I hereby claim:
- I am runewake2 on github.
- I am worldofzero (https://keybase.io/worldofzero) on keybase.
- I have a public key ASCyr7X4Gy-djmD5nPTSprOeKdLB_WtSA4DRbf9yqx0d-go
To claim this, I am signing this object:
| Name | Summary | Players Min | Players Max | Time Min | Time Max | BGG Rating | |
|---|---|---|---|---|---|---|---|
| Wingspan | Attract a beautiful and diverse collection of birds to your wildlife preserve. | 1 | 5 | 40 | 70 | 25 | |
| Nemesis | Survive an alien-infested spaceship but beware of other players and their agendas. | 1 | 5 | 90 | 180 | 19 | |
| Ticket to Ride | Build your railroad across North America to connect cities and complete tickets. | 2 | 5 | 30 | 60 | 212 | |
| Root | Decide the fate of the forest as woodland factions fight for contrasting goals. | 2 | 4 | 60 | 90 | 28 | |
| Cosmic Encounter | Conquer the galaxy with shifting alliances and the unique powers of your alien race. | 3 | 5 | 60 | 120 | 173 | |
| Whitehall Mystery | Work together to chase a hidden killer through the foggy streets of Victorian London. | 2 | 4 | 45 | 60 | 631 | |
| Vampire: Rivals | Control a coterie of vampires to claim dominance over the city of San Francisco or Prague! | 2 | 4 | 30 | 70 | 4590 | |
| Vampire: Vendetta | The vampire Clans of the Camarilla fight to conquer the role of Prince of Chicago. | 3 | 6 | 30 | 30 | 2759 | |
| Bedlam | Microsoft-themed version of Cards Against Humanity | 2 | 10 | 30 | 60 | 99 |
| // Flag Shader for Windows Terminal | |
| // By: Sam Wronski - worldofzero.com | |
| // | |
| // A quick flag/line rendering shader for the Windwos Terminal | |
| // Customize it below by modifying the settings | |
| // | |
| // To enable shaders in Windows Terminal (an experimental feautre currently): | |
| // "profiles": { | |
| // "defaults": { | |
| // "experimental.pixelShaderPath": "The Path to Your Shader" |
| // Created by Sam Wronski | |
| // Find more of my work at: worldofzero.com and youtube.com/WorldOfZeroDevelopment | |
| // | |
| // WARNING: This controller exposes the .NET runtime as a web endpoint. | |
| // This could allow third parties to run arbitrary code on your system | |
| // which would be very harmful to your computer and could compromise | |
| // your personal devices and information. | |
| // If you choose to run this inside of a cloud runtime this would also | |
| // make it possible in some cases for people with access to this endpoint | |
| // to exfiltrate details about the current environment (like Secrets!) |
I hereby claim:
To claim this, I am signing this object:
| <!-- A Hugo Shortcode that can embed a Shadertoy shader --> | |
| {{ with .Get "id" }} | |
| <iframe | |
| src="//www.shadertoy.com/embed/{{ . }}" | |
| title="ShaderToy Shader" | |
| height="500" | |
| frameborder="0" | |
| marginwidth="0" | |
| marginheight="0" | |
| scrolling="no" |
| // Custom Shader Graph Node for Unity | |
| // Developed for World of Zero: https://youtu.be/FeL4uWGdtUY | |
| // Based on examples from: https://github.com/Unity-Technologies/ShaderGraph/wiki/Custom-Nodes-With-CodeFunctionNode | |
| using UnityEngine; | |
| using UnityEditor.ShaderGraph; | |
| using System.Reflection; | |
| // The Title is a list of menu's and submenu's that will define where this node is placed in Unity's Shader Graph UI | |
| [Title("Custom", "Binary Select (Menu)")] |
| // Upgrade NOTE: replaced '_World2Object' with 'unity_WorldToObject' | |
| Shader "Custom/CrackedEarthShader" { | |
| Properties { | |
| _Color ("Color", Color) = (1,1,1,1) | |
| _MainTex ("Albedo (RGB)", 2D) = "white" {} | |
| _Glossiness ("Smoothness", Range(0,1)) = 0.5 | |
| _Metallic ("Metallic", Range(0,1)) = 0.0 | |
| _TriPlanarScale ("Triplanar Scale", Float) = 5 | |
| _EmissionStrength ("Emission", Float) = 1 |
| package com.worldofzero.example | |
| import groovy.transform.Memoized | |
| import java.util.concurrent.TimeUnit | |
| /** | |
| * An example use of Memoizing in Groovy | |
| * World of Zero {@link youtube.com/worldofzerodevelopment} | |
| */ |