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Adding border (color and width) to Coil.RoundedCornersTransformation
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import android.graphics.Bitmap | |
import android.graphics.Color | |
import android.graphics.Paint | |
import android.graphics.PorterDuff | |
import android.graphics.PorterDuffXfermode | |
import androidx.annotation.ColorInt | |
import androidx.core.graphics.applyCanvas | |
import androidx.core.graphics.createBitmap | |
import coil.size.Size | |
import coil.transform.Transformation | |
class BorderedCircleCropTransformation( | |
private val borderWidthPx: Float = 0f, | |
@ColorInt private val borderColor: Int = Color.TRANSPARENT, | |
) : Transformation { | |
override val cacheKey: String = javaClass.name | |
override suspend fun transform(input: Bitmap, size: Size): Bitmap { | |
val paint = Paint(Paint.ANTI_ALIAS_FLAG or Paint.FILTER_BITMAP_FLAG) | |
val minSize = minOf(input.width, input.height) | |
val radius = minSize / 2f | |
val output = createBitmap(minSize, minSize, input.config) | |
output.applyCanvas { | |
drawCircle(radius, radius, radius, paint) | |
paint.xfermode = PorterDuffXfermode(PorterDuff.Mode.SRC_IN) | |
drawBitmap(input, radius - input.width / 2f, radius - input.height / 2f, paint) | |
if (borderWidthPx > 0f) { | |
//border color | |
drawCircle(radius, | |
radius, | |
radius, | |
paint.apply { | |
style = Paint.Style.STROKE | |
paint.strokeWidth = borderWidthPx | |
paint.color = borderColor | |
}) | |
} | |
} | |
return output | |
} | |
override fun equals(other: Any?): Boolean { | |
if (this === other) return true | |
if (javaClass != other?.javaClass) return false | |
other as BorderedCircleCropTransformation | |
if (borderWidthPx != other.borderWidthPx) return false | |
if (borderColor != other.borderColor) return false | |
if (cacheKey != other.cacheKey) return false | |
return true | |
} | |
override fun hashCode(): Int { | |
var result = borderWidthPx.hashCode() | |
result = 31 * result + borderColor | |
result = 31 * result + cacheKey.hashCode() | |
return result | |
} | |
} |
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