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November 7, 2016 22:15
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Soliman
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import bpy | |
render = bpy.context.scene.render | |
render.use_border = True | |
render.border_min_x = 0 | |
render.border_max_x = 0.01 | |
render.border_min_y = 0 | |
render.border_max_y = 0.01 | |
render.use_crop_to_border = True | |
bpy.context.scene.render.filepath="/tmp/test.png" | |
bpy.ops.render.render(write_still=True) | |
import socket | |
s = socket.socket() | |
s.connect(socket.gethostname(), 12345) | |
mbytes = bytearray() | |
mbytes.append(128) | |
mbytes.append(152) | |
s.send(mbytes) | |
s.close() |
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import bpy | |
bpy.context.scene.use_nodes = True | |
tree = bpy.context.scene.node_tree | |
links = tree.links | |
# clear default nodes | |
for n in tree.nodes: | |
tree.nodes.remove(n) | |
# create input render layer node | |
rl = tree.nodes.new('CompositorNodeRLayers') | |
rl.location = 185,285 | |
# create output node | |
v = tree.nodes.new('CompositorNodeViewer') | |
v.location = 750,210 | |
v.use_alpha = False | |
# Links | |
links.new(rl.outputs[0], v.inputs[0]) # link Image output to Viewer input | |
render = bpy.context.scene.render | |
render.use_border = True | |
render.border_min_x = 0 | |
render.border_max_x = 1 | |
render.border_min_y = 0 | |
render.border_max_y = 0.5 | |
render.use_crop_to_border = True | |
# render | |
bpy.ops.render.render() | |
# get viewer pixels | |
pixels = bpy.data.images['Viewer Node'].pixels | |
print(len(pixels)) | |
#bpy.context.scene.render.filepath="/tmp/test.png" | |
#bpy.ops.render.render(write_still=True) | |
#import socket | |
#s = socket.socket() | |
#s.connect(socket.gethostname(), 12345) | |
#mbytes = bytearray() | |
#mbytes.append(128) | |
#mbytes.append(152) | |
#s.send(mbytes) | |
#s.close() |
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