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Pixelizing images with ChunkyPNG
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#! usr/bin/env ruby | |
require 'chunky_png' | |
class ChunkyPNG::Image | |
# s: Integer (pixel size) | |
def pixelize s = 10 | |
temp = Array.new((height*1.0/s).ceil) {Array.new((width*1.0/s).ceil) {Array.new(3) {0}}} | |
height.times {|j| width.times {|i| ChunkyPNG::Color.to_truecolor_bytes(get_pixel(i,j)).each.with_index {|e,k| temp[j/s][i/s][k] += e}}} | |
png = ChunkyPNG::Image.new width, height | |
sq = s**2 | |
height.times {|j| width.times {|i| png.set_pixel(i,j, ChunkyPNG::Color.parse(ChunkyPNG::Color.rgb(*temp[j/s][i/s].map {|e| e/sq})))}} | |
png | |
end | |
end | |
image = ChunkyPNG::Image.from_file('input.png') | |
image.pixelize.save('output_average.png') |
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#! usr/bin/env ruby | |
require 'chunky_png' | |
# ChunkyPNG::Image#resize is already implemented | |
image = ChunkyPNG::Image.from_file('input.png') | |
w, h = image.width, image.height | |
image.resize(w/10, h/10).resize(w, h).save('output_cheat.png') |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#! usr/bin/env ruby | |
require 'chunky_png' | |
class ChunkyPNG::Image | |
# s: Integer (pixel size) | |
def pixelize s = 10 | |
png = ChunkyPNG::Image.new width, height | |
height.times {|j| width.times {|i| png.set_pixel(i,j, get_pixel(i/s*s, j/s*s))}} | |
png | |
end | |
end | |
image = ChunkyPNG::Image.from_file('input.png') | |
image.pixelize.save('output_nearest.png') |
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