Created
April 21, 2015 04:02
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Unity ambient problem
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Version: | |
Unity 5.0.1f1 Personal | |
Repro: | |
- Sync to scene at https://github.com/rorydriscoll/ld32 | |
- Mark all objects under 'Geometry' game object as static | |
- Enable 'Baked GI' in the lighting panel, but not precomputed realtime GI | |
- Bake | |
Problem: | |
After the bake, all of the baked shadows will be completely black |
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