Created
July 22, 2014 22:22
-
-
Save r-moeritz/a0ceae1933d8a4f1adf2 to your computer and use it in GitHub Desktop.
TrueSkill examples
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var readline = require('readline').createInterface({ | |
input: process.stdin, | |
output: process.stdout | |
}); | |
var trueskill = require('com.izaakschroeder.trueskill').create(1000); | |
console.log('mu: %d, sigma: %d, beta: %d, tau: %d', | |
trueskill.mu.toFixed(3), | |
trueskill.sigma.toFixed(3), | |
trueskill.beta.toFixed(3), | |
trueskill.tau.toFixed(3)); | |
var p1 = { name: 'Justin', | |
rating: trueskill.createRating() | |
}; | |
var p2 = { name: 'James', | |
rating: trueskill.createRating() | |
}; | |
var p3 = { name: 'Garth', | |
rating: trueskill.createRating() | |
}; | |
function playMatch(players, results) { | |
var teams = players.map(function(player) { return [player.rating] }); | |
newRatings = trueskill.update(teams, results); | |
players.forEach(function (player, i) { | |
player.rating = newRatings[i][0]; | |
}); | |
} | |
console.log('Initial ratings: %s: (%d %d), %s: (%d %d), %s: (%d %d)', | |
p1.name, p1.rating.mu.toFixed(3), p1.rating.sigma.toFixed(3), | |
p2.name, p2.rating.mu.toFixed(3), p2.rating.sigma.toFixed(3), | |
p3.name, p3.rating.mu.toFixed(3), p3.rating.sigma.toFixed(3)); | |
// Justin vs. James - W:9, D:9, L:2 | |
playMatch([p1, p2], [0,1]); | |
playMatch([p1, p2], [0,0]); | |
playMatch([p1, p2], [1,0]); | |
playMatch([p1, p2], [0,1]); | |
playMatch([p1, p2], [0,1]); | |
playMatch([p1, p2], [0,1]); | |
playMatch([p1, p2], [0,1]); | |
playMatch([p1, p2], [0,0]); | |
playMatch([p1, p2], [0,0]); | |
playMatch([p1, p2], [0,0]); | |
playMatch([p1, p2], [1,0]); | |
playMatch([p1, p2], [0,1]); | |
playMatch([p1, p2], [0,1]); | |
playMatch([p1, p2], [0,1]); | |
playMatch([p1, p2], [0,0]); | |
playMatch([p1, p2], [0,0]); | |
playMatch([p1, p2], [0,0]); | |
playMatch([p1, p2], [0,0]); | |
playMatch([p1, p2], [0,0]); | |
playMatch([p1, p2], [0,1]); | |
// Justin vs. Garth - W:4, D:12, L:4 | |
playMatch([p1, p3], [0,0]); | |
playMatch([p1, p3], [0,0]); | |
playMatch([p1, p3], [1,0]); | |
playMatch([p1, p3], [0,0]); | |
playMatch([p1, p3], [0,1]); | |
playMatch([p1, p3], [0,0]); | |
playMatch([p1, p3], [1,0]); | |
playMatch([p1, p3], [0,0]); | |
playMatch([p1, p3], [0,0]); | |
playMatch([p1, p3], [0,1]); | |
playMatch([p1, p3], [1,0]); | |
playMatch([p1, p3], [0,0]); | |
playMatch([p1, p3], [0,0]); | |
playMatch([p1, p3], [0,1]); | |
playMatch([p1, p3], [0,0]); | |
playMatch([p1, p3], [1,0]); | |
playMatch([p1, p3], [0,0]); | |
playMatch([p1, p3], [0,0]); | |
playMatch([p1, p3], [0,0]); | |
playMatch([p1, p3], [0,1]); | |
// James vs. Garth - W:3, D:7, L:10 | |
playMatch([p2, p3], [1,0]); | |
playMatch([p2, p3], [1,0]); | |
playMatch([p2, p3], [1,0]); | |
playMatch([p2, p3], [1,0]); | |
playMatch([p2, p3], [1,0]); | |
playMatch([p2, p3], [1,0]); | |
playMatch([p2, p3], [1,0]); | |
playMatch([p2, p3], [0,0]); | |
playMatch([p2, p3], [0,1]); | |
playMatch([p2, p3], [0,0]); | |
playMatch([p2, p3], [1,0]); | |
playMatch([p2, p3], [1,0]); | |
playMatch([p2, p3], [0,1]); | |
playMatch([p2, p3], [0,1]); | |
playMatch([p2, p3], [0,0]); | |
playMatch([p2, p3], [0,0]); | |
playMatch([p2, p3], [0,0]); | |
playMatch([p2, p3], [1,0]); | |
playMatch([p2, p3], [0,0]); | |
playMatch([p2, p3], [0,0]); | |
console.log('Final ratings: %s: (%d %d), %s: (%d %d), %s: (%d %d)', | |
p1.name, p1.rating.mu.toFixed(3), p1.rating.sigma.toFixed(3), | |
p2.name, p2.rating.mu.toFixed(3), p2.rating.sigma.toFixed(3), | |
p3.name, p3.rating.mu.toFixed(3), p3.rating.sigma.toFixed(3)); | |
readline.question("Press any key to exit...", | |
function (_) { readline.close(); }); |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#! python | |
import trueskill | |
from trueskill import Rating, rate_1vs1 | |
mu = 1000 | |
sigma = mu/3 | |
beta = sigma/2 | |
tau = sigma/100 | |
print('mu: %.3f, sigma: %.3f, beta: %.3f, tau: %.3f' % | |
(mu, sigma, beta, tau)) | |
trueskill.setup(mu, sigma, beta, tau) | |
justin,james,garth = Rating(), Rating(), Rating() | |
print('Initial ratings: Justin: (%.3f %.3f), James: (%.3f %.3f), Garth: (%.3f %.3f)' | |
% (justin.mu, justin.sigma, james.mu, james.sigma, garth.mu, garth.sigma)) | |
# Justin vs. James - W:9, D:9, L:2 | |
justin,james = rate_1vs1(justin, james) | |
justin,james = rate_1vs1(justin, james, drawn=True) | |
james,justin = rate_1vs1(james, justin) | |
justin,james = rate_1vs1(justin, james) | |
justin,james = rate_1vs1(justin, james) | |
justin,james = rate_1vs1(justin, james) | |
justin,james = rate_1vs1(justin, james) | |
justin,james = rate_1vs1(justin, james, drawn=True) | |
justin,james = rate_1vs1(justin, james, drawn=True) | |
justin,james = rate_1vs1(justin, james, drawn=True) | |
james,justin = rate_1vs1(james, justin) | |
justin,james = rate_1vs1(justin, james) | |
justin,james = rate_1vs1(justin, james) | |
justin,james = rate_1vs1(justin, james) | |
justin,james = rate_1vs1(justin, james, drawn=True) | |
justin,james = rate_1vs1(justin, james, drawn=True) | |
justin,james = rate_1vs1(justin, james, drawn=True) | |
justin,james = rate_1vs1(justin, james, drawn=True) | |
justin,james = rate_1vs1(justin, james, drawn=True) | |
justin,james = rate_1vs1(justin, james) | |
# Justin vs. Garth - W:4, D:12, L:4 | |
justin,garth = rate_1vs1(justin, garth, drawn=True) | |
justin,garth = rate_1vs1(justin, garth, drawn=True) | |
garth,justin = rate_1vs1(garth, justin) | |
justin,garth = rate_1vs1(justin, garth, drawn=True) | |
justin,garth = rate_1vs1(justin, garth) | |
justin,garth = rate_1vs1(justin, garth, drawn=True) | |
garth,justin = rate_1vs1(garth, justin) | |
justin,garth = rate_1vs1(justin, garth, drawn=True) | |
justin,garth = rate_1vs1(justin, garth, drawn=True) | |
justin,garth = rate_1vs1(justin, garth) | |
garth,justin = rate_1vs1(garth, justin) | |
justin,garth = rate_1vs1(justin, garth, drawn=True) | |
justin,garth = rate_1vs1(justin, garth, drawn=True) | |
justin,garth = rate_1vs1(justin, garth) | |
justin,garth = rate_1vs1(justin, garth, drawn=True) | |
garth,justin = rate_1vs1(garth, justin) | |
justin,garth = rate_1vs1(justin, garth, drawn=True) | |
justin,garth = rate_1vs1(justin, garth, drawn=True) | |
justin,garth = rate_1vs1(justin, garth, drawn=True) | |
justin,garth = rate_1vs1(justin, garth) | |
# James vs. Garth - W:3, D:7, L:10 | |
garth,james = rate_1vs1(garth,james) | |
garth,james = rate_1vs1(garth,james) | |
garth,james = rate_1vs1(garth,james) | |
garth,james = rate_1vs1(garth,james) | |
garth,james = rate_1vs1(garth,james) | |
garth,james = rate_1vs1(garth,james) | |
garth,james = rate_1vs1(garth,james) | |
james,garth = rate_1vs1(james, garth, drawn=True) | |
james,garth = rate_1vs1(james, garth) | |
james,garth = rate_1vs1(james, garth, drawn=True) | |
garth,james = rate_1vs1(garth,james) | |
garth,james = rate_1vs1(garth,james) | |
james,garth = rate_1vs1(james, garth) | |
james,garth = rate_1vs1(james, garth) | |
james,garth = rate_1vs1(james, garth, drawn=True) | |
james,garth = rate_1vs1(james, garth, drawn=True) | |
james,garth = rate_1vs1(james, garth, drawn=True) | |
garth,james = rate_1vs1(garth,james) | |
james,garth = rate_1vs1(james, garth, drawn=True) | |
james,garth = rate_1vs1(james, garth, drawn=True) | |
print('Final ratings: Justin: (%.3f %.3f), James: (%.3f %.3f), Garth: (%.3f %.3f)' | |
% (justin.mu, justin.sigma, james.mu, james.sigma, garth.mu, garth.sigma)) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment