Created
May 12, 2023 02:51
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Base64 string convert to ogg file, play as AudioClip in Unity
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using System; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Threading.Tasks; | |
using UnityEngine; | |
using UnityEngine.Networking; | |
namespace DefaultNamespace.Scripts | |
{ | |
public static class AudioPlayer | |
{ | |
static async Task<AudioClip> GetAudioClip(string b64Str) | |
{ | |
var fileBytes = Convert.FromBase64String(b64Str); | |
var fullPath = Application.persistentDataPath + "/temp.ogg"; | |
await File.WriteAllBytesAsync(fullPath, fileBytes); | |
fullPath = "file://" + fullPath; | |
using (var uwr = UnityWebRequestMultimedia.GetAudioClip(fullPath, AudioType.MPEG)) | |
{ | |
uwr.downloadHandler = new DownloadHandlerAudioClip(fullPath, AudioType.OGGVORBIS); | |
((DownloadHandlerAudioClip)uwr.downloadHandler).streamAudio = true; | |
uwr.SendWebRequest(); | |
while (!uwr.isDone) | |
await Task.Delay(1); //can replace with UniTask.WaitUntil(() => uwr.isDone); | |
File.Delete(fullPath); | |
return (uwr.downloadHandler as DownloadHandlerAudioClip)?.audioClip; | |
} | |
} | |
private static Dictionary<string, AudioClip> _audioClips = new Dictionary<string, AudioClip>(); | |
public static async void PlayOgg(string audioName, string base64) | |
{ | |
if (_audioClips.TryGetValue(audioName, out var clip)) | |
{ | |
AudioSource.PlayClipAtPoint(clip, Vector3.zero); | |
return; | |
} | |
var audioClip = await GetAudioClip(base64); | |
_audioClips.Add(audioName, audioClip); | |
AudioSource.PlayClipAtPoint(audioClip, Vector3.zero); | |
} | |
} | |
} |
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