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---prefab_ShockPoolTest--- | |
Components :: [[ShockPoolSpriteTest]] | |
---prefabcomponent_ShockPoolSpriteTest--- | |
Component :: Sprite | |
{ | |
"pivotX": 0.5, | |
"pivotY": 0.5, | |
"sprite": "vfx/ElectricArea", | |
"animations": [ | |
{ | |
"name": "default" | |
} | |
], | |
"allowBatch": false | |
} | |
---mob_Mushroom Dagger--- | |
Prefab :: mushroomdagger | |
Range Behavior :: Short Ranged | |
Abilities :: [[Mushroom Dagger Shot]] | |
Speed :: 500 | |
Type :: Normal | |
---ability_Mushroom Dagger Shot--- | |
Bullet Definition :: [[mushroomdaggershoot]] | |
Cooldown :: 0.1 | |
Auras :: [[Shock]] | |
VFX Charging :: trigger:Attack* | |
Lock Time :: 0.1 | |
Cast Time :: 0.1 | |
---bulletdef_mushroomdaggerpool--- | |
sprite OrangePool 2 | |
potency 10 | |
fire 0 relative 0 | |
aoedot | |
radius 2 | |
damageEvery 5 | |
vfx ShockPoolTest | |
wait 1000 | |
vanish |
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