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GlobalID
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using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.Runtime.InteropServices; | |
using UnityEngine; | |
using Object = UnityEngine.Object; | |
// This is a System.Guid, except it can be serialized by Unity, | |
// so it can be used to permanently store the ID of an entity. | |
[Serializable, StructLayout(LayoutKind.Explicit)] | |
public struct GlobalID : IEquatable<GlobalID> { | |
[FieldOffset(0), NonSerialized] public Guid guid; | |
[FieldOffset(0), SerializeField] public long guidPart1; | |
[FieldOffset(8), SerializeField] public long guidPart2; | |
public static GlobalID GenerateNewID() { | |
return new GlobalID { | |
guid = Guid.NewGuid() | |
}; | |
} | |
public bool IsSet() { | |
return guidPart1 != 0 || guidPart2 != 0; | |
} | |
public override string ToString() { | |
return guid.ToString(); | |
} | |
public static bool TryParse(string guidString, out GlobalID result) { | |
if (Guid.TryParse(guidString, out Guid guid)) { | |
result = new GlobalID { | |
guid = guid | |
}; | |
return true; | |
} else { | |
result = default; | |
return false; | |
} | |
} | |
public bool Equals(GlobalID other) { | |
return guid.Equals(other.guid); | |
} | |
public override bool Equals(object other) { | |
if (other is GlobalID otherID) { | |
return guid.Equals(otherID.guid); | |
} | |
return false; | |
} | |
public static bool operator ==(GlobalID lhs, GlobalID rhs) { | |
return lhs.guid == rhs.guid; | |
} | |
public static bool operator !=(GlobalID lhs, GlobalID rhs) { | |
return lhs.guid != rhs.guid; | |
} | |
public static bool operator >(GlobalID lhs, GlobalID rhs) { | |
if (lhs.guidPart1 == rhs.guidPart1) { | |
return lhs.guidPart2 > rhs.guidPart2; | |
} | |
return lhs.guidPart1 > rhs.guidPart1; | |
} | |
public static bool operator <(GlobalID lhs, GlobalID rhs) { | |
if (lhs.guidPart1 == rhs.guidPart1) { | |
return lhs.guidPart2 < rhs.guidPart2; | |
} | |
return lhs.guidPart1 < rhs.guidPart1; | |
} | |
public override int GetHashCode() { | |
return guidPart1.GetHashCode() * 31 + guidPart2.GetHashCode(); | |
} | |
} |
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