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local scrip1t = game:GetObjects("rbxassetid://4840688831")[1] | |
scrip1t.Parent = game.Players.LocalPlayer.Character | |
local script = scrip1t.epic | |
wait() | |
local AHB = Instance.new("BindableEvent") | |
local FPS = 30 | |
local TimeFrame = 0 | |
local LastFrame = tick() | |
local Frame = 1/FPS | |
game:service'RunService'.Heartbeat:connect(function(s,p) | |
TimeFrame = TimeFrame + s | |
if(TimeFrame >= Frame)then | |
for i = 1,math.floor(TimeFrame/Frame) do | |
AHB:Fire() | |
end | |
LastFrame=tick() | |
TimeFrame=TimeFrame-Frame*math.floor(TimeFrame/Frame) | |
end | |
end) | |
function swait(dur) | |
if(dur == 0 or typeof(dur) ~= 'number')then | |
AHB.Event:wait() | |
else | |
for i = 1, dur*FPS do | |
AHB.Event:wait() | |
end | |
end | |
end | |
-- Nebula stuff -- | |
local S = setmetatable({},{__index = function(s,i) return game:service(i) end}) | |
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ} | |
local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV} | |
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis} | |
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end} | |
local R3 = {N=Region3.new} | |
local De = S.Debris | |
local WS = workspace | |
local Lght = S.Lighting | |
local RepS = S.ReplicatedStorage | |
local IN = Instance.new | |
local Plrs = S.Players | |
local FXFolder = script:FindFirstChild'Effects' | |
FXFolder.Parent = nil | |
local Alpha = .3 | |
-- Nebula stuff2 -- | |
local S = setmetatable({},{__index = function(s,i) return game:service(i) end}) | |
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ} | |
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV} | |
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis} | |
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end} | |
local R3 = {N=Region3.new} | |
local De = S.Debris | |
local WS = workspace | |
local Lght = S.Lighting | |
local RepS = S.ReplicatedStorage | |
local IN = Instance.new | |
local Plrs = S.Players | |
local UIS = S.UserInputService | |
local CAS = S.ContextActionService | |
NewInstance = function(instance,parent,properties) | |
local inst = Instance.new(instance) | |
inst.Parent = parent | |
if(properties)then | |
for i,v in next, properties do | |
pcall(function() inst[i] = v end) | |
end | |
end | |
return inst; | |
end | |
--Script-- | |
plr = game.Players.LocalPlayer | |
char = plr.Character.Dummy | |
hum = char:FindFirstChildOfClass("Humanoid") | |
local cam = game.Workspace.CurrentCamera | |
Camera = cam | |
local CamInterrupt = false | |
local TwoD = false | |
local TargetInfo = {nil, nil} | |
cam.CameraType = "Custom" | |
t = char.Torso | |
h = char.Head | |
ra = char["Right Arm"] | |
la = char["Left Arm"] | |
rl = char["Right Leg"] | |
ll = char["Left Leg"] | |
tors = char.Torso | |
lleg = char["Left Leg"] | |
root = char.HumanoidRootPart | |
hed = char.Head | |
rleg = char["Right Leg"] | |
rarm = char["Right Arm"] | |
larm = char["Left Arm"] | |
radian = math.rad | |
random = math.random | |
Vec3 = Vector3.new | |
Inst = Instance.new | |
cFrame = CFrame.new | |
Euler = CFrame.fromEulerAnglesXYZ | |
vt = Vector3.new | |
bc = BrickColor.new | |
br = BrickColor.random | |
it = Instance.new | |
cf = CFrame.new | |
cam = game.Workspace.CurrentCamera | |
CF = CFrame.new | |
angles = CFrame.Angles | |
attack = false | |
Euler = CFrame.fromEulerAnglesXYZ | |
Rad = math.rad | |
IT = Instance.new | |
BrickC = BrickColor.new | |
Cos = math.cos | |
Acos = math.acos | |
Sin = math.sin | |
Asin = math.asin | |
Abs = math.abs | |
Mrandom = math.random | |
Floor = math.floor | |
Cf = CFrame.new | |
SIN = math.sin | |
COS = math.cos | |
RAD = math.rad | |
BrickC = BrickColor.new | |
BRICKC = BrickColor.new | |
CF = CFrame.new | |
equipped = false | |
advanced = false | |
vt = Vector3.new | |
euler = CFrame.fromEulerAnglesXYZ | |
angles = CFrame.Angles | |
ANGLES = CFrame.Angles | |
local sine = 0 | |
local SINE = 0 | |
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
radian = math.rad | |
random = math.random | |
Player_Size = 1 | |
Cos = math.cos | |
Sin = math.sin | |
Rad = math.rad | |
rad = math.rad | |
MRANDOM = math.random | |
local Diversial = false | |
local enableddam = true | |
local DAMAGEMULTIPLIER = 1 | |
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
local maincolor = BrickColor.new("Institutional white") | |
CF = CFrame.new | |
VT = Vector3.new | |
angles = CFrame.Angles | |
attack = false | |
Euler = CFrame.fromEulerAnglesXYZ | |
Rad = math.rad | |
IT = Instance.new | |
BrickC = BrickColor.new | |
Cos = math.cos | |
Acos = math.acos | |
Sin = math.sin | |
Asin = math.asin | |
Abs = math.abs | |
Mrandom = math.random | |
Floor = math.floor | |
local cn = CFrame.new | |
local mr = math.rad | |
local angles = CFrame.Angles | |
local ud = UDim2.new | |
local c3 = Color3.new | |
necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
IT = Instance.new | |
CF = CFrame.new | |
VT = Vector3.new | |
RAD = math.rad | |
C3 = Color3.new | |
UD2 = UDim2.new | |
BRICKC = BrickColor.new | |
ANGLES = CFrame.Angles | |
EULER = CFrame.fromEulerAnglesXYZ | |
COS = math.cos | |
ACOS = math.acos | |
SIN = math.sin | |
ASIN = math.asin | |
ABS = math.abs | |
MRANDOM = math.random | |
FLOOR = math.floor | |
local kan = Instance.new("Sound",char) | |
kan.Volume = 1.25 | |
kan.TimePosition = 0 | |
kan.PlaybackSpeed = 1 | |
kan.Pitch = 1.01 | |
kan.SoundId = "rbxassetid://2128137966" | |
kan.Name = "ero" | |
kan.Looped = true | |
kan:Play() | |
local Mode = "Neutral" | |
local enableddam = true | |
function localshakes(power,length) | |
local var = script.Shaker:Clone() | |
var.Parent = plr.Character | |
local pw = var.Shakeval | |
local lgth = var.MultLength | |
pw.Value = power | |
lgth.Value = length | |
var.Disabled = false | |
game:GetService("Debris"):AddItem(var, length+4) | |
end | |
local Booleans = { | |
CamFollow = true, | |
GyroUse = true | |
} | |
function lerp(object, newCFrame, alpha) | |
return object:lerp(newCFrame, alpha) | |
end | |
local Directer = Inst("BodyGyro", root) | |
Directer.MaxTorque = Vec3(0, 0, 0) | |
Directer.P = 600000 | |
local CPart = Inst("Part") | |
CPart.Anchored = true | |
CPart.CanCollide = false | |
CPart.Locked = true | |
CPart.Transparency = 1 | |
local rainbowmode = false | |
local IN54N1TYmode = false | |
local Foxy = false | |
local kan = char.ero | |
local currentThemePlaying = kan.SoundId | |
local currentPitch = kan.Pitch | |
local currentVol = kan.Volume | |
function newTheme(ID,timepos,pitch,vol) | |
local kanz = kan | |
--kanz:Stop() | |
kanz.Volume = vol | |
--kanz.TimePosition = timepos | |
kanz.PlaybackSpeed = pitch | |
kanz.Pitch = pitch | |
kanz.SoundId = ID | |
kanz.Name = "ero" | |
kanz.Looped = true | |
currentThemePlaying = kanz.SoundId | |
currentVol = kanz.Volume | |
currentPitch = kanz.Pitch | |
--kanz:Play() | |
--coroutine.resume(coroutine.create(function() | |
--wait(0.05) | |
--end)) | |
end | |
function newThemeCust(ID,timepos,pitch,vol) | |
local kanz = kan | |
kanz:Stop() | |
kanz.Volume = vol | |
kanz.TimePosition = timepos | |
kanz.PlaybackSpeed = pitch | |
kanz.Pitch = pitch | |
kanz.SoundId = ID | |
kanz.Looped = true | |
currentThemePlaying = kanz.SoundId | |
currentVol = kanz.Volume | |
currentPitch = kanz.Pitch | |
kanz:Play() | |
coroutine.resume(coroutine.create(function() | |
wait(0.05) | |
end)) | |
end | |
local mutedtog = false | |
function CamShake(who,times,intense,origin) | |
coroutine.wrap(function() | |
if(FXFolder:FindFirstChild'CamShake')then | |
local cam = FXFolder.CamShake:Clone() | |
cam:WaitForChild'intensity'.Value = intense | |
cam:WaitForChild'times'.Value = times | |
if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end | |
cam.Parent = who | |
wait() | |
cam.Disabled = false | |
end | |
end)() | |
end | |
function CamShakeAll(times,intense,origin) | |
for _,v in next, Plrs:players() do | |
CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin) | |
end | |
end | |
function CameraEnshaking(Length,Intensity) | |
coroutine.resume(coroutine.create(function() | |
local intensity = 1*Intensity | |
local rotM = 0.01*Intensity | |
for i = 0, Length, 0.1 do | |
swait() | |
intensity = intensity - 0.05*Intensity/Length | |
rotM = rotM - 0.0005*Intensity/Length | |
hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
end | |
Humanoid.CameraOffset = Vec3(0, 0, 0) | |
end)) | |
end | |
CamShake=function(Part,Distan,Power,Times) | |
local de=Part.Position | |
for i,v in pairs(workspace:children()) do | |
if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
for _,c in pairs(v:children()) do | |
if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
local Noob=v.Humanoid | |
if Noob~=nil then | |
coroutine.resume(coroutine.create(function() | |
FV = Instance.new("BoolValue", Noob) | |
FV.Name = "CameraShake" | |
for ShakeNum=1,Times do | |
swait() | |
local ef=Power | |
if ef>=1 then | |
Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
else | |
ef=Power*10 | |
Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
end | |
end | |
Humanoid.CameraOffset = Vector3.new(0,0,0) | |
FV:Destroy() | |
end)) | |
CameraShake(Times, Power, Noob) | |
end | |
end | |
end | |
end | |
end | |
end | |
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance}) | |
--// Require stuff \\-- | |
function CamShake(who,times,intense,origin) | |
coroutine.wrap(function() | |
if(FXFolder:FindFirstChild'CamShake')then | |
local cam = FXFolder.CamShake:Clone() | |
cam:WaitForChild'intensity'.Value = intense | |
cam:WaitForChild'times'.Value = times | |
if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end | |
cam.Parent = who | |
wait() | |
cam.Disabled = false | |
end | |
end)() | |
end | |
function CamShakeAll(times,intense,origin) | |
for _,v in next, Plrs:players() do | |
CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin) | |
end | |
end | |
local toggleTag = true | |
local bilguit = Instance.new("BillboardGui", hed) | |
bilguit.Adornee = nil | |
bilguit.Name = "ModeName" | |
bilguit.Size = UDim2.new(4, 0, 1.2, 0) | |
bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0) | |
local modet = Instance.new("TextLabel", bilguit) | |
modet.Size = UDim2.new(10/2, 0, 7/2, 0) | |
modet.FontSize = "Size8" | |
modet.TextScaled = true | |
modet.TextTransparency = 0 | |
modet.BackgroundTransparency = 1 | |
modet.TextTransparency = 0 | |
modet.TextStrokeTransparency = 0 | |
modet.Font = "Antique" | |
modet.TextStrokeColor3 = bc("Really black").Color | |
modet.TextColor3 = bc("Really red").Color | |
modet.Text = "Mayhem" | |
function chatfunc(text,color,color2,typet,font,timeex) | |
local chat = coroutine.wrap(function() | |
if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
Character:FindFirstChild("TalkingBillBoard"):destroy() | |
end | |
local naeeym2 = Instance.new("BillboardGui",Character) | |
naeeym2.Size = UDim2.new(0,100,0,40) | |
naeeym2.StudsOffset = Vector3.new(0,1.5,0) | |
naeeym2.Adornee = Character.Head | |
naeeym2.Name = "TalkingBillBoard" | |
local tecks2 = Instance.new("TextLabel",naeeym2) | |
tecks2.BackgroundTransparency = 1 | |
tecks2.BorderSizePixel = 0 | |
tecks2.Text = "" | |
tecks2.Font = font | |
tecks2.TextSize = 30 | |
tecks2.TextStrokeTransparency = 0 | |
tecks2.TextColor3 = color | |
tecks2.TextStrokeColor3 = color2 | |
tecks2.Size = UDim2.new(1,0,0.5,0) | |
local tecks3 = Instance.new("TextLabel",naeeym2) | |
tecks3.BackgroundTransparency = 1 | |
tecks3.BorderSizePixel = 0 | |
tecks3.Text = "" | |
tecks3.Font = font | |
tecks3.TextSize = 30 | |
tecks3.TextStrokeTransparency = 0 | |
if typet == "Inverted" then | |
tecks3.TextColor3 = color2 | |
tecks3.TextStrokeColor3 = color | |
elseif typet == "Normal" then | |
tecks3.TextColor3 = color | |
tecks3.TextStrokeColor3 = color2 | |
end | |
tecks3.Size = UDim2.new(1,0,0.5,0) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait(1) | |
if IN54N1TYmode == true then | |
tecks2.TextColor3 = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255)) | |
tecks3.TextStrokeColor3 = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255)) | |
end | |
end | |
end)) | |
for i = 0, 74*timeex do | |
swait() | |
tecks2.Text = text | |
tecks3.Text = text | |
end | |
local va = 0 | |
local mult = 1 | |
for i = 0, 49 do | |
swait() | |
mult = mult + 0.1 | |
va = va + 0.1*mult | |
tecks2.Text = text | |
tecks3.Text = text | |
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
tecks2.Position = tecks2.Position + UDim2.new(0,va,0,0) | |
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
tecks3.Position = tecks3.Position - UDim2.new(0,va,0,0) | |
end | |
naeeym2:Destroy() | |
end) | |
chat() | |
end | |
local disach = true | |
function bosschatfunc(text,color,watval) | |
newbosschatfunc(text,BrickColor.new'Black'.Color,color,watval*30) | |
end | |
function newbosschatfunc(text,color1,color2,delay) | |
for _,v in next, game:service'Players':players() do | |
coroutine.wrap(function() | |
if(FXFolder:FindFirstChild'BossChat' and v.Character)then | |
local cha = FXFolder.BossChat:Clone() | |
cha.Color1.Value=color1 | |
cha.Color2.Value=color2 | |
cha.Text.Value=text | |
cha.Ghghghghgh.Value=delay | |
cha.Mode.Value=ModeOfGlitch | |
cha.ModeName.Value=modet.Text | |
cha.Music.Value=kan | |
cha.Parent=v.Character | |
wait() | |
cha.Disabled = false | |
game:service'Debris':AddItem(cha,(delay/60)*4) | |
end | |
end)() | |
end | |
end | |
local disably = false | |
function warnedpeople(text,represfont,color,color2) | |
if disably ~= true then | |
CFuncs["Sound"].Create("rbxassetid://534859368", char, 2.5,1) | |
CFuncs["Sound"].Create("rbxassetid://963718869", char, 1,1) | |
for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
coroutine.resume(coroutine.create(function() | |
if v.PlayerGui:FindFirstChild("Spinny")~= nil then | |
v.PlayerGui:FindFirstChild("Spinny"):destroy() | |
end | |
local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
scrg.Name = "Spinny" | |
local frm = Instance.new("Frame",scrg) | |
frm.BackgroundTransparency = 0.25 | |
frm.BackgroundColor3 = color | |
frm.BorderSizePixel = 0 | |
frm.Rotation = 45 | |
frm.Size = UDim2.new(3,0,0,100) | |
frm.Position = UDim2.new(-4,0,0,0) | |
local frm2 = frm:Clone() | |
frm2.Parent = scrg | |
frm2.BackgroundColor3 = color2 | |
frm2.Position = UDim2.new(-4.05,0,0,0) | |
local imlb = Instance.new("ImageLabel",scrg) | |
imlb.BackgroundTransparency = 1 | |
imlb.BackgroundColor3 = Color3.new(0,0,0) | |
imlb.Image = "rbxassetid://2344851144" | |
imlb.Size = UDim2.new(0,750,0,750) | |
imlb.ImageColor3 = color2 | |
imlb.ImageTransparency = 0.25 | |
imlb.Position = UDim2.new(-2.5,0,-2.5,0) | |
local imlb2 = imlb:Clone() | |
imlb2.Image = "rbxassetid://2325939897" | |
imlb2.Size = UDim2.new(1,0,1,0) | |
imlb2.ImageColor3 = color | |
imlb2.ImageTransparency = 0 | |
imlb2.Position = UDim2.new(0,0,0,0) | |
local imlb3 = imlb:Clone() | |
imlb3.Image = "rbxassetid://2344830904" | |
imlb3.Size = UDim2.new(1,0,1,0) | |
imlb3.ImageColor3 = color2 | |
imlb3.ImageTransparency = 0 | |
imlb3.Position = UDim2.new(0,0,0,0) | |
local imlb4 = imlb:Clone() | |
imlb4.Image = "rbxassetid://2344870656" | |
imlb4.Size = UDim2.new(3,0,3,0) | |
imlb4.ImageColor3 = Color3.new(1,1,1) | |
imlb4.ImageTransparency = 0 | |
imlb4.Position = UDim2.new(-1,0,-1,0) | |
local imlb5 = imlb:Clone() | |
imlb5.Image = "rbxassetid://2344870656" | |
imlb5.Size = UDim2.new(10,0,10,0) | |
imlb5.ImageColor3 = color2 | |
imlb5.ImageTransparency = 0 | |
imlb5.Position = UDim2.new(-4.5,0,-4.5,0) | |
imlb2.Parent = imlb | |
imlb3.Parent = imlb | |
imlb4.Parent = imlb | |
imlb5.Parent = imlb | |
local txtlb2 = Instance.new("TextLabel",imlb) | |
txtlb2.Text = text | |
txtlb2.Font = represfont | |
txtlb2.TextColor3 = color | |
txtlb2.TextStrokeTransparency = 0 | |
txtlb2.BackgroundTransparency = 1 | |
txtlb2.TextStrokeColor3 = color2 | |
txtlb2.TextScaled = true | |
txtlb2.Size = UDim2.new(1,0,1,0) | |
txtlb2.Position = UDim2.new(0,0,0,0) | |
local fvalen = 0.55 | |
local fval = -0.49 | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if IN54N1TYmode == true then | |
txtlb2.Rotation = math.random(-1,1) | |
imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
imlb.ImageColor3 = BrickColor.random().Color | |
txtlb2.TextStrokeColor3 = BrickColor.random().Color | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if scrg.Parent ~= nil then | |
fvalen = fvalen - 0.0001 | |
elseif scrg.Parent == nil then | |
break | |
end | |
end | |
end)) | |
local flol = -5 | |
local flil = 1.6 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 49 do | |
swait() | |
flol = flol + 0.125 | |
flil = flil - 0.1 | |
frm.Size = frm.Size + UDim2.new(0.1,0,0,0) | |
frm.Rotation = frm.Rotation - 0.25 | |
frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0) | |
frm2.Rotation = frm.Rotation + 0.325 | |
imlb3.Rotation = imlb3.Rotation - 10 | |
imlb2.Rotation = imlb.Rotation + 7.5 | |
imlb.Rotation = imlb.Rotation + 5 | |
txtlb2.Rotation = txtlb2.Rotation - 5.125 | |
imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0) | |
end | |
for i = 0, 99 do | |
swait() | |
fval = fval + 0.05 | |
flol = flol + 0.005 | |
frm.Size = frm.Size + UDim2.new(0.005,0,0,0) | |
frm.Rotation = frm.Rotation - 0.075 | |
frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0) | |
frm2.Rotation = frm2.Rotation + 0.125 | |
imlb3.Rotation = imlb3.Rotation - 2 | |
imlb2.Rotation = imlb.Rotation + 1.5 | |
imlb.Rotation = imlb.Rotation + 1 | |
txtlb2.Rotation = txtlb2.Rotation - 1.125 | |
imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0) | |
end | |
local valinc = 0 | |
local vinc2 = 1 | |
for i = 0, 99 do | |
swait() | |
vinc2 = vinc2 + 0.25 | |
valinc = valinc + 0.0001 | |
flol = flol + valinc | |
flil = flil + valinc | |
txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2 | |
imlb3.Rotation = imlb3.Rotation - 2*vinc2 | |
imlb.Rotation = imlb.Rotation + 1*vinc2 | |
imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0) | |
frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0) | |
frm.Rotation = frm.Rotation + 0.1*vinc2 | |
frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0) | |
frm2.Rotation = frm2.Rotation + 0.225*vinc2 | |
frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075 | |
frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075 | |
imlb.ImageTransparency = imlb.ImageTransparency + 0.005 | |
imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01 | |
imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01 | |
imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01 | |
imlb5.ImageTransparency = imlb4.ImageTransparency + 0.01 | |
txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 | |
txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 | |
end | |
scrg:Destroy() | |
end)) | |
end)) | |
end | |
end | |
end | |
function RandomCaps(str) | |
local new = "" | |
for i = 1, #str do | |
if(math.random(1,2) == 1)then | |
new = new .. (str:sub(i,i):upper()) | |
else | |
new = new .. str:sub(i,i) | |
end | |
end | |
return new | |
end | |
loadstring(game:GetObjects("rbxassetid://5425999987")[1].Source)() | |
local Create = LoadLibrary("RbxUtility").Create | |
CFuncs = { | |
["Part"] = { | |
Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
local Part = Create("Part"){ | |
Parent = Parent, | |
Reflectance = Reflectance, | |
Transparency = Transparency, | |
CanCollide = false, | |
Locked = true, | |
BrickColor = BrickColor.new(tostring(BColor)), | |
Name = Name, | |
Size = Size, | |
Material = Material, | |
} | |
RemoveOutlines(Part) | |
return Part | |
end; | |
}; | |
["Mesh"] = { | |
Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
local Msh = Create(Mesh){ | |
Parent = Part, | |
Offset = OffSet, | |
Scale = Scale, | |
} | |
if Mesh == "SpecialMesh" then | |
Msh.MeshType = MeshType | |
Msh.MeshId = MeshId | |
end | |
return Msh | |
end; | |
}; | |
["Mesh"] = { | |
Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
local Msh = Create(Mesh){ | |
Parent = Part, | |
Offset = OffSet, | |
Scale = Scale, | |
} | |
if Mesh == "SpecialMesh" then | |
Msh.MeshType = MeshType | |
Msh.MeshId = MeshId | |
end | |
return Msh | |
end; | |
}; | |
["Weld"] = { | |
Create = function(Parent, Part0, Part1, C0, C1) | |
local Weld = Create("Weld"){ | |
Parent = Parent, | |
Part0 = Part0, | |
Part1 = Part1, | |
C0 = C0, | |
C1 = C1, | |
} | |
return Weld | |
end; | |
}; | |
["Sound"] = { | |
Create = function(id, par, vol, pit) | |
coroutine.resume(coroutine.create(function() | |
local S = Create("Sound"){ | |
Volume = vol, | |
Name = "EffectSoundo", | |
Pitch = pit or 1, | |
SoundId = id, | |
Parent = par or workspace, | |
} | |
wait() | |
S:play() | |
game:GetService("Debris"):AddItem(S, 10) | |
end)) | |
end; | |
}; | |
["TimeSound"] = { | |
Create = function(id, par, vol, pit, timepos) | |
coroutine.resume(coroutine.create(function() | |
local S = Create("Sound"){ | |
Volume = vol, | |
Name = "EffectSoundo", | |
Pitch = pit or 1, | |
SoundId = id, | |
TimePosition = timepos, | |
Parent = par or workspace, | |
} | |
wait() | |
S:play() | |
game:GetService("Debris"):AddItem(S, 10) | |
end)) | |
end; | |
}; | |
["EchoSound"] = { | |
Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl) | |
coroutine.resume(coroutine.create(function() | |
local Sas = Create("Sound"){ | |
Volume = vol, | |
Name = "EffectSoundo", | |
Pitch = pit or 1, | |
SoundId = id, | |
TimePosition = timepos, | |
Parent = par or workspace, | |
} | |
local E = Create("EchoSoundEffect"){ | |
Delay = echodelay, | |
Name = "Echo", | |
Feedback = fedb, | |
DryLevel = dryl, | |
Parent = Sas, | |
} | |
wait() | |
Sas:play() | |
game:GetService("Debris"):AddItem(Sas, delays) | |
end)) | |
end; | |
}; | |
["LongSound"] = { | |
Create = function(id, par, vol, pit) | |
coroutine.resume(coroutine.create(function() | |
local S = Create("Sound"){ | |
Volume = vol, | |
Pitch = pit or 1, | |
SoundId = id, | |
Parent = par or workspace, | |
} | |
wait() | |
S:play() | |
game:GetService("Debris"):AddItem(S, 60) | |
end)) | |
end; | |
}; | |
["ParticleEmitter"] = { | |
Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
local fp = Create("ParticleEmitter"){ | |
Parent = Parent, | |
Color = ColorSequence.new(Color1, Color2), | |
LightEmission = LightEmission, | |
Size = Size, | |
Texture = Texture, | |
Transparency = Transparency, | |
ZOffset = ZOffset, | |
Acceleration = Accel, | |
Drag = Drag, | |
LockedToPart = LockedToPart, | |
VelocityInheritance = VelocityInheritance, | |
EmissionDirection = EmissionDirection, | |
Enabled = Enabled, | |
Lifetime = LifeTime, | |
Rate = Rate, | |
Rotation = Rotation, | |
RotSpeed = RotSpeed, | |
Speed = Speed, | |
VelocitySpread = VelocitySpread, | |
} | |
return fp | |
end; | |
}; | |
CreateTemplate = { | |
}; | |
} | |
New = function(Object, Parent, Name, Data) | |
local Object = Instance.new(Object) | |
for Index, Value in pairs(Data or {}) do | |
Object[Index] = Value | |
end | |
Object.Parent = Parent | |
Object.Name = Name | |
return Object | |
end | |
local halocolor = BrickColor.new("Pastel light blue") | |
local halocolor2 = BrickColor.new("Cool yellow") | |
local starcolor = BrickColor.new("Bright yellow") | |
local lunacolor = BrickColor.new("Navy blue") | |
local lunacolor2 = BrickColor.new("Bright blue") | |
local wepcolor = BrickColor.new("Really black") | |
local maincolor = BrickColor.new("Really black") | |
local m = Instance.new("Model",char) | |
local m2 = Instance.new("Model",char) | |
local m3 = Instance.new("Model",char) | |
local mw1 = Instance.new("Model",char) | |
local mw2 = Instance.new("Model",char) | |
------------------------------------- | |
function Smooth(Part) | |
Part.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
Part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
Part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
Part.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
Part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
Part.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
end | |
hum.MaxHealth = 1.0E298 | |
hum.Health = 1.0E298 | |
game:GetService("RunService"):BindToRenderStep("HOT", 0, function() | |
if hum.Health > 0.1 and hum.Health < 1.0E298 then | |
hum.MaxHealth = 1.0E298 | |
hum.Health = 1.0E298 | |
end | |
end) | |
local Screen = true | |
local Screen2 = IT("Part") | |
Screen2.BrickColor = BrickC("Really black") | |
Screen2.Material = "Glass" | |
Screen2.Color = Color3.new(0,0,0) | |
Screen2.Transparency = 0.8 | |
Screen2.Size = Vector3.new(6, 4, 0) | |
Screen2.CanCollide = false | |
Screen2.Locked = true | |
Smooth(Screen2) | |
local Screen2Weld = IT("Weld") | |
Screen2Weld.Part0 = root | |
Screen2Weld.Part1 = Screen2 | |
Screen2Weld.C0 = CF(5.4, 3, -1) * angles(0.1, -0.9, 0) | |
Screen2Weld.Parent = Screen2 | |
Screen2.Parent = char | |
------------------------------------- | |
gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
local gui = it(GuiType) | |
gui.Parent = parent | |
gui.Text = text | |
gui.BackgroundTransparency = backtrans | |
gui.BackgroundColor3 = backcol | |
gui.SizeConstraint = "RelativeXY" | |
gui.TextXAlignment = "Center" | |
gui.TextYAlignment = "Center" | |
gui.Position = pos | |
gui.Size = size | |
gui.Font = "SourceSans" | |
gui.FontSize = "Size14" | |
gui.TextWrapped = false | |
gui.TextStrokeTransparency = 0 | |
gui.TextColor = BrickColor.new("White") | |
return gui | |
end | |
--------------------------- GUI STUFF | |
local basgui = it("SurfaceGui",Screen2) | |
basgui.Name = "VISgui" | |
basgui.Face = "Back" | |
basgui.Adornee = Screen2 | |
local fullscreenz = it("Frame") | |
fullscreenz.Parent = basgui | |
fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255) | |
fullscreenz.BackgroundTransparency = 1 | |
fullscreenz.BorderColor3 = Color3.new(17, 17, 17) | |
fullscreenz.Size = UDim2.new(1, 0, 1, 0) | |
fullscreenz.Position = UDim2.new(0, 0, 0, 0) | |
local fr = it("Frame",fullscreenz) | |
fr.Size = UDim2.new(1,0,0.1,0) | |
fr.BorderColor3 = BrickColor.new("Toothpaste").Color | |
fr.BackgroundColor3 = BrickColor.new("Mint").Color | |
fr.BorderSizePixel = 5 | |
fr.Position = UDim2.new(0, 0, 0.925, 0) | |
fr.BackgroundTransparency = 0.75 | |
local fr2 = fr:Clone() | |
fr2.Parent = fullscreenz | |
fr2.BorderColor3 = BrickColor.new("Mint").Color | |
fr2.BackgroundColor3 = BrickColor.new("Really red").Color | |
fr2.Position = UDim2.new(0, 0, 0.85, 0) | |
local midr = fr:Clone() | |
midr.Parent = fullscreenz | |
midr.Size = UDim2.new(0,200,0,200) | |
midr.BorderSizePixel = 10 | |
midr.BackgroundTransparency = 10 | |
midr.Position = UDim2.new(0.5, -100, 1, -100) | |
local midr2 = midr:Clone() | |
midr2.Parent = fullscreenz | |
midr2.Size = UDim2.new(0,100,0,100) | |
midr2.BorderSizePixel = 10 | |
midr2.BackgroundTransparency = 10 | |
midr2.Position = UDim2.new(0.5, -50, 1, -50) | |
local glw = Instance.new("ImageLabel",fullscreenz) | |
glw.BackgroundTransparency = 1 | |
glw.BorderSizePixel = 0 | |
glw.ImageTransparency = 1 | |
glw.ImageColor3 = BrickColor.new("Really red").Color | |
glw.Position = UDim2.new(0.5,-400,1,-400) | |
glw.Size = UDim2.new(0,800,0,800) | |
glw.Image = "rbxassetid://2344870656" | |
local glw2 = glw:Clone() | |
glw2.Parent = fullscreenz | |
glw2.ImageColor3 = BrickColor.new("Really red").Color | |
glw2.Position = UDim2.new(0.5,-150,1,-150) | |
glw2.Size = UDim2.new(0,300,0,300) | |
glw2.Image = "rbxassetid://172380355"--172380355 2344870656 | |
local imgl2 = Instance.new("ImageLabel",fullscreenz) | |
imgl2.BackgroundTransparency = 1 | |
imgl2.BorderSizePixel = 0 | |
imgl2.ImageTransparency = 1 | |
imgl2.ImageColor3 = BrickColor.new("Mint").Color | |
imgl2.Position = UDim2.new(1,-400,1,-400) | |
imgl2.Size = UDim2.new(0,800,0,800) | |
imgl2.Image = "rbxassetid://172380355" | |
local techc = imgl2:Clone() | |
techc.Parent = fullscreenz | |
techc.ImageTransparency = 1 | |
techc.Size = UDim2.new(0,400,0,400) | |
techc.Position = UDim2.new(1,-200,1,-200) | |
techc.ImageColor3 = BrickColor.new("Mint").Color | |
techc.Image = "rbxassetid://2312128106" | |
local techc2 = imgl2:Clone() | |
techc2.Parent = fullscreenz | |
techc2.ImageTransparency = 0 | |
techc2.Size = UDim2.new(0,900,0,900) | |
techc2.Position = UDim2.new(1,-450,1,-450) | |
techc2.ImageColor3 = BrickColor.new("Really red").Color | |
techc2.Image = "rbxassetid://2344830904" | |
local circl = imgl2:Clone() | |
circl.Parent = fullscreenz | |
circl.ImageTransparency = 0 | |
circl.Size = UDim2.new(0,450,0,450) | |
circl.Position = UDim2.new(1,-225,1,-225) | |
circl.ImageColor3 = BrickColor.new("Really red").Color | |
circl.Image = "rbxassetid://2109045978" | |
local circl2 = imgl2:Clone() | |
circl2.Parent = fullscreenz | |
circl2.ImageTransparency = 1 | |
circl2.Size = UDim2.new(0,600,0,600) | |
circl2.Position = UDim2.new(1,-300,1,-300) | |
circl2.ImageColor3 = BrickColor.new("Mint").Color | |
circl2.Image = "rbxassetid://2312119891" | |
local imgl2b = imgl2:Clone() | |
imgl2b.Parent = fullscreenz | |
imgl2b.ImageTransparency = 0 | |
imgl2b.ImageColor3 = BrickColor.new("White").Color | |
imgl2b.Image = "rbxassetid://2344870656" | |
local ned = Instance.new("TextLabel",fullscreenz) | |
ned.ZIndex = 2 | |
ned.Font = "Arcade" | |
ned.BackgroundTransparency = 1 | |
ned.BorderSizePixel = 0.65 | |
ned.Size = UDim2.new(0.3,0,0.2,0) | |
ned.Position = UDim2.new(0.7,0,0.8,0) | |
ned.TextColor3 = BrickColor.new("Crimson").Color | |
ned.TextStrokeColor3 = BrickColor.new("Really red").Color | |
ned.TextScaled = true | |
ned.TextStrokeTransparency = 0 | |
ned.Text = "Really red" | |
ned.TextSize = 24 | |
ned.Rotation = 1 | |
ned.TextXAlignment = "Right" | |
ned.TextYAlignment = "Bottom" | |
local nedx = Instance.new("TextLabel",fullscreenz) | |
nedx.ZIndex = 2 | |
nedx.Font = "SciFi" | |
nedx.BackgroundTransparency = 1 | |
nedx.BorderSizePixel = 0.65 | |
nedx.Size = UDim2.new(0.25,0,0.1,0) | |
nedx.Position = UDim2.new(0.0025,0,0.875,0) | |
nedx.TextColor3 = BrickColor.new("Mint").Color | |
nedx.TextStrokeColor3 = BrickColor.new("Really red").Color | |
nedx.TextScaled = true | |
nedx.TextStrokeTransparency = 0 | |
nedx.Text = "Star Glitcher Edit!" | |
nedx.TextSize = 24 | |
nedx.Rotation = 5 | |
nedx.TextXAlignment = "Center" | |
nedx.TextYAlignment = "Bottom" | |
local nedm = nedx:Clone() | |
nedm.Parent = fullscreenz | |
nedm.Position = UDim2.new(0.0025,0,0.775,0) | |
nedm.Text = "Foxy's" | |
local sngy = Instance.new("TextLabel",fullscreenz) | |
sngy.ZIndex = 2 | |
sngy.Font = "Arcade" | |
sngy.BackgroundTransparency = 1 | |
sngy.BorderSizePixel = 0.65 | |
sngy.Size = UDim2.new(0.35,0,0.2,0) | |
sngy.Position = UDim2.new(0.325,0,0.8,0) | |
sngy.TextColor3 = BrickColor.new("Mint").Color | |
sngy.TextStrokeColor3 = BrickColor.new("Really red").Color | |
sngy.TextScaled = true | |
sngy.TextStrokeTransparency = 0 | |
sngy.Text = string.upper(" ") | |
sngy.TextSize = 24 | |
sngy.Rotation = 0 | |
sngy.TextXAlignment = "Center" | |
sngy.TextYAlignment = "Bottom" | |
local extrawingmod1 = Instance.new("Model",char) | |
local extrawingmod2 = Instance.new("Model",char) | |
function mes(text,texttime) | |
if Screen2:FindFirstChild("SurfaceGui")~= nil then | |
Screen2:FindFirstChild("SurfaceGui"):destroy() | |
end | |
local text = text | |
local SGui = Instance.new("SurfaceGui",Screen2) | |
SGui.Face = "Back" | |
SGui.Adornee = Screen2 | |
local hexertextxd = Instance.new("TextBox",SGui) | |
hexertextxd.Position = UDim2.new(0, 0, 0, 0) | |
hexertextxd.Size = UDim2.new(0.8, 0, 0.8, 0) | |
hexertextxd.TextColor3 = nedx.TextColor3 | |
hexertextxd.BackgroundTransparency = 1 | |
if Screen == false then | |
hexertextxd.TextTransparency = Screen2.Transparency | |
end | |
hexertextxd.Font = "Fantasy" | |
hexertextxd.MultiLine = true | |
hexertextxd.TextWrapped = true | |
hexertextxd.TextSize = 55 | |
hexertextxd.TextXAlignment = "Left" | |
hexertextxd.TextYAlignment = "Top" | |
hexertextxd.Text = "" | |
local tm = coroutine.wrap(function() | |
for i = 1,string.len(text),1 do | |
swait() | |
hexertextxd.Text = string.sub(text,texttime,i) | |
end | |
wait(3) | |
for i = 0,6,0.1 do | |
swait() | |
hexertextxd.TextTransparency = hexertextxd.TextTransparency + 0.04 | |
hexertextxd.Position = UDim2.new(0+0.05*i, 0, 0, 0) | |
end | |
SGui:Destroy() | |
hexertextxd:Destroy() | |
end) | |
tm() | |
end | |
function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
local p = Instance.new("Part") | |
p.TopSurface = 0 | |
p.BottomSurface = 0 | |
p.Parent = parent | |
p.Size = Vector3.new(0.1,0.1,0.1) | |
p.Transparency = transparency | |
p.Reflectance = reflectance | |
p.CanCollide = false | |
p.Locked = true | |
p.BrickColor = brickcolor | |
p.Material = material | |
return p | |
end | |
function CreateMesh(parent,meshtype,x1,y1,z1) | |
local mesh = Instance.new("SpecialMesh",parent) | |
mesh.MeshType = meshtype | |
mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
return mesh | |
end | |
function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
local mesh = Instance.new("SpecialMesh",parent) | |
mesh.MeshType = "FileMesh" | |
mesh.MeshId = meshid | |
mesh.Scale = Vector3.new(x1,y1,z1) | |
return mesh | |
end | |
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
local mesh = Instance.new("SpecialMesh",parent) | |
mesh.MeshType = "FileMesh" | |
mesh.MeshId = meshid | |
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
mesh.Scale = Vector3.new(x1,y1,z1) | |
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
return mesh | |
end | |
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
local weld = Instance.new("Weld") | |
weld.Parent = parent | |
weld.Part0 = part0 | |
weld.Part1 = part1 | |
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
return weld | |
end | |
local Blobby = Instance.new("Part", char) | |
Blobby.Name = "Blob" | |
Blobby.CanCollide = false | |
Blobby.BrickColor = BrickColor.new("Really black") | |
Blobby.Transparency = 0 | |
Blobby.Material = "Plastic" | |
Blobby.Size = Vector3.new(1, 1, 1) | |
Blobby.TopSurface = Enum.SurfaceType.Smooth | |
Blobby.BottomSurface = Enum.SurfaceType.Smooth | |
local Weld = Instance.new("Weld", Blobby) | |
Weld.Part0 = ra | |
Weld.Part1 = Blobby | |
Weld.C1 = CFrame.new(0, -0.3, 1.1) | |
Weld.C0 = CFrame.Angles(Rad(-86),0,0) | |
local M2 = Instance.new("SpecialMesh") | |
M2.Parent = Blobby | |
M2.MeshId = "http://www.roblox.com/asset/?id=21382712" | |
M2.TextureId = "http://www.roblox.com/asset/?id=41418259" | |
M2.Scale = Vector3.new(1, 1, 1) | |
------------------------------------ | |
------------------------------------- | |
------------------------------------ | |
local Blobby3 = Instance.new("Part", char) | |
Blobby3.Name = "Blob" | |
Blobby3.CanCollide = false | |
Blobby3.BrickColor = BrickColor.new("Dark stone grey") | |
Blobby3.Transparency = 0 | |
Blobby3.Material = "Plastic" | |
Blobby3.Size = Vector3.new(1, 6.5, 1) | |
Blobby3.TopSurface = Enum.SurfaceType.Smooth | |
Blobby3.BottomSurface = Enum.SurfaceType.Smooth | |
local Weld = Instance.new("Weld", Blobby3) | |
Weld.Part0 = ra | |
Weld.Part1 = Blobby3 | |
Weld.C1 = CFrame.new(0, -2, 1.1) | |
Weld.C0 = CFrame.Angles(Rad(-86),0,0) | |
local M2 = Instance.new("SpecialMesh") | |
M2.Parent = Blobby3 | |
M2.MeshId = "http://www.roblox.com/asset/?id=2397039161" | |
M2.TextureId = "http://www.roblox.com/asset/?id=2397039659" | |
M2.Scale = Vector3.new(1, 1, 1) | |
-------------- | |
-------------- ground effect | |
local cen = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
CreateWeld(cen,root,cen,0,3,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
local effar = Instance.new("ParticleEmitter",cen) | |
effar.Texture = "rbxassetid://2344870656" | |
effar.LightEmission = 1 | |
effar.Color = ColorSequence.new(Color3.new(1,0,0)) | |
effar.Rate = 50 | |
effar.Enabled = false | |
effar.EmissionDirection = "Front" | |
effar.Lifetime = NumberRange.new(1) | |
effar.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,15,0),NumberSequenceKeypoint.new(1,40,0)}) | |
effar.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
effar.Speed = NumberRange.new(80,90) | |
effar.Acceleration = Vector3.new(0,10,0) | |
effar.Drag = 5 | |
effar.Rotation = NumberRange.new(-500,500) | |
effar.SpreadAngle = Vector2.new(0,900) | |
effar.RotSpeed = NumberRange.new(-500,500) | |
---- | |
---- | |
local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
NewInstance = function(instance,parent,properties) | |
local inst = Instance.new(instance,parent) | |
if(properties)then | |
for i,v in next, properties do | |
pcall(function() inst[i] = v end) | |
end | |
end | |
return inst; | |
end | |
local all, last = {}, nil | |
ArmourParts = {} | |
NeonParts = {} | |
function scan(p) | |
for _, v in pairs(p:GetChildren()) do | |
if v:IsA("BasePart") then | |
if v.BrickColor == BrickColor.new("Black") then | |
table.insert(ArmourParts, v) | |
end | |
if v.BrickColor == BrickColor.new("Institutional white") then | |
table.insert(NeonParts, v) | |
end | |
if last then | |
local w = Instance.new("Weld") | |
w.Part0, w.Part1 = last, v | |
w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse() | |
w.Parent = last | |
end | |
table.insert(all, v) | |
last = v | |
end | |
scan(v) | |
end | |
end | |
local all2, last2 = {}, nil | |
ArmourParts2 = {} | |
NeonParts2 = {} | |
function scan2(p) | |
for _, v in pairs(p:GetChildren()) do | |
if v:IsA("BasePart") then | |
if v.BrickColor == BrickColor.new("Black") then | |
table.insert(ArmourParts2, v) | |
end | |
if v.BrickColor == BrickColor.new("Institutional white") then | |
table.insert(NeonParts2, v) | |
end | |
if last2 then | |
local w = Instance.new("Weld") | |
w.Part0, w.Part1 = last2, v | |
w.C0 = v.CFrame:toObjectSpace(last2.CFrame):inverse() | |
w.Parent = last2 | |
end | |
table.insert(all2, v) | |
last2 = v | |
end | |
scan2(v) | |
end | |
end | |
for i, v in pairs(ArmourParts) do | |
v.BrickColor = BrickC("Black") | |
v.Material = "Glass" | |
end | |
for i, v in pairs(NeonParts) do | |
v.BrickColor = BrickC("Dark stone grey") | |
end | |
for i, v in pairs(ArmourParts2) do | |
v.BrickColor = BrickC("Black") | |
v.Material = "Glass" | |
end | |
for i, v in pairs(NeonParts2) do | |
v.BrickColor = BrickC("Dark stone grey") | |
end | |
local MAINRUINCOLOR = BrickColor.new("Really red") | |
local r = 255 | |
local g = 0 | |
local b = 0 | |
coroutine.resume(coroutine.create(function() | |
while wait() do | |
for i = 0, 254/5 do | |
swait() | |
g = g + 5 | |
end | |
for i = 0, 254/5 do | |
swait() | |
r = r - 5 | |
end | |
for i = 0, 254/5 do | |
swait() | |
b = b + 5 | |
end | |
for i = 0, 254/5 do | |
swait() | |
g = g - 5 | |
end | |
for i = 0, 254/5 do | |
swait() | |
r = r + 5 | |
end | |
for i = 0, 254/5 do | |
swait() | |
b = b - 5 | |
end | |
end | |
end)) | |
local character = plr.Character.Dummy | |
local glow = script.glow:Clone() | |
script.glow.Parent = nil | |
local glove = script.glove:Clone() | |
glove.Parent = plr.Character | |
glow.Parent = plr.Character | |
glove.Position = rl.Position | |
script.glove.Parent = nil | |
local weld1 = Instance.new("Weld", glove) | |
weld1.Part0 = glove | |
sit = false | |
weld1.Part1 = rl | |
glove.Anchored = false | |
glow.Position = rl.Position | |
local weld2 = Instance.new("Weld", glow) | |
weld2.Part0 = glow | |
weld2.Part1 = rl | |
weld2.C0 = CFrame.new(0,0,0) + Vector3.new(0,0.03,0) | |
glow.Anchored = false | |
glow.Color = BrickColor.new().Color | |
local glow2 = script.glow2:Clone() | |
script.glow2.Parent = nil | |
local glove2 = script.glove2:Clone() | |
glove2.Parent = plr.Character | |
glow2.Parent = plr.Character | |
glove2.Position = la.Position | |
script.glove2.Parent = nil | |
local weld3 = Instance.new("Weld", glove2) | |
weld3.Part0 = glove2 | |
sit = false | |
weld3.Part1 = la | |
glove2.Anchored = false | |
glow2.Position = la.Position | |
local weld4 = Instance.new("Weld", glow2) | |
weld4.Part0 = glow2 | |
weld4.Part1 = la | |
weld4.C0 = CFrame.new(0,0,0) + Vector3.new(0,0.03,0) | |
glow2.Anchored = false | |
glow2.Color = BrickColor.new().Color | |
function RemoveOutlines(part) | |
part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
end | |
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
local Part = Create("Part")({ | |
Parent = Parent, | |
Reflectance = Reflectance, | |
Transparency = Transparency, | |
CanCollide = false, | |
Locked = true, | |
BrickColor = BrickColor.new(tostring(BColor)), | |
Name = Name, | |
Size = Size, | |
Material = Material | |
}) | |
Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
RemoveOutlines(Part) | |
return Part | |
end | |
function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
local Msh = Create(Mesh)({ | |
Parent = Part, | |
Offset = OffSet, | |
Scale = Scale | |
}) | |
if Mesh == "SpecialMesh" then | |
Msh.MeshType = MeshType | |
Msh.MeshId = MeshId | |
end | |
return Msh | |
end | |
function CreateWeld(Parent, Part0, Part1, C0, C1) | |
local Weld = Create("Weld")({ | |
Parent = Parent, | |
Part0 = Part0, | |
Part1 = Part1, | |
C0 = C0, | |
C1 = C1 | |
}) | |
return Weld | |
end | |
Player = game.Players.LocalPlayer | |
Character=Player.Character.Dummy | |
PlayerGui=Player.PlayerGui | |
Backpack=Player.Backpack | |
Torso=Character.Torso | |
Head=Character.Head | |
Humanoid=Character.Humanoid | |
m=Instance.new('Model',Character) | |
LeftArm=Character["Left Arm"] | |
LeftLeg=Character["Left Leg"] | |
RightArm=Character["Right Arm"] | |
RightLeg=Character["Right Leg"] | |
LS=Torso["Left Shoulder"] | |
LH=Torso["Left Hip"] | |
RS=Torso["Right Shoulder"] | |
RH=Torso["Right Hip"] | |
Face = Head.face | |
Neck=Torso.Neck | |
it=Instance.new | |
attacktype=1 | |
vt=Vector3.new | |
cf=CFrame.new | |
euler=CFrame.fromEulerAnglesXYZ | |
angles=CFrame.Angles | |
cloaked=false | |
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
RootPart=Character.HumanoidRootPart | |
RootJoint=RootPart.RootJoint | |
RootCF=euler(-1.57,0,3.14) | |
attack = false | |
attackdebounce = false | |
deb=false | |
equipped=true | |
hand=false | |
combo=0 | |
mana=0 | |
trispeed=.2 | |
attackmode='none' | |
local idle=0 | |
local Anim="Idle" | |
local Effects={} | |
local gun=false | |
local shoot=false | |
local sine = 0 | |
local change = 1 | |
function RecolorTextAndRename(name,col1,col2,font) | |
modet.TextStrokeColor3 = col2 | |
modet.TextColor3 = col1 | |
modet.Font = font | |
modet.Text = name | |
techc.ImageColor3 = col2 | |
circl.ImageColor3 = col2 | |
circl2.ImageColor3 = col1 | |
imgl2.ImageColor3 = col1 | |
imgl2b.ImageColor3 = col2 | |
ned.Text = name | |
ned.TextColor3 = col1 | |
ned.TextStrokeColor3 = col2 | |
techc.ImageColor3 = col1 | |
circl.ImageColor3 = col2 | |
circl2.ImageColor3 = col1 | |
imgl2.ImageColor3 = col2 | |
techc2.ImageColor3 = col2 | |
ned.TextColor3 = col1 | |
ned.TextStrokeColor3 = col2 | |
nedx.TextColor3 = col1 | |
nedx.TextStrokeColor3 = col2 | |
nedm.TextColor3 = col1 | |
nedm.TextStrokeColor3 = col2 | |
sngy.TextColor3 = col1 | |
sngy.TextStrokeColor3 = col2 | |
fr.BorderColor3 = col1 | |
fr.BackgroundColor3 = col2 | |
fr2.BorderColor3 = col2 | |
fr2.BackgroundColor3 = col1 | |
midr.BorderColor3 = col1 | |
midr.BackgroundColor3 = col2 | |
midr2.BorderColor3 = col1 | |
midr2.BackgroundColor3 = col2 | |
mes("ModeOfGlitch "..name,0.05) | |
end | |
function RecolorTextAndRename2(name,col1,col2,font) | |
modet.TextStrokeColor3 = col2 | |
modet.TextColor3 = col1 | |
modet.Font = font | |
modet.Text = name | |
techc.ImageColor3 = col2 | |
circl.ImageColor3 = col2 | |
circl2.ImageColor3 = col1 | |
imgl2.ImageColor3 = col1 | |
imgl2b.ImageColor3 = col2 | |
ned.Text = name | |
ned.TextColor3 = col1 | |
ned.TextStrokeColor3 = col2 | |
techc.ImageColor3 = col1 | |
circl.ImageColor3 = col2 | |
circl2.ImageColor3 = col1 | |
imgl2.ImageColor3 = col2 | |
techc2.ImageColor3 = col2 | |
ned.TextColor3 = col1 | |
ned.TextStrokeColor3 = col2 | |
nedx.TextColor3 = col1 | |
nedx.TextStrokeColor3 = col2 | |
nedm.TextColor3 = col1 | |
nedm.TextStrokeColor3 = col2 | |
sngy.TextColor3 = col1 | |
sngy.TextStrokeColor3 = col2 | |
fr.BorderColor3 = col1 | |
fr.BackgroundColor3 = col2 | |
fr2.BorderColor3 = col2 | |
fr2.BackgroundColor3 = col1 | |
midr.BorderColor3 = col1 | |
midr.BackgroundColor3 = col2 | |
midr2.BorderColor3 = col1 | |
midr2.BackgroundColor3 = col2 | |
end | |
--save shoulders | |
RSH, LSH=nil, nil | |
--welds | |
RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
LH=Torso["Left Hip"] | |
RH=Torso["Right Hip"] | |
TorsoColor=Torso.BrickColor | |
function NoOutline(Part) | |
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
end | |
ch=Character | |
RSH=ch.Torso["Right Shoulder"] | |
LSH=ch.Torso["Left Shoulder"] | |
-- | |
RSH.Parent=nil | |
LSH.Parent=nil | |
-- | |
RW.Name="Right Shoulder" | |
RW.Part0=ch.Torso | |
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
RW.C1=cf(0, 0.5, 0) | |
RW.Part1=ch["Right Arm"] | |
RW.Parent=ch.Torso | |
-- | |
LW.Name="Left Shoulder" | |
LW.Part0=ch.Torso | |
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
LW.C1=cf(0, 0.5, 0) | |
LW.Part1=ch["Left Arm"] | |
LW.Parent=ch.Torso | |
local Stats=Instance.new("BoolValue") | |
Stats.Name="Stats" | |
Stats.Parent=Character | |
local Atk=Instance.new("NumberValue") | |
Atk.Name="Damage" | |
Atk.Parent=Stats | |
Atk.Value=1 | |
local Def=Instance.new("NumberValue") | |
Def.Name="Defense" | |
Def.Parent=Stats | |
Def.Value=1 | |
local Speed=Instance.new("NumberValue") | |
Speed.Name="Speed" | |
Speed.Parent=Stats | |
Speed.Value=1 | |
local Mvmt=Instance.new("NumberValue") | |
Mvmt.Name="Movement" | |
Mvmt.Parent=Stats | |
Mvmt.Value=1 | |
local donum=0 | |
local ast = {744586075,385254610} | |
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
local fp=it("Part") | |
fp.formFactor=formfactor | |
fp.Parent=parent | |
fp.Reflectance=reflectance | |
fp.Transparency=transparency | |
fp.CanCollide=false | |
fp.Locked=true | |
fp.BrickColor=brickcolor | |
fp.Name=name | |
fp.Size=size | |
fp.Position=Torso.Position | |
NoOutline(fp) | |
fp.Material="SmoothPlastic" | |
fp:BreakJoints() | |
return fp | |
end | |
function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
local mesh=it(Mesh) | |
mesh.Parent=part | |
if Mesh=="SpecialMesh" then | |
mesh.MeshType=meshtype | |
if meshid~="nil" then | |
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
end | |
end | |
mesh.Offset=offset | |
mesh.Scale=scale | |
return mesh | |
end | |
function weld(parent,part0,part1,c0) | |
local weld=it("Weld") | |
weld.Parent=parent | |
weld.Part0=part0 | |
weld.Part1=part1 | |
weld.C0=c0 | |
return weld | |
end | |
local Color1=Torso.BrickColor | |
local bodvel=Instance.new("BodyVelocity") | |
--------- SazEreno's Artificial HB -------------- | |
ArtificialHB = Instance.new("BindableEvent", script) | |
ArtificialHB.Name = "ArtificialHB" | |
script:WaitForChild("ArtificialHB") | |
Frame_Speed = 1 / 60 | |
frame = Frame_Speed | |
tf = 0 | |
allowframeloss = false | |
tossremainder = false | |
lastframe = tick() | |
script.ArtificialHB:Fire() | |
game:GetService("RunService").Heartbeat:connect(function(s, p) | |
tf = tf + s | |
if tf >= frame then | |
if allowframeloss then | |
script.ArtificialHB:Fire() | |
lastframe = tick() | |
else | |
for i = 1, math.floor(tf / frame) do | |
script.ArtificialHB:Fire() | |
end | |
lastframe = tick() | |
end | |
if tossremainder then | |
tf = 0 | |
else | |
tf = tf - frame * math.floor(tf / frame) | |
end | |
end | |
end) | |
------------------ | |
function swait(num) | |
if num == 0 or num == nil then | |
ArtificialHB.Event:wait() | |
else | |
for i = 1, num do | |
ArtificialHB.Event:wait() | |
end | |
end | |
end | |
so = function(id,par,vol,pit) | |
coroutine.resume(coroutine.create(function() | |
local sou = Instance.new("Sound",par or workspace) | |
sou.Volume=vol | |
sou.Pitch=pit or 1 | |
sou.SoundId=id | |
swait() | |
sou:play() | |
game:GetService("Debris"):AddItem(sou,6) | |
end)) | |
end | |
function clerp(a,b,t) | |
local qa = {QuaternionFromCFrame(a)} | |
local qb = {QuaternionFromCFrame(b)} | |
local ax, ay, az = a.x, a.y, a.z | |
local bx, by, bz = b.x, b.y, b.z | |
local _t = 1-t | |
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
end | |
function QuaternionFromCFrame(cf) | |
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
local trace = m00 + m11 + m22 | |
if trace > 0 then | |
local s = math.sqrt(1 + trace) | |
local recip = 0.5/s | |
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
else | |
local i = 0 | |
if m11 > m00 then | |
i = 1 | |
end | |
if m22 > (i == 0 and m00 or m11) then | |
i = 2 | |
end | |
if i == 0 then | |
local s = math.sqrt(m00-m11-m22+1) | |
local recip = 0.5/s | |
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
elseif i == 1 then | |
local s = math.sqrt(m11-m22-m00+1) | |
local recip = 0.5/s | |
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
elseif i == 2 then | |
local s = math.sqrt(m22-m00-m11+1) | |
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
end | |
end | |
end | |
function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
local xs, ys, zs = x + x, y + y, z + z | |
local wx, wy, wz = w*xs, w*ys, w*zs | |
local xx = x*xs | |
local xy = x*ys | |
local xz = x*zs | |
local yy = y*ys | |
local yz = y*zs | |
local zz = z*zs | |
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
end | |
function QuaternionSlerp(a, b, t) | |
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
local startInterp, finishInterp; | |
if cosTheta >= 0.0001 then | |
if (1 - cosTheta) > 0.0001 then | |
local theta = math.acos(cosTheta) | |
local invSinTheta = 1/math.sin(theta) | |
startInterp = math.sin((1-t)*theta)*invSinTheta | |
finishInterp = math.sin(t*theta)*invSinTheta | |
else | |
startInterp = 1-t | |
finishInterp = t | |
end | |
else | |
if (1+cosTheta) > 0.0001 then | |
local theta = math.acos(-cosTheta) | |
local invSinTheta = 1/math.sin(theta) | |
startInterp = math.sin((t-1)*theta)*invSinTheta | |
finishInterp = math.sin(t*theta)*invSinTheta | |
else | |
startInterp = t-1 | |
finishInterp = t | |
end | |
end | |
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
end | |
local function CFrameFromTopBack(at, top, back) | |
local right = top:Cross(back) | |
return CFrame.new(at.x, at.y, at.z, | |
right.x, top.x, back.x, | |
right.y, top.y, back.y, | |
right.z, top.z, back.z) | |
end | |
function Triangle(a, b, c) | |
local edg1 = (c-a):Dot((b-a).unit) | |
local edg2 = (a-b):Dot((c-b).unit) | |
local edg3 = (b-c):Dot((a-c).unit) | |
if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
a, b, c = a, b, c | |
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
a, b, c = b, c, a | |
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
a, b, c = c, a, b | |
else | |
assert(false, "unreachable") | |
end | |
local len1 = (c-a):Dot((b-a).unit) | |
local len2 = (b-a).magnitude - len1 | |
local width = (a + (b-a).unit*len1 - c).magnitude | |
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
local list = {} | |
if len1 > 0.01 then | |
local w1 = Instance.new('WedgePart', m) | |
game:GetService("Debris"):AddItem(w1,5) | |
w1.Material = "SmoothPlastic" | |
w1.FormFactor = 'Custom' | |
w1.BrickColor = BrickColor.new("Really red") | |
w1.Transparency = 0 | |
w1.Reflectance = 0 | |
w1.Material = "SmoothPlastic" | |
w1.CanCollide = false | |
local l1 = Instance.new("PointLight",w1) | |
l1.Color = Color3.new(170,0,0) | |
NoOutline(w1) | |
local sz = Vector3.new(0.2, width, len1) | |
w1.Size = sz | |
local sp = Instance.new("SpecialMesh",w1) | |
sp.MeshType = "Wedge" | |
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
w1:BreakJoints() | |
w1.Anchored = true | |
w1.Parent = workspace | |
w1.Transparency = 0.7 | |
table.insert(Effects,{w1,"Disappear",.01}) | |
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
table.insert(list,w1) | |
end | |
if len2 > 0.01 then | |
local w2 = Instance.new('WedgePart', m) | |
game:GetService("Debris"):AddItem(w2,5) | |
w2.Material = "SmoothPlastic" | |
w2.FormFactor = 'Custom' | |
w2.BrickColor = BrickColor.new("Really red") | |
w2.Transparency = 0 | |
w2.Reflectance = 0 | |
w2.Material = "SmoothPlastic" | |
w2.CanCollide = false | |
local l2 = Instance.new("PointLight",w2) | |
l2.Color = Color3.new(170,0,0) | |
NoOutline(w2) | |
local sz = Vector3.new(0.2, width, len2) | |
w2.Size = sz | |
local sp = Instance.new("SpecialMesh",w2) | |
sp.MeshType = "Wedge" | |
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
w2:BreakJoints() | |
w2.Anchored = true | |
w2.Parent = workspace | |
w2.Transparency = 0.7 | |
table.insert(Effects,{w2,"Disappear",.01}) | |
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
table.insert(list,w2) | |
end | |
return unpack(list) | |
end | |
function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
if hit.Parent == nil then | |
return | |
end | |
local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
for _, v in pairs(hit.Parent:children()) do | |
if v:IsA("Humanoid") then | |
h = v | |
end | |
end | |
if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then | |
if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
return | |
end | |
local c = Create("ObjectValue")({ | |
Name = "creator", | |
Value = game:GetService("Players"), | |
Parent = h | |
}) | |
game:GetService("Debris"):AddItem(c, 0.5) | |
if HitSound ~= nil and HitPitch ~= nil then | |
CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
end | |
local Damage = math.random(minim, maxim) | |
local blocked = false | |
local block = hit.Parent:findFirstChild("Block") | |
if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
blocked = true | |
block.Value = block.Value - 1 | |
print(block.Value) | |
end | |
if blocked == false then | |
HitHealth = h.Health | |
h.MaxHealth = 100 | |
h.Health = h.Health - Damage | |
if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
print("gained kill") | |
dmg(h.Parent) | |
end | |
ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
else | |
h.Health = h.Health - Damage / 2 | |
ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
end | |
if Type == "Knockdown" then | |
local hum = hit.Parent.Humanoid | |
hum.PlatformStand = true | |
coroutine.resume(coroutine.create(function(HHumanoid) | |
swait(1) | |
HHumanoid.PlatformStand = false | |
end), hum) | |
local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
local bodvol = Create("BodyVelocity")({ | |
velocity = angle * knockback, | |
P = 5000, | |
maxForce = Vector3.new(8000, 8000, 8000), | |
Parent = hit | |
}) | |
local rl = Create("BodyAngularVelocity")({ | |
P = 3000, | |
maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
Parent = hit | |
}) | |
game:GetService("Debris"):AddItem(bodvol, 0.5) | |
game:GetService("Debris"):AddItem(rl, 0.5) | |
elseif Type == "Normal" then | |
local vp = Create("BodyVelocity")({ | |
P = 500, | |
maxForce = Vector3.new(math.huge, 0, math.huge), | |
velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
}) | |
if knockback > 0 then | |
vp.Parent = hit.Parent.Head | |
end | |
game:GetService("Debris"):AddItem(vp, 0.5) | |
elseif Type == "Up" then | |
local bodyVelocity = Create("BodyVelocity")({ | |
velocity = Vector3.new(0, 20, 0), | |
P = 5000, | |
maxForce = Vector3.new(8000, 8000, 8000), | |
Parent = hit | |
}) | |
game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
local bodyVelocity = Create("BodyVelocity")({ | |
velocity = Vector3.new(0, 20, 0), | |
P = 5000, | |
maxForce = Vector3.new(8000, 8000, 8000), | |
Parent = hit | |
}) | |
game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
elseif Type == "Leech" then | |
local hum = hit.Parent.Humanoid | |
if hum ~= nil then | |
for i = 0, 2 do | |
Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
end | |
Humanoid.Health = Humanoid.Health + 10 | |
end | |
elseif Type == "UpKnock" then | |
local hum = hit.Parent.Humanoid | |
hum.PlatformStand = true | |
if hum ~= nil then | |
hitr = true | |
end | |
coroutine.resume(coroutine.create(function(HHumanoid) | |
swait(5) | |
HHumanoid.PlatformStand = false | |
hitr = false | |
end), hum) | |
local bodyVelocity = Create("BodyVelocity")({ | |
velocity = Vector3.new(0, 20, 0), | |
P = 5000, | |
maxForce = Vector3.new(8000, 8000, 8000), | |
Parent = hit | |
}) | |
game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
local bodyVelocity = Create("BodyVelocity")({ | |
velocity = Vector3.new(0, 20, 0), | |
P = 5000, | |
maxForce = Vector3.new(8000, 8000, 8000), | |
Parent = hit | |
}) | |
game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
elseif Type == "Snare" then | |
local bp = Create("BodyPosition")({ | |
P = 2000, | |
D = 100, | |
maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
position = hit.Parent.Torso.Position, | |
Parent = hit.Parent.Torso | |
}) | |
game:GetService("Debris"):AddItem(bp, 1) | |
elseif Type == "Slashnare" then | |
Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
for i = 1, math.random(4, 5) do | |
Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
end | |
local bp = Create("BodyPosition")({ | |
P = 2000, | |
D = 100, | |
maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
position = hit.Parent.Torso.Position, | |
Parent = hit.Parent.Torso | |
}) | |
game:GetService("Debris"):AddItem(bp, 1) | |
elseif Type == "Spike" then | |
CreateBigIceSword(hit.Parent.Torso.CFrame) | |
local bp = Create("BodyPosition")({ | |
P = 2000, | |
D = 100, | |
maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
position = hit.Parent.Torso.Position, | |
Parent = hit.Parent.Torso | |
}) | |
game:GetService("Debris"):AddItem(bp, 1) | |
elseif Type == "Freeze" then | |
local BodPos = Create("BodyPosition")({ | |
P = 50000, | |
D = 1000, | |
maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
position = hit.Parent.Torso.Position, | |
Parent = hit.Parent.Torso | |
}) | |
local BodGy = Create("BodyGyro")({ | |
maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
P = 20000, | |
Parent = hit.Parent.Torso, | |
cframe = hit.Parent.Torso.CFrame | |
}) | |
hit.Parent.Torso.Anchored = true | |
coroutine.resume(coroutine.create(function(Part) | |
swait(1.5) | |
Part.Anchored = false | |
end), hit.Parent.Torso) | |
game:GetService("Debris"):AddItem(BodPos, 3) | |
game:GetService("Debris"):AddItem(BodGy, 3) | |
end | |
local debounce = Create("BoolValue")({ | |
Name = "DebounceHit", | |
Parent = hit.Parent, | |
Value = true | |
}) | |
game:GetService("Debris"):AddItem(debounce, Delay) | |
c = Instance.new("ObjectValue") | |
c.Name = "creator" | |
c.Value = Player | |
c.Parent = h | |
game:GetService("Debris"):AddItem(c, 0.5) | |
end | |
end | |
function ShowDamage(Pos, Text, Time, Color) | |
local Rate = 0.03333333333333333 | |
local Pos = Pos or Vector3.new(0, 0, 0) | |
local Text = Text or "" | |
local Time = Time or 2 | |
local Color = Color or Color3.new(1, 0, 1) | |
local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
EffectPart.Anchored = true | |
local BillboardGui = Create("BillboardGui")({ | |
Size = UDim2.new(3, 0, 3, 0), | |
Adornee = EffectPart, | |
Parent = EffectPart | |
}) | |
local TextLabel = Create("TextLabel")({ | |
BackgroundTransparency = 1, | |
Size = UDim2.new(1, 0, 1, 0), | |
Text = Text, | |
TextColor3 = Color, | |
TextScaled = true, | |
Font = Enum.Font.ArialBold, | |
Parent = BillboardGui | |
}) | |
game.Debris:AddItem(EffectPart, Time + 0.1) | |
EffectPart.Parent = game:GetService("Workspace") | |
delay(0, function() | |
local Frames = Time / Rate | |
for Frame = 1, Frames do | |
wait(Rate) | |
local Percent = Frame / Frames | |
EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
TextLabel.TextTransparency = Percent | |
end | |
if EffectPart and EffectPart.Parent then | |
EffectPart:Destroy() | |
end | |
end) | |
end | |
function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
for _, c in pairs(workspace:children()) do | |
local hum = c:findFirstChildOfClass("Humanoid") | |
if hum ~= nil then | |
local head = c:findFirstChild("Head") | |
if head ~= nil then | |
local targ = head.Position - Part.Position | |
local mag = targ.magnitude | |
if magni >= mag and c.Name ~= Player.Name then | |
Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
end | |
end | |
end | |
end | |
end | |
function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
for _, c in pairs(workspace:children()) do | |
local hum = c:findFirstChild("Humanoid") | |
if hum ~= nil then | |
local head = c:findFirstChild("Torso") | |
if head ~= nil then | |
local targ = head.Position - Part.Position | |
local mag = targ.magnitude | |
if magni >= mag and c.Name ~= Player.Name then | |
MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05) | |
Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
end | |
end | |
end | |
end | |
end | |
function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
end | |
function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.CFrame=cframe | |
local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
--http://www.roblox.com/asset/?id=4770560 | |
game:GetService("Debris"):AddItem(prt,2) | |
CF=prt.CFrame | |
coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
for i=0,1,0.2 do | |
wait() | |
Part.CFrame=CF*cf(0,0,-0.4) | |
end | |
for i=0,1,delay do | |
wait() | |
--Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
Mesh.Scale=Mesh.Scale | |
end | |
for i=0,1,0.1 do | |
wait() | |
Part.Transparency=i | |
end | |
Part.Parent=nil | |
end),prt,msh,CF) | |
end | |
function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.Material = "Neon" | |
prt.CFrame=cframe | |
prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
for i=0,1,delay do | |
swait() | |
Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.Material = "Neon" | |
prt.CFrame=cframe | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
local rtype = rottype | |
for i=0,1,delay do | |
swait() | |
if rtype == 1 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
elseif rtype == 2 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
end | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.CFrame=cframe | |
prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
for i=0,1,delay do | |
wait() | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.Material = "Neon" | |
prt.CFrame=cframe | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
local rtype = rottype | |
for i=0,1,delay do | |
swait() | |
if rtype == 1 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
elseif rtype == 2 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
end | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = color | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = MType | |
rngm.Scale = scale | |
local scaler2 = 1 | |
if type == "Add" then | |
scaler2 = 1 * value | |
elseif type == "Divide" then | |
scaler2 = 1 / value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 10 / bonuspeed, 0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01 * value / bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01 / value * bonuspeed | |
end | |
rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.Material = "Neon" | |
prt.CFrame=cframe | |
local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
local rtype = rottype | |
for i=0,1,delay do | |
swait() | |
if rtype == 1 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
elseif rtype == 2 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
end | |
dec.Transparency=i | |
dec2.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function Cso(ID, PARENT, VOLUME, PITCH) | |
local NSound = nil | |
coroutine.resume(coroutine.create(function() | |
NSound = IT("Sound", PARENT) | |
NSound.Volume = VOLUME | |
NSound.Pitch = PITCH | |
NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
swait() | |
NSound:play() | |
game:GetService("Debris"):AddItem(NSound, 10) | |
end)) | |
return NSound | |
end | |
function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.Material = "Neon" | |
prt.CFrame=cframe | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
local rtype = rottype | |
for i=0,1,delay do | |
swait() | |
if rtype == 1 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
elseif rtype == 2 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
end | |
prt.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.Material = "Neon" | |
prt.CFrame=cframe | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
local rtype = rottype | |
for i=0,1,delay do | |
swait() | |
if rtype == 1 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
elseif rtype == 2 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
end | |
prt.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.Material = "Neon" | |
prt.CFrame=cframe | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
local rtype = rottype | |
for i=0,1,delay do | |
swait() | |
if rtype == 1 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
elseif rtype == 2 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
end | |
prt.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.Material = "Neon" | |
prt.CFrame=cframe | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
local rtype = rottype | |
for i=0,1,delay do | |
swait() | |
if rtype == 1 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
elseif rtype == 2 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
end | |
prt.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=false | |
prt.CFrame=cframe | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
local wld=weld(prt,prt,Parent,cframe) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
for i=0,1,delay do | |
wait() | |
Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh,wld) | |
end | |
function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=false | |
prt.CFrame=cframe | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
for i=0,1,delay do | |
wait() | |
Weld.C0=euler(i*20,0,0) | |
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh,wld) | |
end | |
function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.CFrame=cframe | |
local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,2) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
for i=0,1,delay do | |
wait() | |
Part.CFrame=Part.CFrame | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt2.Anchored=true | |
prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
game:GetService("Debris"):AddItem(prt2,2) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
for i=0,1,0.1 do | |
wait() | |
Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
end | |
Part.Parent=nil | |
end),prt2,msh2) | |
end | |
for i=0,1,delay*2 do | |
wait() | |
Part.CFrame=Part.CFrame | |
Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.CFrame=cframe | |
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,2) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
for i=0,1,delay do | |
wait() | |
Part.CFrame=Part.CFrame | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,2) | |
coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
CF=Part.CFrame | |
Numbb=0 | |
randnumb=math.random()/10 | |
rand1=math.random()/10 | |
for i=0,1,rand1 do | |
wait() | |
CF=CF*cf(0,math.random()/2,0) | |
--Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
Part.CFrame=CF*euler(Numbb,0,0) | |
Part.Transparency=i | |
Numbb=Numbb+randnumb | |
end | |
Part.Parent=nil | |
end),prt,CF,Numbb,randnumb) | |
end | |
function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.CFrame=cframe | |
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
for i=0,1,delay do | |
wait() | |
Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.CFrame=cframe | |
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,2) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
for i=0,1,delay do | |
wait() | |
Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.CFrame=cframe*cf(x,y,z) | |
msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
local num=math.random() | |
local num2=math.random(-3,2)+math.random() | |
local numm=0 | |
for i=0,1,delay*2 do | |
swait() | |
Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
Part.Transparency=i | |
numm=numm+0.01 | |
end | |
Part.Parent=nil | |
Mesh.Parent=nil | |
end),prt,msh,x,y,z) | |
end | |
function dmgstart(dmg,what) | |
hitcon = what.Touched:connect(function(hit) | |
local hum = hit.Parent:FindFirstChild("Humanoid") | |
if hum and not hum:IsDescendantOf(Character) then | |
hum:TakeDamage(dmg) | |
end | |
end) | |
end | |
function dmgstop() | |
hitcon:disconnect() | |
end | |
function Cloak() | |
Face.Parent=nil | |
cloaked=true | |
for _,v in pairs(Torso.Parent:children()) do | |
if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
coroutine.resume(coroutine.create(function() | |
for i=0,1,0.2 do | |
wait() | |
v.Transparency=i | |
end | |
v.Transparency=1 | |
end)) | |
end | |
if v.className=="Hat" then | |
hatp=v.Handle | |
coroutine.resume(coroutine.create(function(derp) | |
for i=0,1,0.2 do | |
wait() | |
derp.Transparency=i | |
end | |
derp.Transparency=1 | |
end),hatp) | |
end | |
end | |
for _,v in pairs(m:children()) do | |
if v.className=="Part" then | |
coroutine.resume(coroutine.create(function() | |
for i=0,1,0.2 do | |
wait() | |
v.Transparency=i | |
end | |
v.Transparency=1 | |
end)) | |
end | |
end | |
end | |
function UnCloak() | |
so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
Face.Parent=Head | |
cloaked=false | |
for _,v in pairs(Torso.Parent:children()) do | |
if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
coroutine.resume(coroutine.create(function() | |
for i=0,1,0.1 do | |
wait() | |
v.Transparency=v.Transparency-0.1 | |
end | |
v.Transparency=0 | |
end)) | |
end | |
if v.className=="Hat" then | |
hatp=v.Handle | |
coroutine.resume(coroutine.create(function(derp) | |
for i=0,1,0.1 do | |
wait() | |
derp.Transparency=derp.Transparency-0.1 | |
end | |
derp.Transparency=0 | |
end),hatp) | |
end | |
end | |
for _,v in pairs(m:children()) do | |
if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
coroutine.resume(coroutine.create(function() | |
for i=0,1,0.1 do | |
wait() | |
v.Transparency=v.Transparency-0.1 | |
end | |
v.Transparency=0 | |
end)) | |
v.Transparency=0 | |
end | |
end | |
end | |
local origcolor = BrickColor.new("Pastel light blue") | |
---- This section of explosions. | |
---- | |
function ring(type,pos,scale,value) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = origcolor | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
rngm.Scale = scale | |
local scaler2 = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value | |
end | |
rng.Transparency = rng.Transparency + 0.01 | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function wave(type,pos,scale,value) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = origcolor | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
rngm.Scale = scale | |
local scaler2 = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value | |
end | |
rng.Transparency = rng.Transparency + 0.01 | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function wind(type,pos,scale,value,speed) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = origcolor | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
rngm.Scale = scale | |
local scaler2 = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value | |
end | |
rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
rng.Transparency = rng.Transparency + 0.01 | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function groundwind(type,pos,scale,value,speed) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = origcolor | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
rngm.Scale = scale | |
local scaler2 = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value | |
end | |
rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
rng.Transparency = rng.Transparency + 0.01 | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function CameraManager() | |
if TwoD and not CamInterrupt then | |
if Humanoid.Health > 0 then | |
Camera.CameraSubject = Humanoid | |
Camera.CameraType = "Scriptable" | |
Humanoid.AutoRotate = false | |
if Booleans.GyroUse then | |
Directer.MaxTorque = Vec3(0, huge, 0) | |
else | |
Directer.MaxTorque = Vec3(0, 0, 0) | |
end | |
if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then | |
if Booleans.CamFollow then | |
CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z)) | |
Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position) | |
else | |
CPart.Position = RootPart.Position | |
end | |
else | |
local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p | |
CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z)) | |
end | |
Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2) | |
else | |
Camera.CameraSubject = Humanoid | |
Camera.CameraType = "Custom" | |
Controller.Disabled = false | |
end | |
end | |
end | |
function ring(type,pos,scale,value) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = origcolor | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
rngm.Scale = scale | |
local scaler2 = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value | |
end | |
rng.Transparency = rng.Transparency + 0.01 | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function wave(type,pos,scale,value) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = origcolor | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
rngm.Scale = scale | |
local scaler2 = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value | |
end | |
rng.Transparency = rng.Transparency + 0.01 | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function sphere(bonuspeed,type,pos,scale,value,color) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
if ModeOfGlitch ~= 9 then | |
rng.BrickColor = color | |
elseif ModeOfGlitch == 9 then | |
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
end | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "Sphere" | |
rngm.Scale = scale | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
if ModeOfGlitch == 9 then | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if rng.Parent ~= nil then | |
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
else | |
break | |
end | |
end | |
end)) | |
end | |
local scaler2 = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed | |
end | |
if IN54N1TYmode == true then | |
rng.BrickColor = BrickColor.random() | |
end | |
rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
if ModeOfGlitch ~= 9 then | |
rng.BrickColor = color | |
elseif ModeOfGlitch == 9 then | |
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
end | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "Sphere" | |
rngm.Scale = scale | |
local scaler2 = 1 | |
local scaler2b = 1 | |
local scaler2c = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
scaler2b = 1*value2 | |
scaler2c = 1*value3 | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
scaler2b = 1/value2 | |
scaler2c = 1/value3 | |
end | |
if ModeOfGlitch == 9 then | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if rng.Parent ~= nil then | |
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
else | |
break | |
end | |
end | |
end)) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed | |
scaler2b = scaler2b - 0.01*value/bonuspeed | |
scaler2c = scaler2c - 0.01*value/bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed | |
scaler2b = scaler2b - 0.01/value*bonuspeed | |
scaler2c = scaler2c - 0.01/value*bonuspeed | |
end | |
rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color) | |
local type = type | |
local rotenable = rotatingop | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = color | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
if typeoftrans == "In" then | |
rng.Transparency = 1 | |
end | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "FileMesh" | |
if typeofshape == "Normal" then | |
rngm.MeshId = "rbxassetid://662586858" | |
elseif typeofshape == "Round" then | |
rngm.MeshId = "rbxassetid://662585058" | |
end | |
rngm.Scale = scale | |
local scaler2 = 1/10 | |
if type == "Add" then | |
scaler2 = 1*value/10 | |
elseif type == "Divide" then | |
scaler2 = 1/value/10 | |
end | |
local randomrot = math.random(1,2) | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed/10 | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed/10 | |
end | |
if rotenable == true then | |
if randomrot == 1 then | |
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0) | |
elseif randomrot == 2 then | |
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0) | |
end | |
end | |
if typeoftrans == "Out" then | |
rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
elseif typeoftrans == "In" then | |
rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
end | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = color | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "Brick" | |
rngm.Scale = vt(x1,y1,z1) | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
local scaler2 = 1 | |
local speeder = FastSpeed/10 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed | |
end | |
if IN54N1TYmode == true then | |
rng.BrickColor = BrickColor.random() | |
end | |
speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
--rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
local prt = CreatePart1(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
prt.Anchored = true | |
prt.CFrame = cframe | |
local msh = CreateMesh1("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
game:GetService("Debris"):AddItem(prt, 10) | |
if Type == 1 or Type == nil then | |
table.insert(Effects, { | |
prt, | |
"Block1", | |
delay, | |
x3, | |
y3, | |
z3, | |
msh | |
}) | |
elseif Type == 2 then | |
table.insert(Effects, { | |
prt, | |
"Block2", | |
delay, | |
x3, | |
y3, | |
z3, | |
msh | |
}) | |
elseif Type == 3 then | |
table.insert(Effects, { | |
prt, | |
"Block3", | |
delay, | |
x3, | |
y3, | |
z3, | |
msh | |
}) | |
end | |
end | |
function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) | |
local Hitboxpart = Instance.new("Part", EffectModel) | |
RemoveOutlines(Hitboxpart) | |
Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) | |
Hitboxpart.CanCollide = false | |
Hitboxpart.Transparency = 1 | |
Hitboxpart.Anchored = true | |
Hitboxpart.CFrame = Pose | |
game:GetService("Debris"):AddItem(Hitboxpart, lifetime) | |
MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) | |
end | |
function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
local prt = CreatePart1(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
prt.Anchored = true | |
prt.CFrame = cframe | |
local msh = CreateMesh1("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
game:GetService("Debris"):AddItem(prt, 10) | |
if Type == 1 or Type == nil then | |
table.insert(Effects, { | |
prt, | |
"Block1", | |
delay, | |
x3, | |
y3, | |
z3, | |
msh | |
}) | |
elseif Type == 2 then | |
table.insert(Effects, { | |
prt, | |
"Block2", | |
delay, | |
x3, | |
y3, | |
z3, | |
msh | |
}) | |
elseif Type == 3 then | |
table.insert(Effects, { | |
prt, | |
"Block3", | |
delay, | |
x3, | |
y3, | |
z3, | |
msh | |
}) | |
end | |
end | |
function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = color | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "Brick" | |
rngm.Scale = vt(x1,y1,z1) | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
local scaler2 = 1 | |
local speeder = FastSpeed/10 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed | |
end | |
if IN54N1TYmode == true then | |
rng.BrickColor = BrickColor.random() | |
end | |
speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = color | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "Brick" | |
rngm.Scale = vt(x1,y1,z1) | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
local scaler2 = 0 | |
local speeder = FastSpeed/10 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed | |
end | |
if IN54N1TYmode == true then | |
rng.BrickColor = BrickColor.random() | |
end | |
speeder = speeder + 0.01*FastSpeed*bonuspeed/10 | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
--rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function CamShakeAll(times,intense,origin) | |
for _,v in next, Plrs:players() do | |
CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin) | |
end | |
end | |
function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = color | |
rng.Color = color3 | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "Brick" | |
rngm.Scale = scale | |
local scaler2 = 1 | |
local scaler2b = 1 | |
local scaler2c = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
scaler2b = 1*value2 | |
scaler2c = 1*value3 | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
scaler2b = 1/value2 | |
scaler2c = 1/value3 | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed | |
scaler2b = scaler2b - 0.01*value/bonuspeed | |
scaler2c = scaler2c - 0.01*value/bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed | |
scaler2b = scaler2b - 0.01/value*bonuspeed | |
scaler2c = scaler2c - 0.01/value*bonuspeed | |
end | |
rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
if ModeOfGlitch ~= 9 then | |
rng.BrickColor = color | |
elseif ModeOfGlitch == 9 then | |
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
end | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "Sphere" | |
rngm.Scale = vt(x1,y1,z1) | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
if ModeOfGlitch == 9 then | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if rng.Parent ~= nil then | |
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
else | |
break | |
end | |
end | |
end)) | |
end | |
local scaler2 = 1 | |
local speeder = FastSpeed | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed | |
end | |
if IN54N1TYmode == true then | |
rng.BrickColor = BrickColor.random() | |
end | |
speeder = speeder - 0.01*FastSpeed*bonuspeed | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
if ModeOfGlitch ~= 9 then | |
rng.BrickColor = color | |
elseif ModeOfGlitch == 9 then | |
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
end | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 1 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "Sphere" | |
rngm.Scale = vt(x1,y1,z1) | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
if ModeOfGlitch == 9 then | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if rng.Parent ~= nil then | |
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
else | |
break | |
end | |
end | |
end)) | |
end | |
local scaler2 = 1 | |
local speeder = FastSpeed | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed | |
end | |
if IN54N1TYmode == true then | |
rng.BrickColor = BrickColor.random() | |
end | |
speeder = speeder - 0.01*FastSpeed*bonuspeed | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function dmg(dude) | |
if dude.Name ~= Character then | |
local keptcolor = MAINRUINCOLOR | |
--[[local val = Instance.new("BoolValue",dude) | |
val.Name = "IsHit"]]-- | |
local ds = coroutine.wrap(function() | |
dude:WaitForChild("Hedasdad"):BreakJoints() | |
for i, v in pairs(dude:GetChildren()) do | |
if v:IsA("Pafasdfrt") or v:IsA("MeshParasdft") then | |
end | |
end | |
wait(0.5) | |
targetted = nil | |
CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285) | |
coroutine.resume(coroutine.create(function() | |
for i, v in pairs(dude:GetChildren()) do | |
if v:IsA("Acceaasdssory") then | |
end | |
if v:IsA("Humadsfanoid") then | |
end | |
if v:IsA("CharacasdfterMesh") then | |
end | |
if v:IsA("Modfael") then | |
end | |
if v:IsA("Parafsdt") or v:IsA("MeshaPart") then | |
for x, o in pairs(v:GetChildren()) do | |
if o:IsA("Dedfascal") then | |
end | |
end | |
coroutine.resume(coroutine.create(function() | |
v.Material = "Neon" | |
v.CanCollide = false | |
v.Anchored = false | |
local bld = Instance.new("ParticleEmitter",v) | |
bld.LightEmission = 0.75 | |
bld.Texture = "rbxassetid://363275192" ---284205403 | |
bld.Color = ColorSequence.new(keptcolor.Color) | |
bld.Rate = 500 | |
bld.Lifetime = NumberRange.new(1) | |
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)}) | |
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) | |
bld.Speed = NumberRange.new(2,5) | |
bld.VelocitySpread = 50000 | |
bld.Rotation = NumberRange.new(-500,500) | |
bld.RotSpeed = NumberRange.new(-500,500) | |
local sbs = Instance.new("BodyPosition", v) | |
sbs.P = 3000 | |
sbs.D = 1000 | |
sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2)) | |
v.Color = keptcolor.Color | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 49 do | |
swait(1) | |
v:BreakJoints() | |
v.Transparency = v.Transparency + 0.02 | |
end | |
v:BreakJoints() | |
sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75) | |
bld.Speed = NumberRange.new(10,25) | |
bld.Drag = 5 | |
bld.Acceleration = vt(0,2,0) | |
wait(0.5) | |
bld.Enabled = false | |
wait(8) | |
v:Destroy() | |
dude:Destroy() | |
end)) | |
end)) | |
end | |
end | |
end)) | |
end) | |
ds() | |
end | |
end | |
function FindNearestHead(Position, Distance, SinglePlayer) | |
if SinglePlayer then | |
return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
end | |
local List = {} | |
for i, v in pairs(workspace:GetChildren()) do | |
if v:IsA("Model") then | |
if v:findFirstChild("Head") then | |
if v ~= Character then | |
if (v.Head.Position - Position).magnitude <= Distance then | |
table.insert(List, v) | |
end | |
end | |
end | |
end | |
end | |
return List | |
end | |
function FaceMouse() | |
Cam = workspace.CurrentCamera | |
return { | |
CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
} | |
end | |
function FaceMouse2() | |
Cam = workspace.CurrentCamera | |
return { | |
CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
} | |
end | |
local ModeOfGlitch = 1 | |
-- Functions are ready. | |
local storehumanoidWS = 16 | |
function CorruptBlink() | |
for i = 0, 14 do | |
PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0) | |
end | |
sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1) | |
RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0) | |
CamShakeAll(20,80,Character) | |
for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
for i = 0, 14 do | |
PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0) | |
end | |
sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
end | |
function PureBomb() | |
attack = true | |
hum.WalkSpeed = 0 | |
local orb = Instance.new("Part", char) | |
orb.Anchored = true | |
orb.BrickColor = BrickColor.new("Toothpaste") | |
orb.CanCollide = false | |
orb.FormFactor = 3 | |
orb.Name = "Ring" | |
orb.Material = "Neon" | |
orb.Size = Vector3.new(1, 1, 1) | |
orb.Transparency = 0 | |
orb.TopSurface = 0 | |
orb.BottomSurface = 0 | |
local orbm = Instance.new("SpecialMesh", orb) | |
orbm.MeshType = "Sphere" | |
orbm.Name = "SizeMesh" | |
orbm.Scale = vt(0,0,0) | |
local scaled = 0.1 | |
local posid = 0 | |
CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1) | |
for i = 0, 5, 0.1 do | |
swait() | |
scaled = scaled - 0.001 | |
posid = posid - scaled | |
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) | |
local scaled = 0.1 | |
orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled) | |
sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10) | |
PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1) | |
end | |
for i = 0, 2, 0.1 do | |
swait() | |
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4) | |
end | |
coroutine.resume(coroutine.create(function() | |
orb.Anchored = false | |
CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1) | |
local a = Instance.new("Part",workspace) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("Bright red") | |
a.Material = "Neon" | |
a.Transparency = 1 | |
a.CanCollide = false | |
local ray = Ray.new( | |
orb.CFrame.p, -- origin | |
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = orb | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (orb.CFrame.p - position).magnitude | |
a.Size = Vector3.new(0.1, 0.1, 0.1) | |
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
orb.CFrame = a.CFrame | |
a:Destroy() | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = orb.CFrame.lookVector*125 | |
bv.Parent = orb | |
local hitted = false | |
game:GetService("Debris"):AddItem(orb, 15) | |
wait() | |
local hit =orb.Touched:connect(function(hit) | |
if hitted == false then | |
hitted = true | |
CameraEnshaking(10,2.5) | |
CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1) | |
MagniDamage(orb, 65, 65,90, 0, "Normal") | |
sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste")) | |
sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste")) | |
for i = 0, 49 do | |
PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0) | |
end | |
for i = 0, 9 do | |
sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0) | |
sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0) | |
end | |
orb.Anchored = true | |
orb.Transparency = 1 | |
wait(8) | |
orb:Destroy() | |
end | |
end) | |
end)) | |
for i = 0, 1, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4) | |
end | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function BanishingOrb() | |
attack = true | |
hum.WalkSpeed = 0 | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("Let it's go..",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("So this is it..",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("I have enough thing..",MAINRUINCOLOR.Color,1) | |
end | |
CFuncs["EchoSound"].Create("rbxassetid://1535994940", char, 5, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1535994940", root, 60, 1,0,10,0.15,0.5,1) | |
local orb = Instance.new("Part", char) | |
orb.Anchored = true | |
orb.BrickColor = BrickColor.new("Lime green") | |
orb.CanCollide = false | |
orb.FormFactor = 3 | |
orb.Name = "Ring" | |
orb.Material = "Neon" | |
orb.Size = Vector3.new(1, 1, 1) | |
orb.Transparency = 0 | |
orb.TopSurface = 0 | |
orb.BottomSurface = 0 | |
local orbm = Instance.new("SpecialMesh", orb) | |
orbm.MeshType = "Sphere" | |
orbm.Name = "SizeMesh" | |
orbm.Scale = vt(0,0,0) | |
local scaled = 0.1 | |
local posid = 0 | |
CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5,0.9) | |
for i = 0, 5, 0.1 do | |
swait() | |
scaled = scaled - 0.001 | |
posid = posid - scaled | |
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) | |
local scaled = 0.1 | |
orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled) | |
CamShakeAll(30,30,Character) | |
sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Cool yellow"),10) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1) | |
end | |
for i = 0, 2, 0.1 do | |
swait() | |
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4) | |
end | |
coroutine.resume(coroutine.create(function() | |
orb.Anchored = false | |
CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,0.75) | |
local a = Instance.new("Part",workspace) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("Lime green") | |
a.Material = "Neon" | |
a.Transparency = 1 | |
a.CanCollide = false | |
local ray = Ray.new( | |
orb.CFrame.p, -- origin | |
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = orb | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (orb.CFrame.p - position).magnitude | |
a.Size = Vector3.new(0.1, 0.1, 0.1) | |
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
orb.CFrame = a.CFrame | |
a:Destroy() | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = orb.CFrame.lookVector*0 | |
bv.Parent = orb | |
local hitted = false | |
local rate = 0 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 24 do | |
wait(0.1) | |
rate = rate + 0.25 | |
bv.velocity = bv.velocity + orb.CFrame.lookVector*rate | |
for i, v in pairs(FindNearestHead(orb.CFrame.p, 15)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
CamShakeAll(50,120,Character) | |
CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 2.5,0.9) | |
sphere(2,"Add",orb.CFrame,vt(0,0,0),0.5,bc"Lime green") | |
sphere(3,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR) | |
end | |
orb.Anchored = true | |
orb.Transparency = 1 | |
for i, v in pairs(FindNearestHead(orb.CFrame.p, 32)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
local eff = Instance.new("ParticleEmitter",orb) | |
eff.Texture = "rbxassetid://296874871" | |
eff.LightEmission = 0.95 | |
eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
eff.Rate = 1000000000 | |
eff.Lifetime = NumberRange.new(3) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,9,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(30) | |
eff.Acceleration = vt(0,-15,0) | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 100000 | |
eff.RotSpeed = NumberRange.new(-500,500) | |
coroutine.resume(coroutine.create(function() | |
wait(0.6) | |
eff.Enabled = false | |
end)) | |
CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 8,0.6) | |
CFuncs["Sound"].Create("rbxassetid://438666141", orb, 7.5,0.9) | |
sphere(1,"Add",orb.CFrame,vt(0,0,0),0.75,bc"Lime green") | |
sphere(1.5,"Add",orb.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(2,"Add",orb.CFrame,vt(0,0,0),1.25,MAINRUINCOLOR) | |
game:GetService("Debris"):AddItem(orb, 15) | |
end)) | |
end)) | |
for i = 0, 1, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4) | |
end | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function IN54N1TYGroundStrike() | |
attack = true | |
for i = 0, 2, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2) | |
end | |
CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1) | |
CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1) | |
CameraEnshaking(4,12) | |
for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random()) | |
sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random()) | |
sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random()) | |
for i = 0, 2, 0.1 do | |
swait() | |
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) | |
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) | |
RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4) | |
end | |
attack = false | |
end | |
function Starfall() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1) | |
for i = 0, 5, 0.1 do | |
swait() | |
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1) | |
end | |
local Overed = false | |
CameraEnshaking(2,20) | |
sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) | |
sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) | |
CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1) | |
local orb = Instance.new("Part", char) | |
orb.Anchored = true | |
orb.BrickColor = BrickColor.new("Toothpaste") | |
orb.CanCollide = false | |
orb.FormFactor = 3 | |
orb.Name = "Remenant" | |
orb.Material = "Neon" | |
orb.CFrame = root.CFrame*CFrame.new(0,150,0) | |
orb.Size = Vector3.new(1, 1, 1) | |
orb.Transparency = 1 | |
orb.TopSurface = 0 | |
orb.BottomSurface = 0 | |
hum.WalkSpeed = storehumanoidWS | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 9 do | |
swait(10) | |
local lb = Instance.new("Part") | |
lb.Color = MAINRUINCOLOR.Color | |
lb.CanCollide = false | |
lb.Material = "Neon" | |
lb.Anchored = true | |
lb.TopSurface = 0 | |
lb.BottomSurface = 0 | |
lb.Transparency = 0 | |
lb.Size = vt(1,1,1) | |
lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15))) | |
lb.Anchored = false | |
lb.Parent = char | |
local thingery = Instance.new("SpecialMesh",lb) | |
thingery.MeshType = "Sphere" | |
thingery.Scale = vt(20,20,20) | |
game:GetService("Debris"):AddItem(lb, 10) | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = lb.CFrame.lookVector*math.random(75,250) | |
bv.Parent = lb | |
sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR) | |
sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR) | |
CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1) | |
CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1) | |
CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1) | |
local hitted = false | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait(1) | |
if lb.Parent ~= nil and hitted == false then | |
PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2) | |
elseif lb.Parent == nil then | |
break | |
end | |
end | |
end)) | |
game:GetService("Debris"):AddItem(a, 0.1) | |
coroutine.resume(coroutine.create(function() | |
swait(1) | |
lb.Touched:connect(function(hit) | |
if hitted == false then | |
hitted = true | |
lb.Transparency = 1 | |
lb.Anchored = true | |
CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1) | |
CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7) | |
CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75) | |
CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75) | |
CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1) | |
CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85) | |
MagniDamage(lb, 45, 45,85, 0, "Normal") | |
CameraEnshaking(1,5) | |
sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) | |
sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) | |
for i = 0, 9 do | |
sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) | |
end | |
for i = 0, 49 do | |
swait() | |
MagniDamage(lb, 30, 2,4, 0, "Normal") | |
PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0) | |
end | |
end | |
end) | |
end)) | |
end | |
Overed = true | |
orb:Destroy() | |
end)) | |
attack = false | |
end | |
function StarfallEX() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 0.7) | |
for i = 0, 10, 0.1 do | |
swait() | |
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1) | |
end | |
local Overed = false | |
CameraEnshaking(2,20) | |
sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR) | |
sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 0.9) | |
local orb = Instance.new("Part", char) | |
orb.Anchored = true | |
orb.BrickColor = BrickColor.new("Toothpaste") | |
orb.CanCollide = false | |
orb.FormFactor = 3 | |
orb.Name = "Remenant" | |
orb.Material = "Neon" | |
orb.CFrame = root.CFrame*CFrame.new(0,250,0) | |
orb.Size = Vector3.new(1, 1, 1) | |
orb.Transparency = 1 | |
orb.TopSurface = 0 | |
orb.BottomSurface = 0 | |
hum.WalkSpeed = storehumanoidWS | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 4 do | |
swait(15) | |
local lb = Instance.new("Part") | |
lb.Color = MAINRUINCOLOR.Color | |
lb.CanCollide = false | |
lb.Material = "Neon" | |
lb.Anchored = true | |
lb.TopSurface = 0 | |
lb.BottomSurface = 0 | |
lb.Transparency = 0 | |
lb.Size = vt(1,1,1) | |
lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15))) | |
lb.Anchored = false | |
lb.Parent = char | |
local thingery = Instance.new("SpecialMesh",lb) | |
thingery.MeshType = "Sphere" | |
thingery.Scale = vt(50,50,50) | |
game:GetService("Debris"):AddItem(lb, 10) | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = lb.CFrame.lookVector*math.random(50,420) | |
bv.Parent = lb | |
sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR) | |
sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR) | |
CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 0.9) | |
CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 0.9) | |
CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 0.9) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 0.9) | |
local hitted = false | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait(1) | |
if lb.Parent ~= nil and hitted == false then | |
PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),25,25,25,0.25,MAINRUINCOLOR,-2) | |
elseif lb.Parent == nil then | |
break | |
end | |
end | |
end)) | |
game:GetService("Debris"):AddItem(a, 0.1) | |
coroutine.resume(coroutine.create(function() | |
swait(1) | |
lb.Touched:connect(function(hit) | |
if hitted == false then | |
hitted = true | |
lb.Transparency = 1 | |
lb.Anchored = true | |
CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 0.9) | |
CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.6) | |
CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.65) | |
CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.65) | |
CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 0.9) | |
CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.75) | |
MagniDamage(lb, 50, 60,99, 0, "Normal") | |
CameraEnshaking(1,5) | |
sphere(4,"Add",lb.CFrame,vt(50,50,50),2,MAINRUINCOLOR) | |
sphere(8,"Add",lb.CFrame,vt(50,50,50),4,MAINRUINCOLOR) | |
for i = 0, 9 do | |
sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,100,-0.1,MAINRUINCOLOR,0) | |
end | |
for i = 0, 99 do | |
swait() | |
MagniDamage(lb, 30, 6,18, 0, "Normal") | |
PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),32,32,32,0.32,MAINRUINCOLOR,0) | |
end | |
end | |
end) | |
end)) | |
end | |
Overed = true | |
orb:Destroy() | |
end)) | |
attack = false | |
end | |
function StarDivision() | |
attack = true | |
CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5) | |
for i = 0, 2, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1) | |
end | |
local orb = Instance.new("Part", char) | |
orb.BrickColor = MAINRUINCOLOR | |
orb.CanCollide = false | |
orb.FormFactor = 3 | |
orb.Name = "Ring" | |
orb.Material = "Neon" | |
orb.Size = Vector3.new(1, 1, 1) | |
orb.Transparency = 0 | |
orb.TopSurface = 0 | |
orb.BottomSurface = 0 | |
local orbm = Instance.new("SpecialMesh", orb) | |
orbm.MeshType = "Sphere" | |
orbm.Name = "SizeMesh" | |
orbm.Scale = vt(2,2,2) | |
local a = Instance.new("Part",workspace) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("Bright red") | |
a.Material = "Neon" | |
a.Transparency = 1 | |
a.CanCollide = false | |
local ray = Ray.new( | |
sorb.CFrame.p, -- origin | |
(mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = sorb | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (sorb.CFrame.p - position).magnitude | |
a.Size = Vector3.new(0.1, 0.1, 0.1) | |
a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
orb.CFrame = a.CFrame | |
a:Destroy() | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = orb.CFrame.lookVector*100 | |
bv.Parent = orb | |
local hitted = false | |
game:GetService("Debris"):AddItem(orb, 10) | |
CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15) | |
CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15) | |
CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15) | |
CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait(1) | |
if orb.Parent ~= nil and hitted == false then | |
PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2) | |
elseif orb.Parent == nil then | |
break | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
swait(1) | |
orb.Touched:connect(function(hit) | |
if hitted == false then | |
hitted = true | |
game:GetService("Debris"):AddItem(orb, 5) | |
orb.Transparency = 1 | |
orb.Anchored = true | |
local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
elocacenter.Anchored = true | |
elocacenter.CFrame = orb.CFrame | |
elocacenter.Orientation = vt(0,0,0) | |
local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca1.Anchored = true | |
eloca1.CFrame = elocacenter.CFrame | |
local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca2.Anchored = true | |
eloca2.CFrame = elocacenter.CFrame | |
local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca3.Anchored = true | |
eloca3.CFrame = elocacenter.CFrame | |
local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca4.Anchored = true | |
eloca4.CFrame = elocacenter.CFrame | |
local lookavec = 0 | |
local speeds = 0 | |
CameraEnshaking(1,1) | |
CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1) | |
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
for i = 0, 99 do | |
swait() | |
lookavec = lookavec + 1 | |
speeds = speeds + 0.1 | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) | |
PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) | |
PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) | |
PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
end | |
for i = 0, 149 do | |
swait() | |
speeds = speeds + 0.1 | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) | |
PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) | |
PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) | |
PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
end | |
for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
CameraEnshaking(7,30) | |
MagniDamage(elocacenter, 225, 50,75, 0, "Normal") | |
CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1) | |
CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75) | |
CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1) | |
CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1) | |
sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR) | |
sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR) | |
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
for i = 0, 24 do | |
sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0) | |
sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0) | |
sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0) | |
sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 499 do | |
swait(1) | |
MagniDamage(elocacenter, 90, 1,5, 0, "Normal") | |
PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5) | |
end | |
elocacenter:Destroy() | |
eloca1:Destroy() | |
eloca2:Destroy() | |
eloca3:Destroy() | |
eloca4:Destroy() | |
end)) | |
end | |
end) | |
end)) | |
attack = false | |
end | |
function THE_TRUE_POWER_OF_VIOLENCE() | |
attack = true | |
hum.WalkSpeed = 0 | |
bosschatfunc("ALL YOUR DESTINY...",MAINRUINCOLOR.Color,4) | |
for i = 0, 10, 0.1 do | |
swait() | |
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(40)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4) | |
end | |
local orb = Instance.new("Part", char) | |
orb.BrickColor = MAINRUINCOLOR | |
orb.CanCollide = false | |
orb.FormFactor = 3 | |
orb.Name = "Ring" | |
orb.Material = "Neon" | |
orb.Size = Vector3.new(1, 1, 1) | |
orb.Transparency = 0 | |
orb.TopSurface = 0 | |
orb.BottomSurface = 0 | |
orb.CFrame = sorb.CFrame | |
local orbm = Instance.new("SpecialMesh", orb) | |
orbm.MeshType = "Sphere" | |
orbm.Name = "SizeMesh" | |
orbm.Scale = vt(0,0,0) | |
local sbs = Instance.new("BodyPosition", orb) | |
sbs.P = 3000 | |
sbs.D = 1000 | |
sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
sbs.position = RootPart.CFrame.p + Vector3.new(0, 250, 0) | |
CFuncs["Sound"].Create("rbxassetid://419447292", rarm, 5,1) | |
sphere(1,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) | |
sphere(2,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) | |
sphere(3,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) | |
sphere(4,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) | |
sphere(5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) | |
for i = 0, 10, 0.1 do | |
swait() | |
PixelBlockNeg(1,0.01,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6) | |
end | |
orb.Anchored = true | |
local elocacenter = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random()) | |
elocacenter.Anchored = true | |
elocacenter.CFrame = orb.CFrame | |
elocacenter.Orientation = vt(0,0,0) | |
local eloca1 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca1.Anchored = true | |
eloca1.CFrame = elocacenter.CFrame | |
local eloca2 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca2.Anchored = true | |
eloca2.CFrame = elocacenter.CFrame | |
local eloca3 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca3.Anchored = true | |
eloca3.CFrame = elocacenter.CFrame | |
local eloca4 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca4.Anchored = true | |
eloca4.CFrame = elocacenter.CFrame | |
local lookavec = 0 | |
local speeds = 0 | |
CameraEnshaking(1,1) | |
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 3,1) | |
CFuncs["Sound"].Create("rbxassetid://419447292", char, 1.5,1) | |
CFuncs["Sound"].Create("rbxassetid://468991944", char, 2.5, 1) | |
CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 1) | |
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
for i = 0, 99 do | |
swait() | |
lookavec = lookavec + 2.5 | |
speeds = speeds + 0.25 | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) | |
PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) | |
PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) | |
PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
end | |
for i = 0, 149 do | |
swait() | |
speeds = speeds + 0.25 | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) | |
PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) | |
PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) | |
PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
end | |
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 5, 0.75) | |
for i = 0, 99 do | |
swait() | |
lookavec = lookavec - 2.5 | |
speeds = speeds + 0.25 | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) | |
PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) | |
PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) | |
PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
end | |
local scaled = 0.1*75 | |
CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,1) | |
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5,1) | |
CFuncs["Sound"].Create("rbxassetid://419447292", char, 2.5,0.5) | |
CFuncs["Sound"].Create("rbxassetid://151304356", char, 1,0.5) | |
CFuncs["Sound"].Create("rbxassetid://164881112", char, 3.5, 0.75) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5) | |
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
for i = 0, 10, 0.1 do | |
swait() | |
scaled = scaled - 0.001*75 | |
orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled) | |
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6) | |
end | |
bosschatfunc("WILL BE MINE!!!!",MAINRUINCOLOR.Color,2) | |
CFuncs["EchoSound"].Create("rbxassetid://1690476035", char, 10, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1690476035", root, 60, 1,0,10,0.15,0.5,1) | |
for x = 0, 4 do | |
for i = 0, 9 do | |
sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0) | |
end | |
CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,0.75) | |
CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 0.5) | |
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
for i = 0, 5, 0.1 do | |
swait() | |
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.1) | |
end | |
end | |
local speedearn = 0 | |
CFuncs["Sound"].Create("rbxassetid://136007472", char, 5,0.2) | |
CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.75) | |
CFuncs["Sound"].Create("rbxassetid://163619849", char, 2.5, 0.25) | |
for i = 0, 30, 0.1 do | |
swait() | |
scaled = scaled - 0.001*75/10 | |
speedearn = speedearn + 0.5 | |
for i = 0, 4 do | |
sphereMK(1+speedearn,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
end | |
PixelBlock(1,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1*speedearn/10,1*speedearn/10,1*speedearn/10,0.02*speedearn/10,MAINRUINCOLOR,0) | |
orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled) | |
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.6) | |
end | |
orb.Transparency = 1 | |
for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125000000)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
CameraEnshaking(7,30) | |
MagniDamage(elocacenter, 9999999, 5000000,99999999, 0, "Normal") | |
CFuncs["Sound"].Create("rbxassetid://167115397", char, 5,1) | |
CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.5) | |
CFuncs["Sound"].Create("rbxassetid://163619849", char, 3, 0.25) | |
CFuncs["Sound"].Create("rbxassetid://468991944", char, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75) | |
CFuncs["Sound"].Create("rbxassetid://419447292", char, 6,1) | |
CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1) | |
CFuncs["Sound"].Create("rbxassetid://741272936", char, 5, 1) | |
CFuncs["Sound"].Create("rbxassetid://164881112", char, 5, 1) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 7.5, 0.5) | |
CFuncs["Sound"].Create("rbxassetid://429123896", char, 5, 0.85) | |
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 1) | |
CFuncs["Sound"].Create("rbxassetid://919941001", char, 5,1.05) | |
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
for i = 0, 99 do | |
PixelBlock(1,math.random(50,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0) | |
PixelBlock(2,math.random(250,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0) | |
end | |
for i = 0, 24 do | |
sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0) | |
sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0) | |
sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0) | |
sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0) | |
sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0) | |
end | |
game:GetService("Debris"):AddItem(orb, 10) | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function UniversalCollapse() | |
attack = true | |
local speedearn = 0 | |
hum.WalkSpeed = 0 | |
local sbs = Instance.new("BodyPosition", root) | |
sbs.P = 3000 | |
sbs.D = 1000 | |
sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
sbs.position = RootPart.CFrame.p + Vector3.new(0, 200, 0) | |
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1) | |
for i = 0, 85, 0.1 do | |
swait() | |
speedearn = speedearn + 0.1 | |
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
sphere(25,"Add",root.CFrame,vt(speedearn*2,speedearn*2,speedearn*2),0.01,MAINRUINCOLOR) | |
RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
end | |
bosschatfunc("Universary..",MAINRUINCOLOR.Color,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1448032598", char, 5, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1448032598", root, 20, 1,0,10,0.15,0.5,1) | |
for i = 0, 25, 0.1 do | |
swait() | |
speedearn = speedearn + 0.1 | |
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
sphere(25,"Add",root.CFrame,vt(speedearn*2,speedearn*2,speedearn*2),0.01,MAINRUINCOLOR) | |
RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
end | |
bosschatfunc("COLLAPSE!!!",MAINRUINCOLOR.Color,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1436241883", char, 5, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1436241883", root, 20, 1,0,10,0.15,0.5,1) | |
CameraEnshaking(5,50) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR) | |
for i = 0, 2 do | |
CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75) | |
CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,1) | |
CFuncs["Sound"].Create("rbxassetid://421328847", char, 5,1) | |
end | |
for i = 0, 49 do | |
sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0) | |
sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0) | |
sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0) | |
sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0) | |
end | |
sphere(1,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR) | |
sphere(2,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR) | |
sphere(3,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR) | |
sphere(4,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR) | |
sphere(6,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR) | |
sphere(1,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(2,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(3,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(4,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(6,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
for i = 0, 99 do | |
PixelBlock(1,math.random(50,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0) | |
PixelBlock(2,math.random(250,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0) | |
end | |
for i, v in pairs(FindNearestHead(root.CFrame.p, 9999999)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
MagniDamage(root, 9999999, 1000000,9999999, 0, "Normal") | |
sbs:Destroy() | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function IN54N1TYEND() | |
attack = true | |
local speedearn = 0 | |
bosschatfunc("THIS IS..",MAINRUINCOLOR.Color,0.8) | |
CFuncs["EchoSound"].Create("rbxassetid://1548599511", char, 4.5, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1548599511", root, 30, 1,0,10,0.15,0.5,1) | |
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 4, 1) | |
for i = 0, 15, 0.1 do | |
swait() | |
speedearn = speedearn + 0.25 | |
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0) | |
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0) | |
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0) | |
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0) | |
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0) | |
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2) | |
end | |
CFuncs["Sound"].Create("rbxassetid://438666141", char, 3,1) | |
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 4, 1) | |
bosschatfunc("THE END!!!",MAINRUINCOLOR.Color,2) | |
CFuncs["EchoSound"].Create("rbxassetid://1548599962", char, 8, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1548599962", root, 40, 1,0,10,0.15,0.5,1) | |
CameraEnshaking(5,25) | |
for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random()) | |
sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random()) | |
sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random()) | |
for i = 0, 3, 0.1 do | |
swait() | |
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0) | |
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0) | |
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0) | |
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0) | |
RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4) | |
end | |
attack = false | |
end | |
function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon) | |
local orb = Instance.new("Part", char) | |
orb.Anchored = true | |
orb.BrickColor = color | |
orb.CanCollide = false | |
orb.FormFactor = 3 | |
orb.Name = "Ring" | |
orb.Material = "Neon" | |
orb.Size = Vector3.new(1, 1, 1) | |
orb.Transparency = 0 | |
orb.TopSurface = 0 | |
orb.BottomSurface = 0 | |
local orbm = Instance.new("SpecialMesh", orb) | |
orbm.MeshType = "Sphere" | |
orb.CFrame = positted | |
orbm.Name = "SizeMesh" | |
orbm.Scale = vt(1,1,1) | |
CamShakeAll(60,150,Character) | |
CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1) | |
sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor) | |
for i = 0, 2 do | |
sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0) | |
end | |
coroutine.resume(coroutine.create(function() | |
wait(timer) | |
CamShakeAll(90,190,Character) | |
orb.Transparency = 1 | |
MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal") | |
sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor) | |
for i = 0, 4 do | |
sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0) | |
end | |
CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7) | |
wait(3) | |
orb:Destroy() | |
end)) | |
end | |
function orb_spawn(positted,timer) | |
local randomcol = math.random(1,2) | |
local orb = Instance.new("Part", char) | |
orb.Anchored = true | |
if randomcol == 1 then | |
orb.BrickColor = BrickColor.new("White") | |
elseif randomcol == 2 then | |
orb.BrickColor = BrickColor.new("Really black") | |
end | |
orb.CanCollide = false | |
orb.FormFactor = 3 | |
orb.Name = "Ring" | |
orb.Material = "Neon" | |
orb.Size = Vector3.new(1, 1, 1) | |
orb.Transparency = 0 | |
orb.TopSurface = 0 | |
orb.BottomSurface = 0 | |
local orbm = Instance.new("SpecialMesh", orb) | |
orbm.MeshType = "Sphere" | |
orb.CFrame = positted | |
orbm.Name = "SizeMesh" | |
orbm.Scale = vt(1,1,1) | |
CFuncs["Sound"].Create("rbxassetid://183763506", orb, 0.15, 1) | |
sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor) | |
for i = 0, 2 do | |
sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0) | |
end | |
coroutine.resume(coroutine.create(function() | |
wait(timer) | |
CameraEnshaking(3,2) | |
orb.Transparency = 1 | |
MagniDamage(orb, 17.5, 10,50, 0, "Normal") | |
sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor) | |
for i = 0, 4 do | |
sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0) | |
end | |
CFuncs["Sound"].Create("rbxassetid://192410089", orb, 0.15, 0.7) | |
wait(3) | |
orb:Destroy() | |
end)) | |
end | |
function SingularityVoid() | |
attack = true | |
hum.WalkSpeed = 0 | |
hum.JumpPower = 0 | |
CFuncs["Sound"].Create("rbxassetid://183763506", RightLeg, 2, 1) | |
bosschatfunc("Singularity Void?",MAINRUINCOLOR.Color,1) | |
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1) | |
local poste = 3 | |
local rotation = 0 | |
local rate = 0 | |
local bgui,imgc = createBGCircle(0,root,Color3.new(0,0,0)) | |
bgui.AlwaysOnTop = true | |
imgc.ImageTransparency = 1 | |
imgc.Image = "rbxassetid://2076519836" | |
for i = 0, 124 do | |
swait() | |
CamShakeAll(10,50,Character) | |
bgui.Size = bgui.Size + UDim2.new(2.5,0,2.5,0) | |
imgc.ImageTransparency = imgc.ImageTransparency - 0.01 | |
imgc.Rotation = imgc.Rotation - rotation/10 | |
rotation = rotation + rate | |
poste = poste + 0.1 | |
rate = rate + 0.1 | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-25)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(25)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-25),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-10),math.rad(0),math.rad(90)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(0),math.rad(-90)),.1) | |
end | |
local keptcolor = MAINRUINCOLOR | |
for i, v in pairs(FindNearestHead(root.CFrame.p, 125)) do | |
if v:FindFirstChild('Head') then | |
coroutine.resume(coroutine.create(function() | |
CFuncs["Sound"].Create("rbxassetid://1042716828", v.Head, 5, 0.5) | |
local vel = Instance.new("BodyPosition", v.Head) | |
vel.P = 12500 | |
vel.D = 1000 | |
vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
vel.position = v.Head.CFrame.p + vt(0,10,0) | |
for i,v in pairs(v:GetChildren()) do | |
if v:IsA("Part") or v:IsA("MeshPart") then | |
coroutine.resume(coroutine.create(function() | |
local bld = Instance.new("ParticleEmitter",v) | |
bld.LightEmission = 0.75 | |
bld.Texture = "rbxassetid://363275192" ---284205403 | |
bld.Color = ColorSequence.new(keptcolor.Color) | |
bld.Rate = 500 | |
bld.Lifetime = NumberRange.new(1) | |
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)}) | |
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) | |
bld.Speed = NumberRange.new(2,5) | |
bld.VelocitySpread = 50000 | |
bld.Rotation = NumberRange.new(-500,500) | |
bld.RotSpeed = NumberRange.new(-500,500) | |
end)) | |
end | |
end | |
local A1 = Instance.new("Attachment",root) | |
local A2 = Instance.new("Attachment",v.Head) | |
local Beem = Instance.new("Beam",v.Head) | |
Beem.Attachment0 = A1 | |
Beem.Attachment1 = A2 | |
Beem.LightEmission = 1 | |
Beem.FaceCamera = true | |
Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 0)}) | |
Beem.Width0 = 1 | |
Beem.Width1 = 1 | |
Beem.Texture = "rbxassetid://1134824633" | |
Beem.TextureMode = "Wrap" | |
Beem.TextureLength = 2 | |
Beem.TextureSpeed = 5 | |
Beem.Color = ColorSequence.new(keptcolor.Color) | |
wait(5) | |
coroutine.resume(coroutine.create(function() | |
local ref = Instance.new("Part", char) | |
ref.Anchored = true | |
ref.CanCollide = false | |
ref.Transparency = 1 | |
ref.CFrame = v.Head.CFrame | |
sphere2(1,"Add",v.Head.CFrame,vt(25,25,25),-0.25,-0.25,-0.25,keptcolor) | |
sphere2(2,"Add",v.Head.CFrame,vt(25,25,25),-0.5,-0.5,-0.5,keptcolor) | |
sphere2(3,"Add",v.Head.CFrame,vt(25,25,25),-0.75,-0.75,-0.75,keptcolor) | |
for i = 0, 9 do | |
slash(math.random(10,25)/10,5,true,"Round","Add","Out",v.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.001,0.5),-1,BrickColor.new("Really black")) | |
end | |
CamShakeAll(90,320,Character) | |
v.Head.Parent:Destroy() | |
CFuncs["Sound"].Create("rbxassetid://763718160", ref, 10, 1.1) | |
CFuncs["Sound"].Create("rbxassetid://782353443", ref, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://335657174", ref, 10, 1) | |
wait(5) | |
ref:Destroy() | |
end)) | |
end)) | |
end | |
end | |
CFuncs["Sound"].Create("rbxassetid://1664711478", char, 2, 1) | |
CFuncs["Sound"].Create("rbxassetid://1177785010", char, 3, 1) | |
CFuncs["Sound"].Create("rbxassetid://167115397", char, 3, 1) | |
CFuncs["Sound"].Create("rbxassetid://782353443", char, 3, 0.9) | |
CFuncs["Sound"].Create("rbxassetid://782353443", char, 4, 0.8) | |
CFuncs["Sound"].Create("rbxassetid://782353443", char, 5, 0.7) | |
for i = 0, 49 do | |
slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.25,0.01,0.25),math.random(150,1000)/250,BrickColor.new("Really black")) | |
end | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",root) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(BrickColor.new("Alder").Color) | |
eff.Rate = 5000000 | |
eff.Lifetime = NumberRange.new(3) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,25,0),NumberSequenceKeypoint.new(0.2,8,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(150,1000) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-100,100) | |
wait(0.5) | |
eff.Enabled = false | |
wait(6) | |
eff:Destroy() | |
end)) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",root) | |
eff.Texture = "rbxassetid://363275192" | |
eff.LightEmission = 0.95 | |
eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
eff.Rate = 10000 | |
eff.Lifetime = NumberRange.new(1) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,75,0),NumberSequenceKeypoint.new(1,80,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(100,500) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.5) | |
eff.Enabled = false | |
wait(6) | |
eff:Destroy() | |
end)) | |
sphere2(10,"Add",root.CFrame,vt(250,250,250),5,5,5,MAINRUINCOLOR) | |
sphere2(9,"Add",root.CFrame,vt(250,250,250),5,5,5,MAINRUINCOLOR) | |
sphere2(8,"Add",root.CFrame,vt(250,250,250),5,5,5,MAINRUINCOLOR) | |
sphere2(2,"Add",root.CFrame,vt(250,250,250),0.1,0.1,0.1,MAINRUINCOLOR) | |
coroutine.resume(coroutine.create(function() | |
wait(1) | |
rotation = 0 | |
rate = 0 | |
for i = 0, 49 do | |
swait() | |
bgui.Size = bgui.Size - UDim2.new(rate/2,0,rate/2,0) | |
imgc.Rotation = imgc.Rotation + rotation/20 | |
rotation = rotation + rate | |
poste = poste + 1.5 | |
rate = rate + 1.5 | |
end | |
bgui:Destroy() | |
end)) | |
hum.WalkSpeed = storehumanoidWS | |
hum.JumpPower = 50 | |
attack = false | |
end | |
function scattercorrupt() | |
attack = true | |
hum.WalkSpeed = 0 | |
for i = 0, 2, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(30)),.2) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-30)),.2) | |
end | |
local rot = 0 | |
local randomrotations = math.random(1,2) | |
local lookv = 2.5 | |
local power = 7 | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("HOW LONG CAN YOU TAKE THIS?",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("SWAMP!!",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("SCATTER!!",MAINRUINCOLOR.Color,1) | |
end | |
CFuncs["Sound"].Create("rbxassetid://183763506", RightLeg, 2, 1) | |
for i = 0, 1, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(15),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(15),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(15),math.rad(0),math.rad(0)),.15) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0)),.15) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(40)),.15) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(-40)),.15) | |
end | |
CFuncs["EchoSound"].Create("rbxassetid://1535994669", char, 5, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1535994669", root, 20, 1,0,10,0.15,0.5,1) | |
sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple")) | |
sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple")) | |
for i = 0, 9 do | |
sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0) | |
end | |
local hite = Instance.new("Part", char) | |
hite.Anchored = true | |
hite.CanCollide = false | |
hite.FormFactor = 3 | |
hite.Name = "Ring" | |
hite.Material = "Neon" | |
hite.Size = Vector3.new(1, 1, 1) | |
hite.Transparency = 1 | |
hite.TopSurface = 0 | |
hite.BottomSurface = 0 | |
hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0) | |
local rem = Instance.new("Part", char) | |
rem.Anchored = true | |
rem.CanCollide = false | |
rem.FormFactor = 3 | |
rem.Name = "Ring" | |
rem.Material = "Neon" | |
rem.Size = Vector3.new(1, 1, 1) | |
rem.Transparency = 1 | |
rem.TopSurface = 0 | |
rem.BottomSurface = 0 | |
CamShakeAll(10,90,Character) | |
rem.CFrame = hite.CFrame | |
local rem2 = rem:Clone() | |
rem2.Parent = char | |
rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0) | |
local rem3 = rem:Clone() | |
rem3.Parent = char | |
rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0) | |
local rem4 = rem:Clone() | |
rem4.Parent = char | |
rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0) | |
hite:Destroy() | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 24 do | |
swait(1) | |
if randomrotations == 1 then | |
rot = rot + 1 | |
elseif randomrotations == 2 then | |
rot = rot - 1 | |
end | |
power = power + 0.5 | |
lookv = lookv + 7.5 | |
rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0) | |
rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0) | |
rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0) | |
rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0) | |
orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,1) | |
orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,1) | |
orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,1) | |
orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,1) | |
end | |
end)) | |
wait(2) | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function ShutTheHellUp() | |
attack = true | |
hum.WalkSpeed = 2.01 | |
CFuncs["Sound"].Create("rbxassetid://336377340", hed, 10, 1) | |
for i = 0,3,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
end | |
for i = 0,1.2,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
end | |
for i = 0,1.2,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
end | |
for i = 0,1.2,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
end | |
for i = 0,1.2,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
end | |
for i = 0,2,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(120), Rad(0), Rad(5)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
end | |
for i = 0,2,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
end | |
hum.WalkSpeed = 16 | |
attack = false | |
end | |
function MYSPAGHETTTTTTT() | |
attack = true | |
hum.WalkSpeed = 1.01 | |
CFuncs["Sound"].Create("rbxassetid://1282149571", hed, 10, 1) | |
for i = 0,4,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(5)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115 + 4), Rad(45), Rad(50)), 0.1) | |
end | |
for i = 0,5,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
end | |
for i = 0,6,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(-10)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(10)), 0.1) | |
end | |
attack = false | |
hum.WalkSpeed = 16 | |
end | |
function SpinMeDad() | |
attack = true | |
hum.WalkSpeed = 1.01 | |
CFuncs["Sound"].Create("rbxassetid://145799973", hed, 10, 1) | |
for i = 0,58,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
end | |
hum.WalkSpeed = 16 | |
attack = false | |
end | |
local mouse = Player:GetMouse() | |
local MOUSE = Player:GetMouse() | |
function createBGCircle(size,parent,color) | |
local bgui = Instance.new("BillboardGui",parent) | |
bgui.Size = UDim2.new(size, 0, size, 0) | |
local imgc = Instance.new("ImageLabel",bgui) | |
imgc.BackgroundTransparency = 1 | |
imgc.ImageTransparency = 0 | |
imgc.Size = UDim2.new(1,0,1,0) | |
imgc.Image = "rbxassetid://997291547" --997291547,521073910 | |
imgc.ImageColor3 = color | |
return bgui,imgc | |
end | |
function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay) | |
local bgui,imgc = createBGCircle(size,guipar,color) | |
bgui.AlwaysOnTop = true | |
imgc.Image = "rbxassetid://" ..img | |
local rrot = math.random(1,2) | |
CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 24*delay do | |
swait() | |
if rotationenabled == true then | |
if rrot == 1 then | |
imgc.Rotation = imgc.Rotation + rotsp | |
elseif rrot == 2 then | |
imgc.Rotation = imgc.Rotation - rotsp | |
end | |
end | |
bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0) | |
imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay | |
end | |
bgui:Destroy() | |
end)) | |
end | |
function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled) | |
for i, v in pairs(mw2:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = one | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
if secondaryenabled == false then | |
v.Transparency = 1 | |
elseif secondaryenabled == true then | |
v.Transparency = 0 | |
end | |
v.BrickColor = two | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(m:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = three | |
v.Material = "Ice" | |
end | |
end | |
if secondaryenabled == false then | |
elseif secondaryenabled == true then | |
end | |
for i, v in pairs(ArmourParts) do | |
v.BrickColor = BrickC("Black") | |
end | |
for i, v in pairs(NeonParts) do | |
v.BrickColor = one | |
end | |
for i, v in pairs(ArmourParts2) do | |
v.BrickColor = BrickC("Black") | |
end | |
for i, v in pairs(NeonParts2) do | |
v.BrickColor = one | |
end | |
for i, v in pairs(m2:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = four | |
v.Material = "Ice" | |
end | |
end | |
for i, v in pairs(m3:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = five | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = exonetran | |
v.BrickColor = exone | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = extwotran | |
v.BrickColor = extwo | |
v.Material = "Neon" | |
end | |
end | |
end | |
function normalmog() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25) | |
for i = 0,6,0.1 do | |
swait() | |
sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
end | |
CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1) | |
CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1) | |
CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75) | |
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1) | |
CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1) | |
rainbowmode = false | |
IN54N1TYmode = false | |
ModeOfGlitch = 1 | |
storehumanoidWS = 16 | |
newTheme("rbxassetid://367339030",48.6,1,1.25) | |
RecolorTextAndRename("Hopeless",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique") | |
CameraEnshaking(5,2.5) | |
MAINRUINCOLOR = BrickColor.new("Really red") | |
sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
for i = 0, 49 do | |
PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) | |
end | |
for i = 0, 24 do | |
sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR) | |
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White")) | |
end | |
for i = 0,3,0.1 do | |
sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) | |
end | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false) | |
for i = 0,2,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5) | |
RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5) | |
end | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function attackone() | |
attack = true | |
for i = 0, 1, 0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.2) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(40)), 0.2) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) | |
end | |
CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1.1) | |
local hitb = Instance.new("Part", char) | |
hitb.Anchored = true | |
hitb.CanCollide = false | |
hitb.FormFactor = 3 | |
hitb.Name = "Ring" | |
hitb.Material = "Neon" | |
hitb.Size = Vector3.new(1, 1, 1) | |
hitb.Transparency = 1 | |
hitb.TopSurface = 0 | |
hitb.BottomSurface = 0 | |
hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2 | |
MagniDamage(hitb, 3, 10, 30, 0, "Normal") | |
hitb:Destroy() | |
for i = 0, 1, 0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(70)), 0.4) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-70)), 0.4) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4) | |
end | |
attack = false | |
end | |
function attacktwo() | |
attack = true | |
for i = 0, 1, 0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.2) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) | |
end | |
CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1) | |
local hitb = Instance.new("Part", char) | |
hitb.Anchored = true | |
hitb.CanCollide = false | |
hitb.FormFactor = 3 | |
hitb.Name = "Ring" | |
hitb.Material = "Neon" | |
hitb.Size = Vector3.new(1, 1, 1) | |
hitb.Transparency = 1 | |
hitb.TopSurface = 0 | |
hitb.BottomSurface = 0 | |
hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2 | |
MagniDamage(hitb, 3, 10, 30, 0, "Normal") | |
hitb:Destroy() | |
for i = 0, 1, 0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(-70)), 0.4) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(70)), 0.4) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4) | |
RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-40)), 0.4) | |
LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.4) | |
end | |
attack = false | |
end | |
function attackthree() | |
attack = true | |
CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.5) | |
for i = 0,2,0.1 do | |
swait() | |
sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
end | |
for i = 0, 24 do | |
sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR) | |
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White")) | |
end | |
for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do | |
if v:FindFirstChild('Torso') then | |
dmg(v) | |
end | |
end | |
for i = 0, 24 do | |
sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR) | |
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White")) | |
end | |
CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1) | |
CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1) | |
CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75) | |
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1) | |
CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1) | |
for i = 0,2,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5) | |
RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5) | |
end | |
attack = false | |
end | |
----------------------------------- Abilities | |
function ExtinctiveHeartbreak() | |
local targetted = nil | |
if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
targetted = mouse.Target.Parent | |
end | |
if targetted ~= nil then | |
attack = true | |
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) | |
for i = 0, 9 do | |
sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
end | |
for i = 0, 24 do | |
PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
end | |
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
local originalpos = root.CFrame | |
RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2) | |
for i = 0, 9 do | |
sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
end | |
for i = 0, 24 do | |
PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
end | |
hum.WalkSpeed = 0 | |
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("YOU WONT BE NECCESSARY.",MAINRUINCOLOR.Color,2) | |
elseif radm == 2 then | |
bosschatfunc("YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,2) | |
elseif radm == 3 then | |
bosschatfunc("DIE!",MAINRUINCOLOR.Color,2) | |
end | |
for i = 0,2,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10),math.rad(0)),.4) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4) | |
end | |
CFuncs["Sound"].Create("rbxassetid://153092227", root, 0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://153092227", root, 2, 1,0,10,0.25,0.5,1) | |
for i = 0,2,0.1 do | |
swait() | |
coroutine.resume(coroutine.create(function() | |
targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0) | |
for i,v in pairs(targetted:GetChildren()) do | |
if v:IsA("Part") or v:IsA("MeshPart") then | |
v.Velocity = vt(0,0,0) | |
end | |
end | |
end)) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8) | |
end | |
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 0.5, 1,0,10,0.25,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://153092227", char, 0.5, 0.9,0,10,0.25,0.5,1) | |
for i = 0, 1 do | |
CFuncs["EchoSound"].Create("rbxassetid://159882598", char, 2, 1,0.1,10,0.15,0.5,1) | |
end | |
CFuncs["EchoSound"].Create("rbxassetid://159882598", root, 15, 1,0.1,10,0.15,0.5,1) | |
--chatfunc("RRRRROOAGHH!",Color3.new(1,0,0),"Inverted","Antique",0.75) | |
for i = 0,4,0.1 do | |
swait() | |
coroutine.resume(coroutine.create(function() | |
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-25000,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(25000,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(Color3.new(1,0,0)) | |
trl.Lifetime = 5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*math.random(500,2500) | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 5) | |
targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0) | |
CFuncs["Sound"].Create("rbxassetid://782353443", targetted.Head, 4,1) | |
CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 6, 1) | |
CFuncs["Sound"].Create("rbxassetid://153092227", targetted.Head,6,math.random(75,150)/150) | |
CFuncs["Sound"].Create("rbxassetid://163680447", targetted.Head, 3,math.random(75,150)/150) | |
CFuncs["Sound"].Create("rbxassetid://782354021", targetted.Head, 2.5,0.75) | |
sphere2(5,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,3,3),-0.03,15,-0.03,MAINRUINCOLOR) | |
targetted:FindFirstChildOfClass("Humanoid").CameraOffset = vt(math.random(-10,10)/5,math.random(-10,10)/5,math.random(-10,10)/5) | |
for i = 0, 2 do | |
slash(5,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,350)/250,BrickColor.new("Crimson")) | |
end | |
symbolizeBlink(targetted.Head,0,2092248396,Color3.new(1,0,0),math.random(3,35),0,0,0,targetted.Head,true,math.random(3,9),0.25) | |
for i,v in pairs(targetted:GetChildren()) do | |
if v:IsA("Part") or v:IsA("MeshPart") then | |
v.Velocity = vt(0,0,0) | |
end | |
end | |
end)) | |
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(80)),.8) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(40)),.8) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(170),math.rad(0),math.rad(-30)),.8) | |
end | |
hum.CameraOffset = vt(0,0,0) | |
for i = 0, 49 do | |
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-50000,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(50000,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(Color3.new(1,0.1,0.1)) | |
trl.Lifetime = 5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*math.random(500,2500) | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 5) | |
end | |
for i = 0, 49 do | |
sphere2(math.random(10,75)/10,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,5,5),-0.05,50,-0.05,MAINRUINCOLOR) | |
slash(math.random(10,30)/15,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,500)/250,BrickColor.new("Really red")) | |
end | |
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 0.9,0,10,0.25,0.5,1) | |
for i = 0, 1 do | |
CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 5,0.9) | |
CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 7.5,0.75) | |
end | |
for i = 0, 4 do | |
CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 10, 1) | |
end | |
symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,1) | |
symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,2) | |
symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,4) | |
dmg(targetted) | |
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) | |
for i = 0, 9 do | |
sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
end | |
for i = 0, 24 do | |
PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
end | |
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
root.CFrame = originalpos | |
for i = 0, 9 do | |
sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
end | |
for i = 0, 24 do | |
PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
end | |
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
end | |
function CorruptionEvent() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1) | |
local keptcolor = MAINRUINCOLOR | |
for i = 0,4,0.1 do | |
swait() | |
CamShakeAll(10,90,Character) | |
block(10,"Add",rleg.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1) | |
end | |
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1) | |
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1.5) | |
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,3) | |
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1) | |
CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1) | |
CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1.1,0,10,0.25,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1.1,0,10,0.25,0.5,1) | |
hum.CameraOffset = vt(0,0,0) | |
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
for i = 0, 24 do | |
slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black")) | |
end | |
local rrot = 0 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 4 do | |
rrot = rrot + 45 | |
local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
xa.Anchored = true | |
local xb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
xb.Anchored = true | |
local xc = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
xc.Anchored = true | |
local xd = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
xd.Anchored = true | |
CFuncs["Sound"].Create("rbxassetid://824687369", xa, 1,0.75) | |
CFuncs["Sound"].Create("rbxassetid://822968467", xa, 2,0.95) | |
CFuncs["Sound"].Create("rbxassetid://822969951", xa, 3,1) | |
CFuncs["Sound"].Create("rbxassetid://824687369", xb, 1,0.75) | |
CFuncs["Sound"].Create("rbxassetid://822968467", xb, 2,0.95) | |
CFuncs["Sound"].Create("rbxassetid://822969951", xb, 3,1) | |
CFuncs["Sound"].Create("rbxassetid://824687369", xc, 1,0.75) | |
CFuncs["Sound"].Create("rbxassetid://822968467", xc, 2,0.95) | |
CFuncs["Sound"].Create("rbxassetid://822969951", xc, 3,1) | |
CFuncs["Sound"].Create("rbxassetid://824687369", xd, 1,0.75) | |
CFuncs["Sound"].Create("rbxassetid://822968467", xd, 2,0.95) | |
CFuncs["Sound"].Create("rbxassetid://822969951", xd, 3,1) | |
xa.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,-rrot/1.75) | |
xb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,rrot/1.75) | |
xc.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(-rrot/1.75,-3,0) | |
xd.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(rrot/1.75,-3,0) | |
MagniDamage(xa, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal") | |
MagniDamage(xb, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal") | |
MagniDamage(xc, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal") | |
MagniDamage(xd, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal") | |
for i = 0, 9 do | |
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black")) | |
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xb.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black")) | |
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xc.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black")) | |
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xd.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black")) | |
end | |
block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color) | |
block(1.5,"Add",xb.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color) | |
block(1.5,"Add",xc.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color) | |
block(1.5,"Add",xd.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color) | |
sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color) | |
sphere2(2,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color) | |
sphere2(2,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color) | |
sphere2(2,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color) | |
sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0)) | |
sphere2(4,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0)) | |
sphere2(4,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0)) | |
sphere2(4,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0)) | |
game:GetService("Debris"):AddItem(xa, 5) | |
game:GetService("Debris"):AddItem(xb, 5) | |
game:GetService("Debris"):AddItem(xc, 5) | |
game:GetService("Debris"):AddItem(xd, 5) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 19 do | |
swait() | |
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50) | |
end | |
hum.CameraOffset = vt(0,0,0) | |
end)) | |
swait(9) | |
end | |
end)) | |
for i = 0,2,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8) | |
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function EndGROUND() | |
attack = true | |
hum.WalkSpeed = 0 | |
bosschatfunc("THIS IS IT!",MAINRUINCOLOR.Color,1) | |
CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1) | |
CFuncs["EchoSound"].Create("rbxassetid://1690475123", char, 1.5, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1690475123", root, 10, 1,0,10,0.15,0.5,1) | |
local keptcolor = MAINRUINCOLOR | |
for i = 0,4,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-15),math.rad(-20)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(30)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(170),math.rad(-5),math.rad(10)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1) | |
end | |
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1) | |
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1) | |
CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1) | |
CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1,0,10,0.25,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 1,0,10,0.25,0.5,1) | |
coroutine.resume(coroutine.create(function() | |
CamShakeAll(40,100,char) | |
local eff = Instance.new("ParticleEmitter",cen) | |
eff.Texture = "rbxassetid://2344870656" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(keptcolor.Color) | |
eff.Rate = 10000000 | |
eff.Enabled = true | |
eff.EmissionDirection = "Front" | |
eff.Lifetime = NumberRange.new(2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,120,0),NumberSequenceKeypoint.new(0.1,40,0),NumberSequenceKeypoint.new(0.8,80,0),NumberSequenceKeypoint.new(1,140,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(500) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.SpreadAngle = Vector2.new(0,900) | |
eff.RotSpeed = NumberRange.new(-500,500) | |
wait(0.2) | |
eff.Enabled = false | |
wait(5) | |
eff:Destroy() | |
end)) | |
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
for i = 0, 24 do | |
slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black")) | |
end | |
local rrot = 0 | |
local xam = 1 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 14 do | |
swait() | |
rrot = rrot + 40*xam | |
xam = xam + 0.25 | |
local bonus = xam | |
local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random()) | |
xa.Anchored = true | |
xa.Color = Color3.new(0,0,0) | |
xa.CFrame = root.CFrame*CFrame.new(0,-3,-rrot/1.75) | |
CreateMesh(xa,"Sphere",30*bonus,1,30*bonus) | |
local xc = 0 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 99 do | |
swait() | |
xc = xc + 0.01 | |
xa.Color = Color3.new(xc,0,0) | |
end | |
xa.Transparency = 1 | |
CFuncs["Sound"].Create("rbxassetid://331666100", xa, 5,0.75) | |
MagniDamage(xa, 30*bonus, 78*bonus,99*bonus, 0, "Normal") | |
for i = 0, 9 do | |
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01*bonus,0.01,0.01*bonus),math.random(50,125)/250*bonus,BrickColor.new("Really black")) | |
end | |
CamShakeAll(20,100,xa) | |
block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30*bonus,30*bonus,30*bonus),0.3,0.3,0.3,keptcolor,keptcolor.Color) | |
sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25*bonus,1,25*bonus),0.05*bonus,1.5*bonus,0.05*bonus,keptcolor,keptcolor.Color) | |
sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30*bonus,1,30*bonus),0.05*bonus,1.5*bonus,0.05*bonus,BrickColor.new("Really black"),Color3.new(0,0,0)) | |
game:GetService("Debris"):AddItem(xa, 5) | |
end)) | |
end | |
end)) | |
for i = 0,2,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8) | |
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function HeavenlyDisk() | |
attack = true | |
hum.WalkSpeed = 2 | |
local keptcolor = MAINRUINCOLOR | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("Dont make this too easy for you.",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("Heavenly Disks!",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("Take it!",MAINRUINCOLOR.Color,1) | |
end | |
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1) | |
CFuncs["EchoSound"].Create("rbxassetid://1625448638", char, 4, 1,0,10,0.15,0.5,1) | |
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color) | |
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color) | |
for i = 0, 14 do | |
PixelBlock(1,math.random(1,3),"Add",larm.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,BrickColor.new("Toothpaste"),0) | |
end | |
for i = 0,2,0.1 do | |
swait() | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.3) | |
end | |
CFuncs["Sound"].Create("rbxassetid://763755889", root, 2.5,1.1) | |
for i = 0,1,0.6 do | |
swait() | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6) | |
end | |
for i = 0,1,0.6 do | |
swait() | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6) | |
end | |
for i = 0,1,0.6 do | |
swait() | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6) | |
end | |
for i = 0,1,0.6 do | |
swait() | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6) | |
end | |
local rot = 15 | |
for i = 0, 2 do | |
local dis = CreateParta(char,0.5,1,"Neon",BrickColor.new("Toothpaste")) | |
CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1) | |
dis.CFrame = root.CFrame*CFrame.new(0,2,-3) | |
CreateMesh(dis,"Sphere",10,1,10) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-5,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(5,0,0) | |
local trl = Instance.new('Trail',wed) | |
trl.Attachment0 = at1 | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(dis.Color) | |
trl.Lifetime = 0.6 | |
local a = Instance.new("Part",workspace) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("Bright red") | |
a.Material = "Neon" | |
a.Transparency = 1 | |
a.CanCollide = false | |
local ray = Ray.new( | |
dis.CFrame.p, -- origin | |
(mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = dis | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (dis.CFrame.p - position).magnitude | |
a.Size = Vector3.new(0.1, 0.1, 0.1) | |
a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0) | |
dis.CFrame = a.CFrame | |
dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0) | |
a:Destroy() | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*250 | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 5) | |
local hitted = false | |
coroutine.resume(coroutine.create(function() | |
dis.Touched:connect(function(hit) | |
if hitted == false and hit.Parent ~= char then | |
hitted = true | |
CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1) | |
MagniDamage(dis, 30, 82,34575, 0, "Normal") | |
sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color) | |
sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color) | |
sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("White"),Color3.new(1,1,1)) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 9 do | |
local disr = CreateParta(char,1,1,"Neon",keptcolor) | |
disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",disr) | |
at1.Position = vt(-2,0,0) | |
local at2 = Instance.new("Attachment",disr) | |
at2.Position = vt(2,0,0) | |
local trl = Instance.new('Trail',disr) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://2342682798" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(Color3.new(0.3,1,1)) | |
trl.Lifetime = 0.5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = disr.CFrame.lookVector*math.random(50,200) | |
bv.Parent = disr | |
local val = 0 | |
coroutine.resume(coroutine.create(function() | |
swait(30) | |
for i = 0, 9 do | |
swait() | |
val = val + 0.1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)}) | |
end | |
game:GetService("Debris"):AddItem(disr, 3) | |
end)) | |
end | |
local eff = Instance.new("ParticleEmitter",dis) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(Color3.new(0.3,1,1)) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.25) | |
eff.Enabled = false | |
end)) | |
for i = 0, 9 do | |
slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White")) | |
end | |
for i = 0, 19 do | |
CamShakeAll(30,300,Character) | |
PixelBlock(1,math.random(5,20),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 19 do | |
swait() | |
hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70) | |
end | |
hum.CameraOffset = vt(0,0,0) | |
end)) | |
dis.Anchored = true | |
dis.Transparency = 1 | |
wait(8) | |
dis:Destroy() | |
end | |
end) | |
end)) | |
rot = rot - 15 | |
end | |
for i = 0,2,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-50)),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function RapidBurst() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5) | |
CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5) | |
CFuncs["EchoSound"].Create("rbxassetid://1718412034", char, 4, 1,0,10,0.15,0.5,1) | |
bosschatfunc("SHATTER, YOU PIECE OF TRASH!",MAINRUINCOLOR.Color,1.8) | |
bosschatfunc("SHATTER, YOU PIECE OF TRASH!",MAINRUINCOLOR.Color,1.9) | |
bosschatfunc("SHATTER, YOU PIECE OF TRASH!",MAINRUINCOLOR.Color,2) | |
local keptcolor = MAINRUINCOLOR | |
for i = 0,8,0.1 do | |
swait() | |
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100) | |
slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.random()) | |
block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,BrickColor.random(),BrickColor.random().Color) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1) | |
end | |
for i = 0, 99 do | |
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-25000,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(25000,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(BrickColor.random().Color) | |
trl.Lifetime = 5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*math.random(500,2500) | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 5) | |
end | |
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1) | |
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1.5) | |
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,3) | |
sphere2(2,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color) | |
sphere2(2,"Add",root.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color) | |
sphere2(2,"Add",root.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),BrickColor.random().Color) | |
sphere2(2,"Add",root.CFrame,vt(1,1,1),8,8,8,BrickColor.random(),BrickColor.random().Color) | |
CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8) | |
CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1) | |
hum.CameraOffset = vt(0,0,0) | |
for i = 0, 24 do | |
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1500)/250,BrickColor.random()) | |
end | |
local distam = 0 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 99 do | |
wait() | |
distam = distam + 1 | |
local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
xa.Anchored = true | |
xa.CFrame = root.CFrame*CFrame.new(math.random(-distam,distam),math.random(-distam,distam),math.random(-distam,distam)) | |
game:GetService("Debris"):AddItem(xa, 5) | |
for i = 0, 4 do | |
slash(math.random(25,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.random()) | |
end | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",xa) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(BrickColor.random().Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(1,3) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(50,500) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.25) | |
eff.Enabled = false | |
end)) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 19 do | |
swait() | |
hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10) | |
end | |
hum.CameraOffset = vt(0,0,0) | |
end)) | |
CFuncs["Sound"].Create("rbxassetid://675172759", xa, 7,math.random(100,200)/200) | |
sphere2(5,"Add",xa.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color) | |
sphere2(5,"Add",xa.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color) | |
MagniDamage(xa, 60, 9999,99999, 0, "Normal") | |
end | |
end)) | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function InsaneDrop() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://907329669", char, 2.5, 0.5) | |
CFuncs["Sound"].Create("rbxassetid://907329669", root, 10, 0.5) | |
CFuncs["EchoSound"].Create("rbxassetid://907329669", char, 4, 1,0,10,0.15,0.5,1) | |
bosschatfunc("LEAVE THE DEATH WHERE THEY FALL!",MAINRUINCOLOR.Color,1.8) | |
bosschatfunc("LEAVE THE DEATH WHERE THEY FALL!",MAINRUINCOLOR.Color,1.9) | |
bosschatfunc("LEAVE THE DEATH WHERE THEY FALL!",MAINRUINCOLOR.Color,2) | |
local keptcolor = MAINRUINCOLOR | |
for i = 0,8,0.1 do | |
swait() | |
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100) | |
slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.random()) | |
block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,BrickColor.random(),BrickColor.random().Color) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1) | |
end | |
for i = 0, 99 do | |
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-25000,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(25000,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(BrickColor.random().Color) | |
trl.Lifetime = 5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*math.random(500,2500) | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 5) | |
end | |
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1) | |
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1.5) | |
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,3) | |
sphere2(2,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color) | |
sphere2(2,"Add",root.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color) | |
sphere2(2,"Add",root.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),BrickColor.random().Color) | |
sphere2(2,"Add",root.CFrame,vt(1,1,1),8,8,8,BrickColor.random(),BrickColor.random().Color) | |
CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8) | |
CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1) | |
hum.CameraOffset = vt(0,0,0) | |
for i = 0, 24 do | |
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1500)/250,BrickColor.random()) | |
end | |
local distam = 0 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 99 do | |
wait() | |
distam = distam + 1 | |
local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
xa.Anchored = true | |
xa.CFrame = root.CFrame*CFrame.new(math.random(-distam,distam),math.random(-distam,distam),math.random(-distam,distam)) | |
game:GetService("Debris"):AddItem(xa, 5) | |
for i = 0, 4 do | |
slash(math.random(25,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.random()) | |
end | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",xa) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(BrickColor.random().Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(1,3) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(50,500) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.25) | |
eff.Enabled = false | |
end)) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 19 do | |
swait() | |
hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10) | |
end | |
hum.CameraOffset = vt(0,0,0) | |
end)) | |
CFuncs["Sound"].Create("rbxassetid://675172759", xa, 7,math.random(100,200)/200) | |
sphere2(5,"Add",xa.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color) | |
sphere2(5,"Add",xa.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color) | |
MagniDamage(xa, 60, 9999,99999, 0, "Normal") | |
end | |
end)) | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function FallenOrbs() | |
attack = true | |
hum.WalkSpeed = 2 | |
local keptcolor = MAINRUINCOLOR | |
CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 5, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 60, 1,0,10,0.15,0.5,1) | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("This wont be easy to you.",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("How about this?",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("Swarm!",MAINRUINCOLOR.Color,1) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 29 do | |
swait(2) | |
local dis = CreateParta(char,0.5,1,"Neon",MAINRUINCOLOR) | |
dis.Anchored = true | |
CFuncs["Sound"].Create("rbxassetid://137463716", dis, 2.5,1.5) | |
dis.CFrame = root.CFrame*CFrame.new(math.random(-35,35),math.random(5,35),math.random(-35,35)) | |
CreateMesh(dis,"Sphere",2,2,2) | |
sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color) | |
slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,50)/250,BrickColor.new("White")) | |
coroutine.resume(coroutine.create(function() | |
wait(0.5) | |
dis.Anchored = false | |
CFuncs["EchoSound"].Create("rbxassetid://1602800656", dis, 9, 1,0,2,0.15,0.1,1) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-1,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(1,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(dis.Color) | |
trl.Lifetime = 0.6 | |
local a = Instance.new("Part",workspace) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("Bright red") | |
a.Material = "Neon" | |
a.Transparency = 1 | |
a.CanCollide = false | |
local ray = Ray.new( | |
dis.CFrame.p, -- origin | |
(mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = dis | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (dis.CFrame.p - position).magnitude | |
a.Size = Vector3.new(0.1, 0.1, 0.1) | |
a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0) | |
dis.CFrame = a.CFrame | |
a:Destroy() | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*500 | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 5) | |
local hitted = false | |
coroutine.resume(coroutine.create(function() | |
dis.Touched:connect(function(hit) | |
if hitted == false and hit.Parent ~= char then | |
hitted = true | |
CFuncs["EchoSound"].Create("rbxassetid://675172759", dis, 5, 0.8,0,10,0.15,0.5,1) | |
MagniDamage(dis, 60, 25456,124672, 0, "Normal") | |
sphere2(1,"Add",dis.CFrame,vt(1,1,1),1,1,1,keptcolor,keptcolor.Color) | |
sphere2(8,"Add",dis.CFrame,vt(1,1,1),1.25,1.25,1.25,BrickColor.new("White"),Color3.new(1,1,1)) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 4 do | |
local disr = CreateParta(char,1,1,"Neon",keptcolor) | |
disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",disr) | |
at1.Position = vt(-10,0,0) | |
local at2 = Instance.new("Attachment",disr) | |
at2.Position = vt(10,0,0) | |
local trl = Instance.new('Trail',disr) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://2342682798" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(disr.Color) | |
trl.Lifetime = 0.5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = disr.CFrame.lookVector*math.random(125,250) | |
bv.Parent = disr | |
local val = 0 | |
coroutine.resume(coroutine.create(function() | |
swait(30) | |
for i = 0, 9 do | |
swait() | |
val = val + 0.1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)}) | |
end | |
game:GetService("Debris"):AddItem(disr, 3) | |
end)) | |
end | |
local eff = Instance.new("ParticleEmitter",dis) | |
eff.Texture = "rbxassetid://1049219073" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(dis.Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.5) | |
eff.Enabled = false | |
end)) | |
for i = 0, 4 do | |
slash(math.random(20,50)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White")) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 19 do | |
swait() | |
hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70) | |
end | |
hum.CameraOffset = vt(0,0,0) | |
end)) | |
dis.Anchored = true | |
dis.Transparency = 1 | |
wait(8) | |
dis:Destroy() | |
end | |
end) | |
end)) | |
end)) | |
end | |
end)) | |
for i = 0,9,0.1 do | |
swait() | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(90)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-15 + 1 * math.cos(sine / 58)),math.rad(-90 + 2 * math.cos(sine / 53))),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(90 + 2 * math.cos(sine / 45))),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(8 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-9 - 4 * math.cos(sine / 45))),.3) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function CyberSlash() | |
local posit = -2 | |
attack = true | |
hum.WalkSpeed = 5 | |
CFuncs["EchoSound"].Create("rbxassetid://1448033920", char, 5, 1,0,10,0.15,0.5,1) | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("FIBER!!!",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("SLASHED!!",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("TAKE MY CLAW!!",MAINRUINCOLOR.Color,1) | |
end | |
CFuncs["Sound"].Create("rbxassetid://169380495", sorb2, 1, 1) | |
for i = 0,2,0.1 do | |
swait() | |
sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR) | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,1)* angles(math.rad(0),math.rad(0),math.rad(30)),0.5) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-30)),.5) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(6), math.rad(-30)), 0.5) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-18 - 5 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(31 + 8 * math.cos(sine / 38))),.1) | |
end | |
for i = 0, 2 do | |
CameraEnshaking(1,2) | |
local hite = Instance.new("Part", char) | |
hite.Anchored = true | |
hite.CanCollide = false | |
hite.FormFactor = 3 | |
hite.Name = "Ring" | |
hite.Material = "Neon" | |
hite.Size = Vector3.new(1, 1, 1) | |
hite.Transparency = 1 | |
hite.TopSurface = 0 | |
hite.BottomSurface = 0 | |
hite.CFrame = root.CFrame*CFrame.new(0,posit,-5) | |
CFuncs["Sound"].Create("rbxassetid://231917856", hite, 0.5, 0.9) | |
CFuncs["Sound"].Create("rbxassetid://231917758", hite, 0.25, 0.8) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 1 do | |
swait() | |
sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR) | |
sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR) | |
sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR) | |
end | |
end)) | |
sphere2(6,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(2,2,2),0.5,-0.01,-0.01,MAINRUINCOLOR) | |
MagniDamage(hite, 3, 30,40, 0, "Normal") | |
game:GetService("Debris"):AddItem(hite, 5) | |
posit = posit + 2 | |
end | |
for i = 0,1,0.1 do | |
swait() | |
sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR) | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,1)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.5) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(80)),.5) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(110), math.rad(6), math.rad(40)), 0.5) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.5) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5) | |
end | |
for i = 0,1,0.1 do | |
swait() | |
sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR) | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.2,1)* angles(math.rad(20),math.rad(0),math.rad(60)),0.5) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.5) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.5) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(60), math.rad(6), math.rad(-50)), 0.5) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(30)),.5) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(40)),.5) | |
end | |
posit = -6 | |
for i = 0, 6 do | |
CameraEnshaking(1,3) | |
local hite = Instance.new("Part", char) | |
hite.Anchored = true | |
hite.CanCollide = false | |
hite.FormFactor = 3 | |
hite.Name = "Ring" | |
hite.Material = "Neon" | |
hite.Size = Vector3.new(1, 1, 1) | |
hite.Transparency = 1 | |
hite.TopSurface = 0 | |
hite.BottomSurface = 0 | |
hite.CFrame = root.CFrame*CFrame.new(posit,0,-5) | |
CFuncs["Sound"].Create("rbxassetid://231917856", hite, 0.5, 1.2) | |
CFuncs["Sound"].Create("rbxassetid://231917758", hite, 0.25, 1) | |
sphere2(6,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),-0.01,1,-0.01,MAINRUINCOLOR) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 2 do | |
swait() | |
sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR) | |
sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR) | |
sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR) | |
end | |
end)) | |
MagniDamage(hite, 5, 40,70, 0, "Normal") | |
game:GetService("Debris"):AddItem(hite, 5) | |
posit = posit + 2 | |
end | |
for i = 0,1,0.1 do | |
swait() | |
sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR) | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.1,1.5)* angles(math.rad(-10),math.rad(0),math.rad(-60)),0.5) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)), 0.5) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(6), math.rad(-50)), 0.5) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(10),math.rad(-10)),.5) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(60)),.5) | |
end | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function EndMySufferingV2() | |
attack = true | |
hum.WalkSpeed = 1.01 | |
CFuncs["Sound"].Create("rbxassetid://577475178", tors, 10, 1) | |
for i = 0,18,0.1 do | |
swait() | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1) | |
end | |
attack = false | |
hum.WalkSpeed = 16 | |
end | |
function FallenDEMISE() | |
attack = true | |
hum.WalkSpeed = 0 | |
local keptcolor = MAINRUINCOLOR | |
bosschatfunc("ALL OF YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,3) | |
CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,0.75) | |
CFuncs["Sound"].Create("rbxassetid://136007472", char, 2,0.5) | |
for i = 0, 15, 0.1 do | |
swait() | |
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-25000,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(25000,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(dis.Color) | |
trl.Lifetime = 5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*math.random(500,2500) | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 1) | |
sphere2(15,"Add",root.CFrame,vt(8,8,8),2,2,2,MAINRUINCOLOR) | |
slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Toothpaste")) | |
slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Deep orange")) | |
RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1) | |
end | |
CFuncs["Sound"].Create("rbxassetid://294188875", char, 10,1) | |
for i = 0, 30, 0.1 do | |
swait() | |
coroutine.resume(coroutine.create(function() | |
for i, v in pairs(FindNearestHead(root.CFrame.p, 10000000)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
end)) | |
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-50000,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(50000,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(dis.Color) | |
trl.Lifetime = 10 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*math.random(1500,10000) | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, math.random(1,4)) | |
sphere2(15,"Add",root.CFrame,vt(8,80000,8),5,1,5,MAINRUINCOLOR) | |
sphere2(15,"Add",root.CFrame,vt(8,8,8),8,8,8,MAINRUINCOLOR) | |
sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Deep orange")) | |
sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Toothpaste")) | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Deep orange")) | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Toothpaste")) | |
for i = 0, 2 do | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,math.random(-3,1000),0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(2,0.01,2),math.random(250,750)/250,MAINRUINCOLOR) | |
end | |
RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function SpeedDrop() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://1208650519", tors, 5, 1) | |
local poste = 3 | |
local rotation = 0 | |
local rate = 0 | |
bosschatfunc("AUFHHIGYBIBYHHIHIGHGI",MAINRUINCOLOR.Color,2) | |
for i = 0, 124 do | |
swait() | |
rotation = rotation + rate | |
poste = poste + 0.1 | |
rate = rate + 0.1 | |
sphere2(8,"Add",root.CFrame*CFrame.new(0,-3,0),vt(poste,1,poste),0.05*poste/3,0,0.05*poste/3,MAINRUINCOLOR) | |
sphere2(8,"Add",root.CFrame*CFrame.new(math.random(-20,20),-3,math.random(-20,20)),vt(1,1,1),-0.01,0.5,-0.01,MAINRUINCOLOR) | |
sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR) | |
sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR) | |
sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR) | |
sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR) | |
RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(30)),.5) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.5) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.75)*angles(math.rad(30),math.rad(0),math.rad(20)),.5) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(-20)),.5) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(40),math.rad(-8),math.rad(-10)),.5) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.5) | |
end | |
CameraEnshaking(3,7) | |
bosschatfunc("AN ERROR HAS OCCURED",MAINRUINCOLOR.Color,2) | |
local loc = Instance.new("Part", char) | |
loc.BrickColor = MAINRUINCOLOR | |
loc.CanCollide = false | |
loc.FormFactor = 3 | |
loc.Name = "Ring" | |
loc.Material = "Neon" | |
loc.Size = Vector3.new(1, 1, 1) | |
loc.Transparency = 1 | |
loc.TopSurface = 0 | |
loc.BottomSurface = 0 | |
loc.Anchored = true | |
loc.CFrame = root.CFrame + root.CFrame.lookVector*100 | |
CFuncs["Sound"].Create("rbxassetid://782353443", loc, 5, 1) | |
CFuncs["Sound"].Create("rbxassetid://1177785010", loc, 6, 1) | |
MagniDamage(loc, 95, 500,6000, 0, "Normal") | |
sphere2(10,"Add",loc.CFrame,vt(5,5,5),-0.05,-0.05,5,MAINRUINCOLOR) | |
sphere2(8,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR) | |
sphere2(4,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR) | |
sphere2(2,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",loc) | |
eff.Texture = "rbxassetid://363275192" | |
eff.LightEmission = 0.95 | |
eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
eff.Rate = 10000 | |
eff.Lifetime = NumberRange.new(1) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,75,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(100,500) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.5) | |
eff.Enabled = false | |
end)) | |
for i = 0, 49 do | |
sphere2(math.random(100,300)/100,"Add",loc.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,5),-0.01,-0.01,5,MAINRUINCOLOR) | |
end | |
for i = 0, 9 do | |
sphere2(3,"Add",loc.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),0),vt(1,1,5),-0.01,-0.01,5,MAINRUINCOLOR) | |
end | |
game:GetService("Debris"):AddItem(loc, 5) | |
root.CFrame = root.CFrame + root.CFrame.lookVector*200 | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function cutesigh() | |
attack = true | |
hum.WalkSpeed = 0 | |
bosschatfunc("sigh~~",MAINRUINCOLOR.Color,2) | |
local blush = Instance.new("Decal",hed) | |
blush.Texture = "rbxassetid://898404027" | |
blush.Face = "Front" | |
CFuncs["Sound"].Create("rbxassetid://294861193", char, 9,1) | |
for i = 0, 9, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(19 + 8 * math.cos(sine / 62)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-20 - 3 * math.cos(sine / 34))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 - 1 * math.cos(sine / 55)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(26 + 5 * math.cos(sine / 41))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-13 - 2 * math.cos(sine / 32)),math.rad(3),math.rad(10 - 4 * math.cos(sine / 67))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 8 * math.cos(sine / 37)),math.rad(-21 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(0 + 0 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(33 + 5 * math.cos(sine / 51))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(0 - 0 * math.cos(sine / 73)),math.rad(2 - 3 * math.cos(sine / 53)),math.rad(-33 - 5 * math.cos(sine / 51))),.1) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 49 do | |
swait() | |
blush.Transparency = blush.Transparency + 0.02 | |
end | |
blush:Destroy() | |
end)) | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function cutesigh2() | |
attack = true | |
hum.WalkSpeed = 0 | |
bosschatfunc("sigh~~",MAINRUINCOLOR.Color,2) | |
local blush = Instance.new("Decal",hed) | |
blush.Texture = "rbxassetid://898404027" | |
blush.Face = "Front" | |
CFuncs["Sound"].Create("rbxassetid://294861193", char, 9,1) | |
for i = 0, 9, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7 - 5 * math.cos(sine / 44)),math.rad(0),math.rad(-6 - 3 * math.cos(sine / 34))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 + 5 * math.cos(sine / 44)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 34))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.05 * math.cos(sine / 44),0 + 0.03 * math.cos(sine / 34),-0.05 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 - 5 * math.cos(sine / 44)),math.rad(-5)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 8 * math.cos(sine / 37)),math.rad(-21 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(0 + 0 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(33 + 5 * math.cos(sine / 51))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(0 - 0 * math.cos(sine / 73)),math.rad(2 - 3 * math.cos(sine / 53)),math.rad(-33 - 5 * math.cos(sine / 51))),.1) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 49 do | |
swait() | |
blush.Transparency = blush.Transparency + 0.02 | |
end | |
blush:Destroy() | |
end)) | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function smiter() | |
local targetted = nil | |
if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
targetted = mouse.Target.Parent | |
end | |
if targetted ~= nil then | |
RootPart.CFrame = FaceMouse()[1] | |
attack = true | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("SMITED!!",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("FROM ABOVE!!",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("LOOK UP!!",MAINRUINCOLOR.Color,1) | |
end | |
hum.WalkSpeed = 0 | |
coroutine.resume(coroutine.create(function() | |
CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 2, 1) | |
sphere2(4,"Add",targetted.Head.CFrame,vt(8,8,8),0.1,0.1,0.1,MAINRUINCOLOR) | |
local vel = Instance.new("BodyPosition", targetted.Head) | |
vel.P = 12500 | |
vel.D = 1000 | |
vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
vel.position = targetted.Head.CFrame.p | |
end)) | |
CFuncs["Sound"].Create("rbxassetid://671759140", sorb2, 1, 1.2) | |
CFuncs["EchoSound"].Create("rbxassetid://1436242685", char, 4, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1436242685", root, 60, 1,0,10,0.15,0.5,1) | |
for i = 0,4,0.1 do | |
swait() | |
sphere2(4,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.125,-0.01,MAINRUINCOLOR) | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,1)* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2) | |
LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1) | |
end | |
coroutine.resume(coroutine.create(function() | |
CameraEnshaking(6,5) | |
MagniDamage(targetted.Head, 18, 18,30, 0, "Normal") | |
CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 6.5, 0.8) | |
CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 6.25, 0.8) | |
CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 5, 0.8) | |
sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR) | |
sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR) | |
sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR) | |
sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",targetted.Head) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(Color3.new(0.3,1,1)) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.25) | |
eff.Enabled = false | |
local eff = Instance.new("ParticleEmitter",targetted.Head) | |
eff.Texture = "rbxassetid://363275192" | |
eff.LightEmission = 0.95 | |
eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
eff.Rate = 10000 | |
eff.Lifetime = NumberRange.new(1.5) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(25,150) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
local eff2 = eff:Clone() | |
eff2.Parent = targetted.Head | |
eff2.Texture = "rbxassetid://284205403" | |
eff2.Rate = 10000 | |
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff2.Drag = 5 | |
eff2.Rotation = NumberRange.new(-500,500) | |
eff2.VelocitySpread = 9000 | |
wait(0.5) | |
eff2.Enabled = false | |
eff.Enabled = false | |
end)) | |
for i = 0, 9 do | |
sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,3,-0.02,MAINRUINCOLOR) | |
end | |
for i = 0, 49 do | |
local rsiz = math.random(10,50) | |
sphereMK(math.random(1,4),1,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0) | |
end | |
game:GetService("Debris"):AddItem(vel,1) | |
dmg(targetted) | |
end)) | |
for i = 0,1,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,1)* angles(math.rad(0),math.rad(0),math.rad(-70)),0.5) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(70)),.5) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2) | |
LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
end | |
function shytaunty() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://543623779", char, 1, 1) | |
local blush = Instance.new("Decal",hed) | |
blush.Texture = "rbxassetid://898404027" | |
blush.Face = "Front" | |
for i = 0, 13, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7 - 5 * math.cos(sine / 44)),math.rad(0),math.rad(-6 - 3 * math.cos(sine / 34))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 + 5 * math.cos(sine / 44)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 34))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.05 * math.cos(sine / 44),0 + 0.03 * math.cos(sine / 34),1 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 - 5 * math.cos(sine / 44)),math.rad(-5)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2 - 2.5 * math.cos(sine / 28)),math.rad(20 + 5 * math.cos(sine / 62)),math.rad(35 + 5 * math.cos(sine / 59))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(22 - 1 * math.cos(sine / 53)),math.rad(0),math.rad(-60 + 2 * math.cos(sine / 37))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(26 - 2 * math.cos(sine / 58)),math.rad(0),math.rad(59 - 3 * math.cos(sine / 57) )),.1) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 49 do | |
swait() | |
blush.Transparency = blush.Transparency + 0.02 | |
end | |
blush:Destroy() | |
end)) | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function PureBomb() | |
attack = true | |
CFuncs["EchoSound"].Create("rbxassetid://1436241485", char, 5, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1436241485", root, 60, 1,0,10,0.15,0.5,1) | |
bosschatfunc("Purified..",MAINRUINCOLOR.Color,2) | |
local orb = Instance.new("Part", char) | |
orb.Anchored = true | |
orb.BrickColor = BrickColor.new("Toothpaste") | |
orb.CanCollide = false | |
orb.FormFactor = 3 | |
orb.Name = "Ring" | |
orb.Material = "Neon" | |
orb.Size = Vector3.new(1, 1, 1) | |
orb.Transparency = 0 | |
orb.TopSurface = 0 | |
orb.BottomSurface = 0 | |
local orbm = Instance.new("SpecialMesh", orb) | |
orbm.MeshType = "Sphere" | |
orbm.Name = "SizeMesh" | |
orbm.Scale = vt(0,0,0) | |
local scaled = 0.1 | |
local posid = 0 | |
CFuncs["Sound"].Create("rbxassetid://136007472", orb, 30,1) | |
for i = 0, 5, 0.1 do | |
swait() | |
scaled = scaled - 0.001 | |
posid = posid - scaled | |
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) | |
orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled) | |
CamShakeAll(30,30,Character) | |
sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10) | |
PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1) | |
end | |
for i = 0, 2, 0.1 do | |
swait() | |
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4) | |
end | |
CFuncs["EchoSound"].Create("rbxassetid://1436240026", char, 4, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1436240026", root, 60, 1,0,10,0.15,0.5,1) | |
bosschatfunc("BOMB!!",MAINRUINCOLOR.Color,2) | |
coroutine.resume(coroutine.create(function() | |
orb.Anchored = false | |
CFuncs["Sound"].Create("rbxassetid://260433768", root, 555,1) | |
local a = Instance.new("Part",workspace) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("Bright red") | |
a.Material = "Neon" | |
a.Transparency = 1 | |
a.CanCollide = false | |
local ray = Ray.new( | |
orb.CFrame.p, -- origin | |
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = orb | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (orb.CFrame.p - position).magnitude | |
a.Size = Vector3.new(0.1, 0.1, 0.1) | |
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
orb.CFrame = a.CFrame | |
a:Destroy() | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = orb.CFrame.lookVector*125 | |
bv.Parent = orb | |
local hitted = false | |
game:GetService("Debris"):AddItem(orb, 15) | |
wait() | |
local hit =orb.Touched:connect(function(hit) | |
if hitted == false then | |
hitted = true | |
CamShakeAll(60,250,Character) | |
MagniDamage(orb, 65, 65,99999, 0, "Normal") | |
sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste")) | |
sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste")) | |
for i = 0, 49 do | |
PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0) | |
end | |
local eff = Instance.new("ParticleEmitter",orb) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(Color3.new(4/255,175/255,236/255)) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
coroutine.resume(coroutine.create(function() | |
wait(0.25) | |
eff.Enabled = false | |
end)) | |
CFuncs["Sound"].Create("rbxassetid://1666361078", orb, 30,1) | |
for i = 0, 9 do | |
sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0) | |
sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0) | |
end | |
orb.Anchored = true | |
orb.Transparency = 1 | |
local eff = Instance.new("ParticleEmitter",orb) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(Color3.new(M)) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
coroutine.resume(coroutine.create(function() | |
wait(1) | |
eff.Enabled = false | |
end)) | |
wait(8) | |
orb:Destroy() | |
end | |
end) | |
end)) | |
for i = 0, 1, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4) | |
end | |
attack = false | |
end | |
function BeamOfDeath() | |
coroutine.resume(coroutine.create(function() | |
attack = true | |
hum.WalkSpeed = 0 | |
for i = 0, 11, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-18 - 5 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(31 + 8 * math.cos(sine / 38))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-16 - 2 * math.cos(sine / 32)),math.rad(3),math.rad(10 - 4 * math.cos(sine / 67))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-23 - 8 * math.cos(sine / 37)),math.rad(-21 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),-0.15)*angles(math.rad(125 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(33 + 14 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(35 - 8 * math.cos(sine / 51))),.1) | |
end | |
for i = 0, 1, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-18 - 5 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(31 + 8 * math.cos(sine / 38))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(16 - 2 * math.cos(sine / 32)),math.rad(3),math.rad(10 - 4 * math.cos(sine / 67))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 8 * math.cos(sine / 37)),math.rad(-21 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.15)*angles(math.rad(-5 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(33 + 14 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(35 - 8 * math.cos(sine / 51))),.1) | |
end | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end)) | |
CFuncs["Sound"].Create("rbxassetid://430315987", char, 5, 1,0,10,0.10,0.25,1) | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("YAHHHH!!!",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("TAKE THAT!!",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("CONSUMED!!!",MAINRUINCOLOR.Color,1) | |
end | |
local keptcolor = MAINRUINCOLOR | |
local orb = Instance.new("Part", char) | |
orb.BrickColor = keptcolor | |
orb.CanCollide = false | |
orb.FormFactor = 3 | |
orb.Name = "Ring" | |
orb.Material = "Neon" | |
orb.Size = Vector3.new(1, 1, 1) | |
orb.Transparency = 1 | |
orb.TopSurface = 0 | |
orb.BottomSurface = 0 | |
local orbm = Instance.new("SpecialMesh", orb) | |
orbm.MeshType = "Sphere" | |
orbm.Name = "SizeMesh" | |
orbm.Scale = vt(22.5,10000,22.5) | |
orb.CFrame = mouse.Hit | |
orb.Anchored = true | |
orb.Orientation = vt(0,0,0) | |
orb.CFrame = orb.CFrame*CFrame.new(0,1,0) | |
CFuncs["LongSound"].Create("rbxassetid://1545630949", char, 0.5, 1.2) | |
coroutine.resume(coroutine.create(function() | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 175 do | |
swait() | |
orbm.Scale = orbm.Scale - vt(0.1,0,0.1) | |
orb.Transparency = orb.Transparency - 0.005 | |
end | |
end)) | |
wait(2) | |
coroutine.resume(coroutine.create(function() | |
local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char) | |
if hfr ~= nil then | |
for i = 0, 24.5 do | |
local deb = Instance.new("Part", char) | |
deb.Anchored = true | |
deb.CanCollide = false | |
deb.FormFactor = 3 | |
deb.Name = "Ring" | |
deb.Material = hitfloor.Material | |
deb.Color = hitfloor.Color | |
deb.Size = vt(math.random(50,55),math.random(50,55),math.random(50,55)) | |
deb.Transparency = 0 | |
deb.TopSurface = 0 | |
deb.BottomSurface = 0 | |
deb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),-5,math.random(-150,150))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local deb2 = Instance.new("Part", char) | |
deb2.CanCollide = false | |
deb2.FormFactor = 3 | |
deb2.Name = "Ring" | |
deb2.Material = hitfloor.Material | |
deb2.Color = hitfloor.Color | |
deb2.Size = vt(math.random(34,38),math.random(34,38),math.random(34,38)) | |
deb2.Transparency = 0 | |
deb2.TopSurface = 0 | |
deb2.BottomSurface = 0 | |
deb2.Velocity = vt(math.random(-150,150),math.random(250,650),math.random(-150,150)) | |
deb2.CFrame = orb.CFrame*CFrame.new(math.random(-60,60),-5,math.random(-60,60))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local eff = Instance.new("ParticleEmitter",deb) | |
eff.Texture = "rbxassetid://363275192" | |
eff.LightEmission = 0.95 | |
eff.Color = ColorSequence.new(keptcolor.Color) | |
eff.Rate = 100 | |
eff.Lifetime = NumberRange.new(1) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,40,0),NumberSequenceKeypoint.new(1,45,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(0,5) | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-10,10) | |
local at1 = Instance.new('Attachment',deb2) | |
at1.Position = vt(0,15,0) | |
local at2 = Instance.new('Attachment',deb2) | |
at2.Position = vt(0,-15,0) | |
local tl = Instance.new('Trail',deb2) | |
tl.Attachment0 = at1 | |
tl.Attachment1 = at2 | |
tl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
tl.Color = ColorSequence.new(BrickColor.new('White').Color) | |
tl.Lifetime = 1 | |
game:GetService("Debris"):AddItem(deb,30) | |
game:GetService("Debris"):AddItem(deb2,30) | |
coroutine.resume(coroutine.create(function() | |
wait(15) | |
eff.Enabled = false | |
for i = 0, 49 do | |
swait() | |
deb.Transparency = deb.Transparency + 0.02 | |
end | |
wait(1) | |
deb:Destroy() | |
end)) | |
end | |
end | |
end)) | |
for i = 0, 199 do | |
swait(1.5) | |
for i, v in pairs(FindNearestHead(orb.CFrame.p, 175)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
CFuncs["Sound"].Create("rbxassetid://1666361078", orb, 30,1) | |
sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),5,5,5,keptcolor) | |
sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),1,35,1,keptcolor) | |
sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),0,50,0,keptcolor) | |
sphere2(5,"Add",orb.CFrame,vt(10,100000,10),2,2,2,keptcolor) | |
end | |
orb:Destroy() | |
end)) | |
end | |
function Beams() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["EchoSound"].Create("rbxassetid://1436242274", char, 8, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1436242274", root, 60, 1,0,10,0.15,0.5,1) | |
bosschatfunc("You'll gone..",MAINRUINCOLOR.Color,2) | |
local keptcolor = MAINRUINCOLOR | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 96 do | |
swait(5) | |
local orb = Instance.new("Part", char) | |
CFuncs["Sound"].Create("rbxassetid://663361028", orb, 2, 1) | |
orb.BrickColor = keptcolor | |
orb.CanCollide = false | |
orb.FormFactor = 3 | |
orb.Name = "Ring" | |
orb.Material = "Neon" | |
orb.Size = Vector3.new(1, 1, 1) | |
orb.Transparency = 0 | |
orb.TopSurface = 0 | |
orb.BottomSurface = 0 | |
orb.Anchored = true | |
local orbm = Instance.new("SpecialMesh", orb) | |
orbm.MeshType = "Sphere" | |
orbm.Name = "SizeMesh" | |
orbm.Scale = vt(1.25,1.25,1.25) | |
orb.CFrame = root.CFrame*CFrame.new(math.random(-6,6),math.random(3,9),math.random(-6,6)) | |
sphere2(6,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor) | |
coroutine.resume(coroutine.create(function() | |
wait(0.5) | |
CFuncs["Sound"].Create("rbxassetid://161006182", orb, 2.5, 1.1) | |
sphere2(3,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor) | |
sphere2(4,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor) | |
orb.Transparency = 1 | |
local a = Instance.new("Part",char) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = keptcolor | |
a.Material = "Neon" | |
a.Transparency = 0.25 | |
a.Shape = "Cylinder" | |
local ht = Instance.new("Part",char) | |
ht.Name = "DirectionHit" | |
ht.Anchored = true | |
ht.BrickColor = keptcolor | |
ht.CanCollide = false | |
ht.Transparency = 1 | |
ht.Size = vt(0.1,0.1,0.1) | |
CFuncs["Sound"].Create("rbxassetid://183763487", ht, 2, 1.6) | |
a.CanCollide = false | |
local ray = Ray.new( | |
orb.CFrame.p, -- origin | |
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = char | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (orb.CFrame.p - position).magnitude | |
a.Size = Vector3.new(distance,1,1) | |
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.15,0.15,0.15,keptcolor) | |
sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.15,0.15,0.15,keptcolor) | |
MagniDamage(ht, 9, 30,60, 0, "Normal") | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",ht) | |
eff.Texture = "rbxassetid://284205403" | |
eff.LightEmission = 0.95 | |
eff.Color = ColorSequence.new(keptcolor.Color) | |
eff.Rate = 500 | |
eff.Lifetime = NumberRange.new(0.5) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(0.2,2.5,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(10,50) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-500,500) | |
wait(0.25) | |
eff.Enabled = false | |
end)) | |
for i = 0, 4 do | |
sphere2(8,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.005,0.125,-0.005,keptcolor) | |
sphere2(4,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.01,0.5,-0.01,keptcolor) | |
local rsiz = math.random(10,30) | |
sphereMK(math.random(2,4),0.25,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0) | |
end | |
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
local msh = Instance.new("SpecialMesh",a) | |
msh.MeshType = "Cylinder" | |
msh.Scale = vt(1,1,1) | |
for i = 0, 49 do | |
swait() | |
msh.Scale = msh.Scale + vt(0,0.01,0.01) | |
a.Transparency = a.Transparency + 0.02 | |
end | |
orb:Destroy() | |
a:Destroy() | |
ht:Destroy() | |
end)) | |
game:GetService("Debris"):AddItem(orb, 10) | |
end | |
end)) | |
for i = 0,6,0.1 do | |
swait() | |
sphere2(7,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,keptcolor) | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.2 * math.cos(sine / 35))* angles(math.rad(0),math.rad(0),math.rad(40)),0.3) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(-40)),.3) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(10)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(6), math.rad(20), math.rad(-10)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 6 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 45))),.1) | |
end | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function GalacticalBeams() | |
attack = true | |
local keptcolor = MAINRUINCOLOR | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 0 do | |
swait(10) | |
local orb = Instance.new("Part", char) | |
CFuncs["Sound"].Create("rbxassetid://136007472", rarm, 1, 1) | |
bosschatfunc("SHOULD I TAKE THAT EASIER?!",MAINRUINCOLOR.Color,0.7) | |
CFuncs["EchoSound"].Create("rbxassetid://1535994137", char, 4, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1535994137", root, 7, 1,0,10,0.15,0.5,1) | |
CFuncs["Sound"].Create("rbxassetid://663361028", orb, 2, 1) | |
orb.BrickColor = keptcolor | |
orb.CanCollide = false | |
orb.FormFactor = 3 | |
orb.Name = "Ring" | |
orb.Material = "Neon" | |
orb.Size = Vector3.new(1, 1, 1) | |
orb.Transparency = 1 | |
orb.TopSurface = 0 | |
orb.BottomSurface = 0 | |
orb.Anchored = true | |
local orbm = Instance.new("SpecialMesh", orb) | |
orbm.MeshType = "Sphere" | |
orbm.Name = "SizeMesh" | |
orbm.Scale = vt(1.25,1.25,1.25) | |
orb.CFrame = root.CFrame*CFrame.new(math.random(-25,25),math.random(75,150),math.random(-25,25)) | |
coroutine.resume(coroutine.create(function() | |
orb.Transparency = 1 | |
local a = Instance.new("Part",char) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = keptcolor | |
a.Material = "Neon" | |
a.Transparency = 1 | |
a.Shape = "Cylinder" | |
local x = Instance.new("Part",char) | |
x.Name = "Direction" | |
x.Anchored = true | |
x.BrickColor = keptcolor | |
x.Material = "Neon" | |
x.Transparency = 1 | |
x.Shape = "Cylinder" | |
local ht = Instance.new("Part",char) | |
ht.Name = "DirectionHit" | |
ht.Anchored = true | |
ht.BrickColor = keptcolor | |
ht.CanCollide = false | |
ht.Transparency = 1 | |
ht.Size = vt(0.1,0.1,0.1) | |
a.CanCollide = false | |
local ray = Ray.new( | |
orb.CFrame.p, -- origin | |
(mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
) | |
local ignore = char | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (orb.CFrame.p - position).magnitude | |
a.Size = Vector3.new(distance,1,1) | |
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
x.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
local poste = 0 | |
local rotation = 0 | |
CFuncs["Sound"].Create("rbxassetid://153092315", char, 1.5, 1) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,0),vt(5,5,5),2.5,2.5,0,keptcolor) | |
CameraEnshaking(2,2) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",orb) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(keptcolor.Color) | |
eff.Rate = 15000 | |
eff.Lifetime = NumberRange.new(2.5,5) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,60,0),NumberSequenceKeypoint.new(0.2,3,0),NumberSequenceKeypoint.new(0.8,24,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(100,650) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.35) | |
eff.Enabled = false | |
end)) | |
for i = 0, 49 do | |
swait() | |
rotation = rotation + 5 | |
poste = poste + 1 | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
end | |
local A1 = Instance.new("Attachment",x) | |
local A2 = Instance.new("Attachment",ht) | |
local Beem = Instance.new("Beam",ht) | |
Beem.Attachment0 = A1 | |
Beem.Attachment1 = A2 | |
Beem.LightEmission = 1 | |
Beem.FaceCamera = true | |
Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.025, 0),NumberSequenceKeypoint.new(0.975, 0),NumberSequenceKeypoint.new(1, 1)}) | |
Beem.Width0 = 125 | |
Beem.Width1 = 125 | |
Beem.Texture = "rbxassetid://1134824633" | |
Beem.TextureMode = "Wrap" | |
Beem.TextureLength = 200 | |
Beem.TextureSpeed = 1.5 | |
Beem.Color = ColorSequence.new(keptcolor.Color) | |
CameraEnshaking(3,6) | |
CFuncs["Sound"].Create("rbxassetid://1664711478", char, 1.5, 1) | |
CFuncs["Sound"].Create("rbxassetid://294188875", char, 2, 1.5) | |
a.Transparency = 0.25 | |
for i = 0, 49 do | |
local disr = CreateParta(char,1,1,"Neon",keptcolor) | |
disr.CFrame = ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",disr) | |
at1.Position = vt(-5,0,0) | |
local at2 = Instance.new("Attachment",disr) | |
at2.Position = vt(5,0,0) | |
local trl = Instance.new('Trail',disr) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://2325530138" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(keptcolor.Color) | |
trl.Lifetime = 0.5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = disr.CFrame.lookVector*math.random(50,500) | |
bv.Parent = disr | |
local val = 0 | |
coroutine.resume(coroutine.create(function() | |
swait(math.random(30,60)) | |
for i = 0, 19 do | |
swait() | |
val = val + 0.05 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)}) | |
end | |
game:GetService("Debris"):AddItem(disr, 3) | |
end)) | |
end | |
sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.5,0.5,0.5,keptcolor) | |
sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.5,0.5,0.5,keptcolor) | |
sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor) | |
sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor) | |
sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),1.5,1.5,1.5,keptcolor) | |
sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1.5,1.5,1.5,keptcolor) | |
MagniDamage(ht, 70, 1000,1500, 0, "Normal") | |
local eff = Instance.new("ParticleEmitter",ht) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(keptcolor.Color) | |
eff.Rate = 500 | |
eff.Lifetime = NumberRange.new(1,3) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(0.2,10,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.25,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(80,700) | |
eff.Drag = 3 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-100,100) | |
for i = 0, 24 do | |
sphere2(6,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(1,5),-0.05,keptcolor) | |
local rsiz = math.random(10,50) | |
sphereMK(math.random(3,6),1.25,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0) | |
end | |
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
local msh = Instance.new("SpecialMesh",a) | |
msh.MeshType = "Cylinder" | |
msh.Scale = vt(1,15,15) | |
for i = 0, 49 do | |
swait() | |
CameraEnshaking(1,4) | |
MagniDamage(ht, 70, 1000,1500, 0, "Normal") | |
rotation = rotation + 5 | |
slash(math.random(30,90)/10,5,true,"Round","Add","Out",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,450)/250,BrickColor.new("White")) | |
sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor) | |
sphere2(6,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(1,5),-0.05,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,0),vt(25,25,5),1,1,0,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor) | |
for i = 0, 2 do | |
local rsiz = math.random(50,250) | |
sphereMK(math.random(3,6),math.random(2,4),"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0) | |
end | |
msh.Scale = msh.Scale + vt(0,0.25,0.25) | |
end | |
eff.Enabled = false | |
local visibility = 0 | |
for i = 0, 49 do | |
swait() | |
visibility = visibility + 0.02 | |
Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.025, visibility),NumberSequenceKeypoint.new(0.975, visibility),NumberSequenceKeypoint.new(1, 1)}) | |
rotation = rotation + 5 | |
poste = poste - 1 | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
msh.Scale = msh.Scale + vt(0,-0.5,-0.5) | |
a.Transparency = a.Transparency + 0.02 | |
end | |
wait(1) | |
orb:Destroy() | |
a:Destroy() | |
ht:Destroy() | |
end)) | |
game:GetService("Debris"):AddItem(orb, 10) | |
end | |
end)) | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function CalamityTrans() | |
attack = true | |
rainbowmode = false | |
IN54N1TYmode = false | |
ModeOfGlitch = 8889 | |
hum.WalkSpeed = 0 | |
newThemeCust("rbxassetid://723652641",0,1,1.25) | |
local elocacenter = CreateParta(root,1,1,"SmoothPlastic",BrickColor.random()) | |
elocacenter.Anchored = true | |
elocacenter.CFrame = root.CFrame | |
local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca1.Anchored = true | |
eloca1.CFrame = elocacenter.CFrame | |
local eloca2 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca2.Anchored = true | |
eloca2.CFrame = elocacenter.CFrame | |
local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca3.Anchored = true | |
eloca3.CFrame = elocacenter.CFrame | |
local eloca4 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca4.Anchored = true | |
eloca4.CFrame = elocacenter.CFrame | |
local lookavec = 0 | |
local speeds = 0 | |
CameraEnshaking(3,2.5) | |
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR) | |
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR) | |
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR) | |
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR) | |
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR) | |
CFuncs["Sound"].Create("rbxassetid://419447292", root, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", root, 10, 1) | |
for i = 0, 5, 0.1 do | |
swait() | |
--- | |
lookavec = lookavec + 1 | |
speeds = speeds + 10 | |
elocacenter.CFrame = root.CFrame*CFrame.Angles(0,math.rad(speeds),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) | |
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) | |
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) | |
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2) | |
--- | |
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90 - 2.5 * math.cos(sine / 28))),.1) | |
end | |
for i = 0, 5, 0.1 do | |
swait() | |
--- | |
speeds = speeds + 10 | |
elocacenter.CFrame = root.CFrame*CFrame.Angles(0,math.rad(speeds),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) | |
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) | |
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) | |
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2) | |
--- | |
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90 - 2.5 * math.cos(sine / 28))),.1) | |
end | |
MAINRUINCOLOR = BrickColor.new("Bright violet") | |
CFuncs["Sound"].Create("rbxassetid://468991944", eloca1, 5, 1) | |
CFuncs["Sound"].Create("rbxassetid://468991944", eloca2, 5, 1) | |
CFuncs["Sound"].Create("rbxassetid://468991944", eloca3, 5, 1) | |
CFuncs["Sound"].Create("rbxassetid://468991944", eloca4, 5, 1) | |
CameraEnshaking(1,3) | |
for i = 0, 24 do | |
PixelBlock(1,math.random(5,25),"Add",eloca1.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0) | |
PixelBlock(1,math.random(5,25),"Add",eloca2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0) | |
PixelBlock(1,math.random(5,25),"Add",eloca3.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0) | |
PixelBlock(1,math.random(5,25),"Add",eloca4.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0) | |
end | |
sphere(1,"Add",eloca1.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(2,"Add",eloca1.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(3,"Add",eloca1.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(1,"Add",eloca2.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(2,"Add",eloca2.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(3,"Add",eloca2.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(1,"Add",eloca3.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(2,"Add",eloca3.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(3,"Add",eloca3.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(1,"Add",eloca4.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(2,"Add",eloca4.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(3,"Add",eloca4.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
for i = 0, 5, 0.1 do | |
swait() | |
--- | |
lookavec = lookavec - 1 | |
speeds = speeds + 10 | |
elocacenter.CFrame = root.CFrame*CFrame.Angles(0,math.rad(speeds),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) | |
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) | |
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) | |
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2) | |
--- | |
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90 - 2.5 * math.cos(sine / 28))),.1) | |
end | |
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR) | |
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR) | |
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR) | |
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR) | |
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR) | |
for i = 0, 49 do | |
PixelBlock(1,math.random(8,16),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0) | |
PixelBlock(2,math.random(16,32),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.05,MAINRUINCOLOR,0) | |
end | |
CameraEnshaking(5,6) | |
CFuncs["Sound"].Create("rbxassetid://419447292", root, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://151304356", root, 5,1) | |
CFuncs["Sound"].Create("rbxassetid://741272936", root, 5, 1) | |
CFuncs["Sound"].Create("rbxassetid://164881112", root, 5, 1) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", root, 5, 1) | |
CFuncs["Sound"].Create("rbxassetid://429123896", root, 5, 0.85) | |
CFuncs["Sound"].Create("rbxassetid://1208650519", root, 5, 1) | |
storehumanoidWS = 100 | |
hum.WalkSpeed = 100 | |
rainbowmode = false | |
IN54N1TYmode = false | |
tl1.Enabled = true | |
tl2.Enabled = true | |
tl3.Enabled = true | |
RecolorTextAndRename("Galactical Guest",Color3.new(10,1,1),Color3.new(0.5,0,1),"Code") | |
tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
for i, v in pairs(mw2:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = MAINRUINCOLOR | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = MAINRUINCOLOR | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(m:GetChildren()) do | |
if v:IsA("Part") then | |
v.Color = Color3.new(0.5,0,1) | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(m2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Color = Color3.new(0.25,0,1) | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(m3:GetChildren()) do | |
if v:IsA("Part") then | |
v.Color = Color3.new(0.45,0,1) | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0.75 | |
v.Color = Color3.new(0.25,0,1) | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0.75 | |
v.Color = Color3.new(0.5,0,1) | |
v.Material = "Neon" | |
end | |
end | |
attack = false | |
end | |
function GleamingBeam() | |
attack = true | |
bosschatfunc("IT ENDS NOW!!!",MAINRUINCOLOR.Color,3) | |
CFuncs["EchoSound"].Create("rbxassetid://1535995570", char, 8, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1535995570", root, 60, 1,0,10,0.15,0.5,1) | |
local rsiz = math.random(1,15) | |
local hb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
hb.Anchored = true | |
hb.CFrame = sorb.CFrame*CFrame.new(0,-3,0) | |
CFuncs["Sound"].Create("rbxassetid://1042700914", sorb, 8,0.25) | |
for i = 0, 16, 0.1 do | |
swait() | |
rsiz = math.random(5,15) | |
hb.CFrame = sorb.CFrame*CFrame.new(0,-3,0) | |
sphereMK(math.random(3,9),0.25,"Add",sorb.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,-15) | |
sphere2(5,"Add",sorb.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4,4,4),0.01,0.01,0.01,MAINRUINCOLOR) | |
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(40)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(-40)),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(40)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.25,0.5,0.5)*angles(math.rad(-20),math.rad(0),math.rad(20)),.1) | |
end | |
CFuncs["Sound"].Create("rbxassetid://1042693018", sorb, 10,0.6) | |
CFuncs["Sound"].Create("rbxassetid://1042695469", sorb, 10,0.5) | |
for i = 0, 2 do | |
CFuncs["Sound"].Create("rbxassetid://1042696115", sorb, 10,1) | |
end | |
sphere2(3,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR) | |
sphere2(6,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR) | |
sphere2(9,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR) | |
for i = 0, 49 do | |
local rsiza = math.random(1,15) | |
sphereMK(math.random(1,5),0.75,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,MAINRUINCOLOR,0) | |
end | |
local a = Instance.new("Part",Character) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = MAINRUINCOLOR | |
a.Material = "Neon" | |
a.Transparency = 0 | |
a.Shape = "Cylinder" | |
a.CanCollide = false | |
local ba = Instance.new("Part",Character) | |
ba.Name = "HitDirect" | |
ba.Anchored = true | |
ba.BrickColor = bc("Cool yellow") | |
ba.Material = "Neon" | |
ba.Transparency = 1 | |
ba.CanCollide = false | |
local ray = Ray.new( | |
hb.CFrame.p, -- origin | |
(mouse.Hit.p - hb.CFrame.p).unit * 1000 -- direction | |
) | |
local ignore = Character | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (hb.CFrame.p - position).magnitude | |
a.Size = Vector3.new(distance, 1, 1) | |
a.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
ba.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
local msh = Instance.new("SpecialMesh",a) | |
msh.MeshType = "Cylinder" | |
msh.Scale = vt(1,4,4) | |
game:GetService("Debris"):AddItem(a, 30) | |
game:GetService("Debris"):AddItem(ba, 30) | |
for i = 0, 25, 0.1 do | |
swait() | |
hb.CFrame = sorb.CFrame*CFrame.new(0,-3,0) | |
ray = Ray.new( | |
hb.CFrame.p, -- origin | |
(mouse.Hit.p - hb.CFrame.p).unit * 1000 -- direction | |
) | |
hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
distance = (hb.CFrame.p - position).magnitude | |
a.Size = Vector3.new(distance, 1, 1) | |
a.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
ba.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
rsiz = math.random(5,25) | |
MagniDamage(ba, 12, 40000,900000, 0, "Normal") | |
sphereMK(math.random(4,8),0.25,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/5,rsiz/5,rsiz/5,0,MAINRUINCOLOR,0) | |
for c = 0, 2 do | |
sphereMK(math.random(3,6),0.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/5,rsiz/5,rsiz/5,0,MAINRUINCOLOR,2) | |
end | |
sphere2(5,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4.2,4.2,4.2),0.01,0.01,0.01,MAINRUINCOLOR) | |
sphere2(5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(12,12,12),0.05,0.05,0.05,MAINRUINCOLOR) | |
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(80)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(-80)),.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(80)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.25,0.5,0.5)*angles(math.rad(-20),math.rad(0),math.rad(20)),.6) | |
end | |
CFuncs["Sound"].Create("rbxassetid://1042693018", sorb, 5,0.8) | |
CFuncs["Sound"].Create("rbxassetid://1042695469", sorb, 5,0.9) | |
CFuncs["Sound"].Create("rbxassetid://1042693018", ba, 10,0.8) | |
CFuncs["Sound"].Create("rbxassetid://1042695469", ba, 10,0.9) | |
MagniDamage(ba, 30, 400000,9000000, 0, "Normal") | |
sphere2(1,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),1,1,1,MAINRUINCOLOR) | |
sphere2(2,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),1,1,1,MAINRUINCOLOR) | |
sphere2(3,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),1,1,1,MAINRUINCOLOR) | |
sphere2(3,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR) | |
sphere2(6,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR) | |
sphere2(9,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR) | |
for i = 0, 49 do | |
local rsiza = math.random(1,15) | |
sphereMK(math.random(1,5),0.75,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,MAINRUINCOLOR,0) | |
end | |
for i = 0, 49 do | |
rsiz = math.random(1,8) | |
sphereMK(math.random(1,3),1,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz,rsiz,rsiz,0,MAINRUINCOLOR,2) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 99 do | |
swait() | |
a.Transparency = a.Transparency + 0.01 | |
end | |
a:Destroy() | |
ba:Destroy() | |
end)) | |
hb:Destroy() | |
attack = false | |
end | |
function DualGleamingBeam() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 5, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 60, 1,0,10,0.15,0.5,1) | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("YOU CAN'T ESCAPE THIS!!",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("HOW DO YOU LIKE THIS?!",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("You make the choice..",MAINRUINCOLOR.Color,1) | |
end | |
local rsiz = math.random(1,15) | |
local hb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
hb.Anchored = true | |
hb.CFrame = sorb.CFrame*CFrame.new(0,-3,0) | |
local hb2 = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
hb2.Anchored = true | |
hb2.CFrame = sorb.CFrame*CFrame.new(0,-3,0) | |
CFuncs["Sound"].Create("rbxassetid://1042700914", sorb, 8,0.25) | |
for i = 0, 14, 0.1 do | |
swait() | |
rsiz = math.random(5,15) | |
hb.CFrame = sorb.CFrame*CFrame.new(0,-3,0) | |
hb2.CFrame = sorb2.CFrame*CFrame.new(0,-3,0) | |
CamShakeAll(50,50,Character) | |
sphereMK(math.random(3,9),0.25,"Add",sorb.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,-15) | |
sphere2(5,"Add",sorb.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4,4,4),0.01,0.01,0.01,MAINRUINCOLOR) | |
sphereMK(math.random(3,9),0.25,"Add",sorb2.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Lime green"),-15) | |
sphere2(5,"Add",sorb2.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4,4,4),0.01,0.01,0.01,BrickColor.new("Lime green")) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.3 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(10)),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(120)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-120)),.1) | |
end | |
CFuncs["Sound"].Create("rbxassetid://1042693018", sorb, 10,0.6) | |
CFuncs["Sound"].Create("rbxassetid://1042695469", sorb, 10,0.5) | |
CFuncs["Sound"].Create("rbxassetid://1042693018", sorb2, 10,0.6) | |
CFuncs["Sound"].Create("rbxassetid://1042695469", sorb2, 10,0.5) | |
CFuncs["Sound"].Create("rbxassetid://1042696115", sorb, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://1042696115", sorb2, 10,1) | |
sphere2(3,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR) | |
sphere2(6,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR) | |
sphere2(9,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR) | |
sphere2(3,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,BrickColor.new("Lime green")) | |
sphere2(6,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,BrickColor.new("Lime green")) | |
sphere2(9,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,BrickColor.new("Lime green")) | |
for i = 0, 49 do | |
local rsiza = math.random(1,15) | |
sphereMK(math.random(1,5),0.75,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,MAINRUINCOLOR,0) | |
sphereMK(math.random(1,5),0.75,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,MAINRUINCOLOR,0) | |
end | |
local a = Instance.new("Part",Character) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = MAINRUINCOLOR | |
a.Material = "Neon" | |
a.Transparency = 0 | |
a.Shape = "Cylinder" | |
a.CanCollide = false | |
local a2 = Instance.new("Part",Character) | |
a2.Name = "Direction" | |
a2.Anchored = true | |
a2.BrickColor = MAINRUINCOLOR | |
a2.Material = "Neon" | |
a2.Transparency = 0 | |
a2.Shape = "Cylinder" | |
a2.CanCollide = false | |
local ba = Instance.new("Part",Character) | |
ba.Name = "HitDirect" | |
ba.Anchored = true | |
ba.BrickColor = MAINRUINCOLOR | |
ba.Material = "Neon" | |
ba.Transparency = 1 | |
ba.CanCollide = false | |
local ba2 = Instance.new("Part",Character) | |
ba2.Name = "HitDirect" | |
ba2.Anchored = true | |
ba2.BrickColor = MAINRUINCOLOR | |
ba2.Material = "Neon" | |
ba2.Transparency = 1 | |
ba2.CanCollide = false | |
local ray = Ray.new( | |
hb.CFrame.p, -- origin | |
(mouse.Hit.p - hb.CFrame.p).unit * 1000 -- direction | |
) | |
local ignore = Character | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
local ray2 = Ray.new( | |
hb2.CFrame.p, -- origin | |
(mouse.Hit.p - hb2.CFrame.p).unit * 1000 -- direction | |
) | |
local hit2, position2, normal2 = workspace:FindPartOnRay(ray2, ignore) | |
local distance2 = (hb2.CFrame.p - position).magnitude | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (hb.CFrame.p - position).magnitude | |
a.Size = Vector3.new(distance, 1, 1) | |
a.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
a2.BottomSurface = 10 | |
a2.TopSurface = 10 | |
a2.Size = Vector3.new(distance2, 1, 1) | |
a2.CFrame = CFrame.new(hb2.CFrame.p, position) * CFrame.new(0, 0, -distance2/2) | |
ba.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
ba2.CFrame = CFrame.new(hb2.CFrame.p, position) * CFrame.new(0, 0, -distance2) | |
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
local msh = Instance.new("SpecialMesh",a) | |
msh.MeshType = "Cylinder" | |
msh.Scale = vt(1,4,4) | |
local msh2 = Instance.new("SpecialMesh",a2) | |
msh2.MeshType = "Cylinder" | |
msh2.Scale = vt(1,4,4) | |
game:GetService("Debris"):AddItem(a, 30) | |
game:GetService("Debris"):AddItem(a2, 30) | |
game:GetService("Debris"):AddItem(ba, 30) | |
game:GetService("Debris"):AddItem(ba2, 30) | |
for i = 0, 20, 0.1 do | |
swait() | |
hb.CFrame = sorb.CFrame*CFrame.new(0,-3,0) | |
hb2.CFrame = sorb2.CFrame*CFrame.new(0,-3,0) | |
ray = Ray.new( | |
hb.CFrame.p, -- origin | |
(mouse.Hit.p - hb.CFrame.p).unit * 1000 -- direction | |
) | |
hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
distance = (hb.CFrame.p - position).magnitude | |
ray2 = Ray.new( | |
hb2.CFrame.p, -- origin | |
(mouse.Hit.p - hb2.CFrame.p).unit * 1000 -- direction | |
) | |
hit2, position2, normal2 = workspace:FindPartOnRay(ray2, ignore) | |
distance2 = (hb2.CFrame.p - position).magnitude | |
a.Size = Vector3.new(distance, 1, 1) | |
a.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
a2.Size = Vector3.new(distance2, 1, 1) | |
a2.CFrame = CFrame.new(hb2.CFrame.p, position) * CFrame.new(0, 0, -distance2/2) | |
ba.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
ba2.CFrame = CFrame.new(hb2.CFrame.p, position) * CFrame.new(0, 0, -distance2) | |
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
rsiz = math.random(5,25) | |
MagniDamage(ba, 12, 800,18000, 0, "Normal") | |
MagniDamage(ba2, 12, 800,18000, 0, "Normal") | |
for i, v in pairs(FindNearestHead(ba.CFrame.p, 4)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
coroutine.resume(coroutine.create(function() | |
local bx = Instance.new("Part",Character) | |
bx.Name = "Location" | |
bx.Anchored = true | |
bx.BrickColor = MAINRUINCOLOR | |
bx.Material = "Neon" | |
bx.Transparency = 1 | |
bx.CanCollide = false | |
bx.Position = ba.Position | |
sphere2(2,"Add",bx.CFrame,vt(20,0.5,20),0.001,0,0.001,MAINRUINCOLOR) | |
wait(math.random(1,2)) | |
sphere2(4,"Add",bx.CFrame,vt(5,10000,5),0.1,0,0.1,bc("Lime green")) | |
sphere2(4,"Add",bx.CFrame,vt(5,10000,5),0.25,0,0.25,MAINRUINCOLOR) | |
sphere2(6,"Add",bx.CFrame,vt(10,10,10),0.5,0.5,0.5,bc("Lime green")) | |
CFuncs["Sound"].Create("rbxassetid://1042693018", bx, 5,0.7) | |
CFuncs["Sound"].Create("rbxassetid://1042695469", bx, 5,0.8) | |
MagniDamage(bx, 20, 80000,900000, 0, "Normal") | |
for i, v in pairs(FindNearestHead(bx.CFrame.p, 15)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
wait(5) | |
bx:Destroy() | |
end)) | |
sphereMK(math.random(4,8),0.25,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/5,rsiz/5,rsiz/5,0,BrickColor.new("Lime green"),0) | |
sphereMK(math.random(4,8),0.25,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/5,rsiz/5,rsiz/5,0,BrickColor.new("Lime green"),0) | |
for c = 0, 2 do | |
sphereMK(math.random(3,6),0.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/5,rsiz/5,rsiz/5,0,BrickColor.new("Lime green"),2) | |
end | |
CamShakeAll(90,250,Character) | |
sphere2(5,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4.2,4.2,4.2),0.01,0.01,0.01,MAINRUINCOLOR) | |
sphere2(5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(12,12,12),0.05,0.05,0.05,MAINRUINCOLOR) | |
sphere2(5,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4.2,4.2,4.2),0.01,0.01,0.01,MAINRUINCOLOR) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.3 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.05) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(10)),.05) | |
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-15)),.05) | |
LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(15)),.05) | |
end | |
for i = 0, 1 do | |
CFuncs["Sound"].Create("rbxassetid://1042693018", sorb, 5,0.8) | |
CFuncs["Sound"].Create("rbxassetid://1042695469", sorb, 5,0.9) | |
CFuncs["Sound"].Create("rbxassetid://1042693018", ba, 10,0.8) | |
CFuncs["Sound"].Create("rbxassetid://1042695469", ba, 10,0.9) | |
end | |
MagniDamage(ba, 30, 8000,180000, 0, "Normal") | |
MagniDamage(ba2, 30, 8000,180000, 0, "Normal") | |
for i, v in pairs(FindNearestHead(ba.CFrame.p, 10)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
sphere2(1,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),1,1,1,MAINRUINCOLOR) | |
sphere2(2,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),1,1,1,MAINRUINCOLOR) | |
sphere2(3,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),1,1,1,MAINRUINCOLOR) | |
sphere2(3,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR) | |
sphere2(6,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR) | |
sphere2(9,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR) | |
sphere2(3,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,bc("Lime green")) | |
sphere2(6,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,bc("Lime green")) | |
sphere2(9,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,bc("Lime green")) | |
for i = 0, 49 do | |
local rsiza = math.random(1,15) | |
sphereMK(math.random(1,5),0.75,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,bc("Lime green"),0) | |
sphereMK(math.random(1,5),0.75,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,bc("Lime green"),0) | |
end | |
for i = 0, 49 do | |
rsiz = math.random(1,8) | |
sphereMK(math.random(1,3),1,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz,rsiz,rsiz,0,bc("Lime green"),2) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 99 do | |
swait() | |
a.Transparency = a.Transparency + 0.01 | |
a2.Transparency = a2.Transparency + 0.01 | |
end | |
a:Destroy() | |
ba:Destroy() | |
a2:Destroy() | |
ba2:Destroy() | |
end)) | |
hum.WalkSpeed = storehumanoidWS | |
hb:Destroy() | |
hb2:Destroy() | |
attack = false | |
end | |
function dragin() | |
local targetted = nil | |
if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
targetted = mouse.Target.Parent | |
end | |
if targetted ~= nil then | |
RootPart.CFrame = FaceMouse()[1] | |
attack = true | |
hum.WalkSpeed = 0 | |
for x = 0, 1 do | |
for i = 0,1,0.5 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-18 - 5 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(31 + 8 * math.cos(sine / 38))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1)*angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(10),math.rad(15),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 30),0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3) | |
LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40),math.rad(0),math.rad(100)),.3) | |
end | |
for i = 0,1,0.5 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1)*angles(math.rad(0),math.rad(0),math.rad(180)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(10),math.rad(15),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 30),0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3) | |
LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40),math.rad(0),math.rad(100)),.3) | |
end | |
for i = 0,1,0.5 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1)*angles(math.rad(0),math.rad(0),math.rad(270)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(10),math.rad(15),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 30),0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3) | |
LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40),math.rad(0),math.rad(100)),.3) | |
end | |
for i = 0,1,0.5 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(10),math.rad(15),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 30),0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3) | |
LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40),math.rad(0),math.rad(100)),.3) | |
end | |
end | |
coroutine.resume(coroutine.create(function() | |
targetted:FindFirstChildOfClass("Humanoid").Health = targetted:FindFirstChildOfClass("Humanoid").Health + 50 | |
CFuncs["Sound"].Create("rbxassetid://884155627", targetted.Head, 1,1) | |
CFuncs["Sound"].Create("rbxassetid://153092213", targetted.Head, 2.5,1) | |
end)) | |
local A1 = Instance.new("Attachment",targetted.Head) | |
local A2 = Instance.new("Attachment",sorb) | |
local Beem = Instance.new("Beam",tors) | |
Beem.Attachment0 = A1 | |
Beem.Attachment1 = A2 | |
Beem.Texture = "rbxassetid://897585362" | |
Beem.LightEmission = 0.75 | |
Beem.FaceCamera = true | |
Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 0)}) | |
Beem.Width0 = 1 | |
Beem.Width1 = 1 | |
Beem.TextureMode = "Wrap" | |
Beem.TextureLength = 1 | |
Beem.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),0.15,0.15,0.15,MAINRUINCOLOR) | |
sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),0.2,0.2,0.2,MAINRUINCOLOR) | |
for x = 0, 24 do | |
local rsiz = math.random(5,15) | |
sphereMK(math.random(1,5),0.25,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0) | |
end | |
CFuncs["EchoSound"].Create("rbxassetid://1448032965", char, 7, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1448032965", root, 60, 1,0,10,0.15,0.5,1) | |
local radm = math.random(1,2) | |
if radm == 1 then | |
bosschatfunc("GOTCHA!!",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("COM'ERE!!",MAINRUINCOLOR.Color,1) | |
end | |
for i = 0,3,0.1 do | |
swait() | |
coroutine.resume(coroutine.create(function() | |
local rsiz = math.random(5,15) | |
targetted:FindFirstChildOfClass("Humanoid").Health = targetted:FindFirstChildOfClass("Humanoid").Health + 10 | |
sphereMK(math.random(1,5),0.01,"Add",targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0) | |
end)) | |
sphere2(8,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-18 - 5 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(31 + 8 * math.cos(sine / 38))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1)*angles(math.rad(0),math.rad(0),math.rad(50)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(10),math.rad(15),math.rad(-50)),.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 30),0)*angles(math.rad(90),math.rad(0),math.rad(50)),.6) | |
LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40),math.rad(0),math.rad(100)),.6) | |
end | |
CFuncs["Sound"].Create("rbxassetid://231917750", sorb, 1.25,0.9) | |
CFuncs["Sound"].Create("rbxassetid://1042716828", sorb, 1.5,1) | |
local vel = Instance.new("BodyPosition", targetted.Head) | |
vel.P = 12500 | |
vel.D = 1000 | |
vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
vel.position = hed.CFrame.p + root.CFrame.lookVector*2.75 | |
for i = 0,4,0.1 do | |
swait() | |
coroutine.resume(coroutine.create(function() | |
local rsiz = math.random(5,15) | |
targetted:FindFirstChildOfClass("Humanoid").Health = targetted:FindFirstChildOfClass("Humanoid").Health + 10 | |
sphereMK(math.random(1,5),0.01,"Add",targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0) | |
end)) | |
sphere2(8,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1)*angles(math.rad(0),math.rad(0),math.rad(-40)),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(10),math.rad(15),math.rad(40)),.2) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 30),0)*angles(math.rad(90),math.rad(0),math.rad(-50)),.2) | |
LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40),math.rad(0),math.rad(100)),.2) | |
end | |
local visibility = 0 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 49 do | |
swait() | |
visibility = visibility + 0.02 | |
Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, visibility),NumberSequenceKeypoint.new(1, visibility)}) | |
end | |
Beem:Destroy() | |
A1:Destroy() | |
A2:Destroy() | |
end)) | |
game:GetService("Debris"):AddItem(vel,0.75) | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
end | |
function hugg() | |
attack = true | |
hum.WalkSpeed = 5 | |
local rsiz = math.random(5,15) | |
for i = 0, 2, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(110),math.rad(0),math.rad(40)),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(110),math.rad(0),math.rad(-40)),.3) | |
end | |
CFuncs["Sound"].Create("rbxassetid://444895479", root, 0.5,1) | |
local hb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
hb.Anchored = true | |
hb.CFrame = root.CFrame*CFrame.new(0,1,0) + root.CFrame.lookVector*2 | |
local huggedperson = nil | |
local act = false | |
local alreadydid = false | |
for i = 0, 3, 0.1 do | |
swait() | |
if act == false then | |
for i, v in pairs(FindNearestHead(hb.CFrame.p, 1.25)) do | |
if v:FindFirstChild('Head') then | |
if alreadydid == false then | |
huggedperson = v | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://294861193", root, 1,1) | |
CFuncs["Sound"].Create("rbxassetid://200632821", root, 1,1.15) | |
CFuncs["Sound"].Create("rbxassetid://1042716828", root, 1.5,1) | |
CFuncs["Sound"].Create("rbxassetid://884155627", root, 2,1) | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("I'm sorry.. if I hurt you..",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("I..I'm interested in you",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("Don't worry.. I'm with you",MAINRUINCOLOR.Color,1) | |
end | |
root.Anchored = true | |
coroutine.resume(coroutine.create(function() | |
huggedperson.Humanoid.WalkSpeed = 0 | |
huggedperson:WaitForChild("HumanoidRootPart").Anchored = true | |
end)) | |
--chatfunc(string.lower(huggedperson.Name).. "~~",BrickColor.new("Pink").Color,"Normal","SourceSansBold",1) | |
alreadydid = true | |
act = true | |
print(huggedperson.Name) | |
end | |
end | |
end | |
hb.CFrame = root.CFrame*CFrame.new(0,1,0) + root.CFrame.lookVector*2 | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(0)),.3) | |
elseif act == true then | |
coroutine.resume(coroutine.create(function() | |
huggedperson:FindFirstChildOfClass("Humanoid").Health = huggedperson:FindFirstChildOfClass("Humanoid").Health + 0.2 | |
end)) | |
rsiz = math.random(5,15) | |
sphereMK(math.random(1,4),0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-8,-4),math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),rsiz/20,rsiz/20,rsiz/20,0,MAINRUINCOLOR,0) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(40)),.1) | |
huggedperson.Head.CFrame = root.CFrame*CFrame.new(0,2.25,-1.25)*CFrame.Angles(0,math.rad(180),0) | |
end | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1,0.7,-1)*angles(math.rad(120),math.rad(0),math.rad(-50)),.3) | |
LW.C0=clerp(LW.C0,cf(-1,0.7,-1)*angles(math.rad(100),math.rad(0),math.rad(50)),.3) | |
end | |
hb:Destroy() | |
if act == true then | |
for x = 0, 2 do | |
for i = 0, 2, 0.1 do | |
swait() | |
coroutine.resume(coroutine.create(function() | |
huggedperson:FindFirstChildOfClass("Humanoid").Health = huggedperson:FindFirstChildOfClass("Humanoid").Health + 0.2 | |
end)) | |
rsiz = math.random(5,15) | |
sphereMK(math.random(1,4),0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-8,-4),math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),rsiz/20,rsiz/20,rsiz/20,0,MAINRUINCOLOR,0) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(45)),.1) | |
huggedperson.Head.CFrame = root.CFrame*CFrame.new(0,2.25,-1.25)*CFrame.Angles(0,math.rad(180),0) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1,0.7,-1)*angles(math.rad(120),math.rad(0),math.rad(-50)),.3) | |
LW.C0=clerp(LW.C0,cf(-1,0.7,-1)*angles(math.rad(100),math.rad(0),math.rad(50)),.3) | |
end | |
for i = 0, 2, 0.1 do | |
swait() | |
coroutine.resume(coroutine.create(function() | |
huggedperson:FindFirstChildOfClass("Humanoid").Health = huggedperson:FindFirstChildOfClass("Humanoid").Health + 0.2 | |
end)) | |
rsiz = math.random(5,15) | |
sphereMK(math.random(1,4),0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-8,-4),math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),rsiz/20,rsiz/20,rsiz/20,0,MAINRUINCOLOR,0) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(35)),.1) | |
huggedperson.Head.CFrame = root.CFrame*CFrame.new(0,2.25,-1.25)*CFrame.Angles(0,math.rad(180),0) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1,0.7,-1)*angles(math.rad(120),math.rad(0),math.rad(-50)),.3) | |
LW.C0=clerp(LW.C0,cf(-1,0.7,-1)*angles(math.rad(100),math.rad(0),math.rad(50)),.3) | |
end | |
end | |
end | |
hum.WalkSpeed = storehumanoidWS | |
root.Anchored = false | |
if act == true then | |
coroutine.resume(coroutine.create(function() | |
huggedperson.Humanoid.WalkSpeed = 16 | |
huggedperson:WaitForChild("HumanoidRootPart").Anchored = false | |
end)) | |
end | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function Counter2() | |
hum.WalkSpeed = 0 | |
CFuncs["EchoSound"].Create("rbxassetid://2370794297", char, 5, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://2370794297", root, 60, 1,0,10,0.15,0.5,1) | |
bosschatfunc("COUNTER!!",MAINRUINCOLOR.Color,1) | |
attack = true | |
for i = 0,1,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.15,1)* angles(math.rad(10),math.rad(0),math.rad(0)),0.3) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(-90)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(70)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(10)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.3) | |
end | |
CameraEnshaking(3,4) | |
MagniDamageWithEffect(root, 24, 0,100, 75, "Normal") | |
sphere2(10,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(50)),vt(5,5,5),0.35,0.35,0.35,MAINRUINCOLOR) | |
sphere2(1.5,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(50)),vt(5,5,5),0.35,0.35,0.35,MAINRUINCOLOR) | |
sphere2(20,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(50)),vt(5,5,5),0.35,0.35,0.35,MAINRUINCOLOR) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",root) | |
eff.Texture = "rbxassetid://363275192" | |
eff.LightEmission = 0.95 | |
eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
eff.Rate = 10000 | |
eff.Lifetime = NumberRange.new(1) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,50,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.25,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(10,125) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
local eff2 = eff:Clone() | |
eff2.Parent = root | |
eff2.Texture = "rbxassetid://284205403" | |
eff2.Rate = 10000 | |
eff2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,30,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff2.Drag = 5 | |
eff2.Speed = NumberRange.new(10,50) | |
eff2.Rotation = NumberRange.new(-500,500) | |
eff2.VelocitySpread = 9000 | |
wait(0.25) | |
eff2.Enabled = false | |
eff.Enabled = false | |
wait(3) | |
eff2:Destroy() | |
eff:Destroy() | |
end)) | |
for i = 0, 9 do | |
sphere2(1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.0025,1,-0.0025,MAINRUINCOLOR) | |
end | |
for i = 0, 24 do | |
local rsiz = math.random(5,20) | |
sphereMK(math.random(2,10),0.75,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/8,rsiz/8,rsiz/8,0,MAINRUINCOLOR,0) | |
end | |
CFuncs["Sound"].Create("rbxassetid://1042705869", root, 2.5, 1) | |
CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2.25, 1) | |
CFuncs["Sound"].Create("rbxassetid://1117054464", root, 1, 1) | |
for i = 0,2,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.15,1)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.3) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(120)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-120)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3) | |
end | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function Counter() | |
hum.WalkSpeed = 0 | |
CFuncs["EchoSound"].Create("rbxassetid://2370794297", char, 5, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://2370794297", root, 60, 1,0,10,0.15,0.5,1) | |
bosschatfunc("COUNTER!!",MAINRUINCOLOR.Color,1) | |
attack = true | |
for i = 0,1,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.15,1)* angles(math.rad(10),math.rad(0),math.rad(0)),0.3) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(-90)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(70)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(10)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.3) | |
end | |
CameraEnshaking(3,4) | |
MagniDamageWithEffect(root, 24, 0,0, 75, "Normal") | |
sphere2(10,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(50)),vt(5,5,5),0.35,0.35,0.35,MAINRUINCOLOR) | |
sphere2(1.5,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(50)),vt(5,5,5),0.35,0.35,0.35,MAINRUINCOLOR) | |
sphere2(20,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(50)),vt(5,5,5),0.35,0.35,0.35,MAINRUINCOLOR) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",root) | |
eff.Texture = "rbxassetid://363275192" | |
eff.LightEmission = 0.95 | |
eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
eff.Rate = 10000 | |
eff.Lifetime = NumberRange.new(1) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,50,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.25,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(10,125) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
local eff2 = eff:Clone() | |
eff2.Parent = root | |
eff2.Texture = "rbxassetid://284205403" | |
eff2.Rate = 10000 | |
eff2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,30,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff2.Drag = 5 | |
eff2.Speed = NumberRange.new(10,50) | |
eff2.Rotation = NumberRange.new(-500,500) | |
eff2.VelocitySpread = 9000 | |
wait(0.25) | |
eff2.Enabled = false | |
eff.Enabled = false | |
wait(3) | |
eff2:Destroy() | |
eff:Destroy() | |
end)) | |
for i = 0, 9 do | |
sphere2(1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.0025,1,-0.0025,MAINRUINCOLOR) | |
end | |
for i = 0, 24 do | |
local rsiz = math.random(5,20) | |
sphereMK(math.random(2,10),0.75,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/8,rsiz/8,rsiz/8,0,MAINRUINCOLOR,0) | |
end | |
CFuncs["Sound"].Create("rbxassetid://1042705869", root, 2.5, 1) | |
CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2.25, 1) | |
CFuncs["Sound"].Create("rbxassetid://1117054464", root, 1, 1) | |
for i = 0,2,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.15,1)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.3) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(120)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-120)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3) | |
end | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function superjump() | |
attack = true | |
hum.WalkSpeed = 0 | |
sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color) | |
sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color) | |
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1) | |
for i = 0, 2, 0.1 do | |
swait() | |
root.Velocity = vt(0,0,0) | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4) | |
end | |
MagniDamage(root, 28, 25,50, 25, "Normal") | |
CFuncs["Sound"].Create("rbxassetid://477843807", char, 17, 1.05) | |
hum.Jump = true | |
swait() | |
root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250 | |
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color) | |
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color) | |
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1) | |
for i = 0, 3, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4) | |
end | |
attack = false | |
if equipped == false then | |
hum.WalkSpeed = 16 | |
else | |
hum.WalkSpeed = 24 | |
end | |
end | |
function superjump() | |
attack = true | |
hum.WalkSpeed = 0 | |
hum.JumpPower = 0 | |
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1) | |
for i = 0, 2, 0.1 do | |
swait() | |
slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White")) | |
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100) | |
root.Velocity = vt(0,0,0) | |
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4) | |
end | |
CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05) | |
hum.JumpPower = 50 | |
hum.Jump = true | |
swait() | |
hum.JumpPower = 0 | |
root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250 | |
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1) | |
for i = 0, 3, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4) | |
end | |
attack = false | |
if equipped == false then | |
hum.WalkSpeed = 16 | |
else | |
hum.WalkSpeed = 24 | |
end | |
hum.JumpPower = 50 | |
end | |
function hugg() | |
attack = true | |
hum.WalkSpeed = 5 | |
local rsiz = math.random(5,15) | |
for i = 0, 2, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(110),math.rad(0),math.rad(40)),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(110),math.rad(0),math.rad(-40)),.3) | |
end | |
CFuncs["Sound"].Create("rbxassetid://444895479", root, 0.5,1) | |
local hb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
hb.Anchored = true | |
hb.CFrame = root.CFrame*CFrame.new(0,1,0) + root.CFrame.lookVector*2 | |
local huggedperson = nil | |
local act = false | |
local alreadydid = false | |
for i = 0, 3, 0.1 do | |
swait() | |
if act == false then | |
for i, v in pairs(FindNearestHead(hb.CFrame.p, 1.25)) do | |
if v:FindFirstChild('Head') then | |
if alreadydid == false then | |
huggedperson = v | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://294861193", root, 1,1) | |
CFuncs["Sound"].Create("rbxassetid://200632821", root, 1,1.15) | |
CFuncs["Sound"].Create("rbxassetid://1042716828", root, 1.5,1) | |
CFuncs["Sound"].Create("rbxassetid://884155627", root, 2,1) | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("I'm sorry.. if I hurt you..",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("I..I'm interested in you",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("Don't worry.. I'm with you",MAINRUINCOLOR.Color,1) | |
end | |
root.Anchored = true | |
coroutine.resume(coroutine.create(function() | |
huggedperson.Humanoid.WalkSpeed = 0 | |
huggedperson:WaitForChild("HumanoidRootPart").Anchored = true | |
end)) | |
alreadydid = true | |
act = true | |
print(huggedperson.Name) | |
end | |
end | |
end | |
hb.CFrame = root.CFrame*CFrame.new(0,1,0) + root.CFrame.lookVector*2 | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(0)),.3) | |
elseif act == true then | |
coroutine.resume(coroutine.create(function() | |
huggedperson:FindFirstChildOfClass("Humanoid").Health = huggedperson:FindFirstChildOfClass("Humanoid").Health + 0.2 | |
end)) | |
rsiz = math.random(5,15) | |
sphereMK(math.random(1,4),0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-8,-4),math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),rsiz/20,rsiz/20,rsiz/20,0,MAINRUINCOLOR,0) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(40)),.1) | |
huggedperson.Head.CFrame = root.CFrame*CFrame.new(0,1.25,-1.25)*CFrame.Angles(0,math.rad(180),0) | |
end | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1,0.7,-1)*angles(math.rad(120),math.rad(0),math.rad(-50)),.3) | |
LW.C0=clerp(LW.C0,cf(-1,0.7,-1)*angles(math.rad(100),math.rad(0),math.rad(50)),.3) | |
end | |
hb:Destroy() | |
if act == true then | |
for x = 0, 2 do | |
for i = 0, 2, 0.1 do | |
swait() | |
coroutine.resume(coroutine.create(function() | |
huggedperson:FindFirstChildOfClass("Humanoid").Health = huggedperson:FindFirstChildOfClass("Humanoid").Health + 0.2 | |
end)) | |
rsiz = math.random(5,15) | |
sphereMK(math.random(1,4),0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-8,-4),math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),rsiz/20,rsiz/20,rsiz/20,0,MAINRUINCOLOR,0) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(45)),.1) | |
huggedperson.Head.CFrame = root.CFrame*CFrame.new(0,1.25,-1.25)*CFrame.Angles(0,math.rad(180),0) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1,0.7,-1)*angles(math.rad(120),math.rad(0),math.rad(-50)),.3) | |
LW.C0=clerp(LW.C0,cf(-1,0.7,-1)*angles(math.rad(100),math.rad(0),math.rad(50)),.3) | |
end | |
for i = 0, 2, 0.1 do | |
swait() | |
coroutine.resume(coroutine.create(function() | |
huggedperson:FindFirstChildOfClass("Humanoid").Health = huggedperson:FindFirstChildOfClass("Humanoid").Health + 0.2 | |
end)) | |
rsiz = math.random(5,15) | |
sphereMK(math.random(1,4),0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-8,-4),math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),rsiz/20,rsiz/20,rsiz/20,0,MAINRUINCOLOR,0) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(35)),.1) | |
huggedperson.Head.CFrame = root.CFrame*CFrame.new(0,1.25,-1.25)*CFrame.Angles(0,math.rad(180),0) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1,0.7,-1)*angles(math.rad(120),math.rad(0),math.rad(-50)),.3) | |
LW.C0=clerp(LW.C0,cf(-1,0.7,-1)*angles(math.rad(100),math.rad(0),math.rad(50)),.3) | |
end | |
end | |
end | |
hum.WalkSpeed = storehumanoidWS | |
root.Anchored = false | |
if act == true then | |
coroutine.resume(coroutine.create(function() | |
huggedperson.Humanoid.WalkSpeed = 16 | |
huggedperson:WaitForChild("HumanoidRootPart").Anchored = false | |
end)) | |
end | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function heartless() | |
if plr.Name ~= "foxynason" then --DON'T YOU DARE FUCKING CHANGE THIS. | |
chatfunc("No... I can't. I don't have the power to...") | |
wait(2) | |
chatfunc("My body is being controlled by someone other than me.") | |
elseif plr.Name == "foxynason" then --DON'T YOU DARE FUCKING CHANGE THIS. | |
ModeOfGlitch = 67473 | |
storehumanoidWS = 10 | |
hum.WalkSpeed = 10 | |
rainbowmode = false | |
IN54N1TYmode = false | |
newTheme("rbxassetid://465694735",0,0.95,100) | |
RecolorTextAndRename("Heartless..",BrickColor.new("Bright blue").Color,BrickColor.new("Baby blue").Color,"Antique") | |
MAINRUINCOLOR = BrickColor.new("Baby blue") | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Bright blue"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR) | |
glow.Color = MAINRUINCOLOR.Color | |
glow2.Color = MAINRUINCOLOR.Color | |
end | |
end | |
function stressed() | |
newThemeCust("rbxassetid://723652641",0,1,1.25) | |
attack = true | |
hum.WalkSpeed = 0 | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
bosschatfunc("Im really done with you...",MAINRUINCOLOR.Color,1) | |
MAINRUINCOLOR = BrickColor.new("Maroon") | |
local keptcolor = MAINRUINCOLOR | |
local locat = Instance.new("Part", char) | |
locat.CanCollide = false | |
locat.FormFactor = 3 | |
locat.Name = "Ring" | |
locat.Material = "Neon" | |
locat.Size = Vector3.new(1, 1, 1) | |
locat.Transparency = 1 | |
locat.TopSurface = 0 | |
locat.BottomSurface = 0 | |
locat.Anchored = true | |
locat.CFrame = root.CFrame*CFrame.new(0,-3,0) | |
local poste = 0 | |
local rotation = 0 | |
local upperpos = 0 | |
local rate = 0 | |
local x = locat | |
for i = 0, 24, 0.1 do | |
swait() | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White")) | |
sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100) | |
RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
end | |
coroutine.resume(coroutine.create(function() | |
CamShakeAll(25,30,char) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1) | |
wait(0.55) | |
CamShakeAll(25,60,char) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1) | |
wait(0.55) | |
CamShakeAll(25,90,char) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1) | |
wait(0.55) | |
--showoffLow(0,0.9) | |
CamShakeAll(60,120,char) | |
CFuncs["Sound"].Create("rbxassetid://763717897", char, 4, 1) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.75) | |
CFuncs["Sound"].Create("rbxassetid://1664711478", char, 4, 0.95) | |
sphere2(1,"Add",x.CFrame*CFrame.new(0,0,0),vt(15,0,15),5,0,5,BrickColor.new("Really black")) | |
sphere2(2,"Add",x.CFrame*CFrame.new(0,0,0),vt(15,0,15),5,0,5,keptcolor) | |
sphere2(1,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,BrickColor.new("Maroon")) | |
sphere2(2,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,BrickColor.new("Really black")) | |
sphere2(4,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,keptcolor) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 99 do | |
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-25000,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(25000,0,0) | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*math.random(500,2500) | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 10) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
for i = 0, 99 do | |
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(250,2500)/250,BrickColor.new("Maroon")) | |
end | |
for i = 0, 49 do | |
local rsiz = math.random(150,450) | |
sphere2(math.random(1,4),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(25,500)/25,-0.05,BrickColor.new("Really black")) | |
sphere2(math.random(1,2),"Add",x.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(math.random(-350,350),math.random(-350,350),math.random(-350,350)),vt(1,1,1),-0.01,math.random(50,250)/10,-0.01,BrickColor.new("Really black")) | |
sphereMK(math.random(1,2),math.random(2,4),"Add",x.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Maroon"),0) | |
end | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",x) | |
eff.Texture = "rbxassetid://2092248396" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(BrickColor.new("Maroon").Color) | |
eff.Rate = 50000 | |
eff.Lifetime = NumberRange.new(6,12) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,120,0),NumberSequenceKeypoint.new(0.2,25,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(250,1500) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-100,100) | |
wait(1.25) | |
eff.Enabled = false | |
end)) | |
sphere2(3,"Add",tors.CFrame,vt(1,1,1),10,10,10,keptcolor) | |
sphere2(2,"Add",tors.CFrame,vt(1,1,1),10,10,10,BrickColor.new("Really black")) | |
sphere2(1,"Add",tors.CFrame,vt(1,1,1),10,10,10,BrickColor.new("Maroon")) | |
end)) | |
end)) | |
for i = 0, 12.5, 0.1 do | |
swait() | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White")) | |
sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100) | |
RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
end | |
ModeOfGlitch = 664663666 | |
storehumanoidWS = 175 | |
hum.WalkSpeed = 175 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("STRESSED",Color3.new(0.1,0,0),Color3.new(0.25,0,0),"Antique") | |
MAINRUINCOLOR = BrickColor.new("Maroon") | |
bosschatfunc("YOUR EXISTING IS WASTED!",MAINRUINCOLOR.Color,1) | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
glow.Color = MAINRUINCOLOR.Color | |
glow2.Color = MAINRUINCOLOR.Color | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function RiddleMeThisRiddleMeThat() | |
attack = true | |
hum.WalkSpeed = 0 | |
storehumanoidWS = 16 | |
hum.JumpPower = 0 | |
newThemeCust("rbxassetid://1591230720",0,1,1) | |
kan.TimePosition = 0 | |
for i = 0, 24, 0.1 do | |
swait() | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White")) | |
sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100) | |
RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
end | |
CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1) | |
CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1) | |
CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1) | |
CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75) | |
pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end) | |
pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end) | |
ModeOfGlitch = 8376532578634534 | |
CamShakeAll(50,999,Character) | |
RecolorTextAndRename("SSS+",Color3.new(0.2,0.2,0.2),Color3.new(0,0,0),"Bodoni") | |
MAINRUINCOLOR = BrickColor.new("Really black") | |
glow.Color = BrickColor.new("Really black").Color | |
glow2.Color = BrickColor.new("Really black").Color | |
CFuncs["Sound"].Create("rbxassetid://534859368", char, 2.5,1) | |
CFuncs["Sound"].Create("rbxassetid://963718869", char, 1,1) | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
MAINRUINCOLOR = BrickColor.new("Really black") | |
sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
for i = 0, 49 do | |
PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) | |
end | |
for i = 0,3,0.1 do | |
sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) | |
end | |
for i = 0,2,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2) | |
RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2) | |
end | |
hum.JumpPower = 50 | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function Wip() | |
attack = true | |
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 7.5, 1) | |
CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1) | |
for i = 0, 5, 0.1 do | |
swait() | |
root.Velocity = vt(0,250,0) | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White")) | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-70)),0.5) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(70)),.5) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.5) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.65) * angles(math.rad(-20), math.rad(0), math.rad(140)), 0.5) | |
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.5) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(10)),.5) | |
end | |
local rngb = Instance.new("Part", char) | |
rngb.Anchored = true | |
rngb.BrickColor = origcolor | |
rngb.CanCollide = false | |
rngb.FormFactor = 3 | |
rngb.Name = "Ring" | |
rngb.Material = "Neon" | |
rngb.Size = Vector3.new(1, 0.05, 1) | |
rngb.Transparency = 1 | |
rngb.TopSurface = 0 | |
rngb.BottomSurface = 0 | |
local rngmb = Instance.new("SpecialMesh", rngb) | |
rngmb.MeshType = "Brick" | |
rngmb.Name = "SizeMesh" | |
rngmb.Scale = vt(0, 1, 0) | |
local orb = rngb:Clone() | |
orb.Parent = char | |
orb.Transparency = 0 | |
orb.BrickColor = BrickColor.new("Really black") | |
orb.Size = vt(1, 1, 1) | |
local orbmish = orb.SizeMesh | |
orbmish.Scale = vt(0, 0, 0) | |
orbmish.MeshType = "Sphere" | |
local orbe = rngb:Clone() | |
orbe.Parent = char | |
orbe.Transparency = 0.5 | |
orbe.BrickColor = BrickColor.new("Really black") | |
orbe.Size = vt(1, 1, 1) | |
local orbmish2 = orbe.SizeMesh | |
orbmish2.Scale = vt(0, 0, 0) | |
orbmish2.MeshType = "Sphere" | |
orbe.Color = Color3.new("Really black") | |
rngb:Destroy() | |
for i = 0, 5, 0.1 do | |
swait() | |
if rainbowmode == true then | |
orbe.Color = Color3.new("Really black") | |
end | |
orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5 | |
orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5 | |
root.Velocity = vt(0,0,0) | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-0.5), math.rad(0), math.rad(0)), 0.3) | |
LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(10), math.rad(0)), 0.3) | |
end | |
orbe.Transparency = 1 | |
orb.Transparency = 1 | |
root.Velocity = vt(0,0,0) | |
CFuncs.Sound.Create("rbxassetid://294188875", char, 1, 1) | |
local a = Instance.new("Part", Character) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("Really black") | |
a.Material = "Neon" | |
a.Transparency = 0 | |
a.Shape = "Cylinder" | |
a.CanCollide = false | |
local a2 = Instance.new("Part", Character) | |
a2.Name = "Direction" | |
a2.Anchored = true | |
a2.BrickColor = bc("Really black") | |
a2.Color = Color3.new("Really black") | |
a2.Material = "Neon" | |
a2.Transparency = 0.5 | |
a2.Shape = "Cylinder" | |
a2.CanCollide = false | |
local ba = Instance.new("Part", Character) | |
ba.Name = "HitDirect" | |
ba.Anchored = true | |
ba.BrickColor = bc("Really black") | |
ba.Material = "Neon" | |
ba.Transparency = 1 | |
ba.CanCollide = false | |
local ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
local ignore = Character | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
a2.BottomSurface = 10 | |
a2.TopSurface = 10 | |
local distance = (orb.CFrame.p - position).magnitude | |
a.Size = Vector3.new(distance, 1, 1) | |
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
a2.Size = Vector3.new(distance, 1, 1) | |
a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
game:GetService("Debris"):AddItem(a, 20) | |
game:GetService("Debris"):AddItem(a2, 20) | |
game:GetService("Debris"):AddItem(ba, 20) | |
local msh = Instance.new("SpecialMesh", a) | |
msh.MeshType = "Cylinder" | |
msh.Scale = vt(1, 25, 25) | |
local msh2 = Instance.new("SpecialMesh", a2) | |
msh2.MeshType = "Cylinder" | |
msh2.Scale = vt(1, 30, 30) | |
for i = 0, 10, 0.1 do | |
swait() | |
CamShakeAll(10,500,char) | |
a2.Color = Color3.new("Really black") | |
orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
distance = (orb.CFrame.p - position).magnitude | |
if typrot == 1 then | |
rotation = rotation + 2.5 | |
elseif typrot == 2 then | |
rotation = rotation - 2.5 | |
end | |
root.Velocity = vt(0,0,0) | |
a.Size = Vector3.new(distance, 1, 1) | |
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
a2.Size = Vector3.new(distance, 1, 1) | |
a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
msh.Scale = msh.Scale - vt(0, 0.25, 0.25) | |
msh2.Scale = msh2.Scale - vt(0, 0.3, 0.3) | |
sphereMK(5, 1.5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 15, 15, 25, -0.15, MAINRUINCOLOR, 0) | |
sphereMK(5, 1.5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 15, 15, 25, -0.15, MAINRUINCOLOR, 0) | |
MagniDamage(ba, 30, 8000,180000, 0, "Normal") | |
end | |
a:Destroy() | |
a2:Destroy() | |
ba:Destroy() | |
orb:Destroy() | |
orbe:Destroy() | |
attack = false | |
end | |
ITAUNT = Instance.new("Sound", tors) | |
ITAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994669" | |
ITAUNT.Volume = 10 | |
ITAUNT.Pitch = 1 | |
ITAUNT.Looped = false | |
ITAUNT.TimePosition = 0 | |
function again() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["EchoSound"].Create("rbxassetid://2545211516", char, 5, 1,0,10,0.15,0.5,10) | |
CFuncs["EchoSound"].Create("rbxassetid://2545211516", root, 20, 1,0,10,0.15,0.5,10) | |
bosschatfunc("BYE BYE!",BrickColor.new("Bright violet").Color,1) | |
for i = 0, 3, 0.1 do | |
swait() | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 50),0 + 0.25 * math.cos(sine / 43),0.1 + 0.6 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(78), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(15)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-78), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-15)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-9), Rad(0), Rad(155 + 25 * Sin(sine / 2.5))), 0.12) | |
LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
end | |
attack = false | |
hum.WalkSpeed = 30 | |
end | |
function Call_Upon_The_Eyes() | |
attack = true | |
hum.WalkSpeed = 0 | |
for i = 0, 6, 0.1 do | |
swait() | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 50),0 + 0.25 * math.cos(sine / 43),0.1 + 0.6 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(0), Rad(15 + 2.5 * Sin(sine / 20))), 0.12) | |
LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
end | |
Magic(5, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, MAINRUINCOLOR, "Sphere") | |
Magic(10, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, MAINRUINCOLOR, "Sphere") | |
Magic(1, "Add", mouse.Hit, Vector3.new(1, 100000, 1), 0.5, MAINRUINCOLOR, "Sphere") | |
Magic(1, "Add", mouse.Hit, Vector3.new(1, 1, 1), 0.75, MAINRUINCOLOR, "Sphere") | |
for i, v in pairs(FindNearestHead(mouse.Hit.p, 14.5)) do | |
if v:FindFirstChild("Head") then | |
dmg(v) | |
end | |
end | |
CFuncs["EchoSound"].Create("rbxassetid://2545012765", char, 5, 1,0,10,0.15,0.5,10) | |
CFuncs["EchoSound"].Create("rbxassetid://2545012765", root, 20, 1,0,10,0.15,0.5,10) | |
bosschatfunc("OH!",BrickColor.new("Bright violet").Color,1) | |
for i = 0, 6, 0.1 do | |
swait() | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 50),0 + 0.25 * math.cos(sine / 43),0.1 + 0.6 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(45), Rad(0), Rad(15 + 2.5 * Sin(sine / 20))), 0.2) | |
LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
end | |
attack = false | |
hum.WalkSpeed = 30 | |
end | |
function shytaunty() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://543623779", tors, 10, 1) | |
local blush = Instance.new("Decal",hed) | |
blush.Texture = "rbxassetid://898404027" | |
blush.Face = "Front" | |
for i = 0, 13, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7 - 5 * math.cos(sine / 44)),math.rad(0),math.rad(-6 - 3 * math.cos(sine / 34))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 + 5 * math.cos(sine / 44)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 34))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.05 * math.cos(sine / 44),0 + 0.03 * math.cos(sine / 34),-0.05 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 - 5 * math.cos(sine / 44)),math.rad(-5)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2 - 2.5 * math.cos(sine / 28)),math.rad(20 + 5 * math.cos(sine / 62)),math.rad(35 + 5 * math.cos(sine / 59))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(22 - 1 * math.cos(sine / 53)),math.rad(0),math.rad(-60 + 2 * math.cos(sine / 37))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(26 - 2 * math.cos(sine / 58)),math.rad(0),math.rad(59 - 3 * math.cos(sine / 57) )),.1) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 49 do | |
swait() | |
blush.Transparency = blush.Transparency + 0.02 | |
end | |
blush:Destroy() | |
end)) | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function lovesqueal() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://2500548008", root, 10, 1) | |
local blush = Instance.new("Decal",hed) | |
blush.Texture = "rbxassetid://898404027" | |
blush.Face = "Front" | |
for i = 0, 11, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(20 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.2 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(20 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(3 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1) | |
end | |
for x = 0, 1 do | |
for i = 0, 1, 0.2 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 32))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(5 + 2 * math.cos(sine / 32))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.05 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(-5 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(3 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.75 + 0.025 * math.cos(sine / 45),-0.6)*angles(math.rad(140 - 3 * math.cos(sine / 73)),math.rad(5 - 1 * math.cos(sine / 55)),math.rad(80 - 3 * math.cos(sine / 45))),.3) | |
end | |
for i = 0, 1, 0.2 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1.025 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 32))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1.025 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(5 + 2 * math.cos(sine / 32))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.05 + 0.02 * math.cos(sine / 32),0.025 + 0.05 * math.cos(sine / 32))*angles(math.rad(-5 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(3 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.8 + 0.025 * math.cos(sine / 45),-0.6)*angles(math.rad(140 - 3 * math.cos(sine / 73)),math.rad(5 - 1 * math.cos(sine / 55)),math.rad(80 - 3 * math.cos(sine / 45))),.3) | |
end | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 49 do | |
swait() | |
blush.Transparency = blush.Transparency + 0.02 | |
end | |
blush:Destroy() | |
end)) | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function DRAG_THEM_TO_HELL() | |
local targetted = nil | |
if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
targetted = mouse.Target.Parent | |
end | |
if targetted ~= nil then | |
RootPart.CFrame = FaceMouse()[1] | |
attack = true | |
hum.WalkSpeed = 0 | |
for x = 0, 1 do | |
for i = 0, 2.3, .1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(15), Rad(0), Rad(-45)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(45)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -0.4* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(25)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1) | |
end | |
CFuncs["Sound"].Create("rbxassetid://169105657", ra, 10, 1) | |
coroutine.resume(coroutine.create(function() | |
targetted:FindFirstChildOfClass("Humanoid").Health = targetted:FindFirstChildOfClass("Humanoid").Health + 50 | |
CFuncs["Sound"].Create("rbxassetid://884155627", targetted.Head, 1,1) | |
CFuncs["Sound"].Create("rbxassetid://153092213", targetted.Head, 2.5,1) | |
end)) | |
local A1 = Instance.new("Attachment",targetted.Head) | |
local A2 = Instance.new("Attachment",sorb) | |
local Beem = Instance.new("Beam",tors) | |
Beem.Attachment0 = A1 | |
Beem.Attachment1 = A2 | |
Beem.Texture = "rbxassetid://897585362" | |
Beem.LightEmission = 0.75 | |
Beem.FaceCamera = true | |
Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 0)}) | |
Beem.Width0 = 1 | |
Beem.Width1 = 1 | |
Beem.TextureMode = "Wrap" | |
Beem.TextureLength = 1 | |
Beem.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),0.15,0.15,0.15,MAINRUINCOLOR) | |
sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),0.2,0.2,0.2,MAINRUINCOLOR) | |
for x = 0, 24 do | |
local rsiz = math.random(5,15) | |
sphereMK(math.random(1,5),0.25,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0) | |
end | |
CFuncs["Sound"].Create("rbxassetid://169105657", ra, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://131228548", tors, 10, 1) | |
coroutine.resume(coroutine.create(function() | |
local rsiz = math.random(5,15) | |
targetted:FindFirstChildOfClass("Humanoid").Health = targetted:FindFirstChildOfClass("Humanoid").Health + 10 | |
sphereMK(math.random(1,5),0.01,"Add",targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0) | |
end)) | |
for i = 0, 4, .1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(5), Rad(45)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-5 - 2.5 * Sin(sine / 30)), Rad(0), Rad(-45)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(45)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-30), Rad(-.6), Rad(-25 - 4.5 * Sin(sine / 20))), 0.1) | |
end | |
CFuncs["Sound"].Create("rbxassetid://231917750", tors, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://1042716828", tors, 10, 1) | |
local vel = Instance.new("BodyPosition", targetted.Head) | |
vel.P = 12500 | |
vel.D = 1000 | |
vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
vel.position = hed.CFrame.p + root.CFrame.lookVector*2.75 | |
for i = 0, 3, .1 do | |
coroutine.resume(coroutine.create(function() | |
local rsiz = math.random(5,15) | |
targetted:FindFirstChildOfClass("Humanoid").Health = targetted:FindFirstChildOfClass("Humanoid").Health + 10 | |
sphereMK(math.random(1,5),0.01,"Add",targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0) | |
end)) | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(-5), Rad(-45)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-5 - 2.5 * Sin(sine / 30)), Rad(0), Rad(45)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(10)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(10)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(45)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(30), Rad(-.6), Rad(-25)), 0.1) | |
end | |
local visibility = 0 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 49 do | |
swait() | |
visibility = visibility + 0.02 | |
Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, visibility),NumberSequenceKeypoint.new(1, visibility)}) | |
end | |
Beem:Destroy() | |
A1:Destroy() | |
A2:Destroy() | |
end)) | |
game:GetService("Debris"):AddItem(vel,0.75) | |
hum.WalkSpeed = 16 | |
attack = false | |
end | |
end | |
end | |
function GIMME_THOSE() | |
local targetted = nil | |
if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
targetted = mouse.Target.Parent | |
end | |
if targetted ~= nil then | |
RootPart.CFrame = FaceMouse()[1] | |
attack = true | |
hum.WalkSpeed = 0 | |
for i = 0, 2.3, .1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-7), Rad(0), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-7)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(7)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(25)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-25)), 0.1) | |
end | |
local A1 = Instance.new("Attachment",targetted.Head) | |
local A2 = Instance.new("Attachment",sorb2) | |
local Beem = Instance.new("Beam",tors) | |
Beem.Attachment0 = A1 | |
Beem.Attachment1 = A2 | |
Beem.Texture = "rbxassetid://897585362" | |
Beem.LightEmission = 0.75 | |
Beem.FaceCamera = true | |
Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 0)}) | |
Beem.Width0 = 1 | |
Beem.Width1 = 1 | |
Beem.TextureMode = "Wrap" | |
Beem.TextureLength = 1 | |
Beem.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
local A3 = Instance.new("Attachment",targetted.Head) | |
local A4 = Instance.new("Attachment",sorb) | |
local Beem = Instance.new("Beam",tors) | |
Beem.Attachment0 = A3 | |
Beem.Attachment1 = A4 | |
Beem.Texture = "rbxassetid://897585362" | |
Beem.LightEmission = 0.75 | |
Beem.FaceCamera = true | |
Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 0)}) | |
Beem.Width0 = 1 | |
Beem.Width1 = 1 | |
Beem.TextureMode = "Wrap" | |
Beem.TextureLength = 1 | |
Beem.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
CFuncs["Sound"].Create("rbxassetid://169105657", ra, 10, 1) | |
for i = 0, 5, .1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(7), Rad(0), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(7)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-7)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(25)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-25)), 0.1) | |
end | |
local vel = Instance.new("BodyPosition", targetted.Head) | |
vel.P = 12500 | |
vel.D = 1000 | |
vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
vel.position = hed.CFrame.p + root.CFrame.lookVector*2.75 | |
CFuncs["Sound"].Create("rbxassetid://169105657", ra, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://1474367957",torso, 10, 1) | |
coroutine.resume(coroutine.create(function() | |
if enableddam == true then | |
for i, v in pairs(FindNearestHead(targetted.Head.CFrame.p, 0.1)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
end | |
end)) | |
for i = 0, 6, .1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-7), Rad(0), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(90)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(7)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(25)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-25)), 0.1) | |
end | |
local visibility = 0 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 49 do | |
swait() | |
visibility = visibility + 0.02 | |
Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, visibility),NumberSequenceKeypoint.new(1, visibility)}) | |
end | |
Beem:Destroy() | |
A1:Destroy() | |
A2:Destroy() | |
end)) | |
game:GetService("Debris"):AddItem(vel,0.75) | |
hum.WalkSpeed = 16 | |
attack = false | |
end | |
end | |
function OCBLOW() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["EchoSound"].Create("rbxassetid://506001681", workspace, 4, 1,0,10,0.15,0.5,1) | |
for i = 0,1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(35 - 2 * math.cos(sine / 37)),math.rad(0),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-80 + 2 * math.cos(sine / 45))),.3) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(80 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(71 - 4 * math.cos(sine / 45))),.3) | |
end | |
bosschatfunc("Die...",MAINRUINCOLOR.Color,5) | |
wait(1) | |
bosschatfunc("DIE..",MAINRUINCOLOR.Color,5) | |
wait(1) | |
bosschatfunc("DIE!!",MAINRUINCOLOR.Color,5) | |
coroutine.resume(coroutine.create(function() | |
sphere2(1,"Add",root.CFrame,vt(500,500,500),-10,-10,-10,BrickColor.new("Really black")) | |
sphere2(1,"Add",root.CFrame,vt(750,750,750),-15,-15,-15,BrickColor.new("Really red")) | |
CFuncs["Sound"].Create("rbxassetid://134854740", char, 3, 1) | |
CFuncs["Sound"].Create("rbxassetid://157878578", char, 3, 0.5) | |
CFuncs["Sound"].Create("rbxassetid://165970126", char, 2, 0.25) | |
CFuncs["Sound"].Create("rbxassetid://167115397", char, 2, 1) | |
CFuncs["Sound"].Create("rbxassetid://184173042", char, 4, 1.125) | |
CFuncs["Sound"].Create("rbxassetid://1368605755", char, 4, 1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", char, 1.5, 0.5) | |
CFuncs["Sound"].Create("rbxassetid://763718160", char, 1.5, 0.25) | |
CFuncs["Sound"].Create("rbxassetid://782353443", char, 4, 1) | |
CFuncs["Sound"].Create("rbxassetid://782353443", char, 4, 0.75) | |
CFuncs["LongSound"].Create("rbxassetid://782353443", char, 4, 0.5) | |
CFuncs["LongSound"].Create("rbxassetid://782353443", char, 4, 0.25) | |
CFuncs["Sound"].Create("rbxassetid://1664711478", char, 4, 1) | |
CFuncs["Sound"].Create("rbxassetid://239000203", char, 4, 1) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 42, 0.1 do | |
swait() | |
slash(math.random(10,40)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(250,2500)/250,MAINRUINCOLOR) | |
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),5,5,5,BrickColor.new("Really red")) | |
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),1,35,1,BrickColor.new("Really red")) | |
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),0,50,0,BrickColor.new("Really red")) | |
for i, v in pairs(FindNearestHead(Torso.CFrame.p, 280)) do | |
if v:FindFirstChild('Torso') then | |
dmg(v) | |
end | |
end | |
coroutine.resume(coroutine.create(function() | |
end)) | |
end | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end)) | |
end)) | |
for i = 0,2,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-20 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(100 + 2 * math.cos(sine / 45))),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-101 - 4 * math.cos(sine / 45))),.3) | |
end | |
end | |
function intro() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25) | |
for i = 0,6,0.1 do | |
swait() | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really red"),Color3.new(1,0,0)) | |
sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),1 + 0.05 * math.cos(sine / 32))*angles(math.rad(15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
RH.C0=clerp(RH.C0,cf(1,-0.4 - 0.05 * math.cos(sine / 32),-0.4)*angles(math.rad(5),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.4 - 0.05 * math.cos(sine / 32),-0.4)*angles(math.rad(5),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) | |
RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
end | |
CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1) | |
CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1) | |
CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75) | |
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1) | |
CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1) | |
attack = false | |
end | |
function ascendAzure() | |
attack = true | |
hum.WalkSpeed = 0 | |
newThemeCust("rbxassetid://613035749",0,1,10) | |
MAINRUINCOLOR = BrickColor.new("Magenta") | |
bosschatfunc("It's time for your end.",MAINRUINCOLOR.Color,2) | |
CamShakeAll(10,20,Character) | |
local vel = Instance.new("BodyPosition", root) | |
vel.P = 25000 | |
vel.D = 1000 | |
vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
vel.position = root.CFrame.p + vt(0,250,0) | |
CFuncs["Sound"].Create("rbxassetid://1295446488", char, 1, 10) | |
for i = 0, 49 do | |
slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,500)/250,BrickColor.new("White")) | |
end | |
local efec = Instance.new("ParticleEmitter",root) | |
efec.Texture = "rbxassetid://2545921530" | |
efec.LightEmission = 1 | |
efec.Color = ColorSequence.new(Color3.new(0.5,0,1)) | |
efec.Rate = 200 | |
efec.Lifetime = NumberRange.new(0.25,2) | |
efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,200,0)}) | |
efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
efec.Drag = 5 | |
efec.LockedToPart = true | |
efec.Rotation = NumberRange.new(-500,500) | |
efec.VelocitySpread = 9000 | |
efec.RotSpeed = NumberRange.new(0,0) | |
local efec2 = efec:Clone() | |
efec2.LightEmission = 1 | |
efec2.Texture = "rbxassetid://2545904564" | |
efec2.Parent = root | |
efec2.Rate = 250 | |
efec2.Lifetime = NumberRange.new(1) | |
efec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,200,0),NumberSequenceKeypoint.new(1,0,0)}) | |
efec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)}) | |
efec2.Speed = NumberRange.new(0) | |
efec2.Rotation = NumberRange.new(-500,500) | |
efec2.RotSpeed = NumberRange.new(0,0) | |
local efec2b = efec:Clone() | |
efec2b.LightEmission = 1 | |
efec2b.Texture = "rbxassetid://2545920866" | |
efec2b.Parent = root | |
efec2b.Rate = 25 | |
efec2b.Lifetime = NumberRange.new(0.5) | |
efec2b.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,200,0)}) | |
efec2b.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)}) | |
efec2b.Speed = NumberRange.new(0) | |
efec2b.RotSpeed = NumberRange.new(0,0) | |
local efec3 = efec:Clone() | |
efec3.LightEmission = 1 | |
efec3.Color = ColorSequence.new(Color3.new(0.75,0.5,1)) | |
efec3.Texture = "rbxassetid://2545859976" | |
efec3.Parent = root | |
efec3.Rate = 100 | |
efec3.Drag = 5 | |
efec3.LockedToPart = false | |
efec3.Lifetime = NumberRange.new(0.5,1) | |
efec3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,200,0)}) | |
efec3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
efec3.Speed = NumberRange.new(0,0) | |
efec3.Rotation = NumberRange.new(-500,500) | |
efec3.RotSpeed = NumberRange.new(0,0) | |
local efec4 = efec:Clone() | |
efec4.LightEmission = 1 | |
efec4.Color = ColorSequence.new(Color3.new(0.75,0.5,1),Color3.new(0.5,0,1)) | |
efec4.Texture = "rbxassetid://2545904564" | |
efec4.Parent = root | |
efec4.Rate = 250 | |
efec4.Drag = 5 | |
efec4.LockedToPart = false | |
efec4.Lifetime = NumberRange.new(1,2) | |
efec4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,150,0),NumberSequenceKeypoint.new(0.5,200,0),NumberSequenceKeypoint.new(1,150,0)}) | |
efec4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
efec4.Speed = NumberRange.new(0,0) | |
efec4.Rotation = NumberRange.new(-500,500) | |
efec4.RotSpeed = NumberRange.new(0,0) | |
for i = 0, 4, 0.1 do | |
swait() | |
hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30) | |
CamShakeAll(10,20,Character) | |
RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-25)),.8) | |
LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(25)),.8) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.8) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.8) | |
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-57)),.8) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(83),math.rad(0),math.rad(58)),.8) | |
end | |
CamShakeAll(10,20,Character) | |
local absval = 0 | |
CFuncs["LongSound"].Create("rbxassetid://1368583274", char, 4.5, 0.2) | |
for i = 0, 50, 0.1 do | |
swait() | |
CamShakeAll(10,20,Character) | |
hum.CameraOffset = vt(math.random(-20,20)/10*absval/2,math.random(-20,20)/10*absval/2,math.random(-20,20)/10*absval/2) | |
absval = absval + 0.005 | |
sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),absval,absval,absval,MAINRUINCOLOR) | |
RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1) | |
end | |
CFuncs["Sound"].Create("rbxassetid://824687369", char, 5, 0.6) | |
CFuncs["Sound"].Create("rbxassetid://824687369", char, 5, 0.7) | |
CFuncs["Sound"].Create("rbxassetid://824687369", char, 5, 0.8) | |
CFuncs["Sound"].Create("rbxassetid://289315275", char, 7.5, 1) | |
CFuncs["Sound"].Create("rbxassetid://419447292", char, 7, 1) | |
CFuncs["Sound"].Create("rbxassetid://419447292", char, 6.5, 0.8) | |
for i = 0, 99 do | |
local disr = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
disr.CFrame = root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",disr) | |
at1.Position = vt(-10,0,0) | |
local at2 = Instance.new("Attachment",disr) | |
at2.Position = vt(10,0,0) | |
CamShakeAll(10,20,Character) | |
local trl = Instance.new('Trail',disr) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://2325530138" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
trl.Lifetime = 0.5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = disr.CFrame.lookVector*math.random(50,750) | |
bv.Parent = disr | |
local val = 0 | |
coroutine.resume(coroutine.create(function() | |
swait(math.random(30,60)) | |
for i = 0, 19 do | |
swait() | |
val = val + 0.05 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)}) | |
end | |
game:GetService("Debris"):AddItem(disr, 3) | |
end)) | |
end | |
sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),absval*2.5,absval*2.5,absval*2.5,MAINRUINCOLOR) | |
sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),absval*5,absval*5,absval*5,MAINRUINCOLOR) | |
for i = 0, 25, 0.1 do | |
swait() | |
local disr = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
disr.CFrame = root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",disr) | |
at1.Position = vt(-10,0,0) | |
local at2 = Instance.new("Attachment",disr) | |
at2.Position = vt(10,0,0) | |
CamShakeAll(10,20,Character) | |
local trl = Instance.new('Trail',disr) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://2325530138" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
trl.Lifetime = 0.5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = disr.CFrame.lookVector*math.random(50,750) | |
bv.Parent = disr | |
local val = 0 | |
coroutine.resume(coroutine.create(function() | |
swait(30) | |
for i = 0, 9 do | |
swait() | |
val = val + 0.1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)}) | |
end | |
game:GetService("Debris"):AddItem(disr, 3) | |
end)) | |
hum.CameraOffset = vt(math.random(-20,20)/10*absval/2,math.random(-20,20)/10*absval/2,math.random(-20,20)/10*absval/2) | |
sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),absval,absval,absval,MAINRUINCOLOR) | |
sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,5,15),-0.15,absval*5,-0.15,MAINRUINCOLOR) | |
RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1) | |
end | |
efec.Enabled = false | |
efec2.Enabled = false | |
efec2b.Enabled = false | |
efec3.Enabled = false | |
efec4.Enabled = false | |
CFuncs["Sound"].Create("rbxassetid://1368605755", char, 7.5, 1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.5) | |
CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.25) | |
CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 0.75) | |
CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.5) | |
CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.25) | |
CFuncs["Sound"].Create("rbxassetid://1664711478", char, 10, 1) | |
for i = 0, 2 do | |
CFuncs["Sound"].Create("rbxassetid://824687369", char, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://824687369", char, 10, 0.75) | |
end | |
for i = 0, 99 do | |
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-25000,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(25000,0,0) | |
CamShakeAll(10,20,Character) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
trl.Lifetime = 5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*math.random(500,2500) | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 10) | |
end | |
for i = 0, 49 do | |
sphere2(1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),0.1,absval*100,0.1,BrickColor.new("Royal purple")) | |
end | |
for i = 0, 3, 0.1 do | |
swait() | |
hum.CameraOffset = vt(math.random(-20,20)/5*absval,math.random(-20,20)/5*absval,math.random(-20,20)/5*absval) | |
sphere2(9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),absval+5,absval+5,absval+5,BrickColor.new("Royal purple")) | |
for i = 0, 4 do | |
slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(absval/2,0.01,absval/2),math.random(50,5000)/100,BrickColor.new("Really black")) | |
end | |
RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
end | |
CamShakeAll(0,0,Character) | |
hum.CameraOffset = vt(0,0,0) | |
vel:Destroy() | |
efec:Destroy() | |
efec2:Destroy() | |
efec2b:Destroy() | |
efec3:Destroy() | |
efec4:Destroy() | |
hum.WalkSpeed = 200 | |
ModeOfGlitch = 2000000000 | |
storehumanoidWS = 200 | |
hum.WalkSpeed = 200 | |
rainbowmode = false | |
warnedpeople("AZURE X","Antique",BrickColor.new("Dark indigo").Color,BrickColor.new("Magenta").Color) | |
RecolorTextAndRename("AZURE X",BrickColor.new("Dark indigo").Color,BrickColor.new("Magenta").Color,"Antique") | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Dark indigo"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR) | |
attack = false | |
end | |
function insane() | |
attack = true | |
ModeOfGlitch = 4 | |
RecolorTextAndRename("Foxy...",BrickColor.new("Really black").Color,BrickColor.new("Really black").Color,"Arcade") | |
MAINRUINCOLOR = BrickColor.new("Institutional white") | |
newThemeCust("rbxassetid://262950484",0,1,5) | |
kan.TimePosition = 1 | |
repeat swait() until kan.IsLoaded | |
wait(0.2) | |
bosschatfunc("Sanity..",MAINRUINCOLOR.Color,1,"Arcade") | |
for i = 0, 16, .1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(1,math.rad(94),0),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(-18),0)*angles(math.rad(0),math.rad(-94),math.rad(0)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25),0,0),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
end | |
bosschatfunc("Light is peeking through the darkness..",MAINRUINCOLOR.Color,1) | |
for i = 0, 14, .1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(15),math.rad(10),math.rad(25)),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1) | |
end | |
bosschatfunc("Purity..",MAINRUINCOLOR.Color,1,"Arcade") | |
for i = 0, 14, .1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-25),math.rad(10),math.rad(-25)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(55),math.rad(-6),math.rad(25)),.1) | |
end | |
for i = 0, 12, .1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(15),math.rad(10),math.rad(25)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(-6),math.rad(-25)),.1) | |
end | |
bosschatfunc("Cant feel anymore of this stress..",MAINRUINCOLOR.Color,1,"Arcade") | |
for i = 0, 12, .1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(15),math.rad(10),math.rad(25)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(-6),math.rad(-25)),.1) | |
end | |
bosschatfunc("Sanity..",MAINRUINCOLOR.Color,1,"Arcade") | |
for i = 0, 12, .1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,-0.5,0),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(15),math.rad(10),math.rad(25)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(-6),math.rad(-25)),.1) | |
end | |
wait(1.8) | |
bosschatfunc("Its already fading away..",Color3.new(1,0,0),1,"Arcade") | |
for i = 0, 12, .1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,-0.5,0),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(15),math.rad(10),math.rad(25)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(-6),math.rad(-25)),.1) | |
end | |
bosschatfunc("Cruelty..",Color3.new(1,1,1),1,"Arcade") | |
for i = 0, 12, .1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0.2,-0.5,0),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(55),math.rad(30),math.rad(25)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-55),math.rad(-30),math.rad(-25)),.1) | |
end | |
bosschatfunc("Instincts controlling me..",Color3.new(1,0,0),1,"Arcade") | |
for i = 0, 15, .1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(95),0),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(25),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0+.2*math.cos(sine/16)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0.6,0.5,0),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(20),math.rad(-25)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(15),math.rad(-20),math.rad(25)),.1) | |
end | |
wait(1) | |
sphere(1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(1,100000,1),0.6,BrickColor.new("Really black")) | |
sphere2(math.random(1,4),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.005,math.random(25,100)/25,-0.005,MAINRUINCOLOR) | |
sphere(1,"Add",root.CFrame,vt(1,1,1),0.8,BrickColor.new("Really black")) | |
sphere2(2,"Add",root.CFrame,vt(5,5,5),0.5,0.5,0.5,MAINRUINCOLOR) | |
sphere2(2,"Add",root.CFrame,vt(5,5,5),0.75,0.75,0.75,MAINRUINCOLOR) | |
sphere2(3,"Add",root.CFrame,vt(5,5,5),1,1,1,MAINRUINCOLOR) | |
sphere2(3,"Add",root.CFrame,vt(5,5,5),1.25,1.25,1.25,MAINRUINCOLOR) | |
sphere2(1,"Add",root.CFrame,vt(5,10000,5),0.5,0.5,0.5,MAINRUINCOLOR) | |
sphere2(2,"Add",root.CFrame,vt(5,10000,5),0.6,0.6,0.6,MAINRUINCOLOR) | |
for i = 0, 49 do | |
PixelBlockX(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),8,8,8,0.16,BrickColor.new("Really black"),0) | |
sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,BrickColor.new("Really black"),0) | |
slash(math.random(10,20)/10,5,true,"Round","Add","Out",Torso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-30, 30)), math.rad(math.random(-30, 30)), math.rad(math.random(-40, 40))),vt(0.05,0.01,0.05),math.random(50,60)/250,BrickColor.new("Really black")) | |
end | |
CFuncs["Sound"].Create("rbxassetid://239000203", root, 4, 1) | |
CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2, 1) | |
CFuncs["Sound"].Create("rbxassetid://847061203", root, 3, 1) | |
attack = false | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
IN54N1TYmode = true | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false) | |
end | |
function eightbitmegablade() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://1368583274", char, 4.5, 10) | |
CFuncs["Sound"].Create("rbxassetid://1368583274", char, 10, 1.2) | |
for i = 0, 10, 0.1 do | |
swait() | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White")) | |
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color) | |
slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3) | |
end | |
for i = 0, 8, 0.1 do | |
swait() | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White")) | |
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color) | |
slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3) | |
LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3) | |
end | |
CFuncs["Sound"].Create("rbxassetid://763717897", char, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://239000203", char, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://1664711478", char, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 1) | |
for i = 0, 2, 0.1 do | |
swait() | |
slash(math.random(30,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,2500)/250,BrickColor.new("Bright red")) | |
slash(math.random(30,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,2500)/250,BrickColor.new("White")) | |
sphere2(8,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),1,250,1,MAINRUINCOLOR) | |
sphere2(8,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),1,250,1,MAINRUINCOLOR) | |
sphere2(6,"Add",root.CFrame*CFrame.Angles(0,0,0),vt(0,0,0),5,5,5,MAINRUINCOLOR) | |
sphere2(7,"Add",root.CFrame*CFrame.Angles(0,0,0),vt(0,0,0),5.1,5.1,5.1,MAINRUINCOLOR) | |
for i, v in pairs(FindNearestHead(root.CFrame.p, 1000000000)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3) | |
end | |
attack = false | |
hum.WalkSpeed = 16 | |
end | |
function Purity_Slam() | |
attack = true | |
for i = 0,5.2,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
end | |
CFuncs["Sound"].Create("rbxassetid://824687369", char, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://438666141", char, 3,1) | |
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 4, 1) | |
bosschatfunc("Dead!!",MAINRUINCOLOR.Color,2) | |
CFuncs["EchoSound"].Create("rbxassetid://159882598", char, 8, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://159882598", root, 40, 1,0,10,0.15,0.5,1) | |
CamShakeAll(40,500,char) | |
for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random()) | |
sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random()) | |
sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random()) | |
for i = 1,4.7,0.1 do | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
end | |
wait(.6) | |
attack = false | |
end | |
function Stab() | |
attack=true | |
for i=0,1,0.1 do | |
swait() | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(60)),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(20),math.rad(90)),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-20),math.rad(-90)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-.9,0)*angles(math.rad(0),math.rad(-60),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
RH.C0=clerp(RH.C0,cf(1,-.9,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
end | |
CFuncs["Sound"].Create("rbxassetid://200633196", Blobby3, 1, 1.05) | |
CFuncs["Sound"].Create("rbxassetid://200633108", Blobby3, 1.5, 1.025) | |
CFuncs["Sound"].Create("rbxassetid://234365549", Blobby3, 1, 1) | |
for i, v in pairs(FindNearestHead(Blobby3.CFrame.p, 4)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
CamShakeAll(20,20,Character) | |
for i=0,1,0.1 do | |
swait() | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-80)),.4) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-20),math.rad(-30)),.4) | |
LH.C0=clerp(LH.C0,cf(-1,-.9,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.4) | |
RH.C0=clerp(RH.C0,cf(1,-.9,0)*angles(math.rad(0),math.rad(60),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.4) | |
end | |
for i=0,1,0.1 do | |
swait() | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-80)),.4) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-20),math.rad(-30)),.4) | |
LH.C0=clerp(LH.C0,cf(-1,-.9,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.4) | |
RH.C0=clerp(RH.C0,cf(1,-.9,0)*angles(math.rad(0),math.rad(60),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.4) | |
end | |
CFuncs["Sound"].Create("rbxassetid://200633196", Blobby3, 1, 1.05) | |
CFuncs["Sound"].Create("rbxassetid://200633108", Blobby3, 1.5, 1.025) | |
CFuncs["Sound"].Create("rbxassetid://234365549", Blobby3, 1, 1) | |
for i, v in pairs(FindNearestHead(Blobby3.CFrame.p, 4)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
CamShakeAll(20,20,Character) | |
for i=0,1,0.1 do | |
swait() | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(60)),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(20),math.rad(90)),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-20),math.rad(-90)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-.9,0)*angles(math.rad(0),math.rad(-60),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
RH.C0=clerp(RH.C0,cf(1,-.9,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
end | |
attack=false | |
end | |
function Orb_Strike() | |
attack = true | |
local Blobby4 = Instance.new("Part", char) | |
Blobby4.Name = "Blob" | |
Blobby4.CanCollide = false | |
Blobby4.BrickColor = BrickColor.new("Dark stone grey") | |
Blobby4.Transparency = 0 | |
Blobby4.Material = "Plastic" | |
Blobby4.Size = Vector3.new(1,4.5,1) | |
Blobby4.TopSurface = Enum.SurfaceType.Smooth | |
Blobby4.BottomSurface = Enum.SurfaceType.Smooth | |
local Weld = Instance.new("Weld", Blobby4) | |
Weld.Part0 = ra | |
Weld.Part1 = Blobby4 | |
Weld.C1 = CFrame.new(0, -1, 1.1) | |
Weld.C0 = CFrame.Angles(Rad(-86),0,0) | |
local M2 = Instance.new("SpecialMesh") | |
M2.Parent = Blobby4 | |
M2.MeshId = "rbxassetid://430345282" | |
M2.TextureId = "rbxassetid://430345284" | |
M2.Scale = Vector3.new(0.2, 0.2, 0.2) | |
for i = 0, 1, 0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0 - 4 * Sin(sine / 20)), Rad(0 + 1 * Cos(sine / 20)), Rad(0)), 0.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20 - 5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.1) | |
RH.C0 = clerp(RH.C0, CF(.8* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-45), Rad(25)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.1 * Sin(sine / 20)* Player_Size, 0.6* Player_Size) * angles(Rad(-35), Rad(0), Rad(55)), 0.1) | |
end | |
for i = 0, 1.2, 0.1 do | |
swait() | |
for i = 0, 0.2, 0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0 - 4 * Sin(sine / 20)), Rad(0 + 1 * Cos(sine / 20)), Rad(0)), 0.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20 - 5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.1) | |
RH.C0 = clerp(RH.C0, CF(.8* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-25), Rad(25)), 0.5) | |
LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.1 * Sin(sine / 20)* Player_Size, 0.6* Player_Size) * angles(Rad(-35), Rad(0), Rad(55)), 0.1) | |
end | |
Cso("515150941", Blobby4, 1.2, (math.random(45,155)/150)+0.2) | |
for i = 0, 0.4, 0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0 - 4 * Sin(sine / 20)), Rad(0 + 1 * Cos(sine / 20)), Rad(0)), 0.1) | |
Torso.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20 - 5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.1) | |
RH.C0 = clerp(RH.C0, CF(.8* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.6 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(29), Rad(-25), Rad(25)), 0.5) | |
LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.1 * Sin(sine / 20)* Player_Size, 0.6* Player_Size) * angles(Rad(-35), Rad(0), Rad(55)), 0.1) | |
end | |
end | |
local CombineVoice = Cso("273957502", Blobby4, 10, 1) | |
swait(2) | |
repeat | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0 - 4 * Sin(sine / 20)), Rad(0 + 1 * Cos(sine / 20)), Rad(0)), 0.1) | |
Torso.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20 - 5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.1) | |
RH.C0 = clerp(RH.C0, CF(.8* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.6 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(29), Rad(-25), Rad(25)), 0.5) | |
LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.1 * Sin(sine / 20)* Player_Size, 0.6* Player_Size) * angles(Rad(-35), Rad(0), Rad(55)), 0.1) | |
until CombineVoice.Playing == false | |
attack = false | |
Blobby4:Destroy() | |
mes("Orbital Air Strike Launched.",0.05) | |
coroutine.resume(coroutine.create(function() | |
wait(2) | |
Cso("2108801154", char, 7, 0.8) | |
Magic(5, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, MAINRUINCOLOR, "Sphere") | |
Magic(10, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, MAINRUINCOLOR, "Sphere") | |
Magic(1, "Add", mouse.Hit, Vector3.new(1, 100000, 1), 0.5, MAINRUINCOLOR, "Sphere") | |
Magic(1, "Add", mouse.Hit, Vector3.new(1, 1, 1), 0.75, MAINRUINCOLOR, "Sphere") | |
CamShakeAll(15,15,Character) | |
for i, v in pairs(FindNearestHead(mouse.Hit.p, 14.5)) do | |
if v:FindFirstChild("Head") then | |
dmg(v) | |
end | |
end | |
end)) | |
end | |
------------------------------------- | |
Humanoid.Animator.Parent = nil | |
------------------------------------- | |
local attacktype = 1 | |
local OVMID = 3218411312 | |
local OVMPIT = 0.8 | |
local OVMVOL = 10 | |
mouse.Button1Down:connect(function() | |
if attack == false and attacktype == 1 then | |
attacktype = 2 | |
attackone() | |
elseif attack == false and attacktype == 2 then | |
attacktype = 3 | |
attacktwo() | |
elseif attack == false and attacktype == 3 then | |
attacktype = 1 | |
attackthree() | |
elseif attack == false and attacktype == 4 then | |
attacktype = 1 | |
--attackfour() | |
end | |
end) | |
mouse.KeyDown:connect(function(k) | |
if k == "q" and attack == false and ModeOfGlitch ~= 1 then | |
intro() | |
--normalmog() | |
ModeOfGlitch = 1 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
IN54N1TYmode = false | |
newTheme("rbxassetid://415898123",48.6,1,5) | |
RecolorTextAndRename("Mayhem",BrickColor.new("Really red").Color,BrickColor.new("Really black").Color,"Arcade") | |
MAINRUINCOLOR = BrickColor.new("Really red") | |
glow.Color = BrickColor.new("Really red").Color | |
glow2.Color = BrickColor.new("Really red").Color | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false) | |
end | |
if k == "b" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 453453484635345 then | |
ModeOfGlitch = 453453484635345 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("Chain Magician",Color3.new(34,34,34),BrickColor.new("Ghost grey").Color,"Fantasy") | |
newTheme("rbxassetid://597442173",0,1,5) | |
MAINRUINCOLOR = BrickColor.new("Dark stone grey") | |
glow.Color = BrickColor.new("Dark stone grey").Color | |
glow2.Color = BrickColor.new("Dark stone grey").Color | |
CFuncs["Sound"].Create("rbxassetid://534859368", char, 2.5,1) | |
CFuncs["Sound"].Create("rbxassetid://963718869", char, 1,1) | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Cloudy grey"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "e" and attack == false and ModeOfGlitch ~= 2 then | |
ModeOfGlitch = 2 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("Purity",Color3.new(0,1,1),Color3.new(1,1,1),"Code") | |
newTheme("rbxassetid://207375545",0,1,10) | |
MAINRUINCOLOR = BrickColor.new("Toothpaste") | |
glow.Color = BrickColor.new("Toothpaste").Color | |
glow2.Color = BrickColor.new("Toothpaste").Color | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
end | |
end | |
if k == "r" and attack == false and ModeOfGlitch ~= 3 then | |
ModeOfGlitch = 3 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("Azure",Color3.new(0,0,0),Color3.new(0.35,0,1),"Code") | |
newTheme("rbxassetid://1609559327",58.15,1,5) | |
MAINRUINCOLOR = BrickColor.new("Royal purple") | |
glow.Color = BrickColor.new("Royal purple").Color | |
glow2.Color = BrickColor.new("Royal purple").Color | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
end | |
if k == "t" and attack == false and ModeOfGlitch ~= 4 then | |
insane() | |
end | |
if k == "y" and attack == false and ModeOfGlitch ~= 5 then | |
ModeOfGlitch = 5 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("God Of Destruction.",Color3.new(1,0,0),Color3.new(0,0,0),"Antique") | |
newTheme("rbxassetid://1547875818",0,1,10) | |
MAINRUINCOLOR = BrickColor.new("Really red") | |
glow.Color = BrickColor.new("Really red").Color | |
glow2.Color = BrickColor.new("Really red").Color | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "u" and attack == false and ModeOfGlitch ~= 6 then | |
ModeOfGlitch = 6 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("Memeus",Color3.new(0,0.1,0),Color3.new(1,1,1),"Fantasy") | |
newTheme("rbxassetid://935752515",0,1.01,1.25) | |
MAINRUINCOLOR = BrickColor.new("White") | |
glow.Color = BrickColor.new("White").Color | |
glow2.Color = BrickColor.new("White").Color | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
end | |
if k == "f" and attack == false and ModeOfGlitch ~= 8 then | |
ModeOfGlitch = 8 | |
storehumanoidWS = 140 | |
hum.WalkSpeed = 140 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("DESTINY",Color3.new(1,1,1),BrickColor.new("Alder").Color,"Code") | |
newTheme("rbxassetid://1495032271",0,1.01,1.25) | |
MAINRUINCOLOR = BrickColor.new("Alder") | |
glow.Color = BrickColor.new("Alder").Color | |
glow2.Color = BrickColor.new("Alder").Color | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
end | |
if k == "g" and attack == false and ModeOfGlitch ~= 9 then | |
ModeOfGlitch = 9 | |
storehumanoidWS = 50 | |
hum.WalkSpeed = 50 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("Hacker",Color3.new(0,1,0),Color3.new(0.8,1,0.5),"Bodoni") | |
CFuncs["Sound"].Create("rbxassetid://534859368", char, 2.5,1) | |
CFuncs["Sound"].Create("rbxassetid://963718869", char, 1,1) | |
newTheme("rbxassetid://2007066385",0,1.01,10) | |
MAINRUINCOLOR = BrickColor.new("Forest green") | |
glow.Color = BrickColor.new("Forest green").Color | |
glow2.Color = BrickColor.new("Forest green").Color | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
for i, v in pairs(m:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.new("Really black") | |
v.Material = "Glass" | |
end | |
end | |
for i, v in pairs(m2:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.new("Forest green") | |
v.Material = "Granite" | |
end | |
end | |
for i, v in pairs(m3:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.new("Forest green") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(mw2:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.new("Forest green") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.new("Forest green") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 10 | |
v.BrickColor = BrickColor.new("Forest green") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0.7 | |
v.BrickColor = BrickColor.new("Forest green") | |
v.Material = "Neon" | |
end | |
end | |
end | |
if k == "m" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 8889 then | |
ModeOfGlitch = 8889 | |
storehumanoidWS = 180 | |
hum.WalkSpeed = 180 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("CALAMITY",BrickColor.new("Alder").Color,BrickColor.new("Lilac").Color,"Antique") | |
CFuncs["Sound"].Create("rbxassetid://534859368", char, 2.5,1) | |
CFuncs["Sound"].Create("rbxassetid://963718869", char, 1,1) | |
newTheme("rbxassetid://1359036559",0,1.01,1.25) | |
MAINRUINCOLOR = BrickColor.new("Lilac") | |
glow.Color = BrickColor.new("Lilac").Color | |
glow2.Color = BrickColor.new("Lilac").Color | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Alder"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
end | |
if k == "0" and attack == false and ModeOfGlitch ~= 67473 then | |
heartless() | |
end | |
if k == "m" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 55469696922 then | |
stressed() | |
end | |
if k == "n" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 44101 then | |
ModeOfGlitch = 44101 | |
storehumanoidWS = 13 | |
hum.WalkSpeed = 13 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("Lunar",Color3.new(0/255,0/255,255/255),Color3.new(1,1,1),"Code") | |
newTheme("rbxassetid://561833161",0,1,10) | |
MAINRUINCOLOR = BrickColor.new("Dark blue") | |
glow.Color = BrickColor.new("Dark blue").Color | |
glow2.Color = BrickColor.new("Dark blue").Color | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Dark blue"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
end | |
if k == "n" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 4367677813 then | |
ModeOfGlitch = 4367677813 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("Frost",Color3.new(0.75,0.9,1),BrickColor.new("Baby blue").Color,"Arcade") | |
CFuncs["Sound"].Create("rbxassetid://534859368", char, 2.5,1) | |
CFuncs["Sound"].Create("rbxassetid://963718869", char, 1,1) | |
newTheme("rbxassetid://1579308042",0,1.01,10) | |
MAINRUINCOLOR = BrickColor.new("Baby blue") | |
glow.Color = BrickColor.new("Baby blue").Color | |
glow2.Color = BrickColor.new("Baby blue").Color | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Baby blue"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
end | |
if k == "n" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 9999999921111 then | |
ModeOfGlitch = 9999999921111 | |
storehumanoidWS = 300 | |
hum.WalkSpeed = 300 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("Omega",BrickColor.new("Really black").Color,BrickColor.new("Bright bluish green").Color,"SciFi") | |
newTheme("rbxassetid://643309199",0,1.01,1.25) | |
CFuncs["Sound"].Create("rbxassetid://534859368", char, 2.5,1) | |
CFuncs["Sound"].Create("rbxassetid://963718869", char, 1,1) | |
MAINRUINCOLOR = BrickColor.new("Bright bluish green") | |
glow.Color = BrickColor.new("Bright bluish green").Color | |
glow2.Color = BrickColor.new("Bright bluish green").Color | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
end | |
if k == "2" and attack == false and ModeOfGlitch ~= foxynason then | |
ModeOfGlitch = foxynason | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = true | |
IN54N1TYmode = false | |
RecolorTextAndRename("Rainboly",Color3.new(r/255,g/255,b/500),Color3.new(r/255,g/255,b/255),"Arcade") | |
newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL) | |
MAINRUINCOLOR = BrickColor.new("Medium stone grey") | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "m" and attack == false and ModeOfGlitch == 3 and ModeOfGlitch ~= 34101 then | |
ModeOfGlitch = 34101 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("Betrayal",BrickColor.new("Really black").Color,BrickColor.new("Really black").Color,"SciFi") | |
CFuncs["Sound"].Create("rbxassetid://534859368", char, 2.5,1) | |
CFuncs["Sound"].Create("rbxassetid://963718869", char, 1,1) | |
newTheme("rbxassetid://438591163",0,1.01,2) | |
MAINRUINCOLOR = BrickColor.new("Really black") | |
glow.Color = BrickColor.new("Really black").Color | |
glow2.Color = BrickColor.new("Really black").Color | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
end | |
if k == "n" and attack == false and ModeOfGlitch == 3 and ModeOfGlitch ~= 2000000000 then | |
ascendAzure() | |
end | |
if k == "3" and attack == false and ModeOfGlitch ~= 9600000000 then | |
ModeOfGlitch = 9600000000 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("Love",BrickColor.new("Pink").Color,BrickColor.new("Hot pink").Color,"Cartoon") | |
newTheme("rbxassetid://1494622418",0,0.5,1) | |
MAINRUINCOLOR = BrickColor.new("Hot pink") | |
glow.Color = BrickColor.new("Pink").Color | |
glow2.Color = BrickColor.new("Pink").Color | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR) | |
for i, v in pairs(mw2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.Material = "Neon" | |
end | |
end | |
end | |
if k == "n" and attack == false and ModeOfGlitch == 9600000000 and ModeOfGlitch ~= 9700000000 then | |
ModeOfGlitch = 9700000000 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("Hot Milk",BrickColor.new("White").Color,BrickColor.new("Pink").Color,"Cartoon") | |
newTheme("rbxassetid://697393029",0,1,10) | |
MAINRUINCOLOR = BrickColor.new("White") | |
glow.Color = BrickColor.new("Pink").Color | |
glow2.Color = BrickColor.new("Pink").Color | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR) | |
for i, v in pairs(mw2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.Material = "Neon" | |
end | |
end | |
end | |
if k == "n" and attack == false and ModeOfGlitch == 4 and ModeOfGlitch ~= 999999999556 then | |
ModeOfGlitch = 999999999556 | |
storehumanoidWS = 500 | |
hum.WalkSpeed = 500 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("True IN54N1TY",Color3.new(0,0,0),Color3.new(1,1,1),"Arcade") | |
CFuncs["Sound"].Create("rbxassetid://534859368", char, 2.5,1) | |
CFuncs["Sound"].Create("rbxassetid://963718869", char, 1,1) | |
newTheme("rbxassetid://719008519",0,1.02,1.25) | |
MAINRUINCOLOR = BrickColor.new("Navy blue") | |
glow.Color = BrickColor.new("Navy blue").Color | |
glow2.Color = BrickColor.new("Navy blue").Color | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
end | |
if k == "n" and attack == false and ModeOfGlitch == 5 and ModeOfGlitch ~= 1264532489 then | |
ModeOfGlitch = 1264532489 | |
storehumanoidWS = 250 | |
hum.WalkSpeed = 250 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("GODLY",Color3.new(0.5,1,1),BrickColor.new("Deep orange").Color,"Antique") | |
CFuncs["Sound"].Create("rbxassetid://534859368", char, 2.5,1) | |
CFuncs["Sound"].Create("rbxassetid://963718869", char, 1,1) | |
newTheme("rbxassetid://1505487022",0,1.01,1.25) | |
MAINRUINCOLOR = BrickColor.new("Deep orange") | |
glow.Color = BrickColor.new("Deep orange").Color | |
glow2.Color = BrickColor.new("Deep orange").Color | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
for i, v in pairs(m:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.new("Really black") | |
v.Material = "Glass" | |
end | |
end | |
for i, v in pairs(m2:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.new("Deep orange") | |
v.Material = "Granite" | |
end | |
end | |
for i, v in pairs(m3:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.new("Deep orange") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(mw2:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.new("Deep orange") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.new("Deep orange") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.new("Deep orange") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.new("Deep orange") | |
v.Material = "Neon" | |
end | |
end | |
end | |
if k == "1" and attack == false and ModeOfGlitch ~= 0927763369 then | |
ModeOfGlitch = 0927763369 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 30 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("Stranger...",Color3.new(0,0,0),Color3.new(1,1,1),"Antique") | |
newTheme("rbxassetid://3330861239",0,1.01,1.25) | |
MAINRUINCOLOR = BrickColor.new("Really black") | |
glow.Color = BrickColor.new("Really black").Color | |
glow2.Color = BrickColor.new("Really black").Color | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
end | |
if k == "4" and attack == false and ModeOfGlitch ~= 8766256484 then | |
ModeOfGlitch = 8766256484 | |
storehumanoidWS = 20 | |
hum.WalkSpeed = 20 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("Ancient",BrickColor.new("Bright yellow").Color,BrickColor.new("White").Color,"Code") | |
newTheme("rbxassetid://256251217",0,1,10) | |
MAINRUINCOLOR = BrickColor.new("Bright yellow") | |
glow.Color = BrickColor.new("Bright yellow").Color | |
glow2.Color = BrickColor.new("Bright yellow").Color | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
for i, v in pairs(m:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.new("Really black") | |
v.Material = "Glass" | |
end | |
end | |
for i, v in pairs(m2:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.new("Bright yellow") | |
v.Material = "Granite" | |
end | |
end | |
for i, v in pairs(m3:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.new("Bright yellow") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(mw2:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.new("Bright yellow") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.new("Bright yellow") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0.3 | |
v.BrickColor = BrickColor.new("Bright yellow") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0.3 | |
v.BrickColor = BrickColor.new("Bright yellow") | |
v.Material = "Neon" | |
end | |
end | |
end | |
if k == "5" and attack == false and ModeOfGlitch ~= 10134 then | |
ModeOfGlitch = 10134 | |
storehumanoidWS = 10 | |
hum.WalkSpeed = 30 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("Jevil",BrickColor.new("Bright violet").Color,BrickColor.new("Dark grey").Color,"Code") | |
kan.TimePosition = 0 | |
CFuncs["EchoSound"].Create("rbxassetid://2544975373", char, 5, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://2544975373", root, 20, 1,0,10,0.15,0.5,1) | |
bosschatfunc("I CAN DO ANYTHING!",BrickColor.new("Bright violet").Color,1) | |
sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Bright violet")) | |
sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Bright violet")) | |
newTheme("rbxassetid://2561705325",0,1,10) | |
MAINRUINCOLOR = BrickColor.new("Bright violet") | |
glow.Color = BrickColor.new("Bright violet").Color | |
glow2.Color = BrickColor.new("Bright violet").Color | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
end | |
if k == "6" and attack == false and ModeOfGlitch ~= 101345 then | |
ModeOfGlitch = 101345 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("90's",BrickColor.new("Institutional white").Color,BrickColor.new("Really black").Color,"Code") | |
kan.TimePosition = 0 | |
newTheme("rbxassetid://1166995642",0,1,10) | |
MAINRUINCOLOR = BrickColor.new("Institutional white") | |
glow.Color = BrickColor.new("Institutional white").Color | |
glow2.Color = BrickColor.new("Institutional white").Color | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Institutional white"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0.3 | |
v.BrickColor = BrickColor.new("Really black") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0.3 | |
v.BrickColor = BrickColor.new("Institutional white") | |
v.Material = "Neon" | |
end | |
end | |
end | |
if k == "m" and attack == false and ModeOfGlitch == 101345 and ModeOfGlitch ~= 1013450 then | |
ModeOfGlitch = 1013450 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("80's",BrickColor.new("Really black").Color,BrickColor.new("Institutional white").Color,"Code") | |
kan.TimePosition = 0 | |
newTheme("rbxassetid://2038745204",0,1,10) | |
MAINRUINCOLOR = BrickColor.new("Really black") | |
glow.Color = BrickColor.new("Really black").Color | |
glow2.Color = BrickColor.new("Really black").Color | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0.3 | |
v.BrickColor = BrickColor.new("Institutional white") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0.3 | |
v.BrickColor = BrickColor.new("Institutional white") | |
v.Material = "Neon" | |
end | |
end | |
end | |
if k == "h" and attack == false and ModeOfGlitch ~= 101346 then | |
ModeOfGlitch = 101346 | |
--oh god | |
storehumanoidWS = 10 | |
hum.WalkSpeed = 30 | |
rainbowmode = false | |
IN54N1TYmode = false | |
RecolorTextAndRename("Foxy.",BrickColor.new("Toothpaste").Color,BrickColor.new("Really black").Color,"Code") | |
kan.TimePosition = 0 | |
newTheme("rbxassetid://2691728878",0,0.8,10) | |
MAINRUINCOLOR = BrickColor.new("Toothpaste") | |
glow.Color = BrickColor.new("Toothpaste").Color | |
glow2.Color = BrickColor.new("Toothpaste").Color | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Really red"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true) | |
end | |
if k == "l" and mutedtog == false then | |
mutedtog = true | |
kan.Volume = 0 | |
elseif k == "l" and mutedtog == true then | |
mutedtog = false | |
kan.Volume = 1.25 | |
end | |
if k == "l" and toggleTag == false then | |
toggleTag = true | |
modet.TextTransparency = 0 | |
modet.TextStrokeTransparency = 0 | |
elseif k == "l" and toggleTag == true then | |
toggleTag = false | |
modet.TextTransparency = 1 | |
modet.TextStrokeTransparency = 1 | |
end | |
if k == "z" and attack == false and ModeOfGlitch == 101346 then | |
Stab() | |
elseif k == "z" and attack == false and ModeOfGlitch == 0927763369 then | |
Purity_Slam() | |
elseif k == "z" and attack == false and ModeOfGlitch == 453453484635345 then | |
GIMME_THOSE() | |
elseif k == "x" and attack == false and ModeOfGlitch == 453453484635345 then | |
DRAG_THEM_TO_HELL() | |
elseif k == "z" and attack == false and ModeOfGlitch == 8376532578634534 then | |
Wip() | |
elseif k == "m" and attack == false and ModeOfGlitch == 0927763369 then | |
RiddleMeThisRiddleMeThat() | |
elseif k == "z" and attack == false and ModeOfGlitch == 2 then | |
HeavenlyDisk() | |
elseif k == "z" and attack == false and ModeOfGlitch == 9 then | |
DualGleamingBeam() | |
elseif k == "x" and attack == false and ModeOfGlitch == 9 then | |
Orb_Strike() | |
elseif k == "c" and attack == false and ModeOfGlitch == 9 then | |
BanishingOrb() | |
elseif k == "z" and attack == false and ModeOfGlitch == 10134 then | |
Call_Upon_The_Eyes() | |
elseif k == "x" and attack == false and ModeOfGlitch == 10134 then | |
again() | |
elseif k == "z" and attack == false and ModeOfGlitch == 5555 then | |
hugg() | |
elseif k == "z" and attack == false and ModeOfGlitch == 9600000000 then | |
cutesigh2() | |
elseif k == "x" and attack == false and ModeOfGlitch == 9600000000 then | |
hugg() | |
elseif k == "c" and attack == false and ModeOfGlitch == 9600000000 then | |
shytaunty() | |
elseif k == "v" and attack == false and ModeOfGlitch == 9600000000 then | |
lovesqueal() | |
elseif k == "v" and attack == false and ModeOfGlitch == 12 then | |
superjump() | |
elseif k == "v" and attack == false and ModeOfGlitch == 9999999921111 then | |
dragin() | |
elseif k == "x" and attack == false and ModeOfGlitch == 8889 then | |
UniversalCollapse() | |
elseif k == "c" and attack == false and ModeOfGlitch == 2 then | |
PureBomb() | |
elseif k == "z" and attack == false and ModeOfGlitch == 999999999556 then | |
Beams() | |
elseif k == "v" and attack == false and ModeOfGlitch == 8 then | |
THE_TRUE_POWER_OF_VIOLENCE() | |
elseif k == "z" and attack == false and ModeOfGlitch == 8 then | |
GleamingBeam() | |
elseif k == "z" and attack == false and ModeOfGlitch == 3 then | |
CorruptionEvent() | |
elseif k == "v" and attack == false and ModeOfGlitch == 3 then | |
CorruptBlink() | |
elseif k == "c" and attack == false and ModeOfGlitch == 3 then | |
scattercorrupt() | |
elseif k == "b" and attack == false and ModeOfGlitch == 5555 then | |
shytaunty() | |
elseif k == "z" and attack == false and ModeOfGlitch == 4 then | |
RapidBurst() | |
elseif k == "z" and attack == false and ModeOfGlitch == 8889 then | |
InsaneDrop() | |
wait(2) | |
IN54N1TYEND() | |
elseif k == "x" and attack == false and ModeOfGlitch == 4 then | |
IN54N1TYEND() | |
elseif k == "c" and attack == false and ModeOfGlitch == 9999999921111 then | |
CyberSlash() | |
elseif k == "z" and attack == false and ModeOfGlitch == 4367677813 then | |
smiter() | |
elseif k == "z" and attack == false and ModeOfGlitch == 1002 then | |
SpeedDrop() | |
elseif k == "x" and attack == false and ModeOfGlitch == 5 then | |
elseif k == "z" and attack == false and ModeOfGlitch == 5 then | |
eightbitmegablade() | |
elseif k == "z" and attack == false and ModeOfGlitch == 6 then | |
EndMySufferingV2() | |
elseif k == "x" and attack == false and ModeOfGlitch == 6 then | |
ShutTheHellUp() | |
elseif k == "c" and attack == false and ModeOfGlitch == 6 then | |
MYSPAGHETTTTTTT() | |
elseif k == "v" and attack == false and ModeOfGlitch == 6 then | |
SpinMeDad() | |
elseif k == "z" and attack == false and ModeOfGlitch == 1264532489 then | |
FallenOrbs() | |
elseif k == "z" and attack == false and ModeOfGlitch == 1003 then | |
StarfallEX() | |
end | |
if k == "z" and attack == false and ModeOfGlitch == 44101 then | |
Beams() | |
elseif k == "x" and attack == false and ModeOfGlitch == 44101 then | |
GalacticalBeams() | |
end | |
if k == "z" and attack == false and ModeOfGlitch == 34101 then | |
elseif k == "x" and attack == false and ModeOfGlitch == 34101 then | |
end | |
if k == "v" and attack == false and ModeOfGlitch == 1264532489 then | |
FallenDEMISE() | |
end | |
if k == "x" and attack == false and ModeOfGlitch == 3 then | |
SingularityVoid() | |
end | |
if k == "x" and attack == false and ModeOfGlitch == 1 then | |
EndGROUND() | |
end | |
if k == "z" and attack == false and ModeOfGlitch == 1 then | |
ExtinctiveHeartbreak() | |
end | |
if k == "v" and attack == false and ModeOfGlitch == 1 then | |
OCBLOW() | |
end | |
end) | |
hum.WalkSpeed = 16 | |
newTheme("rbxassetid://415898123",48.6,1,5) | |
RecolorTextAndRename("Mayhem",BrickColor.new("Really red").Color,BrickColor.new("Really black").Color,"Arcade") | |
intro() | |
hum.WalkSpeed = 16 | |
MAINRUINCOLOR = BrickColor.new("Really red") | |
glow.Color = BrickColor.new("Really red").Color | |
glow2.Color = BrickColor.new("Really red").Color | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false) | |
bosschatfunc("Foxynason's Hacker Glitcher Edit!",MAINRUINCOLOR.Color,5) | |
local sunval = 0.01 | |
coroutine.resume(coroutine.create(function() | |
while true do | |
for i = 0, 199 do | |
swait() | |
sunval = sunval + 0.00005 | |
end | |
for i = 0, 199 do | |
swait() | |
sunval = sunval - 0.00005 | |
end | |
end | |
end)) | |
plr.Chatted:connect(function(message) | |
if ModeOfGlitch == foxynason then | |
if message:sub(1,5) == "play " then | |
OVMID = message:sub(6) | |
mes("SoundID "..OVMID,0.05) | |
newThemeCust("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL) | |
elseif message:sub(1,6) == "pitch " then | |
OVMPIT = message:sub(7) | |
mes("Pitch "..OVMPIT,0.05) | |
newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL) | |
elseif message:sub(1,4) == "vol " then | |
OVMVOL = message:sub(5) | |
mes("Volume "..OVMVOL,0.05) | |
newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL) | |
end | |
end | |
end) | |
local rotperm = 0 | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if ModeOfGlitch == 999 or ModeOfGlitch == 1055 or ModeOfGlitch == 3444 or ModeOfGlitch == 71 or ModeOfGlitch == 103 or ModeOfGlitch == 101 or ModeOfGlitch == 8 or ModeOfGlitch == 8889 or ModeOfGlitch == 88893333388 or ModeOfGlitch == 664663666 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 765688533321 or ModeOfGlitch == 808080808080808080808080 then | |
sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,MAINRUINCOLOR,0) | |
if ModeOfGlitch == 765688533321 then | |
sphereMK(7.5,math.random(-50,-15)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),50,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,BrickColor.new("Really red"),0) | |
elseif ModeOfGlitch == 71 then | |
sphereMK(7.5,math.random(-50,-15)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),50,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,BrickColor.new("Earth green"),0) | |
elseif ModeOfGlitch == 88893333388 then | |
sphereMK(7.5,math.random(-50,-15)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),50,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,BrickColor.new("Really blue"),0) | |
elseif ModeOfGlitch == 101 then | |
sphereMK(7.5,math.random(-50,-15)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),50,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,BrickColor.new("Black"),0) | |
elseif ModeOfGlitch == 103 then | |
sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-125,125),-10,math.random(-125,125))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),3,3,50,-0.03,BrickColor.new("Deep orange"),0) | |
elseif ModeOfGlitch == 808080808080808080808080 then | |
sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-125,125),-10,math.random(-125,125))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),3,3,50,-0.03,BrickColor.new("Alder"),0) | |
end | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if ModeOfGlitch == 8 or ModeOfGlitch == 8889 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 then | |
sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,MAINRUINCOLOR,0) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if ModeOfGlitch == 34101 then | |
sphere2(3,"Add",root.CFrame*CFrame.new(0,-3,0),vt(3,0.55,3),0.025,-0.01,0.025,MAINRUINCOLOR) | |
for i, v in pairs(FindNearestHead(root.CFrame.p, 5)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if ModeOfGlitch == 9 then | |
PixelBlockX(5,0.25,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.75,0.75,0.75,0.0075,BrickColor.new("Lime green"),0) | |
PixelBlockX(5,0.25,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.75,0.75,0.75,0.0075,BrickColor.new("Black"),0) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if ModeOfGlitch == 2 then | |
PixelBlockX(5,0.25,"Add",ra.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.75,0.75,0.75,0.0075,BrickColor.new("Institutional white"),0) | |
PixelBlockX(5,0.25,"Add",ra.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.75,0.75,0.75,0.0075,BrickColor.new("Toothpaste"),0) | |
end | |
end | |
end)) | |
local rotperm = 0 | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if ModeOfGlitch == 2 or ModeOfGlitch == 5 or ModeOfGlitch == 4 then | |
swait(0.5) | |
sphereMK(6,math.random(5,15)/45,"Add",root.CFrame*CFrame.new(math.random(-10,10),-5,math.random(-10,10))*CFrame.Angles(math.rad(90 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),0.2,0.2,3,0,MAINRUINCOLOR,0) | |
elseif ModeOfGlitch == 676767 or ModeOfGlitch == 146536 or ModeOfGlitch == 2332 then | |
swait(0.5) | |
sphereMK(5,math.random(8,14)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-10,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,MAINRUINCOLOR,0) | |
elseif ModeOfGlitch == 6518594185 then | |
sphereMK(5,math.random(8,14)/45,"Add",root.CFrame*CFrame.new(math.random(-85,85),-10,math.random(-85,85))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,MAINRUINCOLOR,0) | |
elseif ModeOfGlitch == 5 then | |
swait(0.5) | |
local rsiz = math.random(1,3) | |
sphereMK(math.random(3,6),math.random(-25,25)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0) | |
sphereMK(math.random(6,9),math.random(-10,10)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/3,rsiz/3,rsiz/3,0,MAINRUINCOLOR,0) | |
elseif ModeOfGlitch == 9600000000 then | |
swait(0.25) | |
sphereMK(5,math.random(-14,-8)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.25,0.25,7.5,-0.0025,MAINRUINCOLOR,0) | |
elseif ModeOfGlitch == 9600000000 then | |
elseif ModeOfGlitch == 8766256484 then | |
swait(0.25) | |
sphereMK(5,math.random(-14,-8)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.25,0.25,7.5,-0.0025,MAINRUINCOLOR,0) | |
coroutine.resume(coroutine.create(function() | |
swait(5) | |
sphereMK(10,math.random(15,45)/45,"Add",root.CFrame*CFrame.new(math.random(-50,50),-40,math.random(-50,50))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,60,-0.01,MAINRUINCOLOR,0) | |
end)) | |
swait(1) | |
rotperm = rotperm + 12 | |
sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(rotperm),0)*CFrame.new(0,0,10),vt(3,3,3),-0.03,-0.03,-0.03,MAINRUINCOLOR) | |
sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 + rotperm),0)*CFrame.new(0,0,10),vt(3,3,3),-0.03,-0.03,-0.03,BrickColor.new("Cool yellow")) | |
elseif ModeOfGlitch == 8766256484 then | |
swait(25) | |
sphere2(4,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.25,0,0.25,MAINRUINCOLOR) | |
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.5,0,0.5,MAINRUINCOLOR) | |
elseif ModeOfGlitch == 8766256484 then | |
swait(0.25) | |
sphereMK(5,math.random(-14,-8)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.25,0.25,7.5,-0.0025,MAINRUINCOLOR,0) | |
elseif ModeOfGlitch == 8766256484 then | |
coroutine.resume(coroutine.create(function() | |
swait(5) | |
sphereMK(10,math.random(15,45)/45,"Add",root.CFrame*CFrame.new(math.random(-50,50),-40,math.random(-50,50))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,60,-0.01,MAINRUINCOLOR,0) | |
end)) | |
swait(1) | |
rotperm = rotperm + 12 | |
sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(rotperm),0)*CFrame.new(0,0,10),vt(3,3,3),-0.03,-0.03,-0.03,MAINRUINCOLOR) | |
sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 + rotperm),0)*CFrame.new(0,0,10),vt(3,3,3),-0.03,-0.03,-0.03,BrickColor.new("Cool yellow")) | |
elseif ModeOfGlitch == 8766256484 then | |
swait(25) | |
sphere2(4,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.25,0,0.25,MAINRUINCOLOR) | |
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.5,0,0.5,MAINRUINCOLOR) | |
local notsp = Instance.new("Part", char) | |
notsp.CanCollide = false | |
notsp.FormFactor = 3 | |
notsp.Name = "Ring" | |
notsp.Material = "Neon" | |
notsp.Size = Vector3.new(10, 1, 10) | |
if math.random(1,6) == 1 then | |
notsp.Size = Vector3.new(25, 1, 25) | |
end | |
notsp.Transparency = 1 | |
notsp.TopSurface = 0 | |
notsp.BottomSurface = 0 | |
notsp.Anchored = true | |
notsp.CFrame = root.CFrame*CFrame.new(0,-3,0) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",notsp) | |
eff.Texture = "rbxassetid://749327003" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)) | |
eff.Rate = 300 | |
eff.Lifetime = NumberRange.new(1) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,40) | |
eff.Acceleration = vt(0,-75,0) | |
eff.Drag = 1 | |
eff.Rotation = NumberRange.new(-10,10) | |
eff.VelocitySpread = 20 | |
eff.RotSpeed = NumberRange.new(-1,1) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if eff.Parent ~= nil then | |
if ModeOfGlitch == 9600000000 then | |
eff.Color = ColorSequence.new(Color3.new(1,0.7,0)) | |
elseif ModeOfGlitch ~= 9600000000 then | |
eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
end | |
else | |
break | |
end | |
end | |
end)) | |
wait(0.1) | |
eff.Enabled = false | |
end)) | |
game:GetService("Debris"):AddItem(notsp, 5) | |
end | |
end | |
end)) | |
function RandomMaterial() | |
local getRandom; | |
local material; | |
local function IsTerrainMaterial(mat) | |
local isMaterial = pcall(function() workspace:FindFirstChildOfClass'Terrain':GetMaterialColor(mat) end) | |
return isMaterial | |
end | |
getRandom = function() | |
local mat = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] | |
if(not IsTerrainMaterial(mat))then material = mat else getRandom() end | |
end | |
getRandom() | |
repeat wait() until material | |
return material | |
end | |
function RandomCaps(str) | |
local new = "" | |
for i = 1, #str do | |
if(math.random(1,2) == 1)then | |
new = new .. (str:sub(i,i):upper()) | |
else | |
new = new .. str:sub(i,i) | |
end | |
end | |
return new | |
end | |
Humanoid.Name = "ASGPRO" | |
Humanoid.MaxHealth = math.huge | |
Humanoid.Health = math.huge | |
Instance.new("ForceField",char).Visible = false | |
local bguis = Instance.new("BillboardGui",tors) | |
bguis.Size = UDim2.new(25, 0, 25, 0) | |
local imgca = Instance.new("ImageLabel",bguis) | |
imgca.BackgroundTransparency = 1 | |
imgca.ImageTransparency = 1 | |
imgca.Size = UDim2.new(1,0,1,0) | |
imgca.Image = "rbxassetid://2312119891" --997291547,521073910,2312119891 | |
imgca.ImageColor3 = Color3.new(0,0,0) | |
local rval = 0.1 | |
local TimeValue = kan.TimePosition | |
idleanim=.4 | |
while true do | |
if kan.Parent ~= char then | |
kan = Instance.new("Sound",char) | |
kan.PlaybackSpeed = currentPitch | |
kan.Pitch = currentPitch | |
kan.SoundId = currentThemePlaying | |
kan.Looped = true | |
kan.Name = "wrecked" | |
kan.TimePosition = TimeValue | |
kan:Resume() | |
end | |
if mutedtog == false then | |
kan.Volume = currentVol | |
elseif mutedtog == true then | |
kan.Volume = 0 | |
end | |
kan.PlaybackSpeed = currentPitch | |
kan.Pitch = currentPitch | |
kan.SoundId = currentThemePlaying | |
kan.Looped = true | |
kan.Parent = char | |
kan:Resume() | |
local Hearts = {} | |
if ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 then | |
imgca.ImageTransparency = 1 | |
elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 then | |
imgca.ImageColor3 = MAINRUINCOLOR.Color | |
imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30) | |
end | |
imgca.Rotation = imgca.Rotation + 5 + kan.PlaybackLoudness/25 | |
bguis.Size = UDim2.new(12 + 3 * math.cos(sine / 30),0, 12 + 3 * math.cos(sine / 30),0) | |
coroutine.resume(coroutine.create(function() | |
if IN54N1TYmode == true then | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.random() | |
v.Transparency = 0 | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(mw2:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.random() | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.random() | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.random() | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(ArmourParts) do | |
v.BrickColor = BrickC("Black") | |
end | |
for i, v in pairs(NeonParts) do | |
v.BrickColor = BrickColor.random() | |
end | |
for i, v in pairs(ArmourParts2) do | |
v.BrickColor = BrickC("Black") | |
end | |
for i, v in pairs(NeonParts2) do | |
v.BrickColor = BrickColor.random() | |
end | |
local ci3 = pl/75 | |
CamShakeAll(ci3,ci3,char) | |
RecolorTextAndRename("I.N.S.A.N.E F.O.X.Y.",BrickColor.Random().Color,BrickColor.Random().Color,"Antique") | |
MAINRUINCOLOR = BrickColor.Random() | |
glow.Color = BrickColor.Random().Color | |
glow2.Color = BrickColor.Random().Color | |
end | |
end)) | |
if IN54N1TYmode == false then | |
modet.Position = UDim2.new(0,0,0,0) | |
modet.Rotation = -5 * math.cos(sine / 32) | |
techc.Rotation = techc.Rotation + 1 | |
circl.Rotation = circl.Rotation - kan.PlaybackLoudness/75 - 1 | |
circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/50 + 1 | |
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50 + 1 | |
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25 - 1 | |
ned.Rotation = 0 - 2 * math.cos(sine / 24) | |
ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45)) | |
else | |
techc.Rotation = techc.Rotation + 1 | |
circl.Rotation = circl.Rotation - kan.PlaybackLoudness/50 + math.random(-5,5) | |
circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/25 + math.random(-5,5) | |
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/25 + math.random(-5,5) | |
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/12.5 + math.random(-5,5) | |
ned.Rotation = 0 -2 * math.cos(sine / 1) + math.random(-3,3) | |
ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-3,3)) | |
modet.Position = UDim2.new(0,math.random(-1,1),0,math.random(-1,1)) | |
modet.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3) | |
nedx.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3) | |
nedm.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3) | |
sngy.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3) | |
fr.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3) | |
fr2.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3) | |
midr.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3) | |
midr2.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3) | |
end | |
CameraManager() | |
swait() | |
--------------- Visualiser Zone | |
if ModeOfGlitch == foxynason then | |
RecolorTextAndRename2(" ",Color3.new(r/255,g/255,b/500),Color3.new(r/255,g/255,b/255),"Code") | |
MAINRUINCOLOR = BrickColor.new(r/255,g/255, b/255) | |
glow.Color = Color3.new(r/255,g/255,b/500) | |
glow2.Color = Color3.new(r/255,g/255,b/500) | |
for i, v in pairs(m:GetChildren()) do | |
if v:IsA("Part") then | |
v.Color = Color3.new(r/pl,g/pl,b/pl) | |
end | |
end | |
for i, v in pairs(m2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Color = Color3.new(r/pl,g/pl,b/pl) | |
end | |
end | |
for i, v in pairs(m3:GetChildren()) do | |
if v:IsA("Part") then | |
v.Color = Color3.new(r/pl,g/pl,b/pl) | |
end | |
end | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Color = Color3.new(r/pl,g/pl,b/pl) | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(mw2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Color = Color3.new(r/pl,g/pl,b/pl) | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(ArmourParts) do | |
v.BrickColor = BrickC("Black") | |
v.Material = "Glass" | |
end | |
for i, v in pairs(NeonParts) do | |
v.Color = Color3.new(r/pl,g/pl,b/pl) | |
end | |
for i, v in pairs(ArmourParts2) do | |
v.BrickColor = BrickC("Black") | |
v.Material = "Glass" | |
end | |
for i, v in pairs(NeonParts2) do | |
v.Color = Color3.new(r/pl,g/pl,b/pl) | |
end | |
end | |
if ModeOfGlitch ~= foxynason then | |
for i, v in pairs(mw2:GetDescendants()) do | |
if v:IsA("Part") or v:IsA("UnionOperation") then | |
v.Color = MAINRUINCOLOR.Color | |
v.Material = "Neon" | |
end | |
end | |
elseif ModeOfGlitch == foxynason then | |
for i, v in pairs(mw2:GetDescendants()) do | |
if v:IsA("Part") or v:IsA("UnionOperation") then | |
v.Color = Color3.new(r/pl,g/pl,b/pl) | |
v.Material = "Neon" | |
end | |
end | |
end | |
if ModeOfGlitch ~= foxynason then | |
Screen2.BrickColor = MAINRUINCOLOR | |
elseif ModeOfGlitch == foxynason then | |
end | |
if ModeOfGlitch ~= 9700000000 then | |
Blobby.Transparency = 10 | |
elseif ModeOfGlitch == 9700000000 then | |
Blobby.Transparency = 0 | |
end | |
if ModeOfGlitch ~= 1 then | |
elseif ModeOfGlitch == 1 then | |
end | |
if ModeOfGlitch ~= 101346 then | |
Blobby3.Transparency = 10 | |
elseif ModeOfGlitch == 101346 then | |
Blobby3.Transparency = 0 | |
end | |
--------------- | |
sine = sine + change | |
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
local velderp=RootPart.Velocity.y | |
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
Screen2Weld.C1 = clerp(Screen2Weld.C1, CFrame.new(0+0.5*math.cos(sine/40), 0+.82*math.sin(sine/40),0-1.82*math.cos(sine/120)) * CFrame.Angles(math.rad(0+15*math.cos(sine/40)),math.rad(0-7*math.sin(sine/40))- torvel / 34,math.rad(0+8*math.cos(sine/40))), 0.1) | |
coroutine.resume(coroutine.create(function() | |
if ModeOfGlitch == 9 then | |
if hitfloor ~= nil then | |
local ci3 = pl/50 | |
local tn = pl/75 | |
local hack = pl/75 | |
CamShakeAll(tn,tn,char) | |
sphereMK(6,math.random(5,15)/45,"Add",root.CFrame*CFrame.new(math.random(-10,10),-5,math.random(-10,10))*CFrame.Angles(math.rad(90 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),0.2,0.2,3,0,MAINRUINCOLOR,0) | |
sphere2(2,"Add",root.CFrame*CFrame.new(0,-3,0),vt(ci3,0.55,ci3),0.025,-0.01,0.025,MAINRUINCOLOR) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
if ModeOfGlitch == 101345 then | |
if hitfloor ~= nil then | |
local ci3 = pl/20 | |
local tn = pl/40 | |
for i, v in pairs(FindNearestHead(Torso.CFrame.p, tn)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
CamShakeAll(tn,tn,char) | |
sphere2(100,"Add",root.CFrame*CFrame.new(0,-3,0),vt(ci3,0.55,ci3),0.025,-0.01,0.025,MAINRUINCOLOR) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
if ModeOfGlitch == 1013450 then | |
if hitfloor ~= nil then | |
local ci3 = pl/20 | |
local tn = pl/40 | |
for i, v in pairs(FindNearestHead(Torso.CFrame.p, tn)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
CamShakeAll(tn,tn,char) | |
sphere2(100,"Add",root.CFrame*CFrame.new(0,-3,0),vt(ci3,0.55,ci3),0.025,-0.01,0.025,MAINRUINCOLOR) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
if ModeOfGlitch == foxynason then | |
if hitfloor ~= nil then | |
local ci3 = pl/20 | |
local tn = pl/75 | |
CamShakeAll(tn,tn,char) | |
sphere2(100,"Add",root.CFrame*CFrame.new(0,-3,0),vt(ci3,0.55,ci3),0.025,-0.01,0.025,MAINRUINCOLOR) | |
sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-20,20),math.random(-10,5),8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),0.5,0.5,ci3,-0.0075,MAINRUINCOLOR,0) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
if ModeOfGlitch == 8766256484 then | |
if hitfloor ~= nil then | |
local ci3 = pl/20 | |
local tn = pl/75 | |
CamShakeAll(tn,tn,char) | |
sphere2(100,"Add",root.CFrame*CFrame.new(0,-3,0),vt(ci3,0.55,ci3),0.025,-0.01,0.025,MAINRUINCOLOR) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
if ModeOfGlitch == 8 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 664663666 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 8889 then | |
if hitfloor ~= nil then | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White")) | |
if ModeOfGlitch == 1264532489 or ModeOfGlitch == 664663666 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 then | |
slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,150)/250,MAINRUINCOLOR) | |
end | |
end | |
end | |
end)) | |
if equipped==true or equipped==false then | |
if attack==false then | |
idle=idle+1 | |
else | |
idle=0 | |
end | |
if idle>=500 then | |
if attack==false then | |
--Sheath() | |
end | |
end | |
if RootPart.Velocity.y > 1 and hitfloor==nil then | |
Anim="Jump" | |
if attack==false then | |
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
end | |
elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
Anim="Fall" | |
if attack==false then | |
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1) | |
end | |
elseif torvel<1 and hitfloor~=nil then | |
Anim="Idle" | |
if attack==false then | |
if ModeOfGlitch == 1 then | |
local snap = math.random(1,10) | |
if snap == 1 then | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1) | |
end | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(148 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(22 - 2 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 67473 then | |
PixelBlockX(2,math.random(60,190)/45,"Add",root.CFrame*CFrame.new(math.random(-50,50),-6,math.random(-50,50))*CFrame.Angles(math.rad(90 + math.random(-6,6)),math.rad(math.random(-6,6)),math.random(-6,6)),2,2,2,0,BrickColor.new("Baby blue"),0) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.3 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10 + 2 * math.cos(sine / 43)),math.rad(0 - 2 * math.cos(sine / 34))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.3 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0 + 2 * math.cos(sine / 34))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.05 * math.cos(sine / 34),0 + 0.3 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(10 - 2 * math.cos(sine / 43))),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(20), Rad(-10 - 2.5 * Sin(sine/ 20)), Rad(20 * Cos(sine / 20))), 0.3) | |
RW.C0=clerp(RW.C0,cf(0.75,0.5 + 0.1 * math.cos(sine / 28),-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.75,0.5 + 0.1 * math.cos(sine / 28),-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
elseif ModeOfGlitch == foxynason then | |
RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 + 0.1 * Cos(sine / 3)* Player_Size, -.3* Player_Size) * angles(Rad(0), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-5)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.05 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-87), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 20),0 + 0.1 * math.cos(sine / 20))*angles(math.rad(1 - 2 * math.cos(sine / 20)),math.rad(0),math.rad(16)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 + 3 * math.cos(sine / 25)),math.rad(0),math.rad(-16 - 3 * math.cos(sine / 67))),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(Rad(25 + kan.Volume*math.random(1,5)), Rad(0), Rad(5 - 4.5 * Sin(sine / 20))) * angles(Rad(5 - 5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 20* Player_Size), 0* Player_Size) * angles(Rad(-30 * Sin(sine / 10)), Rad(0), Rad(-5 - 4.5 * Sin(sine / 20))), 0.1) | |
elseif ModeOfGlitch == 2000000000 then | |
CamShakeAll(5,7,Character) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(19 + 8 * math.cos(sine / 62)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-20 - 3 * math.cos(sine / 34))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 - 1 * math.cos(sine / 55)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(26 + 5 * math.cos(sine / 41))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-13 - 2 * math.cos(sine / 32)),math.rad(3),math.rad(10 - 4 * math.cos(sine / 67))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 8 * math.cos(sine / 37)),math.rad(-21 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1) | |
slash(math.random(25,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-3,3))),vt(0.01,0.01,0.01),math.random(15,125)/250,BrickColor.new("Royal purple")) | |
elseif ModeOfGlitch == 8766256484 then | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 50),0 + 0.25 * math.cos(sine / 43),2 + 1 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 8376532578634534 then | |
local snap = math.random(1,200) | |
if snap == 1 then | |
CFuncs["Sound"].Create("rbxassetid://363808674", tors, 10, 1) | |
CamShakeAll(10,10,Character) | |
for i = 1, 25 do | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1) | |
end | |
end | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 + 3 * math.cos(sine / 25)),math.rad(0),math.rad(-16 - 3 * math.cos(sine / 67))),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.04*math.sin(sine/25), 0) * angles(Rad(-20 * Sin(sine / 10)), Rad(0), Rad(-0 - 0 * Sin(sine / 20))), 0.12) | |
LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 20* Player_Size), 0* Player_Size) * angles(Rad(20 * Sin(sine / 10)), Rad(0), Rad(-0 - 0 * Sin(sine / 20))), 0.1) | |
elseif ModeOfGlitch == 0927763369 then | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(-20),math.rad(0),math.rad(0)),0.15) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15*math.sin(sine/25)/2),math.rad(0),math.rad(10*math.sin(sine/25))),.3) | |
RH.C0=clerp(RH.C0,CF(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(-25)),0.15) | |
LH.C0=clerp(LH.C0,CF(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-4*math.sin(sine/25)),math.rad(15)),0.15) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.04*math.sin(sine/25), 0) * angles(math.rad(-35 ), math.rad(-7*math.sin(sine/25)), math.rad(5)), 0.1) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.04*math.sin(sine/25),0) * angles(math.rad(-35 ), math.rad(7*math.sin(sine/25)), math.rad(-5)), 0.1) | |
elseif ModeOfGlitch == 453453484635345 then | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(-20)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1) | |
elseif ModeOfGlitch == 9600000000 then | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7 - 5 * math.cos(sine / 44)),math.rad(0),math.rad(-6 - 3 * math.cos(sine / 34))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 + 5 * math.cos(sine / 44)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 34))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.05 * math.cos(sine / 44),0 + 0.03 * math.cos(sine / 34),-0.05 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 - 5 * math.cos(sine / 44)),math.rad(-5)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5 - 2.5 * math.cos(sine / 28)),math.rad(10 + 5 * math.cos(sine / 62)),math.rad(17 + 5 * math.cos(sine / 59))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(22 - 3 * math.cos(sine / 53)),math.rad(0),math.rad(-37 + 2 * math.cos(sine / 37))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(23 - 2 * math.cos(sine / 58)),math.rad(0),math.rad(38 - 3 * math.cos(sine / 57) )),.1) | |
elseif ModeOfGlitch == 9700000000 then | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7 - 5 * math.cos(sine / 44)),math.rad(0),math.rad(-6 - 3 * math.cos(sine / 34))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 + 5 * math.cos(sine / 44)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 34))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.05 * math.cos(sine / 44),0 + 0.03 * math.cos(sine / 34),-0.05 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 - 5 * math.cos(sine / 44)),math.rad(-5)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5 - 2.5 * math.cos(sine / 28)),math.rad(10 + 5 * math.cos(sine / 62)),math.rad(17 + 5 * math.cos(sine / 59))),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(Rad(90), Rad(0), Rad(5 - 4.5 * Sin(sine / 20))) * angles(Rad(5 - 5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(7 + 2 * math.cos(sine / 57)),math.rad(20 + 4 * math.cos(sine / 47)),math.rad(-20 - 2 * math.cos(sine / 29))),.1) | |
elseif ModeOfGlitch == 2 then | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 3 then | |
local snap = math.random(1,32) | |
if snap == 1 then | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1) | |
end | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 4 then | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) | |
RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) | |
elseif ModeOfGlitch == 5 then | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
if Mrandom(1,15) == 1 then | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
end | |
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(10)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-20), Rad(215)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
elseif ModeOfGlitch == 6 then | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(5)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(-5)), 0.1) | |
elseif ModeOfGlitch == 8 then | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 9 then | |
Torso.Neck.C0=clerp(Torso.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0 - 5 * Sin(sine / 20)), Rad(0), Rad(40)), 0.1) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0 - 4 * Sin(sine / 20)), Rad(0 + 1 * Cos(sine / 20)), Rad(-40)), 0.1) | |
RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.1 * Sin(sine / 20)* Player_Size, 0.6* Player_Size) * angles(Rad(-35), Rad(15), Rad(-55)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(125), Rad(0), Rad(-55)), 0.1) | |
elseif ModeOfGlitch == 10134 then | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 50),0 + 0.25 * math.cos(sine / 43),0.1 + 0.6 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 101345 then | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0 - 0.04 * Sin(sine / 24) * Player_Size, 0 + 0.04 * Sin(sine / 12) * Player_Size, 0 + 0.05 * Player_Size * Cos(sine / 12)) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(0 - 2.5 * Sin(sine / 24)), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 6.5 * Cos(sine / 12)), Rad(0), Rad(20 * Cos(sine / 12))), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size + 0.06 * Sin(sine / 24) - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(84), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 * Sin(sine / 24) - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-84), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 1013450 then | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0 - 0.04 * Sin(sine / 24) * Player_Size, 0 + 0.04 * Sin(sine / 12) * Player_Size, 0 + 0.05 * Player_Size * Cos(sine / 12)) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(0 - 2.5 * Sin(sine / 24)), Rad(0)), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 6.5 * Cos(sine / 12)), Rad(0), Rad(20 * Cos(sine / 12))), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size + 0.06 * Sin(sine / 24) - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(84), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 * Sin(sine / 24) - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-84), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 101346 then | |
CamShakeAll(tn,tn,Character) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(85),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-75),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-45)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(45)),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.2 * math.cos(sine / 28),0.255)*angles(math.rad(0),math.rad(-30),math.rad(5 + 10 * math.cos(sine / 35))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.15 * math.cos(sine / 28),0)*angles(math.rad(0 + 10 * math.cos(sine / 28)),math.rad(0),math.rad(-5 - 10 * math.cos(sine / 35))),.1) | |
elseif ModeOfGlitch == 34101 then | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
elseif ModeOfGlitch == 44101 then | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 3 * math.cos(sine / 34))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20 - 3 * math.cos(sine / 56)),math.rad(0 + 3 * math.cos(sine / 34))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-20 + 3 * math.cos(sine / 56))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3.5 * math.cos(sine / 33)),math.rad(0 + 4 * math.cos(sine / 63)),math.rad(20 - 3 * math.cos(sine / 56))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(6 + 3 * math.cos(sine / 50)),math.rad(-20 - 1 * math.cos(sine / 44)),math.rad(30 + 3 * math.cos(sine / 25))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(7 + 2 * math.cos(sine / 57)),math.rad(20 + 4 * math.cos(sine / 47)),math.rad(-20 - 2 * math.cos(sine / 29))),.1) | |
elseif ModeOfGlitch == 8889 then | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-36)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(36 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(3 + 7 * math.cos(sine / 79)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(33 + 10 * math.cos(sine / 73))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(15 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-27 - 6 * math.cos(sine / 33))),.1) | |
elseif ModeOfGlitch == 1264532489 then | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Deep orange"),BrickColor.new("Deep orange").Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("PDeep orange"),BrickColor.new("Deep orange").Color) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 50),0 + 0.25 * math.cos(sine / 43),6 + 1 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(2 - 4 * math.cos(sine / 58)),math.rad(-65 + 1 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(6 - 5 * math.cos(sine / 59)),math.rad(73 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 9999999921111 then | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-18 - 5 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(31 + 8 * math.cos(sine / 38))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-21 - 2 * math.cos(sine / 32)),math.rad(8),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 6 * math.cos(sine / 37)),math.rad(-14 + 5 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-24 + 9 * math.cos(sine / 72)),math.rad(3 - 5 * math.cos(sine / 58)),math.rad(38 + 7 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.8,0.35 + 0.025 * math.cos(sine / 45),-0.75)*angles(math.rad(160 - 2 * math.cos(sine / 66)),math.rad(5 - 8 * math.cos(sine / 59)),math.rad(87 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 4367677813 then | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.5 + 0.02 * Cos(sine / 2)) * angles(Rad(-2), Rad(1), Rad(15)), 0.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(19 + 1 * Cos(sine / 25)), Rad(0), Rad(-15)), 0.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.35) * angles(Rad(90 - 2 * Cos(sine / 1)), Rad(0), Rad(-50)), 0.1) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(Rad(70 + 2 * Cos(sine / 1)), Rad(-7), Rad(70)), 0.1) | |
RH.C0 = clerp(RH.C0, cn(1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * RHCF * angles(Rad(-4), Rad(0), Rad(-10 + 0.05 * math.cos(sine / 25))), 0.1) | |
LH.C0 = clerp(LH.C0, cn(-1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * LHCF * angles(Rad(-4), Rad(0), Rad(10 + 0.05 * Cos(sine / 25))), 0.1) | |
elseif ModeOfGlitch == 664663666 then | |
local snap = math.random(1,5) | |
if snap == 1 then | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),0.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74) + math.random(-1,1)),math.rad(1 - 3 * math.cos(sine / 53) + math.random(-1,1)),math.rad(1 + 3 * math.cos(sine / 45) + math.random(-1,1))),.6) | |
end | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),1 + 0.1 * math.cos(sine / 32))*angles(math.rad(25 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(1 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1) | |
elseif ModeOfGlitch == 999999999556 then | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 6 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 45))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(17)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(29 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-17 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1) | |
end | |
end | |
elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
Anim="Walk" | |
if attack==false then | |
if ModeOfGlitch ~= 1 and ModeOfGlitch ~= 101345 and ModeOfGlitch ~= 9700000000 and ModeOfGlitch ~= 10134 and ModeOfGlitch ~= 44101 and ModeOfGlitch ~= 8766256484 and ModeOfGlitch ~= 5 and ModeOfGlitch ~= 6 and ModeOfGlitch ~= 453453484635345 and ModeOfGlitch ~= 34101 and ModeOfGlitch ~= 0927763369 and ModeOfGlitch ~= 5 and ModeOfGlitch ~= 9600000000 and ModeOfGlitch ~= 1013450 then | |
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1) | |
elseif ModeOfGlitch == 101345 then | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.13 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 - 25 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 15 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 + 25 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 15 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(57) * Cos(sine / 7) , Rad(10 * Cos(sine / 7)), Rad(10) - ra.RotVelocity.Y / 75), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-57) * Cos(sine / 7) , Rad(10 * Cos(sine / 7)) , Rad(-10) + la.RotVelocity.Y / 75), 0.1) | |
elseif ModeOfGlitch == 1013450 then | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.13 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 - 25 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 15 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 + 25 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 15 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(57) * Cos(sine / 7) , Rad(10 * Cos(sine / 7)), Rad(10) - ra.RotVelocity.Y / 75), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-57) * Cos(sine / 7) , Rad(10 * Cos(sine / 7)) , Rad(-10) + la.RotVelocity.Y / 75), 0.1) | |
elseif ModeOfGlitch == 8766256484 then | |
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 50),0 + 0.25 * math.cos(sine / 43),2 + 1 * math.cos(sine / 32))*angles(math.rad(30 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 10134 then | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(3 * Cos(sine / 7))), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
elseif ModeOfGlitch == 44101 then | |
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1) | |
elseif ModeOfGlitch == 5 then | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
if Mrandom(1,15) == 1 then | |
tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
end | |
RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-20), Rad(215)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
elseif ModeOfGlitch == 6 then | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0), Rad(10 * Cos(sine / 7))), 0.15) | |
Torso.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CFrame.new(1, -0.925 - 0.5 * math.cos(sine / 7) / 2, 0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 - 35 * math.cos(sine / 7)) + -math.sin(sine / 7) / 2.5, math.rad(90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 + 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) | |
LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.925 + 0.5 * math.cos(sine / 7) / 2, -0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 + 35 * math.cos(sine / 7)) + math.sin(sine / 7) / 2.5, math.rad(-90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 - 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) | |
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(70) * Cos(sine / 7) , Rad(0), Rad(5)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0), Rad(-5)), 0.1) | |
elseif ModeOfGlitch == 453453484635345 then | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 - 25 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 + 25 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)), Rad(6) - ra.RotVelocity.Y / 75), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)) , Rad(-6) + la.RotVelocity.Y / 75), 0.1) | |
elseif ModeOfGlitch == 1 or ModeOfGlitch == 0927763369 then | |
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1) | |
elseif ModeOfGlitch == 34101 then | |
RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(5 + 25 * math.cos(sine / 12))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(-5 + 25 * math.cos(sine / 12))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1) | |
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
elseif ModeOfGlitch == 5 then | |
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 9600000000 then | |
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.25)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.25)*angles(math.rad(23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 9700000000 then | |
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(Rad(90), Rad(0), Rad(5 - 4.5 * Sin(sine / 20))) * angles(Rad(5 - 5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.25)*angles(math.rad(23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) | |
end | |
end | |
elseif torvel>=22 and hitfloor~=nil then | |
Anim="Run" | |
if attack==false then | |
if ModeOfGlitch ~= 8376532578634534 and ModeOfGlitch ~= 101346 and ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 664663666 and ModeOfGlitch ~= 453453484635345 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 and ModeOfGlitch ~= 8889 then | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1) | |
elseif ModeOfGlitch == 101346 then | |
CamShakeAll(tn,tn,Character) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1) | |
elseif ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 664663666 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 8889 then | |
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2) | |
elseif ModeOfGlitch == 8376532578634534 then | |
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2) | |
end | |
end | |
end | |
end | |
end |
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