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@qreeves
Last active October 1, 2018 09:23
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Red Eclipse Design-a-HUD competition

As many who are familiar with the development branch of Red Eclipse are aware, among the changes to the game is the ability to finally script the HUD with a UI framework. The trouble at the moment is simple, I'm not great at interface design, and I have zero ability to make this look good on my own, and hence the basic looking nature of what we currently have. That's where you all come in.

The aim of this competition is simple: come up with a design for the new HUD. You don't need to be an artist or anything because the goal is very basic. You can even mock it up in Microsoft Paint if you want. What we want are good layouts for all the elements you could want on the screen and how to express them in the interface design-wise, and we'll do the rest. In keeping with being so simple, the grand prize(s) is also as such: your design will be used in the next version of Red Eclipse. Given enough time, we might even be able to offer more than one HUD in the future as well, to suit different tastes.

Currently, these are the elements we have to contend with:

  • Health bar / buff indicator / state display
  • Residual damage indicators
  • Affinity (flag/bomb) inventories
  • Weapon inventories
  • Mini-map radar
  • Speed, weight, and impulse move displays
  • Time limit display
  • Team display
  • Event / frag / chat consoles
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