Created
May 17, 2023 23:38
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Verse arrays and maps
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using { /Fortnite.com/Devices } | |
using { /Verse.org/Simulation } | |
using { /Verse.org/Verse } | |
using { /UnrealEngine.com/Temporary/Diagnostics } | |
arrays_maps := class(creative_device): | |
Words : []string = array{"zero", "one", "two", "three", "four"} | |
var Result1 : []string = array{} | |
var Result2 : [string]string = map{ | |
"one" => "1", | |
"two" => "2", | |
"three" => "3", | |
"four" => "4" | |
} | |
GetResult1() : string = | |
# for (Word : Result): | |
# Print("Word: {Word}") | |
return Join(Result1, " ") | |
AddToResult1() : void = | |
# for (Word : Words): | |
# if (Word.Length > 5): | |
# set Result += array{Word} | |
for (Word : Words; Word.Length > 5): | |
set Result1 += array{Word} | |
if (set Result1[0] = "Replaced") {} | |
var x : string = "hello" | |
GetResult2() : string = | |
# for (Key->Val : Result2): | |
# Print("{Key}: {Val}") | |
var index : int = 0 | |
var concat : string = "" | |
for (Key->Val : Result2): | |
if (index < (Result2.Length - 1)): | |
set concat += "{Key}: {Val}, " | |
else: | |
set concat += "{Key}: {Val}" | |
set index += 1 | |
return concat | |
AddToResult2(key: string, val : int) : void = | |
if (set Result2[key] = ToString(val)) {} | |
OnBegin<override>()<suspends>:void = | |
AddToResult1() | |
Print(GetResult1()) | |
Print("- - - - - - - - - - -") | |
AddToResult2("five", 5) | |
Print(GetResult2()) | |
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