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const d3 = require("d3"); | |
const MersenneTwister = require("mersenne-twister"); | |
const generator = new MersenneTwister(); | |
/* | |
generate random attempts at playing a correct sequence of notes, | |
given a range of midi (note) and duration options | |
*/ | |
function generateAttempts({ range, sequence, iterations }) { | |
const answer = sequence.map(d => `${d.midi}-${d.duration}.`).join(""); | |
const { midis, durations } = range; | |
midis.sort(d3.ascending); | |
durations.sort(d3.ascending); | |
const mL = midis.length; | |
const dL = durations.length; | |
// this is where the magic happens (ie optimization needed) | |
const makeAttempt = () => { | |
const seq = sequence.map(() => { | |
const mR = midis[Math.floor(generator.random() * mL)]; | |
const dR = durations[Math.floor(generator.random() * dL)]; | |
return [mR, dR]; | |
}); | |
const a = seq.map(d => `${d[0]}-${d[1]}.`).join(""); | |
done = a === answer; | |
return { seq, done }; | |
}; | |
const output = []; | |
let i = 0; | |
while (i < iterations) { | |
// store the 1000 most recent attempts | |
const a = makeAttempt(); | |
output[i % 1000] = a; | |
if (a.done) break; | |
i += 1; | |
} | |
return { output, done, attempts: i }; | |
} | |
function init() { | |
// INPUT | |
const range = { midis: [73, 64, 66, 74], durations: [1, 2, 3] }; | |
const sequence = [ | |
{ midi: 73, duration: 1 }, | |
{ midi: 64, duration: 2 }, | |
{ midi: 66, duration: 3 }, | |
{ midi: 66, duration: 1 }, | |
{ midi: 74, duration: 2 }, | |
{ midi: 73, duration: 2 }, | |
{ midi: 66, duration: 1 } | |
]; | |
const iterations = 1000000; | |
const result = generateAttempts({ range, sequence, iterations }); | |
} | |
init(); |
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