Created
September 24, 2016 21:40
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require 'ostruct' | |
def variable | |
["running_in_spec"] | |
end | |
def echo(*args) | |
puts *args if debug | |
end | |
def wait_while(*) | |
true | |
end | |
def wait_until(*) | |
true | |
end | |
def start_script(*); end | |
class GameObj ; end | |
class Spell ; end | |
UserVars = {} | |
Settings = {} | |
CharSettings = {} |
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