Created
May 20, 2025 06:57
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Unreal Engine Editor crash on deploy to iOS in FinalizeBuildSettingsForLayer
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Log file open, 05/20/25 16:51:17 | |
LogConfig: No local boot hotfix file found at: [../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] | |
LogPluginManager: Looking for build plugins target receipt | |
LogPluginManager: Found matching target receipt: ../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/Mac/CrustyPirateEditor.target | |
LogPluginManager: Looking for enabled plugins target receipt | |
LogPluginManager: Found matching target receipt: ../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/Mac/CrustyPirateEditor.target | |
LogAssetRegistry: Display: Asset registry cache read as 35.8 MiB from ../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/CachedAssetRegistry_0.bin | |
LogPluginManager: Mounting Engine plugin EnhancedInput | |
LogPluginManager: Mounting Engine plugin ChaosCloth | |
LogPluginManager: Mounting Engine plugin CmdLinkServer | |
LogPluginManager: Mounting Engine plugin MeshPainting | |
LogPluginManager: Mounting Engine plugin TraceUtilities | |
LogPluginManager: Mounting Engine plugin Bridge | |
LogPluginManager: Mounting Engine plugin Fab | |
LogPluginManager: Mounting Engine plugin FastBuildController | |
LogPluginManager: Mounting Engine plugin UbaController | |
LogPluginManager: Mounting Engine plugin XGEController | |
LogPluginManager: Mounting Engine plugin RenderGraphInsights | |
LogPluginManager: Mounting Engine plugin ChaosVD | |
LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds | |
LogPluginManager: Mounting Engine plugin WorldMetrics | |
LogPluginManager: Mounting Engine plugin AnimationSharing | |
LogPluginManager: Mounting Engine plugin PropertyAccessNode | |
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin PlasticSourceControl | |
LogPluginManager: Mounting Engine plugin RenderDocPlugin | |
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin SubversionSourceControl | |
LogPluginManager: Mounting Engine plugin TextureFormatOodle | |
LogPluginManager: Mounting Engine plugin PixWinPlugin | |
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin UObjectPlugin | |
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin GitSourceControl | |
LogConfig: Display: Loading Mac ini files took 0.05 seconds | |
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin PerforceSourceControl | |
LogPluginManager: Mounting Engine plugin PluginUtils | |
LogPluginManager: Mounting Engine plugin DumpGPUServices | |
LogPluginManager: Mounting Engine plugin GLTFExporter | |
LogPluginManager: Mounting Engine plugin VariantManager | |
LogPluginManager: Mounting Engine plugin DatasmithContent | |
LogConfig: Display: Loading IOS ini files took 0.05 seconds | |
LogConfig: Display: Loading Unix ini files took 0.05 seconds | |
LogPluginManager: Mounting Engine plugin NiagaraSimCaching | |
LogPluginManager: Mounting Engine plugin VariantManagerContent | |
LogPluginManager: Mounting Engine plugin Niagara | |
LogConfig: Display: Loading Android ini files took 0.05 seconds | |
LogConfig: Display: Loading Windows ini files took 0.05 seconds | |
LogConfig: Display: Loading TVOS ini files took 0.05 seconds | |
LogPluginManager: Mounting Engine plugin AlembicImporter | |
LogPluginManager: Mounting Engine plugin PaperZD | |
LogPluginManager: Mounting Engine plugin InterchangeTests | |
LogPluginManager: Mounting Engine plugin GameplayCameras | |
LogConfig: Display: Loading VisionOS ini files took 0.05 seconds | |
LogPluginManager: Mounting Engine plugin CameraShakePreviewer | |
LogPluginManager: Mounting Engine plugin OodleNetwork | |
LogPluginManager: Mounting Engine plugin EngineCameras | |
LogPluginManager: Mounting Engine plugin MediaPlate | |
LogPluginManager: Mounting Engine plugin MediaPlayerEditor | |
LogPluginManager: Mounting Engine plugin ImgMedia | |
LogPluginManager: Mounting Engine plugin MediaCompositing | |
LogPluginManager: Mounting Engine plugin AndroidMedia | |
LogPluginManager: Mounting Engine plugin WmfMedia | |
LogPluginManager: Mounting Engine plugin WebMMedia | |
LogPluginManager: Mounting Engine plugin ControlRigSpline | |
LogPluginManager: Mounting Engine plugin AvfMedia | |
LogPluginManager: Mounting Engine plugin LiveLink | |
LogConfig: Display: Loading Linux ini files took 0.05 seconds | |
LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds | |
LogPluginManager: Mounting Engine plugin ACLPlugin | |
LogPluginManager: Mounting Engine plugin NNERuntimeORT | |
LogPluginManager: Mounting Engine plugin NNEDenoiser | |
LogPluginManager: Mounting Engine plugin InterchangeEditor | |
LogPluginManager: Mounting Engine plugin ControlRig | |
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis | |
LogPluginManager: Mounting Engine plugin InterchangeAssets | |
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary | |
LogPluginManager: Mounting Engine plugin RigLogic | |
LogPluginManager: Mounting Engine plugin Interchange | |
LogPluginManager: Mounting Engine plugin Paper2D | |
LogPluginManager: Mounting Engine plugin DeformerGraph | |
LogPluginManager: Mounting Engine plugin AnimationData | |
LogPluginManager: Mounting Engine plugin IKRig | |
LogPluginManager: Mounting Engine plugin ControlRigModules | |
LogPluginManager: Mounting Engine plugin OnlineBase | |
LogPluginManager: Mounting Engine plugin OnlineServices | |
LogPluginManager: Mounting Engine plugin EOSShared | |
LogPluginManager: Mounting Engine plugin OnlineSubsystem | |
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull | |
LogPluginManager: Mounting Engine plugin FacialAnimation | |
LogPluginManager: Mounting Engine plugin MeshLODToolset | |
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils | |
LogPluginManager: Mounting Engine plugin SequencerAnimTools | |
LogPluginManager: Mounting Engine plugin MaterialAnalyzer | |
LogPluginManager: Mounting Engine plugin ChangelistReview | |
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities | |
LogPluginManager: Mounting Engine plugin GameplayTagsEditor | |
LogPluginManager: Mounting Engine plugin EditorDebugTools | |
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard | |
LogPluginManager: Mounting Engine plugin CurveEditorTools | |
LogPluginManager: Mounting Engine plugin BlueprintHeaderView | |
LogPluginManager: Mounting Engine plugin StylusInput | |
LogPluginManager: Mounting Engine plugin UVEditor | |
LogPluginManager: Mounting Engine plugin CryptoKeys | |
LogPluginManager: Mounting Engine plugin ProxyLODPlugin | |
LogPluginManager: Mounting Engine plugin AssetManagerEditor | |
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities | |
LogPluginManager: Mounting Engine plugin SpeedTreeImporter | |
LogPluginManager: Mounting Engine plugin DataValidation | |
LogPluginManager: Mounting Engine plugin GeometryMode | |
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode | |
LogPluginManager: Mounting Engine plugin PluginBrowser | |
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching | |
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor | |
LogPluginManager: Mounting Engine plugin TcpMessaging | |
LogPluginManager: Mounting Engine plugin UMGWidgetPreview | |
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions | |
LogPluginManager: Mounting Engine plugin ColorGrading | |
LogPluginManager: Mounting Engine plugin Dataflow | |
LogPluginManager: Mounting Engine plugin AISupport | |
LogPluginManager: Mounting Engine plugin LocalizableMessage | |
LogPluginManager: Mounting Engine plugin AutomationUtils | |
LogPluginManager: Mounting Engine plugin UdpMessaging | |
LogPluginManager: Mounting Engine plugin EditorTelemetry | |
LogPluginManager: Mounting Engine plugin BackChannel | |
LogPluginManager: Mounting Engine plugin SkeletalReduction | |
LogPluginManager: Mounting Engine plugin PythonScriptPlugin | |
LogPluginManager: Mounting Engine plugin LowLevelNetTrace | |
LogPluginManager: Mounting Engine plugin ChaosNiagara | |
LogPluginManager: Mounting Engine plugin ChaosUserDataPT | |
LogPluginManager: Mounting Engine plugin ToolPresets | |
LogPluginManager: Mounting Engine plugin GeometryFlow | |
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin | |
LogPluginManager: Mounting Engine plugin StudioTelemetry | |
LogPluginManager: Mounting Engine plugin ChaosEditor | |
LogPluginManager: Mounting Engine plugin AdvancedRenamer | |
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp | |
LogPluginManager: Mounting Engine plugin EditorPerformance | |
LogPluginManager: Mounting Engine plugin FullBodyIK | |
LogPluginManager: Mounting Engine plugin ChaosCaching | |
LogPluginManager: Mounting Engine plugin PlatformCrypto | |
LogPluginManager: Mounting Engine plugin EditorDataStorage | |
LogPluginManager: Mounting Engine plugin NFORDenoise | |
LogPluginManager: Mounting Engine plugin PlanarCut | |
LogPluginManager: Mounting Engine plugin CharacterAI | |
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller | |
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin | |
LogPluginManager: Mounting Engine plugin Fracture | |
LogPluginManager: Mounting Engine plugin ActorSequence | |
LogPluginManager: Mounting Engine plugin TemplateSequence | |
LogPluginManager: Mounting Engine plugin SequencerScripting | |
LogPluginManager: Mounting Engine plugin LevelSequenceEditor | |
LogPluginManager: Mounting Engine plugin Takes | |
LogPluginManager: Mounting Engine plugin CableComponent | |
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent | |
LogPluginManager: Mounting Engine plugin SoundFields | |
LogPluginManager: Mounting Engine plugin ResonanceAudio | |
LogPluginManager: Mounting Engine plugin WebMMoviePlayer | |
LogPluginManager: Mounting Engine plugin RigVM | |
LogPluginManager: Mounting Engine plugin USDCore | |
LogPluginManager: Mounting Engine plugin InputDebugging | |
LogPluginManager: Mounting Engine plugin AssetTags | |
LogPluginManager: Mounting Engine plugin AndroidFileServer | |
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector | |
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer | |
LogPluginManager: Mounting Engine plugin AudioWidgets | |
LogPluginManager: Mounting Engine plugin CustomMeshComponent | |
LogPluginManager: Mounting Engine plugin AndroidPermission | |
LogPluginManager: Mounting Engine plugin PropertyAccessEditor | |
LogPluginManager: Mounting Engine plugin ActorLayerUtilities | |
LogPluginManager: Mounting Engine plugin Synthesis | |
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer | |
LogPluginManager: Mounting Engine plugin GooglePAD | |
LogPluginManager: Mounting Engine plugin MobilePatchingUtils | |
LogPluginManager: Mounting Engine plugin HairStrands | |
LogPluginManager: Mounting Engine plugin MsQuic | |
LogPluginManager: Mounting Engine plugin SignificanceManager | |
LogPluginManager: Mounting Engine plugin AudioCapture | |
LogPluginManager: Mounting Engine plugin ComputeFramework | |
LogPluginManager: Mounting Engine plugin MeshModelingToolset | |
LogPluginManager: Mounting Engine plugin ChunkDownloader | |
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector | |
LogPluginManager: Mounting Engine plugin WaveTable | |
LogPluginManager: Mounting Engine plugin StateTree | |
LogPluginManager: Mounting Engine plugin AppleImageUtils | |
LogPluginManager: Mounting Engine plugin AppleMoviePlayer | |
LogPluginManager: Mounting Engine plugin GeometryProcessing | |
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector | |
LogPluginManager: Mounting Engine plugin GeometryCache | |
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector | |
LogPluginManager: Mounting Engine plugin AudioSynesthesia | |
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary | |
LogPluginManager: Mounting Engine plugin ArchVisCharacter | |
LogPluginManager: Mounting Engine plugin Metasound | |
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging | |
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector | |
LogPluginManager: Mounting Engine plugin HoldoutComposite | |
LogPluginManager: Mounting Engine plugin XInputDevice | |
LogPluginManager: Mounting Engine plugin SQLiteCore | |
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay | |
LogPluginManager: Mounting Engine plugin ObjectMixer | |
LogPluginManager: Mounting Engine plugin MetaHumanSDK | |
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource | |
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource | |
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource | |
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource | |
LogPluginManager: Mounting Engine plugin RiderLink | |
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools | |
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS | |
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor | |
LogPluginManager: Mounting Engine plugin ConcertMain | |
LogPluginManager: Mounting Engine plugin LightMixer | |
LogPluginManager: Mounting Engine plugin ConcertSyncCore | |
LogPluginManager: Mounting Engine plugin ConcertSyncClient | |
SourceControl: Revision control is disabled | |
SourceControl: Revision control is disabled | |
LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 | |
LogInit: Creating http thread with maximum 2147483647 concurrent requests | |
LogOnline: OSS: Created online subsystem instance for: NULL | |
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] | |
LogStudioTelemetry: Display: Starting StudioTelemetry Module | |
LogStudioTelemetry: Started StudioTelemetry Session | |
LogInit: ExecutableName: UnrealEditor | |
LogInit: Build: ++UE5+Release-5.5-CL-40574608 | |
LogInit: Platform=MacEditor | |
LogInit: MachineId=2199249ecd446bafaa740290fe934e8d | |
LogInit: DeviceId= | |
LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 | |
LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 | |
LogInit: Net CL: 37670630 | |
LogInit: OS: macOS 15.5 (24F74), CPU: Apple M3 Max, GPU: Apple M3 Max | |
LogInit: Compiled (64-bit): Mar 7 2025 09:48:03 | |
LogInit: Architecture: arm64 | |
LogInit: Compiled with Clang: 15.0.0 (clang-1500.3.9.4) | |
LogInit: Build Configuration: Development | |
LogInit: Branch Name: ++UE5+Release-5.5 | |
LogInit: Command Line: /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject -run=Cook -Map=/Game/Levels/Level_01+/Game/Levels/Level_01 -CookCultures=en -TargetPlatform=IOS -unversioned -fileopenlog -abslog="/Users/Shared/Epic Games/UE_5.5/Engine/Programs/AutomationTool/Saved/Cook-2025.05.20-16.51.16.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output | |
LogInit: Base Directory: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/Mac/ | |
LogInit: Allocator: TBB | |
LogInit: Installed Engine Build: 1 | |
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no | |
LogDevObjectVersion: Number of dev versions registered: 36 | |
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 | |
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 | |
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 | |
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 | |
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 | |
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 | |
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 | |
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 | |
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 | |
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 | |
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 | |
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 | |
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 | |
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 | |
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 | |
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 | |
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 | |
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 | |
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 | |
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 | |
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 | |
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 | |
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 | |
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 | |
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 | |
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 | |
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 | |
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 | |
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 | |
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 | |
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 | |
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 | |
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 | |
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 | |
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 | |
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 | |
LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.11ms | |
LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.03ms | |
LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.02ms | |
LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.01ms | |
LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.01ms | |
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. | |
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false | |
LogStreaming: Display: AsyncLoading2 - Initialized | |
LogInit: Object subsystem initialized | |
LogConfig: Set CVar [[con.DebugEarlyDefault:1]] | |
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created | |
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created | |
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created | |
LogConfig: Set CVar [[r.setres:1280x720]] | |
LogConfig: Set CVar [[g.TimeoutForBlockOnRenderFence:300000]] | |
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created | |
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] | |
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created | |
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created | |
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created | |
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created | |
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created | |
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created | |
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] | |
LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created | |
LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created | |
LogConfig: Set CVar [[r.GPUCrashDebugging:0]] | |
LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created | |
LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] | |
LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] | |
LogConfig: Set CVar [[r.ReflectionMethod:1]] | |
LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] | |
LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] | |
LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] | |
LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] | |
LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] | |
LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] | |
LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:2]] | |
LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:0.000000]] | |
LogConfig: Set CVar [[r.Mobile.AntiAliasing:0]] | |
LogConfig: Set CVar [[r.AntiAliasingMethod:0]] | |
LogConfig: Set CVar [[r.VirtualTextures:1]] | |
LogConfig: Set CVar [[r.Mobile.VirtualTextures:1]] | |
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] | |
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] | |
LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] | |
LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] | |
LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] | |
LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] | |
LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] | |
LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] | |
LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] | |
LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] | |
LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] | |
LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] | |
LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] | |
LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] | |
LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] | |
LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created | |
LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] | |
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created | |
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created | |
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created | |
LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] | |
LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] | |
LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] | |
LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] | |
LogConfig: Set CVar [[gc.AllowParallelGC:1]] | |
LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] | |
LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] | |
LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] | |
LogConfig: Set CVar [[gc.CreateGCClusters:1]] | |
LogConfig: Set CVar [[gc.MinGCClusterSize:5]] | |
LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] | |
LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] | |
LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] | |
LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] | |
LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] | |
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created | |
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created | |
LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] | |
LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created | |
LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created | |
LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created | |
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] | |
LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] | |
LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] | |
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] | |
LogConfig: Set CVar [[r.FXAA.Quality:4]] | |
LogConfig: Set CVar [[r.TemporalAA.Quality:2]] | |
LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] | |
LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] | |
LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] | |
LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] | |
LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] | |
LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] | |
LogConfig: Set CVar [[r.TSR.Resurrection:1]] | |
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] | |
LogConfig: Set CVar [[r.LightFunctionQuality:1]] | |
LogConfig: Set CVar [[r.ShadowQuality:5]] | |
LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] | |
LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] | |
LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] | |
LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] | |
LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] | |
LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] | |
LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] | |
LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] | |
LogConfig: Set CVar [[r.VolumetricFog:1]] | |
LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] | |
LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] | |
LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] | |
LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] | |
LogConfig: Set CVar [[r.CapsuleShadows:1]] | |
LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] | |
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] | |
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] | |
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] | |
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] | |
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] | |
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] | |
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] | |
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] | |
LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] | |
LogConfig: Set CVar [[r.DistanceFieldAO:1]] | |
LogConfig: Set CVar [[r.AOQuality:2]] | |
LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] | |
LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] | |
LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] | |
LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] | |
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] | |
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] | |
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] | |
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] | |
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] | |
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] | |
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] | |
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] | |
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] | |
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] | |
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] | |
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] | |
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] | |
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] | |
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] | |
LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] | |
LogConfig: CVar [[r.RayTracing.Scene.BuildMode:1]] deferred - dummy variable created | |
LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] | |
LogConfig: Set CVar [[r.SSR.Quality:3]] | |
LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] | |
LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] | |
LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] | |
LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] | |
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] | |
LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] | |
LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] | |
LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] | |
LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] | |
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] | |
LogConfig: Set CVar [[r.MotionBlurQuality:4]] | |
LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] | |
LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] | |
LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] | |
LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] | |
LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] | |
LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] | |
LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] | |
LogConfig: Set CVar [[r.LensFlareQuality:2]] | |
LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] | |
LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] | |
LogConfig: Set CVar [[r.BloomQuality:5]] | |
LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] | |
LogConfig: Set CVar [[r.FastBlurThreshold:100]] | |
LogConfig: Set CVar [[r.Upscale.Quality:3]] | |
LogConfig: Set CVar [[r.LightShaftQuality:1]] | |
LogConfig: Set CVar [[r.Filter.SizeScale:1]] | |
LogConfig: Set CVar [[r.Tonemapper.Quality:5]] | |
LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] | |
LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] | |
LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] | |
LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] | |
LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] | |
LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] | |
LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] | |
LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] | |
LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] | |
LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] | |
LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] | |
LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] | |
LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] | |
LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] | |
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] | |
LogConfig: Set CVar [[r.Streaming.MipBias:0]] | |
LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] | |
LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] | |
LogConfig: Set CVar [[r.Streaming.Boost:1]] | |
LogConfig: Set CVar [[r.MaxAnisotropy:8]] | |
LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] | |
LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] | |
LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] | |
LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] | |
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] | |
LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] | |
LogConfig: Set CVar [[r.RefractionQuality:2]] | |
LogConfig: Set CVar [[r.SceneColorFormat:4]] | |
LogConfig: Set CVar [[r.DetailMode:3]] | |
LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] | |
LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] | |
LogConfig: Set CVar [[r.SSS.Scale:1]] | |
LogConfig: Set CVar [[r.SSS.SampleSet:2]] | |
LogConfig: Set CVar [[r.SSS.Quality:1]] | |
LogConfig: Set CVar [[r.SSS.HalfRes:0]] | |
LogConfig: Set CVar [[r.SSGI.Quality:3]] | |
LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] | |
LogConfig: Set CVar [[r.ParticleLightQuality:2]] | |
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] | |
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] | |
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] | |
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] | |
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] | |
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] | |
LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] | |
LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] | |
LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] | |
LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] | |
LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] | |
LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] | |
LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] | |
LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] | |
LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] | |
LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] | |
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] | |
LogConfig: Set CVar [[foliage.DensityScale:1.0]] | |
LogConfig: Set CVar [[grass.DensityScale:1.0]] | |
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] | |
LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] | |
LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] | |
LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] | |
LogConfig: Set CVar [[r.AnisotropicMaterials:1]] | |
LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] | |
LogInit: Selected Device Profile: [MacEditor] | |
LogInit: Selected Device Profile: [MacEditor] | |
LogHAL: Display: Platform has ~ 36 GB [38654705664 / 68719476736 / 36], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) | |
LogDeviceProfileManager: Going up to parent DeviceProfile [Mac] | |
LogDeviceProfileManager: Going up to parent DeviceProfile [] | |
LogDeviceProfileManager: Pushing Device Profile CVar: [[r.Shaders.ZeroInitialise:1 -> 1]] | |
LogDeviceProfileManager: Pushing Device Profile CVar: [[r.Shaders.BoundsChecking:1 -> 1]] | |
LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] | |
LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] | |
LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] | |
LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] | |
LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] | |
LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] | |
LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created | |
LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created | |
LogConfig: Applying CVar settings from Section [Startup_Mac] File [../../../Engine/Config/ConsoleVariables.ini] | |
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] | |
LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]] | |
LogConfig: Set CVar [[r.SceneCulling.ExplicitCellBounds:1]] | |
LogConfig: Set CVar [[r.GPUStatsEnabled:0]] | |
LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] | |
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Saved/Config/MacEditor/Editor.ini] | |
LogInit: macOS 15.5 (24F74) | |
LogInit: Model: Mac15,11 | |
LogInit: CPU: Apple M3 Max | |
LogInit: CPU Page size=16384, Cores=14, HT=14 | |
LogInit: Computer: Sarah-Personal-MacBook-2.local | |
LogInit: User: sez | |
LogInit: High frequency timer resolution =24.000000 MHz | |
LogInit: Power Source: AC Power | |
LogInit: Xcode developer folder path: /Applications/Xcode.app/Contents/Developer, version 16.3.0 | |
LogInit: Memory total: Physical=36.0GB (36GB approx) Pagefile=0.0GB Virtual=36.0GB | |
LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" | |
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC | |
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT | |
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 | |
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp | |
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed | |
LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 | |
LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texmac64.2.9.12.dylib | |
LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texmac64.2.9.5.dylib | |
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'VisionOS' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'VisionOSClient' | |
LogTargetPlatformManager: Display: Building Assets For IOS | |
LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it | |
LogTargetPlatformManager: Loaded format module MetalShaderFormat | |
LogTargetPlatformManager: SF_METAL | |
LogTargetPlatformManager: SF_METAL_MRT | |
LogTargetPlatformManager: SF_METAL_TVOS | |
LogTargetPlatformManager: SF_METAL_MRT_TVOS | |
LogTargetPlatformManager: SF_METAL_SM5 | |
LogTargetPlatformManager: SF_METAL_SM6 | |
LogTargetPlatformManager: SF_METAL_SIM | |
LogTargetPlatformManager: SF_METAL_MACES3_1 | |
LogTargetPlatformManager: SF_METAL_MRT_MAC | |
LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL | |
LogTargetPlatformManager: GLSL_150_ES31 | |
LogTargetPlatformManager: GLSL_ES3_1_ANDROID | |
LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM | |
LogTargetPlatformManager: VVM_1_0 | |
LogTargetPlatformManager: Loaded format module VulkanShaderFormat | |
LogTargetPlatformManager: SF_VULKAN_SM5 | |
LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID | |
LogTargetPlatformManager: SF_VULKAN_ES31 | |
LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID | |
LogTargetPlatformManager: SF_VULKAN_SM6 | |
LogChaosDD: Chaos Debug Draw Startup | |
LogInit: Physics initialised using underlying interface: Chaos | |
LogInit: Using OS detected language (en-AU). | |
LogInit: Using OS detected locale (en-AU). | |
LogTextLocalizationManager: No specific localization for 'en-AU' exists, so 'en' will be used for the language. | |
LogVRS: Current RHI does not support Variable Rate Shading | |
LogInit: Initializing FReadOnlyCVARCache | |
LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). | |
LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB | |
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. | |
LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. | |
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. | |
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. | |
LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2758 MiB) | |
LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. | |
LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. | |
LogZenServiceInstance: Found subprocess environment variable UE-ZenSubprocessDataPath=/Users/sez/Library/Application Support/Epic/UnrealEngine/Common/Zen/Data | |
LogZenServiceInstance: InTree version at '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/Mac/zenserver' is '5.5.7-202409111744-macosx-arm64-release-f523a01' | |
LogZenServiceInstance: Installed version at '/Users/sez/Library/Application Support/Epic/UnrealEngine/Common/Zen/Install/zenserver' is '5.5.7-202409111744-macosx-arm64-release-f523a01' | |
LogZenServiceInstance: Found existing instance running on port 8558 matching our settings, no actions needed | |
LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. | |
LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.004 seconds | |
LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. | |
LogDerivedDataCache: /Users/sez/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. | |
LogDerivedDataCache: Display: /Users/sez/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.00ms. RandomReadSpeed=387.17MBs, RandomWriteSpeed=575.20MBs. Assigned SpeedClass 'Local' | |
LogDerivedDataCache: Local: Using data cache path /Users/sez/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: DeleteOnly | |
LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' | |
LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. | |
LogDerivedDataCache: Shared: Disabled because no path is configured. | |
LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. | |
LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' | |
LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. | |
LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/Shaders/WorkingDirectory/90887/). | |
LogShaderCompilers: Cleaned the shader compiler working directory '../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/Shaders/tmp/BE3189DDA64CFDDE52F6E3AA023227C7/'. | |
LogShaderCompilers: Display: Using Local Shader Compiler with 11 workers. | |
LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/ShaderAutogen/METAL_SM6/AutogenShaderHeaders.ush | |
LogShaderCompilers: Display: Autogen file is unchanged, skipping write. | |
LogTemp: Display: /Applications/Xcode.app/Contents/Developer | |
LogAssetRegistry: FAssetRegistry took 0.0012 seconds to start up | |
LogEditorDomain: Display: EditorDomain is Disabled | |
LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/CachedAssetRegistry_*.bin. | |
LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages | |
LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. | |
LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. | |
LogInit: Selected Device Profile: [MacEditor] | |
LogDeviceProfileManager: Active device profile: [0x3aa672e00][0x3aa65a040 66] MacEditor | |
LogCsvProfiler: Display: Metadata set : deviceprofile="MacEditor" | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 8 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 9 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 10 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 11 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 13 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 14 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial | |
LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 16 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 17 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial | |
LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial | |
LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial | |
LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial | |
LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial | |
LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial | |
LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial | |
LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 15 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial | |
LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/T_Default_Material_Grid_M with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/T_Default_Material_Grid_N with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 12 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/WorldGridMaterial with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/WorldGridMaterial with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook). | |
LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal | |
LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled | |
LogMeshReduction: Display: HLOD mesh reduction module (r.ProxyLODMeshReductionModule) set to "ProxyLODMeshReduction" which doesn't exist. | |
LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction | |
LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction | |
LogMeshReduction: Display: No automatic mesh merging module available | |
LogMeshReduction: Display: No distributed automatic mesh merging module available | |
LogMeshMerging: No automatic mesh merging module available | |
LogMeshMerging: No distributed automatic mesh merging module available | |
LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.07ms | |
LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.07ms | |
LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.07ms | |
LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.07ms | |
LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.07ms | |
LogVirtualization: Display: VirtualizationSystem name found in ini file: None | |
LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled | |
LogSlate: Border | |
LogSlate: BreadcrumbButton | |
LogSlate: Brushes.Title | |
LogSlate: Default | |
LogSlate: Icons.Save | |
LogSlate: Icons.Toolbar.Settings | |
LogSlate: ListView | |
LogSlate: SoftwareCursor_CardinalCross | |
LogSlate: SoftwareCursor_Grab | |
LogSlate: TableView.DarkRow | |
LogSlate: TableView.Row | |
LogSlate: TreeView | |
LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... | |
LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1.210 ms | |
LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.06ms | |
LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 044D3E0809D24F6B8000000000001F00 | Instance: DFD7B98ED4432A6096652EBCF12D27E3 (Sarah-Personal-MacBook-2.local-90887). | |
LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' | |
LogAudio: Display: Registering Engine Module Parameter Interfaces... | |
LogMetaSound: MetaSound Engine Initialized | |
SourceControl: Revision control is disabled | |
SourceControl: Revision control is disabled | |
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. | |
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. | |
LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] | |
LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.07ms | |
LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.07ms | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdVolImaging/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdSkel/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdGeom/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdUI/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdHydra/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/hio/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdSkelImaging/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdMedia/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/hd/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdImagingGL/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdRi/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdRender/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/hdSt/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/ndr/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdShaders/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdImaging/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdVol/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdProcImaging/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdPhysics/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/glf/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/hgiMetal/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usd/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdMtlx/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/hgiGL/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/hdStorm/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdRiPxrImaging/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/sdrGlslfx/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdLux/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/ar/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdAbc/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdShade/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/hdGp/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usdProc/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/sdf/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/hdx/resources/plugInfo.json' | |
LogUsd: Updated LibraryPaths for USD plugInfo.json file '/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Mac/plugins/usd/resources/codegenTemplates/plugInfo.json' | |
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance | |
LogCollectionManager: Loaded 0 collections in 0.001949 seconds | |
LogFileCache: Scanning file cache for directory '/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Saved/Collections/' took 0.00s | |
LogFileCache: Scanning file cache for directory '/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Content/Developers/sez/Collections/' took 0.00s | |
LogFileCache: Scanning file cache for directory '/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Content/Collections/' took 0.00s | |
LogUObjectArray: 42818 objects as part of root set at end of initial load. | |
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool | |
LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 36678 public script object entries (993.21 KB) | |
LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false | |
LogInit: Executing Class /Script/UnrealEd.CookCommandlet | |
LogInit: Initializing Editor Engine... | |
LogEngine: Initializing Engine... | |
LogStats: UGameplayTagsManager::InitializeManager - 0.000 s | |
LogChaosDD: Not creating Chaos Debug Draw Scene for world Untitled | |
LogNiagara: UAV Float16 is not supported, compressed GPU emitters will be disabled. | |
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. | |
LogInit: Texture streaming: Disabled | |
LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" | |
LogInit: Initializing Editor Engine Completed | |
LogPython: Using Python 3.11.8 | |
LogPython: Display: No enabled plugins with python dependencies found, skipping | |
LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. | |
LogEditorDataStorage: Initializing | |
LogEditorDataStorage: Initialized | |
LogCook: Display: CookProcessCount=1. CookMultiprocess is disabled and the cooker is running as a single process. | |
LogCook: Display: CookSettings for Memory: | |
MemoryMaxUsedVirtual 0MiB | |
MemoryMaxUsedPhysical 0MiB | |
MemoryMinFreeVirtual 2048MiB | |
MemoryMinFreePhysical 2048MiB | |
MemoryTriggerGCAtPressureLevel None | |
UseSoftGC true (5/10) | |
LogCook: Display: SkipOnlyEditorOnly is enabled, unsolicited packages will not be cooked unless they are referenced from the cooked version of the instigator package. | |
LogAssetRegistry: Display: Triggering cache save on discovery complete | |
LogEditorDomain: Display: Cycle detected in parents of class /Script/RigVMDeveloper.RigVMUnitNode. Allow flags for editordomain and iterative cooking will be invalid. | |
LogEditorDomain: Display: Cycle detected in parents of class /Script/LiveLinkGraphNode.K2Node_EvaluateLiveLinkFrameWithSpecificRole. Allow flags for editordomain and iterative cooking will be invalid. | |
LogZenStore: Display: Establishing oplog 'CrustyPirate.a02b5b22/EditorDomain' | |
LogZenStore: Display: Zen project 'CrustyPirate.a02b5b22' already exists | |
LogZenStore: Display: Zen oplog 'CrustyPirate.a02b5b22/EditorDomain' already exists | |
LogCook: Display: Waiting for Asset Registry | |
LogAssetRegistry: AssetRegistryGather time 0.1130s: AssetDataDiscovery 0.0729s, AssetDataGather 0.0108s, StoreResults 0.0294s. Wall time 5.6340s. | |
NumCachedDirectories 0. NumUncachedDirectories 1561. NumCachedFiles 7494. NumUncachedFiles 1. | |
BackgroundTickInterruptions 0. | |
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) | |
LogAssetRegistry: Display: Asset registry cache written as 0.0 MiB to ../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/CachedAssetRegistry_*.bin | |
LogCook: Display: FULL COOK: Neither -iterative nor -cookincremental were specified. Deleting previously cooked packages for platform IOS and recooking all packages discovered in the current cook. | |
LogCook: Display: Sandbox cleanup took 0.039 seconds for platforms IOS | |
LogCook: Display: Compiling global changed shaders for platform 'IOS' | |
LogDeviceProfileManager: Going up to parent DeviceProfile [] | |
LogMetalShaderCompiler: Display: Creating Native Library /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Saved/Cooked/IOS/CrustyPirate/Content/global_sf_metal-metal.0.metallib | |
LogMetalShaderCompiler: Display: Archiving 1506 shaders for shader platform: SF_METAL | |
LogZipArchive: Display: Closing zip file with 0 entries. | |
LogMetalShaderCompiler: Display: Post-processing archive for shader platform: SF_METAL | |
LogShaderLibrary: Display: | |
LogShaderLibrary: Display: Shader Library 'Global' (SF_METAL-METAL) Stats: | |
LogShaderLibrary: Display: ================= | |
LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 139 (13900.00%) | |
LogShaderLibrary: Display: Total Shaders: 1506, Unique Shaders: 1506 (100.00%) | |
LogShaderLibrary: Display: Total Shader Size: 16.50mb, Unique Shaders Size: 16.50mb (100.00%) | |
LogShaderLibrary: Display: === Extended info: | |
LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 | |
LogShaderLibrary: Display: Median number of shaders in shadermap: 3 | |
LogShaderLibrary: Display: Maximum number of shaders in shadermap: 205 | |
LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: | |
LogShaderLibrary: Display: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 | |
LogShaderLibrary: Display: Unique shaders itemization (sorted by compressed size): | |
LogShaderLibrary: Display: SF_Pixel: 863 shaders (57.30%), compressed size: 9.19 MB (10.91 KB avg per shader), uncompressed size: 15.60 MB (18.52 KB avg per shader) | |
LogShaderLibrary: Display: SF_Compute: 572 shaders (37.98%), compressed size: 6.94 MB (12.42 KB avg per shader), uncompressed size: 12.04 MB (21.56 KB avg per shader) | |
LogShaderLibrary: Display: SF_Vertex: 71 shaders (4.71%), compressed size: 0.37 MB (5.40 KB avg per shader), uncompressed size: 0.65 MB (9.38 KB avg per shader) | |
LogShaderLibrary: Display: Textual dump saved to '../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Saved/Shaders/SF_METAL-METAL/ShaderDebug-Global-SF_METAL-METAL/Dump.txt' | |
LogShaderLibrary: Display: ================= | |
LogMetalShaderCompiler: Display: Creating Native Library /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Saved/Cooked/IOS/CrustyPirate/Content/global_sf_metal_sim-metal_sim.0.metallib | |
LogMetalShaderCompiler: Display: Archiving 1506 shaders for shader platform: SF_METAL_SIM | |
LogZipArchive: Display: Closing zip file with 0 entries. | |
LogMetalShaderCompiler: Display: Post-processing archive for shader platform: SF_METAL_SIM | |
LogShaderLibrary: Display: | |
LogShaderLibrary: Display: Shader Library 'Global' (SF_METAL_SIM-METAL_SIM) Stats: | |
LogShaderLibrary: Display: ================= | |
LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 139 (13900.00%) | |
LogShaderLibrary: Display: Total Shaders: 1506, Unique Shaders: 1506 (100.00%) | |
LogShaderLibrary: Display: Total Shader Size: 16.54mb, Unique Shaders Size: 16.54mb (100.00%) | |
LogShaderLibrary: Display: === Extended info: | |
LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 | |
LogShaderLibrary: Display: Median number of shaders in shadermap: 3 | |
LogShaderLibrary: Display: Maximum number of shaders in shadermap: 205 | |
LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: | |
LogShaderLibrary: Display: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 | |
LogShaderLibrary: Display: Unique shaders itemization (sorted by compressed size): | |
LogShaderLibrary: Display: SF_Pixel: 863 shaders (57.30%), compressed size: 9.21 MB (10.93 KB avg per shader), uncompressed size: 15.64 MB (18.56 KB avg per shader) | |
LogShaderLibrary: Display: SF_Compute: 572 shaders (37.98%), compressed size: 6.95 MB (12.44 KB avg per shader), uncompressed size: 12.07 MB (21.61 KB avg per shader) | |
LogShaderLibrary: Display: SF_Vertex: 71 shaders (4.71%), compressed size: 0.38 MB (5.42 KB avg per shader), uncompressed size: 0.65 MB (9.43 KB avg per shader) | |
LogShaderLibrary: Display: Textual dump saved to '../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Saved/Shaders/SF_METAL_SIM-METAL_SIM/ShaderDebug-Global-SF_METAL_SIM-METAL_SIM/Dump.txt' | |
LogShaderLibrary: Display: ================= | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/TraceUtilities/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Bridge/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Fab/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/ChaosVD/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Developer/AnimationSharing/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Enterprise/GLTFExporter/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Enterprise/DatasmithContent/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/FX/NiagaraSimCaching/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/FX/Niagara/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Marketplace/PaperZDb97529903aafV18/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Cameras/GameplayCameras/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Media/MediaPlate/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Media/MediaCompositing/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/ControlRigSpline/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/ACLPlugin/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/NNE/NNEDenoiser/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/ControlRig/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Interchange/Assets/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/RigLogic/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Interchange/Runtime/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/2D/Paper2D/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/DeformerGraph/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/IKRig/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/ControlRigModules/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/MeshLODToolset/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/BlueprintHeaderView/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/UVEditor/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/SpeedTreeImporter/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/GeometryMode/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/ModelingToolsEditorMode/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/UMGWidgetPreview/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/Dataflow/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosNiagara/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ToolPresets/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/GeometryFlow/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/MeshModelingToolsetExp/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/FullBodyIK/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosCaching/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/EditorDataStorage/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/MovieScene/SequencerScripting/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/VirtualProduction/Takes/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/ResonanceAudio/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/RigVM/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/USDCore/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/AudioWidgets/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Synthesis/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/HairStrands/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/MeshModelingToolset/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/WaveTable/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/StateTree/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/GeometryProcessing/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/AudioSynesthesia/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Metasound/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/MetaHuman/MetaHumanSDK/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/Animation/SkeletalMeshModelingTools/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/ObjectMixer/LightMixer/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/*.uasset' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/TraceUtilities/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Bridge/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Fab/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/ChaosVD/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Developer/AnimationSharing/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Enterprise/GLTFExporter/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Enterprise/DatasmithContent/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/FX/NiagaraSimCaching/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/FX/Niagara/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Marketplace/PaperZDb97529903aafV18/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Cameras/GameplayCameras/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Media/MediaPlate/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Media/MediaCompositing/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/ControlRigSpline/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/ACLPlugin/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/NNE/NNEDenoiser/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/ControlRig/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Interchange/Assets/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/RigLogic/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Interchange/Runtime/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/2D/Paper2D/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/DeformerGraph/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/IKRig/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/ControlRigModules/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/MeshLODToolset/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/BlueprintHeaderView/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/UVEditor/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/SpeedTreeImporter/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/GeometryMode/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/ModelingToolsEditorMode/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/UMGWidgetPreview/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/Dataflow/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosNiagara/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ToolPresets/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/GeometryFlow/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/MeshModelingToolsetExp/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/FullBodyIK/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosCaching/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/EditorDataStorage/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/MovieScene/SequencerScripting/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/VirtualProduction/Takes/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/ResonanceAudio/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/RigVM/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/USDCore/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/AudioWidgets/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Synthesis/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/HairStrands/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/MeshModelingToolset/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/WaveTable/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/StateTree/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/GeometryProcessing/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/AudioSynesthesia/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Metasound/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/MetaHuman/MetaHumanSDK/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/Animation/SkeletalMeshModelingTools/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/ObjectMixer/LightMixer/Content/*.umap' | |
LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/*.umap' | |
LogCook: Display: Discovering localized assets for cultures: en | |
LogCook: Display: Found 0 localized assets | |
LogCook: Display: Cooked packages 0 Packages Remain 709 Total 709 | |
LogCook: Display: Cook Diagnostics: OpenFileHandles=193, VirtualMemory=407541MiB, VirtualMemoryAvailable=17331MiB | |
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions: | |
CookSettings.bUseSoftGC: Available physical memory 17331MiB is less than the current target for SoftGC 18432MiB. | |
LogCookCommandlet: Display: GarbageCollection... (Soft GC) | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms | |
LogCook: Display: GarbageCollection Results: | |
Type: Soft | |
NumObjects: | |
Capacity: 25231360 | |
Before GC: 45958 | |
After GC: 45947 | |
Freed by GC: 11 | |
Virtual Memory: | |
Before GC: 427338 MB | |
After GC: 427332 MB | |
Freed by GC: 6 MB | |
LogMaterial: Display: Missing cached shadermap for ControlRigGizmoMaterial in METAL_SIM, Default, ES3_1, Game (DDC key hash: 81f00db4540362f50672d287fec9bed9cd36ccd7), compiling. | |
LogMaterial: Display: Missing cached shadermap for PhAT_NoCollisionMaterial in METAL_SIM, Default, ES3_1, Game (DDC key hash: 7362b2a96feaca2c7604ee6f8383840a01ec7cc1), compiling. | |
LogComputeFramework: Loading shader for kernel DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals_LinearBlendSkin_Morph_Cloth_PositionOnly from DDC failed. Shader needs recompile. | |
LogComputeFramework: Missing cached shader map for kernel DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals_LinearBlendSkin_Morph_Cloth_PositionOnly, compiling. | |
LogComputeFramework: DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals_LinearBlendSkin_Morph_Cloth_PositionOnly: Compilation not supported on SF_METAL. | |
LogComputeFramework: Loading shader for kernel DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals_LinearBlendSkin_Morph_Cloth_PositionOnly from DDC failed. Shader needs recompile. | |
LogComputeFramework: Missing cached shader map for kernel DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals_LinearBlendSkin_Morph_Cloth_PositionOnly, compiling. | |
LogComputeFramework: DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals_LinearBlendSkin_Morph_Cloth_PositionOnly: Compilation not supported on SF_METAL_SIM. | |
LogComputeFramework: Loading shader for kernel DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals_ComputeNormalsTangents from DDC failed. Shader needs recompile. | |
LogComputeFramework: Missing cached shader map for kernel DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals_ComputeNormalsTangents, compiling. | |
LogComputeFramework: DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals_ComputeNormalsTangents: Compilation not supported on SF_METAL. | |
LogComputeFramework: Loading shader for kernel DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals_ComputeNormalsTangents from DDC failed. Shader needs recompile. | |
LogComputeFramework: Missing cached shader map for kernel DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals_ComputeNormalsTangents, compiling. | |
LogComputeFramework: DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals_ComputeNormalsTangents: Compilation not supported on SF_METAL_SIM. | |
LogComputeFramework: Loading shader for kernel DG_LinearBlendSkin_Morph_Cloth_LinearBlendSkin_Morph_Cloth from DDC failed. Shader needs recompile. | |
LogComputeFramework: Missing cached shader map for kernel DG_LinearBlendSkin_Morph_Cloth_LinearBlendSkin_Morph_Cloth, compiling. | |
LogComputeFramework: DG_LinearBlendSkin_Morph_Cloth_LinearBlendSkin_Morph_Cloth: Compilation not supported on SF_METAL. | |
LogComputeFramework: Loading shader for kernel DG_LinearBlendSkin_Morph_Cloth_LinearBlendSkin_Morph_Cloth from DDC failed. Shader needs recompile. | |
LogComputeFramework: Missing cached shader map for kernel DG_LinearBlendSkin_Morph_Cloth_LinearBlendSkin_Morph_Cloth, compiling. | |
LogComputeFramework: DG_LinearBlendSkin_Morph_Cloth_LinearBlendSkin_Morph_Cloth: Compilation not supported on SF_METAL_SIM. | |
LogMaterial: Display: Missing cached shadermap for M_DynamicMeshComponentVtxColor in METAL_SIM, Default, ES3_1, Game (DDC key hash: 01b617d045cb4cd0f4d35dd6d8d583c5e0a7c918), compiling. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_AnisotropicVDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_AbsorptionVDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_MeasuredEDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_ConicalEDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_UniformEDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_ThinFilmBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_SheenBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_SubsurfaceBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_GeneralizedSchlickBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_ConductorBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_DielectricBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_TranslucentBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_BurleyDiffuseBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_OrenNayarBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_UsdPreviewSurface but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_SurfaceUnlit but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultGLTFSceneAssetsPipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultSceneLevelPipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultSceneAssetsPipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultTexturePipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultMaterialPipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultGLTFPipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultGLTFAssetsPipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultGLTFSceneAssetsPipeline -> Rejected PlatformSpecificNeverCook | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultSceneLevelPipeline -> Rejected PlatformSpecificNeverCook | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultSceneAssetsPipeline -> Rejected PlatformSpecificNeverCook | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultTexturePipeline -> Rejected PlatformSpecificNeverCook | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultMaterialPipeline -> Rejected PlatformSpecificNeverCook | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultGLTFPipeline -> Rejected PlatformSpecificNeverCook | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultGLTFAssetsPipeline -> Rejected PlatformSpecificNeverCook | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultMaterialXPipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultAssetsPipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Engine/EngineSounds/Master but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Engine/EngineMaterials/EnergyConservation/Diffuse_Energy but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Engine/EngineMaterials/EnergyConservation/Sheen_Energy but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Engine/EngineMaterials/EnergyConservation/SheenLegacy_Energy but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Engine/EngineMaterials/EnergyConservation/GGX_TransmissionEnergyArray but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Engine/EngineMaterials/EnergyConservation/GGX_ReflectionEnergy but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultMaterialXPipeline -> Rejected PlatformSpecificNeverCook | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultAssetsPipeline -> Rejected PlatformSpecificNeverCook | |
LogTextureBuildUtilities: Display: Unexpected non-BC PixelFormat: 70. | |
LogTexture: Display: Building textures: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT (ETC2_RG11 VT, 16x16 x1x1x1) (Required Memory Estimate: 2.946492 MB), EncodeSpeed: Final | |
LogTexture: Display: Building textures: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT (AutoETC2 VT, 32x32 x1x1x1) (Required Memory Estimate: 2.965047 MB), EncodeSpeed: Final | |
LogTexture: Display: Building textures: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT (AutoETC2 VT, 32x32 x1x1x1) (Required Memory Estimate: 2.965047 MB), EncodeSpeed: Final | |
LogTexture: Display: Building textures: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT (AutoETC2 VT, 32x32 x1x1x1) (Required Memory Estimate: 2.965047 MB), EncodeSpeed: Final | |
LogMaterial: Display: Missing cached shadermap for NaniteHiddenSectionMaterial in METAL, Default, ES3_1, Game (DDC key hash: 982136cb4add8c450a3a7249118c1df085877393), compiling. | |
LogMaterial: Display: Missing cached shadermap for DebugEditorMaterial in METAL_SIM, Default, ES3_1, Game (DDC key hash: 57cbce9df06274425dd0d96afdd93f742e8a3166), compiling. | |
LogMaterial: Display: Missing cached shadermap for PhAT_UnselectedMaterial in METAL, Default, ES3_1, Game (DDC key hash: 9a7bc954352bcbffda77e97d71504c4553123a60), compiling. | |
LogMaterial: Display: Missing cached shadermap for GizmoMaterial in METAL, Default, ES3_1, Game (DDC key hash: 19a59f0058bdad5b6be2f50295ceea5c3543d2f0), compiling. | |
LogMaterial: Display: Missing cached shadermap for DebugMeshMaterial in METAL, Default, ES3_1, Game (DDC key hash: 61acbd45acc5d5a5732e8e8f5b8774d04bbf6639), compiling. | |
LogMaterial: Display: Missing cached shadermap for RemoveSurfaceMaterial in METAL_SIM, Default, ES3_1, Game (DDC key hash: 6a369b2c5445dfb65889767cb7c552bc4a6caafa), compiling. | |
LogMaterial: Display: Missing cached shadermap for DataflowTwoSidedVertexMaterial in METAL, Default, ES3_1, Game (DDC key hash: 05d77c32539d71c18c57a5332ae4df957d370f0a), compiling. | |
LogMaterial: Display: Missing cached shadermap for DataflowVertexMaterial in METAL, Default, ES3_1, Game (DDC key hash: e1fcd05230eb72ae2f3da53ed2883bcbefc72d3c), compiling. | |
LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in METAL, Default, ES3_1, Game (DDC key hash: 16fbc6ffadae32d225e54422cf37d45e46634cc9), compiling. | |
LogMac: === Critical error: === | |
SIGSEGV: invalid attempt to access memory at address 0x0 | |
LogMac: 0x0b699348 UnrealEditor-TextureBuildUtilities.dylib!UE::TextureBuildUtilities::GetOutputPixelFormatWithFallback(FTextureBuildSettings const&, bool) [UnknownFile]) | |
0x1ae952d4 UnrealEditor-Engine.dylib!FinalizeBuildSettingsForLayer(UTexture const&, int, ITargetPlatform const*, ETextureEncodeSpeed, FTextureBuildSettings&, FTexturePlatformData::FTextureEncodeResultMetadata*) [UnknownFile]) | |
0x1ae921a4 UnrealEditor-Engine.dylib!GetBuildSettingsPerFormat(UTexture const&, FTextureBuildSettings const&, FTexturePlatformData::FTextureEncodeResultMetadata const*, ITargetPlatform const*, ETextureEncodeSpeed, TArray<TArray<FTextureBuildSettings, TSizedDefaultAllocator<32>>, TSizedDefaultAllocator<32>>&, TArray<TArray<FTexturePlatformData::FTextureEncodeResultMetadata, TSizedDefaultAllocator<32>>, TSizedDefaultAllocator<32>>*) [UnknownFile]) | |
0x1ae90608 UnrealEditor-Engine.dylib!UTexture::BeginCacheForCookedPlatformData(ITargetPlatform const*) [UnknownFile]) | |
0x12c27dac UnrealEditor-UnrealEd.dylib!UCookOnTheFlyServer::RouteBeginCacheForCookedPlatformData(UE::Cook::FPackageData&, UObject*, ITargetPlatform const*, UE::Cook::ECachedCookedPlatformDataEvent*) [UnknownFile]) | |
0x12c26a48 UnrealEditor-UnrealEd.dylib!UCookOnTheFlyServer::CallBeginCacheOnObjects(UE::Cook::FPackageData&, UPackage*, TArray<UE::Cook::FCachedObjectInOuter, TSizedDefaultAllocator<32>>&, int&, UE::Cook::FCookerTimer&) [UnknownFile]) | |
0x12c272d4 UnrealEditor-UnrealEd.dylib!UCookOnTheFlyServer::PrepareSaveInternal(UE::Cook::FPackageData&, UE::Cook::FCookerTimer&, bool) [UnknownFile]) | |
0x12c26f00 UnrealEditor-UnrealEd.dylib!UCookOnTheFlyServer::PrepareSave(UE::Cook::FPackageData&, UE::Cook::FCookerTimer&, bool) [UnknownFile]) | |
0x12c1f3b0 UnrealEditor-UnrealEd.dylib!UCookOnTheFlyServer::PumpSaves(UE::Cook::FTickStackData&, unsigned int, int&, bool&) [UnknownFile]) | |
0x12c18dcc UnrealEditor-UnrealEd.dylib!UCookOnTheFlyServer::TickMainCookLoop(UE::Cook::FTickStackData&) [UnknownFile]) | |
0x12c0fda4 UnrealEditor-UnrealEd.dylib!UCookOnTheFlyServer::TickCookByTheBook(float, ECookTickFlags) [UnknownFile]) | |
0x128e2c10 UnrealEditor-UnrealEd.dylib!UCookCommandlet::RunCookByTheBookCook(UCookOnTheFlyServer*, void*, ECookByTheBookOptions) [UnknownFile]) | |
0x128e2020 UnrealEditor-UnrealEd.dylib!UCookCommandlet::CookByTheBook(TArray<ITargetPlatform*, TSizedDefaultAllocator<32>> const&) [UnknownFile]) | |
0x128dfde4 UnrealEditor-UnrealEd.dylib!UCookCommandlet::Main(FString const&) [UnknownFile]) | |
0x0287e710 UnrealEditor!FEngineLoop::PreInitPostStartupScreen(char16_t const*) [UnknownFile]) | |
0x0286df6c UnrealEditor!GuardedMain(char16_t const*) [UnknownFile]) | |
0x02884d64 UnrealEditor!-[UEAppDelegate runGameThread:] [UnknownFile]) | |
0x06711b94 UnrealEditor-Core.dylib!-[FCocoaGameThread main] [UnknownFile]) | |
0x9c984ba8 Foundation!__NSThread__start__() [UnknownFile]) | |
0x9b2d2c0c libsystem_pthread.dylib!_pthread_start() [UnknownFile]) | |
0x9b2cdb80 libsystem_pthread.dylib!thread_start() [UnknownFile]) | |
LogExit: Executing StaticShutdownAfterError |
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Log started at 20/5/2025 4:50:44 pm (2025-05-20T06:50:44Z) | |
Starting AutomationTool... | |
Parsing command line: -ScriptsForProject=/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject BuildCookRun -project=/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -unrealexe="/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/Mac/UnrealEditor.app/Contents/MacOS/UnrealEditor" -utf8output -platform=IOS -target=CrustyPirate -build -cook -map=/Game/Levels/Level_01+/Game/Levels/Level_01 -CookCultures=en -unversionedcookedcontent -stage -deploy -cmdline="/Game/Levels/Level_01 -Messaging" -device=IOS@00008030-001E4DE81A68802E -addcmdline="-SessionId=0EC5E552434F2AAD396E08A49B01E984 -SessionOwner='sez' -SessionName='Launch On Device' " -run | |
Found project file: /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject | |
Found 1 scripts to execute: | |
BuildCookRun(project=/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject, noP4, clientconfig=Development, serverconfig=Development, nocompile, nocompileeditor, installed, unrealexe=/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/Mac/UnrealEditor.app/Contents/MacOS/UnrealEditor, utf8output, platform=IOS, target=CrustyPirate, build, cook, map=/Game/Levels/Level_01+/Game/Levels/Level_01, CookCultures=en, unversionedcookedcontent, stage, deploy, cmdline=/Game/Levels/Level_01 -Messaging, device=IOS@00008030-001E4DE81A68802E, addcmdline=-SessionId=0EC5E552434F2AAD396E08A49B01E984 -SessionOwner='sez' -SessionName='Launch On Device' , run) | |
Running on Mac as a 64-bit process. | |
CWD=/Users/Shared/Epic Games/UE_5.5 | |
UnrealEngine ver. 5.5.0.0 | |
Initializing script modules... | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/IOS.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.IoHash.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/Gauntlet.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/Linux.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.Jupiter.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/Turnkey.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/RunMutableCommandlet.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.UHT.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/SmartlingLocalization.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.Horde.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/CookedEditor.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/Localization.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/XLocLocalization.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/OneSkyLocalization.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/Win.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.Core.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.MsBuild.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/UnrealBuildTool.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.UBA.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/TVOS.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.BuildGraph.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/Mac.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.ProjectStore.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/LowLevelTests.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/AutomationUtils.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.Build.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/LiveLinkHub.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/Apple.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.Perforce.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.OIDC.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/AutomationScripts.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.Oodle.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.Serialization.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/CrowdinLocalization.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/SteamDeck.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/Android.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/VisionOS.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/BuildGraph.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/IOS.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.IoHash.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/Gauntlet.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/Linux.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.Jupiter.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/Turnkey.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/RunMutableCommandlet.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.UHT.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/SmartlingLocalization.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.Horde.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/CookedEditor.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/Localization.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/XLocLocalization.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/OneSkyLocalization.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/Win.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.Core.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.MsBuild.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/UnrealBuildTool.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.UBA.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/TVOS.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.BuildGraph.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/Mac.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.ProjectStore.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/LowLevelTests.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/AutomationUtils.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.Build.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/LiveLinkHub.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/Apple.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.Perforce.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.OIDC.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/AutomationScripts.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.Oodle.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/EpicGames.Serialization.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/CrowdinLocalization.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/SteamDeck.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/Android.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/VisionOS.Automation.json | |
Loaded script module build record /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/ScriptModules/BuildGraph.Automation.json | |
Total script module initialization time: 0.28 s. | |
IsBuildMachine=False | |
ShouldKillProcesses=True | |
Setting up command environment. | |
SafeFileExists /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationTool.dll=True | |
GetEnvironmentVariable uebp_LOCAL_ROOT= | |
GetEnvironmentVariable uebp_LOCAL_ROOT= | |
GetEnvironmentVariable uebp_EngineSavedFolder= | |
SetEnvVar uebp_EngineSavedFolder=/Users/Shared/Epic Games/UE_5.5/Engine/Programs/AutomationTool/Saved | |
GetEnvironmentVariable uebp_EngineSavedFolder=/Users/Shared/Epic Games/UE_5.5/Engine/Programs/AutomationTool/Saved | |
GetEnvironmentVariable uebp_CSVFile= | |
GetEnvironmentVariable uebp_LogFolder=/Users/sez/Library/Logs/Unreal Engine/LocalBuildLogs | |
DeleteDirectoryContents(/Users/sez/Library/Logs/Unreal Engine/LocalBuildLogs) | |
SafeDeleteFile /Users/sez/Library/Logs/Unreal Engine/LocalBuildLogs/UBA-CrustyPirate-IOS-Development.txt | |
SafeDeleteFile /Users/sez/Library/Logs/Unreal Engine/LocalBuildLogs/UBA-CrustyPirate-IOS-Development.uba | |
SafeDeleteFile /Users/sez/Library/Logs/Unreal Engine/LocalBuildLogs/UBA-CrustyPirate-IOS-Development.json | |
SafeDeleteFile /Users/sez/Library/Logs/Unreal Engine/LocalBuildLogs/Log.json | |
SafeDeleteFile /Users/sez/Library/Logs/Unreal Engine/LocalBuildLogs/Log.txt | |
SafeDeleteFile /Users/sez/Library/Logs/Unreal Engine/LocalBuildLogs/Cook-2025.05.20-16.42.36.txt | |
GetEnvironmentVariable uebp_FinalLogFolder= | |
SetEnvVar uebp_FinalLogFolder=/Users/sez/Library/Logs/Unreal Engine/LocalBuildLogs | |
SafeFileExists /System/robocopy.exe=False | |
SafeFileExists /System/robocopy.exe=False | |
SafeFileExists /System/mount.exe=False | |
SafeFileExists /System/mount.exe=False | |
SetEnvVar MallocNanoZone=0 | |
GetEnvironmentVariable uebp_UATChildInstance=0 | |
Using /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/mac-arm64/dotnet | |
CompilationEvironment.HasCapabilityToCompile=True | |
CompilationEvironment.FrameworkMsbuildExe=dotnet msbuild | |
CompilationEvironment.DotnetMsbuildExe=/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/mac-arm64/dotnet | |
Command Environment settings: | |
CmdExe=/bin/sh | |
EngineSavedFolder=/Users/Shared/Epic Games/UE_5.5/Engine/Programs/AutomationTool/Saved | |
HasCapabilityToCompile=True | |
LocalRoot=/Users/Shared/Epic Games/UE_5.5 | |
LogFolder=/Users/sez/Library/Logs/Unreal Engine/LocalBuildLogs | |
MountExe=/System/mount.exe | |
FrameworkMsbuildExe=dotnet msbuild | |
DotnetMsbuildExe=/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/mac-arm64/dotnet | |
RobocopyExe=/System/robocopy.exe | |
TimestampAsString=2025-05-20_16.50.44 | |
AutomationToolDll=/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationTool.dll | |
No config file at /usr/share/Unreal Engine/UnrealBuildTool/BuildConfiguration.xml | |
No config file at /Users/sez/Documents/Unreal Engine/UnrealBuildTool/BuildConfiguration.xml | |
Configuration will be read from: | |
/Users/sez/Library/Application Support/Unreal Engine/UnrealBuildTool/BuildConfiguration.xml | |
/Users/sez/Library/Application Support/Unreal Engine/UnrealBuildTool/BuildConfiguration.xml | |
Registering build platform: UnrealBuildTool.AndroidPlatformFactory | |
Registering build platform: UnrealBuildTool.IOSPlatformFactory | |
IOS Installed SDK(s): MinVersion_Sdk=15.2.0, MaxVersion_Sdk=16.9.0, CurrentVersion_Sdk=16.3, Version_AutoSdk=15.2, CurrentVersion_AutoSdk= | |
Registering build platform: IOS - buildable: True | |
Registering build platform: UnrealBuildTool.LinuxPlatformFactory | |
Registering build platform: UnrealBuildTool.MacPlatformFactory | |
Mac Installed SDK(s): MinVersion_Sdk=15.2.0, MaxVersion_Sdk=16.9.0, CurrentVersion_Sdk=16.3, Version_AutoSdk=15.2, CurrentVersion_AutoSdk= | |
Registering build platform: Mac - buildable: True | |
Registering build platform: UnrealBuildTool.TVOSPlatformFactory | |
Registering build platform: UnrealBuildTool.WindowsPlatformFactory | |
Registering build platform: UnrealBuildTool.VisionOSPlatformFactory | |
Cleaning up project rules folder | |
DeleteDirectoryContents(/var/folders/tn/6hbclrt96gv2_ys2s_x6x4rh0000gn/T/UAT/+Users+Shared+Epic+Games+UE_5.5/Rules) | |
SafeDeleteFile /var/folders/tn/6hbclrt96gv2_ys2s_x6x4rh0000gn/T/UAT/+Users+Shared+Epic+Games+UE_5.5/Rules/UATRules-16de4839bf1a4e233531d39b3930178d.dll | |
SafeDeleteFile /var/folders/tn/6hbclrt96gv2_ys2s_x6x4rh0000gn/T/UAT/+Users+Shared+Epic+Games+UE_5.5/Rules/UATRules-16de4839bf1a4e233531d39b3930178dManifest.json | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/IOS/IOS.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Gauntlet/Gauntlet.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/Linux/Linux.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Turnkey/Turnkey.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Mutable/RunMutableCommandlet.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/SmartlingLocalization/SmartlingLocalization.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/CookedEditor/CookedEditor.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Localization/Localization.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/XLocLocalization/XLocLocalization.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/OneSkyLocalization/OneSkyLocalization.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/Windows/Win.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/TVOS/TVOS.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/Mac/Mac.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/LowLevelTests/LowLevelTests.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationUtils/AutomationUtils.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/LiveLinkHub/LiveLinkHub.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/Apple/Apple.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Scripts/AutomationScripts.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/CrowdinLocalization/CrowdinLocalization.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/SteamDeck/SteamDeck.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/Android/Android.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Platforms/VisionOS/Binaries/DotNET/AutomationTool/AutomationScripts/VisionOS.Automation.dll | |
Loading script DLL: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/BuildGraph/BuildGraph.Automation.dll | |
Creating platforms. | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/IOS/IOS.Automation.dll | |
Creating platform IOSPlatform from /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/IOS/IOS.Automation.dll. | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Gauntlet/Gauntlet.Automation.dll | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/LiveLinkHub/Linux.Automation.dll | |
Creating platform GenericLinuxPlatform from /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/LiveLinkHub/Linux.Automation.dll. | |
Creating platform GenericLinuxPlatformArm64 from /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/LiveLinkHub/Linux.Automation.dll. | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Turnkey/Turnkey.Automation.dll | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Mutable/RunMutableCommandlet.Automation.dll | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/SmartlingLocalization/SmartlingLocalization.Automation.dll | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/CookedEditor/CookedEditor.Automation.dll | |
Creating platform WindowsCookedEditor from /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/CookedEditor/CookedEditor.Automation.dll. | |
Creating platform LinuxCookedEditor from /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/CookedEditor/CookedEditor.Automation.dll. | |
Creating platform MacCookedEditor from /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/CookedEditor/CookedEditor.Automation.dll. | |
Creating platform WindowsCookedCooker from /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/CookedEditor/CookedEditor.Automation.dll. | |
Creating platform LinuxCookedCooker from /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/CookedEditor/CookedEditor.Automation.dll. | |
Creating platform MacCookedCooker from /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/CookedEditor/CookedEditor.Automation.dll. | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Localization/Localization.Automation.dll | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/XLocLocalization/XLocLocalization.Automation.dll | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/OneSkyLocalization/OneSkyLocalization.Automation.dll | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/LiveLinkHub/Win.Automation.dll | |
Creating platform Win64Platform from /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/LiveLinkHub/Win.Automation.dll. | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/TVOS/TVOS.Automation.dll | |
Creating platform TVOSPlatform from /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/TVOS/TVOS.Automation.dll. | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/LiveLinkHub/Mac.Automation.dll | |
Creating platform MacPlatform from /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/LiveLinkHub/Mac.Automation.dll. | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/LowLevelTests/LowLevelTests.Automation.dll | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationUtils/AutomationUtils.Automation.dll | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/LiveLinkHub/LiveLinkHub.Automation.dll | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/Mac/Apple.Automation.dll | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/LiveLinkHub/AutomationScripts.Automation.dll | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/CrowdinLocalization/CrowdinLocalization.Automation.dll | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/SteamDeck/SteamDeck.Automation.dll | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/Android/Android.Automation.dll | |
Creating platform AndroidPlatform from /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/Android/Android.Automation.dll. | |
Creating platform AndroidPlatformMulti from /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/Android/Android.Automation.dll. | |
Creating platform AndroidPlatformDXT from /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/Android/Android.Automation.dll. | |
Creating platform AndroidPlatformETC2 from /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/Android/Android.Automation.dll. | |
Creating platform AndroidPlatformASTC from /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/Platforms/Android/Android.Automation.dll. | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Platforms/VisionOS/Binaries/DotNET/AutomationTool/AutomationScripts/VisionOS.Automation.dll | |
Creating platform VisionOSPlatform from /Users/Shared/Epic Games/UE_5.5/Engine/Platforms/VisionOS/Binaries/DotNET/AutomationTool/AutomationScripts/VisionOS.Automation.dll. | |
Looking for platforms in /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/AutomationTool/AutomationScripts/BuildGraph/BuildGraph.Automation.dll | |
Initializing AllowSubmit. | |
AllowSubmit=False | |
Initializing P4Enabled. | |
P4Enabled=False | |
P4CLRequired=False | |
Executing commands... | |
Attempting to execute BuildCookRun(project=/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject, noP4, clientconfig=Development, serverconfig=Development, nocompile, nocompileeditor, installed, unrealexe=/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/Mac/UnrealEditor.app/Contents/MacOS/UnrealEditor, utf8output, platform=IOS, target=CrustyPirate, build, cook, map=/Game/Levels/Level_01+/Game/Levels/Level_01, CookCultures=en, unversionedcookedcontent, stage, deploy, cmdline=/Game/Levels/Level_01 -Messaging, device=IOS@00008030-001E4DE81A68802E, addcmdline=-SessionId=0EC5E552434F2AAD396E08A49B01E984 -SessionOwner='sez' -SessionName='Launch On Device' , run) | |
SafeFileExists /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject=True | |
SafeFileExists /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject=True | |
SafeFileExists /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject=True | |
Setting up ProjectParams for /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject | |
Looking for targets for project /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject | |
Searching for target rule files in /Users/sez/depot/UnrealEngine2D/CrustyPirateGame | |
Found 2 target rule files: | |
/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Source/CrustyPirate.Target.cs | |
/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Source/CrustyPirateEditor.Target.cs | |
SafeFileExists /var/folders/tn/6hbclrt96gv2_ys2s_x6x4rh0000gn/T/UAT/+Users+Shared+Epic+Games+UE_5.5/Rules/UATRules-16de4839bf1a4e233531d39b3930178d.dll=False | |
Compiling targets DLL: /var/folders/tn/6hbclrt96gv2_ys2s_x6x4rh0000gn/T/UAT/+Users+Shared+Epic+Games+UE_5.5/Rules/UATRules-16de4839bf1a4e233531d39b3930178d.dll | |
Compiling /var/folders/tn/6hbclrt96gv2_ys2s_x6x4rh0000gn/T/UAT/+Users+Shared+Epic+Games+UE_5.5/Rules/UATRules-16de4839bf1a4e233531d39b3930178d.dll: Assembly does not exist | |
Skipping /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/Build/BuildRules/UE5Rules.dll: File is installed | |
Skipping /Users/Shared/Epic Games/UE_5.5/Engine/Intermediate/Build/BuildRules/UE5ProgramRules.dll: File is installed | |
Creating target rules object: CrustyPirateTarget | |
Adding target: CrustyPirateTarget (Game) | |
Creating target rules object: CrustyPirateEditorTarget | |
Adding target: CrustyPirateEditorTarget (Editor) | |
Loading ini files for /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject | |
Project Params ************** | |
AdditionalServerMapParams= | |
Archive=False | |
ArchiveMetaData=False | |
CreateAppBundle=True | |
BaseArchiveDirectory=/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/ArchivedBuilds | |
BaseStageDirectory=/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Saved/StagedBuilds | |
ConfigOverrideParams=- | |
Build=True | |
SkipBuildClient=False | |
SkipBuildEditor=True | |
Cook=True | |
Clean=(null) | |
Client=False | |
ClientConfigsToBuild=Development | |
ClientCookedTargets=CrustyPirate | |
ClientTargetPlatform=IOS | |
Compressed=False | |
ForceUncompressed=False | |
AdditionalPakOptions= | |
AdditionalIoStoreOptions= | |
ForceOodleDllVersion= | |
CookOnTheFly=False | |
CookOnTheFlyStreaming=False | |
UnversionedCookedContent=True | |
OptionalContent=False | |
SkipCookingEditorContent=False | |
GeneratePatch=False | |
AddPatchLevel=False | |
StageBaseReleasePaks=False | |
DiscVersion= | |
CreateReleaseVersion= | |
BasedOnReleaseVersion= | |
OriginalReleaseVersion= | |
DLCFile=(null) | |
DLCIncludeEngineContent=False | |
DLCPakPluginFile=False | |
DLCOverrideCookedSubDir=(null) | |
DLCOverrideStagedSubDir=(null) | |
DiffCookedContentPath= | |
AdditionalCookerOptions= | |
DedicatedServer=False | |
DirectoriesToCook= | |
DDCGraph= | |
CulturesToCook=en | |
EditorTargets=CrustyPirateEditor | |
Foreign=False | |
IsCodeBasedProject=True | |
IsProgramTarget=False | |
IterativeCooking=False | |
IterateSharedCookedBuild= | |
IterateSharedBuildUsePrecompiledExe=False | |
CookAll=False | |
CookPartialGC=False | |
CookInEditor=False | |
CookMapsOnly=False | |
Deploy=True | |
IterativeDeploy=False | |
FastCook=False | |
LogWindow=False | |
Manifests=False | |
MapToRun=/Game/Levels/Level_01 | |
NoClient=False | |
NumClients=0 | |
NoDebugInfo=False | |
SeparateDebugInfo=False | |
MapFile=False | |
NoCleanStage=False | |
NoXGE=False | |
MapsToCook=/Game/Levels/Level_01+/Game/Levels/Level_01 | |
MapIniSectionsToCook= | |
Pak=False | |
IgnorePaksFromDifferentCookSource=False | |
IoStore=False | |
SkipIoStore=False | |
ZenStore=False | |
NoZenAutoLaunch= | |
SkipEncryption=False | |
GenerateOptimizationData=False | |
SkipPackage=False | |
NeverPackage=False | |
Package=False | |
ForcePackageData=False | |
NullRHI=False | |
WriteBackMetadataToAssetRegistry= | |
FakeClient=False | |
EditorTest=False | |
RunAutomationTests=False | |
RunAutomationTest= | |
RunTimeoutSeconds=0 | |
CrashIndex=0 | |
ProgramTargets= | |
ProjectPlatformBinariesPaths=[IOS, /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS] | |
ProjectExePaths=[IOS, /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate.stub] | |
Distribution=False | |
PackageEncryptionKeyFile=(null) | |
Prebuilt=False | |
Prereqs=False | |
AppLocalDirectory= | |
NoBootstrapExe=False | |
RawProjectPath=/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject | |
RawProgramProjectOverride=(null) | |
Run=True | |
ServerConfigsToBuild=Development | |
ServerCookedTargets= | |
ServerTargetPlatform=IOS | |
ShortProjectName=CrustyPirate | |
SignedPak=False | |
SignPak=(null) | |
SkipCook=False | |
SkipCookOnTheFly=False | |
SkipPak=False | |
PrePak=False | |
SkipStage=False | |
Stage=True | |
RehydrateAssets=False | |
bTreatNonShippingBinariesAsDebugFiles=False | |
bUseExtraFlavor=False | |
StageDirectoryParam= | |
AdditionalPackageOptions= | |
Trace=(null) | |
TraceHost=(null) | |
TraceFile=(null) | |
Project Params ************** | |
SafeFileExists /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject=True | |
SafeFileExists /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject=True | |
SafeFileExists /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject=True | |
********** BUILD COMMAND STARTED ********** | |
Choosing MODERN XCODE based on .ini settings | |
************************* UnrealBuild: | |
************************* UseXGE: False | |
SafeDeleteFile /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/Build/Manifest.xml | |
Running: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/DotNet/8.0.300/mac-arm64/dotnet "/Users/Shared/Epic Games/UE_5.5/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll" CrustyPirate IOS Development -Project=/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject -Manifest=/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/Build/Manifest.xml -remoteini="/Users/sez/depot/UnrealEngine2D/CrustyPirateGame" -skipdeploy -log="/Users/sez/Library/Logs/Unreal Engine/LocalBuildLogs/UBA-CrustyPirate-IOS-Development.txt" | |
Log file: /Users/sez/Library/Logs/Unreal Engine/LocalBuildLogs/UBA-CrustyPirate-IOS-Development.txt | |
Using 'git status' to determine working set for adaptive non-unity build (/Users/sez/depot/UnrealEngine2D). | |
Creating makefile for CrustyPirate (manifest '/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/Build/Manifest.xml' not found) | |
Choosing MODERN XCODE based on .ini settings | |
Compiling against OS Version 15.0 [minimum allowed at runtime] | |
Compiling with iPhoneOS SDK 18.4 | |
Writing manifest to /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/Build/Manifest.xml | |
Building CrustyPirate... | |
[Upgrade] | |
[Upgrade] Using backward-compatible build settings. The latest version of UE sets the following values by default, which may require code changes: | |
[Upgrade] bValidateFormatStrings = true => Enables compile-time validation of strings+args passed to UE_LOG. (Previously: false). | |
[Upgrade] Suppress this message by setting 'DefaultBuildSettings = BuildSettingsVersion.V5;' in CrustyPirate.Target.cs, and explicitly overriding settings that differ from the new defaults. | |
[Upgrade] | |
Determining max actions to execute in parallel (14 physical cores, 14 logical cores) | |
Executing up to 14 processes, one per physical core | |
Using Unreal Build Accelerator local executor to run 21 action(s) | |
Storage capacity 40Gb | |
---- Starting trace ---- | |
UbaSessionServer - Disable remote execution (remote sessions will finish current processes) | |
------ Building 21 action(s) started ------ | |
[1/21] Compile [arm64] SharedPCH.Engine.Project.NoValFmtStr.ValApi.Cpp20.h (UBA disabled) | |
[2/21] Compile [arm64] PlayerHUD.gen.cpp | |
[3/21] Compile [arm64] PlayerHUD.cpp | |
[4/21] Compile [arm64] PlayerCharacter.gen.cpp | |
[5/21] Compile [arm64] LevelExit.gen.cpp | |
[6/21] Compile [arm64] CollectableItem.cpp | |
[7/21] Compile [arm64] CollectableItem.gen.cpp | |
[8/21] Compile [arm64] CrustyPirateGameInstance.gen.cpp | |
[9/21] Compile [arm64] CrustyPirateGameInstance.cpp | |
[10/21] Compile [arm64] Enemy.gen.cpp | |
[11/21] Compile [arm64] PlayerCharacter.cpp | |
[12/21] Compile [arm64] CrustyPirate.init.gen.cpp | |
[13/21] Compile [arm64] CrustyPirate.cpp | |
[14/21] Compile [arm64] LevelExit.cpp | |
[15/21] Compile [arm64] Enemy.cpp | |
[16/21] Compile [arm64] TouchscreenHUD.gen.cpp | |
[17/21] Compile [arm64] TouchscreenHUD.cpp | |
[18/21] sh /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate (UBA disabled) | |
ld: warning: ignoring duplicate libraries: '/Users/Shared/Epic Games/UE_5.5/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/lib/IOS/libvorbis.a', '/Users/Shared/Epic Games/UE_5.5/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/lib/IOS/libvorbisenc.a', '/Users/Shared/Epic Games/UE_5.5/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/lib/IOS/libvorbisfile.a' | |
[19/21] Updating version file: /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/Build/Versions.xcconfig (UBA disabled) | |
[20/21] ApplePostBuildSync Executing PostBuildSync [/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate] (UBA disabled) | |
Forcing MODERN XCODE with -modernxcode | |
Discovering modules, targets and source code for project... | |
GettingNativeInfo 714.464ms overall | |
Writing project files... | |
Writing xcode workspace /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/ProjectFiles/CrustyPirate_IOS_CrustyPirate.xcworkspace | |
Writing project files... 100% | |
Command line invocation: | |
/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild build -workspace /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/ProjectFiles/CrustyPirate_IOS_CrustyPirate.xcworkspace -scheme CrustyPirate -configuration Development -destination generic/platform=iOS -hideShellScriptEnvironment CODE_SIGN_ALLOW_ENTITLEMENTS_MODIFICATION=YES -allowProvisioningUpdates UE_XCODE_BUILD_MODE=PostBuildSync | |
Build settings from command line: | |
CODE_SIGN_ALLOW_ENTITLEMENTS_MODIFICATION = YES | |
UE_XCODE_BUILD_MODE = PostBuildSync | |
Run pre-actions | |
SchemeAction Touch\ UBT\ generated\ tiles /var/folders/tn/6hbclrt96gv2_ys2s_x6x4rh0000gn/T/SchemeScriptAction-kCxiNA.sh | |
cd /var/folders/tn/6hbclrt96gv2_ys2s_x6x4rh0000gn/T/ | |
/bin/sh -c /var/folders/tn/6hbclrt96gv2_ys2s_x6x4rh0000gn/T/SchemeScriptAction-kCxiNA.sh | |
ComputePackagePrebuildTargetDependencyGraph | |
CreateBuildRequest | |
SendProjectDescription | |
CreateBuildOperation | |
ComputeTargetDependencyGraph | |
note: Building targets in dependency order | |
note: Target dependency graph (1 target) | |
Target 'CrustyPirate' in project 'CrustyPirate (IOS)' (no dependencies) | |
GatherProvisioningInputs | |
CreateBuildDescription | |
ExecuteExternalTool /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -v -E -dM -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS18.4.sdk -x c -c /dev/null | |
ExecuteExternalTool /Applications/Xcode.app/Contents/Developer/usr/bin/actool --print-asset-tag-combinations --output-format xml1 /Users/Shared/Epic Games/UE_5.5/Engine/Build/IOS/Resources/Assets.xcassets | |
ExecuteExternalTool /Applications/Xcode.app/Contents/Developer/usr/bin/actool --version --output-format xml1 | |
ExecuteExternalTool /Applications/Xcode.app/Contents/Developer/usr/bin/ibtool --version --output-format xml1 | |
Build description signature: 85d894a32f574ec17786949af664460f | |
Build description path: /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/ProjectFilesIOS/build/XCBuildData/85d894a32f574ec17786949af664460f.xcbuilddata | |
ProcessProductPackaging "" /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/CrustyPirate\ (IOS).build/IOS/CrustyPirate.build/CrustyPirate.app.xcent (in target 'CrustyPirate' from project 'CrustyPirate (IOS)') | |
cd /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/ProjectFilesIOS | |
Entitlements: | |
{ | |
"application-identifier" = "4563WH9VE2.au.com.smithsoft.jumpypirate"; | |
"com.apple.developer.team-identifier" = 4563WH9VE2; | |
"get-task-allow" = 1; | |
} | |
builtin-productPackagingUtility -entitlements -format xml -o /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/CrustyPirate\ \(IOS\).build/IOS/CrustyPirate.build/CrustyPirate.app.xcent | |
ProcessProductPackagingDER /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/CrustyPirate\ (IOS).build/IOS/CrustyPirate.build/CrustyPirate.app.xcent /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/CrustyPirate\ (IOS).build/IOS/CrustyPirate.build/CrustyPirate.app.xcent.der (in target 'CrustyPirate' from project 'CrustyPirate (IOS)') | |
cd /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/ProjectFilesIOS | |
/usr/bin/derq query -f xml -i /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/CrustyPirate\ \(IOS\).build/IOS/CrustyPirate.build/CrustyPirate.app.xcent -o /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/CrustyPirate\ \(IOS\).build/IOS/CrustyPirate.build/CrustyPirate.app.xcent.der --raw | |
PhaseScriptExecution Copy\ Executable\ and\ Staged\ Data\ into\ .app /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/CrustyPirate\ (IOS).build/IOS/CrustyPirate.build/Script-C7773005461F2F62D4DD69B8.sh (in target 'CrustyPirate' from project 'CrustyPirate (IOS)') | |
cd /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/ProjectFilesIOS | |
/bin/sh -c /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/CrustyPirate\\\ \\\(IOS\\\).build/IOS/CrustyPirate.build/Script-C7773005461F2F62D4DD69B8.sh | |
Copying executable and any standalone dylibs into /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate.app but do not overwrite unless src is newer | |
ProcessInfoPlistFile /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate.app/Info.plist /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Build/IOS/UBTGenerated/Info.Template.plist (in target 'CrustyPirate' from project 'CrustyPirate (IOS)') | |
cd /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/ProjectFilesIOS | |
builtin-infoPlistUtility /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Build/IOS/UBTGenerated/Info.Template.plist -producttype com.apple.product-type.application -genpkginfo /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate.app/PkgInfo -expandbuildsettings -format xml -platform iphoneos -additionalcontentfile /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/CrustyPirate\ \(IOS\).build/IOS/CrustyPirate.build/assetcatalog_generated_info.plist -scanforprivacyfile /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate.app/Frameworks/EOSSDK.framework -requiredArchitecture arm64 -o /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate.app/Info.plist | |
CodeSign /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate.app (in target 'CrustyPirate' from project 'CrustyPirate (IOS)') | |
cd /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/ProjectFilesIOS | |
Signing Identity: "Apple Development: Sarah Smith (PQ9XU33WJU)" | |
Provisioning Profile: "iOS Team Provisioning Profile: au.com.smithsoft.jumpypirate" | |
(b4e2f4d5-90ff-4600-aae8-383daf4b1648) | |
/usr/bin/codesign --force --sign 206CF852E8D43CA35E75FB7791525FF84EB7656F --entitlements /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/CrustyPirate\ \(IOS\).build/IOS/CrustyPirate.build/CrustyPirate.app.xcent --timestamp\=none --generate-entitlement-der /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate.app | |
Validate /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate.app (in target 'CrustyPirate' from project 'CrustyPirate (IOS)') | |
cd /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/ProjectFilesIOS | |
builtin-validationUtility /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate.app -infoplist-subpath Info.plist | |
** BUILD SUCCEEDED ** | |
[21/21] WriteMetadata CrustyPirate.target (UBA disabled) | |
Trace file written to /Users/sez/Library/Logs/Unreal Engine/LocalBuildLogs/UBA-CrustyPirate-IOS-Development.uba with size 6.4kb | |
Total time in Unreal Build Accelerator local executor: 28.80 seconds | |
Total execution time: 30.65 seconds | |
Took 30.71s to run dotnet, ExitCode=0 | |
SafeFileExists /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate=True | |
SafeFileExists /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate=True | |
SafeFileExists /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate.target=True | |
SafeFileExists /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate.target=True | |
SafeDeleteFile /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/Build/Manifest.xml | |
************************* UnrealBuild: | |
************************* UseXGE: False | |
Build products ******* | |
SafeFileExists /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate=True | |
/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate | |
SafeFileExists /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate.target=True | |
/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Binaries/IOS/CrustyPirate.target | |
End Build products ******* | |
Build command time: 30.73 s | |
********** BUILD COMMAND COMPLETED ********** | |
SafeFileExists /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject=True | |
********** COOK COMMAND STARTED ********** | |
SafeFileExists /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/Mac/UnrealEditor.app/Contents/MacOS/UnrealEditor=True | |
HasMapsToCook /Game/Levels/Level_01+/Game/Levels/Level_01 | |
Params.HasMapsToCook /Game/Levels/Level_01+/Game/Levels/Level_01 | |
Running UnrealEditor Cook for project /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject | |
Commandlet log file is /Users/Shared/Epic Games/UE_5.5/Engine/Programs/AutomationTool/Saved/Cook-2025.05.20-16.51.16.txt | |
SafeFileExists /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/Mac/UnrealEditor.app/Contents/MacOS/UnrealEditor=True | |
SafeFileExists /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/Mac/UnrealEditor.app/Contents/MacOS/UnrealEditor=True | |
Running: /Users/Shared/Epic Games/UE_5.5/Engine/Binaries/Mac/UnrealEditor.app/Contents/MacOS/UnrealEditor "/Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject" -run=Cook -Map=/Game/Levels/Level_01+/Game/Levels/Level_01 -CookCultures=en -TargetPlatform=IOS -unversioned -fileopenlog -abslog="/Users/Shared/Epic Games/UE_5.5/Engine/Programs/AutomationTool/Saved/Cook-2025.05.20-16.51.16.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output | |
Opening shared memory | |
Existing instance is the same age or newer | |
LogInit: Display: Running engine for game: CrustyPirate | |
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' | |
LogTrace: Display: Display Control listening on port 33743 | |
LogCsvProfiler: Display: Metadata set : platform="Mac" | |
LogCsvProfiler: Display: Metadata set : config="Development" | |
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" | |
LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" | |
LogCsvProfiler: Display: Metadata set : os="macOS 15.5 24F74" | |
LogCsvProfiler: Display: Metadata set : cpu="Apple|Apple M3 Max" | |
LogCsvProfiler: Display: Metadata set : pgoenabled="0" | |
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" | |
LogCsvProfiler: Display: Metadata set : ltoenabled="0" | |
LogCsvProfiler: Display: Metadata set : asan="0" | |
LogCsvProfiler: Display: Metadata set : commandline="" /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject -run=Cook -Map=/Game/Levels/Level_01+/Game/Levels/Level_01 -CookCultures=en -TargetPlatform=IOS -unversioned -fileopenlog -abslog="/Users/Shared/Epic Games/UE_5.5/Engine/Programs/AutomationTool/Saved/Cook-2025.05.20-16.51.16.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output"" | |
LogCsvProfiler: Display: Metadata set : loginid="2199249ecd446bafaa740290fe934e8d" | |
LogCsvProfiler: Display: Metadata set : llm="0" | |
LogAssetRegistry: Display: Asset registry cache read as 35.8 MiB from ../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/CachedAssetRegistry_0.bin | |
LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds | |
LogConfig: Display: Loading Mac ini files took 0.05 seconds | |
LogConfig: Display: Loading IOS ini files took 0.05 seconds | |
LogConfig: Display: Loading Unix ini files took 0.05 seconds | |
LogConfig: Display: Loading Android ini files took 0.05 seconds | |
LogConfig: Display: Loading Windows ini files took 0.05 seconds | |
LogConfig: Display: Loading TVOS ini files took 0.05 seconds | |
LogConfig: Display: Loading VisionOS ini files took 0.05 seconds | |
LogConfig: Display: Loading Linux ini files took 0.05 seconds | |
LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds | |
2025-05-20 16:51:17.453 UnrealEditor[90887:4799355] [UE4] Shutdown handler: initialize. | |
LogStudioTelemetry: Display: Starting StudioTelemetry Module | |
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false | |
LogStreaming: Display: AsyncLoading2 - Initialized | |
LogHAL: Display: Platform has ~ 36 GB [38654705664 / 68719476736 / 36], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) | |
LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" | |
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC | |
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT | |
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 | |
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp | |
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed | |
LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 | |
LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texmac64.2.9.12.dylib | |
LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texmac64.2.9.5.dylib | |
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'VisionOS' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'VisionOSClient' | |
LogTargetPlatformManager: Display: Building Assets For IOS | |
LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB | |
LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2758 MiB) | |
LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. | |
LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. | |
LogDerivedDataCache: Display: /Users/sez/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.00ms. RandomReadSpeed=387.17MBs, RandomWriteSpeed=575.20MBs. Assigned SpeedClass 'Local' | |
LogShaderCompilers: Display: Using Local Shader Compiler with 11 workers. | |
LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/ShaderAutogen/METAL_SM6/AutogenShaderHeaders.ush | |
LogShaderCompilers: Display: Autogen file is unchanged, skipping write. | |
LogTemp: Display: /Applications/Xcode.app/Contents/Developer | |
LogEditorDomain: Display: EditorDomain is Disabled | |
LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/CachedAssetRegistry_*.bin. | |
LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages | |
LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. | |
LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. | |
LogCsvProfiler: Display: Metadata set : deviceprofile="MacEditor" | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 8 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 9 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 10 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 11 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 13 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 14 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial | |
LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 16 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 17 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial | |
LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial | |
LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial | |
LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial | |
LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial | |
LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial | |
LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial | |
LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial | |
LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 15 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial | |
LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial | |
LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/T_Default_Material_Grid_M with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/T_Default_Material_Grid_N with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 12 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/WorldGridMaterial with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish | |
LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/WorldGridMaterial with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque | |
LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook). | |
LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal | |
LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled | |
LogMeshReduction: Display: HLOD mesh reduction module (r.ProxyLODMeshReductionModule) set to "ProxyLODMeshReduction" which doesn't exist. | |
LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction | |
LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction | |
LogMeshReduction: Display: No automatic mesh merging module available | |
LogMeshReduction: Display: No distributed automatic mesh merging module available | |
LogVirtualization: Display: VirtualizationSystem name found in ini file: None | |
LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled | |
LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... | |
LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1.210 ms | |
LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' | |
LogAudio: Display: Registering Engine Module Parameter Interfaces... | |
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. | |
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. | |
LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 36678 public script object entries (993.21 KB) | |
LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false | |
LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" | |
LogPython: Display: No enabled plugins with python dependencies found, skipping | |
LogCook: Display: CookProcessCount=1. CookMultiprocess is disabled and the cooker is running as a single process. | |
LogCook: Display: CookSettings for Memory: | |
MemoryMaxUsedVirtual 0MiB | |
MemoryMaxUsedPhysical 0MiB | |
MemoryMinFreeVirtual 2048MiB | |
MemoryMinFreePhysical 2048MiB | |
MemoryTriggerGCAtPressureLevel None | |
UseSoftGC true (5/10) | |
LogCook: Display: SkipOnlyEditorOnly is enabled, unsolicited packages will not be cooked unless they are referenced from the cooked version of the instigator package. | |
LogAssetRegistry: Display: Triggering cache save on discovery complete | |
LogEditorDomain: Display: Cycle detected in parents of class /Script/RigVMDeveloper.RigVMUnitNode. Allow flags for editordomain and iterative cooking will be invalid. | |
LogEditorDomain: Display: Cycle detected in parents of class /Script/LiveLinkGraphNode.K2Node_EvaluateLiveLinkFrameWithSpecificRole. Allow flags for editordomain and iterative cooking will be invalid. | |
LogZenStore: Display: Establishing oplog 'CrustyPirate.a02b5b22/EditorDomain' | |
LogZenStore: Display: Zen project 'CrustyPirate.a02b5b22' already exists | |
LogZenStore: Display: Zen oplog 'CrustyPirate.a02b5b22/EditorDomain' already exists | |
LogCook: Display: Waiting for Asset Registry | |
LogAssetRegistry: Display: Asset registry cache written as 0.0 MiB to ../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Intermediate/CachedAssetRegistry_*.bin | |
LogCook: Display: FULL COOK: Neither -iterative nor -cookincremental were specified. Deleting previously cooked packages for platform IOS and recooking all packages discovered in the current cook. | |
LogCook: Display: Sandbox cleanup took 0.039 seconds for platforms IOS | |
LogCook: Display: Compiling global changed shaders for platform 'IOS' | |
LogMetalShaderCompiler: Display: Creating Native Library /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Saved/Cooked/IOS/CrustyPirate/Content/global_sf_metal-metal.0.metallib | |
LogMetalShaderCompiler: Display: Archiving 1506 shaders for shader platform: SF_METAL | |
LogZipArchive: Display: Closing zip file with 0 entries. | |
LogMetalShaderCompiler: Display: Post-processing archive for shader platform: SF_METAL | |
LogShaderLibrary: Display: | |
LogShaderLibrary: Display: Shader Library 'Global' (SF_METAL-METAL) Stats: | |
LogShaderLibrary: Display: ================= | |
LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 139 (13900.00%) | |
LogShaderLibrary: Display: Total Shaders: 1506, Unique Shaders: 1506 (100.00%) | |
LogShaderLibrary: Display: Total Shader Size: 16.50mb, Unique Shaders Size: 16.50mb (100.00%) | |
LogShaderLibrary: Display: === Extended info: | |
LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 | |
LogShaderLibrary: Display: Median number of shaders in shadermap: 3 | |
LogShaderLibrary: Display: Maximum number of shaders in shadermap: 205 | |
LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: | |
LogShaderLibrary: Display: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 | |
LogShaderLibrary: Display: Unique shaders itemization (sorted by compressed size): | |
LogShaderLibrary: Display: SF_Pixel: 863 shaders (57.30%), compressed size: 9.19 MB (10.91 KB avg per shader), uncompressed size: 15.60 MB (18.52 KB avg per shader) | |
LogShaderLibrary: Display: SF_Compute: 572 shaders (37.98%), compressed size: 6.94 MB (12.42 KB avg per shader), uncompressed size: 12.04 MB (21.56 KB avg per shader) | |
LogShaderLibrary: Display: SF_Vertex: 71 shaders (4.71%), compressed size: 0.37 MB (5.40 KB avg per shader), uncompressed size: 0.65 MB (9.38 KB avg per shader) | |
LogShaderLibrary: Display: Textual dump saved to '../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Saved/Shaders/SF_METAL-METAL/ShaderDebug-Global-SF_METAL-METAL/Dump.txt' | |
LogShaderLibrary: Display: ================= | |
LogMetalShaderCompiler: Display: Creating Native Library /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/Saved/Cooked/IOS/CrustyPirate/Content/global_sf_metal_sim-metal_sim.0.metallib | |
LogMetalShaderCompiler: Display: Archiving 1506 shaders for shader platform: SF_METAL_SIM | |
LogZipArchive: Display: Closing zip file with 0 entries. | |
LogMetalShaderCompiler: Display: Post-processing archive for shader platform: SF_METAL_SIM | |
LogShaderLibrary: Display: | |
LogShaderLibrary: Display: Shader Library 'Global' (SF_METAL_SIM-METAL_SIM) Stats: | |
LogShaderLibrary: Display: ================= | |
LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 139 (13900.00%) | |
LogShaderLibrary: Display: Total Shaders: 1506, Unique Shaders: 1506 (100.00%) | |
LogShaderLibrary: Display: Total Shader Size: 16.54mb, Unique Shaders Size: 16.54mb (100.00%) | |
LogShaderLibrary: Display: === Extended info: | |
LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 | |
LogShaderLibrary: Display: Median number of shaders in shadermap: 3 | |
LogShaderLibrary: Display: Maximum number of shaders in shadermap: 205 | |
LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: | |
LogShaderLibrary: Display: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 | |
LogShaderLibrary: Display: Unique shaders itemization (sorted by compressed size): | |
LogShaderLibrary: Display: SF_Pixel: 863 shaders (57.30%), compressed size: 9.21 MB (10.93 KB avg per shader), uncompressed size: 15.64 MB (18.56 KB avg per shader) | |
LogShaderLibrary: Display: SF_Compute: 572 shaders (37.98%), compressed size: 6.95 MB (12.44 KB avg per shader), uncompressed size: 12.07 MB (21.61 KB avg per shader) | |
LogShaderLibrary: Display: SF_Vertex: 71 shaders (4.71%), compressed size: 0.38 MB (5.42 KB avg per shader), uncompressed size: 0.65 MB (9.43 KB avg per shader) | |
LogShaderLibrary: Display: Textual dump saved to '../../../../../../sez/depot/UnrealEngine2D/CrustyPirateGame/Saved/Shaders/SF_METAL_SIM-METAL_SIM/ShaderDebug-Global-SF_METAL_SIM-METAL_SIM/Dump.txt' | |
LogShaderLibrary: Display: ================= | |
LogCook: Display: Discovering localized assets for cultures: en | |
LogCook: Display: Found 0 localized assets | |
LogCook: Display: Cooked packages 0 Packages Remain 709 Total 709 | |
LogCook: Display: Cook Diagnostics: OpenFileHandles=193, VirtualMemory=407541MiB, VirtualMemoryAvailable=17331MiB | |
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions: | |
CookSettings.bUseSoftGC: Available physical memory 17331MiB is less than the current target for SoftGC 18432MiB. | |
LogCookCommandlet: Display: GarbageCollection... (Soft GC) | |
LogCook: Display: GarbageCollection Results: | |
Type: Soft | |
NumObjects: | |
Capacity: 25231360 | |
Before GC: 45958 | |
After GC: 45947 | |
Freed by GC: 11 | |
Virtual Memory: | |
Before GC: 427338 MB | |
After GC: 427332 MB | |
Freed by GC: 6 MB | |
LogMaterial: Display: Missing cached shadermap for ControlRigGizmoMaterial in METAL_SIM, Default, ES3_1, Game (DDC key hash: 81f00db4540362f50672d287fec9bed9cd36ccd7), compiling. | |
LogMaterial: Display: Missing cached shadermap for PhAT_NoCollisionMaterial in METAL_SIM, Default, ES3_1, Game (DDC key hash: 7362b2a96feaca2c7604ee6f8383840a01ec7cc1), compiling. | |
LogMaterial: Display: Missing cached shadermap for M_DynamicMeshComponentVtxColor in METAL_SIM, Default, ES3_1, Game (DDC key hash: 01b617d045cb4cd0f4d35dd6d8d583c5e0a7c918), compiling. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_AnisotropicVDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_AbsorptionVDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_MeasuredEDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_ConicalEDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_UniformEDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_ThinFilmBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_SheenBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_SubsurfaceBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_GeneralizedSchlickBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_ConductorBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_DielectricBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_TranslucentBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_BurleyDiffuseBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_OrenNayarBSDF but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_UsdPreviewSurface but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /InterchangeAssets/Functions/MX_SurfaceUnlit but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultGLTFSceneAssetsPipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultSceneLevelPipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultSceneAssetsPipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultTexturePipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultMaterialPipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultGLTFPipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultGLTFAssetsPipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultGLTFSceneAssetsPipeline -> Rejected PlatformSpecificNeverCook | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultSceneLevelPipeline -> Rejected PlatformSpecificNeverCook | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultSceneAssetsPipeline -> Rejected PlatformSpecificNeverCook | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultTexturePipeline -> Rejected PlatformSpecificNeverCook | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultMaterialPipeline -> Rejected PlatformSpecificNeverCook | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultGLTFPipeline -> Rejected PlatformSpecificNeverCook | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultGLTFAssetsPipeline -> Rejected PlatformSpecificNeverCook | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultMaterialXPipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Interchange/Pipelines/DefaultAssetsPipeline but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Engine/EngineSounds/Master but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Engine/EngineMaterials/EnergyConservation/Diffuse_Energy but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Engine/EngineMaterials/EnergyConservation/Sheen_Energy but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Engine/EngineMaterials/EnergyConservation/SheenLegacy_Energy but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Engine/EngineMaterials/EnergyConservation/GGX_TransmissionEnergyArray but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: PreloadableFile was created for /Engine/EngineMaterials/EnergyConservation/GGX_ReflectionEnergy but never used. This is wasteful and bad for cook performance. | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultMaterialXPipeline -> Rejected PlatformSpecificNeverCook | |
LogCook: Display: Cooking /Interchange/Pipelines/DefaultAssetsPipeline -> Rejected PlatformSpecificNeverCook | |
LogTextureBuildUtilities: Display: Unexpected non-BC PixelFormat: 70. | |
LogTexture: Display: Building textures: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT (ETC2_RG11 VT, 16x16 x1x1x1) (Required Memory Estimate: 2.946492 MB), EncodeSpeed: Final | |
LogTexture: Display: Building textures: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT (AutoETC2 VT, 32x32 x1x1x1) (Required Memory Estimate: 2.965047 MB), EncodeSpeed: Final | |
LogTexture: Display: Building textures: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT (AutoETC2 VT, 32x32 x1x1x1) (Required Memory Estimate: 2.965047 MB), EncodeSpeed: Final | |
LogTexture: Display: Building textures: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT (AutoETC2 VT, 32x32 x1x1x1) (Required Memory Estimate: 2.965047 MB), EncodeSpeed: Final | |
LogMaterial: Display: Missing cached shadermap for NaniteHiddenSectionMaterial in METAL, Default, ES3_1, Game (DDC key hash: 982136cb4add8c450a3a7249118c1df085877393), compiling. | |
LogMaterial: Display: Missing cached shadermap for DebugEditorMaterial in METAL_SIM, Default, ES3_1, Game (DDC key hash: 57cbce9df06274425dd0d96afdd93f742e8a3166), compiling. | |
LogMaterial: Display: Missing cached shadermap for PhAT_UnselectedMaterial in METAL, Default, ES3_1, Game (DDC key hash: 9a7bc954352bcbffda77e97d71504c4553123a60), compiling. | |
LogMaterial: Display: Missing cached shadermap for GizmoMaterial in METAL, Default, ES3_1, Game (DDC key hash: 19a59f0058bdad5b6be2f50295ceea5c3543d2f0), compiling. | |
LogMaterial: Display: Missing cached shadermap for DebugMeshMaterial in METAL, Default, ES3_1, Game (DDC key hash: 61acbd45acc5d5a5732e8e8f5b8774d04bbf6639), compiling. | |
LogMaterial: Display: Missing cached shadermap for RemoveSurfaceMaterial in METAL_SIM, Default, ES3_1, Game (DDC key hash: 6a369b2c5445dfb65889767cb7c552bc4a6caafa), compiling. | |
LogMaterial: Display: Missing cached shadermap for DataflowTwoSidedVertexMaterial in METAL, Default, ES3_1, Game (DDC key hash: 05d77c32539d71c18c57a5332ae4df957d370f0a), compiling. | |
LogMaterial: Display: Missing cached shadermap for DataflowVertexMaterial in METAL, Default, ES3_1, Game (DDC key hash: e1fcd05230eb72ae2f3da53ed2883bcbefc72d3c), compiling. | |
LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in METAL, Default, ES3_1, Game (DDC key hash: 16fbc6ffadae32d225e54422cf37d45e46634cc9), compiling. | |
LogAnalytics: Display: [CrashReporter.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = ++UE5+Release-5.5-CL-40574608 | |
CrashReportCoreLog: Display: Applying project settings from '/Users/sez/Library/Application Support/Epic/UnrealEngine/5.5/Saved/Crashes/CrashReport-UE-CrustyPirate-pid-90887-16C521EFF84098BDD11C388936A17ADB/CrashReportClient.ini'. | |
LogAnalytics: Display: [CrashReporter.Release] Destroying ET Analytics provider | |
LogAnalytics: Display: [CrashReporter.Release] Ended ET Analytics provider session | |
LogAnalytics: Display: [CrashReporter.Release] Destroyed ET Analytics provider | |
Took 22.66s to run UnrealEditor, ExitCode=1 | |
SafeDeleteFile /Users/sez/Library/Logs/Unreal Engine/LocalBuildLogs/Cook-2025.05.20-16.51.39.txt | |
SafeCopyFile /Users/Shared/Epic Games/UE_5.5/Engine/Programs/AutomationTool/Saved/Cook-2025.05.20-16.51.16.txt /Users/sez/Library/Logs/Unreal Engine/LocalBuildLogs/Cook-2025.05.20-16.51.39.txt | |
SafeDeleteFile /Users/Shared/Epic Games/UE_5.5/Engine/Programs/AutomationTool/Saved/Cook-2025.05.20-16.51.16.txt | |
============================================================================== | |
Cook failed. | |
(see /Users/sez/Library/Logs/Unreal Engine/LocalBuildLogs/Log.txt for full exception trace) | |
CommandletException: Editor terminated with exit code 1 while running Cook for /Users/sez/depot/UnrealEngine2D/CrustyPirateGame/CrustyPirate.uproject; see log /Users/sez/Library/Logs/Unreal Engine/LocalBuildLogs/Cook-2025.05.20-16.51.39.txt | |
at AutomationTool.CommandUtils.FinishRunCommandlet(FileReference ProjectFile, String Commandlet, DateTime StartTime, IProcessResult RunResult, String LocalLogFile, String& DestLogFile, UInt32 ErrorLevel) in /Users/build/Build/++UE5/Sync/Engine/Saved/CsTools/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandletUtils.cs:line 477 | |
at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectFile, String UnrealExe, String Commandlet, String Parameters, String& DestLogFile, UInt32 ErrorLevel) in /Users/build/Build/++UE5/Sync/Engine/Saved/CsTools/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandletUtils.cs:line 281 | |
at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectFile, String UnrealExe, String Commandlet, String Parameters, UInt32 ErrorLevel) in /Users/build/Build/++UE5/Sync/Engine/Saved/CsTools/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandletUtils.cs:line 247 | |
at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectFile, String UnrealExe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) in /Users/build/Build/++UE5/Sync/Engine/Saved/CsTools/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandletUtils.cs:line 93 | |
at AutomationScripts.Project.Cook(ProjectParams Params) in /Users/build/Build/++UE5/Sync/Engine/Saved/CsTools/Engine/Source/Programs/AutomationTool/Scripts/CookCommand.Automation.cs:line 295Wrapped by AutomationException: Cook failed. | |
at AutomationScripts.Project.Cook(ProjectParams Params) in /Users/build/Build/++UE5/Sync/Engine/Saved/CsTools/Engine/Source/Programs/AutomationTool/Scripts/CookCommand.Automation.cs:line 305 | |
at BuildCookRun.DoBuildCookRun(ProjectParams Params) in /Users/build/Build/++UE5/Sync/Engine/Saved/CsTools/Engine/Source/Programs/AutomationTool/Scripts/BuildCookRun.Automation.cs:line 253 | |
at BuildCookRun.ExecuteBuild() in /Users/build/Build/++UE5/Sync/Engine/Saved/CsTools/Engine/Source/Programs/AutomationTool/Scripts/BuildCookRun.Automation.cs:line 43 | |
at AutomationTool.BuildCommand.Execute() in /Users/build/Build/++UE5/Sync/Engine/Saved/CsTools/Engine/Source/Programs/AutomationTool/AutomationUtils/BuildCommand.cs:line 372 | |
at AutomationTool.BuildCommand.ExecuteAsync() in /Users/build/Build/++UE5/Sync/Engine/Saved/CsTools/Engine/Source/Programs/AutomationTool/AutomationUtils/BuildCommand.cs:line 381 | |
at AutomationTool.Automation.ExecuteAsync(List`1 CommandsToExecute, Dictionary`2 Commands) in /Users/build/Build/++UE5/Sync/Engine/Saved/CsTools/Engine/Source/Programs/AutomationTool/AutomationUtils/Automation.cs:line 284 | |
at AutomationTool.Automation.ExecuteAsync(List`1 CommandsToExecute, Dictionary`2 Commands) in /Users/build/Build/++UE5/Sync/Engine/Saved/CsTools/Engine/Source/Programs/AutomationTool/AutomationUtils/Automation.cs:line 308 | |
at AutomationTool.Automation.ProcessAsync(ParsedCommandLine AutomationToolCommandLine, StartupTraceListener StartupListener, HashSet`1 ScriptModuleAssemblies) in /Users/build/Build/++UE5/Sync/Engine/Saved/CsTools/Engine/Source/Programs/AutomationTool/AutomationUtils/Automation.cs:line 168 | |
============================================================================== | |
AutomationTool executed for 0h 0m 54s | |
AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) |
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