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local script1 = game:GetObjects("rbxassetid://4773490932")[1] | |
local script = script1.rework | |
loadstring(game:GetObjects("rbxassetid://6347731326")[1].Source)() | |
wait(0.5) | |
local Player = game.Players.LocalPlayer | |
warn([[SpectrumGlitcher v7 Loaded. | |
The super switcher. | |
Created, Reworked by NoobyGames12 | |
1st Edit by GodzPlaysRB (SpectrumEeveez) | |
2nd Edit by wanTH092 (Filano) | |
3rd Edit by AlmightyToast | |
4th Edit by DerpzDeNugget_YT | |
5th Edit by KillerzTH | |
6th Fix by ZaBlazy_y | |
]]) | |
print([[ CHANGELOG v7.6 | |
The unfinished final update | |
.. | |
welp updated by filano i think | |
But FULLLLY fixed by ZaBlazy_y "Momiji" | |
(learn to fix) | |
OY | |
OY | |
OYOYOYOYOYOYOYOYOYOYOY | |
BLUEBLOXGUY35 HERE WITH A MINOR EDIT, SPECTRUM SUCKS, AND IM HELPING POISON LEAK | |
also unfair and spectrum dev team are skids | |
For alpha press B < For Cata press B < P for diversial | |
]]) | |
--- its obs smooth af do not touch | |
---- Sources and functions might be taken from others | |
-- Nebula stuff -- | |
local S = setmetatable({},{__index = function(s,i) return game:service(i) end}) | |
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ} | |
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis} | |
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end} | |
local R3 = {N=Region3.new} | |
local De = S.Debris | |
local WS = workspace | |
local Lght = S.Lighting | |
local RepS = S.ReplicatedStorage | |
local IN = Instance.new | |
local Plrs = S.Players | |
local FXFolder = script:FindFirstChild'Effects' | |
FXFolder.Parent = nil | |
local Alpha = .3 | |
NewInstance = function(instance,parent,properties) | |
local inst = Instance.new(instance) | |
inst.Parent = parent | |
if(properties)then | |
for i,v in next, properties do | |
pcall(function() inst[i] = v end) | |
end | |
end | |
return inst; | |
end | |
-- Script -- | |
plr = game.Players.LocalPlayer | |
Player = plr | |
char = plr.Character.Dummy | |
hum = char.Humanoid | |
local cam = game.Workspace.CurrentCamera | |
Camera = cam | |
local CamInterrupt = false | |
local TwoD = false | |
local TargetInfo = {nil, nil} | |
cam.CameraType = "Custom" | |
t = char.Torso | |
h = char.Head | |
ra = char["Right Arm"] | |
la = char["Left Arm"] | |
rl = char["Right Leg"] | |
ll = char["Left Leg"] | |
tors = char.Torso | |
lleg = char["Left Leg"] | |
root = char.HumanoidRootPart | |
hed = char.Head | |
rleg = char["Right Leg"] | |
rarm = char["Right Arm"] | |
larm = char["Left Arm"] | |
radian = math.rad | |
random = math.random | |
Vec3 = Vector3.new | |
Inst = Instance.new | |
cFrame = CFrame.new | |
Euler = CFrame.fromEulerAnglesXYZ | |
vt = Vector3.new | |
bc = BrickColor.new | |
br = BrickColor.random | |
it = Instance.new | |
cf = CFrame.new | |
local Player_Size = 0 | |
cam = game.Workspace.CurrentCamera | |
CF = CFrame.new | |
angles = CFrame.Angles | |
attack = false | |
Euler = CFrame.fromEulerAnglesXYZ | |
Rad = math.rad | |
IT = Instance.new | |
BrickC = BrickColor.new | |
Cos = math.cos | |
Acos = math.acos | |
Sin = math.sin | |
Asin = math.asin | |
Abs = math.abs | |
Mrandom = math.random | |
Floor = math.floor | |
IT = Instance.new | |
CF = CFrame.new | |
VT = Vector3.new | |
RAD = math.rad | |
C3 = Color3.new | |
UD2 = UDim2.new | |
BRICKC = BrickColor.new | |
ANGLES = CFrame.Angles | |
EULER = CFrame.fromEulerAnglesXYZ | |
COS = math.cos | |
ACOS = math.acos | |
SIN = math.sin | |
ASIN = math.asin | |
ABS = math.abs | |
MRANDOM = math.random | |
FLOOR = math.floor | |
local SINE = 0 | |
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
local ModeOfGlitch = 1 | |
CF = CFrame.new | |
local hed = char.Head | |
local root = char.HumanoidRootPart | |
local rootj = root.RootJoint | |
local tors = char.Torso | |
Player_Size = 1 | |
Cos = math.cos | |
Sin = math.sin | |
Rad = math.rad | |
CF = CFrame.new | |
local DoDamage = false | |
local Diversial = false | |
local Booleans = { | |
CamFollow = true, | |
GyroUse = true | |
} | |
function lerp(object, newCFrame, alpha) | |
return object:lerp(newCFrame, alpha) | |
end | |
local Directer = Inst("BodyGyro", root) | |
Directer.MaxTorque = Vec3(0, 0, 0) | |
Directer.P = 600000 | |
local CPart = Inst("Part") | |
CPart.Anchored = true | |
CPart.CanCollide = false | |
CPart.Locked = true | |
CPart.Transparency = 1 | |
local CRAZED = false | |
local rainbowmode = false | |
local chaosmode = false | |
local Error = false | |
local unstablemode = false | |
local MAINRUINCOLOR = BrickColor.new("Really red") | |
local kan = Instance.new("Sound",char) | |
kan.Volume = 1.25 | |
kan.TimePosition = 0 | |
kan.PlaybackSpeed = 1 | |
kan.Pitch = 1 | |
kan.SoundId = "rbxassetid://415898123" | |
kan.Name = "wrecked" | |
kan.Looped = true | |
kan:Play() | |
local currentThemePlaying = kan.SoundId | |
local currentPitch = kan.Pitch | |
local currentVol = kan.Volume | |
function newTheme(ID,timepos,pitch,vol) | |
local kanz = kan | |
--kanz:Stop() | |
kanz.Volume = vol | |
--kanz.TimePosition = timepos | |
kanz.PlaybackSpeed = pitch | |
kanz.Pitch = pitch | |
kanz.SoundId = ID | |
kanz.Name = "wrecked" | |
kanz.Looped = true | |
currentThemePlaying = kanz.SoundId | |
currentVol = kanz.Volume | |
currentPitch = kanz.Pitch | |
--kanz:Play() | |
--coroutine.resume(coroutine.create(function() | |
--wait(0.05) | |
--end)) | |
end | |
function newThemeCust(ID,timepos,pitch,vol) | |
local kanz = kan | |
kanz:Stop() | |
kanz.Volume = vol | |
kanz.TimePosition = timepos | |
kanz.PlaybackSpeed = pitch | |
kanz.Pitch = pitch | |
kanz.SoundId = ID | |
kanz.Name = "wrecked" | |
kanz.Looped = true | |
currentThemePlaying = kanz.SoundId | |
currentVol = kanz.Volume | |
currentPitch = kanz.Pitch | |
kanz:Play() | |
coroutine.resume(coroutine.create(function() | |
wait(0.05) | |
end)) | |
end | |
local mutedtog = false | |
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance}) | |
--// Require stuff \\-- | |
local toggleTag = true | |
local bilguit = Instance.new("BillboardGui", hed) | |
bilguit.Adornee = nil | |
bilguit.Name = "ModeName" | |
bilguit.Size = UDim2.new(4, 0, 1.2, 0) | |
bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0) | |
local modet = Instance.new("TextLabel", bilguit) | |
modet.Size = UDim2.new(10/2, 0, 7/2, 0) | |
modet.FontSize = "Size8" | |
modet.TextScaled = true | |
modet.TextTransparency = 0 | |
modet.BackgroundTransparency = 1 | |
modet.TextTransparency = 0 | |
modet.TextStrokeTransparency = 0 | |
modet.Font = "Antique" | |
modet.TextStrokeColor3 = Color3.new(1,0,0) | |
modet.TextColor3 = Color3.new(0.25,0,0) | |
modet.Text = "MAYHEM" | |
function chatfunc(text,color,typet,font,timeex) | |
local chat = coroutine.wrap(function() | |
if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
Character:FindFirstChild("TalkingBillBoard"):destroy() | |
end | |
local naeeym2 = Instance.new("BillboardGui",Character) | |
naeeym2.Size = UDim2.new(0,100,0,40) | |
naeeym2.StudsOffset = Vector3.new(0,3,0) | |
naeeym2.Adornee = Character.Head | |
naeeym2.Name = "TalkingBillBoard" | |
local tecks2 = Instance.new("TextLabel",naeeym2) | |
tecks2.BackgroundTransparency = 1 | |
tecks2.BorderSizePixel = 0 | |
tecks2.Text = "" | |
tecks2.Font = font | |
tecks2.TextSize = 30 | |
tecks2.TextStrokeTransparency = 0 | |
tecks2.TextColor3 = color | |
tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
tecks2.Size = UDim2.new(1,0,0.5,0) | |
local tecks3 = Instance.new("TextLabel",naeeym2) | |
tecks3.BackgroundTransparency = 1 | |
tecks3.BorderSizePixel = 0 | |
tecks3.Text = "" | |
tecks3.Font = font | |
tecks3.TextSize = 30 | |
tecks3.TextStrokeTransparency = 0 | |
if typet == "Inverted" then | |
tecks3.TextColor3 = Color3.new(0,0,0) | |
tecks3.TextStrokeColor3 = color | |
elseif typet == "Normal" then | |
tecks3.TextColor3 = color | |
tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
end | |
tecks3.Size = UDim2.new(1,0,0.5,0) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait(1) | |
if Error == true then | |
tecks2.TextColor3 = BrickColor.random().Color | |
tecks3.TextStrokeColor3 = BrickColor.random().Color | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if chaosmode == true then | |
tecks2.Rotation = tecks2.Rotation + 8 * math.cos(SINE / 16) | |
tecks3.Rotation = tecks3.Rotation + 8 * math.cos(SINE / 16) | |
tecks2.TextColor3 = BrickColor.new("White").Color | |
tecks2.TextColor3 = Color3.new(math.random(0.5,1),0,0) | |
tecks3.TextStrokeColor3 = Color3.new(math.random(0.5,1),0,0) | |
tecks3.TextStrokeColor3 = BrickColor.new("White").Color | |
if math.random(1,10) == 1 then | |
tecks2.TextColor3 = Color3.new(math.random(0.5,1),0,0) | |
tecks2.TextColor3 = BrickColor.new("White").Color | |
tecks3.TextStrokeColor3 = BrickColor.new("White").Color | |
tecks3.TextStrokeColor3 = Color3.new(math.random(0.5,1),0,0) | |
end | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait(1) | |
if chaosmode == true then | |
tecks2.TextColor3 = BrickColor.random().Color | |
tecks3.TextStrokeColor3 = BrickColor.random().Color | |
end | |
end | |
end)) | |
modet.TextTransparency = modet.TextTransparency + 1 | |
modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1 | |
for i = 0, 74*timeex do | |
swait() | |
modet.TextTransparency = 1 | |
modet.TextStrokeTransparency = 1 | |
tecks2.Text = text | |
tecks3.Text = text | |
end | |
local randomrot = math.random(1,2) | |
if randomrot == 1 then | |
for i = 1, 50 do | |
swait() | |
tecks2.Text = text | |
tecks3.Text = text | |
modet.TextTransparency = modet.TextTransparency - .02 | |
modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02 | |
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
end | |
elseif randomrot == 2 then | |
for i = 1, 50 do | |
swait() | |
tecks2.Text = text | |
tecks3.Text = text | |
modet.TextTransparency = modet.TextTransparency - .02 | |
modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02 | |
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
end | |
end | |
modet.TextTransparency = 0 | |
modet.TextStrokeTransparency = 0 | |
if toggleTag == false then | |
modet.TextTransparency = 1 | |
modet.TextStrokeTransparency = 1 | |
end | |
naeeym2:Destroy() | |
end) | |
chat() | |
end | |
local rai = {"USER","User","USer","USEr","uSER","usER","useR","uSer","usEr","useR","PlAyEr","666"} | |
function bosschatfunc(text,color,watval) | |
for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
coroutine.resume(coroutine.create(function() | |
if v.PlayerGui:FindFirstChild("Dialog")~= nil then | |
v.PlayerGui:FindFirstChild("Dialog"):destroy() | |
end | |
local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1) | |
scrg.Name = "Dialog" | |
local txtlb = Instance.new("TextLabel",scrg) | |
txtlb.Text = "" | |
txtlb.Font = "Arcade" | |
txtlb.TextColor3 = Color3.new(0,0,0) | |
txtlb.TextStrokeTransparency = 0 | |
txtlb.BackgroundTransparency = 0.75 | |
txtlb.BackgroundColor3 = Color3.new(0,0,0) | |
txtlb.TextStrokeColor3 = color | |
txtlb.TextScaled = true | |
txtlb.Size = UDim2.new(1,0,0.25,0) | |
txtlb.TextXAlignment = "Left" | |
txtlb.Position = UDim2.new(0,0,0.75 + 1,0) | |
local txtlb2 = Instance.new("TextLabel",scrg) | |
txtlb2.Text = modet.Text.." USER:" | |
txtlb2.Font = "Arcade" | |
txtlb2.TextColor3 = Color3.new(0,0,0) | |
txtlb2.TextStrokeTransparency = 0 | |
txtlb2.BackgroundTransparency = 1 | |
txtlb2.TextStrokeColor3 = color | |
txtlb2.TextSize = 40 | |
txtlb2.Size = UDim2.new(1,0,0.25,0) | |
txtlb2.TextXAlignment = "Left" | |
txtlb2.Position = UDim2.new(0,0,1,0) | |
local fvalen = 0.55 | |
local fval = -0.49 | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if ModeOfGlitch == 666666 then | |
txtlb2.Text = modet.Text.." U S E R :" | |
txtlb.Rotation = math.random(-2,2) | |
txtlb2.Rotation = math.random(-2,2) | |
txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-2,2)/5,0,math.random(-2,2)/5) | |
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-2,2)/5,0,math.random(-2,2)/5) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if Error == true then | |
txtlb2.Text = modet.Text..rai[math.random(1,12)] | |
txtlb.Rotation = math.random(-9,9) | |
txtlb2.Rotation = math.random(-9,9) | |
txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-8,8)/5,0,math.random(-8,8)/5) | |
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-8,8)/5,0,math.random(-8,8)/5) | |
txtlb.TextStrokeColor3 = BrickColor.random().Color | |
txtlb2.TextStrokeColor3 = BrickColor.random().Color | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if unstablemode == true then | |
txtlb.TextStrokeColor3 = BrickColor.new(math.random(0,1),0,0).Color | |
txtlb2.TextStrokeColor3 = BrickColor.new(math.random(0,1),0,0).Color | |
txtlb.TextColor3 = BrickColor.new(1,1,1).Color | |
txtlb2.TextColor3 = BrickColor.new(1,1,1).Color | |
if math.random(1,10) == 1 then | |
txtlb.TextStrokeColor3 = BrickColor.new(0,0,0).Color | |
txtlb2.TextStrokeColor3 = BrickColor.new(0,0,0).Color | |
txtlb.TextColor3 = BrickColor.new(math.random(0,1),0,0).Color | |
txtlb2.TextColor3 = BrickColor.new(math.random(0,1),0,0).Color | |
end | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if CRAZED == true then | |
txtlb.Rotation = math.random(-4,4) | |
txtlb2.Rotation = math.random(-4,4) | |
txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb.TextStrokeColor3 = BrickColor.new(0,0,math.random(0,1)).Color | |
txtlb.TextColor3 = BrickColor.new(0,0,math.random(0,1)).Color | |
txtlb2.TextStrokeColor3 = BrickColor.new(0,0,math.random(0,1)).Color | |
txtlb2.TextColor3 = BrickColor.new(0,0,math.random(0,1)).Color | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if chaosmode == true then | |
txtlb.Rotation = math.random(-1,1) | |
txtlb2.Rotation = math.random(-1,1) | |
txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb.TextStrokeColor3 = BrickColor.random().Color | |
txtlb2.TextStrokeColor3 = BrickColor.random().Color | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if scrg.Parent ~= nil then | |
fvalen = fvalen - 0.0001 | |
elseif scrg.Parent == nil then | |
break | |
end | |
end | |
end)) | |
local flol = 1.75 | |
local flil = 1.6 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 9 do | |
swait() | |
fval = fval + 0.05 | |
flol = flol - 0.1 | |
flil = flil - 0.1 | |
txtlb.Text = "" | |
txtlb.Position = UDim2.new(0,0,flol,0) | |
txtlb2.Position = UDim2.new(0,0,flil,0) | |
end | |
txtlb.Text = text | |
wait(watval) | |
local valinc = 0 | |
for i = 0, 99 do | |
swait() | |
valinc = valinc + 0.0001 | |
flol = flol + valinc | |
flil = flil + valinc | |
txtlb.Rotation = txtlb.Rotation + valinc*20 | |
txtlb2.Rotation = txtlb2.Rotation - valinc*50 | |
txtlb.Position = UDim2.new(0,0,flol,0) | |
txtlb2.Position = UDim2.new(0,0,flil,0) | |
txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01 | |
txtlb.TextTransparency = txtlb.TextTransparency + 0.01 | |
txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 | |
txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 | |
txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025 | |
end | |
scrg:Destroy() | |
end)) | |
end)) | |
end | |
end | |
CFuncs = { | |
["Part"] = { | |
Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
local Part = Create("Part"){ | |
Parent = Parent, | |
Reflectance = Reflectance, | |
Transparency = Transparency, | |
CanCollide = false, | |
Locked = true, | |
BrickColor = BrickColor.new(tostring(BColor)), | |
Name = Name, | |
Size = Size, | |
Material = Material, | |
} | |
RemoveOutlines(Part) | |
return Part | |
end; | |
}; | |
["Mesh"] = { | |
Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
local Msh = Create(Mesh){ | |
Parent = Part, | |
Offset = OffSet, | |
Scale = Scale, | |
} | |
if Mesh == "SpecialMesh" then | |
Msh.MeshType = MeshType | |
Msh.MeshId = MeshId | |
end | |
return Msh | |
end; | |
}; | |
["Mesh"] = { | |
Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
local Msh = Create(Mesh){ | |
Parent = Part, | |
Offset = OffSet, | |
Scale = Scale, | |
} | |
if Mesh == "SpecialMesh" then | |
Msh.MeshType = MeshType | |
Msh.MeshId = MeshId | |
end | |
return Msh | |
end; | |
}; | |
["Weld"] = { | |
Create = function(Parent, Part0, Part1, C0, C1) | |
local Weld = Create("Weld"){ | |
Parent = Parent, | |
Part0 = Part0, | |
Part1 = Part1, | |
C0 = C0, | |
C1 = C1, | |
} | |
return Weld | |
end; | |
}; | |
["Sound"] = { | |
Create = function(id, par, vol, pit) | |
coroutine.resume(coroutine.create(function() | |
local S = Create("Sound"){ | |
Volume = vol, | |
Name = "EffectSoundo", | |
Pitch = pit or 1, | |
SoundId = id, | |
Parent = par or workspace, | |
} | |
wait() | |
S:play() | |
game:GetService("Debris"):AddItem(S, 10) | |
end)) | |
end; | |
}; | |
["TimeSound"] = { | |
Create = function(id, par, vol, pit, timepos) | |
coroutine.resume(coroutine.create(function() | |
local S = Create("Sound"){ | |
Volume = vol, | |
Name = "EffectSoundo", | |
Pitch = pit or 1, | |
SoundId = id, | |
TimePosition = timepos, | |
Parent = par or workspace, | |
} | |
wait() | |
S:play() | |
game:GetService("Debris"):AddItem(S, 10) | |
end)) | |
end; | |
}; | |
["EchoSound"] = { | |
Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl) | |
coroutine.resume(coroutine.create(function() | |
local Sas = Create("Sound"){ | |
Volume = vol, | |
Name = "EffectSoundo", | |
Pitch = pit or 1, | |
SoundId = id, | |
TimePosition = timepos, | |
Parent = par or workspace, | |
} | |
local E = Create("EchoSoundEffect"){ | |
Delay = echodelay, | |
Name = "Echo", | |
Feedback = fedb, | |
DryLevel = dryl, | |
Parent = Sas, | |
} | |
wait() | |
Sas:play() | |
game:GetService("Debris"):AddItem(Sas, delays) | |
end)) | |
end; | |
}; | |
["LongSound"] = { | |
Create = function(id, par, vol, pit) | |
coroutine.resume(coroutine.create(function() | |
local S = Create("Sound"){ | |
Volume = vol, | |
Pitch = pit or 1, | |
SoundId = id, | |
Parent = par or workspace, | |
} | |
wait() | |
S:play() | |
game:GetService("Debris"):AddItem(S, 60) | |
end)) | |
end; | |
}; | |
["ParticleEmitter"] = { | |
Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
local fp = Create("ParticleEmitter"){ | |
Parent = Parent, | |
Color = ColorSequence.new(Color1, Color2), | |
LightEmission = LightEmission, | |
Size = Size, | |
Texture = Texture, | |
Transparency = Transparency, | |
ZOffset = ZOffset, | |
Acceleration = Accel, | |
Drag = Drag, | |
LockedToPart = LockedToPart, | |
VelocityInheritance = VelocityInheritance, | |
EmissionDirection = EmissionDirection, | |
Enabled = Enabled, | |
Lifetime = LifeTime, | |
Rate = Rate, | |
Rotation = Rotation, | |
RotSpeed = RotSpeed, | |
Speed = Speed, | |
VelocitySpread = VelocitySpread, | |
} | |
return fp | |
end; | |
}; | |
CreateTemplate = { | |
}; | |
} | |
New = function(Object, Parent, Name, Data) | |
local Object = Instance.new(Object) | |
for Index, Value in pairs(Data or {}) do | |
Object[Index] = Value | |
end | |
Object.Parent = Parent | |
Object.Name = Name | |
return Object | |
end | |
local halocolor = BrickColor.new("Pastel light blue") | |
local halocolor2 = BrickColor.new("Cool yellow") | |
local starcolor = BrickColor.new("Bright yellow") | |
local lunacolor = BrickColor.new("Navy blue") | |
local lunacolor2 = BrickColor.new("Bright blue") | |
local wepcolor = BrickColor.new("Really black") | |
local maincolor = BrickColor.new("Really black") | |
local m = Instance.new("Model",char) | |
local m2 = Instance.new("Model",char) | |
local m3 = Instance.new("Model",char) | |
local mw1 = Instance.new("Model",char) | |
local mw2 = Instance.new("Model",char) | |
local est = {"error","Errors","eRror","erRor","errOr","erroR","ERror","ErRor","ErrOr","ErroR","eRRor","eRrOr","eRroR","erROr","erRoR","errOR","ERROR"} | |
gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
local gui = it(GuiType) | |
gui.Parent = parent | |
gui.Text = text | |
gui.BackgroundTransparency = backtrans | |
gui.BackgroundColor3 = backcol | |
gui.SizeConstraint = "RelativeXY" | |
gui.TextXAlignment = "Center" | |
gui.TextYAlignment = "Center" | |
gui.Position = pos | |
gui.Size = size | |
gui.Font = "SourceSans" | |
gui.FontSize = "Size14" | |
gui.TextWrapped = false | |
gui.TextStrokeTransparency = 0 | |
gui.TextColor = BrickColor.new("White") | |
return gui | |
end | |
--------------------------- GUI STUFF | |
local basgui = it("GuiMain") | |
basgui.Parent = plr.PlayerGui | |
basgui.Name = "VISgui" | |
local fullscreenz = it("Frame") | |
fullscreenz.Parent = basgui | |
fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255) | |
fullscreenz.BackgroundTransparency = 1 | |
fullscreenz.BorderColor3 = Color3.new(17, 17, 17) | |
fullscreenz.Size = UDim2.new(1, 0, 1, 0) | |
fullscreenz.Position = UDim2.new(0, 0, 0, 0) | |
local imgl2 = Instance.new("ImageLabel",fullscreenz) | |
imgl2.BackgroundTransparency = 1 | |
imgl2.BorderSizePixel = 0 | |
imgl2.ImageTransparency = 0.5 | |
imgl2.ImageColor3 = Color3.new(1,0,0) | |
imgl2.Position = UDim2.new(0.75,-200,0.55,-200) | |
imgl2.Size = UDim2.new(0,1000,0,1000) | |
imgl2.Image = "rbxassetid://2076458450" | |
local techc = Instance.new("ImageLabel",fullscreenz) | |
techc.BackgroundTransparency = 1 | |
techc.BorderSizePixel = 0 | |
techc.ImageTransparency = 0.5 | |
techc.ImageColor3 = Color3.new(1,0,0) | |
techc.Position = UDim2.new(0.75,-200,0.55,-200) | |
techc.Size = UDim2.new(0,1000,0,1000) | |
techc.Image = "rbxassetid://2092248396" | |
local circl = imgl2:Clone() | |
circl.Parent = fullscreenz | |
circl.ImageTransparency = 0 | |
circl.Size = UDim2.new(0,550,0,550) | |
circl.Position = UDim2.new(0.75,25,0.55,25) | |
circl.ImageColor3 = Color3.new(0,0,0) | |
circl.Image = "rbxassetid://2365416622" | |
local circl2 = imgl2:Clone() | |
circl2.Parent = fullscreenz | |
circl2.ImageTransparency = 0 | |
circl2.Size = UDim2.new(0,700,0,700) | |
circl2.Position = UDim2.new(0.75,-50,0.55,-50) | |
circl2.ImageColor3 = Color3.new(1,0,0) | |
circl2.Image = "rbxassetid://2365431459" | |
local imgl2b = imgl2:Clone() | |
imgl2b.Parent = fullscreenz | |
imgl2b.ImageTransparency = 0 | |
imgl2b.Size = UDim2.new(0,800,0,800) | |
imgl2b.Position = UDim2.new(0.75,-100,0.55,-100) | |
imgl2b.ImageColor3 = Color3.new(0,0,0) | |
local ned = Instance.new("TextLabel",fullscreenz) | |
ned.ZIndex = 2 | |
ned.Font = "Arcade" | |
ned.BackgroundTransparency = 1 | |
ned.BorderSizePixel = 0.65 | |
ned.Size = UDim2.new(0.3,0,0.2,0) | |
ned.Position = UDim2.new(0.7,0,0.8,0) | |
ned.TextColor3 = BrickColor.new("Really red").Color | |
ned.TextStrokeColor3 = BrickColor.new("Really black").Color | |
ned.TextScaled = true | |
ned.TextStrokeTransparency = 0 | |
ned.Text = "MAYHEM" | |
ned.TextSize = 24 | |
ned.Rotation = 1 | |
ned.TextXAlignment = "Right" | |
ned.TextYAlignment = "Bottom" | |
local wobble = Instance.new("Frame",basgui) | |
wobble.Name = "Wobble" | |
wobble.BackgroundTransparency = 0.5 | |
wobble.Size = UDim2.new(1.1,0,1.1,0) | |
wobble.Position = UDim2.new(-0.08,0,0.943,0) | |
local wobble2 = Instance.new("Frame",basgui) | |
wobble2.Name = "wobble2" | |
wobble2.BackgroundTransparency = 0.5 | |
wobble2.Size = UDim2.new(1.1,0,0.09,0) | |
wobble2.Position = UDim2.new(-0.08,0,0.878,0) | |
local Visuals = Instance.new("Frame",basgui) | |
Visuals.Name = "Visuals" | |
Visuals.BackgroundTransparency = 0.3 | |
Visuals.Size = UDim2.new(0,100,0,100) | |
Visuals.Position = UDim2.new(0.462,0,0.826,0) | |
local glow = Instance.new("ImageLabel",basgui) | |
glow.Name = "glow" | |
glow.BackgroundTransparency = 1 | |
glow.ImageTransparency = 0 | |
glow.Image = "rbxassetid://2344870656" | |
glow.Size = UDim2.new(0,0,0,0) | |
glow.Position = UDim2.new(0.026,0,-0.235,0) | |
local Visuals2 = Instance.new("Frame",basgui) | |
Visuals2.Name = "Visuals2" | |
Visuals2.BackgroundTransparency = 0.3 | |
Visuals2.Size = UDim2.new(0,50,0,50) | |
Visuals2.Position = UDim2.new(0.48,0,0.867,0) -- {0.476, 0},{0.901, 0} | |
local TextFrame = Instance.new("TextLabel",basgui) | |
TextFrame.Name = "Farmer" | |
TextFrame.Font = "Arcade" | |
TextFrame.Text = "Spectrum Glitcher" | |
TextFrame.TextSize = 60 | |
TextFrame.BackgroundTransparency = 1 | |
TextFrame.Size = UDim2.new(0,42,0,42) | |
TextFrame.Position = UDim2.new(0.48,0,0.867,0) -- {0.476, 0},{0.867, 0} | |
-- local TextFrame2 = Instance.new("TextLabel",basgui) | |
-- TextFrame2.Name = "Farmer3" | |
-- TextFrame2.Font = "Arcade" | |
-- TextFrame2.Text = "" | |
-- TextFrame2.TextXAlignment = "Center" | |
-- TextFrame2.TextSize = 40 | |
-- TextFrame2.BackgroundTransparency = 1 | |
-- TextFrame2.Size = UDim2.new(0,1367,0,42) | |
-- TextFrame2.Position = UDim2.new(0,0,0,0) -- {0.476, 0},{0.901, 0} | |
local DamageFrame = Instance.new("TextLabel",basgui) | |
DamageFrame.Name = "Farmer2" | |
DamageFrame.Font = "SciFi" | |
DamageFrame.Text = "Damage = Enabled" | |
DamageFrame.TextSize = 30 | |
DamageFrame.BackgroundTransparency = 1 | |
DamageFrame.TextStrokeTransparency = 0 | |
DamageFrame.Size = UDim2.new(0,42,0,42) | |
DamageFrame.Rotation = 15 | |
DamageFrame.Position = UDim2.new(0.069,0,0.91,0) -- {0.476, 0},{0.901, 0} | |
local ModeFrame = Instance.new("TextLabel",basgui) | |
ModeFrame.Name = "Farmer5000" | |
ModeFrame.Font = "SciFi" | |
ModeFrame.Text = "Side: Spectrum" | |
ModeFrame.TextSize = 30 | |
ModeFrame.BackgroundTransparency = 1 | |
ModeFrame.TextStrokeTransparency = 0 | |
ModeFrame.Size = UDim2.new(0,42,0,42) | |
ModeFrame.Rotation = 15 | |
ModeFrame.Position = UDim2.new(0.069,0,0.86,0) -- {0.476, 0},{0.901, 0} | |
local extrawingmod1 = Instance.new("Model",char) | |
local extrawingmod2 = Instance.new("Model",char) | |
function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
local p = Instance.new("Part") | |
p.TopSurface = 0 | |
p.BottomSurface = 0 | |
p.Parent = parent | |
p.Size = Vector3.new(0.1,0.1,0.1) | |
p.Transparency = transparency | |
p.Reflectance = reflectance | |
p.CanCollide = false | |
p.Locked = true | |
p.BrickColor = brickcolor | |
p.Material = material | |
return p | |
end | |
function CreateMesh(parent,meshtype,x1,y1,z1) | |
local mesh = Instance.new("SpecialMesh",parent) | |
mesh.MeshType = meshtype | |
mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
return mesh | |
end | |
function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
local mesh = Instance.new("SpecialMesh",parent) | |
mesh.MeshType = "FileMesh" | |
mesh.MeshId = meshid | |
mesh.Scale = Vector3.new(x1,y1,z1) | |
return mesh | |
end | |
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
local mesh = Instance.new("SpecialMesh",parent) | |
mesh.MeshType = "FileMesh" | |
mesh.MeshId = meshid | |
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
mesh.Scale = Vector3.new(x1,y1,z1) | |
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
return mesh | |
end | |
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
local weld = Instance.new("Weld") | |
weld.Parent = parent | |
weld.Part0 = part0 | |
weld.Part1 = part1 | |
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
return weld | |
end | |
-------------- | |
-------------- ground effect | |
local cen = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
CreateWeld(cen,root,cen,0,3,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
local effar = Instance.new("ParticleEmitter",cen) | |
effar.Texture = "rbxassetid://2344870656" | |
effar.LightEmission = 1 | |
effar.Color = ColorSequence.new(Color3.new(1,0,0)) | |
effar.Rate = 50 | |
effar.Enabled = false | |
effar.EmissionDirection = "Front" | |
effar.Lifetime = NumberRange.new(1) | |
effar.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,15,0),NumberSequenceKeypoint.new(1,40,0)}) | |
effar.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
effar.Speed = NumberRange.new(80,90) | |
effar.Acceleration = Vector3.new(0,10,0) | |
effar.Drag = 5 | |
effar.Rotation = NumberRange.new(-500,500) | |
effar.SpreadAngle = Vector2.new(0,900) | |
effar.RotSpeed = NumberRange.new(-500,500) | |
---- | |
local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
local handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
CreateMesh(handle,"Brick",0,0,0) | |
local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
local valuaring = 10 | |
for i = 0, 49 do | |
valuaring = valuaring + 10 | |
rn = CreateParta(mw2,0,0,"Neon",halocolor) | |
CreateMesh(rn,"Brick",0.25,0.1,0.1) | |
CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
end | |
local refec = Instance.new("ParticleEmitter",handlex) | |
refec.Texture = "rbxassetid://249270319" | |
refec.LightEmission = 0.95 | |
refec.Color = ColorSequence.new(BrickColor.new("Really red").Color) | |
refec.Rate = 50 | |
refec.Lifetime = NumberRange.new(0.5) | |
refec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.5,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
refec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.25,0),NumberSequenceKeypoint.new(1,1,0)}) | |
refec.Speed = NumberRange.new(0,2) | |
refec.Drag = 5 | |
refec.LockedToPart = true | |
refec.Rotation = NumberRange.new(-500,500) | |
refec.VelocitySpread = 9000 | |
refec.RotSpeed = NumberRange.new(-500,500) | |
local handle = CreateParta(m,1,1,"Neon",maincolor) | |
CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
--"rbxassetid://31727915" | |
--- Left wing. | |
local lwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A0 = Instance.new('Attachment',wed) | |
A0.Position = vt(0,0.25,0.25) | |
wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,3) | |
CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A1 = Instance.new('Attachment',wed) | |
A1.Position = vt(0,-0.25,-2) | |
wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,3,0.5) | |
CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
tl1 = Instance.new('Trail',wed) | |
tl1.Attachment0 = A1 | |
tl1.Attachment1 = A0 | |
tl1.Texture = "rbxassetid://2108945559" | |
tl1.LightEmission = 1 | |
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
tl1.Lifetime = 0.6 | |
local lwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A0 = Instance.new('Attachment',wed) | |
A0.Position = vt(0,0.25,0.25) | |
wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,3) | |
CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A1 = Instance.new('Attachment',wed) | |
A1.Position = vt(0,-0.25,-2) | |
wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,3,0.5) | |
CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
tl2 = Instance.new('Trail',wed) | |
tl2.Attachment0 = A1 | |
tl2.Attachment1 = A0 | |
tl2.Texture = "rbxassetid://2108945559" | |
tl2.LightEmission = 1 | |
tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
tl2.Lifetime = 0.6 | |
local lwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A0 = Instance.new('Attachment',wed) | |
A0.Position = vt(0,0.25,0.25) | |
wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,3) | |
CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A1 = Instance.new('Attachment',wed) | |
A1.Position = vt(0,-0.25,-2) | |
wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,3,0.5) | |
CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
tl3 = Instance.new('Trail',wed) | |
tl3.Attachment0 = A1 | |
tl3.Attachment1 = A0 | |
tl3.Texture = "rbxassetid://2108945559" | |
tl3.LightEmission = 1 | |
tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
tl3.Lifetime = 0.6 | |
local lwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) | |
CreateWeld(wed,lwing4,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) | |
CreateWeld(wed,lwing4,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A0 = Instance.new('Attachment',wed) | |
A0.Position = vt(0,0.25*2,0.25*2) | |
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) | |
CreateWeld(wed,lwing4,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A1 = Instance.new('Attachment',wed) | |
A1.Position = vt(0,-0.25*2,-2*2) | |
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.0*25,3*2,0.5*2) | |
CreateWeld(wed,lwing4,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
tl4 = Instance.new('Trail',wed) | |
tl4.Attachment0 = A1 | |
tl4.Attachment1 = A0 | |
tl4.Texture = "rbxassetid://2108945559" | |
tl4.LightEmission = 1 | |
tl4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
tl4.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
tl4.Lifetime = 0.6 | |
local lwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) | |
CreateWeld(wed,lwing5,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) | |
CreateWeld(wed,lwing5,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A0 = Instance.new('Attachment',wed) | |
A0.Position = vt(0,0.25*2,0.25*2) | |
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) | |
CreateWeld(wed,lwing5,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A1 = Instance.new('Attachment',wed) | |
A1.Position = vt(0,-0.25*2,-2*2) | |
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2) | |
CreateWeld(wed,lwing5,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
tl5 = Instance.new('Trail',wed) | |
tl5.Attachment0 = A1 | |
tl5.Attachment1 = A0 | |
tl5.Texture = "rbxassetid://2108945559" | |
tl5.LightEmission = 1 | |
tl5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
tl5.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
tl5.Lifetime = 0.6 | |
local lwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) | |
CreateWeld(wed,lwing6,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) | |
CreateWeld(wed,lwing6,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A0 = Instance.new('Attachment',wed) | |
A0.Position = vt(0,0.25*2,0.25*2) | |
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) | |
CreateWeld(wed,lwing6,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A1 = Instance.new('Attachment',wed) | |
A1.Position = vt(0,-0.25*2,-2*2) | |
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2) | |
CreateWeld(wed,lwing6,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
tl6 = Instance.new('Trail',wed) | |
tl6.Attachment0 = A1 | |
tl6.Attachment1 = A0 | |
tl6.Texture = "rbxassetid://2108945559" | |
tl6.LightEmission = 1 | |
tl6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
tl6.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
tl6.Lifetime = 0.6 | |
tl1.Enabled = false | |
tl2.Enabled = false | |
tl3.Enabled = false | |
tl4.Enabled = false | |
tl5.Enabled = false | |
tl6.Enabled = false | |
-- Right wing. | |
local rwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A0 = Instance.new('Attachment',wed) | |
A0.Position = vt(0,0.25,0.25) | |
wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,3) | |
CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,3,0.5) | |
CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A1 = Instance.new('Attachment',wed) | |
A1.Position = vt(0,2,0.25) | |
tr1 = Instance.new('Trail',wed) | |
tr1.Attachment0 = A1 | |
tr1.Attachment1 = A0 | |
tr1.Texture = "rbxassetid://2108945559" | |
tr1.LightEmission = 1 | |
tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
tr1.Lifetime = 0.6 | |
local rwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A0 = Instance.new('Attachment',wed) | |
A0.Position = vt(0,0.25,0.25) | |
wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,3) | |
CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,3,0.5) | |
CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A1 = Instance.new('Attachment',wed) | |
A1.Position = vt(0,2,0.25) | |
tr2 = Instance.new('Trail',wed) | |
tr2.Attachment0 = A1 | |
tr2.Attachment1 = A0 | |
tr2.Texture = "rbxassetid://2108945559" | |
tr2.LightEmission = 1 | |
tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
tr2.Lifetime = 0.6 | |
local rwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A0 = Instance.new('Attachment',wed) | |
A0.Position = vt(0,0.25,0.25) | |
wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,0.5,3) | |
CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05,3,0.5) | |
CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A1 = Instance.new('Attachment',wed) | |
A1.Position = vt(0,2,0.25) | |
tr3 = Instance.new('Trail',wed) | |
tr3.Attachment0 = A1 | |
tr3.Attachment1 = A0 | |
tr3.Texture = "rbxassetid://2108945559" | |
tr3.LightEmission = 1 | |
tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
tr3.Lifetime = 0.6 | |
local rwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) | |
CreateWeld(wed,rwing4,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A0 = Instance.new('Attachment',wed) | |
A0.Position = vt(0,0.25*2,0.25*2) | |
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) | |
CreateWeld(wed,rwing4,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) | |
CreateWeld(wed,rwing4,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2) | |
CreateWeld(wed,rwing4,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A1 = Instance.new('Attachment',wed) | |
A1.Position = vt(0,2,0.25) | |
tr4 = Instance.new('Trail',wed) | |
tr4.Attachment0 = A1 | |
tr4.Attachment1 = A0 | |
tr4.Texture = "rbxassetid://2108945559" | |
tr4.LightEmission = 1 | |
tr4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
tr4.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
tr4.Lifetime = 0.6 | |
local rwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) | |
CreateWeld(wed,rwing5,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A0 = Instance.new('Attachment',wed) | |
A0.Position = vt(0,0.25*2,0.25*2) | |
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) | |
CreateWeld(wed,rwing5,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) | |
CreateWeld(wed,rwing5,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2) | |
CreateWeld(wed,rwing5,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A1 = Instance.new('Attachment',wed) | |
A1.Position = vt(0,2,0.25) | |
tr5 = Instance.new('Trail',wed) | |
tr5.Attachment0 = A1 | |
tr5.Attachment1 = A0 | |
tr5.Texture = "rbxassetid://2108945559" | |
tr5.LightEmission = 1 | |
tr5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
tr5.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
tr5.Lifetime = 0.6 | |
local rwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) | |
CreateWeld(wed,rwing6,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A0 = Instance.new('Attachment',wed) | |
A0.Position = vt(0,0.25*2,0.25*2) | |
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) | |
CreateWeld(wed,rwing6,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) | |
CreateWeld(wed,rwing6,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2) | |
CreateWeld(wed,rwing6,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
A1 = Instance.new('Attachment',wed) | |
A1.Position = vt(0,2,0.25) | |
tr6 = Instance.new('Trail',wed) | |
tr6.Attachment0 = A1 | |
tr6.Attachment1 = A0 | |
tr6.Texture = "rbxassetid://2108945559" | |
tr6.LightEmission = 1 | |
tr6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
tr6.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
tr6.Lifetime = 0.6 | |
tr4.Enabled = false | |
tr5.Enabled = false | |
tr6.Enabled = false | |
---- HERES THE RING | |
--[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
--- second ring | |
ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]-- | |
for i, v in pairs(m:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.new("Really black") | |
v.Material = "Glass" | |
end | |
end | |
for i, v in pairs(m2:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.new("Crimson") | |
v.Material = "Granite" | |
end | |
end | |
for i, v in pairs(m3:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.new("Really red") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(mw2:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.new("Really red") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 1 | |
v.BrickColor = BrickColor.new("Really red") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 1 | |
v.BrickColor = BrickColor.new("White") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 1 | |
v.BrickColor = BrickColor.new("White") | |
v.Material = "Neon" | |
end | |
end | |
------ | |
function RemoveOutlines(part) | |
part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
end | |
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
local Part = Create("Part")({ | |
Parent = Parent, | |
Reflectance = Reflectance, | |
Transparency = Transparency, | |
CanCollide = false, | |
Locked = true, | |
BrickColor = BrickColor.new(tostring(BColor)), | |
Name = Name, | |
Size = Size, | |
Material = Material | |
}) | |
Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
RemoveOutlines(Part) | |
return Part | |
end | |
function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
local Msh = Create(Mesh)({ | |
Parent = Part, | |
Offset = OffSet, | |
Scale = Scale | |
}) | |
if Mesh == "SpecialMesh" then | |
Msh.MeshType = MeshType | |
Msh.MeshId = MeshId | |
end | |
return Msh | |
end | |
function CreateWeld(Parent, Part0, Part1, C0, C1) | |
local Weld = Create("Weld")({ | |
Parent = Parent, | |
Part0 = Part0, | |
Part1 = Part1, | |
C0 = C0, | |
C1 = C1 | |
}) | |
return Weld | |
end | |
local mouse = Player:GetMouse() | |
Character=Player.Character.Dummy | |
PlayerGui=Player.PlayerGui | |
Backpack=Player.Backpack | |
Torso=Character.Torso | |
Head=Character.Head | |
Humanoid=Character.Humanoid | |
m=Instance.new('Model',Character) | |
LeftArm=Character["Left Arm"] | |
LeftLeg=Character["Left Leg"] | |
RightArm=Character["Right Arm"] | |
RightLeg=Character["Right Leg"] | |
LS=Torso["Left Shoulder"] | |
LH=Torso["Left Hip"] | |
RS=Torso["Right Shoulder"] | |
RH=Torso["Right Hip"] | |
Face = Head.face | |
Neck=Torso.Neck | |
it=Instance.new | |
attacktype=1 | |
vt=Vector3.new | |
cf=CFrame.new | |
euler=CFrame.fromEulerAnglesXYZ | |
angles=CFrame.Angles | |
cloaked=false | |
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
RootPart=Character.HumanoidRootPart | |
RootJoint=RootPart.RootJoint | |
RootCF=euler(-1.57,0,3.14) | |
attack = false | |
attackdebounce = false | |
deb=false | |
equipped=true | |
hand=false | |
MMouse=nil | |
combo=0 | |
mana=0 | |
trispeed=.2 | |
attackmode='none' | |
local idle=0 | |
local Anim="Idle" | |
local Effects={} | |
local gun=false | |
local shoot=false | |
local sine = 0 | |
local change = 1 | |
function RecolorTextAndRename(name,col1,col2,font) | |
modet.TextStrokeColor3 = col2 | |
modet.TextColor3 = col1 | |
modet.Font = font | |
modet.Text = name | |
techc.ImageColor3 = col2 | |
circl.ImageColor3 = col2 | |
circl2.ImageColor3 = col1 | |
imgl2.ImageColor3 = col1 | |
imgl2b.ImageColor3 = col2 | |
ned.Text = name | |
ned.TextColor3 = col1 | |
ned.TextStrokeColor3 = col2 | |
end | |
local disably = false | |
local r = 255 | |
local g = 0 | |
local b = 0 | |
coroutine.resume(coroutine.create(function() | |
while wait() do | |
for i = 0, 254/5 do | |
swait() | |
g = g + 5 | |
end | |
for i = 0, 254/5 do | |
swait() | |
r = r - 5 | |
end | |
for i = 0, 254/5 do | |
swait() | |
b = b + 5 | |
end | |
for i = 0, 254/5 do | |
swait() | |
g = g - 5 | |
end | |
for i = 0, 254/5 do | |
swait() | |
r = r + 5 | |
end | |
for i = 0, 254/5 do | |
swait() | |
b = b - 5 | |
end | |
end | |
end)) | |
function warnedpeople(text,represfont,color,color2) | |
if disably ~= true then | |
CFuncs["Sound"].Create("rbxassetid://534859368", char, 1.25,1) | |
CFuncs["Sound"].Create("rbxassetid://963718869", char, 0.8,1) | |
for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
coroutine.resume(coroutine.create(function() | |
if v.PlayerGui:FindFirstChild("Spinny")~= nil then | |
v.PlayerGui:FindFirstChild("Spinny"):destroy() | |
end | |
local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
scrg.Name = "Spinny" | |
local frm = Instance.new("Frame",scrg) | |
frm.BackgroundTransparency = 0.25 | |
frm.BackgroundColor3 = color | |
frm.BorderSizePixel = 0 | |
frm.Rotation = 45 | |
frm.Size = UDim2.new(3,0,0,100) | |
frm.Position = UDim2.new(-4,0,0,0) | |
local frm2 = frm:Clone() | |
frm2.Parent = scrg | |
frm2.BackgroundColor3 = color2 | |
frm2.Position = UDim2.new(-4.05,0,0,0) | |
local imlb = Instance.new("ImageLabel",scrg) | |
imlb.BackgroundTransparency = 1 | |
imlb.BackgroundColor3 = Color3.new(0,0,0) | |
imlb.Image = "rbxassetid://2344851144" | |
imlb.Size = UDim2.new(0,750,0,750) | |
imlb.ImageColor3 = color2 | |
imlb.ImageTransparency = 0.25 | |
imlb.Position = UDim2.new(-2.5,0,-2.5,0) | |
local imlb2 = imlb:Clone() | |
imlb2.Image = "rbxassetid://2076458450" | |
imlb2.Size = UDim2.new(1,0,1,0) | |
imlb2.ImageColor3 = color | |
imlb2.ImageTransparency = 0 | |
imlb2.Position = UDim2.new(0,0,0,0) | |
local imlb3 = imlb:Clone() | |
imlb3.Image = "rbxassetid://2312119891" | |
imlb3.Size = UDim2.new(1,0,1,0) | |
imlb3.ImageColor3 = color2 | |
imlb3.ImageTransparency = 0 | |
imlb3.Position = UDim2.new(0,0,0,0) | |
local imlb4 = imlb:Clone() | |
imlb4.Image = "rbxassetid://2092248396" | |
imlb4.Size = UDim2.new(3,0,3,0) | |
imlb3.ImageColor3 = color | |
imlb4.ImageTransparency = 0 | |
imlb4.Position = UDim2.new(-1,0,-1,0) | |
local imlb5 = imlb:Clone() | |
imlb5.Image = "rbxassetid://2344870656" | |
imlb5.Size = UDim2.new(10,0,10,0) | |
imlb5.ImageColor3 = color2 | |
imlb5.ImageTransparency = 0 | |
imlb5.Position = UDim2.new(-4.5,0,-4.5,0) | |
imlb2.Parent = imlb | |
imlb3.Parent = imlb | |
imlb4.Parent = imlb | |
imlb5.Parent = imlb | |
local txtlb2 = Instance.new("TextLabel",imlb) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if Error == false then | |
txtlb2.Text = text | |
elseif Error == true then | |
txtlb2.Text = est[math.random(1,17)] | |
end | |
end | |
end)) | |
txtlb2.Font = represfont | |
txtlb2.TextColor3 = color | |
txtlb2.TextStrokeTransparency = 0 | |
txtlb2.BackgroundTransparency = 1 | |
txtlb2.TextStrokeColor3 = color2 | |
txtlb2.TextScaled = true | |
txtlb2.Size = UDim2.new(1,0,1,0) | |
txtlb2.Position = UDim2.new(0,0,0,0) | |
local fvalen = 0.55 | |
local fval = -0.49 | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if unstablemode == true then | |
imlb.ImageColor3 = Color3.new(math.random(0.5,1),0,0) | |
frm.BackgroundColor3 = Color3.new(math.random(0.5,1),0,0) | |
frm2.BackgroundColor3 = Color3.new(math.random(0.5,1),0,0) | |
imlb4.ImageColor3 = Color3.new(math.random(0.5,1),0,0) | |
txtlb2.TextStrokeColor3 = Color3.new(math.random(0.5,1),0,0) | |
txtlb2.TextColor3 = Color3.new(1,1,1) | |
imlb.ImageColor3 = Color3.new(math.random(0.5,1),0,0) | |
imlb3.ImageColor3 = Color3.new(math.random(0.5,1),0,0) | |
imgl2b.ImageColor3 = Color3.new(math.random(0.5,1),0,0) | |
frm.BackgroundColor3 = Color3.new(math.random(0.5,1),0,0) | |
frm2.BackgroundColor3 = Color3.new(math.random(0.5,1),0,0) | |
if math.random(1,12) == 1 then | |
imlb.ImageColor3 = Color3.new(0,0,0) | |
frm.BackgroundColor3 = Color3.new(0,0,0) | |
frm2.BackgroundColor3 = Color3.new(0,0,0) | |
txtlb2.TextStrokeColor3 = Color3.new(0,0,0) | |
txtlb2.TextColor3 = Color3.new(math.random(0.2,1),0,0) | |
imlb4.ImageColor3 = Color3.new(0,0,0) | |
imlb.ImageColor3 = Color3.new(0,0,0) | |
imlb3.ImageColor3 = Color3.new(0,0,0) | |
imgl2b.ImageColor3 = Color3.new(0,0,0) | |
frm.BackgroundColor3 = Color3.new(0,0,0) | |
frm2.BackgroundColor3 = Color3.new(0,0,0) | |
end | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if rainbowmode == true then | |
imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.TextStrokeColor3 = Color3.new(r/255,g/255,b/255) | |
txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255) | |
imlb.ImageColor3 = Color3.new(r/255,g/255,b/255) | |
frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255) | |
frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255) | |
txtlb2.TextStrokeColor3 = Color3.new(1,1,1) | |
txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255) | |
imlb.ImageColor3 = Color3.new(r/255,g/255,b/255) | |
imlb3.ImageColor3 = Color3.new(r/255,g/255,b/255) | |
imgl2b.ImageColor3 = Color3.new(r/255,g/255,b/255) | |
frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255) | |
frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if Error == true then | |
imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.TextStrokeColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
txtlb2.TextColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
imlb.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
imlb2.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
imlb3.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
imlb4.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
imlb5.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
imgl2b.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
frm.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
frm2.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
text = est[math.random(1,17)] | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if CRAZED == true then | |
txtlb2.Rotation = math.random(-1,1) | |
imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.TextStrokeColor3 = Color3.new(0,0,math.random(0.1,1)) | |
txtlb2.TextColor3 = Color3.new(0,0,math.random(0,0.2)) | |
imlb.ImageColor3 = Color3.new(0,0,math.random(0.1,1)) | |
imlb2.ImageColor3 = Color3.new(0,0,math.random(0.1,1)) | |
imlb3.ImageColor3 = Color3.new(0,0,math.random(0.1,1)) | |
imlb4.ImageColor3 = Color3.new(0,0,math.random(0.1,1)) | |
imlb5.ImageColor3 = Color3.new(0,0,math.random(0.1,1)) | |
imgl2b.ImageColor3 = Color3.new(0,0,math.random(0.1,1)) | |
frm.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1)) | |
frm2.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1)) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if chaosmode == true then | |
txtlb2.Rotation = math.random(-1,1) | |
imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
imlb.ImageColor3 = BrickColor.random().Color | |
txtlb2.TextStrokeColor3 = BrickColor.random().Color | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if scrg.Parent ~= nil then | |
fvalen = fvalen - 0.0001 | |
elseif scrg.Parent == nil then | |
break | |
end | |
end | |
end)) | |
local flol = -5 | |
local flil = 1.6 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 49 do | |
swait() | |
flol = flol + 0.125 | |
flil = flil - 0.1 | |
frm.Size = frm.Size + UDim2.new(0.1,0,0,0) | |
frm.Rotation = frm.Rotation - 0.25 | |
frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0) | |
frm2.Rotation = frm.Rotation + 0.325 | |
imlb3.Rotation = imlb3.Rotation - 10 | |
imlb2.Rotation = imlb.Rotation + 7.5 | |
imlb.Rotation = imlb.Rotation + 5 | |
if Error == false then | |
txtlb2.Rotation = txtlb2.Rotation - 5.125 | |
elseif Error == true then | |
txtlb2.Rotation = txtlb2.Rotation - 5.125 + math.random(-6,6) | |
end | |
imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0) | |
end | |
for i = 0, 99 do | |
swait() | |
fval = fval + 0.05 | |
flol = flol + 0.005 | |
frm.Size = frm.Size + UDim2.new(0.005,0,0,0) | |
frm.Rotation = frm.Rotation - 0.075 | |
frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0) | |
frm2.Rotation = frm2.Rotation + 0.125 | |
imlb3.Rotation = imlb3.Rotation - 2 | |
imlb2.Rotation = imlb.Rotation + 1.5 | |
imlb.Rotation = imlb.Rotation + 1 | |
if Error == false then | |
txtlb2.Rotation = txtlb2.Rotation - 1.125 | |
elseif Error == true then | |
txtlb2.Rotation = txtlb2.Rotation - 1.125 + math.random(-6,6) | |
end | |
imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0) | |
end | |
local valinc = 0 | |
local vinc2 = 1 | |
for i = 0, 99 do | |
swait() | |
vinc2 = vinc2 + 0.25 | |
valinc = valinc + 0.0001 | |
flol = flol + valinc | |
flil = flil + valinc | |
txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2 | |
imlb3.Rotation = imlb3.Rotation - 2*vinc2 | |
imlb.Rotation = imlb.Rotation + 1*vinc2 | |
imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0) | |
frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0) | |
frm.Rotation = frm.Rotation + 0.1*vinc2 | |
frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0) | |
frm2.Rotation = frm2.Rotation + 0.225*vinc2 | |
frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075 | |
frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075 | |
imlb.ImageTransparency = imlb.ImageTransparency + 0.005 | |
imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01 | |
imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01 | |
imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01 | |
imlb5.ImageTransparency = imlb4.ImageTransparency + 0.01 | |
txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 | |
txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 | |
end | |
scrg:Destroy() | |
end)) | |
end)) | |
end | |
end | |
end | |
function TheoriesMSGfunc(text,color,C3) | |
for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
coroutine.resume(coroutine.create(function() | |
if v.PlayerGui:FindFirstChild("Dialog")~= nil then | |
v.PlayerGui:FindFirstChild("Dialog"):destroy() | |
end | |
local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1) | |
scrg.Name = "Dialog" | |
local txtlb = Instance.new("TextLabel",scrg) | |
txtlb.Text = "" | |
txtlb.Font = "Bodoni" | |
txtlb.TextColor3 = Color3.new(0,0,0) | |
txtlb.TextStrokeTransparency = 1 | |
txtlb.BackgroundTransparency = 1 | |
txtlb.BackgroundColor3 = color | |
txtlb.TextStrokeColor3 = C3 | |
txtlb.TextColor3 = color | |
txtlb.TextScaled = true | |
txtlb.Size = UDim2.new(1,0,1,0) | |
txtlb.TextXAlignment = "Left" | |
txtlb.Position = UDim2.new(0,0,6.75 + 1,0) | |
local txtlb2 = Instance.new("TextLabel",scrg) | |
txtlb2.Text = "" | |
txtlb2.Font = "Bodoni" | |
txtlb2.TextColor3 = Color3.new(0,0,0) | |
txtlb2.TextStrokeTransparency = 0 | |
txtlb2.BackgroundTransparency = 0.96 | |
txtlb2.BackgroundColor3 = C3 | |
txtlb2.TextStrokeColor3 = color | |
txtlb2.TextScaled = true | |
txtlb2.Size = UDim2.new(0, 999999, 0, 999) | |
txtlb2.TextXAlignment = "Center" | |
txtlb2.Position = UDim2.new(0,0,0,0) | |
local Iml = Instance.new("ImageLabel",scrg) | |
Iml.BackgroundTransparency = 1 | |
Iml.BorderSizePixel = 0 | |
Iml.ImageTransparency = 0 | |
Iml.ImageColor3 = C3 | |
Iml.Position = UDim2.new(0,0,0.75 + 1,0) | |
Iml.Size = UDim2.new(0, 638.82, 0, 591.5) | |
Iml.Image = "rbxassetid://0" | |
local Iml1 = Instance.new("ImageLabel",scrg) | |
Iml1.BackgroundTransparency = 1 | |
Iml1.BorderSizePixel = 0 | |
Iml1.ImageTransparency = 0 | |
Iml1.ImageColor3 = C3 | |
Iml1.Position = UDim2.new(0,0,0.75 + 1,0) | |
Iml1.Size = UDim2.new(0, 638.82, 0, 591.5) | |
Iml1.Image = "rbxassetid://2312119891" | |
local Iml2 = Instance.new("ImageLabel",scrg) | |
Iml2.BackgroundTransparency = 1 | |
Iml2.BorderSizePixel = 0 | |
Iml2.ImageTransparency = 0 | |
Iml2.ImageColor3 = color | |
Iml2.Position = UDim2.new(0,0,0.75 + 1,0) | |
Iml2.Size = UDim2.new(0, 638.82, 0, 591.5) | |
Iml2.Image = "rbxassetid://2312119891" | |
local txtlb = Instance.new("TextLabel",Iml) | |
txtlb.Text = text | |
txtlb.Font = "SciFi" | |
txtlb.TextColor3 = color | |
txtlb.TextStrokeTransparency = 0 | |
txtlb.BackgroundTransparency = 1 | |
txtlb.TextStrokeColor3 = color | |
txtlb.TextScaled = true | |
txtlb.Size = UDim2.new(1,0,1,0) | |
txtlb.Position = UDim2.new(0,0,6.75 + 1,0) | |
local fvalen = 0.4 | |
local fval = -0.49 | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if scrg.Parent ~= nil then | |
fvalen = fvalen - 0.0001 | |
elseif scrg.Parent == nil then | |
break | |
end | |
end | |
end)) | |
local flol = -0.625 | |
local flil = -0.935 | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
Iml1.Rotation = Iml1.Rotation + 2.5 | |
Iml2.Rotation = Iml2.Rotation - 2.5 | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 36 do | |
swait() | |
fval = fval + 0.0125 | |
flol = flol + 0.025 | |
flil = flil + 0.025 | |
txtlb.Text = text | |
txtlb2.BackgroundTransparency = txtlb2.BackgroundTransparency - 0.008 | |
txtlb.Position = UDim2.new(flil,0,0,0) | |
Iml.Position = UDim2.new(flol,0,-0.05,0) | |
Iml1.Position = UDim2.new(flol,0,-0.05,0) | |
Iml2.Position = UDim2.new(flol,0,-0.05,0) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 99 do | |
swait() | |
fval = fval + 0.00001 | |
flol = flol + 0.0001 | |
flil = flil + 0.0001 | |
txtlb.Text = text | |
txtlb.Position = UDim2.new(flil,0,0,0) | |
Iml1.Position = UDim2.new(flol,0,-0.05,0) | |
Iml1.Position = UDim2.new(flol,0,-0.05,0) | |
Iml2.Position = UDim2.new(flol,0,-0.05,0) | |
end | |
end)) | |
wait(1.6) | |
local valinc = 0 | |
for i = 0, 99 do | |
swait() | |
valinc = valinc + 0.0001 | |
flol = flol + valinc | |
flil = flil + valinc | |
Iml1.Rotation = Iml1.Rotation - valinc*50 | |
Iml.Rotation = Iml1.Rotation - valinc*2 | |
Iml2.Rotation = Iml2.Rotation - valinc*50 | |
Iml.Position = UDim2.new(flol,0,0,0) | |
Iml1.Position = UDim2.new(flol,0,-0.05,0) | |
Iml2.Position = UDim2.new(flol,0,-0.05,0) | |
txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01 | |
txtlb2.BackgroundTransparency = txtlb2.BackgroundTransparency + 0.006 | |
txtlb.TextTransparency = txtlb.TextTransparency + 0.01 | |
Iml.ImageTransparency = Iml1.ImageTransparency + 0.01 | |
Iml1.ImageTransparency = Iml1.ImageTransparency + 0.01 | |
Iml2.ImageTransparency = Iml2.ImageTransparency + 0.01 | |
txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025 | |
end | |
scrg:Destroy() | |
end)) | |
end)) | |
end | |
end | |
function IdolsWarn(text,represfont,color,color2) | |
if disably ~= true then | |
CFuncs["Sound"].Create("rbxassetid://534859368", char, 1.25,1) | |
CFuncs["Sound"].Create("rbxassetid://963718869", char, 0.8,1) | |
for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
coroutine.resume(coroutine.create(function() | |
if v.PlayerGui:FindFirstChild("Spinny")~= nil then | |
v.PlayerGui:FindFirstChild("Spinny"):destroy() | |
end | |
local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
scrg.Name = "Spinny" | |
local frm = Instance.new("Frame",scrg) | |
frm.BackgroundTransparency = 0.25 | |
frm.BackgroundColor3 = color | |
frm.BorderSizePixel = 0 | |
frm.Rotation = 45 | |
frm.Size = UDim2.new(3,0,0,100) | |
frm.Position = UDim2.new(-4,0,0,0) | |
local frm2 = frm:Clone() | |
frm2.Parent = scrg | |
frm2.BackgroundColor3 = color2 | |
frm2.Position = UDim2.new(-4.05,0,0,0) | |
local imlb = Instance.new("ImageLabel",scrg) | |
imlb.BackgroundTransparency = 1 | |
imlb.BackgroundColor3 = color | |
imlb.Image = "rbxassetid://787198541" | |
imlb.Size = UDim2.new(0,750,0,750) | |
imlb.ImageColor3 = color2 | |
imlb.ImageTransparency = 0.25 | |
imlb.Position = UDim2.new(-2.5,0,-2.5,0) | |
local imlb2 = imlb:Clone() | |
imlb2.Image = "rbxassetid://197468643" | |
imlb2.Size = UDim2.new(1,0,1,0) | |
imlb2.ImageTransparency = 0 | |
imlb2.Position = UDim2.new(0,0,0,0) | |
local imlb3 = imlb:Clone() | |
imlb3.Image = "rbxassetid://787191999" | |
imlb3.Size = UDim2.new(1,0,1,0) | |
imlb3.ImageColor3 = color2 | |
imlb3.ImageTransparency = 0 | |
imlb3.Position = UDim2.new(0,0,0,0) | |
local imlb4 = imlb:Clone() | |
imlb4.Image = "rbxassetid://2092248396" | |
imlb4.Size = UDim2.new(3,0,3,0) | |
imlb3.ImageColor3 = color | |
imlb4.ImageTransparency = 0 | |
imlb4.Position = UDim2.new(-1,0,-1,0) | |
local imlb5 = imlb:Clone() | |
imlb5.Image = "rbxassetid://2344870656" | |
imlb5.Size = UDim2.new(10,0,10,0) | |
imlb5.ImageColor3 = color2 | |
imlb5.ImageTransparency = 0 | |
imlb5.Position = UDim2.new(-4.5,0,-4.5,0) | |
imlb2.Parent = imlb | |
imlb3.Parent = imlb | |
imlb4.Parent = imlb | |
imlb5.Parent = imlb | |
local txtlb2 = Instance.new("TextLabel",imlb) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if Error == false then | |
txtlb2.Text = text | |
elseif Error == true then | |
txtlb2.Text = est[math.random(1,17)] | |
end | |
end | |
end)) | |
txtlb2.Font = represfont | |
txtlb2.TextColor3 = color | |
txtlb2.TextStrokeTransparency = 0 | |
txtlb2.BackgroundTransparency = 1 | |
txtlb2.TextStrokeColor3 = color2 | |
txtlb2.TextScaled = true | |
txtlb2.Size = UDim2.new(1,0,1,0) | |
txtlb2.Position = UDim2.new(0,0,0,0) | |
local fvalen = 0.55 | |
local fval = -0.49 | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if rainbowmode == true then | |
imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.TextStrokeColor3 = Color3.new(r/255,g/255,b/255) | |
txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255) | |
imlb.ImageColor3 = Color3.new(r/255,g/255,b/255) | |
frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255) | |
frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255) | |
txtlb2.TextStrokeColor3 = Color3.new(1,1,1) | |
txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255) | |
imlb.ImageColor3 = Color3.new(r/255,g/255,b/255) | |
imlb3.ImageColor3 = Color3.new(r/255,g/255,b/255) | |
imgl2b.ImageColor3 = Color3.new(r/255,g/255,b/255) | |
frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255) | |
frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if Error == true then | |
imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.TextStrokeColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
txtlb2.TextColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
imlb.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
imlb2.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
imlb3.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
imlb4.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
imlb5.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
imgl2b.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
frm.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
frm2.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
text = est[math.random(1,17)] | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if CRAZED == true then | |
txtlb2.Rotation = math.random(-1,1) | |
imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.TextStrokeColor3 = Color3.new(0,0,math.random(0.1,1)) | |
txtlb2.TextColor3 = Color3.new(0,0,math.random(0,0.2)) | |
imlb.ImageColor3 = Color3.new(0,0,math.random(0.1,1)) | |
imlb2.ImageColor3 = Color3.new(0,0,math.random(0.1,1)) | |
imlb3.ImageColor3 = Color3.new(0,0,math.random(0.1,1)) | |
imlb4.ImageColor3 = Color3.new(0,0,math.random(0.1,1)) | |
imlb5.ImageColor3 = Color3.new(0,0,math.random(0.1,1)) | |
imgl2b.ImageColor3 = Color3.new(0,0,math.random(0.1,1)) | |
frm.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1)) | |
frm2.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1)) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if chaosmode == true then | |
txtlb2.Rotation = math.random(-1,1) | |
imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
imlb.ImageColor3 = BrickColor.random().Color | |
txtlb2.TextStrokeColor3 = BrickColor.random().Color | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if scrg.Parent ~= nil then | |
fvalen = fvalen - 0.0001 | |
elseif scrg.Parent == nil then | |
break | |
end | |
end | |
end)) | |
local flol = -5 | |
local flil = 1.6 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 49 do | |
swait() | |
flol = flol + 0.125 | |
flil = flil - 0.1 | |
frm.Size = frm.Size + UDim2.new(0.1,0,0,0) | |
frm.Rotation = frm.Rotation - 0.25 | |
frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0) | |
frm2.Rotation = frm.Rotation + 0.325 | |
imlb3.Rotation = imlb3.Rotation - 10 | |
imlb2.Rotation = imlb.Rotation + 7.5 | |
imlb.Rotation = imlb.Rotation + 5 | |
if Error == false then | |
txtlb2.Rotation = txtlb2.Rotation - 5.125 | |
elseif Error == true then | |
txtlb2.Rotation = txtlb2.Rotation - 5.125 + math.random(-6,6) | |
end | |
imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0) | |
end | |
for i = 0, 99 do | |
swait() | |
fval = fval + 0.05 | |
flol = flol + 0.005 | |
frm.Size = frm.Size + UDim2.new(0.005,0,0,0) | |
frm.Rotation = frm.Rotation - 0.075 | |
frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0) | |
frm2.Rotation = frm2.Rotation + 0.125 | |
imlb3.Rotation = imlb3.Rotation - 2 | |
imlb2.Rotation = imlb.Rotation + 1.5 | |
imlb.Rotation = imlb.Rotation + 1 | |
if Error == false then | |
txtlb2.Rotation = txtlb2.Rotation - 1.125 | |
elseif Error == true then | |
txtlb2.Rotation = txtlb2.Rotation - 1.125 + math.random(-6,6) | |
end | |
imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0) | |
end | |
local valinc = 0 | |
local vinc2 = 1 | |
for i = 0, 99 do | |
swait() | |
vinc2 = vinc2 + 0.25 | |
valinc = valinc + 0.0001 | |
flol = flol + valinc | |
flil = flil + valinc | |
txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2 | |
imlb3.Rotation = imlb3.Rotation - 2*vinc2 | |
imlb.Rotation = imlb.Rotation + 1*vinc2 | |
imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0) | |
frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0) | |
frm.Rotation = frm.Rotation + 0.1*vinc2 | |
frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0) | |
frm2.Rotation = frm2.Rotation + 0.225*vinc2 | |
frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075 | |
frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075 | |
imlb.ImageTransparency = imlb.ImageTransparency + 0.005 | |
imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01 | |
imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01 | |
imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01 | |
imlb5.ImageTransparency = imlb4.ImageTransparency + 0.01 | |
txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 | |
txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 | |
end | |
scrg:Destroy() | |
end)) | |
end)) | |
end | |
end | |
end | |
--save shoulders | |
RSH, LSH=nil, nil | |
--welds | |
RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
LH=Torso["Left Hip"] | |
RH=Torso["Right Hip"] | |
TorsoColor=Torso.BrickColor | |
function NoOutline(Part) | |
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
end | |
ch=Character | |
RSH=ch.Torso["Right Shoulder"] | |
LSH=ch.Torso["Left Shoulder"] | |
-- | |
RSH.Parent=nil | |
LSH.Parent=nil | |
-- | |
RW.Name="Right Shoulder" | |
RW.Part0=ch.Torso | |
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
RW.C1=cf(0, 0.5, 0) | |
RW.Part1=ch["Right Arm"] | |
RW.Parent=ch.Torso | |
-- | |
LW.Name="Left Shoulder" | |
LW.Part0=ch.Torso | |
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
LW.C1=cf(0, 0.5, 0) | |
LW.Part1=ch["Left Arm"] | |
LW.Parent=ch.Torso | |
local Stats=Instance.new("BoolValue") | |
Stats.Name="Stats" | |
Stats.Parent=Character | |
local Atk=Instance.new("NumberValue") | |
Atk.Name="Damage" | |
Atk.Parent=Stats | |
Atk.Value=1 | |
local Def=Instance.new("NumberValue") | |
Def.Name="Defense" | |
Def.Parent=Stats | |
Def.Value=1 | |
local Speed=Instance.new("NumberValue") | |
Speed.Name="Speed" | |
Speed.Parent=Stats | |
Speed.Value=1 | |
local Mvmt=Instance.new("NumberValue") | |
Mvmt.Name="Movement" | |
Mvmt.Parent=Stats | |
Mvmt.Value=1 | |
local donum=0 | |
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
local fp=it("Part") | |
fp.formFactor=formfactor | |
fp.Parent=parent | |
fp.Reflectance=reflectance | |
fp.Transparency=transparency | |
fp.CanCollide=false | |
fp.Locked=true | |
fp.BrickColor=brickcolor | |
fp.Name=name | |
fp.Size=size | |
fp.Position=Torso.Position | |
NoOutline(fp) | |
fp.Material="SmoothPlastic" | |
fp:BreakJoints() | |
return fp | |
end | |
function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
local mesh=it(Mesh) | |
mesh.Parent=part | |
if Mesh=="SpecialMesh" then | |
mesh.MeshType=meshtype | |
if meshid~="nil" then | |
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
end | |
end | |
mesh.Offset=offset | |
mesh.Scale=scale | |
return mesh | |
end | |
function weld(parent,part0,part1,c0) | |
local weld=it("Weld") | |
weld.Parent=parent | |
weld.Part0=part0 | |
weld.Part1=part1 | |
weld.C0=c0 | |
return weld | |
end | |
local Color1=Torso.BrickColor | |
local bodvel=Instance.new("BodyVelocity") | |
--------- SazEreno's Artificial HB -------------- | |
ArtificialHB = Instance.new("BindableEvent", script) | |
ArtificialHB.Name = "ArtificialHB" | |
script:WaitForChild("ArtificialHB") | |
Frame_Speed = 1 / 60 | |
frame = Frame_Speed | |
tf = 0 | |
allowframeloss = false | |
tossremainder = false | |
lastframe = tick() | |
script.ArtificialHB:Fire() | |
game:GetService("RunService").Heartbeat:connect(function(s, p) | |
tf = tf + s | |
if tf >= frame then | |
if allowframeloss then | |
script.ArtificialHB:Fire() | |
lastframe = tick() | |
else | |
for i = 1, math.floor(tf / frame) do | |
script.ArtificialHB:Fire() | |
end | |
lastframe = tick() | |
end | |
if tossremainder then | |
tf = 0 | |
else | |
tf = tf - frame * math.floor(tf / frame) | |
end | |
end | |
end) | |
------------------ | |
function swait(num) | |
if num == 0 or num == nil then | |
ArtificialHB.Event:wait() | |
else | |
for i = 1, num do | |
ArtificialHB.Event:wait() | |
end | |
end | |
end | |
-------- RAINBOW LEAVE IT TO ME | |
so = function(id,par,vol,pit) | |
coroutine.resume(coroutine.create(function() | |
local sou = Instance.new("Sound",par or workspace) | |
sou.Volume=vol | |
sou.Pitch=pit or 1 | |
sou.SoundId=id | |
swait() | |
sou:play() | |
game:GetService("Debris"):AddItem(sou,6) | |
end)) | |
end | |
function clerp(a,b,t) | |
local qa = {QuaternionFromCFrame(a)} | |
local qb = {QuaternionFromCFrame(b)} | |
local ax, ay, az = a.x, a.y, a.z | |
local bx, by, bz = b.x, b.y, b.z | |
local _t = 1-t | |
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
end | |
function aclerp(startCF,endCF,alpha) | |
return startCF:lerp(endCF, alpha) | |
end | |
function QuaternionFromCFrame(cf) | |
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
local trace = m00 + m11 + m22 | |
if trace > 0 then | |
local s = math.sqrt(1 + trace) | |
local recip = 0.5/s | |
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
else | |
local i = 0 | |
if m11 > m00 then | |
i = 1 | |
end | |
if m22 > (i == 0 and m00 or m11) then | |
i = 2 | |
end | |
if i == 0 then | |
local s = math.sqrt(m00-m11-m22+1) | |
local recip = 0.5/s | |
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
elseif i == 1 then | |
local s = math.sqrt(m11-m22-m00+1) | |
local recip = 0.5/s | |
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
elseif i == 2 then | |
local s = math.sqrt(m22-m00-m11+1) | |
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
end | |
end | |
end | |
function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
local xs, ys, zs = x + x, y + y, z + z | |
local wx, wy, wz = w*xs, w*ys, w*zs | |
local xx = x*xs | |
local xy = x*ys | |
local xz = x*zs | |
local yy = y*ys | |
local yz = y*zs | |
local zz = z*zs | |
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
end | |
function QuaternionSlerp(a, b, t) | |
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
local startInterp, finishInterp; | |
if cosTheta >= 0.0001 then | |
if (1 - cosTheta) > 0.0001 then | |
local theta = math.acos(cosTheta) | |
local invSinTheta = 1/math.sin(theta) | |
startInterp = math.sin((1-t)*theta)*invSinTheta | |
finishInterp = math.sin(t*theta)*invSinTheta | |
else | |
startInterp = 1-t | |
finishInterp = t | |
end | |
else | |
if (1+cosTheta) > 0.0001 then | |
local theta = math.acos(-cosTheta) | |
local invSinTheta = 1/math.sin(theta) | |
startInterp = math.sin((t-1)*theta)*invSinTheta | |
finishInterp = math.sin(t*theta)*invSinTheta | |
else | |
startInterp = t-1 | |
finishInterp = t | |
end | |
end | |
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
end | |
local function CFrameFromTopBack(at, top, back) | |
local right = top:Cross(back) | |
return CFrame.new(at.x, at.y, at.z, | |
right.x, top.x, back.x, | |
right.y, top.y, back.y, | |
right.z, top.z, back.z) | |
end | |
function Triangle(a, b, c) | |
local edg1 = (c-a):Dot((b-a).unit) | |
local edg2 = (a-b):Dot((c-b).unit) | |
local edg3 = (b-c):Dot((a-c).unit) | |
if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
a, b, c = a, b, c | |
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
a, b, c = b, c, a | |
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
a, b, c = c, a, b | |
else | |
assert(false, "unreachable") | |
end | |
local len1 = (c-a):Dot((b-a).unit) | |
local len2 = (b-a).magnitude - len1 | |
local width = (a + (b-a).unit*len1 - c).magnitude | |
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
local list = {} | |
if len1 > 0.01 then | |
local w1 = Instance.new('WedgePart', m) | |
game:GetService("Debris"):AddItem(w1,5) | |
w1.Material = "SmoothPlastic" | |
w1.FormFactor = 'Custom' | |
w1.BrickColor = BrickColor.new("Really red") | |
w1.Transparency = 0 | |
w1.Reflectance = 0 | |
w1.Material = "SmoothPlastic" | |
w1.CanCollide = false | |
local l1 = Instance.new("PointLight",w1) | |
l1.Color = Color3.new(170,0,0) | |
NoOutline(w1) | |
local sz = Vector3.new(0.2, width, len1) | |
w1.Size = sz | |
local sp = Instance.new("SpecialMesh",w1) | |
sp.MeshType = "Wedge" | |
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
w1:BreakJoints() | |
w1.Anchored = true | |
w1.Parent = workspace | |
w1.Transparency = 0.7 | |
table.insert(Effects,{w1,"Disappear",.01}) | |
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
table.insert(list,w1) | |
end | |
if len2 > 0.01 then | |
local w2 = Instance.new('WedgePart', m) | |
game:GetService("Debris"):AddItem(w2,5) | |
w2.Material = "SmoothPlastic" | |
w2.FormFactor = 'Custom' | |
w2.BrickColor = BrickColor.new("Really red") | |
w2.Transparency = 0 | |
w2.Reflectance = 0 | |
w2.Material = "SmoothPlastic" | |
w2.CanCollide = false | |
local l2 = Instance.new("PointLight",w2) | |
l2.Color = Color3.new(170,0,0) | |
NoOutline(w2) | |
local sz = Vector3.new(0.2, width, len2) | |
w2.Size = sz | |
local sp = Instance.new("SpecialMesh",w2) | |
sp.MeshType = "Wedge" | |
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
w2:BreakJoints() | |
w2.Anchored = true | |
w2.Parent = workspace | |
w2.Transparency = 0.7 | |
table.insert(Effects,{w2,"Disappear",.01}) | |
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
table.insert(list,w2) | |
end | |
return unpack(list) | |
end | |
function ShowDamage(Pos, Text, Time, Color) | |
local Rate = 0.03333333333333333 | |
local Pos = Pos or Vector3.new(0, 0, 0) | |
local Text = Text or "" | |
local Time = Time or 2 | |
local Color = Color or Color3.new(1, 0, 1) | |
local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
EffectPart.Anchored = true | |
local BillboardGui = Create("BillboardGui")({ | |
Size = UDim2.new(3, 0, 3, 0), | |
Adornee = EffectPart, | |
Parent = EffectPart | |
}) | |
local TextLabel = Create("TextLabel")({ | |
BackgroundTransparency = 1, | |
Size = UDim2.new(1, 0, 1, 0), | |
Text = Text, | |
TextColor3 = Color, | |
TextScaled = true, | |
Font = Enum.Font.ArialBold, | |
Parent = BillboardGui | |
}) | |
game.Debris:AddItem(EffectPart, Time + 0.1) | |
EffectPart.Parent = game:GetService("Workspace") | |
delay(0, function() | |
local Frames = Time / Rate | |
for Frame = 1, Frames do | |
wait(Rate) | |
local Percent = Frame / Frames | |
EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
TextLabel.TextTransparency = Percent | |
end | |
if EffectPart and EffectPart.Parent then | |
EffectPart:Destroy() | |
end | |
end) | |
end | |
function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
for _, c in pairs(workspace:children()) do | |
local hum = c:findFirstChildOfClass("adsfasfasdf") | |
if hum ~= nil then | |
local head = c:findFirstChild("Head") | |
if head ~= nil then | |
local targ = head.Position - Part.Position | |
local mag = targ.magnitude | |
if magni >= mag and c.Name ~= Player.Name then | |
Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
end | |
end | |
end | |
end | |
end | |
function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
for _, c in pairs(workspace:children()) do | |
local hum = c:findFirstChild("adsfadsfdfasdf") | |
if hum ~= nil then | |
local head = c:findFirstChild("Torso") | |
if head ~= nil then | |
local targ = head.Position - Part.Position | |
local mag = targ.magnitude | |
if magni >= mag and c.Name ~= Player.Name then | |
MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05) | |
Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
end | |
end | |
end | |
end | |
end | |
function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
end | |
function tbeam(col1,col2) | |
local lookavec = 0 | |
local mult = 1 | |
local elocacenter = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
elocacenter.Anchored = true | |
elocacenter.CFrame = root.CFrame | |
local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca1.Anchored = true | |
eloca1.CFrame = elocacenter.CFrame | |
local at1 = Instance.new("Attachment",eloca1) | |
at1.Position = vt(0,10,0) | |
local at2 = Instance.new("Attachment",eloca1) | |
at2.Position = vt(0,-10,0) | |
local trl = Instance.new('Trail',eloca1) | |
trl.Attachment0 = at1 | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(col1.Color) | |
trl.Lifetime = 4 | |
local eff = Instance.new("ParticleEmitter",eloca1) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(col1.Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,1) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
local eloca2 = eloca1:Clone() | |
eloca2.Parent = elocacenter | |
local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca3.Anchored = true | |
eloca3.CFrame = elocacenter.CFrame | |
local at1 = Instance.new("Attachment",eloca3) | |
at1.Position = vt(0,10,0) | |
local at2 = Instance.new("Attachment",eloca3) | |
at2.Position = vt(0,-10,0) | |
local trl = Instance.new('Trail',eloca3) | |
trl.Attachment0 = at1 | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(col2.Color) | |
trl.Lifetime = 4 | |
local eff = Instance.new("ParticleEmitter",eloca3) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(col2.Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,1) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
local eloca4 = eloca3:Clone() | |
eloca4.Parent = elocacenter | |
elocacenter.CFrame = root.CFrame | |
sphere2(6,"Add",root.CFrame*CFrame.Angles(0,0,0),vt(1,10000,1),0.9,7,0.9,col2) | |
sphere2(5,"Add",root.CFrame*CFrame.Angles(0,0,0),vt(1,10000,1),0.8,7,0.8,col1) | |
sphere2(4,"Add",root.CFrame*CFrame.Angles(0,0,0),vt(1,10000,1),0.6,7,0.6,col2) | |
sphere2(3,"Add",root.CFrame*CFrame.Angles(0,0,0),vt(1,10000,1),0.5,7,0.5,col1) | |
local effx = Instance.new("ParticleEmitter",root) | |
effx.Texture = "rbxassetid://144580273" -- 144580273 74564879 | |
effx.LightEmission = 1 | |
effx.Color = ColorSequence.new(col1.Color) | |
effx.Rate = 500000 | |
effx.Lifetime = NumberRange.new(0.25,0.75) | |
effx.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,200,0)}) | |
effx.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.5,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
effx.Speed = NumberRange.new(0,10) | |
effx.Drag = 5 | |
effx.Rotation = NumberRange.new(-500,500) | |
effx.VelocitySpread = 9000 | |
effx.RotSpeed = NumberRange.new(-50,50) | |
local effx2 = Instance.new("ParticleEmitter",root) | |
effx2.Texture = "rbxassetid://2273224484" | |
effx2.LightEmission = 1 | |
effx2.Color = ColorSequence.new(col1.Color) | |
effx2.Rate = 500000 | |
effx2.Lifetime = NumberRange.new(1,2) | |
effx2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,200,0),NumberSequenceKeypoint.new(0.1,50,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)}) | |
effx2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
effx2.Speed = NumberRange.new(50,1200) | |
effx2.Drag = 5 | |
effx2.Rotation = NumberRange.new(-500,500) | |
effx2.VelocitySpread = 9000 | |
effx2.RotSpeed = NumberRange.new(-50,50) | |
local effx3 = effx2:Clone() | |
effx3.Parent = root | |
effx3.Color = ColorSequence.new(col2.Color) | |
symbolizeBlink(root,0,144580273,col1.Color,20,0,0,0,root,true,-5,2) | |
symbolizeBlink(root,0,144580273,col2.Color,25,0,0,0,root,true,-5,1) | |
for i = 0, 1 do | |
CFuncs["Sound"].Create("rbxassetid://763717897", root, 5, 1.25) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", root, 5,0.75) | |
CFuncs["Sound"].Create("rbxassetid://1664711478", root, 2.5,1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", root, 5, 0.75) | |
end | |
coroutine.resume(coroutine.create(function() | |
wait(0.05) | |
effx.Enabled = false | |
wait(0.1) | |
effx2.Enabled = false | |
effx3.Enabled = false | |
end)) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 9, 0.1 do | |
swait() | |
mult = mult + 0.5 | |
lookavec = lookavec + 0.1*mult | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/10),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(40+lookavec/5,-15+lookavec*2,0) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-40-lookavec/5,-15+lookavec*2,0) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,-15+lookavec*2,40+lookavec/5) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,-15+lookavec*2,-40-lookavec/5) | |
end | |
for i,v in pairs(elocacenter:GetDescendants()) do | |
if v:IsA("ParticleEmitter") then | |
v.Enabled = false | |
end | |
end | |
wait(6) | |
effx:Destroy() | |
effx2:Destroy() | |
effx3:Destroy() | |
elocacenter:Destroy() | |
end)) | |
end | |
function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.CFrame=cframe | |
local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
--http://www.roblox.com/asset/?id=4770560 | |
game:GetService("Debris"):AddItem(prt,2) | |
CF=prt.CFrame | |
coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
for i=0,1,0.2 do | |
wait() | |
Part.CFrame=CF*cf(0,0,-0.4) | |
end | |
for i=0,1,delay do | |
wait() | |
--Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
Mesh.Scale=Mesh.Scale | |
end | |
for i=0,1,0.1 do | |
wait() | |
Part.Transparency=i | |
end | |
Part.Parent=nil | |
end),prt,msh,CF) | |
end | |
function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.Material = "Neon" | |
prt.CFrame=cframe | |
prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
for i=0,1,delay do | |
swait() | |
Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.Material = "Neon" | |
prt.CFrame=cframe | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
local rtype = rottype | |
for i=0,1,delay do | |
swait() | |
if rtype == 1 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
elseif rtype == 2 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
end | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.CFrame=cframe | |
prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
for i=0,1,delay do | |
wait() | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.Material = "Neon" | |
prt.CFrame=cframe | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
local rtype = rottype | |
for i=0,1,delay do | |
swait() | |
if rtype == 1 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
elseif rtype == 2 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
end | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.Material = "Neon" | |
prt.CFrame=cframe | |
local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
local rtype = rottype | |
for i=0,1,delay do | |
swait() | |
if rtype == 1 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
elseif rtype == 2 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
end | |
dec.Transparency=i | |
dec2.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.Material = "Neon" | |
prt.CFrame=cframe | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
local rtype = rottype | |
for i=0,1,delay do | |
swait() | |
if rtype == 1 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
elseif rtype == 2 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
end | |
prt.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.Material = "Neon" | |
prt.CFrame=cframe | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
local rtype = rottype | |
for i=0,1,delay do | |
swait() | |
if rtype == 1 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
elseif rtype == 2 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
end | |
prt.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.Material = "Neon" | |
prt.CFrame=cframe | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
local rtype = rottype | |
for i=0,1,delay do | |
swait() | |
if rtype == 1 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
elseif rtype == 2 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
end | |
prt.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.Material = "Neon" | |
prt.CFrame=cframe | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
local rtype = rottype | |
for i=0,1,delay do | |
swait() | |
if rtype == 1 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
elseif rtype == 2 then | |
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
end | |
prt.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=false | |
prt.CFrame=cframe | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
local wld=weld(prt,prt,Parent,cframe) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
for i=0,1,delay do | |
wait() | |
Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh,wld) | |
end | |
function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=false | |
prt.CFrame=cframe | |
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
for i=0,1,delay do | |
wait() | |
Weld.C0=euler(i*20,0,0) | |
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh,wld) | |
end | |
function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.CFrame=cframe | |
local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,2) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
for i=0,1,delay do | |
wait() | |
Part.CFrame=Part.CFrame | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt2.Anchored=true | |
prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
game:GetService("Debris"):AddItem(prt2,2) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
for i=0,1,0.1 do | |
wait() | |
Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
end | |
Part.Parent=nil | |
end),prt2,msh2) | |
end | |
for i=0,1,delay*2 do | |
wait() | |
Part.CFrame=Part.CFrame | |
Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.CFrame=cframe | |
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,2) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
for i=0,1,delay do | |
wait() | |
Part.CFrame=Part.CFrame | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,2) | |
coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
CF=Part.CFrame | |
Numbb=0 | |
randnumb=math.random()/10 | |
rand1=math.random()/10 | |
for i=0,1,rand1 do | |
wait() | |
CF=CF*cf(0,math.random()/2,0) | |
--Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
Part.CFrame=CF*euler(Numbb,0,0) | |
Part.Transparency=i | |
Numbb=Numbb+randnumb | |
end | |
Part.Parent=nil | |
end),prt,CF,Numbb,randnumb) | |
end | |
function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.CFrame=cframe | |
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
for i=0,1,delay do | |
wait() | |
Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.CFrame=cframe | |
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,2) | |
coroutine.resume(coroutine.create(function(Part,Mesh) | |
for i=0,1,delay do | |
wait() | |
Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
Part.Transparency=i | |
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
end | |
Part.Parent=nil | |
end),prt,msh) | |
end | |
function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = color | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
if typeoftrans == "In" then | |
rng.Transparency = 1 | |
end | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "FileMesh" | |
rngm.MeshId = "rbxassetid://20329976" | |
rngm.Scale = scale | |
local scaler2 = 1 | |
local scaler2b = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
scaler2b = 1*value2 | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
scaler2b = 1/value2 | |
end | |
local randomrot = math.random(1,2) | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed | |
scaler2b = scaler2b - 0.01*value/bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed | |
scaler2b = scaler2b - 0.01/value*bonuspeed | |
end | |
if randomrot == 1 then | |
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0) | |
elseif randomrot == 2 then | |
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0) | |
end | |
if typeoftrans == "Out" then | |
rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
elseif typeoftrans == "In" then | |
rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
end | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
prt.Anchored=true | |
prt.CFrame=cframe*cf(x,y,z) | |
msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
game:GetService("Debris"):AddItem(prt,5) | |
coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
local num=math.random() | |
local num2=math.random(-3,2)+math.random() | |
local numm=0 | |
for i=0,1,delay*2 do | |
swait() | |
Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
Part.Transparency=i | |
numm=numm+0.01 | |
end | |
Part.Parent=nil | |
Mesh.Parent=nil | |
end),prt,msh,x,y,z) | |
end | |
function dmgstart(dmg,what) | |
hitcon = what.Touched:connect(function(hit) | |
local hum = hit.Parent:FindFirstChild("asdfadfaf") | |
if hum and not hum:IsDescendantOf(Character) then | |
end | |
end) | |
end | |
function dmgstop() | |
hitcon:disconnect() | |
end | |
function Cloak() | |
Face.Parent=nil | |
cloaked=true | |
for _,v in pairs(Torso.Parent:children()) do | |
if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
coroutine.resume(coroutine.create(function() | |
for i=0,1,0.2 do | |
wait() | |
v.Transparency=i | |
end | |
v.Transparency=1 | |
end)) | |
end | |
if v.className=="Hat" then | |
hatp=v.Handle | |
coroutine.resume(coroutine.create(function(derp) | |
for i=0,1,0.2 do | |
wait() | |
derp.Transparency=i | |
end | |
derp.Transparency=1 | |
end),hatp) | |
end | |
end | |
for _,v in pairs(m:children()) do | |
if v.className=="Part" then | |
coroutine.resume(coroutine.create(function() | |
for i=0,1,0.2 do | |
wait() | |
v.Transparency=i | |
end | |
v.Transparency=1 | |
end)) | |
end | |
end | |
end | |
function UnCloak() | |
so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
Face.Parent=Head | |
cloaked=false | |
for _,v in pairs(Torso.Parent:children()) do | |
if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
coroutine.resume(coroutine.create(function() | |
for i=0,1,0.1 do | |
wait() | |
v.Transparency=v.Transparency-0.1 | |
end | |
v.Transparency=0 | |
end)) | |
end | |
if v.className=="Hat" then | |
hatp=v.Handle | |
coroutine.resume(coroutine.create(function(derp) | |
for i=0,1,0.1 do | |
wait() | |
derp.Transparency=derp.Transparency-0.1 | |
end | |
derp.Transparency=0 | |
end),hatp) | |
end | |
end | |
for _,v in pairs(m:children()) do | |
if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
coroutine.resume(coroutine.create(function() | |
for i=0,1,0.1 do | |
wait() | |
v.Transparency=v.Transparency-0.1 | |
end | |
v.Transparency=0 | |
end)) | |
v.Transparency=0 | |
end | |
end | |
end | |
local origcolor = BrickColor.new("Pastel light blue") | |
---- This section of explosions. | |
---- | |
function ring(type,pos,scale,value) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = origcolor | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
rngm.Scale = scale | |
local scaler2 = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value | |
end | |
rng.Transparency = rng.Transparency + 0.01 | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function wave(type,pos,scale,value) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = origcolor | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
rngm.Scale = scale | |
local scaler2 = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value | |
end | |
rng.Transparency = rng.Transparency + 0.01 | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function wind(type,pos,scale,value,speed) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = origcolor | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
rngm.Scale = scale | |
local scaler2 = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value | |
end | |
rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
rng.Transparency = rng.Transparency + 0.01 | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function groundwind(type,pos,scale,value,speed) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = origcolor | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
rngm.Scale = scale | |
local scaler2 = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value | |
end | |
rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
rng.Transparency = rng.Transparency + 0.01 | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function CameraManager() | |
if TwoD and not CamInterrupt then | |
if Humanoid.Health > 0 then | |
Camera.CameraSubject = Humanoid | |
Camera.CameraType = "Scriptable" | |
Humanoid.AutoRotate = false | |
if Booleans.GyroUse then | |
Directer.MaxTorque = Vec3(0, huge, 0) | |
else | |
Directer.MaxTorque = Vec3(0, 0, 0) | |
end | |
if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then | |
if Booleans.CamFollow then | |
CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z)) | |
Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position) | |
else | |
CPart.Position = RootPart.Position | |
end | |
else | |
local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p | |
CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z)) | |
end | |
Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2) | |
else | |
Camera.CameraSubject = Humanoid | |
Camera.CameraType = "Custom" | |
Controller.Disabled = false | |
end | |
end | |
end | |
function ring(type,pos,scale,value) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = origcolor | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
rngm.Scale = scale | |
local scaler2 = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value | |
end | |
rng.Transparency = rng.Transparency + 0.01 | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function wave(type,pos,scale,value) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = origcolor | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
rngm.Scale = scale | |
local scaler2 = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value | |
end | |
rng.Transparency = rng.Transparency + 0.01 | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function sphere(bonuspeed,type,pos,scale,value,color) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = color | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "Sphere" | |
rngm.Scale = scale | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
local scaler2 = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed | |
end | |
if chaosmode == true then | |
rng.BrickColor = BrickColor.random() | |
end | |
rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = color | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "Sphere" | |
rngm.Scale = scale | |
local scaler2 = 1 | |
local scaler2b = 1 | |
local scaler2c = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
scaler2b = 1*value2 | |
scaler2c = 1*value3 | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
scaler2b = 1/value2 | |
scaler2c = 1/value3 | |
end | |
if ModeOfGlitch == 666666 then | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
rng.Material = "Glass" | |
end | |
end)) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed | |
scaler2b = scaler2b - 0.01*value/bonuspeed | |
scaler2c = scaler2c - 0.01*value/bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed | |
scaler2b = scaler2b - 0.01/value*bonuspeed | |
scaler2c = scaler2c - 0.01/value*bonuspeed | |
end | |
rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function ragdoll(who) | |
pcall(function() | |
local ded = who | |
local h1 = ded:FindFirstChild("Head") | |
local t1 = ded:FindFirstChild("Torso") or ded:FindFirstChild("UpperTorso") | |
if t1.Name == "UpperTorso" then | |
r15r(ded) | |
return ragdoll | |
end | |
local ff = ded:FindFirstChildOfClass("ForceField") | |
if ff ~= nil then | |
end | |
local ra1 = ded:FindFirstChild("Right Arm") | |
local la1 = ded:FindFirstChild("Left Arm") | |
local rl1 = ded:FindFirstChild("Right Leg") | |
local ll1 = ded:FindFirstChild("Left Leg") | |
local hum1 = ded:FindFirstChildOfClass("adsfasdfasdf") | |
local acc = ded:FindFirstChild("xdded") | |
if acc == nil then | |
local ac = Instance.new("Glue",ded) ac.Name = "xdded" | |
local rut1 = ded:FindFirstChild("HumanoidRootPart") | |
hum1.PlatformStand = true | |
if rut1 ~= nil then | |
rut1.Parent = nil | |
end | |
pcall(function() | |
for i,v in pairs(who:GetChildren()) do | |
if v:IsA("Accessory") or v:IsA("Hat") then | |
local gl = Instance.new("WeldConstraint",v.Handle) | |
gl.Part0 = h1 gl.Part1 = v.Handle | |
end | |
end | |
for i,v in pairs(who:GetChildren()) do | |
if v:IsA("Script") or v:IsA("LocalScript") then | |
if v.Name == "Health" then | |
v.Parent = nil | |
end | |
end | |
end | |
for i,v in pairs(who:GetChildren()) do | |
if v:IsA("BasePart") then | |
v.Anchored = false | |
end | |
if v:IsA("Accessory") or v:IsA("Hat") then | |
v.Handle.Anchored = false | |
end | |
end | |
end) | |
hum1.MaxHealth = 100 | |
hum1.Health = math.random(10,50) | |
t1:BreakJoints() | |
ra1:BreakJoints() | |
la1:BreakJoints() | |
rl1:BreakJoints() | |
ll1:BreakJoints() | |
--//Joints~//-- | |
--Neck-- | |
if h1 ~= nil then | |
local neca = Instance.new("Glue",t1) neca.Part0 = t1 neca.Part1 = h1 neca.C0 = CFrame.new(0,t1.Size.y/2,0) neca.C1 = CFrame.new(0,-h1.Size.y/2,0) neca.Name = "yo" | |
local ch = Instance.new("Part",t1) ch.Name = "yo" ch.Size = Vector3.new(h1.Size.x/2,h1.Size.y/2,h1.Size.z/2 + h1.Size.z/4) ch.TopSurface = "Smooth" ch.BottomSurface = "Smooth" ch.Transparency = 1 | |
local wh = Instance.new("Weld",ch) wh.Part0 = h1 wh.Part1 = ch | |
end | |
--Right Arm-- | |
if ra1 ~= nil then | |
local rsa = Instance.new("Glue",t1) rsa.Part0 = t1 rsa.Part1 = ra1 rsa.C0 = CFrame.new(t1.Size.x/2 + t1.Size.x/4,t1.Size.y/4,0) rsa.C1 = CFrame.new(0,ra1.Size.y/4,0) rsa.Name = "yo" | |
local cra = Instance.new("Part",t1) cra.Name = "yo" cra.Size = Vector3.new(ra1.Size.y/2 + ra1.Size.y/4,ra1.Size.y/2,ra1.Size.z) cra.TopSurface = "Smooth" cra.BottomSurface = "Smooth" cra.Transparency = 1 | |
local wra = Instance.new("Weld",cra) wra.Part0 = ra1 wra.Part1 = cra wra.C0 = CFrame.new(0,-ra1.Size.y/8,0) * CFrame.Angles(rad(0),rad(0),rad(90)) | |
end | |
--Left Arm-- | |
if la1 ~= nil then | |
local lsa = Instance.new("Glue",t1) lsa.Part0 = t1 lsa.Part1 = la1 lsa.C0 = CFrame.new(-t1.Size.x/2 - t1.Size.x/4,t1.Size.y/4,0) lsa.C1 = CFrame.new(0,la1.Size.y/4,0) lsa.Name = "yo" | |
local cla = Instance.new("Part",t1) cla.Name = "yo" cla.Size = Vector3.new(la1.Size.y/2 + la1.Size.y/4,la1.Size.y/2,la1.Size.z) cla.TopSurface = "Smooth" cla.BottomSurface = "Smooth" cla.Transparency = 1 | |
local wla = Instance.new("Weld",cla) wla.Part0 = la1 wla.Part1 = cla wla.C0 = CFrame.new(0,-la1.Size.y/8,0) * CFrame.Angles(rad(0),rad(0),rad(90)) | |
end | |
--Right Leg-- | |
if rl1 ~= nil then | |
local rha = Instance.new("Glue",t1) rha.Part0 = t1 rha.Part1 = rl1 rha.C0 = CFrame.new(t1.Size.x/4,-t1.Size.y/2,0) rha.C1 = CFrame.new(0,rl1.Size.y/2,0) rha.Name = "yo" | |
local crl = Instance.new("Part",t1) crl.Name = "yo" crl.Size = Vector3.new(rl1.Size.y/2 + rl1.Size.y/4,rl1.Size.y/2,rl1.Size.z) crl.TopSurface = "Smooth" crl.BottomSurface = "Smooth" crl.Transparency = 1 | |
local wrl = Instance.new("Weld",crl) wrl.Part0 = rl1 wrl.Part1 = crl wrl.C0 = CFrame.new(0,-rl1.Size.y/8,0) * CFrame.Angles(rad(0),rad(0),rad(90)) | |
end | |
--Left Leg-- | |
if ll1 ~= nil then | |
local lha = Instance.new("Glue",t1) lha.Part0 = t1 lha.Part1 = ll1 lha.C0 = CFrame.new(-t1.Size.x/4,-t1.Size.y/2,0) lha.C1 = CFrame.new(0,ll1.Size.y/2,0) lha.Name = "yo" | |
local cll = Instance.new("Part",t1) cll.Name = "yo" cll.Size = Vector3.new(ll1.Size.y/2 + ll1.Size.y/4,ll1.Size.y/2,ll1.Size.z) cll.TopSurface = "Smooth" cll.BottomSurface = "Smooth" cll.Transparency = 1 | |
local wll = Instance.new("Weld",cll) wll.Part0 = ll1 wll.Part1 = cll wll.C0 = CFrame.new(0,-ll1.Size.y/8,0) * CFrame.Angles(rad(0),rad(0),rad(90)) | |
end | |
--//End of Joints~//-- | |
end | |
end) | |
end | |
function r15r(who) | |
local ded = who | |
local ac = ded:FindFirstChild("xdded") | |
if ac == nil then | |
Instance.new("Glue",ded).Name = "xdded" | |
local h2 = ded:FindFirstChild("Head") | |
local t2 = ded:FindFirstChild("UpperTorso") | |
local lt2 = ded:FindFirstChild("LowerTorso") | |
local rua2 = ded:FindFirstChild("RightUpperArm") | |
local lua2 = ded:FindFirstChild("LeftUpperArm") | |
local rla2 = ded:FindFirstChild("RightLowerArm") | |
local lla2 = ded:FindFirstChild("LeftLowerArm") | |
local rh2 = ded:FindFirstChild("RightHand") | |
local lh2 = ded:FindFirstChild("LeftHand") | |
local rul2 = ded:FindFirstChild("RightUpperLeg") | |
local lul2 = ded:FindFirstChild("LeftUpperLeg") | |
local rll2 = ded:FindFirstChild("RightLowerLeg") | |
local lll2 = ded:FindFirstChild("LeftLowerLeg") | |
local rf2 = ded:FindFirstChild("RightFoot") | |
local lf2 = ded:FindFirstChild("LeftFoot") | |
local rut1 = ded:FindFirstChild("HumanoidRootPart") | |
if rut1 ~= nil then | |
rut1:Destroy() | |
end | |
local hum1 = ded:FindFirstChildOfClass("asdfasfasd") | |
hum1.PlatformStand = true | |
hum1.MaxHealth = 100 | |
hum1.Health = math.random(10,50) | |
local trans = 1 | |
if h2 ~= nil then | |
local nc = Instance.new("Glue",t2) nc.Name = "yo" nc.C0 = CFrame.new(0,t2.Size.y/2,0) nc.C1 = CFrame.new(0,-h2.Size.y/2,0) nc.Part0 = t2 nc.Part1 = h2 | |
local ncc = Instance.new("Part",t2) ncc.Name = "yo" ncc.Transparency = trans ncc.Size = Vector3.new(h2.Size.x/2 + h2.Size.x/4,h2.Size.y/2,h2.Size.z) | |
local ncw = Instance.new("Weld",t2) ncw.Name = "yo" ncw.Part0 = h2 ncw.Part1 = ncc | |
end | |
for i,v in pairs(who:GetChildren()) do | |
if v:IsA("BasePart") then | |
v.Anchored = false | |
end | |
if v:IsA("Accessory") or v:IsA("Hat") then | |
v.Handle.Anchored = false | |
local aw = Instance.new("WeldConstraint",v) aw.Part0 = h2 aw.Part1 = v.Handle | |
end | |
end | |
hum1.PlatformStand = true | |
if lt2 ~= nil then | |
lt2:BreakJoints() | |
local tc = Instance.new("Glue",t2) tc.Name = "yo" tc.C0 = CFrame.new(0,-t2.Size.y/2,0) tc.C1 = CFrame.new(0,lt2.Size.y/2,0) tc.Part0 = t2 tc.Part1 = lt2 | |
local tcc = Instance.new("Part",t2) tcc.Name = "yo" tcc.Transparency = trans tcc.Size = Vector3.new(lt2.Size.x/2,lt2.Size.y/2,lt2.Size.z) | |
local tcw = Instance.new("Weld",t2) tcw.Name = "yo" tcw.Part0 = lt2 tcw.Part1 = tcc | |
end | |
if rua2 ~= nil then | |
rua2:BreakJoints() | |
local ruac = Instance.new("Glue",t2) ruac.Name = "yo" ruac.C0 = CFrame.new(t2.Size.x/2 + t2.Size.y/4,t2.Size.y/4,0) ruac.C1 = CFrame.new(0,rua2.Size.y/4.6666,0) ruac.Part0 = t2 ruac.Part1 = rua2 | |
local ruacc = Instance.new("Part",t2) ruacc.Name = "yo" ruacc.Transparency = trans ruacc.Size = Vector3.new(rua2.Size.x/1.2,rua2.Size.y/4,rua2.Size.z/1.2) | |
local ruacw = Instance.new("Weld",t2) ruacw.Name = "yo" ruacw.Part0 = rua2 ruacw.Part1 = ruacc ruacw.C0 = CFrame.new(0,rua2.Size.y/7,0) | |
end | |
if lua2 ~= nil then | |
lua2:BreakJoints() | |
local luac = Instance.new("Glue",t2) luac.Name = "yo" luac.C0 = CFrame.new(-t2.Size.x/2 + -t2.Size.y/4,t2.Size.y/4,0) luac.C1 = CFrame.new(0,lua2.Size.y/4.6666,0) luac.Part0 = t2 luac.Part1 = lua2 | |
local luacc = Instance.new("Part",t2) luacc.Name = "yo" luacc.Transparency = trans luacc.Size = Vector3.new(lua2.Size.x/1.2,lua2.Size.y/4,lua2.Size.z/1.2) | |
local luacw = Instance.new("Weld",t2) luacw.Name = "yo" luacw.Part0 = lua2 luacw.Part1 = luacc luacw.C0 = CFrame.new(0,lua2.Size.y/7,0) | |
end | |
if rla2 ~= nil then | |
rla2:BreakJoints() | |
local rlac = Instance.new("Glue",t2) rlac.Name = "yo" rlac.C0 = CFrame.new(0,-rua2.Size.y/4.6666,0) rlac.C1 = CFrame.new(0,rla2.Size.y/8,0) rlac.Part0 = rua2 rlac.Part1 = rla2 | |
local rlacc = Instance.new("Part",t2) rlacc.Name = "yo" rlacc.Transparency = trans rlacc.Size = Vector3.new(rla2.Size.x/1.2,rla2.Size.y/4,rla2.Size.z/1.2) | |
local rlacw = Instance.new("Weld",t2) rlacw.Name = "yo" rlacw.Part0 = rla2 rlacw.Part1 = rlacc rlacw.C0 = CFrame.new(0,-rla2.Size.y/7,0) | |
end | |
if lla2 ~= nil then | |
lla2:BreakJoints() | |
local llac = Instance.new("Glue",t2) llac.Name = "yo" llac.C0 = CFrame.new(0,-lua2.Size.y/4.6666,0) llac.C1 = CFrame.new(0,lla2.Size.y/8,0) llac.Part0 = lua2 llac.Part1 = lla2 | |
local llacc = Instance.new("Part",t2) llacc.Name = "yo" llacc.Transparency = trans llacc.Size = Vector3.new(lla2.Size.x/1.2,lla2.Size.y/4,lla2.Size.z/1.2) | |
local llacw = Instance.new("Weld",t2) llacw.Name = "yo" llacw.Part0 = lla2 llacw.Part1 = llacc llacw.C0 = CFrame.new(0,-lla2.Size.y/7,0) | |
end | |
if rh2 ~= nil then | |
rh2:BreakJoints() | |
local rhc = Instance.new("Glue",t2) rhc.Name = "yo" rhc.C0 = CFrame.new(0,-rla2.Size.y/2,0) rhc.C1 = CFrame.new(0,rh2.Size.y/3,0) rhc.Part0 = rla2 rhc.Part1 = rh2 | |
local rhcc = Instance.new("Part",t2) rhcc.Name = "yo" rhcc.Transparency = trans rhcc.Size = Vector3.new(rh2.Size.x/1.2,rh2.Size.y,rh2.Size.z/1.2) | |
local rhcw = Instance.new("Weld",t2) rhcw.Name = "yo" rhcw.Part0 = rh2 rhcw.Part1 = rhcc rhcw.C0 = CFrame.new(0,0,0) | |
end | |
if lh2 ~= nil then | |
lh2:BreakJoints() | |
local lhc = Instance.new("Glue",t2) lhc.Name = "yo" lhc.C0 = CFrame.new(0,-lla2.Size.y/2,0) lhc.C1 = CFrame.new(0,lh2.Size.y/3,0) lhc.Part0 = lla2 lhc.Part1 = lh2 | |
local lhcc = Instance.new("Part",t2) lhcc.Name = "yo" lhcc.Transparency = trans lhcc.Size = Vector3.new(lh2.Size.x/1.2,lh2.Size.y,lh2.Size.z/1.2) | |
local lhcw = Instance.new("Weld",t2) lhcw.Name = "yo" lhcw.Part0 = lh2 lhcw.Part1 = lhcc lhcw.C0 = CFrame.new(0,0,0) | |
end | |
if rul2 ~= nil then | |
rul2:BreakJoints() | |
local rulc = Instance.new("Glue",t2) rulc.Name = "yo" rulc.C0 = CFrame.new(lt2.Size.x/4,-lt2.Size.y/2,0) rulc.C1 = CFrame.new(0,rul2.Size.y/3,0) rulc.Part0 = lt2 rulc.Part1 = rul2 | |
local rulcc = Instance.new("Part",t2) rulcc.Name = "yo" rulcc.Transparency = trans rulcc.Size = Vector3.new(rul2.Size.x/1.2,rul2.Size.y/4,rul2.Size.z/1.2) | |
local rulcw = Instance.new("Weld",t2) rulcw.Name = "yo" rulcw.Part0 = rul2 rulcw.Part1 = rulcc rulcw.C0 = CFrame.new(0,rul2.Size.y/7,0) | |
end | |
if lul2 ~= nil then | |
lul2:BreakJoints() | |
local lulc = Instance.new("Glue",t2) lulc.Name = "yo" lulc.C0 = CFrame.new(-lt2.Size.x/4,-lt2.Size.y/2,0) lulc.C1 = CFrame.new(0,lul2.Size.y/3,0) lulc.Part0 = lt2 lulc.Part1 = lul2 | |
local lulcc = Instance.new("Part",t2) lulcc.Name = "yo" lulcc.Transparency = trans lulcc.Size = Vector3.new(lul2.Size.x/1.2,lul2.Size.y/4,lul2.Size.z/1.2) | |
local lulcw = Instance.new("Weld",t2) lulcw.Name = "yo" lulcw.Part0 = lul2 lulcw.Part1 = lulcc lulcw.C0 = CFrame.new(0,lul2.Size.y/7,0) | |
end | |
if rll2 ~= nil then | |
rll2:BreakJoints() | |
local rllc = Instance.new("Glue",t2) rllc.Name = "yo" rllc.C0 = CFrame.new(0,-rll2.Size.y/6,0) rllc.C1 = CFrame.new(0,rll2.Size.y/5,0) rllc.Part0 = rul2 rllc.Part1 = rll2 | |
local rllcc = Instance.new("Part",t2) rllcc.Name = "yo" rllcc.Transparency = trans rllcc.Size = Vector3.new(rll2.Size.x/1.2,rll2.Size.y/3.5,rll2.Size.z/1.2) | |
local rllcw = Instance.new("Weld",t2) rllcw.Name = "yo" rllcw.Part0 = rll2 rllcw.Part1 = rllcc rllcw.C0 = CFrame.new(0,-rll2.Size.y/7,0) | |
end | |
if lll2 ~= nil then | |
lll2:BreakJoints() | |
local lllc = Instance.new("Glue",t2) lllc.Name = "yo" lllc.C0 = CFrame.new(0,-lll2.Size.y/6,0) lllc.C1 = CFrame.new(0,lll2.Size.y/5,0) lllc.Part0 = lul2 lllc.Part1 = lll2 | |
local lllcc = Instance.new("Part",t2) lllcc.Name = "yo" lllcc.Transparency = trans lllcc.Size = Vector3.new(lll2.Size.x/1.2,lll2.Size.y/3.5,lll2.Size.z/1.2) | |
local lllcw = Instance.new("Weld",t2) lllcw.Name = "yo" lllcw.Part0 = lll2 lllcw.Part1 = lllcc lllcw.C0 = CFrame.new(0,-lll2.Size.y/7,0) | |
end | |
if rf2 ~= nil then | |
rf2:BreakJoints() | |
local rfc = Instance.new("Glue",t2) rfc.Name = "yo" rfc.C0 = CFrame.new(0,-rul2.Size.y/2.7,0) rfc.C1 = CFrame.new(0,rll2.Size.y/6,0) rfc.Part0 = rll2 rfc.Part1 = rf2 | |
local rfcc = Instance.new("Part",t2) rfcc.Name = "yo" rfcc.Transparency = trans rfcc.Size = Vector3.new(rf2.Size.x/1,rf2.Size.y,rf2.Size.z/1) | |
local rfcw = Instance.new("Weld",t2) rfcw.Name = "yo" rfcw.Part0 = rf2 rfcw.Part1 = rfcc | |
end | |
if lf2 ~= nil then | |
lf2:BreakJoints() | |
local lfc = Instance.new("Glue",t2) lfc.Name = "yo" lfc.C0 = CFrame.new(0,-lul2.Size.y/2.7,0) lfc.C1 = CFrame.new(0,lll2.Size.y/6,0) lfc.Part0 = lll2 lfc.Part1 = lf2 | |
local lfcc = Instance.new("Part",t2) lfcc.Name = "yo" lfcc.Transparency = trans lfcc.Size = Vector3.new(lf2.Size.x/1,lf2.Size.y,lf2.Size.z/1) | |
local lfcw = Instance.new("Weld",t2) lfcw.Name = "yo" lfcw.Part0 = lf2 lfcw.Part1 = lfcc | |
end | |
end | |
end | |
function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color) | |
local type = type | |
local rotenable = rotatingop | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = color | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
if typeoftrans == "In" then | |
rng.Transparency = 1 | |
end | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "FileMesh" | |
if typeofshape == "Normal" then | |
rngm.MeshId = "rbxassetid://662586858" | |
elseif typeofshape == "Round" then | |
rngm.MeshId = "rbxassetid://662585058" | |
end | |
rngm.Scale = scale | |
local scaler2 = 1/10 | |
if type == "Add" then | |
scaler2 = 1*value/10 | |
elseif type == "Divide" then | |
scaler2 = 1/value/10 | |
end | |
local randomrot = math.random(1,2) | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed/10 | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed/10 | |
end | |
if rotenable == true then | |
if randomrot == 1 then | |
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0) | |
elseif randomrot == 2 then | |
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0) | |
end | |
end | |
if typeoftrans == "Out" then | |
rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
elseif typeoftrans == "In" then | |
rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
end | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = color | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "Brick" | |
rngm.Scale = vt(x1,y1,z1) | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
local scaler2 = 1 | |
local speeder = FastSpeed/10 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed | |
end | |
if chaosmode == true then | |
rng.BrickColor = BrickColor.random() | |
end | |
speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
--rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = color | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
if ModeOfGlitch ~= 666666 then | |
rng.Material = "Neon" | |
elseif ModeOfGlitch == 666666 then | |
rng.Material = "Glass" | |
end | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "Brick" | |
rngm.Scale = vt(x1,y1,z1) | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
local scaler2 = 1 | |
local speeder = FastSpeed/10 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed | |
end | |
if chaosmode == true then | |
rng.BrickColor = BrickColor.random() | |
end | |
speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = color | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "Brick" | |
rngm.Scale = vt(x1,y1,z1) | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
local scaler2 = 0 | |
local speeder = FastSpeed/10 | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed | |
end | |
if chaosmode == true then | |
rng.BrickColor = BrickColor.random() | |
end | |
speeder = speeder + 0.01*FastSpeed*bonuspeed/10 | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
--rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = color | |
rng.Color = color3 | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "Brick" | |
rngm.Scale = scale | |
local scaler2 = 1 | |
local scaler2b = 1 | |
local scaler2c = 1 | |
if type == "Add" then | |
scaler2 = 1*value | |
scaler2b = 1*value2 | |
scaler2c = 1*value3 | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
scaler2b = 1/value2 | |
scaler2c = 1/value3 | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed | |
scaler2b = scaler2b - 0.01*value/bonuspeed | |
scaler2c = scaler2c - 0.01*value/bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed | |
scaler2b = scaler2b - 0.01/value*bonuspeed | |
scaler2c = scaler2c - 0.01/value*bonuspeed | |
end | |
rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = color | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "Sphere" | |
rngm.Scale = vt(x1,y1,z1) | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
local scaler2 = 1 | |
local speeder = FastSpeed | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed | |
end | |
if chaosmode == true then | |
rng.BrickColor = BrickColor.random() | |
end | |
speeder = speeder - 0.01*FastSpeed*bonuspeed | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
local type = type | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = color | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Material = "Neon" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 1 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = pos | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshType = "Sphere" | |
rngm.Scale = vt(x1,y1,z1) | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
local scaler2 = 1 | |
local speeder = FastSpeed | |
if type == "Add" then | |
scaler2 = 1*value | |
elseif type == "Divide" then | |
scaler2 = 1/value | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10/bonuspeed,0.1 do | |
swait() | |
if rainbowmode == true then | |
rng.Color = Color3.new(r/255,g/255,b/255) | |
end | |
if type == "Add" then | |
scaler2 = scaler2 - 0.01*value/bonuspeed | |
elseif type == "Divide" then | |
scaler2 = scaler2 - 0.01/value*bonuspeed | |
end | |
if chaosmode == true then | |
rng.BrickColor = BrickColor.random() | |
end | |
speeder = speeder - 0.01*FastSpeed*bonuspeed | |
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
end | |
rng:Destroy() | |
end)) | |
end | |
function dmg(dude) | |
if dude.Name ~= Character then | |
local keptcolor = MAINRUINCOLOR | |
--[[local val = Instance.new("BoolValue",dude) | |
val.Name = "IsHit"]]-- | |
local ds = coroutine.wrap(function() | |
for i, v in pairs(dude:GetChildren()) do | |
if v:IsA("asdfasdfa") or v:IsA("adfasdff") then | |
end | |
end | |
wait(0.5) | |
targetted = nil | |
CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285) | |
coroutine.resume(coroutine.create(function() | |
for i, v in pairs(dude:GetChildren()) do | |
if v:IsA("sfdgsfgsfg") then | |
end | |
if v:IsA("fasdfadfasfda") then | |
end | |
if v:IsA("sdfgsgsfg") then | |
end | |
if v:IsA("sdfgsfg") then | |
end | |
if v:IsA("sdfgsfdg") or v:IsA("sdfgsgsdfg") then | |
for x, o in pairs(v:GetChildren()) do | |
if o:IsA("sdfgsdfg") then | |
end | |
end | |
coroutine.resume(coroutine.create(function() | |
v.Material = "Neon" | |
v.CanCollide = false | |
v.Anchored = false | |
local bld = Instance.new("ParticleEmitter",v) | |
bld.LightEmission = 0.75 | |
bld.Texture = "rbxassetid://363275192" ---284205403 | |
bld.Color = ColorSequence.new(keptcolor.Color) | |
bld.Rate = 500 | |
bld.Lifetime = NumberRange.new(1) | |
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)}) | |
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) | |
bld.Speed = NumberRange.new(2,5) | |
bld.VelocitySpread = 50000 | |
bld.Rotation = NumberRange.new(-500,500) | |
bld.RotSpeed = NumberRange.new(-500,500) | |
local sbs = Instance.new("BodyPosition", v) | |
sbs.P = 3000 | |
sbs.D = 1000 | |
sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2)) | |
v.Color = keptcolor.Color | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 49 do | |
swait(1) | |
v:BreakJoints() | |
v.Transparency = v.Transparency + 0.02 | |
end | |
v:BreakJoints() | |
sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75) | |
bld.Speed = NumberRange.new(10,25) | |
bld.Drag = 5 | |
bld.Acceleration = vt(0,2,0) | |
wait(0.5) | |
bld.Enabled = false | |
wait(8) | |
v:Destroy() | |
dude:Destroy() | |
end)) | |
end)) | |
end | |
end | |
end)) | |
end) | |
ds() | |
end | |
end | |
function FindNearestHead(Position, Distance, SinglePlayer) | |
if SinglePlayer then | |
return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
end | |
local List = {} | |
for i, v in pairs(workspace:GetChildren()) do | |
if v:IsA("Model") then | |
if v:findFirstChild("Head") then | |
if v ~= Character then | |
if (v.Head.Position - Position).magnitude <= Distance then | |
table.insert(List, v) | |
end | |
end | |
end | |
end | |
end | |
return List | |
end | |
function FaceMouse() | |
Cam = workspace.CurrentCamera | |
return { | |
CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
} | |
end | |
function FaceMouse2() | |
Cam = workspace.CurrentCamera | |
return { | |
CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
} | |
end | |
-- Functions are ready. | |
local storehumanoidWS = 16 | |
function createBGCircle(size,parent,color) | |
local bgui = Instance.new("BillboardGui",parent) | |
bgui.Size = UDim2.new(size, 0, size, 0) | |
local imgc = Instance.new("ImageLabel",bgui) | |
imgc.BackgroundTransparency = 1 | |
imgc.ImageTransparency = 0 | |
imgc.Size = UDim2.new(1,0,1,0) | |
imgc.Image = "rbxassetid://997291547" --997291547,521073910 | |
imgc.ImageColor3 = color | |
return bgui,imgc | |
end | |
function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay) | |
local bgui,imgc = createBGCircle(size,guipar,color) | |
bgui.AlwaysOnTop = true | |
imgc.Image = "rbxassetid://" ..img | |
local rrot = math.random(1,2) | |
CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 24*delay do | |
swait() | |
if rotationenabled == true then | |
if rrot == 1 then | |
imgc.Rotation = imgc.Rotation + rotsp | |
elseif rrot == 2 then | |
imgc.Rotation = imgc.Rotation - rotsp | |
end | |
end | |
bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0) | |
imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay | |
end | |
bgui:Destroy() | |
end)) | |
end | |
function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled,sectrailenabled) | |
for i, v in pairs(mw2:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = one | |
v.Material = "Neon" | |
end | |
end | |
CFuncs["EchoSound"].Create("rbxassetid://847061203", root, 1, 1,0,10,0.25,0.25,1) | |
symbolizeBlink(root,0,2092248396,one.Color,5,3,1,847061203,root,true,10,1) | |
symbolizeBlink(root,0,2092248396,one.Color,4,0,0,0,root,true,-5,1) | |
tr1.Color = ColorSequence.new(one.Color) | |
tr2.Color = ColorSequence.new(one.Color) | |
tr3.Color = ColorSequence.new(one.Color) | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
if secondaryenabled == false then | |
v.Transparency = 1 | |
elseif secondaryenabled == true then | |
v.Transparency = 0 | |
end | |
v.BrickColor = two | |
v.Material = "Neon" | |
end | |
end | |
if secondaryenabled == false then | |
tl1.Enabled = false | |
tl2.Enabled = false | |
tl3.Enabled = false | |
elseif secondaryenabled == true then | |
tl1.Enabled = true | |
tl2.Enabled = true | |
tl3.Enabled = true | |
end | |
refec.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
tl1.Color = ColorSequence.new(two.Color) | |
tl2.Color = ColorSequence.new(two.Color) | |
tl3.Color = ColorSequence.new(two.Color) | |
for i, v in pairs(m:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = three | |
v.Material = "Ice" | |
end | |
end | |
for i, v in pairs(m2:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = four | |
v.Material = "Ice" | |
end | |
end | |
for i, v in pairs(m3:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = five | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = exonetran | |
v.BrickColor = exone | |
v.Material = "Neon" | |
end | |
end | |
if sectrailenabled == true then | |
tl4.Enabled = true | |
tl5.Enabled = true | |
tl6.Enabled = true | |
tr4.Enabled = true | |
tr5.Enabled = true | |
tr6.Enabled = true | |
tl4.Color = ColorSequence.new(exone.Color) | |
tl5.Color = ColorSequence.new(exone.Color) | |
tl6.Color = ColorSequence.new(exone.Color) | |
tr4.Color = ColorSequence.new(extwo.Color) | |
tr5.Color = ColorSequence.new(extwo.Color) | |
tr6.Color = ColorSequence.new(extwo.Color) | |
elseif sectrailenabled == false then | |
tl4.Enabled = false | |
tl5.Enabled = false | |
tl6.Enabled = false | |
tr4.Enabled = false | |
tr5.Enabled = false | |
tr6.Enabled = false | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = extwotran | |
v.BrickColor = extwo | |
v.Material = "Neon" | |
end | |
end | |
end | |
function RecolorThing2(one,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled,sectrailenabled) | |
local keptcolor = one | |
local locat = Instance.new("Part", char) | |
locat.CanCollide = false | |
locat.FormFactor = 3 | |
locat.Name = "Ring" | |
locat.Material = "Neon" | |
locat.Size = Vector3.new(1, 1, 1) | |
locat.Transparency = 1 | |
locat.TopSurface = 0 | |
locat.BottomSurface = 0 | |
locat.Anchored = true | |
locat.CFrame = root.CFrame*CFrame.new(0,-3,0) | |
local poste = 0 | |
local rotation = 0 | |
local upperpos = 0 | |
local rate = 0 | |
local x = locat | |
for i, v in pairs(mw2:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = one | |
v.Material = "Neon" | |
end | |
end | |
tbeam(one,two) | |
tr1.Color = ColorSequence.new(one.Color) | |
tr2.Color = ColorSequence.new(one.Color) | |
tr3.Color = ColorSequence.new(one.Color) | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
if secondaryenabled == false then | |
v.Transparency = 1 | |
elseif secondaryenabled == true then | |
v.Transparency = 0 | |
end | |
v.BrickColor = two | |
v.Material = "Neon" | |
end | |
end | |
if secondaryenabled == false then | |
tl1.Enabled = false | |
tl2.Enabled = false | |
tl3.Enabled = false | |
elseif secondaryenabled == true then | |
tl1.Enabled = true | |
tl2.Enabled = true | |
tl3.Enabled = true | |
end | |
refec.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
tl1.Color = ColorSequence.new(two.Color) | |
tl2.Color = ColorSequence.new(two.Color) | |
tl3.Color = ColorSequence.new(two.Color) | |
for i, v in pairs(m:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = three | |
v.Material = "Ice" | |
end | |
end | |
for i, v in pairs(m2:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = four | |
v.Material = "Ice" | |
end | |
end | |
for i, v in pairs(m3:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = five | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = exonetran | |
v.BrickColor = exone | |
v.Material = "Neon" | |
end | |
end | |
if sectrailenabled == true then | |
tl4.Enabled = true | |
tl5.Enabled = true | |
tl6.Enabled = true | |
tr4.Enabled = true | |
tr5.Enabled = true | |
tr6.Enabled = true | |
tl4.Color = ColorSequence.new(exone.Color) | |
tl5.Color = ColorSequence.new(exone.Color) | |
tl6.Color = ColorSequence.new(exone.Color) | |
tr4.Color = ColorSequence.new(extwo.Color) | |
tr5.Color = ColorSequence.new(extwo.Color) | |
tr6.Color = ColorSequence.new(extwo.Color) | |
elseif sectrailenabled == false then | |
tl4.Enabled = false | |
tl5.Enabled = false | |
tl6.Enabled = false | |
tr4.Enabled = false | |
tr5.Enabled = false | |
tr6.Enabled = false | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = extwotran | |
v.BrickColor = extwo | |
v.Material = "Neon" | |
end | |
end | |
end | |
function normalmog() | |
attack = false | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25) | |
for i = 0,6,0.1 do | |
swait() | |
sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
end | |
CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1) | |
CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1) | |
CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75) | |
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1) | |
CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1) | |
rainbowmode = false | |
chaosmode = false | |
ModeOfGlitch = 1 | |
storehumanoidWS = 16 | |
newTheme("rbxassetid://415898123",48.6,1,1.25) | |
RecolorTextAndRename("MAYHEM",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique") | |
MAINRUINCOLOR = BrickColor.new("Really red") | |
sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
for i = 0, 49 do | |
PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) | |
end | |
for i = 0, 24 do | |
sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR) | |
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White")) | |
end | |
for i = 0,3,0.1 do | |
sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) | |
end | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false) | |
for i = 0,2,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5) | |
RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5) | |
end | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function attackone() | |
attack = true | |
CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.5) | |
for i = 0,2,0.1 do | |
swait() | |
sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
end | |
for i = 0, 24 do | |
sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR) | |
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White")) | |
end | |
for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do | |
if v:FindFirstChild('Torso') then | |
dmg(v) | |
end | |
end | |
for i = 0, 24 do | |
sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR) | |
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White")) | |
end | |
CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1) | |
CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1) | |
CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75) | |
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1) | |
CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1) | |
for i = 0,2,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5) | |
RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5) | |
end | |
attack = false | |
end | |
function attacktwo() | |
attack = true | |
hum.WalkSpeed = 2 | |
local keptcolor = MAINRUINCOLOR | |
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1) | |
sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color) | |
sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color) | |
for i = 0, 14 do | |
PixelBlock(1,math.random(1,3),"Add",rarm.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,keptcolor,0) | |
end | |
for i = 0,1,0.1 do | |
swait() | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.3) | |
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3) | |
end | |
for i = 0, 1 do | |
CFuncs["Sound"].Create("rbxassetid://763755889", root, 3,1.1) | |
for i = 0,1,0.6 do | |
swait() | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6) | |
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6) | |
end | |
for i = 0,1,0.6 do | |
swait() | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6) | |
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6) | |
end | |
for i = 0,1,0.6 do | |
swait() | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-180)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6) | |
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6) | |
end | |
for i = 0,1,0.6 do | |
swait() | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-270)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6) | |
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6) | |
end | |
local rot = 0 | |
local dis = CreateParta(char,0.5,1,"Neon",keptcolor) | |
CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1) | |
dis.CFrame = root.CFrame*CFrame.new(0,2,-3) | |
CreateMesh(dis,"Sphere",10,1,10) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-5,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(5,0,0) | |
local trl = Instance.new('Trail',wed) | |
trl.Attachment0 = at1 | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(dis.Color) | |
trl.Lifetime = 0.6 | |
local a = Instance.new("Part",workspace) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("Bright red") | |
a.Material = "Neon" | |
a.Transparency = 1 | |
a.CanCollide = false | |
local ray = Ray.new( | |
dis.CFrame.p, -- origin | |
(mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = dis | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (dis.CFrame.p - position).magnitude | |
a.Size = Vector3.new(0.1, 0.1, 0.1) | |
a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0) | |
dis.CFrame = a.CFrame | |
dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0) | |
a:Destroy() | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*250 | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 5) | |
local hitted = false | |
coroutine.resume(coroutine.create(function() | |
dis.Touched:connect(function(hit) | |
if hitted == false and hit.Parent ~= char then | |
hitted = true | |
CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1) | |
MagniDamage(dis, 30, 33,56, 0, "Normal") | |
sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color) | |
sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color) | |
sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",dis) | |
eff.Texture = "rbxassetid://2344870656" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(dis.Color) | |
eff.Rate = 10000000 | |
eff.Enabled = true | |
eff.EmissionDirection = "Front" | |
eff.Lifetime = NumberRange.new(1) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,20,0),NumberSequenceKeypoint.new(0.8,40,0),NumberSequenceKeypoint.new(1,60,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(150) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.SpreadAngle = Vector2.new(0,900) | |
eff.RotSpeed = NumberRange.new(-500,500) | |
wait(0.2) | |
eff.Enabled = false | |
end)) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 9 do | |
local disr = CreateParta(char,1,1,"Neon",keptcolor) | |
disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",disr) | |
at1.Position = vt(-5,0,0) | |
local at2 = Instance.new("Attachment",disr) | |
at2.Position = vt(5,0,0) | |
local trl = Instance.new('Trail',disr) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://2342682798" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(keptcolor.Color) | |
trl.Lifetime = 0.5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = disr.CFrame.lookVector*math.random(50,200) | |
bv.Parent = disr | |
local val = 0 | |
coroutine.resume(coroutine.create(function() | |
swait(30) | |
for i = 0, 9 do | |
swait() | |
val = val + 0.1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)}) | |
end | |
game:GetService("Debris"):AddItem(disr, 3) | |
end)) | |
end | |
local eff = Instance.new("ParticleEmitter",dis) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(keptcolor.Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.25) | |
eff.Enabled = false | |
end)) | |
for i = 0, 9 do | |
slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White")) | |
end | |
for i = 0, 19 do | |
PixelBlock(1,math.random(5,20),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,keptcolor,0) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 19 do | |
swait() | |
hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70) | |
end | |
hum.CameraOffset = vt(0,0,0) | |
end)) | |
dis.Anchored = true | |
dis.Transparency = 1 | |
wait(8) | |
dis:Destroy() | |
end | |
end) | |
end)) | |
rot = rot - 15 | |
end | |
for i = 0,2,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(50)),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(60)),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function attackthree() | |
attack = true | |
local keptcolor = MAINRUINCOLOR | |
CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5) | |
for i = 0,2,0.1 do | |
swait() | |
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0),vt(1,1,1),0.025,0.025,0.025,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(50)),0.3) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(10), math.rad(60)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-70)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-50),math.rad(-10)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(40)),.3) | |
end | |
CFuncs["Sound"].Create("rbxassetid://763716870", root, 3,1) | |
CFuncs["Sound"].Create("rbxassetid://782353443", root, 5,0.9) | |
CFuncs["Sound"].Create("rbxassetid://782225570", root, 4,0.5) | |
CFuncs["Sound"].Create("rbxassetid://763717569", root, 3,1) | |
sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR) | |
sphere2(5,"Add",root.CFrame,vt(1,1,1),0.5,0.5,0.5,MAINRUINCOLOR) | |
for i = 0, 24 do | |
slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),math.rad(0)),vt(0.01,0.01,0.01),math.random(50,200)/250,BrickColor.new("White")) | |
end | |
for i = 0,4,0.1 do | |
swait() | |
root.CFrame = root.CFrame + root.CFrame.lookVector*5 | |
local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR) | |
CreateMesh(dis,"Sphere",1,1,1) | |
dis.Anchored = true | |
dis.CFrame = larm.CFrame*CFrame.new(0,-3,0) | |
sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color) | |
coroutine.resume(coroutine.create(function() | |
swait(30) | |
dis.Transparency = 1 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 19 do | |
swait() | |
hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40) | |
end | |
hum.CameraOffset = vt(0,0,0) | |
end)) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",dis) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(dis.Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(50,450) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.125) | |
eff.Enabled = false | |
end)) | |
MagniDamage(dis, 30, 45,50, 0, "Normal") | |
for i = 0, 2 do | |
slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,150)/250,dis.BrickColor) | |
end | |
CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,1) | |
CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.5) | |
CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.65) | |
sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.4,0.4,0.4,dis.BrickColor,dis.Color) | |
end)) | |
game:GetService("Debris"):AddItem(dis, 5) | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(89),math.rad(-8),math.rad(-5)),0.5) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(8)),.5) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-14), math.rad(1), math.rad(17)), 0.5) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.85, 0) * angles(math.rad(180), math.rad(0), math.rad(-8)), 0.5) | |
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-8),math.rad(0),math.rad(-20)),.5) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(9),math.rad(0),math.rad(20)),.5) | |
end | |
attack = false | |
end | |
local blush = Instance.new("Decal",hed) | |
blush.Texture = "rbxassetid://898404027" | |
blush.Face = "Front" | |
blush.Parent = nil | |
blush.Transparency = 1 | |
----------------------------------- Abilities | |
function ExtinctiveHeartbreak() | |
local targetted = nil | |
if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
targetted = mouse.Target.Parent | |
end | |
if targetted ~= nil then | |
attack = true | |
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) | |
for i = 0, 9 do | |
sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
end | |
for i = 0, 24 do | |
PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
end | |
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
local originalpos = root.CFrame | |
RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2) | |
for i = 0, 9 do | |
sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
end | |
for i = 0, 24 do | |
PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
end | |
hum.WalkSpeed = 0 | |
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("YOU WONT BE NECCESSARY.",MAINRUINCOLOR.Color,2) | |
elseif radm == 2 then | |
bosschatfunc("YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,2) | |
elseif radm == 3 then | |
bosschatfunc("DIE!",MAINRUINCOLOR.Color,2) | |
end | |
for i = 0,2,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10),math.rad(0)),.4) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4) | |
end | |
CFuncs["Sound"].Create("rbxassetid://153092227", root, 5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://153092227", root, 10, 1,0,10,0.25,0.5,1) | |
for i = 0,2,0.1 do | |
swait() | |
coroutine.resume(coroutine.create(function() | |
targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0) | |
for i,v in pairs(targetted:GetChildren()) do | |
if v:IsA("Part") or v:IsA("MeshPart") then | |
v.Velocity = vt(0,0,0) | |
end | |
end | |
end)) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8) | |
end | |
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1,0,10,0.25,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://153092227", char, 1.5, 0.9,0,10,0.25,0.5,1) | |
for i = 0, 1 do | |
CFuncs["EchoSound"].Create("rbxassetid://1690476035", char, 1.5, 1,0.1,10,0.15,0.5,1) | |
end | |
CFuncs["EchoSound"].Create("rbxassetid://1690476035", root, 10, 1,0.1,10,0.15,0.5,1) | |
chatfunc("RRRRROOAGHH!",Color3.new(1,0,0),"Inverted","Antique",0.75) | |
for i = 0,4,0.1 do | |
swait() | |
coroutine.resume(coroutine.create(function() | |
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-25000,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(25000,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(Color3.new(1,0,0)) | |
trl.Lifetime = 5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*math.random(500,2500) | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 5) | |
targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0) | |
CFuncs["Sound"].Create("rbxassetid://782353443", targetted.Head, 4,1) | |
CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 6, 1) | |
CFuncs["Sound"].Create("rbxassetid://153092227", targetted.Head,6,math.random(75,150)/150) | |
CFuncs["Sound"].Create("rbxassetid://163680447", targetted.Head, 3,math.random(75,150)/150) | |
CFuncs["Sound"].Create("rbxassetid://782354021", targetted.Head, 2.5,0.75) | |
sphere2(5,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,3,3),-0.03,15,-0.03,MAINRUINCOLOR) | |
targetted:FindFirstChildOfClass("Humanoid").CameraOffset = vt(math.random(-10,10)/5,math.random(-10,10)/5,math.random(-10,10)/5) | |
for i = 0, 2 do | |
slash(5,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,350)/250,BrickColor.new("Crimson")) | |
end | |
symbolizeBlink(targetted.Head,0,2092248396,Color3.new(1,0,0),math.random(3,35),0,0,0,targetted.Head,true,math.random(3,9),0.25) | |
for i,v in pairs(targetted:GetChildren()) do | |
if v:IsA("Part") or v:IsA("MeshPart") then | |
v.Velocity = vt(0,0,0) | |
end | |
end | |
end)) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(80)),.8) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(40)),.8) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(170),math.rad(0),math.rad(-30)),.8) | |
end | |
for i = 0, 49 do | |
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-50000,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(50000,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(Color3.new(1,0.1,0.1)) | |
trl.Lifetime = 5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*math.random(500,2500) | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 5) | |
end | |
for i = 0, 49 do | |
sphere2(math.random(10,75)/10,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,5,5),-0.05,50,-0.05,MAINRUINCOLOR) | |
slash(math.random(10,30)/15,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,500)/250,BrickColor.new("Really red")) | |
end | |
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 0.9,0,10,0.25,0.5,1) | |
for i = 0, 1 do | |
CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 5,0.9) | |
CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 7.5,0.75) | |
end | |
for i = 0, 4 do | |
CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 10, 1) | |
end | |
symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,1) | |
symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,2) | |
symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,4) | |
dmg(targetted) | |
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) | |
for i = 0, 9 do | |
sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
end | |
for i = 0, 24 do | |
PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
end | |
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
root.CFrame = originalpos | |
for i = 0, 9 do | |
sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
end | |
for i = 0, 24 do | |
PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
end | |
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
end | |
function ColorEnbelived() | |
attack = true | |
hum.WalkSpeed = 0 | |
chatfunc("Well color me convinced...",Color3.new(0,0,0),"Inverted","Antique",0.75) | |
for i = 0,50 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 51))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 7 * math.cos(sine / 44))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),3 + 1 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(13)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(24 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-13 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function PlaguedJump() | |
attack = true | |
local keptcolor = BrickColor.new("Forest green") | |
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1) | |
CFuncs["EchoSound"].Create("rbxassetid://1657242236", char, 4, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1657242236", root, 10, 1,0,10,0.15,0.5,1) | |
for i = 0, 5 do | |
swait() | |
waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White")) | |
slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White")) | |
end | |
root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250 | |
wait(0.3) | |
repeat | |
swait() | |
for i = 0, 1, 0.6 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6) | |
RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6) | |
end | |
for i = 0, 1, 0.6 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(90),math.rad(0),math.rad(0)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6) | |
RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6) | |
end | |
for i = 0, 1, 0.6 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(180),math.rad(0),math.rad(0)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6) | |
RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6) | |
end | |
for i = 0, 1, 0.6 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(270),math.rad(0),math.rad(0)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6) | |
RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6) | |
end | |
hfr,pfr=rayCast(root.Position,(CFrame.new(root.Position,root.Position - vt(0,1,0))).lookVector,4,char) | |
until hfr ~= nil | |
if hfr ~= nil then | |
local locat = Instance.new("Part", char) | |
locat.CanCollide = false | |
locat.FormFactor = 3 | |
locat.Name = "Ring" | |
locat.Material = "Neon" | |
locat.Size = Vector3.new(1, 1, 1) | |
locat.Transparency = 1 | |
locat.TopSurface = 0 | |
locat.BottomSurface = 0 | |
locat.Anchored = true | |
locat.CFrame = root.CFrame*CFrame.new(0,-3,0) | |
local poste = 0 | |
local rotation = 0 | |
local upperpos = 0 | |
local rate = 0 | |
local x = locat | |
CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1) | |
CFuncs["Sound"].Create("rbxassetid://763717897", char, 2.5, 1) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5) | |
sphere(1.25,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR) | |
sphere(0.85,"Add",root.CFrame,vt(0,0,0),19,MAINRUINCOLOR) | |
for i = 0, 49 do | |
slash(math.random(10,13)/10,2,false,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))),vt(0.05,0.01,0.05),math.random(9,14),MAINRUINCOLOR) | |
end | |
for i, v in pairs(FindNearestHead(Torso.CFrame.p, 280)) do | |
if v:FindFirstChild('Torso') then | |
dmg(v) | |
end | |
end | |
coroutine.resume(coroutine.create(function() | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 119 do | |
sphere2(math.random(1,2),"Add",x.CFrame*CFrame.new(math.random(-350,350),0,math.random(-350,350)),vt(5,1,5),-0.05,math.random(50,250)/50,-0.05,keptcolor) | |
end | |
end)) | |
for i = 0, 158 do | |
swait() | |
rotation = rotation + 5 | |
poste = poste + 1 | |
upperpos = upperpos + rate | |
rate = rate + 0.1 | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.025,-0.025,-0.025,keptcolor) | |
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.025,-0.025,-0.025,keptcolor) | |
end | |
x:Destroy() | |
end)) | |
end | |
attack = false | |
end | |
function CrazedInsanity() | |
attack = true | |
for i = 0,30 do | |
swait() | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Navy blue"),BrickColor.new("Navy blue").Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really black"),BrickColor.new("Really black").Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + MRANDOM(-3,3)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 6 * math.cos(sine / 39) + MRANDOM(-5,5))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + MRANDOM(-3,3)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 45) + MRANDOM(-5,5))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 47),0 - 0.25 * math.cos(sine / 40),7 + 1 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(45)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(45)),.5) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(50)),.5) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(20),math.rad(10),math.rad(-30)),.5) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 2 do | |
swait() | |
for i = 0, 2 do | |
CFuncs["Sound"].Create("rbxassetid://1664711478", char, 10,1) | |
CFuncs["LongSound"].Create("rbxassetid://763717897", char, 10, 0.5) | |
CFuncs["LongSound"].Create("rbxassetid://763717897", char, 7.5, 0.25) | |
CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.9) | |
CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 0.5) | |
CFuncs["Sound"].Create("rbxassetid://335657174", char, 5, 0.75) | |
CFuncs["LongSound"].Create("rbxassetid://335657174", char, 10, 0.25) | |
CFuncs["Sound"].Create("rbxassetid://167115397", char, 10, 1) | |
CFuncs["LongSound"].Create("rbxassetid://167115397", char, 10, 0.75) | |
CFuncs["LongSound"].Create("rbxassetid://167115397", char, 10, 0.5) | |
end | |
for i = 0, 2 do | |
block(3,"Add",root.CFrame,vt(1,1,1),6.5*2,6.5*2,6.5*2,BrickColor.new("Dark blue"),BrickColor.new("Dark blue").Color) | |
block(2,"Add",root.CFrame,vt(1,1,1),6*2,6*2,6*2,BrickColor.new("Really Black"),BrickColor.new("Really Black").Color) | |
block(1,"Add",root.CFrame,vt(1,1,1),4.5*2,4.5*2,4.5*2,BrickColor.new("Dark blue"),BrickColor.new("Dark blue").Color) | |
end | |
for i = 0, 49 do | |
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,2500)/250,BrickColor.new("Really black")) | |
end | |
for i = 0, 199 do | |
swait() | |
coroutine.resume(coroutine.create(function() | |
for i, v in pairs(FindNearestHead(root.CFrame.p, 250)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
end)) | |
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-25000,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(25000,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
trl.Lifetime = 5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*math.random(500,2500) | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 5) | |
sphere2(15,"Add",root.CFrame,vt(1.25,1.25,1.25),2.5,2.5,2.5,BrickColor.new("Dark blue")) | |
for i = 0, 2 do | |
slash(15,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),25,BrickColor.new("Dark blue")) | |
slash(15,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),50,BrickColor.new("Really black")) | |
end | |
end | |
end | |
end)) | |
for i = 0,60,0.1 do | |
swait() | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Navy blue"),BrickColor.new("Navy blue").Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really black"),BrickColor.new("Really black").Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + MRANDOM(-3,3)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 6 * math.cos(sine / 39) + MRANDOM(-5,5))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + MRANDOM(-3,3)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 45) + MRANDOM(-5,5))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 47),0 - 0.25 * math.cos(sine / 40),7 + 1 * math.cos(sine / 32))*angles(math.rad(7.5 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-15)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(-15)),.5) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(85),math.rad(0),math.rad(-20)),.5) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(20),math.rad(10),math.rad(-30)),.5) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function RainbowBeam() | |
attack = true | |
CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.7) | |
local rngb = Instance.new("Part", char) | |
rngb.Anchored = true | |
rngb.BrickColor = origcolor | |
rngb.CanCollide = false | |
rngb.FormFactor = 3 | |
rngb.Name = "Ring" | |
rngb.Material = "Neon" | |
rngb.Size = Vector3.new(1, 0.05, 1) | |
rngb.Transparency = 1 | |
rngb.TopSurface = 0 | |
rngb.BottomSurface = 0 | |
local rngmb = Instance.new("SpecialMesh", rngb) | |
rngmb.MeshType = "Brick" | |
rngmb.Name = "SizeMesh" | |
rngmb.Scale = vt(0,1,0) | |
local obj1 = script.chring2:Clone() | |
obj1.Parent = char | |
obj1.Transparency = 1 | |
obj1.Size = vt(1,1,1) | |
obj1.Color = BrickColor.new("White").Color | |
if rainbowmode == true then | |
obj1.Color = Color3.new(r/255,g/255,b/255) | |
end | |
local orb = rngb:Clone() | |
orb.Parent = char | |
orb.Transparency = 0 | |
orb.BrickColor = BrickColor.new("White") | |
orb.Size = vt(1,1,1) | |
local orbmish = orb.SizeMesh | |
orbmish.Scale = vt(0,0,0) | |
orbmish.MeshType = "Sphere" | |
local orbe = rngb:Clone() | |
orbe.Parent = char | |
orbe.Transparency = 0.5 | |
orbe.BrickColor = BrickColor.new("New Yeller") | |
orbe.Size = vt(1,1,1) | |
local orbmish2 = orbe.SizeMesh | |
orbmish2.Scale = vt(0,0,0) | |
orbmish2.MeshType = "Sphere" | |
orbe.Color = Color3.new(r/255,g/255,b/255) | |
rngb:Destroy() | |
CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1) | |
local rval = 0 | |
local eval = 1 | |
coroutine.resume(coroutine.create(function() | |
for i = 0,7,0.1 do | |
swait() | |
rval = rval + math.random(30,40) | |
eval = eval + 0.45 | |
obj1.CFrame = root.CFrame*CFrame.new(0,1,-5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(rval)) | |
end | |
end)) | |
RootPart.CFrame = game.Players.LocalPlayer:GetMouse()[1] | |
for i = 0,5,0.1 do | |
swait() | |
if rainbowmode == true then | |
orbe.Color = Color3.new(r/255,g/255,b/255) | |
end | |
orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
rval = rval + math.random(30,40) | |
eval = eval + 0.45 | |
obj1.Transparency = obj1.Transparency - 0.005 | |
obj1.Size = obj1.Size + vt(0.7,0.7,0.1) | |
obj1.CFrame = root.CFrame*CFrame.new(0,1,-5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(rval)) | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) | |
end | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",obj1) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
eff.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
end | |
end)) | |
eff.Rate = 27500 | |
eff.Lifetime = NumberRange.new(1,2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,60,0),NumberSequenceKeypoint.new(0.2,3,0),NumberSequenceKeypoint.new(0.8,24,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(100,650) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.35) | |
eff.Enabled = false | |
end)) | |
orbe.Transparency = 1 | |
orb.Transparency = 1 | |
orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5 | |
CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1) | |
local a = Instance.new("Part",Character) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("White") | |
a.Material = "Neon" | |
a.Transparency = 0 | |
a.Shape = "Cylinder" | |
a.CanCollide = false | |
local a2 = Instance.new("Part",Character) | |
a2.Name = "Direction" | |
a2.Anchored = true | |
a2.BrickColor = bc("New Yeller") | |
a2.Color = Color3.new(r/255,g/255,b/255) | |
a2.Material = "Neon" | |
a2.Transparency = 0.5 | |
a2.Shape = "Cylinder" | |
a2.CanCollide = false | |
local ba = Instance.new("Part",Character) | |
ba.Name = "HitDirect" | |
ba.Anchored = true | |
ba.BrickColor = bc("Cool yellow") | |
ba.Material = "Neon" | |
ba.Transparency = 1 | |
ba.CanCollide = false | |
local ray = Ray.new( | |
orb.CFrame.p, -- origin | |
(mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
) | |
local ignore = Character | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
a2.BottomSurface = 10 | |
a2.TopSurface = 10 | |
local distance = (orb.CFrame.p - position).magnitude | |
a.Size = Vector3.new(distance, 1, 1) | |
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
a2.Size = Vector3.new(distance, 1, 1) | |
a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
game:GetService("Debris"):AddItem(a, 20) | |
game:GetService("Debris"):AddItem(a2, 20) | |
game:GetService("Debris"):AddItem(ba, 20) | |
local msh = Instance.new("SpecialMesh",a) | |
msh.MeshType = "Cylinder" | |
msh.Scale = vt(1,5*5,5*5) | |
local msh2 = Instance.new("SpecialMesh",a2) | |
msh2.MeshType = "Cylinder" | |
msh2.Scale = vt(1,6*5,6*5) | |
coroutine.resume(coroutine.create(function() | |
for i = 0,10,0.1 do | |
swait() | |
rval = rval + math.random(30,40) | |
eval = eval + 0.45 | |
obj1.Transparency = obj1.Transparency - 0.005 | |
obj1.Size = obj1.Size + vt(0,0,0.075) | |
obj1.Size = obj1.Size - vt(0.125,0.125,0) | |
obj1.CFrame = root.CFrame*CFrame.new(0,1,-5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(rval)) | |
a2.Color = Color3.new(r/255,g/255,b/255) | |
orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
ray = Ray.new( | |
orb.CFrame.p, -- origin | |
(mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
) | |
hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
distance = (orb.CFrame.p - position).magnitude | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
a.Size = Vector3.new(distance, 1, 1) | |
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
a2.Size = Vector3.new(distance, 1, 1) | |
a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
msh.Scale = msh.Scale - vt(0,0.025*5,0.025*5) | |
msh2.Scale = msh2.Scale - vt(0,0.03*5,0.03*5) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",ba) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
eff.Rate = 50 | |
eff.Lifetime = NumberRange.new(0.5,2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,60,0),NumberSequenceKeypoint.new(0.2,3,0),NumberSequenceKeypoint.new(0.8,24,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(50,450) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.25) | |
eff.Enabled = false | |
end)) | |
sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15*2,15*2,25*2,-0.15,MAINRUINCOLOR,0) | |
sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15*2,15*2,25*2,-0.15,MAINRUINCOLOR,0) | |
MagniDamage(ba, 30*2, 10,20, 0, "Normal") | |
end | |
attack = false | |
for i = 0,49 do | |
swait() | |
msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5) | |
msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5) | |
orbe.Transparency = obj1.Transparency + 0.02 | |
orb.Transparency = obj1.Transparency + 0.02 | |
obj1.Transparency = obj1.Transparency + 0.02 | |
obj1.Size = obj1.Size + vt(0,-0.5,-0.5) | |
end | |
a:Destroy() | |
a2:Destroy() | |
orb:Destroy() | |
orbe:Destroy() | |
wait(3) | |
obj1:Destroy() | |
ba:Destroy() | |
end)) | |
end | |
function CorruptionEvent() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1) | |
local keptcolor = MAINRUINCOLOR | |
for i = 0,4,0.1 do | |
swait() | |
block(10,"Add",rleg.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1) | |
end | |
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1) | |
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1.5) | |
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,3) | |
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1) | |
CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1) | |
CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1.1,0,10,0.25,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1.1,0,10,0.25,0.5,1) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",cen) | |
eff.Texture = "rbxassetid://2344870656" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(keptcolor.Color) | |
eff.Rate = 10000000 | |
eff.Enabled = true | |
eff.EmissionDirection = "Front" | |
eff.Lifetime = NumberRange.new(2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,120,0),NumberSequenceKeypoint.new(0.1,40,0),NumberSequenceKeypoint.new(0.8,80,0),NumberSequenceKeypoint.new(1,140,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(500) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.SpreadAngle = Vector2.new(0,900) | |
eff.RotSpeed = NumberRange.new(-500,500) | |
wait(0.2) | |
eff.Enabled = false | |
wait(5) | |
eff:Destroy() | |
end)) | |
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
for i = 0, 24 do | |
slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black")) | |
end | |
local rrot = 0 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 4 do | |
rrot = rrot + 45 | |
local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
xa.Anchored = true | |
local xb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
xb.Anchored = true | |
local xc = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
xc.Anchored = true | |
local xd = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
xd.Anchored = true | |
CFuncs["Sound"].Create("rbxassetid://824687369", xa, 1,0.75) | |
CFuncs["Sound"].Create("rbxassetid://822968467", xa, 2,0.95) | |
CFuncs["Sound"].Create("rbxassetid://822969951", xa, 3,1) | |
CFuncs["Sound"].Create("rbxassetid://824687369", xb, 1,0.75) | |
CFuncs["Sound"].Create("rbxassetid://822968467", xb, 2,0.95) | |
CFuncs["Sound"].Create("rbxassetid://822969951", xb, 3,1) | |
CFuncs["Sound"].Create("rbxassetid://824687369", xc, 1,0.75) | |
CFuncs["Sound"].Create("rbxassetid://822968467", xc, 2,0.95) | |
CFuncs["Sound"].Create("rbxassetid://822969951", xc, 3,1) | |
CFuncs["Sound"].Create("rbxassetid://824687369", xd, 1,0.75) | |
CFuncs["Sound"].Create("rbxassetid://822968467", xd, 2,0.95) | |
CFuncs["Sound"].Create("rbxassetid://822969951", xd, 3,1) | |
xa.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,-rrot/1.75) | |
xb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,rrot/1.75) | |
xc.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(-rrot/1.75,-3,0) | |
xd.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(rrot/1.75,-3,0) | |
MagniDamage(xa, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal") | |
MagniDamage(xb, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal") | |
MagniDamage(xc, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal") | |
MagniDamage(xd, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal") | |
for i = 0, 9 do | |
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black")) | |
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xb.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black")) | |
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xc.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black")) | |
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xd.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black")) | |
end | |
block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color) | |
block(1.5,"Add",xb.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color) | |
block(1.5,"Add",xc.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color) | |
block(1.5,"Add",xd.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color) | |
sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color) | |
sphere2(2,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color) | |
sphere2(2,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color) | |
sphere2(2,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color) | |
sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0)) | |
sphere2(4,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0)) | |
sphere2(4,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0)) | |
sphere2(4,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0)) | |
game:GetService("Debris"):AddItem(xa, 5) | |
game:GetService("Debris"):AddItem(xb, 5) | |
game:GetService("Debris"):AddItem(xc, 5) | |
game:GetService("Debris"):AddItem(xd, 5) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 19 do | |
swait() | |
end | |
end)) | |
swait(9) | |
end | |
end)) | |
for i = 0,2,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8) | |
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function HolyBarrier() | |
attack = true | |
shielding = true | |
CFuncs["Sound"].Create("rbxassetid://1368583274", root, 7.5, 1) | |
for i = 0, 2, 0.1 do | |
swait() | |
slash(math.random(30,100)/10,5,true,"Round","Add","Out",Torso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-1, 1)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))),vt(0.05,0.01,0.05),math.random(50,60)/250,MAINRUINCOLOR) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(-20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(30),math.rad(0),math.rad(0)),.4) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.4) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(120),math.rad(-230),math.rad(-40)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(120),math.rad(230),math.rad(40)),.1) | |
end | |
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7, 1) | |
stash = Instance.new("Model",workspace) | |
local barrier = Instance.new("Part",stash) | |
barrier.Anchored = true | |
barrier.CanCollide = false | |
barrier.Size = Vector3.new(20,20,20) | |
barrier.CFrame = root.CFrame | |
barrier.Transparency = 0.4 | |
barrier.BrickColor = MAINRUINCOLOR | |
barrier.Material = Enum.Material.Neon | |
barrier.Shape = Enum.PartType.Ball | |
barrier.CFrame = root.CFrame | |
sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR) | |
Torso.Anchored = true | |
for i=1,50 do | |
local p = Instance.new("Part",stash) | |
p.Anchored = true | |
p.Transparency = 1 | |
p.Size = Vector3.new(11,11,11) | |
p.CFrame = root.CFrame * CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360)) | |
end | |
repeat | |
swait(5) | |
waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("Deep orange")) | |
slash(math.random(30,100)/10,1,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(1,50)/250,MAINRUINCOLOR) | |
slash(math.random(30,100)/10,1,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(1,50)/250,MAINRUINCOLOR) | |
slash(math.random(30,100)/10,1,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(1,50)/250,MAINRUINCOLOR) | |
sphereMK(3,0.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("White"),0) | |
until shielding == false | |
stash:Remove() | |
Torso.Anchored = false | |
shielding = false | |
sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR) | |
attack = false | |
end | |
function EndGROUND() | |
attack = true | |
hum.WalkSpeed = 0 | |
bosschatfunc("THIS IS IT!",MAINRUINCOLOR.Color,1) | |
CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1) | |
CFuncs["EchoSound"].Create("rbxassetid://1690475123", char, 1.5, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1690475123", root, 10, 1,0,10,0.15,0.5,1) | |
local keptcolor = MAINRUINCOLOR | |
for i = 0,4,0.1 do | |
swait() | |
block(10,"Add",rarm.CFrame*CFrame.new(0,-6,0),vt(4,4,4),0.05,0.05,0.05,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
slash(math.random(25,50)/10,5,true,"Round","Add","Out",rarm.CFrame*CFrame.new(0,-6,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),-0.1,BrickColor.new("Really black")) | |
RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-15),math.rad(-20)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(30)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(170),math.rad(-5),math.rad(10)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1) | |
end | |
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1) | |
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1) | |
CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1) | |
CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1,0,10,0.25,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 1,0,10,0.25,0.5,1) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",cen) | |
eff.Texture = "rbxassetid://2344870656" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(keptcolor.Color) | |
eff.Rate = 10000000 | |
eff.Enabled = true | |
eff.EmissionDirection = "Front" | |
eff.Lifetime = NumberRange.new(2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,120,0),NumberSequenceKeypoint.new(0.1,40,0),NumberSequenceKeypoint.new(0.8,80,0),NumberSequenceKeypoint.new(1,140,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(500) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.SpreadAngle = Vector2.new(0,900) | |
eff.RotSpeed = NumberRange.new(-500,500) | |
wait(0.2) | |
eff.Enabled = false | |
wait(5) | |
eff:Destroy() | |
end)) | |
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
for i = 0, 24 do | |
slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black")) | |
end | |
local rrot = 0 | |
local xam = 1 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 14 do | |
swait() | |
rrot = rrot + 40*xam | |
xam = xam + 0.25 | |
local bonus = xam | |
local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random()) | |
xa.Anchored = true | |
xa.Color = Color3.new(0,0,0) | |
xa.CFrame = root.CFrame*CFrame.new(0,-3,-rrot/1.75) | |
CreateMesh(xa,"Sphere",30*bonus,1,30*bonus) | |
local xc = 0 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 99 do | |
swait() | |
xc = xc + 0.01 | |
xa.Color = Color3.new(xc,0,0) | |
end | |
xa.Transparency = 1 | |
CFuncs["Sound"].Create("rbxassetid://331666100", xa, 5,0.75) | |
MagniDamage(xa, 30*bonus, 78*bonus,99*bonus, 0, "Normal") | |
for i = 0, 9 do | |
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01*bonus,0.01,0.01*bonus),math.random(50,125)/250*bonus,BrickColor.new("Really black")) | |
end | |
block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30*bonus,30*bonus,30*bonus),0.3,0.3,0.3,keptcolor,keptcolor.Color) | |
sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25*bonus,1,25*bonus),0.05*bonus,1.5*bonus,0.05*bonus,keptcolor,keptcolor.Color) | |
sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30*bonus,1,30*bonus),0.05*bonus,1.5*bonus,0.05*bonus,BrickColor.new("Really black"),Color3.new(0,0,0)) | |
game:GetService("Debris"):AddItem(xa, 5) | |
end)) | |
end | |
end)) | |
for i = 0,2,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8) | |
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function ClearDisk() | |
attack = true | |
hum.WalkSpeed = 2 | |
local keptcolor = MAINRUINCOLOR | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("Clear Disks!",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("TAKE THAT!!!",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("Hey!",MAINRUINCOLOR.Color,1) | |
end | |
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1) | |
CFuncs["EchoSound"].Create("rbxassetid://1625448638", root, 4, 1,0,10,0.15,0.5,1) | |
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color) | |
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color) | |
for i = 0, 14 do | |
PixelBlock(1,math.random(1,3),"Add",larm.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,BrickColor.new("Pastel Blue"),0) | |
end | |
for i = 0,2,0.1 do | |
swait() | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.3) | |
end | |
CFuncs["Sound"].Create("rbxassetid://763755889", root, 2.5,1.1) | |
for i = 0,1,0.6 do | |
swait() | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6) | |
end | |
for i = 0,1,0.6 do | |
swait() | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6) | |
end | |
for i = 0,1,0.6 do | |
swait() | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6) | |
end | |
for i = 0,1,0.6 do | |
swait() | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6) | |
end | |
local rot = 25 | |
for i = 0, 3 do | |
local dis = CreateParta(char,0.5,1,"Neon",BrickColor.new("Pastel Blue")) | |
CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1) | |
dis.CFrame = root.CFrame*CFrame.new(0,2,-3) | |
dis.Transparency = 0.5 | |
CreateMesh(dis,"Sphere",10,1,10) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-5,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(5,0,0) | |
local trl = Instance.new('Trail',wed) | |
trl.Attachment0 = at1 | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(dis.Color) | |
trl.Lifetime = 0.6 | |
local a = Instance.new("Part",workspace) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("Bright red") | |
a.Material = "Neon" | |
a.Transparency = 1 | |
a.CanCollide = false | |
local ray = Ray.new( | |
dis.CFrame.p, -- origin | |
(mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = dis | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (dis.CFrame.p - position).magnitude | |
a.Size = Vector3.new(0.1, 0.1, 0.1) | |
a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0) | |
dis.CFrame = a.CFrame | |
dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0) | |
a:Destroy() | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*250 | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 5) | |
local hitted = false | |
coroutine.resume(coroutine.create(function() | |
dis.Touched:connect(function(hit) | |
if hitted == false and hit.Parent ~= char then | |
hitted = true | |
CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1) | |
MagniDamage(dis, 30, 82,34575, 0, "Normal") | |
sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color) | |
sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color) | |
sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("White"),Color3.new(1,1,1)) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",dis) | |
eff.Texture = "rbxassetid://2344870656" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(dis.Color) | |
eff.Rate = 10000000 | |
eff.Enabled = true | |
eff.EmissionDirection = "Front" | |
eff.Lifetime = NumberRange.new(1) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,20,0),NumberSequenceKeypoint.new(0.8,40,0),NumberSequenceKeypoint.new(1,60,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(150) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.SpreadAngle = Vector2.new(0,900) | |
eff.RotSpeed = NumberRange.new(-500,500) | |
wait(0.2) | |
eff.Enabled = false | |
end)) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 9 do | |
local disr = CreateParta(char,1,1,"Neon",keptcolor) | |
disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",disr) | |
at1.Position = vt(-2,0,0) | |
local at2 = Instance.new("Attachment",disr) | |
at2.Position = vt(2,0,0) | |
local trl = Instance.new('Trail',disr) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://2342682798" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(Color3.new(0.3,1,1)) | |
trl.Lifetime = 0.5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = disr.CFrame.lookVector*math.random(50,200) | |
bv.Parent = disr | |
local val = 0 | |
coroutine.resume(coroutine.create(function() | |
swait(30) | |
for i = 0, 9 do | |
swait() | |
val = val + 0.1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)}) | |
end | |
game:GetService("Debris"):AddItem(disr, 3) | |
end)) | |
end | |
local eff = Instance.new("ParticleEmitter",dis) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(Color3.new(0.3,1,1)) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.25) | |
eff.Enabled = false | |
end)) | |
for i = 0, 9 do | |
slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White")) | |
end | |
for i = 0, 19 do | |
PixelBlock(1,math.random(5,20),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Pastel Blue"),0) | |
end | |
dis.Anchored = true | |
dis.Transparency = 1 | |
wait(8) | |
dis:Destroy() | |
end | |
end) | |
end)) | |
rot = rot - 15 | |
end | |
for i = 0,2,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-50)),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function HeavenlyDisk() | |
attack = true | |
hum.WalkSpeed = 2 | |
local keptcolor = MAINRUINCOLOR | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("Dont make this too easy for you.",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("Heavenly Disks!",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("Take it!",MAINRUINCOLOR.Color,1) | |
end | |
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1) | |
CFuncs["EchoSound"].Create("rbxassetid://1625448638", root, 4, 1,0,10,0.15,0.5,1) | |
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color) | |
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color) | |
for i = 0, 14 do | |
PixelBlock(1,math.random(1,3),"Add",larm.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,BrickColor.new("Toothpaste"),0) | |
end | |
for i = 0,2,0.1 do | |
swait() | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.3) | |
end | |
CFuncs["Sound"].Create("rbxassetid://763755889", root, 2.5,1.1) | |
for i = 0,1,0.6 do | |
swait() | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6) | |
end | |
for i = 0,1,0.6 do | |
swait() | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6) | |
end | |
for i = 0,1,0.6 do | |
swait() | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6) | |
end | |
for i = 0,1,0.6 do | |
swait() | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) | |
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.6) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6) | |
end | |
local rot = 15 | |
for i = 0, 2 do | |
local dis = CreateParta(char,0.5,1,"Neon",BrickColor.new("Toothpaste")) | |
CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1) | |
dis.CFrame = root.CFrame*CFrame.new(0,2,-3) | |
CreateMesh(dis,"Sphere",10,1,10) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-5,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(5,0,0) | |
local trl = Instance.new('Trail',wed) | |
trl.Attachment0 = at1 | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(dis.Color) | |
trl.Lifetime = 0.6 | |
local a = Instance.new("Part",workspace) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("Bright red") | |
a.Material = "Neon" | |
a.Transparency = 1 | |
a.CanCollide = false | |
local ray = Ray.new( | |
dis.CFrame.p, -- origin | |
(mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = dis | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (dis.CFrame.p - position).magnitude | |
a.Size = Vector3.new(0.1, 0.1, 0.1) | |
a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0) | |
dis.CFrame = a.CFrame | |
dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0) | |
a:Destroy() | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*250 | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 5) | |
local hitted = false | |
coroutine.resume(coroutine.create(function() | |
dis.Touched:connect(function(hit) | |
if hitted == false and hit.Parent ~= char then | |
hitted = true | |
CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1) | |
MagniDamage(dis, 30, 82,34575, 0, "Normal") | |
sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color) | |
sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color) | |
sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("White"),Color3.new(1,1,1)) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",dis) | |
eff.Texture = "rbxassetid://2344870656" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(dis.Color) | |
eff.Rate = 10000000 | |
eff.Enabled = true | |
eff.EmissionDirection = "Front" | |
eff.Lifetime = NumberRange.new(1) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,20,0),NumberSequenceKeypoint.new(0.8,40,0),NumberSequenceKeypoint.new(1,60,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(150) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.SpreadAngle = Vector2.new(0,900) | |
eff.RotSpeed = NumberRange.new(-500,500) | |
wait(0.2) | |
eff.Enabled = false | |
end)) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 9 do | |
local disr = CreateParta(char,1,1,"Neon",keptcolor) | |
disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",disr) | |
at1.Position = vt(-2,0,0) | |
local at2 = Instance.new("Attachment",disr) | |
at2.Position = vt(2,0,0) | |
local trl = Instance.new('Trail',disr) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://2342682798" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(Color3.new(0.3,1,1)) | |
trl.Lifetime = 0.5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = disr.CFrame.lookVector*math.random(50,200) | |
bv.Parent = disr | |
local val = 0 | |
coroutine.resume(coroutine.create(function() | |
swait(30) | |
for i = 0, 9 do | |
swait() | |
val = val + 0.1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)}) | |
end | |
game:GetService("Debris"):AddItem(disr, 3) | |
end)) | |
end | |
local eff = Instance.new("ParticleEmitter",dis) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(Color3.new(0.3,1,1)) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.25) | |
eff.Enabled = false | |
end)) | |
for i = 0, 9 do | |
slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White")) | |
end | |
for i = 0, 19 do | |
PixelBlock(1,math.random(5,20),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0) | |
end | |
dis.Anchored = true | |
dis.Transparency = 1 | |
wait(8) | |
dis:Destroy() | |
end | |
end) | |
end)) | |
rot = rot - 15 | |
end | |
for i = 0,2,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-50)),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function RapidBurst() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5) | |
CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5) | |
CFuncs["EchoSound"].Create("rbxassetid://1718412034", char, 4, 1,0,10,0.15,0.5,1) | |
bosschatfunc("S H A T T E R !",MAINRUINCOLOR.Color,2) | |
local keptcolor = MAINRUINCOLOR | |
for i = 0,8,0.1 do | |
swait() | |
slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.random()) | |
block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,BrickColor.random(),BrickColor.random().Color) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1) | |
end | |
for i = 0, 134 do | |
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-25000,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(25000,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(BrickColor.random().Color) | |
trl.Lifetime = 12 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*math.random(500,2500) | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 5) | |
end | |
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1) | |
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1.5) | |
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,3) | |
sphere2(2,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color) | |
sphere2(2,"Add",root.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color) | |
sphere2(2,"Add",root.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),BrickColor.random().Color) | |
sphere2(2,"Add",root.CFrame,vt(1,1,1),8,8,8,BrickColor.random(),BrickColor.random().Color) | |
CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1) | |
CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8) | |
CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1) | |
for i = 0, 24 do | |
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1500)/250,BrickColor.random()) | |
end | |
local distam = 0 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 99 do | |
wait() | |
distam = distam + 1 | |
local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
xa.Anchored = true | |
xa.CFrame = root.CFrame*CFrame.new(math.random(-distam,distam),math.random(-distam,distam),math.random(-distam,distam))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
game:GetService("Debris"):AddItem(xa, 5) | |
for i = 0, 4 do | |
slash(math.random(25,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.random()) | |
end | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",xa) | |
eff.Texture = "rbxassetid://2344870656" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(xa.Color) | |
eff.Rate = 10000000 | |
eff.Enabled = true | |
eff.Lifetime = NumberRange.new(2.5) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,20,0),NumberSequenceKeypoint.new(0.8,40,0),NumberSequenceKeypoint.new(1,60,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(200) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.SpreadAngle = Vector2.new(0,900) | |
eff.RotSpeed = NumberRange.new(-500,500) | |
wait(0.2) | |
eff.Enabled = false | |
end)) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",xa) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(BrickColor.random().Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(1,3) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(50,500) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.25) | |
eff.Enabled = false | |
end)) | |
CFuncs["Sound"].Create("rbxassetid://675172759", xa, 7,math.random(100,200)/200) | |
sphere2(5,"Add",xa.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color) | |
sphere2(5,"Add",xa.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color) | |
MagniDamage(xa, 60, 9999,99999, 0, "Normal") | |
end | |
end)) | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function DivineSwarm() | |
attack = true | |
hum.WalkSpeed = 2 | |
local keptcolor = MAINRUINCOLOR | |
CFuncs["EchoSound"].Create("rbxassetid://1535994669", char, 1.5, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1535994669", root, 60, 1,0,10,0.15,0.5,1) | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("Divine Swarm.",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("I'll take you out again.",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("Give up to justice.",MAINRUINCOLOR.Color,1) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 12 do | |
swait(8) | |
local dis = CreateParta(char,0.5,1,"Neon",MAINRUINCOLOR) | |
dis.Anchored = true | |
CFuncs["Sound"].Create("rbxassetid://137463716", dis, 2.5,1.5) | |
dis.CFrame = root.CFrame*CFrame.new(math.random(-35,35),math.random(10,45),math.random(-35,35)) | |
CreateMesh(dis,"Sphere",2,2,2) | |
sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color) | |
slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,50)/250,BrickColor.new("White")) | |
coroutine.resume(coroutine.create(function() | |
wait(0.75) | |
dis.Anchored = false | |
CFuncs["EchoSound"].Create("rbxassetid://1602800656", dis, 9, 1,0,2,0.15,0.1,1) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-1,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(1,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(dis.Color) | |
trl.Lifetime = 0.6 | |
local a = Instance.new("Part",workspace) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("Bright red") | |
a.Material = "Neon" | |
a.Transparency = 1 | |
a.CanCollide = false | |
local ray = Ray.new( | |
dis.CFrame.p, -- origin | |
(mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = dis | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (dis.CFrame.p - position).magnitude | |
a.Size = Vector3.new(0.1, 0.1, 0.1) | |
a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0) | |
dis.CFrame = a.CFrame | |
a:Destroy() | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*2000 | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 5) | |
local hitted = false | |
coroutine.resume(coroutine.create(function() | |
dis.Touched:connect(function(hit) | |
if hitted == false and hit.Parent ~= char then | |
hitted = true | |
CFuncs["EchoSound"].Create("rbxassetid://675172759", dis, 5, 0.8,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1448044156", dis, 6, 0.8,0,10,0.15,0.5,1) | |
MagniDamage(dis, 60, 15,35, 0, "Normal") | |
sphere2(1,"Add",dis.CFrame,vt(1,1,1),1,1,1,keptcolor,keptcolor.Color) | |
sphere2(8,"Add",dis.CFrame,vt(1,1,1),1.25,1.25,1.25,BrickColor.new("White"),Color3.new(1,1,1)) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 2 do | |
local disr = CreateParta(char,1,1,"Neon",keptcolor) | |
disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",disr) | |
at1.Position = vt(-10,0,0) | |
local at2 = Instance.new("Attachment",disr) | |
at2.Position = vt(10,0,0) | |
local trl = Instance.new('Trail',disr) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://2342682798" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(disr.Color) | |
trl.Lifetime = 0.5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = disr.CFrame.lookVector*math.random(125,250) | |
bv.Parent = disr | |
local val = 0 | |
coroutine.resume(coroutine.create(function() | |
swait(30) | |
for i = 0, 9 do | |
swait() | |
val = val + 0.1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)}) | |
end | |
game:GetService("Debris"):AddItem(disr, 3) | |
end)) | |
end | |
local eff = Instance.new("ParticleEmitter",dis) | |
eff.Texture = "rbxassetid://1049219073" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(dis.Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.5) | |
eff.Enabled = false | |
end)) | |
for i = 0, 4 do | |
slash(math.random(20,50)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White")) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 19 do | |
swait() | |
end | |
end)) | |
dis.Anchored = true | |
dis.Transparency = 1 | |
wait(8) | |
dis:Destroy() | |
end | |
end) | |
end)) | |
end)) | |
end | |
end)) | |
for i = 0,2,0.1 do | |
swait() | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15 - 2 * math.cos(sine / 37)),math.rad(-15 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(170 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 45))),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(8 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-9 - 4 * math.cos(sine / 45))),.3) | |
end | |
for i = 0,11,0.1 do | |
swait() | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-75)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-15 + 1 * math.cos(sine / 58)),math.rad(75 + 2 * math.cos(sine / 53))),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(9 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(9 + 2 * math.cos(sine / 45))),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-75 - 4 * math.cos(sine / 45))),.3) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function FallenOrbs() | |
attack = true | |
hum.WalkSpeed = 2 | |
local keptcolor = MAINRUINCOLOR | |
CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 1.5, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 10, 1,0,10,0.15,0.5,1) | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("This wont be easy to you.",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("How about this?",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("How do you like this?",MAINRUINCOLOR.Color,1) | |
end | |
local obj1 = script.chring:Clone() | |
obj1.Parent = char | |
obj1.Transparency = 1 | |
obj1.Color = BrickColor.new("Toothpaste").Color | |
local obj2 = script.spball:Clone() | |
obj2.Parent = char | |
obj2.Transparency = 1 | |
obj2.Color = MAINRUINCOLOR.Color | |
local cfor = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
cfor.Anchored = true | |
cfor.CFrame = obj2.CFrame | |
local cef = Instance.new("ParticleEmitter",cfor) | |
cef.Texture = "rbxassetid://2344870656" | |
cef.LightEmission = 1 | |
cef.Color = ColorSequence.new(obj2.Color) | |
cef.Rate = 150 | |
cef.Lifetime = NumberRange.new(0.25) | |
cef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.5,1,0),NumberSequenceKeypoint.new(1,0,0)}) | |
cef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.25,0),NumberSequenceKeypoint.new(1,1,0)}) | |
cef.Speed = NumberRange.new(0) | |
local rval = 0 | |
local eval = 1 | |
CFuncs["Sound"].Create("rbxassetid://136007472", root, 10,0.7) | |
for i = 0,10,0.1 do | |
swait() | |
rval = rval + math.random(30,40) | |
eval = eval + 1.5 | |
obj1.Transparency = obj1.Transparency - 0.003 | |
obj1.Size = obj1.Size + vt(0,1,1) | |
obj1.CFrame = root.CFrame*CFrame.new(0,16,0)*CFrame.Angles(math.rad(0),math.rad(rval),math.rad(-90)) | |
obj2.Transparency = obj2.Transparency - 0.005 | |
obj2.Size = obj2.Size + vt(0.5,0.5,0.5) | |
cef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.5,eval,0),NumberSequenceKeypoint.new(1,0,0)}) | |
obj2.CFrame = root.CFrame*CFrame.new(0,36,0)*CFrame.Angles(math.rad(rval),math.rad(rval),math.rad(-rval)) | |
cfor.CFrame = obj2.CFrame | |
slash(math.random(50,90)/10,5,true,"Round","Add","In",obj2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,0.01,1),math.random(-400,-200)/250,BrickColor.new("Deep orange")) | |
slash(math.random(50,90)/10,5,true,"Round","Add","In",obj2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,0.01,1),math.random(-400,-200)/250,BrickColor.new("Toothpaste")) | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Deep orange"),BrickColor.new("Deep orange").Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Toothpaste"),BrickColor.new("Toothpaste").Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 43),0 - 0.25 * math.cos(sine / 53),6 + 1 * math.cos(sine / 32))*angles(math.rad(-20 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(70)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 2 * math.cos(sine / 37)),math.rad(5 + 1 * math.cos(sine / 58)),math.rad(-70 + 2 * math.cos(sine / 53))),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(170 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 45))),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(8 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-9 - 4 * math.cos(sine / 45))),.3) | |
end | |
cef.Enabled = false | |
coroutine.resume(coroutine.create(function() | |
for i = 0,49 do | |
swait() | |
rval = rval + 100 | |
obj2.CFrame = obj2.CFrame*CFrame.Angles(math.rad(rval),math.rad(rval),math.rad(-rval)) | |
obj2.Transparency = obj2.Transparency + 0.02 | |
obj2.Size = obj2.Size + vt(5,5,5) | |
obj1.Transparency = obj1.Transparency + 0.02 | |
obj1.Size = obj1.Size + vt(0,-0.5,-0.5) | |
end | |
obj1:Destroy() | |
obj2:Destroy() | |
cfor:Destroy() | |
end)) | |
for i = 0, 9 do | |
slash(math.random(10,40)/10,5,true,"Round","Add","Out",obj2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,450)/250,BrickColor.new("Deep orange")) | |
slash(math.random(10,40)/10,5,true,"Round","Add","Out",obj2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,450)/250,BrickColor.new("Toothpaste")) | |
end | |
sphere2(3,"Add",obj2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),1,1,1,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
sphere2(3,"Add",obj2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),2,2,2,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
CFuncs["EchoSound"].Create("rbxassetid://675172759", root, 10, 0.8,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://763717897", root, 7.5, 1.1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://675172759", root, 5, 0.7,0,10,0.15,0.5,1) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 26 do | |
swait() | |
local custcol = math.random(1,3) | |
local dis = CreateParta(char,0.5,1,"Neon",MAINRUINCOLOR) | |
if custcol == 1 then | |
dis.BrickColor = MAINRUINCOLOR | |
elseif custcol == 2 then | |
dis.BrickColor = BrickColor.new("Toothpaste") | |
elseif custcol == 3 then | |
dis.BrickColor = BrickColor.new("Deep orange") | |
end | |
dis.Anchored = true | |
CFuncs["Sound"].Create("rbxassetid://137463716", dis, 2.5,1.5) | |
dis.CFrame = root.CFrame*CFrame.new(math.random(-30,30),math.random(11,51),math.random(-30,30)) | |
CreateMesh(dis,"Sphere",2,2,2) | |
sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color) | |
slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,50)/250,BrickColor.new("White")) | |
coroutine.resume(coroutine.create(function() | |
wait(1) | |
dis.Anchored = false | |
CFuncs["EchoSound"].Create("rbxassetid://1602800656", dis, 5, 1,0,2,0.15,0.1,1) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-1,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(1,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(dis.Color) | |
trl.Lifetime = 0.6 | |
local a = Instance.new("Part",workspace) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("Bright red") | |
a.Material = "Neon" | |
a.Transparency = 1 | |
a.CanCollide = false | |
local ray = Ray.new( | |
dis.CFrame.p, -- origin | |
(mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = dis | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (dis.CFrame.p - position).magnitude | |
a.Size = Vector3.new(0.1, 0.1, 0.1) | |
a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0) | |
dis.CFrame = a.CFrame | |
a:Destroy() | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*650 | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 5) | |
local hitted = false | |
coroutine.resume(coroutine.create(function() | |
dis.Touched:connect(function(hit) | |
if hitted == false and hit.Parent ~= char then | |
hitted = true | |
CFuncs["EchoSound"].Create("rbxassetid://675172759", dis, 2.5, 0.8,0,10,0.15,0.5,1) | |
MagniDamage(dis, 60, 25456,124672, 0, "Normal") | |
sphere2(1,"Add",dis.CFrame,vt(1,1,1),1,1,1,dis.BrickColor,dis.Color) | |
sphere2(8,"Add",dis.CFrame,vt(1,1,1),1.25,1.25,1.25,BrickColor.new("White"),Color3.new(1,1,1)) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",dis) | |
eff.Texture = "rbxassetid://2344870656" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(dis.Color) | |
eff.Rate = 10000000 | |
eff.Enabled = true | |
eff.EmissionDirection = "Front" | |
eff.Lifetime = NumberRange.new(3) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,20,0),NumberSequenceKeypoint.new(0.8,40,0),NumberSequenceKeypoint.new(1,60,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.SpreadAngle = Vector2.new(0,900) | |
eff.RotSpeed = NumberRange.new(-500,500) | |
wait(0.2) | |
eff.Enabled = false | |
end)) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 4 do | |
local disr = CreateParta(char,1,1,"Neon",dis.BrickColor) | |
disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",disr) | |
at1.Position = vt(-10,0,0) | |
local at2 = Instance.new("Attachment",disr) | |
at2.Position = vt(10,0,0) | |
local trl = Instance.new('Trail',disr) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://2342682798" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(disr.Color) | |
trl.Lifetime = 0.5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = disr.CFrame.lookVector*math.random(125,250) | |
bv.Parent = disr | |
local val = 0 | |
coroutine.resume(coroutine.create(function() | |
swait(30) | |
for i = 0, 9 do | |
swait() | |
val = val + 0.1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)}) | |
end | |
game:GetService("Debris"):AddItem(disr, 3) | |
end)) | |
end | |
local eff = Instance.new("ParticleEmitter",dis) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(dis.Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.5) | |
eff.Enabled = false | |
end)) | |
for i = 0, 4 do | |
slash(math.random(20,50)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White")) | |
end | |
dis.Anchored = true | |
dis.Transparency = 1 | |
wait(8) | |
dis:Destroy() | |
end | |
end) | |
end)) | |
end)) | |
end | |
end)) | |
for i = 0,9,0.1 do | |
swait() | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Deep orange"),BrickColor.new("Deep orange").Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Toothpaste"),BrickColor.new("Toothpaste").Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 43),0 - 0.25 * math.cos(sine / 53),6 + 1 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(90)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-15 + 1 * math.cos(sine / 58)),math.rad(-90 + 2 * math.cos(sine / 53))),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(90 + 2 * math.cos(sine / 45))),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(8 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-9 - 4 * math.cos(sine / 45))),.3) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function EquinoxOrbs() | |
hum.WalkSpeed = 0 | |
attack = true | |
for i = 0,1,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(5),math.rad(40)),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-40)),.3) | |
end | |
sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,MAINRUINCOLOR) | |
sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR) | |
for i = 0, 24 do | |
slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),math.rad(0)),vt(0.01,0.01,0.01),math.random(100,400)/250,BrickColor.new("White")) | |
end | |
CFuncs["Sound"].Create("rbxassetid://763716870", root, 8,1) | |
CFuncs["Sound"].Create("rbxassetid://782353443", root, 10,0.8) | |
CFuncs["Sound"].Create("rbxassetid://782225570", root, 9,0.5) | |
CFuncs["Sound"].Create("rbxassetid://763717569", root, 8,0.9) | |
for i = 0,4,0.1 do | |
swait() | |
root.CFrame = root.CFrame + root.CFrame.lookVector*7.5 | |
local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR) | |
CreateMesh(dis,"Sphere",1,1,1) | |
dis.Anchored = true | |
dis.CFrame = larm.CFrame*CFrame.new(0,-3,0) | |
local dis2 = CreateParta(char,0.25,1,"Neon",BrickColor.new("White")) | |
CreateMesh(dis2,"Sphere",1,1,1) | |
dis2.Anchored = true | |
dis2.CFrame = rarm.CFrame*CFrame.new(0,-3,0) | |
sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color) | |
sphere2(5,"Add",dis2.CFrame,vt(1,1,1),0.1,0.1,0.1,dis2.BrickColor,dis2.Color) | |
coroutine.resume(coroutine.create(function() | |
swait(60) | |
dis.Transparency = 1 | |
dis2.Transparency = 1 | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 19 do | |
swait() | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",dis) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(dis.Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(50,450) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
local eff2 = eff:Clone() | |
eff2.Parent = dis2 | |
eff2.LightEmission = 0 | |
eff2.Color = ColorSequence.new(dis2.Color) | |
wait(0.25) | |
eff.Enabled = false | |
eff2.Enabled = false | |
end)) | |
MagniDamage(dis, 55, 89,219788936, 0, "Normal") | |
MagniDamage(dis2, 55, 89,219788936, 0, "Normal") | |
for i = 0, 2 do | |
slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,300)/250,dis.BrickColor) | |
slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,300)/250,dis2.BrickColor) | |
end | |
CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,0.75) | |
CFuncs["Sound"].Create("rbxassetid://782353117", dis2, 1,0.75) | |
CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.25) | |
CFuncs["Sound"].Create("rbxassetid://1666361078", dis2, 1,1.25) | |
CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.15) | |
CFuncs["Sound"].Create("rbxassetid://782353443", dis2, 2,1.15) | |
sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.8,0.8,0.8,dis.BrickColor,dis.Color) | |
sphere2(3,"Add",dis2.CFrame,vt(1,1,1),0.8,0.8,0.8,dis2.BrickColor,dis2.Color) | |
end)) | |
game:GetService("Debris"):AddItem(dis, 5) | |
game:GetService("Debris"):AddItem(dis2, 5) | |
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2) | |
RW.C0=clerp(RW.C0,cf(1.4,1.5,0)*angles(math.rad(0),math.rad(5),math.rad(210)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.4,1.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-210)),.1) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function FallenDEMISE() | |
attack = true | |
hum.WalkSpeed = 0 | |
local keptcolor = MAINRUINCOLOR | |
bosschatfunc("ALL OF YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,3) | |
CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,0.75) | |
CFuncs["Sound"].Create("rbxassetid://136007472", char, 2,0.5) | |
for i = 0, 15, 0.1 do | |
swait() | |
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-25000,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(25000,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(dis.Color) | |
trl.Lifetime = 5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*math.random(500,2500) | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 1) | |
sphere2(15,"Add",root.CFrame,vt(8,8,8),2,2,2,MAINRUINCOLOR) | |
slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Toothpaste")) | |
slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Deep orange")) | |
RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1) | |
end | |
CFuncs["Sound"].Create("rbxassetid://294188875", char, 10,1) | |
for i = 0, 30, 0.1 do | |
swait() | |
coroutine.resume(coroutine.create(function() | |
for i, v in pairs(FindNearestHead(root.CFrame.p, 10000000)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
end)) | |
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-50000,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(50000,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(dis.Color) | |
trl.Lifetime = 10 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*math.random(1500,10000) | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, math.random(1,4)) | |
sphere2(15,"Add",root.CFrame,vt(8,80000,8),5,1,5,MAINRUINCOLOR) | |
sphere2(15,"Add",root.CFrame,vt(8,8,8),8,8,8,MAINRUINCOLOR) | |
sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Deep orange")) | |
sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Toothpaste")) | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Deep orange")) | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Toothpaste")) | |
for i = 0, 2 do | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,math.random(-3,1000),0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(2,0.01,2),math.random(250,750)/250,MAINRUINCOLOR) | |
end | |
RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function SHDTwist() | |
attack = true | |
hum.WalkSpeed = 2 | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("Plasmatic Burst!",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("How cute.",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("Suffer to the brightness.",MAINRUINCOLOR.Color,1) | |
end | |
CFuncs["Sound"].Create("rbxassetid://136007472", rarm, 1.5,1.25) | |
local obj1 = script.chring2:Clone() | |
obj1.Parent = char | |
obj1.Transparency = 1 | |
obj1.Size = vt(1,1,1) | |
obj1.Color = BrickColor.new("Pink").Color | |
local obj2 = script.spball:Clone() | |
obj2.Parent = char | |
obj2.Transparency = 1 | |
obj2.Size = vt(1,1,1) | |
obj2.Color = MAINRUINCOLOR.Color | |
local cfor = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
cfor.Anchored = true | |
cfor.CFrame = obj2.CFrame | |
local cef = Instance.new("ParticleEmitter",cfor) | |
cef.Texture = "rbxassetid://2344870656" | |
cef.LightEmission = 1 | |
cef.Color = ColorSequence.new(obj2.Color) | |
cef.Rate = 150 | |
cef.Lifetime = NumberRange.new(0.25) | |
cef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.5,1,0),NumberSequenceKeypoint.new(1,0,0)}) | |
cef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.25,0),NumberSequenceKeypoint.new(1,1,0)}) | |
cef.Speed = NumberRange.new(0) | |
local rval = 0 | |
local eval = 1 | |
for i = 0,7,0.1 do | |
swait() | |
rval = rval + math.random(30,40) | |
eval = eval + 0.45 | |
obj1.Transparency = obj1.Transparency - 0.005 | |
obj1.Size = obj1.Size + vt(0.3,0.3,0.1) | |
obj1.CFrame = root.CFrame*CFrame.new(0,1,-5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(rval)) | |
obj2.Transparency = obj2.Transparency - 0.007 | |
obj2.Size = obj2.Size + vt(0.15,0.15,0.15) | |
cef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.5,eval,0),NumberSequenceKeypoint.new(1,0,0)}) | |
obj2.CFrame = root.CFrame*CFrame.new(0,1,-7)*CFrame.Angles(math.rad(rval),math.rad(rval),math.rad(-rval)) | |
cfor.CFrame = obj2.CFrame | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Pastel light blue"),BrickColor.new("Pastel light blue").Color) | |
sphere2(10,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.15,-0.01,BrickColor.new("Pink"),BrickColor.new("Pink").Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-50)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2 * math.cos(sine / 37)),math.rad(10 + 1 * math.cos(sine / 58)),math.rad(50 + 2 * math.cos(sine / 53))),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(10 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(5 + 2 * math.cos(sine / 45))),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-50 - 4 * math.cos(sine / 45))),.3) | |
end | |
cef.Enabled = false | |
coroutine.resume(coroutine.create(function() | |
for i = 0,49 do | |
swait() | |
rval = rval + 100 | |
obj2.CFrame = obj2.CFrame*CFrame.Angles(math.rad(rval),math.rad(rval),math.rad(-rval)) | |
obj2.Transparency = obj2.Transparency + 0.02 | |
obj2.Size = obj2.Size + vt(5,5,5) | |
obj1.Transparency = obj1.Transparency + 0.02 | |
obj1.Size = obj1.Size + vt(0,-0.5,-0.5) | |
end | |
obj1:Destroy() | |
obj2:Destroy() | |
cfor:Destroy() | |
end)) | |
local lva = 1 | |
local ica = 0 | |
local cent = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
CFuncs["Sound"].Create("rbxassetid://1177785010", cent, 10, 1) | |
cent.CFrame = root.CFrame*CFrame.Angles(0,0,0) + root.CFrame.lookVector*5 | |
sphere2(2,"Add",cent.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("Pastel light blue"),BrickColor.new("Pastel light blue").Color) | |
sphere2(3,"Add",cent.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("Pink"),BrickColor.new("Pink").Color) | |
local a = Instance.new("Part",workspace) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("Bright red") | |
a.Material = "Neon" | |
a.Transparency = 1 | |
a.CanCollide = false | |
local ray = Ray.new( | |
cent.CFrame.p, -- origin | |
(mouse.Hit.p - cent.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = cent | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (cent.CFrame.p - position).magnitude | |
a.Size = Vector3.new(0.1, 0.1, 0.1) | |
a.CFrame = CFrame.new(cent.CFrame.p, position) * CFrame.new(0, 0, 0) | |
cent.CFrame = a.CFrame | |
a:Destroy() | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = cent.CFrame.lookVector*0 | |
bv.Parent = cent | |
game:GetService("Debris"):AddItem(cent, 20) | |
local hitted = false | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait(1) | |
if hitted == false and cent.Parent ~= nil then | |
ica = ica + 4*lva | |
lva = lva + 0.1 | |
bv.velocity = cent.CFrame.lookVector*ica | |
sphere2(3,"Add",cent.CFrame,vt(5,5,5),-0.05,-0.05,-0.05,BrickColor.new("Pastel light blue")) | |
sphere2(5,"Add",cent.CFrame*CFrame.Angles(0,0,math.rad(ica))*CFrame.new(0,-5,0),vt(4,4,4),-0.04,-0.04,-0.04,BrickColor.new("Pink")) | |
sphere2(5,"Add",cent.CFrame*CFrame.Angles(0,0,math.rad(ica))*CFrame.new(0,5,0),vt(4,4,4),-0.04,-0.04,-0.04,BrickColor.new("Pastel light blue")) | |
elseif hitted == true or cent.Parent == nil then | |
break | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
cent.Touched:connect(function(hit) | |
if hitted == false and hit.Parent ~= char then | |
hitted = true | |
cent.Anchored = true | |
CFuncs["Sound"].Create("rbxassetid://782353443", cent, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://1368637781", cent, 8, 1) | |
CFuncs["Sound"].Create("rbxassetid://763717897", cent, 5, 1) | |
CFuncs["EchoSound"].Create("rbxassetid://1177785010", cent, 8, 1.1,0,10,0.15,0.5,1) | |
MagniDamage(cent, 50, 50,99999, 0, "Normal") | |
sphere2(2,"Add",cent.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Pastel light blue"),BrickColor.new("Pastel light blue").Color) | |
sphere2(3,"Add",cent.CFrame,vt(1,1,1),1.2,1.2,1.2,BrickColor.new("Pink"),BrickColor.new("Pink").Color) | |
for i = 0, 19 do | |
slash(math.random(10,50)/10,5,true,"Round","Add","Out",cent.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,400)/250,BrickColor.new("Pink")) | |
slash(math.random(10,50)/10,5,true,"Round","Add","Out",cent.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,300)/250,BrickColor.new("Pastel light blue")) | |
end | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",cent) | |
eff.Texture = "rbxassetid://2344870656" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(BrickColor.new("Pastel light blue").Color) | |
eff.Rate = 10000000 | |
eff.Enabled = true | |
eff.EmissionDirection = "Front" | |
eff.Lifetime = NumberRange.new(5) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,40,0),NumberSequenceKeypoint.new(0.8,60,0),NumberSequenceKeypoint.new(1,80,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(350) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.SpreadAngle = Vector2.new(0,900) | |
eff.RotSpeed = NumberRange.new(-500,500) | |
local eff2 = eff:Clone() | |
eff2.Parent = cent | |
eff2.Speed = NumberRange.new(250) | |
eff2.Color = ColorSequence.new(BrickColor.new("Pink").Color) | |
wait(0.2) | |
eff.Enabled = false | |
eff2.Enabled = false | |
end)) | |
end | |
end) | |
end)) | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function CardStorm() | |
attack = true | |
hum.WalkSpeed = 0 | |
local keptcolor = MAINRUINCOLOR | |
for i = 0,2,0.1 do | |
swait() | |
sphere2(8,"Add",LeftArm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("White"),BrickColor.new("Deep orange").Color) | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),7 + 1 * math.cos(sine / 32))* angles(math.rad(0),math.rad(0),math.rad(40)),0.3) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-40)),.3) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(40), math.rad(-40)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 51))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 7 * math.cos(sine / 44))),.1) | |
end | |
local RCARD = {83485107,83486447,83485303,83483451,83486567,83484022,83486756} | |
local orb = Instance.new("Part", char) | |
orb.BrickColor = keptcolor | |
orb.CanCollide = false | |
orb.FormFactor = 3 | |
orb.Name = "Ring" | |
orb.Material = "Neon" | |
orb.Size = Vector3.new(1, 0.75, 1.25) | |
orb.Transparency = 0 | |
orb.TopSurface = 0 | |
orb.BottomSurface = 0 | |
local orbm = Instance.new("SpecialMesh", orb) | |
orbm.MeshType = "Brick" | |
orbm.Name = "SizeMesh" | |
orbm.Scale = vt(4,4,4) | |
orb.CFrame = root.CFrame*CFrame.new(0,8,-3) + root.CFrame.lookVector*3 | |
local eff = Instance.new("ParticleEmitter",orb) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
eff.Texture = "rbxassetid://"..RCARD[math.random(1,7)] | |
end | |
end)) | |
eff.LightEmission = 0.95 | |
eff.Color = ColorSequence.new(Color3.new(1,1,1)) | |
eff.Rate = 10000 | |
eff.Lifetime = NumberRange.new(1.5) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2.75,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.75,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,85) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-250,250) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
local a = Instance.new("Part",workspace) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("Bright red") | |
a.Material = "Neon" | |
a.Transparency = 1 | |
a.CanCollide = false | |
local ray = Ray.new( | |
orb.CFrame.p, -- origin | |
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = orb | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (orb.CFrame.p - position).magnitude | |
a.Size = Vector3.new(0.1, 0.1, 0.1) | |
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
orb.CFrame = a.CFrame | |
a:Destroy() | |
CFuncs["Sound"].Create("rbxassetid://304448425", orb, 1.5, 0.9) | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = orb.CFrame.lookVector*300 | |
bv.Parent = orb | |
game:GetService("Debris"):AddItem(orb, 10) | |
local hitted = false | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if orb.Parent ~= nil and hitted == false then | |
sphere2(4,"Add",orb.CFrame*CFrame.new(math.random(-1,1),math.random(-1,1),0) - orb.CFrame.lookVector*1.5,vt(3,3,3),-0.03,-0.03,-0.03,keptcolor) | |
elseif orb.Parent == nil and hitted == true then | |
break | |
end | |
end | |
end)) | |
local hit =orb.Touched:connect(function(hit) | |
if hitted == false and hit.Parent ~= char then | |
hitted = true | |
eff.Enabled = false | |
CFuncs["Sound"].Create("rbxassetid://1226980789", orb, 4.5, 0.7) | |
CFuncs["Sound"].Create("rbxassetid://178452221", orb, 2.5, 0.4) | |
MagniDamage(orb, 25*2, 20,30, 0, "Normal") | |
sphere2(4,"Add",orb.CFrame,vt(4*2,4*2,4*2),0.5*2,0.5*2,0.5*2,keptcolor) | |
sphere2(3,"Add",orb.CFrame,vt(4*2,4*2,4*2),0.5*2,0.5*2,0.5*2,keptcolor) | |
sphere2(2,"Add",orb.CFrame,vt(4*2,4*2,4*2),0.5*2,0.5*2,0.5*2,keptcolor) | |
for i = 0, 9 do | |
sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1,1.5),-0.005,4,-0.005,keptcolor) | |
end | |
for i = 0, 49 do | |
local rsiz = math.random(10,30) | |
sphereMK(math.random(1,3),1,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0) | |
end | |
local eff = Instance.new("ParticleEmitter",orb) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
eff.Texture = "rbxassetid://"..RCARD[math.random(1,7)] | |
end | |
end)) | |
eff.LightEmission = 0.95 | |
eff.Color = ColorSequence.new(Color3.new(1,1,1)) | |
eff.Rate = 10000 | |
eff.Lifetime = NumberRange.new(1.5) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(150,350) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-500,500) | |
coroutine.resume(coroutine.create(function() | |
wait(0.25) | |
eff.Enabled = false | |
end)) | |
local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char) | |
orb.Anchored = true | |
orb.Transparency = 1 | |
coroutine.resume(coroutine.create(function() | |
if hfr ~= nil then | |
orb.Size = vt(50,1,50) | |
orb.Orientation = vt(0,0,0) | |
orb.CFrame = orb.CFrame*CFrame.new(0,-5,0) | |
orbm:Destroy() | |
local firef = eff:Clone() | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
firef.Texture = "rbxassetid://"..RCARD[math.random(1,7)] | |
end | |
end)) | |
firef.Parent = orb | |
firef.VelocitySpread = 50 | |
firef.Rate = 500 | |
firef.Drag = 3 | |
firef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
firef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(0.05,2.5,0),NumberSequenceKeypoint.new(0.4,1,0),NumberSequenceKeypoint.new(1,0,0)}) | |
firef.Speed = NumberRange.new(10,30) | |
for i = 0, 24 do | |
wait(0.25) | |
MagniDamage(orb, 25, 3,6, 0, "Normal") | |
end | |
firef.Enabled = false | |
end | |
end)) | |
wait(10) | |
orb:Destroy() | |
end | |
end) | |
for i = 0,1,0.1 do | |
swait() | |
sphere2(8,"Add",LeftArm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("White"),BrickColor.new("Deep orange").Color) | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),7 + 1 * math.cos(sine / 32))* angles(math.rad(-15),math.rad(0),math.rad(-50)),0.5) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.5) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.5) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 51))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 7 * math.cos(sine / 44))),.1) | |
end | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function hugg() | |
attack = true | |
hum.WalkSpeed = 5 | |
local rsiz = math.random(5,15) | |
for i = 0, 2, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(110),math.rad(0),math.rad(40)),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(110),math.rad(0),math.rad(-40)),.3) | |
end | |
CFuncs["Sound"].Create("rbxassetid://444895479", root, 0.5,1) | |
local hb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
hb.Anchored = true | |
hb.CFrame = root.CFrame*CFrame.new(0,1,0) + root.CFrame.lookVector*2 | |
local huggedperson = nil | |
local act = false | |
local alreadydid = false | |
for i = 0, 3, 0.1 do | |
swait() | |
if act == false then | |
for i, v in pairs(FindNearestHead(hb.CFrame.p, 1.25)) do | |
if v:FindFirstChild('Head') then | |
if alreadydid == false then | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://294861193", root, 1,1) | |
CFuncs["Sound"].Create("rbxassetid://200632821", root, 1,1.15) | |
CFuncs["Sound"].Create("rbxassetid://1042716828", root, 1.5,1) | |
CFuncs["Sound"].Create("rbxassetid://884155627", root, 2,1) | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("I'm sorry.. if I hurt you..",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("I..I'm interested in you",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("Don't worry.. I'm with you",MAINRUINCOLOR.Color,1) | |
end | |
root.Anchored = true | |
coroutine.resume(coroutine.create(function() | |
end)) | |
chatfunc(string.lower(huggedperson.Name).. "~~",BrickColor.new("Pink").Color,"Normal","SourceSansBold",1) | |
alreadydid = true | |
act = true | |
print(huggedperson.Name) | |
end | |
end | |
end | |
hb.CFrame = root.CFrame*CFrame.new(0,1,0) + root.CFrame.lookVector*2 | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(0)),.3) | |
elseif act == true then | |
coroutine.resume(coroutine.create(function() | |
end)) | |
rsiz = math.random(5,15) | |
sphereMK(math.random(1,4),0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-8,-4),math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),rsiz/20,rsiz/20,rsiz/20,0,MAINRUINCOLOR,0) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(40)),.1) | |
huggedperson.Head.CFrame = root.CFrame*CFrame.new(0,1.25,-1.25)*CFrame.Angles(0,math.rad(180),0) | |
end | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1,0.7,-1)*angles(math.rad(120),math.rad(0),math.rad(-50)),.3) | |
LW.C0=clerp(LW.C0,cf(-1,0.7,-1)*angles(math.rad(100),math.rad(0),math.rad(50)),.3) | |
end | |
hb:Destroy() | |
if act == true then | |
for x = 0, 2 do | |
for i = 0, 2, 0.1 do | |
swait() | |
coroutine.resume(coroutine.create(function() | |
end)) | |
rsiz = math.random(5,15) | |
sphereMK(math.random(1,4),0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-8,-4),math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),rsiz/20,rsiz/20,rsiz/20,0,MAINRUINCOLOR,0) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(45)),.1) | |
huggedperson.Head.CFrame = root.CFrame*CFrame.new(0,1.25,-1.25)*CFrame.Angles(0,math.rad(180),0) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1,0.7,-1)*angles(math.rad(120),math.rad(0),math.rad(-50)),.3) | |
LW.C0=clerp(LW.C0,cf(-1,0.7,-1)*angles(math.rad(100),math.rad(0),math.rad(50)),.3) | |
end | |
for i = 0, 2, 0.1 do | |
swait() | |
coroutine.resume(coroutine.create(function() | |
end)) | |
rsiz = math.random(5,15) | |
sphereMK(math.random(1,4),0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-8,-4),math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),rsiz/20,rsiz/20,rsiz/20,0,MAINRUINCOLOR,0) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(35)),.1) | |
huggedperson.Head.CFrame = root.CFrame*CFrame.new(0,1.25,-1.25)*CFrame.Angles(0,math.rad(180),0) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
RW.C0=clerp(RW.C0,cf(1,0.7,-1)*angles(math.rad(120),math.rad(0),math.rad(-50)),.3) | |
LW.C0=clerp(LW.C0,cf(-1,0.7,-1)*angles(math.rad(100),math.rad(0),math.rad(50)),.3) | |
end | |
end | |
end | |
hum.WalkSpeed = storehumanoidWS | |
root.Anchored = false | |
if act == true then | |
coroutine.resume(coroutine.create(function() | |
end)) | |
end | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function TheoriesTran() | |
attack = true | |
hum.WalkSpeed = 0 | |
newThemeCust("rbxassetid://1485663990",0,1.01,1.25) | |
local vel = Instance.new("BodyPosition", root) | |
vel.P = 10000 | |
vel.D = 1000 | |
vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
vel.position = root.CFrame.p + vt(0,150,0) | |
wait(1) | |
sphere(1,"Divide",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
for i = 0, 80, 0.1 do | |
swait() | |
slash(math.random(10,13)/10,2,false,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))),vt(0.05,0.01,0.05),math.random(3,5),BrickColor.new("Black")) | |
sphereMKCharge(1,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,BrickColor.new("Black"),0) | |
RH.C0=clerp(RH.C0,cf(1,-0.4 - 0.05 * math.cos(sine / 32),-0.4)*angles(math.rad(5),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.4 - 0.05 * math.cos(sine / 32),-0.4)*angles(math.rad(5),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),1 + 0.05 * math.cos(sine / 32))*angles(math.rad(15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),-0.1)*angles(math.rad(160 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),-0.1)*angles(math.rad(160 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) | |
end | |
TheoriesMSGfunc("THEORIES",BrickColor.new("Cyan").Color,BrickColor.new("New Yeller").Color) | |
ModeOfGlitch = 102341 | |
storehumanoidWS = 125 | |
hum.WalkSpeed = 125 | |
rainbowmode = false | |
chaosmode = false | |
RecolorTextAndRename("THEORIES",BrickColor.new("New Yeller").Color,BrickColor.new("Cyan").Color,"Code") | |
MAINRUINCOLOR = BrickColor.new("New Yeller") | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Cyan"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Cyan"),0,MAINRUINCOLOR,true) | |
sphere(2.5,"Add",root.CFrame,vt(1,1,1),1,MAINRUINCOLOR) | |
for i = 0, 49 do | |
PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) | |
end | |
for i = 0, 19 do | |
sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) | |
end | |
vel:Destroy() | |
local vel2 = Instance.new("BodyPosition", root) | |
vel2.P = 20000 | |
vel2.D = 1000 | |
vel2.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
vel2.position = root.CFrame.p - vt(0,148,0) | |
wait(0.5) | |
sphere(2.5,"Add",root.CFrame,vt(1,1,1),3,MAINRUINCOLOR) | |
for i = 0, 49 do | |
PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) | |
end | |
for i = 0, 19 do | |
sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5.5,5.5,55,-0.055,MAINRUINCOLOR,0) | |
end | |
CFuncs["Sound"].Create("rbxassetid://239000203", root, 4, 1) | |
CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2, 1) | |
CFuncs["Sound"].Create("rbxassetid://847061203", root, 3, 1) | |
coroutine.resume(coroutine.create(function() | |
wait(0.2) | |
vel2:Destroy() | |
end)) | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function ViolentStrike() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://136007472", rarm, 1, 1) | |
bosschatfunc("NO MORE!!",MAINRUINCOLOR.Color,0.7) | |
local orb = Instance.new("Part", char) | |
orb.BrickColor = MAINRUINCOLOR | |
orb.CanCollide = false | |
orb.FormFactor = 3 | |
orb.Name = "Ring" | |
orb.Material = "Neon" | |
orb.Size = Vector3.new(1, 1, 1) | |
orb.Transparency = 0 | |
orb.TopSurface = 0 | |
orb.BottomSurface = 0 | |
local orbm = Instance.new("SpecialMesh", orb) | |
orbm.MeshType = "Sphere" | |
orbm.Name = "SizeMesh" | |
orbm.Scale = vt(2,2,2) | |
orb.CFrame = mouse.Hit | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = orb.CFrame.lookVector*100 | |
bv.Parent = orb | |
local hitted = false | |
coroutine.resume(coroutine.create(function() | |
game:GetService("Debris"):AddItem(orb, 5) | |
orb.Transparency = 1 | |
orb.Anchored = true | |
local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
elocacenter.Anchored = true | |
elocacenter.CFrame = orb.CFrame | |
elocacenter.Orientation = vt(0,0,0) | |
local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca1.Anchored = true | |
eloca1.CFrame = elocacenter.CFrame | |
local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca2.Anchored = true | |
eloca2.CFrame = elocacenter.CFrame | |
local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca3.Anchored = true | |
eloca3.CFrame = elocacenter.CFrame | |
local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca4.Anchored = true | |
eloca4.CFrame = elocacenter.CFrame | |
local lookavec = 0 | |
local speeds = 0 | |
coroutine.resume(coroutine.create(function() | |
CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1) | |
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(6,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(7,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(8,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
sphere(9,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
for i = 0, 24 do | |
swait() | |
lookavec = lookavec + 2 | |
speeds = speeds + 1 | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) | |
PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) | |
PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) | |
PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
end | |
local risen = 0 | |
for i = 0, 176 do | |
swait() | |
lookavec = lookavec + 0.25 | |
risen = risen + 0.05 | |
speeds = speeds + 0.1 | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) | |
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) | |
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) | |
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
end | |
for i = 0, 176 do | |
swait() | |
lookavec = lookavec + 0.5 | |
risen = risen + 0.05 | |
speeds = speeds + 0.1 | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) | |
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) | |
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) | |
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
end | |
end)) | |
for i = 0, 12, 0.1 do | |
swait() | |
PixelBlockX(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0) | |
PixelBlockNeg(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0) | |
PixelBlockX(5,0.5,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0) | |
PixelBlockNeg(5,0.5,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),1 + 0.1 * math.cos(sine / 32))*angles(math.rad(-40 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(140 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(10 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 100)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
MagniDamage(elocacenter, 150, 20,50, 0, "Normal") | |
CFuncs["Sound"].Create("rbxassetid://468991944", char, 2, 1) | |
CFuncs["Sound"].Create("rbxassetid://533636230", char, 2.5, 0.75) | |
CFuncs["Sound"].Create("rbxassetid://419447292", char, 0.25,1) | |
CFuncs["Sound"].Create("rbxassetid://421328847", char, 0.25,1) | |
CFuncs["Sound"].Create("rbxassetid://919941001", char, 1.5,1.05) | |
sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),-0.25,MAINRUINCOLOR) | |
sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),0.5,MAINRUINCOLOR) | |
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),500,MAINRUINCOLOR) | |
for i = 0, 24 do | |
sphereMK(2,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.25,MAINRUINCOLOR,0) | |
sphereMK(4,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0) | |
sphereMK(6,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0) | |
sphereMK(8,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0) | |
end | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",elocacenter) | |
eff.Texture = "rbxassetid://2092248396" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(BrickColor.new("Maroon").Color) | |
eff.Rate = 50000 | |
eff.Lifetime = NumberRange.new(6,12) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,60,0),NumberSequenceKeypoint.new(0.2,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(100,1000) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-100,100) | |
wait(0.6) | |
eff.Enabled = false | |
end)) | |
wait(1.25) | |
for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 100*2)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
MagniDamage(elocacenter, 150*2, 20,50, 0, "Normal") | |
CFuncs["Sound"].Create("rbxassetid://468991944", char, 2, 1) | |
CFuncs["Sound"].Create("rbxassetid://533636230", char, 2.5, 0.75) | |
CFuncs["Sound"].Create("rbxassetid://419447292", char, 0.25,1) | |
CFuncs["Sound"].Create("rbxassetid://421328847", char, 0.25,1) | |
CFuncs["Sound"].Create("rbxassetid://919941001", char, 1.5,1.05) | |
sphere(1,"Add",elocacenter.CFrame,vt(150,90000,150),-0.5,MAINRUINCOLOR) | |
sphere(1,"Add",elocacenter.CFrame,vt(150,90000,150),1,MAINRUINCOLOR) | |
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5*2,MAINRUINCOLOR) | |
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5*2,MAINRUINCOLOR) | |
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5*2,MAINRUINCOLOR) | |
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5*2,MAINRUINCOLOR) | |
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5*2,MAINRUINCOLOR) | |
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),500*2,MAINRUINCOLOR) | |
for i = 0, 24 do | |
sphereMK(2,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.25*2,MAINRUINCOLOR,0) | |
sphereMK(4,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25*2,MAINRUINCOLOR,0) | |
sphereMK(6,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25*2,MAINRUINCOLOR,0) | |
sphereMK(8,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25*2,MAINRUINCOLOR,0) | |
end | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",elocacenter) | |
eff.Texture = "rbxassetid://2092248396" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(BrickColor.new("Maroon").Color) | |
eff.Rate = 50000 | |
eff.Lifetime = NumberRange.new(6,12) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,90,0),NumberSequenceKeypoint.new(0.2,1.25,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(125,1250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-100,100) | |
wait(1.25) | |
eff.Enabled = false | |
end)) | |
wait(1.25) | |
for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 100*3)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
MagniDamage(elocacenter, 150*3, 20,50, 0, "Normal") | |
CFuncs["Sound"].Create("rbxassetid://468991944", char, 2, 1) | |
CFuncs["Sound"].Create("rbxassetid://533636230", char, 2.5, 0.75) | |
CFuncs["Sound"].Create("rbxassetid://419447292", char, 0.25,1) | |
CFuncs["Sound"].Create("rbxassetid://421328847", char, 0.25,1) | |
CFuncs["Sound"].Create("rbxassetid://919941001", char, 1.5,1.05) | |
sphere(1,"Add",elocacenter.CFrame,vt(225,90000,225),-0.25*3,MAINRUINCOLOR) | |
sphere(1,"Add",elocacenter.CFrame,vt(225,90000,225),0.5*3,MAINRUINCOLOR) | |
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5*3,MAINRUINCOLOR) | |
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5*3,MAINRUINCOLOR) | |
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5*3,MAINRUINCOLOR) | |
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5*3,MAINRUINCOLOR) | |
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5*3,MAINRUINCOLOR) | |
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),500*3,MAINRUINCOLOR) | |
for i = 0, 24 do | |
sphereMK(2,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.25*3,MAINRUINCOLOR,0) | |
sphereMK(4,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25*3,MAINRUINCOLOR,0) | |
sphereMK(6,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25*3,MAINRUINCOLOR,0) | |
sphereMK(8,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25*3,MAINRUINCOLOR,0) | |
end | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",elocacenter) | |
eff.Texture = "rbxassetid://2092248396" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(BrickColor.new("Maroon").Color) | |
eff.Rate = 50000 | |
eff.Lifetime = NumberRange.new(6,12) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,120,0),NumberSequenceKeypoint.new(0.2,2.5,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(150,1500) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-100,100) | |
wait(1.25) | |
eff.Enabled = false | |
end)) | |
wait(0.5) | |
chatfunc("That was fun..",MAINRUINCOLOR.Color,"Inverted","Arcade",1) | |
CFuncs["EchoSound"].Create("rbxassetid://1535995263", char, 4.75, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1535995263", root, 9, 1,0,10,0.15,0.5,1) | |
end)) | |
for i = 0, 4, 0.1 do | |
swait() | |
PixelBlockX(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0) | |
PixelBlockNeg(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0) | |
PixelBlockX(5,0.5,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0) | |
PixelBlockNeg(5,0.5,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),1 + 0.1 * math.cos(sine / 32))*angles(math.rad(30 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.2) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(80 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(10 + 3 * math.cos(sine / 45))),.2) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(80 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.2) | |
end | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
coroutine.resume(coroutine.create(function() | |
wait(10) | |
elocacenter:Destroy() | |
eloca1:Destroy() | |
eloca2:Destroy() | |
eloca3:Destroy() | |
eloca4:Destroy() | |
end)) | |
end)) | |
end | |
function ExtCalbeam() | |
local lookavec = 0 | |
local mult = 1 | |
local keptcolor = MAINRUINCOLOR | |
local dis = CreateParta(char,0,1,"Neon",keptcolor) | |
for i = 0, 2 do | |
CFuncs["Sound"].Create("rbxassetid://335657174", dis, 10, 0.5) | |
end | |
dis.CFrame = root.CFrame*CFrame.new(0,2,-3) | |
CreateMesh(dis,"Sphere",4,4,4) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-2,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(2,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.FaceCamera = true | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(dis.Color) | |
trl.Lifetime = 3 | |
local efec = Instance.new("ParticleEmitter",dis) | |
efec.Texture = "rbxassetid://144580273" | |
efec.LightEmission = 1 | |
efec.Color = ColorSequence.new(keptcolor.Color) | |
efec.Rate = 500000 | |
efec.Lifetime = NumberRange.new(1) | |
efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
efec.Drag = 5 | |
efec.Rotation = NumberRange.new(-500,500) | |
efec.VelocitySpread = 9000 | |
efec.RotSpeed = NumberRange.new(-500,500) | |
local a = Instance.new("Part",workspace) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("Bright red") | |
a.Material = "Neon" | |
a.Transparency = 1 | |
a.CanCollide = false | |
local ray = Ray.new( | |
dis.CFrame.p, -- origin | |
(mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = dis | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (dis.CFrame.p - position).magnitude | |
a.Size = Vector3.new(0.1, 0.1, 0.1) | |
a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0) | |
dis.CFrame = a.CFrame | |
a:Destroy() | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*250 | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 15) | |
local hitted = false | |
coroutine.resume(coroutine.create(function() | |
dis.Touched:connect(function(hit) | |
if hitted == false and hit.Parent ~= char then | |
hitted = true | |
efec.Enabled = false | |
dis.Anchored = true | |
dis.Transparency = 1 | |
local elocacenter = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
elocacenter.Anchored = true | |
elocacenter.CFrame = dis.CFrame*CFrame.new(0,1,0) | |
elocacenter.Orientation = Vector3.new(0,0,0) | |
local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca1.Anchored = true | |
eloca1.CFrame = elocacenter.CFrame | |
local at1 = Instance.new("Attachment",eloca1) | |
at1.Position = vt(0,20,0) | |
local at2 = Instance.new("Attachment",eloca1) | |
at2.Position = vt(0,-20,0) | |
local at1b = Instance.new("Attachment",eloca1) | |
at1b.Position = vt(0,0,100) | |
local at2b = Instance.new("Attachment",eloca1) | |
at2b.Position = vt(0,0,-100) | |
local trl = Instance.new('Trail',eloca1) | |
trl.Attachment0 = at1 | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(keptcolor.Color) | |
trl.Lifetime = 4 | |
local trl2 = trl:Clone() | |
trl2.Parent = eloca1 | |
trl2.Attachment0 = at1b | |
trl2.Attachment1 = at2b | |
trl2.Texture = "rbxassetid://2108945559" | |
trl2.Lifetime = 2 | |
local eff = Instance.new("ParticleEmitter",eloca1) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(keptcolor.Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,3) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
local eloca2 = eloca1:Clone() | |
eloca2.Parent = elocacenter | |
local eloca3 = eloca1:Clone() | |
eloca3.Parent = elocacenter | |
local eloca4 = eloca1:Clone() | |
eloca4.Parent = elocacenter | |
sphere2(2,"Add",elocacenter.CFrame,vt(1,1,1),2,2,2,keptcolor) | |
sphere2(3,"Add",elocacenter.CFrame,vt(1,1,1),4,4,4,keptcolor) | |
sphere2(4,"Add",elocacenter.CFrame,vt(1,1,1),5,5,5,keptcolor) | |
sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),6,6,6,keptcolor) | |
for i = 0, 2 do | |
CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 8, 1) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", elocacenter, 10, 0.5) | |
end | |
local effx = Instance.new("ParticleEmitter",elocacenter) | |
effx.Texture = "rbxassetid://144580273" -- 144580273 74564879 | |
effx.LightEmission = 1 | |
effx.Color = ColorSequence.new(keptcolor.Color) | |
effx.Rate = 500000 | |
effx.Lifetime = NumberRange.new(0.25,0.75) | |
effx.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,200,0)}) | |
effx.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.5,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
effx.Speed = NumberRange.new(0,10) | |
effx.Drag = 5 | |
effx.Rotation = NumberRange.new(-500,500) | |
effx.VelocitySpread = 9000 | |
effx.RotSpeed = NumberRange.new(-50,50) | |
coroutine.resume(coroutine.create(function() | |
wait(0.05) | |
effx.Enabled = false | |
end)) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 9, 0.1 do | |
swait() | |
mult = mult + 0.5 | |
lookavec = lookavec + 0.06*mult | |
sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor) | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0) | |
end | |
for i = 0, 11, 0.1 do | |
swait() | |
sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor) | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0) | |
end | |
MagniDamage(elocacenter, 200, 50,99, 0, "Normal") | |
coroutine.resume(coroutine.create(function() | |
for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 150)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
end)) | |
local effe = Instance.new("ParticleEmitter",elocacenter) | |
effe.Texture = "rbxassetid://2273224484" | |
effe.LightEmission = 1 | |
effe.Color = ColorSequence.new(keptcolor.Color) | |
effe.Rate = 500000 | |
effe.Lifetime = NumberRange.new(3,5) | |
effe.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,150,0),NumberSequenceKeypoint.new(0.2,15,0),NumberSequenceKeypoint.new(0.8,15,0),NumberSequenceKeypoint.new(1,0,0)}) | |
effe.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
effe.Speed = NumberRange.new(250,1200) | |
effe.Drag = 5 | |
effe.Rotation = NumberRange.new(-500,500) | |
effe.VelocitySpread = 9000 | |
effe.RotSpeed = NumberRange.new(-50,50) | |
coroutine.resume(coroutine.create(function() | |
effx.Enabled = true | |
wait(0.15) | |
effx.Enabled = false | |
wait(0.25) | |
effe.Enabled = false | |
end)) | |
coroutine.resume(coroutine.create(function() | |
local elocor = elocacenter | |
local lookavec = 0 | |
local mult = 1 | |
local elocacenter = CreateParta(elocor,1,1,"SmoothPlastic",BrickColor.random()) | |
elocacenter.Anchored = true | |
elocacenter.CFrame = elocor.CFrame | |
local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca1.Anchored = true | |
eloca1.CFrame = elocacenter.CFrame | |
local at1 = Instance.new("Attachment",eloca1) | |
at1.Position = vt(0,10,0) | |
local at2 = Instance.new("Attachment",eloca1) | |
at2.Position = vt(0,-10,0) | |
local trl = Instance.new('Trail',eloca1) | |
trl.Attachment0 = at1 | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(keptcolor.Color) | |
trl.Lifetime = 8 | |
local eff = Instance.new("ParticleEmitter",eloca1) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(keptcolor.Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,1) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
local eloca2 = eloca1:Clone() | |
eloca2.Parent = elocacenter | |
local eloca3 = eloca1:Clone() | |
eloca3.Parent = elocacenter | |
local eloca4 = eloca1:Clone() | |
eloca4.Parent = elocacenter | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 19, 0.1 do | |
swait() | |
mult = mult + 0.25 | |
lookavec = lookavec + 0.05*mult | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/10),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(40+lookavec/5,-15+lookavec*2,0) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-40-lookavec/5,-15+lookavec*2,0) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,-15+lookavec*2,40+lookavec/5) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,-15+lookavec*2,-40-lookavec/5) | |
end | |
for i,v in pairs(elocacenter:GetDescendants()) do | |
if v:IsA("ParticleEmitter") then | |
v.Enabled = false | |
end | |
end | |
wait(6) | |
elocacenter:Destroy() | |
end)) | |
end)) | |
CFuncs["Sound"].Create("rbxassetid://763717897", char, 3, 1) | |
CFuncs["Sound"].Create("rbxassetid://763717897", char, 3, 0.75) | |
CFuncs["Sound"].Create("rbxassetid://763717897", char, 4, 0.5) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 6,0.5) | |
CFuncs["Sound"].Create("rbxassetid://1664711478", char, 2.5,1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", char, 3, 0.75) | |
symbolizeBlink(elocacenter,0,144580273,keptcolor.Color,20,0,0,0,root,true,-5,3) | |
symbolizeBlink(elocacenter,0,144580273,keptcolor.Color,40,0,0,0,root,true,-5,3) | |
symbolizeBlink(elocacenter,0,144580273,keptcolor.Color,60,0,0,0,root,true,-5,3) | |
symbolizeBlink(elocacenter,0,144580273,keptcolor.Color,80,0,0,0,root,true,-5,3) | |
sphere2(2,"Add",elocacenter.CFrame,vt(10,10000,10),2,2,2,keptcolor) | |
sphere2(1,"Add",elocacenter.CFrame,vt(10,10000,10),2,2,2,keptcolor) | |
sphere2(2,"Add",elocacenter.CFrame,vt(10,10,10),5,5,5,keptcolor) | |
sphere2(2,"Add",elocacenter.CFrame,vt(10,10,10),7.5,7.5,7.5,keptcolor) | |
sphere2(2,"Add",elocacenter.CFrame,vt(10,10,10),10,10,10,keptcolor) | |
sphere2(2,"Add",elocacenter.CFrame,vt(10,10,10),2.5,2.5,2.5,keptcolor) | |
for i = 0, 29 do | |
slash(math.random(10,30)/10,5,true,"Round","Add","Out",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1000)/250,BrickColor.new("White")) | |
end | |
for i = 0, 9, 0.1 do | |
swait() | |
mult = mult - 0.5 | |
lookavec = lookavec - 0.06*mult | |
sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor) | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0) | |
end | |
for i,v in pairs(elocacenter:GetDescendants()) do | |
if v:IsA("ParticleEmitter") then | |
v.Enabled = false | |
end | |
end | |
wait(6) | |
elocacenter:Destroy() | |
end)) | |
end | |
end) | |
end)) | |
end | |
function ExtCatbeam() | |
local lookavec = 0 | |
local mult = 1 | |
local keptcolor = MAINRUINCOLOR | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("SO DO YOU WANT IT TO BE STOP?",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("YALL ARE USELESS!!",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("HAHAHAHA",MAINRUINCOLOR.Color,1) | |
end | |
local dis = CreateParta(char,0,1,"Neon",keptcolor) | |
for i = 0, 2 do | |
CFuncs["Sound"].Create("rbxassetid://335657174", dis, 10, 0.5) | |
end | |
dis.CFrame = root.CFrame*CFrame.new(0,2,-3) | |
CreateMesh(dis,"Sphere",4,4,4) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-2,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(2,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.FaceCamera = true | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(dis.Color) | |
trl.Lifetime = 3 | |
local efec = Instance.new("ParticleEmitter",dis) | |
efec.Texture = "rbxassetid://144580273" | |
efec.LightEmission = 1 | |
efec.Color = ColorSequence.new(keptcolor.Color) | |
efec.Rate = 500000 | |
efec.Lifetime = NumberRange.new(1) | |
efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
efec.Drag = 5 | |
efec.Rotation = NumberRange.new(-500,500) | |
efec.VelocitySpread = 9000 | |
efec.RotSpeed = NumberRange.new(-500,500) | |
local a = Instance.new("Part",workspace) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("Bright red") | |
a.Material = "Neon" | |
a.Transparency = 1 | |
a.CanCollide = false | |
local ray = Ray.new( | |
dis.CFrame.p, -- origin | |
(mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = dis | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (dis.CFrame.p - position).magnitude | |
a.Size = Vector3.new(0.1, 0.1, 0.1) | |
a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0) | |
dis.CFrame = a.CFrame | |
a:Destroy() | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*250 | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 15) | |
local hitted = false | |
coroutine.resume(coroutine.create(function() | |
dis.Touched:connect(function(hit) | |
if hitted == false and hit.Parent ~= char then | |
hitted = true | |
efec.Enabled = false | |
dis.Anchored = true | |
dis.Transparency = 1 | |
local elocacenter = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
elocacenter.Anchored = true | |
elocacenter.CFrame = dis.CFrame*CFrame.new(0,1,0) | |
elocacenter.Orientation = Vector3.new(0,0,0) | |
local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca1.Anchored = true | |
eloca1.CFrame = elocacenter.CFrame | |
local at1 = Instance.new("Attachment",eloca1) | |
at1.Position = vt(0,20,0) | |
local at2 = Instance.new("Attachment",eloca1) | |
at2.Position = vt(0,-20,0) | |
local at1b = Instance.new("Attachment",eloca1) | |
at1b.Position = vt(0,0,100) | |
local at2b = Instance.new("Attachment",eloca1) | |
at2b.Position = vt(0,0,-100) | |
local trl = Instance.new('Trail',eloca1) | |
trl.Attachment0 = at1 | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(keptcolor.Color) | |
trl.Lifetime = 4 | |
local trl2 = trl:Clone() | |
trl2.Parent = eloca1 | |
trl2.Attachment0 = at1b | |
trl2.Attachment1 = at2b | |
trl2.Texture = "rbxassetid://2108945559" | |
trl2.Lifetime = 2 | |
local eff = Instance.new("ParticleEmitter",eloca1) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(keptcolor.Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,3) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
local eloca2 = eloca1:Clone() | |
eloca2.Parent = elocacenter | |
local eloca3 = eloca1:Clone() | |
eloca3.Parent = elocacenter | |
local eloca4 = eloca1:Clone() | |
eloca4.Parent = elocacenter | |
sphere2(2,"Add",elocacenter.CFrame,vt(1,1,1),2,2,2,keptcolor) | |
sphere2(3,"Add",elocacenter.CFrame,vt(1,1,1),4,4,4,keptcolor) | |
sphere2(4,"Add",elocacenter.CFrame,vt(1,1,1),5,5,5,keptcolor) | |
sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),6,6,6,keptcolor) | |
for i = 0, 2 do | |
CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 8, 1) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", elocacenter, 10, 0.5) | |
end | |
local effx = Instance.new("ParticleEmitter",elocacenter) | |
effx.Texture = "rbxassetid://144580273" -- 144580273 74564879 | |
effx.LightEmission = 1 | |
effx.Color = ColorSequence.new(keptcolor.Color) | |
effx.Rate = 500000 | |
effx.Lifetime = NumberRange.new(0.25,0.75) | |
effx.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,200,0)}) | |
effx.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.5,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
effx.Speed = NumberRange.new(0,10) | |
effx.Drag = 5 | |
effx.Rotation = NumberRange.new(-500,500) | |
effx.VelocitySpread = 9000 | |
effx.RotSpeed = NumberRange.new(-50,50) | |
coroutine.resume(coroutine.create(function() | |
wait(0.05) | |
effx.Enabled = false | |
end)) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 9*2, 0.1 do | |
swait() | |
mult = mult + 0.5 | |
lookavec = lookavec + 0.06*mult | |
sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor) | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0) | |
end | |
for i = 0, 24, 0.1 do | |
swait() | |
sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor) | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0) | |
end | |
MagniDamage(elocacenter, 500, 50,99, 0, "Normal") | |
coroutine.resume(coroutine.create(function() | |
for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 420)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
end)) | |
local effe = Instance.new("ParticleEmitter",elocacenter) | |
effe.Texture = "rbxassetid://2273224484" | |
effe.LightEmission = 1 | |
effe.Color = ColorSequence.new(keptcolor.Color) | |
effe.Rate = 500000 | |
effe.Lifetime = NumberRange.new(3,5) | |
effe.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,150,0),NumberSequenceKeypoint.new(0.2,15,0),NumberSequenceKeypoint.new(0.8,15,0),NumberSequenceKeypoint.new(1,0,0)}) | |
effe.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
effe.Speed = NumberRange.new(250,1200) | |
effe.Drag = 5 | |
effe.Rotation = NumberRange.new(-500,500) | |
effe.VelocitySpread = 9000 | |
effe.RotSpeed = NumberRange.new(-50,50) | |
coroutine.resume(coroutine.create(function() | |
effx.Enabled = true | |
wait(0.15) | |
effx.Enabled = false | |
wait(0.25) | |
effe.Enabled = false | |
end)) | |
coroutine.resume(coroutine.create(function() | |
local elocor = elocacenter | |
local lookavec = 0 | |
local mult = 1 | |
local elocacenter = CreateParta(elocor,1,1,"SmoothPlastic",BrickColor.random()) | |
elocacenter.Anchored = true | |
elocacenter.CFrame = elocor.CFrame | |
local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca1.Anchored = true | |
eloca1.CFrame = elocacenter.CFrame | |
local at1 = Instance.new("Attachment",eloca1) | |
at1.Position = vt(0,10,0) | |
local at2 = Instance.new("Attachment",eloca1) | |
at2.Position = vt(0,-10,0) | |
local trl = Instance.new('Trail',eloca1) | |
trl.Attachment0 = at1 | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(keptcolor.Color) | |
trl.Lifetime = 8 | |
local eff = Instance.new("ParticleEmitter",eloca1) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(keptcolor.Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,1) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
local eloca2 = eloca1:Clone() | |
eloca2.Parent = elocacenter | |
local eloca3 = eloca1:Clone() | |
eloca3.Parent = elocacenter | |
local eloca4 = eloca1:Clone() | |
eloca4.Parent = elocacenter | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 19, 0.1 do | |
swait() | |
mult = mult + 0.25 | |
lookavec = lookavec + 0.05*mult | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/10),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(40+lookavec/5,-15+lookavec*2,0) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-40-lookavec/5,-15+lookavec*2,0) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,-15+lookavec*2,40+lookavec/5) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,-15+lookavec*2,-40-lookavec/5) | |
end | |
for i,v in pairs(elocacenter:GetDescendants()) do | |
if v:IsA("ParticleEmitter") then | |
v.Enabled = false | |
end | |
end | |
wait(6) | |
elocacenter:Destroy() | |
end)) | |
end)) | |
CFuncs["Sound"].Create("rbxassetid://763717897", char, 4, 1) | |
CFuncs["Sound"].Create("rbxassetid://763717897", char, 4, 0.75) | |
CFuncs["Sound"].Create("rbxassetid://763717897", char, 5, 0.5) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 7,0.5) | |
CFuncs["Sound"].Create("rbxassetid://1664711478", char, 3.5,1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", char, 4, 0.75) | |
symbolizeBlink(elocacenter,0,144580273,keptcolor.Color,40*2,0,0,0,root,true,-5,3) | |
symbolizeBlink(elocacenter,0,144580273,keptcolor.Color,80*2,0,0,0,root,true,-5,3) | |
symbolizeBlink(elocacenter,0,144580273,keptcolor.Color,120*2,0,0,0,root,true,-5,3) | |
symbolizeBlink(elocacenter,0,144580273,keptcolor.Color,160*2,0,0,0,root,true,-5,3) | |
sphere2(2,"Add",elocacenter.CFrame,vt(110,10000,110),4,4,4,keptcolor) | |
sphere2(1,"Add",elocacenter.CFrame,vt(110,10000,110),4,4,4,keptcolor) | |
sphere2(2,"Add",elocacenter.CFrame,vt(110,110,110),10,10,10,keptcolor) | |
sphere2(2,"Add",elocacenter.CFrame,vt(110,110,110),15,15,15,keptcolor) | |
sphere2(2,"Add",elocacenter.CFrame,vt(110,110,110),20,20,20,keptcolor) | |
sphere2(2,"Add",elocacenter.CFrame,vt(110,110,110),5,5,5,keptcolor) | |
for i = 0, 29 do | |
slash(math.random(10,30)/10,5,true,"Round","Add","Out",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1000)/150,BrickColor.new("White")) | |
end | |
for i = 0, 9, 0.1 do | |
swait() | |
mult = mult - 0.5 | |
lookavec = lookavec - 0.06*mult | |
sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor) | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0) | |
end | |
for i,v in pairs(elocacenter:GetDescendants()) do | |
if v:IsA("ParticleEmitter") then | |
v.Enabled = false | |
end | |
end | |
wait(6) | |
elocacenter:Destroy() | |
end)) | |
end | |
end) | |
end)) | |
end | |
function CalMets() | |
attack = true | |
hum.WalkSpeed = 0 | |
local lookavec = 0 | |
local mult = 1 | |
local keptcolor = MAINRUINCOLOR | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("Beyonder..",MAINRUINCOLOR.Color,2.5) | |
elseif radm == 2 then | |
bosschatfunc("Sky's upon yall.",MAINRUINCOLOR.Color,2.5) | |
elseif radm == 3 then | |
bosschatfunc("Look up.",MAINRUINCOLOR.Color,2.5) | |
end | |
CFuncs["Sound"].Create("rbxassetid://136007472", root, 7, 1.25) | |
for i = 0,4,0.1 do | |
swait() | |
slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,10,1)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.2,0.01,0.2),-0.2,keptcolor) | |
sphere2(3,"Add",root.CFrame*CFrame.new(0,10,0) + root.CFrame.lookVector*1,vt(3,3,3),0.06,0.06,0.06,MAINRUINCOLOR) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-35),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.25, 1, -0.5) * angles(math.rad(170), math.rad(0), math.rad(-20)), 0.1) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 1, -0.5) * angles(math.rad(170), math.rad(0), math.rad(20)), 0.1) | |
end | |
sphere2(2,"Add",root.CFrame*CFrame.new(0,10,0) + root.CFrame.lookVector*1,vt(3,3,3),0.6,0.6,0.6,keptcolor) | |
sphere2(4,"Add",root.CFrame*CFrame.new(0,10,0) + root.CFrame.lookVector*1,vt(3,3,3),0.6,0.6,0.6,keptcolor) | |
sphere2(3,"Add",root.CFrame*CFrame.new(0,10,0) + root.CFrame.lookVector*1,vt(1,10000,1),0.06,0.06,0.06,keptcolor) | |
local elocacenter = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
elocacenter.Anchored = true | |
elocacenter.CFrame = root.CFrame*CFrame.new(0,150,0) | |
local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca1.Anchored = true | |
eloca1.CFrame = elocacenter.CFrame | |
local at1 = Instance.new("Attachment",eloca1) | |
at1.Position = vt(0,30,0) | |
local at2 = Instance.new("Attachment",eloca1) | |
at2.Position = vt(0,-30,0) | |
local at1b = Instance.new("Attachment",eloca1) | |
at1b.Position = vt(0,0,180) | |
local at2b = Instance.new("Attachment",eloca1) | |
at2b.Position = vt(0,0,-180) | |
local trl = Instance.new('Trail',eloca1) | |
trl.Attachment0 = at1 | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(keptcolor.Color) | |
trl.Lifetime = 4 | |
local trl2 = trl:Clone() | |
trl2.Parent = eloca1 | |
trl2.Attachment0 = at1b | |
trl2.Attachment1 = at2b | |
trl2.Texture = "rbxassetid://2108945559" | |
trl2.Lifetime = 2 | |
local eff = Instance.new("ParticleEmitter",eloca1) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(keptcolor.Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,3) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
local eloca2 = eloca1:Clone() | |
eloca2.Parent = elocacenter | |
local eloca3 = eloca1:Clone() | |
eloca3.Parent = elocacenter | |
local eloca4 = eloca1:Clone() | |
eloca4.Parent = elocacenter | |
sphere2(2,"Add",elocacenter.CFrame,vt(1,1,1),2,2,2,keptcolor) | |
sphere2(3,"Add",elocacenter.CFrame,vt(1,1,1),4,4,4,keptcolor) | |
sphere2(4,"Add",elocacenter.CFrame,vt(1,1,1),5,5,5,keptcolor) | |
sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),6,6,6,keptcolor) | |
sphere2(3,"Add",elocacenter.CFrame,vt(1,1,1),25,0.1,25,keptcolor) | |
sphere2(4,"Add",elocacenter.CFrame,vt(1,1,1),25,0.1,25,keptcolor) | |
CFuncs["Sound"].Create("rbxassetid://419447292", char, 4, 1) | |
local effx = Instance.new("ParticleEmitter",elocacenter) | |
effx.Texture = "rbxassetid://144580273" -- 144580273 74564879 | |
effx.LightEmission = 1 | |
effx.Color = ColorSequence.new(keptcolor.Color) | |
effx.Rate = 500000 | |
effx.Lifetime = NumberRange.new(0.25,0.75) | |
effx.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,200,0)}) | |
effx.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.5,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
effx.Speed = NumberRange.new(0,10) | |
effx.Drag = 5 | |
effx.Rotation = NumberRange.new(-500,500) | |
effx.VelocitySpread = 9000 | |
effx.RotSpeed = NumberRange.new(-50,50) | |
coroutine.resume(coroutine.create(function() | |
wait(0.05) | |
effx.Enabled = false | |
end)) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 9, 0.1 do | |
swait() | |
mult = mult + 0.5 | |
lookavec = lookavec + 0.1*mult | |
sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor) | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0) | |
end | |
for i = 0, 19 do | |
for i = 0, 1, 0.1 do | |
swait() | |
sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor) | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0) | |
end | |
local lb = Instance.new("Part") | |
lb.Color = keptcolor.Color | |
lb.CanCollide = false | |
lb.Material = "Neon" | |
lb.Anchored = true | |
lb.TopSurface = 0 | |
lb.BottomSurface = 0 | |
lb.Transparency = 0 | |
lb.Size = vt(1,1,1) | |
lb.CFrame = elocacenter.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15))) | |
lb.Anchored = false | |
lb.Parent = char | |
local thingery = Instance.new("SpecialMesh",lb) | |
thingery.MeshType = "Sphere" | |
thingery.Scale = vt(20,20,20) | |
game:GetService("Debris"):AddItem(lb, 10) | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = lb.CFrame.lookVector*math.random(125,350) | |
bv.Parent = lb | |
sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,keptcolor) | |
sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,keptcolor) | |
CFuncs["Sound"].Create("rbxassetid://633627961",lb, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://741272936", lb, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 10, 1) | |
local hitted = false | |
local tril = Instance.new("ParticleEmitter",lb) | |
tril.Texture = "rbxassetid://144580273" -- 144580273 74564879 | |
tril.LightEmission = 1 | |
tril.Color = ColorSequence.new(keptcolor.Color) | |
tril.Rate = 500000 | |
tril.Lifetime = NumberRange.new(0.5,1) | |
tril.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(1,0,0)}) | |
tril.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.5,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
tril.Speed = NumberRange.new(0,10) | |
tril.Drag = 5 | |
tril.Rotation = NumberRange.new(-500,500) | |
tril.VelocitySpread = 9000 | |
tril.RotSpeed = NumberRange.new(-50,50) | |
game:GetService("Debris"):AddItem(a, 0.1) | |
coroutine.resume(coroutine.create(function() | |
lb.Touched:connect(function(hit) | |
if hitted == false and hit.Parent ~= char then | |
hitted = true | |
lb.Transparency = 1 | |
lb.Anchored = true | |
tril.Enabled = false | |
CFuncs["EchoSound"].Create("rbxassetid://675172759", lb, 8, 0.8,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://782200047", lb, 10, 1.1,0,10,0.15,0.5,1) | |
MagniDamage(lb, 60, 50,100, 0, "Normal") | |
local effx = Instance.new("ParticleEmitter",lb) | |
effx.Texture = "rbxassetid://144580273" -- 144580273 74564879 | |
effx.LightEmission = 1 | |
effx.Color = ColorSequence.new(keptcolor.Color) | |
effx.Rate = 500000 | |
effx.Lifetime = NumberRange.new(0.25,0.75) | |
effx.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,200,0)}) | |
effx.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.5,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
effx.Speed = NumberRange.new(0,10) | |
effx.Drag = 5 | |
effx.Rotation = NumberRange.new(-500,500) | |
effx.VelocitySpread = 9000 | |
effx.RotSpeed = NumberRange.new(-50,50) | |
sphere(5,"Add",lb.CFrame,vt(20,20,20),1,keptcolor) | |
sphere(6,"Add",lb.CFrame,vt(20,20,20),2,keptcolor) | |
wait(0.05) | |
effx.Enabled = false | |
end | |
end) | |
end)) | |
end | |
for i = 0, 9, 0.1 do | |
swait() | |
mult = mult - 0.5 | |
lookavec = lookavec - 0.1*mult | |
sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor) | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0) | |
end | |
for i,v in pairs(elocacenter:GetDescendants()) do | |
if v:IsA("ParticleEmitter") then | |
v.Enabled = false | |
end | |
end | |
wait(6) | |
elocacenter:Destroy() | |
end)) | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function CatMets() | |
attack = true | |
hum.WalkSpeed = 0 | |
local lookavec = 0 | |
local mult = 1 | |
local keptcolor = MAINRUINCOLOR | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("YOUR FAITH IS UPON THIS SKY!!",MAINRUINCOLOR.Color,2.5) | |
elseif radm == 2 then | |
bosschatfunc("DISASTER SKY!!",MAINRUINCOLOR.Color,2.5) | |
elseif radm == 3 then | |
bosschatfunc("YOU SHOULD THINK ABOUT THAT AGAIN!!",MAINRUINCOLOR.Color,2.5) | |
end | |
CFuncs["Sound"].Create("rbxassetid://136007472", root, 7, 1.25) | |
for i = 0,4,0.1 do | |
swait() | |
slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,10,1)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,keptcolor) | |
sphere2(3,"Add",root.CFrame*CFrame.new(0,10,0) + root.CFrame.lookVector*1,vt(3,3,3),0.09,0.09,0.09,MAINRUINCOLOR) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 43),0 - 0.25 * math.cos(sine / 53),6 + 1 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-35),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.25, 1, -0.5) * angles(math.rad(170), math.rad(0), math.rad(-20)), 0.1) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 1, -0.5) * angles(math.rad(170), math.rad(0), math.rad(20)), 0.1) | |
end | |
sphere2(2,"Add",root.CFrame*CFrame.new(0,10,0) + root.CFrame.lookVector*1,vt(3,3,3),0.9,0.9,0.9,keptcolor) | |
sphere2(4,"Add",root.CFrame*CFrame.new(0,10,0) + root.CFrame.lookVector*1,vt(3,3,3),0.9,0.9,0.9,keptcolor) | |
sphere2(3,"Add",root.CFrame*CFrame.new(0,10,0) + root.CFrame.lookVector*1,vt(1,10000,1),0.09,0.09,0.09,keptcolor) | |
local elocacenter = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random()) | |
elocacenter.Anchored = true | |
elocacenter.CFrame = root.CFrame*CFrame.new(0,235,0) | |
local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random()) | |
eloca1.Anchored = true | |
eloca1.CFrame = elocacenter.CFrame | |
local at1 = Instance.new("Attachment",eloca1) | |
at1.Position = vt(0,30,0) | |
local at2 = Instance.new("Attachment",eloca1) | |
at2.Position = vt(0,-30,0) | |
local at1b = Instance.new("Attachment",eloca1) | |
at1b.Position = vt(0,0,180) | |
local at2b = Instance.new("Attachment",eloca1) | |
at2b.Position = vt(0,0,-180) | |
local trl = Instance.new('Trail',eloca1) | |
trl.Attachment0 = at1 | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(keptcolor.Color) | |
trl.Lifetime = 4 | |
local trl2 = trl:Clone() | |
trl2.Parent = eloca1 | |
trl2.Attachment0 = at1b | |
trl2.Attachment1 = at2b | |
trl2.Texture = "rbxassetid://2108945559" | |
trl2.Lifetime = 2 | |
local eff = Instance.new("ParticleEmitter",eloca1) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(keptcolor.Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,3) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,250) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
local eloca2 = eloca1:Clone() | |
eloca2.Parent = elocacenter | |
local eloca3 = eloca1:Clone() | |
eloca3.Parent = elocacenter | |
local eloca4 = eloca1:Clone() | |
eloca4.Parent = elocacenter | |
sphere2(2,"Add",elocacenter.CFrame,vt(1,1,1),2,2,2,keptcolor) | |
sphere2(3,"Add",elocacenter.CFrame,vt(1,1,1),4,4,4,keptcolor) | |
sphere2(4,"Add",elocacenter.CFrame,vt(1,1,1),5,5,5,keptcolor) | |
sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),6,6,6,keptcolor) | |
sphere2(3,"Add",elocacenter.CFrame,vt(1,1,1),25,0.1,25,keptcolor) | |
sphere2(4,"Add",elocacenter.CFrame,vt(1,1,1),25,0.1,25,keptcolor) | |
local effx = Instance.new("ParticleEmitter",elocacenter) | |
effx.Texture = "rbxassetid://144580273" -- 144580273 74564879 | |
effx.LightEmission = 1 | |
effx.Color = ColorSequence.new(keptcolor.Color) | |
effx.Rate = 500000 | |
effx.Lifetime = NumberRange.new(0.25,0.75) | |
effx.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,200,0)}) | |
effx.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.5,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
effx.Speed = NumberRange.new(0,10) | |
effx.Drag = 5 | |
effx.Rotation = NumberRange.new(-500,500) | |
effx.VelocitySpread = 9000 | |
effx.RotSpeed = NumberRange.new(-50,50) | |
coroutine.resume(coroutine.create(function() | |
wait(0.05) | |
effx.Enabled = false | |
end)) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 9*2, 0.1 do | |
swait() | |
mult = mult + 0.5 | |
lookavec = lookavec + 0.1*mult | |
sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor) | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0) | |
end | |
for i = 0, 272.5 do | |
for i = 0, 0.175, 0.1 do | |
swait() | |
sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor) | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0) | |
end | |
local lb = Instance.new("Part") | |
lb.Color = keptcolor.Color | |
lb.CanCollide = false | |
lb.Material = "Neon" | |
lb.Anchored = true | |
lb.TopSurface = 0 | |
lb.BottomSurface = 0 | |
lb.Transparency = 0 | |
lb.Size = vt(1,1,1) | |
lb.CFrame = elocacenter.CFrame*CFrame.new(math.random(-525,525),0,math.random(-525,525))*CFrame.Angles(math.rad(-90 + math.random(-30,30)),0,math.rad(math.random(-30,30))) | |
lb.Anchored = false | |
lb.Parent = char | |
local thingery = Instance.new("SpecialMesh",lb) | |
thingery.MeshType = "Sphere" | |
thingery.Scale = vt(20,20,20) | |
game:GetService("Debris"):AddItem(lb, 10) | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = lb.CFrame.lookVector*math.random(200,525) | |
bv.Parent = lb | |
sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,keptcolor) | |
sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,keptcolor) | |
CFuncs["Sound"].Create("rbxassetid://633627961",lb, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://741272936", lb, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 10, 1) | |
local hitted = false | |
local tril = Instance.new("ParticleEmitter",lb) | |
tril.Texture = "rbxassetid://144580273" -- 144580273 74564879 | |
tril.LightEmission = 1 | |
tril.Color = ColorSequence.new(keptcolor.Color) | |
tril.Rate = 500000 | |
tril.Lifetime = NumberRange.new(0.5,1) | |
tril.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(1,0,0)}) | |
tril.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.5,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
tril.Speed = NumberRange.new(0,10) | |
tril.Drag = 5 | |
tril.Rotation = NumberRange.new(-500,500) | |
tril.VelocitySpread = 9000 | |
tril.RotSpeed = NumberRange.new(-50,50) | |
game:GetService("Debris"):AddItem(a, 0.1) | |
coroutine.resume(coroutine.create(function() | |
lb.Touched:connect(function(hit) | |
if hitted == false and hit.Parent ~= char then | |
hitted = true | |
lb.Transparency = 1 | |
lb.Anchored = true | |
tril.Enabled = false | |
CFuncs["EchoSound"].Create("rbxassetid://675172759", lb, 8, 0.8,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://782200047", lb, 10, 1.1,0,10,0.15,0.5,1) | |
MagniDamage(lb, 60, 20,90, 0, "Normal") | |
local effx = Instance.new("ParticleEmitter",lb) | |
effx.Texture = "rbxassetid://144580273" -- 144580273 74564879 | |
effx.LightEmission = 1 | |
effx.Color = ColorSequence.new(keptcolor.Color) | |
effx.Rate = 500000 | |
effx.Lifetime = NumberRange.new(0.25,0.75) | |
effx.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,200,0)}) | |
effx.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.5,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
effx.Speed = NumberRange.new(0,10) | |
effx.Drag = 5 | |
effx.Rotation = NumberRange.new(-500,500) | |
effx.VelocitySpread = 9000 | |
effx.RotSpeed = NumberRange.new(-50,50) | |
sphere(5,"Add",lb.CFrame,vt(20,20,20),1,keptcolor) | |
sphere(6,"Add",lb.CFrame,vt(20,20,20),2,keptcolor) | |
wait(0.05) | |
effx.Enabled = false | |
end | |
end) | |
end)) | |
end | |
for i = 0, 9, 0.1 do | |
swait() | |
mult = mult - 0.5 | |
lookavec = lookavec - 0.1*mult | |
sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor) | |
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0) | |
eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0) | |
eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0) | |
eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0) | |
end | |
for i,v in pairs(elocacenter:GetDescendants()) do | |
if v:IsA("ParticleEmitter") then | |
v.Enabled = false | |
end | |
end | |
wait(6) | |
elocacenter:Destroy() | |
end)) | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function EternalChaosOrb() | |
attack = true | |
hum.WalkSpeed = 1 | |
CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 3, 1,0,10,0.15,0.5,1) | |
CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 10, 1,0,10,0.15,0.5,1) | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("How do you like this..",MAINRUINCOLOR.Color,1) | |
elseif radm == 2 then | |
bosschatfunc("The Eternal life..",MAINRUINCOLOR.Color,1) | |
elseif radm == 3 then | |
bosschatfunc("Orby..",MAINRUINCOLOR.Color,1) | |
end | |
local keptcolor = MAINRUINCOLOR | |
CFuncs["Sound"].Create("rbxassetid://1042700914", root, 5, 0.25) | |
for i = 0,14,0.1 do | |
swait() | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Lime green"),Color3.new(0,1,0)) | |
slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,6,1)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.2,0.01,0.2),-0.2,BrickColor.new(0,MRANDOM(0,1),0)) | |
sphere2(3,"Add",root.CFrame*CFrame.new(0,6,0) + root.CFrame.lookVector*1,vt(3,3,3),0.06,0.06,0.06,MAINRUINCOLOR) | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-35),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.25, 1, -0.5) * angles(math.rad(170), math.rad(0), math.rad(-20)), 0.1) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 1, -0.5) * angles(math.rad(170), math.rad(0), math.rad(20)), 0.1) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
end | |
local dis = CreateParta(char,0,1,"Neon",BrickColor.new("Lime green")) | |
for i = 0, 4 do | |
CFuncs["Sound"].Create("rbxassetid://335657174", dis, 10, 0.5) | |
end | |
dis.CFrame = root.CFrame*CFrame.new(0,5,-3) | |
CreateMesh(dis,"Sphere",10,10,10) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-5,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(5,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.FaceCamera = true | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(dis.Color) | |
trl.Lifetime = 3 | |
local efec = Instance.new("ParticleEmitter",dis) | |
efec.Texture = "rbxassetid://2109052855" | |
efec.LightEmission = 1 | |
efec.Color = ColorSequence.new(Color3.new(0.5,0,1)) | |
efec.Rate = 5 | |
efec.Lifetime = NumberRange.new(3) | |
efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,25,0),NumberSequenceKeypoint.new(0.2,50,0),NumberSequenceKeypoint.new(0.6,35,0),NumberSequenceKeypoint.new(0.8,50,0),NumberSequenceKeypoint.new(1,75,0)}) | |
efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.6,0.25,0),NumberSequenceKeypoint.new(1,1,0)}) | |
efec.Drag = 5 | |
efec.LockedToPart = true | |
efec.Rotation = NumberRange.new(-500,500) | |
efec.VelocitySpread = 9000 | |
efec.RotSpeed = NumberRange.new(-500,500) | |
local a = Instance.new("Part",workspace) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = bc("Bright red") | |
a.Material = "Neon" | |
a.Transparency = 1 | |
a.CanCollide = false | |
local ray = Ray.new( | |
dis.CFrame.p, -- origin | |
(mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = dis | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (dis.CFrame.p - position).magnitude | |
a.Size = Vector3.new(0.1, 0.1, 0.1) | |
a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0) | |
dis.CFrame = a.CFrame | |
a:Destroy() | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*100 | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 15) | |
local hitted = false | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if hitted == false and dis.Parent ~= nil then | |
PixelBlock(3,math.random(0,2),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.05,BrickColor.new("Lime green"),0) | |
trl.Color = ColorSequence.new(BrickColor.new("Earth green").Color) | |
efec.Color = ColorSequence.new(BrickColor.new("Lime green").Color) | |
coroutine.resume(coroutine.create(function() | |
for i, v in pairs(FindNearestHead(dis.CFrame.p, 50)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
end)) | |
elseif hitted == true and dis.Parent == nil then | |
break | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
dis.Touched:connect(function(hit) | |
if hitted == false and hit.Parent ~= char then | |
hitted = true | |
efec.Enabled = false | |
for i = 0, 3 do | |
CFuncs["Sound"].Create("rbxassetid://1368637781", dis, 7.5,1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", dis, 10, 1.1) | |
CFuncs["Sound"].Create("rbxassetid://782353443", dis, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://335657174", dis, 10, 1) | |
end | |
MagniDamage(dis, 125, 82000,345700005, 0, "Normal") | |
coroutine.resume(coroutine.create(function() | |
for i, v in pairs(FindNearestHead(dis.CFrame.p, 100)) do | |
if v:FindFirstChild('Head') then | |
dmg(v) | |
end | |
end | |
end)) | |
sphere2(2,"Add",dis.CFrame,vt(1,1,1),3,3,3,BrickColor.new("Earth green"),keptcolor.Color) | |
sphere2(3,"Add",dis.CFrame,vt(1,1,1),3,3,3,BrickColor.new("Earth green"),keptcolor.Color) | |
sphere2(4,"Add",dis.CFrame,vt(1,1,1),4,4,4,BrickColor.new("Lime green"),keptcolor.Color) | |
sphere2(5,"Add",dis.CFrame,vt(1,1,1),4,4,4,BrickColor.new("Earth green"),keptcolor.Color) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",dis) | |
eff.Texture = "rbxassetid://2344870656" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(dis.Color) | |
eff.Rate = 10000000 | |
eff.Enabled = true | |
eff.EmissionDirection = "Front" | |
eff.Lifetime = NumberRange.new(3) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,20,0),NumberSequenceKeypoint.new(0.8,40,0),NumberSequenceKeypoint.new(1,60,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(350) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.SpreadAngle = Vector2.new(0,900) | |
eff.RotSpeed = NumberRange.new(-500,500) | |
wait(0.2) | |
eff.Enabled = false | |
end)) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 9 do | |
local disr = CreateParta(char,1,1,"Neon",keptcolor) | |
disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",disr) | |
at1.Position = vt(-30,0,0) | |
local at2 = Instance.new("Attachment",disr) | |
at2.Position = vt(30,0,0) | |
local trl = Instance.new('Trail',disr) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://2342682798" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(BrickColor.new(0,MRANDOM(0,1),0).Color) | |
trl.Lifetime = 0.5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = disr.CFrame.lookVector*math.random(150,350) | |
bv.Parent = disr | |
local val = 0 | |
coroutine.resume(coroutine.create(function() | |
swait(30) | |
for i = 0, 9 do | |
swait() | |
val = val + 0.1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)}) | |
end | |
game:GetService("Debris"):AddItem(disr, 3) | |
end)) | |
end | |
local eff = Instance.new("ParticleEmitter",dis) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(BrickColor.new(0,MRANDOM(0,1),0).Color) | |
eff.Rate = 500000 | |
eff.Lifetime = NumberRange.new(0.5,2) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,4,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(100,400) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.25) | |
eff.Enabled = false | |
end)) | |
for i = 0, 19 do | |
slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,800)/250,BrickColor.new("Really black")) | |
end | |
for i = 0, 49 do | |
PixelBlock(1,math.random(5,40),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,BrickColor.new("Lime green"),0) | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 19 do | |
swait() | |
hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70) | |
end | |
hum.CameraOffset = vt(0,0,0) | |
end)) | |
dis.Anchored = true | |
dis.Transparency = 1 | |
wait(8) | |
dis:Destroy() | |
end | |
end) | |
end)) | |
for i = 0,2,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.5)* angles(math.rad(30),math.rad(0),math.rad(0)),0.3) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(-10)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(10)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.05 * math.cos(sine / 25),-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(30)),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function lovesqueal() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://2500548008", root, 2.5, 1) | |
local blush = Instance.new("Decal",hed) | |
blush.Texture = "rbxassetid://898404027" | |
blush.Face = "Front" | |
for i = 0, 11, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(20 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.2 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(20 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(3 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1) | |
end | |
for x = 0, 1 do | |
for i = 0, 1, 0.2 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 32))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(5 + 2 * math.cos(sine / 32))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.05 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(-5 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(3 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.75 + 0.025 * math.cos(sine / 45),-0.6)*angles(math.rad(140 - 3 * math.cos(sine / 73)),math.rad(5 - 1 * math.cos(sine / 55)),math.rad(80 - 3 * math.cos(sine / 45))),.3) | |
end | |
for i = 0, 1, 0.2 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1.025 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 32))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1.025 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(5 + 2 * math.cos(sine / 32))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.05 + 0.02 * math.cos(sine / 32),0.025 + 0.05 * math.cos(sine / 32))*angles(math.rad(-5 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(3 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.8 + 0.025 * math.cos(sine / 45),-0.6)*angles(math.rad(140 - 3 * math.cos(sine / 73)),math.rad(5 - 1 * math.cos(sine / 55)),math.rad(80 - 3 * math.cos(sine / 45))),.3) | |
end | |
end | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 49 do | |
swait() | |
blush.Transparency = blush.Transparency + 0.02 | |
end | |
blush:Destroy() | |
end)) | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function shytaunty() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://543623779", char, 3, 1) | |
for i = 0, 13, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7 - 5 * math.cos(sine / 44)),math.rad(0),math.rad(-6 - 3 * math.cos(sine / 34))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 + 5 * math.cos(sine / 44)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 34))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.05 * math.cos(sine / 44),0 + 0.03 * math.cos(sine / 34),-0.05 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 - 5 * math.cos(sine / 44)),math.rad(-5)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2 - 2.5 * math.cos(sine / 28)),math.rad(20 + 5 * math.cos(sine / 62)),math.rad(35 + 5 * math.cos(sine / 59))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(22 - 1 * math.cos(sine / 53)),math.rad(0),math.rad(-60 + 2 * math.cos(sine / 37))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(26 - 2 * math.cos(sine / 58)),math.rad(0),math.rad(59 - 3 * math.cos(sine / 57) )),.1) | |
end | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function EndLess_Power() | |
attack = true | |
hum.WalkSpeed = 0 | |
ModeOfGlitch = 0 | |
MAINRUINCOLOR = BrickColor.new("Bright orange") | |
newThemeCust("rbxassetid://899090278",0,1.01,1.75) | |
local vel = Instance.new("BodyPosition", root) | |
vel.P = 10000 | |
vel.D = 1000 | |
vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
vel.position = root.CFrame.p + vt(0,250,0) | |
CFuncs["Sound"].Create("rbxassetid://1295446488", char, 5, 0.5) | |
CFuncs["Sound"].Create("rbxassetid://1368598393", char, 7.5, 0.5) | |
for i = 0, 49 do | |
slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,500)/250,BrickColor.new("White")) | |
end | |
for i = 0, 5, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
end | |
local efec = Instance.new("ParticleEmitter",root) | |
efec.Texture = "rbxassetid://0" | |
efec.LightEmission = 1 | |
efec.Color = ColorSequence.new(Color3.new(math.random(0.6,1),0,0)) | |
efec.Rate = 5 | |
efec.Lifetime = NumberRange.new(3) | |
efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.2,40,0),NumberSequenceKeypoint.new(0.6,150,0),NumberSequenceKeypoint.new(0.8,75,0),NumberSequenceKeypoint.new(1,25,0)}) | |
efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.6,0.25,0),NumberSequenceKeypoint.new(1,1,0)}) | |
efec.Drag = 5 | |
efec.LockedToPart = true | |
efec.Rotation = NumberRange.new(-500,500) | |
efec.VelocitySpread = 9000 | |
efec.RotSpeed = NumberRange.new(-500,500) | |
local absval = 0 | |
local efec2 = efec:Clone() | |
efec2.LightEmission = 1 | |
efec2.Texture = "rbxassetid://2092248396" | |
efec2.Parent = root | |
efec2.Rate = 10 | |
efec2.Lifetime = NumberRange.new(2) | |
efec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,175,0),NumberSequenceKeypoint.new(0.5,150,0),NumberSequenceKeypoint.new(0.8,500,0),NumberSequenceKeypoint.new(1,1500*absval/3,0)}) | |
efec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
efec2.Speed = NumberRange.new(0) | |
efec2.RotSpeed = NumberRange.new(-100,100) | |
local efec3 = efec:Clone() | |
efec3.LightEmission = 1 | |
efec3.Color = ColorSequence.new(Color3.new(math.random(0.6,1),0,0)) | |
efec3.Texture = "rbxassetid://2273224484" | |
efec3.Parent = root | |
efec3.Rate = 10000 | |
efec3.Drag = 5 | |
efec3.LockedToPart = false | |
efec3.Lifetime = NumberRange.new(2) | |
efec3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(0.5,10,0),NumberSequenceKeypoint.new(0.8,15,0),NumberSequenceKeypoint.new(1,0,0)}) | |
efec3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
efec3.Speed = NumberRange.new(50,1550) | |
efec3.RotSpeed = NumberRange.new(-100,100) | |
CFuncs["Sound"].Create("rbxassetid://1368583274", char, 7.5, 0.25) | |
repeat | |
swait() | |
absval = absval + 0.006 | |
efec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,175*absval/3,0),NumberSequenceKeypoint.new(0.5,150*absval/3,0),NumberSequenceKeypoint.new(0.8,500*absval/3,0),NumberSequenceKeypoint.new(1,1500*absval/3,0)}) | |
slash(math.random(50,100)/10,2,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(absval/3.25,0.01,absval/3.25),math.random(50,100)/500,BrickColor.new(math.random(0,1),0,0)) | |
for i = 0, 2 do | |
slash(math.random(10,100)/10,2,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.075,0.01,0.075),absval/3,BrickColor.new(math.random(0,1),0,0)) | |
end | |
sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(6.25,1.25,6.25),-0.15,absval*2.5,-0.15,BrickColor.new(math.random(0,1),0,0)) | |
RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
until kan.TimePosition > 19 | |
for i = 0, 17.5, 0.1 do | |
swait() | |
slash(math.random(50,100)/10,2,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(absval/3,0.01,absval/3),math.random(50,100)/500,BrickColor.new(math.random(0,1),0,0)) | |
for i = 0, 2 do | |
slash(math.random(10,100)/10,2,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.15,0.01,0.15),absval/3,BrickColor.new(math.random(0,1),0,0)) | |
end | |
sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(12.5,2.5,12.5),-0.15,absval*2.5,-0.15,BrickColor.new(math.random(0,1),0,0)) | |
RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
end | |
ModeOfGlitch = 765688533321 | |
storehumanoidWS = 260 | |
hum.WalkSpeed = 260 | |
rainbowmode = false | |
unstablemode = true | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("UNSTABLE",Color3.new(1,1,1),Color3.new(1,0,0),"Arcade") | |
MAINRUINCOLOR = BrickColor.new("Really black") | |
RecolorThing(BrickColor.new("Institutional white"),BrickColor.new("Really red"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Crimson"),0,BrickColor.new("Really black"),true,true) | |
disably = false | |
warnedpeople("UNSTABLE POWER!!","Arcade",BrickColor.new("Really red").Color,BrickColor.new("White").Color) | |
disably = true | |
efec.Enabled = false | |
efec2.Enabled = false | |
efec3.Enabled = false | |
CFuncs["Sound"].Create("rbxassetid://1368637781", char, 5, 0.25) | |
CFuncs["Sound"].Create("rbxassetid://1368637781", char, 5, 0.5) | |
CFuncs["Sound"].Create("rbxassetid://1368637781", char, 5, 0.75) | |
CFuncs["Sound"].Create("rbxassetid://1368637781", char, 7.5, 1) | |
CFuncs["Sound"].Create("rbxassetid://1368605755", char, 7.5, 1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.5) | |
CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.25) | |
CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 1) | |
CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 0.75) | |
CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.5) | |
CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.25) | |
for i = 0, 2 do | |
CFuncs["Sound"].Create("rbxassetid://763717897", char, 10, 0.5) | |
CFuncs["Sound"].Create("rbxassetid://1664711478", char, 10, 1) | |
end | |
for i = 0, 99 do | |
local dis = CreateParta(char,1,1,"Neon",BrickColor.new(math.random(0,1),0,0)) | |
dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-25000,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(25000,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(BrickColor.new(math.random(0,1),0,0).Color) | |
trl.Lifetime = 5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*math.random(500,2500) | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 15) | |
end | |
for i = 0, 49 do | |
sphere2(1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),-0.1,absval*100,-0.1,BrickColor.new(math.random(0,1),0,0)) | |
end | |
for i = 0, 9, 0.1 do | |
swait() | |
for i = 0, 4 do | |
slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(absval/2,0.01,absval/2),math.random(50,5000)/100,BrickColor.new(math.random(0,1),0,0)) | |
end | |
RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
end | |
vel:Destroy() | |
efec:Destroy() | |
efec2:Destroy() | |
efec3:Destroy() | |
hum.WalkSpeed = 200 | |
attack = false | |
end | |
function PowerBeams() | |
attack = true | |
hum.WalkSpeed = 0 | |
CFuncs["Sound"].Create("rbxassetid://159882644", root, 15, 1) | |
CFuncs["EchoSound"].Create("rbxassetid://159882644", char, 1.8, 1,0.1,10,0.15,0.5,1) | |
local radm = math.random(1,3) | |
if radm == 1 then | |
bosschatfunc("YOU WONT STAY FOR TOO LONG.",MAINRUINCOLOR.Color,2) | |
elseif radm == 2 then | |
bosschatfunc("HOW MANY MINUTE WILL YOU LAST?!",MAINRUINCOLOR.Color,2) | |
elseif radm == 3 then | |
bosschatfunc("YOUR DEATH IS HERE!",MAINRUINCOLOR.Color,2) | |
end | |
local keptcolor = BrickColor.new(math.random(0.35,1),0,0) | |
coroutine.resume(coroutine.create(function() | |
wait(1.25) | |
for i = 0, 13 do | |
swait(6) | |
local orb = Instance.new("Part", char) | |
CFuncs["Sound"].Create("rbxassetid://663361028", char, 0.8, 1) | |
orb.BrickColor = BrickColor.new(math.random(0.35,1),0,0) | |
orb.CanCollide = false | |
orb.FormFactor = 3 | |
orb.Name = "Ring" | |
orb.Material = "Neon" | |
orb.Size = Vector3.new(1, 1, 1) | |
orb.Transparency = 0 | |
orb.TopSurface = 0 | |
orb.BottomSurface = 0 | |
orb.Anchored = true | |
local orbm = Instance.new("SpecialMesh", orb) | |
orbm.MeshType = "Sphere" | |
orbm.Name = "SizeMesh" | |
orbm.Scale = vt(5,5,5) | |
orb.CFrame = root.CFrame*CFrame.new(math.random(-90,90),math.random(45,85),math.random(-90,90)) | |
sphere2(6,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,BrickColor.new(math.random(0.35,1),0,0)) | |
for i = 0, 4 do | |
slash(math.random(10,20)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,50)/250,BrickColor.new("White")) | |
end | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",orb) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(BrickColor.new(math.random(0.35,1),0,0).Color) | |
eff.Rate = 1500 | |
eff.Lifetime = NumberRange.new(0.5,1) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,4,0),NumberSequenceKeypoint.new(0.2,1,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(10,30) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-500,500) | |
wait(0.25) | |
eff.Enabled = false | |
end)) | |
coroutine.resume(coroutine.create(function() | |
wait(1) | |
CFuncs["Sound"].Create("rbxassetid://161006182", char, 0.8, 1.1) | |
sphere2(3,"Add",orb.CFrame,vt(5,5,5),0.025,0.025,0.025,BrickColor.new(math.random(0.35,1),0,0)) | |
sphere2(4,"Add",orb.CFrame,vt(5,5,5),0.025,0.025,0.025,BrickColor.new(math.random(0.35,1),0,0)) | |
orb.Transparency = 1 | |
local a = Instance.new("Part",char) | |
a.Name = "Direction" | |
a.Anchored = true | |
a.BrickColor = BrickColor.new(math.random(0.35,1),0,0) | |
a.Material = "Neon" | |
a.Transparency = 0.25 | |
a.Shape = "Cylinder" | |
local ht = Instance.new("Part",char) | |
ht.Name = "DirectionHit" | |
ht.Anchored = true | |
ht.BrickColor = BrickColor.new(math.random(0.35,1),0,0) | |
ht.CanCollide = false | |
ht.Transparency = 1 | |
ht.Size = vt(0.1,0.1,0.1) | |
CFuncs["Sound"].Create("rbxassetid://183763487", char, 0.95, 1.2) | |
CFuncs["Sound"].Create("rbxassetid://183763487", ht, 5, 1.2) | |
a.CanCollide = false | |
local ray = Ray.new( | |
orb.CFrame.p, -- origin | |
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction | |
) | |
local ignore = char | |
local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
a.BottomSurface = 10 | |
a.TopSurface = 10 | |
local distance = (orb.CFrame.p - position).magnitude | |
a.Size = Vector3.new(distance,1,1) | |
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
sphere2(2,"Add",ht.CFrame,vt(20,20,20),0.15,0.15,0.15,BrickColor.new(math.random(0.35,1),0,0)) | |
sphere2(4,"Add",ht.CFrame,vt(20,20,20),0.15,0.15,0.15,BrickColor.new(math.random(0.35,1),0,0)) | |
MagniDamage(ht, 17.5, 65,99, 0, "Normal") | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 9 do | |
local disr = CreateParta(char,1,1,"Neon",BrickColor.new(math.random(0.35,1),0,0)) | |
disr.CFrame = ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",disr) | |
at1.Position = vt(-2,0,0) | |
local at2 = Instance.new("Attachment",disr) | |
at2.Position = vt(2,0,0) | |
local trl = Instance.new('Trail',disr) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://2325530138" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(BrickColor.new(math.random(0.35,1),0,0).Color) | |
trl.Lifetime = 0.5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = disr.CFrame.lookVector*math.random(25,100) | |
bv.Parent = disr | |
local val = 0 | |
coroutine.resume(coroutine.create(function() | |
swait(20) | |
for i = 0, 9 do | |
swait() | |
val = val + 0.1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)}) | |
end | |
game:GetService("Debris"):AddItem(disr, 3) | |
end)) | |
end | |
local eff = Instance.new("ParticleEmitter",ht) | |
eff.Texture = "rbxassetid://2273224484" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(BrickColor.new(math.random(0.35,1),0,0).Color) | |
eff.Rate = 5000 | |
eff.Lifetime = NumberRange.new(0.5,1.5) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.5,0.25,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(5,100) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
wait(0.25) | |
eff.Enabled = false | |
end)) | |
for i = 0, 4 do | |
slash(math.random(10,60)/10,5,true,"Round","Add","Out",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,75)/125,BrickColor.new("White")) | |
sphere2(8,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(6,6,6),-0.005,0.125,-0.005,BrickColor.new(math.random(0.35,1),0,0)) | |
sphere2(4,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4,2,4),-0.01,0.5,-0.01,BrickColor.new(math.random(0.35,1),0,0)) | |
local rsiz = math.random(10,30) | |
sphereMK(math.random(2,4),0.25,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/3,rsiz/3,rsiz/3,0,BrickColor.new(math.random(0.35,1),0,0),0) | |
end | |
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
local msh = Instance.new("SpecialMesh",a) | |
msh.MeshType = "Cylinder" | |
msh.Scale = vt(1,2.5,2.5) | |
for i = 0, 49 do | |
swait() | |
msh.Scale = msh.Scale + vt(0,0.01,0.01) | |
a.Transparency = a.Transparency + 0.02 | |
end | |
wait(1) | |
orb:Destroy() | |
a:Destroy() | |
ht:Destroy() | |
end)) | |
game:GetService("Debris"):AddItem(orb, 10) | |
end | |
end)) | |
for i = 0,14,0.1 do | |
swait() | |
sphere2(7,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR) | |
local snap = math.random(1,12) | |
if snap == 1 then | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1) | |
end | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really red"),BrickColor.new("Really red").Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really black"),BrickColor.new("Really black").Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 50),0 + 0.25 * math.cos(sine / 43),6 + 1 * math.cos(sine / 32))*angles(math.rad(-13 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(40)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-23 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-40 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(170 + 6 * math.cos(sine / 72)),math.rad(2 - 4 * math.cos(sine / 58)),math.rad(35 + 1 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(6 - 5 * math.cos(sine / 59)),math.rad(73 - 3 * math.cos(sine / 45))),.1) | |
end | |
hum.WalkSpeed = storehumanoidWS | |
attack = false | |
end | |
function Unstable_Taunt() | |
attack = true | |
hum.WalkSpeed = 0 | |
chatfunc("I don't have all day..",Color3.new(0,0,0),"Inverted","Antique",0.75) | |
CFuncs["Sound"].Create("rbxassetid://159882303", root, 25, 1) | |
CFuncs["Sound"].Create("rbxassetid://159882303", char, 4.5, 1) | |
for i = 0,9,0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 50),0 + 0.25 * math.cos(sine / 43),6 + 1 * math.cos(sine / 32))*angles(math.rad(-3 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 15 * math.cos(sine / 6)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-40 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(170 + 6 * math.cos(sine / 72)),math.rad(2 - 4 * math.cos(sine / 58)),math.rad(-12.5 + 1 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(6 - 5 * math.cos(sine / 59)),math.rad(73 - 3 * math.cos(sine / 45))),.1) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
function smiter() | |
local targetted = nil | |
if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("asdfasdfad") ~= nil then | |
targetted = mouse.Target.Parent | |
end | |
if targetted ~= nil then | |
attack = true | |
hum.WalkSpeed = 0 | |
coroutine.resume(coroutine.create(function() | |
CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 2, 1) | |
sphere2(4,"Add",targetted.Head.CFrame,vt(8,8,8),0.1,0.1,0.1,MAINRUINCOLOR) | |
local vel = Instance.new("BodyPosition", targetted.Head) | |
vel.P = 12500 | |
vel.D = 1000 | |
vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
vel.position = targetted.Head.CFrame.p | |
end)) | |
CFuncs["Sound"].Create("rbxassetid://671759140", sorb2, 1, 1.2) | |
for i = 0,4,0.1 do | |
swait() | |
sphere2(4,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.125,-0.01,MAINRUINCOLOR) | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2) | |
LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(20),math.rad(5)),.2) | |
end | |
coroutine.resume(coroutine.create(function() | |
MagniDamage(targetted.Head, 18, 18,30, 0, "Normal") | |
CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 6.5, 0.8) | |
CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 6.25, 0.8) | |
CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 5, 0.8) | |
for i = 0, 19 do | |
slash(math.random(10,50)/10,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,250)/250,BrickColor.new("White")) | |
end | |
sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR) | |
sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR) | |
sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR) | |
sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",targetted.Head) | |
eff.Texture = "rbxassetid://363275192" | |
eff.LightEmission = 0.95 | |
eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
eff.Rate = 10000 | |
eff.Lifetime = NumberRange.new(1.5) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(25,150) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-50,50) | |
local eff2 = eff:Clone() | |
eff2.Parent = targetted.Head | |
eff2.LightEmission = 1 | |
eff2.Color = ColorSequence.new(Color3.new(0.75,0.5,1)) | |
eff2.Texture = "rbxassetid://2273224484" | |
eff2.Rate = 10000 | |
eff2.Lifetime = NumberRange.new(1,3) | |
eff2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,10,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff2.Drag = 5 | |
eff2.Speed = NumberRange.new(50,250) | |
eff2.Rotation = NumberRange.new(-500,500) | |
eff2.VelocitySpread = 9000 | |
wait(0.5) | |
eff2.Enabled = false | |
eff.Enabled = false | |
end)) | |
for i = 0, 9 do | |
sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,3,-0.02,MAINRUINCOLOR) | |
end | |
for i = 0, 49 do | |
local rsiz = math.random(10,50) | |
sphereMK(math.random(1,4),1,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0) | |
end | |
game:GetService("Debris"):AddItem(vel,1) | |
dmg(targetted) | |
end)) | |
for i = 0,1,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-70)),0.5) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(70)),.5) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.5) | |
LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-50)), 0.5) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(20),math.rad(5)),.5) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
end | |
local ast = {187744332,1426044282} | |
local CardT = {"LET'S PLAY SOME CARD SHALL WE?","WANNA SEE SOME MAGIC?","YOU'RE GETTING TRICKY!!","NOW MY TURN.."} | |
local IDTECC = {"MEAN WHILE...","DO YOU REMEMBER ME?","COME OUT..","ROCK 'N ROLL!"} | |
------------------------------------- | |
Humanoid.Animator.Parent = nil | |
------------------------------------- | |
local NewInstance = function(instance,parent,properties) | |
local inst = Instance.new(instance,parent) | |
if(properties)then | |
for i,v in next, properties do | |
pcall(function() inst[i] = v end) | |
end | |
end | |
return inst; | |
end | |
if script.MeshValue.Value == "true" then | |
local Core = script.newCORE | |
Core.Parent = Character | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if rainbowmode == false and Error == false and CRAZED == false then | |
for i,v in pairs(Core:GetChildren())do | |
if v.Name ~= "CORE2" then | |
v.BrickColor = MAINRUINCOLOR | |
end | |
end | |
elseif Error == true then | |
for i,v in pairs(Core:GetChildren())do | |
if v.Name ~= "CORE2" then | |
v.BrickColor = BrickColor.Random() | |
end | |
end | |
elseif CRAZED == true then | |
for i,v in pairs(Core:GetChildren())do | |
if v.Name ~= "CORE2" then | |
v.BrickColor = BrickColor.new(0,0,1) | |
end | |
end | |
swait(5) | |
for i,v in pairs(Core:GetChildren())do | |
if v.Name ~= "CORE2" then | |
v.BrickColor = BrickColor.new(0,0,0) | |
end | |
end | |
elseif rainbowmode == true then | |
for i,v in pairs(Core:GetChildren())do | |
if v.Name ~= "CORE2" then | |
v.Color = Color3.new(r/255,g/255,b/255) | |
end | |
end | |
end | |
end | |
end)) | |
for i,v in pairs(Core:GetChildren())do | |
if v.Name ~= "Weld" then | |
v.Transparency = 0 | |
end | |
end | |
local HWz = NewInstance('Weld',Character,{Part0 = tors, Part1 = Core.Weld, C0 = CFrame.new(0,0,-0.35) * CFrame.Angles(-99,-100,0)}) | |
end | |
local attacktype = 1 | |
mouse.Button1Down:connect(function() | |
if attack == false and attacktype == 1 then | |
attacktype = 2 | |
attackone() | |
elseif attack == false and attacktype == 2 then | |
attacktype = 3 | |
attacktwo() | |
elseif attack == false and attacktype == 3 then | |
attacktype = 1 | |
attackthree() | |
elseif attack == false and attacktype == 4 then | |
attacktype = 1 | |
--attackfour() | |
end | |
end) | |
mouse.KeyDown:connect(function(k) | |
if Diversial == false then | |
if k == "q" and attack == false and ModeOfGlitch ~= 1 then | |
--normalmog() ---Disabled due to crashing... only in VSB | |
ModeOfGlitch = 1 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
newTheme("rbxassetid://415898123",48.6,1,1.25) | |
RecolorTextAndRename("MAYHEM",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique") | |
MAINRUINCOLOR = BrickColor.new("Really red") | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false) | |
end | |
if k == "b" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 453453484635345 then | |
ModeOfGlitch = 453453484635345 | |
storehumanoidWS = 25 | |
hum.WalkSpeed = 25 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("DEATH",Color3.new(0.2,0.2,0.2),Color3.new(0,0,0),"Bodoni") | |
newTheme("rbxassetid://318062766",0,1.01,0.85) | |
MAINRUINCOLOR = BrickColor.new("Really black") | |
chatfunc("Death is not an escape..",MAINRUINCOLOR.Color,"Inverted","Arcade",1.2) | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Dark stone grey"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "e" and attack == false and ModeOfGlitch ~= 2 then | |
ModeOfGlitch = 2 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("PURITY",Color3.new(0,1,1),Color3.new(1,1,1),"Code") | |
newTheme("rbxassetid://1119453744",0,1,1.25) | |
MAINRUINCOLOR = BrickColor.new("Toothpaste") | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "r" and attack == false and ModeOfGlitch ~= 3 then | |
ModeOfGlitch = 3 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("CORRUPTION",Color3.new(0,0,0),Color3.new(0.35,0,1),"Antique") | |
newTheme("rbxassetid://1283869370",58.15,0.98,1.25) | |
MAINRUINCOLOR = BrickColor.new("Royal purple") | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "b" and attack == false and ModeOfGlitch == 3 then | |
ModeOfGlitch = 3434 | |
storehumanoidWS = 100 | |
hum.WalkSpeed = 100 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("UNKNOWN",Color3.new(1,1,1),BrickColor.new("New Yeller").Color,"Code") | |
newTheme("rbxassetid://1861780345",0,1,1.25) | |
MAINRUINCOLOR = BrickColor.new("New Yeller") | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0.8,MAINRUINCOLOR,0.8,MAINRUINCOLOR,true,true) | |
end | |
if k == "m" and attack == false and ModeOfGlitch == 3 then | |
attack = true | |
ModeOfGlitch = 259394695439876 | |
hum.WalkSpeed = 0 | |
newThemeCust("rbxassetid://190845741",9,1,1.25) | |
wait(2) | |
for i = 0, 15, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1, -1 - 0.025 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
LH.C0=clerp(LH.C0,cf(-1, -1 - 0.05 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(-83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0, 0, 0 + 0.05 * math.cos(sine / 12))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(15 - 2.5 * math.sin(sine / 12)),math.rad(0),math.rad(0)),0.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.125 * math.cos(sine / 12),-0.45)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.125 * math.cos(sine / 12),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1) | |
end | |
sphere(2,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) | |
sphere(3,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
sphere(1,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) | |
sphere(2,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(3,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1) | |
ModeOfGlitch = 146536 | |
storehumanoidWS = 12 | |
hum.WalkSpeed = 12 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("VANTA-X",Color3.new(0.15,0.15,0.15),Color3.new(0.35,0,1),"Fantasy") | |
MAINRUINCOLOR = BrickColor.new("Bright violet") | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Dark indigo"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
attack = false | |
end | |
if k == "t" and attack == false and ModeOfGlitch ~= 4 then | |
ModeOfGlitch = 4 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = true | |
CRAZED = false | |
RecolorTextAndRename("CHAOS",Color3.new(0,0,0),Color3.new(1,1,1),"Arcade") | |
newTheme("rbxassetid://1369263130",0,1.01,1.25) | |
MAINRUINCOLOR = BrickColor.new("Black") | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "m" and attack == false and ModeOfGlitch == 4 and ModeOfGlitch ~= 102341 then | |
TheoriesTran() | |
end | |
if k == "y" and attack == false and ModeOfGlitch ~= 5 then | |
ModeOfGlitch = 5 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("DIVINITY",Color3.new(1,1,1),Color3.new(1,1,0.5),"SciFi") | |
newTheme("rbxassetid://661079869",0,1.02,1.25) | |
MAINRUINCOLOR = BrickColor.new("Bright yellow") | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "u" and attack == false and ModeOfGlitch ~= 6 then | |
ModeOfGlitch = 6 | |
storehumanoidWS = 100 | |
hum.WalkSpeed = 100 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("EQUALITY",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy") | |
newTheme("rbxassetid://1347011178",0,1.01,1.25) | |
MAINRUINCOLOR = BrickColor.new("White") | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("White"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "f" and attack == false and ModeOfGlitch ~= 8 then | |
ModeOfGlitch = 8 | |
storehumanoidWS = 140 | |
hum.WalkSpeed = 140 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("DESTINY",Color3.new(1,1,1),BrickColor.new("Alder").Color,"Code") | |
newThemeCust("rbxassetid://1495032271",0,1.01,1.25) | |
MAINRUINCOLOR = BrickColor.new("Alder") | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "g" and attack == false and ModeOfGlitch ~= 9 then | |
ModeOfGlitch = 9 | |
storehumanoidWS = 150 | |
hum.WalkSpeed = 150 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("INFECTION X",Color3.new(0,1,0),Color3.new(0,0.7,0),"Bodoni") | |
newTheme("rbxassetid://798163149",0,1,1.4) | |
MAINRUINCOLOR = BrickColor.new("Camo") | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Camo"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "n" and attack == false and ModeOfGlitch == 9 and ModeOfGlitch ~= 103 then | |
ModeOfGlitch = 103 | |
storehumanoidWS = 200 | |
hum.WalkSpeed = 200 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
blush.Transparency = 0 | |
RecolorTextAndRename("ACE-OF-SPADES",BrickColor.new("Really black").Color,BrickColor.new("New Yeller").Color,"SciFi") | |
newTheme("rbxassetid://1986375341",0,1.02,1.2) | |
MAINRUINCOLOR = BrickColor.new("New Yeller") | |
disably = false | |
warnedpeople(CardT[math.random(1,4)],"SciFi",BrickColor.new("Really black").Color,BrickColor.new("New Yeller").Color) | |
disably = true | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Deep orange"),0,BrickColor.new("White"),true,true) | |
end | |
if k == "m" and attack == false and ModeOfGlitch == 102 and ModeOfGlitch ~= 1236 then | |
ModeOfGlitch = 1236 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
blush.Transparency = 0 | |
RecolorTextAndRename("Loost :>",BrickColor.new("Hot pink").Color,BrickColor.new("Carnation pink").Color,"SciFi") | |
newTheme("rbxassetid://736003449",0,1.07,2) | |
MAINRUINCOLOR = BrickColor.new("Hot pink") | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Carnation pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,BrickColor.new("Really blue"),1,BrickColor.new("Hot pink"),true,false) | |
end | |
if k == "m" and attack == false and ModeOfGlitch == 9 and ModeOfGlitch ~= 6518594185 then | |
ModeOfGlitch = 6518594185 | |
storehumanoidWS = 200 | |
hum.WalkSpeed = 200 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
blush.Transparency = 0 | |
RecolorTextAndRename("IDOLS",BrickColor.new("Hot pink").Color,BrickColor.new("New Yeller").Color,"SciFi") | |
newTheme("rbxassetid://2415462372",0,1.02,1.2) | |
MAINRUINCOLOR = BrickColor.new("New Yeller") | |
disably = false | |
IdolsWarn(IDTECC[math.random(1,4)],"SciFi",BrickColor.new("Hot pink").Color,BrickColor.new("New Yeller").Color) | |
disably = true | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Deep orange"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Really blue"),0,BrickColor.new("Hot pink"),true,true) | |
end | |
if k == "n" and attack == false and ModeOfGlitch == 8889 and ModeOfGlitch ~= 808080808080808080808080 then | |
ModeOfGlitch = 808080808080808080808080 | |
storehumanoidWS = 250 | |
hum.WalkSpeed = 250 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
CFuncs["Sound"].Create("rbxassetid://763717897", char, 4, 0.75) | |
CFuncs["Sound"].Create("rbxassetid://763717897", char, 8, 0.5) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 10, 0.5) | |
CFuncs["Sound"].Create("rbxassetid://1664711478", char, 6, 0.5) | |
RecolorTextAndRename("MYTHICAL",BrickColor.new("Dark indigo").Color,BrickColor.new("Really blue").Color,"Bodoni") | |
newThemeCust("rbxassetid://398455752",0,1.01,2) | |
disably = false | |
warnedpeople("SYNTH ONBOUND!!","Arcade",BrickColor.new("Alder").Color,BrickColor.new("Pastel light blue").Color) | |
disably = true | |
MAINRUINCOLOR = BrickColor.new("Really blue") | |
bosschatfunc("Are you gonna stop now or what?",MAINRUINCOLOR.Color,1) | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Dark indigo"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Alder"),0,BrickColor.new("Pastel light blue"),true,true) | |
end | |
if k == "b" and attack == false and ModeOfGlitch == 8889 and ModeOfGlitch ~= 88893333388 then | |
attack = true | |
hum.WalkSpeed = 0 | |
--7.725 | |
newThemeCust("rbxassetid://1504604335",0,1.01,1.5) | |
bosschatfunc("I have been waiting for so long.",MAINRUINCOLOR.Color,10) | |
coroutine.resume(coroutine.create(function() | |
local locat = Instance.new("Part", char) | |
locat.CanCollide = false | |
locat.FormFactor = 3 | |
locat.Name = "Ring" | |
locat.Material = "Neon" | |
locat.Size = Vector3.new(1, 1, 1) | |
locat.Transparency = 1 | |
locat.TopSurface = 0 | |
locat.BottomSurface = 0 | |
locat.Anchored = true | |
locat.CFrame = root.CFrame*CFrame.new(0,-3,0) | |
local poste = 0 | |
local rotation = 0 | |
local upperpos = 0 | |
local rate = 0 | |
local x = locat | |
for i = 0, 38.5, 0.1 do | |
swait() | |
local rsiz = math.random(150,450) | |
local rsiz2 = math.random(10,45) | |
sphere2(math.random(1,2),"Add",x.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(math.random(-200,200),math.random(-200,200),math.random(-200,200)),vt(1,1,1),-0.01,math.random(50,250)/10,-0.01,BrickColor.new("Royal purple")) | |
sphereMK(1,4,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz2/2,rsiz2/2,rsiz2/2,0,MAINRUINCOLOR,-200) | |
end | |
end)) | |
for i = 0, 47, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),0.925 + 0.15 * math.cos(sine / 32))*angles(math.rad(20 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.35,0.5 + 0.025 * math.cos(sine / 45),-0.3)*angles(math.rad(145 + 3 * math.cos(sine / 79)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 6 * math.cos(sine / 73))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.35,0.5 + 0.025 * math.cos(sine / 45),-0.3)*angles(math.rad(150 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(27 - 6 * math.cos(sine / 33))),.1) | |
end | |
bosschatfunc("This won't be more easier now.",MAINRUINCOLOR.Color,10) | |
for i = 0, 3, 0.1 do | |
swait() | |
sphere2(8,"Add",sorb2.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color) | |
sphere2(8,"Add",sorb.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really blue"),BrickColor.new("Really blue").Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),0.925 + 0.15 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.2,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(50 + 7 * math.cos(sine / 79)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-43 + 10 * math.cos(sine / 73))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.2,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(65 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(47 - 6 * math.cos(sine / 33))),.1) | |
end | |
for i = 0, 3, 0.1 do | |
swait() | |
sphere2(8,"Add",sorb2.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color) | |
sphere2(8,"Add",sorb.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really blue"),BrickColor.new("Really blue").Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1.2 + 0.15 * math.cos(sine / 32))*angles(math.rad(-15.5 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.2) | |
RW.C0=clerp(RW.C0,cf(1,0.6 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(155 + 7 * math.cos(sine / 79)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-43 + 10 * math.cos(sine / 73))),.2) | |
LW.C0=clerp(LW.C0,cf(-1,0.6 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(160 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(57 - 6 * math.cos(sine / 33))),.2) | |
end | |
coroutine.resume(coroutine.create(function() | |
local locat = Instance.new("Part", char) | |
locat.CanCollide = false | |
locat.FormFactor = 3 | |
locat.Name = "Ring" | |
locat.Material = "Neon" | |
locat.Size = Vector3.new(1, 1, 1) | |
locat.Transparency = 1 | |
locat.TopSurface = 0 | |
locat.BottomSurface = 0 | |
locat.Anchored = true | |
locat.CFrame = root.CFrame*CFrame.new(0,-3,0) | |
local poste = 0 | |
local rotation = 0 | |
local upperpos = 0 | |
local rate = 0 | |
local x = locat | |
local rsiz = math.random(150,450) | |
local rsiz2 = math.random(10,45) | |
for i = 0, 99 do | |
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(250,2500)/250,BrickColor.new("White")) | |
end | |
for i = 0, 49 do | |
rsiz = math.random(150,450) | |
sphere2(math.random(1,4),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(25,500)/25,-0.05,BrickColor.new("Royal purple")) | |
end | |
end)) | |
for i = 0, 55 do | |
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-25000,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(25000,0,0) | |
local trl = Instance.new('Trail',dis) | |
trl.Attachment0 = at1 | |
trl.FaceCamera = true | |
trl.Attachment1 = at2 | |
trl.Texture = "rbxassetid://1049219073" | |
trl.LightEmission = 1 | |
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
trl.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
trl.Lifetime = 5 | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*math.random(500,2500) | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 10) | |
end | |
ModeOfGlitch = 88893333388 | |
storehumanoidWS = 200 | |
hum.WalkSpeed = 200 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("CATASTROPHE",BrickColor.new("Royal purple").Color,BrickColor.new("Really blue").Color,"Bodoni") | |
bosschatfunc("Evenly with your rejection.",MAINRUINCOLOR.Color,1) | |
MAINRUINCOLOR = BrickColor.new("Royal purple") | |
CFuncs["Sound"].Create("rbxassetid://419447292", char, 4, 1) | |
sphere2(2,"Add",root.CFrame*CFrame.new(0,0,0),vt(3,3,3),1.8*2,1.8*2,1.8*2,MAINRUINCOLOR) | |
sphere2(4,"Add",root.CFrame*CFrame.new(0,0,0),vt(3,3,3),1.8*2,1.8*2,1.8*2,MAINRUINCOLOR) | |
sphere2(6,"Add",root.CFrame*CFrame.new(0,0,0),vt(1.5,0.5,1.5),20,0,20,BrickColor.new("Lilac")) | |
sphere2(4,"Add",root.CFrame*CFrame.new(0,0,0),vt(1.5,0.5,1.5),20,0,20,BrickColor.new("Really blue")) | |
sphere2(2,"Add",root.CFrame*CFrame.new(0,0,0),vt(1.5,0.5,1.5),20,0,20,MAINRUINCOLOR) | |
sphere2(6,"Add",root.CFrame*CFrame.Angles(0,0,0),vt(1,10000,1),1.8*2,7,1.8*2,BrickColor.new("Really blue")) | |
sphere2(5,"Add",root.CFrame*CFrame.Angles(0,0,0),vt(1,10000,1),1.6*2,7,1.6*2,BrickColor.new("Royal purple")) | |
sphere2(4,"Add",root.CFrame*CFrame.Angles(0,0,0),vt(1,10000,1),1.2*2,7,1.2*2,BrickColor.new("Really blue")) | |
sphere2(3,"Add",root.CFrame*CFrame.Angles(0,0,0),vt(1,10000,1),1*2,7,1*2,BrickColor.new("Royal purple")) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 5, 0.1 do | |
swait() | |
end | |
end)) | |
local effx = Instance.new("ParticleEmitter",root) | |
effx.Texture = "rbxassetid://144580273" -- 144580273 74564879 | |
effx.LightEmission = 1 | |
effx.Color = ColorSequence.new(BrickColor.new("Royal purple").Color) | |
effx.Rate = 500000 | |
effx.Lifetime = NumberRange.new(0.25,0.75) | |
effx.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,200,0)}) | |
effx.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.5,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
effx.Speed = NumberRange.new(0,10) | |
effx.Drag = 5 | |
effx.Rotation = NumberRange.new(-500,500) | |
effx.VelocitySpread = 9000 | |
effx.RotSpeed = NumberRange.new(-50,50) | |
local effx2 = Instance.new("ParticleEmitter",root) | |
effx2.Texture = "rbxassetid://2273224484" | |
effx2.LightEmission = 1 | |
effx2.Color = ColorSequence.new(BrickColor.new("Royal purple").Color) | |
effx2.Rate = 500000 | |
effx2.Lifetime = NumberRange.new(1,2) | |
effx2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,200,0),NumberSequenceKeypoint.new(0.1,50,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)}) | |
effx2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
effx2.Speed = NumberRange.new(50,1200) | |
effx2.Drag = 5 | |
effx2.Rotation = NumberRange.new(-500,500) | |
effx2.VelocitySpread = 9000 | |
effx2.RotSpeed = NumberRange.new(-50,50) | |
local effx3 = effx2:Clone() | |
effx3.Parent = root | |
effx3.Color = ColorSequence.new(BrickColor.new("Really blue").Color) | |
symbolizeBlink(root,0,144580273,BrickColor.new("Royal purple").Color,40,0,0,0,root,true,-5,2) | |
symbolizeBlink(root,0,144580273,BrickColor.new("Really blue").Color,50,0,0,0,root,true,-5,1) | |
coroutine.resume(coroutine.create(function() | |
wait(0.3) | |
effx.Enabled = false | |
effx2.Enabled = false | |
effx3.Enabled = false | |
end)) | |
for i = 0, 1 do | |
CFuncs["Sound"].Create("rbxassetid://763717897", char, 5, 1.25) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 5,0.75) | |
CFuncs["Sound"].Create("rbxassetid://1664711478", char, 2.5,1) | |
CFuncs["Sound"].Create("rbxassetid://763718160", char, 5, 0.75) | |
end | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Really blue"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Navy blue"),0,BrickColor.new("Dark indigo"),true,true) | |
for i = 0, 3, 0.1 do | |
swait() | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.3) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.3) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(35.5 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.3) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.3) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-35 + 7 * math.cos(sine / 79)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(33 + 10 * math.cos(sine / 73))),.3) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-22 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-27 - 6 * math.cos(sine / 33))),.3) | |
end | |
attack = false | |
end | |
if k == "m" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 8889 then | |
ModeOfGlitch = 8889 | |
storehumanoidWS = 180 | |
hum.WalkSpeed = 180 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("CALAMITY",BrickColor.new("Alder").Color,BrickColor.new("Lilac").Color,"Antique") | |
newThemeCust("rbxassetid://1359036559",11.7,1.01,1.5) | |
MAINRUINCOLOR = BrickColor.new("Lilac") | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Alder"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "m" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 664663666 then | |
newThemeCust("rbxassetid://723652641",0,1,1.25) | |
attack = true | |
hum.WalkSpeed = 0 | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false) | |
chatfunc("I'm really done with you..",MAINRUINCOLOR.Color,"Inverted","Arcade",3) | |
MAINRUINCOLOR = BrickColor.new("Maroon") | |
local keptcolor = MAINRUINCOLOR | |
local locat = Instance.new("Part", char) | |
locat.CanCollide = false | |
locat.FormFactor = 3 | |
locat.Name = "Ring" | |
locat.Material = "Neon" | |
locat.Size = Vector3.new(1, 1, 1) | |
locat.Transparency = 1 | |
locat.TopSurface = 0 | |
locat.BottomSurface = 0 | |
locat.Anchored = true | |
locat.CFrame = root.CFrame*CFrame.new(0,-3,0) | |
local poste = 0 | |
local rotation = 0 | |
local upperpos = 0 | |
local rate = 0 | |
local x = locat | |
for i = 0, 24, 0.1 do | |
swait() | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White")) | |
sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100) | |
RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
end | |
coroutine.resume(coroutine.create(function() | |
sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1) | |
wait(0.55) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1) | |
wait(0.55) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1) | |
wait(0.55) | |
CFuncs["Sound"].Create("rbxassetid://763717897", char, 4, 1) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.75) | |
CFuncs["Sound"].Create("rbxassetid://1664711478", char, 4, 0.95) | |
sphere2(1,"Add",x.CFrame*CFrame.new(0,0,0),vt(15,0,15),5,0,5,BrickColor.new("Really black")) | |
sphere2(2,"Add",x.CFrame*CFrame.new(0,0,0),vt(15,0,15),5,0,5,keptcolor) | |
sphere2(1,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,BrickColor.new("Maroon")) | |
sphere2(2,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,BrickColor.new("Really black")) | |
sphere2(4,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,keptcolor) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 99 do | |
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
local at1 = Instance.new("Attachment",dis) | |
at1.Position = vt(-25000,0,0) | |
local at2 = Instance.new("Attachment",dis) | |
at2.Position = vt(25000,0,0) | |
local bv = Instance.new("BodyVelocity") | |
bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
bv.velocity = dis.CFrame.lookVector*math.random(500,2500) | |
bv.Parent = dis | |
game:GetService("Debris"):AddItem(dis, 10) | |
end | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
for i = 0, 99 do | |
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(250,2500)/250,BrickColor.new("Maroon")) | |
end | |
for i = 0, 49 do | |
local rsiz = math.random(150,450) | |
sphere2(math.random(1,4),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(25,500)/25,-0.05,BrickColor.new("Really black")) | |
sphere2(math.random(1,2),"Add",x.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(math.random(-350,350),math.random(-350,350),math.random(-350,350)),vt(1,1,1),-0.01,math.random(50,250)/10,-0.01,BrickColor.new("Really black")) | |
sphereMK(math.random(1,2),math.random(2,4),"Add",x.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Maroon"),0) | |
end | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",x) | |
eff.Texture = "rbxassetid://2092248396" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(BrickColor.new("Maroon").Color) | |
eff.Rate = 50000 | |
eff.Lifetime = NumberRange.new(6,12) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,120,0),NumberSequenceKeypoint.new(0.2,25,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(250,1500) | |
eff.Drag = 5 | |
eff.Rotation = NumberRange.new(-500,500) | |
eff.VelocitySpread = 9000 | |
eff.RotSpeed = NumberRange.new(-100,100) | |
wait(1.25) | |
eff.Enabled = false | |
end)) | |
sphere2(3,"Add",tors.CFrame,vt(1,1,1),10,10,10,keptcolor) | |
sphere2(2,"Add",tors.CFrame,vt(1,1,1),10,10,10,BrickColor.new("Really black")) | |
sphere2(1,"Add",tors.CFrame,vt(1,1,1),10,10,10,BrickColor.new("Maroon")) | |
end)) | |
end)) | |
for i = 0, 12.5, 0.1 do | |
swait() | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White")) | |
sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100) | |
RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
end | |
ModeOfGlitch = 664663666 | |
storehumanoidWS = 175 | |
hum.WalkSpeed = 175 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("STRESSED",Color3.new(0.1,0,0),Color3.new(0.25,0,0),"Antique") | |
MAINRUINCOLOR = BrickColor.new("Maroon") | |
chatfunc("YOU'RE EXISTING IS WASTED!!",MAINRUINCOLOR.Color,"Inverted","Arcade",3) | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
attack = false | |
hum.WalkSpeed = storehumanoidWS | |
end | |
if k == "m" and attack == false and ModeOfGlitch == 6 then | |
ModeOfGlitch = 3444 | |
storehumanoidWS = 100 | |
hum.WalkSpeed = 100 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("TWISTED",Color3.new(1,1,1),BrickColor.new("Storm blue").Color,"Code") | |
newTheme("rbxassetid://919231299",0,1,1) | |
MAINRUINCOLOR = BrickColor.new("Storm blue") | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Storm blue"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "n" and attack == false and ModeOfGlitch == 6 and ModeOfGlitch ~= 765688533321 then | |
EndLess_Power() | |
end | |
if k == "n" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 55469696922 then | |
ModeOfGlitch = 55469696922 | |
storehumanoidWS = 275 | |
hum.WalkSpeed = 275 | |
rainbowmode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("NATURE",Color3.new(1,1,1),BrickColor.new("Forest green").Color,"Code") | |
newTheme("rbxassetid://181761264",0,1,1.4) | |
MAINRUINCOLOR = BrickColor.new("Forest green") | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Forest green"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "n" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 4367677813 then | |
ModeOfGlitch = 4367677813 | |
storehumanoidWS = 225 | |
hum.WalkSpeed = 225 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("SHD",Color3.new(0.75,0.9,1),BrickColor.new("Pink").Color,"Arcade") | |
newTheme("rbxassetid://363284685",0,1.01,1.25) | |
MAINRUINCOLOR = BrickColor.new("Baby blue") | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "b" and attack == false and ModeOfGlitch == 9999999921111 and ModeOfGlitch ~= 101 then | |
ModeOfGlitch = 101 | |
storehumanoidWS = 350 | |
hum.WalkSpeed = 350 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("ALPHA",BrickColor.new("Black").Color,BrickColor.new("Storm blue").Color,"SciFi") | |
disably = false | |
warnedpeople("A L P H A.","Arcade",BrickColor.new("Black").Color,BrickColor.new("Storm blue").Color) | |
disably = true | |
newTheme("rbxassetid://1280010741",0,1.01,1.8) | |
MAINRUINCOLOR = BrickColor.new("Storm blue") | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Bright bluish green"),0,BrickColor.new("Really black"),true,true) | |
end | |
if k == "n" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 9999999921111 then | |
ModeOfGlitch = 9999999921111 | |
storehumanoidWS = 300 | |
hum.WalkSpeed = 300 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("OMEGA",BrickColor.new("Really black").Color,BrickColor.new("Bright bluish green").Color,"SciFi") | |
newTheme("rbxassetid://643309199",0,1.01,1.5) | |
MAINRUINCOLOR = BrickColor.new("Bright bluish green") | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "h" and attack == false and ModeOfGlitch ~= 102 then | |
ModeOfGlitch = 102 | |
storehumanoidWS = 18 | |
hum.WalkSpeed = 18 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("U-K-E",BrickColor.new("White").Color,BrickColor.new("Deep orange").Color,"Code") | |
newTheme("rbxassetid://1426044282",0,1,1.15) | |
MAINRUINCOLOR = BrickColor.new("Deep orange") | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Pastel orange"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false) | |
end | |
if k == "l" and attack == false and ModeOfGlitch ~= 343434 then | |
rainbowmode = false | |
unstablemode = false | |
sphere(0.9,"Add",root.CFrame,vt(0,100000,0),1,BrickColor.new("Neon orange")) | |
for i = 0, 49 do | |
PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),8,8,8,0.16,BrickColor.new("CGA brown"),0) | |
end | |
ModeOfGlitch = 343434 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("FIRE-FLARES",BrickColor.new("Gold").Color,BrickColor.new("Neon orange").Color,"Antique") | |
newTheme("rbxassetid://1259692095",0,1,1.25) | |
MAINRUINCOLOR = BrickColor.new("CGA brown") | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Neon orange"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "m" and attack == false and ModeOfGlitch == 343434 then | |
ModeOfGlitch = 343435 | |
storehumanoidWS = 125 | |
hum.WalkSpeed = 125 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("FALLENNIGHT",BrickColor.new("Navy blue").Color,BrickColor.new("Really blue").Color,"SciFi") | |
newTheme("rbxassetid://561833161",0,1,1.25) | |
MAINRUINCOLOR = BrickColor.new("Really blue") | |
bosschatfunc("Night have been fallen..",MAINRUINCOLOR.Color,0.9) | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Navy blue"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Dark blue"),0,BrickColor.new("Deep blue"),true,true) | |
end | |
if k == "n" and attack == false and ModeOfGlitch == 999 then | |
ModeOfGlitch = 1055 | |
storehumanoidWS = 50 | |
hum.WalkSpeed = 50 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("PANDORA",BrickColor.new("White").Color,BrickColor.new("Lavender").Color,"Code") | |
newTheme("rbxassetid://1382488262",0,1,1.25) | |
MAINRUINCOLOR = BrickColor.new("Lavender") | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("White"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false) | |
end | |
if k == "k" and attack == false and ModeOfGlitch ~= 999 then | |
ModeOfGlitch = 999 | |
storehumanoidWS = 34 | |
hum.WalkSpeed = 34 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("ENBELEIVED",Color3.new(1,1,1),Color3.new(1,1,1),"SciFi") | |
newTheme("rbxassetid://286050652",0,1,1) | |
MAINRUINCOLOR = BrickColor.new("Cloudy grey") | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Cloudy grey"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "j" and attack == false and ModeOfGlitch ~= 090 then | |
ModeOfGlitch = 090 | |
storehumanoidWS = 250 | |
hum.WalkSpeed = 250 | |
rainbowmode = true | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("RAINBOW",Color3.new(0.5,1,1),BrickColor.new("Really red").Color,"Antique") | |
newTheme("rbxassetid://1747430851",0,1,1.15) | |
MAINRUINCOLOR = BrickColor.new("Pastel green") | |
RecolorThing(BrickColor.new("Deep orange"),BrickColor.new("Toothpaste"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,BrickColor.new("Deep orange"),true,false) | |
end | |
if k == "m" and attack == false and ModeOfGlitch == 090 then | |
ModeOfGlitch = 909090 | |
storehumanoidWS = 250 | |
hum.WalkSpeed = 250 | |
rainbowmode = true | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
disably = false | |
warnedpeople("Let's relax..","Highway",Color3.new(1,1,1),Color3.new(1,1,1)) | |
disably = true | |
RecolorTextAndRename("AESTHETIC",Color3.new(0.5,1,1),BrickColor.new("Really red").Color,"Antique") | |
newTheme("rbxassetid://1416617454",0,1,1.15) | |
MAINRUINCOLOR = BrickColor.new("Pastel green") | |
RecolorThing(BrickColor.new("Deep orange"),BrickColor.new("Toothpaste"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,BrickColor.new("Deep orange"),true,false) | |
end | |
if k == "n" and attack == false and ModeOfGlitch == 4 and ModeOfGlitch ~= 999999999556 then | |
ModeOfGlitch = 999999999556 | |
storehumanoidWS = 500 | |
hum.WalkSpeed = 500 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = true | |
RecolorTextAndRename("CRAZED",BrickColor.new("Really black").Color,BrickColor.new("Navy blue").Color,"Code") | |
newTheme("rbxassetid://719008519",0,1.02,1.25) | |
MAINRUINCOLOR = BrickColor.new("Navy blue") | |
bosschatfunc("HAHAHAHAHAHA!!!",MAINRUINCOLOR.Color,3) | |
RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Navy blue"),0,BrickColor.new("Really blue"),true,true) | |
end | |
if k == "n" and attack == false and ModeOfGlitch == 5 and ModeOfGlitch ~= 1264532489 then | |
newThemeCust("rbxassetid://1505487022",0,1.01,1.7) | |
attack = true | |
hum.WalkSpeed = 0 | |
chatfunc("The justice will never be fallen..",MAINRUINCOLOR.Color,"Inverted","Arcade",5) | |
local keptcolor = MAINRUINCOLOR | |
local locat = Instance.new("Part", char) | |
locat.CanCollide = false | |
locat.FormFactor = 3 | |
locat.Name = "Ring" | |
locat.Material = "Neon" | |
locat.Size = Vector3.new(1, 1, 1) | |
locat.Transparency = 1 | |
locat.TopSurface = 0 | |
locat.BottomSurface = 0 | |
locat.Anchored = true | |
locat.CFrame = root.CFrame*CFrame.new(0,-3,0) | |
local poste = 0 | |
local rotation = 0 | |
local upperpos = 0 | |
local rate = 0 | |
local x = locat | |
coroutine.resume(coroutine.create(function() | |
wait(1.2) | |
repeat | |
wait(0.175) | |
CFuncs["Sound"].Create("rbxassetid://1890951521", RootPart, 4, math.random(0.9,1.5)) | |
until kan.TimePosition > 6.55 | |
end)) | |
repeat | |
swait() | |
sphereMK(1,-2,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-35 - 1 * math.cos(sine / 28)),math.rad(0 + 10 * math.cos(sine / 79)),math.rad(25 + 4 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-2 - 4 * math.cos(sine / 28)),math.rad(-20),math.rad(18 + 8 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(170 + 3 * math.cos(sine / 46)),math.rad(10 + 5 * math.cos(sine / 52)),math.rad(-10 - 2 * math.cos(sine / 28))),.1) | |
until kan.TimePosition > 5.55 | |
coroutine.resume(coroutine.create(function() | |
chatfunc("You are..",MAINRUINCOLOR.Color,"Inverted","Arcade",1) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1) | |
wait(0.55) | |
chatfunc("JUST A DIRTY BAD GUY!!!",MAINRUINCOLOR.Color,"Inverted","Arcade",3) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1) | |
wait(0.55) | |
ModeOfGlitch = 1264532489 | |
storehumanoidWS = 250 | |
hum.WalkSpeed = 250 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("FALLENX",Color3.new(0.5,1,1),BrickColor.new("Deep orange").Color,"Antique") | |
MAINRUINCOLOR = BrickColor.new("Pastel green") | |
bosschatfunc("WHO'S DARE TO CHALLENGE ME?!",MAINRUINCOLOR.Color,3) | |
RecolorThing(BrickColor.new("Deep orange"),BrickColor.new("Toothpaste"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,MAINRUINCOLOR,0,BrickColor.new("Deep orange"),true,true) | |
CFuncs["Sound"].Create("rbxassetid://763717897", char, 4, 1) | |
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.75) | |
CFuncs["Sound"].Create("rbxassetid://1664711478", char, 4, 0.95) | |
tbeam(BrickColor.new("Deep orange"),BrickColor.new("Toothpaste")) | |
end)) | |
for i = 0, 9, 0.1 do | |
swait() | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White")) | |
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-16 + 4 * math.cos(sine / 34))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(10),math.rad(11 + 2 * math.cos(sine / 34))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(-6 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-25 - 4 * math.cos(sine / 53))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 1 * math.cos(sine / 28)),math.rad(0 + 10 * math.cos(sine / 79)),math.rad(25 + 4 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-2 - 4 * math.cos(sine / 28)),math.rad(-20),math.rad(18 + 8 * math.cos(sine / 28))),.1) | |
end | |
attack = false | |
end | |
elseif Diversial == true then | |
-- Diversial Glitcher Started | |
if k == "q" and attack == false and ModeOfGlitch ~= 676767 then | |
ModeOfGlitch = 676767 | |
storehumanoidWS = 250 | |
hum.WalkSpeed = 250 | |
rainbowmode = false | |
chaosmode = false | |
CRAZED = false | |
Error = false | |
RecolorTextAndRename("MULTI-DIVERSIAL",Color3.new(1,1,1),BrickColor.new("Royal purple").Color,"SciFi") | |
newTheme("rbxassetid://603567552",0,1.02,1.25) | |
MAINRUINCOLOR = BrickColor.new("Royal purple") | |
RecolorThing2(BrickColor.new("Royal purple"),BrickColor.new("Royal purple"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,MAINRUINCOLOR,0,BrickColor.new("Royal purple"),true,true) | |
end | |
if k == "g" and attack == false and ModeOfGlitch ~= 71 then | |
ModeOfGlitch = 71 | |
storehumanoidWS = 12 | |
hum.WalkSpeed = 12 | |
rainbowmode = false | |
chaosmode = false | |
Error = false | |
CRAZED = false | |
RecolorTextAndRename("PLAGUES",Color3.new(0,0.3,0),BrickColor.new("Lime green").Color,"Code") | |
newTheme("rbxassetid://577543579",0,1,1.25) | |
MAINRUINCOLOR = BrickColor.new("Lime green") | |
chatfunc("The plague is already inside..",MAINRUINCOLOR.Color,"Inverted","Arcade",1.7) | |
RecolorThing2(MAINRUINCOLOR,BrickColor.new("Earth green"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false) | |
end | |
if k == "e" and attack == false and ModeOfGlitch ~= 2332 then | |
ModeOfGlitch = 2332 | |
storehumanoidWS = 12 | |
hum.WalkSpeed = 12 | |
rainbowmode = false | |
chaosmode = false | |
Error = false | |
CRAZED = false | |
RecolorTextAndRename("NANNIIH",Color3.new(1,1,1),BrickColor.new("Pastel Blue").Color,"Fantasy") | |
newTheme("rbxassetid://2482117221",0,1,1.25) | |
MAINRUINCOLOR = BrickColor.new("Pastel Blue") | |
RecolorThing2(MAINRUINCOLOR,BrickColor.new("Pastel Blue"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false) | |
end | |
if k == "r" and attack == false and ModeOfGlitch ~= 2334 then | |
ModeOfGlitch = 2334 | |
storehumanoidWS = 12 | |
hum.WalkSpeed = 12 | |
rainbowmode = false | |
chaosmode = false | |
Error = false | |
CRAZED = false | |
RecolorTextAndRename("MEMER",BrickColor.new'Toothpaste'.Color,BrickColor.new'Dark blue'.Color,"Fantasy") | |
newTheme("rbxassetid://1702473314",0,1,0.3) | |
MAINRUINCOLOR = BrickColor.new("Dark blue") | |
RecolorThing2(MAINRUINCOLOR,BrickColor.new("Pastel Blue"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false) | |
end | |
if k == "f" and attack == false and ModeOfGlitch ~= 666666 then | |
ModeOfGlitch = 666666 | |
storehumanoidWS = 85 | |
hum.WalkSpeed = 85 | |
rainbowmode = false | |
chaosmode = false | |
Error = false | |
CRAZED = false | |
RecolorTextAndRename("L O S T S O U L",BrickColor.new("Crimson").Color,BrickColor.new("Really black").Color,"Arcade") | |
newTheme("rbxassetid://343860759",0,0.9,2) | |
MAINRUINCOLOR = BrickColor.new("Crimson") | |
bosschatfunc("I' M T H E U N D Y I N G S O U L .",MAINRUINCOLOR.Color,3) | |
RecolorThing2(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Crimson"),0,BrickColor.new("Crimson"),true,false) | |
end | |
if k == "t" and attack == false and ModeOfGlitch ~= 61 then | |
ModeOfGlitch = 61 | |
storehumanoidWS = 850 | |
hum.WalkSpeed = 850 | |
rainbowmode = false | |
chaosmode = false | |
CRAZED = false | |
Error = true | |
RecolorTextAndRename("error",Color3.new(0,0,0),Color3.new(1,1,1),"Bodoni") | |
disably = false | |
warnedpeople("ERROR","Arcade",MAINRUINCOLOR.Color,MAINRUINCOLOR.Color) | |
disably = true | |
chatfunc("AGHHEUHUF#H(HHGDCVHH*I%H#$@($UF*GD",MAINRUINCOLOR.Color,"Inverted","Arcade",2) | |
newTheme("rbxassetid://1138145518",0,1,1.25) | |
MAINRUINCOLOR = BrickColor.new("Black") | |
bosschatfunc("THIS CAN BE DELETED!!!",MAINRUINCOLOR.Color,3) | |
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,true) | |
end | |
end | |
if k == "p" and Diversial == false and attack == false then | |
Diversial = true | |
ModeFrame.Text = "Side: Diversial" | |
TextFrame.Text = "Diversial Glitcher" | |
ModeOfGlitch = 676767 | |
storehumanoidWS = 250 | |
hum.WalkSpeed = 250 | |
rainbowmode = false | |
unstablemode = false | |
chaosmode = false | |
CRAZED = false | |
RecolorTextAndRename("MULTI-DIVERSIAL",Color3.new(1,1,1),BrickColor.new("Royal purple").Color,"SciFi") | |
newTheme("rbxassetid://603567552",0,1.02,1.25) | |
MAINRUINCOLOR = BrickColor.new("Royal purple") | |
RecolorThing2(BrickColor.new("Royal purple"),BrickColor.new("Royal purple"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,MAINRUINCOLOR,0,BrickColor.new("Royal purple"),true,true) | |
elseif k == "p" and Diversial == true and attack == false then | |
Error = false | |
Diversial = false | |
TextFrame.Text = "Spectrum Glitcher" | |
ModeFrame.Text = "Side: Spectrum" | |
--normalmog() ---Disabled due to crashing... only in VSB | |
ModeOfGlitch = 1 | |
storehumanoidWS = 16 | |
hum.WalkSpeed = 16 | |
rainbowmode = false | |
chaosmode = false | |
CRAZED = false | |
newTheme("rbxassetid://415898123",48.6,1,1.25) | |
RecolorTextAndRename("MAYHEM",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique") | |
MAINRUINCOLOR = BrickColor.new("Really red") | |
RecolorThing2(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false) | |
end | |
if k == "i" and mutedtog == false then | |
mutedtog = true | |
kan.Volume = 0 | |
elseif k == "i" and mutedtog == true then | |
mutedtog = false | |
kan.Volume = 1.25 | |
end | |
if k == "o" and DoDamage == true then | |
DoDamage = false | |
DamageFrame.Text = "Damage = Disabled" | |
elseif k == "o" and DoDamage == false then | |
DoDamage = true | |
DamageFrame.Text = "Damage = Enabled" | |
end | |
if k == "z" and attack == false and ModeOfGlitch == 1 then | |
ExtinctiveHeartbreak() | |
elseif k == "z" and attack == false and ModeOfGlitch == 2 then | |
HeavenlyDisk() | |
elseif k == "z" and attack == false and ModeOfGlitch == 71 then | |
PlaguedJump() | |
elseif k == "z" and attack == false and ModeOfGlitch == 8889 then | |
CalMets() | |
elseif k == "z" and attack == false and ModeOfGlitch == 88893333388 then | |
CatMets() | |
elseif k == "z" and attack == false and ModeOfGlitch == 9 then | |
EternalChaosOrb() | |
elseif k == "z" and attack == false and ModeOfGlitch == 2332 then | |
ClearDisk() | |
elseif k == "b" and attack == false and ModeOfGlitch == 999 then | |
ColorEnbelived() | |
elseif k == "c" and attack == false and ModeOfGlitch == 102 then | |
hugg() | |
elseif k == "z" and attack == false and ModeOfGlitch == 3 then | |
CorruptionEvent() | |
elseif k == "z" and attack == false and ModeOfGlitch == 4 then | |
RapidBurst() | |
elseif k == "z" and attack == false and ModeOfGlitch == 765688533321 then | |
PowerBeams() | |
elseif k == "b" and attack == false and ModeOfGlitch == 765688533321 then | |
Unstable_Taunt() | |
elseif k == "z" and attack == false and ModeOfGlitch == 103 then | |
CardStorm() | |
elseif k == "z" and attack == false and ModeOfGlitch == 664663666 then | |
ViolentStrike() | |
elseif k == "z" and attack == false and ModeOfGlitch == 5 then | |
DivineSwarm() | |
elseif k == "z" and attack == false and ModeOfGlitch == 6 then | |
EquinoxOrbs() | |
elseif k == "z" and attack == false and ModeOfGlitch == 1264532489 then | |
FallenOrbs() | |
elseif k == "x" and attack == false and ModeOfGlitch == 5 then | |
HolyBarrier() | |
elseif k == "x" and attack == false and ModeOfGlitch == 8889 then | |
ExtCalbeam() | |
elseif k == "x" and attack == false and ModeOfGlitch == 88893333388 then | |
ExtCatbeam() | |
elseif k == "z" and attack == false and ModeOfGlitch == 090 then | |
RainbowBeam() | |
elseif k == "z" and attack == false and ModeOfGlitch == 1236 then | |
shytaunty() | |
elseif k == "x" and attack == false and ModeOfGlitch == 1236 then | |
lovesqueal() | |
elseif k == "v" and attack == false and ModeOfGlitch == 999999999556 then | |
CrazedInsanity() | |
elseif k == "z" and attack == false and ModeOfGlitch == 4367677813 then | |
SHDTwist() | |
end | |
if k == "v" and attack == false and ModeOfGlitch == 1264532489 then | |
FallenDEMISE() | |
end | |
if k == "x" and attack == false and ModeOfGlitch == 1 then | |
EndGROUND() | |
end | |
end) | |
mouse.KeyUp:connect(function(k) | |
if k == "x" and ModeOfGlitch == 5 then | |
shielding = false | |
end | |
end) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if ModeOfGlitch ~= 666666 and ModeOfGlitch ~= 102 and ModeOfGlitch ~= 2332 and ModeOfGlitch ~= 1 and ModeOfGlitch ~= 2334 then | |
tr1.Enabled = true | |
tr2.Enabled = true | |
tr3.Enabled = true | |
tl1.Enabled = true | |
tl2.Enabled = true | |
tl3.Enabled = true | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(mw2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(m:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(m:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Neon" | |
end | |
end | |
elseif ModeOfGlitch == 1 or ModeOfGlitch == 102 or ModeOfGlitch == 2332 or ModeOfGlitch == 2334 then | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(mw2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(m:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(m:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Neon" | |
end | |
end | |
tr1.Enabled = true | |
tr2.Enabled = true | |
tr3.Enabled = true | |
tl1.Enabled = false | |
tl2.Enabled = false | |
tl3.Enabled = false | |
elseif ModeOfGlitch == 666666 then | |
tr1.Enabled = false | |
tr2.Enabled = false | |
tr3.Enabled = false | |
tl1.Enabled = false | |
tl2.Enabled = false | |
tl3.Enabled = false | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Glass" | |
end | |
end | |
for i, v in pairs(mw2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Glass" | |
end | |
end | |
for i, v in pairs(m:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Glass" | |
end | |
end | |
for i, v in pairs(m:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Glass" | |
end | |
end | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Glass" | |
end | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Material = "Glass" | |
end | |
end | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if ModeOfGlitch ~= 102 then | |
blush.Parent = nil | |
blush.Transparency = 1 | |
elseif ModeOfGlitch == 102 then | |
blush.Parent = hed | |
blush.Transparency = 0 | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if ModeOfGlitch == 102 then | |
sphereMK(7.5,math.random(-50,-15)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),45,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,BrickColor.new("Deep orange"),0) | |
elseif ModeOfGlitch == 1236 then | |
sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.25,0.25,8,0,MAINRUINCOLOR,0) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if ModeOfGlitch == 765688533321 then | |
sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-65,65),-10,math.random(-65,65))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,MAINRUINCOLOR,0) | |
sphereMK(7.5,math.random(-50,-15)/45,"Add",root.CFrame*CFrame.new(math.random(-65,65),50,math.random(-65,65))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,BrickColor.new("Really red"),0) | |
sphereMK(7.5,math.random(-50,-15)/45,"Add",root.CFrame*CFrame.new(math.random(-65,65),50,math.random(-65,65))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,BrickColor.new("Institutional white"),0) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if ModeOfGlitch == 88893333388 then | |
sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-65,65),-10,math.random(-65,65))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,MAINRUINCOLOR,0) | |
sphereMK(7.5,math.random(-50,-15)/45,"Add",root.CFrame*CFrame.new(math.random(-65,65),50,math.random(-65,65))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,BrickColor.new("Really blue"),0) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if ModeOfGlitch == 6 or ModeOfGlitch == 999 or ModeOfGlitch == 1055 or ModeOfGlitch == 453453484635345 or ModeOfGlitch == 3444 or ModeOfGlitch == 71 or ModeOfGlitch == 103 or ModeOfGlitch == 101 or ModeOfGlitch == 8 or ModeOfGlitch == 9 or ModeOfGlitch == 8889 or ModeOfGlitch == 664663666 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 808080808080808080808080 then | |
sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,MAINRUINCOLOR,0) | |
if ModeOfGlitch == 71 then | |
sphereMK(7.5,math.random(-50,-15)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),50,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,BrickColor.new("Earth green"),0) | |
elseif ModeOfGlitch == 101 then | |
sphereMK(7.5,math.random(-50,-15)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),50,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,BrickColor.new("Black"),0) | |
elseif ModeOfGlitch == 103 then | |
sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-125,125),-10,math.random(-125,125))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),3,3,50,-0.03,BrickColor.new("Deep orange"),0) | |
elseif ModeOfGlitch == 808080808080808080808080 then | |
sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-125,125),-10,math.random(-125,125))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),3,3,50,-0.03,BrickColor.new("Alder"),0) | |
end | |
end | |
end | |
end)) | |
local rotperm = 0 | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if ModeOfGlitch == 2 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 090 or ModeOfGlitch == 3 then | |
swait(0.5) | |
sphereMK(6,math.random(5,15)/45,"Add",root.CFrame*CFrame.new(math.random(-10,10),-5,math.random(-10,10))*CFrame.Angles(math.rad(90 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),0.2,0.2,3,0,MAINRUINCOLOR,0) | |
elseif ModeOfGlitch == 676767 or ModeOfGlitch == 146536 or ModeOfGlitch == 2332 then | |
swait(0.5) | |
sphereMK(5,math.random(8,14)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-10,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,MAINRUINCOLOR,0) | |
elseif ModeOfGlitch == 6518594185 then | |
sphereMK(5,math.random(8,14)/45,"Add",root.CFrame*CFrame.new(math.random(-85,85),-10,math.random(-85,85))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,MAINRUINCOLOR,0) | |
elseif ModeOfGlitch == 5 then | |
swait(0.5) | |
local rsiz = math.random(1,3) | |
sphereMK(math.random(3,6),math.random(-25,25)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0) | |
sphereMK(math.random(6,9),math.random(-10,10)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/3,rsiz/3,rsiz/3,0,MAINRUINCOLOR,0) | |
elseif ModeOfGlitch == 9600000000 then | |
swait(0.25) | |
sphereMK(5,math.random(-14,-8)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.25,0.25,7.5,-0.0025,MAINRUINCOLOR,0) | |
elseif ModeOfGlitch == 6000000000 then | |
coroutine.resume(coroutine.create(function() | |
swait(5) | |
sphereMK(10,math.random(15,45)/45,"Add",root.CFrame*CFrame.new(math.random(-50,50),-40,math.random(-50,50))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,60,-0.01,MAINRUINCOLOR,0) | |
end)) | |
swait(1) | |
rotperm = rotperm + 12 | |
sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(rotperm),0)*CFrame.new(0,0,10),vt(3,3,3),-0.03,-0.03,-0.03,MAINRUINCOLOR) | |
sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 + rotperm),0)*CFrame.new(0,0,10),vt(3,3,3),-0.03,-0.03,-0.03,BrickColor.new("Cool yellow")) | |
elseif ModeOfGlitch == 102 then | |
swait(25) | |
sphere2(4,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.25,0,0.25,MAINRUINCOLOR) | |
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.5,0,0.5,MAINRUINCOLOR) | |
local notsp = Instance.new("Part", char) | |
notsp.CanCollide = false | |
notsp.FormFactor = 3 | |
notsp.Name = "Ring" | |
notsp.Material = "Neon" | |
notsp.Size = Vector3.new(10, 1, 10) | |
if math.random(1,6) == 1 then | |
notsp.Size = Vector3.new(25, 1, 25) | |
end | |
notsp.Transparency = 1 | |
notsp.TopSurface = 0 | |
notsp.BottomSurface = 0 | |
notsp.Anchored = true | |
notsp.CFrame = root.CFrame*CFrame.new(0,-3,0) | |
coroutine.resume(coroutine.create(function() | |
local eff = Instance.new("ParticleEmitter",notsp) | |
eff.Texture = "rbxassetid://749327003" | |
eff.LightEmission = 1 | |
eff.Color = ColorSequence.new(Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)) | |
eff.Rate = 300 | |
eff.Lifetime = NumberRange.new(1) | |
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
eff.Speed = NumberRange.new(20,40) | |
eff.Acceleration = vt(0,-75,0) | |
eff.Drag = 1 | |
eff.Rotation = NumberRange.new(-10,10) | |
eff.VelocitySpread = 20 | |
eff.RotSpeed = NumberRange.new(-1,1) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if eff.Parent ~= nil then | |
if ModeOfGlitch == 102 then | |
eff.Color = ColorSequence.new(Color3.new(1,0.7,0)) | |
elseif ModeOfGlitch ~= 102 then | |
eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
end | |
else | |
break | |
end | |
end | |
end)) | |
wait(0.1) | |
eff.Enabled = false | |
end)) | |
game:GetService("Debris"):AddItem(notsp, 5) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
if ModeOfGlitch == 343434 or ModeOfGlitch == 909090 then | |
sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.4,0.4,8,0,MAINRUINCOLOR,0) | |
elseif ModeOfGlitch == 343435 then | |
sphereMK(10,math.random(10,35)/45,"Add",root.CFrame*CFrame.new(math.random(-60,60),-5,math.random(-60,60))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.4,0.4,8,0,MAINRUINCOLOR,0) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
swait() | |
end | |
end)) | |
--[[coroutine.resume(coroutine.create(function() | |
while true do | |
swait(2) | |
if chaosmode == true then | |
tl1.Color = ColorSequence.new(BrickColor.random().Color) | |
tl2.Color = ColorSequence.new(BrickColor.random().Color) | |
tl3.Color = ColorSequence.new(BrickColor.random().Color) | |
RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Fantasy") | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0.75 | |
v.BrickColor = BrickColor.random() | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(m2:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor = BrickColor.random() | |
v.Material = "Neon" | |
end | |
end | |
end | |
end | |
end))]]-- | |
Humanoid.MaxHealth = math.huge | |
Humanoid.Health = math.huge | |
Instance.new("ForceField",char).Visible = false | |
local bguis = Instance.new("BillboardGui",tors) | |
bguis.Size = UDim2.new(25, 0, 25, 0) | |
local bguis2 = Instance.new("BillboardGui",tors) | |
bguis2.Size = UDim2.new(25, 0, 25, 0) | |
local bguis3 = Instance.new("BillboardGui",tors) | |
bguis3.Size = UDim2.new(25, 0, 25, 0) | |
local bguis4 = Instance.new("BillboardGui",tors) | |
bguis4.Size = UDim2.new(25, 0, 25, 0) | |
local imgca = Instance.new("ImageLabel",bguis) | |
imgca.BackgroundTransparency = 1 | |
imgca.ImageTransparency = 1 | |
imgca.Size = UDim2.new(1,0,1,0) | |
imgca.Image = "rbxassetid://2344830904" --997291547,521073910,2312119891,2344830904 | |
imgca.ImageColor3 = Color3.new(0,0,0) | |
local imgca2 = Instance.new("ImageLabel",bguis2) | |
imgca2.BackgroundTransparency = 1 | |
imgca2.ImageTransparency = 1 | |
imgca2.Size = UDim2.new(1,0,1,0) | |
imgca2.Image = "rbxassetid://2312119891" --997291547,521073910,2312119891,2344830904 | |
imgca2.ImageColor3 = Color3.new(0,0,0) | |
local imgca3 = Instance.new("ImageLabel",bguis3) | |
imgca3.BackgroundTransparency = 1 | |
imgca3.ImageTransparency = 1 | |
imgca3.Size = UDim2.new(1,0,1,0) | |
imgca3.Image = "rbxassetid://2076519836" --997291547,521073910,2312119891,2344830904 | |
imgca3.ImageColor3 = Color3.new(0,0,0) | |
local imgca4 = Instance.new("ImageLabel",bguis4) | |
imgca4.BackgroundTransparency = 1 | |
imgca4.ImageTransparency = 1 | |
imgca4.Size = UDim2.new(1,0,1,0) | |
imgca4.Image = "rbxassetid://2076458450" --997291547,521073910,2312119891,2344830904 | |
imgca4.ImageColor3 = Color3.new(0,0,0) | |
idleanim=.4 | |
while true do | |
if mutedtog == false then | |
kan.Volume = currentVol | |
elseif mutedtog == true then | |
kan.Volume = 0 | |
end | |
kan.PlaybackSpeed = currentPitch | |
kan.Pitch = currentPitch | |
kan.SoundId = currentThemePlaying | |
kan.Looped = true | |
kan.Parent = char | |
kan:Resume() | |
if ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 101 and ModeOfGlitch ~= 090 and ModeOfGlitch ~= 103 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 and ModeOfGlitch ~= 765688533321 and ModeOfGlitch ~= 88893333388 and ModeOfGlitch ~= 808080808080808080808080 then | |
imgca.ImageTransparency = 1 | |
elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 101 or ModeOfGlitch == 103 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 765688533321 or ModeOfGlitch == 88893333388 or ModeOfGlitch == 808080808080808080808080 then | |
imgca.ImageColor3 = MAINRUINCOLOR.Color | |
imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30) | |
elseif ModeOfGlitch == 090 then | |
imgca.ImageColor3 = Color3.new(r/255,g/255,b/255) | |
imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30) | |
end | |
if ModeOfGlitch ~= 71 and ModeOfGlitch ~= 61 then | |
imgca2.ImageTransparency = 1 | |
elseif ModeOfGlitch == 61 then | |
imgca2.ImageColor3 = MAINRUINCOLOR.Color | |
imgca2.ImageTransparency = 0 + 0.25 * math.cos(sine / 30) | |
elseif ModeOfGlitch == 71 then | |
imgca2.ImageColor3 = Color3.new(0,0.4,0) | |
imgca2.ImageTransparency = 0 + 0.25 * math.cos(sine / 30) | |
end | |
if ModeOfGlitch ~= 676767 and ModeOfGlitch ~= 6518594185 and ModeOfGlitch ~= 999 then | |
imgca3.ImageTransparency = 1 | |
elseif ModeOfGlitch == 676767 or ModeOfGlitch == 6518594185 or ModeOfGlitch == 999 then | |
imgca3.ImageColor3 = MAINRUINCOLOR.Color | |
imgca3.ImageTransparency = 0 + 0.25 * math.cos(sine / 30) | |
end | |
if ModeOfGlitch ~= 664663666 and ModeOfGlitch ~= 6518594185 and ModeOfGlitch ~= 146536 then | |
imgca4.ImageTransparency = 1 | |
elseif ModeOfGlitch == 664663666 or ModeOfGlitch == 6518594185 or ModeOfGlitch == 146536 then | |
imgca4.ImageColor3 = MAINRUINCOLOR.Color | |
imgca4.ImageTransparency = 0 + 0.25 * math.cos(sine / 30) | |
end | |
imgca.Rotation = imgca.Rotation + 5 + kan.PlaybackLoudness/100 | |
imgca2.Rotation = imgca.Rotation - 5 - kan.PlaybackLoudness/100 | |
imgca3.Rotation = imgca.Rotation + 5 + kan.PlaybackLoudness/100 | |
imgca4.Rotation = imgca.Rotation - 1 - kan.PlaybackLoudness/100 | |
bguis.Size = UDim2.new(15 + 3 * math.cos(sine / 30),0, 15 + 3 * math.cos(sine / 30),0) | |
bguis3.Size = UDim2.new(10 + 3 * math.cos(sine / 40),0, 10 + 3 * math.cos(sine / 40),0) | |
bguis4.Size = UDim2.new(15 + 3 * math.cos(sine / 40),0, 15 + 3 * math.cos(sine / 40),0) | |
if Error == false and ModeOfGlitch ~= 61 then | |
bguis2.Size = UDim2.new(12.5 + 3 * math.cos(sine / 60),0, 12.5 + 3 * math.cos(sine / 60),0) | |
elseif Error == true and ModeOfGlitch == 61 then | |
bguis2.Size = UDim2.new(17.5 + 4.5 * math.cos(sine / 12),0, 17.5 + 4.5 * math.cos(sine / 12),0) | |
end | |
coroutine.resume(coroutine.create(function() | |
if Error == true then | |
MAINRUINCOLOR = BrickColor.random() | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.random() | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.random() | |
v.Material = "Neon" | |
end | |
end | |
tl4.Color = ColorSequence.new(BrickColor.random().Color) | |
tl5.Color = ColorSequence.new(BrickColor.random().Color) | |
tl6.Color = ColorSequence.new(BrickColor.random().Color) | |
tr4.Color = ColorSequence.new(BrickColor.random().Color) | |
tr5.Color = ColorSequence.new(BrickColor.random().Color) | |
tr6.Color = ColorSequence.new(BrickColor.random().Color) | |
refec.Color = ColorSequence.new(BrickColor.Random().Color) | |
RecolorTextAndRename(est[math.random(1,17)],Color3.new(0,0,0),Color3.new(MRANDOM(0,1),MRANDOM(0,1),MRANDOM(0,1)),"Bodoni") | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
if CRAZED == true then | |
MAINRUINCOLOR = BrickColor.new("Navy blue") | |
refec.Color = ColorSequence.new(BrickColor.new("Really blue").Color) | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.new("Navy blue") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.new("Really black") | |
v.Material = "Neon" | |
end | |
end | |
RecolorTextAndRename("CRAZED",Color3.new(0,0,math.random(0,0.6)),Color3.new(0,0,math.random(0.2,1)),"Code") | |
if math.random(1,2) == 1 then | |
MAINRUINCOLOR = BrickColor.new("Really black") | |
refec.Color = ColorSequence.new(BrickColor.new("Really black").Color) | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.new("Navy blue") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.new("Really black") | |
v.Material = "Neon" | |
end | |
end | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
if Error == true then | |
MAINRUINCOLOR = BrickColor.random() | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.random() | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.random() | |
v.Material = "Neon" | |
end | |
end | |
tl4.Color = ColorSequence.new(BrickColor.random().Color) | |
tl5.Color = ColorSequence.new(BrickColor.random().Color) | |
tl6.Color = ColorSequence.new(BrickColor.random().Color) | |
tr4.Color = ColorSequence.new(BrickColor.random().Color) | |
tr5.Color = ColorSequence.new(BrickColor.random().Color) | |
tr6.Color = ColorSequence.new(BrickColor.random().Color) | |
refec.Color = ColorSequence.new(BrickColor.Random().Color) | |
RecolorTextAndRename(est[math.random(1,17)],Color3.new(0,0,0),Color3.new(MRANDOM(0,1),MRANDOM(0,1),MRANDOM(0,1)),"Bodoni") | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
if unstablemode == true then | |
MAINRUINCOLOR = BrickColor.new("Really black") | |
refec.Color = ColorSequence.new(BrickColor.new("Really red").Color) | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.new("Really red") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.new("Really black") | |
v.Material = "Neon" | |
end | |
end | |
RecolorTextAndRename("UNSTABLE",Color3.new(1,1,1),Color3.new(math.random(0.3,1),0,0),"Code") | |
if math.random(1,8) == 1 then | |
MAINRUINCOLOR = BrickColor.new(math.random(0.2,1),0,0) | |
end | |
if math.random(1,10) == 1 then | |
RecolorTextAndRename("UNSTABLE",Color3.new(math.random(0.3,1),0,0),Color3.new(0,0,0),"Code") | |
refec.Color = ColorSequence.new(BrickColor.new("Really black").Color) | |
for i, v in pairs(extrawingmod2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.new("Really red") | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(extrawingmod1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.new("Really black") | |
v.Material = "Neon" | |
end | |
end | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
if chaosmode == true then | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Transparency = 0 | |
v.BrickColor = BrickColor.random() | |
v.Material = "Neon" | |
end | |
end | |
tl1.Color = ColorSequence.new(BrickColor.random().Color) | |
tl2.Color = ColorSequence.new(BrickColor.random().Color) | |
tl3.Color = ColorSequence.new(BrickColor.random().Color) | |
RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Arcade") | |
end | |
end)) | |
if chaosmode == false and CRAZED == false and Error == false and unstablemode == false and ModeOfGlitch ~= 666666 then | |
modet.Position = UDim2.new(0,0,0,0) | |
modet.Rotation = -5 * math.cos(sine / 32) | |
techc.Rotation = techc.Rotation + 1 | |
circl.Rotation = circl.Rotation - kan.PlaybackLoudness/100 - 1 | |
circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/75 + 1 | |
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/75 + 1 | |
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/50 - 1 | |
wobble.Rotation = 0 - 1 * math.cos(sine / 24) | |
wobble.BackgroundColor3 = modet.TextColor3 | |
wobble.BorderColor3 = modet.TextStrokeColor3 | |
wobble.BorderSizePixel = 2 | |
wobble2.Rotation = 0 - 1 * math.cos(sine / 30) | |
wobble2.BackgroundColor3 = modet.TextStrokeColor3 | |
wobble2.BorderColor3 = modet.TextColor3 | |
wobble2.BorderSizePixel = 2 | |
TextFrame.TextColor3 = modet.TextColor3 | |
TextFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
TextFrame.TextStrokeTransparency = 0 | |
TextFrame.Rotation = 0 - 2 * math.cos(sine / 30) | |
TextFrame.Position = UDim2.new(0.48,0 - 10 * math.cos(sine / 50),0.867,0 - 10 * math.cos(sine / 50)) | |
DamageFrame.Rotation = 6 - 2 * math.cos(sine / 35) | |
DamageFrame.TextColor3 = modet.TextColor3 | |
DamageFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
DamageFrame.TextStrokeTransparency = 0 | |
ModeFrame.Rotation = 6 - 2 * math.cos(sine / 35) | |
ModeFrame.TextColor3 = modet.TextColor3 | |
ModeFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
ModeFrame.TextStrokeTransparency = 0 | |
Visuals.Rotation = Visuals.Rotation + 1 | |
Visuals.BackgroundColor3 = modet.TextStrokeColor3 | |
Visuals.BorderColor3 = modet.TextColor3 | |
Visuals.BorderSizePixel = 4 | |
glow.ImageColor3 = modet.TextStrokeColor3 | |
Visuals2.Rotation = Visuals2.Rotation - 1 | |
Visuals2.BackgroundColor3 = modet.TextStrokeColor3 | |
Visuals2.BorderColor3 = modet.TextColor3 | |
Visuals2.BorderSizePixel = 4 | |
ned.Rotation = 0 - 2 * math.cos(sine / 24) | |
ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45)) | |
elseif ModeOfGlitch == 666666 then | |
modet.TextColor3 = Color3.new(0,0,0) | |
modet.TextStrokeColor3 = BrickColor.new("Crimson").Color | |
techc.Rotation = techc.Rotation + 3 | |
circl.Rotation = circl.Rotation + 1 - kan.PlaybackLoudness/25 | |
circl2.Rotation = circl2.Rotation + 1 + kan.PlaybackLoudness/50 | |
imgl2.Rotation = imgl2.Rotation + 1 - kan.PlaybackLoudness/50 | |
imgl2b.Rotation = imgl2b.Rotation + 1 + kan.PlaybackLoudness/25 | |
TextFrame.TextColor3 = modet.TextColor3 | |
TextFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
TextFrame.TextStrokeTransparency = 0 | |
TextFrame.Rotation = 0 + math.random(-3,3) | |
TextFrame.Position = UDim2.new(0.48,0 + math.random(-1.5,1.5),0.867,0 + math.random(-1.5,1.5)) -- backori | |
DamageFrame.Rotation = 6 + math.random(-2,2) | |
DamageFrame.TextColor3 = modet.TextColor3 | |
DamageFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
DamageFrame.TextStrokeTransparency = 0 | |
ModeFrame.Rotation = 6 + math.random(-2,2) | |
ModeFrame.TextColor3 = modet.TextColor3 | |
ModeFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
ModeFrame.TextStrokeTransparency = 0 | |
glow.ImageColor3 = modet.TextStrokeColor3 | |
wobble.Rotation = 0 - 2 * math.cos(sine / 24) | |
wobble2.Rotation = 0 - 2 * math.cos(sine / 30) | |
wobble2.BackgroundColor3 = modet.TextStrokeColor3 | |
wobble2.BorderColor3 = modet.TextColor3 | |
wobble2.BorderSizePixel = 2 | |
Visuals.Rotation = Visuals.Rotation + 2 + math.random(-2.5,2.5) | |
Visuals2.Rotation = Visuals2.Rotation + 2 + math.random(-5,5) | |
Visuals.BackgroundColor3 = modet.TextStrokeColor3 | |
Visuals.BorderColor3 = modet.TextColor3 | |
Visuals2.BackgroundColor3 = modet.TextStrokeColor3 | |
Visuals2.BorderColor3 = modet.TextColor3 | |
wobble.BackgroundColor3 = modet.TextColor3 | |
wobble.BorderColor3 = modet.TextStrokeColor3 | |
wobble.BorderSizePixel = 2 | |
ned.Rotation = 0 -2 * math.cos(sine / 1) + math.random(-1.5,1.5) | |
ned.Position = UDim2.new(0.7,0 + math.random(-1.5,1.5),0.8,0 + math.random(-1.5,1.5)) | |
modet.Position = UDim2.new(0,math.random(-1,1),0,math.random(-1,1)) | |
modet.Rotation = -2 * math.cos(sine / 1) + math.random(-1.5,1.5) | |
elseif unstablemode == true then | |
modet.Position = UDim2.new(0,0,0,0) | |
modet.Rotation = -5 * math.cos(sine / 12) | |
techc.Rotation = techc.Rotation + 2 | |
circl.Rotation = circl.Rotation - kan.PlaybackLoudness/75 - 2 | |
circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/50 + 2 | |
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50 + 2 | |
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25 - 2 | |
wobble.Rotation = 0 - 2 * math.cos(sine / 24) | |
wobble.BackgroundColor3 = modet.TextColor3 | |
wobble.BorderColor3 = modet.TextStrokeColor3 | |
wobble.BorderSizePixel = 2 | |
wobble2.Rotation = 0 - 2 * math.cos(sine / 30) | |
wobble2.BackgroundColor3 = modet.TextStrokeColor3 | |
wobble2.BorderColor3 = modet.TextColor3 | |
wobble2.BorderSizePixel = 2 | |
TextFrame.TextColor3 = modet.TextColor3 | |
TextFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
TextFrame.TextStrokeTransparency = 0 | |
TextFrame.Rotation = 0 - 4 * math.cos(sine / 30) | |
TextFrame.Position = UDim2.new(0.48,0 - 10 * math.cos(sine / 50),0.867,0 - 10 * math.cos(sine / 50)) | |
DamageFrame.Rotation = 6 - 4 * math.cos(sine / 35) | |
DamageFrame.TextColor3 = modet.TextColor3 | |
DamageFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
DamageFrame.TextStrokeTransparency = 0 | |
ModeFrame.Rotation = 6 - 4 * math.cos(sine / 35) | |
ModeFrame.TextColor3 = modet.TextColor3 | |
ModeFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
ModeFrame.TextStrokeTransparency = 0 | |
Visuals.Rotation = Visuals.Rotation + 2 | |
Visuals.BackgroundColor3 = modet.TextStrokeColor3 | |
Visuals.BorderColor3 = modet.TextColor3 | |
Visuals.BorderSizePixel = 4 | |
glow.ImageColor3 = modet.TextStrokeColor3 | |
Visuals2.Rotation = Visuals2.Rotation - 2 | |
Visuals2.BackgroundColor3 = modet.TextStrokeColor3 | |
Visuals2.BorderColor3 = modet.TextColor3 | |
Visuals2.BorderSizePixel = 4 | |
ned.Rotation = 0 - 6 * math.cos(sine / 24) | |
ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 16),0.8,0 - 10 * math.cos(sine / 45)) | |
elseif chaosmode == true then | |
techc.Rotation = techc.Rotation + 1 | |
circl.Rotation = circl.Rotation - kan.PlaybackLoudness/50 + math.random(-5,5) | |
circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/25 + math.random(-5,5) | |
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/25 + math.random(-5,5) | |
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/12.5 + math.random(-5,5) | |
TextFrame.TextColor3 = modet.TextColor3 | |
TextFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
TextFrame.TextStrokeTransparency = 0 | |
TextFrame.Rotation = 0 + math.random(-3,3) | |
TextFrame.Position = UDim2.new(0.48,0 + math.random(-3,3),0.867,0 + math.random(-3,3)) -- backori | |
DamageFrame.Rotation = 6 + math.random(-2,2) | |
DamageFrame.TextColor3 = modet.TextColor3 | |
DamageFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
DamageFrame.TextStrokeTransparency = 0 | |
ModeFrame.Rotation = 6 + math.random(-2,2) | |
ModeFrame.TextColor3 = modet.TextColor3 | |
ModeFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
ModeFrame.TextStrokeTransparency = 0 | |
glow.ImageColor3 = modet.TextStrokeColor3 | |
wobble.Rotation = 0 - 2 * math.cos(sine / 24) | |
wobble2.Rotation = 0 - 2 * math.cos(sine / 30) | |
wobble2.BackgroundColor3 = modet.TextStrokeColor3 | |
wobble2.BorderColor3 = modet.TextColor3 | |
wobble2.BorderSizePixel = 2 | |
Visuals.Rotation = Visuals.Rotation + math.random(-5,5) | |
Visuals2.Rotation = Visuals2.Rotation + math.random(-10,10) | |
Visuals.BackgroundColor3 = modet.TextStrokeColor3 | |
Visuals.BorderColor3 = modet.TextColor3 | |
Visuals2.BackgroundColor3 = modet.TextStrokeColor3 | |
Visuals2.BorderColor3 = modet.TextColor3 | |
wobble.BackgroundColor3 = modet.TextColor3 | |
wobble.BorderColor3 = modet.TextStrokeColor3 | |
wobble.BorderSizePixel = 2 | |
ned.Rotation = 0 -2 * math.cos(sine / 1) + math.random(-3,3) | |
ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-3,3)) | |
modet.Position = UDim2.new(0,math.random(-1,1),0,math.random(-1,1)) | |
modet.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3) | |
elseif Error == true then | |
techc.Rotation = techc.Rotation + 15 | |
circl.Rotation = circl.Rotation - 15 - kan.PlaybackLoudness/50 + math.random(-11,11) | |
circl2.Rotation = circl2.Rotation + 15 + kan.PlaybackLoudness/25 + math.random(-11,11) | |
imgl2.Rotation = imgl2.Rotation - 15 - kan.PlaybackLoudness/25 + math.random(-11,11) | |
imgl2b.Rotation = imgl2b.Rotation + 15 + kan.PlaybackLoudness/12.5 + math.random(-11,11) | |
TextFrame.TextColor3 = modet.TextColor3 | |
TextFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
TextFrame.TextStrokeTransparency = 0 | |
TextFrame.Rotation = 0 + math.random(-11,11) | |
TextFrame.Position = UDim2.new(0.48,0 + math.random(-9,9),0.867,0 + math.random(-9,9)) -- backori | |
DamageFrame.Rotation = 18 + math.random(-9,9) | |
DamageFrame.TextColor3 = modet.TextColor3 | |
DamageFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
DamageFrame.TextStrokeTransparency = 0 | |
ModeFrame.Rotation = 18 + math.random(-9,9) | |
ModeFrame.TextColor3 = modet.TextColor3 | |
ModeFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
ModeFrame.TextStrokeTransparency = 0 | |
glow.ImageColor3 = modet.TextStrokeColor3 | |
wobble.Rotation = 0 - 7.5 * math.cos(sine / 24) | |
wobble2.Rotation = 0 - 8 * math.cos(sine / 30) | |
wobble2.BackgroundColor3 = modet.TextStrokeColor3 | |
wobble2.BorderColor3 = modet.TextColor3 | |
wobble2.BorderSizePixel = 2 | |
Visuals.Rotation = math.random(-35,35) | |
Visuals2.Rotation = math.random(-45,45) | |
Visuals.BackgroundColor3 = modet.TextStrokeColor3 | |
Visuals.BorderColor3 = modet.TextColor3 | |
Visuals2.BackgroundColor3 = modet.TextStrokeColor3 | |
Visuals2.BorderColor3 = modet.TextColor3 | |
wobble.BackgroundColor3 = modet.TextColor3 | |
wobble.BorderColor3 = modet.TextStrokeColor3 | |
wobble.BorderSizePixel = 2 | |
ned.Rotation = 0 -6 * math.cos(sine / 1) + math.random(-9,9) | |
ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-9,9)) | |
modet.Position = UDim2.new(0,math.random(-1,1),0,math.random(-4,4)) | |
modet.Rotation = -6 * math.cos(sine / 1) + math.random(-9,9) | |
elseif CRAZED == true then | |
techc.Rotation = techc.Rotation + 3 | |
circl.Rotation = circl.Rotation - 5 - kan.PlaybackLoudness/125 + math.random(-2,2) | |
circl2.Rotation = circl2.Rotation + 5 + kan.PlaybackLoudness/100 + math.random(-2,2) | |
imgl2.Rotation = imgl2.Rotation - 5 - kan.PlaybackLoudness/100 + math.random(-2,2) | |
imgl2b.Rotation = imgl2b.Rotation + 5 + kan.PlaybackLoudness/75 + math.random(-2,2) | |
TextFrame.TextColor3 = modet.TextColor3 | |
TextFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
TextFrame.TextStrokeTransparency = 0 | |
TextFrame.Rotation = 0 + math.random(-4,4) | |
TextFrame.Position = UDim2.new(0.48,0 + math.random(-4,4),0.867,0 + math.random(-4,4)) -- backori | |
DamageFrame.Rotation = 6 + math.random(-4,4) | |
DamageFrame.TextColor3 = modet.TextColor3 | |
DamageFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
DamageFrame.TextStrokeTransparency = 0 | |
ModeFrame.Rotation = 6 + math.random(-4,4) | |
ModeFrame.TextColor3 = modet.TextColor3 | |
ModeFrame.TextStrokeColor3 = modet.TextStrokeColor3 | |
ModeFrame.TextStrokeTransparency = 0 | |
glow.ImageColor3 = modet.TextStrokeColor3 | |
wobble.Rotation = 0 - 4 * math.cos(sine / 24) | |
wobble2.Rotation = 0 - 4 * math.cos(sine / 30) | |
wobble2.BackgroundColor3 = modet.TextStrokeColor3 | |
wobble2.BorderColor3 = modet.TextColor3 | |
wobble2.BorderSizePixel = 2 | |
Visuals.Rotation = Visuals.Rotation + math.random(-7,7) | |
Visuals2.Rotation = Visuals2.Rotation + math.random(-12,12) | |
Visuals.BackgroundColor3 = modet.TextStrokeColor3 | |
Visuals.BorderColor3 = modet.TextColor3 | |
Visuals2.BackgroundColor3 = modet.TextStrokeColor3 | |
Visuals2.BorderColor3 = modet.TextColor3 | |
wobble.BackgroundColor3 = modet.TextColor3 | |
wobble.BorderColor3 = modet.TextStrokeColor3 | |
wobble.BorderSizePixel = 2 | |
ned.Rotation = 0 -4 * math.cos(sine / 1) + math.random(-4,4) | |
ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-4,4)) | |
modet.Position = UDim2.new(0,math.random(-2,2),0,math.random(-2,2)) | |
modet.Rotation = -4 * math.cos(sine / 1) + math.random(-4,4) | |
end | |
if rainbowmode == true then | |
RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(1,1,1),"Highway") | |
if ModeOfGlitch == 909090 then | |
RecolorTextAndRename("AESTHETIC",Color3.new(r/255,g/255,b/255),Color3.new(r/255,g/255,b/255),"Fantasy") | |
end | |
MAINRUINCOLOR = BrickColor.new(r/255,g/255,b/255) | |
modet.TextColor3 = Color3.new(r/255,g/255,b/255) | |
refec.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
for i, v in pairs(m:GetChildren()) do | |
if v:IsA("Part") then | |
v.Color = Color3.new(r/255,g/255,b/255) | |
end | |
end | |
for i, v in pairs(m2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Color = Color3.new(r/255,g/255,b/255) | |
end | |
end | |
for i, v in pairs(m3:GetChildren()) do | |
if v:IsA("Part") then | |
v.Color = Color3.new(r/255,g/255,b/255) | |
end | |
end | |
for i, v in pairs(mw1:GetChildren()) do | |
if v:IsA("Part") then | |
v.Color = Color3.new(r/255,g/255,b/255) | |
v.Material = "Neon" | |
end | |
end | |
for i, v in pairs(mw2:GetChildren()) do | |
if v:IsA("Part") then | |
v.Color = Color3.new(r/255,g/255,b/255) | |
v.Material = "Neon" | |
end | |
end | |
end | |
CameraManager() | |
swait() | |
if ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 666666 and ModeOfGlitch ~= 343434 and ModeOfGlitch ~= 343435 and ModeOfGlitch ~= 909090 and ModeOfGlitch ~= 1236 and ModeOfGlitch ~= 146536 and ModeOfGlitch ~= 6518594185 and ModeOfGlitch ~= 71 and ModeOfGlitch ~= 676767 and ModeOfGlitch ~= 102341 and ModeOfGlitch ~= 61 and ModeOfGlitch ~= 999 and ModeOfGlitch ~= 3434 and ModeOfGlitch ~= 453453484635345 and ModeOfGlitch ~= 3444 and ModeOfGlitch ~= 103 and ModeOfGlitch ~= 102 and ModeOfGlitch ~= 101 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 and ModeOfGlitch ~= 765688533321 and ModeOfGlitch ~= 8889 and ModeOfGlitch ~= 664663666 and ModeOfGlitch ~= 88893333388 and ModeOfGlitch ~= 808080808080808080808080 then | |
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3) | |
lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3) | |
lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3) | |
rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3) | |
rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3) | |
rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3) | |
elseif ModeOfGlitch == 676767 then | |
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
lwing1weld.C1=clerp(lwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3) | |
lwing2weld.C1=clerp(lwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3) | |
lwing3weld.C1=clerp(lwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3) | |
rwing1weld.C1=clerp(rwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3) | |
rwing2weld.C1=clerp(rwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3) | |
rwing3weld.C1=clerp(rwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3) | |
lwing4weld.C1=clerp(lwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3) | |
lwing5weld.C1=clerp(lwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3) | |
lwing6weld.C1=clerp(lwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3) | |
rwing4weld.C1=clerp(rwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3) | |
rwing5weld.C1=clerp(rwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3) | |
rwing6weld.C1=clerp(rwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3) | |
elseif ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999 then | |
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3) | |
lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3) | |
lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3) | |
rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3) | |
rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3) | |
rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3) | |
elseif ModeOfGlitch == 3434 then | |
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3) | |
lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3) | |
lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3) | |
rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3) | |
rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3) | |
rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3) | |
lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3) | |
lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3) | |
lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3) | |
rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3) | |
rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3) | |
rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3) | |
elseif ModeOfGlitch == 453453484635345 then | |
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3) | |
lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3) | |
lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3) | |
rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 720))),.3) | |
rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 720))),.3) | |
rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 720))),.3) | |
lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3) | |
lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3) | |
lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3) | |
rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3) | |
rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3) | |
rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3) | |
elseif ModeOfGlitch == 8889 or ModeOfGlitch == 1236 or ModeOfGlitch == 343434 or ModeOfGlitch == 71 or ModeOfGlitch == 664663666 then | |
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3) | |
lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3) | |
lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3) | |
rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 720))),.3) | |
rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 720))),.3) | |
rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 720))),.3) | |
elseif ModeOfGlitch == 343435 or ModeOfGlitch == 88893333388 then | |
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3) | |
lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3) | |
lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3) | |
rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 720))),.3) | |
rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 720))),.3) | |
rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 720))),.3) | |
lwing4weld.C1=clerp(lwing4weld.C1,cf(2.5 + 5 * math.cos(sine / 180),0.5 + 1.5 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 360))),.3) | |
lwing5weld.C1=clerp(lwing5weld.C1,cf(2.5 + 5 * math.cos(sine / 180),0.5 + 1.5 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 360))),.3) | |
lwing6weld.C1=clerp(lwing6weld.C1,cf(2.5 + 5 * math.cos(sine / 180),0.5 + 1.5 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 360))),.3) | |
rwing4weld.C1=clerp(rwing4weld.C1,cf(1.5 + 3 * math.cos(sine / 360),-0.25 - 1 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 720))),.3) | |
rwing5weld.C1=clerp(rwing5weld.C1,cf(1.5 + 3 * math.cos(sine / 360),-0.25 - 1 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 720))),.3) | |
rwing6weld.C1=clerp(rwing6weld.C1,cf(1.5 + 3 * math.cos(sine / 360),-0.25 - 1 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 720))),.3) | |
elseif ModeOfGlitch == 666666 then | |
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 320),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 5400 * math.cos(sine / 1008))),.3) | |
lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 320),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 5400 * math.cos(sine / 1008))),.3) | |
lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 320),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 5400 * math.cos(sine / 1008))),.3) | |
rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 320),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 5400 * math.cos(sine / 1008))),.3) | |
rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 320),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 5400 * math.cos(sine / 1008))),.3) | |
rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 320),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 5400 * math.cos(sine / 1008))),.3) | |
lwing4weld.C1=clerp(lwing4weld.C1,cf(2.5 + 5 * math.cos(sine / 180),0.4 + 1.5 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 540))),.3) | |
lwing5weld.C1=clerp(lwing5weld.C1,cf(2.5 + 5 * math.cos(sine / 180),0.4 + 1.5 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 540))),.3) | |
lwing6weld.C1=clerp(lwing6weld.C1,cf(2.5 + 5 * math.cos(sine / 180),0.4 + 1.5 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 540))),.3) | |
rwing4weld.C1=clerp(rwing4weld.C1,cf(1.5 + 3 * math.cos(sine / 504),-0.3 - 1.1 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 5400 * math.cos(sine / 1008))),.3) | |
rwing5weld.C1=clerp(rwing5weld.C1,cf(1.5 + 3 * math.cos(sine / 504),-0.3 - 1.1 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 5400 * math.cos(sine / 1008))),.3) | |
rwing6weld.C1=clerp(rwing6weld.C1,cf(1.5 + 3 * math.cos(sine / 504),-0.3 - 1.1 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 5400 * math.cos(sine / 1008))),.3) | |
elseif ModeOfGlitch == 3444 then | |
handlexweld.C0=clerp(handleweld.C0,cf(0,0,0.25)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50) - math.random(-60,60) * math.cos(sine / 1)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360) - 90 * math.cos(sine / 1))),.3) | |
lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70) - math.random(-60,60) * math.cos(sine / 1)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360) - 90 * math.cos(sine / 1))),.3) | |
lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60) - math.random(-60,60) * math.cos(sine / 1)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360) - 90 * math.cos(sine / 1))),.3) | |
rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50) - math.random(-60,60) * math.cos(sine / 1)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360) - 90 * math.cos(sine / 1))),.3) | |
rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70) - math.random(-60,60) * math.cos(sine / 1)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360) - 90 * math.cos(sine / 1))),.3) | |
rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60) - math.random(-60,60) * math.cos(sine / 1)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360) - 90 * math.cos(sine / 1))),.3) | |
elseif ModeOfGlitch == 102 then | |
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
handlexweld.C0=clerp(handlexweld.C0,cf(0 + 0.25 * math.cos(sine / 63),0 + 0.25 * math.cos(sine / 70),0 + 0.05 * math.cos(sine / 57))*angles(math.rad(0 + 2 * math.cos(sine / 55)),math.rad(0 + 2 * math.cos(sine / 46)),math.rad(0 + 2 * math.cos(sine / 32))),.3) | |
lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 42)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 5 * math.cos(sine / 56))),.3) | |
lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 45)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(130 + 5 * math.cos(sine / 56))),.3) | |
lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 48)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(50 + 5 * math.cos(sine / 56))),.3) | |
rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 46)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 5 * math.cos(sine / 56))),.3) | |
rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-130 - 5 * math.cos(sine / 56))),.3) | |
rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 40)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-50 - 5 * math.cos(sine / 56))),.3) | |
lwing4weld.C1=clerp(lwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3) | |
lwing5weld.C1=clerp(lwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3) | |
lwing6weld.C1=clerp(lwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3) | |
elseif ModeOfGlitch == 103 then | |
handleweld.C0=clerp(handleweld.C0,cf(0,-1.5,-1.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.3) | |
lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3) | |
lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3) | |
lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3) | |
rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 720))),.3) | |
rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 720))),.3) | |
rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 720))),.3) | |
lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3) | |
lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3) | |
lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3) | |
rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3) | |
rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3) | |
rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3) | |
elseif ModeOfGlitch == 102341 then | |
lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3) | |
lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3) | |
lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3) | |
rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3) | |
rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3) | |
rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3) | |
lwing4weld.C1=clerp(lwing4weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(360 + 720 * math.cos(sine / 65))),.3) | |
lwing5weld.C1=clerp(lwing5weld.C1,cf(0,0 - 1 * math.cos(sine / 32.5),-0.8)*angles(math.rad(0 + 5 * math.cos(sine / 32.5)),math.rad(0),math.rad(360)),.3) | |
lwing6weld.C1=clerp(lwing6weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(180 + 720 * math.cos(sine / 65))),.3) | |
rwing4weld.C1=clerp(rwing4weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(-90 + 720 * math.cos(sine / 65))),.3) | |
rwing5weld.C1=clerp(rwing5weld.C1,cf(0,-1 + 1 * math.cos(sine / 32.5),-0.9)*angles(math.rad(0 + 5 * math.cos(sine / 32.5)),math.rad(0),math.rad(180)),.3) | |
rwing6weld.C1=clerp(rwing6weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),-0.9)*angles(math.rad(0),math.rad(0),math.rad(90 + 720 * math.cos(sine / 65))),.3) | |
elseif ModeOfGlitch == 101 then | |
handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3) | |
lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3) | |
lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3) | |
rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 720))),.3) | |
rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 720))),.3) | |
rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 720))),.3) | |
lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3) | |
lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3) | |
lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3) | |
rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3) | |
rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3) | |
rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3) | |
elseif ModeOfGlitch == 61 then | |
handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 160))),.3) | |
lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 160))),.3) | |
lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 160))),.3) | |
rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 1.5 * math.cos(sine / 230),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 550))),.3) | |
rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 1.5 * math.cos(sine / 230),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 550))),.3) | |
rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 1.5 * math.cos(sine / 230),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 550))),.3) | |
lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 160))),.3) | |
lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 160))),.3) | |
lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 160))),.3) | |
rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 160))),.3) | |
rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 160))),.3) | |
rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 160))),.3) | |
elseif ModeOfGlitch == 999999999556 then | |
handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 4500 * math.cos(sine / 280))),.3) | |
lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 4500 * math.cos(sine / 280))),.3) | |
lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 4500 * math.cos(sine / 280))),.3) | |
rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 4500 * math.cos(sine / 280))),.3) | |
rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 4500 * math.cos(sine / 280))),.3) | |
rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 4500 * math.cos(sine / 280))),.3) | |
lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 4500 * math.cos(sine / 280))),.3) | |
lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 4500 * math.cos(sine / 280))),.3) | |
lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 4500 * math.cos(sine / 280))),.3) | |
rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 4500 * math.cos(sine / 280))),.3) | |
rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 4500 * math.cos(sine / 280))),.3) | |
rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 4500 * math.cos(sine / 280))),.3) | |
elseif ModeOfGlitch == 146536 then | |
handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 + 1 * math.cos(sine / 1)),math.rad(0 - 1),1 + 1),.3) | |
lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 2),1 + 2),.3) | |
lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 3),1 + 3),.3) | |
rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 4),1 + 4),.3) | |
rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 5),1 + 5),.3) | |
rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 6),1 + 6),.3) | |
lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 27),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 7),1 + 7),.3) | |
lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 28),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 8),1 + 8),.3) | |
lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 29),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 9),1 + 9),.3) | |
rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 30),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 10),1 + 10),.3) | |
rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 31),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 11),1 + 11),.3) | |
rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 32),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 12),1 + 12),.3) | |
elseif ModeOfGlitch == 808080808080808080808080 or ModeOfGlitch == 909090 or ModeOfGlitch == 765688533321 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 6518594185 then | |
handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3) | |
lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3) | |
lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3) | |
rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3) | |
rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3) | |
rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3) | |
lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3) | |
lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3) | |
lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3) | |
rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3) | |
rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3) | |
rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3) | |
end | |
sine = sine + change | |
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
local velderp=RootPart.Velocity.y | |
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
coroutine.resume(coroutine.create(function() | |
if ModeOfGlitch == 666666 then | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.002,0.01),math.random(15,60)/250,BrickColor.new("Crimson")) | |
PixelBlockX(2,math.random(60,190)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-6,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-6,6)),math.rad(math.random(-6,6)),math.random(-6,6)),0.75,0.75,0.75,0,BrickColor.new("Really red"),0) | |
PixelBlockX(5,0.25,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.65,0.65,0.65,0.0065,BrickColor.new(0.4,0,0),0) | |
PixelBlockX(5,0.25,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.65,0.65,0.65,0.0065,BrickColor.new(0.4,0,0),0) | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
if ModeOfGlitch == 71 then | |
if hitfloor ~= nil then | |
sphere2(3,"Add",root.CFrame*CFrame.new(0,-3,0),vt(3,0.55,3),0.025,-0.01,0.025,MAINRUINCOLOR) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
if ModeOfGlitch == 343434 then | |
if hitfloor ~= nil then | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("Neon orange")) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
if ModeOfGlitch == 6 or ModeOfGlitch == 343435 or ModeOfGlitch == 909090 or ModeOfGlitch == 102341 or ModeOfGlitch == 6518594185 or ModeOfGlitch == 999 or ModeOfGlitch == 453453484635345 or ModeOfGlitch == 3434 or ModeOfGlitch == 1055 or ModeOfGlitch == 103 or ModeOfGlitch == 61 or ModeOfGlitch == 3444 or ModeOfGlitch == 101 or ModeOfGlitch == 8 or ModeOfGlitch == 664663666 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 8889 or ModeOfGlitch == 765688533321 or ModeOfGlitch == 88893333388 or ModeOfGlitch == 808080808080808080808080 then | |
if hitfloor ~= nil then | |
effar.Enabled = true | |
effar.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White")) | |
if ModeOfGlitch == 1264532489 or ModeOfGlitch == 343435 or ModeOfGlitch == 999 or ModeOfGlitch == 103 or ModeOfGlitch == 61 or ModeOfGlitch == 101 or ModeOfGlitch == 88893333388 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 765688533321 or ModeOfGlitch == 808080808080808080808080 then | |
slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,150)/250,MAINRUINCOLOR) | |
end | |
if ModeOfGlitch == 808080808080808080808080 then | |
slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,BrickColor.new("Alder")) | |
elseif ModeOfGlitch == 765688533321 then | |
slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,BrickColor.new("Really red")) | |
elseif ModeOfGlitch == 88893333388 then | |
slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,BrickColor.new("Really blue")) | |
elseif ModeOfGlitch == 103 then | |
slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,BrickColor.new("Really black")) | |
elseif ModeOfGlitch == 61 then | |
slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,MAINRUINCOLOR) | |
elseif ModeOfGlitch == 1264532489 then | |
slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,BrickColor.new("Deep orange")) | |
elseif ModeOfGlitch == 102341 then | |
slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,BrickColor.new("New Yeller")) | |
elseif ModeOfGlitch == 6518594185 then | |
slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,BrickColor.new("Hot pink")) | |
elseif ModeOfGlitch == 999999999556 then | |
slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,BrickColor.new("Really black")) | |
slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,BrickColor.new("Really black") | |
)end | |
elseif hitfloor == nil then | |
effar.Enabled = false | |
end | |
elseif ModeOfGlitch ~= 6 and ModeOfGlitch ~= 3444 and ModeOfGlitch ~= 103 and ModeOfGlitch ~= 101 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 664663666 and ModeOfGlitch ~= 88893333388 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 and ModeOfGlitch ~= 8889 and ModeOfGlitch ~= 765688533321 and ModeOfGlitch ~= 808080808080808080808080 then | |
effar.Enabled = false | |
end | |
end)) | |
if equipped==true or equipped==false then | |
if attack==false then | |
idle=idle+1 | |
else | |
idle=0 | |
end | |
if idle>=500 then | |
if attack==false then | |
--Sheath() | |
end | |
end | |
if RootPart.Velocity.y > 1 and hitfloor==nil then | |
Anim="Jump" | |
if attack==false then | |
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
end | |
elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
Anim="Fall" | |
if attack==false then | |
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1) | |
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1) | |
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1) | |
end | |
elseif torvel<1 and hitfloor~=nil then | |
Anim="Idle" | |
if attack==false then | |
if ModeOfGlitch == 1 then | |
local snap = math.random(1,10) | |
if snap == 1 then | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1) | |
end | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(148 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(22 - 2 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 676767 then | |
local snap = math.random(1,10) | |
if snap == 1 then | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1) | |
end | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Alder"),Color3.new(0.7,0.7,1)) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,6 + 0.5 * math.cos(sine / 24))*angles(math.rad(10 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 1 * math.cos(sine / 0.5265)),math.rad(0 - 1 * math.cos(sine / 0.25)),math.rad(0 - 1 * math.cos(sine / 0.465))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.3,0.7,0)*angles(math.rad(0 + 1 * math.cos(sine / 0.568)),math.rad(15 - 5 * math.cos(sine / 24)),math.rad(-145 - 15 * math.cos(sine / 24))),.1) | |
elseif ModeOfGlitch == 2 then | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 453453484635345 then | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Institutional white"),BrickColor.new("Dark stone grey").Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(90 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(90 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 3 then | |
local snap = math.random(1,32) | |
if snap == 1 then | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1) | |
end | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 146536 then | |
RH.C0=clerp(RH.C0,cf(1, -1 - 0.025 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
LH.C0=clerp(LH.C0,cf(-1, -1 - 0.05 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(-83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0, 0, 0 + 0.05 * math.cos(sine / 12))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(15 - 2.5 * math.sin(sine / 12)),math.rad(0),math.rad(0)),0.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.125 * math.cos(sine / 12),-0.45)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.125 * math.cos(sine / 12),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 909090 then --Aesthetic Idle | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-60 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(60 + 9 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.98,1 + 0.025 * math.cos(sine / 45),0.7)*angles(math.rad(90 - 7 * math.cos(sine / 66)),math.rad(50 - 3 * math.cos(sine / 59)),math.rad(90 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 3434 then -- bacc | |
RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(2 + Cos(sine / 70) * Cos(sine / 28) - 2, 0 , 5 + 1* Player_Size * Cos(sine / 24)) * angles(Rad(0 + 0.5 * Cos(sine / 20)), Rad(0), Rad(0)), 0.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20 - 5 * Sin(sine / 20)), Rad(0), Rad(3 - 3 * Cos(sine / 16))), 0.1) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 102 then | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1.1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(-7),math.rad(-90),math.rad(0))*angles(math.rad(5 + 2 * math.cos(sine / 32)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 7 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.25)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.25)*angles(math.rad(23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 4 then | |
local snap = math.random(1,5) | |
if snap == 1 then | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),0.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74) + math.random(-1,1)),math.rad(1 - 3 * math.cos(sine / 53) + math.random(-1,1)),math.rad(1 + 3 * math.cos(sine / 45) + math.random(-1,1))),.6) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73) + math.random(-1,1)),math.rad(2 - 1 * math.cos(sine / 55) + math.random(-1,1)),math.rad(-3 - 3 * math.cos(sine / 45) + math.random(-1,1))),.6) | |
end | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(25 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-25 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(25 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(1 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 5 then | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(8 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 3444 then | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67) - 5 * math.cos(sine / 1)),math.rad(0 - 1 * math.cos(sine / 56) - 5 * math.cos(sine / 1)),math.rad(-18 - 5 * math.cos(sine / 32) - 5 * math.cos(sine / 1))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74) - 5 * math.cos(sine / 1)),math.rad(0 - 1 * math.cos(sine / 56) - 5 * math.cos(sine / 1)),math.rad(31 + 8 * math.cos(sine / 38) - 5 * math.cos(sine / 1))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-21 - 2 * math.cos(sine / 32) - 5 * math.cos(sine / 1)),math.rad(8 - 5 * math.cos(sine / 1)),math.rad(0 - 5 * math.cos(sine / 1))),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* cf(0, 0, 0 + ((1) - 1)) * angles(math.rad(15 - 2.5 * math.cos(sine / 30) - 5 * math.cos(sine / 1)), math.rad(20 - 5 * math.cos(sine / 1)), math.rad(0 - 5 * math.cos(sine / 1))), 0.08) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(3 + 7 * math.cos(sine / 79) - 5 * math.cos(sine / 1)),math.rad(1 - 3 * math.cos(sine / 53) - 5 * math.cos(sine / 1)),math.rad(33 + 10 * math.cos(sine / 73) - 5 * math.cos(sine / 1))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(15 - 3 * math.cos(sine / 73) - 5 * math.cos(sine / 1)),math.rad(2 - 1 * math.cos(sine / 55) - 5 * math.cos(sine / 1)),math.rad(-27 - 6 * math.cos(sine / 33) - 5 * math.cos(sine / 1))),.1) | |
elseif ModeOfGlitch == 090 then --RAINBOW Idle | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(172 - 7 * math.cos(sine / 58)),math.rad(1 - 5 * math.cos(sine / 55)),math.rad(19 - 3 * math.cos(sine / 45))),.2) | |
elseif ModeOfGlitch == 102341 then -- Theories -- | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("New Yeller"),BrickColor.new("New Yeller").Color) | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color) | |
sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-10,5),8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),0.5,0.5,20,-0.0075,MAINRUINCOLOR,0) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.65)*angles(math.rad(-15),math.rad(84),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,-0.2)*angles(math.rad(-10),math.rad(-84),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.15 * math.cos(sine / 32))*angles(math.rad(-5 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-15 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-15 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-24.5 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 664663666 then --verybio | |
local snap = math.random(1,5) | |
if snap == 1 then | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),0.6) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74) + math.random(-1,1)),math.rad(1 - 3 * math.cos(sine / 53) + math.random(-1,1)),math.rad(1 + 3 * math.cos(sine / 45) + math.random(-1,1))),.6) | |
end | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),1 + 0.1 * math.cos(sine / 32))*angles(math.rad(25 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(1 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1) | |
elseif ModeOfGlitch == 6 then | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1) | |
elseif ModeOfGlitch == 8 then | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 9 then | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Lime green"),Color3.new(0,1,0)) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 53))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(19 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(18 - 3 * math.cos(sine / 53)),math.rad(17 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(-11 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 71 then | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) - 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1 + 4 * math.cos(sine / 50)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 34))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) + 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5 - 4 * math.cos(sine / 50)),math.rad(18),math.rad(0 + 2 * math.cos(sine / 34))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.04 * math.cos(sine / 50),0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 + 4 * math.cos(sine / 50)),math.rad(18)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 1 * math.cos(sine / 28)),math.rad(-5 - 2.5 * math.cos(sine / 57)),math.rad(-18)),.1) | |
RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.05 * math.cos(sine / 28),-0.65)*angles(math.rad(36 - 7 * math.cos(sine / 34)),math.rad(0 - 6 * math.cos(sine / 45)),math.rad(-80 + 2 * math.cos(sine / 28))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0 + 3 * math.cos(sine / 49)),math.rad(10 + 2 * math.cos(sine / 52)),math.rad(-5 - 3 * math.cos(sine / 39))),.1) | |
elseif ModeOfGlitch == 8889 then | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-36)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(36 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(3 + 7 * math.cos(sine / 79)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(33 + 10 * math.cos(sine / 73))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(15 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-27 - 6 * math.cos(sine / 33))),.1) | |
elseif ModeOfGlitch == 88893333388 then | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really blue"),BrickColor.new("Really blue").Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 51))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 7 * math.cos(sine / 44))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 43),0 - 0.25 * math.cos(sine / 53),6 + 1 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(13)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(24 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-13 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(68 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(82 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 103 then | |
sphere2(8,"Add",LeftArm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really black"),BrickColor.new("Deep orange").Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 51))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 7 * math.cos(sine / 44))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),7 + 1 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(13)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(24 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-13 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(68 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(149 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-17 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 808080808080808080808080 then | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Pastel light blue"),BrickColor.new("Pastel light blue").Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Alder"),BrickColor.new("Alder").Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 51))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 7 * math.cos(sine / 44))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),7 + 1 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(13)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(24 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-13 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(68 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(82 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 6518594185 then | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Hot pink"),BrickColor.new("Light blue").Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("New Yeller"),BrickColor.new("Really blue").Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 51))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 7 * math.cos(sine / 44))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),7 + 1 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(13)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(24 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-13 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 14 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(35 - 8 * math.cos(sine / 51))),.1) | |
elseif ModeOfGlitch == 1264532489 then | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Deep orange"),BrickColor.new("Deep orange").Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Toothpaste"),BrickColor.new("Toothpaste").Color) | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 43),0 - 0.25 * math.cos(sine / 53),6 + 1 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(13 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(28 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 101 then | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Bright bluish green"),BrickColor.new("Bright bluish green").Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really black"),BrickColor.new("Black").Color) | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Black"),BrickColor.new("Black").Color) | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 43),0 - 0.25 * math.cos(sine / 53),6 + 1 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(13 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(28 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(13 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-23 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 61 then | |
local snap = math.random(1,4) | |
if snap == 1 then | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1) | |
end | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(20),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 43),0 - 0.25 * math.cos(sine / 53),6 + 1 * math.cos(sine / 32))*angles(math.rad(20 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(130 + 6 * math.cos(sine / 72) + MRANDOM(-20,20)),math.rad(3 - 2 * math.cos(sine / 58) + MRANDOM(-20,20)),math.rad(-38 + 2 * math.cos(sine / 45) + MRANDOM(-20,20))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(130 - 7 * math.cos(sine / 66) + MRANDOM(-20,20)),math.rad(4 - 3 * math.cos(sine / 59) + MRANDOM(-20,20)),math.rad(33 - 4 * math.cos(sine / 45) + MRANDOM(-20,20))),.1) | |
elseif ModeOfGlitch == 1055 then | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-18 - 5 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(31 + 8 * math.cos(sine / 38))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-21 - 2 * math.cos(sine / 32)),math.rad(8),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 6 * math.cos(sine / 37)),math.rad(-14 + 5 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 9999999921111 then | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-18 - 5 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(31 + 8 * math.cos(sine / 38))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-21 - 2 * math.cos(sine / 32)),math.rad(8),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 6 * math.cos(sine / 37)),math.rad(-14 + 5 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-24 + 9 * math.cos(sine / 72)),math.rad(3 - 5 * math.cos(sine / 58)),math.rad(38 + 7 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.8,0.35 + 0.025 * math.cos(sine / 45),-0.75)*angles(math.rad(160 - 2 * math.cos(sine / 66)),math.rad(5 - 8 * math.cos(sine / 59)),math.rad(87 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 4367677813 then | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(10)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(4 + 3 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(19 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.25,0.5 + 0.025 * math.cos(sine / 45),-0.15)*angles(math.rad(10 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(13 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 2332 then | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1) | |
LW.C0 = aclerp(LW.C0,CFrame.new(-0.787155986, 0.248306945, -0.683226228, 0.0398273654, -0.999169707, 0.00859495346, 0.554963291, 0.0149663882, -0.831740201, 0.830920994, 0.0378959104, 0.555098593)*angles(math.rad(0+5*math.cos(sine/32)),0,0),Alpha) | |
RW.C0 = aclerp(RW.C0,CFrame.new(0.787632346, 0.574486911, -0.794373989, 0.0789790228, 0.995851278, 0.0451963581, 0.631366551, -0.0148838377, -0.775341749, -0.771452367, 0.0897712111, -0.629922688)*angles(math.rad(0+5*math.cos(sine/32)),0,0),Alpha) | |
elseif ModeOfGlitch == 2334 then | |
rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-0.95,0.65 + 0.075 * math.cos(sine / 28),-0.65)*angles(math.rad(90 + 2 * math.cos(sine / 73)),math.rad(25 + 5 * math.cos(sine / 24)),math.rad(73 - 3 * math.cos(sine / 65))),.1) | |
elseif ModeOfGlitch == 666666 then | |
local snap = math.random(1,30) | |
if snap == 1 then | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 + math.random(-45,0)),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.4 * math.cos(sine / 30),0 + 0.4 * math.cos(sine / 32),5.2 + 0.4 * math.cos(sine / 26))*angles(math.rad(20 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(math.random(-5,5))),1) | |
RW.C0=clerp(RW.C0,cf(1.35,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(math.random(40,185) + 6 * math.cos(sine / 72)),math.rad(2 - 4 * math.cos(sine / 58)),math.rad(math.random(-35,-7) + 1 * math.cos(sine / 45))),1) | |
LW.C0=clerp(LW.C0,cf(-1.35,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(math.random(40,187) - 7 * math.cos(sine / 66)),math.rad(6 - 5 * math.cos(sine / 59)),math.rad(math.random(9,31) - 3 * math.cos(sine / 45))),1) | |
end | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(-15 - 5 * math.cos(sine / 32)),math.rad(100- 5 * math.cos(sine / 32)),math.rad(0))*angles(math.rad(-3 + math.random(-5,5)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-15 - 2.5 * math.cos(sine / 32)),math.rad(-95),math.rad(0))*angles(math.rad(-3 + math.random(-5,5)),math.rad(0 - 1 * math.cos(sine / 56)+ math.random(-5,5)),math.rad(10 + 6 * math.cos(sine / 31) + math.random(-5,5))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.2 * math.cos(sine / 30),0 + 0.2 * math.cos(sine / 34),5.2 + 0.4 * math.cos(sine / 26))*angles(math.rad(0 - 2 * math.cos(sine / 32) + math.random(-5,5)),math.rad(0 + math.random(-5,5)),math.rad(math.random(-5,5))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37) + math.random(-5,5)),math.rad(0 + 1 * math.cos(sine / 58) + math.random(-5,5)),math.rad(0 + 2 * math.cos(sine / 53) + math.random(-5,5))),.1) | |
RW.C0=clerp(RW.C0,cf(0.9,0.5 + 0.1 * math.cos(sine / 34),-0.5)*angles(math.rad(0 + math.random(-5,5)),math.rad(-20 - 7.5 * math.cos(sine / 26) + math.random(-5,5)),math.rad(-90 - 5 * math.cos(sine / 34) + math.random(-5,5))),.3) | |
LW.C0=clerp(LW.C0,cf(-0.9,0.4 + 0.1 * math.cos(sine / 34),-0.5)*angles(math.rad(0 + math.random(-5,5)),math.rad(20 + 7.5 * math.cos(sine / 32) + math.random(-5,5)),math.rad(87.5 + 5 * math.cos(sine / 34) + math.random(-5,5))),.3) | |
elseif ModeOfGlitch == 765688533321 then | |
local snap = math.random(1,12) | |
if snap == 1 then | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1) | |
end | |
local snap2 = math.random(1,32) | |
if snap2 == 1 then | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 50),0 + 0.25 * math.cos(sine / 43),6 + 1 * math.cos(sine / 32))*angles(math.rad(20 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),1) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 - 2 * math.cos(sine / 39))),1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 + 6 * math.cos(sine / 31))),1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(185 + 6 * math.cos(sine / 72)),math.rad(2 - 4 * math.cos(sine / 58)),math.rad(-12 + 1 * math.cos(sine / 45))),1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(185 - 7 * math.cos(sine / 66)),math.rad(6 - 5 * math.cos(sine / 59)),math.rad(9 - 3 * math.cos(sine / 45))),1) | |
end | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really red"),BrickColor.new("Really red").Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really black"),BrickColor.new("Really black").Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 50),0 + 0.25 * math.cos(sine / 43),6 + 1 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(2 - 4 * math.cos(sine / 58)),math.rad(-65 + 1 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(6 - 5 * math.cos(sine / 59)),math.rad(73 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 55469696922 then | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 50),0 + 0.25 * math.cos(sine / 43),6 + 1 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 14 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(35 - 8 * math.cos(sine / 51))),.1) | |
elseif ModeOfGlitch == 343434 then | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10 + 2 * math.cos(sine / 43)),math.rad(0 - 2 * math.cos(sine / 34))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0 + 2 * math.cos(sine / 34))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(10 - 2 * math.cos(sine / 43))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0 - 2 * math.cos(sine / 47)),math.rad(-10 + 2 * math.cos(sine / 43))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 3 * math.cos(sine / 48)),math.rad(-20 - 4 * math.cos(sine / 53)),math.rad(15 - 3 * math.cos(sine / 38))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-10 + 2 * math.cos(sine / 45)),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 39))),.1) | |
elseif ModeOfGlitch == 343435 then -- Lunar -- | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Navy blue"),BrickColor.new("Navy blue").Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really blue"),BrickColor.new("Really blue").Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-4 - 7 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 8 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),7 + 1 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(13)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.3+.2*math.cos(sine/32),-.65)*angles(math.rad(60),0,math.rad(-90)),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.6+.2*math.cos(sine/32),-.65)*angles(math.rad(40),0,math.rad(90)),.1) | |
elseif ModeOfGlitch == 999 then | |
sphere2(2.5,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,-0.01,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
sphere2(2.5,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,-0.01,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 51))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 7 * math.cos(sine / 44))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),3 + 1 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(13)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(24 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-13 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(8 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 664663666 then | |
local snap = math.random(1,32) | |
if snap == 1 then | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(32 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1) | |
end | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-4 - 7 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 8 * math.cos(sine / 31))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(32 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(32 + 6 * math.cos(sine / 72)),math.rad(2 - 4 * math.cos(sine / 58)),math.rad(14 + 1 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(32 - 7 * math.cos(sine / 66)),math.rad(6 - 5 * math.cos(sine / 59)),math.rad(-9 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 1236 then | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0 + 3 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0 + 3 * math.cos(sine / 56)),math.rad(3 + 2 * math.cos(sine / 32))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 6 * math.cos(sine / 56))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-3 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0 + 3 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.45)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.45)*angles(math.rad(23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 999999999556 then | |
local snap = math.random(1,8) | |
if snap == 1 then | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(32 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),1) | |
end | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Navy blue"),BrickColor.new("Navy blue").Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really black"),BrickColor.new("Really black").Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + MRANDOM(-3,3)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 6 * math.cos(sine / 39) + MRANDOM(-5,5))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + MRANDOM(-3,3)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 45) + MRANDOM(-5,5))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 47),0 - 0.25 * math.cos(sine / 40),7 + 1 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(17)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(29 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-17 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72) + MRANDOM(-10,10)),math.rad(3 - 2 * math.cos(sine / 58) + MRANDOM(-20,20)),math.rad(-82 + 2 * math.cos(sine / 45) + MRANDOM(-20,20))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(99 - 7 * math.cos(sine / 66) + MRANDOM(-20,20)),math.rad(4 - 3 * math.cos(sine / 59) + MRANDOM(-20,20)),math.rad(67 - 4 * math.cos(sine / 45) + MRANDOM(-20,20))),.1) | |
end | |
end | |
elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
Anim="Walk" | |
if attack==false then | |
if ModeOfGlitch ~= 102 and ModeOfGlitch ~= 1236 and ModeOfGlitch ~= 2334 then | |
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1) | |
if ModeOfGlitch == 71 then | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
end | |
elseif ModeOfGlitch == 2334 then | |
rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0), Rad(10 * Cos(sine / 7))), 0.15) | |
tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
RH.C0 = clerp(RH.C0, CFrame.new(1, -0.925 - 0.5 * math.cos(sine / 7) / 2, 0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 - 35 * math.cos(sine / 7)) + -math.sin(sine / 7) / 2.5, math.rad(90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 + 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) | |
LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.925 + 0.5 * math.cos(sine / 7) / 2, -0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 + 35 * math.cos(sine / 7)) + math.sin(sine / 7) / 2.5, math.rad(-90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 - 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) | |
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(70) * Cos(sine / 7) , Rad(0), Rad(5)), 0.1) | |
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0), Rad(-5)), 0.1) | |
elseif ModeOfGlitch == 102 or ModeOfGlitch == 1236 then | |
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.25)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.25)*angles(math.rad(23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) | |
end | |
end | |
elseif torvel>=22 and hitfloor~=nil then | |
Anim="Run" | |
if attack==false then | |
if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 666666 and ModeOfGlitch ~= 343435 and ModeOfGlitch ~= 909090 and ModeOfGlitch ~= 102341 and ModeOfGlitch ~= 1055 and ModeOfGlitch ~= 6518594185 and ModeOfGlitch ~= 61 and ModeOfGlitch ~= 676767 and ModeOfGlitch ~= 3434 and ModeOfGlitch ~= 453453484635345 and ModeOfGlitch ~= 103 and ModeOfGlitch ~= 999 and ModeOfGlitch ~= 3444 and ModeOfGlitch ~= 101 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 and ModeOfGlitch ~= 8889 and ModeOfGlitch ~= 765688533321 and ModeOfGlitch ~= 664663666 and ModeOfGlitch ~= 88893333388 and ModeOfGlitch ~= 808080808080808080808080 then | |
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(-10),math.rad(7 + 5 * math.cos(sine / 6))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(10),math.rad(-7 - 5 * math.cos(sine / 6))),.1) | |
if ModeOfGlitch == 9 then | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Lime green"),Color3.new(0,1,0)) | |
sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),8)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,20,-0.0075,MAINRUINCOLOR,0) | |
end | |
elseif ModeOfGlitch == 102341 then -- theories | |
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2) | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("New Yeller"),BrickColor.new("New Yeller").Color) | |
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color) | |
sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),0.5,0.5,20,-0.0075,MAINRUINCOLOR,0) | |
elseif ModeOfGlitch == 666666 then | |
local snap = math.random(1,30) | |
if snap == 1 then | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 + math.random(-45,0)),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),1) | |
end | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(-15 - 5 * math.cos(sine / 32)),math.rad(100- 5 * math.cos(sine / 32)),math.rad(0))*angles(math.rad(-3 + math.random(-5,5)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-15 - 2.5 * math.cos(sine / 32)),math.rad(-95),math.rad(0))*angles(math.rad(-3 + math.random(-5,5)),math.rad(0 - 1 * math.cos(sine / 56)+ math.random(-5,5)),math.rad(10 + 6 * math.cos(sine / 31) + math.random(-5,5))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.2 * math.cos(sine / 30),0 + 0.2 * math.cos(sine / 34),5.2 + 0.4 * math.cos(sine / 26))*angles(math.rad(50 - 2 * math.cos(sine / 32) + math.random(-5,5)),math.rad(0 + math.random(-5,5)),math.rad(math.random(-5,5))),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37) + math.random(-5,5)),math.rad(0 + 1 * math.cos(sine / 58) + math.random(-5,5)),math.rad(0 + 2 * math.cos(sine / 53) + math.random(-5,5))),.1) | |
RW.C0=clerp(RW.C0,cf(0.9,0.5 + 0.1 * math.cos(sine / 34),-0.5)*angles(math.rad(0 + math.random(-5,5)),math.rad(-20 - 7.5 * math.cos(sine / 26) + math.random(-5,5)),math.rad(-90 - 5 * math.cos(sine / 34) + math.random(-5,5))),.3) | |
LW.C0=clerp(LW.C0,cf(-0.9,0.4 + 0.1 * math.cos(sine / 34),-0.5)*angles(math.rad(0 + math.random(-5,5)),math.rad(20 + 7.5 * math.cos(sine / 32) + math.random(-5,5)),math.rad(87.5 + 5 * math.cos(sine / 34) + math.random(-5,5))),.3) | |
elseif ModeOfGlitch == 6518594185 then | |
sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Hot pink"),BrickColor.new("Light blue").Color) | |
sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("New Yeller"),BrickColor.new("Really blue").Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 51))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 7 * math.cos(sine / 44))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),7 + 1 * math.cos(sine / 32))*angles(math.rad(28 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-24 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 14 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(35 - 8 * math.cos(sine / 51))),.1) | |
elseif ModeOfGlitch == 999 then | |
sphere2(2.5,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,-0.01,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
sphere2(2.5,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,-0.01,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 51))),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 7 * math.cos(sine / 44))),.1) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),3 + 1 * math.cos(sine / 32))*angles(math.rad(34 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-13 + 2 * math.cos(sine / 53))),.1) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(8 + 3 * math.cos(sine / 45))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 6 or ModeOfGlitch == 3444 or ModeOfGlitch == 8 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 8889 or ModeOfGlitch == 664663666 then | |
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,1 + 0.25 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2) | |
elseif ModeOfGlitch == 453453484635345 then | |
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Institutional white"),BrickColor.new("Medium stone grey").Color) | |
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,1 + 0.25 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-50 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-20 - 20 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(110 + 5 * math.cos(sine / 50))),.2) | |
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(90 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(90 - 4 * math.cos(sine / 45))),.1) | |
elseif ModeOfGlitch == 103 then | |
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,6.5 + 0.25 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2) | |
elseif ModeOfGlitch == 1055 then | |
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,1 + 0.25 * math.cos(sine / 28))*angles(math.rad(40),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2) | |
elseif ModeOfGlitch == 909090 then | |
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 12))*angles(math.rad(40),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
RW.C0=clerp(RW.C0,cf(1.4,0.5 + 0.025 * math.cos(sine / 45),-0.1)*angles(math.rad(160 + 3 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 53)),math.rad(-15 + 5 * math.cos(sine / 32))),.1) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),-0)*angles(math.rad(-5 - 5 * math.cos(sine / 73)),math.rad(0 - 2.25 * math.cos(sine / 55)),math.rad(-15 - 6 * math.cos(sine / 33))),.1) | |
elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 88893333388 or ModeOfGlitch == 343435 or ModeOfGlitch == 61 or ModeOfGlitch == 3434 or ModeOfGlitch == 676767 or ModeOfGlitch == 101 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 765688533321 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 808080808080808080808080 then | |
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,6.5 + 0.25 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05) | |
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2) | |
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2) | |
if ModeOfGlitch == 765688533321 or ModeOfGlitch == 101 or ModeOfGlitch == 090 then | |
sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),8)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,20,-0.0075,MAINRUINCOLOR,0) | |
end | |
end | |
end | |
end | |
end | |
end |
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