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/*!
* ionic.bundle.js is a concatenation of:
* ionic.js, angular.js, angular-animate.js,
* angular-sanitize.js, angular-ui-router.js,
* and ionic-angular.js
*/
/*!
* Copyright 2015 Drifty Co.
* http://drifty.com/
*
* Ionic, v1.3.2
* A powerful HTML5 mobile app framework.
* http://ionicframework.com/
*
* By @maxlynch, @benjsperry, @adamdbradley <3
*
* Licensed under the MIT license. Please see LICENSE for more information.
*
*/
(function() {
// Create global ionic obj and its namespaces
// build processes may have already created an ionic obj
window.ionic = window.ionic || {};
window.ionic.views = {};
window.ionic.version = '1.3.2';
(function (ionic) {
ionic.DelegateService = function(methodNames) {
if (methodNames.indexOf('$getByHandle') > -1) {
throw new Error("Method '$getByHandle' is implicitly added to each delegate service. Do not list it as a method.");
}
function trueFn() { return true; }
return ['$log', function($log) {
/*
* Creates a new object that will have all the methodNames given,
* and call them on the given the controller instance matching given
* handle.
* The reason we don't just let $getByHandle return the controller instance
* itself is that the controller instance might not exist yet.
*
* We want people to be able to do
* `var instance = $ionicScrollDelegate.$getByHandle('foo')` on controller
* instantiation, but on controller instantiation a child directive
* may not have been compiled yet!
*
* So this is our way of solving this problem: we create an object
* that will only try to fetch the controller with given handle
* once the methods are actually called.
*/
function DelegateInstance(instances, handle) {
this._instances = instances;
this.handle = handle;
}
methodNames.forEach(function(methodName) {
DelegateInstance.prototype[methodName] = instanceMethodCaller(methodName);
});
/**
* The delegate service (eg $ionicNavBarDelegate) is just an instance
* with a non-defined handle, a couple extra methods for registering
* and narrowing down to a specific handle.
*/
function DelegateService() {
this._instances = [];
}
DelegateService.prototype = DelegateInstance.prototype;
DelegateService.prototype._registerInstance = function(instance, handle, filterFn) {
var instances = this._instances;
instance.$$delegateHandle = handle;
instance.$$filterFn = filterFn || trueFn;
instances.push(instance);
return function deregister() {
var index = instances.indexOf(instance);
if (index !== -1) {
instances.splice(index, 1);
}
};
};
DelegateService.prototype.$getByHandle = function(handle) {
return new DelegateInstance(this._instances, handle);
};
return new DelegateService();
function instanceMethodCaller(methodName) {
return function caller() {
var handle = this.handle;
var args = arguments;
var foundInstancesCount = 0;
var returnValue;
this._instances.forEach(function(instance) {
if ((!handle || handle == instance.$$delegateHandle) && instance.$$filterFn(instance)) {
foundInstancesCount++;
var ret = instance[methodName].apply(instance, args);
//Only return the value from the first call
if (foundInstancesCount === 1) {
returnValue = ret;
}
}
});
if (!foundInstancesCount && handle) {
return $log.warn(
'Delegate for handle "' + handle + '" could not find a ' +
'corresponding element with delegate-handle="' + handle + '"! ' +
methodName + '() was not called!\n' +
'Possible cause: If you are calling ' + methodName + '() immediately, and ' +
'your element with delegate-handle="' + handle + '" is a child of your ' +
'controller, then your element may not be compiled yet. Put a $timeout ' +
'around your call to ' + methodName + '() and try again.'
);
}
return returnValue;
};
}
}];
};
})(window.ionic);
(function(window, document, ionic) {
var readyCallbacks = [];
var isDomReady = document.readyState === 'complete' || document.readyState === 'interactive';
function domReady() {
isDomReady = true;
for (var x = 0; x < readyCallbacks.length; x++) {
ionic.requestAnimationFrame(readyCallbacks[x]);
}
readyCallbacks = [];
document.removeEventListener('DOMContentLoaded', domReady);
}
if (!isDomReady) {
document.addEventListener('DOMContentLoaded', domReady);
}
// From the man himself, Mr. Paul Irish.
// The requestAnimationFrame polyfill
// Put it on window just to preserve its context
// without having to use .call
window._rAF = (function() {
return window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
function(callback) {
window.setTimeout(callback, 16);
};
})();
var cancelAnimationFrame = window.cancelAnimationFrame ||
window.webkitCancelAnimationFrame ||
window.mozCancelAnimationFrame ||
window.webkitCancelRequestAnimationFrame;
/**
* @ngdoc utility
* @name ionic.DomUtil
* @module ionic
*/
ionic.DomUtil = {
//Call with proper context
/**
* @ngdoc method
* @name ionic.DomUtil#requestAnimationFrame
* @alias ionic.requestAnimationFrame
* @description Calls [requestAnimationFrame](https://developer.mozilla.org/en-US/docs/Web/API/window.requestAnimationFrame), or a polyfill if not available.
* @param {function} callback The function to call when the next frame
* happens.
*/
requestAnimationFrame: function(cb) {
return window._rAF(cb);
},
cancelAnimationFrame: function(requestId) {
cancelAnimationFrame(requestId);
},
/**
* @ngdoc method
* @name ionic.DomUtil#animationFrameThrottle
* @alias ionic.animationFrameThrottle
* @description
* When given a callback, if that callback is called 100 times between
* animation frames, adding Throttle will make it only run the last of
* the 100 calls.
*
* @param {function} callback a function which will be throttled to
* requestAnimationFrame
* @returns {function} A function which will then call the passed in callback.
* The passed in callback will receive the context the returned function is
* called with.
*/
animationFrameThrottle: function(cb) {
var args, isQueued, context;
return function() {
args = arguments;
context = this;
if (!isQueued) {
isQueued = true;
ionic.requestAnimationFrame(function() {
cb.apply(context, args);
isQueued = false;
});
}
};
},
contains: function(parentNode, otherNode) {
var current = otherNode;
while (current) {
if (current === parentNode) return true;
current = current.parentNode;
}
},
/**
* @ngdoc method
* @name ionic.DomUtil#getPositionInParent
* @description
* Find an element's scroll offset within its container.
* @param {DOMElement} element The element to find the offset of.
* @returns {object} A position object with the following properties:
* - `{number}` `left` The left offset of the element.
* - `{number}` `top` The top offset of the element.
*/
getPositionInParent: function(el) {
return {
left: el.offsetLeft,
top: el.offsetTop
};
},
getOffsetTop: function(el) {
var curtop = 0;
if (el.offsetParent) {
do {
curtop += el.offsetTop;
el = el.offsetParent;
} while (el)
return curtop;
}
},
/**
* @ngdoc method
* @name ionic.DomUtil#ready
* @description
* Call a function when the DOM is ready, or if it is already ready
* call the function immediately.
* @param {function} callback The function to be called.
*/
ready: function(cb) {
if (isDomReady) {
ionic.requestAnimationFrame(cb);
} else {
readyCallbacks.push(cb);
}
},
/**
* @ngdoc method
* @name ionic.DomUtil#getTextBounds
* @description
* Get a rect representing the bounds of the given textNode.
* @param {DOMElement} textNode The textNode to find the bounds of.
* @returns {object} An object representing the bounds of the node. Properties:
* - `{number}` `left` The left position of the textNode.
* - `{number}` `right` The right position of the textNode.
* - `{number}` `top` The top position of the textNode.
* - `{number}` `bottom` The bottom position of the textNode.
* - `{number}` `width` The width of the textNode.
* - `{number}` `height` The height of the textNode.
*/
getTextBounds: function(textNode) {
if (document.createRange) {
var range = document.createRange();
range.selectNodeContents(textNode);
if (range.getBoundingClientRect) {
var rect = range.getBoundingClientRect();
if (rect) {
var sx = window.scrollX;
var sy = window.scrollY;
return {
top: rect.top + sy,
left: rect.left + sx,
right: rect.left + sx + rect.width,
bottom: rect.top + sy + rect.height,
width: rect.width,
height: rect.height
};
}
}
}
return null;
},
/**
* @ngdoc method
* @name ionic.DomUtil#getChildIndex
* @description
* Get the first index of a child node within the given element of the
* specified type.
* @param {DOMElement} element The element to find the index of.
* @param {string} type The nodeName to match children of element against.
* @returns {number} The index, or -1, of a child with nodeName matching type.
*/
getChildIndex: function(element, type) {
if (type) {
var ch = element.parentNode.children;
var c;
for (var i = 0, k = 0, j = ch.length; i < j; i++) {
c = ch[i];
if (c.nodeName && c.nodeName.toLowerCase() == type) {
if (c == element) {
return k;
}
k++;
}
}
}
return Array.prototype.slice.call(element.parentNode.children).indexOf(element);
},
/**
* @private
*/
swapNodes: function(src, dest) {
dest.parentNode.insertBefore(src, dest);
},
elementIsDescendant: function(el, parent, stopAt) {
var current = el;
do {
if (current === parent) return true;
current = current.parentNode;
} while (current && current !== stopAt);
return false;
},
/**
* @ngdoc method
* @name ionic.DomUtil#getParentWithClass
* @param {DOMElement} element
* @param {string} className
* @returns {DOMElement} The closest parent of element matching the
* className, or null.
*/
getParentWithClass: function(e, className, depth) {
depth = depth || 10;
while (e.parentNode && depth--) {
if (e.parentNode.classList && e.parentNode.classList.contains(className)) {
return e.parentNode;
}
e = e.parentNode;
}
return null;
},
/**
* @ngdoc method
* @name ionic.DomUtil#getParentOrSelfWithClass
* @param {DOMElement} element
* @param {string} className
* @returns {DOMElement} The closest parent or self matching the
* className, or null.
*/
getParentOrSelfWithClass: function(e, className, depth) {
depth = depth || 10;
while (e && depth--) {
if (e.classList && e.classList.contains(className)) {
return e;
}
e = e.parentNode;
}
return null;
},
/**
* @ngdoc method
* @name ionic.DomUtil#rectContains
* @param {number} x
* @param {number} y
* @param {number} x1
* @param {number} y1
* @param {number} x2
* @param {number} y2
* @returns {boolean} Whether {x,y} fits within the rectangle defined by
* {x1,y1,x2,y2}.
*/
rectContains: function(x, y, x1, y1, x2, y2) {
if (x < x1 || x > x2) return false;
if (y < y1 || y > y2) return false;
return true;
},
/**
* @ngdoc method
* @name ionic.DomUtil#blurAll
* @description
* Blurs any currently focused input element
* @returns {DOMElement} The element blurred or null
*/
blurAll: function() {
if (document.activeElement && document.activeElement != document.body) {
document.activeElement.blur();
return document.activeElement;
}
return null;
},
cachedAttr: function(ele, key, value) {
ele = ele && ele.length && ele[0] || ele;
if (ele && ele.setAttribute) {
var dataKey = '$attr-' + key;
if (arguments.length > 2) {
if (ele[dataKey] !== value) {
ele.setAttribute(key, value);
ele[dataKey] = value;
}
} else if (typeof ele[dataKey] == 'undefined') {
ele[dataKey] = ele.getAttribute(key);
}
return ele[dataKey];
}
},
cachedStyles: function(ele, styles) {
ele = ele && ele.length && ele[0] || ele;
if (ele && ele.style) {
for (var prop in styles) {
if (ele['$style-' + prop] !== styles[prop]) {
ele.style[prop] = ele['$style-' + prop] = styles[prop];
}
}
}
}
};
//Shortcuts
ionic.requestAnimationFrame = ionic.DomUtil.requestAnimationFrame;
ionic.cancelAnimationFrame = ionic.DomUtil.cancelAnimationFrame;
ionic.animationFrameThrottle = ionic.DomUtil.animationFrameThrottle;
})(window, document, ionic);
/**
* ion-events.js
*
* Author: Max Lynch <[email protected]>
*
* Framework events handles various mobile browser events, and
* detects special events like tap/swipe/etc. and emits them
* as custom events that can be used in an app.
*
* Portions lovingly adapted from github.com/maker/ratchet and github.com/alexgibson/tap.js - thanks guys!
*/
(function(ionic) {
// Custom event polyfill
ionic.CustomEvent = (function() {
if( typeof window.CustomEvent === 'function' ) return CustomEvent;
var customEvent = function(event, params) {
var evt;
params = params || {
bubbles: false,
cancelable: false,
detail: undefined
};
try {
evt = document.createEvent("CustomEvent");
evt.initCustomEvent(event, params.bubbles, params.cancelable, params.detail);
} catch (error) {
// fallback for browsers that don't support createEvent('CustomEvent')
evt = document.createEvent("Event");
for (var param in params) {
evt[param] = params[param];
}
evt.initEvent(event, params.bubbles, params.cancelable);
}
return evt;
};
customEvent.prototype = window.Event.prototype;
return customEvent;
})();
/**
* @ngdoc utility
* @name ionic.EventController
* @module ionic
*/
ionic.EventController = {
VIRTUALIZED_EVENTS: ['tap', 'swipe', 'swiperight', 'swipeleft', 'drag', 'hold', 'release'],
/**
* @ngdoc method
* @name ionic.EventController#trigger
* @alias ionic.trigger
* @param {string} eventType The event to trigger.
* @param {object} data The data for the event. Hint: pass in
* `{target: targetElement}`
* @param {boolean=} bubbles Whether the event should bubble up the DOM.
* @param {boolean=} cancelable Whether the event should be cancelable.
*/
// Trigger a new event
trigger: function(eventType, data, bubbles, cancelable) {
var event = new ionic.CustomEvent(eventType, {
detail: data,
bubbles: !!bubbles,
cancelable: !!cancelable
});
// Make sure to trigger the event on the given target, or dispatch it from
// the window if we don't have an event target
data && data.target && data.target.dispatchEvent && data.target.dispatchEvent(event) || window.dispatchEvent(event);
},
/**
* @ngdoc method
* @name ionic.EventController#on
* @alias ionic.on
* @description Listen to an event on an element.
* @param {string} type The event to listen for.
* @param {function} callback The listener to be called.
* @param {DOMElement} element The element to listen for the event on.
*/
on: function(type, callback, element) {
var e = element || window;
// Bind a gesture if it's a virtual event
for(var i = 0, j = this.VIRTUALIZED_EVENTS.length; i < j; i++) {
if(type == this.VIRTUALIZED_EVENTS[i]) {
var gesture = new ionic.Gesture(element);
gesture.on(type, callback);
return gesture;
}
}
// Otherwise bind a normal event
e.addEventListener(type, callback);
},
/**
* @ngdoc method
* @name ionic.EventController#off
* @alias ionic.off
* @description Remove an event listener.
* @param {string} type
* @param {function} callback
* @param {DOMElement} element
*/
off: function(type, callback, element) {
element.removeEventListener(type, callback);
},
/**
* @ngdoc method
* @name ionic.EventController#onGesture
* @alias ionic.onGesture
* @description Add an event listener for a gesture on an element.
*
* Available eventTypes (from [hammer.js](http://eightmedia.github.io/hammer.js/)):
*
* `hold`, `tap`, `doubletap`, `drag`, `dragstart`, `dragend`, `dragup`, `dragdown`, <br/>
* `dragleft`, `dragright`, `swipe`, `swipeup`, `swipedown`, `swipeleft`, `swiperight`, <br/>
* `transform`, `transformstart`, `transformend`, `rotate`, `pinch`, `pinchin`, `pinchout`, <br/>
* `touch`, `release`
*
* @param {string} eventType The gesture event to listen for.
* @param {function(e)} callback The function to call when the gesture
* happens.
* @param {DOMElement} element The angular element to listen for the event on.
* @param {object} options object.
* @returns {ionic.Gesture} The gesture object (use this to remove the gesture later on).
*/
onGesture: function(type, callback, element, options) {
var gesture = new ionic.Gesture(element, options);
gesture.on(type, callback);
return gesture;
},
/**
* @ngdoc method
* @name ionic.EventController#offGesture
* @alias ionic.offGesture
* @description Remove an event listener for a gesture created on an element.
* @param {ionic.Gesture} gesture The gesture that should be removed.
* @param {string} eventType The gesture event to remove the listener for.
* @param {function(e)} callback The listener to remove.
*/
offGesture: function(gesture, type, callback) {
gesture && gesture.off(type, callback);
},
handlePopState: function() {}
};
// Map some convenient top-level functions for event handling
ionic.on = function() { ionic.EventController.on.apply(ionic.EventController, arguments); };
ionic.off = function() { ionic.EventController.off.apply(ionic.EventController, arguments); };
ionic.trigger = ionic.EventController.trigger;//function() { ionic.EventController.trigger.apply(ionic.EventController.trigger, arguments); };
ionic.onGesture = function() { return ionic.EventController.onGesture.apply(ionic.EventController.onGesture, arguments); };
ionic.offGesture = function() { return ionic.EventController.offGesture.apply(ionic.EventController.offGesture, arguments); };
})(window.ionic);
/* eslint camelcase:0 */
/**
* Simple gesture controllers with some common gestures that emit
* gesture events.
*
* Ported from github.com/EightMedia/hammer.js Gestures - thanks!
*/
(function(ionic) {
/**
* ionic.Gestures
* use this to create instances
* @param {HTMLElement} element
* @param {Object} options
* @returns {ionic.Gestures.Instance}
* @constructor
*/
ionic.Gesture = function(element, options) {
return new ionic.Gestures.Instance(element, options || {});
};
ionic.Gestures = {};
// default settings
ionic.Gestures.defaults = {
// add css to the element to prevent the browser from doing
// its native behavior. this doesnt prevent the scrolling,
// but cancels the contextmenu, tap highlighting etc
// set to false to disable this
stop_browser_behavior: 'disable-user-behavior'
};
// detect touchevents
ionic.Gestures.HAS_POINTEREVENTS = window.navigator.pointerEnabled || window.navigator.msPointerEnabled;
ionic.Gestures.HAS_TOUCHEVENTS = ('ontouchstart' in window);
// dont use mouseevents on mobile devices
ionic.Gestures.MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android|silk/i;
ionic.Gestures.NO_MOUSEEVENTS = ionic.Gestures.HAS_TOUCHEVENTS && window.navigator.userAgent.match(ionic.Gestures.MOBILE_REGEX);
// eventtypes per touchevent (start, move, end)
// are filled by ionic.Gestures.event.determineEventTypes on setup
ionic.Gestures.EVENT_TYPES = {};
// direction defines
ionic.Gestures.DIRECTION_DOWN = 'down';
ionic.Gestures.DIRECTION_LEFT = 'left';
ionic.Gestures.DIRECTION_UP = 'up';
ionic.Gestures.DIRECTION_RIGHT = 'right';
// pointer type
ionic.Gestures.POINTER_MOUSE = 'mouse';
ionic.Gestures.POINTER_TOUCH = 'touch';
ionic.Gestures.POINTER_PEN = 'pen';
// touch event defines
ionic.Gestures.EVENT_START = 'start';
ionic.Gestures.EVENT_MOVE = 'move';
ionic.Gestures.EVENT_END = 'end';
// hammer document where the base events are added at
ionic.Gestures.DOCUMENT = window.document;
// plugins namespace
ionic.Gestures.plugins = {};
// if the window events are set...
ionic.Gestures.READY = false;
/**
* setup events to detect gestures on the document
*/
function setup() {
if(ionic.Gestures.READY) {
return;
}
// find what eventtypes we add listeners to
ionic.Gestures.event.determineEventTypes();
// Register all gestures inside ionic.Gestures.gestures
for(var name in ionic.Gestures.gestures) {
if(ionic.Gestures.gestures.hasOwnProperty(name)) {
ionic.Gestures.detection.register(ionic.Gestures.gestures[name]);
}
}
// Add touch events on the document
ionic.Gestures.event.onTouch(ionic.Gestures.DOCUMENT, ionic.Gestures.EVENT_MOVE, ionic.Gestures.detection.detect);
ionic.Gestures.event.onTouch(ionic.Gestures.DOCUMENT, ionic.Gestures.EVENT_END, ionic.Gestures.detection.detect);
// ionic.Gestures is ready...!
ionic.Gestures.READY = true;
}
/**
* create new hammer instance
* all methods should return the instance itself, so it is chainable.
* @param {HTMLElement} element
* @param {Object} [options={}]
* @returns {ionic.Gestures.Instance}
* @name Gesture.Instance
* @constructor
*/
ionic.Gestures.Instance = function(element, options) {
var self = this;
// A null element was passed into the instance, which means
// whatever lookup was done to find this element failed to find it
// so we can't listen for events on it.
if(element === null) {
console.error('Null element passed to gesture (element does not exist). Not listening for gesture');
return this;
}
// setup ionic.GesturesJS window events and register all gestures
// this also sets up the default options
setup();
this.element = element;
// start/stop detection option
this.enabled = true;
// merge options
this.options = ionic.Gestures.utils.extend(
ionic.Gestures.utils.extend({}, ionic.Gestures.defaults),
options || {});
// add some css to the element to prevent the browser from doing its native behavoir
if(this.options.stop_browser_behavior) {
ionic.Gestures.utils.stopDefaultBrowserBehavior(this.element, this.options.stop_browser_behavior);
}
// start detection on touchstart
ionic.Gestures.event.onTouch(element, ionic.Gestures.EVENT_START, function(ev) {
if(self.enabled) {
ionic.Gestures.detection.startDetect(self, ev);
}
});
// return instance
return this;
};
ionic.Gestures.Instance.prototype = {
/**
* bind events to the instance
* @param {String} gesture
* @param {Function} handler
* @returns {ionic.Gestures.Instance}
*/
on: function onEvent(gesture, handler){
var gestures = gesture.split(' ');
for(var t = 0; t < gestures.length; t++) {
this.element.addEventListener(gestures[t], handler, false);
}
return this;
},
/**
* unbind events to the instance
* @param {String} gesture
* @param {Function} handler
* @returns {ionic.Gestures.Instance}
*/
off: function offEvent(gesture, handler){
var gestures = gesture.split(' ');
for(var t = 0; t < gestures.length; t++) {
this.element.removeEventListener(gestures[t], handler, false);
}
return this;
},
/**
* trigger gesture event
* @param {String} gesture
* @param {Object} eventData
* @returns {ionic.Gestures.Instance}
*/
trigger: function triggerEvent(gesture, eventData){
// create DOM event
var event = ionic.Gestures.DOCUMENT.createEvent('Event');
event.initEvent(gesture, true, true);
event.gesture = eventData;
// trigger on the target if it is in the instance element,
// this is for event delegation tricks
var element = this.element;
if(ionic.Gestures.utils.hasParent(eventData.target, element)) {
element = eventData.target;
}
element.dispatchEvent(event);
return this;
},
/**
* enable of disable hammer.js detection
* @param {Boolean} state
* @returns {ionic.Gestures.Instance}
*/
enable: function enable(state) {
this.enabled = state;
return this;
}
};
/**
* this holds the last move event,
* used to fix empty touchend issue
* see the onTouch event for an explanation
* type {Object}
*/
var last_move_event = null;
/**
* when the mouse is hold down, this is true
* type {Boolean}
*/
var enable_detect = false;
/**
* when touch events have been fired, this is true
* type {Boolean}
*/
var touch_triggered = false;
ionic.Gestures.event = {
/**
* simple addEventListener
* @param {HTMLElement} element
* @param {String} type
* @param {Function} handler
*/
bindDom: function(element, type, handler) {
var types = type.split(' ');
for(var t = 0; t < types.length; t++) {
element.addEventListener(types[t], handler, false);
}
},
/**
* touch events with mouse fallback
* @param {HTMLElement} element
* @param {String} eventType like ionic.Gestures.EVENT_MOVE
* @param {Function} handler
*/
onTouch: function onTouch(element, eventType, handler) {
var self = this;
this.bindDom(element, ionic.Gestures.EVENT_TYPES[eventType], function bindDomOnTouch(ev) {
var sourceEventType = ev.type.toLowerCase();
// onmouseup, but when touchend has been fired we do nothing.
// this is for touchdevices which also fire a mouseup on touchend
if(sourceEventType.match(/mouse/) && touch_triggered) {
return;
}
// mousebutton must be down or a touch event
else if( sourceEventType.match(/touch/) || // touch events are always on screen
sourceEventType.match(/pointerdown/) || // pointerevents touch
(sourceEventType.match(/mouse/) && ev.which === 1) // mouse is pressed
){
enable_detect = true;
}
// mouse isn't pressed
else if(sourceEventType.match(/mouse/) && ev.which !== 1) {
enable_detect = false;
}
// we are in a touch event, set the touch triggered bool to true,
// this for the conflicts that may occur on ios and android
if(sourceEventType.match(/touch|pointer/)) {
touch_triggered = true;
}
// count the total touches on the screen
var count_touches = 0;
// when touch has been triggered in this detection session
// and we are now handling a mouse event, we stop that to prevent conflicts
if(enable_detect) {
// update pointerevent
if(ionic.Gestures.HAS_POINTEREVENTS && eventType != ionic.Gestures.EVENT_END) {
count_touches = ionic.Gestures.PointerEvent.updatePointer(eventType, ev);
}
// touch
else if(sourceEventType.match(/touch/)) {
count_touches = ev.touches.length;
}
// mouse
else if(!touch_triggered) {
count_touches = sourceEventType.match(/up/) ? 0 : 1;
}
// if we are in a end event, but when we remove one touch and
// we still have enough, set eventType to move
if(count_touches > 0 && eventType == ionic.Gestures.EVENT_END) {
eventType = ionic.Gestures.EVENT_MOVE;
}
// no touches, force the end event
else if(!count_touches) {
eventType = ionic.Gestures.EVENT_END;
}
// store the last move event
if(count_touches || last_move_event === null) {
last_move_event = ev;
}
// trigger the handler
handler.call(ionic.Gestures.detection, self.collectEventData(element, eventType, self.getTouchList(last_move_event, eventType), ev));
// remove pointerevent from list
if(ionic.Gestures.HAS_POINTEREVENTS && eventType == ionic.Gestures.EVENT_END) {
count_touches = ionic.Gestures.PointerEvent.updatePointer(eventType, ev);
}
}
//debug(sourceEventType +" "+ eventType);
// on the end we reset everything
if(!count_touches) {
last_move_event = null;
enable_detect = false;
touch_triggered = false;
ionic.Gestures.PointerEvent.reset();
}
});
},
/**
* we have different events for each device/browser
* determine what we need and set them in the ionic.Gestures.EVENT_TYPES constant
*/
determineEventTypes: function determineEventTypes() {
// determine the eventtype we want to set
var types;
// pointerEvents magic
if(ionic.Gestures.HAS_POINTEREVENTS) {
types = ionic.Gestures.PointerEvent.getEvents();
}
// on Android, iOS, blackberry, windows mobile we dont want any mouseevents
else if(ionic.Gestures.NO_MOUSEEVENTS) {
types = [
'touchstart',
'touchmove',
'touchend touchcancel'];
}
// for non pointer events browsers and mixed browsers,
// like chrome on windows8 touch laptop
else {
types = [
'touchstart mousedown',
'touchmove mousemove',
'touchend touchcancel mouseup'];
}
ionic.Gestures.EVENT_TYPES[ionic.Gestures.EVENT_START] = types[0];
ionic.Gestures.EVENT_TYPES[ionic.Gestures.EVENT_MOVE] = types[1];
ionic.Gestures.EVENT_TYPES[ionic.Gestures.EVENT_END] = types[2];
},
/**
* create touchlist depending on the event
* @param {Object} ev
* @param {String} eventType used by the fakemultitouch plugin
*/
getTouchList: function getTouchList(ev/*, eventType*/) {
// get the fake pointerEvent touchlist
if(ionic.Gestures.HAS_POINTEREVENTS) {
return ionic.Gestures.PointerEvent.getTouchList();
}
// get the touchlist
else if(ev.touches) {
return ev.touches;
}
// make fake touchlist from mouse position
else {
ev.identifier = 1;
return [ev];
}
},
/**
* collect event data for ionic.Gestures js
* @param {HTMLElement} element
* @param {String} eventType like ionic.Gestures.EVENT_MOVE
* @param {Object} eventData
*/
collectEventData: function collectEventData(element, eventType, touches, ev) {
// find out pointerType
var pointerType = ionic.Gestures.POINTER_TOUCH;
if(ev.type.match(/mouse/) || ionic.Gestures.PointerEvent.matchType(ionic.Gestures.POINTER_MOUSE, ev)) {
pointerType = ionic.Gestures.POINTER_MOUSE;
}
return {
center: ionic.Gestures.utils.getCenter(touches),
timeStamp: new Date().getTime(),
target: ev.target,
touches: touches,
eventType: eventType,
pointerType: pointerType,
srcEvent: ev,
/**
* prevent the browser default actions
* mostly used to disable scrolling of the browser
*/
preventDefault: function() {
if(this.srcEvent.preventManipulation) {
this.srcEvent.preventManipulation();
}
if(this.srcEvent.preventDefault) {
// this.srcEvent.preventDefault();
}
},
/**
* stop bubbling the event up to its parents
*/
stopPropagation: function() {
this.srcEvent.stopPropagation();
},
/**
* immediately stop gesture detection
* might be useful after a swipe was detected
* @return {*}
*/
stopDetect: function() {
return ionic.Gestures.detection.stopDetect();
}
};
}
};
ionic.Gestures.PointerEvent = {
/**
* holds all pointers
* type {Object}
*/
pointers: {},
/**
* get a list of pointers
* @returns {Array} touchlist
*/
getTouchList: function() {
var self = this;
var touchlist = [];
// we can use forEach since pointerEvents only is in IE10
Object.keys(self.pointers).sort().forEach(function(id) {
touchlist.push(self.pointers[id]);
});
return touchlist;
},
/**
* update the position of a pointer
* @param {String} type ionic.Gestures.EVENT_END
* @param {Object} pointerEvent
*/
updatePointer: function(type, pointerEvent) {
if(type == ionic.Gestures.EVENT_END) {
this.pointers = {};
}
else {
pointerEvent.identifier = pointerEvent.pointerId;
this.pointers[pointerEvent.pointerId] = pointerEvent;
}
return Object.keys(this.pointers).length;
},
/**
* check if ev matches pointertype
* @param {String} pointerType ionic.Gestures.POINTER_MOUSE
* @param {PointerEvent} ev
*/
matchType: function(pointerType, ev) {
if(!ev.pointerType) {
return false;
}
var types = {};
types[ionic.Gestures.POINTER_MOUSE] = (ev.pointerType == ev.MSPOINTER_TYPE_MOUSE || ev.pointerType == ionic.Gestures.POINTER_MOUSE);
types[ionic.Gestures.POINTER_TOUCH] = (ev.pointerType == ev.MSPOINTER_TYPE_TOUCH || ev.pointerType == ionic.Gestures.POINTER_TOUCH);
types[ionic.Gestures.POINTER_PEN] = (ev.pointerType == ev.MSPOINTER_TYPE_PEN || ev.pointerType == ionic.Gestures.POINTER_PEN);
return types[pointerType];
},
/**
* get events
*/
getEvents: function() {
return [
'pointerdown MSPointerDown',
'pointermove MSPointerMove',
'pointerup pointercancel MSPointerUp MSPointerCancel'
];
},
/**
* reset the list
*/
reset: function() {
this.pointers = {};
}
};
ionic.Gestures.utils = {
/**
* extend method,
* also used for cloning when dest is an empty object
* @param {Object} dest
* @param {Object} src
* @param {Boolean} merge do a merge
* @returns {Object} dest
*/
extend: function extend(dest, src, merge) {
for (var key in src) {
if(dest[key] !== undefined && merge) {
continue;
}
dest[key] = src[key];
}
return dest;
},
/**
* find if a node is in the given parent
* used for event delegation tricks
* @param {HTMLElement} node
* @param {HTMLElement} parent
* @returns {boolean} has_parent
*/
hasParent: function(node, parent) {
while(node){
if(node == parent) {
return true;
}
node = node.parentNode;
}
return false;
},
/**
* get the center of all the touches
* @param {Array} touches
* @returns {Object} center
*/
getCenter: function getCenter(touches) {
var valuesX = [], valuesY = [];
for(var t = 0, len = touches.length; t < len; t++) {
valuesX.push(touches[t].pageX);
valuesY.push(touches[t].pageY);
}
return {
pageX: ((Math.min.apply(Math, valuesX) + Math.max.apply(Math, valuesX)) / 2),
pageY: ((Math.min.apply(Math, valuesY) + Math.max.apply(Math, valuesY)) / 2)
};
},
/**
* calculate the velocity between two points
* @param {Number} delta_time
* @param {Number} delta_x
* @param {Number} delta_y
* @returns {Object} velocity
*/
getVelocity: function getVelocity(delta_time, delta_x, delta_y) {
return {
x: Math.abs(delta_x / delta_time) || 0,
y: Math.abs(delta_y / delta_time) || 0
};
},
/**
* calculate the angle between two coordinates
* @param {Touch} touch1
* @param {Touch} touch2
* @returns {Number} angle
*/
getAngle: function getAngle(touch1, touch2) {
var y = touch2.pageY - touch1.pageY,
x = touch2.pageX - touch1.pageX;
return Math.atan2(y, x) * 180 / Math.PI;
},
/**
* angle to direction define
* @param {Touch} touch1
* @param {Touch} touch2
* @returns {String} direction constant, like ionic.Gestures.DIRECTION_LEFT
*/
getDirection: function getDirection(touch1, touch2) {
var x = Math.abs(touch1.pageX - touch2.pageX),
y = Math.abs(touch1.pageY - touch2.pageY);
if(x >= y) {
return touch1.pageX - touch2.pageX > 0 ? ionic.Gestures.DIRECTION_LEFT : ionic.Gestures.DIRECTION_RIGHT;
}
else {
return touch1.pageY - touch2.pageY > 0 ? ionic.Gestures.DIRECTION_UP : ionic.Gestures.DIRECTION_DOWN;
}
},
/**
* calculate the distance between two touches
* @param {Touch} touch1
* @param {Touch} touch2
* @returns {Number} distance
*/
getDistance: function getDistance(touch1, touch2) {
var x = touch2.pageX - touch1.pageX,
y = touch2.pageY - touch1.pageY;
return Math.sqrt((x * x) + (y * y));
},
/**
* calculate the scale factor between two touchLists (fingers)
* no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out
* @param {Array} start
* @param {Array} end
* @returns {Number} scale
*/
getScale: function getScale(start, end) {
// need two fingers...
if(start.length >= 2 && end.length >= 2) {
return this.getDistance(end[0], end[1]) /
this.getDistance(start[0], start[1]);
}
return 1;
},
/**
* calculate the rotation degrees between two touchLists (fingers)
* @param {Array} start
* @param {Array} end
* @returns {Number} rotation
*/
getRotation: function getRotation(start, end) {
// need two fingers
if(start.length >= 2 && end.length >= 2) {
return this.getAngle(end[1], end[0]) -
this.getAngle(start[1], start[0]);
}
return 0;
},
/**
* boolean if the direction is vertical
* @param {String} direction
* @returns {Boolean} is_vertical
*/
isVertical: function isVertical(direction) {
return (direction == ionic.Gestures.DIRECTION_UP || direction == ionic.Gestures.DIRECTION_DOWN);
},
/**
* stop browser default behavior with css class
* @param {HtmlElement} element
* @param {Object} css_class
*/
stopDefaultBrowserBehavior: function stopDefaultBrowserBehavior(element, css_class) {
// changed from making many style changes to just adding a preset classname
// less DOM manipulations, less code, and easier to control in the CSS side of things
// hammer.js doesn't come with CSS, but ionic does, which is why we prefer this method
if(element && element.classList) {
element.classList.add(css_class);
element.onselectstart = function() {
return false;
};
}
}
};
ionic.Gestures.detection = {
// contains all registred ionic.Gestures.gestures in the correct order
gestures: [],
// data of the current ionic.Gestures.gesture detection session
current: null,
// the previous ionic.Gestures.gesture session data
// is a full clone of the previous gesture.current object
previous: null,
// when this becomes true, no gestures are fired
stopped: false,
/**
* start ionic.Gestures.gesture detection
* @param {ionic.Gestures.Instance} inst
* @param {Object} eventData
*/
startDetect: function startDetect(inst, eventData) {
// already busy with a ionic.Gestures.gesture detection on an element
if(this.current) {
return;
}
this.stopped = false;
this.current = {
inst: inst, // reference to ionic.GesturesInstance we're working for
startEvent: ionic.Gestures.utils.extend({}, eventData), // start eventData for distances, timing etc
lastEvent: false, // last eventData
name: '' // current gesture we're in/detected, can be 'tap', 'hold' etc
};
this.detect(eventData);
},
/**
* ionic.Gestures.gesture detection
* @param {Object} eventData
*/
detect: function detect(eventData) {
if(!this.current || this.stopped) {
return null;
}
// extend event data with calculations about scale, distance etc
eventData = this.extendEventData(eventData);
// instance options
var inst_options = this.current.inst.options;
// call ionic.Gestures.gesture handlers
for(var g = 0, len = this.gestures.length; g < len; g++) {
var gesture = this.gestures[g];
// only when the instance options have enabled this gesture
if(!this.stopped && inst_options[gesture.name] !== false) {
// if a handler returns false, we stop with the detection
if(gesture.handler.call(gesture, eventData, this.current.inst) === false) {
this.stopDetect();
break;
}
}
}
// store as previous event event
if(this.current) {
this.current.lastEvent = eventData;
}
// endevent, but not the last touch, so dont stop
if(eventData.eventType == ionic.Gestures.EVENT_END && !eventData.touches.length - 1) {
this.stopDetect();
}
return eventData;
},
/**
* clear the ionic.Gestures.gesture vars
* this is called on endDetect, but can also be used when a final ionic.Gestures.gesture has been detected
* to stop other ionic.Gestures.gestures from being fired
*/
stopDetect: function stopDetect() {
// clone current data to the store as the previous gesture
// used for the double tap gesture, since this is an other gesture detect session
this.previous = ionic.Gestures.utils.extend({}, this.current);
// reset the current
this.current = null;
// stopped!
this.stopped = true;
},
/**
* extend eventData for ionic.Gestures.gestures
* @param {Object} ev
* @returns {Object} ev
*/
extendEventData: function extendEventData(ev) {
var startEv = this.current.startEvent;
// if the touches change, set the new touches over the startEvent touches
// this because touchevents don't have all the touches on touchstart, or the
// user must place his fingers at the EXACT same time on the screen, which is not realistic
// but, sometimes it happens that both fingers are touching at the EXACT same time
if(startEv && (ev.touches.length != startEv.touches.length || ev.touches === startEv.touches)) {
// extend 1 level deep to get the touchlist with the touch objects
startEv.touches = [];
for(var i = 0, len = ev.touches.length; i < len; i++) {
startEv.touches.push(ionic.Gestures.utils.extend({}, ev.touches[i]));
}
}
var delta_time = ev.timeStamp - startEv.timeStamp,
delta_x = ev.center.pageX - startEv.center.pageX,
delta_y = ev.center.pageY - startEv.center.pageY,
velocity = ionic.Gestures.utils.getVelocity(delta_time, delta_x, delta_y);
ionic.Gestures.utils.extend(ev, {
deltaTime: delta_time,
deltaX: delta_x,
deltaY: delta_y,
velocityX: velocity.x,
velocityY: velocity.y,
distance: ionic.Gestures.utils.getDistance(startEv.center, ev.center),
angle: ionic.Gestures.utils.getAngle(startEv.center, ev.center),
direction: ionic.Gestures.utils.getDirection(startEv.center, ev.center),
scale: ionic.Gestures.utils.getScale(startEv.touches, ev.touches),
rotation: ionic.Gestures.utils.getRotation(startEv.touches, ev.touches),
startEvent: startEv
});
return ev;
},
/**
* register new gesture
* @param {Object} gesture object, see gestures.js for documentation
* @returns {Array} gestures
*/
register: function register(gesture) {
// add an enable gesture options if there is no given
var options = gesture.defaults || {};
if(options[gesture.name] === undefined) {
options[gesture.name] = true;
}
// extend ionic.Gestures default options with the ionic.Gestures.gesture options
ionic.Gestures.utils.extend(ionic.Gestures.defaults, options, true);
// set its index
gesture.index = gesture.index || 1000;
// add ionic.Gestures.gesture to the list
this.gestures.push(gesture);
// sort the list by index
this.gestures.sort(function(a, b) {
if (a.index < b.index) {
return -1;
}
if (a.index > b.index) {
return 1;
}
return 0;
});
return this.gestures;
}
};
ionic.Gestures.gestures = ionic.Gestures.gestures || {};
/**
* Custom gestures
* ==============================
*
* Gesture object
* --------------------
* The object structure of a gesture:
*
* { name: 'mygesture',
* index: 1337,
* defaults: {
* mygesture_option: true
* }
* handler: function(type, ev, inst) {
* // trigger gesture event
* inst.trigger(this.name, ev);
* }
* }
* @param {String} name
* this should be the name of the gesture, lowercase
* it is also being used to disable/enable the gesture per instance config.
*
* @param {Number} [index=1000]
* the index of the gesture, where it is going to be in the stack of gestures detection
* like when you build an gesture that depends on the drag gesture, it is a good
* idea to place it after the index of the drag gesture.
*
* @param {Object} [defaults={}]
* the default settings of the gesture. these are added to the instance settings,
* and can be overruled per instance. you can also add the name of the gesture,
* but this is also added by default (and set to true).
*
* @param {Function} handler
* this handles the gesture detection of your custom gesture and receives the
* following arguments:
*
* @param {Object} eventData
* event data containing the following properties:
* timeStamp {Number} time the event occurred
* target {HTMLElement} target element
* touches {Array} touches (fingers, pointers, mouse) on the screen
* pointerType {String} kind of pointer that was used. matches ionic.Gestures.POINTER_MOUSE|TOUCH
* center {Object} center position of the touches. contains pageX and pageY
* deltaTime {Number} the total time of the touches in the screen
* deltaX {Number} the delta on x axis we haved moved
* deltaY {Number} the delta on y axis we haved moved
* velocityX {Number} the velocity on the x
* velocityY {Number} the velocity on y
* angle {Number} the angle we are moving
* direction {String} the direction we are moving. matches ionic.Gestures.DIRECTION_UP|DOWN|LEFT|RIGHT
* distance {Number} the distance we haved moved
* scale {Number} scaling of the touches, needs 2 touches
* rotation {Number} rotation of the touches, needs 2 touches *
* eventType {String} matches ionic.Gestures.EVENT_START|MOVE|END
* srcEvent {Object} the source event, like TouchStart or MouseDown *
* startEvent {Object} contains the same properties as above,
* but from the first touch. this is used to calculate
* distances, deltaTime, scaling etc
*
* @param {ionic.Gestures.Instance} inst
* the instance we are doing the detection for. you can get the options from
* the inst.options object and trigger the gesture event by calling inst.trigger
*
*
* Handle gestures
* --------------------
* inside the handler you can get/set ionic.Gestures.detectionic.current. This is the current
* detection sessionic. It has the following properties
* @param {String} name
* contains the name of the gesture we have detected. it has not a real function,
* only to check in other gestures if something is detected.
* like in the drag gesture we set it to 'drag' and in the swipe gesture we can
* check if the current gesture is 'drag' by accessing ionic.Gestures.detectionic.current.name
*
* readonly
* @param {ionic.Gestures.Instance} inst
* the instance we do the detection for
*
* readonly
* @param {Object} startEvent
* contains the properties of the first gesture detection in this sessionic.
* Used for calculations about timing, distance, etc.
*
* readonly
* @param {Object} lastEvent
* contains all the properties of the last gesture detect in this sessionic.
*
* after the gesture detection session has been completed (user has released the screen)
* the ionic.Gestures.detectionic.current object is copied into ionic.Gestures.detectionic.previous,
* this is usefull for gestures like doubletap, where you need to know if the
* previous gesture was a tap
*
* options that have been set by the instance can be received by calling inst.options
*
* You can trigger a gesture event by calling inst.trigger("mygesture", event).
* The first param is the name of your gesture, the second the event argument
*
*
* Register gestures
* --------------------
* When an gesture is added to the ionic.Gestures.gestures object, it is auto registered
* at the setup of the first ionic.Gestures instance. You can also call ionic.Gestures.detectionic.register
* manually and pass your gesture object as a param
*
*/
/**
* Hold
* Touch stays at the same place for x time
* events hold
*/
ionic.Gestures.gestures.Hold = {
name: 'hold',
index: 10,
defaults: {
hold_timeout: 500,
hold_threshold: 9
},
timer: null,
handler: function holdGesture(ev, inst) {
switch(ev.eventType) {
case ionic.Gestures.EVENT_START:
// clear any running timers
clearTimeout(this.timer);
// set the gesture so we can check in the timeout if it still is
ionic.Gestures.detection.current.name = this.name;
// set timer and if after the timeout it still is hold,
// we trigger the hold event
this.timer = setTimeout(function() {
if(ionic.Gestures.detection.current.name == 'hold') {
ionic.tap.cancelClick();
inst.trigger('hold', ev);
}
}, inst.options.hold_timeout);
break;
// when you move or end we clear the timer
case ionic.Gestures.EVENT_MOVE:
if(ev.distance > inst.options.hold_threshold) {
clearTimeout(this.timer);
}
break;
case ionic.Gestures.EVENT_END:
clearTimeout(this.timer);
break;
}
}
};
/**
* Tap/DoubleTap
* Quick touch at a place or double at the same place
* events tap, doubletap
*/
ionic.Gestures.gestures.Tap = {
name: 'tap',
index: 100,
defaults: {
tap_max_touchtime: 250,
tap_max_distance: 10,
tap_always: true,
doubletap_distance: 20,
doubletap_interval: 300
},
handler: function tapGesture(ev, inst) {
if(ev.eventType == ionic.Gestures.EVENT_END && ev.srcEvent.type != 'touchcancel') {
// previous gesture, for the double tap since these are two different gesture detections
var prev = ionic.Gestures.detection.previous,
did_doubletap = false;
// when the touchtime is higher then the max touch time
// or when the moving distance is too much
if(ev.deltaTime > inst.options.tap_max_touchtime ||
ev.distance > inst.options.tap_max_distance) {
return;
}
// check if double tap
if(prev && prev.name == 'tap' &&
(ev.timeStamp - prev.lastEvent.timeStamp) < inst.options.doubletap_interval &&
ev.distance < inst.options.doubletap_distance) {
inst.trigger('doubletap', ev);
did_doubletap = true;
}
// do a single tap
if(!did_doubletap || inst.options.tap_always) {
ionic.Gestures.detection.current.name = 'tap';
inst.trigger('tap', ev);
}
}
}
};
/**
* Swipe
* triggers swipe events when the end velocity is above the threshold
* events swipe, swipeleft, swiperight, swipeup, swipedown
*/
ionic.Gestures.gestures.Swipe = {
name: 'swipe',
index: 40,
defaults: {
// set 0 for unlimited, but this can conflict with transform
swipe_max_touches: 1,
swipe_velocity: 0.4
},
handler: function swipeGesture(ev, inst) {
if(ev.eventType == ionic.Gestures.EVENT_END) {
// max touches
if(inst.options.swipe_max_touches > 0 &&
ev.touches.length > inst.options.swipe_max_touches) {
return;
}
// when the distance we moved is too small we skip this gesture
// or we can be already in dragging
if(ev.velocityX > inst.options.swipe_velocity ||
ev.velocityY > inst.options.swipe_velocity) {
// trigger swipe events
inst.trigger(this.name, ev);
inst.trigger(this.name + ev.direction, ev);
}
}
}
};
/**
* Drag
* Move with x fingers (default 1) around on the page. Blocking the scrolling when
* moving left and right is a good practice. When all the drag events are blocking
* you disable scrolling on that area.
* events drag, drapleft, dragright, dragup, dragdown
*/
ionic.Gestures.gestures.Drag = {
name: 'drag',
index: 50,
defaults: {
drag_min_distance: 10,
// Set correct_for_drag_min_distance to true to make the starting point of the drag
// be calculated from where the drag was triggered, not from where the touch started.
// Useful to avoid a jerk-starting drag, which can make fine-adjustments
// through dragging difficult, and be visually unappealing.
correct_for_drag_min_distance: true,
// set 0 for unlimited, but this can conflict with transform
drag_max_touches: 1,
// prevent default browser behavior when dragging occurs
// be careful with it, it makes the element a blocking element
// when you are using the drag gesture, it is a good practice to set this true
drag_block_horizontal: true,
drag_block_vertical: true,
// drag_lock_to_axis keeps the drag gesture on the axis that it started on,
// It disallows vertical directions if the initial direction was horizontal, and vice versa.
drag_lock_to_axis: false,
// drag lock only kicks in when distance > drag_lock_min_distance
// This way, locking occurs only when the distance has become large enough to reliably determine the direction
drag_lock_min_distance: 25,
// prevent default if the gesture is going the given direction
prevent_default_directions: []
},
triggered: false,
handler: function dragGesture(ev, inst) {
if (ev.srcEvent.type == 'touchstart' || ev.srcEvent.type == 'touchend') {
this.preventedFirstMove = false;
} else if (!this.preventedFirstMove && ev.srcEvent.type == 'touchmove') {
// Prevent gestures that are not intended for this event handler from firing subsequent times
if (inst.options.prevent_default_directions.length > 0
&& inst.options.prevent_default_directions.indexOf(ev.direction) != -1) {
ev.srcEvent.preventDefault();
}
this.preventedFirstMove = true;
}
// current gesture isnt drag, but dragged is true
// this means an other gesture is busy. now call dragend
if(ionic.Gestures.detection.current.name != this.name && this.triggered) {
inst.trigger(this.name + 'end', ev);
this.triggered = false;
return;
}
// max touches
if(inst.options.drag_max_touches > 0 &&
ev.touches.length > inst.options.drag_max_touches) {
return;
}
switch(ev.eventType) {
case ionic.Gestures.EVENT_START:
this.triggered = false;
break;
case ionic.Gestures.EVENT_MOVE:
// when the distance we moved is too small we skip this gesture
// or we can be already in dragging
if(ev.distance < inst.options.drag_min_distance &&
ionic.Gestures.detection.current.name != this.name) {
return;
}
// we are dragging!
if(ionic.Gestures.detection.current.name != this.name) {
ionic.Gestures.detection.current.name = this.name;
if (inst.options.correct_for_drag_min_distance) {
// When a drag is triggered, set the event center to drag_min_distance pixels from the original event center.
// Without this correction, the dragged distance would jumpstart at drag_min_distance pixels instead of at 0.
// It might be useful to save the original start point somewhere
var factor = Math.abs(inst.options.drag_min_distance / ev.distance);
ionic.Gestures.detection.current.startEvent.center.pageX += ev.deltaX * factor;
ionic.Gestures.detection.current.startEvent.center.pageY += ev.deltaY * factor;
// recalculate event data using new start point
ev = ionic.Gestures.detection.extendEventData(ev);
}
}
// lock drag to axis?
if(ionic.Gestures.detection.current.lastEvent.drag_locked_to_axis || (inst.options.drag_lock_to_axis && inst.options.drag_lock_min_distance <= ev.distance)) {
ev.drag_locked_to_axis = true;
}
var last_direction = ionic.Gestures.detection.current.lastEvent.direction;
if(ev.drag_locked_to_axis && last_direction !== ev.direction) {
// keep direction on the axis that the drag gesture started on
if(ionic.Gestures.utils.isVertical(last_direction)) {
ev.direction = (ev.deltaY < 0) ? ionic.Gestures.DIRECTION_UP : ionic.Gestures.DIRECTION_DOWN;
}
else {
ev.direction = (ev.deltaX < 0) ? ionic.Gestures.DIRECTION_LEFT : ionic.Gestures.DIRECTION_RIGHT;
}
}
// first time, trigger dragstart event
if(!this.triggered) {
inst.trigger(this.name + 'start', ev);
this.triggered = true;
}
// trigger normal event
inst.trigger(this.name, ev);
// direction event, like dragdown
inst.trigger(this.name + ev.direction, ev);
// block the browser events
if( (inst.options.drag_block_vertical && ionic.Gestures.utils.isVertical(ev.direction)) ||
(inst.options.drag_block_horizontal && !ionic.Gestures.utils.isVertical(ev.direction))) {
ev.preventDefault();
}
break;
case ionic.Gestures.EVENT_END:
// trigger dragend
if(this.triggered) {
inst.trigger(this.name + 'end', ev);
}
this.triggered = false;
break;
}
}
};
/**
* Transform
* User want to scale or rotate with 2 fingers
* events transform, pinch, pinchin, pinchout, rotate
*/
ionic.Gestures.gestures.Transform = {
name: 'transform',
index: 45,
defaults: {
// factor, no scale is 1, zoomin is to 0 and zoomout until higher then 1
transform_min_scale: 0.01,
// rotation in degrees
transform_min_rotation: 1,
// prevent default browser behavior when two touches are on the screen
// but it makes the element a blocking element
// when you are using the transform gesture, it is a good practice to set this true
transform_always_block: false
},
triggered: false,
handler: function transformGesture(ev, inst) {
// current gesture isnt drag, but dragged is true
// this means an other gesture is busy. now call dragend
if(ionic.Gestures.detection.current.name != this.name && this.triggered) {
inst.trigger(this.name + 'end', ev);
this.triggered = false;
return;
}
// atleast multitouch
if(ev.touches.length < 2) {
return;
}
// prevent default when two fingers are on the screen
if(inst.options.transform_always_block) {
ev.preventDefault();
}
switch(ev.eventType) {
case ionic.Gestures.EVENT_START:
this.triggered = false;
break;
case ionic.Gestures.EVENT_MOVE:
var scale_threshold = Math.abs(1 - ev.scale);
var rotation_threshold = Math.abs(ev.rotation);
// when the distance we moved is too small we skip this gesture
// or we can be already in dragging
if(scale_threshold < inst.options.transform_min_scale &&
rotation_threshold < inst.options.transform_min_rotation) {
return;
}
// we are transforming!
ionic.Gestures.detection.current.name = this.name;
// first time, trigger dragstart event
if(!this.triggered) {
inst.trigger(this.name + 'start', ev);
this.triggered = true;
}
inst.trigger(this.name, ev); // basic transform event
// trigger rotate event
if(rotation_threshold > inst.options.transform_min_rotation) {
inst.trigger('rotate', ev);
}
// trigger pinch event
if(scale_threshold > inst.options.transform_min_scale) {
inst.trigger('pinch', ev);
inst.trigger('pinch' + ((ev.scale < 1) ? 'in' : 'out'), ev);
}
break;
case ionic.Gestures.EVENT_END:
// trigger dragend
if(this.triggered) {
inst.trigger(this.name + 'end', ev);
}
this.triggered = false;
break;
}
}
};
/**
* Touch
* Called as first, tells the user has touched the screen
* events touch
*/
ionic.Gestures.gestures.Touch = {
name: 'touch',
index: -Infinity,
defaults: {
// call preventDefault at touchstart, and makes the element blocking by
// disabling the scrolling of the page, but it improves gestures like
// transforming and dragging.
// be careful with using this, it can be very annoying for users to be stuck
// on the page
prevent_default: false,
// disable mouse events, so only touch (or pen!) input triggers events
prevent_mouseevents: false
},
handler: function touchGesture(ev, inst) {
if(inst.options.prevent_mouseevents && ev.pointerType == ionic.Gestures.POINTER_MOUSE) {
ev.stopDetect();
return;
}
if(inst.options.prevent_default) {
ev.preventDefault();
}
if(ev.eventType == ionic.Gestures.EVENT_START) {
inst.trigger(this.name, ev);
}
}
};
/**
* Release
* Called as last, tells the user has released the screen
* events release
*/
ionic.Gestures.gestures.Release = {
name: 'release',
index: Infinity,
handler: function releaseGesture(ev, inst) {
if(ev.eventType == ionic.Gestures.EVENT_END) {
inst.trigger(this.name, ev);
}
}
};
})(window.ionic);
(function(window, document, ionic) {
function getParameterByName(name) {
name = name.replace(/[\[]/, "\\[").replace(/[\]]/, "\\]");
var regex = new RegExp("[\\?&]" + name + "=([^&#]*)"),
results = regex.exec(location.search);
return results === null ? "" : decodeURIComponent(results[1].replace(/\+/g, " "));
}
var IOS = 'ios';
var ANDROID = 'android';
var WINDOWS_PHONE = 'windowsphone';
var EDGE = 'edge';
var CROSSWALK = 'crosswalk';
var requestAnimationFrame = ionic.requestAnimationFrame;
/**
* @ngdoc utility
* @name ionic.Platform
* @module ionic
* @description
* A set of utility methods that can be used to retrieve the device ready state and
* various other information such as what kind of platform the app is currently installed on.
*
* @usage
* ```js
* angular.module('PlatformApp', ['ionic'])
* .controller('PlatformCtrl', function($scope) {
*
* ionic.Platform.ready(function(){
* // will execute when device is ready, or immediately if the device is already ready.
* });
*
* var deviceInformation = ionic.Platform.device();
*
* var isWebView = ionic.Platform.isWebView();
* var isIPad = ionic.Platform.isIPad();
* var isIOS = ionic.Platform.isIOS();
* var isAndroid = ionic.Platform.isAndroid();
* var isWindowsPhone = ionic.Platform.isWindowsPhone();
*
* var currentPlatform = ionic.Platform.platform();
* var currentPlatformVersion = ionic.Platform.version();
*
* ionic.Platform.exitApp(); // stops the app
* });
* ```
*/
var self = ionic.Platform = {
// Put navigator on platform so it can be mocked and set
// the browser does not allow window.navigator to be set
navigator: window.navigator,
/**
* @ngdoc property
* @name ionic.Platform#isReady
* @returns {boolean} Whether the device is ready.
*/
isReady: false,
/**
* @ngdoc property
* @name ionic.Platform#isFullScreen
* @returns {boolean} Whether the device is fullscreen.
*/
isFullScreen: false,
/**
* @ngdoc property
* @name ionic.Platform#platforms
* @returns {Array(string)} An array of all platforms found.
*/
platforms: null,
/**
* @ngdoc property
* @name ionic.Platform#grade
* @returns {string} What grade the current platform is.
*/
grade: null,
/**
* @ngdoc property
* @name ionic.Platform#ua
* @returns {string} What User Agent is.
*/
ua: navigator.userAgent,
/**
* @ngdoc method
* @name ionic.Platform#ready
* @description
* Trigger a callback once the device is ready, or immediately
* if the device is already ready. This method can be run from
* anywhere and does not need to be wrapped by any additonal methods.
* When the app is within a WebView (Cordova), it'll fire
* the callback once the device is ready. If the app is within
* a web browser, it'll fire the callback after `window.load`.
* Please remember that Cordova features (Camera, FileSystem, etc) still
* will not work in a web browser.
* @param {function} callback The function to call.
*/
ready: function(cb) {
// run through tasks to complete now that the device is ready
if (self.isReady) {
cb();
} else {
// the platform isn't ready yet, add it to this array
// which will be called once the platform is ready
readyCallbacks.push(cb);
}
},
/**
* @private
*/
detect: function() {
self._checkPlatforms();
requestAnimationFrame(function() {
// only add to the body class if we got platform info
for (var i = 0; i < self.platforms.length; i++) {
document.body.classList.add('platform-' + self.platforms[i]);
}
});
},
/**
* @ngdoc method
* @name ionic.Platform#setGrade
* @description Set the grade of the device: 'a', 'b', or 'c'. 'a' is the best
* (most css features enabled), 'c' is the worst. By default, sets the grade
* depending on the current device.
* @param {string} grade The new grade to set.
*/
setGrade: function(grade) {
var oldGrade = self.grade;
self.grade = grade;
requestAnimationFrame(function() {
if (oldGrade) {
document.body.classList.remove('grade-' + oldGrade);
}
document.body.classList.add('grade-' + grade);
});
},
/**
* @ngdoc method
* @name ionic.Platform#device
* @description Return the current device (given by cordova).
* @returns {object} The device object.
*/
device: function() {
return window.device || {};
},
_checkPlatforms: function() {
self.platforms = [];
var grade = 'a';
if (self.isWebView()) {
self.platforms.push('webview');
if (!(!window.cordova && !window.PhoneGap && !window.phonegap)) {
self.platforms.push('cordova');
} else if (typeof window.forge === 'object') {
self.platforms.push('trigger');
}
} else {
self.platforms.push('browser');
}
if (self.isIPad()) self.platforms.push('ipad');
var platform = self.platform();
if (platform) {
self.platforms.push(platform);
var version = self.version();
if (version) {
var v = version.toString();
if (v.indexOf('.') > 0) {
v = v.replace('.', '_');
} else {
v += '_0';
}
self.platforms.push(platform + v.split('_')[0]);
self.platforms.push(platform + v);
if (self.isAndroid() && version < 4.4) {
grade = (version < 4 ? 'c' : 'b');
} else if (self.isWindowsPhone()) {
grade = 'b';
}
}
}
self.setGrade(grade);
},
/**
* @ngdoc method
* @name ionic.Platform#isWebView
* @returns {boolean} Check if we are running within a WebView (such as Cordova).
*/
isWebView: function() {
return !(!window.cordova && !window.PhoneGap && !window.phonegap && window.forge !== 'object');
},
/**
* @ngdoc method
* @name ionic.Platform#isIPad
* @returns {boolean} Whether we are running on iPad.
*/
isIPad: function() {
if (/iPad/i.test(self.navigator.platform)) {
return true;
}
return /iPad/i.test(self.ua);
},
/**
* @ngdoc method
* @name ionic.Platform#isIOS
* @returns {boolean} Whether we are running on iOS.
*/
isIOS: function() {
return self.is(IOS);
},
/**
* @ngdoc method
* @name ionic.Platform#isAndroid
* @returns {boolean} Whether we are running on Android.
*/
isAndroid: function() {
return self.is(ANDROID);
},
/**
* @ngdoc method
* @name ionic.Platform#isWindowsPhone
* @returns {boolean} Whether we are running on Windows Phone.
*/
isWindowsPhone: function() {
return self.is(WINDOWS_PHONE);
},
/**
* @ngdoc method
* @name ionic.Platform#isEdge
* @returns {boolean} Whether we are running on MS Edge/Windows 10 (inc. Phone)
*/
isEdge: function() {
return self.is(EDGE);
},
isCrosswalk: function() {
return self.is(CROSSWALK);
},
/**
* @ngdoc method
* @name ionic.Platform#platform
* @returns {string} The name of the current platform.
*/
platform: function() {
// singleton to get the platform name
if (platformName === null) self.setPlatform(self.device().platform);
return platformName;
},
/**
* @private
*/
setPlatform: function(n) {
if (typeof n != 'undefined' && n !== null && n.length) {
platformName = n.toLowerCase();
} else if (getParameterByName('ionicplatform')) {
platformName = getParameterByName('ionicplatform');
} else if (self.ua.indexOf('Edge') > -1) {
platformName = EDGE;
} else if (self.ua.indexOf('Windows Phone') > -1) {
platformName = WINDOWS_PHONE;
} else if (self.ua.indexOf('Android') > 0) {
platformName = ANDROID;
} else if (/iPhone|iPad|iPod/.test(self.ua)) {
platformName = IOS;
} else {
platformName = self.navigator.platform && navigator.platform.toLowerCase().split(' ')[0] || '';
}
},
/**
* @ngdoc method
* @name ionic.Platform#version
* @returns {number} The version of the current device platform.
*/
version: function() {
// singleton to get the platform version
if (platformVersion === null) self.setVersion(self.device().version);
return platformVersion;
},
/**
* @private
*/
setVersion: function(v) {
if (typeof v != 'undefined' && v !== null) {
v = v.split('.');
v = parseFloat(v[0] + '.' + (v.length > 1 ? v[1] : 0));
if (!isNaN(v)) {
platformVersion = v;
return;
}
}
platformVersion = 0;
// fallback to user-agent checking
var pName = self.platform();
var versionMatch = {
'android': /Android (\d+).(\d+)?/,
'ios': /OS (\d+)_(\d+)?/,
'windowsphone': /Windows Phone (\d+).(\d+)?/
};
if (versionMatch[pName]) {
v = self.ua.match(versionMatch[pName]);
if (v && v.length > 2) {
platformVersion = parseFloat(v[1] + '.' + v[2]);
}
}
},
/**
* @ngdoc method
* @name ionic.Platform#is
* @param {string} Platform name.
* @returns {boolean} Whether the platform name provided is detected.
*/
is: function(type) {
type = type.toLowerCase();
// check if it has an array of platforms
if (self.platforms) {
for (var x = 0; x < self.platforms.length; x++) {
if (self.platforms[x] === type) return true;
}
}
// exact match
var pName = self.platform();
if (pName) {
return pName === type.toLowerCase();
}
// A quick hack for to check userAgent
return self.ua.toLowerCase().indexOf(type) >= 0;
},
/**
* @ngdoc method
* @name ionic.Platform#exitApp
* @description Exit the app.
*/
exitApp: function() {
self.ready(function() {
navigator.app && navigator.app.exitApp && navigator.app.exitApp();
});
},
/**
* @ngdoc method
* @name ionic.Platform#showStatusBar
* @description Shows or hides the device status bar (in Cordova). Requires `ionic plugin add cordova-plugin-statusbar`
* @param {boolean} shouldShow Whether or not to show the status bar.
*/
showStatusBar: function(val) {
// Only useful when run within cordova
self._showStatusBar = val;
self.ready(function() {
// run this only when or if the platform (cordova) is ready
requestAnimationFrame(function() {
if (self._showStatusBar) {
// they do not want it to be full screen
window.StatusBar && window.StatusBar.show();
document.body.classList.remove('status-bar-hide');
} else {
// it should be full screen
window.StatusBar && window.StatusBar.hide();
document.body.classList.add('status-bar-hide');
}
});
});
},
/**
* @ngdoc method
* @name ionic.Platform#fullScreen
* @description
* Sets whether the app is fullscreen or not (in Cordova).
* @param {boolean=} showFullScreen Whether or not to set the app to fullscreen. Defaults to true. Requires `ionic plugin add cordova-plugin-statusbar`
* @param {boolean=} showStatusBar Whether or not to show the device's status bar. Defaults to false.
*/
fullScreen: function(showFullScreen, showStatusBar) {
// showFullScreen: default is true if no param provided
self.isFullScreen = (showFullScreen !== false);
// add/remove the fullscreen classname to the body
ionic.DomUtil.ready(function() {
// run this only when or if the DOM is ready
requestAnimationFrame(function() {
if (self.isFullScreen) {
document.body.classList.add('fullscreen');
} else {
document.body.classList.remove('fullscreen');
}
});
// showStatusBar: default is false if no param provided
self.showStatusBar((showStatusBar === true));
});
}
};
var platformName = null, // just the name, like iOS or Android
platformVersion = null, // a float of the major and minor, like 7.1
readyCallbacks = [],
windowLoadListenderAttached,
platformReadyTimer = 2000; // How long to wait for platform ready before emitting a warning
verifyPlatformReady();
// Warn the user if deviceready did not fire in a reasonable amount of time, and how to fix it.
function verifyPlatformReady() {
setTimeout(function() {
if(!self.isReady && self.isWebView()) {
console.warn('Possible issue: deviceready did not fire in a reasonable amount of time. ' +
'This can be caused by plugins in an inconsistent state. One possible solution: uninstall/remove all ' +
'plugins and reinstall them. Additionally, one or more plugins might be faulty or out of date.');
}
}, platformReadyTimer);
}
// setup listeners to know when the device is ready to go
function onWindowLoad() {
if (self.isWebView()) {
// the window and scripts are fully loaded, and a cordova/phonegap
// object exists then let's listen for the deviceready
document.addEventListener("deviceready", onPlatformReady, false);
} else {
// the window and scripts are fully loaded, but the window object doesn't have the
// cordova/phonegap object, so its just a browser, not a webview wrapped w/ cordova
onPlatformReady();
}
if (windowLoadListenderAttached) {
window.removeEventListener("load", onWindowLoad, false);
}
}
if (document.readyState === 'complete') {
onWindowLoad();
} else {
windowLoadListenderAttached = true;
window.addEventListener("load", onWindowLoad, false);
}
function onPlatformReady() {
// the device is all set to go, init our own stuff then fire off our event
self.isReady = true;
self.detect();
for (var x = 0; x < readyCallbacks.length; x++) {
// fire off all the callbacks that were added before the platform was ready
readyCallbacks[x]();
}
readyCallbacks = [];
ionic.trigger('platformready', { target: document });
requestAnimationFrame(function() {
document.body.classList.add('platform-ready');
});
}
})(window, document, ionic);
(function(document, ionic) {
'use strict';
// Ionic CSS polyfills
ionic.CSS = {};
ionic.CSS.TRANSITION = [];
ionic.CSS.TRANSFORM = [];
ionic.EVENTS = {};
(function() {
// transform
var i, keys = ['webkitTransform', 'transform', '-webkit-transform', 'webkit-transform',
'-moz-transform', 'moz-transform', 'MozTransform', 'mozTransform', 'msTransform'];
for (i = 0; i < keys.length; i++) {
if (document.documentElement.style[keys[i]] !== undefined) {
ionic.CSS.TRANSFORM = keys[i];
break;
}
}
// transition
keys = ['webkitTransition', 'mozTransition', 'msTransition', 'transition'];
for (i = 0; i < keys.length; i++) {
if (document.documentElement.style[keys[i]] !== undefined) {
ionic.CSS.TRANSITION = keys[i];
break;
}
}
// Fallback in case the keys don't exist at all
ionic.CSS.TRANSITION = ionic.CSS.TRANSITION || 'transition';
// The only prefix we care about is webkit for transitions.
var isWebkit = ionic.CSS.TRANSITION.indexOf('webkit') > -1;
// transition duration
ionic.CSS.TRANSITION_DURATION = (isWebkit ? '-webkit-' : '') + 'transition-duration';
// To be sure transitionend works everywhere, include *both* the webkit and non-webkit events
ionic.CSS.TRANSITIONEND = (isWebkit ? 'webkitTransitionEnd ' : '') + 'transitionend';
})();
(function() {
var touchStartEvent = 'touchstart';
var touchMoveEvent = 'touchmove';
var touchEndEvent = 'touchend';
var touchCancelEvent = 'touchcancel';
if (window.navigator.pointerEnabled) {
touchStartEvent = 'pointerdown';
touchMoveEvent = 'pointermove';
touchEndEvent = 'pointerup';
touchCancelEvent = 'pointercancel';
} else if (window.navigator.msPointerEnabled) {
touchStartEvent = 'MSPointerDown';
touchMoveEvent = 'MSPointerMove';
touchEndEvent = 'MSPointerUp';
touchCancelEvent = 'MSPointerCancel';
}
ionic.EVENTS.touchstart = touchStartEvent;
ionic.EVENTS.touchmove = touchMoveEvent;
ionic.EVENTS.touchend = touchEndEvent;
ionic.EVENTS.touchcancel = touchCancelEvent;
})();
// classList polyfill for them older Androids
// https://gist.github.com/devongovett/1381839
if (!("classList" in document.documentElement) && Object.defineProperty && typeof HTMLElement !== 'undefined') {
Object.defineProperty(HTMLElement.prototype, 'classList', {
get: function() {
var self = this;
function update(fn) {
return function() {
var x, classes = self.className.split(/\s+/);
for (x = 0; x < arguments.length; x++) {
fn(classes, classes.indexOf(arguments[x]), arguments[x]);
}
self.className = classes.join(" ");
};
}
return {
add: update(function(classes, index, value) {
~index || classes.push(value);
}),
remove: update(function(classes, index) {
~index && classes.splice(index, 1);
}),
toggle: update(function(classes, index, value) {
~index ? classes.splice(index, 1) : classes.push(value);
}),
contains: function(value) {
return !!~self.className.split(/\s+/).indexOf(value);
},
item: function(i) {
return self.className.split(/\s+/)[i] || null;
}
};
}
});
}
})(document, ionic);
/**
* @ngdoc page
* @name tap
* @module ionic
* @description
* On touch devices such as a phone or tablet, some browsers implement a 300ms delay between
* the time the user stops touching the display and the moment the browser executes the
* click. This delay was initially introduced so the browser can know whether the user wants to
* double-tap to zoom in on the webpage. Basically, the browser waits roughly 300ms to see if
* the user is double-tapping, or just tapping on the display once.
*
* Out of the box, Ionic automatically removes the 300ms delay in order to make Ionic apps
* feel more "native" like. Resultingly, other solutions such as
* [fastclick](https://github.com/ftlabs/fastclick) and Angular's
* [ngTouch](https://docs.angularjs.org/api/ngTouch) should not be included, to avoid conflicts.
*
* Some browsers already remove the delay with certain settings, such as the CSS property
* `touch-events: none` or with specific meta tag viewport values. However, each of these
* browsers still handle clicks differently, such as when to fire off or cancel the event
* (like scrolling when the target is a button, or holding a button down).
* For browsers that already remove the 300ms delay, consider Ionic's tap system as a way to
* normalize how clicks are handled across the various devices so there's an expected response
* no matter what the device, platform or version. Additionally, Ionic will prevent
* ghostclicks which even browsers that remove the delay still experience.
*
* In some cases, third-party libraries may also be working with touch events which can interfere
* with the tap system. For example, mapping libraries like Google or Leaflet Maps often implement
* a touch detection system which conflicts with Ionic's tap system.
*
* ### Disabling the tap system
*
* To disable the tap for an element and all of its children elements,
* add the attribute `data-tap-disabled="true"`.
*
* ```html
* <div data-tap-disabled="true">
* <div id="google-map"></div>
* </div>
* ```
*
* ### Additional Notes:
*
* - Ionic tap works with Ionic's JavaScript scrolling
* - Elements can come and go from the DOM and Ionic tap doesn't keep adding and removing
* listeners
* - No "tap delay" after the first "tap" (you can tap as fast as you want, they all click)
* - Minimal events listeners, only being added to document
* - Correct focus in/out on each input type (select, textearea, range) on each platform/device
* - Shows and hides virtual keyboard correctly for each platform/device
* - Works with labels surrounding inputs
* - Does not fire off a click if the user moves the pointer too far
* - Adds and removes an 'activated' css class
* - Multiple [unit tests](https://github.com/driftyco/ionic/blob/1.x/test/unit/utils/tap.unit.js) for each scenario
*
*/
/*
IONIC TAP
---------------
- Both touch and mouse events are added to the document.body on DOM ready
- If a touch event happens, it does not use mouse event listeners
- On touchend, if the distance between start and end was small, trigger a click
- In the triggered click event, add a 'isIonicTap' property
- The triggered click receives the same x,y coordinates as as the end event
- On document.body click listener (with useCapture=true), only allow clicks with 'isIonicTap'
- Triggering clicks with mouse events work the same as touch, except with mousedown/mouseup
- Tapping inputs is disabled during scrolling
*/
var tapDoc; // the element which the listeners are on (document.body)
var tapActiveEle; // the element which is active (probably has focus)
var tapEnabledTouchEvents;
var tapMouseResetTimer;
var tapPointerMoved;
var tapPointerStart;
var tapTouchFocusedInput;
var tapLastTouchTarget;
var tapTouchMoveListener = 'touchmove';
// how much the coordinates can be off between start/end, but still a click
var TAP_RELEASE_TOLERANCE = 12; // default tolerance
var TAP_RELEASE_BUTTON_TOLERANCE = 50; // button elements should have a larger tolerance
var tapEventListeners = {
'click': tapClickGateKeeper,
'mousedown': tapMouseDown,
'mouseup': tapMouseUp,
'mousemove': tapMouseMove,
'touchstart': tapTouchStart,
'touchend': tapTouchEnd,
'touchcancel': tapTouchCancel,
'touchmove': tapTouchMove,
'pointerdown': tapTouchStart,
'pointerup': tapTouchEnd,
'pointercancel': tapTouchCancel,
'pointermove': tapTouchMove,
'MSPointerDown': tapTouchStart,
'MSPointerUp': tapTouchEnd,
'MSPointerCancel': tapTouchCancel,
'MSPointerMove': tapTouchMove,
'focusin': tapFocusIn,
'focusout': tapFocusOut
};
ionic.tap = {
register: function(ele) {
tapDoc = ele;
tapEventListener('click', true, true);
tapEventListener('mouseup');
tapEventListener('mousedown');
if (window.navigator.pointerEnabled) {
tapEventListener('pointerdown');
tapEventListener('pointerup');
tapEventListener('pointercancel');
tapTouchMoveListener = 'pointermove';
} else if (window.navigator.msPointerEnabled) {
tapEventListener('MSPointerDown');
tapEventListener('MSPointerUp');
tapEventListener('MSPointerCancel');
tapTouchMoveListener = 'MSPointerMove';
} else {
tapEventListener('touchstart');
tapEventListener('touchend');
tapEventListener('touchcancel');
}
tapEventListener('focusin');
tapEventListener('focusout');
return function() {
for (var type in tapEventListeners) {
tapEventListener(type, false);
}
tapDoc = null;
tapActiveEle = null;
tapEnabledTouchEvents = false;
tapPointerMoved = false;
tapPointerStart = null;
};
},
ignoreScrollStart: function(e) {
return (e.defaultPrevented) || // defaultPrevented has been assigned by another component handling the event
(/^(file|range)$/i).test(e.target.type) ||
(e.target.dataset ? e.target.dataset.preventScroll : e.target.getAttribute('data-prevent-scroll')) == 'true' || // manually set within an elements attributes
(!!(/^(object|embed)$/i).test(e.target.tagName)) || // flash/movie/object touches should not try to scroll
ionic.tap.isElementTapDisabled(e.target); // check if this element, or an ancestor, has `data-tap-disabled` attribute
},
isTextInput: function(ele) {
return !!ele &&
(ele.tagName == 'TEXTAREA' ||
ele.contentEditable === 'true' ||
(ele.tagName == 'INPUT' && !(/^(radio|checkbox|range|file|submit|reset|color|image|button)$/i).test(ele.type)));
},
isDateInput: function(ele) {
return !!ele &&
(ele.tagName == 'INPUT' && (/^(date|time|datetime-local|month|week)$/i).test(ele.type));
},
isVideo: function(ele) {
return !!ele &&
(ele.tagName == 'VIDEO');
},
isKeyboardElement: function(ele) {
if ( !ionic.Platform.isIOS() || ionic.Platform.isIPad() ) {
return ionic.tap.isTextInput(ele) && !ionic.tap.isDateInput(ele);
} else {
return ionic.tap.isTextInput(ele) || ( !!ele && ele.tagName == "SELECT");
}
},
isLabelWithTextInput: function(ele) {
var container = tapContainingElement(ele, false);
return !!container &&
ionic.tap.isTextInput(tapTargetElement(container));
},
containsOrIsTextInput: function(ele) {
return ionic.tap.isTextInput(ele) || ionic.tap.isLabelWithTextInput(ele);
},
cloneFocusedInput: function(container) {
if (ionic.tap.hasCheckedClone) return;
ionic.tap.hasCheckedClone = true;
ionic.requestAnimationFrame(function() {
var focusInput = container.querySelector(':focus');
if (ionic.tap.isTextInput(focusInput) && !ionic.tap.isDateInput(focusInput)) {
var clonedInput = focusInput.cloneNode(true);
clonedInput.value = focusInput.value;
clonedInput.classList.add('cloned-text-input');
clonedInput.readOnly = true;
if (focusInput.isContentEditable) {
clonedInput.contentEditable = focusInput.contentEditable;
clonedInput.innerHTML = focusInput.innerHTML;
}
focusInput.parentElement.insertBefore(clonedInput, focusInput);
focusInput.classList.add('previous-input-focus');
clonedInput.scrollTop = focusInput.scrollTop;
}
});
},
hasCheckedClone: false,
removeClonedInputs: function(container) {
ionic.tap.hasCheckedClone = false;
ionic.requestAnimationFrame(function() {
var clonedInputs = container.querySelectorAll('.cloned-text-input');
var previousInputFocus = container.querySelectorAll('.previous-input-focus');
var x;
for (x = 0; x < clonedInputs.length; x++) {
clonedInputs[x].parentElement.removeChild(clonedInputs[x]);
}
for (x = 0; x < previousInputFocus.length; x++) {
previousInputFocus[x].classList.remove('previous-input-focus');
previousInputFocus[x].style.top = '';
if ( ionic.keyboard.isOpen && !ionic.keyboard.isClosing ) previousInputFocus[x].focus();
}
});
},
requiresNativeClick: function(ele) {
if (ionic.Platform.isWindowsPhone() && (ele.tagName == 'A' || ele.tagName == 'BUTTON' || ele.hasAttribute('ng-click') || (ele.tagName == 'INPUT' && (ele.type == 'button' || ele.type == 'submit')))) {
return true; //Windows Phone edge case, prevent ng-click (and similar) events from firing twice on this platform
}
if (!ele || ele.disabled || (/^(file|range)$/i).test(ele.type) || (/^(object|video)$/i).test(ele.tagName) || ionic.tap.isLabelContainingFileInput(ele)) {
return true;
}
return ionic.tap.isElementTapDisabled(ele);
},
isLabelContainingFileInput: function(ele) {
var lbl = tapContainingElement(ele);
if (lbl.tagName !== 'LABEL') return false;
var fileInput = lbl.querySelector('input[type=file]');
if (fileInput && fileInput.disabled === false) return true;
return false;
},
isElementTapDisabled: function(ele) {
if (ele && ele.nodeType === 1) {
var element = ele;
while (element) {
if (element.getAttribute && element.getAttribute('data-tap-disabled') == 'true') {
return true;
}
element = element.parentElement;
}
}
return false;
},
setTolerance: function(releaseTolerance, releaseButtonTolerance) {
TAP_RELEASE_TOLERANCE = releaseTolerance;
TAP_RELEASE_BUTTON_TOLERANCE = releaseButtonTolerance;
},
cancelClick: function() {
// used to cancel any simulated clicks which may happen on a touchend/mouseup
// gestures uses this method within its tap and hold events
tapPointerMoved = true;
},
pointerCoord: function(event) {
// This method can get coordinates for both a mouse click
// or a touch depending on the given event
var c = { x: 0, y: 0 };
if (event) {
var touches = event.touches && event.touches.length ? event.touches : [event];
var e = (event.changedTouches && event.changedTouches[0]) || touches[0];
if (e) {
c.x = e.clientX || e.pageX || 0;
c.y = e.clientY || e.pageY || 0;
}
}
return c;
}
};
function tapEventListener(type, enable, useCapture) {
if (enable !== false) {
tapDoc.addEventListener(type, tapEventListeners[type], useCapture);
} else {
tapDoc.removeEventListener(type, tapEventListeners[type]);
}
}
function tapClick(e) {
// simulate a normal click by running the element's click method then focus on it
var container = tapContainingElement(e.target);
var ele = tapTargetElement(container);
if (ionic.tap.requiresNativeClick(ele) || tapPointerMoved) return false;
var c = ionic.tap.pointerCoord(e);
//console.log('tapClick', e.type, ele.tagName, '('+c.x+','+c.y+')');
triggerMouseEvent('click', ele, c.x, c.y);
// if it's an input, focus in on the target, otherwise blur
tapHandleFocus(ele);
}
function triggerMouseEvent(type, ele, x, y) {
// using initMouseEvent instead of MouseEvent for our Android friends
var clickEvent = document.createEvent("MouseEvents");
clickEvent.initMouseEvent(type, true, true, window, 1, 0, 0, x, y, false, false, false, false, 0, null);
clickEvent.isIonicTap = true;
ele.dispatchEvent(clickEvent);
}
function tapClickGateKeeper(e) {
//console.log('click ' + Date.now() + ' isIonicTap: ' + (e.isIonicTap ? true : false));
if (e.target.type == 'submit' && e.detail === 0) {
// do not prevent click if it came from an "Enter" or "Go" keypress submit
return null;
}
// do not allow through any click events that were not created by ionic.tap
if ((ionic.scroll.isScrolling && ionic.tap.containsOrIsTextInput(e.target)) ||
(!e.isIonicTap && !ionic.tap.requiresNativeClick(e.target))) {
//console.log('clickPrevent', e.target.tagName);
e.stopPropagation();
if (!ionic.tap.isLabelWithTextInput(e.target)) {
// labels clicks from native should not preventDefault othersize keyboard will not show on input focus
e.preventDefault();
}
return false;
}
}
// MOUSE
function tapMouseDown(e) {
//console.log('mousedown ' + Date.now());
if (e.isIonicTap || tapIgnoreEvent(e)) return null;
if (tapEnabledTouchEvents) {
//console.log('mousedown', 'stop event');
e.stopPropagation();
if (!ionic.Platform.isEdge() && (!ionic.tap.isTextInput(e.target) || tapLastTouchTarget !== e.target) &&
!isSelectOrOption(e.target.tagName) && !ionic.tap.isVideo(e.target)) {
// If you preventDefault on a text input then you cannot move its text caret/cursor.
// Allow through only the text input default. However, without preventDefault on an
// input the 300ms delay can change focus on inputs after the keyboard shows up.
// The focusin event handles the chance of focus changing after the keyboard shows.
// Windows Phone - if you preventDefault on a video element then you cannot operate
// its native controls.
e.preventDefault();
}
return false;
}
tapPointerMoved = false;
tapPointerStart = ionic.tap.pointerCoord(e);
tapEventListener('mousemove');
ionic.activator.start(e);
}
function tapMouseUp(e) {
//console.log("mouseup " + Date.now());
if (tapEnabledTouchEvents) {
e.stopPropagation();
e.preventDefault();
return false;
}
if (tapIgnoreEvent(e) || isSelectOrOption(e.target.tagName)) return false;
if (!tapHasPointerMoved(e)) {
tapClick(e);
}
tapEventListener('mousemove', false);
ionic.activator.end();
tapPointerMoved = false;
}
function tapMouseMove(e) {
if (tapHasPointerMoved(e)) {
tapEventListener('mousemove', false);
ionic.activator.end();
tapPointerMoved = true;
return false;
}
}
// TOUCH
function tapTouchStart(e) {
//console.log("touchstart " + Date.now());
if (tapIgnoreEvent(e)) return;
tapPointerMoved = false;
tapEnableTouchEvents();
tapPointerStart = ionic.tap.pointerCoord(e);
tapEventListener(tapTouchMoveListener);
ionic.activator.start(e);
if (ionic.Platform.isIOS() && ionic.tap.isLabelWithTextInput(e.target)) {
// if the tapped element is a label, which has a child input
// then preventDefault so iOS doesn't ugly auto scroll to the input
// but do not prevent default on Android or else you cannot move the text caret
// and do not prevent default on Android or else no virtual keyboard shows up
var textInput = tapTargetElement(tapContainingElement(e.target));
if (textInput !== tapActiveEle) {
// don't preventDefault on an already focused input or else iOS's text caret isn't usable
//console.log('Would prevent default here');
e.preventDefault();
}
}
}
function tapTouchEnd(e) {
//console.log('touchend ' + Date.now());
if (tapIgnoreEvent(e)) return;
tapEnableTouchEvents();
if (!tapHasPointerMoved(e)) {
tapClick(e);
if (isSelectOrOption(e.target.tagName)) {
e.preventDefault();
}
}
tapLastTouchTarget = e.target;
tapTouchCancel();
}
function tapTouchMove(e) {
if (tapHasPointerMoved(e)) {
tapPointerMoved = true;
tapEventListener(tapTouchMoveListener, false);
ionic.activator.end();
return false;
}
}
function tapTouchCancel() {
tapEventListener(tapTouchMoveListener, false);
ionic.activator.end();
tapPointerMoved = false;
}
function tapEnableTouchEvents() {
tapEnabledTouchEvents = true;
clearTimeout(tapMouseResetTimer);
tapMouseResetTimer = setTimeout(function() {
tapEnabledTouchEvents = false;
}, 600);
}
function tapIgnoreEvent(e) {
if (e.isTapHandled) return true;
e.isTapHandled = true;
if(ionic.tap.isElementTapDisabled(e.target)) {
return true;
}
if(e.target.tagName == 'SELECT') {
return true;
}
if (ionic.scroll.isScrolling && ionic.tap.containsOrIsTextInput(e.target)) {
e.preventDefault();
return true;
}
}
function tapHandleFocus(ele) {
tapTouchFocusedInput = null;
var triggerFocusIn = false;
if (ele.tagName == 'SELECT') {
// trick to force Android options to show up
triggerMouseEvent('mousedown', ele, 0, 0);
ele.focus && ele.focus();
triggerFocusIn = true;
} else if (tapActiveElement() === ele) {
// already is the active element and has focus
triggerFocusIn = true;
} else if ((/^(input|textarea|ion-label)$/i).test(ele.tagName) || ele.isContentEditable) {
triggerFocusIn = true;
ele.focus && ele.focus();
ele.value = ele.value;
if (tapEnabledTouchEvents) {
tapTouchFocusedInput = ele;
}
} else {
tapFocusOutActive();
}
if (triggerFocusIn) {
tapActiveElement(ele);
ionic.trigger('ionic.focusin', {
target: ele
}, true);
}
}
function tapFocusOutActive() {
var ele = tapActiveElement();
if (ele && ((/^(input|textarea|select)$/i).test(ele.tagName) || ele.isContentEditable)) {
//console.log('tapFocusOutActive', ele.tagName);
ele.blur();
}
tapActiveElement(null);
}
function tapFocusIn(e) {
//console.log('focusin ' + Date.now());
// Because a text input doesn't preventDefault (so the caret still works) there's a chance
// that its mousedown event 300ms later will change the focus to another element after
// the keyboard shows up.
if (tapEnabledTouchEvents &&
ionic.tap.isTextInput(tapActiveElement()) &&
ionic.tap.isTextInput(tapTouchFocusedInput) &&
tapTouchFocusedInput !== e.target) {
// 1) The pointer is from touch events
// 2) There is an active element which is a text input
// 3) A text input was just set to be focused on by a touch event
// 4) A new focus has been set, however the target isn't the one the touch event wanted
//console.log('focusin', 'tapTouchFocusedInput');
tapTouchFocusedInput.focus();
tapTouchFocusedInput = null;
}
ionic.scroll.isScrolling = false;
}
function tapFocusOut() {
//console.log("focusout");
tapActiveElement(null);
}
function tapActiveElement(ele) {
if (arguments.length) {
tapActiveEle = ele;
}
return tapActiveEle || document.activeElement;
}
function tapHasPointerMoved(endEvent) {
if (!endEvent || endEvent.target.nodeType !== 1 || !tapPointerStart || (tapPointerStart.x === 0 && tapPointerStart.y === 0)) {
return false;
}
var endCoordinates = ionic.tap.pointerCoord(endEvent);
var hasClassList = !!(endEvent.target.classList && endEvent.target.classList.contains &&
typeof endEvent.target.classList.contains === 'function');
var releaseTolerance = hasClassList && endEvent.target.classList.contains('button') ?
TAP_RELEASE_BUTTON_TOLERANCE :
TAP_RELEASE_TOLERANCE;
return Math.abs(tapPointerStart.x - endCoordinates.x) > releaseTolerance ||
Math.abs(tapPointerStart.y - endCoordinates.y) > releaseTolerance;
}
function tapContainingElement(ele, allowSelf) {
var climbEle = ele;
for (var x = 0; x < 6; x++) {
if (!climbEle) break;
if (climbEle.tagName === 'LABEL') return climbEle;
climbEle = climbEle.parentElement;
}
if (allowSelf !== false) return ele;
}
function tapTargetElement(ele) {
if (ele && ele.tagName === 'LABEL') {
if (ele.control) return ele.control;
// older devices do not support the "control" property
if (ele.querySelector) {
var control = ele.querySelector('input,textarea,select');
if (control) return control;
}
}
return ele;
}
function isSelectOrOption(tagName){
return (/^(select|option)$/i).test(tagName);
}
ionic.DomUtil.ready(function() {
var ng = typeof angular !== 'undefined' ? angular : null;
//do nothing for e2e tests
if (!ng || (ng && !ng.scenario)) {
ionic.tap.register(document);
}
});
(function(document, ionic) {
'use strict';
var queueElements = {}; // elements that should get an active state in XX milliseconds
var activeElements = {}; // elements that are currently active
var keyId = 0; // a counter for unique keys for the above ojects
var ACTIVATED_CLASS = 'activated';
ionic.activator = {
start: function(e) {
var hitX = ionic.tap.pointerCoord(e).x;
if (hitX > 0 && hitX < 30) {
return;
}
// when an element is touched/clicked, it climbs up a few
// parents to see if it is an .item or .button element
ionic.requestAnimationFrame(function() {
if ((ionic.scroll && ionic.scroll.isScrolling) || ionic.tap.requiresNativeClick(e.target)) return;
var ele = e.target;
var eleToActivate;
for (var x = 0; x < 6; x++) {
if (!ele || ele.nodeType !== 1) break;
if (eleToActivate && ele.classList && ele.classList.contains('item')) {
eleToActivate = ele;
break;
}
if (ele.tagName == 'A' || ele.tagName == 'BUTTON' || ele.hasAttribute('ng-click')) {
eleToActivate = ele;
break;
}
if (ele.classList && ele.classList.contains('button')) {
eleToActivate = ele;
break;
}
// no sense climbing past these
if (ele.tagName == 'ION-CONTENT' || (ele.classList && ele.classList.contains('pane')) || ele.tagName == 'BODY') {
break;
}
ele = ele.parentElement;
}
if (eleToActivate) {
// queue that this element should be set to active
queueElements[keyId] = eleToActivate;
// on the next frame, set the queued elements to active
ionic.requestAnimationFrame(activateElements);
keyId = (keyId > 29 ? 0 : keyId + 1);
}
});
},
end: function() {
// clear out any active/queued elements after XX milliseconds
setTimeout(clear, 200);
}
};
function clear() {
// clear out any elements that are queued to be set to active
queueElements = {};
// in the next frame, remove the active class from all active elements
ionic.requestAnimationFrame(deactivateElements);
}
function activateElements() {
// activate all elements in the queue
for (var key in queueElements) {
if (queueElements[key]) {
queueElements[key].classList.add(ACTIVATED_CLASS);
activeElements[key] = queueElements[key];
}
}
queueElements = {};
}
function deactivateElements() {
if (ionic.transition && ionic.transition.isActive) {
setTimeout(deactivateElements, 400);
return;
}
for (var key in activeElements) {
if (activeElements[key]) {
activeElements[key].classList.remove(ACTIVATED_CLASS);
delete activeElements[key];
}
}
}
})(document, ionic);
(function(ionic) {
/* for nextUid function below */
var nextId = 0;
/**
* Various utilities used throughout Ionic
*
* Some of these are adopted from underscore.js and backbone.js, both also MIT licensed.
*/
ionic.Utils = {
arrayMove: function(arr, oldIndex, newIndex) {
if (newIndex >= arr.length) {
var k = newIndex - arr.length;
while ((k--) + 1) {
arr.push(undefined);
}
}
arr.splice(newIndex, 0, arr.splice(oldIndex, 1)[0]);
return arr;
},
/**
* Return a function that will be called with the given context
*/
proxy: function(func, context) {
var args = Array.prototype.slice.call(arguments, 2);
return function() {
return func.apply(context, args.concat(Array.prototype.slice.call(arguments)));
};
},
/**
* Only call a function once in the given interval.
*
* @param func {Function} the function to call
* @param wait {int} how long to wait before/after to allow function calls
* @param immediate {boolean} whether to call immediately or after the wait interval
*/
debounce: function(func, wait, immediate) {
var timeout, args, context, timestamp, result;
return function() {
context = this;
args = arguments;
timestamp = new Date();
var later = function() {
var last = (new Date()) - timestamp;
if (last < wait) {
timeout = setTimeout(later, wait - last);
} else {
timeout = null;
if (!immediate) result = func.apply(context, args);
}
};
var callNow = immediate && !timeout;
if (!timeout) {
timeout = setTimeout(later, wait);
}
if (callNow) result = func.apply(context, args);
return result;
};
},
/**
* Throttle the given fun, only allowing it to be
* called at most every `wait` ms.
*/
throttle: function(func, wait, options) {
var context, args, result;
var timeout = null;
var previous = 0;
options || (options = {});
var later = function() {
previous = options.leading === false ? 0 : Date.now();
timeout = null;
result = func.apply(context, args);
};
return function() {
var now = Date.now();
if (!previous && options.leading === false) previous = now;
var remaining = wait - (now - previous);
context = this;
args = arguments;
if (remaining <= 0) {
clearTimeout(timeout);
timeout = null;
previous = now;
result = func.apply(context, args);
} else if (!timeout && options.trailing !== false) {
timeout = setTimeout(later, remaining);
}
return result;
};
},
// Borrowed from Backbone.js's extend
// Helper function to correctly set up the prototype chain, for subclasses.
// Similar to `goog.inherits`, but uses a hash of prototype properties and
// class properties to be extended.
inherit: function(protoProps, staticProps) {
var parent = this;
var child;
// The constructor function for the new subclass is either defined by you
// (the "constructor" property in your `extend` definition), or defaulted
// by us to simply call the parent's constructor.
if (protoProps && protoProps.hasOwnProperty('constructor')) {
child = protoProps.constructor;
} else {
child = function() { return parent.apply(this, arguments); };
}
// Add static properties to the constructor function, if supplied.
ionic.extend(child, parent, staticProps);
// Set the prototype chain to inherit from `parent`, without calling
// `parent`'s constructor function.
var Surrogate = function() { this.constructor = child; };
Surrogate.prototype = parent.prototype;
child.prototype = new Surrogate();
// Add prototype properties (instance properties) to the subclass,
// if supplied.
if (protoProps) ionic.extend(child.prototype, protoProps);
// Set a convenience property in case the parent's prototype is needed
// later.
child.__super__ = parent.prototype;
return child;
},
// Extend adapted from Underscore.js
extend: function(obj) {
var args = Array.prototype.slice.call(arguments, 1);
for (var i = 0; i < args.length; i++) {
var source = args[i];
if (source) {
for (var prop in source) {
obj[prop] = source[prop];
}
}
}
return obj;
},
nextUid: function() {
return 'ion' + (nextId++);
},
disconnectScope: function disconnectScope(scope) {
if (!scope) return;
if (scope.$root === scope) {
return; // we can't disconnect the root node;
}
var parent = scope.$parent;
scope.$$disconnected = true;
scope.$broadcast('$ionic.disconnectScope', scope);
// See Scope.$destroy
if (parent.$$childHead === scope) {
parent.$$childHead = scope.$$nextSibling;
}
if (parent.$$childTail === scope) {
parent.$$childTail = scope.$$prevSibling;
}
if (scope.$$prevSibling) {
scope.$$prevSibling.$$nextSibling = scope.$$nextSibling;
}
if (scope.$$nextSibling) {
scope.$$nextSibling.$$prevSibling = scope.$$prevSibling;
}
scope.$$nextSibling = scope.$$prevSibling = null;
},
reconnectScope: function reconnectScope(scope) {
if (!scope) return;
if (scope.$root === scope) {
return; // we can't disconnect the root node;
}
if (!scope.$$disconnected) {
return;
}
var parent = scope.$parent;
scope.$$disconnected = false;
scope.$broadcast('$ionic.reconnectScope', scope);
// See Scope.$new for this logic...
scope.$$prevSibling = parent.$$childTail;
if (parent.$$childHead) {
parent.$$childTail.$$nextSibling = scope;
parent.$$childTail = scope;
} else {
parent.$$childHead = parent.$$childTail = scope;
}
},
isScopeDisconnected: function(scope) {
var climbScope = scope;
while (climbScope) {
if (climbScope.$$disconnected) return true;
climbScope = climbScope.$parent;
}
return false;
}
};
// Bind a few of the most useful functions to the ionic scope
ionic.inherit = ionic.Utils.inherit;
ionic.extend = ionic.Utils.extend;
ionic.throttle = ionic.Utils.throttle;
ionic.proxy = ionic.Utils.proxy;
ionic.debounce = ionic.Utils.debounce;
})(window.ionic);
/**
* @ngdoc page
* @name keyboard
* @module ionic
* @description
* On both Android and iOS, Ionic will attempt to prevent the keyboard from
* obscuring inputs and focusable elements when it appears by scrolling them
* into view. In order for this to work, any focusable elements must be within
* a [Scroll View](http://ionicframework.com/docs/api/directive/ionScroll/)
* or a directive such as [Content](http://ionicframework.com/docs/api/directive/ionContent/)
* that has a Scroll View.
*
* It will also attempt to prevent the native overflow scrolling on focus,
* which can cause layout issues such as pushing headers up and out of view.
*
* The keyboard fixes work best in conjunction with the
* [Ionic Keyboard Plugin](https://github.com/driftyco/ionic-plugins-keyboard),
* although it will perform reasonably well without. However, if you are using
* Cordova there is no reason not to use the plugin.
*
* ### Hide when keyboard shows
*
* To hide an element when the keyboard is open, add the class `hide-on-keyboard-open`.
*
* ```html
* <div class="hide-on-keyboard-open">
* <div id="google-map"></div>
* </div>
* ```
*
* Note: For performance reasons, elements will not be hidden for 400ms after the start of the `native.keyboardshow` event
* from the Ionic Keyboard plugin. If you would like them to disappear immediately, you could do something
* like:
*
* ```js
* window.addEventListener('native.keyboardshow', function(){
* document.body.classList.add('keyboard-open');
* });
* ```
* This adds the same `keyboard-open` class that is normally added by Ionic 400ms after the keyboard
* opens. However, bear in mind that adding this class to the body immediately may cause jank in any
* animations on Android that occur when the keyboard opens (for example, scrolling any obscured inputs into view).
*
* ----------
*
* ### Plugin Usage
* Information on using the plugin can be found at
* [https://github.com/driftyco/ionic-plugins-keyboard](https://github.com/driftyco/ionic-plugins-keyboard).
*
* ----------
*
* ### Android Notes
* - If your app is running in fullscreen, i.e. you have
* `<preference name="Fullscreen" value="true" />` in your `config.xml` file
* you will need to set `ionic.Platform.isFullScreen = true` manually.
*
* - You can configure the behavior of the web view when the keyboard shows by setting
* [android:windowSoftInputMode](http://developer.android.com/reference/android/R.attr.html#windowSoftInputMode)
* to either `adjustPan`, `adjustResize` or `adjustNothing` in your app's
* activity in `AndroidManifest.xml`. `adjustResize` is the recommended setting
* for Ionic, but if for some reason you do use `adjustPan` you will need to
* set `ionic.Platform.isFullScreen = true`.
*
* ```xml
* <activity android:windowSoftInputMode="adjustResize">
*
* ```
*
* ### iOS Notes
* - If the content of your app (including the header) is being pushed up and
* out of view on input focus, try setting `cordova.plugins.Keyboard.disableScroll(true)`.
* This does **not** disable scrolling in the Ionic scroll view, rather it
* disables the native overflow scrolling that happens automatically as a
* result of focusing on inputs below the keyboard.
*
*/
/**
* The current viewport height.
*/
var keyboardCurrentViewportHeight = 0;
/**
* The viewport height when in portrait orientation.
*/
var keyboardPortraitViewportHeight = 0;
/**
* The viewport height when in landscape orientation.
*/
var keyboardLandscapeViewportHeight = 0;
/**
* The currently focused input.
*/
var keyboardActiveElement;
/**
* The previously focused input used to reset keyboard after focusing on a
* new non-keyboard element
*/
var lastKeyboardActiveElement;
/**
* The scroll view containing the currently focused input.
*/
var scrollView;
/**
* Timer for the setInterval that polls window.innerHeight to determine whether
* the layout has updated for the keyboard showing/hiding.
*/
var waitForResizeTimer;
/**
* Sometimes when switching inputs or orientations, focusout will fire before
* focusin, so this timer is for the small setTimeout to determine if we should
* really focusout/hide the keyboard.
*/
var keyboardFocusOutTimer;
/**
* on Android, orientationchange will fire before the keyboard plugin notifies
* the browser that the keyboard will show/is showing, so this flag indicates
* to nativeShow that there was an orientationChange and we should update
* the viewport height with an accurate keyboard height value
*/
var wasOrientationChange = false;
/**
* CSS class added to the body indicating the keyboard is open.
*/
var KEYBOARD_OPEN_CSS = 'keyboard-open';
/**
* CSS class that indicates a scroll container.
*/
var SCROLL_CONTAINER_CSS = 'scroll-content';
/**
* Debounced keyboardFocusIn function
*/
var debouncedKeyboardFocusIn = ionic.debounce(keyboardFocusIn, 200, true);
/**
* Debounced keyboardNativeShow function
*/
var debouncedKeyboardNativeShow = ionic.debounce(keyboardNativeShow, 100, true);
/**
* Ionic keyboard namespace.
* @namespace keyboard
*/
ionic.keyboard = {
/**
* Whether the keyboard is open or not.
*/
isOpen: false,
/**
* Whether the keyboard is closing or not.
*/
isClosing: false,
/**
* Whether the keyboard is opening or not.
*/
isOpening: false,
/**
* The height of the keyboard in pixels, as reported by the keyboard plugin.
* If the plugin is not available, calculated as the difference in
* window.innerHeight after the keyboard has shown.
*/
height: 0,
/**
* Whether the device is in landscape orientation or not.
*/
isLandscape: false,
/**
* Whether the keyboard event listeners have been added or not
*/
isInitialized: false,
/**
* Hide the keyboard, if it is open.
*/
hide: function() {
if (keyboardHasPlugin()) {
cordova.plugins.Keyboard.close();
}
keyboardActiveElement && keyboardActiveElement.blur();
},
/**
* An alias for cordova.plugins.Keyboard.show(). If the keyboard plugin
* is installed, show the keyboard.
*/
show: function() {
if (keyboardHasPlugin()) {
cordova.plugins.Keyboard.show();
}
},
/**
* Remove all keyboard related event listeners, effectively disabling Ionic's
* keyboard adjustments.
*/
disable: function() {
if (keyboardHasPlugin()) {
window.removeEventListener('native.keyboardshow', debouncedKeyboardNativeShow );
window.removeEventListener('native.keyboardhide', keyboardFocusOut);
} else {
document.body.removeEventListener('focusout', keyboardFocusOut);
}
document.body.removeEventListener('ionic.focusin', debouncedKeyboardFocusIn);
document.body.removeEventListener('focusin', debouncedKeyboardFocusIn);
window.removeEventListener('orientationchange', keyboardOrientationChange);
if ( window.navigator.msPointerEnabled ) {
document.removeEventListener("MSPointerDown", keyboardInit);
} else {
document.removeEventListener('touchstart', keyboardInit);
}
ionic.keyboard.isInitialized = false;
},
/**
* Alias for keyboardInit, initialize all keyboard related event listeners.
*/
enable: function() {
keyboardInit();
}
};
// Initialize the viewport height (after ionic.keyboard.height has been
// defined).
keyboardCurrentViewportHeight = getViewportHeight();
/* Event handlers */
/* ------------------------------------------------------------------------- */
/**
* Event handler for first touch event, initializes all event listeners
* for keyboard related events. Also aliased by ionic.keyboard.enable.
*/
function keyboardInit() {
if (ionic.keyboard.isInitialized) return;
if (keyboardHasPlugin()) {
window.addEventListener('native.keyboardshow', debouncedKeyboardNativeShow);
window.addEventListener('native.keyboardhide', keyboardFocusOut);
} else {
document.body.addEventListener('focusout', keyboardFocusOut);
}
document.body.addEventListener('ionic.focusin', debouncedKeyboardFocusIn);
document.body.addEventListener('focusin', debouncedKeyboardFocusIn);
if (window.navigator.msPointerEnabled) {
document.removeEventListener("MSPointerDown", keyboardInit);
} else {
document.removeEventListener('touchstart', keyboardInit);
}
ionic.keyboard.isInitialized = true;
}
/**
* Event handler for 'native.keyboardshow' event, sets keyboard.height to the
* reported height and keyboard.isOpening to true. Then calls
* keyboardWaitForResize with keyboardShow or keyboardUpdateViewportHeight as
* the callback depending on whether the event was triggered by a focusin or
* an orientationchange.
*/
function keyboardNativeShow(e) {
clearTimeout(keyboardFocusOutTimer);
//console.log("keyboardNativeShow fired at: " + Date.now());
//console.log("keyboardNativeshow window.innerHeight: " + window.innerHeight);
if (!ionic.keyboard.isOpen || ionic.keyboard.isClosing) {
ionic.keyboard.isOpening = true;
ionic.keyboard.isClosing = false;
}
ionic.keyboard.height = e.keyboardHeight;
//console.log('nativeshow keyboard height:' + e.keyboardHeight);
if (wasOrientationChange) {
keyboardWaitForResize(keyboardUpdateViewportHeight, true);
} else {
keyboardWaitForResize(keyboardShow, true);
}
}
/**
* Event handler for 'focusin' and 'ionic.focusin' events. Initializes
* keyboard state (keyboardActiveElement and keyboard.isOpening) for the
* appropriate adjustments once the window has resized. If not using the
* keyboard plugin, calls keyboardWaitForResize with keyboardShow as the
* callback or keyboardShow right away if the keyboard is already open. If
* using the keyboard plugin does nothing and lets keyboardNativeShow handle
* adjustments with a more accurate keyboard height.
*/
function keyboardFocusIn(e) {
clearTimeout(keyboardFocusOutTimer);
//console.log("keyboardFocusIn from: " + e.type + " at: " + Date.now());
if (!e.target ||
e.target.readOnly ||
!ionic.tap.isKeyboardElement(e.target) ||
!(scrollView = ionic.DomUtil.getParentWithClass(e.target, SCROLL_CONTAINER_CSS))) {
if (keyboardActiveElement) {
lastKeyboardActiveElement = keyboardActiveElement;
}
keyboardActiveElement = null;
return;
}
keyboardActiveElement = e.target;
// if using JS scrolling, undo the effects of native overflow scroll so the
// scroll view is positioned correctly
if (!scrollView.classList.contains("overflow-scroll")) {
document.body.scrollTop = 0;
scrollView.scrollTop = 0;
ionic.requestAnimationFrame(function(){
document.body.scrollTop = 0;
scrollView.scrollTop = 0;
});
// any showing part of the document that isn't within the scroll the user
// could touchmove and cause some ugly changes to the app, so disable
// any touchmove events while the keyboard is open using e.preventDefault()
if (window.navigator.msPointerEnabled) {
document.addEventListener("MSPointerMove", keyboardPreventDefault, false);
} else {
document.addEventListener('touchmove', keyboardPreventDefault, false);
}
}
if (!ionic.keyboard.isOpen || ionic.keyboard.isClosing) {
ionic.keyboard.isOpening = true;
ionic.keyboard.isClosing = false;
}
// attempt to prevent browser from natively scrolling input into view while
// we are trying to do the same (while we are scrolling) if the user taps the
// keyboard
document.addEventListener('keydown', keyboardOnKeyDown, false);
// if we aren't using the plugin and the keyboard isn't open yet, wait for the
// window to resize so we can get an accurate estimate of the keyboard size,
// otherwise we do nothing and let nativeShow call keyboardShow once we have
// an exact keyboard height
// if the keyboard is already open, go ahead and scroll the input into view
// if necessary
if (!ionic.keyboard.isOpen && !keyboardHasPlugin()) {
keyboardWaitForResize(keyboardShow, true);
} else if (ionic.keyboard.isOpen) {
keyboardShow();
}
}
/**
* Event handler for 'focusout' events. Sets keyboard.isClosing to true and
* calls keyboardWaitForResize with keyboardHide as the callback after a small
* timeout.
*/
function keyboardFocusOut() {
clearTimeout(keyboardFocusOutTimer);
//console.log("keyboardFocusOut fired at: " + Date.now());
//console.log("keyboardFocusOut event type: " + e.type);
if (ionic.keyboard.isOpen || ionic.keyboard.isOpening) {
ionic.keyboard.isClosing = true;
ionic.keyboard.isOpening = false;
}
// Call keyboardHide with a slight delay because sometimes on focus or
// orientation change focusin is called immediately after, so we give it time
// to cancel keyboardHide
keyboardFocusOutTimer = setTimeout(function() {
ionic.requestAnimationFrame(function() {
// focusOut during or right after an orientationchange, so we didn't get
// a chance to update the viewport height yet, do it and keyboardHide
//console.log("focusOut, wasOrientationChange: " + wasOrientationChange);
if (wasOrientationChange) {
keyboardWaitForResize(function(){
keyboardUpdateViewportHeight();
keyboardHide();
}, false);
} else {
keyboardWaitForResize(keyboardHide, false);
}
});
}, 50);
}
/**
* Event handler for 'orientationchange' events. If using the keyboard plugin
* and the keyboard is open on Android, sets wasOrientationChange to true so
* nativeShow can update the viewport height with an accurate keyboard height.
* If the keyboard isn't open or keyboard plugin isn't being used,
* waits for the window to resize before updating the viewport height.
*
* On iOS, where orientationchange fires after the keyboard has already shown,
* updates the viewport immediately, regardless of if the keyboard is already
* open.
*/
function keyboardOrientationChange() {
//console.log("orientationchange fired at: " + Date.now());
//console.log("orientation was: " + (ionic.keyboard.isLandscape ? "landscape" : "portrait"));
// toggle orientation
ionic.keyboard.isLandscape = !ionic.keyboard.isLandscape;
// //console.log("now orientation is: " + (ionic.keyboard.isLandscape ? "landscape" : "portrait"));
// no need to wait for resizing on iOS, and orientationchange always fires
// after the keyboard has opened, so it doesn't matter if it's open or not
if (ionic.Platform.isIOS()) {
keyboardUpdateViewportHeight();
}
// On Android, if the keyboard isn't open or we aren't using the keyboard
// plugin, update the viewport height once everything has resized. If the
// keyboard is open and we are using the keyboard plugin do nothing and let
// nativeShow handle it using an accurate keyboard height.
if ( ionic.Platform.isAndroid()) {
if (!ionic.keyboard.isOpen || !keyboardHasPlugin()) {
keyboardWaitForResize(keyboardUpdateViewportHeight, false);
} else {
wasOrientationChange = true;
}
}
}
/**
* Event handler for 'keydown' event. Tries to prevent browser from natively
* scrolling an input into view when a user taps the keyboard while we are
* scrolling the input into view ourselves with JS.
*/
function keyboardOnKeyDown(e) {
if (ionic.scroll.isScrolling) {
keyboardPreventDefault(e);
}
}
/**
* Event for 'touchmove' or 'MSPointerMove'. Prevents native scrolling on
* elements outside the scroll view while the keyboard is open.
*/
function keyboardPreventDefault(e) {
if (e.target.tagName !== 'TEXTAREA') {
e.preventDefault();
}
}
/* Private API */
/* -------------------------------------------------------------------------- */
/**
* Polls window.innerHeight until it has updated to an expected value (or
* sufficient time has passed) before calling the specified callback function.
* Only necessary for non-fullscreen Android which sometimes reports multiple
* window.innerHeight values during interim layouts while it is resizing.
*
* On iOS, the window.innerHeight will already be updated, but we use the 50ms
* delay as essentially a timeout so that scroll view adjustments happen after
* the keyboard has shown so there isn't a white flash from us resizing too
* quickly.
*
* @param {Function} callback the function to call once the window has resized
* @param {boolean} isOpening whether the resize is from the keyboard opening
* or not
*/
function keyboardWaitForResize(callback, isOpening) {
clearInterval(waitForResizeTimer);
var count = 0;
var maxCount;
var initialHeight = getViewportHeight();
var viewportHeight = initialHeight;
//console.log("waitForResize initial viewport height: " + viewportHeight);
//var start = Date.now();
//console.log("start: " + start);
// want to fail relatively quickly on modern android devices, since it's much
// more likely we just have a bad keyboard height
if (ionic.Platform.isAndroid() && ionic.Platform.version() < 4.4) {
maxCount = 30;
} else if (ionic.Platform.isAndroid()) {
maxCount = 10;
} else {
maxCount = 1;
}
// poll timer
waitForResizeTimer = setInterval(function(){
viewportHeight = getViewportHeight();
// height hasn't updated yet, try again in 50ms
// if not using plugin, wait for maxCount to ensure we have waited long enough
// to get an accurate keyboard height
if (++count < maxCount &&
((!isPortraitViewportHeight(viewportHeight) &&
!isLandscapeViewportHeight(viewportHeight)) ||
!ionic.keyboard.height)) {
return;
}
// infer the keyboard height from the resize if not using the keyboard plugin
if (!keyboardHasPlugin()) {
ionic.keyboard.height = Math.abs(initialHeight - window.innerHeight);
}
// set to true if we were waiting for the keyboard to open
ionic.keyboard.isOpen = isOpening;
clearInterval(waitForResizeTimer);
//var end = Date.now();
//console.log("waitForResize count: " + count);
//console.log("end: " + end);
//console.log("difference: " + ( end - start ) + "ms");
//console.log("callback: " + callback.name);
callback();
}, 50);
return maxCount; //for tests
}
/**
* On keyboard close sets keyboard state to closed, resets the scroll view,
* removes CSS from body indicating keyboard was open, removes any event
* listeners for when the keyboard is open and on Android blurs the active
* element (which in some cases will still have focus even if the keyboard
* is closed and can cause it to reappear on subsequent taps).
*/
function keyboardHide() {
clearTimeout(keyboardFocusOutTimer);
//console.log("keyboardHide");
ionic.keyboard.isOpen = false;
ionic.keyboard.isClosing = false;
if (keyboardActiveElement || lastKeyboardActiveElement) {
ionic.trigger('resetScrollView', {
target: keyboardActiveElement || lastKeyboardActiveElement
}, true);
}
ionic.requestAnimationFrame(function(){
document.body.classList.remove(KEYBOARD_OPEN_CSS);
});
// the keyboard is gone now, remove the touchmove that disables native scroll
if (window.navigator.msPointerEnabled) {
document.removeEventListener("MSPointerMove", keyboardPreventDefault);
} else {
document.removeEventListener('touchmove', keyboardPreventDefault);
}
document.removeEventListener('keydown', keyboardOnKeyDown);
if (ionic.Platform.isAndroid()) {
// on android closing the keyboard with the back/dismiss button won't remove
// focus and keyboard can re-appear on subsequent taps (like scrolling)
if (keyboardHasPlugin()) cordova.plugins.Keyboard.close();
keyboardActiveElement && keyboardActiveElement.blur();
}
keyboardActiveElement = null;
lastKeyboardActiveElement = null;
}
/**
* On keyboard open sets keyboard state to open, adds CSS to the body
* indicating the keyboard is open and tells the scroll view to resize and
* the currently focused input into view if necessary.
*/
function keyboardShow() {
ionic.keyboard.isOpen = true;
ionic.keyboard.isOpening = false;
var details = {
keyboardHeight: keyboardGetHeight(),
viewportHeight: keyboardCurrentViewportHeight
};
if (keyboardActiveElement) {
details.target = keyboardActiveElement;
var elementBounds = keyboardActiveElement.getBoundingClientRect();
details.elementTop = Math.round(elementBounds.top);
details.elementBottom = Math.round(elementBounds.bottom);
details.windowHeight = details.viewportHeight - details.keyboardHeight;
//console.log("keyboardShow viewportHeight: " + details.viewportHeight +
//", windowHeight: " + details.windowHeight +
//", keyboardHeight: " + details.keyboardHeight);
// figure out if the element is under the keyboard
details.isElementUnderKeyboard = (details.elementBottom > details.windowHeight);
//console.log("isUnderKeyboard: " + details.isElementUnderKeyboard);
//console.log("elementBottom: " + details.elementBottom);
// send event so the scroll view adjusts
ionic.trigger('scrollChildIntoView', details, true);
}
setTimeout(function(){
document.body.classList.add(KEYBOARD_OPEN_CSS);
}, 400);
return details; //for testing
}
/* eslint no-unused-vars:0 */
function keyboardGetHeight() {
// check if we already have a keyboard height from the plugin or resize calculations
if (ionic.keyboard.height) {
return ionic.keyboard.height;
}
if (ionic.Platform.isAndroid()) {
// should be using the plugin, no way to know how big the keyboard is, so guess
if ( ionic.Platform.isFullScreen ) {
return 275;
}
// otherwise just calculate it
var contentHeight = window.innerHeight;
if (contentHeight < keyboardCurrentViewportHeight) {
return keyboardCurrentViewportHeight - contentHeight;
} else {
return 0;
}
}
// fallback for when it's the webview without the plugin
// or for just the standard web browser
// TODO: have these be based on device
if (ionic.Platform.isIOS()) {
if (ionic.keyboard.isLandscape) {
return 206;
}
if (!ionic.Platform.isWebView()) {
return 216;
}
return 260;
}
// safe guess
return 275;
}
function isPortraitViewportHeight(viewportHeight) {
return !!(!ionic.keyboard.isLandscape &&
keyboardPortraitViewportHeight &&
(Math.abs(keyboardPortraitViewportHeight - viewportHeight) < 2));
}
function isLandscapeViewportHeight(viewportHeight) {
return !!(ionic.keyboard.isLandscape &&
keyboardLandscapeViewportHeight &&
(Math.abs(keyboardLandscapeViewportHeight - viewportHeight) < 2));
}
function keyboardUpdateViewportHeight() {
wasOrientationChange = false;
keyboardCurrentViewportHeight = getViewportHeight();
if (ionic.keyboard.isLandscape && !keyboardLandscapeViewportHeight) {
//console.log("saved landscape: " + keyboardCurrentViewportHeight);
keyboardLandscapeViewportHeight = keyboardCurrentViewportHeight;
} else if (!ionic.keyboard.isLandscape && !keyboardPortraitViewportHeight) {
//console.log("saved portrait: " + keyboardCurrentViewportHeight);
keyboardPortraitViewportHeight = keyboardCurrentViewportHeight;
}
if (keyboardActiveElement) {
ionic.trigger('resetScrollView', {
target: keyboardActiveElement
}, true);
}
if (ionic.keyboard.isOpen && ionic.tap.isTextInput(keyboardActiveElement)) {
keyboardShow();
}
}
function keyboardInitViewportHeight() {
var viewportHeight = getViewportHeight();
//console.log("Keyboard init VP: " + viewportHeight + " " + window.innerWidth);
// can't just use window.innerHeight in case the keyboard is opened immediately
if ((viewportHeight / window.innerWidth) < 1) {
ionic.keyboard.isLandscape = true;
}
//console.log("ionic.keyboard.isLandscape is: " + ionic.keyboard.isLandscape);
// initialize or update the current viewport height values
keyboardCurrentViewportHeight = viewportHeight;
if (ionic.keyboard.isLandscape && !keyboardLandscapeViewportHeight) {
keyboardLandscapeViewportHeight = keyboardCurrentViewportHeight;
} else if (!ionic.keyboard.isLandscape && !keyboardPortraitViewportHeight) {
keyboardPortraitViewportHeight = keyboardCurrentViewportHeight;
}
}
function getViewportHeight() {
var windowHeight = window.innerHeight;
//console.log('window.innerHeight is: ' + windowHeight);
//console.log('kb height is: ' + ionic.keyboard.height);
//console.log('kb isOpen: ' + ionic.keyboard.isOpen);
//TODO: add iPad undocked/split kb once kb plugin supports it
// the keyboard overlays the window on Android fullscreen
if (!(ionic.Platform.isAndroid() && ionic.Platform.isFullScreen) &&
(ionic.keyboard.isOpen || ionic.keyboard.isOpening) &&
!ionic.keyboard.isClosing) {
return windowHeight + keyboardGetHeight();
}
return windowHeight;
}
function keyboardHasPlugin() {
return !!(window.cordova && cordova.plugins && cordova.plugins.Keyboard);
}
ionic.Platform.ready(function() {
keyboardInitViewportHeight();
window.addEventListener('orientationchange', keyboardOrientationChange);
// if orientation changes while app is in background, update on resuming
/*
if ( ionic.Platform.isWebView() ) {
document.addEventListener('resume', keyboardInitViewportHeight);
if (ionic.Platform.isAndroid()) {
//TODO: onbackpressed to detect keyboard close without focusout or plugin
}
}
*/
// if orientation changes while app is in background, update on resuming
/* if ( ionic.Platform.isWebView() ) {
document.addEventListener('pause', function() {
window.removeEventListener('orientationchange', keyboardOrientationChange);
})
document.addEventListener('resume', function() {
keyboardInitViewportHeight();
window.addEventListener('orientationchange', keyboardOrientationChange)
});
}*/
// Android sometimes reports bad innerHeight on window.load
// try it again in a lil bit to play it safe
setTimeout(keyboardInitViewportHeight, 999);
// only initialize the adjustments for the virtual keyboard
// if a touchstart event happens
if (window.navigator.msPointerEnabled) {
document.addEventListener("MSPointerDown", keyboardInit, false);
} else {
document.addEventListener('touchstart', keyboardInit, false);
}
});
var viewportTag;
var viewportProperties = {};
ionic.viewport = {
orientation: function() {
// 0 = Portrait
// 90 = Landscape
// not using window.orientation because each device has a different implementation
return (window.innerWidth > window.innerHeight ? 90 : 0);
}
};
function viewportLoadTag() {
var x;
for (x = 0; x < document.head.children.length; x++) {
if (document.head.children[x].name == 'viewport') {
viewportTag = document.head.children[x];
break;
}
}
if (viewportTag) {
var props = viewportTag.content.toLowerCase().replace(/\s+/g, '').split(',');
var keyValue;
for (x = 0; x < props.length; x++) {
if (props[x]) {
keyValue = props[x].split('=');
viewportProperties[ keyValue[0] ] = (keyValue.length > 1 ? keyValue[1] : '_');
}
}
viewportUpdate();
}
}
function viewportUpdate() {
// unit tests in viewport.unit.js
var initWidth = viewportProperties.width;
var initHeight = viewportProperties.height;
var p = ionic.Platform;
var version = p.version();
var DEVICE_WIDTH = 'device-width';
var DEVICE_HEIGHT = 'device-height';
var orientation = ionic.viewport.orientation();
// Most times we're removing the height and adding the width
// So this is the default to start with, then modify per platform/version/oreintation
delete viewportProperties.height;
viewportProperties.width = DEVICE_WIDTH;
if (p.isIPad()) {
// iPad
if (version > 7) {
// iPad >= 7.1
// https://issues.apache.org/jira/browse/CB-4323
delete viewportProperties.width;
} else {
// iPad <= 7.0
if (p.isWebView()) {
// iPad <= 7.0 WebView
if (orientation == 90) {
// iPad <= 7.0 WebView Landscape
viewportProperties.height = '0';
} else if (version == 7) {
// iPad <= 7.0 WebView Portait
viewportProperties.height = DEVICE_HEIGHT;
}
} else {
// iPad <= 6.1 Browser
if (version < 7) {
viewportProperties.height = '0';
}
}
}
} else if (p.isIOS()) {
// iPhone
if (p.isWebView()) {
// iPhone WebView
if (version > 7) {
// iPhone >= 7.1 WebView
delete viewportProperties.width;
} else if (version < 7) {
// iPhone <= 6.1 WebView
// if height was set it needs to get removed with this hack for <= 6.1
if (initHeight) viewportProperties.height = '0';
} else if (version == 7) {
//iPhone == 7.0 WebView
viewportProperties.height = DEVICE_HEIGHT;
}
} else {
// iPhone Browser
if (version < 7) {
// iPhone <= 6.1 Browser
// if height was set it needs to get removed with this hack for <= 6.1
if (initHeight) viewportProperties.height = '0';
}
}
}
// only update the viewport tag if there was a change
if (initWidth !== viewportProperties.width || initHeight !== viewportProperties.height) {
viewportTagUpdate();
}
}
function viewportTagUpdate() {
var key, props = [];
for (key in viewportProperties) {
if (viewportProperties[key]) {
props.push(key + (viewportProperties[key] == '_' ? '' : '=' + viewportProperties[key]));
}
}
viewportTag.content = props.join(', ');
}
ionic.Platform.ready(function() {
viewportLoadTag();
window.addEventListener("orientationchange", function() {
setTimeout(viewportUpdate, 1000);
}, false);
});
(function(ionic) {
'use strict';
ionic.views.View = function() {
this.initialize.apply(this, arguments);
};
ionic.views.View.inherit = ionic.inherit;
ionic.extend(ionic.views.View.prototype, {
initialize: function() {}
});
})(window.ionic);
/*
* Scroller
* http://github.com/zynga/scroller
*
* Copyright 2011, Zynga Inc.
* Licensed under the MIT License.
* https://raw.github.com/zynga/scroller/master/MIT-LICENSE.txt
*
* Based on the work of: Unify Project (unify-project.org)
* http://unify-project.org
* Copyright 2011, Deutsche Telekom AG
* License: MIT + Apache (V2)
*/
/* jshint eqnull: true */
/**
* Generic animation class with support for dropped frames both optional easing and duration.
*
* Optional duration is useful when the lifetime is defined by another condition than time
* e.g. speed of an animating object, etc.
*
* Dropped frame logic allows to keep using the same updater logic independent from the actual
* rendering. This eases a lot of cases where it might be pretty complex to break down a state
* based on the pure time difference.
*/
var zyngaCore = { effect: {} };
(function(global) {
var time = Date.now || function() {
return +new Date();
};
var desiredFrames = 60;
var millisecondsPerSecond = 1000;
var running = {};
var counter = 1;
zyngaCore.effect.Animate = {
/**
* A requestAnimationFrame wrapper / polyfill.
*
* @param callback {Function} The callback to be invoked before the next repaint.
* @param root {HTMLElement} The root element for the repaint
*/
requestAnimationFrame: (function() {
// Check for request animation Frame support
var requestFrame = global.requestAnimationFrame || global.webkitRequestAnimationFrame || global.mozRequestAnimationFrame || global.oRequestAnimationFrame;
var isNative = !!requestFrame;
if (requestFrame && !/requestAnimationFrame\(\)\s*\{\s*\[native code\]\s*\}/i.test(requestFrame.toString())) {
isNative = false;
}
if (isNative) {
return function(callback, root) {
requestFrame(callback, root);
};
}
var TARGET_FPS = 60;
var requests = {};
var requestCount = 0;
var rafHandle = 1;
var intervalHandle = null;
var lastActive = +new Date();
return function(callback) {
var callbackHandle = rafHandle++;
// Store callback
requests[callbackHandle] = callback;
requestCount++;
// Create timeout at first request
if (intervalHandle === null) {
intervalHandle = setInterval(function() {
var time = +new Date();
var currentRequests = requests;
// Reset data structure before executing callbacks
requests = {};
requestCount = 0;
for(var key in currentRequests) {
if (currentRequests.hasOwnProperty(key)) {
currentRequests[key](time);
lastActive = time;
}
}
// Disable the timeout when nothing happens for a certain
// period of time
if (time - lastActive > 2500) {
clearInterval(intervalHandle);
intervalHandle = null;
}
}, 1000 / TARGET_FPS);
}
return callbackHandle;
};
})(),
/**
* Stops the given animation.
*
* @param id {Integer} Unique animation ID
* @return {Boolean} Whether the animation was stopped (aka, was running before)
*/
stop: function(id) {
var cleared = running[id] != null;
if (cleared) {
running[id] = null;
}
return cleared;
},
/**
* Whether the given animation is still running.
*
* @param id {Integer} Unique animation ID
* @return {Boolean} Whether the animation is still running
*/
isRunning: function(id) {
return running[id] != null;
},
/**
* Start the animation.
*
* @param stepCallback {Function} Pointer to function which is executed on every step.
* Signature of the method should be `function(percent, now, virtual) { return continueWithAnimation; }`
* @param verifyCallback {Function} Executed before every animation step.
* Signature of the method should be `function() { return continueWithAnimation; }`
* @param completedCallback {Function}
* Signature of the method should be `function(droppedFrames, finishedAnimation) {}`
* @param duration {Integer} Milliseconds to run the animation
* @param easingMethod {Function} Pointer to easing function
* Signature of the method should be `function(percent) { return modifiedValue; }`
* @param root {Element} Render root, when available. Used for internal
* usage of requestAnimationFrame.
* @return {Integer} Identifier of animation. Can be used to stop it any time.
*/
start: function(stepCallback, verifyCallback, completedCallback, duration, easingMethod, root) {
var start = time();
var lastFrame = start;
var percent = 0;
var dropCounter = 0;
var id = counter++;
if (!root) {
root = document.body;
}
// Compacting running db automatically every few new animations
if (id % 20 === 0) {
var newRunning = {};
for (var usedId in running) {
newRunning[usedId] = true;
}
running = newRunning;
}
// This is the internal step method which is called every few milliseconds
var step = function(virtual) {
// Normalize virtual value
var render = virtual !== true;
// Get current time
var now = time();
// Verification is executed before next animation step
if (!running[id] || (verifyCallback && !verifyCallback(id))) {
running[id] = null;
completedCallback && completedCallback(desiredFrames - (dropCounter / ((now - start) / millisecondsPerSecond)), id, false);
return;
}
// For the current rendering to apply let's update omitted steps in memory.
// This is important to bring internal state variables up-to-date with progress in time.
if (render) {
var droppedFrames = Math.round((now - lastFrame) / (millisecondsPerSecond / desiredFrames)) - 1;
for (var j = 0; j < Math.min(droppedFrames, 4); j++) {
step(true);
dropCounter++;
}
}
// Compute percent value
if (duration) {
percent = (now - start) / duration;
if (percent > 1) {
percent = 1;
}
}
// Execute step callback, then...
var value = easingMethod ? easingMethod(percent) : percent;
if ((stepCallback(value, now, render) === false || percent === 1) && render) {
running[id] = null;
completedCallback && completedCallback(desiredFrames - (dropCounter / ((now - start) / millisecondsPerSecond)), id, percent === 1 || duration == null);
} else if (render) {
lastFrame = now;
zyngaCore.effect.Animate.requestAnimationFrame(step, root);
}
};
// Mark as running
running[id] = true;
// Init first step
zyngaCore.effect.Animate.requestAnimationFrame(step, root);
// Return unique animation ID
return id;
}
};
})(window);
/*
* Scroller
* http://github.com/zynga/scroller
*
* Copyright 2011, Zynga Inc.
* Licensed under the MIT License.
* https://raw.github.com/zynga/scroller/master/MIT-LICENSE.txt
*
* Based on the work of: Unify Project (unify-project.org)
* http://unify-project.org
* Copyright 2011, Deutsche Telekom AG
* License: MIT + Apache (V2)
*/
(function(ionic) {
var NOOP = function(){};
// Easing Equations (c) 2003 Robert Penner, all rights reserved.
// Open source under the BSD License.
/**
* @param pos {Number} position between 0 (start of effect) and 1 (end of effect)
**/
var easeOutCubic = function(pos) {
return (Math.pow((pos - 1), 3) + 1);
};
/**
* @param pos {Number} position between 0 (start of effect) and 1 (end of effect)
**/
var easeInOutCubic = function(pos) {
if ((pos /= 0.5) < 1) {
return 0.5 * Math.pow(pos, 3);
}
return 0.5 * (Math.pow((pos - 2), 3) + 2);
};
/**
* ionic.views.Scroll
* A powerful scroll view with support for bouncing, pull to refresh, and paging.
* @param {Object} options options for the scroll view
* @class A scroll view system
* @memberof ionic.views
*/
ionic.views.Scroll = ionic.views.View.inherit({
initialize: function(options) {
var self = this;
self.__container = options.el;
self.__content = options.el.firstElementChild;
//Remove any scrollTop attached to these elements; they are virtual scroll now
//This also stops on-load-scroll-to-window.location.hash that the browser does
setTimeout(function() {
if (self.__container && self.__content) {
self.__container.scrollTop = 0;
self.__content.scrollTop = 0;
}
});
self.options = {
/** Disable scrolling on x-axis by default */
scrollingX: false,
scrollbarX: true,
/** Enable scrolling on y-axis */
scrollingY: true,
scrollbarY: true,
startX: 0,
startY: 0,
/** The amount to dampen mousewheel events */
wheelDampen: 6,
/** The minimum size the scrollbars scale to while scrolling */
minScrollbarSizeX: 5,
minScrollbarSizeY: 5,
/** Scrollbar fading after scrolling */
scrollbarsFade: true,
scrollbarFadeDelay: 300,
/** The initial fade delay when the pane is resized or initialized */
scrollbarResizeFadeDelay: 1000,
/** Enable animations for deceleration, snap back, zooming and scrolling */
animating: true,
/** duration for animations triggered by scrollTo/zoomTo */
animationDuration: 250,
/** The velocity required to make the scroll view "slide" after touchend */
decelVelocityThreshold: 4,
/** The velocity required to make the scroll view "slide" after touchend when using paging */
decelVelocityThresholdPaging: 4,
/** Enable bouncing (content can be slowly moved outside and jumps back after releasing) */
bouncing: true,
/** Enable locking to the main axis if user moves only slightly on one of them at start */
locking: true,
/** Enable pagination mode (switching between full page content panes) */
paging: false,
/** Enable snapping of content to a configured pixel grid */
snapping: false,
/** Enable zooming of content via API, fingers and mouse wheel */
zooming: false,
/** Minimum zoom level */
minZoom: 0.5,
/** Maximum zoom level */
maxZoom: 3,
/** Multiply or decrease scrolling speed **/
speedMultiplier: 1,
deceleration: 0.97,
/** Whether to prevent default on a scroll operation to capture drag events **/
preventDefault: false,
/** Callback that is fired on the later of touch end or deceleration end,
provided that another scrolling action has not begun. Used to know
when to fade out a scrollbar. */
scrollingComplete: NOOP,
/** This configures the amount of change applied to deceleration when reaching boundaries **/
penetrationDeceleration: 0.03,
/** This configures the amount of change applied to acceleration when reaching boundaries **/
penetrationAcceleration: 0.08,
// The ms interval for triggering scroll events
scrollEventInterval: 10,
freeze: false,
getContentWidth: function() {
return Math.max(self.__content.scrollWidth, self.__content.offsetWidth);
},
getContentHeight: function() {
return Math.max(self.__content.scrollHeight, self.__content.offsetHeight + (self.__content.offsetTop * 2));
}
};
for (var key in options) {
self.options[key] = options[key];
}
self.hintResize = ionic.debounce(function() {
self.resize();
}, 1000, true);
self.onScroll = function() {
if (!ionic.scroll.isScrolling) {
setTimeout(self.setScrollStart, 50);
} else {
clearTimeout(self.scrollTimer);
self.scrollTimer = setTimeout(self.setScrollStop, 80);
}
};
self.freeze = function(shouldFreeze) {
if (arguments.length) {
self.options.freeze = shouldFreeze;
}
return self.options.freeze;
};
// We can just use the standard freeze pop in our mouth
self.freezeShut = self.freeze;
self.setScrollStart = function() {
ionic.scroll.isScrolling = Math.abs(ionic.scroll.lastTop - self.__scrollTop) > 1;
clearTimeout(self.scrollTimer);
self.scrollTimer = setTimeout(self.setScrollStop, 80);
};
self.setScrollStop = function() {
ionic.scroll.isScrolling = false;
ionic.scroll.lastTop = self.__scrollTop;
};
self.triggerScrollEvent = ionic.throttle(function() {
self.onScroll();
ionic.trigger('scroll', {
scrollTop: self.__scrollTop,
scrollLeft: self.__scrollLeft,
target: self.__container
});
}, self.options.scrollEventInterval);
self.triggerScrollEndEvent = function() {
ionic.trigger('scrollend', {
scrollTop: self.__scrollTop,
scrollLeft: self.__scrollLeft,
target: self.__container
});
};
self.__scrollLeft = self.options.startX;
self.__scrollTop = self.options.startY;
// Get the render update function, initialize event handlers,
// and calculate the size of the scroll container
self.__callback = self.getRenderFn();
self.__initEventHandlers();
self.__createScrollbars();
},
run: function() {
this.resize();
// Fade them out
this.__fadeScrollbars('out', this.options.scrollbarResizeFadeDelay);
},
/*
---------------------------------------------------------------------------
INTERNAL FIELDS :: STATUS
---------------------------------------------------------------------------
*/
/** Whether only a single finger is used in touch handling */
__isSingleTouch: false,
/** Whether a touch event sequence is in progress */
__isTracking: false,
/** Whether a deceleration animation went to completion. */
__didDecelerationComplete: false,
/**
* Whether a gesture zoom/rotate event is in progress. Activates when
* a gesturestart event happens. This has higher priority than dragging.
*/
__isGesturing: false,
/**
* Whether the user has moved by such a distance that we have enabled
* dragging mode. Hint: It's only enabled after some pixels of movement to
* not interrupt with clicks etc.
*/
__isDragging: false,
/**
* Not touching and dragging anymore, and smoothly animating the
* touch sequence using deceleration.
*/
__isDecelerating: false,
/**
* Smoothly animating the currently configured change
*/
__isAnimating: false,
/*
---------------------------------------------------------------------------
INTERNAL FIELDS :: DIMENSIONS
---------------------------------------------------------------------------
*/
/** Available outer left position (from document perspective) */
__clientLeft: 0,
/** Available outer top position (from document perspective) */
__clientTop: 0,
/** Available outer width */
__clientWidth: 0,
/** Available outer height */
__clientHeight: 0,
/** Outer width of content */
__contentWidth: 0,
/** Outer height of content */
__contentHeight: 0,
/** Snapping width for content */
__snapWidth: 100,
/** Snapping height for content */
__snapHeight: 100,
/** Height to assign to refresh area */
__refreshHeight: null,
/** Whether the refresh process is enabled when the event is released now */
__refreshActive: false,
/** Callback to execute on activation. This is for signalling the user about a refresh is about to happen when he release */
__refreshActivate: null,
/** Callback to execute on deactivation. This is for signalling the user about the refresh being cancelled */
__refreshDeactivate: null,
/** Callback to execute to start the actual refresh. Call {@link #refreshFinish} when done */
__refreshStart: null,
/** Zoom level */
__zoomLevel: 1,
/** Scroll position on x-axis */
__scrollLeft: 0,
/** Scroll position on y-axis */
__scrollTop: 0,
/** Maximum allowed scroll position on x-axis */
__maxScrollLeft: 0,
/** Maximum allowed scroll position on y-axis */
__maxScrollTop: 0,
/* Scheduled left position (final position when animating) */
__scheduledLeft: 0,
/* Scheduled top position (final position when animating) */
__scheduledTop: 0,
/* Scheduled zoom level (final scale when animating) */
__scheduledZoom: 0,
/*
---------------------------------------------------------------------------
INTERNAL FIELDS :: LAST POSITIONS
---------------------------------------------------------------------------
*/
/** Left position of finger at start */
__lastTouchLeft: null,
/** Top position of finger at start */
__lastTouchTop: null,
/** Timestamp of last move of finger. Used to limit tracking range for deceleration speed. */
__lastTouchMove: null,
/** List of positions, uses three indexes for each state: left, top, timestamp */
__positions: null,
/*
---------------------------------------------------------------------------
INTERNAL FIELDS :: DECELERATION SUPPORT
---------------------------------------------------------------------------
*/
/** Minimum left scroll position during deceleration */
__minDecelerationScrollLeft: null,
/** Minimum top scroll position during deceleration */
__minDecelerationScrollTop: null,
/** Maximum left scroll position during deceleration */
__maxDecelerationScrollLeft: null,
/** Maximum top scroll position during deceleration */
__maxDecelerationScrollTop: null,
/** Current factor to modify horizontal scroll position with on every step */
__decelerationVelocityX: null,
/** Current factor to modify vertical scroll position with on every step */
__decelerationVelocityY: null,
/** the browser-specific property to use for transforms */
__transformProperty: null,
__perspectiveProperty: null,
/** scrollbar indicators */
__indicatorX: null,
__indicatorY: null,
/** Timeout for scrollbar fading */
__scrollbarFadeTimeout: null,
/** whether we've tried to wait for size already */
__didWaitForSize: null,
__sizerTimeout: null,
__initEventHandlers: function() {
var self = this;
// Event Handler
var container = self.__container;
// save height when scroll view is shrunk so we don't need to reflow
var scrollViewOffsetHeight;
/**
* Shrink the scroll view when the keyboard is up if necessary and if the
* focused input is below the bottom of the shrunk scroll view, scroll it
* into view.
*/
self.scrollChildIntoView = function(e) {
//console.log("scrollChildIntoView at: " + Date.now());
// D
var scrollBottomOffsetToTop = container.getBoundingClientRect().bottom;
// D - A
scrollViewOffsetHeight = container.offsetHeight;
var alreadyShrunk = self.isShrunkForKeyboard;
var isModal = container.parentNode.classList.contains('modal');
// 680px is when the media query for 60% modal width kicks in
var isInsetModal = isModal && window.innerWidth >= 680;
/*
* _______
* |---A---| <- top of scroll view
* | |
* |---B---| <- keyboard
* | C | <- input
* |---D---| <- initial bottom of scroll view
* |___E___| <- bottom of viewport
*
* All commented calculations relative to the top of the viewport (ie E
* is the viewport height, not 0)
*/
if (!alreadyShrunk) {
// shrink scrollview so we can actually scroll if the input is hidden
// if it isn't shrink so we can scroll to inputs under the keyboard
// inset modals won't shrink on Android on their own when the keyboard appears
if ( ionic.Platform.isIOS() || ionic.Platform.isFullScreen || isInsetModal ) {
// if there are things below the scroll view account for them and
// subtract them from the keyboard height when resizing
// E - D E D
var scrollBottomOffsetToBottom = e.detail.viewportHeight - scrollBottomOffsetToTop;
// 0 or D - B if D > B E - B E - D
var keyboardOffset = Math.max(0, e.detail.keyboardHeight - scrollBottomOffsetToBottom);
ionic.requestAnimationFrame(function(){
// D - A or B - A if D > B D - A max(0, D - B)
scrollViewOffsetHeight = scrollViewOffsetHeight - keyboardOffset;
container.style.height = scrollViewOffsetHeight + "px";
container.style.overflow = "visible";
//update scroll view
self.resize();
});
}
self.isShrunkForKeyboard = true;
}
/*
* _______
* |---A---| <- top of scroll view
* | * | <- where we want to scroll to
* |--B-D--| <- keyboard, bottom of scroll view
* | C | <- input
* | |
* |___E___| <- bottom of viewport
*
* All commented calculations relative to the top of the viewport (ie E
* is the viewport height, not 0)
*/
// if the element is positioned under the keyboard scroll it into view
if (e.detail.isElementUnderKeyboard) {
ionic.requestAnimationFrame(function(){
container.scrollTop = 0;
// update D if we shrunk
if (self.isShrunkForKeyboard && !alreadyShrunk) {
scrollBottomOffsetToTop = container.getBoundingClientRect().bottom;
}
// middle of the scrollview, this is where we want to scroll to
// (D - A) / 2
var scrollMidpointOffset = scrollViewOffsetHeight * 0.5;
//console.log("container.offsetHeight: " + scrollViewOffsetHeight);
// middle of the input we want to scroll into view
// C
var inputMidpoint = ((e.detail.elementBottom + e.detail.elementTop) / 2);
// distance from middle of input to the bottom of the scroll view
// C - D C D
var inputMidpointOffsetToScrollBottom = inputMidpoint - scrollBottomOffsetToTop;
//C - D + (D - A)/2 C - D (D - A)/ 2
var scrollTop = inputMidpointOffsetToScrollBottom + scrollMidpointOffset;
if ( scrollTop > 0) {
if (ionic.Platform.isIOS()) ionic.tap.cloneFocusedInput(container, self);
self.scrollBy(0, scrollTop, true);
self.onScroll();
}
});
}
// Only the first scrollView parent of the element that broadcasted this event
// (the active element that needs to be shown) should receive this event
e.stopPropagation();
};
self.resetScrollView = function() {
//return scrollview to original height once keyboard has hidden
if ( self.isShrunkForKeyboard ) {
self.isShrunkForKeyboard = false;
container.style.height = "";
container.style.overflow = "";
}
self.resize();
};
//Broadcasted when keyboard is shown on some platforms.
//See js/utils/keyboard.js
container.addEventListener('scrollChildIntoView', self.scrollChildIntoView);
// Listen on document because container may not have had the last
// keyboardActiveElement, for example after closing a modal with a focused
// input and returning to a previously resized scroll view in an ion-content.
// Since we can only resize scroll views that are currently visible, just resize
// the current scroll view when the keyboard is closed.
document.addEventListener('resetScrollView', self.resetScrollView);
function getEventTouches(e) {
return e.touches && e.touches.length ? e.touches : [{
pageX: e.pageX,
pageY: e.pageY
}];
}
self.touchStart = function(e) {
self.startCoordinates = ionic.tap.pointerCoord(e);
if ( ionic.tap.ignoreScrollStart(e) ) {
return;
}
self.__isDown = true;
if ( ionic.tap.containsOrIsTextInput(e.target) || e.target.tagName === 'SELECT' ) {
// do not start if the target is a text input
// if there is a touchmove on this input, then we can start the scroll
self.__hasStarted = false;
return;
}
self.__isSelectable = true;
self.__enableScrollY = true;
self.__hasStarted = true;
self.doTouchStart(getEventTouches(e), e.timeStamp);
e.preventDefault();
};
self.touchMove = function(e) {
if (self.options.freeze || !self.__isDown ||
(!self.__isDown && e.defaultPrevented) ||
(e.target.tagName === 'TEXTAREA' && e.target.parentElement.querySelector(':focus')) ) {
return;
}
if ( !self.__hasStarted && ( ionic.tap.containsOrIsTextInput(e.target) || e.target.tagName === 'SELECT' ) ) {
// the target is a text input and scroll has started
// since the text input doesn't start on touchStart, do it here
self.__hasStarted = true;
self.doTouchStart(getEventTouches(e), e.timeStamp);
e.preventDefault();
return;
}
if (self.startCoordinates) {
// we have start coordinates, so get this touch move's current coordinates
var currentCoordinates = ionic.tap.pointerCoord(e);
if ( self.__isSelectable &&
ionic.tap.isTextInput(e.target) &&
Math.abs(self.startCoordinates.x - currentCoordinates.x) > 20 ) {
// user slid the text input's caret on its x axis, disable any future y scrolling
self.__enableScrollY = false;
self.__isSelectable = true;
}
if ( self.__enableScrollY && Math.abs(self.startCoordinates.y - currentCoordinates.y) > 10 ) {
// user scrolled the entire view on the y axis
// disabled being able to select text on an input
// hide the input which has focus, and show a cloned one that doesn't have focus
self.__isSelectable = false;
ionic.tap.cloneFocusedInput(container, self);
}
}
self.doTouchMove(getEventTouches(e), e.timeStamp, e.scale);
self.__isDown = true;
};
self.touchMoveBubble = function(e) {
if(self.__isDown && self.options.preventDefault) {
e.preventDefault();
}
};
self.touchEnd = function(e) {
if (!self.__isDown) return;
self.doTouchEnd(e, e.timeStamp);
self.__isDown = false;
self.__hasStarted = false;
self.__isSelectable = true;
self.__enableScrollY = true;
if ( !self.__isDragging && !self.__isDecelerating && !self.__isAnimating ) {
ionic.tap.removeClonedInputs(container, self);
}
};
self.mouseWheel = ionic.animationFrameThrottle(function(e) {
var scrollParent = ionic.DomUtil.getParentOrSelfWithClass(e.target, 'ionic-scroll');
if (!self.options.freeze && scrollParent === self.__container) {
self.hintResize();
self.scrollBy(
(e.wheelDeltaX || e.deltaX || 0) / self.options.wheelDampen,
(-e.wheelDeltaY || e.deltaY || 0) / self.options.wheelDampen
);
self.__fadeScrollbars('in');
clearTimeout(self.__wheelHideBarTimeout);
self.__wheelHideBarTimeout = setTimeout(function() {
self.__fadeScrollbars('out');
}, 100);
}
});
if ('ontouchstart' in window) {
// Touch Events
container.addEventListener("touchstart", self.touchStart, false);
if(self.options.preventDefault) container.addEventListener("touchmove", self.touchMoveBubble, false);
document.addEventListener("touchmove", self.touchMove, false);
document.addEventListener("touchend", self.touchEnd, false);
document.addEventListener("touchcancel", self.touchEnd, false);
document.addEventListener("wheel", self.mouseWheel, false);
} else if (window.navigator.pointerEnabled) {
// Pointer Events
container.addEventListener("pointerdown", self.touchStart, false);
if(self.options.preventDefault) container.addEventListener("pointermove", self.touchMoveBubble, false);
document.addEventListener("pointermove", self.touchMove, false);
document.addEventListener("pointerup", self.touchEnd, false);
document.addEventListener("pointercancel", self.touchEnd, false);
document.addEventListener("wheel", self.mouseWheel, false);
} else if (window.navigator.msPointerEnabled) {
// IE10, WP8 (Pointer Events)
container.addEventListener("MSPointerDown", self.touchStart, false);
if(self.options.preventDefault) container.addEventListener("MSPointerMove", self.touchMoveBubble, false);
document.addEventListener("MSPointerMove", self.touchMove, false);
document.addEventListener("MSPointerUp", self.touchEnd, false);
document.addEventListener("MSPointerCancel", self.touchEnd, false);
document.addEventListener("wheel", self.mouseWheel, false);
} else {
// Mouse Events
var mousedown = false;
self.mouseDown = function(e) {
if ( ionic.tap.ignoreScrollStart(e) || e.target.tagName === 'SELECT' ) {
return;
}
self.doTouchStart(getEventTouches(e), e.timeStamp);
if ( !ionic.tap.isTextInput(e.target) ) {
e.preventDefault();
}
mousedown = true;
};
self.mouseMove = function(e) {
if (self.options.freeze || !mousedown || (!mousedown && e.defaultPrevented)) {
return;
}
self.doTouchMove(getEventTouches(e), e.timeStamp);
mousedown = true;
};
self.mouseMoveBubble = function(e) {
if (mousedown && self.options.preventDefault) {
e.preventDefault();
}
};
self.mouseUp = function(e) {
if (!mousedown) {
return;
}
self.doTouchEnd(e, e.timeStamp);
mousedown = false;
};
container.addEventListener("mousedown", self.mouseDown, false);
if(self.options.preventDefault) container.addEventListener("mousemove", self.mouseMoveBubble, false);
document.addEventListener("mousemove", self.mouseMove, false);
document.addEventListener("mouseup", self.mouseUp, false);
document.addEventListener('mousewheel', self.mouseWheel, false);
document.addEventListener('wheel', self.mouseWheel, false);
}
},
__cleanup: function() {
var self = this;
var container = self.__container;
container.removeEventListener('touchstart', self.touchStart);
container.removeEventListener('touchmove', self.touchMoveBubble);
document.removeEventListener('touchmove', self.touchMove);
document.removeEventListener('touchend', self.touchEnd);
document.removeEventListener('touchcancel', self.touchEnd);
container.removeEventListener("pointerdown", self.touchStart);
container.removeEventListener("pointermove", self.touchMoveBubble);
document.removeEventListener("pointermove", self.touchMove);
document.removeEventListener("pointerup", self.touchEnd);
document.removeEventListener("pointercancel", self.touchEnd);
container.removeEventListener("MSPointerDown", self.touchStart);
container.removeEventListener("MSPointerMove", self.touchMoveBubble);
document.removeEventListener("MSPointerMove", self.touchMove);
document.removeEventListener("MSPointerUp", self.touchEnd);
document.removeEventListener("MSPointerCancel", self.touchEnd);
container.removeEventListener("mousedown", self.mouseDown);
container.removeEventListener("mousemove", self.mouseMoveBubble);
document.removeEventListener("mousemove", self.mouseMove);
document.removeEventListener("mouseup", self.mouseUp);
document.removeEventListener('mousewheel', self.mouseWheel);
document.removeEventListener('wheel', self.mouseWheel);
container.removeEventListener('scrollChildIntoView', self.scrollChildIntoView);
document.removeEventListener('resetScrollView', self.resetScrollView);
ionic.tap.removeClonedInputs(container, self);
delete self.__container;
delete self.__content;
delete self.__indicatorX;
delete self.__indicatorY;
delete self.options.el;
self.__callback = self.scrollChildIntoView = self.resetScrollView = NOOP;
self.mouseMove = self.mouseDown = self.mouseUp = self.mouseWheel =
self.touchStart = self.touchMove = self.touchEnd = self.touchCancel = NOOP;
self.resize = self.scrollTo = self.zoomTo =
self.__scrollingComplete = NOOP;
container = null;
},
/** Create a scroll bar div with the given direction **/
__createScrollbar: function(direction) {
var bar = document.createElement('div'),
indicator = document.createElement('div');
indicator.className = 'scroll-bar-indicator scroll-bar-fade-out';
if (direction == 'h') {
bar.className = 'scroll-bar scroll-bar-h';
} else {
bar.className = 'scroll-bar scroll-bar-v';
}
bar.appendChild(indicator);
return bar;
},
__createScrollbars: function() {
var self = this;
var indicatorX, indicatorY;
if (self.options.scrollingX) {
indicatorX = {
el: self.__createScrollbar('h'),
sizeRatio: 1
};
indicatorX.indicator = indicatorX.el.children[0];
if (self.options.scrollbarX) {
self.__container.appendChild(indicatorX.el);
}
self.__indicatorX = indicatorX;
}
if (self.options.scrollingY) {
indicatorY = {
el: self.__createScrollbar('v'),
sizeRatio: 1
};
indicatorY.indicator = indicatorY.el.children[0];
if (self.options.scrollbarY) {
self.__container.appendChild(indicatorY.el);
}
self.__indicatorY = indicatorY;
}
},
__resizeScrollbars: function() {
var self = this;
// Update horiz bar
if (self.__indicatorX) {
var width = Math.max(Math.round(self.__clientWidth * self.__clientWidth / (self.__contentWidth)), 20);
if (width > self.__contentWidth) {
width = 0;
}
if (width !== self.__indicatorX.size) {
ionic.requestAnimationFrame(function(){
self.__indicatorX.indicator.style.width = width + 'px';
});
}
self.__indicatorX.size = width;
self.__indicatorX.minScale = self.options.minScrollbarSizeX / width;
self.__indicatorX.maxPos = self.__clientWidth - width;
self.__indicatorX.sizeRatio = self.__maxScrollLeft ? self.__indicatorX.maxPos / self.__maxScrollLeft : 1;
}
// Update vert bar
if (self.__indicatorY) {
var height = Math.max(Math.round(self.__clientHeight * self.__clientHeight / (self.__contentHeight)), 20);
if (height > self.__contentHeight) {
height = 0;
}
if (height !== self.__indicatorY.size) {
ionic.requestAnimationFrame(function(){
self.__indicatorY && (self.__indicatorY.indicator.style.height = height + 'px');
});
}
self.__indicatorY.size = height;
self.__indicatorY.minScale = self.options.minScrollbarSizeY / height;
self.__indicatorY.maxPos = self.__clientHeight - height;
self.__indicatorY.sizeRatio = self.__maxScrollTop ? self.__indicatorY.maxPos / self.__maxScrollTop : 1;
}
},
/**
* Move and scale the scrollbars as the page scrolls.
*/
__repositionScrollbars: function() {
var self = this,
heightScale, widthScale,
widthDiff, heightDiff,
x, y,
xstop = 0, ystop = 0;
if (self.__indicatorX) {
// Handle the X scrollbar
// Don't go all the way to the right if we have a vertical scrollbar as well
if (self.__indicatorY) xstop = 10;
x = Math.round(self.__indicatorX.sizeRatio * self.__scrollLeft) || 0;
// The the difference between the last content X position, and our overscrolled one
widthDiff = self.__scrollLeft - (self.__maxScrollLeft - xstop);
if (self.__scrollLeft < 0) {
widthScale = Math.max(self.__indicatorX.minScale,
(self.__indicatorX.size - Math.abs(self.__scrollLeft)) / self.__indicatorX.size);
// Stay at left
x = 0;
// Make sure scale is transformed from the left/center origin point
self.__indicatorX.indicator.style[self.__transformOriginProperty] = 'left center';
} else if (widthDiff > 0) {
widthScale = Math.max(self.__indicatorX.minScale,
(self.__indicatorX.size - widthDiff) / self.__indicatorX.size);
// Stay at the furthest x for the scrollable viewport
x = self.__indicatorX.maxPos - xstop;
// Make sure scale is transformed from the right/center origin point
self.__indicatorX.indicator.style[self.__transformOriginProperty] = 'right center';
} else {
// Normal motion
x = Math.min(self.__maxScrollLeft, Math.max(0, x));
widthScale = 1;
}
var translate3dX = 'translate3d(' + x + 'px, 0, 0) scaleX(' + widthScale + ')';
if (self.__indicatorX.transformProp !== translate3dX) {
self.__indicatorX.indicator.style[self.__transformProperty] = translate3dX;
self.__indicatorX.transformProp = translate3dX;
}
}
if (self.__indicatorY) {
y = Math.round(self.__indicatorY.sizeRatio * self.__scrollTop) || 0;
// Don't go all the way to the right if we have a vertical scrollbar as well
if (self.__indicatorX) ystop = 10;
heightDiff = self.__scrollTop - (self.__maxScrollTop - ystop);
if (self.__scrollTop < 0) {
heightScale = Math.max(self.__indicatorY.minScale, (self.__indicatorY.size - Math.abs(self.__scrollTop)) / self.__indicatorY.size);
// Stay at top
y = 0;
// Make sure scale is transformed from the center/top origin point
if (self.__indicatorY.originProp !== 'center top') {
self.__indicatorY.indicator.style[self.__transformOriginProperty] = 'center top';
self.__indicatorY.originProp = 'center top';
}
} else if (heightDiff > 0) {
heightScale = Math.max(self.__indicatorY.minScale, (self.__indicatorY.size - heightDiff) / self.__indicatorY.size);
// Stay at bottom of scrollable viewport
y = self.__indicatorY.maxPos - ystop;
// Make sure scale is transformed from the center/bottom origin point
if (self.__indicatorY.originProp !== 'center bottom') {
self.__indicatorY.indicator.style[self.__transformOriginProperty] = 'center bottom';
self.__indicatorY.originProp = 'center bottom';
}
} else {
// Normal motion
y = Math.min(self.__maxScrollTop, Math.max(0, y));
heightScale = 1;
}
var translate3dY = 'translate3d(0,' + y + 'px, 0) scaleY(' + heightScale + ')';
if (self.__indicatorY.transformProp !== translate3dY) {
self.__indicatorY.indicator.style[self.__transformProperty] = translate3dY;
self.__indicatorY.transformProp = translate3dY;
}
}
},
__fadeScrollbars: function(direction, delay) {
var self = this;
if (!self.options.scrollbarsFade) {
return;
}
var className = 'scroll-bar-fade-out';
if (self.options.scrollbarsFade === true) {
clearTimeout(self.__scrollbarFadeTimeout);
if (direction == 'in') {
if (self.__indicatorX) { self.__indicatorX.indicator.classList.remove(className); }
if (self.__indicatorY) { self.__indicatorY.indicator.classList.remove(className); }
} else {
self.__scrollbarFadeTimeout = setTimeout(function() {
if (self.__indicatorX) { self.__indicatorX.indicator.classList.add(className); }
if (self.__indicatorY) { self.__indicatorY.indicator.classList.add(className); }
}, delay || self.options.scrollbarFadeDelay);
}
}
},
__scrollingComplete: function() {
this.options.scrollingComplete();
ionic.tap.removeClonedInputs(this.__container, this);
this.__fadeScrollbars('out');
},
resize: function(continueScrolling) {
var self = this;
if (!self.__container || !self.options) return;
// Update Scroller dimensions for changed content
// Add padding to bottom of content
self.setDimensions(
self.__container.clientWidth,
self.__container.clientHeight,
self.options.getContentWidth(),
self.options.getContentHeight(),
continueScrolling
);
},
/*
---------------------------------------------------------------------------
PUBLIC API
---------------------------------------------------------------------------
*/
getRenderFn: function() {
var self = this;
var content = self.__content;
var docStyle = document.documentElement.style;
var engine;
if ('MozAppearance' in docStyle) {
engine = 'gecko';
} else if ('WebkitAppearance' in docStyle) {
engine = 'webkit';
} else if (typeof navigator.cpuClass === 'string') {
engine = 'trident';
}
var vendorPrefix = {
trident: 'ms',
gecko: 'Moz',
webkit: 'Webkit',
presto: 'O'
}[engine];
var helperElem = document.createElement("div");
var undef;
var perspectiveProperty = vendorPrefix + "Perspective";
var transformProperty = vendorPrefix + "Transform";
var transformOriginProperty = vendorPrefix + 'TransformOrigin';
self.__perspectiveProperty = transformProperty;
self.__transformProperty = transformProperty;
self.__transformOriginProperty = transformOriginProperty;
if (helperElem.style[perspectiveProperty] !== undef) {
return function(left, top, zoom, wasResize) {
var translate3d = 'translate3d(' + (-left) + 'px,' + (-top) + 'px,0) scale(' + zoom + ')';
if (translate3d !== self.contentTransform) {
content.style[transformProperty] = translate3d;
self.contentTransform = translate3d;
}
self.__repositionScrollbars();
if (!wasResize) {
self.triggerScrollEvent();
}
};
} else if (helperElem.style[transformProperty] !== undef) {
return function(left, top, zoom, wasResize) {
content.style[transformProperty] = 'translate(' + (-left) + 'px,' + (-top) + 'px) scale(' + zoom + ')';
self.__repositionScrollbars();
if (!wasResize) {
self.triggerScrollEvent();
}
};
} else {
return function(left, top, zoom, wasResize) {
content.style.marginLeft = left ? (-left / zoom) + 'px' : '';
content.style.marginTop = top ? (-top / zoom) + 'px' : '';
content.style.zoom = zoom || '';
self.__repositionScrollbars();
if (!wasResize) {
self.triggerScrollEvent();
}
};
}
},
/**
* Configures the dimensions of the client (outer) and content (inner) elements.
* Requires the available space for the outer element and the outer size of the inner element.
* All values which are falsy (null or zero etc.) are ignored and the old value is kept.
*
* @param clientWidth {Integer} Inner width of outer element
* @param clientHeight {Integer} Inner height of outer element
* @param contentWidth {Integer} Outer width of inner element
* @param contentHeight {Integer} Outer height of inner element
*/
setDimensions: function(clientWidth, clientHeight, contentWidth, contentHeight, continueScrolling) {
var self = this;
if (!clientWidth && !clientHeight && !contentWidth && !contentHeight) {
// this scrollview isn't rendered, don't bother
return;
}
// Only update values which are defined
if (clientWidth === +clientWidth) {
self.__clientWidth = clientWidth;
}
if (clientHeight === +clientHeight) {
self.__clientHeight = clientHeight;
}
if (contentWidth === +contentWidth) {
self.__contentWidth = contentWidth;
}
if (contentHeight === +contentHeight) {
self.__contentHeight = contentHeight;
}
// Refresh maximums
self.__computeScrollMax();
self.__resizeScrollbars();
// Refresh scroll position
if (!continueScrolling) {
self.scrollTo(self.__scrollLeft, self.__scrollTop, true, null, true);
}
},
/**
* Sets the client coordinates in relation to the document.
*
* @param left {Integer} Left position of outer element
* @param top {Integer} Top position of outer element
*/
setPosition: function(left, top) {
this.__clientLeft = left || 0;
this.__clientTop = top || 0;
},
/**
* Configures the snapping (when snapping is active)
*
* @param width {Integer} Snapping width
* @param height {Integer} Snapping height
*/
setSnapSize: function(width, height) {
this.__snapWidth = width;
this.__snapHeight = height;
},
/**
* Activates pull-to-refresh. A special zone on the top of the list to start a list refresh whenever
* the user event is released during visibility of this zone. This was introduced by some apps on iOS like
* the official Twitter client.
*
* @param height {Integer} Height of pull-to-refresh zone on top of rendered list
* @param activateCallback {Function} Callback to execute on activation. This is for signalling the user about a refresh is about to happen when he release.
* @param deactivateCallback {Function} Callback to execute on deactivation. This is for signalling the user about the refresh being cancelled.
* @param startCallback {Function} Callback to execute to start the real async refresh action. Call {@link #finishPullToRefresh} after finish of refresh.
* @param showCallback {Function} Callback to execute when the refresher should be shown. This is for showing the refresher during a negative scrollTop.
* @param hideCallback {Function} Callback to execute when the refresher should be hidden. This is for hiding the refresher when it's behind the nav bar.
* @param tailCallback {Function} Callback to execute just before the refresher returns to it's original state. This is for zooming out the refresher.
* @param pullProgressCallback Callback to state the progress while pulling to refresh
*/
activatePullToRefresh: function(height, refresherMethods) {
var self = this;
self.__refreshHeight = height;
self.__refreshActivate = function() { ionic.requestAnimationFrame(refresherMethods.activate); };
self.__refreshDeactivate = function() { ionic.requestAnimationFrame(refresherMethods.deactivate); };
self.__refreshStart = function() { ionic.requestAnimationFrame(refresherMethods.start); };
self.__refreshShow = function() { ionic.requestAnimationFrame(refresherMethods.show); };
self.__refreshHide = function() { ionic.requestAnimationFrame(refresherMethods.hide); };
self.__refreshTail = function() { ionic.requestAnimationFrame(refresherMethods.tail); };
self.__refreshTailTime = 100;
self.__minSpinTime = 600;
},
/**
* Starts pull-to-refresh manually.
*/
triggerPullToRefresh: function() {
// Use publish instead of scrollTo to allow scrolling to out of boundary position
// We don't need to normalize scrollLeft, zoomLevel, etc. here because we only y-scrolling when pull-to-refresh is enabled
this.__publish(this.__scrollLeft, -this.__refreshHeight, this.__zoomLevel, true);
var d = new Date();
this.refreshStartTime = d.getTime();
if (this.__refreshStart) {
this.__refreshStart();
}
},
/**
* Signalizes that pull-to-refresh is finished.
*/
finishPullToRefresh: function() {
var self = this;
// delay to make sure the spinner has a chance to spin for a split second before it's dismissed
var d = new Date();
var delay = 0;
if (self.refreshStartTime + self.__minSpinTime > d.getTime()) {
delay = self.refreshStartTime + self.__minSpinTime - d.getTime();
}
setTimeout(function() {
if (self.__refreshTail) {
self.__refreshTail();
}
setTimeout(function() {
self.__refreshActive = false;
if (self.__refreshDeactivate) {
self.__refreshDeactivate();
}
if (self.__refreshHide) {
self.__refreshHide();
}
self.scrollTo(self.__scrollLeft, self.__scrollTop, true);
}, self.__refreshTailTime);
}, delay);
},
/**
* Returns the scroll position and zooming values
*
* @return {Map} `left` and `top` scroll position and `zoom` level
*/
getValues: function() {
return {
left: this.__scrollLeft,
top: this.__scrollTop,
zoom: this.__zoomLevel
};
},
/**
* Returns the maximum scroll values
*
* @return {Map} `left` and `top` maximum scroll values
*/
getScrollMax: function() {
return {
left: this.__maxScrollLeft,
top: this.__maxScrollTop
};
},
/**
* Zooms to the given level. Supports optional animation. Zooms
* the center when no coordinates are given.
*
* @param level {Number} Level to zoom to
* @param animate {Boolean} Whether to use animation
* @param originLeft {Number} Zoom in at given left coordinate
* @param originTop {Number} Zoom in at given top coordinate
*/
zoomTo: function(level, animate, originLeft, originTop) {
var self = this;
if (!self.options.zooming) {
throw new Error("Zooming is not enabled!");
}
// Stop deceleration
if (self.__isDecelerating) {
zyngaCore.effect.Animate.stop(self.__isDecelerating);
self.__isDecelerating = false;
}
var oldLevel = self.__zoomLevel;
// Normalize input origin to center of viewport if not defined
if (originLeft == null) {
originLeft = self.__clientWidth / 2;
}
if (originTop == null) {
originTop = self.__clientHeight / 2;
}
// Limit level according to configuration
level = Math.max(Math.min(level, self.options.maxZoom), self.options.minZoom);
// Recompute maximum values while temporary tweaking maximum scroll ranges
self.__computeScrollMax(level);
// Recompute left and top coordinates based on new zoom level
var left = ((originLeft + self.__scrollLeft) * level / oldLevel) - originLeft;
var top = ((originTop + self.__scrollTop) * level / oldLevel) - originTop;
// Limit x-axis
if (left > self.__maxScrollLeft) {
left = self.__maxScrollLeft;
} else if (left < 0) {
left = 0;
}
// Limit y-axis
if (top > self.__maxScrollTop) {
top = self.__maxScrollTop;
} else if (top < 0) {
top = 0;
}
// Push values out
self.__publish(left, top, level, animate);
},
/**
* Zooms the content by the given factor.
*
* @param factor {Number} Zoom by given factor
* @param animate {Boolean} Whether to use animation
* @param originLeft {Number} Zoom in at given left coordinate
* @param originTop {Number} Zoom in at given top coordinate
*/
zoomBy: function(factor, animate, originLeft, originTop) {
this.zoomTo(this.__zoomLevel * factor, animate, originLeft, originTop);
},
/**
* Scrolls to the given position. Respect limitations and snapping automatically.
*
* @param left {Number} Horizontal scroll position, keeps current if value is <code>null</code>
* @param top {Number} Vertical scroll position, keeps current if value is <code>null</code>
* @param animate {Boolean} Whether the scrolling should happen using an animation
* @param zoom {Number} Zoom level to go to
*/
scrollTo: function(left, top, animate, zoom, wasResize) {
var self = this;
// Stop deceleration
if (self.__isDecelerating) {
zyngaCore.effect.Animate.stop(self.__isDecelerating);
self.__isDecelerating = false;
}
// Correct coordinates based on new zoom level
if (zoom != null && zoom !== self.__zoomLevel) {
if (!self.options.zooming) {
throw new Error("Zooming is not enabled!");
}
left *= zoom;
top *= zoom;
// Recompute maximum values while temporary tweaking maximum scroll ranges
self.__computeScrollMax(zoom);
} else {
// Keep zoom when not defined
zoom = self.__zoomLevel;
}
if (!self.options.scrollingX) {
left = self.__scrollLeft;
} else {
if (self.options.paging) {
left = Math.round(left / self.__clientWidth) * self.__clientWidth;
} else if (self.options.snapping) {
left = Math.round(left / self.__snapWidth) * self.__snapWidth;
}
}
if (!self.options.scrollingY) {
top = self.__scrollTop;
} else {
if (self.options.paging) {
top = Math.round(top / self.__clientHeight) * self.__clientHeight;
} else if (self.options.snapping) {
top = Math.round(top / self.__snapHeight) * self.__snapHeight;
}
}
// Limit for allowed ranges
left = Math.max(Math.min(self.__maxScrollLeft, left), 0);
top = Math.max(Math.min(self.__maxScrollTop, top), 0);
// Don't animate when no change detected, still call publish to make sure
// that rendered position is really in-sync with internal data
if (left === self.__scrollLeft && top === self.__scrollTop) {
animate = false;
}
// Publish new values
self.__publish(left, top, zoom, animate, wasResize);
},
/**
* Scroll by the given offset
*
* @param left {Number} Scroll x-axis by given offset
* @param top {Number} Scroll y-axis by given offset
* @param animate {Boolean} Whether to animate the given change
*/
scrollBy: function(left, top, animate) {
var self = this;
var startLeft = self.__isAnimating ? self.__scheduledLeft : self.__scrollLeft;
var startTop = self.__isAnimating ? self.__scheduledTop : self.__scrollTop;
self.scrollTo(startLeft + (left || 0), startTop + (top || 0), animate);
},
/*
---------------------------------------------------------------------------
EVENT CALLBACKS
---------------------------------------------------------------------------
*/
/**
* Mouse wheel handler for zooming support
*/
doMouseZoom: function(wheelDelta, timeStamp, pageX, pageY) {
var change = wheelDelta > 0 ? 0.97 : 1.03;
return this.zoomTo(this.__zoomLevel * change, false, pageX - this.__clientLeft, pageY - this.__clientTop);
},
/**
* Touch start handler for scrolling support
*/
doTouchStart: function(touches, timeStamp) {
var self = this;
// remember if the deceleration was just stopped
self.__decStopped = !!(self.__isDecelerating || self.__isAnimating);
self.hintResize();
if (timeStamp instanceof Date) {
timeStamp = timeStamp.valueOf();
}
if (typeof timeStamp !== "number") {
timeStamp = Date.now();
}
// Reset interruptedAnimation flag
self.__interruptedAnimation = true;
// Stop deceleration
if (self.__isDecelerating) {
zyngaCore.effect.Animate.stop(self.__isDecelerating);
self.__isDecelerating = false;
self.__interruptedAnimation = true;
}
// Stop animation
if (self.__isAnimating) {
zyngaCore.effect.Animate.stop(self.__isAnimating);
self.__isAnimating = false;
self.__interruptedAnimation = true;
}
// Use center point when dealing with two fingers
var currentTouchLeft, currentTouchTop;
var isSingleTouch = touches.length === 1;
if (isSingleTouch) {
currentTouchLeft = touches[0].pageX;
currentTouchTop = touches[0].pageY;
} else {
currentTouchLeft = Math.abs(touches[0].pageX + touches[1].pageX) / 2;
currentTouchTop = Math.abs(touches[0].pageY + touches[1].pageY) / 2;
}
// Store initial positions
self.__initialTouchLeft = currentTouchLeft;
self.__initialTouchTop = currentTouchTop;
// Store initial touchList for scale calculation
self.__initialTouches = touches;
// Store current zoom level
self.__zoomLevelStart = self.__zoomLevel;
// Store initial touch positions
self.__lastTouchLeft = currentTouchLeft;
self.__lastTouchTop = currentTouchTop;
// Store initial move time stamp
self.__lastTouchMove = timeStamp;
// Reset initial scale
self.__lastScale = 1;
// Reset locking flags
self.__enableScrollX = !isSingleTouch && self.options.scrollingX;
self.__enableScrollY = !isSingleTouch && self.options.scrollingY;
// Reset tracking flag
self.__isTracking = true;
// Reset deceleration complete flag
self.__didDecelerationComplete = false;
// Dragging starts directly with two fingers, otherwise lazy with an offset
self.__isDragging = !isSingleTouch;
// Some features are disabled in multi touch scenarios
self.__isSingleTouch = isSingleTouch;
// Clearing data structure
self.__positions = [];
},
/**
* Touch move handler for scrolling support
*/
doTouchMove: function(touches, timeStamp, scale) {
if (timeStamp instanceof Date) {
timeStamp = timeStamp.valueOf();
}
if (typeof timeStamp !== "number") {
timeStamp = Date.now();
}
var self = this;
// Ignore event when tracking is not enabled (event might be outside of element)
if (!self.__isTracking) {
return;
}
var currentTouchLeft, currentTouchTop;
// Compute move based around of center of fingers
if (touches.length === 2) {
currentTouchLeft = Math.abs(touches[0].pageX + touches[1].pageX) / 2;
currentTouchTop = Math.abs(touches[0].pageY + touches[1].pageY) / 2;
// Calculate scale when not present and only when touches are used
if (!scale && self.options.zooming) {
scale = self.__getScale(self.__initialTouches, touches);
}
} else {
currentTouchLeft = touches[0].pageX;
currentTouchTop = touches[0].pageY;
}
var positions = self.__positions;
// Are we already is dragging mode?
if (self.__isDragging) {
self.__decStopped = false;
// Compute move distance
var moveX = currentTouchLeft - self.__lastTouchLeft;
var moveY = currentTouchTop - self.__lastTouchTop;
// Read previous scroll position and zooming
var scrollLeft = self.__scrollLeft;
var scrollTop = self.__scrollTop;
var level = self.__zoomLevel;
// Work with scaling
if (scale != null && self.options.zooming) {
var oldLevel = level;
// Recompute level based on previous scale and new scale
level = level / self.__lastScale * scale;
// Limit level according to configuration
level = Math.max(Math.min(level, self.options.maxZoom), self.options.minZoom);
// Only do further compution when change happened
if (oldLevel !== level) {
// Compute relative event position to container
var currentTouchLeftRel = currentTouchLeft - self.__clientLeft;
var currentTouchTopRel = currentTouchTop - self.__clientTop;
// Recompute left and top coordinates based on new zoom level
scrollLeft = ((currentTouchLeftRel + scrollLeft) * level / oldLevel) - currentTouchLeftRel;
scrollTop = ((currentTouchTopRel + scrollTop) * level / oldLevel) - currentTouchTopRel;
// Recompute max scroll values
self.__computeScrollMax(level);
}
}
if (self.__enableScrollX) {
scrollLeft -= moveX * self.options.speedMultiplier;
var maxScrollLeft = self.__maxScrollLeft;
if (scrollLeft > maxScrollLeft || scrollLeft < 0) {
// Slow down on the edges
if (self.options.bouncing) {
scrollLeft += (moveX / 2 * self.options.speedMultiplier);
} else if (scrollLeft > maxScrollLeft) {
scrollLeft = maxScrollLeft;
} else {
scrollLeft = 0;
}
}
}
// Compute new vertical scroll position
if (self.__enableScrollY) {
scrollTop -= moveY * self.options.speedMultiplier;
var maxScrollTop = self.__maxScrollTop;
if (scrollTop > maxScrollTop || scrollTop < 0) {
// Slow down on the edges
if (self.options.bouncing || (self.__refreshHeight && scrollTop < 0)) {
scrollTop += (moveY / 2 * self.options.speedMultiplier);
// Support pull-to-refresh (only when only y is scrollable)
if (!self.__enableScrollX && self.__refreshHeight != null) {
// hide the refresher when it's behind the header bar in case of header transparency
if (scrollTop < 0) {
self.__refreshHidden = false;
self.__refreshShow();
} else {
self.__refreshHide();
self.__refreshHidden = true;
}
if (!self.__refreshActive && scrollTop <= -self.__refreshHeight) {
self.__refreshActive = true;
if (self.__refreshActivate) {
self.__refreshActivate();
}
} else if (self.__refreshActive && scrollTop > -self.__refreshHeight) {
self.__refreshActive = false;
if (self.__refreshDeactivate) {
self.__refreshDeactivate();
}
}
}
} else if (scrollTop > maxScrollTop) {
scrollTop = maxScrollTop;
} else {
scrollTop = 0;
}
} else if (self.__refreshHeight && !self.__refreshHidden) {
// if a positive scroll value and the refresher is still not hidden, hide it
self.__refreshHide();
self.__refreshHidden = true;
}
}
// Keep list from growing infinitely (holding min 10, max 20 measure points)
if (positions.length > 60) {
positions.splice(0, 30);
}
// Track scroll movement for decleration
positions.push(scrollLeft, scrollTop, timeStamp);
// Sync scroll position
self.__publish(scrollLeft, scrollTop, level);
// Otherwise figure out whether we are switching into dragging mode now.
} else {
var minimumTrackingForScroll = self.options.locking ? 3 : 0;
var minimumTrackingForDrag = 5;
var distanceX = Math.abs(currentTouchLeft - self.__initialTouchLeft);
var distanceY = Math.abs(currentTouchTop - self.__initialTouchTop);
self.__enableScrollX = self.options.scrollingX && distanceX >= minimumTrackingForScroll;
self.__enableScrollY = self.options.scrollingY && distanceY >= minimumTrackingForScroll;
positions.push(self.__scrollLeft, self.__scrollTop, timeStamp);
self.__isDragging = (self.__enableScrollX || self.__enableScrollY) && (distanceX >= minimumTrackingForDrag || distanceY >= minimumTrackingForDrag);
if (self.__isDragging) {
self.__interruptedAnimation = false;
self.__fadeScrollbars('in');
}
}
// Update last touch positions and time stamp for next event
self.__lastTouchLeft = currentTouchLeft;
self.__lastTouchTop = currentTouchTop;
self.__lastTouchMove = timeStamp;
self.__lastScale = scale;
},
/**
* Touch end handler for scrolling support
*/
doTouchEnd: function(e, timeStamp) {
if (timeStamp instanceof Date) {
timeStamp = timeStamp.valueOf();
}
if (typeof timeStamp !== "number") {
timeStamp = Date.now();
}
var self = this;
// Ignore event when tracking is not enabled (no touchstart event on element)
// This is required as this listener ('touchmove') sits on the document and not on the element itself.
if (!self.__isTracking) {
return;
}
// Not touching anymore (when two finger hit the screen there are two touch end events)
self.__isTracking = false;
// Be sure to reset the dragging flag now. Here we also detect whether
// the finger has moved fast enough to switch into a deceleration animation.
if (self.__isDragging) {
// Reset dragging flag
self.__isDragging = false;
// Start deceleration
// Verify that the last move detected was in some relevant time frame
if (self.__isSingleTouch && self.options.animating && (timeStamp - self.__lastTouchMove) <= 100) {
// Then figure out what the scroll position was about 100ms ago
var positions = self.__positions;
var endPos = positions.length - 1;
var startPos = endPos;
// Move pointer to position measured 100ms ago
for (var i = endPos; i > 0 && positions[i] > (self.__lastTouchMove - 100); i -= 3) {
startPos = i;
}
// If start and stop position is identical in a 100ms timeframe,
// we cannot compute any useful deceleration.
if (startPos !== endPos) {
// Compute relative movement between these two points
var timeOffset = positions[endPos] - positions[startPos];
var movedLeft = self.__scrollLeft - positions[startPos - 2];
var movedTop = self.__scrollTop - positions[startPos - 1];
// Based on 50ms compute the movement to apply for each render step
self.__decelerationVelocityX = movedLeft / timeOffset * (1000 / 60);
self.__decelerationVelocityY = movedTop / timeOffset * (1000 / 60);
// How much velocity is required to start the deceleration
var minVelocityToStartDeceleration = self.options.paging || self.options.snapping ? self.options.decelVelocityThresholdPaging : self.options.decelVelocityThreshold;
// Verify that we have enough velocity to start deceleration
if (Math.abs(self.__decelerationVelocityX) > minVelocityToStartDeceleration || Math.abs(self.__decelerationVelocityY) > minVelocityToStartDeceleration) {
// Deactivate pull-to-refresh when decelerating
if (!self.__refreshActive) {
self.__startDeceleration(timeStamp);
}
}
} else {
self.__scrollingComplete();
}
} else if ((timeStamp - self.__lastTouchMove) > 100) {
self.__scrollingComplete();
}
} else if (self.__decStopped) {
// the deceleration was stopped
// user flicked the scroll fast, and stop dragging, then did a touchstart to stop the srolling
// tell the touchend event code to do nothing, we don't want to actually send a click
e.isTapHandled = true;
self.__decStopped = false;
}
// If this was a slower move it is per default non decelerated, but this
// still means that we want snap back to the bounds which is done here.
// This is placed outside the condition above to improve edge case stability
// e.g. touchend fired without enabled dragging. This should normally do not
// have modified the scroll positions or even showed the scrollbars though.
if (!self.__isDecelerating) {
if (self.__refreshActive && self.__refreshStart) {
// Use publish instead of scrollTo to allow scrolling to out of boundary position
// We don't need to normalize scrollLeft, zoomLevel, etc. here because we only y-scrolling when pull-to-refresh is enabled
self.__publish(self.__scrollLeft, -self.__refreshHeight, self.__zoomLevel, true);
var d = new Date();
self.refreshStartTime = d.getTime();
if (self.__refreshStart) {
self.__refreshStart();
}
// for iOS-ey style scrolling
if (!ionic.Platform.isAndroid())self.__startDeceleration();
} else {
if (self.__interruptedAnimation || self.__isDragging) {
self.__scrollingComplete();
}
self.scrollTo(self.__scrollLeft, self.__scrollTop, true, self.__zoomLevel);
// Directly signalize deactivation (nothing todo on refresh?)
if (self.__refreshActive) {
self.__refreshActive = false;
if (self.__refreshDeactivate) {
self.__refreshDeactivate();
}
}
}
}
// Fully cleanup list
self.__positions.length = 0;
},
/*
---------------------------------------------------------------------------
PRIVATE API
---------------------------------------------------------------------------
*/
/**
* Applies the scroll position to the content element
*
* @param left {Number} Left scroll position
* @param top {Number} Top scroll position
* @param animate {Boolean} Whether animation should be used to move to the new coordinates
*/
__publish: function(left, top, zoom, animate, wasResize) {
var self = this;
// Remember whether we had an animation, then we try to continue based on the current "drive" of the animation
var wasAnimating = self.__isAnimating;
if (wasAnimating) {
zyngaCore.effect.Animate.stop(wasAnimating);
self.__isAnimating = false;
}
if (animate && self.options.animating) {
// Keep scheduled positions for scrollBy/zoomBy functionality
self.__scheduledLeft = left;
self.__scheduledTop = top;
self.__scheduledZoom = zoom;
var oldLeft = self.__scrollLeft;
var oldTop = self.__scrollTop;
var oldZoom = self.__zoomLevel;
var diffLeft = left - oldLeft;
var diffTop = top - oldTop;
var diffZoom = zoom - oldZoom;
var step = function(percent, now, render) {
if (render) {
self.__scrollLeft = oldLeft + (diffLeft * percent);
self.__scrollTop = oldTop + (diffTop * percent);
self.__zoomLevel = oldZoom + (diffZoom * percent);
// Push values out
if (self.__callback) {
self.__callback(self.__scrollLeft, self.__scrollTop, self.__zoomLevel, wasResize);
}
}
};
var verify = function(id) {
return self.__isAnimating === id;
};
var completed = function(renderedFramesPerSecond, animationId, wasFinished) {
if (animationId === self.__isAnimating) {
self.__isAnimating = false;
}
if (self.__didDecelerationComplete || wasFinished) {
self.__scrollingComplete();
}
if (self.options.zooming) {
self.__computeScrollMax();
}
};
// When continuing based on previous animation we choose an ease-out animation instead of ease-in-out
self.__isAnimating = zyngaCore.effect.Animate.start(step, verify, completed, self.options.animationDuration, wasAnimating ? easeOutCubic : easeInOutCubic);
} else {
self.__scheduledLeft = self.__scrollLeft = left;
self.__scheduledTop = self.__scrollTop = top;
self.__scheduledZoom = self.__zoomLevel = zoom;
// Push values out
if (self.__callback) {
self.__callback(left, top, zoom, wasResize);
}
// Fix max scroll ranges
if (self.options.zooming) {
self.__computeScrollMax();
}
}
},
/**
* Recomputes scroll minimum values based on client dimensions and content dimensions.
*/
__computeScrollMax: function(zoomLevel) {
var self = this;
if (zoomLevel == null) {
zoomLevel = self.__zoomLevel;
}
self.__maxScrollLeft = Math.max((self.__contentWidth * zoomLevel) - self.__clientWidth, 0);
self.__maxScrollTop = Math.max((self.__contentHeight * zoomLevel) - self.__clientHeight, 0);
if (!self.__didWaitForSize && !self.__maxScrollLeft && !self.__maxScrollTop) {
self.__didWaitForSize = true;
self.__waitForSize();
}
},
/**
* If the scroll view isn't sized correctly on start, wait until we have at least some size
*/
__waitForSize: function() {
var self = this;
clearTimeout(self.__sizerTimeout);
var sizer = function() {
self.resize(true);
};
sizer();
self.__sizerTimeout = setTimeout(sizer, 500);
},
/*
---------------------------------------------------------------------------
ANIMATION (DECELERATION) SUPPORT
---------------------------------------------------------------------------
*/
/**
* Called when a touch sequence end and the speed of the finger was high enough
* to switch into deceleration mode.
*/
__startDeceleration: function() {
var self = this;
if (self.options.paging) {
var scrollLeft = Math.max(Math.min(self.__scrollLeft, self.__maxScrollLeft), 0);
var scrollTop = Math.max(Math.min(self.__scrollTop, self.__maxScrollTop), 0);
var clientWidth = self.__clientWidth;
var clientHeight = self.__clientHeight;
// We limit deceleration not to the min/max values of the allowed range, but to the size of the visible client area.
// Each page should have exactly the size of the client area.
self.__minDecelerationScrollLeft = Math.floor(scrollLeft / clientWidth) * clientWidth;
self.__minDecelerationScrollTop = Math.floor(scrollTop / clientHeight) * clientHeight;
self.__maxDecelerationScrollLeft = Math.ceil(scrollLeft / clientWidth) * clientWidth;
self.__maxDecelerationScrollTop = Math.ceil(scrollTop / clientHeight) * clientHeight;
} else {
self.__minDecelerationScrollLeft = 0;
self.__minDecelerationScrollTop = 0;
self.__maxDecelerationScrollLeft = self.__maxScrollLeft;
self.__maxDecelerationScrollTop = self.__maxScrollTop;
if (self.__refreshActive) self.__minDecelerationScrollTop = self.__refreshHeight * -1;
}
// Wrap class method
var step = function(percent, now, render) {
self.__stepThroughDeceleration(render);
};
// How much velocity is required to keep the deceleration running
self.__minVelocityToKeepDecelerating = self.options.snapping ? 4 : 0.1;
// Detect whether it's still worth to continue animating steps
// If we are already slow enough to not being user perceivable anymore, we stop the whole process here.
var verify = function() {
var shouldContinue = Math.abs(self.__decelerationVelocityX) >= self.__minVelocityToKeepDecelerating ||
Math.abs(self.__decelerationVelocityY) >= self.__minVelocityToKeepDecelerating;
if (!shouldContinue) {
self.__didDecelerationComplete = true;
//Make sure the scroll values are within the boundaries after a bounce,
//not below 0 or above maximum
if (self.options.bouncing && !self.__refreshActive) {
self.scrollTo(
Math.min( Math.max(self.__scrollLeft, 0), self.__maxScrollLeft ),
Math.min( Math.max(self.__scrollTop, 0), self.__maxScrollTop ),
self.__refreshActive
);
}
}
return shouldContinue;
};
var completed = function() {
self.__isDecelerating = false;
if (self.__didDecelerationComplete) {
self.__scrollingComplete();
}
// Animate to grid when snapping is active, otherwise just fix out-of-boundary positions
if (self.options.paging) {
self.scrollTo(self.__scrollLeft, self.__scrollTop, self.options.snapping);
}
};
// Start animation and switch on flag
self.__isDecelerating = zyngaCore.effect.Animate.start(step, verify, completed);
},
/**
* Called on every step of the animation
*
* @param inMemory {Boolean} Whether to not render the current step, but keep it in memory only. Used internally only!
*/
__stepThroughDeceleration: function(render) {
var self = this;
//
// COMPUTE NEXT SCROLL POSITION
//
// Add deceleration to scroll position
var scrollLeft = self.__scrollLeft + self.__decelerationVelocityX;// * self.options.deceleration);
var scrollTop = self.__scrollTop + self.__decelerationVelocityY;// * self.options.deceleration);
//
// HARD LIMIT SCROLL POSITION FOR NON BOUNCING MODE
//
if (!self.options.bouncing) {
var scrollLeftFixed = Math.max(Math.min(self.__maxDecelerationScrollLeft, scrollLeft), self.__minDecelerationScrollLeft);
if (scrollLeftFixed !== scrollLeft) {
scrollLeft = scrollLeftFixed;
self.__decelerationVelocityX = 0;
}
var scrollTopFixed = Math.max(Math.min(self.__maxDecelerationScrollTop, scrollTop), self.__minDecelerationScrollTop);
if (scrollTopFixed !== scrollTop) {
scrollTop = scrollTopFixed;
self.__decelerationVelocityY = 0;
}
}
//
// UPDATE SCROLL POSITION
//
if (render) {
self.__publish(scrollLeft, scrollTop, self.__zoomLevel);
} else {
self.__scrollLeft = scrollLeft;
self.__scrollTop = scrollTop;
}
//
// SLOW DOWN
//
// Slow down velocity on every iteration
if (!self.options.paging) {
// This is the factor applied to every iteration of the animation
// to slow down the process. This should emulate natural behavior where
// objects slow down when the initiator of the movement is removed
var frictionFactor = self.options.deceleration;
self.__decelerationVelocityX *= frictionFactor;
self.__decelerationVelocityY *= frictionFactor;
}
//
// BOUNCING SUPPORT
//
if (self.options.bouncing) {
var scrollOutsideX = 0;
var scrollOutsideY = 0;
// This configures the amount of change applied to deceleration/acceleration when reaching boundaries
var penetrationDeceleration = self.options.penetrationDeceleration;
var penetrationAcceleration = self.options.penetrationAcceleration;
// Check limits
if (scrollLeft < self.__minDecelerationScrollLeft) {
scrollOutsideX = self.__minDecelerationScrollLeft - scrollLeft;
} else if (scrollLeft > self.__maxDecelerationScrollLeft) {
scrollOutsideX = self.__maxDecelerationScrollLeft - scrollLeft;
}
if (scrollTop < self.__minDecelerationScrollTop) {
scrollOutsideY = self.__minDecelerationScrollTop - scrollTop;
} else if (scrollTop > self.__maxDecelerationScrollTop) {
scrollOutsideY = self.__maxDecelerationScrollTop - scrollTop;
}
// Slow down until slow enough, then flip back to snap position
if (scrollOutsideX !== 0) {
var isHeadingOutwardsX = scrollOutsideX * self.__decelerationVelocityX <= self.__minDecelerationScrollLeft;
if (isHeadingOutwardsX) {
self.__decelerationVelocityX += scrollOutsideX * penetrationDeceleration;
}
var isStoppedX = Math.abs(self.__decelerationVelocityX) <= self.__minVelocityToKeepDecelerating;
//If we're not heading outwards, or if the above statement got us below minDeceleration, go back towards bounds
if (!isHeadingOutwardsX || isStoppedX) {
self.__decelerationVelocityX = scrollOutsideX * penetrationAcceleration;
}
}
if (scrollOutsideY !== 0) {
var isHeadingOutwardsY = scrollOutsideY * self.__decelerationVelocityY <= self.__minDecelerationScrollTop;
if (isHeadingOutwardsY) {
self.__decelerationVelocityY += scrollOutsideY * penetrationDeceleration;
}
var isStoppedY = Math.abs(self.__decelerationVelocityY) <= self.__minVelocityToKeepDecelerating;
//If we're not heading outwards, or if the above statement got us below minDeceleration, go back towards bounds
if (!isHeadingOutwardsY || isStoppedY) {
self.__decelerationVelocityY = scrollOutsideY * penetrationAcceleration;
}
}
}
},
/**
* calculate the distance between two touches
* @param {Touch} touch1
* @param {Touch} touch2
* @returns {Number} distance
*/
__getDistance: function getDistance(touch1, touch2) {
var x = touch2.pageX - touch1.pageX,
y = touch2.pageY - touch1.pageY;
return Math.sqrt((x * x) + (y * y));
},
/**
* calculate the scale factor between two touchLists (fingers)
* no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out
* @param {Array} start
* @param {Array} end
* @returns {Number} scale
*/
__getScale: function getScale(start, end) {
// need two fingers...
if (start.length >= 2 && end.length >= 2) {
return this.__getDistance(end[0], end[1]) /
this.__getDistance(start[0], start[1]);
}
return 1;
}
});
ionic.scroll = {
isScrolling: false,
lastTop: 0
};
})(ionic);
(function(ionic) {
var NOOP = function() {};
var deprecated = function(name) {
console.error('Method not available in native scrolling: ' + name);
};
ionic.views.ScrollNative = ionic.views.View.inherit({
initialize: function(options) {
var self = this;
self.__container = self.el = options.el;
self.__content = options.el.firstElementChild;
// Whether scrolling is frozen or not
self.__frozen = false;
self.isNative = true;
self.__scrollTop = self.el.scrollTop;
self.__scrollLeft = self.el.scrollLeft;
self.__clientHeight = self.__content.clientHeight;
self.__clientWidth = self.__content.clientWidth;
self.__maxScrollTop = Math.max((self.__contentHeight) - self.__clientHeight, 0);
self.__maxScrollLeft = Math.max((self.__contentWidth) - self.__clientWidth, 0);
if(options.startY >= 0 || options.startX >= 0) {
ionic.requestAnimationFrame(function() {
self.__originalContainerHeight = self.el.getBoundingClientRect().height;
self.el.scrollTop = options.startY || 0;
self.el.scrollLeft = options.startX || 0;
self.__scrollTop = self.el.scrollTop;
self.__scrollLeft = self.el.scrollLeft;
});
}
self.options = {
freeze: false,
getContentWidth: function() {
return Math.max(self.__content.scrollWidth, self.__content.offsetWidth);
},
getContentHeight: function() {
return Math.max(self.__content.scrollHeight, self.__content.offsetHeight + (self.__content.offsetTop * 2));
}
};
for (var key in options) {
self.options[key] = options[key];
}
/**
* Sets isScrolling to true, and automatically deactivates if not called again in 80ms.
*/
self.onScroll = function() {
if (!ionic.scroll.isScrolling) {
ionic.scroll.isScrolling = true;
}
clearTimeout(self.scrollTimer);
self.scrollTimer = setTimeout(function() {
ionic.scroll.isScrolling = false;
}, 80);
};
self.freeze = function(shouldFreeze) {
self.__frozen = shouldFreeze;
};
// A more powerful freeze pop that dominates all other freeze pops
self.freezeShut = function(shouldFreezeShut) {
self.__frozenShut = shouldFreezeShut;
};
self.__initEventHandlers();
},
/** Methods not used in native scrolling */
__callback: function() { deprecated('__callback'); },
zoomTo: function() { deprecated('zoomTo'); },
zoomBy: function() { deprecated('zoomBy'); },
activatePullToRefresh: function() { deprecated('activatePullToRefresh'); },
/**
* Returns the scroll position and zooming values
*
* @return {Map} `left` and `top` scroll position and `zoom` level
*/
resize: function(continueScrolling) {
var self = this;
if (!self.__container || !self.options) return;
// Update Scroller dimensions for changed content
// Add padding to bottom of content
self.setDimensions(
self.__container.clientWidth,
self.__container.clientHeight,
self.options.getContentWidth(),
self.options.getContentHeight(),
continueScrolling
);
},
/**
* Initialize the scrollview
* In native scrolling, this only means we need to gather size information
*/
run: function() {
this.resize();
},
/**
* Returns the scroll position and zooming values
*
* @return {Map} `left` and `top` scroll position and `zoom` level
*/
getValues: function() {
var self = this;
self.update();
return {
left: self.__scrollLeft,
top: self.__scrollTop,
zoom: 1
};
},
/**
* Updates the __scrollLeft and __scrollTop values to el's current value
*/
update: function() {
var self = this;
self.__scrollLeft = self.el.scrollLeft;
self.__scrollTop = self.el.scrollTop;
},
/**
* Configures the dimensions of the client (outer) and content (inner) elements.
* Requires the available space for the outer element and the outer size of the inner element.
* All values which are falsy (null or zero etc.) are ignored and the old value is kept.
*
* @param clientWidth {Integer} Inner width of outer element
* @param clientHeight {Integer} Inner height of outer element
* @param contentWidth {Integer} Outer width of inner element
* @param contentHeight {Integer} Outer height of inner element
*/
setDimensions: function(clientWidth, clientHeight, contentWidth, contentHeight) {
var self = this;
if (!clientWidth && !clientHeight && !contentWidth && !contentHeight) {
// this scrollview isn't rendered, don't bother
return;
}
// Only update values which are defined
if (clientWidth === +clientWidth) {
self.__clientWidth = clientWidth;
}
if (clientHeight === +clientHeight) {
self.__clientHeight = clientHeight;
}
if (contentWidth === +contentWidth) {
self.__contentWidth = contentWidth;
}
if (contentHeight === +contentHeight) {
self.__contentHeight = contentHeight;
}
// Refresh maximums
self.__computeScrollMax();
},
/**
* Returns the maximum scroll values
*
* @return {Map} `left` and `top` maximum scroll values
*/
getScrollMax: function() {
return {
left: this.__maxScrollLeft,
top: this.__maxScrollTop
};
},
/**
* Scrolls by the given amount in px.
*
* @param left {Number} Horizontal scroll position, keeps current if value is <code>null</code>
* @param top {Number} Vertical scroll position, keeps current if value is <code>null</code>
* @param animate {Boolean} Whether the scrolling should happen using an animation
*/
scrollBy: function(left, top, animate) {
var self = this;
// update scroll vars before refferencing them
self.update();
var startLeft = self.__isAnimating ? self.__scheduledLeft : self.__scrollLeft;
var startTop = self.__isAnimating ? self.__scheduledTop : self.__scrollTop;
self.scrollTo(startLeft + (left || 0), startTop + (top || 0), animate);
},
/**
* Scrolls to the given position in px.
*
* @param left {Number} Horizontal scroll position, keeps current if value is <code>null</code>
* @param top {Number} Vertical scroll position, keeps current if value is <code>null</code>
* @param animate {Boolean} Whether the scrolling should happen using an animation
*/
scrollTo: function(left, top, animate) {
var self = this;
if (!animate) {
self.el.scrollTop = top;
self.el.scrollLeft = left;
self.resize();
return;
}
var oldOverflowX = self.el.style.overflowX;
var oldOverflowY = self.el.style.overflowY;
clearTimeout(self.__scrollToCleanupTimeout);
self.__scrollToCleanupTimeout = setTimeout(function() {
self.el.style.overflowX = oldOverflowX;
self.el.style.overflowY = oldOverflowY;
}, 500);
self.el.style.overflowY = 'hidden';
self.el.style.overflowX = 'hidden';
animateScroll(top, left);
function animateScroll(Y, X) {
// scroll animation loop w/ easing
// credit https://gist.github.com/dezinezync/5487119
var start = Date.now(),
duration = 250, //milliseconds
fromY = self.el.scrollTop,
fromX = self.el.scrollLeft;
if (fromY === Y && fromX === X) {
self.el.style.overflowX = oldOverflowX;
self.el.style.overflowY = oldOverflowY;
self.resize();
return; /* Prevent scrolling to the Y point if already there */
}
// decelerating to zero velocity
function easeOutCubic(t) {
return (--t) * t * t + 1;
}
// scroll loop
function animateScrollStep() {
var currentTime = Date.now(),
time = Math.min(1, ((currentTime - start) / duration)),
// where .5 would be 50% of time on a linear scale easedT gives a
// fraction based on the easing method
easedT = easeOutCubic(time);
if (fromY != Y) {
self.el.scrollTop = parseInt((easedT * (Y - fromY)) + fromY, 10);
}
if (fromX != X) {
self.el.scrollLeft = parseInt((easedT * (X - fromX)) + fromX, 10);
}
if (time < 1) {
ionic.requestAnimationFrame(animateScrollStep);
} else {
// done
ionic.tap.removeClonedInputs(self.__container, self);
self.el.style.overflowX = oldOverflowX;
self.el.style.overflowY = oldOverflowY;
self.resize();
}
}
// start scroll loop
ionic.requestAnimationFrame(animateScrollStep);
}
},
/*
---------------------------------------------------------------------------
PRIVATE API
---------------------------------------------------------------------------
*/
/**
* If the scroll view isn't sized correctly on start, wait until we have at least some size
*/
__waitForSize: function() {
var self = this;
clearTimeout(self.__sizerTimeout);
var sizer = function() {
self.resize(true);
};
sizer();
self.__sizerTimeout = setTimeout(sizer, 500);
},
/**
* Recomputes scroll minimum values based on client dimensions and content dimensions.
*/
__computeScrollMax: function() {
var self = this;
self.__maxScrollLeft = Math.max((self.__contentWidth) - self.__clientWidth, 0);
self.__maxScrollTop = Math.max((self.__contentHeight) - self.__clientHeight, 0);
if (!self.__didWaitForSize && !self.__maxScrollLeft && !self.__maxScrollTop) {
self.__didWaitForSize = true;
self.__waitForSize();
}
},
__initEventHandlers: function() {
var self = this;
// Event Handler
var container = self.__container;
// save height when scroll view is shrunk so we don't need to reflow
var scrollViewOffsetHeight;
var lastKeyboardHeight;
/**
* Shrink the scroll view when the keyboard is up if necessary and if the
* focused input is below the bottom of the shrunk scroll view, scroll it
* into view.
*/
self.scrollChildIntoView = function(e) {
var rect = container.getBoundingClientRect();
if(!self.__originalContainerHeight) {
self.__originalContainerHeight = rect.height;
}
// D
//var scrollBottomOffsetToTop = rect.bottom;
// D - A
scrollViewOffsetHeight = self.__originalContainerHeight;
//console.log('Scroll view offset height', scrollViewOffsetHeight);
//console.dir(container);
var alreadyShrunk = self.isShrunkForKeyboard;
var isModal = container.parentNode.classList.contains('modal');
var isPopover = container.parentNode.classList.contains('popover');
// 680px is when the media query for 60% modal width kicks in
var isInsetModal = isModal && window.innerWidth >= 680;
/*
* _______
* |---A---| <- top of scroll view
* | |
* |---B---| <- keyboard
* | C | <- input
* |---D---| <- initial bottom of scroll view
* |___E___| <- bottom of viewport
*
* All commented calculations relative to the top of the viewport (ie E
* is the viewport height, not 0)
*/
var changedKeyboardHeight = lastKeyboardHeight && (lastKeyboardHeight !== e.detail.keyboardHeight);
if (!alreadyShrunk || changedKeyboardHeight) {
// shrink scrollview so we can actually scroll if the input is hidden
// if it isn't shrink so we can scroll to inputs under the keyboard
// inset modals won't shrink on Android on their own when the keyboard appears
if ( !isPopover && (ionic.Platform.isIOS() || ionic.Platform.isFullScreen || isInsetModal) ) {
// if there are things below the scroll view account for them and
// subtract them from the keyboard height when resizing
// E - D E D
//var scrollBottomOffsetToBottom = e.detail.viewportHeight - scrollBottomOffsetToTop;
// 0 or D - B if D > B E - B E - D
//var keyboardOffset = e.detail.keyboardHeight - scrollBottomOffsetToBottom;
ionic.requestAnimationFrame(function(){
// D - A or B - A if D > B D - A max(0, D - B)
scrollViewOffsetHeight = Math.max(0, Math.min(self.__originalContainerHeight, self.__originalContainerHeight - (e.detail.keyboardHeight - 43)));//keyboardOffset >= 0 ? scrollViewOffsetHeight - keyboardOffset : scrollViewOffsetHeight + keyboardOffset;
//console.log('Old container height', self.__originalContainerHeight, 'New container height', scrollViewOffsetHeight, 'Keyboard height', e.detail.keyboardHeight);
container.style.height = scrollViewOffsetHeight + "px";
/*
if (ionic.Platform.isIOS()) {
// Force redraw to avoid disappearing content
var disp = container.style.display;
container.style.display = 'none';
var trick = container.offsetHeight;
container.style.display = disp;
}
*/
container.classList.add('keyboard-up');
//update scroll view
self.resize();
});
}
self.isShrunkForKeyboard = true;
}
lastKeyboardHeight = e.detail.keyboardHeight;
/*
* _______
* |---A---| <- top of scroll view
* | * | <- where we want to scroll to
* |--B-D--| <- keyboard, bottom of scroll view
* | C | <- input
* | |
* |___E___| <- bottom of viewport
*
* All commented calculations relative to the top of the viewport (ie E
* is the viewport height, not 0)
*/
// if the element is positioned under the keyboard scroll it into view
if (e.detail.isElementUnderKeyboard) {
ionic.requestAnimationFrame(function(){
var pos = ionic.DomUtil.getOffsetTop(e.detail.target);
setTimeout(function() {
if (ionic.Platform.isIOS()) {
ionic.tap.cloneFocusedInput(container, self);
}
// Scroll the input into view, with a 100px buffer
self.scrollTo(0, pos - (rect.top + 100), true);
self.onScroll();
}, 32);
/*
// update D if we shrunk
if (self.isShrunkForKeyboard && !alreadyShrunk) {
scrollBottomOffsetToTop = container.getBoundingClientRect().bottom;
console.log('Scroll bottom', scrollBottomOffsetToTop);
}
// middle of the scrollview, this is where we want to scroll to
// (D - A) / 2
var scrollMidpointOffset = scrollViewOffsetHeight * 0.5;
console.log('Midpoint', scrollMidpointOffset);
//console.log("container.offsetHeight: " + scrollViewOffsetHeight);
// middle of the input we want to scroll into view
// C
var inputMidpoint = ((e.detail.elementBottom + e.detail.elementTop) / 2);
console.log('Input midpoint');
// distance from middle of input to the bottom of the scroll view
// C - D C D
var inputMidpointOffsetToScrollBottom = inputMidpoint - scrollBottomOffsetToTop;
console.log('Input midpoint offset', inputMidpointOffsetToScrollBottom);
//C - D + (D - A)/2 C - D (D - A)/ 2
var scrollTop = inputMidpointOffsetToScrollBottom + scrollMidpointOffset;
console.log('Scroll top', scrollTop);
if ( scrollTop > 0) {
if (ionic.Platform.isIOS()) {
//just shrank scroll view, give it some breathing room before scrolling
setTimeout(function(){
ionic.tap.cloneFocusedInput(container, self);
self.scrollBy(0, scrollTop, true);
self.onScroll();
}, 32);
} else {
self.scrollBy(0, scrollTop, true);
self.onScroll();
}
}
*/
});
}
// Only the first scrollView parent of the element that broadcasted this event
// (the active element that needs to be shown) should receive this event
e.stopPropagation();
};
self.resetScrollView = function() {
//return scrollview to original height once keyboard has hidden
if (self.isShrunkForKeyboard) {
self.isShrunkForKeyboard = false;
container.style.height = "";
/*
if (ionic.Platform.isIOS()) {
// Force redraw to avoid disappearing content
var disp = container.style.display;
container.style.display = 'none';
var trick = container.offsetHeight;
container.style.display = disp;
}
*/
self.__originalContainerHeight = container.getBoundingClientRect().height;
if (ionic.Platform.isIOS()) {
ionic.requestAnimationFrame(function() {
container.classList.remove('keyboard-up');
});
}
}
self.resize();
};
self.handleTouchMove = function(e) {
if (self.__frozenShut) {
e.preventDefault();
e.stopPropagation();
return false;
} else if ( self.__frozen ){
e.preventDefault();
// let it propagate so other events such as drag events can happen,
// but don't let it actually scroll
return false;
}
return true;
};
container.addEventListener('scroll', self.onScroll);
//Broadcasted when keyboard is shown on some platforms.
//See js/utils/keyboard.js
container.addEventListener('scrollChildIntoView', self.scrollChildIntoView);
container.addEventListener(ionic.EVENTS.touchstart, self.handleTouchMove);
container.addEventListener(ionic.EVENTS.touchmove, self.handleTouchMove);
// Listen on document because container may not have had the last
// keyboardActiveElement, for example after closing a modal with a focused
// input and returning to a previously resized scroll view in an ion-content.
// Since we can only resize scroll views that are currently visible, just resize
// the current scroll view when the keyboard is closed.
document.addEventListener('resetScrollView', self.resetScrollView);
},
__cleanup: function() {
var self = this;
var container = self.__container;
container.removeEventListener('scroll', self.onScroll);
container.removeEventListener('scrollChildIntoView', self.scrollChildIntoView);
container.removeEventListener(ionic.EVENTS.touchstart, self.handleTouchMove);
container.removeEventListener(ionic.EVENTS.touchmove, self.handleTouchMove);
document.removeEventListener('resetScrollView', self.resetScrollView);
ionic.tap.removeClonedInputs(container, self);
delete self.__container;
delete self.__content;
delete self.__indicatorX;
delete self.__indicatorY;
delete self.options.el;
self.resize = self.scrollTo = self.onScroll = self.resetScrollView = NOOP;
self.scrollChildIntoView = NOOP;
container = null;
}
});
})(ionic);
(function(ionic) {
'use strict';
var ITEM_CLASS = 'item';
var ITEM_CONTENT_CLASS = 'item-content';
var ITEM_SLIDING_CLASS = 'item-sliding';
var ITEM_OPTIONS_CLASS = 'item-options';
var ITEM_PLACEHOLDER_CLASS = 'item-placeholder';
var ITEM_REORDERING_CLASS = 'item-reordering';
var ITEM_REORDER_BTN_CLASS = 'item-reorder';
var DragOp = function() {};
DragOp.prototype = {
start: function(){},
drag: function(){},
end: function(){},
isSameItem: function() {
return false;
}
};
var SlideDrag = function(opts) {
this.dragThresholdX = opts.dragThresholdX || 10;
this.el = opts.el;
this.item = opts.item;
this.canSwipe = opts.canSwipe;
};
SlideDrag.prototype = new DragOp();
SlideDrag.prototype.start = function(e) {
var content, buttons, offsetX, buttonsWidth;
if (!this.canSwipe()) {
return;
}
if (e.target.classList.contains(ITEM_CONTENT_CLASS)) {
content = e.target;
} else if (e.target.classList.contains(ITEM_CLASS)) {
content = e.target.querySelector('.' + ITEM_CONTENT_CLASS);
} else {
content = ionic.DomUtil.getParentWithClass(e.target, ITEM_CONTENT_CLASS);
}
// If we don't have a content area as one of our children (or ourselves), skip
if (!content) {
return;
}
// Make sure we aren't animating as we slide
content.classList.remove(ITEM_SLIDING_CLASS);
// Grab the starting X point for the item (for example, so we can tell whether it is open or closed to start)
offsetX = parseFloat(content.style[ionic.CSS.TRANSFORM].replace('translate3d(', '').split(',')[0]) || 0;
// Grab the buttons
buttons = content.parentNode.querySelector('.' + ITEM_OPTIONS_CLASS);
if (!buttons) {
return;
}
buttons.classList.remove('invisible');
buttonsWidth = buttons.offsetWidth;
this._currentDrag = {
buttons: buttons,
buttonsWidth: buttonsWidth,
content: content,
startOffsetX: offsetX
};
};
/**
* Check if this is the same item that was previously dragged.
*/
SlideDrag.prototype.isSameItem = function(op) {
if (op._lastDrag && this._currentDrag) {
return this._currentDrag.content == op._lastDrag.content;
}
return false;
};
SlideDrag.prototype.clean = function(isInstant) {
var lastDrag = this._lastDrag;
if (!lastDrag || !lastDrag.content) return;
lastDrag.content.style[ionic.CSS.TRANSITION] = '';
lastDrag.content.style[ionic.CSS.TRANSFORM] = '';
if (isInstant) {
lastDrag.content.style[ionic.CSS.TRANSITION] = 'none';
makeInvisible();
ionic.requestAnimationFrame(function() {
lastDrag.content.style[ionic.CSS.TRANSITION] = '';
});
} else {
ionic.requestAnimationFrame(function() {
setTimeout(makeInvisible, 250);
});
}
function makeInvisible() {
lastDrag.buttons && lastDrag.buttons.classList.add('invisible');
}
};
SlideDrag.prototype.drag = ionic.animationFrameThrottle(function(e) {
var buttonsWidth;
// We really aren't dragging
if (!this._currentDrag) {
return;
}
// Check if we should start dragging. Check if we've dragged past the threshold,
// or we are starting from the open state.
if (!this._isDragging &&
((Math.abs(e.gesture.deltaX) > this.dragThresholdX) ||
(Math.abs(this._currentDrag.startOffsetX) > 0))) {
this._isDragging = true;
}
if (this._isDragging) {
buttonsWidth = this._currentDrag.buttonsWidth;
// Grab the new X point, capping it at zero
var newX = Math.min(0, this._currentDrag.startOffsetX + e.gesture.deltaX);
// If the new X position is past the buttons, we need to slow down the drag (rubber band style)
if (newX < -buttonsWidth) {
// Calculate the new X position, capped at the top of the buttons
newX = Math.min(-buttonsWidth, -buttonsWidth + (((e.gesture.deltaX + buttonsWidth) * 0.4)));
}
this._currentDrag.content.$$ionicOptionsOpen = newX !== 0;
this._currentDrag.content.style[ionic.CSS.TRANSFORM] = 'translate3d(' + newX + 'px, 0, 0)';
this._currentDrag.content.style[ionic.CSS.TRANSITION] = 'none';
}
});
SlideDrag.prototype.end = function(e, doneCallback) {
var self = this;
// There is no drag, just end immediately
if (!self._currentDrag) {
doneCallback && doneCallback();
return;
}
// If we are currently dragging, we want to snap back into place
// The final resting point X will be the width of the exposed buttons
var restingPoint = -self._currentDrag.buttonsWidth;
// Check if the drag didn't clear the buttons mid-point
// and we aren't moving fast enough to swipe open
if (e.gesture.deltaX > -(self._currentDrag.buttonsWidth / 2)) {
// If we are going left but too slow, or going right, go back to resting
if (e.gesture.direction == "left" && Math.abs(e.gesture.velocityX) < 0.3) {
restingPoint = 0;
} else if (e.gesture.direction == "right") {
restingPoint = 0;
}
}
ionic.requestAnimationFrame(function() {
if (restingPoint === 0) {
self._currentDrag.content.style[ionic.CSS.TRANSFORM] = '';
var buttons = self._currentDrag.buttons;
setTimeout(function() {
buttons && buttons.classList.add('invisible');
}, 250);
} else {
self._currentDrag.content.style[ionic.CSS.TRANSFORM] = 'translate3d(' + restingPoint + 'px,0,0)';
}
self._currentDrag.content.style[ionic.CSS.TRANSITION] = '';
// Kill the current drag
if (!self._lastDrag) {
self._lastDrag = {};
}
ionic.extend(self._lastDrag, self._currentDrag);
if (self._currentDrag) {
self._currentDrag.buttons = null;
self._currentDrag.content = null;
}
self._currentDrag = null;
// We are done, notify caller
doneCallback && doneCallback();
});
};
var ReorderDrag = function(opts) {
var self = this;
self.dragThresholdY = opts.dragThresholdY || 0;
self.onReorder = opts.onReorder;
self.listEl = opts.listEl;
self.el = self.item = opts.el;
self.scrollEl = opts.scrollEl;
self.scrollView = opts.scrollView;
// Get the True Top of the list el http://www.quirksmode.org/js/findpos.html
self.listElTrueTop = 0;
if (self.listEl.offsetParent) {
var obj = self.listEl;
do {
self.listElTrueTop += obj.offsetTop;
obj = obj.offsetParent;
} while (obj);
}
};
ReorderDrag.prototype = new DragOp();
ReorderDrag.prototype._moveElement = function(e) {
var y = e.gesture.center.pageY +
this.scrollView.getValues().top -
(this._currentDrag.elementHeight / 2) -
this.listElTrueTop;
this.el.style[ionic.CSS.TRANSFORM] = 'translate3d(0, ' + y + 'px, 0)';
};
ReorderDrag.prototype.deregister = function() {
this.listEl = this.el = this.scrollEl = this.scrollView = null;
};
ReorderDrag.prototype.start = function(e) {
var startIndex = ionic.DomUtil.getChildIndex(this.el, this.el.nodeName.toLowerCase());
var elementHeight = this.el.scrollHeight;
var placeholder = this.el.cloneNode(true);
placeholder.classList.add(ITEM_PLACEHOLDER_CLASS);
this.el.parentNode.insertBefore(placeholder, this.el);
this.el.classList.add(ITEM_REORDERING_CLASS);
this._currentDrag = {
elementHeight: elementHeight,
startIndex: startIndex,
placeholder: placeholder,
scrollHeight: scroll,
list: placeholder.parentNode
};
this._moveElement(e);
};
ReorderDrag.prototype.drag = ionic.animationFrameThrottle(function(e) {
// We really aren't dragging
var self = this;
if (!this._currentDrag) {
return;
}
var scrollY = 0;
var pageY = e.gesture.center.pageY;
var offset = this.listElTrueTop;
//If we have a scrollView, check scroll boundaries for dragged element and scroll if necessary
if (this.scrollView) {
var container = this.scrollView.__container;
scrollY = this.scrollView.getValues().top;
var containerTop = container.offsetTop;
var pixelsPastTop = containerTop - pageY + this._currentDrag.elementHeight / 2;
var pixelsPastBottom = pageY + this._currentDrag.elementHeight / 2 - containerTop - container.offsetHeight;
if (e.gesture.deltaY < 0 && pixelsPastTop > 0 && scrollY > 0) {
this.scrollView.scrollBy(null, -pixelsPastTop);
//Trigger another drag so the scrolling keeps going
ionic.requestAnimationFrame(function() {
self.drag(e);
});
}
if (e.gesture.deltaY > 0 && pixelsPastBottom > 0) {
if (scrollY < this.scrollView.getScrollMax().top) {
this.scrollView.scrollBy(null, pixelsPastBottom);
//Trigger another drag so the scrolling keeps going
ionic.requestAnimationFrame(function() {
self.drag(e);
});
}
}
}
// Check if we should start dragging. Check if we've dragged past the threshold,
// or we are starting from the open state.
if (!this._isDragging && Math.abs(e.gesture.deltaY) > this.dragThresholdY) {
this._isDragging = true;
}
if (this._isDragging) {
this._moveElement(e);
this._currentDrag.currentY = scrollY + pageY - offset;
// this._reorderItems();
}
});
// When an item is dragged, we need to reorder any items for sorting purposes
ReorderDrag.prototype._getReorderIndex = function() {
var self = this;
var siblings = Array.prototype.slice.call(self._currentDrag.placeholder.parentNode.children)
.filter(function(el) {
return el.nodeName === self.el.nodeName && el !== self.el;
});
var dragOffsetTop = self._currentDrag.currentY;
var el;
for (var i = 0, len = siblings.length; i < len; i++) {
el = siblings[i];
if (i === len - 1) {
if (dragOffsetTop > el.offsetTop) {
return i;
}
} else if (i === 0) {
if (dragOffsetTop < el.offsetTop + el.offsetHeight) {
return i;
}
} else if (dragOffsetTop > el.offsetTop - el.offsetHeight / 2 &&
dragOffsetTop < el.offsetTop + el.offsetHeight) {
return i;
}
}
return self._currentDrag.startIndex;
};
ReorderDrag.prototype.end = function(e, doneCallback) {
if (!this._currentDrag) {
doneCallback && doneCallback();
return;
}
var placeholder = this._currentDrag.placeholder;
var finalIndex = this._getReorderIndex();
// Reposition the element
this.el.classList.remove(ITEM_REORDERING_CLASS);
this.el.style[ionic.CSS.TRANSFORM] = '';
placeholder.parentNode.insertBefore(this.el, placeholder);
placeholder.parentNode.removeChild(placeholder);
this.onReorder && this.onReorder(this.el, this._currentDrag.startIndex, finalIndex);
this._currentDrag = {
placeholder: null,
content: null
};
this._currentDrag = null;
doneCallback && doneCallback();
};
/**
* The ListView handles a list of items. It will process drag animations, edit mode,
* and other operations that are common on mobile lists or table views.
*/
ionic.views.ListView = ionic.views.View.inherit({
initialize: function(opts) {
var self = this;
opts = ionic.extend({
onReorder: function() {},
virtualRemoveThreshold: -200,
virtualAddThreshold: 200,
canSwipe: function() {
return true;
}
}, opts);
ionic.extend(self, opts);
if (!self.itemHeight && self.listEl) {
self.itemHeight = self.listEl.children[0] && parseInt(self.listEl.children[0].style.height, 10);
}
self.onRefresh = opts.onRefresh || function() {};
self.onRefreshOpening = opts.onRefreshOpening || function() {};
self.onRefreshHolding = opts.onRefreshHolding || function() {};
var gestureOpts = {};
// don't prevent native scrolling
if (ionic.DomUtil.getParentOrSelfWithClass(self.el, 'overflow-scroll')) {
gestureOpts.prevent_default_directions = ['left', 'right'];
}
window.ionic.onGesture('release', function(e) {
self._handleEndDrag(e);
}, self.el, gestureOpts);
window.ionic.onGesture('drag', function(e) {
self._handleDrag(e);
}, self.el, gestureOpts);
// Start the drag states
self._initDrag();
},
/**
* Be sure to cleanup references.
*/
deregister: function() {
this.el = this.listEl = this.scrollEl = this.scrollView = null;
// ensure no scrolls have been left frozen
if (this.isScrollFreeze) {
self.scrollView.freeze(false);
}
},
/**
* Called to tell the list to stop refreshing. This is useful
* if you are refreshing the list and are done with refreshing.
*/
stopRefreshing: function() {
var refresher = this.el.querySelector('.list-refresher');
refresher.style.height = '0';
},
/**
* If we scrolled and have virtual mode enabled, compute the window
* of active elements in order to figure out the viewport to render.
*/
didScroll: function(e) {
var self = this;
if (self.isVirtual) {
var itemHeight = self.itemHeight;
// Grab the total height of the list
var scrollHeight = e.target.scrollHeight;
// Get the viewport height
var viewportHeight = self.el.parentNode.offsetHeight;
// High water is the pixel position of the first element to include (everything before
// that will be removed)
var highWater = Math.max(0, e.scrollTop + self.virtualRemoveThreshold);
// Low water is the pixel position of the last element to include (everything after
// that will be removed)
var lowWater = Math.min(scrollHeight, Math.abs(e.scrollTop) + viewportHeight + self.virtualAddThreshold);
// Get the first and last elements in the list based on how many can fit
// between the pixel range of lowWater and highWater
var first = parseInt(Math.abs(highWater / itemHeight), 10);
var last = parseInt(Math.abs(lowWater / itemHeight), 10);
// Get the items we need to remove
self._virtualItemsToRemove = Array.prototype.slice.call(self.listEl.children, 0, first);
self.renderViewport && self.renderViewport(highWater, lowWater, first, last);
}
},
didStopScrolling: function() {
if (this.isVirtual) {
for (var i = 0; i < this._virtualItemsToRemove.length; i++) {
//el.parentNode.removeChild(el);
this.didHideItem && this.didHideItem(i);
}
// Once scrolling stops, check if we need to remove old items
}
},
/**
* Clear any active drag effects on the list.
*/
clearDragEffects: function(isInstant) {
if (this._lastDragOp) {
this._lastDragOp.clean && this._lastDragOp.clean(isInstant);
this._lastDragOp.deregister && this._lastDragOp.deregister();
this._lastDragOp = null;
}
},
_initDrag: function() {
// Store the last one
if (this._lastDragOp) {
this._lastDragOp.deregister && this._lastDragOp.deregister();
}
this._lastDragOp = this._dragOp;
this._dragOp = null;
},
// Return the list item from the given target
_getItem: function(target) {
while (target) {
if (target.classList && target.classList.contains(ITEM_CLASS)) {
return target;
}
target = target.parentNode;
}
return null;
},
_startDrag: function(e) {
var self = this;
self._isDragging = false;
var lastDragOp = self._lastDragOp;
var item;
// If we have an open SlideDrag and we're scrolling the list. Clear it.
if (self._didDragUpOrDown && lastDragOp instanceof SlideDrag) {
lastDragOp.clean && lastDragOp.clean();
}
// Check if this is a reorder drag
if (ionic.DomUtil.getParentOrSelfWithClass(e.target, ITEM_REORDER_BTN_CLASS) && (e.gesture.direction == 'up' || e.gesture.direction == 'down')) {
item = self._getItem(e.target);
if (item) {
self._dragOp = new ReorderDrag({
listEl: self.el,
el: item,
scrollEl: self.scrollEl,
scrollView: self.scrollView,
onReorder: function(el, start, end) {
self.onReorder && self.onReorder(el, start, end);
}
});
self._dragOp.start(e);
e.preventDefault();
}
}
// Or check if this is a swipe to the side drag
else if (!self._didDragUpOrDown && (e.gesture.direction == 'left' || e.gesture.direction == 'right') && Math.abs(e.gesture.deltaX) > 5) {
// Make sure this is an item with buttons
item = self._getItem(e.target);
if (item && item.querySelector('.item-options')) {
self._dragOp = new SlideDrag({
el: self.el,
item: item,
canSwipe: self.canSwipe
});
self._dragOp.start(e);
e.preventDefault();
self.isScrollFreeze = self.scrollView.freeze(true);
}
}
// If we had a last drag operation and this is a new one on a different item, clean that last one
if (lastDragOp && self._dragOp && !self._dragOp.isSameItem(lastDragOp) && e.defaultPrevented) {
lastDragOp.clean && lastDragOp.clean();
}
},
_handleEndDrag: function(e) {
var self = this;
if (self.scrollView) {
self.isScrollFreeze = self.scrollView.freeze(false);
}
self._didDragUpOrDown = false;
if (!self._dragOp) {
return;
}
self._dragOp.end(e, function() {
self._initDrag();
});
},
/**
* Process the drag event to move the item to the left or right.
*/
_handleDrag: function(e) {
var self = this;
if (Math.abs(e.gesture.deltaY) > 5) {
self._didDragUpOrDown = true;
}
// If we get a drag event, make sure we aren't in another drag, then check if we should
// start one
if (!self.isDragging && !self._dragOp) {
self._startDrag(e);
}
// No drag still, pass it up
if (!self._dragOp) {
return;
}
e.gesture.srcEvent.preventDefault();
self._dragOp.drag(e);
}
});
})(ionic);
(function(ionic) {
'use strict';
ionic.views.Modal = ionic.views.View.inherit({
initialize: function(opts) {
opts = ionic.extend({
focusFirstInput: false,
unfocusOnHide: true,
focusFirstDelay: 600,
backdropClickToClose: true,
hardwareBackButtonClose: true,
}, opts);
ionic.extend(this, opts);
this.el = opts.el;
},
show: function() {
var self = this;
if(self.focusFirstInput) {
// Let any animations run first
window.setTimeout(function() {
var input = self.el.querySelector('input, textarea');
input && input.focus && input.focus();
}, self.focusFirstDelay);
}
},
hide: function() {
// Unfocus all elements
if(this.unfocusOnHide) {
var inputs = this.el.querySelectorAll('input, textarea');
// Let any animations run first
window.setTimeout(function() {
for(var i = 0; i < inputs.length; i++) {
inputs[i].blur && inputs[i].blur();
}
});
}
}
});
})(ionic);
(function(ionic) {
'use strict';
/**
* The side menu view handles one of the side menu's in a Side Menu Controller
* configuration.
* It takes a DOM reference to that side menu element.
*/
ionic.views.SideMenu = ionic.views.View.inherit({
initialize: function(opts) {
this.el = opts.el;
this.isEnabled = (typeof opts.isEnabled === 'undefined') ? true : opts.isEnabled;
this.setWidth(opts.width);
},
getFullWidth: function() {
return this.width;
},
setWidth: function(width) {
this.width = width;
this.el.style.width = width + 'px';
},
setIsEnabled: function(isEnabled) {
this.isEnabled = isEnabled;
},
bringUp: function() {
if(this.el.style.zIndex !== '0') {
this.el.style.zIndex = '0';
}
},
pushDown: function() {
if(this.el.style.zIndex !== '-1') {
this.el.style.zIndex = '-1';
}
}
});
ionic.views.SideMenuContent = ionic.views.View.inherit({
initialize: function(opts) {
ionic.extend(this, {
animationClass: 'menu-animated',
onDrag: function() {},
onEndDrag: function() {}
}, opts);
ionic.onGesture('drag', ionic.proxy(this._onDrag, this), this.el);
ionic.onGesture('release', ionic.proxy(this._onEndDrag, this), this.el);
},
_onDrag: function(e) {
this.onDrag && this.onDrag(e);
},
_onEndDrag: function(e) {
this.onEndDrag && this.onEndDrag(e);
},
disableAnimation: function() {
this.el.classList.remove(this.animationClass);
},
enableAnimation: function() {
this.el.classList.add(this.animationClass);
},
getTranslateX: function() {
return parseFloat(this.el.style[ionic.CSS.TRANSFORM].replace('translate3d(', '').split(',')[0]);
},
setTranslateX: ionic.animationFrameThrottle(function(x) {
this.el.style[ionic.CSS.TRANSFORM] = 'translate3d(' + x + 'px, 0, 0)';
})
});
})(ionic);
/*
* Adapted from Swipe.js 2.0
*
* Brad Birdsall
* Copyright 2013, MIT License
*
*/
(function(ionic) {
'use strict';
ionic.views.Slider = ionic.views.View.inherit({
initialize: function (options) {
var slider = this;
var touchStartEvent, touchMoveEvent, touchEndEvent;
if (window.navigator.pointerEnabled) {
touchStartEvent = 'pointerdown';
touchMoveEvent = 'pointermove';
touchEndEvent = 'pointerup';
} else if (window.navigator.msPointerEnabled) {
touchStartEvent = 'MSPointerDown';
touchMoveEvent = 'MSPointerMove';
touchEndEvent = 'MSPointerUp';
} else {
touchStartEvent = 'touchstart';
touchMoveEvent = 'touchmove';
touchEndEvent = 'touchend';
}
var mouseStartEvent = 'mousedown';
var mouseMoveEvent = 'mousemove';
var mouseEndEvent = 'mouseup';
// utilities
var noop = function() {}; // simple no operation function
var offloadFn = function(fn) { setTimeout(fn || noop, 0); }; // offload a functions execution
// check browser capabilities
var browser = {
addEventListener: !!window.addEventListener,
transitions: (function(temp) {
var props = ['transitionProperty', 'WebkitTransition', 'MozTransition', 'OTransition', 'msTransition'];
for ( var i in props ) if (temp.style[ props[i] ] !== undefined) return true;
return false;
})(document.createElement('swipe'))
};
var container = options.el;
// quit if no root element
if (!container) return;
var element = container.children[0];
var slides, slidePos, width, length;
options = options || {};
var index = parseInt(options.startSlide, 10) || 0;
var speed = options.speed || 300;
options.continuous = options.continuous !== undefined ? options.continuous : true;
function setup() {
// do not setup if the container has no width
if (!container.offsetWidth) {
return;
}
// cache slides
slides = element.children;
length = slides.length;
// set continuous to false if only one slide
if (slides.length < 2) options.continuous = false;
//special case if two slides
if (browser.transitions && options.continuous && slides.length < 3) {
element.appendChild(slides[0].cloneNode(true));
element.appendChild(element.children[1].cloneNode(true));
slides = element.children;
}
// create an array to store current positions of each slide
slidePos = new Array(slides.length);
// determine width of each slide
width = container.offsetWidth || container.getBoundingClientRect().width;
element.style.width = (slides.length * width) + 'px';
// stack elements
var pos = slides.length;
while(pos--) {
var slide = slides[pos];
slide.style.width = width + 'px';
slide.setAttribute('data-index', pos);
if (browser.transitions) {
slide.style.left = (pos * -width) + 'px';
move(pos, index > pos ? -width : (index < pos ? width : 0), 0);
}
}
// reposition elements before and after index
if (options.continuous && browser.transitions) {
move(circle(index - 1), -width, 0);
move(circle(index + 1), width, 0);
}
if (!browser.transitions) element.style.left = (index * -width) + 'px';
container.style.visibility = 'visible';
options.slidesChanged && options.slidesChanged();
}
function prev(slideSpeed) {
if (options.continuous) slide(index - 1, slideSpeed);
else if (index) slide(index - 1, slideSpeed);
}
function next(slideSpeed) {
if (options.continuous) slide(index + 1, slideSpeed);
else if (index < slides.length - 1) slide(index + 1, slideSpeed);
}
function circle(index) {
// a simple positive modulo using slides.length
return (slides.length + (index % slides.length)) % slides.length;
}
function slide(to, slideSpeed) {
// do nothing if already on requested slide
if (index == to) return;
if (!slides) {
index = to;
return;
}
if (browser.transitions) {
var direction = Math.abs(index - to) / (index - to); // 1: backward, -1: forward
// get the actual position of the slide
if (options.continuous) {
var naturalDirection = direction;
direction = -slidePos[circle(to)] / width;
// if going forward but to < index, use to = slides.length + to
// if going backward but to > index, use to = -slides.length + to
if (direction !== naturalDirection) to = -direction * slides.length + to;
}
var diff = Math.abs(index - to) - 1;
// move all the slides between index and to in the right direction
while (diff--) move( circle((to > index ? to : index) - diff - 1), width * direction, 0);
to = circle(to);
move(index, width * direction, slideSpeed || speed);
move(to, 0, slideSpeed || speed);
if (options.continuous) move(circle(to - direction), -(width * direction), 0); // we need to get the next in place
} else {
to = circle(to);
animate(index * -width, to * -width, slideSpeed || speed);
//no fallback for a circular continuous if the browser does not accept transitions
}
index = to;
offloadFn(options.callback && options.callback(index, slides[index]));
}
function move(index, dist, speed) {
translate(index, dist, speed);
slidePos[index] = dist;
}
function translate(index, dist, speed) {
var slide = slides[index];
var style = slide && slide.style;
if (!style) return;
style.webkitTransitionDuration =
style.MozTransitionDuration =
style.msTransitionDuration =
style.OTransitionDuration =
style.transitionDuration = speed + 'ms';
style.webkitTransform = 'translate(' + dist + 'px,0)' + 'translateZ(0)';
style.msTransform =
style.MozTransform =
style.OTransform = 'translateX(' + dist + 'px)';
}
function animate(from, to, speed) {
// if not an animation, just reposition
if (!speed) {
element.style.left = to + 'px';
return;
}
var start = +new Date();
var timer = setInterval(function() {
var timeElap = +new Date() - start;
if (timeElap > speed) {
element.style.left = to + 'px';
if (delay) begin();
options.transitionEnd && options.transitionEnd.call(event, index, slides[index]);
clearInterval(timer);
return;
}
element.style.left = (( (to - from) * (Math.floor((timeElap / speed) * 100) / 100) ) + from) + 'px';
}, 4);
}
// setup auto slideshow
var delay = options.auto || 0;
var interval;
function begin() {
interval = setTimeout(next, delay);
}
function stop() {
delay = options.auto || 0;
clearTimeout(interval);
}
// setup initial vars
var start = {};
var delta = {};
var isScrolling;
// setup event capturing
var events = {
handleEvent: function(event) {
if(!event.touches && event.pageX && event.pageY) {
event.touches = [{
pageX: event.pageX,
pageY: event.pageY
}];
}
switch (event.type) {
case touchStartEvent: this.start(event); break;
case mouseStartEvent: this.start(event); break;
case touchMoveEvent: this.touchmove(event); break;
case mouseMoveEvent: this.touchmove(event); break;
case touchEndEvent: offloadFn(this.end(event)); break;
case mouseEndEvent: offloadFn(this.end(event)); break;
case 'webkitTransitionEnd':
case 'msTransitionEnd':
case 'oTransitionEnd':
case 'otransitionend':
case 'transitionend': offloadFn(this.transitionEnd(event)); break;
case 'resize': offloadFn(setup); break;
}
if (options.stopPropagation) event.stopPropagation();
},
start: function(event) {
// prevent to start if there is no valid event
if (!event.touches) {
return;
}
var touches = event.touches[0];
// measure start values
start = {
// get initial touch coords
x: touches.pageX,
y: touches.pageY,
// store time to determine touch duration
time: +new Date()
};
// used for testing first move event
isScrolling = undefined;
// reset delta and end measurements
delta = {};
// attach touchmove and touchend listeners
element.addEventListener(touchMoveEvent, this, false);
element.addEventListener(mouseMoveEvent, this, false);
element.addEventListener(touchEndEvent, this, false);
element.addEventListener(mouseEndEvent, this, false);
document.addEventListener(touchEndEvent, this, false);
document.addEventListener(mouseEndEvent, this, false);
},
touchmove: function(event) {
// ensure there is a valid event
// ensure swiping with one touch and not pinching
// ensure sliding is enabled
if (!event.touches ||
event.touches.length > 1 ||
event.scale && event.scale !== 1 ||
slider.slideIsDisabled) {
return;
}
if (options.disableScroll) event.preventDefault();
var touches = event.touches[0];
// measure change in x and y
delta = {
x: touches.pageX - start.x,
y: touches.pageY - start.y
};
// determine if scrolling test has run - one time test
if ( typeof isScrolling == 'undefined') {
isScrolling = !!( isScrolling || Math.abs(delta.x) < Math.abs(delta.y) );
}
// if user is not trying to scroll vertically
if (!isScrolling) {
// prevent native scrolling
event.preventDefault();
// stop slideshow
stop();
// increase resistance if first or last slide
if (options.continuous) { // we don't add resistance at the end
translate(circle(index - 1), delta.x + slidePos[circle(index - 1)], 0);
translate(index, delta.x + slidePos[index], 0);
translate(circle(index + 1), delta.x + slidePos[circle(index + 1)], 0);
} else {
// If the slider bounces, do the bounce!
if(options.bouncing) {
delta.x =
delta.x /
( (!index && delta.x > 0 || // if first slide and sliding left
index == slides.length - 1 && // or if last slide and sliding right
delta.x < 0 // and if sliding at all
) ?
( Math.abs(delta.x) / width + 1 ) // determine resistance level
: 1 ); // no resistance if false
} else {
if(width * index - delta.x < 0) { //We are trying scroll past left boundary
delta.x = Math.min(delta.x, width * index); //Set delta.x so we don't go past left screen
}
if(Math.abs(delta.x) > width * (slides.length - index - 1)){ //We are trying to scroll past right bondary
delta.x = Math.max( -width * (slides.length - index - 1), delta.x); //Set delta.x so we don't go past right screen
}
}
// translate 1:1
translate(index - 1, delta.x + slidePos[index - 1], 0);
translate(index, delta.x + slidePos[index], 0);
translate(index + 1, delta.x + slidePos[index + 1], 0);
}
options.onDrag && options.onDrag();
}
},
end: function() {
// measure duration
var duration = +new Date() - start.time;
// determine if slide attempt triggers next/prev slide
var isValidSlide =
Number(duration) < 250 && // if slide duration is less than 250ms
Math.abs(delta.x) > 20 || // and if slide amt is greater than 20px
Math.abs(delta.x) > width / 2; // or if slide amt is greater than half the width
// determine if slide attempt is past start and end
var isPastBounds = (!index && delta.x > 0) || // if first slide and slide amt is greater than 0
(index == slides.length - 1 && delta.x < 0); // or if last slide and slide amt is less than 0
if (options.continuous) isPastBounds = false;
// determine direction of swipe (true:right, false:left)
var direction = delta.x < 0;
// if not scrolling vertically
if (!isScrolling) {
if (isValidSlide && !isPastBounds) {
if (direction) {
if (options.continuous) { // we need to get the next in this direction in place
move(circle(index - 1), -width, 0);
move(circle(index + 2), width, 0);
} else {
move(index - 1, -width, 0);
}
move(index, slidePos[index] - width, speed);
move(circle(index + 1), slidePos[circle(index + 1)] - width, speed);
index = circle(index + 1);
} else {
if (options.continuous) { // we need to get the next in this direction in place
move(circle(index + 1), width, 0);
move(circle(index - 2), -width, 0);
} else {
move(index + 1, width, 0);
}
move(index, slidePos[index] + width, speed);
move(circle(index - 1), slidePos[circle(index - 1)] + width, speed);
index = circle(index - 1);
}
options.callback && options.callback(index, slides[index]);
} else {
if (options.continuous) {
move(circle(index - 1), -width, speed);
move(index, 0, speed);
move(circle(index + 1), width, speed);
} else {
move(index - 1, -width, speed);
move(index, 0, speed);
move(index + 1, width, speed);
}
}
}
// kill touchmove and touchend event listeners until touchstart called again
element.removeEventListener(touchMoveEvent, events, false);
element.removeEventListener(mouseMoveEvent, events, false);
element.removeEventListener(touchEndEvent, events, false);
element.removeEventListener(mouseEndEvent, events, false);
document.removeEventListener(touchEndEvent, events, false);
document.removeEventListener(mouseEndEvent, events, false);
options.onDragEnd && options.onDragEnd();
},
transitionEnd: function(event) {
if (parseInt(event.target.getAttribute('data-index'), 10) == index) {
if (delay) begin();
options.transitionEnd && options.transitionEnd.call(event, index, slides[index]);
}
}
};
// Public API
this.update = function() {
setTimeout(setup);
};
this.setup = function() {
setup();
};
this.loop = function(value) {
if (arguments.length) options.continuous = !!value;
return options.continuous;
};
this.enableSlide = function(shouldEnable) {
if (arguments.length) {
this.slideIsDisabled = !shouldEnable;
}
return !this.slideIsDisabled;
};
this.slide = this.select = function(to, speed) {
// cancel slideshow
stop();
slide(to, speed);
};
this.prev = this.previous = function() {
// cancel slideshow
stop();
prev();
};
this.next = function() {
// cancel slideshow
stop();
next();
};
this.stop = function() {
// cancel slideshow
stop();
};
this.start = function() {
begin();
};
this.autoPlay = function(newDelay) {
if (!delay || delay < 0) {
stop();
} else {
delay = newDelay;
begin();
}
};
this.currentIndex = this.selected = function() {
// return current index position
return index;
};
this.slidesCount = this.count = function() {
// return total number of slides
return length;
};
this.kill = function() {
// cancel slideshow
stop();
// reset element
element.style.width = '';
element.style.left = '';
// reset slides so no refs are held on to
slides && (slides = []);
// removed event listeners
if (browser.addEventListener) {
// remove current event listeners
element.removeEventListener(touchStartEvent, events, false);
element.removeEventListener(mouseStartEvent, events, false);
element.removeEventListener('webkitTransitionEnd', events, false);
element.removeEventListener('msTransitionEnd', events, false);
element.removeEventListener('oTransitionEnd', events, false);
element.removeEventListener('otransitionend', events, false);
element.removeEventListener('transitionend', events, false);
window.removeEventListener('resize', events, false);
}
else {
window.onresize = null;
}
};
this.load = function() {
// trigger setup
setup();
// start auto slideshow if applicable
if (delay) begin();
// add event listeners
if (browser.addEventListener) {
// set touchstart event on element
element.addEventListener(touchStartEvent, events, false);
element.addEventListener(mouseStartEvent, events, false);
if (browser.transitions) {
element.addEventListener('webkitTransitionEnd', events, false);
element.addEventListener('msTransitionEnd', events, false);
element.addEventListener('oTransitionEnd', events, false);
element.addEventListener('otransitionend', events, false);
element.addEventListener('transitionend', events, false);
}
// set resize event on window
window.addEventListener('resize', events, false);
} else {
window.onresize = function () { setup(); }; // to play nice with old IE
}
};
}
});
})(ionic);
/*eslint space-after-keywords: 0*/
/**
* Swiper 3.2.7
* Most modern mobile touch slider and framework with hardware accelerated transitions
*
* http://www.idangero.us/swiper/
*
* Copyright 2015, Vladimir Kharlampidi
* The iDangero.us
* http://www.idangero.us/
*
* Licensed under MIT
*
* Released on: December 7, 2015
*/
(function () {
'use strict';
var $;
/*===========================
Swiper
===========================*/
var Swiper = function (container, params, _scope, $compile) {
if (!(this instanceof Swiper)) return new Swiper(container, params);
var defaults = {
direction: 'horizontal',
touchEventsTarget: 'container',
initialSlide: 0,
speed: 300,
// autoplay
autoplay: false,
autoplayDisableOnInteraction: true,
// To support iOS's swipe-to-go-back gesture (when being used in-app, with UIWebView).
iOSEdgeSwipeDetection: false,
iOSEdgeSwipeThreshold: 20,
// Free mode
freeMode: false,
freeModeMomentum: true,
freeModeMomentumRatio: 1,
freeModeMomentumBounce: true,
freeModeMomentumBounceRatio: 1,
freeModeSticky: false,
freeModeMinimumVelocity: 0.02,
// Autoheight
autoHeight: false,
// Set wrapper width
setWrapperSize: false,
// Virtual Translate
virtualTranslate: false,
// Effects
effect: 'slide', // 'slide' or 'fade' or 'cube' or 'coverflow'
coverflow: {
rotate: 50,
stretch: 0,
depth: 100,
modifier: 1,
slideShadows : true
},
cube: {
slideShadows: true,
shadow: true,
shadowOffset: 20,
shadowScale: 0.94
},
fade: {
crossFade: false
},
// Parallax
parallax: false,
// Scrollbar
scrollbar: null,
scrollbarHide: true,
scrollbarDraggable: false,
scrollbarSnapOnRelease: false,
// Keyboard Mousewheel
keyboardControl: false,
mousewheelControl: false,
mousewheelReleaseOnEdges: false,
mousewheelInvert: false,
mousewheelForceToAxis: false,
mousewheelSensitivity: 1,
// Hash Navigation
hashnav: false,
// Breakpoints
breakpoints: undefined,
// Slides grid
spaceBetween: 0,
slidesPerView: 1,
slidesPerColumn: 1,
slidesPerColumnFill: 'column',
slidesPerGroup: 1,
centeredSlides: false,
slidesOffsetBefore: 0, // in px
slidesOffsetAfter: 0, // in px
// Round length
roundLengths: false,
// Touches
touchRatio: 1,
touchAngle: 45,
simulateTouch: true,
shortSwipes: true,
longSwipes: true,
longSwipesRatio: 0.5,
longSwipesMs: 300,
followFinger: true,
onlyExternal: false,
threshold: 0,
touchMoveStopPropagation: true,
// Pagination
pagination: null,
paginationElement: 'span',
paginationClickable: false,
paginationHide: false,
paginationBulletRender: null,
// Resistance
resistance: true,
resistanceRatio: 0.85,
// Next/prev buttons
nextButton: null,
prevButton: null,
// Progress
watchSlidesProgress: false,
watchSlidesVisibility: false,
// Cursor
grabCursor: false,
// Clicks
preventClicks: true,
preventClicksPropagation: true,
slideToClickedSlide: false,
// Lazy Loading
lazyLoading: false,
lazyLoadingInPrevNext: false,
lazyLoadingOnTransitionStart: false,
// Images
preloadImages: true,
updateOnImagesReady: true,
// loop
loop: false,
loopAdditionalSlides: 0,
loopedSlides: null,
// Control
control: undefined,
controlInverse: false,
controlBy: 'slide', //or 'container'
// Swiping/no swiping
allowSwipeToPrev: true,
allowSwipeToNext: true,
swipeHandler: null, //'.swipe-handler',
noSwiping: true,
noSwipingClass: 'swiper-no-swiping',
// NS
slideClass: 'swiper-slide',
slideActiveClass: 'swiper-slide-active',
slideVisibleClass: 'swiper-slide-visible',
slideDuplicateClass: 'swiper-slide-duplicate',
slideNextClass: 'swiper-slide-next',
slidePrevClass: 'swiper-slide-prev',
wrapperClass: 'swiper-wrapper',
bulletClass: 'swiper-pagination-bullet',
bulletActiveClass: 'swiper-pagination-bullet-active',
buttonDisabledClass: 'swiper-button-disabled',
paginationHiddenClass: 'swiper-pagination-hidden',
// Observer
observer: false,
observeParents: false,
// Accessibility
a11y: false,
prevSlideMessage: 'Previous slide',
nextSlideMessage: 'Next slide',
firstSlideMessage: 'This is the first slide',
lastSlideMessage: 'This is the last slide',
paginationBulletMessage: 'Go to slide {{index}}',
// Callbacks
runCallbacksOnInit: true
/*
Callbacks:
onInit: function (swiper)
onDestroy: function (swiper)
onClick: function (swiper, e)
onTap: function (swiper, e)
onDoubleTap: function (swiper, e)
onSliderMove: function (swiper, e)
onSlideChangeStart: function (swiper)
onSlideChangeEnd: function (swiper)
onTransitionStart: function (swiper)
onTransitionEnd: function (swiper)
onImagesReady: function (swiper)
onProgress: function (swiper, progress)
onTouchStart: function (swiper, e)
onTouchMove: function (swiper, e)
onTouchMoveOpposite: function (swiper, e)
onTouchEnd: function (swiper, e)
onReachBeginning: function (swiper)
onReachEnd: function (swiper)
onSetTransition: function (swiper, duration)
onSetTranslate: function (swiper, translate)
onAutoplayStart: function (swiper)
onAutoplayStop: function (swiper),
onLazyImageLoad: function (swiper, slide, image)
onLazyImageReady: function (swiper, slide, image)
*/
};
var initialVirtualTranslate = params && params.virtualTranslate;
params = params || {};
var originalParams = {};
for (var param in params) {
if (typeof params[param] === 'object' && !(params[param].nodeType || params[param] === window || params[param] === document || (typeof Dom7 !== 'undefined' && params[param] instanceof Dom7) || (typeof jQuery !== 'undefined' && params[param] instanceof jQuery))) {
originalParams[param] = {};
for (var deepParam in params[param]) {
originalParams[param][deepParam] = params[param][deepParam];
}
}
else {
originalParams[param] = params[param];
}
}
for (var def in defaults) {
if (typeof params[def] === 'undefined') {
params[def] = defaults[def];
}
else if (typeof params[def] === 'object') {
for (var deepDef in defaults[def]) {
if (typeof params[def][deepDef] === 'undefined') {
params[def][deepDef] = defaults[def][deepDef];
}
}
}
}
// Swiper
var s = this;
// Params
s.params = params;
s.originalParams = originalParams;
// Classname
s.classNames = [];
/*=========================
Dom Library and plugins
===========================*/
if (typeof $ !== 'undefined' && typeof Dom7 !== 'undefined'){
$ = Dom7;
}
if (typeof $ === 'undefined') {
if (typeof Dom7 === 'undefined') {
$ = window.Dom7 || window.Zepto || window.jQuery;
}
else {
$ = Dom7;
}
if (!$) return;
}
// Export it to Swiper instance
s.$ = $;
/*=========================
Breakpoints
===========================*/
s.currentBreakpoint = undefined;
s.getActiveBreakpoint = function () {
//Get breakpoint for window width
if (!s.params.breakpoints) return false;
var breakpoint = false;
var points = [], point;
for ( point in s.params.breakpoints ) {
if (s.params.breakpoints.hasOwnProperty(point)) {
points.push(point);
}
}
points.sort(function (a, b) {
return parseInt(a, 10) > parseInt(b, 10);
});
for (var i = 0; i < points.length; i++) {
point = points[i];
if (point >= window.innerWidth && !breakpoint) {
breakpoint = point;
}
}
return breakpoint || 'max';
};
s.setBreakpoint = function () {
//Set breakpoint for window width and update parameters
var breakpoint = s.getActiveBreakpoint();
if (breakpoint && s.currentBreakpoint !== breakpoint) {
var breakPointsParams = breakpoint in s.params.breakpoints ? s.params.breakpoints[breakpoint] : s.originalParams;
for ( var param in breakPointsParams ) {
s.params[param] = breakPointsParams[param];
}
s.currentBreakpoint = breakpoint;
}
};
// Set breakpoint on load
if (s.params.breakpoints) {
s.setBreakpoint();
}
/*=========================
Preparation - Define Container, Wrapper and Pagination
===========================*/
s.container = $(container);
if (s.container.length === 0) return;
if (s.container.length > 1) {
s.container.each(function () {
new Swiper(this, params);
});
return;
}
// Save instance in container HTML Element and in data
s.container[0].swiper = s;
s.container.data('swiper', s);
s.classNames.push('swiper-container-' + s.params.direction);
if (s.params.freeMode) {
s.classNames.push('swiper-container-free-mode');
}
if (!s.support.flexbox) {
s.classNames.push('swiper-container-no-flexbox');
s.params.slidesPerColumn = 1;
}
if (s.params.autoHeight) {
s.classNames.push('swiper-container-autoheight');
}
// Enable slides progress when required
if (s.params.parallax || s.params.watchSlidesVisibility) {
s.params.watchSlidesProgress = true;
}
// Coverflow / 3D
if (['cube', 'coverflow'].indexOf(s.params.effect) >= 0) {
if (s.support.transforms3d) {
s.params.watchSlidesProgress = true;
s.classNames.push('swiper-container-3d');
}
else {
s.params.effect = 'slide';
}
}
if (s.params.effect !== 'slide') {
s.classNames.push('swiper-container-' + s.params.effect);
}
if (s.params.effect === 'cube') {
s.params.resistanceRatio = 0;
s.params.slidesPerView = 1;
s.params.slidesPerColumn = 1;
s.params.slidesPerGroup = 1;
s.params.centeredSlides = false;
s.params.spaceBetween = 0;
s.params.virtualTranslate = true;
s.params.setWrapperSize = false;
}
if (s.params.effect === 'fade') {
s.params.slidesPerView = 1;
s.params.slidesPerColumn = 1;
s.params.slidesPerGroup = 1;
s.params.watchSlidesProgress = true;
s.params.spaceBetween = 0;
if (typeof initialVirtualTranslate === 'undefined') {
s.params.virtualTranslate = true;
}
}
// Grab Cursor
if (s.params.grabCursor && s.support.touch) {
s.params.grabCursor = false;
}
// Wrapper
s.wrapper = s.container.children('.' + s.params.wrapperClass);
// Pagination
if (s.params.pagination) {
s.paginationContainer = $(s.params.pagination);
if (s.params.paginationClickable) {
s.paginationContainer.addClass('swiper-pagination-clickable');
}
}
// Is Horizontal
function isH() {
return s.params.direction === 'horizontal';
}
// RTL
s.rtl = isH() && (s.container[0].dir.toLowerCase() === 'rtl' || s.container.css('direction') === 'rtl');
if (s.rtl) {
s.classNames.push('swiper-container-rtl');
}
// Wrong RTL support
if (s.rtl) {
s.wrongRTL = s.wrapper.css('display') === '-webkit-box';
}
// Columns
if (s.params.slidesPerColumn > 1) {
s.classNames.push('swiper-container-multirow');
}
// Check for Android
if (s.device.android) {
s.classNames.push('swiper-container-android');
}
// Add classes
s.container.addClass(s.classNames.join(' '));
// Translate
s.translate = 0;
// Progress
s.progress = 0;
// Velocity
s.velocity = 0;
/*=========================
Locks, unlocks
===========================*/
s.lockSwipeToNext = function () {
s.params.allowSwipeToNext = false;
};
s.lockSwipeToPrev = function () {
s.params.allowSwipeToPrev = false;
};
s.lockSwipes = function () {
s.params.allowSwipeToNext = s.params.allowSwipeToPrev = false;
};
s.unlockSwipeToNext = function () {
s.params.allowSwipeToNext = true;
};
s.unlockSwipeToPrev = function () {
s.params.allowSwipeToPrev = true;
};
s.unlockSwipes = function () {
s.params.allowSwipeToNext = s.params.allowSwipeToPrev = true;
};
/*=========================
Round helper
===========================*/
function round(a) {
return Math.floor(a);
}
/*=========================
Set grab cursor
===========================*/
if (s.params.grabCursor) {
s.container[0].style.cursor = 'move';
s.container[0].style.cursor = '-webkit-grab';
s.container[0].style.cursor = '-moz-grab';
s.container[0].style.cursor = 'grab';
}
/*=========================
Update on Images Ready
===========================*/
s.imagesToLoad = [];
s.imagesLoaded = 0;
s.loadImage = function (imgElement, src, srcset, checkForComplete, callback) {
var image;
function onReady () {
if (callback) callback();
}
if (!imgElement.complete || !checkForComplete) {
if (src) {
image = new window.Image();
image.onload = onReady;
image.onerror = onReady;
if (srcset) {
image.srcset = srcset;
}
if (src) {
image.src = src;
}
} else {
onReady();
}
} else {//image already loaded...
onReady();
}
};
s.preloadImages = function () {
s.imagesToLoad = s.container.find('img');
function _onReady() {
if (typeof s === 'undefined' || s === null) return;
if (s.imagesLoaded !== undefined) s.imagesLoaded++;
if (s.imagesLoaded === s.imagesToLoad.length) {
if (s.params.updateOnImagesReady) s.update();
s.emit('onImagesReady', s);
}
}
for (var i = 0; i < s.imagesToLoad.length; i++) {
s.loadImage(s.imagesToLoad[i], (s.imagesToLoad[i].currentSrc || s.imagesToLoad[i].getAttribute('src')), (s.imagesToLoad[i].srcset || s.imagesToLoad[i].getAttribute('srcset')), true, _onReady);
}
};
/*=========================
Autoplay
===========================*/
s.autoplayTimeoutId = undefined;
s.autoplaying = false;
s.autoplayPaused = false;
function autoplay() {
s.autoplayTimeoutId = setTimeout(function () {
if (s.params.loop) {
s.fixLoop();
s._slideNext();
}
else {
if (!s.isEnd) {
s._slideNext();
}
else {
if (!params.autoplayStopOnLast) {
s._slideTo(0);
}
else {
s.stopAutoplay();
}
}
}
}, s.params.autoplay);
}
s.startAutoplay = function () {
if (typeof s.autoplayTimeoutId !== 'undefined') return false;
if (!s.params.autoplay) return false;
if (s.autoplaying) return false;
s.autoplaying = true;
s.emit('onAutoplayStart', s);
autoplay();
};
s.stopAutoplay = function (internal) {
if (!s.autoplayTimeoutId) return;
if (s.autoplayTimeoutId) clearTimeout(s.autoplayTimeoutId);
s.autoplaying = false;
s.autoplayTimeoutId = undefined;
s.emit('onAutoplayStop', s);
};
s.pauseAutoplay = function (speed) {
if (s.autoplayPaused) return;
if (s.autoplayTimeoutId) clearTimeout(s.autoplayTimeoutId);
s.autoplayPaused = true;
if (speed === 0) {
s.autoplayPaused = false;
autoplay();
}
else {
s.wrapper.transitionEnd(function () {
if (!s) return;
s.autoplayPaused = false;
if (!s.autoplaying) {
s.stopAutoplay();
}
else {
autoplay();
}
});
}
};
/*=========================
Min/Max Translate
===========================*/
s.minTranslate = function () {
return (-s.snapGrid[0]);
};
s.maxTranslate = function () {
return (-s.snapGrid[s.snapGrid.length - 1]);
};
/*=========================
Slider/slides sizes
===========================*/
s.updateAutoHeight = function () {
// Update Height
var newHeight = s.slides.eq(s.activeIndex)[0].offsetHeight;
if (newHeight) s.wrapper.css('height', s.slides.eq(s.activeIndex)[0].offsetHeight + 'px');
};
s.updateContainerSize = function () {
var width, height;
if (typeof s.params.width !== 'undefined') {
width = s.params.width;
}
else {
width = s.container[0].clientWidth;
}
if (typeof s.params.height !== 'undefined') {
height = s.params.height;
}
else {
height = s.container[0].clientHeight;
}
if (width === 0 && isH() || height === 0 && !isH()) {
return;
}
//Subtract paddings
width = width - parseInt(s.container.css('padding-left'), 10) - parseInt(s.container.css('padding-right'), 10);
height = height - parseInt(s.container.css('padding-top'), 10) - parseInt(s.container.css('padding-bottom'), 10);
// Store values
s.width = width;
s.height = height;
s.size = isH() ? s.width : s.height;
};
s.updateSlidesSize = function () {
s.slides = s.wrapper.children('.' + s.params.slideClass);
s.snapGrid = [];
s.slidesGrid = [];
s.slidesSizesGrid = [];
var spaceBetween = s.params.spaceBetween,
slidePosition = -s.params.slidesOffsetBefore,
i,
prevSlideSize = 0,
index = 0;
if (typeof spaceBetween === 'string' && spaceBetween.indexOf('%') >= 0) {
spaceBetween = parseFloat(spaceBetween.replace('%', '')) / 100 * s.size;
}
s.virtualSize = -spaceBetween;
// reset margins
if (s.rtl) s.slides.css({marginLeft: '', marginTop: ''});
else s.slides.css({marginRight: '', marginBottom: ''});
var slidesNumberEvenToRows;
if (s.params.slidesPerColumn > 1) {
if (Math.floor(s.slides.length / s.params.slidesPerColumn) === s.slides.length / s.params.slidesPerColumn) {
slidesNumberEvenToRows = s.slides.length;
}
else {
slidesNumberEvenToRows = Math.ceil(s.slides.length / s.params.slidesPerColumn) * s.params.slidesPerColumn;
}
if (s.params.slidesPerView !== 'auto' && s.params.slidesPerColumnFill === 'row') {
slidesNumberEvenToRows = Math.max(slidesNumberEvenToRows, s.params.slidesPerView * s.params.slidesPerColumn);
}
}
// Calc slides
var slideSize;
var slidesPerColumn = s.params.slidesPerColumn;
var slidesPerRow = slidesNumberEvenToRows / slidesPerColumn;
var numFullColumns = slidesPerRow - (s.params.slidesPerColumn * slidesPerRow - s.slides.length);
for (i = 0; i < s.slides.length; i++) {
slideSize = 0;
var slide = s.slides.eq(i);
if (s.params.slidesPerColumn > 1) {
// Set slides order
var newSlideOrderIndex;
var column, row;
if (s.params.slidesPerColumnFill === 'column') {
column = Math.floor(i / slidesPerColumn);
row = i - column * slidesPerColumn;
if (column > numFullColumns || (column === numFullColumns && row === slidesPerColumn-1)) {
if (++row >= slidesPerColumn) {
row = 0;
column++;
}
}
newSlideOrderIndex = column + row * slidesNumberEvenToRows / slidesPerColumn;
slide
.css({
'-webkit-box-ordinal-group': newSlideOrderIndex,
'-moz-box-ordinal-group': newSlideOrderIndex,
'-ms-flex-order': newSlideOrderIndex,
'-webkit-order': newSlideOrderIndex,
'order': newSlideOrderIndex
});
}
else {
row = Math.floor(i / slidesPerRow);
column = i - row * slidesPerRow;
}
slide
.css({
'margin-top': (row !== 0 && s.params.spaceBetween) && (s.params.spaceBetween + 'px')
})
.attr('data-swiper-column', column)
.attr('data-swiper-row', row);
}
if (slide.css('display') === 'none') continue;
if (s.params.slidesPerView === 'auto') {
slideSize = isH() ? slide.outerWidth(true) : slide.outerHeight(true);
if (s.params.roundLengths) slideSize = round(slideSize);
}
else {
slideSize = (s.size - (s.params.slidesPerView - 1) * spaceBetween) / s.params.slidesPerView;
if (s.params.roundLengths) slideSize = round(slideSize);
if (isH()) {
s.slides[i].style.width = slideSize + 'px';
}
else {
s.slides[i].style.height = slideSize + 'px';
}
}
s.slides[i].swiperSlideSize = slideSize;
s.slidesSizesGrid.push(slideSize);
if (s.params.centeredSlides) {
slidePosition = slidePosition + slideSize / 2 + prevSlideSize / 2 + spaceBetween;
if (i === 0) slidePosition = slidePosition - s.size / 2 - spaceBetween;
if (Math.abs(slidePosition) < 1 / 1000) slidePosition = 0;
if ((index) % s.params.slidesPerGroup === 0) s.snapGrid.push(slidePosition);
s.slidesGrid.push(slidePosition);
}
else {
if ((index) % s.params.slidesPerGroup === 0) s.snapGrid.push(slidePosition);
s.slidesGrid.push(slidePosition);
slidePosition = slidePosition + slideSize + spaceBetween;
}
s.virtualSize += slideSize + spaceBetween;
prevSlideSize = slideSize;
index ++;
}
s.virtualSize = Math.max(s.virtualSize, s.size) + s.params.slidesOffsetAfter;
var newSlidesGrid;
if (
s.rtl && s.wrongRTL && (s.params.effect === 'slide' || s.params.effect === 'coverflow')) {
s.wrapper.css({width: s.virtualSize + s.params.spaceBetween + 'px'});
}
if (!s.support.flexbox || s.params.setWrapperSize) {
if (isH()) s.wrapper.css({width: s.virtualSize + s.params.spaceBetween + 'px'});
else s.wrapper.css({height: s.virtualSize + s.params.spaceBetween + 'px'});
}
if (s.params.slidesPerColumn > 1) {
s.virtualSize = (slideSize + s.params.spaceBetween) * slidesNumberEvenToRows;
s.virtualSize = Math.ceil(s.virtualSize / s.params.slidesPerColumn) - s.params.spaceBetween;
s.wrapper.css({width: s.virtualSize + s.params.spaceBetween + 'px'});
if (s.params.centeredSlides) {
newSlidesGrid = [];
for (i = 0; i < s.snapGrid.length; i++) {
if (s.snapGrid[i] < s.virtualSize + s.snapGrid[0]) newSlidesGrid.push(s.snapGrid[i]);
}
s.snapGrid = newSlidesGrid;
}
}
// Remove last grid elements depending on width
if (!s.params.centeredSlides) {
newSlidesGrid = [];
for (i = 0; i < s.snapGrid.length; i++) {
if (s.snapGrid[i] <= s.virtualSize - s.size) {
newSlidesGrid.push(s.snapGrid[i]);
}
}
s.snapGrid = newSlidesGrid;
if (Math.floor(s.virtualSize - s.size) > Math.floor(s.snapGrid[s.snapGrid.length - 1])) {
s.snapGrid.push(s.virtualSize - s.size);
}
}
if (s.snapGrid.length === 0) s.snapGrid = [0];
if (s.params.spaceBetween !== 0) {
if (isH()) {
if (s.rtl) s.slides.css({marginLeft: spaceBetween + 'px'});
else s.slides.css({marginRight: spaceBetween + 'px'});
}
else s.slides.css({marginBottom: spaceBetween + 'px'});
}
if (s.params.watchSlidesProgress) {
s.updateSlidesOffset();
}
};
s.updateSlidesOffset = function () {
for (var i = 0; i < s.slides.length; i++) {
s.slides[i].swiperSlideOffset = isH() ? s.slides[i].offsetLeft : s.slides[i].offsetTop;
}
};
/*=========================
Slider/slides progress
===========================*/
s.updateSlidesProgress = function (translate) {
if (typeof translate === 'undefined') {
translate = s.translate || 0;
}
if (s.slides.length === 0) return;
if (typeof s.slides[0].swiperSlideOffset === 'undefined') s.updateSlidesOffset();
var offsetCenter = -translate;
if (s.rtl) offsetCenter = translate;
// Visible Slides
s.slides.removeClass(s.params.slideVisibleClass);
for (var i = 0; i < s.slides.length; i++) {
var slide = s.slides[i];
var slideProgress = (offsetCenter - slide.swiperSlideOffset) / (slide.swiperSlideSize + s.params.spaceBetween);
if (s.params.watchSlidesVisibility) {
var slideBefore = -(offsetCenter - slide.swiperSlideOffset);
var slideAfter = slideBefore + s.slidesSizesGrid[i];
var isVisible =
(slideBefore >= 0 && slideBefore < s.size) ||
(slideAfter > 0 && slideAfter <= s.size) ||
(slideBefore <= 0 && slideAfter >= s.size);
if (isVisible) {
s.slides.eq(i).addClass(s.params.slideVisibleClass);
}
}
slide.progress = s.rtl ? -slideProgress : slideProgress;
}
};
s.updateProgress = function (translate) {
if (typeof translate === 'undefined') {
translate = s.translate || 0;
}
var translatesDiff = s.maxTranslate() - s.minTranslate();
var wasBeginning = s.isBeginning;
var wasEnd = s.isEnd;
if (translatesDiff === 0) {
s.progress = 0;
s.isBeginning = s.isEnd = true;
}
else {
s.progress = (translate - s.minTranslate()) / (translatesDiff);
s.isBeginning = s.progress <= 0;
s.isEnd = s.progress >= 1;
}
if (s.isBeginning && !wasBeginning) s.emit('onReachBeginning', s);
if (s.isEnd && !wasEnd) s.emit('onReachEnd', s);
if (s.params.watchSlidesProgress) s.updateSlidesProgress(translate);
s.emit('onProgress', s, s.progress);
};
s.updateActiveIndex = function () {
var translate = s.rtl ? s.translate : -s.translate;
var newActiveIndex, i, snapIndex;
for (i = 0; i < s.slidesGrid.length; i ++) {
if (typeof s.slidesGrid[i + 1] !== 'undefined') {
if (translate >= s.slidesGrid[i] && translate < s.slidesGrid[i + 1] - (s.slidesGrid[i + 1] - s.slidesGrid[i]) / 2) {
newActiveIndex = i;
}
else if (translate >= s.slidesGrid[i] && translate < s.slidesGrid[i + 1]) {
newActiveIndex = i + 1;
}
}
else {
if (translate >= s.slidesGrid[i]) {
newActiveIndex = i;
}
}
}
// Normalize slideIndex
if (newActiveIndex < 0 || typeof newActiveIndex === 'undefined') newActiveIndex = 0;
// for (i = 0; i < s.slidesGrid.length; i++) {
// if (- translate >= s.slidesGrid[i]) {
// newActiveIndex = i;
// }
// }
snapIndex = Math.floor(newActiveIndex / s.params.slidesPerGroup);
if (snapIndex >= s.snapGrid.length) snapIndex = s.snapGrid.length - 1;
if (newActiveIndex === s.activeIndex) {
return;
}
s.snapIndex = snapIndex;
s.previousIndex = s.activeIndex;
s.activeIndex = newActiveIndex;
s.updateClasses();
};
/*=========================
Classes
===========================*/
s.updateClasses = function () {
s.slides.removeClass(s.params.slideActiveClass + ' ' + s.params.slideNextClass + ' ' + s.params.slidePrevClass);
var activeSlide = s.slides.eq(s.activeIndex);
// Active classes
activeSlide.addClass(s.params.slideActiveClass);
activeSlide.next('.' + s.params.slideClass).addClass(s.params.slideNextClass);
activeSlide.prev('.' + s.params.slideClass).addClass(s.params.slidePrevClass);
// Pagination
if (s.bullets && s.bullets.length > 0) {
s.bullets.removeClass(s.params.bulletActiveClass);
var bulletIndex;
if (s.params.loop) {
bulletIndex = Math.ceil(s.activeIndex - s.loopedSlides)/s.params.slidesPerGroup;
if (bulletIndex > s.slides.length - 1 - s.loopedSlides * 2) {
bulletIndex = bulletIndex - (s.slides.length - s.loopedSlides * 2);
}
if (bulletIndex > s.bullets.length - 1) bulletIndex = bulletIndex - s.bullets.length;
}
else {
if (typeof s.snapIndex !== 'undefined') {
bulletIndex = s.snapIndex;
}
else {
bulletIndex = s.activeIndex || 0;
}
}
if (s.paginationContainer.length > 1) {
s.bullets.each(function () {
if ($(this).index() === bulletIndex) $(this).addClass(s.params.bulletActiveClass);
});
}
else {
s.bullets.eq(bulletIndex).addClass(s.params.bulletActiveClass);
}
}
// Next/active buttons
if (!s.params.loop) {
if (s.params.prevButton) {
if (s.isBeginning) {
$(s.params.prevButton).addClass(s.params.buttonDisabledClass);
if (s.params.a11y && s.a11y) s.a11y.disable($(s.params.prevButton));
}
else {
$(s.params.prevButton).removeClass(s.params.buttonDisabledClass);
if (s.params.a11y && s.a11y) s.a11y.enable($(s.params.prevButton));
}
}
if (s.params.nextButton) {
if (s.isEnd) {
$(s.params.nextButton).addClass(s.params.buttonDisabledClass);
if (s.params.a11y && s.a11y) s.a11y.disable($(s.params.nextButton));
}
else {
$(s.params.nextButton).removeClass(s.params.buttonDisabledClass);
if (s.params.a11y && s.a11y) s.a11y.enable($(s.params.nextButton));
}
}
}
};
/*=========================
Pagination
===========================*/
s.updatePagination = function () {
if (!s.params.pagination) return;
if (s.paginationContainer && s.paginationContainer.length > 0) {
var bulletsHTML = '';
var numberOfBullets = s.params.loop ? Math.ceil((s.slides.length - s.loopedSlides * 2) / s.params.slidesPerGroup) : s.snapGrid.length;
for (var i = 0; i < numberOfBullets; i++) {
if (s.params.paginationBulletRender) {
bulletsHTML += s.params.paginationBulletRender(i, s.params.bulletClass);
}
else {
bulletsHTML += '<' + s.params.paginationElement+' class="' + s.params.bulletClass + '"></' + s.params.paginationElement + '>';
}
}
s.paginationContainer.html(bulletsHTML);
s.bullets = s.paginationContainer.find('.' + s.params.bulletClass);
if (s.params.paginationClickable && s.params.a11y && s.a11y) {
s.a11y.initPagination();
}
}
};
/*=========================
Common update method
===========================*/
s.update = function (updateTranslate) {
s.updateContainerSize();
s.updateSlidesSize();
s.updateProgress();
s.updatePagination();
s.updateClasses();
if (s.params.scrollbar && s.scrollbar) {
s.scrollbar.set();
}
function forceSetTranslate() {
newTranslate = Math.min(Math.max(s.translate, s.maxTranslate()), s.minTranslate());
s.setWrapperTranslate(newTranslate);
s.updateActiveIndex();
s.updateClasses();
}
if (updateTranslate) {
var translated, newTranslate;
if (s.controller && s.controller.spline) {
s.controller.spline = undefined;
}
if (s.params.freeMode) {
forceSetTranslate();
if (s.params.autoHeight) {
s.updateAutoHeight();
}
}
else {
if ((s.params.slidesPerView === 'auto' || s.params.slidesPerView > 1) && s.isEnd && !s.params.centeredSlides) {
translated = s.slideTo(s.slides.length - 1, 0, false, true);
}
else {
translated = s.slideTo(s.activeIndex, 0, false, true);
}
if (!translated) {
forceSetTranslate();
}
}
}
else if (s.params.autoHeight) {
s.updateAutoHeight();
}
};
/*=========================
Resize Handler
===========================*/
s.onResize = function (forceUpdatePagination) {
//Breakpoints
if (s.params.breakpoints) {
s.setBreakpoint();
}
// Disable locks on resize
var allowSwipeToPrev = s.params.allowSwipeToPrev;
var allowSwipeToNext = s.params.allowSwipeToNext;
s.params.allowSwipeToPrev = s.params.allowSwipeToNext = true;
s.updateContainerSize();
s.updateSlidesSize();
if (s.params.slidesPerView === 'auto' || s.params.freeMode || forceUpdatePagination) s.updatePagination();
if (s.params.scrollbar && s.scrollbar) {
s.scrollbar.set();
}
if (s.controller && s.controller.spline) {
s.controller.spline = undefined;
}
if (s.params.freeMode) {
var newTranslate = Math.min(Math.max(s.translate, s.maxTranslate()), s.minTranslate());
s.setWrapperTranslate(newTranslate);
s.updateActiveIndex();
s.updateClasses();
if (s.params.autoHeight) {
s.updateAutoHeight();
}
}
else {
s.updateClasses();
if ((s.params.slidesPerView === 'auto' || s.params.slidesPerView > 1) && s.isEnd && !s.params.centeredSlides) {
s.slideTo(s.slides.length - 1, 0, false, true);
}
else {
s.slideTo(s.activeIndex, 0, false, true);
}
}
// Return locks after resize
s.params.allowSwipeToPrev = allowSwipeToPrev;
s.params.allowSwipeToNext = allowSwipeToNext;
};
/*=========================
Events
===========================*/
//Define Touch Events
var desktopEvents = ['mousedown', 'mousemove', 'mouseup'];
if (window.navigator.pointerEnabled) desktopEvents = ['pointerdown', 'pointermove', 'pointerup'];
else if (window.navigator.msPointerEnabled) desktopEvents = ['MSPointerDown', 'MSPointerMove', 'MSPointerUp'];
s.touchEvents = {
start : s.support.touch || !s.params.simulateTouch ? 'touchstart' : desktopEvents[0],
move : s.support.touch || !s.params.simulateTouch ? 'touchmove' : desktopEvents[1],
end : s.support.touch || !s.params.simulateTouch ? 'touchend' : desktopEvents[2]
};
// WP8 Touch Events Fix
if (window.navigator.pointerEnabled || window.navigator.msPointerEnabled) {
(s.params.touchEventsTarget === 'container' ? s.container : s.wrapper).addClass('swiper-wp8-' + s.params.direction);
}
// Attach/detach events
s.initEvents = function (detach) {
var actionDom = detach ? 'off' : 'on';
var action = detach ? 'removeEventListener' : 'addEventListener';
var touchEventsTarget = s.params.touchEventsTarget === 'container' ? s.container[0] : s.wrapper[0];
var target = s.support.touch ? touchEventsTarget : document;
var moveCapture = s.params.nested ? true : false;
//Touch Events
if (s.browser.ie) {
touchEventsTarget[action](s.touchEvents.start, s.onTouchStart, false);
target[action](s.touchEvents.move, s.onTouchMove, moveCapture);
target[action](s.touchEvents.end, s.onTouchEnd, false);
}
else {
if (s.support.touch) {
touchEventsTarget[action](s.touchEvents.start, s.onTouchStart, false);
touchEventsTarget[action](s.touchEvents.move, s.onTouchMove, moveCapture);
touchEventsTarget[action](s.touchEvents.end, s.onTouchEnd, false);
}
if (params.simulateTouch && !s.device.ios && !s.device.android) {
touchEventsTarget[action]('mousedown', s.onTouchStart, false);
document[action]('mousemove', s.onTouchMove, moveCapture);
document[action]('mouseup', s.onTouchEnd, false);
}
}
window[action]('resize', s.onResize);
// Next, Prev, Index
if (s.params.nextButton) {
$(s.params.nextButton)[actionDom]('click', s.onClickNext);
if (s.params.a11y && s.a11y) $(s.params.nextButton)[actionDom]('keydown', s.a11y.onEnterKey);
}
if (s.params.prevButton) {
$(s.params.prevButton)[actionDom]('click', s.onClickPrev);
if (s.params.a11y && s.a11y) $(s.params.prevButton)[actionDom]('keydown', s.a11y.onEnterKey);
}
if (s.params.pagination && s.params.paginationClickable) {
$(s.paginationContainer)[actionDom]('click', '.' + s.params.bulletClass, s.onClickIndex);
if (s.params.a11y && s.a11y) $(s.paginationContainer)[actionDom]('keydown', '.' + s.params.bulletClass, s.a11y.onEnterKey);
}
// Prevent Links Clicks
if (s.params.preventClicks || s.params.preventClicksPropagation) touchEventsTarget[action]('click', s.preventClicks, true);
};
s.attachEvents = function (detach) {
s.initEvents();
};
s.detachEvents = function () {
s.initEvents(true);
};
/*=========================
Handle Clicks
===========================*/
// Prevent Clicks
s.allowClick = true;
s.preventClicks = function (e) {
if (!s.allowClick) {
if (s.params.preventClicks) e.preventDefault();
if (s.params.preventClicksPropagation && s.animating) {
e.stopPropagation();
e.stopImmediatePropagation();
}
}
};
// Clicks
s.onClickNext = function (e) {
e.preventDefault();
if (s.isEnd && !s.params.loop) return;
s.slideNext();
};
s.onClickPrev = function (e) {
e.preventDefault();
if (s.isBeginning && !s.params.loop) return;
s.slidePrev();
};
s.onClickIndex = function (e) {
e.preventDefault();
var index = $(this).index() * s.params.slidesPerGroup;
if (s.params.loop) index = index + s.loopedSlides;
s.slideTo(index);
};
/*=========================
Handle Touches
===========================*/
function findElementInEvent(e, selector) {
var el = $(e.target);
if (!el.is(selector)) {
if (typeof selector === 'string') {
el = el.parents(selector);
}
else if (selector.nodeType) {
var found;
el.parents().each(function (index, _el) {
if (_el === selector) found = selector;
});
if (!found) return undefined;
else return selector;
}
}
if (el.length === 0) {
return undefined;
}
return el[0];
}
s.updateClickedSlide = function (e) {
var slide = findElementInEvent(e, '.' + s.params.slideClass);
var slideFound = false;
if (slide) {
for (var i = 0; i < s.slides.length; i++) {
if (s.slides[i] === slide) slideFound = true;
}
}
if (slide && slideFound) {
s.clickedSlide = slide;
s.clickedIndex = $(slide).index();
}
else {
s.clickedSlide = undefined;
s.clickedIndex = undefined;
return;
}
if (s.params.slideToClickedSlide && s.clickedIndex !== undefined && s.clickedIndex !== s.activeIndex) {
var slideToIndex = s.clickedIndex,
realIndex,
duplicatedSlides;
if (s.params.loop) {
if (s.animating) return;
realIndex = $(s.clickedSlide).attr('data-swiper-slide-index');
if (s.params.centeredSlides) {
if ((slideToIndex < s.loopedSlides - s.params.slidesPerView/2) || (slideToIndex > s.slides.length - s.loopedSlides + s.params.slidesPerView/2)) {
s.fixLoop();
slideToIndex = s.wrapper.children('.' + s.params.slideClass + '[data-swiper-slide-index="' + realIndex + '"]:not(.swiper-slide-duplicate)').eq(0).index();
setTimeout(function () {
s.slideTo(slideToIndex);
}, 0);
}
else {
s.slideTo(slideToIndex);
}
}
else {
if (slideToIndex > s.slides.length - s.params.slidesPerView) {
s.fixLoop();
slideToIndex = s.wrapper.children('.' + s.params.slideClass + '[data-swiper-slide-index="' + realIndex + '"]:not(.swiper-slide-duplicate)').eq(0).index();
setTimeout(function () {
s.slideTo(slideToIndex);
}, 0);
}
else {
s.slideTo(slideToIndex);
}
}
}
else {
s.slideTo(slideToIndex);
}
}
};
var isTouched,
isMoved,
allowTouchCallbacks,
touchStartTime,
isScrolling,
currentTranslate,
startTranslate,
allowThresholdMove,
// Form elements to match
formElements = 'input, select, textarea, button',
// Last click time
lastClickTime = Date.now(), clickTimeout,
//Velocities
velocities = [],
allowMomentumBounce;
// Animating Flag
s.animating = false;
// Touches information
s.touches = {
startX: 0,
startY: 0,
currentX: 0,
currentY: 0,
diff: 0
};
// Touch handlers
var isTouchEvent, startMoving;
s.onTouchStart = function (e) {
if (e.originalEvent) e = e.originalEvent;
isTouchEvent = e.type === 'touchstart';
if (!isTouchEvent && 'which' in e && e.which === 3) return;
if (s.params.noSwiping && findElementInEvent(e, '.' + s.params.noSwipingClass)) {
s.allowClick = true;
return;
}
if (s.params.swipeHandler) {
if (!findElementInEvent(e, s.params.swipeHandler)) return;
}
var startX = s.touches.currentX = e.type === 'touchstart' ? e.targetTouches[0].pageX : e.pageX;
var startY = s.touches.currentY = e.type === 'touchstart' ? e.targetTouches[0].pageY : e.pageY;
// Do NOT start if iOS edge swipe is detected. Otherwise iOS app (UIWebView) cannot swipe-to-go-back anymore
if(s.device.ios && s.params.iOSEdgeSwipeDetection && startX <= s.params.iOSEdgeSwipeThreshold) {
return;
}
isTouched = true;
isMoved = false;
allowTouchCallbacks = true;
isScrolling = undefined;
startMoving = undefined;
s.touches.startX = startX;
s.touches.startY = startY;
touchStartTime = Date.now();
s.allowClick = true;
s.updateContainerSize();
s.swipeDirection = undefined;
if (s.params.threshold > 0) allowThresholdMove = false;
if (e.type !== 'touchstart') {
var preventDefault = true;
if ($(e.target).is(formElements)) preventDefault = false;
if (document.activeElement && $(document.activeElement).is(formElements)) {
document.activeElement.blur();
}
if (preventDefault) {
e.preventDefault();
}
}
s.emit('onTouchStart', s, e);
};
s.onTouchMove = function (e) {
if (e.originalEvent) e = e.originalEvent;
if (isTouchEvent && e.type === 'mousemove') return;
if (e.preventedByNestedSwiper) return;
if (s.params.onlyExternal) {
// isMoved = true;
s.allowClick = false;
if (isTouched) {
s.touches.startX = s.touches.currentX = e.type === 'touchmove' ? e.targetTouches[0].pageX : e.pageX;
s.touches.startY = s.touches.currentY = e.type === 'touchmove' ? e.targetTouches[0].pageY : e.pageY;
touchStartTime = Date.now();
}
return;
}
if (isTouchEvent && document.activeElement) {
if (e.target === document.activeElement && $(e.target).is(formElements)) {
isMoved = true;
s.allowClick = false;
return;
}
}
if (allowTouchCallbacks) {
s.emit('onTouchMove', s, e);
}
if (e.targetTouches && e.targetTouches.length > 1) return;
s.touches.currentX = e.type === 'touchmove' ? e.targetTouches[0].pageX : e.pageX;
s.touches.currentY = e.type === 'touchmove' ? e.targetTouches[0].pageY : e.pageY;
if (typeof isScrolling === 'undefined') {
var touchAngle = Math.atan2(Math.abs(s.touches.currentY - s.touches.startY), Math.abs(s.touches.currentX - s.touches.startX)) * 180 / Math.PI;
isScrolling = isH() ? touchAngle > s.params.touchAngle : (90 - touchAngle > s.params.touchAngle);
}
if (isScrolling) {
s.emit('onTouchMoveOpposite', s, e);
}
if (typeof startMoving === 'undefined' && s.browser.ieTouch) {
if (s.touches.currentX !== s.touches.startX || s.touches.currentY !== s.touches.startY) {
startMoving = true;
}
}
if (!isTouched) return;
if (isScrolling) {
isTouched = false;
return;
}
if (!startMoving && s.browser.ieTouch) {
return;
}
s.allowClick = false;
s.emit('onSliderMove', s, e);
e.preventDefault();
if (s.params.touchMoveStopPropagation && !s.params.nested) {
e.stopPropagation();
}
if (!isMoved) {
if (params.loop) {
s.fixLoop();
}
startTranslate = s.getWrapperTranslate();
s.setWrapperTransition(0);
if (s.animating) {
s.wrapper.trigger('webkitTransitionEnd transitionend oTransitionEnd MSTransitionEnd msTransitionEnd');
}
if (s.params.autoplay && s.autoplaying) {
if (s.params.autoplayDisableOnInteraction) {
s.stopAutoplay();
}
else {
s.pauseAutoplay();
}
}
allowMomentumBounce = false;
//Grab Cursor
if (s.params.grabCursor) {
s.container[0].style.cursor = 'move';
s.container[0].style.cursor = '-webkit-grabbing';
s.container[0].style.cursor = '-moz-grabbin';
s.container[0].style.cursor = 'grabbing';
}
}
isMoved = true;
var diff = s.touches.diff = isH() ? s.touches.currentX - s.touches.startX : s.touches.currentY - s.touches.startY;
diff = diff * s.params.touchRatio;
if (s.rtl) diff = -diff;
s.swipeDirection = diff > 0 ? 'prev' : 'next';
currentTranslate = diff + startTranslate;
var disableParentSwiper = true;
if ((diff > 0 && currentTranslate > s.minTranslate())) {
disableParentSwiper = false;
if (s.params.resistance) currentTranslate = s.minTranslate() - 1 + Math.pow(-s.minTranslate() + startTranslate + diff, s.params.resistanceRatio);
}
else if (diff < 0 && currentTranslate < s.maxTranslate()) {
disableParentSwiper = false;
if (s.params.resistance) currentTranslate = s.maxTranslate() + 1 - Math.pow(s.maxTranslate() - startTranslate - diff, s.params.resistanceRatio);
}
if (disableParentSwiper) {
e.preventedByNestedSwiper = true;
}
// Directions locks
if (!s.params.allowSwipeToNext && s.swipeDirection === 'next' && currentTranslate < startTranslate) {
currentTranslate = startTranslate;
}
if (!s.params.allowSwipeToPrev && s.swipeDirection === 'prev' && currentTranslate > startTranslate) {
currentTranslate = startTranslate;
}
if (!s.params.followFinger) return;
// Threshold
if (s.params.threshold > 0) {
if (Math.abs(diff) > s.params.threshold || allowThresholdMove) {
if (!allowThresholdMove) {
allowThresholdMove = true;
s.touches.startX = s.touches.currentX;
s.touches.startY = s.touches.currentY;
currentTranslate = startTranslate;
s.touches.diff = isH() ? s.touches.currentX - s.touches.startX : s.touches.currentY - s.touches.startY;
return;
}
}
else {
currentTranslate = startTranslate;
return;
}
}
// Update active index in free mode
if (s.params.freeMode || s.params.watchSlidesProgress) {
s.updateActiveIndex();
}
if (s.params.freeMode) {
//Velocity
if (velocities.length === 0) {
velocities.push({
position: s.touches[isH() ? 'startX' : 'startY'],
time: touchStartTime
});
}
velocities.push({
position: s.touches[isH() ? 'currentX' : 'currentY'],
time: (new window.Date()).getTime()
});
}
// Update progress
s.updateProgress(currentTranslate);
// Update translate
s.setWrapperTranslate(currentTranslate);
};
s.onTouchEnd = function (e) {
if (e.originalEvent) e = e.originalEvent;
if (allowTouchCallbacks) {
s.emit('onTouchEnd', s, e);
}
allowTouchCallbacks = false;
if (!isTouched) return;
//Return Grab Cursor
if (s.params.grabCursor && isMoved && isTouched) {
s.container[0].style.cursor = 'move';
s.container[0].style.cursor = '-webkit-grab';
s.container[0].style.cursor = '-moz-grab';
s.container[0].style.cursor = 'grab';
}
// Time diff
var touchEndTime = Date.now();
var timeDiff = touchEndTime - touchStartTime;
// Tap, doubleTap, Click
if (s.allowClick) {
s.updateClickedSlide(e);
s.emit('onTap', s, e);
if (timeDiff < 300 && (touchEndTime - lastClickTime) > 300) {
if (clickTimeout) clearTimeout(clickTimeout);
clickTimeout = setTimeout(function () {
if (!s) return;
if (s.params.paginationHide && s.paginationContainer.length > 0 && !$(e.target).hasClass(s.params.bulletClass)) {
s.paginationContainer.toggleClass(s.params.paginationHiddenClass);
}
s.emit('onClick', s, e);
}, 300);
}
if (timeDiff < 300 && (touchEndTime - lastClickTime) < 300) {
if (clickTimeout) clearTimeout(clickTimeout);
s.emit('onDoubleTap', s, e);
}
}
lastClickTime = Date.now();
setTimeout(function () {
if (s) s.allowClick = true;
}, 0);
if (!isTouched || !isMoved || !s.swipeDirection || s.touches.diff === 0 || currentTranslate === startTranslate) {
isTouched = isMoved = false;
return;
}
isTouched = isMoved = false;
var currentPos;
if (s.params.followFinger) {
currentPos = s.rtl ? s.translate : -s.translate;
}
else {
currentPos = -currentTranslate;
}
if (s.params.freeMode) {
if (currentPos < -s.minTranslate()) {
s.slideTo(s.activeIndex);
return;
}
else if (currentPos > -s.maxTranslate()) {
if (s.slides.length < s.snapGrid.length) {
s.slideTo(s.snapGrid.length - 1);
}
else {
s.slideTo(s.slides.length - 1);
}
return;
}
if (s.params.freeModeMomentum) {
if (velocities.length > 1) {
var lastMoveEvent = velocities.pop(), velocityEvent = velocities.pop();
var distance = lastMoveEvent.position - velocityEvent.position;
var time = lastMoveEvent.time - velocityEvent.time;
s.velocity = distance / time;
s.velocity = s.velocity / 2;
if (Math.abs(s.velocity) < s.params.freeModeMinimumVelocity) {
s.velocity = 0;
}
// this implies that the user stopped moving a finger then released.
// There would be no events with distance zero, so the last event is stale.
if (time > 150 || (new window.Date().getTime() - lastMoveEvent.time) > 300) {
s.velocity = 0;
}
} else {
s.velocity = 0;
}
velocities.length = 0;
var momentumDuration = 1000 * s.params.freeModeMomentumRatio;
var momentumDistance = s.velocity * momentumDuration;
var newPosition = s.translate + momentumDistance;
if (s.rtl) newPosition = - newPosition;
var doBounce = false;
var afterBouncePosition;
var bounceAmount = Math.abs(s.velocity) * 20 * s.params.freeModeMomentumBounceRatio;
if (newPosition < s.maxTranslate()) {
if (s.params.freeModeMomentumBounce) {
if (newPosition + s.maxTranslate() < -bounceAmount) {
newPosition = s.maxTranslate() - bounceAmount;
}
afterBouncePosition = s.maxTranslate();
doBounce = true;
allowMomentumBounce = true;
}
else {
newPosition = s.maxTranslate();
}
}
else if (newPosition > s.minTranslate()) {
if (s.params.freeModeMomentumBounce) {
if (newPosition - s.minTranslate() > bounceAmount) {
newPosition = s.minTranslate() + bounceAmount;
}
afterBouncePosition = s.minTranslate();
doBounce = true;
allowMomentumBounce = true;
}
else {
newPosition = s.minTranslate();
}
}
else if (s.params.freeModeSticky) {
var j = 0,
nextSlide;
for (j = 0; j < s.snapGrid.length; j += 1) {
if (s.snapGrid[j] > -newPosition) {
nextSlide = j;
break;
}
}
if (Math.abs(s.snapGrid[nextSlide] - newPosition) < Math.abs(s.snapGrid[nextSlide - 1] - newPosition) || s.swipeDirection === 'next') {
newPosition = s.snapGrid[nextSlide];
} else {
newPosition = s.snapGrid[nextSlide - 1];
}
if (!s.rtl) newPosition = - newPosition;
}
//Fix duration
if (s.velocity !== 0) {
if (s.rtl) {
momentumDuration = Math.abs((-newPosition - s.translate) / s.velocity);
}
else {
momentumDuration = Math.abs((newPosition - s.translate) / s.velocity);
}
}
else if (s.params.freeModeSticky) {
s.slideReset();
return;
}
if (s.params.freeModeMomentumBounce && doBounce) {
s.updateProgress(afterBouncePosition);
s.setWrapperTransition(momentumDuration);
s.setWrapperTranslate(newPosition);
s.onTransitionStart();
s.animating = true;
s.wrapper.transitionEnd(function () {
if (!s || !allowMomentumBounce) return;
s.emit('onMomentumBounce', s);
s.setWrapperTransition(s.params.speed);
s.setWrapperTranslate(afterBouncePosition);
s.wrapper.transitionEnd(function () {
if (!s) return;
s.onTransitionEnd();
});
});
} else if (s.velocity) {
s.updateProgress(newPosition);
s.setWrapperTransition(momentumDuration);
s.setWrapperTranslate(newPosition);
s.onTransitionStart();
if (!s.animating) {
s.animating = true;
s.wrapper.transitionEnd(function () {
if (!s) return;
s.onTransitionEnd();
});
}
} else {
s.updateProgress(newPosition);
}
s.updateActiveIndex();
}
if (!s.params.freeModeMomentum || timeDiff >= s.params.longSwipesMs) {
s.updateProgress();
s.updateActiveIndex();
}
return;
}
// Find current slide
var i, stopIndex = 0, groupSize = s.slidesSizesGrid[0];
for (i = 0; i < s.slidesGrid.length; i += s.params.slidesPerGroup) {
if (typeof s.slidesGrid[i + s.params.slidesPerGroup] !== 'undefined') {
if (currentPos >= s.slidesGrid[i] && currentPos < s.slidesGrid[i + s.params.slidesPerGroup]) {
stopIndex = i;
groupSize = s.slidesGrid[i + s.params.slidesPerGroup] - s.slidesGrid[i];
}
}
else {
if (currentPos >= s.slidesGrid[i]) {
stopIndex = i;
groupSize = s.slidesGrid[s.slidesGrid.length - 1] - s.slidesGrid[s.slidesGrid.length - 2];
}
}
}
// Find current slide size
var ratio = (currentPos - s.slidesGrid[stopIndex]) / groupSize;
if (timeDiff > s.params.longSwipesMs) {
// Long touches
if (!s.params.longSwipes) {
s.slideTo(s.activeIndex);
return;
}
if (s.swipeDirection === 'next') {
if (ratio >= s.params.longSwipesRatio) s.slideTo(stopIndex + s.params.slidesPerGroup);
else s.slideTo(stopIndex);
}
if (s.swipeDirection === 'prev') {
if (ratio > (1 - s.params.longSwipesRatio)) s.slideTo(stopIndex + s.params.slidesPerGroup);
else s.slideTo(stopIndex);
}
}
else {
// Short swipes
if (!s.params.shortSwipes) {
s.slideTo(s.activeIndex);
return;
}
if (s.swipeDirection === 'next') {
s.slideTo(stopIndex + s.params.slidesPerGroup);
}
if (s.swipeDirection === 'prev') {
s.slideTo(stopIndex);
}
}
};
/*=========================
Transitions
===========================*/
s._slideTo = function (slideIndex, speed) {
return s.slideTo(slideIndex, speed, true, true);
};
s.slideTo = function (slideIndex, speed, runCallbacks, internal) {
if (typeof runCallbacks === 'undefined') runCallbacks = true;
if (typeof slideIndex === 'undefined') slideIndex = 0;
if (slideIndex < 0) slideIndex = 0;
s.snapIndex = Math.floor(slideIndex / s.params.slidesPerGroup);
if (s.snapIndex >= s.snapGrid.length) s.snapIndex = s.snapGrid.length - 1;
var translate = - s.snapGrid[s.snapIndex];
// Stop autoplay
if (s.params.autoplay && s.autoplaying) {
if (internal || !s.params.autoplayDisableOnInteraction) {
s.pauseAutoplay(speed);
}
else {
s.stopAutoplay();
}
}
// Update progress
s.updateProgress(translate);
// Normalize slideIndex
for (var i = 0; i < s.slidesGrid.length; i++) {
if (- Math.floor(translate * 100) >= Math.floor(s.slidesGrid[i] * 100)) {
slideIndex = i;
}
}
// Directions locks
if (!s.params.allowSwipeToNext && translate < s.translate && translate < s.minTranslate()) {
return false;
}
if (!s.params.allowSwipeToPrev && translate > s.translate && translate > s.maxTranslate()) {
if ((s.activeIndex || 0) !== slideIndex ) return false;
}
// Update Index
if (typeof speed === 'undefined') speed = s.params.speed;
s.previousIndex = s.activeIndex || 0;
s.activeIndex = slideIndex;
if ((s.rtl && -translate === s.translate) || (!s.rtl && translate === s.translate)) {
// Update Height
if (s.params.autoHeight) {
s.updateAutoHeight();
}
s.updateClasses();
if (s.params.effect !== 'slide') {
s.setWrapperTranslate(translate);
}
return false;
}
s.updateClasses();
s.onTransitionStart(runCallbacks);
if (speed === 0) {
s.setWrapperTranslate(translate);
s.setWrapperTransition(0);
s.onTransitionEnd(runCallbacks);
}
else {
s.setWrapperTranslate(translate);
s.setWrapperTransition(speed);
if (!s.animating) {
s.animating = true;
s.wrapper.transitionEnd(function () {
if (!s) return;
s.onTransitionEnd(runCallbacks);
});
}
}
return true;
};
s.onTransitionStart = function (runCallbacks) {
if (typeof runCallbacks === 'undefined') runCallbacks = true;
if (s.params.autoHeight) {
s.updateAutoHeight();
}
if (s.lazy) s.lazy.onTransitionStart();
if (runCallbacks) {
s.emit('onTransitionStart', s);
if (s.activeIndex !== s.previousIndex) {
s.emit('onSlideChangeStart', s);
_scope.$emit("$ionicSlides.slideChangeStart", {
slider: s,
activeIndex: s.getSlideDataIndex(s.activeIndex),
previousIndex: s.getSlideDataIndex(s.previousIndex)
});
if (s.activeIndex > s.previousIndex) {
s.emit('onSlideNextStart', s);
}
else {
s.emit('onSlidePrevStart', s);
}
}
}
};
s.onTransitionEnd = function (runCallbacks) {
s.animating = false;
s.setWrapperTransition(0);
if (typeof runCallbacks === 'undefined') runCallbacks = true;
if (s.lazy) s.lazy.onTransitionEnd();
if (runCallbacks) {
s.emit('onTransitionEnd', s);
if (s.activeIndex !== s.previousIndex) {
s.emit('onSlideChangeEnd', s);
_scope.$emit("$ionicSlides.slideChangeEnd", {
slider: s,
activeIndex: s.getSlideDataIndex(s.activeIndex),
previousIndex: s.getSlideDataIndex(s.previousIndex)
});
if (s.activeIndex > s.previousIndex) {
s.emit('onSlideNextEnd', s);
}
else {
s.emit('onSlidePrevEnd', s);
}
}
}
if (s.params.hashnav && s.hashnav) {
s.hashnav.setHash();
}
};
s.slideNext = function (runCallbacks, speed, internal) {
if (s.params.loop) {
if (s.animating) return false;
s.fixLoop();
var clientLeft = s.container[0].clientLeft;
return s.slideTo(s.activeIndex + s.params.slidesPerGroup, speed, runCallbacks, internal);
}
else return s.slideTo(s.activeIndex + s.params.slidesPerGroup, speed, runCallbacks, internal);
};
s._slideNext = function (speed) {
return s.slideNext(true, speed, true);
};
s.slidePrev = function (runCallbacks, speed, internal) {
if (s.params.loop) {
if (s.animating) return false;
s.fixLoop();
var clientLeft = s.container[0].clientLeft;
return s.slideTo(s.activeIndex - 1, speed, runCallbacks, internal);
}
else return s.slideTo(s.activeIndex - 1, speed, runCallbacks, internal);
};
s._slidePrev = function (speed) {
return s.slidePrev(true, speed, true);
};
s.slideReset = function (runCallbacks, speed, internal) {
return s.slideTo(s.activeIndex, speed, runCallbacks);
};
/*=========================
Translate/transition helpers
===========================*/
s.setWrapperTransition = function (duration, byController) {
s.wrapper.transition(duration);
if (s.params.effect !== 'slide' && s.effects[s.params.effect]) {
s.effects[s.params.effect].setTransition(duration);
}
if (s.params.parallax && s.parallax) {
s.parallax.setTransition(duration);
}
if (s.params.scrollbar && s.scrollbar) {
s.scrollbar.setTransition(duration);
}
if (s.params.control && s.controller) {
s.controller.setTransition(duration, byController);
}
s.emit('onSetTransition', s, duration);
};
s.setWrapperTranslate = function (translate, updateActiveIndex, byController) {
var x = 0, y = 0, z = 0;
if (isH()) {
x = s.rtl ? -translate : translate;
}
else {
y = translate;
}
if (s.params.roundLengths) {
x = round(x);
y = round(y);
}
if (!s.params.virtualTranslate) {
if (s.support.transforms3d) s.wrapper.transform('translate3d(' + x + 'px, ' + y + 'px, ' + z + 'px)');
else s.wrapper.transform('translate(' + x + 'px, ' + y + 'px)');
}
s.translate = isH() ? x : y;
// Check if we need to update progress
var progress;
var translatesDiff = s.maxTranslate() - s.minTranslate();
if (translatesDiff === 0) {
progress = 0;
}
else {
progress = (translate - s.minTranslate()) / (translatesDiff);
}
if (progress !== s.progress) {
s.updateProgress(translate);
}
if (updateActiveIndex) s.updateActiveIndex();
if (s.params.effect !== 'slide' && s.effects[s.params.effect]) {
s.effects[s.params.effect].setTranslate(s.translate);
}
if (s.params.parallax && s.parallax) {
s.parallax.setTranslate(s.translate);
}
if (s.params.scrollbar && s.scrollbar) {
s.scrollbar.setTranslate(s.translate);
}
if (s.params.control && s.controller) {
s.controller.setTranslate(s.translate, byController);
}
s.emit('onSetTranslate', s, s.translate);
};
s.getTranslate = function (el, axis) {
var matrix, curTransform, curStyle, transformMatrix;
// automatic axis detection
if (typeof axis === 'undefined') {
axis = 'x';
}
if (s.params.virtualTranslate) {
return s.rtl ? -s.translate : s.translate;
}
curStyle = window.getComputedStyle(el, null);
if (window.WebKitCSSMatrix) {
curTransform = curStyle.transform || curStyle.webkitTransform;
if (curTransform.split(',').length > 6) {
curTransform = curTransform.split(', ').map(function(a){
return a.replace(',','.');
}).join(', ');
}
// Some old versions of Webkit choke when 'none' is passed; pass
// empty string instead in this case
transformMatrix = new window.WebKitCSSMatrix(curTransform === 'none' ? '' : curTransform);
}
else {
transformMatrix = curStyle.MozTransform || curStyle.OTransform || curStyle.MsTransform || curStyle.msTransform || curStyle.transform || curStyle.getPropertyValue('transform').replace('translate(', 'matrix(1, 0, 0, 1,');
matrix = transformMatrix.toString().split(',');
}
if (axis === 'x') {
//Latest Chrome and webkits Fix
if (window.WebKitCSSMatrix)
curTransform = transformMatrix.m41;
//Crazy IE10 Matrix
else if (matrix.length === 16)
curTransform = parseFloat(matrix[12]);
//Normal Browsers
else
curTransform = parseFloat(matrix[4]);
}
if (axis === 'y') {
//Latest Chrome and webkits Fix
if (window.WebKitCSSMatrix)
curTransform = transformMatrix.m42;
//Crazy IE10 Matrix
else if (matrix.length === 16)
curTransform = parseFloat(matrix[13]);
//Normal Browsers
else
curTransform = parseFloat(matrix[5]);
}
if (s.rtl && curTransform) curTransform = -curTransform;
return curTransform || 0;
};
s.getWrapperTranslate = function (axis) {
if (typeof axis === 'undefined') {
axis = isH() ? 'x' : 'y';
}
return s.getTranslate(s.wrapper[0], axis);
};
/*=========================
Observer
===========================*/
s.observers = [];
function initObserver(target, options) {
options = options || {};
// create an observer instance
var ObserverFunc = window.MutationObserver || window.WebkitMutationObserver;
var observer = new ObserverFunc(function (mutations) {
mutations.forEach(function (mutation) {
s.onResize(true);
s.emit('onObserverUpdate', s, mutation);
});
});
observer.observe(target, {
attributes: typeof options.attributes === 'undefined' ? true : options.attributes,
childList: typeof options.childList === 'undefined' ? true : options.childList,
characterData: typeof options.characterData === 'undefined' ? true : options.characterData
});
s.observers.push(observer);
}
s.initObservers = function () {
if (s.params.observeParents) {
var containerParents = s.container.parents();
for (var i = 0; i < containerParents.length; i++) {
initObserver(containerParents[i]);
}
}
// Observe container
initObserver(s.container[0], {childList: false});
// Observe wrapper
initObserver(s.wrapper[0], {attributes: false});
};
s.disconnectObservers = function () {
for (var i = 0; i < s.observers.length; i++) {
s.observers[i].disconnect();
}
s.observers = [];
};
s.updateLoop = function(){
var currentSlide = s.slides.eq(s.activeIndex);
if ( angular.element(currentSlide).hasClass(s.params.slideDuplicateClass) ){
// we're on a duplicate, so slide to the non-duplicate
var swiperSlideIndex = angular.element(currentSlide).attr("data-swiper-slide-index");
var slides = s.wrapper.children('.' + s.params.slideClass);
for ( var i = 0; i < slides.length; i++ ){
if ( !angular.element(slides[i]).hasClass(s.params.slideDuplicateClass) && angular.element(slides[i]).attr("data-swiper-slide-index") === swiperSlideIndex ){
s.slideTo(i, 0, false, true);
break;
}
}
// if we needed to switch slides, we did that. So, now call the createLoop function internally
setTimeout(function(){
s.createLoop();
}, 50);
}
}
s.getSlideDataIndex = function(slideIndex){
// this is an Ionic custom function
// Swiper loops utilize duplicate DOM elements for slides when in a loop
// which means that we cannot rely on the actual slide index for our events
// because index 0 does not necessarily point to index 0
// and index n+1 does not necessarily point to the expected piece of data
// therefore, rather than using the actual slide index we should
// use the data index that swiper includes as an attribute on the dom elements
// because this is what will be meaningful to the consumer of our events
var slide = s.slides.eq(slideIndex);
var attributeIndex = angular.element(slide).attr("data-swiper-slide-index");
return parseInt(attributeIndex);
}
/*=========================
Loop
===========================*/
// Create looped slides
s.createLoop = function () {
//console.log("Slider create loop method");
//var toRemove = s.wrapper.children('.' + s.params.slideClass + '.' + s.params.slideDuplicateClass);
//angular.element(toRemove).remove();
s.wrapper.children('.' + s.params.slideClass + '.' + s.params.slideDuplicateClass).remove();
var slides = s.wrapper.children('.' + s.params.slideClass);
if(s.params.slidesPerView === 'auto' && !s.params.loopedSlides) s.params.loopedSlides = slides.length;
s.loopedSlides = parseInt(s.params.loopedSlides || s.params.slidesPerView, 10);
s.loopedSlides = s.loopedSlides + s.params.loopAdditionalSlides;
if (s.loopedSlides > slides.length) {
s.loopedSlides = slides.length;
}
var prependSlides = [], appendSlides = [], i, scope, newNode;
slides.each(function (index, el) {
var slide = $(this);
if (index < s.loopedSlides) appendSlides.push(el);
if (index < slides.length && index >= slides.length - s.loopedSlides) prependSlides.push(el);
slide.attr('data-swiper-slide-index', index);
});
for (i = 0; i < appendSlides.length; i++) {
newNode = angular.element(appendSlides[i]).clone().addClass(s.params.slideDuplicateClass);
newNode.removeAttr('ng-transclude');
newNode.removeAttr('ng-repeat');
scope = angular.element(appendSlides[i]).scope();
newNode = $compile(newNode)(scope);
angular.element(s.wrapper).append(newNode);
//s.wrapper.append($(appendSlides[i].cloneNode(true)).addClass(s.params.slideDuplicateClass));
}
for (i = prependSlides.length - 1; i >= 0; i--) {
//s.wrapper.prepend($(prependSlides[i].cloneNode(true)).addClass(s.params.slideDuplicateClass));
newNode = angular.element(prependSlides[i]).clone().addClass(s.params.slideDuplicateClass);
newNode.removeAttr('ng-transclude');
newNode.removeAttr('ng-repeat');
scope = angular.element(prependSlides[i]).scope();
newNode = $compile(newNode)(scope);
angular.element(s.wrapper).prepend(newNode);
}
};
s.destroyLoop = function () {
s.wrapper.children('.' + s.params.slideClass + '.' + s.params.slideDuplicateClass).remove();
s.slides.removeAttr('data-swiper-slide-index');
};
s.fixLoop = function () {
var newIndex;
//Fix For Negative Oversliding
if (s.activeIndex < s.loopedSlides) {
newIndex = s.slides.length - s.loopedSlides * 3 + s.activeIndex;
newIndex = newIndex + s.loopedSlides;
s.slideTo(newIndex, 0, false, true);
}
//Fix For Positive Oversliding
else if ((s.params.slidesPerView === 'auto' && s.activeIndex >= s.loopedSlides * 2) || (s.activeIndex > s.slides.length - s.params.slidesPerView * 2)) {
newIndex = -s.slides.length + s.activeIndex + s.loopedSlides;
newIndex = newIndex + s.loopedSlides;
s.slideTo(newIndex, 0, false, true);
}
};
/*=========================
Append/Prepend/Remove Slides
===========================*/
s.appendSlide = function (slides) {
if (s.params.loop) {
s.destroyLoop();
}
if (typeof slides === 'object' && slides.length) {
for (var i = 0; i < slides.length; i++) {
if (slides[i]) s.wrapper.append(slides[i]);
}
}
else {
s.wrapper.append(slides);
}
if (s.params.loop) {
s.createLoop();
}
if (!(s.params.observer && s.support.observer)) {
s.update(true);
}
};
s.prependSlide = function (slides) {
if (s.params.loop) {
s.destroyLoop();
}
var newActiveIndex = s.activeIndex + 1;
if (typeof slides === 'object' && slides.length) {
for (var i = 0; i < slides.length; i++) {
if (slides[i]) s.wrapper.prepend(slides[i]);
}
newActiveIndex = s.activeIndex + slides.length;
}
else {
s.wrapper.prepend(slides);
}
if (s.params.loop) {
s.createLoop();
}
if (!(s.params.observer && s.support.observer)) {
s.update(true);
}
s.slideTo(newActiveIndex, 0, false);
};
s.removeSlide = function (slidesIndexes) {
if (s.params.loop) {
s.destroyLoop();
s.slides = s.wrapper.children('.' + s.params.slideClass);
}
var newActiveIndex = s.activeIndex,
indexToRemove;
if (typeof slidesIndexes === 'object' && slidesIndexes.length) {
for (var i = 0; i < slidesIndexes.length; i++) {
indexToRemove = slidesIndexes[i];
if (s.slides[indexToRemove]) s.slides.eq(indexToRemove).remove();
if (indexToRemove < newActiveIndex) newActiveIndex--;
}
newActiveIndex = Math.max(newActiveIndex, 0);
}
else {
indexToRemove = slidesIndexes;
if (s.slides[indexToRemove]) s.slides.eq(indexToRemove).remove();
if (indexToRemove < newActiveIndex) newActiveIndex--;
newActiveIndex = Math.max(newActiveIndex, 0);
}
if (s.params.loop) {
s.createLoop();
}
if (!(s.params.observer && s.support.observer)) {
s.update(true);
}
if (s.params.loop) {
s.slideTo(newActiveIndex + s.loopedSlides, 0, false);
}
else {
s.slideTo(newActiveIndex, 0, false);
}
};
s.removeAllSlides = function () {
var slidesIndexes = [];
for (var i = 0; i < s.slides.length; i++) {
slidesIndexes.push(i);
}
s.removeSlide(slidesIndexes);
};
/*=========================
Effects
===========================*/
s.effects = {
fade: {
setTranslate: function () {
for (var i = 0; i < s.slides.length; i++) {
var slide = s.slides.eq(i);
var offset = slide[0].swiperSlideOffset;
var tx = -offset;
if (!s.params.virtualTranslate) tx = tx - s.translate;
var ty = 0;
if (!isH()) {
ty = tx;
tx = 0;
}
var slideOpacity = s.params.fade.crossFade ?
Math.max(1 - Math.abs(slide[0].progress), 0) :
1 + Math.min(Math.max(slide[0].progress, -1), 0);
slide
.css({
opacity: slideOpacity
})
.transform('translate3d(' + tx + 'px, ' + ty + 'px, 0px)');
}
},
setTransition: function (duration) {
s.slides.transition(duration);
if (s.params.virtualTranslate && duration !== 0) {
var eventTriggered = false;
s.slides.transitionEnd(function () {
if (eventTriggered) return;
if (!s) return;
eventTriggered = true;
s.animating = false;
var triggerEvents = ['webkitTransitionEnd', 'transitionend', 'oTransitionEnd', 'MSTransitionEnd', 'msTransitionEnd'];
for (var i = 0; i < triggerEvents.length; i++) {
s.wrapper.trigger(triggerEvents[i]);
}
});
}
}
},
cube: {
setTranslate: function () {
var wrapperRotate = 0, cubeShadow;
if (s.params.cube.shadow) {
if (isH()) {
cubeShadow = s.wrapper.find('.swiper-cube-shadow');
if (cubeShadow.length === 0) {
cubeShadow = $('<div class="swiper-cube-shadow"></div>');
s.wrapper.append(cubeShadow);
}
cubeShadow.css({height: s.width + 'px'});
}
else {
cubeShadow = s.container.find('.swiper-cube-shadow');
if (cubeShadow.length === 0) {
cubeShadow = $('<div class="swiper-cube-shadow"></div>');
s.container.append(cubeShadow);
}
}
}
for (var i = 0; i < s.slides.length; i++) {
var slide = s.slides.eq(i);
var slideAngle = i * 90;
var round = Math.floor(slideAngle / 360);
if (s.rtl) {
slideAngle = -slideAngle;
round = Math.floor(-slideAngle / 360);
}
var progress = Math.max(Math.min(slide[0].progress, 1), -1);
var tx = 0, ty = 0, tz = 0;
if (i % 4 === 0) {
tx = - round * 4 * s.size;
tz = 0;
}
else if ((i - 1) % 4 === 0) {
tx = 0;
tz = - round * 4 * s.size;
}
else if ((i - 2) % 4 === 0) {
tx = s.size + round * 4 * s.size;
tz = s.size;
}
else if ((i - 3) % 4 === 0) {
tx = - s.size;
tz = 3 * s.size + s.size * 4 * round;
}
if (s.rtl) {
tx = -tx;
}
if (!isH()) {
ty = tx;
tx = 0;
}
var transform = 'rotateX(' + (isH() ? 0 : -slideAngle) + 'deg) rotateY(' + (isH() ? slideAngle : 0) + 'deg) translate3d(' + tx + 'px, ' + ty + 'px, ' + tz + 'px)';
if (progress <= 1 && progress > -1) {
wrapperRotate = i * 90 + progress * 90;
if (s.rtl) wrapperRotate = -i * 90 - progress * 90;
}
slide.transform(transform);
if (s.params.cube.slideShadows) {
//Set shadows
var shadowBefore = isH() ? slide.find('.swiper-slide-shadow-left') : slide.find('.swiper-slide-shadow-top');
var shadowAfter = isH() ? slide.find('.swiper-slide-shadow-right') : slide.find('.swiper-slide-shadow-bottom');
if (shadowBefore.length === 0) {
shadowBefore = $('<div class="swiper-slide-shadow-' + (isH() ? 'left' : 'top') + '"></div>');
slide.append(shadowBefore);
}
if (shadowAfter.length === 0) {
shadowAfter = $('<div class="swiper-slide-shadow-' + (isH() ? 'right' : 'bottom') + '"></div>');
slide.append(shadowAfter);
}
var shadowOpacity = slide[0].progress;
if (shadowBefore.length) shadowBefore[0].style.opacity = -slide[0].progress;
if (shadowAfter.length) shadowAfter[0].style.opacity = slide[0].progress;
}
}
s.wrapper.css({
'-webkit-transform-origin': '50% 50% -' + (s.size / 2) + 'px',
'-moz-transform-origin': '50% 50% -' + (s.size / 2) + 'px',
'-ms-transform-origin': '50% 50% -' + (s.size / 2) + 'px',
'transform-origin': '50% 50% -' + (s.size / 2) + 'px'
});
if (s.params.cube.shadow) {
if (isH()) {
cubeShadow.transform('translate3d(0px, ' + (s.width / 2 + s.params.cube.shadowOffset) + 'px, ' + (-s.width / 2) + 'px) rotateX(90deg) rotateZ(0deg) scale(' + (s.params.cube.shadowScale) + ')');
}
else {
var shadowAngle = Math.abs(wrapperRotate) - Math.floor(Math.abs(wrapperRotate) / 90) * 90;
var multiplier = 1.5 - (Math.sin(shadowAngle * 2 * Math.PI / 360) / 2 + Math.cos(shadowAngle * 2 * Math.PI / 360) / 2);
var scale1 = s.params.cube.shadowScale,
scale2 = s.params.cube.shadowScale / multiplier,
offset = s.params.cube.shadowOffset;
cubeShadow.transform('scale3d(' + scale1 + ', 1, ' + scale2 + ') translate3d(0px, ' + (s.height / 2 + offset) + 'px, ' + (-s.height / 2 / scale2) + 'px) rotateX(-90deg)');
}
}
var zFactor = (s.isSafari || s.isUiWebView) ? (-s.size / 2) : 0;
s.wrapper.transform('translate3d(0px,0,' + zFactor + 'px) rotateX(' + (isH() ? 0 : wrapperRotate) + 'deg) rotateY(' + (isH() ? -wrapperRotate : 0) + 'deg)');
},
setTransition: function (duration) {
s.slides.transition(duration).find('.swiper-slide-shadow-top, .swiper-slide-shadow-right, .swiper-slide-shadow-bottom, .swiper-slide-shadow-left').transition(duration);
if (s.params.cube.shadow && !isH()) {
s.container.find('.swiper-cube-shadow').transition(duration);
}
}
},
coverflow: {
setTranslate: function () {
var transform = s.translate;
var center = isH() ? -transform + s.width / 2 : -transform + s.height / 2;
var rotate = isH() ? s.params.coverflow.rotate: -s.params.coverflow.rotate;
var translate = s.params.coverflow.depth;
//Each slide offset from center
for (var i = 0, length = s.slides.length; i < length; i++) {
var slide = s.slides.eq(i);
var slideSize = s.slidesSizesGrid[i];
var slideOffset = slide[0].swiperSlideOffset;
var offsetMultiplier = (center - slideOffset - slideSize / 2) / slideSize * s.params.coverflow.modifier;
var rotateY = isH() ? rotate * offsetMultiplier : 0;
var rotateX = isH() ? 0 : rotate * offsetMultiplier;
// var rotateZ = 0
var translateZ = -translate * Math.abs(offsetMultiplier);
var translateY = isH() ? 0 : s.params.coverflow.stretch * (offsetMultiplier);
var translateX = isH() ? s.params.coverflow.stretch * (offsetMultiplier) : 0;
//Fix for ultra small values
if (Math.abs(translateX) < 0.001) translateX = 0;
if (Math.abs(translateY) < 0.001) translateY = 0;
if (Math.abs(translateZ) < 0.001) translateZ = 0;
if (Math.abs(rotateY) < 0.001) rotateY = 0;
if (Math.abs(rotateX) < 0.001) rotateX = 0;
var slideTransform = 'translate3d(' + translateX + 'px,' + translateY + 'px,' + translateZ + 'px) rotateX(' + rotateX + 'deg) rotateY(' + rotateY + 'deg)';
slide.transform(slideTransform);
slide[0].style.zIndex = -Math.abs(Math.round(offsetMultiplier)) + 1;
if (s.params.coverflow.slideShadows) {
//Set shadows
var shadowBefore = isH() ? slide.find('.swiper-slide-shadow-left') : slide.find('.swiper-slide-shadow-top');
var shadowAfter = isH() ? slide.find('.swiper-slide-shadow-right') : slide.find('.swiper-slide-shadow-bottom');
if (shadowBefore.length === 0) {
shadowBefore = $('<div class="swiper-slide-shadow-' + (isH() ? 'left' : 'top') + '"></div>');
slide.append(shadowBefore);
}
if (shadowAfter.length === 0) {
shadowAfter = $('<div class="swiper-slide-shadow-' + (isH() ? 'right' : 'bottom') + '"></div>');
slide.append(shadowAfter);
}
if (shadowBefore.length) shadowBefore[0].style.opacity = offsetMultiplier > 0 ? offsetMultiplier : 0;
if (shadowAfter.length) shadowAfter[0].style.opacity = (-offsetMultiplier) > 0 ? -offsetMultiplier : 0;
}
}
//Set correct perspective for IE10
if (s.browser.ie) {
var ws = s.wrapper[0].style;
ws.perspectiveOrigin = center + 'px 50%';
}
},
setTransition: function (duration) {
s.slides.transition(duration).find('.swiper-slide-shadow-top, .swiper-slide-shadow-right, .swiper-slide-shadow-bottom, .swiper-slide-shadow-left').transition(duration);
}
}
};
/*=========================
Images Lazy Loading
===========================*/
s.lazy = {
initialImageLoaded: false,
loadImageInSlide: function (index, loadInDuplicate) {
if (typeof index === 'undefined') return;
if (typeof loadInDuplicate === 'undefined') loadInDuplicate = true;
if (s.slides.length === 0) return;
var slide = s.slides.eq(index);
var img = slide.find('.swiper-lazy:not(.swiper-lazy-loaded):not(.swiper-lazy-loading)');
if (slide.hasClass('swiper-lazy') && !slide.hasClass('swiper-lazy-loaded') && !slide.hasClass('swiper-lazy-loading')) {
img = img.add(slide[0]);
}
if (img.length === 0) return;
img.each(function () {
var _img = $(this);
_img.addClass('swiper-lazy-loading');
var background = _img.attr('data-background');
var src = _img.attr('data-src'),
srcset = _img.attr('data-srcset');
s.loadImage(_img[0], (src || background), srcset, false, function () {
if (background) {
_img.css('background-image', 'url(' + background + ')');
_img.removeAttr('data-background');
}
else {
if (srcset) {
_img.attr('srcset', srcset);
_img.removeAttr('data-srcset');
}
if (src) {
_img.attr('src', src);
_img.removeAttr('data-src');
}
}
_img.addClass('swiper-lazy-loaded').removeClass('swiper-lazy-loading');
slide.find('.swiper-lazy-preloader, .preloader').remove();
if (s.params.loop && loadInDuplicate) {
var slideOriginalIndex = slide.attr('data-swiper-slide-index');
if (slide.hasClass(s.params.slideDuplicateClass)) {
var originalSlide = s.wrapper.children('[data-swiper-slide-index="' + slideOriginalIndex + '"]:not(.' + s.params.slideDuplicateClass + ')');
s.lazy.loadImageInSlide(originalSlide.index(), false);
}
else {
var duplicatedSlide = s.wrapper.children('.' + s.params.slideDuplicateClass + '[data-swiper-slide-index="' + slideOriginalIndex + '"]');
s.lazy.loadImageInSlide(duplicatedSlide.index(), false);
}
}
s.emit('onLazyImageReady', s, slide[0], _img[0]);
});
s.emit('onLazyImageLoad', s, slide[0], _img[0]);
});
},
load: function () {
var i;
if (s.params.watchSlidesVisibility) {
s.wrapper.children('.' + s.params.slideVisibleClass).each(function () {
s.lazy.loadImageInSlide($(this).index());
});
}
else {
if (s.params.slidesPerView > 1) {
for (i = s.activeIndex; i < s.activeIndex + s.params.slidesPerView ; i++) {
if (s.slides[i]) s.lazy.loadImageInSlide(i);
}
}
else {
s.lazy.loadImageInSlide(s.activeIndex);
}
}
if (s.params.lazyLoadingInPrevNext) {
if (s.params.slidesPerView > 1) {
// Next Slides
for (i = s.activeIndex + s.params.slidesPerView; i < s.activeIndex + s.params.slidesPerView + s.params.slidesPerView; i++) {
if (s.slides[i]) s.lazy.loadImageInSlide(i);
}
// Prev Slides
for (i = s.activeIndex - s.params.slidesPerView; i < s.activeIndex ; i++) {
if (s.slides[i]) s.lazy.loadImageInSlide(i);
}
}
else {
var nextSlide = s.wrapper.children('.' + s.params.slideNextClass);
if (nextSlide.length > 0) s.lazy.loadImageInSlide(nextSlide.index());
var prevSlide = s.wrapper.children('.' + s.params.slidePrevClass);
if (prevSlide.length > 0) s.lazy.loadImageInSlide(prevSlide.index());
}
}
},
onTransitionStart: function () {
if (s.params.lazyLoading) {
if (s.params.lazyLoadingOnTransitionStart || (!s.params.lazyLoadingOnTransitionStart && !s.lazy.initialImageLoaded)) {
s.lazy.load();
}
}
},
onTransitionEnd: function () {
if (s.params.lazyLoading && !s.params.lazyLoadingOnTransitionStart) {
s.lazy.load();
}
}
};
/*=========================
Scrollbar
===========================*/
s.scrollbar = {
isTouched: false,
setDragPosition: function (e) {
var sb = s.scrollbar;
var x = 0, y = 0;
var translate;
var pointerPosition = isH() ?
((e.type === 'touchstart' || e.type === 'touchmove') ? e.targetTouches[0].pageX : e.pageX || e.clientX) :
((e.type === 'touchstart' || e.type === 'touchmove') ? e.targetTouches[0].pageY : e.pageY || e.clientY) ;
var position = (pointerPosition) - sb.track.offset()[isH() ? 'left' : 'top'] - sb.dragSize / 2;
var positionMin = -s.minTranslate() * sb.moveDivider;
var positionMax = -s.maxTranslate() * sb.moveDivider;
if (position < positionMin) {
position = positionMin;
}
else if (position > positionMax) {
position = positionMax;
}
position = -position / sb.moveDivider;
s.updateProgress(position);
s.setWrapperTranslate(position, true);
},
dragStart: function (e) {
var sb = s.scrollbar;
sb.isTouched = true;
e.preventDefault();
e.stopPropagation();
sb.setDragPosition(e);
clearTimeout(sb.dragTimeout);
sb.track.transition(0);
if (s.params.scrollbarHide) {
sb.track.css('opacity', 1);
}
s.wrapper.transition(100);
sb.drag.transition(100);
s.emit('onScrollbarDragStart', s);
},
dragMove: function (e) {
var sb = s.scrollbar;
if (!sb.isTouched) return;
if (e.preventDefault) e.preventDefault();
else e.returnValue = false;
sb.setDragPosition(e);
s.wrapper.transition(0);
sb.track.transition(0);
sb.drag.transition(0);
s.emit('onScrollbarDragMove', s);
},
dragEnd: function (e) {
var sb = s.scrollbar;
if (!sb.isTouched) return;
sb.isTouched = false;
if (s.params.scrollbarHide) {
clearTimeout(sb.dragTimeout);
sb.dragTimeout = setTimeout(function () {
sb.track.css('opacity', 0);
sb.track.transition(400);
}, 1000);
}
s.emit('onScrollbarDragEnd', s);
if (s.params.scrollbarSnapOnRelease) {
s.slideReset();
}
},
enableDraggable: function () {
var sb = s.scrollbar;
var target = s.support.touch ? sb.track : document;
$(sb.track).on(s.touchEvents.start, sb.dragStart);
$(target).on(s.touchEvents.move, sb.dragMove);
$(target).on(s.touchEvents.end, sb.dragEnd);
},
disableDraggable: function () {
var sb = s.scrollbar;
var target = s.support.touch ? sb.track : document;
$(sb.track).off(s.touchEvents.start, sb.dragStart);
$(target).off(s.touchEvents.move, sb.dragMove);
$(target).off(s.touchEvents.end, sb.dragEnd);
},
set: function () {
if (!s.params.scrollbar) return;
var sb = s.scrollbar;
sb.track = $(s.params.scrollbar);
sb.drag = sb.track.find('.swiper-scrollbar-drag');
if (sb.drag.length === 0) {
sb.drag = $('<div class="swiper-scrollbar-drag"></div>');
sb.track.append(sb.drag);
}
sb.drag[0].style.width = '';
sb.drag[0].style.height = '';
sb.trackSize = isH() ? sb.track[0].offsetWidth : sb.track[0].offsetHeight;
sb.divider = s.size / s.virtualSize;
sb.moveDivider = sb.divider * (sb.trackSize / s.size);
sb.dragSize = sb.trackSize * sb.divider;
if (isH()) {
sb.drag[0].style.width = sb.dragSize + 'px';
}
else {
sb.drag[0].style.height = sb.dragSize + 'px';
}
if (sb.divider >= 1) {
sb.track[0].style.display = 'none';
}
else {
sb.track[0].style.display = '';
}
if (s.params.scrollbarHide) {
sb.track[0].style.opacity = 0;
}
},
setTranslate: function () {
if (!s.params.scrollbar) return;
var diff;
var sb = s.scrollbar;
var translate = s.translate || 0;
var newPos;
var newSize = sb.dragSize;
newPos = (sb.trackSize - sb.dragSize) * s.progress;
if (s.rtl && isH()) {
newPos = -newPos;
if (newPos > 0) {
newSize = sb.dragSize - newPos;
newPos = 0;
}
else if (-newPos + sb.dragSize > sb.trackSize) {
newSize = sb.trackSize + newPos;
}
}
else {
if (newPos < 0) {
newSize = sb.dragSize + newPos;
newPos = 0;
}
else if (newPos + sb.dragSize > sb.trackSize) {
newSize = sb.trackSize - newPos;
}
}
if (isH()) {
if (s.support.transforms3d) {
sb.drag.transform('translate3d(' + (newPos) + 'px, 0, 0)');
}
else {
sb.drag.transform('translateX(' + (newPos) + 'px)');
}
sb.drag[0].style.width = newSize + 'px';
}
else {
if (s.support.transforms3d) {
sb.drag.transform('translate3d(0px, ' + (newPos) + 'px, 0)');
}
else {
sb.drag.transform('translateY(' + (newPos) + 'px)');
}
sb.drag[0].style.height = newSize + 'px';
}
if (s.params.scrollbarHide) {
clearTimeout(sb.timeout);
sb.track[0].style.opacity = 1;
sb.timeout = setTimeout(function () {
sb.track[0].style.opacity = 0;
sb.track.transition(400);
}, 1000);
}
},
setTransition: function (duration) {
if (!s.params.scrollbar) return;
s.scrollbar.drag.transition(duration);
}
};
/*=========================
Controller
===========================*/
s.controller = {
LinearSpline: function (x, y) {
this.x = x;
this.y = y;
this.lastIndex = x.length - 1;
// Given an x value (x2), return the expected y2 value:
// (x1,y1) is the known point before given value,
// (x3,y3) is the known point after given value.
var i1, i3;
var l = this.x.length;
this.interpolate = function (x2) {
if (!x2) return 0;
// Get the indexes of x1 and x3 (the array indexes before and after given x2):
i3 = binarySearch(this.x, x2);
i1 = i3 - 1;
// We have our indexes i1 & i3, so we can calculate already:
// y2 := ((x2−x1) × (y3−y1)) ÷ (x3−x1) + y1
return ((x2 - this.x[i1]) * (this.y[i3] - this.y[i1])) / (this.x[i3] - this.x[i1]) + this.y[i1];
};
var binarySearch = (function() {
var maxIndex, minIndex, guess;
return function(array, val) {
minIndex = -1;
maxIndex = array.length;
while (maxIndex - minIndex > 1)
if (array[guess = maxIndex + minIndex >> 1] <= val) {
minIndex = guess;
} else {
maxIndex = guess;
}
return maxIndex;
};
})();
},
//xxx: for now i will just save one spline function to to
getInterpolateFunction: function(c){
if(!s.controller.spline) s.controller.spline = s.params.loop ?
new s.controller.LinearSpline(s.slidesGrid, c.slidesGrid) :
new s.controller.LinearSpline(s.snapGrid, c.snapGrid);
},
setTranslate: function (translate, byController) {
var controlled = s.params.control;
var multiplier, controlledTranslate;
function setControlledTranslate(c) {
// this will create an Interpolate function based on the snapGrids
// x is the Grid of the scrolled scroller and y will be the controlled scroller
// it makes sense to create this only once and recall it for the interpolation
// the function does a lot of value caching for performance
translate = c.rtl && c.params.direction === 'horizontal' ? -s.translate : s.translate;
if (s.params.controlBy === 'slide') {
s.controller.getInterpolateFunction(c);
// i am not sure why the values have to be multiplicated this way, tried to invert the snapGrid
// but it did not work out
controlledTranslate = -s.controller.spline.interpolate(-translate);
}
if(!controlledTranslate || s.params.controlBy === 'container'){
multiplier = (c.maxTranslate() - c.minTranslate()) / (s.maxTranslate() - s.minTranslate());
controlledTranslate = (translate - s.minTranslate()) * multiplier + c.minTranslate();
}
if (s.params.controlInverse) {
controlledTranslate = c.maxTranslate() - controlledTranslate;
}
c.updateProgress(controlledTranslate);
c.setWrapperTranslate(controlledTranslate, false, s);
c.updateActiveIndex();
}
if (s.isArray(controlled)) {
for (var i = 0; i < controlled.length; i++) {
if (controlled[i] !== byController && controlled[i] instanceof Swiper) {
setControlledTranslate(controlled[i]);
}
}
}
else if (controlled instanceof Swiper && byController !== controlled) {
setControlledTranslate(controlled);
}
},
setTransition: function (duration, byController) {
var controlled = s.params.control;
var i;
function setControlledTransition(c) {
c.setWrapperTransition(duration, s);
if (duration !== 0) {
c.onTransitionStart();
c.wrapper.transitionEnd(function(){
if (!controlled) return;
if (c.params.loop && s.params.controlBy === 'slide') {
c.fixLoop();
}
c.onTransitionEnd();
});
}
}
if (s.isArray(controlled)) {
for (i = 0; i < controlled.length; i++) {
if (controlled[i] !== byController && controlled[i] instanceof Swiper) {
setControlledTransition(controlled[i]);
}
}
}
else if (controlled instanceof Swiper && byController !== controlled) {
setControlledTransition(controlled);
}
}
};
/*=========================
Hash Navigation
===========================*/
s.hashnav = {
init: function () {
if (!s.params.hashnav) return;
s.hashnav.initialized = true;
var hash = document.location.hash.replace('#', '');
if (!hash) return;
var speed = 0;
for (var i = 0, length = s.slides.length; i < length; i++) {
var slide = s.slides.eq(i);
var slideHash = slide.attr('data-hash');
if (slideHash === hash && !slide.hasClass(s.params.slideDuplicateClass)) {
var index = slide.index();
s.slideTo(index, speed, s.params.runCallbacksOnInit, true);
}
}
},
setHash: function () {
if (!s.hashnav.initialized || !s.params.hashnav) return;
document.location.hash = s.slides.eq(s.activeIndex).attr('data-hash') || '';
}
};
/*=========================
Keyboard Control
===========================*/
function handleKeyboard(e) {
if (e.originalEvent) e = e.originalEvent; //jquery fix
var kc = e.keyCode || e.charCode;
// Directions locks
if (!s.params.allowSwipeToNext && (isH() && kc === 39 || !isH() && kc === 40)) {
return false;
}
if (!s.params.allowSwipeToPrev && (isH() && kc === 37 || !isH() && kc === 38)) {
return false;
}
if (e.shiftKey || e.altKey || e.ctrlKey || e.metaKey) {
return;
}
if (document.activeElement && document.activeElement.nodeName && (document.activeElement.nodeName.toLowerCase() === 'input' || document.activeElement.nodeName.toLowerCase() === 'textarea')) {
return;
}
if (kc === 37 || kc === 39 || kc === 38 || kc === 40) {
var inView = false;
//Check that swiper should be inside of visible area of window
if (s.container.parents('.swiper-slide').length > 0 && s.container.parents('.swiper-slide-active').length === 0) {
return;
}
var windowScroll = {
left: window.pageXOffset,
top: window.pageYOffset
};
var windowWidth = window.innerWidth;
var windowHeight = window.innerHeight;
var swiperOffset = s.container.offset();
if (s.rtl) swiperOffset.left = swiperOffset.left - s.container[0].scrollLeft;
var swiperCoord = [
[swiperOffset.left, swiperOffset.top],
[swiperOffset.left + s.width, swiperOffset.top],
[swiperOffset.left, swiperOffset.top + s.height],
[swiperOffset.left + s.width, swiperOffset.top + s.height]
];
for (var i = 0; i < swiperCoord.length; i++) {
var point = swiperCoord[i];
if (
point[0] >= windowScroll.left && point[0] <= windowScroll.left + windowWidth &&
point[1] >= windowScroll.top && point[1] <= windowScroll.top + windowHeight
) {
inView = true;
}
}
if (!inView) return;
}
if (isH()) {
if (kc === 37 || kc === 39) {
if (e.preventDefault) e.preventDefault();
else e.returnValue = false;
}
if ((kc === 39 && !s.rtl) || (kc === 37 && s.rtl)) s.slideNext();
if ((kc === 37 && !s.rtl) || (kc === 39 && s.rtl)) s.slidePrev();
}
else {
if (kc === 38 || kc === 40) {
if (e.preventDefault) e.preventDefault();
else e.returnValue = false;
}
if (kc === 40) s.slideNext();
if (kc === 38) s.slidePrev();
}
}
s.disableKeyboardControl = function () {
s.params.keyboardControl = false;
$(document).off('keydown', handleKeyboard);
};
s.enableKeyboardControl = function () {
s.params.keyboardControl = true;
$(document).on('keydown', handleKeyboard);
};
/*=========================
Mousewheel Control
===========================*/
s.mousewheel = {
event: false,
lastScrollTime: (new window.Date()).getTime()
};
if (s.params.mousewheelControl) {
try {
new window.WheelEvent('wheel');
s.mousewheel.event = 'wheel';
} catch (e) {}
if (!s.mousewheel.event && document.onmousewheel !== undefined) {
s.mousewheel.event = 'mousewheel';
}
if (!s.mousewheel.event) {
s.mousewheel.event = 'DOMMouseScroll';
}
}
function handleMousewheel(e) {
if (e.originalEvent) e = e.originalEvent; //jquery fix
var we = s.mousewheel.event;
var delta = 0;
var rtlFactor = s.rtl ? -1 : 1;
//Opera & IE
if (e.detail) delta = -e.detail;
//WebKits
else if (we === 'mousewheel') {
if (s.params.mousewheelForceToAxis) {
if (isH()) {
if (Math.abs(e.wheelDeltaX) > Math.abs(e.wheelDeltaY)) delta = e.wheelDeltaX * rtlFactor;
else return;
}
else {
if (Math.abs(e.wheelDeltaY) > Math.abs(e.wheelDeltaX)) delta = e.wheelDeltaY;
else return;
}
}
else {
delta = Math.abs(e.wheelDeltaX) > Math.abs(e.wheelDeltaY) ? - e.wheelDeltaX * rtlFactor : - e.wheelDeltaY;
}
}
//Old FireFox
else if (we === 'DOMMouseScroll') delta = -e.detail;
//New FireFox
else if (we === 'wheel') {
if (s.params.mousewheelForceToAxis) {
if (isH()) {
if (Math.abs(e.deltaX) > Math.abs(e.deltaY)) delta = -e.deltaX * rtlFactor;
else return;
}
else {
if (Math.abs(e.deltaY) > Math.abs(e.deltaX)) delta = -e.deltaY;
else return;
}
}
else {
delta = Math.abs(e.deltaX) > Math.abs(e.deltaY) ? - e.deltaX * rtlFactor : - e.deltaY;
}
}
if (delta === 0) return;
if (s.params.mousewheelInvert) delta = -delta;
if (!s.params.freeMode) {
if ((new window.Date()).getTime() - s.mousewheel.lastScrollTime > 60) {
if (delta < 0) {
if ((!s.isEnd || s.params.loop) && !s.animating) s.slideNext();
else if (s.params.mousewheelReleaseOnEdges) return true;
}
else {
if ((!s.isBeginning || s.params.loop) && !s.animating) s.slidePrev();
else if (s.params.mousewheelReleaseOnEdges) return true;
}
}
s.mousewheel.lastScrollTime = (new window.Date()).getTime();
}
else {
//Freemode or scrollContainer:
var position = s.getWrapperTranslate() + delta * s.params.mousewheelSensitivity;
var wasBeginning = s.isBeginning,
wasEnd = s.isEnd;
if (position >= s.minTranslate()) position = s.minTranslate();
if (position <= s.maxTranslate()) position = s.maxTranslate();
s.setWrapperTransition(0);
s.setWrapperTranslate(position);
s.updateProgress();
s.updateActiveIndex();
if (!wasBeginning && s.isBeginning || !wasEnd && s.isEnd) {
s.updateClasses();
}
if (s.params.freeModeSticky) {
clearTimeout(s.mousewheel.timeout);
s.mousewheel.timeout = setTimeout(function () {
s.slideReset();
}, 300);
}
// Return page scroll on edge positions
if (position === 0 || position === s.maxTranslate()) return;
}
if (s.params.autoplay) s.stopAutoplay();
if (e.preventDefault) e.preventDefault();
else e.returnValue = false;
return false;
}
s.disableMousewheelControl = function () {
if (!s.mousewheel.event) return false;
s.container.off(s.mousewheel.event, handleMousewheel);
return true;
};
s.enableMousewheelControl = function () {
if (!s.mousewheel.event) return false;
s.container.on(s.mousewheel.event, handleMousewheel);
return true;
};
/*=========================
Parallax
===========================*/
function setParallaxTransform(el, progress) {
el = $(el);
var p, pX, pY;
var rtlFactor = s.rtl ? -1 : 1;
p = el.attr('data-swiper-parallax') || '0';
pX = el.attr('data-swiper-parallax-x');
pY = el.attr('data-swiper-parallax-y');
if (pX || pY) {
pX = pX || '0';
pY = pY || '0';
}
else {
if (isH()) {
pX = p;
pY = '0';
}
else {
pY = p;
pX = '0';
}
}
if ((pX).indexOf('%') >= 0) {
pX = parseInt(pX, 10) * progress * rtlFactor + '%';
}
else {
pX = pX * progress * rtlFactor + 'px' ;
}
if ((pY).indexOf('%') >= 0) {
pY = parseInt(pY, 10) * progress + '%';
}
else {
pY = pY * progress + 'px' ;
}
el.transform('translate3d(' + pX + ', ' + pY + ',0px)');
}
s.parallax = {
setTranslate: function () {
s.container.children('[data-swiper-parallax], [data-swiper-parallax-x], [data-swiper-parallax-y]').each(function(){
setParallaxTransform(this, s.progress);
});
s.slides.each(function () {
var slide = $(this);
slide.find('[data-swiper-parallax], [data-swiper-parallax-x], [data-swiper-parallax-y]').each(function () {
var progress = Math.min(Math.max(slide[0].progress, -1), 1);
setParallaxTransform(this, progress);
});
});
},
setTransition: function (duration) {
if (typeof duration === 'undefined') duration = s.params.speed;
s.container.find('[data-swiper-parallax], [data-swiper-parallax-x], [data-swiper-parallax-y]').each(function(){
var el = $(this);
var parallaxDuration = parseInt(el.attr('data-swiper-parallax-duration'), 10) || duration;
if (duration === 0) parallaxDuration = 0;
el.transition(parallaxDuration);
});
}
};
/*=========================
Plugins API. Collect all and init all plugins
===========================*/
s._plugins = [];
for (var plugin in s.plugins) {
var p = s.plugins[plugin](s, s.params[plugin]);
if (p) s._plugins.push(p);
}
// Method to call all plugins event/method
s.callPlugins = function (eventName) {
for (var i = 0; i < s._plugins.length; i++) {
if (eventName in s._plugins[i]) {
s._plugins[i][eventName](arguments[1], arguments[2], arguments[3], arguments[4], arguments[5]);
}
}
};
/*=========================
Events/Callbacks/Plugins Emitter
===========================*/
function normalizeEventName (eventName) {
if (eventName.indexOf('on') !== 0) {
if (eventName[0] !== eventName[0].toUpperCase()) {
eventName = 'on' + eventName[0].toUpperCase() + eventName.substring(1);
}
else {
eventName = 'on' + eventName;
}
}
return eventName;
}
s.emitterEventListeners = {
};
s.emit = function (eventName) {
// Trigger callbacks
if (s.params[eventName]) {
s.params[eventName](arguments[1], arguments[2], arguments[3], arguments[4], arguments[5]);
}
var i;
// Trigger events
if (s.emitterEventListeners[eventName]) {
for (i = 0; i < s.emitterEventListeners[eventName].length; i++) {
s.emitterEventListeners[eventName][i](arguments[1], arguments[2], arguments[3], arguments[4], arguments[5]);
}
}
// Trigger plugins
if (s.callPlugins) s.callPlugins(eventName, arguments[1], arguments[2], arguments[3], arguments[4], arguments[5]);
};
s.on = function (eventName, handler) {
eventName = normalizeEventName(eventName);
if (!s.emitterEventListeners[eventName]) s.emitterEventListeners[eventName] = [];
s.emitterEventListeners[eventName].push(handler);
return s;
};
s.off = function (eventName, handler) {
var i;
eventName = normalizeEventName(eventName);
if (typeof handler === 'undefined') {
// Remove all handlers for such event
s.emitterEventListeners[eventName] = [];
return s;
}
if (!s.emitterEventListeners[eventName] || s.emitterEventListeners[eventName].length === 0) return;
for (i = 0; i < s.emitterEventListeners[eventName].length; i++) {
if(s.emitterEventListeners[eventName][i] === handler) s.emitterEventListeners[eventName].splice(i, 1);
}
return s;
};
s.once = function (eventName, handler) {
eventName = normalizeEventName(eventName);
var _handler = function () {
handler(arguments[0], arguments[1], arguments[2], arguments[3], arguments[4]);
s.off(eventName, _handler);
};
s.on(eventName, _handler);
return s;
};
// Accessibility tools
s.a11y = {
makeFocusable: function ($el) {
$el.attr('tabIndex', '0');
return $el;
},
addRole: function ($el, role) {
$el.attr('role', role);
return $el;
},
addLabel: function ($el, label) {
$el.attr('aria-label', label);
return $el;
},
disable: function ($el) {
$el.attr('aria-disabled', true);
return $el;
},
enable: function ($el) {
$el.attr('aria-disabled', false);
return $el;
},
onEnterKey: function (event) {
if (event.keyCode !== 13) return;
if ($(event.target).is(s.params.nextButton)) {
s.onClickNext(event);
if (s.isEnd) {
s.a11y.notify(s.params.lastSlideMessage);
}
else {
s.a11y.notify(s.params.nextSlideMessage);
}
}
else if ($(event.target).is(s.params.prevButton)) {
s.onClickPrev(event);
if (s.isBeginning) {
s.a11y.notify(s.params.firstSlideMessage);
}
else {
s.a11y.notify(s.params.prevSlideMessage);
}
}
if ($(event.target).is('.' + s.params.bulletClass)) {
$(event.target)[0].click();
}
},
liveRegion: $('<span class="swiper-notification" aria-live="assertive" aria-atomic="true"></span>'),
notify: function (message) {
var notification = s.a11y.liveRegion;
if (notification.length === 0) return;
notification.html('');
notification.html(message);
},
init: function () {
// Setup accessibility
if (s.params.nextButton) {
var nextButton = $(s.params.nextButton);
s.a11y.makeFocusable(nextButton);
s.a11y.addRole(nextButton, 'button');
s.a11y.addLabel(nextButton, s.params.nextSlideMessage);
}
if (s.params.prevButton) {
var prevButton = $(s.params.prevButton);
s.a11y.makeFocusable(prevButton);
s.a11y.addRole(prevButton, 'button');
s.a11y.addLabel(prevButton, s.params.prevSlideMessage);
}
$(s.container).append(s.a11y.liveRegion);
},
initPagination: function () {
if (s.params.pagination && s.params.paginationClickable && s.bullets && s.bullets.length) {
s.bullets.each(function () {
var bullet = $(this);
s.a11y.makeFocusable(bullet);
s.a11y.addRole(bullet, 'button');
s.a11y.addLabel(bullet, s.params.paginationBulletMessage.replace(/{{index}}/, bullet.index() + 1));
});
}
},
destroy: function () {
if (s.a11y.liveRegion && s.a11y.liveRegion.length > 0) s.a11y.liveRegion.remove();
}
};
/*=========================
Init/Destroy
===========================*/
s.init = function () {
if (s.params.loop) s.createLoop();
s.updateContainerSize();
s.updateSlidesSize();
s.updatePagination();
if (s.params.scrollbar && s.scrollbar) {
s.scrollbar.set();
if (s.params.scrollbarDraggable) {
s.scrollbar.enableDraggable();
}
}
if (s.params.effect !== 'slide' && s.effects[s.params.effect]) {
if (!s.params.loop) s.updateProgress();
s.effects[s.params.effect].setTranslate();
}
if (s.params.loop) {
s.slideTo(s.params.initialSlide + s.loopedSlides, 0, s.params.runCallbacksOnInit);
}
else {
s.slideTo(s.params.initialSlide, 0, s.params.runCallbacksOnInit);
if (s.params.initialSlide === 0) {
if (s.parallax && s.params.parallax) s.parallax.setTranslate();
if (s.lazy && s.params.lazyLoading) {
s.lazy.load();
s.lazy.initialImageLoaded = true;
}
}
}
s.attachEvents();
if (s.params.observer && s.support.observer) {
s.initObservers();
}
if (s.params.preloadImages && !s.params.lazyLoading) {
s.preloadImages();
}
if (s.params.autoplay) {
s.startAutoplay();
}
if (s.params.keyboardControl) {
if (s.enableKeyboardControl) s.enableKeyboardControl();
}
if (s.params.mousewheelControl) {
if (s.enableMousewheelControl) s.enableMousewheelControl();
}
if (s.params.hashnav) {
if (s.hashnav) s.hashnav.init();
}
if (s.params.a11y && s.a11y) s.a11y.init();
s.emit('onInit', s);
};
// Cleanup dynamic styles
s.cleanupStyles = function () {
// Container
s.container.removeClass(s.classNames.join(' ')).removeAttr('style');
// Wrapper
s.wrapper.removeAttr('style');
// Slides
if (s.slides && s.slides.length) {
s.slides
.removeClass([
s.params.slideVisibleClass,
s.params.slideActiveClass,
s.params.slideNextClass,
s.params.slidePrevClass
].join(' '))
.removeAttr('style')
.removeAttr('data-swiper-column')
.removeAttr('data-swiper-row');
}
// Pagination/Bullets
if (s.paginationContainer && s.paginationContainer.length) {
s.paginationContainer.removeClass(s.params.paginationHiddenClass);
}
if (s.bullets && s.bullets.length) {
s.bullets.removeClass(s.params.bulletActiveClass);
}
// Buttons
if (s.params.prevButton) $(s.params.prevButton).removeClass(s.params.buttonDisabledClass);
if (s.params.nextButton) $(s.params.nextButton).removeClass(s.params.buttonDisabledClass);
// Scrollbar
if (s.params.scrollbar && s.scrollbar) {
if (s.scrollbar.track && s.scrollbar.track.length) s.scrollbar.track.removeAttr('style');
if (s.scrollbar.drag && s.scrollbar.drag.length) s.scrollbar.drag.removeAttr('style');
}
};
// Destroy
s.destroy = function (deleteInstance, cleanupStyles) {
// Detach evebts
s.detachEvents();
// Stop autoplay
s.stopAutoplay();
// Disable draggable
if (s.params.scrollbar && s.scrollbar) {
if (s.params.scrollbarDraggable) {
s.scrollbar.disableDraggable();
}
}
// Destroy loop
if (s.params.loop) {
s.destroyLoop();
}
// Cleanup styles
if (cleanupStyles) {
s.cleanupStyles();
}
// Disconnect observer
s.disconnectObservers();
// Disable keyboard/mousewheel
if (s.params.keyboardControl) {
if (s.disableKeyboardControl) s.disableKeyboardControl();
}
if (s.params.mousewheelControl) {
if (s.disableMousewheelControl) s.disableMousewheelControl();
}
// Disable a11y
if (s.params.a11y && s.a11y) s.a11y.destroy();
// Destroy callback
s.emit('onDestroy');
// Delete instance
if (deleteInstance !== false) s = null;
};
s.init();
// Return swiper instance
return s;
};
/*==================================================
Prototype
====================================================*/
Swiper.prototype = {
isSafari: (function () {
var ua = navigator.userAgent.toLowerCase();
return (ua.indexOf('safari') >= 0 && ua.indexOf('chrome') < 0 && ua.indexOf('android') < 0);
})(),
isUiWebView: /(iPhone|iPod|iPad).*AppleWebKit(?!.*Safari)/i.test(navigator.userAgent),
isArray: function (arr) {
return Object.prototype.toString.apply(arr) === '[object Array]';
},
/*==================================================
Browser
====================================================*/
browser: {
ie: window.navigator.pointerEnabled || window.navigator.msPointerEnabled,
ieTouch: (window.navigator.msPointerEnabled && window.navigator.msMaxTouchPoints > 1) || (window.navigator.pointerEnabled && window.navigator.maxTouchPoints > 1)
},
/*==================================================
Devices
====================================================*/
device: (function () {
var ua = navigator.userAgent;
var android = ua.match(/(Android);?[\s\/]+([\d.]+)?/);
var ipad = ua.match(/(iPad).*OS\s([\d_]+)/);
var ipod = ua.match(/(iPod)(.*OS\s([\d_]+))?/);
var iphone = !ipad && ua.match(/(iPhone\sOS)\s([\d_]+)/);
return {
ios: ipad || iphone || ipod,
android: android
};
})(),
/*==================================================
Feature Detection
====================================================*/
support: {
touch : (window.Modernizr && Modernizr.touch === true) || (function () {
return !!(('ontouchstart' in window) || window.DocumentTouch && document instanceof DocumentTouch);
})(),
transforms3d : (window.Modernizr && Modernizr.csstransforms3d === true) || (function () {
var div = document.createElement('div').style;
return ('webkitPerspective' in div || 'MozPerspective' in div || 'OPerspective' in div || 'MsPerspective' in div || 'perspective' in div);
})(),
flexbox: (function () {
var div = document.createElement('div').style;
var styles = ('alignItems webkitAlignItems webkitBoxAlign msFlexAlign mozBoxAlign webkitFlexDirection msFlexDirection mozBoxDirection mozBoxOrient webkitBoxDirection webkitBoxOrient').split(' ');
for (var i = 0; i < styles.length; i++) {
if (styles[i] in div) return true;
}
})(),
observer: (function () {
return ('MutationObserver' in window || 'WebkitMutationObserver' in window);
})()
},
/*==================================================
Plugins
====================================================*/
plugins: {}
};
/*===========================
Dom7 Library
===========================*/
var Dom7 = (function () {
var Dom7 = function (arr) {
var _this = this, i = 0;
// Create array-like object
for (i = 0; i < arr.length; i++) {
_this[i] = arr[i];
}
_this.length = arr.length;
// Return collection with methods
return this;
};
var $ = function (selector, context) {
var arr = [], i = 0;
if (selector && !context) {
if (selector instanceof Dom7) {
return selector;
}
}
if (selector) {
// String
if (typeof selector === 'string') {
var els, tempParent, html = selector.trim();
if (html.indexOf('<') >= 0 && html.indexOf('>') >= 0) {
var toCreate = 'div';
if (html.indexOf('<li') === 0) toCreate = 'ul';
if (html.indexOf('<tr') === 0) toCreate = 'tbody';
if (html.indexOf('<td') === 0 || html.indexOf('<th') === 0) toCreate = 'tr';
if (html.indexOf('<tbody') === 0) toCreate = 'table';
if (html.indexOf('<option') === 0) toCreate = 'select';
tempParent = document.createElement(toCreate);
tempParent.innerHTML = selector;
for (i = 0; i < tempParent.childNodes.length; i++) {
arr.push(tempParent.childNodes[i]);
}
}
else {
if (!context && selector[0] === '#' && !selector.match(/[ .<>:~]/)) {
// Pure ID selector
els = [document.getElementById(selector.split('#')[1])];
}
else {
// Other selectors
els = (context || document).querySelectorAll(selector);
}
for (i = 0; i < els.length; i++) {
if (els[i]) arr.push(els[i]);
}
}
}
// Node/element
else if (selector.nodeType || selector === window || selector === document) {
arr.push(selector);
}
//Array of elements or instance of Dom
else if (selector.length > 0 && selector[0].nodeType) {
for (i = 0; i < selector.length; i++) {
arr.push(selector[i]);
}
}
}
return new Dom7(arr);
};
Dom7.prototype = {
// Classes and attriutes
addClass: function (className) {
if (typeof className === 'undefined') {
return this;
}
var classes = className.split(' ');
for (var i = 0; i < classes.length; i++) {
for (var j = 0; j < this.length; j++) {
this[j].classList.add(classes[i]);
}
}
return this;
},
removeClass: function (className) {
var classes = className.split(' ');
for (var i = 0; i < classes.length; i++) {
for (var j = 0; j < this.length; j++) {
this[j].classList.remove(classes[i]);
}
}
return this;
},
hasClass: function (className) {
if (!this[0]) return false;
else return this[0].classList.contains(className);
},
toggleClass: function (className) {
var classes = className.split(' ');
for (var i = 0; i < classes.length; i++) {
for (var j = 0; j < this.length; j++) {
this[j].classList.toggle(classes[i]);
}
}
return this;
},
attr: function (attrs, value) {
if (arguments.length === 1 && typeof attrs === 'string') {
// Get attr
if (this[0]) return this[0].getAttribute(attrs);
else return undefined;
}
else {
// Set attrs
for (var i = 0; i < this.length; i++) {
if (arguments.length === 2) {
// String
this[i].setAttribute(attrs, value);
}
else {
// Object
for (var attrName in attrs) {
this[i][attrName] = attrs[attrName];
this[i].setAttribute(attrName, attrs[attrName]);
}
}
}
return this;
}
},
removeAttr: function (attr) {
for (var i = 0; i < this.length; i++) {
this[i].removeAttribute(attr);
}
return this;
},
data: function (key, value) {
if (typeof value === 'undefined') {
// Get value
if (this[0]) {
var dataKey = this[0].getAttribute('data-' + key);
if (dataKey) return dataKey;
else if (this[0].dom7ElementDataStorage && (key in this[0].dom7ElementDataStorage)) return this[0].dom7ElementDataStorage[key];
else return undefined;
}
else return undefined;
}
else {
// Set value
for (var i = 0; i < this.length; i++) {
var el = this[i];
if (!el.dom7ElementDataStorage) el.dom7ElementDataStorage = {};
el.dom7ElementDataStorage[key] = value;
}
return this;
}
},
// Transforms
transform : function (transform) {
for (var i = 0; i < this.length; i++) {
var elStyle = this[i].style;
elStyle.webkitTransform = elStyle.MsTransform = elStyle.msTransform = elStyle.MozTransform = elStyle.OTransform = elStyle.transform = transform;
}
return this;
},
transition: function (duration) {
if (typeof duration !== 'string') {
duration = duration + 'ms';
}
for (var i = 0; i < this.length; i++) {
var elStyle = this[i].style;
elStyle.webkitTransitionDuration = elStyle.MsTransitionDuration = elStyle.msTransitionDuration = elStyle.MozTransitionDuration = elStyle.OTransitionDuration = elStyle.transitionDuration = duration;
}
return this;
},
//Events
on: function (eventName, targetSelector, listener, capture) {
function handleLiveEvent(e) {
var target = e.target;
if ($(target).is(targetSelector)) listener.call(target, e);
else {
var parents = $(target).parents();
for (var k = 0; k < parents.length; k++) {
if ($(parents[k]).is(targetSelector)) listener.call(parents[k], e);
}
}
}
var events = eventName.split(' ');
var i, j;
for (i = 0; i < this.length; i++) {
if (typeof targetSelector === 'function' || targetSelector === false) {
// Usual events
if (typeof targetSelector === 'function') {
listener = arguments[1];
capture = arguments[2] || false;
}
for (j = 0; j < events.length; j++) {
this[i].addEventListener(events[j], listener, capture);
}
}
else {
//Live events
for (j = 0; j < events.length; j++) {
if (!this[i].dom7LiveListeners) this[i].dom7LiveListeners = [];
this[i].dom7LiveListeners.push({listener: listener, liveListener: handleLiveEvent});
this[i].addEventListener(events[j], handleLiveEvent, capture);
}
}
}
return this;
},
off: function (eventName, targetSelector, listener, capture) {
var events = eventName.split(' ');
for (var i = 0; i < events.length; i++) {
for (var j = 0; j < this.length; j++) {
if (typeof targetSelector === 'function' || targetSelector === false) {
// Usual events
if (typeof targetSelector === 'function') {
listener = arguments[1];
capture = arguments[2] || false;
}
this[j].removeEventListener(events[i], listener, capture);
}
else {
// Live event
if (this[j].dom7LiveListeners) {
for (var k = 0; k < this[j].dom7LiveListeners.length; k++) {
if (this[j].dom7LiveListeners[k].listener === listener) {
this[j].removeEventListener(events[i], this[j].dom7LiveListeners[k].liveListener, capture);
}
}
}
}
}
}
return this;
},
once: function (eventName, targetSelector, listener, capture) {
var dom = this;
if (typeof targetSelector === 'function') {
targetSelector = false;
listener = arguments[1];
capture = arguments[2];
}
function proxy(e) {
listener(e);
dom.off(eventName, targetSelector, proxy, capture);
}
dom.on(eventName, targetSelector, proxy, capture);
},
trigger: function (eventName, eventData) {
for (var i = 0; i < this.length; i++) {
var evt;
try {
evt = new window.CustomEvent(eventName, {detail: eventData, bubbles: true, cancelable: true});
}
catch (e) {
evt = document.createEvent('Event');
evt.initEvent(eventName, true, true);
evt.detail = eventData;
}
this[i].dispatchEvent(evt);
}
return this;
},
transitionEnd: function (callback) {
var events = ['webkitTransitionEnd', 'transitionend', 'oTransitionEnd', 'MSTransitionEnd', 'msTransitionEnd'],
i, j, dom = this;
function fireCallBack(e) {
/*jshint validthis:true */
if (e.target !== this) return;
callback.call(this, e);
for (i = 0; i < events.length; i++) {
dom.off(events[i], fireCallBack);
}
}
if (callback) {
for (i = 0; i < events.length; i++) {
dom.on(events[i], fireCallBack);
}
}
return this;
},
// Sizing/Styles
width: function () {
if (this[0] === window) {
return window.innerWidth;
}
else {
if (this.length > 0) {
return parseFloat(this.css('width'));
}
else {
return null;
}
}
},
outerWidth: function (includeMargins) {
if (this.length > 0) {
if (includeMargins)
return this[0].offsetWidth + parseFloat(this.css('margin-right')) + parseFloat(this.css('margin-left'));
else
return this[0].offsetWidth;
}
else return null;
},
height: function () {
if (this[0] === window) {
return window.innerHeight;
}
else {
if (this.length > 0) {
return parseFloat(this.css('height'));
}
else {
return null;
}
}
},
outerHeight: function (includeMargins) {
if (this.length > 0) {
if (includeMargins)
return this[0].offsetHeight + parseFloat(this.css('margin-top')) + parseFloat(this.css('margin-bottom'));
else
return this[0].offsetHeight;
}
else return null;
},
offset: function () {
if (this.length > 0) {
var el = this[0];
var box = el.getBoundingClientRect();
var body = document.body;
var clientTop = el.clientTop || body.clientTop || 0;
var clientLeft = el.clientLeft || body.clientLeft || 0;
var scrollTop = window.pageYOffset || el.scrollTop;
var scrollLeft = window.pageXOffset || el.scrollLeft;
return {
top: box.top + scrollTop - clientTop,
left: box.left + scrollLeft - clientLeft
};
}
else {
return null;
}
},
css: function (props, value) {
var i;
if (arguments.length === 1) {
if (typeof props === 'string') {
if (this[0]) return window.getComputedStyle(this[0], null).getPropertyValue(props);
}
else {
for (i = 0; i < this.length; i++) {
for (var prop in props) {
this[i].style[prop] = props[prop];
}
}
return this;
}
}
if (arguments.length === 2 && typeof props === 'string') {
for (i = 0; i < this.length; i++) {
this[i].style[props] = value;
}
return this;
}
return this;
},
//Dom manipulation
each: function (callback) {
for (var i = 0; i < this.length; i++) {
callback.call(this[i], i, this[i]);
}
return this;
},
html: function (html) {
if (typeof html === 'undefined') {
return this[0] ? this[0].innerHTML : undefined;
}
else {
for (var i = 0; i < this.length; i++) {
this[i].innerHTML = html;
}
return this;
}
},
is: function (selector) {
if (!this[0]) return false;
var compareWith, i;
if (typeof selector === 'string') {
var el = this[0];
if (el === document) return selector === document;
if (el === window) return selector === window;
if (el.matches) return el.matches(selector);
else if (el.webkitMatchesSelector) return el.webkitMatchesSelector(selector);
else if (el.mozMatchesSelector) return el.mozMatchesSelector(selector);
else if (el.msMatchesSelector) return el.msMatchesSelector(selector);
else {
compareWith = $(selector);
for (i = 0; i < compareWith.length; i++) {
if (compareWith[i] === this[0]) return true;
}
return false;
}
}
else if (selector === document) return this[0] === document;
else if (selector === window) return this[0] === window;
else {
if (selector.nodeType || selector instanceof Dom7) {
compareWith = selector.nodeType ? [selector] : selector;
for (i = 0; i < compareWith.length; i++) {
if (compareWith[i] === this[0]) return true;
}
return false;
}
return false;
}
},
index: function () {
if (this[0]) {
var child = this[0];
var i = 0;
while ((child = child.previousSibling) !== null) {
if (child.nodeType === 1) i++;
}
return i;
}
else return undefined;
},
eq: function (index) {
if (typeof index === 'undefined') return this;
var length = this.length;
var returnIndex;
if (index > length - 1) {
return new Dom7([]);
}
if (index < 0) {
returnIndex = length + index;
if (returnIndex < 0) return new Dom7([]);
else return new Dom7([this[returnIndex]]);
}
return new Dom7([this[index]]);
},
append: function (newChild) {
var i, j;
for (i = 0; i < this.length; i++) {
if (typeof newChild === 'string') {
var tempDiv = document.createElement('div');
tempDiv.innerHTML = newChild;
while (tempDiv.firstChild) {
this[i].appendChild(tempDiv.firstChild);
}
}
else if (newChild instanceof Dom7) {
for (j = 0; j < newChild.length; j++) {
this[i].appendChild(newChild[j]);
}
}
else {
this[i].appendChild(newChild);
}
}
return this;
},
prepend: function (newChild) {
var i, j;
for (i = 0; i < this.length; i++) {
if (typeof newChild === 'string') {
var tempDiv = document.createElement('div');
tempDiv.innerHTML = newChild;
for (j = tempDiv.childNodes.length - 1; j >= 0; j--) {
this[i].insertBefore(tempDiv.childNodes[j], this[i].childNodes[0]);
}
// this[i].insertAdjacentHTML('afterbegin', newChild);
}
else if (newChild instanceof Dom7) {
for (j = 0; j < newChild.length; j++) {
this[i].insertBefore(newChild[j], this[i].childNodes[0]);
}
}
else {
this[i].insertBefore(newChild, this[i].childNodes[0]);
}
}
return this;
},
insertBefore: function (selector) {
var before = $(selector);
for (var i = 0; i < this.length; i++) {
if (before.length === 1) {
before[0].parentNode.insertBefore(this[i], before[0]);
}
else if (before.length > 1) {
for (var j = 0; j < before.length; j++) {
before[j].parentNode.insertBefore(this[i].cloneNode(true), before[j]);
}
}
}
},
insertAfter: function (selector) {
var after = $(selector);
for (var i = 0; i < this.length; i++) {
if (after.length === 1) {
after[0].parentNode.insertBefore(this[i], after[0].nextSibling);
}
else if (after.length > 1) {
for (var j = 0; j < after.length; j++) {
after[j].parentNode.insertBefore(this[i].cloneNode(true), after[j].nextSibling);
}
}
}
},
next: function (selector) {
if (this.length > 0) {
if (selector) {
if (this[0].nextElementSibling && $(this[0].nextElementSibling).is(selector)) return new Dom7([this[0].nextElementSibling]);
else return new Dom7([]);
}
else {
if (this[0].nextElementSibling) return new Dom7([this[0].nextElementSibling]);
else return new Dom7([]);
}
}
else return new Dom7([]);
},
nextAll: function (selector) {
var nextEls = [];
var el = this[0];
if (!el) return new Dom7([]);
while (el.nextElementSibling) {
var next = el.nextElementSibling;
if (selector) {
if($(next).is(selector)) nextEls.push(next);
}
else nextEls.push(next);
el = next;
}
return new Dom7(nextEls);
},
prev: function (selector) {
if (this.length > 0) {
if (selector) {
if (this[0].previousElementSibling && $(this[0].previousElementSibling).is(selector)) return new Dom7([this[0].previousElementSibling]);
else return new Dom7([]);
}
else {
if (this[0].previousElementSibling) return new Dom7([this[0].previousElementSibling]);
else return new Dom7([]);
}
}
else return new Dom7([]);
},
prevAll: function (selector) {
var prevEls = [];
var el = this[0];
if (!el) return new Dom7([]);
while (el.previousElementSibling) {
var prev = el.previousElementSibling;
if (selector) {
if($(prev).is(selector)) prevEls.push(prev);
}
else prevEls.push(prev);
el = prev;
}
return new Dom7(prevEls);
},
parent: function (selector) {
var parents = [];
for (var i = 0; i < this.length; i++) {
if (selector) {
if ($(this[i].parentNode).is(selector)) parents.push(this[i].parentNode);
}
else {
parents.push(this[i].parentNode);
}
}
return $($.unique(parents));
},
parents: function (selector) {
var parents = [];
for (var i = 0; i < this.length; i++) {
var parent = this[i].parentNode;
while (parent) {
if (selector) {
if ($(parent).is(selector)) parents.push(parent);
}
else {
parents.push(parent);
}
parent = parent.parentNode;
}
}
return $($.unique(parents));
},
find : function (selector) {
var foundElements = [];
for (var i = 0; i < this.length; i++) {
var found = this[i].querySelectorAll(selector);
for (var j = 0; j < found.length; j++) {
foundElements.push(found[j]);
}
}
return new Dom7(foundElements);
},
children: function (selector) {
var children = [];
for (var i = 0; i < this.length; i++) {
var childNodes = this[i].childNodes;
for (var j = 0; j < childNodes.length; j++) {
if (!selector) {
if (childNodes[j].nodeType === 1) children.push(childNodes[j]);
}
else {
if (childNodes[j].nodeType === 1 && $(childNodes[j]).is(selector)) children.push(childNodes[j]);
}
}
}
return new Dom7($.unique(children));
},
remove: function () {
for (var i = 0; i < this.length; i++) {
if (this[i].parentNode) this[i].parentNode.removeChild(this[i]);
}
return this;
},
add: function () {
var dom = this;
var i, j;
for (i = 0; i < arguments.length; i++) {
var toAdd = $(arguments[i]);
for (j = 0; j < toAdd.length; j++) {
dom[dom.length] = toAdd[j];
dom.length++;
}
}
return dom;
}
};
$.fn = Dom7.prototype;
$.unique = function (arr) {
var unique = [];
for (var i = 0; i < arr.length; i++) {
if (unique.indexOf(arr[i]) === -1) unique.push(arr[i]);
}
return unique;
};
return $;
})();
/*===========================
Get Dom libraries
===========================*/
var swiperDomPlugins = ['jQuery', 'Zepto', 'Dom7'];
for (var i = 0; i < swiperDomPlugins.length; i++) {
if (window[swiperDomPlugins[i]]) {
addLibraryPlugin(window[swiperDomPlugins[i]]);
}
}
// Required DOM Plugins
var domLib;
if (typeof Dom7 === 'undefined') {
domLib = window.Dom7 || window.Zepto || window.jQuery;
}
else {
domLib = Dom7;
}
/*===========================
Add .swiper plugin from Dom libraries
===========================*/
function addLibraryPlugin(lib) {
lib.fn.swiper = function (params) {
var firstInstance;
lib(this).each(function () {
var s = new Swiper(this, params);
if (!firstInstance) firstInstance = s;
});
return firstInstance;
};
}
if (domLib) {
if (!('transitionEnd' in domLib.fn)) {
domLib.fn.transitionEnd = function (callback) {
var events = ['webkitTransitionEnd', 'transitionend', 'oTransitionEnd', 'MSTransitionEnd', 'msTransitionEnd'],
i, j, dom = this;
function fireCallBack(e) {
/*jshint validthis:true */
if (e.target !== this) return;
callback.call(this, e);
for (i = 0; i < events.length; i++) {
dom.off(events[i], fireCallBack);
}
}
if (callback) {
for (i = 0; i < events.length; i++) {
dom.on(events[i], fireCallBack);
}
}
return this;
};
}
if (!('transform' in domLib.fn)) {
domLib.fn.transform = function (transform) {
for (var i = 0; i < this.length; i++) {
var elStyle = this[i].style;
elStyle.webkitTransform = elStyle.MsTransform = elStyle.msTransform = elStyle.MozTransform = elStyle.OTransform = elStyle.transform = transform;
}
return this;
};
}
if (!('transition' in domLib.fn)) {
domLib.fn.transition = function (duration) {
if (typeof duration !== 'string') {
duration = duration + 'ms';
}
for (var i = 0; i < this.length; i++) {
var elStyle = this[i].style;
elStyle.webkitTransitionDuration = elStyle.MsTransitionDuration = elStyle.msTransitionDuration = elStyle.MozTransitionDuration = elStyle.OTransitionDuration = elStyle.transitionDuration = duration;
}
return this;
};
}
}
ionic.views.Swiper = Swiper;
})();
(function(ionic) {
'use strict';
ionic.views.Toggle = ionic.views.View.inherit({
initialize: function(opts) {
var self = this;
this.el = opts.el;
this.checkbox = opts.checkbox;
this.track = opts.track;
this.handle = opts.handle;
this.openPercent = -1;
this.onChange = opts.onChange || function() {};
this.triggerThreshold = opts.triggerThreshold || 20;
this.dragStartHandler = function(e) {
self.dragStart(e);
};
this.dragHandler = function(e) {
self.drag(e);
};
this.holdHandler = function(e) {
self.hold(e);
};
this.releaseHandler = function(e) {
self.release(e);
};
this.dragStartGesture = ionic.onGesture('dragstart', this.dragStartHandler, this.el);
this.dragGesture = ionic.onGesture('drag', this.dragHandler, this.el);
this.dragHoldGesture = ionic.onGesture('hold', this.holdHandler, this.el);
this.dragReleaseGesture = ionic.onGesture('release', this.releaseHandler, this.el);
},
destroy: function() {
ionic.offGesture(this.dragStartGesture, 'dragstart', this.dragStartGesture);
ionic.offGesture(this.dragGesture, 'drag', this.dragGesture);
ionic.offGesture(this.dragHoldGesture, 'hold', this.holdHandler);
ionic.offGesture(this.dragReleaseGesture, 'release', this.releaseHandler);
},
tap: function() {
if(this.el.getAttribute('disabled') !== 'disabled') {
this.val( !this.checkbox.checked );
}
},
dragStart: function(e) {
if(this.checkbox.disabled) return;
this._dragInfo = {
width: this.el.offsetWidth,
left: this.el.offsetLeft,
right: this.el.offsetLeft + this.el.offsetWidth,
triggerX: this.el.offsetWidth / 2,
initialState: this.checkbox.checked
};
// Stop any parent dragging
e.gesture.srcEvent.preventDefault();
// Trigger hold styles
this.hold(e);
},
drag: function(e) {
var self = this;
if(!this._dragInfo) { return; }
// Stop any parent dragging
e.gesture.srcEvent.preventDefault();
ionic.requestAnimationFrame(function () {
if (!self._dragInfo) { return; }
var px = e.gesture.touches[0].pageX - self._dragInfo.left;
var mx = self._dragInfo.width - self.triggerThreshold;
// The initial state was on, so "tend towards" on
if(self._dragInfo.initialState) {
if(px < self.triggerThreshold) {
self.setOpenPercent(0);
} else if(px > self._dragInfo.triggerX) {
self.setOpenPercent(100);
}
} else {
// The initial state was off, so "tend towards" off
if(px < self._dragInfo.triggerX) {
self.setOpenPercent(0);
} else if(px > mx) {
self.setOpenPercent(100);
}
}
});
},
endDrag: function() {
this._dragInfo = null;
},
hold: function() {
this.el.classList.add('dragging');
},
release: function(e) {
this.el.classList.remove('dragging');
this.endDrag(e);
},
setOpenPercent: function(openPercent) {
// only make a change if the new open percent has changed
if(this.openPercent < 0 || (openPercent < (this.openPercent - 3) || openPercent > (this.openPercent + 3) ) ) {
this.openPercent = openPercent;
if(openPercent === 0) {
this.val(false);
} else if(openPercent === 100) {
this.val(true);
} else {
var openPixel = Math.round( (openPercent / 100) * this.track.offsetWidth - (this.handle.offsetWidth) );
openPixel = (openPixel < 1 ? 0 : openPixel);
this.handle.style[ionic.CSS.TRANSFORM] = 'translate3d(' + openPixel + 'px,0,0)';
}
}
},
val: function(value) {
if(value === true || value === false) {
if(this.handle.style[ionic.CSS.TRANSFORM] !== "") {
this.handle.style[ionic.CSS.TRANSFORM] = "";
}
this.checkbox.checked = value;
this.openPercent = (value ? 100 : 0);
this.onChange && this.onChange();
}
return this.checkbox.checked;
}
});
})(ionic);
})();
/*!
* ionic.bundle.js is a concatenation of:
* ionic.js, angular.js, angular-animate.js,
* angular-sanitize.js, angular-ui-router.js,
* and ionic-angular.js
*/
/**
* @license AngularJS v1.5.3
* (c) 2010-2016 Google, Inc. http://angularjs.org
* License: MIT
*/
(function(window, document, undefined) {'use strict';
/**
* @description
*
* This object provides a utility for producing rich Error messages within
* Angular. It can be called as follows:
*
* var exampleMinErr = minErr('example');
* throw exampleMinErr('one', 'This {0} is {1}', foo, bar);
*
* The above creates an instance of minErr in the example namespace. The
* resulting error will have a namespaced error code of example.one. The
* resulting error will replace {0} with the value of foo, and {1} with the
* value of bar. The object is not restricted in the number of arguments it can
* take.
*
* If fewer arguments are specified than necessary for interpolation, the extra
* interpolation markers will be preserved in the final string.
*
* Since data will be parsed statically during a build step, some restrictions
* are applied with respect to how minErr instances are created and called.
* Instances should have names of the form namespaceMinErr for a minErr created
* using minErr('namespace') . Error codes, namespaces and template strings
* should all be static strings, not variables or general expressions.
*
* @param {string} module The namespace to use for the new minErr instance.
* @param {function} ErrorConstructor Custom error constructor to be instantiated when returning
* error from returned function, for cases when a particular type of error is useful.
* @returns {function(code:string, template:string, ...templateArgs): Error} minErr instance
*/
function minErr(module, ErrorConstructor) {
ErrorConstructor = ErrorConstructor || Error;
return function() {
var SKIP_INDEXES = 2;
var templateArgs = arguments,
code = templateArgs[0],
message = '[' + (module ? module + ':' : '') + code + '] ',
template = templateArgs[1],
paramPrefix, i;
message += template.replace(/\{\d+\}/g, function(match) {
var index = +match.slice(1, -1),
shiftedIndex = index + SKIP_INDEXES;
if (shiftedIndex < templateArgs.length) {
return toDebugString(templateArgs[shiftedIndex]);
}
return match;
});
message += '\nhttp://errors.angularjs.org/1.5.3/' +
(module ? module + '/' : '') + code;
for (i = SKIP_INDEXES, paramPrefix = '?'; i < templateArgs.length; i++, paramPrefix = '&') {
message += paramPrefix + 'p' + (i - SKIP_INDEXES) + '=' +
encodeURIComponent(toDebugString(templateArgs[i]));
}
return new ErrorConstructor(message);
};
}
/* We need to tell jshint what variables are being exported */
/* global angular: true,
msie: true,
jqLite: true,
jQuery: true,
slice: true,
splice: true,
push: true,
toString: true,
ngMinErr: true,
angularModule: true,
uid: true,
REGEX_STRING_REGEXP: true,
VALIDITY_STATE_PROPERTY: true,
lowercase: true,
uppercase: true,
manualLowercase: true,
manualUppercase: true,
nodeName_: true,
isArrayLike: true,
forEach: true,
forEachSorted: true,
reverseParams: true,
nextUid: true,
setHashKey: true,
extend: true,
toInt: true,
inherit: true,
merge: true,
noop: true,
identity: true,
valueFn: true,
isUndefined: true,
isDefined: true,
isObject: true,
isBlankObject: true,
isString: true,
isNumber: true,
isDate: true,
isArray: true,
isFunction: true,
isRegExp: true,
isWindow: true,
isScope: true,
isFile: true,
isFormData: true,
isBlob: true,
isBoolean: true,
isPromiseLike: true,
trim: true,
escapeForRegexp: true,
isElement: true,
makeMap: true,
includes: true,
arrayRemove: true,
copy: true,
shallowCopy: true,
equals: true,
csp: true,
jq: true,
concat: true,
sliceArgs: true,
bind: true,
toJsonReplacer: true,
toJson: true,
fromJson: true,
convertTimezoneToLocal: true,
timezoneToOffset: true,
startingTag: true,
tryDecodeURIComponent: true,
parseKeyValue: true,
toKeyValue: true,
encodeUriSegment: true,
encodeUriQuery: true,
angularInit: true,
bootstrap: true,
getTestability: true,
snake_case: true,
bindJQuery: true,
assertArg: true,
assertArgFn: true,
assertNotHasOwnProperty: true,
getter: true,
getBlockNodes: true,
hasOwnProperty: true,
createMap: true,
NODE_TYPE_ELEMENT: true,
NODE_TYPE_ATTRIBUTE: true,
NODE_TYPE_TEXT: true,
NODE_TYPE_COMMENT: true,
NODE_TYPE_DOCUMENT: true,
NODE_TYPE_DOCUMENT_FRAGMENT: true,
*/
////////////////////////////////////
/**
* @ngdoc module
* @name ng
* @module ng
* @description
*
* # ng (core module)
* The ng module is loaded by default when an AngularJS application is started. The module itself
* contains the essential components for an AngularJS application to function. The table below
* lists a high level breakdown of each of the services/factories, filters, directives and testing
* components available within this core module.
*
* <div doc-module-components="ng"></div>
*/
var REGEX_STRING_REGEXP = /^\/(.+)\/([a-z]*)$/;
// The name of a form control's ValidityState property.
// This is used so that it's possible for internal tests to create mock ValidityStates.
var VALIDITY_STATE_PROPERTY = 'validity';
var hasOwnProperty = Object.prototype.hasOwnProperty;
var lowercase = function(string) {return isString(string) ? string.toLowerCase() : string;};
var uppercase = function(string) {return isString(string) ? string.toUpperCase() : string;};
var manualLowercase = function(s) {
/* jshint bitwise: false */
return isString(s)
? s.replace(/[A-Z]/g, function(ch) {return String.fromCharCode(ch.charCodeAt(0) | 32);})
: s;
};
var manualUppercase = function(s) {
/* jshint bitwise: false */
return isString(s)
? s.replace(/[a-z]/g, function(ch) {return String.fromCharCode(ch.charCodeAt(0) & ~32);})
: s;
};
// String#toLowerCase and String#toUpperCase don't produce correct results in browsers with Turkish
// locale, for this reason we need to detect this case and redefine lowercase/uppercase methods
// with correct but slower alternatives. See https://github.com/angular/angular.js/issues/11387
if ('i' !== 'I'.toLowerCase()) {
lowercase = manualLowercase;
uppercase = manualUppercase;
}
var
msie, // holds major version number for IE, or NaN if UA is not IE.
jqLite, // delay binding since jQuery could be loaded after us.
jQuery, // delay binding
slice = [].slice,
splice = [].splice,
push = [].push,
toString = Object.prototype.toString,
getPrototypeOf = Object.getPrototypeOf,
ngMinErr = minErr('ng'),
/** @name angular */
angular = window.angular || (window.angular = {}),
angularModule,
uid = 0;
/**
* documentMode is an IE-only property
* http://msdn.microsoft.com/en-us/library/ie/cc196988(v=vs.85).aspx
*/
msie = document.documentMode;
/**
* @private
* @param {*} obj
* @return {boolean} Returns true if `obj` is an array or array-like object (NodeList, Arguments,
* String ...)
*/
function isArrayLike(obj) {
// `null`, `undefined` and `window` are not array-like
if (obj == null || isWindow(obj)) return false;
// arrays, strings and jQuery/jqLite objects are array like
// * jqLite is either the jQuery or jqLite constructor function
// * we have to check the existence of jqLite first as this method is called
// via the forEach method when constructing the jqLite object in the first place
if (isArray(obj) || isString(obj) || (jqLite && obj instanceof jqLite)) return true;
// Support: iOS 8.2 (not reproducible in simulator)
// "length" in obj used to prevent JIT error (gh-11508)
var length = "length" in Object(obj) && obj.length;
// NodeList objects (with `item` method) and
// other objects with suitable length characteristics are array-like
return isNumber(length) &&
(length >= 0 && ((length - 1) in obj || obj instanceof Array) || typeof obj.item == 'function');
}
/**
* @ngdoc function
* @name angular.forEach
* @module ng
* @kind function
*
* @description
* Invokes the `iterator` function once for each item in `obj` collection, which can be either an
* object or an array. The `iterator` function is invoked with `iterator(value, key, obj)`, where `value`
* is the value of an object property or an array element, `key` is the object property key or
* array element index and obj is the `obj` itself. Specifying a `context` for the function is optional.
*
* It is worth noting that `.forEach` does not iterate over inherited properties because it filters
* using the `hasOwnProperty` method.
*
* Unlike ES262's
* [Array.prototype.forEach](http://www.ecma-international.org/ecma-262/5.1/#sec-15.4.4.18),
* providing 'undefined' or 'null' values for `obj` will not throw a TypeError, but rather just
* return the value provided.
*
```js
var values = {name: 'misko', gender: 'male'};
var log = [];
angular.forEach(values, function(value, key) {
this.push(key + ': ' + value);
}, log);
expect(log).toEqual(['name: misko', 'gender: male']);
```
*
* @param {Object|Array} obj Object to iterate over.
* @param {Function} iterator Iterator function.
* @param {Object=} context Object to become context (`this`) for the iterator function.
* @returns {Object|Array} Reference to `obj`.
*/
function forEach(obj, iterator, context) {
var key, length;
if (obj) {
if (isFunction(obj)) {
for (key in obj) {
// Need to check if hasOwnProperty exists,
// as on IE8 the result of querySelectorAll is an object without a hasOwnProperty function
if (key != 'prototype' && key != 'length' && key != 'name' && (!obj.hasOwnProperty || obj.hasOwnProperty(key))) {
iterator.call(context, obj[key], key, obj);
}
}
} else if (isArray(obj) || isArrayLike(obj)) {
var isPrimitive = typeof obj !== 'object';
for (key = 0, length = obj.length; key < length; key++) {
if (isPrimitive || key in obj) {
iterator.call(context, obj[key], key, obj);
}
}
} else if (obj.forEach && obj.forEach !== forEach) {
obj.forEach(iterator, context, obj);
} else if (isBlankObject(obj)) {
// createMap() fast path --- Safe to avoid hasOwnProperty check because prototype chain is empty
for (key in obj) {
iterator.call(context, obj[key], key, obj);
}
} else if (typeof obj.hasOwnProperty === 'function') {
// Slow path for objects inheriting Object.prototype, hasOwnProperty check needed
for (key in obj) {
if (obj.hasOwnProperty(key)) {
iterator.call(context, obj[key], key, obj);
}
}
} else {
// Slow path for objects which do not have a method `hasOwnProperty`
for (key in obj) {
if (hasOwnProperty.call(obj, key)) {
iterator.call(context, obj[key], key, obj);
}
}
}
}
return obj;
}
function forEachSorted(obj, iterator, context) {
var keys = Object.keys(obj).sort();
for (var i = 0; i < keys.length; i++) {
iterator.call(context, obj[keys[i]], keys[i]);
}
return keys;
}
/**
* when using forEach the params are value, key, but it is often useful to have key, value.
* @param {function(string, *)} iteratorFn
* @returns {function(*, string)}
*/
function reverseParams(iteratorFn) {
return function(value, key) {iteratorFn(key, value);};
}
/**
* A consistent way of creating unique IDs in angular.
*
* Using simple numbers allows us to generate 28.6 million unique ids per second for 10 years before
* we hit number precision issues in JavaScript.
*
* Math.pow(2,53) / 60 / 60 / 24 / 365 / 10 = 28.6M
*
* @returns {number} an unique alpha-numeric string
*/
function nextUid() {
return ++uid;
}
/**
* Set or clear the hashkey for an object.
* @param obj object
* @param h the hashkey (!truthy to delete the hashkey)
*/
function setHashKey(obj, h) {
if (h) {
obj.$$hashKey = h;
} else {
delete obj.$$hashKey;
}
}
function baseExtend(dst, objs, deep) {
var h = dst.$$hashKey;
for (var i = 0, ii = objs.length; i < ii; ++i) {
var obj = objs[i];
if (!isObject(obj) && !isFunction(obj)) continue;
var keys = Object.keys(obj);
for (var j = 0, jj = keys.length; j < jj; j++) {
var key = keys[j];
var src = obj[key];
if (deep && isObject(src)) {
if (isDate(src)) {
dst[key] = new Date(src.valueOf());
} else if (isRegExp(src)) {
dst[key] = new RegExp(src);
} else if (src.nodeName) {
dst[key] = src.cloneNode(true);
} else if (isElement(src)) {
dst[key] = src.clone();
} else {
if (!isObject(dst[key])) dst[key] = isArray(src) ? [] : {};
baseExtend(dst[key], [src], true);
}
} else {
dst[key] = src;
}
}
}
setHashKey(dst, h);
return dst;
}
/**
* @ngdoc function
* @name angular.extend
* @module ng
* @kind function
*
* @description
* Extends the destination object `dst` by copying own enumerable properties from the `src` object(s)
* to `dst`. You can specify multiple `src` objects. If you want to preserve original objects, you can do so
* by passing an empty object as the target: `var object = angular.extend({}, object1, object2)`.
*
* **Note:** Keep in mind that `angular.extend` does not support recursive merge (deep copy). Use
* {@link angular.merge} for this.
*
* @param {Object} dst Destination object.
* @param {...Object} src Source object(s).
* @returns {Object} Reference to `dst`.
*/
function extend(dst) {
return baseExtend(dst, slice.call(arguments, 1), false);
}
/**
* @ngdoc function
* @name angular.merge
* @module ng
* @kind function
*
* @description
* Deeply extends the destination object `dst` by copying own enumerable properties from the `src` object(s)
* to `dst`. You can specify multiple `src` objects. If you want to preserve original objects, you can do so
* by passing an empty object as the target: `var object = angular.merge({}, object1, object2)`.
*
* Unlike {@link angular.extend extend()}, `merge()` recursively descends into object properties of source
* objects, performing a deep copy.
*
* @param {Object} dst Destination object.
* @param {...Object} src Source object(s).
* @returns {Object} Reference to `dst`.
*/
function merge(dst) {
return baseExtend(dst, slice.call(arguments, 1), true);
}
function toInt(str) {
return parseInt(str, 10);
}
function inherit(parent, extra) {
return extend(Object.create(parent), extra);
}
/**
* @ngdoc function
* @name angular.noop
* @module ng
* @kind function
*
* @description
* A function that performs no operations. This function can be useful when writing code in the
* functional style.
```js
function foo(callback) {
var result = calculateResult();
(callback || angular.noop)(result);
}
```
*/
function noop() {}
noop.$inject = [];
/**
* @ngdoc function
* @name angular.identity
* @module ng
* @kind function
*
* @description
* A function that returns its first argument. This function is useful when writing code in the
* functional style.
*
```js
function transformer(transformationFn, value) {
return (transformationFn || angular.identity)(value);
};
```
* @param {*} value to be returned.
* @returns {*} the value passed in.
*/
function identity($) {return $;}
identity.$inject = [];
function valueFn(value) {return function valueRef() {return value;};}
function hasCustomToString(obj) {
return isFunction(obj.toString) && obj.toString !== toString;
}
/**
* @ngdoc function
* @name angular.isUndefined
* @module ng
* @kind function
*
* @description
* Determines if a reference is undefined.
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is undefined.
*/
function isUndefined(value) {return typeof value === 'undefined';}
/**
* @ngdoc function
* @name angular.isDefined
* @module ng
* @kind function
*
* @description
* Determines if a reference is defined.
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is defined.
*/
function isDefined(value) {return typeof value !== 'undefined';}
/**
* @ngdoc function
* @name angular.isObject
* @module ng
* @kind function
*
* @description
* Determines if a reference is an `Object`. Unlike `typeof` in JavaScript, `null`s are not
* considered to be objects. Note that JavaScript arrays are objects.
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is an `Object` but not `null`.
*/
function isObject(value) {
// http://jsperf.com/isobject4
return value !== null && typeof value === 'object';
}
/**
* Determine if a value is an object with a null prototype
*
* @returns {boolean} True if `value` is an `Object` with a null prototype
*/
function isBlankObject(value) {
return value !== null && typeof value === 'object' && !getPrototypeOf(value);
}
/**
* @ngdoc function
* @name angular.isString
* @module ng
* @kind function
*
* @description
* Determines if a reference is a `String`.
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is a `String`.
*/
function isString(value) {return typeof value === 'string';}
/**
* @ngdoc function
* @name angular.isNumber
* @module ng
* @kind function
*
* @description
* Determines if a reference is a `Number`.
*
* This includes the "special" numbers `NaN`, `+Infinity` and `-Infinity`.
*
* If you wish to exclude these then you can use the native
* [`isFinite'](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/isFinite)
* method.
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is a `Number`.
*/
function isNumber(value) {return typeof value === 'number';}
/**
* @ngdoc function
* @name angular.isDate
* @module ng
* @kind function
*
* @description
* Determines if a value is a date.
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is a `Date`.
*/
function isDate(value) {
return toString.call(value) === '[object Date]';
}
/**
* @ngdoc function
* @name angular.isArray
* @module ng
* @kind function
*
* @description
* Determines if a reference is an `Array`.
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is an `Array`.
*/
var isArray = Array.isArray;
/**
* @ngdoc function
* @name angular.isFunction
* @module ng
* @kind function
*
* @description
* Determines if a reference is a `Function`.
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is a `Function`.
*/
function isFunction(value) {return typeof value === 'function';}
/**
* Determines if a value is a regular expression object.
*
* @private
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is a `RegExp`.
*/
function isRegExp(value) {
return toString.call(value) === '[object RegExp]';
}
/**
* Checks if `obj` is a window object.
*
* @private
* @param {*} obj Object to check
* @returns {boolean} True if `obj` is a window obj.
*/
function isWindow(obj) {
return obj && obj.window === obj;
}
function isScope(obj) {
return obj && obj.$evalAsync && obj.$watch;
}
function isFile(obj) {
return toString.call(obj) === '[object File]';
}
function isFormData(obj) {
return toString.call(obj) === '[object FormData]';
}
function isBlob(obj) {
return toString.call(obj) === '[object Blob]';
}
function isBoolean(value) {
return typeof value === 'boolean';
}
function isPromiseLike(obj) {
return obj && isFunction(obj.then);
}
var TYPED_ARRAY_REGEXP = /^\[object (?:Uint8|Uint8Clamped|Uint16|Uint32|Int8|Int16|Int32|Float32|Float64)Array\]$/;
function isTypedArray(value) {
return value && isNumber(value.length) && TYPED_ARRAY_REGEXP.test(toString.call(value));
}
function isArrayBuffer(obj) {
return toString.call(obj) === '[object ArrayBuffer]';
}
var trim = function(value) {
return isString(value) ? value.trim() : value;
};
// Copied from:
// http://docs.closure-library.googlecode.com/git/local_closure_goog_string_string.js.source.html#line1021
// Prereq: s is a string.
var escapeForRegexp = function(s) {
return s.replace(/([-()\[\]{}+?*.$\^|,:#<!\\])/g, '\\$1').
replace(/\x08/g, '\\x08');
};
/**
* @ngdoc function
* @name angular.isElement
* @module ng
* @kind function
*
* @description
* Determines if a reference is a DOM element (or wrapped jQuery element).
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is a DOM element (or wrapped jQuery element).
*/
function isElement(node) {
return !!(node &&
(node.nodeName // we are a direct element
|| (node.prop && node.attr && node.find))); // we have an on and find method part of jQuery API
}
/**
* @param str 'key1,key2,...'
* @returns {object} in the form of {key1:true, key2:true, ...}
*/
function makeMap(str) {
var obj = {}, items = str.split(','), i;
for (i = 0; i < items.length; i++) {
obj[items[i]] = true;
}
return obj;
}
function nodeName_(element) {
return lowercase(element.nodeName || (element[0] && element[0].nodeName));
}
function includes(array, obj) {
return Array.prototype.indexOf.call(array, obj) != -1;
}
function arrayRemove(array, value) {
var index = array.indexOf(value);
if (index >= 0) {
array.splice(index, 1);
}
return index;
}
/**
* @ngdoc function
* @name angular.copy
* @module ng
* @kind function
*
* @description
* Creates a deep copy of `source`, which should be an object or an array.
*
* * If no destination is supplied, a copy of the object or array is created.
* * If a destination is provided, all of its elements (for arrays) or properties (for objects)
* are deleted and then all elements/properties from the source are copied to it.
* * If `source` is not an object or array (inc. `null` and `undefined`), `source` is returned.
* * If `source` is identical to 'destination' an exception will be thrown.
*
* @param {*} source The source that will be used to make a copy.
* Can be any type, including primitives, `null`, and `undefined`.
* @param {(Object|Array)=} destination Destination into which the source is copied. If
* provided, must be of the same type as `source`.
* @returns {*} The copy or updated `destination`, if `destination` was specified.
*
* @example
<example module="copyExample">
<file name="index.html">
<div ng-controller="ExampleController">
<form novalidate class="simple-form">
Name: <input type="text" ng-model="user.name" /><br />
E-mail: <input type="email" ng-model="user.email" /><br />
Gender: <input type="radio" ng-model="user.gender" value="male" />male
<input type="radio" ng-model="user.gender" value="female" />female<br />
<button ng-click="reset()">RESET</button>
<button ng-click="update(user)">SAVE</button>
</form>
<pre>form = {{user | json}}</pre>
<pre>master = {{master | json}}</pre>
</div>
<script>
angular.module('copyExample', [])
.controller('ExampleController', ['$scope', function($scope) {
$scope.master= {};
$scope.update = function(user) {
// Example with 1 argument
$scope.master= angular.copy(user);
};
$scope.reset = function() {
// Example with 2 arguments
angular.copy($scope.master, $scope.user);
};
$scope.reset();
}]);
</script>
</file>
</example>
*/
function copy(source, destination) {
var stackSource = [];
var stackDest = [];
if (destination) {
if (isTypedArray(destination) || isArrayBuffer(destination)) {
throw ngMinErr('cpta', "Can't copy! TypedArray destination cannot be mutated.");
}
if (source === destination) {
throw ngMinErr('cpi', "Can't copy! Source and destination are identical.");
}
// Empty the destination object
if (isArray(destination)) {
destination.length = 0;
} else {
forEach(destination, function(value, key) {
if (key !== '$$hashKey') {
delete destination[key];
}
});
}
stackSource.push(source);
stackDest.push(destination);
return copyRecurse(source, destination);
}
return copyElement(source);
function copyRecurse(source, destination) {
var h = destination.$$hashKey;
var key;
if (isArray(source)) {
for (var i = 0, ii = source.length; i < ii; i++) {
destination.push(copyElement(source[i]));
}
} else if (isBlankObject(source)) {
// createMap() fast path --- Safe to avoid hasOwnProperty check because prototype chain is empty
for (key in source) {
destination[key] = copyElement(source[key]);
}
} else if (source && typeof source.hasOwnProperty === 'function') {
// Slow path, which must rely on hasOwnProperty
for (key in source) {
if (source.hasOwnProperty(key)) {
destination[key] = copyElement(source[key]);
}
}
} else {
// Slowest path --- hasOwnProperty can't be called as a method
for (key in source) {
if (hasOwnProperty.call(source, key)) {
destination[key] = copyElement(source[key]);
}
}
}
setHashKey(destination, h);
return destination;
}
function copyElement(source) {
// Simple values
if (!isObject(source)) {
return source;
}
// Already copied values
var index = stackSource.indexOf(source);
if (index !== -1) {
return stackDest[index];
}
if (isWindow(source) || isScope(source)) {
throw ngMinErr('cpws',
"Can't copy! Making copies of Window or Scope instances is not supported.");
}
var needsRecurse = false;
var destination = copyType(source);
if (destination === undefined) {
destination = isArray(source) ? [] : Object.create(getPrototypeOf(source));
needsRecurse = true;
}
stackSource.push(source);
stackDest.push(destination);
return needsRecurse
? copyRecurse(source, destination)
: destination;
}
function copyType(source) {
switch (toString.call(source)) {
case '[object Int8Array]':
case '[object Int16Array]':
case '[object Int32Array]':
case '[object Float32Array]':
case '[object Float64Array]':
case '[object Uint8Array]':
case '[object Uint8ClampedArray]':
case '[object Uint16Array]':
case '[object Uint32Array]':
return new source.constructor(copyElement(source.buffer));
case '[object ArrayBuffer]':
//Support: IE10
if (!source.slice) {
var copied = new ArrayBuffer(source.byteLength);
new Uint8Array(copied).set(new Uint8Array(source));
return copied;
}
return source.slice(0);
case '[object Boolean]':
case '[object Number]':
case '[object String]':
case '[object Date]':
return new source.constructor(source.valueOf());
case '[object RegExp]':
var re = new RegExp(source.source, source.toString().match(/[^\/]*$/)[0]);
re.lastIndex = source.lastIndex;
return re;
case '[object Blob]':
return new source.constructor([source], {type: source.type});
}
if (isFunction(source.cloneNode)) {
return source.cloneNode(true);
}
}
}
/**
* Creates a shallow copy of an object, an array or a primitive.
*
* Assumes that there are no proto properties for objects.
*/
function shallowCopy(src, dst) {
if (isArray(src)) {
dst = dst || [];
for (var i = 0, ii = src.length; i < ii; i++) {
dst[i] = src[i];
}
} else if (isObject(src)) {
dst = dst || {};
for (var key in src) {
if (!(key.charAt(0) === '$' && key.charAt(1) === '$')) {
dst[key] = src[key];
}
}
}
return dst || src;
}
/**
* @ngdoc function
* @name angular.equals
* @module ng
* @kind function
*
* @description
* Determines if two objects or two values are equivalent. Supports value types, regular
* expressions, arrays and objects.
*
* Two objects or values are considered equivalent if at least one of the following is true:
*
* * Both objects or values pass `===` comparison.
* * Both objects or values are of the same type and all of their properties are equal by
* comparing them with `angular.equals`.
* * Both values are NaN. (In JavaScript, NaN == NaN => false. But we consider two NaN as equal)
* * Both values represent the same regular expression (In JavaScript,
* /abc/ == /abc/ => false. But we consider two regular expressions as equal when their textual
* representation matches).
*
* During a property comparison, properties of `function` type and properties with names
* that begin with `$` are ignored.
*
* Scope and DOMWindow objects are being compared only by identify (`===`).
*
* @param {*} o1 Object or value to compare.
* @param {*} o2 Object or value to compare.
* @returns {boolean} True if arguments are equal.
*/
function equals(o1, o2) {
if (o1 === o2) return true;
if (o1 === null || o2 === null) return false;
if (o1 !== o1 && o2 !== o2) return true; // NaN === NaN
var t1 = typeof o1, t2 = typeof o2, length, key, keySet;
if (t1 == t2 && t1 == 'object') {
if (isArray(o1)) {
if (!isArray(o2)) return false;
if ((length = o1.length) == o2.length) {
for (key = 0; key < length; key++) {
if (!equals(o1[key], o2[key])) return false;
}
return true;
}
} else if (isDate(o1)) {
if (!isDate(o2)) return false;
return equals(o1.getTime(), o2.getTime());
} else if (isRegExp(o1)) {
if (!isRegExp(o2)) return false;
return o1.toString() == o2.toString();
} else {
if (isScope(o1) || isScope(o2) || isWindow(o1) || isWindow(o2) ||
isArray(o2) || isDate(o2) || isRegExp(o2)) return false;
keySet = createMap();
for (key in o1) {
if (key.charAt(0) === '$' || isFunction(o1[key])) continue;
if (!equals(o1[key], o2[key])) return false;
keySet[key] = true;
}
for (key in o2) {
if (!(key in keySet) &&
key.charAt(0) !== '$' &&
isDefined(o2[key]) &&
!isFunction(o2[key])) return false;
}
return true;
}
}
return false;
}
var csp = function() {
if (!isDefined(csp.rules)) {
var ngCspElement = (document.querySelector('[ng-csp]') ||
document.querySelector('[data-ng-csp]'));
if (ngCspElement) {
var ngCspAttribute = ngCspElement.getAttribute('ng-csp') ||
ngCspElement.getAttribute('data-ng-csp');
csp.rules = {
noUnsafeEval: !ngCspAttribute || (ngCspAttribute.indexOf('no-unsafe-eval') !== -1),
noInlineStyle: !ngCspAttribute || (ngCspAttribute.indexOf('no-inline-style') !== -1)
};
} else {
csp.rules = {
noUnsafeEval: noUnsafeEval(),
noInlineStyle: false
};
}
}
return csp.rules;
function noUnsafeEval() {
try {
/* jshint -W031, -W054 */
new Function('');
/* jshint +W031, +W054 */
return false;
} catch (e) {
return true;
}
}
};
/**
* @ngdoc directive
* @module ng
* @name ngJq
*
* @element ANY
* @param {string=} ngJq the name of the library available under `window`
* to be used for angular.element
* @description
* Use this directive to force the angular.element library. This should be
* used to force either jqLite by leaving ng-jq blank or setting the name of
* the jquery variable under window (eg. jQuery).
*
* Since angular looks for this directive when it is loaded (doesn't wait for the
* DOMContentLoaded event), it must be placed on an element that comes before the script
* which loads angular. Also, only the first instance of `ng-jq` will be used and all
* others ignored.
*
* @example
* This example shows how to force jqLite using the `ngJq` directive to the `html` tag.
```html
<!doctype html>
<html ng-app ng-jq>
...
...
</html>
```
* @example
* This example shows how to use a jQuery based library of a different name.
* The library name must be available at the top most 'window'.
```html
<!doctype html>
<html ng-app ng-jq="jQueryLib">
...
...
</html>
```
*/
var jq = function() {
if (isDefined(jq.name_)) return jq.name_;
var el;
var i, ii = ngAttrPrefixes.length, prefix, name;
for (i = 0; i < ii; ++i) {
prefix = ngAttrPrefixes[i];
if (el = document.querySelector('[' + prefix.replace(':', '\\:') + 'jq]')) {
name = el.getAttribute(prefix + 'jq');
break;
}
}
return (jq.name_ = name);
};
function concat(array1, array2, index) {
return array1.concat(slice.call(array2, index));
}
function sliceArgs(args, startIndex) {
return slice.call(args, startIndex || 0);
}
/* jshint -W101 */
/**
* @ngdoc function
* @name angular.bind
* @module ng
* @kind function
*
* @description
* Returns a function which calls function `fn` bound to `self` (`self` becomes the `this` for
* `fn`). You can supply optional `args` that are prebound to the function. This feature is also
* known as [partial application](http://en.wikipedia.org/wiki/Partial_application), as
* distinguished from [function currying](http://en.wikipedia.org/wiki/Currying#Contrast_with_partial_function_application).
*
* @param {Object} self Context which `fn` should be evaluated in.
* @param {function()} fn Function to be bound.
* @param {...*} args Optional arguments to be prebound to the `fn` function call.
* @returns {function()} Function that wraps the `fn` with all the specified bindings.
*/
/* jshint +W101 */
function bind(self, fn) {
var curryArgs = arguments.length > 2 ? sliceArgs(arguments, 2) : [];
if (isFunction(fn) && !(fn instanceof RegExp)) {
return curryArgs.length
? function() {
return arguments.length
? fn.apply(self, concat(curryArgs, arguments, 0))
: fn.apply(self, curryArgs);
}
: function() {
return arguments.length
? fn.apply(self, arguments)
: fn.call(self);
};
} else {
// in IE, native methods are not functions so they cannot be bound (note: they don't need to be)
return fn;
}
}
function toJsonReplacer(key, value) {
var val = value;
if (typeof key === 'string' && key.charAt(0) === '$' && key.charAt(1) === '$') {
val = undefined;
} else if (isWindow(value)) {
val = '$WINDOW';
} else if (value && document === value) {
val = '$DOCUMENT';
} else if (isScope(value)) {
val = '$SCOPE';
}
return val;
}
/**
* @ngdoc function
* @name angular.toJson
* @module ng
* @kind function
*
* @description
* Serializes input into a JSON-formatted string. Properties with leading $$ characters will be
* stripped since angular uses this notation internally.
*
* @param {Object|Array|Date|string|number} obj Input to be serialized into JSON.
* @param {boolean|number} [pretty=2] If set to true, the JSON output will contain newlines and whitespace.
* If set to an integer, the JSON output will contain that many spaces per indentation.
* @returns {string|undefined} JSON-ified string representing `obj`.
*/
function toJson(obj, pretty) {
if (isUndefined(obj)) return undefined;
if (!isNumber(pretty)) {
pretty = pretty ? 2 : null;
}
return JSON.stringify(obj, toJsonReplacer, pretty);
}
/**
* @ngdoc function
* @name angular.fromJson
* @module ng
* @kind function
*
* @description
* Deserializes a JSON string.
*
* @param {string} json JSON string to deserialize.
* @returns {Object|Array|string|number} Deserialized JSON string.
*/
function fromJson(json) {
return isString(json)
? JSON.parse(json)
: json;
}
var ALL_COLONS = /:/g;
function timezoneToOffset(timezone, fallback) {
// IE/Edge do not "understand" colon (`:`) in timezone
timezone = timezone.replace(ALL_COLONS, '');
var requestedTimezoneOffset = Date.parse('Jan 01, 1970 00:00:00 ' + timezone) / 60000;
return isNaN(requestedTimezoneOffset) ? fallback : requestedTimezoneOffset;
}
function addDateMinutes(date, minutes) {
date = new Date(date.getTime());
date.setMinutes(date.getMinutes() + minutes);
return date;
}
function convertTimezoneToLocal(date, timezone, reverse) {
reverse = reverse ? -1 : 1;
var dateTimezoneOffset = date.getTimezoneOffset();
var timezoneOffset = timezoneToOffset(timezone, dateTimezoneOffset);
return addDateMinutes(date, reverse * (timezoneOffset - dateTimezoneOffset));
}
/**
* @returns {string} Returns the string representation of the element.
*/
function startingTag(element) {
element = jqLite(element).clone();
try {
// turns out IE does not let you set .html() on elements which
// are not allowed to have children. So we just ignore it.
element.empty();
} catch (e) {}
var elemHtml = jqLite('<div>').append(element).html();
try {
return element[0].nodeType === NODE_TYPE_TEXT ? lowercase(elemHtml) :
elemHtml.
match(/^(<[^>]+>)/)[1].
replace(/^<([\w\-]+)/, function(match, nodeName) {return '<' + lowercase(nodeName);});
} catch (e) {
return lowercase(elemHtml);
}
}
/////////////////////////////////////////////////
/**
* Tries to decode the URI component without throwing an exception.
*
* @private
* @param str value potential URI component to check.
* @returns {boolean} True if `value` can be decoded
* with the decodeURIComponent function.
*/
function tryDecodeURIComponent(value) {
try {
return decodeURIComponent(value);
} catch (e) {
// Ignore any invalid uri component
}
}
/**
* Parses an escaped url query string into key-value pairs.
* @returns {Object.<string,boolean|Array>}
*/
function parseKeyValue(/**string*/keyValue) {
var obj = {};
forEach((keyValue || "").split('&'), function(keyValue) {
var splitPoint, key, val;
if (keyValue) {
key = keyValue = keyValue.replace(/\+/g,'%20');
splitPoint = keyValue.indexOf('=');
if (splitPoint !== -1) {
key = keyValue.substring(0, splitPoint);
val = keyValue.substring(splitPoint + 1);
}
key = tryDecodeURIComponent(key);
if (isDefined(key)) {
val = isDefined(val) ? tryDecodeURIComponent(val) : true;
if (!hasOwnProperty.call(obj, key)) {
obj[key] = val;
} else if (isArray(obj[key])) {
obj[key].push(val);
} else {
obj[key] = [obj[key],val];
}
}
}
});
return obj;
}
function toKeyValue(obj) {
var parts = [];
forEach(obj, function(value, key) {
if (isArray(value)) {
forEach(value, function(arrayValue) {
parts.push(encodeUriQuery(key, true) +
(arrayValue === true ? '' : '=' + encodeUriQuery(arrayValue, true)));
});
} else {
parts.push(encodeUriQuery(key, true) +
(value === true ? '' : '=' + encodeUriQuery(value, true)));
}
});
return parts.length ? parts.join('&') : '';
}
/**
* We need our custom method because encodeURIComponent is too aggressive and doesn't follow
* http://www.ietf.org/rfc/rfc3986.txt with regards to the character set (pchar) allowed in path
* segments:
* segment = *pchar
* pchar = unreserved / pct-encoded / sub-delims / ":" / "@"
* pct-encoded = "%" HEXDIG HEXDIG
* unreserved = ALPHA / DIGIT / "-" / "." / "_" / "~"
* sub-delims = "!" / "$" / "&" / "'" / "(" / ")"
* / "*" / "+" / "," / ";" / "="
*/
function encodeUriSegment(val) {
return encodeUriQuery(val, true).
replace(/%26/gi, '&').
replace(/%3D/gi, '=').
replace(/%2B/gi, '+');
}
/**
* This method is intended for encoding *key* or *value* parts of query component. We need a custom
* method because encodeURIComponent is too aggressive and encodes stuff that doesn't have to be
* encoded per http://tools.ietf.org/html/rfc3986:
* query = *( pchar / "/" / "?" )
* pchar = unreserved / pct-encoded / sub-delims / ":" / "@"
* unreserved = ALPHA / DIGIT / "-" / "." / "_" / "~"
* pct-encoded = "%" HEXDIG HEXDIG
* sub-delims = "!" / "$" / "&" / "'" / "(" / ")"
* / "*" / "+" / "," / ";" / "="
*/
function encodeUriQuery(val, pctEncodeSpaces) {
return encodeURIComponent(val).
replace(/%40/gi, '@').
replace(/%3A/gi, ':').
replace(/%24/g, '$').
replace(/%2C/gi, ',').
replace(/%3B/gi, ';').
replace(/%20/g, (pctEncodeSpaces ? '%20' : '+'));
}
var ngAttrPrefixes = ['ng-', 'data-ng-', 'ng:', 'x-ng-'];
function getNgAttribute(element, ngAttr) {
var attr, i, ii = ngAttrPrefixes.length;
for (i = 0; i < ii; ++i) {
attr = ngAttrPrefixes[i] + ngAttr;
if (isString(attr = element.getAttribute(attr))) {
return attr;
}
}
return null;
}
/**
* @ngdoc directive
* @name ngApp
* @module ng
*
* @element ANY
* @param {angular.Module} ngApp an optional application
* {@link angular.module module} name to load.
* @param {boolean=} ngStrictDi if this attribute is present on the app element, the injector will be
* created in "strict-di" mode. This means that the application will fail to invoke functions which
* do not use explicit function annotation (and are thus unsuitable for minification), as described
* in {@link guide/di the Dependency Injection guide}, and useful debugging info will assist in
* tracking down the root of these bugs.
*
* @description
*
* Use this directive to **auto-bootstrap** an AngularJS application. The `ngApp` directive
* designates the **root element** of the application and is typically placed near the root element
* of the page - e.g. on the `<body>` or `<html>` tags.
*
* There are a few things to keep in mind when using `ngApp`:
* - only one AngularJS application can be auto-bootstrapped per HTML document. The first `ngApp`
* found in the document will be used to define the root element to auto-bootstrap as an
* application. To run multiple applications in an HTML document you must manually bootstrap them using
* {@link angular.bootstrap} instead.
* - AngularJS applications cannot be nested within each other.
* - Do not use a directive that uses {@link ng.$compile#transclusion transclusion} on the same element as `ngApp`.
* This includes directives such as {@link ng.ngIf `ngIf`}, {@link ng.ngInclude `ngInclude`} and
* {@link ngRoute.ngView `ngView`}.
* Doing this misplaces the app {@link ng.$rootElement `$rootElement`} and the app's {@link auto.$injector injector},
* causing animations to stop working and making the injector inaccessible from outside the app.
*
* You can specify an **AngularJS module** to be used as the root module for the application. This
* module will be loaded into the {@link auto.$injector} when the application is bootstrapped. It
* should contain the application code needed or have dependencies on other modules that will
* contain the code. See {@link angular.module} for more information.
*
* In the example below if the `ngApp` directive were not placed on the `html` element then the
* document would not be compiled, the `AppController` would not be instantiated and the `{{ a+b }}`
* would not be resolved to `3`.
*
* `ngApp` is the easiest, and most common way to bootstrap an application.
*
<example module="ngAppDemo">
<file name="index.html">
<div ng-controller="ngAppDemoController">
I can add: {{a}} + {{b}} = {{ a+b }}
</div>
</file>
<file name="script.js">
angular.module('ngAppDemo', []).controller('ngAppDemoController', function($scope) {
$scope.a = 1;
$scope.b = 2;
});
</file>
</example>
*
* Using `ngStrictDi`, you would see something like this:
*
<example ng-app-included="true">
<file name="index.html">
<div ng-app="ngAppStrictDemo" ng-strict-di>
<div ng-controller="GoodController1">
I can add: {{a}} + {{b}} = {{ a+b }}
<p>This renders because the controller does not fail to
instantiate, by using explicit annotation style (see
script.js for details)
</p>
</div>
<div ng-controller="GoodController2">
Name: <input ng-model="name"><br />
Hello, {{name}}!
<p>This renders because the controller does not fail to
instantiate, by using explicit annotation style
(see script.js for details)
</p>
</div>
<div ng-controller="BadController">
I can add: {{a}} + {{b}} = {{ a+b }}
<p>The controller could not be instantiated, due to relying
on automatic function annotations (which are disabled in
strict mode). As such, the content of this section is not
interpolated, and there should be an error in your web console.
</p>
</div>
</div>
</file>
<file name="script.js">
angular.module('ngAppStrictDemo', [])
// BadController will fail to instantiate, due to relying on automatic function annotation,
// rather than an explicit annotation
.controller('BadController', function($scope) {
$scope.a = 1;
$scope.b = 2;
})
// Unlike BadController, GoodController1 and GoodController2 will not fail to be instantiated,
// due to using explicit annotations using the array style and $inject property, respectively.
.controller('GoodController1', ['$scope', function($scope) {
$scope.a = 1;
$scope.b = 2;
}])
.controller('GoodController2', GoodController2);
function GoodController2($scope) {
$scope.name = "World";
}
GoodController2.$inject = ['$scope'];
</file>
<file name="style.css">
div[ng-controller] {
margin-bottom: 1em;
-webkit-border-radius: 4px;
border-radius: 4px;
border: 1px solid;
padding: .5em;
}
div[ng-controller^=Good] {
border-color: #d6e9c6;
background-color: #dff0d8;
color: #3c763d;
}
div[ng-controller^=Bad] {
border-color: #ebccd1;
background-color: #f2dede;
color: #a94442;
margin-bottom: 0;
}
</file>
</example>
*/
function angularInit(element, bootstrap) {
var appElement,
module,
config = {};
// The element `element` has priority over any other element
forEach(ngAttrPrefixes, function(prefix) {
var name = prefix + 'app';
if (!appElement && element.hasAttribute && element.hasAttribute(name)) {
appElement = element;
module = element.getAttribute(name);
}
});
forEach(ngAttrPrefixes, function(prefix) {
var name = prefix + 'app';
var candidate;
if (!appElement && (candidate = element.querySelector('[' + name.replace(':', '\\:') + ']'))) {
appElement = candidate;
module = candidate.getAttribute(name);
}
});
if (appElement) {
config.strictDi = getNgAttribute(appElement, "strict-di") !== null;
bootstrap(appElement, module ? [module] : [], config);
}
}
/**
* @ngdoc function
* @name angular.bootstrap
* @module ng
* @description
* Use this function to manually start up angular application.
*
* For more information, see the {@link guide/bootstrap Bootstrap guide}.
*
* Angular will detect if it has been loaded into the browser more than once and only allow the
* first loaded script to be bootstrapped and will report a warning to the browser console for
* each of the subsequent scripts. This prevents strange results in applications, where otherwise
* multiple instances of Angular try to work on the DOM.
*
* <div class="alert alert-warning">
* **Note:** Protractor based end-to-end tests cannot use this function to bootstrap manually.
* They must use {@link ng.directive:ngApp ngApp}.
* </div>
*
* <div class="alert alert-warning">
* **Note:** Do not bootstrap the app on an element with a directive that uses {@link ng.$compile#transclusion transclusion},
* such as {@link ng.ngIf `ngIf`}, {@link ng.ngInclude `ngInclude`} and {@link ngRoute.ngView `ngView`}.
* Doing this misplaces the app {@link ng.$rootElement `$rootElement`} and the app's {@link auto.$injector injector},
* causing animations to stop working and making the injector inaccessible from outside the app.
* </div>
*
* ```html
* <!doctype html>
* <html>
* <body>
* <div ng-controller="WelcomeController">
* {{greeting}}
* </div>
*
* <script src="angular.js"></script>
* <script>
* var app = angular.module('demo', [])
* .controller('WelcomeController', function($scope) {
* $scope.greeting = 'Welcome!';
* });
* angular.bootstrap(document, ['demo']);
* </script>
* </body>
* </html>
* ```
*
* @param {DOMElement} element DOM element which is the root of angular application.
* @param {Array<String|Function|Array>=} modules an array of modules to load into the application.
* Each item in the array should be the name of a predefined module or a (DI annotated)
* function that will be invoked by the injector as a `config` block.
* See: {@link angular.module modules}
* @param {Object=} config an object for defining configuration options for the application. The
* following keys are supported:
*
* * `strictDi` - disable automatic function annotation for the application. This is meant to
* assist in finding bugs which break minified code. Defaults to `false`.
*
* @returns {auto.$injector} Returns the newly created injector for this app.
*/
function bootstrap(element, modules, config) {
if (!isObject(config)) config = {};
var defaultConfig = {
strictDi: false
};
config = extend(defaultConfig, config);
var doBootstrap = function() {
element = jqLite(element);
if (element.injector()) {
var tag = (element[0] === document) ? 'document' : startingTag(element);
//Encode angle brackets to prevent input from being sanitized to empty string #8683
throw ngMinErr(
'btstrpd',
"App Already Bootstrapped with this Element '{0}'",
tag.replace(/</,'&lt;').replace(/>/,'&gt;'));
}
modules = modules || [];
modules.unshift(['$provide', function($provide) {
$provide.value('$rootElement', element);
}]);
if (config.debugInfoEnabled) {
// Pushing so that this overrides `debugInfoEnabled` setting defined in user's `modules`.
modules.push(['$compileProvider', function($compileProvider) {
$compileProvider.debugInfoEnabled(true);
}]);
}
modules.unshift('ng');
var injector = createInjector(modules, config.strictDi);
injector.invoke(['$rootScope', '$rootElement', '$compile', '$injector',
function bootstrapApply(scope, element, compile, injector) {
scope.$apply(function() {
element.data('$injector', injector);
compile(element)(scope);
});
}]
);
return injector;
};
var NG_ENABLE_DEBUG_INFO = /^NG_ENABLE_DEBUG_INFO!/;
var NG_DEFER_BOOTSTRAP = /^NG_DEFER_BOOTSTRAP!/;
if (window && NG_ENABLE_DEBUG_INFO.test(window.name)) {
config.debugInfoEnabled = true;
window.name = window.name.replace(NG_ENABLE_DEBUG_INFO, '');
}
if (window && !NG_DEFER_BOOTSTRAP.test(window.name)) {
return doBootstrap();
}
window.name = window.name.replace(NG_DEFER_BOOTSTRAP, '');
angular.resumeBootstrap = function(extraModules) {
forEach(extraModules, function(module) {
modules.push(module);
});
return doBootstrap();
};
if (isFunction(angular.resumeDeferredBootstrap)) {
angular.resumeDeferredBootstrap();
}
}
/**
* @ngdoc function
* @name angular.reloadWithDebugInfo
* @module ng
* @description
* Use this function to reload the current application with debug information turned on.
* This takes precedence over a call to `$compileProvider.debugInfoEnabled(false)`.
*
* See {@link ng.$compileProvider#debugInfoEnabled} for more.
*/
function reloadWithDebugInfo() {
window.name = 'NG_ENABLE_DEBUG_INFO!' + window.name;
window.location.reload();
}
/**
* @name angular.getTestability
* @module ng
* @description
* Get the testability service for the instance of Angular on the given
* element.
* @param {DOMElement} element DOM element which is the root of angular application.
*/
function getTestability(rootElement) {
var injector = angular.element(rootElement).injector();
if (!injector) {
throw ngMinErr('test',
'no injector found for element argument to getTestability');
}
return injector.get('$$testability');
}
var SNAKE_CASE_REGEXP = /[A-Z]/g;
function snake_case(name, separator) {
separator = separator || '_';
return name.replace(SNAKE_CASE_REGEXP, function(letter, pos) {
return (pos ? separator : '') + letter.toLowerCase();
});
}
var bindJQueryFired = false;
function bindJQuery() {
var originalCleanData;
if (bindJQueryFired) {
return;
}
// bind to jQuery if present;
var jqName = jq();
jQuery = isUndefined(jqName) ? window.jQuery : // use jQuery (if present)
!jqName ? undefined : // use jqLite
window[jqName]; // use jQuery specified by `ngJq`
// Use jQuery if it exists with proper functionality, otherwise default to us.
// Angular 1.2+ requires jQuery 1.7+ for on()/off() support.
// Angular 1.3+ technically requires at least jQuery 2.1+ but it may work with older
// versions. It will not work for sure with jQuery <1.7, though.
if (jQuery && jQuery.fn.on) {
jqLite = jQuery;
extend(jQuery.fn, {
scope: JQLitePrototype.scope,
isolateScope: JQLitePrototype.isolateScope,
controller: JQLitePrototype.controller,
injector: JQLitePrototype.injector,
inheritedData: JQLitePrototype.inheritedData
});
// All nodes removed from the DOM via various jQuery APIs like .remove()
// are passed through jQuery.cleanData. Monkey-patch this method to fire
// the $destroy event on all removed nodes.
originalCleanData = jQuery.cleanData;
jQuery.cleanData = function(elems) {
var events;
for (var i = 0, elem; (elem = elems[i]) != null; i++) {
events = jQuery._data(elem, "events");
if (events && events.$destroy) {
jQuery(elem).triggerHandler('$destroy');
}
}
originalCleanData(elems);
};
} else {
jqLite = JQLite;
}
angular.element = jqLite;
// Prevent double-proxying.
bindJQueryFired = true;
}
/**
* throw error if the argument is falsy.
*/
function assertArg(arg, name, reason) {
if (!arg) {
throw ngMinErr('areq', "Argument '{0}' is {1}", (name || '?'), (reason || "required"));
}
return arg;
}
function assertArgFn(arg, name, acceptArrayAnnotation) {
if (acceptArrayAnnotation && isArray(arg)) {
arg = arg[arg.length - 1];
}
assertArg(isFunction(arg), name, 'not a function, got ' +
(arg && typeof arg === 'object' ? arg.constructor.name || 'Object' : typeof arg));
return arg;
}
/**
* throw error if the name given is hasOwnProperty
* @param {String} name the name to test
* @param {String} context the context in which the name is used, such as module or directive
*/
function assertNotHasOwnProperty(name, context) {
if (name === 'hasOwnProperty') {
throw ngMinErr('badname', "hasOwnProperty is not a valid {0} name", context);
}
}
/**
* Return the value accessible from the object by path. Any undefined traversals are ignored
* @param {Object} obj starting object
* @param {String} path path to traverse
* @param {boolean} [bindFnToScope=true]
* @returns {Object} value as accessible by path
*/
//TODO(misko): this function needs to be removed
function getter(obj, path, bindFnToScope) {
if (!path) return obj;
var keys = path.split('.');
var key;
var lastInstance = obj;
var len = keys.length;
for (var i = 0; i < len; i++) {
key = keys[i];
if (obj) {
obj = (lastInstance = obj)[key];
}
}
if (!bindFnToScope && isFunction(obj)) {
return bind(lastInstance, obj);
}
return obj;
}
/**
* Return the DOM siblings between the first and last node in the given array.
* @param {Array} array like object
* @returns {Array} the inputted object or a jqLite collection containing the nodes
*/
function getBlockNodes(nodes) {
// TODO(perf): update `nodes` instead of creating a new object?
var node = nodes[0];
var endNode = nodes[nodes.length - 1];
var blockNodes;
for (var i = 1; node !== endNode && (node = node.nextSibling); i++) {
if (blockNodes || nodes[i] !== node) {
if (!blockNodes) {
blockNodes = jqLite(slice.call(nodes, 0, i));
}
blockNodes.push(node);
}
}
return blockNodes || nodes;
}
/**
* Creates a new object without a prototype. This object is useful for lookup without having to
* guard against prototypically inherited properties via hasOwnProperty.
*
* Related micro-benchmarks:
* - http://jsperf.com/object-create2
* - http://jsperf.com/proto-map-lookup/2
* - http://jsperf.com/for-in-vs-object-keys2
*
* @returns {Object}
*/
function createMap() {
return Object.create(null);
}
var NODE_TYPE_ELEMENT = 1;
var NODE_TYPE_ATTRIBUTE = 2;
var NODE_TYPE_TEXT = 3;
var NODE_TYPE_COMMENT = 8;
var NODE_TYPE_DOCUMENT = 9;
var NODE_TYPE_DOCUMENT_FRAGMENT = 11;
/**
* @ngdoc type
* @name angular.Module
* @module ng
* @description
*
* Interface for configuring angular {@link angular.module modules}.
*/
function setupModuleLoader(window) {
var $injectorMinErr = minErr('$injector');
var ngMinErr = minErr('ng');
function ensure(obj, name, factory) {
return obj[name] || (obj[name] = factory());
}
var angular = ensure(window, 'angular', Object);
// We need to expose `angular.$$minErr` to modules such as `ngResource` that reference it during bootstrap
angular.$$minErr = angular.$$minErr || minErr;
return ensure(angular, 'module', function() {
/** @type {Object.<string, angular.Module>} */
var modules = {};
/**
* @ngdoc function
* @name angular.module
* @module ng
* @description
*
* The `angular.module` is a global place for creating, registering and retrieving Angular
* modules.
* All modules (angular core or 3rd party) that should be available to an application must be
* registered using this mechanism.
*
* Passing one argument retrieves an existing {@link angular.Module},
* whereas passing more than one argument creates a new {@link angular.Module}
*
*
* # Module
*
* A module is a collection of services, directives, controllers, filters, and configuration information.
* `angular.module` is used to configure the {@link auto.$injector $injector}.
*
* ```js
* // Create a new module
* var myModule = angular.module('myModule', []);
*
* // register a new service
* myModule.value('appName', 'MyCoolApp');
*
* // configure existing services inside initialization blocks.
* myModule.config(['$locationProvider', function($locationProvider) {
* // Configure existing providers
* $locationProvider.hashPrefix('!');
* }]);
* ```
*
* Then you can create an injector and load your modules like this:
*
* ```js
* var injector = angular.injector(['ng', 'myModule'])
* ```
*
* However it's more likely that you'll just use
* {@link ng.directive:ngApp ngApp} or
* {@link angular.bootstrap} to simplify this process for you.
*
* @param {!string} name The name of the module to create or retrieve.
* @param {!Array.<string>=} requires If specified then new module is being created. If
* unspecified then the module is being retrieved for further configuration.
* @param {Function=} configFn Optional configuration function for the module. Same as
* {@link angular.Module#config Module#config()}.
* @returns {angular.Module} new module with the {@link angular.Module} api.
*/
return function module(name, requires, configFn) {
var assertNotHasOwnProperty = function(name, context) {
if (name === 'hasOwnProperty') {
throw ngMinErr('badname', 'hasOwnProperty is not a valid {0} name', context);
}
};
assertNotHasOwnProperty(name, 'module');
if (requires && modules.hasOwnProperty(name)) {
modules[name] = null;
}
return ensure(modules, name, function() {
if (!requires) {
throw $injectorMinErr('nomod', "Module '{0}' is not available! You either misspelled " +
"the module name or forgot to load it. If registering a module ensure that you " +
"specify the dependencies as the second argument.", name);
}
/** @type {!Array.<Array.<*>>} */
var invokeQueue = [];
/** @type {!Array.<Function>} */
var configBlocks = [];
/** @type {!Array.<Function>} */
var runBlocks = [];
var config = invokeLater('$injector', 'invoke', 'push', configBlocks);
/** @type {angular.Module} */
var moduleInstance = {
// Private state
_invokeQueue: invokeQueue,
_configBlocks: configBlocks,
_runBlocks: runBlocks,
/**
* @ngdoc property
* @name angular.Module#requires
* @module ng
*
* @description
* Holds the list of modules which the injector will load before the current module is
* loaded.
*/
requires: requires,
/**
* @ngdoc property
* @name angular.Module#name
* @module ng
*
* @description
* Name of the module.
*/
name: name,
/**
* @ngdoc method
* @name angular.Module#provider
* @module ng
* @param {string} name service name
* @param {Function} providerType Construction function for creating new instance of the
* service.
* @description
* See {@link auto.$provide#provider $provide.provider()}.
*/
provider: invokeLaterAndSetModuleName('$provide', 'provider'),
/**
* @ngdoc method
* @name angular.Module#factory
* @module ng
* @param {string} name service name
* @param {Function} providerFunction Function for creating new instance of the service.
* @description
* See {@link auto.$provide#factory $provide.factory()}.
*/
factory: invokeLaterAndSetModuleName('$provide', 'factory'),
/**
* @ngdoc method
* @name angular.Module#service
* @module ng
* @param {string} name service name
* @param {Function} constructor A constructor function that will be instantiated.
* @description
* See {@link auto.$provide#service $provide.service()}.
*/
service: invokeLaterAndSetModuleName('$provide', 'service'),
/**
* @ngdoc method
* @name angular.Module#value
* @module ng
* @param {string} name service name
* @param {*} object Service instance object.
* @description
* See {@link auto.$provide#value $provide.value()}.
*/
value: invokeLater('$provide', 'value'),
/**
* @ngdoc method
* @name angular.Module#constant
* @module ng
* @param {string} name constant name
* @param {*} object Constant value.
* @description
* Because the constants are fixed, they get applied before other provide methods.
* See {@link auto.$provide#constant $provide.constant()}.
*/
constant: invokeLater('$provide', 'constant', 'unshift'),
/**
* @ngdoc method
* @name angular.Module#decorator
* @module ng
* @param {string} The name of the service to decorate.
* @param {Function} This function will be invoked when the service needs to be
* instantiated and should return the decorated service instance.
* @description
* See {@link auto.$provide#decorator $provide.decorator()}.
*/
decorator: invokeLaterAndSetModuleName('$provide', 'decorator'),
/**
* @ngdoc method
* @name angular.Module#animation
* @module ng
* @param {string} name animation name
* @param {Function} animationFactory Factory function for creating new instance of an
* animation.
* @description
*
* **NOTE**: animations take effect only if the **ngAnimate** module is loaded.
*
*
* Defines an animation hook that can be later used with
* {@link $animate $animate} service and directives that use this service.
*
* ```js
* module.animation('.animation-name', function($inject1, $inject2) {
* return {
* eventName : function(element, done) {
* //code to run the animation
* //once complete, then run done()
* return function cancellationFunction(element) {
* //code to cancel the animation
* }
* }
* }
* })
* ```
*
* See {@link ng.$animateProvider#register $animateProvider.register()} and
* {@link ngAnimate ngAnimate module} for more information.
*/
animation: invokeLaterAndSetModuleName('$animateProvider', 'register'),
/**
* @ngdoc method
* @name angular.Module#filter
* @module ng
* @param {string} name Filter name - this must be a valid angular expression identifier
* @param {Function} filterFactory Factory function for creating new instance of filter.
* @description
* See {@link ng.$filterProvider#register $filterProvider.register()}.
*
* <div class="alert alert-warning">
* **Note:** Filter names must be valid angular {@link expression} identifiers, such as `uppercase` or `orderBy`.
* Names with special characters, such as hyphens and dots, are not allowed. If you wish to namespace
* your filters, then you can use capitalization (`myappSubsectionFilterx`) or underscores
* (`myapp_subsection_filterx`).
* </div>
*/
filter: invokeLaterAndSetModuleName('$filterProvider', 'register'),
/**
* @ngdoc method
* @name angular.Module#controller
* @module ng
* @param {string|Object} name Controller name, or an object map of controllers where the
* keys are the names and the values are the constructors.
* @param {Function} constructor Controller constructor function.
* @description
* See {@link ng.$controllerProvider#register $controllerProvider.register()}.
*/
controller: invokeLaterAndSetModuleName('$controllerProvider', 'register'),
/**
* @ngdoc method
* @name angular.Module#directive
* @module ng
* @param {string|Object} name Directive name, or an object map of directives where the
* keys are the names and the values are the factories.
* @param {Function} directiveFactory Factory function for creating new instance of
* directives.
* @description
* See {@link ng.$compileProvider#directive $compileProvider.directive()}.
*/
directive: invokeLaterAndSetModuleName('$compileProvider', 'directive'),
/**
* @ngdoc method
* @name angular.Module#component
* @module ng
* @param {string} name Name of the component in camel-case (i.e. myComp which will match as my-comp)
* @param {Object} options Component definition object (a simplified
* {@link ng.$compile#directive-definition-object directive definition object})
*
* @description
* See {@link ng.$compileProvider#component $compileProvider.component()}.
*/
component: invokeLaterAndSetModuleName('$compileProvider', 'component'),
/**
* @ngdoc method
* @name angular.Module#config
* @module ng
* @param {Function} configFn Execute this function on module load. Useful for service
* configuration.
* @description
* Use this method to register work which needs to be performed on module loading.
* For more about how to configure services, see
* {@link providers#provider-recipe Provider Recipe}.
*/
config: config,
/**
* @ngdoc method
* @name angular.Module#run
* @module ng
* @param {Function} initializationFn Execute this function after injector creation.
* Useful for application initialization.
* @description
* Use this method to register work which should be performed when the injector is done
* loading all modules.
*/
run: function(block) {
runBlocks.push(block);
return this;
}
};
if (configFn) {
config(configFn);
}
return moduleInstance;
/**
* @param {string} provider
* @param {string} method
* @param {String=} insertMethod
* @returns {angular.Module}
*/
function invokeLater(provider, method, insertMethod, queue) {
if (!queue) queue = invokeQueue;
return function() {
queue[insertMethod || 'push']([provider, method, arguments]);
return moduleInstance;
};
}
/**
* @param {string} provider
* @param {string} method
* @returns {angular.Module}
*/
function invokeLaterAndSetModuleName(provider, method) {
return function(recipeName, factoryFunction) {
if (factoryFunction && isFunction(factoryFunction)) factoryFunction.$$moduleName = name;
invokeQueue.push([provider, method, arguments]);
return moduleInstance;
};
}
});
};
});
}
/* global: toDebugString: true */
function serializeObject(obj) {
var seen = [];
return JSON.stringify(obj, function(key, val) {
val = toJsonReplacer(key, val);
if (isObject(val)) {
if (seen.indexOf(val) >= 0) return '...';
seen.push(val);
}
return val;
});
}
function toDebugString(obj) {
if (typeof obj === 'function') {
return obj.toString().replace(/ \{[\s\S]*$/, '');
} else if (isUndefined(obj)) {
return 'undefined';
} else if (typeof obj !== 'string') {
return serializeObject(obj);
}
return obj;
}
/* global angularModule: true,
version: true,
$CompileProvider,
htmlAnchorDirective,
inputDirective,
inputDirective,
formDirective,
scriptDirective,
selectDirective,
styleDirective,
optionDirective,
ngBindDirective,
ngBindHtmlDirective,
ngBindTemplateDirective,
ngClassDirective,
ngClassEvenDirective,
ngClassOddDirective,
ngCloakDirective,
ngControllerDirective,
ngFormDirective,
ngHideDirective,
ngIfDirective,
ngIncludeDirective,
ngIncludeFillContentDirective,
ngInitDirective,
ngNonBindableDirective,
ngPluralizeDirective,
ngRepeatDirective,
ngShowDirective,
ngStyleDirective,
ngSwitchDirective,
ngSwitchWhenDirective,
ngSwitchDefaultDirective,
ngOptionsDirective,
ngTranscludeDirective,
ngModelDirective,
ngListDirective,
ngChangeDirective,
patternDirective,
patternDirective,
requiredDirective,
requiredDirective,
minlengthDirective,
minlengthDirective,
maxlengthDirective,
maxlengthDirective,
ngValueDirective,
ngModelOptionsDirective,
ngAttributeAliasDirectives,
ngEventDirectives,
$AnchorScrollProvider,
$AnimateProvider,
$CoreAnimateCssProvider,
$$CoreAnimateJsProvider,
$$CoreAnimateQueueProvider,
$$AnimateRunnerFactoryProvider,
$$AnimateAsyncRunFactoryProvider,
$BrowserProvider,
$CacheFactoryProvider,
$ControllerProvider,
$DateProvider,
$DocumentProvider,
$ExceptionHandlerProvider,
$FilterProvider,
$$ForceReflowProvider,
$InterpolateProvider,
$IntervalProvider,
$$HashMapProvider,
$HttpProvider,
$HttpParamSerializerProvider,
$HttpParamSerializerJQLikeProvider,
$HttpBackendProvider,
$xhrFactoryProvider,
$LocationProvider,
$LogProvider,
$ParseProvider,
$RootScopeProvider,
$QProvider,
$$QProvider,
$$SanitizeUriProvider,
$SceProvider,
$SceDelegateProvider,
$SnifferProvider,
$TemplateCacheProvider,
$TemplateRequestProvider,
$$TestabilityProvider,
$TimeoutProvider,
$$RAFProvider,
$WindowProvider,
$$jqLiteProvider,
$$CookieReaderProvider
*/
/**
* @ngdoc object
* @name angular.version
* @module ng
* @description
* An object that contains information about the current AngularJS version.
*
* This object has the following properties:
*
* - `full` – `{string}` – Full version string, such as "0.9.18".
* - `major` – `{number}` – Major version number, such as "0".
* - `minor` – `{number}` – Minor version number, such as "9".
* - `dot` – `{number}` – Dot version number, such as "18".
* - `codeName` – `{string}` – Code name of the release, such as "jiggling-armfat".
*/
var version = {
full: '1.5.3', // all of these placeholder strings will be replaced by grunt's
major: 1, // package task
minor: 5,
dot: 3,
codeName: 'diplohaplontic-meiosis'
};
function publishExternalAPI(angular) {
extend(angular, {
'bootstrap': bootstrap,
'copy': copy,
'extend': extend,
'merge': merge,
'equals': equals,
'element': jqLite,
'forEach': forEach,
'injector': createInjector,
'noop': noop,
'bind': bind,
'toJson': toJson,
'fromJson': fromJson,
'identity': identity,
'isUndefined': isUndefined,
'isDefined': isDefined,
'isString': isString,
'isFunction': isFunction,
'isObject': isObject,
'isNumber': isNumber,
'isElement': isElement,
'isArray': isArray,
'version': version,
'isDate': isDate,
'lowercase': lowercase,
'uppercase': uppercase,
'callbacks': {counter: 0},
'getTestability': getTestability,
'$$minErr': minErr,
'$$csp': csp,
'reloadWithDebugInfo': reloadWithDebugInfo
});
angularModule = setupModuleLoader(window);
angularModule('ng', ['ngLocale'], ['$provide',
function ngModule($provide) {
// $$sanitizeUriProvider needs to be before $compileProvider as it is used by it.
$provide.provider({
$$sanitizeUri: $$SanitizeUriProvider
});
$provide.provider('$compile', $CompileProvider).
directive({
a: htmlAnchorDirective,
input: inputDirective,
textarea: inputDirective,
form: formDirective,
script: scriptDirective,
select: selectDirective,
style: styleDirective,
option: optionDirective,
ngBind: ngBindDirective,
ngBindHtml: ngBindHtmlDirective,
ngBindTemplate: ngBindTemplateDirective,
ngClass: ngClassDirective,
ngClassEven: ngClassEvenDirective,
ngClassOdd: ngClassOddDirective,
ngCloak: ngCloakDirective,
ngController: ngControllerDirective,
ngForm: ngFormDirective,
ngHide: ngHideDirective,
ngIf: ngIfDirective,
ngInclude: ngIncludeDirective,
ngInit: ngInitDirective,
ngNonBindable: ngNonBindableDirective,
ngPluralize: ngPluralizeDirective,
ngRepeat: ngRepeatDirective,
ngShow: ngShowDirective,
ngStyle: ngStyleDirective,
ngSwitch: ngSwitchDirective,
ngSwitchWhen: ngSwitchWhenDirective,
ngSwitchDefault: ngSwitchDefaultDirective,
ngOptions: ngOptionsDirective,
ngTransclude: ngTranscludeDirective,
ngModel: ngModelDirective,
ngList: ngListDirective,
ngChange: ngChangeDirective,
pattern: patternDirective,
ngPattern: patternDirective,
required: requiredDirective,
ngRequired: requiredDirective,
minlength: minlengthDirective,
ngMinlength: minlengthDirective,
maxlength: maxlengthDirective,
ngMaxlength: maxlengthDirective,
ngValue: ngValueDirective,
ngModelOptions: ngModelOptionsDirective
}).
directive({
ngInclude: ngIncludeFillContentDirective
}).
directive(ngAttributeAliasDirectives).
directive(ngEventDirectives);
$provide.provider({
$anchorScroll: $AnchorScrollProvider,
$animate: $AnimateProvider,
$animateCss: $CoreAnimateCssProvider,
$$animateJs: $$CoreAnimateJsProvider,
$$animateQueue: $$CoreAnimateQueueProvider,
$$AnimateRunner: $$AnimateRunnerFactoryProvider,
$$animateAsyncRun: $$AnimateAsyncRunFactoryProvider,
$browser: $BrowserProvider,
$cacheFactory: $CacheFactoryProvider,
$controller: $ControllerProvider,
$document: $DocumentProvider,
$exceptionHandler: $ExceptionHandlerProvider,
$filter: $FilterProvider,
$$forceReflow: $$ForceReflowProvider,
$interpolate: $InterpolateProvider,
$interval: $IntervalProvider,
$http: $HttpProvider,
$httpParamSerializer: $HttpParamSerializerProvider,
$httpParamSerializerJQLike: $HttpParamSerializerJQLikeProvider,
$httpBackend: $HttpBackendProvider,
$xhrFactory: $xhrFactoryProvider,
$location: $LocationProvider,
$log: $LogProvider,
$parse: $ParseProvider,
$rootScope: $RootScopeProvider,
$q: $QProvider,
$$q: $$QProvider,
$sce: $SceProvider,
$sceDelegate: $SceDelegateProvider,
$sniffer: $SnifferProvider,
$templateCache: $TemplateCacheProvider,
$templateRequest: $TemplateRequestProvider,
$$testability: $$TestabilityProvider,
$timeout: $TimeoutProvider,
$window: $WindowProvider,
$$rAF: $$RAFProvider,
$$jqLite: $$jqLiteProvider,
$$HashMap: $$HashMapProvider,
$$cookieReader: $$CookieReaderProvider
});
}
]);
}
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* Any commits to this file should be reviewed with security in mind. *
* Changes to this file can potentially create security vulnerabilities. *
* An approval from 2 Core members with history of modifying *
* this file is required. *
* *
* Does the change somehow allow for arbitrary javascript to be executed? *
* Or allows for someone to change the prototype of built-in objects? *
* Or gives undesired access to variables likes document or window? *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* global JQLitePrototype: true,
addEventListenerFn: true,
removeEventListenerFn: true,
BOOLEAN_ATTR: true,
ALIASED_ATTR: true,
*/
//////////////////////////////////
//JQLite
//////////////////////////////////
/**
* @ngdoc function
* @name angular.element
* @module ng
* @kind function
*
* @description
* Wraps a raw DOM element or HTML string as a [jQuery](http://jquery.com) element.
*
* If jQuery is available, `angular.element` is an alias for the
* [jQuery](http://api.jquery.com/jQuery/) function. If jQuery is not available, `angular.element`
* delegates to Angular's built-in subset of jQuery, called "jQuery lite" or **jqLite**.
*
* jqLite is a tiny, API-compatible subset of jQuery that allows
* Angular to manipulate the DOM in a cross-browser compatible way. jqLite implements only the most
* commonly needed functionality with the goal of having a very small footprint.
*
* To use `jQuery`, simply ensure it is loaded before the `angular.js` file. You can also use the
* {@link ngJq `ngJq`} directive to specify that jqlite should be used over jQuery, or to use a
* specific version of jQuery if multiple versions exist on the page.
*
* <div class="alert alert-info">**Note:** All element references in Angular are always wrapped with jQuery or
* jqLite (such as the element argument in a directive's compile / link function). They are never raw DOM references.</div>
*
* <div class="alert alert-warning">**Note:** Keep in mind that this function will not find elements
* by tag name / CSS selector. For lookups by tag name, try instead `angular.element(document).find(...)`
* or `$document.find()`, or use the standard DOM APIs, e.g. `document.querySelectorAll()`.</div>
*
* ## Angular's jqLite
* jqLite provides only the following jQuery methods:
*
* - [`addClass()`](http://api.jquery.com/addClass/)
* - [`after()`](http://api.jquery.com/after/)
* - [`append()`](http://api.jquery.com/append/)
* - [`attr()`](http://api.jquery.com/attr/) - Does not support functions as parameters
* - [`bind()`](http://api.jquery.com/bind/) - Does not support namespaces, selectors or eventData
* - [`children()`](http://api.jquery.com/children/) - Does not support selectors
* - [`clone()`](http://api.jquery.com/clone/)
* - [`contents()`](http://api.jquery.com/contents/)
* - [`css()`](http://api.jquery.com/css/) - Only retrieves inline-styles, does not call `getComputedStyle()`.
* As a setter, does not convert numbers to strings or append 'px', and also does not have automatic property prefixing.
* - [`data()`](http://api.jquery.com/data/)
* - [`detach()`](http://api.jquery.com/detach/)
* - [`empty()`](http://api.jquery.com/empty/)
* - [`eq()`](http://api.jquery.com/eq/)
* - [`find()`](http://api.jquery.com/find/) - Limited to lookups by tag name
* - [`hasClass()`](http://api.jquery.com/hasClass/)
* - [`html()`](http://api.jquery.com/html/)
* - [`next()`](http://api.jquery.com/next/) - Does not support selectors
* - [`on()`](http://api.jquery.com/on/) - Does not support namespaces, selectors or eventData
* - [`off()`](http://api.jquery.com/off/) - Does not support namespaces, selectors or event object as parameter
* - [`one()`](http://api.jquery.com/one/) - Does not support namespaces or selectors
* - [`parent()`](http://api.jquery.com/parent/) - Does not support selectors
* - [`prepend()`](http://api.jquery.com/prepend/)
* - [`prop()`](http://api.jquery.com/prop/)
* - [`ready()`](http://api.jquery.com/ready/)
* - [`remove()`](http://api.jquery.com/remove/)
* - [`removeAttr()`](http://api.jquery.com/removeAttr/)
* - [`removeClass()`](http://api.jquery.com/removeClass/)
* - [`removeData()`](http://api.jquery.com/removeData/)
* - [`replaceWith()`](http://api.jquery.com/replaceWith/)
* - [`text()`](http://api.jquery.com/text/)
* - [`toggleClass()`](http://api.jquery.com/toggleClass/)
* - [`triggerHandler()`](http://api.jquery.com/triggerHandler/) - Passes a dummy event object to handlers.
* - [`unbind()`](http://api.jquery.com/unbind/) - Does not support namespaces or event object as parameter
* - [`val()`](http://api.jquery.com/val/)
* - [`wrap()`](http://api.jquery.com/wrap/)
*
* ## jQuery/jqLite Extras
* Angular also provides the following additional methods and events to both jQuery and jqLite:
*
* ### Events
* - `$destroy` - AngularJS intercepts all jqLite/jQuery's DOM destruction apis and fires this event
* on all DOM nodes being removed. This can be used to clean up any 3rd party bindings to the DOM
* element before it is removed.
*
* ### Methods
* - `controller(name)` - retrieves the controller of the current element or its parent. By default
* retrieves controller associated with the `ngController` directive. If `name` is provided as
* camelCase directive name, then the controller for this directive will be retrieved (e.g.
* `'ngModel'`).
* - `injector()` - retrieves the injector of the current element or its parent.
* - `scope()` - retrieves the {@link ng.$rootScope.Scope scope} of the current
* element or its parent. Requires {@link guide/production#disabling-debug-data Debug Data} to
* be enabled.
* - `isolateScope()` - retrieves an isolate {@link ng.$rootScope.Scope scope} if one is attached directly to the
* current element. This getter should be used only on elements that contain a directive which starts a new isolate
* scope. Calling `scope()` on this element always returns the original non-isolate scope.
* Requires {@link guide/production#disabling-debug-data Debug Data} to be enabled.
* - `inheritedData()` - same as `data()`, but walks up the DOM until a value is found or the top
* parent element is reached.
*
* @param {string|DOMElement} element HTML string or DOMElement to be wrapped into jQuery.
* @returns {Object} jQuery object.
*/
JQLite.expando = 'ng339';
var jqCache = JQLite.cache = {},
jqId = 1,
addEventListenerFn = function(element, type, fn) {
element.addEventListener(type, fn, false);
},
removeEventListenerFn = function(element, type, fn) {
element.removeEventListener(type, fn, false);
};
/*
* !!! This is an undocumented "private" function !!!
*/
JQLite._data = function(node) {
//jQuery always returns an object on cache miss
return this.cache[node[this.expando]] || {};
};
function jqNextId() { return ++jqId; }
var SPECIAL_CHARS_REGEXP = /([\:\-\_]+(.))/g;
var MOZ_HACK_REGEXP = /^moz([A-Z])/;
var MOUSE_EVENT_MAP= { mouseleave: "mouseout", mouseenter: "mouseover"};
var jqLiteMinErr = minErr('jqLite');
/**
* Converts snake_case to camelCase.
* Also there is special case for Moz prefix starting with upper case letter.
* @param name Name to normalize
*/
function camelCase(name) {
return name.
replace(SPECIAL_CHARS_REGEXP, function(_, separator, letter, offset) {
return offset ? letter.toUpperCase() : letter;
}).
replace(MOZ_HACK_REGEXP, 'Moz$1');
}
var SINGLE_TAG_REGEXP = /^<([\w-]+)\s*\/?>(?:<\/\1>|)$/;
var HTML_REGEXP = /<|&#?\w+;/;
var TAG_NAME_REGEXP = /<([\w:-]+)/;
var XHTML_TAG_REGEXP = /<(?!area|br|col|embed|hr|img|input|link|meta|param)(([\w:-]+)[^>]*)\/>/gi;
var wrapMap = {
'option': [1, '<select multiple="multiple">', '</select>'],
'thead': [1, '<table>', '</table>'],
'col': [2, '<table><colgroup>', '</colgroup></table>'],
'tr': [2, '<table><tbody>', '</tbody></table>'],
'td': [3, '<table><tbody><tr>', '</tr></tbody></table>'],
'_default': [0, "", ""]
};
wrapMap.optgroup = wrapMap.option;
wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead;
wrapMap.th = wrapMap.td;
function jqLiteIsTextNode(html) {
return !HTML_REGEXP.test(html);
}
function jqLiteAcceptsData(node) {
// The window object can accept data but has no nodeType
// Otherwise we are only interested in elements (1) and documents (9)
var nodeType = node.nodeType;
return nodeType === NODE_TYPE_ELEMENT || !nodeType || nodeType === NODE_TYPE_DOCUMENT;
}
function jqLiteHasData(node) {
for (var key in jqCache[node.ng339]) {
return true;
}
return false;
}
function jqLiteCleanData(nodes) {
for (var i = 0, ii = nodes.length; i < ii; i++) {
jqLiteRemoveData(nodes[i]);
}
}
function jqLiteBuildFragment(html, context) {
var tmp, tag, wrap,
fragment = context.createDocumentFragment(),
nodes = [], i;
if (jqLiteIsTextNode(html)) {
// Convert non-html into a text node
nodes.push(context.createTextNode(html));
} else {
// Convert html into DOM nodes
tmp = tmp || fragment.appendChild(context.createElement("div"));
tag = (TAG_NAME_REGEXP.exec(html) || ["", ""])[1].toLowerCase();
wrap = wrapMap[tag] || wrapMap._default;
tmp.innerHTML = wrap[1] + html.replace(XHTML_TAG_REGEXP, "<$1></$2>") + wrap[2];
// Descend through wrappers to the right content
i = wrap[0];
while (i--) {
tmp = tmp.lastChild;
}
nodes = concat(nodes, tmp.childNodes);
tmp = fragment.firstChild;
tmp.textContent = "";
}
// Remove wrapper from fragment
fragment.textContent = "";
fragment.innerHTML = ""; // Clear inner HTML
forEach(nodes, function(node) {
fragment.appendChild(node);
});
return fragment;
}
function jqLiteParseHTML(html, context) {
context = context || document;
var parsed;
if ((parsed = SINGLE_TAG_REGEXP.exec(html))) {
return [context.createElement(parsed[1])];
}
if ((parsed = jqLiteBuildFragment(html, context))) {
return parsed.childNodes;
}
return [];
}
function jqLiteWrapNode(node, wrapper) {
var parent = node.parentNode;
if (parent) {
parent.replaceChild(wrapper, node);
}
wrapper.appendChild(node);
}
// IE9-11 has no method "contains" in SVG element and in Node.prototype. Bug #10259.
var jqLiteContains = Node.prototype.contains || function(arg) {
// jshint bitwise: false
return !!(this.compareDocumentPosition(arg) & 16);
// jshint bitwise: true
};
/////////////////////////////////////////////
function JQLite(element) {
if (element instanceof JQLite) {
return element;
}
var argIsString;
if (isString(element)) {
element = trim(element);
argIsString = true;
}
if (!(this instanceof JQLite)) {
if (argIsString && element.charAt(0) != '<') {
throw jqLiteMinErr('nosel', 'Looking up elements via selectors is not supported by jqLite! See: http://docs.angularjs.org/api/angular.element');
}
return new JQLite(element);
}
if (argIsString) {
jqLiteAddNodes(this, jqLiteParseHTML(element));
} else {
jqLiteAddNodes(this, element);
}
}
function jqLiteClone(element) {
return element.cloneNode(true);
}
function jqLiteDealoc(element, onlyDescendants) {
if (!onlyDescendants) jqLiteRemoveData(element);
if (element.querySelectorAll) {
var descendants = element.querySelectorAll('*');
for (var i = 0, l = descendants.length; i < l; i++) {
jqLiteRemoveData(descendants[i]);
}
}
}
function jqLiteOff(element, type, fn, unsupported) {
if (isDefined(unsupported)) throw jqLiteMinErr('offargs', 'jqLite#off() does not support the `selector` argument');
var expandoStore = jqLiteExpandoStore(element);
var events = expandoStore && expandoStore.events;
var handle = expandoStore && expandoStore.handle;
if (!handle) return; //no listeners registered
if (!type) {
for (type in events) {
if (type !== '$destroy') {
removeEventListenerFn(element, type, handle);
}
delete events[type];
}
} else {
var removeHandler = function(type) {
var listenerFns = events[type];
if (isDefined(fn)) {
arrayRemove(listenerFns || [], fn);
}
if (!(isDefined(fn) && listenerFns && listenerFns.length > 0)) {
removeEventListenerFn(element, type, handle);
delete events[type];
}
};
forEach(type.split(' '), function(type) {
removeHandler(type);
if (MOUSE_EVENT_MAP[type]) {
removeHandler(MOUSE_EVENT_MAP[type]);
}
});
}
}
function jqLiteRemoveData(element, name) {
var expandoId = element.ng339;
var expandoStore = expandoId && jqCache[expandoId];
if (expandoStore) {
if (name) {
delete expandoStore.data[name];
return;
}
if (expandoStore.handle) {
if (expandoStore.events.$destroy) {
expandoStore.handle({}, '$destroy');
}
jqLiteOff(element);
}
delete jqCache[expandoId];
element.ng339 = undefined; // don't delete DOM expandos. IE and Chrome don't like it
}
}
function jqLiteExpandoStore(element, createIfNecessary) {
var expandoId = element.ng339,
expandoStore = expandoId && jqCache[expandoId];
if (createIfNecessary && !expandoStore) {
element.ng339 = expandoId = jqNextId();
expandoStore = jqCache[expandoId] = {events: {}, data: {}, handle: undefined};
}
return expandoStore;
}
function jqLiteData(element, key, value) {
if (jqLiteAcceptsData(element)) {
var isSimpleSetter = isDefined(value);
var isSimpleGetter = !isSimpleSetter && key && !isObject(key);
var massGetter = !key;
var expandoStore = jqLiteExpandoStore(element, !isSimpleGetter);
var data = expandoStore && expandoStore.data;
if (isSimpleSetter) { // data('key', value)
data[key] = value;
} else {
if (massGetter) { // data()
return data;
} else {
if (isSimpleGetter) { // data('key')
// don't force creation of expandoStore if it doesn't exist yet
return data && data[key];
} else { // mass-setter: data({key1: val1, key2: val2})
extend(data, key);
}
}
}
}
}
function jqLiteHasClass(element, selector) {
if (!element.getAttribute) return false;
return ((" " + (element.getAttribute('class') || '') + " ").replace(/[\n\t]/g, " ").
indexOf(" " + selector + " ") > -1);
}
function jqLiteRemoveClass(element, cssClasses) {
if (cssClasses && element.setAttribute) {
forEach(cssClasses.split(' '), function(cssClass) {
element.setAttribute('class', trim(
(" " + (element.getAttribute('class') || '') + " ")
.replace(/[\n\t]/g, " ")
.replace(" " + trim(cssClass) + " ", " "))
);
});
}
}
function jqLiteAddClass(element, cssClasses) {
if (cssClasses && element.setAttribute) {
var existingClasses = (' ' + (element.getAttribute('class') || '') + ' ')
.replace(/[\n\t]/g, " ");
forEach(cssClasses.split(' '), function(cssClass) {
cssClass = trim(cssClass);
if (existingClasses.indexOf(' ' + cssClass + ' ') === -1) {
existingClasses += cssClass + ' ';
}
});
element.setAttribute('class', trim(existingClasses));
}
}
function jqLiteAddNodes(root, elements) {
// THIS CODE IS VERY HOT. Don't make changes without benchmarking.
if (elements) {
// if a Node (the most common case)
if (elements.nodeType) {
root[root.length++] = elements;
} else {
var length = elements.length;
// if an Array or NodeList and not a Window
if (typeof length === 'number' && elements.window !== elements) {
if (length) {
for (var i = 0; i < length; i++) {
root[root.length++] = elements[i];
}
}
} else {
root[root.length++] = elements;
}
}
}
}
function jqLiteController(element, name) {
return jqLiteInheritedData(element, '$' + (name || 'ngController') + 'Controller');
}
function jqLiteInheritedData(element, name, value) {
// if element is the document object work with the html element instead
// this makes $(document).scope() possible
if (element.nodeType == NODE_TYPE_DOCUMENT) {
element = element.documentElement;
}
var names = isArray(name) ? name : [name];
while (element) {
for (var i = 0, ii = names.length; i < ii; i++) {
if (isDefined(value = jqLite.data(element, names[i]))) return value;
}
// If dealing with a document fragment node with a host element, and no parent, use the host
// element as the parent. This enables directives within a Shadow DOM or polyfilled Shadow DOM
// to lookup parent controllers.
element = element.parentNode || (element.nodeType === NODE_TYPE_DOCUMENT_FRAGMENT && element.host);
}
}
function jqLiteEmpty(element) {
jqLiteDealoc(element, true);
while (element.firstChild) {
element.removeChild(element.firstChild);
}
}
function jqLiteRemove(element, keepData) {
if (!keepData) jqLiteDealoc(element);
var parent = element.parentNode;
if (parent) parent.removeChild(element);
}
function jqLiteDocumentLoaded(action, win) {
win = win || window;
if (win.document.readyState === 'complete') {
// Force the action to be run async for consistent behavior
// from the action's point of view
// i.e. it will definitely not be in a $apply
win.setTimeout(action);
} else {
// No need to unbind this handler as load is only ever called once
jqLite(win).on('load', action);
}
}
//////////////////////////////////////////
// Functions which are declared directly.
//////////////////////////////////////////
var JQLitePrototype = JQLite.prototype = {
ready: function(fn) {
var fired = false;
function trigger() {
if (fired) return;
fired = true;
fn();
}
// check if document is already loaded
if (document.readyState === 'complete') {
setTimeout(trigger);
} else {
this.on('DOMContentLoaded', trigger); // works for modern browsers and IE9
// we can not use jqLite since we are not done loading and jQuery could be loaded later.
// jshint -W064
JQLite(window).on('load', trigger); // fallback to window.onload for others
// jshint +W064
}
},
toString: function() {
var value = [];
forEach(this, function(e) { value.push('' + e);});
return '[' + value.join(', ') + ']';
},
eq: function(index) {
return (index >= 0) ? jqLite(this[index]) : jqLite(this[this.length + index]);
},
length: 0,
push: push,
sort: [].sort,
splice: [].splice
};
//////////////////////////////////////////
// Functions iterating getter/setters.
// these functions return self on setter and
// value on get.
//////////////////////////////////////////
var BOOLEAN_ATTR = {};
forEach('multiple,selected,checked,disabled,readOnly,required,open'.split(','), function(value) {
BOOLEAN_ATTR[lowercase(value)] = value;
});
var BOOLEAN_ELEMENTS = {};
forEach('input,select,option,textarea,button,form,details'.split(','), function(value) {
BOOLEAN_ELEMENTS[value] = true;
});
var ALIASED_ATTR = {
'ngMinlength': 'minlength',
'ngMaxlength': 'maxlength',
'ngMin': 'min',
'ngMax': 'max',
'ngPattern': 'pattern'
};
function getBooleanAttrName(element, name) {
// check dom last since we will most likely fail on name
var booleanAttr = BOOLEAN_ATTR[name.toLowerCase()];
// booleanAttr is here twice to minimize DOM access
return booleanAttr && BOOLEAN_ELEMENTS[nodeName_(element)] && booleanAttr;
}
function getAliasedAttrName(name) {
return ALIASED_ATTR[name];
}
forEach({
data: jqLiteData,
removeData: jqLiteRemoveData,
hasData: jqLiteHasData,
cleanData: jqLiteCleanData
}, function(fn, name) {
JQLite[name] = fn;
});
forEach({
data: jqLiteData,
inheritedData: jqLiteInheritedData,
scope: function(element) {
// Can't use jqLiteData here directly so we stay compatible with jQuery!
return jqLite.data(element, '$scope') || jqLiteInheritedData(element.parentNode || element, ['$isolateScope', '$scope']);
},
isolateScope: function(element) {
// Can't use jqLiteData here directly so we stay compatible with jQuery!
return jqLite.data(element, '$isolateScope') || jqLite.data(element, '$isolateScopeNoTemplate');
},
controller: jqLiteController,
injector: function(element) {
return jqLiteInheritedData(element, '$injector');
},
removeAttr: function(element, name) {
element.removeAttribute(name);
},
hasClass: jqLiteHasClass,
css: function(element, name, value) {
name = camelCase(name);
if (isDefined(value)) {
element.style[name] = value;
} else {
return element.style[name];
}
},
attr: function(element, name, value) {
var nodeType = element.nodeType;
if (nodeType === NODE_TYPE_TEXT || nodeType === NODE_TYPE_ATTRIBUTE || nodeType === NODE_TYPE_COMMENT) {
return;
}
var lowercasedName = lowercase(name);
if (BOOLEAN_ATTR[lowercasedName]) {
if (isDefined(value)) {
if (!!value) {
element[name] = true;
element.setAttribute(name, lowercasedName);
} else {
element[name] = false;
element.removeAttribute(lowercasedName);
}
} else {
return (element[name] ||
(element.attributes.getNamedItem(name) || noop).specified)
? lowercasedName
: undefined;
}
} else if (isDefined(value)) {
element.setAttribute(name, value);
} else if (element.getAttribute) {
// the extra argument "2" is to get the right thing for a.href in IE, see jQuery code
// some elements (e.g. Document) don't have get attribute, so return undefined
var ret = element.getAttribute(name, 2);
// normalize non-existing attributes to undefined (as jQuery)
return ret === null ? undefined : ret;
}
},
prop: function(element, name, value) {
if (isDefined(value)) {
element[name] = value;
} else {
return element[name];
}
},
text: (function() {
getText.$dv = '';
return getText;
function getText(element, value) {
if (isUndefined(value)) {
var nodeType = element.nodeType;
return (nodeType === NODE_TYPE_ELEMENT || nodeType === NODE_TYPE_TEXT) ? element.textContent : '';
}
element.textContent = value;
}
})(),
val: function(element, value) {
if (isUndefined(value)) {
if (element.multiple && nodeName_(element) === 'select') {
var result = [];
forEach(element.options, function(option) {
if (option.selected) {
result.push(option.value || option.text);
}
});
return result.length === 0 ? null : result;
}
return element.value;
}
element.value = value;
},
html: function(element, value) {
if (isUndefined(value)) {
return element.innerHTML;
}
jqLiteDealoc(element, true);
element.innerHTML = value;
},
empty: jqLiteEmpty
}, function(fn, name) {
/**
* Properties: writes return selection, reads return first value
*/
JQLite.prototype[name] = function(arg1, arg2) {
var i, key;
var nodeCount = this.length;
// jqLiteHasClass has only two arguments, but is a getter-only fn, so we need to special-case it
// in a way that survives minification.
// jqLiteEmpty takes no arguments but is a setter.
if (fn !== jqLiteEmpty &&
(isUndefined((fn.length == 2 && (fn !== jqLiteHasClass && fn !== jqLiteController)) ? arg1 : arg2))) {
if (isObject(arg1)) {
// we are a write, but the object properties are the key/values
for (i = 0; i < nodeCount; i++) {
if (fn === jqLiteData) {
// data() takes the whole object in jQuery
fn(this[i], arg1);
} else {
for (key in arg1) {
fn(this[i], key, arg1[key]);
}
}
}
// return self for chaining
return this;
} else {
// we are a read, so read the first child.
// TODO: do we still need this?
var value = fn.$dv;
// Only if we have $dv do we iterate over all, otherwise it is just the first element.
var jj = (isUndefined(value)) ? Math.min(nodeCount, 1) : nodeCount;
for (var j = 0; j < jj; j++) {
var nodeValue = fn(this[j], arg1, arg2);
value = value ? value + nodeValue : nodeValue;
}
return value;
}
} else {
// we are a write, so apply to all children
for (i = 0; i < nodeCount; i++) {
fn(this[i], arg1, arg2);
}
// return self for chaining
return this;
}
};
});
function createEventHandler(element, events) {
var eventHandler = function(event, type) {
// jQuery specific api
event.isDefaultPrevented = function() {
return event.defaultPrevented;
};
var eventFns = events[type || event.type];
var eventFnsLength = eventFns ? eventFns.length : 0;
if (!eventFnsLength) return;
if (isUndefined(event.immediatePropagationStopped)) {
var originalStopImmediatePropagation = event.stopImmediatePropagation;
event.stopImmediatePropagation = function() {
event.immediatePropagationStopped = true;
if (event.stopPropagation) {
event.stopPropagation();
}
if (originalStopImmediatePropagation) {
originalStopImmediatePropagation.call(event);
}
};
}
event.isImmediatePropagationStopped = function() {
return event.immediatePropagationStopped === true;
};
// Some events have special handlers that wrap the real handler
var handlerWrapper = eventFns.specialHandlerWrapper || defaultHandlerWrapper;
// Copy event handlers in case event handlers array is modified during execution.
if ((eventFnsLength > 1)) {
eventFns = shallowCopy(eventFns);
}
for (var i = 0; i < eventFnsLength; i++) {
if (!event.isImmediatePropagationStopped()) {
handlerWrapper(element, event, eventFns[i]);
}
}
};
// TODO: this is a hack for angularMocks/clearDataCache that makes it possible to deregister all
// events on `element`
eventHandler.elem = element;
return eventHandler;
}
function defaultHandlerWrapper(element, event, handler) {
handler.call(element, event);
}
function specialMouseHandlerWrapper(target, event, handler) {
// Refer to jQuery's implementation of mouseenter & mouseleave
// Read about mouseenter and mouseleave:
// http://www.quirksmode.org/js/events_mouse.html#link8
var related = event.relatedTarget;
// For mousenter/leave call the handler if related is outside the target.
// NB: No relatedTarget if the mouse left/entered the browser window
if (!related || (related !== target && !jqLiteContains.call(target, related))) {
handler.call(target, event);
}
}
//////////////////////////////////////////
// Functions iterating traversal.
// These functions chain results into a single
// selector.
//////////////////////////////////////////
forEach({
removeData: jqLiteRemoveData,
on: function jqLiteOn(element, type, fn, unsupported) {
if (isDefined(unsupported)) throw jqLiteMinErr('onargs', 'jqLite#on() does not support the `selector` or `eventData` parameters');
// Do not add event handlers to non-elements because they will not be cleaned up.
if (!jqLiteAcceptsData(element)) {
return;
}
var expandoStore = jqLiteExpandoStore(element, true);
var events = expandoStore.events;
var handle = expandoStore.handle;
if (!handle) {
handle = expandoStore.handle = createEventHandler(element, events);
}
// http://jsperf.com/string-indexof-vs-split
var types = type.indexOf(' ') >= 0 ? type.split(' ') : [type];
var i = types.length;
var addHandler = function(type, specialHandlerWrapper, noEventListener) {
var eventFns = events[type];
if (!eventFns) {
eventFns = events[type] = [];
eventFns.specialHandlerWrapper = specialHandlerWrapper;
if (type !== '$destroy' && !noEventListener) {
addEventListenerFn(element, type, handle);
}
}
eventFns.push(fn);
};
while (i--) {
type = types[i];
if (MOUSE_EVENT_MAP[type]) {
addHandler(MOUSE_EVENT_MAP[type], specialMouseHandlerWrapper);
addHandler(type, undefined, true);
} else {
addHandler(type);
}
}
},
off: jqLiteOff,
one: function(element, type, fn) {
element = jqLite(element);
//add the listener twice so that when it is called
//you can remove the original function and still be
//able to call element.off(ev, fn) normally
element.on(type, function onFn() {
element.off(type, fn);
element.off(type, onFn);
});
element.on(type, fn);
},
replaceWith: function(element, replaceNode) {
var index, parent = element.parentNode;
jqLiteDealoc(element);
forEach(new JQLite(replaceNode), function(node) {
if (index) {
parent.insertBefore(node, index.nextSibling);
} else {
parent.replaceChild(node, element);
}
index = node;
});
},
children: function(element) {
var children = [];
forEach(element.childNodes, function(element) {
if (element.nodeType === NODE_TYPE_ELEMENT) {
children.push(element);
}
});
return children;
},
contents: function(element) {
return element.contentDocument || element.childNodes || [];
},
append: function(element, node) {
var nodeType = element.nodeType;
if (nodeType !== NODE_TYPE_ELEMENT && nodeType !== NODE_TYPE_DOCUMENT_FRAGMENT) return;
node = new JQLite(node);
for (var i = 0, ii = node.length; i < ii; i++) {
var child = node[i];
element.appendChild(child);
}
},
prepend: function(element, node) {
if (element.nodeType === NODE_TYPE_ELEMENT) {
var index = element.firstChild;
forEach(new JQLite(node), function(child) {
element.insertBefore(child, index);
});
}
},
wrap: function(element, wrapNode) {
jqLiteWrapNode(element, jqLite(wrapNode).eq(0).clone()[0]);
},
remove: jqLiteRemove,
detach: function(element) {
jqLiteRemove(element, true);
},
after: function(element, newElement) {
var index = element, parent = element.parentNode;
newElement = new JQLite(newElement);
for (var i = 0, ii = newElement.length; i < ii; i++) {
var node = newElement[i];
parent.insertBefore(node, index.nextSibling);
index = node;
}
},
addClass: jqLiteAddClass,
removeClass: jqLiteRemoveClass,
toggleClass: function(element, selector, condition) {
if (selector) {
forEach(selector.split(' '), function(className) {
var classCondition = condition;
if (isUndefined(classCondition)) {
classCondition = !jqLiteHasClass(element, className);
}
(classCondition ? jqLiteAddClass : jqLiteRemoveClass)(element, className);
});
}
},
parent: function(element) {
var parent = element.parentNode;
return parent && parent.nodeType !== NODE_TYPE_DOCUMENT_FRAGMENT ? parent : null;
},
next: function(element) {
return element.nextElementSibling;
},
find: function(element, selector) {
if (element.getElementsByTagName) {
return element.getElementsByTagName(selector);
} else {
return [];
}
},
clone: jqLiteClone,
triggerHandler: function(element, event, extraParameters) {
var dummyEvent, eventFnsCopy, handlerArgs;
var eventName = event.type || event;
var expandoStore = jqLiteExpandoStore(element);
var events = expandoStore && expandoStore.events;
var eventFns = events && events[eventName];
if (eventFns) {
// Create a dummy event to pass to the handlers
dummyEvent = {
preventDefault: function() { this.defaultPrevented = true; },
isDefaultPrevented: function() { return this.defaultPrevented === true; },
stopImmediatePropagation: function() { this.immediatePropagationStopped = true; },
isImmediatePropagationStopped: function() { return this.immediatePropagationStopped === true; },
stopPropagation: noop,
type: eventName,
target: element
};
// If a custom event was provided then extend our dummy event with it
if (event.type) {
dummyEvent = extend(dummyEvent, event);
}
// Copy event handlers in case event handlers array is modified during execution.
eventFnsCopy = shallowCopy(eventFns);
handlerArgs = extraParameters ? [dummyEvent].concat(extraParameters) : [dummyEvent];
forEach(eventFnsCopy, function(fn) {
if (!dummyEvent.isImmediatePropagationStopped()) {
fn.apply(element, handlerArgs);
}
});
}
}
}, function(fn, name) {
/**
* chaining functions
*/
JQLite.prototype[name] = function(arg1, arg2, arg3) {
var value;
for (var i = 0, ii = this.length; i < ii; i++) {
if (isUndefined(value)) {
value = fn(this[i], arg1, arg2, arg3);
if (isDefined(value)) {
// any function which returns a value needs to be wrapped
value = jqLite(value);
}
} else {
jqLiteAddNodes(value, fn(this[i], arg1, arg2, arg3));
}
}
return isDefined(value) ? value : this;
};
// bind legacy bind/unbind to on/off
JQLite.prototype.bind = JQLite.prototype.on;
JQLite.prototype.unbind = JQLite.prototype.off;
});
// Provider for private $$jqLite service
function $$jqLiteProvider() {
this.$get = function $$jqLite() {
return extend(JQLite, {
hasClass: function(node, classes) {
if (node.attr) node = node[0];
return jqLiteHasClass(node, classes);
},
addClass: function(node, classes) {
if (node.attr) node = node[0];
return jqLiteAddClass(node, classes);
},
removeClass: function(node, classes) {
if (node.attr) node = node[0];
return jqLiteRemoveClass(node, classes);
}
});
};
}
/**
* Computes a hash of an 'obj'.
* Hash of a:
* string is string
* number is number as string
* object is either result of calling $$hashKey function on the object or uniquely generated id,
* that is also assigned to the $$hashKey property of the object.
*
* @param obj
* @returns {string} hash string such that the same input will have the same hash string.
* The resulting string key is in 'type:hashKey' format.
*/
function hashKey(obj, nextUidFn) {
var key = obj && obj.$$hashKey;
if (key) {
if (typeof key === 'function') {
key = obj.$$hashKey();
}
return key;
}
var objType = typeof obj;
if (objType == 'function' || (objType == 'object' && obj !== null)) {
key = obj.$$hashKey = objType + ':' + (nextUidFn || nextUid)();
} else {
key = objType + ':' + obj;
}
return key;
}
/**
* HashMap which can use objects as keys
*/
function HashMap(array, isolatedUid) {
if (isolatedUid) {
var uid = 0;
this.nextUid = function() {
return ++uid;
};
}
forEach(array, this.put, this);
}
HashMap.prototype = {
/**
* Store key value pair
* @param key key to store can be any type
* @param value value to store can be any type
*/
put: function(key, value) {
this[hashKey(key, this.nextUid)] = value;
},
/**
* @param key
* @returns {Object} the value for the key
*/
get: function(key) {
return this[hashKey(key, this.nextUid)];
},
/**
* Remove the key/value pair
* @param key
*/
remove: function(key) {
var value = this[key = hashKey(key, this.nextUid)];
delete this[key];
return value;
}
};
var $$HashMapProvider = [function() {
this.$get = [function() {
return HashMap;
}];
}];
/**
* @ngdoc function
* @module ng
* @name angular.injector
* @kind function
*
* @description
* Creates an injector object that can be used for retrieving services as well as for
* dependency injection (see {@link guide/di dependency injection}).
*
* @param {Array.<string|Function>} modules A list of module functions or their aliases. See
* {@link angular.module}. The `ng` module must be explicitly added.
* @param {boolean=} [strictDi=false] Whether the injector should be in strict mode, which
* disallows argument name annotation inference.
* @returns {injector} Injector object. See {@link auto.$injector $injector}.
*
* @example
* Typical usage
* ```js
* // create an injector
* var $injector = angular.injector(['ng']);
*
* // use the injector to kick off your application
* // use the type inference to auto inject arguments, or use implicit injection
* $injector.invoke(function($rootScope, $compile, $document) {
* $compile($document)($rootScope);
* $rootScope.$digest();
* });
* ```
*
* Sometimes you want to get access to the injector of a currently running Angular app
* from outside Angular. Perhaps, you want to inject and compile some markup after the
* application has been bootstrapped. You can do this using the extra `injector()` added
* to JQuery/jqLite elements. See {@link angular.element}.
*
* *This is fairly rare but could be the case if a third party library is injecting the
* markup.*
*
* In the following example a new block of HTML containing a `ng-controller`
* directive is added to the end of the document body by JQuery. We then compile and link
* it into the current AngularJS scope.
*
* ```js
* var $div = $('<div ng-controller="MyCtrl">{{content.label}}</div>');
* $(document.body).append($div);
*
* angular.element(document).injector().invoke(function($compile) {
* var scope = angular.element($div).scope();
* $compile($div)(scope);
* });
* ```
*/
/**
* @ngdoc module
* @name auto
* @description
*
* Implicit module which gets automatically added to each {@link auto.$injector $injector}.
*/
var ARROW_ARG = /^([^\(]+?)=>/;
var FN_ARGS = /^[^\(]*\(\s*([^\)]*)\)/m;
var FN_ARG_SPLIT = /,/;
var FN_ARG = /^\s*(_?)(\S+?)\1\s*$/;
var STRIP_COMMENTS = /((\/\/.*$)|(\/\*[\s\S]*?\*\/))/mg;
var $injectorMinErr = minErr('$injector');
function extractArgs(fn) {
var fnText = fn.toString().replace(STRIP_COMMENTS, ''),
args = fnText.match(ARROW_ARG) || fnText.match(FN_ARGS);
return args;
}
function anonFn(fn) {
// For anonymous functions, showing at the very least the function signature can help in
// debugging.
var args = extractArgs(fn);
if (args) {
return 'function(' + (args[1] || '').replace(/[\s\r\n]+/, ' ') + ')';
}
return 'fn';
}
function annotate(fn, strictDi, name) {
var $inject,
argDecl,
last;
if (typeof fn === 'function') {
if (!($inject = fn.$inject)) {
$inject = [];
if (fn.length) {
if (strictDi) {
if (!isString(name) || !name) {
name = fn.name || anonFn(fn);
}
throw $injectorMinErr('strictdi',
'{0} is not using explicit annotation and cannot be invoked in strict mode', name);
}
argDecl = extractArgs(fn);
forEach(argDecl[1].split(FN_ARG_SPLIT), function(arg) {
arg.replace(FN_ARG, function(all, underscore, name) {
$inject.push(name);
});
});
}
fn.$inject = $inject;
}
} else if (isArray(fn)) {
last = fn.length - 1;
assertArgFn(fn[last], 'fn');
$inject = fn.slice(0, last);
} else {
assertArgFn(fn, 'fn', true);
}
return $inject;
}
///////////////////////////////////////
/**
* @ngdoc service
* @name $injector
*
* @description
*
* `$injector` is used to retrieve object instances as defined by
* {@link auto.$provide provider}, instantiate types, invoke methods,
* and load modules.
*
* The following always holds true:
*
* ```js
* var $injector = angular.injector();
* expect($injector.get('$injector')).toBe($injector);
* expect($injector.invoke(function($injector) {
* return $injector;
* })).toBe($injector);
* ```
*
* # Injection Function Annotation
*
* JavaScript does not have annotations, and annotations are needed for dependency injection. The
* following are all valid ways of annotating function with injection arguments and are equivalent.
*
* ```js
* // inferred (only works if code not minified/obfuscated)
* $injector.invoke(function(serviceA){});
*
* // annotated
* function explicit(serviceA) {};
* explicit.$inject = ['serviceA'];
* $injector.invoke(explicit);
*
* // inline
* $injector.invoke(['serviceA', function(serviceA){}]);
* ```
*
* ## Inference
*
* In JavaScript calling `toString()` on a function returns the function definition. The definition
* can then be parsed and the function arguments can be extracted. This method of discovering
* annotations is disallowed when the injector is in strict mode.
* *NOTE:* This does not work with minification, and obfuscation tools since these tools change the
* argument names.
*
* ## `$inject` Annotation
* By adding an `$inject` property onto a function the injection parameters can be specified.
*
* ## Inline
* As an array of injection names, where the last item in the array is the function to call.
*/
/**
* @ngdoc method
* @name $injector#get
*
* @description
* Return an instance of the service.
*
* @param {string} name The name of the instance to retrieve.
* @param {string=} caller An optional string to provide the origin of the function call for error messages.
* @return {*} The instance.
*/
/**
* @ngdoc method
* @name $injector#invoke
*
* @description
* Invoke the method and supply the method arguments from the `$injector`.
*
* @param {Function|Array.<string|Function>} fn The injectable function to invoke. Function parameters are
* injected according to the {@link guide/di $inject Annotation} rules.
* @param {Object=} self The `this` for the invoked method.
* @param {Object=} locals Optional object. If preset then any argument names are read from this
* object first, before the `$injector` is consulted.
* @returns {*} the value returned by the invoked `fn` function.
*/
/**
* @ngdoc method
* @name $injector#has
*
* @description
* Allows the user to query if the particular service exists.
*
* @param {string} name Name of the service to query.
* @returns {boolean} `true` if injector has given service.
*/
/**
* @ngdoc method
* @name $injector#instantiate
* @description
* Create a new instance of JS type. The method takes a constructor function, invokes the new
* operator, and supplies all of the arguments to the constructor function as specified by the
* constructor annotation.
*
* @param {Function} Type Annotated constructor function.
* @param {Object=} locals Optional object. If preset then any argument names are read from this
* object first, before the `$injector` is consulted.
* @returns {Object} new instance of `Type`.
*/
/**
* @ngdoc method
* @name $injector#annotate
*
* @description
* Returns an array of service names which the function is requesting for injection. This API is
* used by the injector to determine which services need to be injected into the function when the
* function is invoked. There are three ways in which the function can be annotated with the needed
* dependencies.
*
* # Argument names
*
* The simplest form is to extract the dependencies from the arguments of the function. This is done
* by converting the function into a string using `toString()` method and extracting the argument
* names.
* ```js
* // Given
* function MyController($scope, $route) {
* // ...
* }
*
* // Then
* expect(injector.annotate(MyController)).toEqual(['$scope', '$route']);
* ```
*
* You can disallow this method by using strict injection mode.
*
* This method does not work with code minification / obfuscation. For this reason the following
* annotation strategies are supported.
*
* # The `$inject` property
*
* If a function has an `$inject` property and its value is an array of strings, then the strings
* represent names of services to be injected into the function.
* ```js
* // Given
* var MyController = function(obfuscatedScope, obfuscatedRoute) {
* // ...
* }
* // Define function dependencies
* MyController['$inject'] = ['$scope', '$route'];
*
* // Then
* expect(injector.annotate(MyController)).toEqual(['$scope', '$route']);
* ```
*
* # The array notation
*
* It is often desirable to inline Injected functions and that's when setting the `$inject` property
* is very inconvenient. In these situations using the array notation to specify the dependencies in
* a way that survives minification is a better choice:
*
* ```js
* // We wish to write this (not minification / obfuscation safe)
* injector.invoke(function($compile, $rootScope) {
* // ...
* });
*
* // We are forced to write break inlining
* var tmpFn = function(obfuscatedCompile, obfuscatedRootScope) {
* // ...
* };
* tmpFn.$inject = ['$compile', '$rootScope'];
* injector.invoke(tmpFn);
*
* // To better support inline function the inline annotation is supported
* injector.invoke(['$compile', '$rootScope', function(obfCompile, obfRootScope) {
* // ...
* }]);
*
* // Therefore
* expect(injector.annotate(
* ['$compile', '$rootScope', function(obfus_$compile, obfus_$rootScope) {}])
* ).toEqual(['$compile', '$rootScope']);
* ```
*
* @param {Function|Array.<string|Function>} fn Function for which dependent service names need to
* be retrieved as described above.
*
* @param {boolean=} [strictDi=false] Disallow argument name annotation inference.
*
* @returns {Array.<string>} The names of the services which the function requires.
*/
/**
* @ngdoc service
* @name $provide
*
* @description
*
* The {@link auto.$provide $provide} service has a number of methods for registering components
* with the {@link auto.$injector $injector}. Many of these functions are also exposed on
* {@link angular.Module}.
*
* An Angular **service** is a singleton object created by a **service factory**. These **service
* factories** are functions which, in turn, are created by a **service provider**.
* The **service providers** are constructor functions. When instantiated they must contain a
* property called `$get`, which holds the **service factory** function.
*
* When you request a service, the {@link auto.$injector $injector} is responsible for finding the
* correct **service provider**, instantiating it and then calling its `$get` **service factory**
* function to get the instance of the **service**.
*
* Often services have no configuration options and there is no need to add methods to the service
* provider. The provider will be no more than a constructor function with a `$get` property. For
* these cases the {@link auto.$provide $provide} service has additional helper methods to register
* services without specifying a provider.
*
* * {@link auto.$provide#provider provider(provider)} - registers a **service provider** with the
* {@link auto.$injector $injector}
* * {@link auto.$provide#constant constant(obj)} - registers a value/object that can be accessed by
* providers and services.
* * {@link auto.$provide#value value(obj)} - registers a value/object that can only be accessed by
* services, not providers.
* * {@link auto.$provide#factory factory(fn)} - registers a service **factory function**, `fn`,
* that will be wrapped in a **service provider** object, whose `$get` property will contain the
* given factory function.
* * {@link auto.$provide#service service(class)} - registers a **constructor function**, `class`
* that will be wrapped in a **service provider** object, whose `$get` property will instantiate
* a new object using the given constructor function.
*
* See the individual methods for more information and examples.
*/
/**
* @ngdoc method
* @name $provide#provider
* @description
*
* Register a **provider function** with the {@link auto.$injector $injector}. Provider functions
* are constructor functions, whose instances are responsible for "providing" a factory for a
* service.
*
* Service provider names start with the name of the service they provide followed by `Provider`.
* For example, the {@link ng.$log $log} service has a provider called
* {@link ng.$logProvider $logProvider}.
*
* Service provider objects can have additional methods which allow configuration of the provider
* and its service. Importantly, you can configure what kind of service is created by the `$get`
* method, or how that service will act. For example, the {@link ng.$logProvider $logProvider} has a
* method {@link ng.$logProvider#debugEnabled debugEnabled}
* which lets you specify whether the {@link ng.$log $log} service will log debug messages to the
* console or not.
*
* @param {string} name The name of the instance. NOTE: the provider will be available under `name +
'Provider'` key.
* @param {(Object|function())} provider If the provider is:
*
* - `Object`: then it should have a `$get` method. The `$get` method will be invoked using
* {@link auto.$injector#invoke $injector.invoke()} when an instance needs to be created.
* - `Constructor`: a new instance of the provider will be created using
* {@link auto.$injector#instantiate $injector.instantiate()}, then treated as `object`.
*
* @returns {Object} registered provider instance
* @example
*
* The following example shows how to create a simple event tracking service and register it using
* {@link auto.$provide#provider $provide.provider()}.
*
* ```js
* // Define the eventTracker provider
* function EventTrackerProvider() {
* var trackingUrl = '/track';
*
* // A provider method for configuring where the tracked events should been saved
* this.setTrackingUrl = function(url) {
* trackingUrl = url;
* };
*
* // The service factory function
* this.$get = ['$http', function($http) {
* var trackedEvents = {};
* return {
* // Call this to track an event
* event: function(event) {
* var count = trackedEvents[event] || 0;
* count += 1;
* trackedEvents[event] = count;
* return count;
* },
* // Call this to save the tracked events to the trackingUrl
* save: function() {
* $http.post(trackingUrl, trackedEvents);
* }
* };
* }];
* }
*
* describe('eventTracker', function() {
* var postSpy;
*
* beforeEach(module(function($provide) {
* // Register the eventTracker provider
* $provide.provider('eventTracker', EventTrackerProvider);
* }));
*
* beforeEach(module(function(eventTrackerProvider) {
* // Configure eventTracker provider
* eventTrackerProvider.setTrackingUrl('/custom-track');
* }));
*
* it('tracks events', inject(function(eventTracker) {
* expect(eventTracker.event('login')).toEqual(1);
* expect(eventTracker.event('login')).toEqual(2);
* }));
*
* it('saves to the tracking url', inject(function(eventTracker, $http) {
* postSpy = spyOn($http, 'post');
* eventTracker.event('login');
* eventTracker.save();
* expect(postSpy).toHaveBeenCalled();
* expect(postSpy.mostRecentCall.args[0]).not.toEqual('/track');
* expect(postSpy.mostRecentCall.args[0]).toEqual('/custom-track');
* expect(postSpy.mostRecentCall.args[1]).toEqual({ 'login': 1 });
* }));
* });
* ```
*/
/**
* @ngdoc method
* @name $provide#factory
* @description
*
* Register a **service factory**, which will be called to return the service instance.
* This is short for registering a service where its provider consists of only a `$get` property,
* which is the given service factory function.
* You should use {@link auto.$provide#factory $provide.factory(getFn)} if you do not need to
* configure your service in a provider.
*
* @param {string} name The name of the instance.
* @param {Function|Array.<string|Function>} $getFn The injectable $getFn for the instance creation.
* Internally this is a short hand for `$provide.provider(name, {$get: $getFn})`.
* @returns {Object} registered provider instance
*
* @example
* Here is an example of registering a service
* ```js
* $provide.factory('ping', ['$http', function($http) {
* return function ping() {
* return $http.send('/ping');
* };
* }]);
* ```
* You would then inject and use this service like this:
* ```js
* someModule.controller('Ctrl', ['ping', function(ping) {
* ping();
* }]);
* ```
*/
/**
* @ngdoc method
* @name $provide#service
* @description
*
* Register a **service constructor**, which will be invoked with `new` to create the service
* instance.
* This is short for registering a service where its provider's `$get` property is a factory
* function that returns an instance instantiated by the injector from the service constructor
* function.
*
* Internally it looks a bit like this:
*
* ```
* {
* $get: function() {
* return $injector.instantiate(constructor);
* }
* }
* ```
*
*
* You should use {@link auto.$provide#service $provide.service(class)} if you define your service
* as a type/class.
*
* @param {string} name The name of the instance.
* @param {Function|Array.<string|Function>} constructor An injectable class (constructor function)
* that will be instantiated.
* @returns {Object} registered provider instance
*
* @example
* Here is an example of registering a service using
* {@link auto.$provide#service $provide.service(class)}.
* ```js
* var Ping = function($http) {
* this.$http = $http;
* };
*
* Ping.$inject = ['$http'];
*
* Ping.prototype.send = function() {
* return this.$http.get('/ping');
* };
* $provide.service('ping', Ping);
* ```
* You would then inject and use this service like this:
* ```js
* someModule.controller('Ctrl', ['ping', function(ping) {
* ping.send();
* }]);
* ```
*/
/**
* @ngdoc method
* @name $provide#value
* @description
*
* Register a **value service** with the {@link auto.$injector $injector}, such as a string, a
* number, an array, an object or a function. This is short for registering a service where its
* provider's `$get` property is a factory function that takes no arguments and returns the **value
* service**. That also means it is not possible to inject other services into a value service.
*
* Value services are similar to constant services, except that they cannot be injected into a
* module configuration function (see {@link angular.Module#config}) but they can be overridden by
* an Angular {@link auto.$provide#decorator decorator}.
*
* @param {string} name The name of the instance.
* @param {*} value The value.
* @returns {Object} registered provider instance
*
* @example
* Here are some examples of creating value services.
* ```js
* $provide.value('ADMIN_USER', 'admin');
*
* $provide.value('RoleLookup', { admin: 0, writer: 1, reader: 2 });
*
* $provide.value('halfOf', function(value) {
* return value / 2;
* });
* ```
*/
/**
* @ngdoc method
* @name $provide#constant
* @description
*
* Register a **constant service** with the {@link auto.$injector $injector}, such as a string,
* a number, an array, an object or a function. Like the {@link auto.$provide#value value}, it is not
* possible to inject other services into a constant.
*
* But unlike {@link auto.$provide#value value}, a constant can be
* injected into a module configuration function (see {@link angular.Module#config}) and it cannot
* be overridden by an Angular {@link auto.$provide#decorator decorator}.
*
* @param {string} name The name of the constant.
* @param {*} value The constant value.
* @returns {Object} registered instance
*
* @example
* Here a some examples of creating constants:
* ```js
* $provide.constant('SHARD_HEIGHT', 306);
*
* $provide.constant('MY_COLOURS', ['red', 'blue', 'grey']);
*
* $provide.constant('double', function(value) {
* return value * 2;
* });
* ```
*/
/**
* @ngdoc method
* @name $provide#decorator
* @description
*
* Register a **service decorator** with the {@link auto.$injector $injector}. A service decorator
* intercepts the creation of a service, allowing it to override or modify the behavior of the
* service. The object returned by the decorator may be the original service, or a new service
* object which replaces or wraps and delegates to the original service.
*
* @param {string} name The name of the service to decorate.
* @param {Function|Array.<string|Function>} decorator This function will be invoked when the service needs to be
* instantiated and should return the decorated service instance. The function is called using
* the {@link auto.$injector#invoke injector.invoke} method and is therefore fully injectable.
* Local injection arguments:
*
* * `$delegate` - The original service instance, which can be monkey patched, configured,
* decorated or delegated to.
*
* @example
* Here we decorate the {@link ng.$log $log} service to convert warnings to errors by intercepting
* calls to {@link ng.$log#error $log.warn()}.
* ```js
* $provide.decorator('$log', ['$delegate', function($delegate) {
* $delegate.warn = $delegate.error;
* return $delegate;
* }]);
* ```
*/
function createInjector(modulesToLoad, strictDi) {
strictDi = (strictDi === true);
var INSTANTIATING = {},
providerSuffix = 'Provider',
path = [],
loadedModules = new HashMap([], true),
providerCache = {
$provide: {
provider: supportObject(provider),
factory: supportObject(factory),
service: supportObject(service),
value: supportObject(value),
constant: supportObject(constant),
decorator: decorator
}
},
providerInjector = (providerCache.$injector =
createInternalInjector(providerCache, function(serviceName, caller) {
if (angular.isString(caller)) {
path.push(caller);
}
throw $injectorMinErr('unpr', "Unknown provider: {0}", path.join(' <- '));
})),
instanceCache = {},
protoInstanceInjector =
createInternalInjector(instanceCache, function(serviceName, caller) {
var provider = providerInjector.get(serviceName + providerSuffix, caller);
return instanceInjector.invoke(
provider.$get, provider, undefined, serviceName);
}),
instanceInjector = protoInstanceInjector;
providerCache['$injector' + providerSuffix] = { $get: valueFn(protoInstanceInjector) };
var runBlocks = loadModules(modulesToLoad);
instanceInjector = protoInstanceInjector.get('$injector');
instanceInjector.strictDi = strictDi;
forEach(runBlocks, function(fn) { if (fn) instanceInjector.invoke(fn); });
return instanceInjector;
////////////////////////////////////
// $provider
////////////////////////////////////
function supportObject(delegate) {
return function(key, value) {
if (isObject(key)) {
forEach(key, reverseParams(delegate));
} else {
return delegate(key, value);
}
};
}
function provider(name, provider_) {
assertNotHasOwnProperty(name, 'service');
if (isFunction(provider_) || isArray(provider_)) {
provider_ = providerInjector.instantiate(provider_);
}
if (!provider_.$get) {
throw $injectorMinErr('pget', "Provider '{0}' must define $get factory method.", name);
}
return providerCache[name + providerSuffix] = provider_;
}
function enforceReturnValue(name, factory) {
return function enforcedReturnValue() {
var result = instanceInjector.invoke(factory, this);
if (isUndefined(result)) {
throw $injectorMinErr('undef', "Provider '{0}' must return a value from $get factory method.", name);
}
return result;
};
}
function factory(name, factoryFn, enforce) {
return provider(name, {
$get: enforce !== false ? enforceReturnValue(name, factoryFn) : factoryFn
});
}
function service(name, constructor) {
return factory(name, ['$injector', function($injector) {
return $injector.instantiate(constructor);
}]);
}
function value(name, val) { return factory(name, valueFn(val), false); }
function constant(name, value) {
assertNotHasOwnProperty(name, 'constant');
providerCache[name] = value;
instanceCache[name] = value;
}
function decorator(serviceName, decorFn) {
var origProvider = providerInjector.get(serviceName + providerSuffix),
orig$get = origProvider.$get;
origProvider.$get = function() {
var origInstance = instanceInjector.invoke(orig$get, origProvider);
return instanceInjector.invoke(decorFn, null, {$delegate: origInstance});
};
}
////////////////////////////////////
// Module Loading
////////////////////////////////////
function loadModules(modulesToLoad) {
assertArg(isUndefined(modulesToLoad) || isArray(modulesToLoad), 'modulesToLoad', 'not an array');
var runBlocks = [], moduleFn;
forEach(modulesToLoad, function(module) {
if (loadedModules.get(module)) return;
loadedModules.put(module, true);
function runInvokeQueue(queue) {
var i, ii;
for (i = 0, ii = queue.length; i < ii; i++) {
var invokeArgs = queue[i],
provider = providerInjector.get(invokeArgs[0]);
provider[invokeArgs[1]].apply(provider, invokeArgs[2]);
}
}
try {
if (isString(module)) {
moduleFn = angularModule(module);
runBlocks = runBlocks.concat(loadModules(moduleFn.requires)).concat(moduleFn._runBlocks);
runInvokeQueue(moduleFn._invokeQueue);
runInvokeQueue(moduleFn._configBlocks);
} else if (isFunction(module)) {
runBlocks.push(providerInjector.invoke(module));
} else if (isArray(module)) {
runBlocks.push(providerInjector.invoke(module));
} else {
assertArgFn(module, 'module');
}
} catch (e) {
if (isArray(module)) {
module = module[module.length - 1];
}
if (e.message && e.stack && e.stack.indexOf(e.message) == -1) {
// Safari & FF's stack traces don't contain error.message content
// unlike those of Chrome and IE
// So if stack doesn't contain message, we create a new string that contains both.
// Since error.stack is read-only in Safari, I'm overriding e and not e.stack here.
/* jshint -W022 */
e = e.message + '\n' + e.stack;
}
throw $injectorMinErr('modulerr', "Failed to instantiate module {0} due to:\n{1}",
module, e.stack || e.message || e);
}
});
return runBlocks;
}
////////////////////////////////////
// internal Injector
////////////////////////////////////
function createInternalInjector(cache, factory) {
function getService(serviceName, caller) {
if (cache.hasOwnProperty(serviceName)) {
if (cache[serviceName] === INSTANTIATING) {
throw $injectorMinErr('cdep', 'Circular dependency found: {0}',
serviceName + ' <- ' + path.join(' <- '));
}
return cache[serviceName];
} else {
try {
path.unshift(serviceName);
cache[serviceName] = INSTANTIATING;
return cache[serviceName] = factory(serviceName, caller);
} catch (err) {
if (cache[serviceName] === INSTANTIATING) {
delete cache[serviceName];
}
throw err;
} finally {
path.shift();
}
}
}
function injectionArgs(fn, locals, serviceName) {
var args = [],
$inject = createInjector.$$annotate(fn, strictDi, serviceName);
for (var i = 0, length = $inject.length; i < length; i++) {
var key = $inject[i];
if (typeof key !== 'string') {
throw $injectorMinErr('itkn',
'Incorrect injection token! Expected service name as string, got {0}', key);
}
args.push(locals && locals.hasOwnProperty(key) ? locals[key] :
getService(key, serviceName));
}
return args;
}
function isClass(func) {
// IE 9-11 do not support classes and IE9 leaks with the code below.
if (msie <= 11) {
return false;
}
// Workaround for MS Edge.
// Check https://connect.microsoft.com/IE/Feedback/Details/2211653
return typeof func === 'function'
&& /^(?:class\s|constructor\()/.test(Function.prototype.toString.call(func));
}
function invoke(fn, self, locals, serviceName) {
if (typeof locals === 'string') {
serviceName = locals;
locals = null;
}
var args = injectionArgs(fn, locals, serviceName);
if (isArray(fn)) {
fn = fn[fn.length - 1];
}
if (!isClass(fn)) {
// http://jsperf.com/angularjs-invoke-apply-vs-switch
// #5388
return fn.apply(self, args);
} else {
args.unshift(null);
return new (Function.prototype.bind.apply(fn, args))();
}
}
function instantiate(Type, locals, serviceName) {
// Check if Type is annotated and use just the given function at n-1 as parameter
// e.g. someModule.factory('greeter', ['$window', function(renamed$window) {}]);
var ctor = (isArray(Type) ? Type[Type.length - 1] : Type);
var args = injectionArgs(Type, locals, serviceName);
// Empty object at position 0 is ignored for invocation with `new`, but required.
args.unshift(null);
return new (Function.prototype.bind.apply(ctor, args))();
}
return {
invoke: invoke,
instantiate: instantiate,
get: getService,
annotate: createInjector.$$annotate,
has: function(name) {
return providerCache.hasOwnProperty(name + providerSuffix) || cache.hasOwnProperty(name);
}
};
}
}
createInjector.$$annotate = annotate;
/**
* @ngdoc provider
* @name $anchorScrollProvider
*
* @description
* Use `$anchorScrollProvider` to disable automatic scrolling whenever
* {@link ng.$location#hash $location.hash()} changes.
*/
function $AnchorScrollProvider() {
var autoScrollingEnabled = true;
/**
* @ngdoc method
* @name $anchorScrollProvider#disableAutoScrolling
*
* @description
* By default, {@link ng.$anchorScroll $anchorScroll()} will automatically detect changes to
* {@link ng.$location#hash $location.hash()} and scroll to the element matching the new hash.<br />
* Use this method to disable automatic scrolling.
*
* If automatic scrolling is disabled, one must explicitly call
* {@link ng.$anchorScroll $anchorScroll()} in order to scroll to the element related to the
* current hash.
*/
this.disableAutoScrolling = function() {
autoScrollingEnabled = false;
};
/**
* @ngdoc service
* @name $anchorScroll
* @kind function
* @requires $window
* @requires $location
* @requires $rootScope
*
* @description
* When called, it scrolls to the element related to the specified `hash` or (if omitted) to the
* current value of {@link ng.$location#hash $location.hash()}, according to the rules specified
* in the
* [HTML5 spec](http://www.w3.org/html/wg/drafts/html/master/browsers.html#the-indicated-part-of-the-document).
*
* It also watches the {@link ng.$location#hash $location.hash()} and automatically scrolls to
* match any anchor whenever it changes. This can be disabled by calling
* {@link ng.$anchorScrollProvider#disableAutoScrolling $anchorScrollProvider.disableAutoScrolling()}.
*
* Additionally, you can use its {@link ng.$anchorScroll#yOffset yOffset} property to specify a
* vertical scroll-offset (either fixed or dynamic).
*
* @param {string=} hash The hash specifying the element to scroll to. If omitted, the value of
* {@link ng.$location#hash $location.hash()} will be used.
*
* @property {(number|function|jqLite)} yOffset
* If set, specifies a vertical scroll-offset. This is often useful when there are fixed
* positioned elements at the top of the page, such as navbars, headers etc.
*
* `yOffset` can be specified in various ways:
* - **number**: A fixed number of pixels to be used as offset.<br /><br />
* - **function**: A getter function called everytime `$anchorScroll()` is executed. Must return
* a number representing the offset (in pixels).<br /><br />
* - **jqLite**: A jqLite/jQuery element to be used for specifying the offset. The distance from
* the top of the page to the element's bottom will be used as offset.<br />
* **Note**: The element will be taken into account only as long as its `position` is set to
* `fixed`. This option is useful, when dealing with responsive navbars/headers that adjust
* their height and/or positioning according to the viewport's size.
*
* <br />
* <div class="alert alert-warning">
* In order for `yOffset` to work properly, scrolling should take place on the document's root and
* not some child element.
* </div>
*
* @example
<example module="anchorScrollExample">
<file name="index.html">
<div id="scrollArea" ng-controller="ScrollController">
<a ng-click="gotoBottom()">Go to bottom</a>
<a id="bottom"></a> You're at the bottom!
</div>
</file>
<file name="script.js">
angular.module('anchorScrollExample', [])
.controller('ScrollController', ['$scope', '$location', '$anchorScroll',
function ($scope, $location, $anchorScroll) {
$scope.gotoBottom = function() {
// set the location.hash to the id of
// the element you wish to scroll to.
$location.hash('bottom');
// call $anchorScroll()
$anchorScroll();
};
}]);
</file>
<file name="style.css">
#scrollArea {
height: 280px;
overflow: auto;
}
#bottom {
display: block;
margin-top: 2000px;
}
</file>
</example>
*
* <hr />
* The example below illustrates the use of a vertical scroll-offset (specified as a fixed value).
* See {@link ng.$anchorScroll#yOffset $anchorScroll.yOffset} for more details.
*
* @example
<example module="anchorScrollOffsetExample">
<file name="index.html">
<div class="fixed-header" ng-controller="headerCtrl">
<a href="" ng-click="gotoAnchor(x)" ng-repeat="x in [1,2,3,4,5]">
Go to anchor {{x}}
</a>
</div>
<div id="anchor{{x}}" class="anchor" ng-repeat="x in [1,2,3,4,5]">
Anchor {{x}} of 5
</div>
</file>
<file name="script.js">
angular.module('anchorScrollOffsetExample', [])
.run(['$anchorScroll', function($anchorScroll) {
$anchorScroll.yOffset = 50; // always scroll by 50 extra pixels
}])
.controller('headerCtrl', ['$anchorScroll', '$location', '$scope',
function ($anchorScroll, $location, $scope) {
$scope.gotoAnchor = function(x) {
var newHash = 'anchor' + x;
if ($location.hash() !== newHash) {
// set the $location.hash to `newHash` and
// $anchorScroll will automatically scroll to it
$location.hash('anchor' + x);
} else {
// call $anchorScroll() explicitly,
// since $location.hash hasn't changed
$anchorScroll();
}
};
}
]);
</file>
<file name="style.css">
body {
padding-top: 50px;
}
.anchor {
border: 2px dashed DarkOrchid;
padding: 10px 10px 200px 10px;
}
.fixed-header {
background-color: rgba(0, 0, 0, 0.2);
height: 50px;
position: fixed;
top: 0; left: 0; right: 0;
}
.fixed-header > a {
display: inline-block;
margin: 5px 15px;
}
</file>
</example>
*/
this.$get = ['$window', '$location', '$rootScope', function($window, $location, $rootScope) {
var document = $window.document;
// Helper function to get first anchor from a NodeList
// (using `Array#some()` instead of `angular#forEach()` since it's more performant
// and working in all supported browsers.)
function getFirstAnchor(list) {
var result = null;
Array.prototype.some.call(list, function(element) {
if (nodeName_(element) === 'a') {
result = element;
return true;
}
});
return result;
}
function getYOffset() {
var offset = scroll.yOffset;
if (isFunction(offset)) {
offset = offset();
} else if (isElement(offset)) {
var elem = offset[0];
var style = $window.getComputedStyle(elem);
if (style.position !== 'fixed') {
offset = 0;
} else {
offset = elem.getBoundingClientRect().bottom;
}
} else if (!isNumber(offset)) {
offset = 0;
}
return offset;
}
function scrollTo(elem) {
if (elem) {
elem.scrollIntoView();
var offset = getYOffset();
if (offset) {
// `offset` is the number of pixels we should scroll UP in order to align `elem` properly.
// This is true ONLY if the call to `elem.scrollIntoView()` initially aligns `elem` at the
// top of the viewport.
//
// IF the number of pixels from the top of `elem` to the end of the page's content is less
// than the height of the viewport, then `elem.scrollIntoView()` will align the `elem` some
// way down the page.
//
// This is often the case for elements near the bottom of the page.
//
// In such cases we do not need to scroll the whole `offset` up, just the difference between
// the top of the element and the offset, which is enough to align the top of `elem` at the
// desired position.
var elemTop = elem.getBoundingClientRect().top;
$window.scrollBy(0, elemTop - offset);
}
} else {
$window.scrollTo(0, 0);
}
}
function scroll(hash) {
hash = isString(hash) ? hash : $location.hash();
var elm;
// empty hash, scroll to the top of the page
if (!hash) scrollTo(null);
// element with given id
else if ((elm = document.getElementById(hash))) scrollTo(elm);
// first anchor with given name :-D
else if ((elm = getFirstAnchor(document.getElementsByName(hash)))) scrollTo(elm);
// no element and hash == 'top', scroll to the top of the page
else if (hash === 'top') scrollTo(null);
}
// does not scroll when user clicks on anchor link that is currently on
// (no url change, no $location.hash() change), browser native does scroll
if (autoScrollingEnabled) {
$rootScope.$watch(function autoScrollWatch() {return $location.hash();},
function autoScrollWatchAction(newVal, oldVal) {
// skip the initial scroll if $location.hash is empty
if (newVal === oldVal && newVal === '') return;
jqLiteDocumentLoaded(function() {
$rootScope.$evalAsync(scroll);
});
});
}
return scroll;
}];
}
var $animateMinErr = minErr('$animate');
var ELEMENT_NODE = 1;
var NG_ANIMATE_CLASSNAME = 'ng-animate';
function mergeClasses(a,b) {
if (!a && !b) return '';
if (!a) return b;
if (!b) return a;
if (isArray(a)) a = a.join(' ');
if (isArray(b)) b = b.join(' ');
return a + ' ' + b;
}
function extractElementNode(element) {
for (var i = 0; i < element.length; i++) {
var elm = element[i];
if (elm.nodeType === ELEMENT_NODE) {
return elm;
}
}
}
function splitClasses(classes) {
if (isString(classes)) {
classes = classes.split(' ');
}
// Use createMap() to prevent class assumptions involving property names in
// Object.prototype
var obj = createMap();
forEach(classes, function(klass) {
// sometimes the split leaves empty string values
// incase extra spaces were applied to the options
if (klass.length) {
obj[klass] = true;
}
});
return obj;
}
// if any other type of options value besides an Object value is
// passed into the $animate.method() animation then this helper code
// will be run which will ignore it. While this patch is not the
// greatest solution to this, a lot of existing plugins depend on
// $animate to either call the callback (< 1.2) or return a promise
// that can be changed. This helper function ensures that the options
// are wiped clean incase a callback function is provided.
function prepareAnimateOptions(options) {
return isObject(options)
? options
: {};
}
var $$CoreAnimateJsProvider = function() {
this.$get = noop;
};
// this is prefixed with Core since it conflicts with
// the animateQueueProvider defined in ngAnimate/animateQueue.js
var $$CoreAnimateQueueProvider = function() {
var postDigestQueue = new HashMap();
var postDigestElements = [];
this.$get = ['$$AnimateRunner', '$rootScope',
function($$AnimateRunner, $rootScope) {
return {
enabled: noop,
on: noop,
off: noop,
pin: noop,
push: function(element, event, options, domOperation) {
domOperation && domOperation();
options = options || {};
options.from && element.css(options.from);
options.to && element.css(options.to);
if (options.addClass || options.removeClass) {
addRemoveClassesPostDigest(element, options.addClass, options.removeClass);
}
var runner = new $$AnimateRunner(); // jshint ignore:line
// since there are no animations to run the runner needs to be
// notified that the animation call is complete.
runner.complete();
return runner;
}
};
function updateData(data, classes, value) {
var changed = false;
if (classes) {
classes = isString(classes) ? classes.split(' ') :
isArray(classes) ? classes : [];
forEach(classes, function(className) {
if (className) {
changed = true;
data[className] = value;
}
});
}
return changed;
}
function handleCSSClassChanges() {
forEach(postDigestElements, function(element) {
var data = postDigestQueue.get(element);
if (data) {
var existing = splitClasses(element.attr('class'));
var toAdd = '';
var toRemove = '';
forEach(data, function(status, className) {
var hasClass = !!existing[className];
if (status !== hasClass) {
if (status) {
toAdd += (toAdd.length ? ' ' : '') + className;
} else {
toRemove += (toRemove.length ? ' ' : '') + className;
}
}
});
forEach(element, function(elm) {
toAdd && jqLiteAddClass(elm, toAdd);
toRemove && jqLiteRemoveClass(elm, toRemove);
});
postDigestQueue.remove(element);
}
});
postDigestElements.length = 0;
}
function addRemoveClassesPostDigest(element, add, remove) {
var data = postDigestQueue.get(element) || {};
var classesAdded = updateData(data, add, true);
var classesRemoved = updateData(data, remove, false);
if (classesAdded || classesRemoved) {
postDigestQueue.put(element, data);
postDigestElements.push(element);
if (postDigestElements.length === 1) {
$rootScope.$$postDigest(handleCSSClassChanges);
}
}
}
}];
};
/**
* @ngdoc provider
* @name $animateProvider
*
* @description
* Default implementation of $animate that doesn't perform any animations, instead just
* synchronously performs DOM updates and resolves the returned runner promise.
*
* In order to enable animations the `ngAnimate` module has to be loaded.
*
* To see the functional implementation check out `src/ngAnimate/animate.js`.
*/
var $AnimateProvider = ['$provide', function($provide) {
var provider = this;
this.$$registeredAnimations = Object.create(null);
/**
* @ngdoc method
* @name $animateProvider#register
*
* @description
* Registers a new injectable animation factory function. The factory function produces the
* animation object which contains callback functions for each event that is expected to be
* animated.
*
* * `eventFn`: `function(element, ... , doneFunction, options)`
* The element to animate, the `doneFunction` and the options fed into the animation. Depending
* on the type of animation additional arguments will be injected into the animation function. The
* list below explains the function signatures for the different animation methods:
*
* - setClass: function(element, addedClasses, removedClasses, doneFunction, options)
* - addClass: function(element, addedClasses, doneFunction, options)
* - removeClass: function(element, removedClasses, doneFunction, options)
* - enter, leave, move: function(element, doneFunction, options)
* - animate: function(element, fromStyles, toStyles, doneFunction, options)
*
* Make sure to trigger the `doneFunction` once the animation is fully complete.
*
* ```js
* return {
* //enter, leave, move signature
* eventFn : function(element, done, options) {
* //code to run the animation
* //once complete, then run done()
* return function endFunction(wasCancelled) {
* //code to cancel the animation
* }
* }
* }
* ```
*
* @param {string} name The name of the animation (this is what the class-based CSS value will be compared to).
* @param {Function} factory The factory function that will be executed to return the animation
* object.
*/
this.register = function(name, factory) {
if (name && name.charAt(0) !== '.') {
throw $animateMinErr('notcsel', "Expecting class selector starting with '.' got '{0}'.", name);
}
var key = name + '-animation';
provider.$$registeredAnimations[name.substr(1)] = key;
$provide.factory(key, factory);
};
/**
* @ngdoc method
* @name $animateProvider#classNameFilter
*
* @description
* Sets and/or returns the CSS class regular expression that is checked when performing
* an animation. Upon bootstrap the classNameFilter value is not set at all and will
* therefore enable $animate to attempt to perform an animation on any element that is triggered.
* When setting the `classNameFilter` value, animations will only be performed on elements
* that successfully match the filter expression. This in turn can boost performance
* for low-powered devices as well as applications containing a lot of structural operations.
* @param {RegExp=} expression The className expression which will be checked against all animations
* @return {RegExp} The current CSS className expression value. If null then there is no expression value
*/
this.classNameFilter = function(expression) {
if (arguments.length === 1) {
this.$$classNameFilter = (expression instanceof RegExp) ? expression : null;
if (this.$$classNameFilter) {
var reservedRegex = new RegExp("(\\s+|\\/)" + NG_ANIMATE_CLASSNAME + "(\\s+|\\/)");
if (reservedRegex.test(this.$$classNameFilter.toString())) {
throw $animateMinErr('nongcls','$animateProvider.classNameFilter(regex) prohibits accepting a regex value which matches/contains the "{0}" CSS class.', NG_ANIMATE_CLASSNAME);
}
}
}
return this.$$classNameFilter;
};
this.$get = ['$$animateQueue', function($$animateQueue) {
function domInsert(element, parentElement, afterElement) {
// if for some reason the previous element was removed
// from the dom sometime before this code runs then let's
// just stick to using the parent element as the anchor
if (afterElement) {
var afterNode = extractElementNode(afterElement);
if (afterNode && !afterNode.parentNode && !afterNode.previousElementSibling) {
afterElement = null;
}
}
afterElement ? afterElement.after(element) : parentElement.prepend(element);
}
/**
* @ngdoc service
* @name $animate
* @description The $animate service exposes a series of DOM utility methods that provide support
* for animation hooks. The default behavior is the application of DOM operations, however,
* when an animation is detected (and animations are enabled), $animate will do the heavy lifting
* to ensure that animation runs with the triggered DOM operation.
*
* By default $animate doesn't trigger any animations. This is because the `ngAnimate` module isn't
* included and only when it is active then the animation hooks that `$animate` triggers will be
* functional. Once active then all structural `ng-` directives will trigger animations as they perform
* their DOM-related operations (enter, leave and move). Other directives such as `ngClass`,
* `ngShow`, `ngHide` and `ngMessages` also provide support for animations.
*
* It is recommended that the`$animate` service is always used when executing DOM-related procedures within directives.
*
* To learn more about enabling animation support, click here to visit the
* {@link ngAnimate ngAnimate module page}.
*/
return {
// we don't call it directly since non-existant arguments may
// be interpreted as null within the sub enabled function
/**
*
* @ngdoc method
* @name $animate#on
* @kind function
* @description Sets up an event listener to fire whenever the animation event (enter, leave, move, etc...)
* has fired on the given element or among any of its children. Once the listener is fired, the provided callback
* is fired with the following params:
*
* ```js
* $animate.on('enter', container,
* function callback(element, phase) {
* // cool we detected an enter animation within the container
* }
* );
* ```
*
* @param {string} event the animation event that will be captured (e.g. enter, leave, move, addClass, removeClass, etc...)
* @param {DOMElement} container the container element that will capture each of the animation events that are fired on itself
* as well as among its children
* @param {Function} callback the callback function that will be fired when the listener is triggered
*
* The arguments present in the callback function are:
* * `element` - The captured DOM element that the animation was fired on.
* * `phase` - The phase of the animation. The two possible phases are **start** (when the animation starts) and **close** (when it ends).
*/
on: $$animateQueue.on,
/**
*
* @ngdoc method
* @name $animate#off
* @kind function
* @description Deregisters an event listener based on the event which has been associated with the provided element. This method
* can be used in three different ways depending on the arguments:
*
* ```js
* // remove all the animation event listeners listening for `enter`
* $animate.off('enter');
*
* // remove all the animation event listeners listening for `enter` on the given element and its children
* $animate.off('enter', container);
*
* // remove the event listener function provided by `callback` that is set
* // to listen for `enter` on the given `container` as well as its children
* $animate.off('enter', container, callback);
* ```
*
* @param {string} event the animation event (e.g. enter, leave, move, addClass, removeClass, etc...)
* @param {DOMElement=} container the container element the event listener was placed on
* @param {Function=} callback the callback function that was registered as the listener
*/
off: $$animateQueue.off,
/**
* @ngdoc method
* @name $animate#pin
* @kind function
* @description Associates the provided element with a host parent element to allow the element to be animated even if it exists
* outside of the DOM structure of the Angular application. By doing so, any animation triggered via `$animate` can be issued on the
* element despite being outside the realm of the application or within another application. Say for example if the application
* was bootstrapped on an element that is somewhere inside of the `<body>` tag, but we wanted to allow for an element to be situated
* as a direct child of `document.body`, then this can be achieved by pinning the element via `$animate.pin(element)`. Keep in mind
* that calling `$animate.pin(element, parentElement)` will not actually insert into the DOM anywhere; it will just create the association.
*
* Note that this feature is only active when the `ngAnimate` module is used.
*
* @param {DOMElement} element the external element that will be pinned
* @param {DOMElement} parentElement the host parent element that will be associated with the external element
*/
pin: $$animateQueue.pin,
/**
*
* @ngdoc method
* @name $animate#enabled
* @kind function
* @description Used to get and set whether animations are enabled or not on the entire application or on an element and its children. This
* function can be called in four ways:
*
* ```js
* // returns true or false
* $animate.enabled();
*
* // changes the enabled state for all animations
* $animate.enabled(false);
* $animate.enabled(true);
*
* // returns true or false if animations are enabled for an element
* $animate.enabled(element);
*
* // changes the enabled state for an element and its children
* $animate.enabled(element, true);
* $animate.enabled(element, false);
* ```
*
* @param {DOMElement=} element the element that will be considered for checking/setting the enabled state
* @param {boolean=} enabled whether or not the animations will be enabled for the element
*
* @return {boolean} whether or not animations are enabled
*/
enabled: $$animateQueue.enabled,
/**
* @ngdoc method
* @name $animate#cancel
* @kind function
* @description Cancels the provided animation.
*
* @param {Promise} animationPromise The animation promise that is returned when an animation is started.
*/
cancel: function(runner) {
runner.end && runner.end();
},
/**
*
* @ngdoc method
* @name $animate#enter
* @kind function
* @description Inserts the element into the DOM either after the `after` element (if provided) or
* as the first child within the `parent` element and then triggers an animation.
* A promise is returned that will be resolved during the next digest once the animation
* has completed.
*
* @param {DOMElement} element the element which will be inserted into the DOM
* @param {DOMElement} parent the parent element which will append the element as
* a child (so long as the after element is not present)
* @param {DOMElement=} after the sibling element after which the element will be appended
* @param {object=} options an optional collection of options/styles that will be applied to the element
*
* @return {Promise} the animation callback promise
*/
enter: function(element, parent, after, options) {
parent = parent && jqLite(parent);
after = after && jqLite(after);
parent = parent || after.parent();
domInsert(element, parent, after);
return $$animateQueue.push(element, 'enter', prepareAnimateOptions(options));
},
/**
*
* @ngdoc method
* @name $animate#move
* @kind function
* @description Inserts (moves) the element into its new position in the DOM either after
* the `after` element (if provided) or as the first child within the `parent` element
* and then triggers an animation. A promise is returned that will be resolved
* during the next digest once the animation has completed.
*
* @param {DOMElement} element the element which will be moved into the new DOM position
* @param {DOMElement} parent the parent element which will append the element as
* a child (so long as the after element is not present)
* @param {DOMElement=} after the sibling element after which the element will be appended
* @param {object=} options an optional collection of options/styles that will be applied to the element
*
* @return {Promise} the animation callback promise
*/
move: function(element, parent, after, options) {
parent = parent && jqLite(parent);
after = after && jqLite(after);
parent = parent || after.parent();
domInsert(element, parent, after);
return $$animateQueue.push(element, 'move', prepareAnimateOptions(options));
},
/**
* @ngdoc method
* @name $animate#leave
* @kind function
* @description Triggers an animation and then removes the element from the DOM.
* When the function is called a promise is returned that will be resolved during the next
* digest once the animation has completed.
*
* @param {DOMElement} element the element which will be removed from the DOM
* @param {object=} options an optional collection of options/styles that will be applied to the element
*
* @return {Promise} the animation callback promise
*/
leave: function(element, options) {
return $$animateQueue.push(element, 'leave', prepareAnimateOptions(options), function() {
element.remove();
});
},
/**
* @ngdoc method
* @name $animate#addClass
* @kind function
*
* @description Triggers an addClass animation surrounding the addition of the provided CSS class(es). Upon
* execution, the addClass operation will only be handled after the next digest and it will not trigger an
* animation if element already contains the CSS class or if the class is removed at a later step.
* Note that class-based animations are treated differently compared to structural animations
* (like enter, move and leave) since the CSS classes may be added/removed at different points
* depending if CSS or JavaScript animations are used.
*
* @param {DOMElement} element the element which the CSS classes will be applied to
* @param {string} className the CSS class(es) that will be added (multiple classes are separated via spaces)
* @param {object=} options an optional collection of options/styles that will be applied to the element
*
* @return {Promise} the animation callback promise
*/
addClass: function(element, className, options) {
options = prepareAnimateOptions(options);
options.addClass = mergeClasses(options.addclass, className);
return $$animateQueue.push(element, 'addClass', options);
},
/**
* @ngdoc method
* @name $animate#removeClass
* @kind function
*
* @description Triggers a removeClass animation surrounding the removal of the provided CSS class(es). Upon
* execution, the removeClass operation will only be handled after the next digest and it will not trigger an
* animation if element does not contain the CSS class or if the class is added at a later step.
* Note that class-based animations are treated differently compared to structural animations
* (like enter, move and leave) since the CSS classes may be added/removed at different points
* depending if CSS or JavaScript animations are used.
*
* @param {DOMElement} element the element which the CSS classes will be applied to
* @param {string} className the CSS class(es) that will be removed (multiple classes are separated via spaces)
* @param {object=} options an optional collection of options/styles that will be applied to the element
*
* @return {Promise} the animation callback promise
*/
removeClass: function(element, className, options) {
options = prepareAnimateOptions(options);
options.removeClass = mergeClasses(options.removeClass, className);
return $$animateQueue.push(element, 'removeClass', options);
},
/**
* @ngdoc method
* @name $animate#setClass
* @kind function
*
* @description Performs both the addition and removal of a CSS classes on an element and (during the process)
* triggers an animation surrounding the class addition/removal. Much like `$animate.addClass` and
* `$animate.removeClass`, `setClass` will only evaluate the classes being added/removed once a digest has
* passed. Note that class-based animations are treated differently compared to structural animations
* (like enter, move and leave) since the CSS classes may be added/removed at different points
* depending if CSS or JavaScript animations are used.
*
* @param {DOMElement} element the element which the CSS classes will be applied to
* @param {string} add the CSS class(es) that will be added (multiple classes are separated via spaces)
* @param {string} remove the CSS class(es) that will be removed (multiple classes are separated via spaces)
* @param {object=} options an optional collection of options/styles that will be applied to the element
*
* @return {Promise} the animation callback promise
*/
setClass: function(element, add, remove, options) {
options = prepareAnimateOptions(options);
options.addClass = mergeClasses(options.addClass, add);
options.removeClass = mergeClasses(options.removeClass, remove);
return $$animateQueue.push(element, 'setClass', options);
},
/**
* @ngdoc method
* @name $animate#animate
* @kind function
*
* @description Performs an inline animation on the element which applies the provided to and from CSS styles to the element.
* If any detected CSS transition, keyframe or JavaScript matches the provided className value, then the animation will take
* on the provided styles. For example, if a transition animation is set for the given classNamem, then the provided `from` and
* `to` styles will be applied alongside the given transition. If the CSS style provided in `from` does not have a corresponding
* style in `to`, the style in `from` is applied immediately, and no animation is run.
* If a JavaScript animation is detected then the provided styles will be given in as function parameters into the `animate`
* method (or as part of the `options` parameter):
*
* ```js
* ngModule.animation('.my-inline-animation', function() {
* return {
* animate : function(element, from, to, done, options) {
* //animation
* done();
* }
* }
* });
* ```
*
* @param {DOMElement} element the element which the CSS styles will be applied to
* @param {object} from the from (starting) CSS styles that will be applied to the element and across the animation.
* @param {object} to the to (destination) CSS styles that will be applied to the element and across the animation.
* @param {string=} className an optional CSS class that will be applied to the element for the duration of the animation. If
* this value is left as empty then a CSS class of `ng-inline-animate` will be applied to the element.
* (Note that if no animation is detected then this value will not be applied to the element.)
* @param {object=} options an optional collection of options/styles that will be applied to the element
*
* @return {Promise} the animation callback promise
*/
animate: function(element, from, to, className, options) {
options = prepareAnimateOptions(options);
options.from = options.from ? extend(options.from, from) : from;
options.to = options.to ? extend(options.to, to) : to;
className = className || 'ng-inline-animate';
options.tempClasses = mergeClasses(options.tempClasses, className);
return $$animateQueue.push(element, 'animate', options);
}
};
}];
}];
var $$AnimateAsyncRunFactoryProvider = function() {
this.$get = ['$$rAF', function($$rAF) {
var waitQueue = [];
function waitForTick(fn) {
waitQueue.push(fn);
if (waitQueue.length > 1) return;
$$rAF(function() {
for (var i = 0; i < waitQueue.length; i++) {
waitQueue[i]();
}
waitQueue = [];
});
}
return function() {
var passed = false;
waitForTick(function() {
passed = true;
});
return function(callback) {
passed ? callback() : waitForTick(callback);
};
};
}];
};
var $$AnimateRunnerFactoryProvider = function() {
this.$get = ['$q', '$sniffer', '$$animateAsyncRun', '$document', '$timeout',
function($q, $sniffer, $$animateAsyncRun, $document, $timeout) {
var INITIAL_STATE = 0;
var DONE_PENDING_STATE = 1;
var DONE_COMPLETE_STATE = 2;
AnimateRunner.chain = function(chain, callback) {
var index = 0;
next();
function next() {
if (index === chain.length) {
callback(true);
return;
}
chain[index](function(response) {
if (response === false) {
callback(false);
return;
}
index++;
next();
});
}
};
AnimateRunner.all = function(runners, callback) {
var count = 0;
var status = true;
forEach(runners, function(runner) {
runner.done(onProgress);
});
function onProgress(response) {
status = status && response;
if (++count === runners.length) {
callback(status);
}
}
};
function AnimateRunner(host) {
this.setHost(host);
var rafTick = $$animateAsyncRun();
var timeoutTick = function(fn) {
$timeout(fn, 0, false);
};
this._doneCallbacks = [];
this._tick = function(fn) {
var doc = $document[0];
// the document may not be ready or attached
// to the module for some internal tests
if (doc && doc.hidden) {
timeoutTick(fn);
} else {
rafTick(fn);
}
};
this._state = 0;
}
AnimateRunner.prototype = {
setHost: function(host) {
this.host = host || {};
},
done: function(fn) {
if (this._state === DONE_COMPLETE_STATE) {
fn();
} else {
this._doneCallbacks.push(fn);
}
},
progress: noop,
getPromise: function() {
if (!this.promise) {
var self = this;
this.promise = $q(function(resolve, reject) {
self.done(function(status) {
status === false ? reject() : resolve();
});
});
}
return this.promise;
},
then: function(resolveHandler, rejectHandler) {
return this.getPromise().then(resolveHandler, rejectHandler);
},
'catch': function(handler) {
return this.getPromise()['catch'](handler);
},
'finally': function(handler) {
return this.getPromise()['finally'](handler);
},
pause: function() {
if (this.host.pause) {
this.host.pause();
}
},
resume: function() {
if (this.host.resume) {
this.host.resume();
}
},
end: function() {
if (this.host.end) {
this.host.end();
}
this._resolve(true);
},
cancel: function() {
if (this.host.cancel) {
this.host.cancel();
}
this._resolve(false);
},
complete: function(response) {
var self = this;
if (self._state === INITIAL_STATE) {
self._state = DONE_PENDING_STATE;
self._tick(function() {
self._resolve(response);
});
}
},
_resolve: function(response) {
if (this._state !== DONE_COMPLETE_STATE) {
forEach(this._doneCallbacks, function(fn) {
fn(response);
});
this._doneCallbacks.length = 0;
this._state = DONE_COMPLETE_STATE;
}
}
};
return AnimateRunner;
}];
};
/**
* @ngdoc service
* @name $animateCss
* @kind object
*
* @description
* This is the core version of `$animateCss`. By default, only when the `ngAnimate` is included,
* then the `$animateCss` service will actually perform animations.
*
* Click here {@link ngAnimate.$animateCss to read the documentation for $animateCss}.
*/
var $CoreAnimateCssProvider = function() {
this.$get = ['$$rAF', '$q', '$$AnimateRunner', function($$rAF, $q, $$AnimateRunner) {
return function(element, initialOptions) {
// all of the animation functions should create
// a copy of the options data, however, if a
// parent service has already created a copy then
// we should stick to using that
var options = initialOptions || {};
if (!options.$$prepared) {
options = copy(options);
}
// there is no point in applying the styles since
// there is no animation that goes on at all in
// this version of $animateCss.
if (options.cleanupStyles) {
options.from = options.to = null;
}
if (options.from) {
element.css(options.from);
options.from = null;
}
/* jshint newcap: false */
var closed, runner = new $$AnimateRunner();
return {
start: run,
end: run
};
function run() {
$$rAF(function() {
applyAnimationContents();
if (!closed) {
runner.complete();
}
closed = true;
});
return runner;
}
function applyAnimationContents() {
if (options.addClass) {
element.addClass(options.addClass);
options.addClass = null;
}
if (options.removeClass) {
element.removeClass(options.removeClass);
options.removeClass = null;
}
if (options.to) {
element.css(options.to);
options.to = null;
}
}
};
}];
};
/* global stripHash: true */
/**
* ! This is a private undocumented service !
*
* @name $browser
* @requires $log
* @description
* This object has two goals:
*
* - hide all the global state in the browser caused by the window object
* - abstract away all the browser specific features and inconsistencies
*
* For tests we provide {@link ngMock.$browser mock implementation} of the `$browser`
* service, which can be used for convenient testing of the application without the interaction with
* the real browser apis.
*/
/**
* @param {object} window The global window object.
* @param {object} document jQuery wrapped document.
* @param {object} $log window.console or an object with the same interface.
* @param {object} $sniffer $sniffer service
*/
function Browser(window, document, $log, $sniffer) {
var self = this,
location = window.location,
history = window.history,
setTimeout = window.setTimeout,
clearTimeout = window.clearTimeout,
pendingDeferIds = {};
self.isMock = false;
var outstandingRequestCount = 0;
var outstandingRequestCallbacks = [];
// TODO(vojta): remove this temporary api
self.$$completeOutstandingRequest = completeOutstandingRequest;
self.$$incOutstandingRequestCount = function() { outstandingRequestCount++; };
/**
* Executes the `fn` function(supports currying) and decrements the `outstandingRequestCallbacks`
* counter. If the counter reaches 0, all the `outstandingRequestCallbacks` are executed.
*/
function completeOutstandingRequest(fn) {
try {
fn.apply(null, sliceArgs(arguments, 1));
} finally {
outstandingRequestCount--;
if (outstandingRequestCount === 0) {
while (outstandingRequestCallbacks.length) {
try {
outstandingRequestCallbacks.pop()();
} catch (e) {
$log.error(e);
}
}
}
}
}
function getHash(url) {
var index = url.indexOf('#');
return index === -1 ? '' : url.substr(index);
}
/**
* @private
* Note: this method is used only by scenario runner
* TODO(vojta): prefix this method with $$ ?
* @param {function()} callback Function that will be called when no outstanding request
*/
self.notifyWhenNoOutstandingRequests = function(callback) {
if (outstandingRequestCount === 0) {
callback();
} else {
outstandingRequestCallbacks.push(callback);
}
};
//////////////////////////////////////////////////////////////
// URL API
//////////////////////////////////////////////////////////////
var cachedState, lastHistoryState,
lastBrowserUrl = location.href,
baseElement = document.find('base'),
pendingLocation = null,
getCurrentState = !$sniffer.history ? noop : function getCurrentState() {
try {
return history.state;
} catch (e) {
// MSIE can reportedly throw when there is no state (UNCONFIRMED).
}
};
cacheState();
lastHistoryState = cachedState;
/**
* @name $browser#url
*
* @description
* GETTER:
* Without any argument, this method just returns current value of location.href.
*
* SETTER:
* With at least one argument, this method sets url to new value.
* If html5 history api supported, pushState/replaceState is used, otherwise
* location.href/location.replace is used.
* Returns its own instance to allow chaining
*
* NOTE: this api is intended for use only by the $location service. Please use the
* {@link ng.$location $location service} to change url.
*
* @param {string} url New url (when used as setter)
* @param {boolean=} replace Should new url replace current history record?
* @param {object=} state object to use with pushState/replaceState
*/
self.url = function(url, replace, state) {
// In modern browsers `history.state` is `null` by default; treating it separately
// from `undefined` would cause `$browser.url('/foo')` to change `history.state`
// to undefined via `pushState`. Instead, let's change `undefined` to `null` here.
if (isUndefined(state)) {
state = null;
}
// Android Browser BFCache causes location, history reference to become stale.
if (location !== window.location) location = window.location;
if (history !== window.history) history = window.history;
// setter
if (url) {
var sameState = lastHistoryState === state;
// Don't change anything if previous and current URLs and states match. This also prevents
// IE<10 from getting into redirect loop when in LocationHashbangInHtml5Url mode.
// See https://github.com/angular/angular.js/commit/ffb2701
if (lastBrowserUrl === url && (!$sniffer.history || sameState)) {
return self;
}
var sameBase = lastBrowserUrl && stripHash(lastBrowserUrl) === stripHash(url);
lastBrowserUrl = url;
lastHistoryState = state;
// Don't use history API if only the hash changed
// due to a bug in IE10/IE11 which leads
// to not firing a `hashchange` nor `popstate` event
// in some cases (see #9143).
if ($sniffer.history && (!sameBase || !sameState)) {
history[replace ? 'replaceState' : 'pushState'](state, '', url);
cacheState();
// Do the assignment again so that those two variables are referentially identical.
lastHistoryState = cachedState;
} else {
if (!sameBase || pendingLocation) {
pendingLocation = url;
}
if (replace) {
location.replace(url);
} else if (!sameBase) {
location.href = url;
} else {
location.hash = getHash(url);
}
if (location.href !== url) {
pendingLocation = url;
}
}
return self;
// getter
} else {
// - pendingLocation is needed as browsers don't allow to read out
// the new location.href if a reload happened or if there is a bug like in iOS 9 (see
// https://openradar.appspot.com/22186109).
// - the replacement is a workaround for https://bugzilla.mozilla.org/show_bug.cgi?id=407172
return pendingLocation || location.href.replace(/%27/g,"'");
}
};
/**
* @name $browser#state
*
* @description
* This method is a getter.
*
* Return history.state or null if history.state is undefined.
*
* @returns {object} state
*/
self.state = function() {
return cachedState;
};
var urlChangeListeners = [],
urlChangeInit = false;
function cacheStateAndFireUrlChange() {
pendingLocation = null;
cacheState();
fireUrlChange();
}
// This variable should be used *only* inside the cacheState function.
var lastCachedState = null;
function cacheState() {
// This should be the only place in $browser where `history.state` is read.
cachedState = getCurrentState();
cachedState = isUndefined(cachedState) ? null : cachedState;
// Prevent callbacks fo fire twice if both hashchange & popstate were fired.
if (equals(cachedState, lastCachedState)) {
cachedState = lastCachedState;
}
lastCachedState = cachedState;
}
function fireUrlChange() {
if (lastBrowserUrl === self.url() && lastHistoryState === cachedState) {
return;
}
lastBrowserUrl = self.url();
lastHistoryState = cachedState;
forEach(urlChangeListeners, function(listener) {
listener(self.url(), cachedState);
});
}
/**
* @name $browser#onUrlChange
*
* @description
* Register callback function that will be called, when url changes.
*
* It's only called when the url is changed from outside of angular:
* - user types different url into address bar
* - user clicks on history (forward/back) button
* - user clicks on a link
*
* It's not called when url is changed by $browser.url() method
*
* The listener gets called with new url as parameter.
*
* NOTE: this api is intended for use only by the $location service. Please use the
* {@link ng.$location $location service} to monitor url changes in angular apps.
*
* @param {function(string)} listener Listener function to be called when url changes.
* @return {function(string)} Returns the registered listener fn - handy if the fn is anonymous.
*/
self.onUrlChange = function(callback) {
// TODO(vojta): refactor to use node's syntax for events
if (!urlChangeInit) {
// We listen on both (hashchange/popstate) when available, as some browsers (e.g. Opera)
// don't fire popstate when user change the address bar and don't fire hashchange when url
// changed by push/replaceState
// html5 history api - popstate event
if ($sniffer.history) jqLite(window).on('popstate', cacheStateAndFireUrlChange);
// hashchange event
jqLite(window).on('hashchange', cacheStateAndFireUrlChange);
urlChangeInit = true;
}
urlChangeListeners.push(callback);
return callback;
};
/**
* @private
* Remove popstate and hashchange handler from window.
*
* NOTE: this api is intended for use only by $rootScope.
*/
self.$$applicationDestroyed = function() {
jqLite(window).off('hashchange popstate', cacheStateAndFireUrlChange);
};
/**
* Checks whether the url has changed outside of Angular.
* Needs to be exported to be able to check for changes that have been done in sync,
* as hashchange/popstate events fire in async.
*/
self.$$checkUrlChange = fireUrlChange;
//////////////////////////////////////////////////////////////
// Misc API
//////////////////////////////////////////////////////////////
/**
* @name $browser#baseHref
*
* @description
* Returns current <base href>
* (always relative - without domain)
*
* @returns {string} The current base href
*/
self.baseHref = function() {
var href = baseElement.attr('href');
return href ? href.replace(/^(https?\:)?\/\/[^\/]*/, '') : '';
};
/**
* @name $browser#defer
* @param {function()} fn A function, who's execution should be deferred.
* @param {number=} [delay=0] of milliseconds to defer the function execution.
* @returns {*} DeferId that can be used to cancel the task via `$browser.defer.cancel()`.
*
* @description
* Executes a fn asynchronously via `setTimeout(fn, delay)`.
*
* Unlike when calling `setTimeout` directly, in test this function is mocked and instead of using
* `setTimeout` in tests, the fns are queued in an array, which can be programmatically flushed
* via `$browser.defer.flush()`.
*
*/
self.defer = function(fn, delay) {
var timeoutId;
outstandingRequestCount++;
timeoutId = setTimeout(function() {
delete pendingDeferIds[timeoutId];
completeOutstandingRequest(fn);
}, delay || 0);
pendingDeferIds[timeoutId] = true;
return timeoutId;
};
/**
* @name $browser#defer.cancel
*
* @description
* Cancels a deferred task identified with `deferId`.
*
* @param {*} deferId Token returned by the `$browser.defer` function.
* @returns {boolean} Returns `true` if the task hasn't executed yet and was successfully
* canceled.
*/
self.defer.cancel = function(deferId) {
if (pendingDeferIds[deferId]) {
delete pendingDeferIds[deferId];
clearTimeout(deferId);
completeOutstandingRequest(noop);
return true;
}
return false;
};
}
function $BrowserProvider() {
this.$get = ['$window', '$log', '$sniffer', '$document',
function($window, $log, $sniffer, $document) {
return new Browser($window, $document, $log, $sniffer);
}];
}
/**
* @ngdoc service
* @name $cacheFactory
*
* @description
* Factory that constructs {@link $cacheFactory.Cache Cache} objects and gives access to
* them.
*
* ```js
*
* var cache = $cacheFactory('cacheId');
* expect($cacheFactory.get('cacheId')).toBe(cache);
* expect($cacheFactory.get('noSuchCacheId')).not.toBeDefined();
*
* cache.put("key", "value");
* cache.put("another key", "another value");
*
* // We've specified no options on creation
* expect(cache.info()).toEqual({id: 'cacheId', size: 2});
*
* ```
*
*
* @param {string} cacheId Name or id of the newly created cache.
* @param {object=} options Options object that specifies the cache behavior. Properties:
*
* - `{number=}` `capacity` — turns the cache into LRU cache.
*
* @returns {object} Newly created cache object with the following set of methods:
*
* - `{object}` `info()` — Returns id, size, and options of cache.
* - `{{*}}` `put({string} key, {*} value)` — Puts a new key-value pair into the cache and returns
* it.
* - `{{*}}` `get({string} key)` — Returns cached value for `key` or undefined for cache miss.
* - `{void}` `remove({string} key)` — Removes a key-value pair from the cache.
* - `{void}` `removeAll()` — Removes all cached values.
* - `{void}` `destroy()` — Removes references to this cache from $cacheFactory.
*
* @example
<example module="cacheExampleApp">
<file name="index.html">
<div ng-controller="CacheController">
<input ng-model="newCacheKey" placeholder="Key">
<input ng-model="newCacheValue" placeholder="Value">
<button ng-click="put(newCacheKey, newCacheValue)">Cache</button>
<p ng-if="keys.length">Cached Values</p>
<div ng-repeat="key in keys">
<span ng-bind="key"></span>
<span>: </span>
<b ng-bind="cache.get(key)"></b>
</div>
<p>Cache Info</p>
<div ng-repeat="(key, value) in cache.info()">
<span ng-bind="key"></span>
<span>: </span>
<b ng-bind="value"></b>
</div>
</div>
</file>
<file name="script.js">
angular.module('cacheExampleApp', []).
controller('CacheController', ['$scope', '$cacheFactory', function($scope, $cacheFactory) {
$scope.keys = [];
$scope.cache = $cacheFactory('cacheId');
$scope.put = function(key, value) {
if (angular.isUndefined($scope.cache.get(key))) {
$scope.keys.push(key);
}
$scope.cache.put(key, angular.isUndefined(value) ? null : value);
};
}]);
</file>
<file name="style.css">
p {
margin: 10px 0 3px;
}
</file>
</example>
*/
function $CacheFactoryProvider() {
this.$get = function() {
var caches = {};
function cacheFactory(cacheId, options) {
if (cacheId in caches) {
throw minErr('$cacheFactory')('iid', "CacheId '{0}' is already taken!", cacheId);
}
var size = 0,
stats = extend({}, options, {id: cacheId}),
data = createMap(),
capacity = (options && options.capacity) || Number.MAX_VALUE,
lruHash = createMap(),
freshEnd = null,
staleEnd = null;
/**
* @ngdoc type
* @name $cacheFactory.Cache
*
* @description
* A cache object used to store and retrieve data, primarily used by
* {@link $http $http} and the {@link ng.directive:script script} directive to cache
* templates and other data.
*
* ```js
* angular.module('superCache')
* .factory('superCache', ['$cacheFactory', function($cacheFactory) {
* return $cacheFactory('super-cache');
* }]);
* ```
*
* Example test:
*
* ```js
* it('should behave like a cache', inject(function(superCache) {
* superCache.put('key', 'value');
* superCache.put('another key', 'another value');
*
* expect(superCache.info()).toEqual({
* id: 'super-cache',
* size: 2
* });
*
* superCache.remove('another key');
* expect(superCache.get('another key')).toBeUndefined();
*
* superCache.removeAll();
* expect(superCache.info()).toEqual({
* id: 'super-cache',
* size: 0
* });
* }));
* ```
*/
return caches[cacheId] = {
/**
* @ngdoc method
* @name $cacheFactory.Cache#put
* @kind function
*
* @description
* Inserts a named entry into the {@link $cacheFactory.Cache Cache} object to be
* retrieved later, and incrementing the size of the cache if the key was not already
* present in the cache. If behaving like an LRU cache, it will also remove stale
* entries from the set.
*
* It will not insert undefined values into the cache.
*
* @param {string} key the key under which the cached data is stored.
* @param {*} value the value to store alongside the key. If it is undefined, the key
* will not be stored.
* @returns {*} the value stored.
*/
put: function(key, value) {
if (isUndefined(value)) return;
if (capacity < Number.MAX_VALUE) {
var lruEntry = lruHash[key] || (lruHash[key] = {key: key});
refresh(lruEntry);
}
if (!(key in data)) size++;
data[key] = value;
if (size > capacity) {
this.remove(staleEnd.key);
}
return value;
},
/**
* @ngdoc method
* @name $cacheFactory.Cache#get
* @kind function
*
* @description
* Retrieves named data stored in the {@link $cacheFactory.Cache Cache} object.
*
* @param {string} key the key of the data to be retrieved
* @returns {*} the value stored.
*/
get: function(key) {
if (capacity < Number.MAX_VALUE) {
var lruEntry = lruHash[key];
if (!lruEntry) return;
refresh(lruEntry);
}
return data[key];
},
/**
* @ngdoc method
* @name $cacheFactory.Cache#remove
* @kind function
*
* @description
* Removes an entry from the {@link $cacheFactory.Cache Cache} object.
*
* @param {string} key the key of the entry to be removed
*/
remove: function(key) {
if (capacity < Number.MAX_VALUE) {
var lruEntry = lruHash[key];
if (!lruEntry) return;
if (lruEntry == freshEnd) freshEnd = lruEntry.p;
if (lruEntry == staleEnd) staleEnd = lruEntry.n;
link(lruEntry.n,lruEntry.p);
delete lruHash[key];
}
if (!(key in data)) return;
delete data[key];
size--;
},
/**
* @ngdoc method
* @name $cacheFactory.Cache#removeAll
* @kind function
*
* @description
* Clears the cache object of any entries.
*/
removeAll: function() {
data = createMap();
size = 0;
lruHash = createMap();
freshEnd = staleEnd = null;
},
/**
* @ngdoc method
* @name $cacheFactory.Cache#destroy
* @kind function
*
* @description
* Destroys the {@link $cacheFactory.Cache Cache} object entirely,
* removing it from the {@link $cacheFactory $cacheFactory} set.
*/
destroy: function() {
data = null;
stats = null;
lruHash = null;
delete caches[cacheId];
},
/**
* @ngdoc method
* @name $cacheFactory.Cache#info
* @kind function
*
* @description
* Retrieve information regarding a particular {@link $cacheFactory.Cache Cache}.
*
* @returns {object} an object with the following properties:
* <ul>
* <li>**id**: the id of the cache instance</li>
* <li>**size**: the number of entries kept in the cache instance</li>
* <li>**...**: any additional properties from the options object when creating the
* cache.</li>
* </ul>
*/
info: function() {
return extend({}, stats, {size: size});
}
};
/**
* makes the `entry` the freshEnd of the LRU linked list
*/
function refresh(entry) {
if (entry != freshEnd) {
if (!staleEnd) {
staleEnd = entry;
} else if (staleEnd == entry) {
staleEnd = entry.n;
}
link(entry.n, entry.p);
link(entry, freshEnd);
freshEnd = entry;
freshEnd.n = null;
}
}
/**
* bidirectionally links two entries of the LRU linked list
*/
function link(nextEntry, prevEntry) {
if (nextEntry != prevEntry) {
if (nextEntry) nextEntry.p = prevEntry; //p stands for previous, 'prev' didn't minify
if (prevEntry) prevEntry.n = nextEntry; //n stands for next, 'next' didn't minify
}
}
}
/**
* @ngdoc method
* @name $cacheFactory#info
*
* @description
* Get information about all the caches that have been created
*
* @returns {Object} - key-value map of `cacheId` to the result of calling `cache#info`
*/
cacheFactory.info = function() {
var info = {};
forEach(caches, function(cache, cacheId) {
info[cacheId] = cache.info();
});
return info;
};
/**
* @ngdoc method
* @name $cacheFactory#get
*
* @description
* Get access to a cache object by the `cacheId` used when it was created.
*
* @param {string} cacheId Name or id of a cache to access.
* @returns {object} Cache object identified by the cacheId or undefined if no such cache.
*/
cacheFactory.get = function(cacheId) {
return caches[cacheId];
};
return cacheFactory;
};
}
/**
* @ngdoc service
* @name $templateCache
*
* @description
* The first time a template is used, it is loaded in the template cache for quick retrieval. You
* can load templates directly into the cache in a `script` tag, or by consuming the
* `$templateCache` service directly.
*
* Adding via the `script` tag:
*
* ```html
* <script type="text/ng-template" id="templateId.html">
* <p>This is the content of the template</p>
* </script>
* ```
*
* **Note:** the `script` tag containing the template does not need to be included in the `head` of
* the document, but it must be a descendent of the {@link ng.$rootElement $rootElement} (IE,
* element with ng-app attribute), otherwise the template will be ignored.
*
* Adding via the `$templateCache` service:
*
* ```js
* var myApp = angular.module('myApp', []);
* myApp.run(function($templateCache) {
* $templateCache.put('templateId.html', 'This is the content of the template');
* });
* ```
*
* To retrieve the template later, simply use it in your HTML:
* ```html
* <div ng-include=" 'templateId.html' "></div>
* ```
*
* or get it via Javascript:
* ```js
* $templateCache.get('templateId.html')
* ```
*
* See {@link ng.$cacheFactory $cacheFactory}.
*
*/
function $TemplateCacheProvider() {
this.$get = ['$cacheFactory', function($cacheFactory) {
return $cacheFactory('templates');
}];
}
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* Any commits to this file should be reviewed with security in mind. *
* Changes to this file can potentially create security vulnerabilities. *
* An approval from 2 Core members with history of modifying *
* this file is required. *
* *
* Does the change somehow allow for arbitrary javascript to be executed? *
* Or allows for someone to change the prototype of built-in objects? *
* Or gives undesired access to variables likes document or window? *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* ! VARIABLE/FUNCTION NAMING CONVENTIONS THAT APPLY TO THIS FILE!
*
* DOM-related variables:
*
* - "node" - DOM Node
* - "element" - DOM Element or Node
* - "$node" or "$element" - jqLite-wrapped node or element
*
*
* Compiler related stuff:
*
* - "linkFn" - linking fn of a single directive
* - "nodeLinkFn" - function that aggregates all linking fns for a particular node
* - "childLinkFn" - function that aggregates all linking fns for child nodes of a particular node
* - "compositeLinkFn" - function that aggregates all linking fns for a compilation root (nodeList)
*/
/**
* @ngdoc service
* @name $compile
* @kind function
*
* @description
* Compiles an HTML string or DOM into a template and produces a template function, which
* can then be used to link {@link ng.$rootScope.Scope `scope`} and the template together.
*
* The compilation is a process of walking the DOM tree and matching DOM elements to
* {@link ng.$compileProvider#directive directives}.
*
* <div class="alert alert-warning">
* **Note:** This document is an in-depth reference of all directive options.
* For a gentle introduction to directives with examples of common use cases,
* see the {@link guide/directive directive guide}.
* </div>
*
* ## Comprehensive Directive API
*
* There are many different options for a directive.
*
* The difference resides in the return value of the factory function.
* You can either return a "Directive Definition Object" (see below) that defines the directive properties,
* or just the `postLink` function (all other properties will have the default values).
*
* <div class="alert alert-success">
* **Best Practice:** It's recommended to use the "directive definition object" form.
* </div>
*
* Here's an example directive declared with a Directive Definition Object:
*
* ```js
* var myModule = angular.module(...);
*
* myModule.directive('directiveName', function factory(injectables) {
* var directiveDefinitionObject = {
* priority: 0,
* template: '<div></div>', // or // function(tElement, tAttrs) { ... },
* // or
* // templateUrl: 'directive.html', // or // function(tElement, tAttrs) { ... },
* transclude: false,
* restrict: 'A',
* templateNamespace: 'html',
* scope: false,
* controller: function($scope, $element, $attrs, $transclude, otherInjectables) { ... },
* controllerAs: 'stringIdentifier',
* bindToController: false,
* require: 'siblingDirectiveName', // or // ['^parentDirectiveName', '?optionalDirectiveName', '?^optionalParent'],
* compile: function compile(tElement, tAttrs, transclude) {
* return {
* pre: function preLink(scope, iElement, iAttrs, controller) { ... },
* post: function postLink(scope, iElement, iAttrs, controller) { ... }
* }
* // or
* // return function postLink( ... ) { ... }
* },
* // or
* // link: {
* // pre: function preLink(scope, iElement, iAttrs, controller) { ... },
* // post: function postLink(scope, iElement, iAttrs, controller) { ... }
* // }
* // or
* // link: function postLink( ... ) { ... }
* };
* return directiveDefinitionObject;
* });
* ```
*
* <div class="alert alert-warning">
* **Note:** Any unspecified options will use the default value. You can see the default values below.
* </div>
*
* Therefore the above can be simplified as:
*
* ```js
* var myModule = angular.module(...);
*
* myModule.directive('directiveName', function factory(injectables) {
* var directiveDefinitionObject = {
* link: function postLink(scope, iElement, iAttrs) { ... }
* };
* return directiveDefinitionObject;
* // or
* // return function postLink(scope, iElement, iAttrs) { ... }
* });
* ```
*
*
*
* ### Directive Definition Object
*
* The directive definition object provides instructions to the {@link ng.$compile
* compiler}. The attributes are:
*
* #### `multiElement`
* When this property is set to true, the HTML compiler will collect DOM nodes between
* nodes with the attributes `directive-name-start` and `directive-name-end`, and group them
* together as the directive elements. It is recommended that this feature be used on directives
* which are not strictly behavioral (such as {@link ngClick}), and which
* do not manipulate or replace child nodes (such as {@link ngInclude}).
*
* #### `priority`
* When there are multiple directives defined on a single DOM element, sometimes it
* is necessary to specify the order in which the directives are applied. The `priority` is used
* to sort the directives before their `compile` functions get called. Priority is defined as a
* number. Directives with greater numerical `priority` are compiled first. Pre-link functions
* are also run in priority order, but post-link functions are run in reverse order. The order
* of directives with the same priority is undefined. The default priority is `0`.
*
* #### `terminal`
* If set to true then the current `priority` will be the last set of directives
* which will execute (any directives at the current priority will still execute
* as the order of execution on same `priority` is undefined). Note that expressions
* and other directives used in the directive's template will also be excluded from execution.
*
* #### `scope`
* The scope property can be `true`, an object or a falsy value:
*
* * **falsy:** No scope will be created for the directive. The directive will use its parent's scope.
*
* * **`true`:** A new child scope that prototypically inherits from its parent will be created for
* the directive's element. If multiple directives on the same element request a new scope,
* only one new scope is created. The new scope rule does not apply for the root of the template
* since the root of the template always gets a new scope.
*
* * **`{...}` (an object hash):** A new "isolate" scope is created for the directive's element. The
* 'isolate' scope differs from normal scope in that it does not prototypically inherit from its parent
* scope. This is useful when creating reusable components, which should not accidentally read or modify
* data in the parent scope.
*
* The 'isolate' scope object hash defines a set of local scope properties derived from attributes on the
* directive's element. These local properties are useful for aliasing values for templates. The keys in
* the object hash map to the name of the property on the isolate scope; the values define how the property
* is bound to the parent scope, via matching attributes on the directive's element:
*
* * `@` or `@attr` - bind a local scope property to the value of DOM attribute. The result is
* always a string since DOM attributes are strings. If no `attr` name is specified then the
* attribute name is assumed to be the same as the local name. Given `<my-component
* my-attr="hello {{name}}">` and the isolate scope definition `scope: { localName:'@myAttr' }`,
* the directive's scope property `localName` will reflect the interpolated value of `hello
* {{name}}`. As the `name` attribute changes so will the `localName` property on the directive's
* scope. The `name` is read from the parent scope (not the directive's scope).
*
* * `=` or `=attr` - set up a bidirectional binding between a local scope property and an expression
* passed via the attribute `attr`. The expression is evaluated in the context of the parent scope.
* If no `attr` name is specified then the attribute name is assumed to be the same as the local
* name. Given `<my-component my-attr="parentModel">` and the isolate scope definition `scope: {
* localModel: '=myAttr' }`, the property `localModel` on the directive's scope will reflect the
* value of `parentModel` on the parent scope. Changes to `parentModel` will be reflected in
* `localModel` and vice versa. Optional attributes should be marked as such with a question mark:
* `=?` or `=?attr`. If the binding expression is non-assignable, or if the attribute isn't
* optional and doesn't exist, an exception ({@link error/$compile/nonassign `$compile:nonassign`})
* will be thrown upon discovering changes to the local value, since it will be impossible to sync
* them back to the parent scope. By default, the {@link ng.$rootScope.Scope#$watch `$watch`}
* method is used for tracking changes, and the equality check is based on object identity.
* However, if an object literal or an array literal is passed as the binding expression, the
* equality check is done by value (using the {@link angular.equals} function). It's also possible
* to watch the evaluated value shallowly with {@link ng.$rootScope.Scope#$watchCollection
* `$watchCollection`}: use `=*` or `=*attr` (`=*?` or `=*?attr` if the attribute is optional).
*
* * `<` or `<attr` - set up a one-way (one-directional) binding between a local scope property and an
* expression passed via the attribute `attr`. The expression is evaluated in the context of the
* parent scope. If no `attr` name is specified then the attribute name is assumed to be the same as the
* local name. You can also make the binding optional by adding `?`: `<?` or `<?attr`.
*
* For example, given `<my-component my-attr="parentModel">` and directive definition of
* `scope: { localModel:'<myAttr' }`, then the isolated scope property `localModel` will reflect the
* value of `parentModel` on the parent scope. Any changes to `parentModel` will be reflected
* in `localModel`, but changes in `localModel` will not reflect in `parentModel`. There are however
* two caveats:
* 1. one-way binding does not copy the value from the parent to the isolate scope, it simply
* sets the same value. That means if your bound value is an object, changes to its properties
* in the isolated scope will be reflected in the parent scope (because both reference the same object).
* 2. one-way binding watches changes to the **identity** of the parent value. That means the
* {@link ng.$rootScope.Scope#$watch `$watch`} on the parent value only fires if the reference
* to the value has changed. In most cases, this should not be of concern, but can be important
* to know if you one-way bind to an object, and then replace that object in the isolated scope.
* If you now change a property of the object in your parent scope, the change will not be
* propagated to the isolated scope, because the identity of the object on the parent scope
* has not changed. Instead you must assign a new object.
*
* One-way binding is useful if you do not plan to propagate changes to your isolated scope bindings
* back to the parent. However, it does not make this completely impossible.
*
* * `&` or `&attr` - provides a way to execute an expression in the context of the parent scope. If
* no `attr` name is specified then the attribute name is assumed to be the same as the local name.
* Given `<my-component my-attr="count = count + value">` and the isolate scope definition `scope: {
* localFn:'&myAttr' }`, the isolate scope property `localFn` will point to a function wrapper for
* the `count = count + value` expression. Often it's desirable to pass data from the isolated scope
* via an expression to the parent scope. This can be done by passing a map of local variable names
* and values into the expression wrapper fn. For example, if the expression is `increment(amount)`
* then we can specify the amount value by calling the `localFn` as `localFn({amount: 22})`.
*
* In general it's possible to apply more than one directive to one element, but there might be limitations
* depending on the type of scope required by the directives. The following points will help explain these limitations.
* For simplicity only two directives are taken into account, but it is also applicable for several directives:
*
* * **no scope** + **no scope** => Two directives which don't require their own scope will use their parent's scope
* * **child scope** + **no scope** => Both directives will share one single child scope
* * **child scope** + **child scope** => Both directives will share one single child scope
* * **isolated scope** + **no scope** => The isolated directive will use it's own created isolated scope. The other directive will use
* its parent's scope
* * **isolated scope** + **child scope** => **Won't work!** Only one scope can be related to one element. Therefore these directives cannot
* be applied to the same element.
* * **isolated scope** + **isolated scope** => **Won't work!** Only one scope can be related to one element. Therefore these directives
* cannot be applied to the same element.
*
*
* #### `bindToController`
* This property is used to bind scope properties directly to the controller. It can be either
* `true` or an object hash with the same format as the `scope` property. Additionally, a controller
* alias must be set, either by using `controllerAs: 'myAlias'` or by specifying the alias in the controller
* definition: `controller: 'myCtrl as myAlias'`.
*
* When an isolate scope is used for a directive (see above), `bindToController: true` will
* allow a component to have its properties bound to the controller, rather than to scope.
*
* After the controller is instantiated, the initial values of the isolate scope bindings will be bound to the controller
* properties. You can access these bindings once they have been initialized by providing a controller method called
* `$onInit`, which is called after all the controllers on an element have been constructed and had their bindings
* initialized.
*
* <div class="alert alert-warning">
* **Deprecation warning:** although bindings for non-ES6 class controllers are currently
* bound to `this` before the controller constructor is called, this use is now deprecated. Please place initialization
* code that relies upon bindings inside a `$onInit` method on the controller, instead.
* </div>
*
* It is also possible to set `bindToController` to an object hash with the same format as the `scope` property.
* This will set up the scope bindings to the controller directly. Note that `scope` can still be used
* to define which kind of scope is created. By default, no scope is created. Use `scope: {}` to create an isolate
* scope (useful for component directives).
*
* If both `bindToController` and `scope` are defined and have object hashes, `bindToController` overrides `scope`.
*
*
* #### `controller`
* Controller constructor function. The controller is instantiated before the
* pre-linking phase and can be accessed by other directives (see
* `require` attribute). This allows the directives to communicate with each other and augment
* each other's behavior. The controller is injectable (and supports bracket notation) with the following locals:
*
* * `$scope` - Current scope associated with the element
* * `$element` - Current element
* * `$attrs` - Current attributes object for the element
* * `$transclude` - A transclude linking function pre-bound to the correct transclusion scope:
* `function([scope], cloneLinkingFn, futureParentElement, slotName)`:
* * `scope`: (optional) override the scope.
* * `cloneLinkingFn`: (optional) argument to create clones of the original transcluded content.
* * `futureParentElement` (optional):
* * defines the parent to which the `cloneLinkingFn` will add the cloned elements.
* * default: `$element.parent()` resp. `$element` for `transclude:'element'` resp. `transclude:true`.
* * only needed for transcludes that are allowed to contain non html elements (e.g. SVG elements)
* and when the `cloneLinkinFn` is passed,
* as those elements need to created and cloned in a special way when they are defined outside their
* usual containers (e.g. like `<svg>`).
* * See also the `directive.templateNamespace` property.
* * `slotName`: (optional) the name of the slot to transclude. If falsy (e.g. `null`, `undefined` or `''`)
* then the default translusion is provided.
* The `$transclude` function also has a method on it, `$transclude.isSlotFilled(slotName)`, which returns
* `true` if the specified slot contains content (i.e. one or more DOM nodes).
*
* The controller can provide the following methods that act as life-cycle hooks:
* * `$onInit()` - Called on each controller after all the controllers on an element have been constructed and
* had their bindings initialized (and before the pre &amp; post linking functions for the directives on
* this element). This is a good place to put initialization code for your controller.
* * `$onChanges(changesObj)` - Called whenever one-way (`<`) or interpolation (`@`) bindings are updated. The
* `changesObj` is a hash whose keys are the names of the bound properties that have changed, and the values are an
* object of the form `{ currentValue: ..., previousValue: ... }`. Use this hook to trigger updates within a component
* such as cloning the bound value to prevent accidental mutation of the outer value.
* * `$onDestroy()` - Called on a controller when its containing scope is destroyed. Use this hook for releasing
* external resources, watches and event handlers. Note that components have their `$onDestroy()` hooks called in
* the same order as the `$scope.$broadcast` events are triggered, which is top down. This means that parent
* components will have their `$onDestroy()` hook called before child components.
* * `$postLink()` - Called after this controller's element and its children have been linked. Similar to the post-link
* function this hook can be used to set up DOM event handlers and do direct DOM manipulation.
* Note that child elements that contain `templateUrl` directives will not have been compiled and linked since
* they are waiting for their template to load asynchronously and their own compilation and linking has been
* suspended until that occurs.
*
*
* #### `require`
* Require another directive and inject its controller as the fourth argument to the linking function. The
* `require` property can be a string, an array or an object:
* * a **string** containing the name of the directive to pass to the linking function
* * an **array** containing the names of directives to pass to the linking function. The argument passed to the
* linking function will be an array of controllers in the same order as the names in the `require` property
* * an **object** whose property values are the names of the directives to pass to the linking function. The argument
* passed to the linking function will also be an object with matching keys, whose values will hold the corresponding
* controllers.
*
* If the `require` property is an object and `bindToController` is truthy, then the required controllers are
* bound to the controller using the keys of the `require` property. This binding occurs after all the controllers
* have been constructed but before `$onInit` is called.
* See the {@link $compileProvider#component} helper for an example of how this can be used.
*
* If no such required directive(s) can be found, or if the directive does not have a controller, then an error is
* raised (unless no link function is specified and the required controllers are not being bound to the directive
* controller, in which case error checking is skipped). The name can be prefixed with:
*
* * (no prefix) - Locate the required controller on the current element. Throw an error if not found.
* * `?` - Attempt to locate the required controller or pass `null` to the `link` fn if not found.
* * `^` - Locate the required controller by searching the element and its parents. Throw an error if not found.
* * `^^` - Locate the required controller by searching the element's parents. Throw an error if not found.
* * `?^` - Attempt to locate the required controller by searching the element and its parents or pass
* `null` to the `link` fn if not found.
* * `?^^` - Attempt to locate the required controller by searching the element's parents, or pass
* `null` to the `link` fn if not found.
*
*
* #### `controllerAs`
* Identifier name for a reference to the controller in the directive's scope.
* This allows the controller to be referenced from the directive template. This is especially
* useful when a directive is used as component, i.e. with an `isolate` scope. It's also possible
* to use it in a directive without an `isolate` / `new` scope, but you need to be aware that the
* `controllerAs` reference might overwrite a property that already exists on the parent scope.
*
*
* #### `restrict`
* String of subset of `EACM` which restricts the directive to a specific directive
* declaration style. If omitted, the defaults (elements and attributes) are used.
*
* * `E` - Element name (default): `<my-directive></my-directive>`
* * `A` - Attribute (default): `<div my-directive="exp"></div>`
* * `C` - Class: `<div class="my-directive: exp;"></div>`
* * `M` - Comment: `<!-- directive: my-directive exp -->`
*
*
* #### `templateNamespace`
* String representing the document type used by the markup in the template.
* AngularJS needs this information as those elements need to be created and cloned
* in a special way when they are defined outside their usual containers like `<svg>` and `<math>`.
*
* * `html` - All root nodes in the template are HTML. Root nodes may also be
* top-level elements such as `<svg>` or `<math>`.
* * `svg` - The root nodes in the template are SVG elements (excluding `<math>`).
* * `math` - The root nodes in the template are MathML elements (excluding `<svg>`).
*
* If no `templateNamespace` is specified, then the namespace is considered to be `html`.
*
* #### `template`
* HTML markup that may:
* * Replace the contents of the directive's element (default).
* * Replace the directive's element itself (if `replace` is true - DEPRECATED).
* * Wrap the contents of the directive's element (if `transclude` is true).
*
* Value may be:
*
* * A string. For example `<div red-on-hover>{{delete_str}}</div>`.
* * A function which takes two arguments `tElement` and `tAttrs` (described in the `compile`
* function api below) and returns a string value.
*
*
* #### `templateUrl`
* This is similar to `template` but the template is loaded from the specified URL, asynchronously.
*
* Because template loading is asynchronous the compiler will suspend compilation of directives on that element
* for later when the template has been resolved. In the meantime it will continue to compile and link
* sibling and parent elements as though this element had not contained any directives.
*
* The compiler does not suspend the entire compilation to wait for templates to be loaded because this
* would result in the whole app "stalling" until all templates are loaded asynchronously - even in the
* case when only one deeply nested directive has `templateUrl`.
*
* Template loading is asynchronous even if the template has been preloaded into the {@link $templateCache}
*
* You can specify `templateUrl` as a string representing the URL or as a function which takes two
* arguments `tElement` and `tAttrs` (described in the `compile` function api below) and returns
* a string value representing the url. In either case, the template URL is passed through {@link
* $sce#getTrustedResourceUrl $sce.getTrustedResourceUrl}.
*
*
* #### `replace` ([*DEPRECATED*!], will be removed in next major release - i.e. v2.0)
* specify what the template should replace. Defaults to `false`.
*
* * `true` - the template will replace the directive's element.
* * `false` - the template will replace the contents of the directive's element.
*
* The replacement process migrates all of the attributes / classes from the old element to the new
* one. See the {@link guide/directive#template-expanding-directive
* Directives Guide} for an example.
*
* There are very few scenarios where element replacement is required for the application function,
* the main one being reusable custom components that are used within SVG contexts
* (because SVG doesn't work with custom elements in the DOM tree).
*
* #### `transclude`
* Extract the contents of the element where the directive appears and make it available to the directive.
* The contents are compiled and provided to the directive as a **transclusion function**. See the
* {@link $compile#transclusion Transclusion} section below.
*
*
* #### `compile`
*
* ```js
* function compile(tElement, tAttrs, transclude) { ... }
* ```
*
* The compile function deals with transforming the template DOM. Since most directives do not do
* template transformation, it is not used often. The compile function takes the following arguments:
*
* * `tElement` - template element - The element where the directive has been declared. It is
* safe to do template transformation on the element and child elements only.
*
* * `tAttrs` - template attributes - Normalized list of attributes declared on this element shared
* between all directive compile functions.
*
* * `transclude` - [*DEPRECATED*!] A transclude linking function: `function(scope, cloneLinkingFn)`
*
* <div class="alert alert-warning">
* **Note:** The template instance and the link instance may be different objects if the template has
* been cloned. For this reason it is **not** safe to do anything other than DOM transformations that
* apply to all cloned DOM nodes within the compile function. Specifically, DOM listener registration
* should be done in a linking function rather than in a compile function.
* </div>
* <div class="alert alert-warning">
* **Note:** The compile function cannot handle directives that recursively use themselves in their
* own templates or compile functions. Compiling these directives results in an infinite loop and
* stack overflow errors.
*
* This can be avoided by manually using $compile in the postLink function to imperatively compile
* a directive's template instead of relying on automatic template compilation via `template` or
* `templateUrl` declaration or manual compilation inside the compile function.
* </div>
*
* <div class="alert alert-danger">
* **Note:** The `transclude` function that is passed to the compile function is deprecated, as it
* e.g. does not know about the right outer scope. Please use the transclude function that is passed
* to the link function instead.
* </div>
* A compile function can have a return value which can be either a function or an object.
*
* * returning a (post-link) function - is equivalent to registering the linking function via the
* `link` property of the config object when the compile function is empty.
*
* * returning an object with function(s) registered via `pre` and `post` properties - allows you to
* control when a linking function should be called during the linking phase. See info about
* pre-linking and post-linking functions below.
*
*
* #### `link`
* This property is used only if the `compile` property is not defined.
*
* ```js
* function link(scope, iElement, iAttrs, controller, transcludeFn) { ... }
* ```
*
* The link function is responsible for registering DOM listeners as well as updating the DOM. It is
* executed after the template has been cloned. This is where most of the directive logic will be
* put.
*
* * `scope` - {@link ng.$rootScope.Scope Scope} - The scope to be used by the
* directive for registering {@link ng.$rootScope.Scope#$watch watches}.
*
* * `iElement` - instance element - The element where the directive is to be used. It is safe to
* manipulate the children of the element only in `postLink` function since the children have
* already been linked.
*
* * `iAttrs` - instance attributes - Normalized list of attributes declared on this element shared
* between all directive linking functions.
*
* * `controller` - the directive's required controller instance(s) - Instances are shared
* among all directives, which allows the directives to use the controllers as a communication
* channel. The exact value depends on the directive's `require` property:
* * no controller(s) required: the directive's own controller, or `undefined` if it doesn't have one
* * `string`: the controller instance
* * `array`: array of controller instances
*
* If a required controller cannot be found, and it is optional, the instance is `null`,
* otherwise the {@link error:$compile:ctreq Missing Required Controller} error is thrown.
*
* Note that you can also require the directive's own controller - it will be made available like
* any other controller.
*
* * `transcludeFn` - A transclude linking function pre-bound to the correct transclusion scope.
* This is the same as the `$transclude`
* parameter of directive controllers, see there for details.
* `function([scope], cloneLinkingFn, futureParentElement)`.
*
* #### Pre-linking function
*
* Executed before the child elements are linked. Not safe to do DOM transformation since the
* compiler linking function will fail to locate the correct elements for linking.
*
* #### Post-linking function
*
* Executed after the child elements are linked.
*
* Note that child elements that contain `templateUrl` directives will not have been compiled
* and linked since they are waiting for their template to load asynchronously and their own
* compilation and linking has been suspended until that occurs.
*
* It is safe to do DOM transformation in the post-linking function on elements that are not waiting
* for their async templates to be resolved.
*
*
* ### Transclusion
*
* Transclusion is the process of extracting a collection of DOM elements from one part of the DOM and
* copying them to another part of the DOM, while maintaining their connection to the original AngularJS
* scope from where they were taken.
*
* Transclusion is used (often with {@link ngTransclude}) to insert the
* original contents of a directive's element into a specified place in the template of the directive.
* The benefit of transclusion, over simply moving the DOM elements manually, is that the transcluded
* content has access to the properties on the scope from which it was taken, even if the directive
* has isolated scope.
* See the {@link guide/directive#creating-a-directive-that-wraps-other-elements Directives Guide}.
*
* This makes it possible for the widget to have private state for its template, while the transcluded
* content has access to its originating scope.
*
* <div class="alert alert-warning">
* **Note:** When testing an element transclude directive you must not place the directive at the root of the
* DOM fragment that is being compiled. See {@link guide/unit-testing#testing-transclusion-directives
* Testing Transclusion Directives}.
* </div>
*
* There are three kinds of transclusion depending upon whether you want to transclude just the contents of the
* directive's element, the entire element or multiple parts of the element contents:
*
* * `true` - transclude the content (i.e. the child nodes) of the directive's element.
* * `'element'` - transclude the whole of the directive's element including any directives on this
* element that defined at a lower priority than this directive. When used, the `template`
* property is ignored.
* * **`{...}` (an object hash):** - map elements of the content onto transclusion "slots" in the template.
*
* **Mult-slot transclusion** is declared by providing an object for the `transclude` property.
*
* This object is a map where the keys are the name of the slot to fill and the value is an element selector
* used to match the HTML to the slot. The element selector should be in normalized form (e.g. `myElement`)
* and will match the standard element variants (e.g. `my-element`, `my:element`, `data-my-element`, etc).
*
* For further information check out the guide on {@link guide/directive#matching-directives Matching Directives}
*
* If the element selector is prefixed with a `?` then that slot is optional.
*
* For example, the transclude object `{ slotA: '?myCustomElement' }` maps `<my-custom-element>` elements to
* the `slotA` slot, which can be accessed via the `$transclude` function or via the {@link ngTransclude} directive.
*
* Slots that are not marked as optional (`?`) will trigger a compile time error if there are no matching elements
* in the transclude content. If you wish to know if an optional slot was filled with content, then you can call
* `$transclude.isSlotFilled(slotName)` on the transclude function passed to the directive's link function and
* injectable into the directive's controller.
*
*
* #### Transclusion Functions
*
* When a directive requests transclusion, the compiler extracts its contents and provides a **transclusion
* function** to the directive's `link` function and `controller`. This transclusion function is a special
* **linking function** that will return the compiled contents linked to a new transclusion scope.
*
* <div class="alert alert-info">
* If you are just using {@link ngTransclude} then you don't need to worry about this function, since
* ngTransclude will deal with it for us.
* </div>
*
* If you want to manually control the insertion and removal of the transcluded content in your directive
* then you must use this transclude function. When you call a transclude function it returns a a jqLite/JQuery
* object that contains the compiled DOM, which is linked to the correct transclusion scope.
*
* When you call a transclusion function you can pass in a **clone attach function**. This function accepts
* two parameters, `function(clone, scope) { ... }`, where the `clone` is a fresh compiled copy of your transcluded
* content and the `scope` is the newly created transclusion scope, to which the clone is bound.
*
* <div class="alert alert-info">
* **Best Practice**: Always provide a `cloneFn` (clone attach function) when you call a transclude function
* since you then get a fresh clone of the original DOM and also have access to the new transclusion scope.
* </div>
*
* It is normal practice to attach your transcluded content (`clone`) to the DOM inside your **clone
* attach function**:
*
* ```js
* var transcludedContent, transclusionScope;
*
* $transclude(function(clone, scope) {
* element.append(clone);
* transcludedContent = clone;
* transclusionScope = scope;
* });
* ```
*
* Later, if you want to remove the transcluded content from your DOM then you should also destroy the
* associated transclusion scope:
*
* ```js
* transcludedContent.remove();
* transclusionScope.$destroy();
* ```
*
* <div class="alert alert-info">
* **Best Practice**: if you intend to add and remove transcluded content manually in your directive
* (by calling the transclude function to get the DOM and calling `element.remove()` to remove it),
* then you are also responsible for calling `$destroy` on the transclusion scope.
* </div>
*
* The built-in DOM manipulation directives, such as {@link ngIf}, {@link ngSwitch} and {@link ngRepeat}
* automatically destroy their transcluded clones as necessary so you do not need to worry about this if
* you are simply using {@link ngTransclude} to inject the transclusion into your directive.
*
*
* #### Transclusion Scopes
*
* When you call a transclude function it returns a DOM fragment that is pre-bound to a **transclusion
* scope**. This scope is special, in that it is a child of the directive's scope (and so gets destroyed
* when the directive's scope gets destroyed) but it inherits the properties of the scope from which it
* was taken.
*
* For example consider a directive that uses transclusion and isolated scope. The DOM hierarchy might look
* like this:
*
* ```html
* <div ng-app>
* <div isolate>
* <div transclusion>
* </div>
* </div>
* </div>
* ```
*
* The `$parent` scope hierarchy will look like this:
*
```
- $rootScope
- isolate
- transclusion
```
*
* but the scopes will inherit prototypically from different scopes to their `$parent`.
*
```
- $rootScope
- transclusion
- isolate
```
*
*
* ### Attributes
*
* The {@link ng.$compile.directive.Attributes Attributes} object - passed as a parameter in the
* `link()` or `compile()` functions. It has a variety of uses.
*
* * *Accessing normalized attribute names:* Directives like 'ngBind' can be expressed in many ways:
* 'ng:bind', `data-ng-bind`, or 'x-ng-bind'. The attributes object allows for normalized access
* to the attributes.
*
* * *Directive inter-communication:* All directives share the same instance of the attributes
* object which allows the directives to use the attributes object as inter directive
* communication.
*
* * *Supports interpolation:* Interpolation attributes are assigned to the attribute object
* allowing other directives to read the interpolated value.
*
* * *Observing interpolated attributes:* Use `$observe` to observe the value changes of attributes
* that contain interpolation (e.g. `src="{{bar}}"`). Not only is this very efficient but it's also
* the only way to easily get the actual value because during the linking phase the interpolation
* hasn't been evaluated yet and so the value is at this time set to `undefined`.
*
* ```js
* function linkingFn(scope, elm, attrs, ctrl) {
* // get the attribute value
* console.log(attrs.ngModel);
*
* // change the attribute
* attrs.$set('ngModel', 'new value');
*
* // observe changes to interpolated attribute
* attrs.$observe('ngModel', function(value) {
* console.log('ngModel has changed value to ' + value);
* });
* }
* ```
*
* ## Example
*
* <div class="alert alert-warning">
* **Note**: Typically directives are registered with `module.directive`. The example below is
* to illustrate how `$compile` works.
* </div>
*
<example module="compileExample">
<file name="index.html">
<script>
angular.module('compileExample', [], function($compileProvider) {
// configure new 'compile' directive by passing a directive
// factory function. The factory function injects the '$compile'
$compileProvider.directive('compile', function($compile) {
// directive factory creates a link function
return function(scope, element, attrs) {
scope.$watch(
function(scope) {
// watch the 'compile' expression for changes
return scope.$eval(attrs.compile);
},
function(value) {
// when the 'compile' expression changes
// assign it into the current DOM
element.html(value);
// compile the new DOM and link it to the current
// scope.
// NOTE: we only compile .childNodes so that
// we don't get into infinite loop compiling ourselves
$compile(element.contents())(scope);
}
);
};
});
})
.controller('GreeterController', ['$scope', function($scope) {
$scope.name = 'Angular';
$scope.html = 'Hello {{name}}';
}]);
</script>
<div ng-controller="GreeterController">
<input ng-model="name"> <br/>
<textarea ng-model="html"></textarea> <br/>
<div compile="html"></div>
</div>
</file>
<file name="protractor.js" type="protractor">
it('should auto compile', function() {
var textarea = $('textarea');
var output = $('div[compile]');
// The initial state reads 'Hello Angular'.
expect(output.getText()).toBe('Hello Angular');
textarea.clear();
textarea.sendKeys('{{name}}!');
expect(output.getText()).toBe('Angular!');
});
</file>
</example>
*
*
* @param {string|DOMElement} element Element or HTML string to compile into a template function.
* @param {function(angular.Scope, cloneAttachFn=)} transclude function available to directives - DEPRECATED.
*
* <div class="alert alert-danger">
* **Note:** Passing a `transclude` function to the $compile function is deprecated, as it
* e.g. will not use the right outer scope. Please pass the transclude function as a
* `parentBoundTranscludeFn` to the link function instead.
* </div>
*
* @param {number} maxPriority only apply directives lower than given priority (Only effects the
* root element(s), not their children)
* @returns {function(scope, cloneAttachFn=, options=)} a link function which is used to bind template
* (a DOM element/tree) to a scope. Where:
*
* * `scope` - A {@link ng.$rootScope.Scope Scope} to bind to.
* * `cloneAttachFn` - If `cloneAttachFn` is provided, then the link function will clone the
* `template` and call the `cloneAttachFn` function allowing the caller to attach the
* cloned elements to the DOM document at the appropriate place. The `cloneAttachFn` is
* called as: <br/> `cloneAttachFn(clonedElement, scope)` where:
*
* * `clonedElement` - is a clone of the original `element` passed into the compiler.
* * `scope` - is the current scope with which the linking function is working with.
*
* * `options` - An optional object hash with linking options. If `options` is provided, then the following
* keys may be used to control linking behavior:
*
* * `parentBoundTranscludeFn` - the transclude function made available to
* directives; if given, it will be passed through to the link functions of
* directives found in `element` during compilation.
* * `transcludeControllers` - an object hash with keys that map controller names
* to a hash with the key `instance`, which maps to the controller instance;
* if given, it will make the controllers available to directives on the compileNode:
* ```
* {
* parent: {
* instance: parentControllerInstance
* }
* }
* ```
* * `futureParentElement` - defines the parent to which the `cloneAttachFn` will add
* the cloned elements; only needed for transcludes that are allowed to contain non html
* elements (e.g. SVG elements). See also the directive.controller property.
*
* Calling the linking function returns the element of the template. It is either the original
* element passed in, or the clone of the element if the `cloneAttachFn` is provided.
*
* After linking the view is not updated until after a call to $digest which typically is done by
* Angular automatically.
*
* If you need access to the bound view, there are two ways to do it:
*
* - If you are not asking the linking function to clone the template, create the DOM element(s)
* before you send them to the compiler and keep this reference around.
* ```js
* var element = $compile('<p>{{total}}</p>')(scope);
* ```
*
* - if on the other hand, you need the element to be cloned, the view reference from the original
* example would not point to the clone, but rather to the original template that was cloned. In
* this case, you can access the clone via the cloneAttachFn:
* ```js
* var templateElement = angular.element('<p>{{total}}</p>'),
* scope = ....;
*
* var clonedElement = $compile(templateElement)(scope, function(clonedElement, scope) {
* //attach the clone to DOM document at the right place
* });
*
* //now we have reference to the cloned DOM via `clonedElement`
* ```
*
*
* For information on how the compiler works, see the
* {@link guide/compiler Angular HTML Compiler} section of the Developer Guide.
*/
var $compileMinErr = minErr('$compile');
/**
* @ngdoc provider
* @name $compileProvider
*
* @description
*/
$CompileProvider.$inject = ['$provide', '$$sanitizeUriProvider'];
function $CompileProvider($provide, $$sanitizeUriProvider) {
var hasDirectives = {},
Suffix = 'Directive',
COMMENT_DIRECTIVE_REGEXP = /^\s*directive\:\s*([\w\-]+)\s+(.*)$/,
CLASS_DIRECTIVE_REGEXP = /(([\w\-]+)(?:\:([^;]+))?;?)/,
ALL_OR_NOTHING_ATTRS = makeMap('ngSrc,ngSrcset,src,srcset'),
REQUIRE_PREFIX_REGEXP = /^(?:(\^\^?)?(\?)?(\^\^?)?)?/;
// Ref: http://developers.whatwg.org/webappapis.html#event-handler-idl-attributes
// The assumption is that future DOM event attribute names will begin with
// 'on' and be composed of only English letters.
var EVENT_HANDLER_ATTR_REGEXP = /^(on[a-z]+|formaction)$/;
var bindingCache = createMap();
function parseIsolateBindings(scope, directiveName, isController) {
var LOCAL_REGEXP = /^\s*([@&<]|=(\*?))(\??)\s*(\w*)\s*$/;
var bindings = {};
forEach(scope, function(definition, scopeName) {
if (definition in bindingCache) {
bindings[scopeName] = bindingCache[definition];
return;
}
var match = definition.match(LOCAL_REGEXP);
if (!match) {
throw $compileMinErr('iscp',
"Invalid {3} for directive '{0}'." +
" Definition: {... {1}: '{2}' ...}",
directiveName, scopeName, definition,
(isController ? "controller bindings definition" :
"isolate scope definition"));
}
bindings[scopeName] = {
mode: match[1][0],
collection: match[2] === '*',
optional: match[3] === '?',
attrName: match[4] || scopeName
};
if (match[4]) {
bindingCache[definition] = bindings[scopeName];
}
});
return bindings;
}
function parseDirectiveBindings(directive, directiveName) {
var bindings = {
isolateScope: null,
bindToController: null
};
if (isObject(directive.scope)) {
if (directive.bindToController === true) {
bindings.bindToController = parseIsolateBindings(directive.scope,
directiveName, true);
bindings.isolateScope = {};
} else {
bindings.isolateScope = parseIsolateBindings(directive.scope,
directiveName, false);
}
}
if (isObject(directive.bindToController)) {
bindings.bindToController =
parseIsolateBindings(directive.bindToController, directiveName, true);
}
if (isObject(bindings.bindToController)) {
var controller = directive.controller;
var controllerAs = directive.controllerAs;
if (!controller) {
// There is no controller, there may or may not be a controllerAs property
throw $compileMinErr('noctrl',
"Cannot bind to controller without directive '{0}'s controller.",
directiveName);
} else if (!identifierForController(controller, controllerAs)) {
// There is a controller, but no identifier or controllerAs property
throw $compileMinErr('noident',
"Cannot bind to controller without identifier for directive '{0}'.",
directiveName);
}
}
return bindings;
}
function assertValidDirectiveName(name) {
var letter = name.charAt(0);
if (!letter || letter !== lowercase(letter)) {
throw $compileMinErr('baddir', "Directive/Component name '{0}' is invalid. The first character must be a lowercase letter", name);
}
if (name !== name.trim()) {
throw $compileMinErr('baddir',
"Directive/Component name '{0}' is invalid. The name should not contain leading or trailing whitespaces",
name);
}
}
/**
* @ngdoc method
* @name $compileProvider#directive
* @kind function
*
* @description
* Register a new directive with the compiler.
*
* @param {string|Object} name Name of the directive in camel-case (i.e. <code>ngBind</code> which
* will match as <code>ng-bind</code>), or an object map of directives where the keys are the
* names and the values are the factories.
* @param {Function|Array} directiveFactory An injectable directive factory function. See the
* {@link guide/directive directive guide} and the {@link $compile compile API} for more info.
* @returns {ng.$compileProvider} Self for chaining.
*/
this.directive = function registerDirective(name, directiveFactory) {
assertNotHasOwnProperty(name, 'directive');
if (isString(name)) {
assertValidDirectiveName(name);
assertArg(directiveFactory, 'directiveFactory');
if (!hasDirectives.hasOwnProperty(name)) {
hasDirectives[name] = [];
$provide.factory(name + Suffix, ['$injector', '$exceptionHandler',
function($injector, $exceptionHandler) {
var directives = [];
forEach(hasDirectives[name], function(directiveFactory, index) {
try {
var directive = $injector.invoke(directiveFactory);
if (isFunction(directive)) {
directive = { compile: valueFn(directive) };
} else if (!directive.compile && directive.link) {
directive.compile = valueFn(directive.link);
}
directive.priority = directive.priority || 0;
directive.index = index;
directive.name = directive.name || name;
directive.require = directive.require || (directive.controller && directive.name);
directive.restrict = directive.restrict || 'EA';
directive.$$moduleName = directiveFactory.$$moduleName;
directives.push(directive);
} catch (e) {
$exceptionHandler(e);
}
});
return directives;
}]);
}
hasDirectives[name].push(directiveFactory);
} else {
forEach(name, reverseParams(registerDirective));
}
return this;
};
/**
* @ngdoc method
* @name $compileProvider#component
* @module ng
* @param {string} name Name of the component in camelCase (i.e. `myComp` which will match `<my-comp>`)
* @param {Object} options Component definition object (a simplified
* {@link ng.$compile#directive-definition-object directive definition object}),
* with the following properties (all optional):
*
* - `controller` – `{(string|function()=}` – controller constructor function that should be
* associated with newly created scope or the name of a {@link ng.$compile#-controller-
* registered controller} if passed as a string. An empty `noop` function by default.
* - `controllerAs` – `{string=}` – identifier name for to reference the controller in the component's scope.
* If present, the controller will be published to scope under the `controllerAs` name.
* If not present, this will default to be `$ctrl`.
* - `template` – `{string=|function()=}` – html template as a string or a function that
* returns an html template as a string which should be used as the contents of this component.
* Empty string by default.
*
* If `template` is a function, then it is {@link auto.$injector#invoke injected} with
* the following locals:
*
* - `$element` - Current element
* - `$attrs` - Current attributes object for the element
*
* - `templateUrl` – `{string=|function()=}` – path or function that returns a path to an html
* template that should be used as the contents of this component.
*
* If `templateUrl` is a function, then it is {@link auto.$injector#invoke injected} with
* the following locals:
*
* - `$element` - Current element
* - `$attrs` - Current attributes object for the element
*
* - `bindings` – `{object=}` – defines bindings between DOM attributes and component properties.
* Component properties are always bound to the component controller and not to the scope.
* See {@link ng.$compile#-bindtocontroller- `bindToController`}.
* - `transclude` – `{boolean=}` – whether {@link $compile#transclusion content transclusion} is enabled.
* Disabled by default.
* - `$...` – additional properties to attach to the directive factory function and the controller
* constructor function. (This is used by the component router to annotate)
*
* @returns {ng.$compileProvider} the compile provider itself, for chaining of function calls.
* @description
* Register a **component definition** with the compiler. This is a shorthand for registering a special
* type of directive, which represents a self-contained UI component in your application. Such components
* are always isolated (i.e. `scope: {}`) and are always restricted to elements (i.e. `restrict: 'E'`).
*
* Component definitions are very simple and do not require as much configuration as defining general
* directives. Component definitions usually consist only of a template and a controller backing it.
*
* In order to make the definition easier, components enforce best practices like use of `controllerAs`,
* `bindToController`. They always have **isolate scope** and are restricted to elements.
*
* Here are a few examples of how you would usually define components:
*
* ```js
* var myMod = angular.module(...);
* myMod.component('myComp', {
* template: '<div>My name is {{$ctrl.name}}</div>',
* controller: function() {
* this.name = 'shahar';
* }
* });
*
* myMod.component('myComp', {
* template: '<div>My name is {{$ctrl.name}}</div>',
* bindings: {name: '@'}
* });
*
* myMod.component('myComp', {
* templateUrl: 'views/my-comp.html',
* controller: 'MyCtrl',
* controllerAs: 'ctrl',
* bindings: {name: '@'}
* });
*
* ```
* For more examples, and an in-depth guide, see the {@link guide/component component guide}.
*
* <br />
* See also {@link ng.$compileProvider#directive $compileProvider.directive()}.
*/
this.component = function registerComponent(name, options) {
var controller = options.controller || noop;
function factory($injector) {
function makeInjectable(fn) {
if (isFunction(fn) || isArray(fn)) {
return function(tElement, tAttrs) {
return $injector.invoke(fn, this, {$element: tElement, $attrs: tAttrs});
};
} else {
return fn;
}
}
var template = (!options.template && !options.templateUrl ? '' : options.template);
return {
controller: controller,
controllerAs: identifierForController(options.controller) || options.controllerAs || '$ctrl',
template: makeInjectable(template),
templateUrl: makeInjectable(options.templateUrl),
transclude: options.transclude,
scope: {},
bindToController: options.bindings || {},
restrict: 'E',
require: options.require
};
}
// Copy any annotation properties (starting with $) over to the factory function
// These could be used by libraries such as the new component router
forEach(options, function(val, key) {
if (key.charAt(0) === '$') {
factory[key] = val;
controller[key] = val;
}
});
factory.$inject = ['$injector'];
return this.directive(name, factory);
};
/**
* @ngdoc method
* @name $compileProvider#aHrefSanitizationWhitelist
* @kind function
*
* @description
* Retrieves or overrides the default regular expression that is used for whitelisting of safe
* urls during a[href] sanitization.
*
* The sanitization is a security measure aimed at preventing XSS attacks via html links.
*
* Any url about to be assigned to a[href] via data-binding is first normalized and turned into
* an absolute url. Afterwards, the url is matched against the `aHrefSanitizationWhitelist`
* regular expression. If a match is found, the original url is written into the dom. Otherwise,
* the absolute url is prefixed with `'unsafe:'` string and only then is it written into the DOM.
*
* @param {RegExp=} regexp New regexp to whitelist urls with.
* @returns {RegExp|ng.$compileProvider} Current RegExp if called without value or self for
* chaining otherwise.
*/
this.aHrefSanitizationWhitelist = function(regexp) {
if (isDefined(regexp)) {
$$sanitizeUriProvider.aHrefSanitizationWhitelist(regexp);
return this;
} else {
return $$sanitizeUriProvider.aHrefSanitizationWhitelist();
}
};
/**
* @ngdoc method
* @name $compileProvider#imgSrcSanitizationWhitelist
* @kind function
*
* @description
* Retrieves or overrides the default regular expression that is used for whitelisting of safe
* urls during img[src] sanitization.
*
* The sanitization is a security measure aimed at prevent XSS attacks via html links.
*
* Any url about to be assigned to img[src] via data-binding is first normalized and turned into
* an absolute url. Afterwards, the url is matched against the `imgSrcSanitizationWhitelist`
* regular expression. If a match is found, the original url is written into the dom. Otherwise,
* the absolute url is prefixed with `'unsafe:'` string and only then is it written into the DOM.
*
* @param {RegExp=} regexp New regexp to whitelist urls with.
* @returns {RegExp|ng.$compileProvider} Current RegExp if called without value or self for
* chaining otherwise.
*/
this.imgSrcSanitizationWhitelist = function(regexp) {
if (isDefined(regexp)) {
$$sanitizeUriProvider.imgSrcSanitizationWhitelist(regexp);
return this;
} else {
return $$sanitizeUriProvider.imgSrcSanitizationWhitelist();
}
};
/**
* @ngdoc method
* @name $compileProvider#debugInfoEnabled
*
* @param {boolean=} enabled update the debugInfoEnabled state if provided, otherwise just return the
* current debugInfoEnabled state
* @returns {*} current value if used as getter or itself (chaining) if used as setter
*
* @kind function
*
* @description
* Call this method to enable/disable various debug runtime information in the compiler such as adding
* binding information and a reference to the current scope on to DOM elements.
* If enabled, the compiler will add the following to DOM elements that have been bound to the scope
* * `ng-binding` CSS class
* * `$binding` data property containing an array of the binding expressions
*
* You may want to disable this in production for a significant performance boost. See
* {@link guide/production#disabling-debug-data Disabling Debug Data} for more.
*
* The default value is true.
*/
var debugInfoEnabled = true;
this.debugInfoEnabled = function(enabled) {
if (isDefined(enabled)) {
debugInfoEnabled = enabled;
return this;
}
return debugInfoEnabled;
};
var TTL = 10;
/**
* @ngdoc method
* @name $compileProvider#onChangesTtl
* @description
*
* Sets the number of times `$onChanges` hooks can trigger new changes before giving up and
* assuming that the model is unstable.
*
* The current default is 10 iterations.
*
* In complex applications it's possible that dependencies between `$onChanges` hooks and bindings will result
* in several iterations of calls to these hooks. However if an application needs more than the default 10
* iterations to stabilize then you should investigate what is causing the model to continuously change during
* the `$onChanges` hook execution.
*
* Increasing the TTL could have performance implications, so you should not change it without proper justification.
*
* @param {number} limit The number of `$onChanges` hook iterations.
* @returns {number|object} the current limit (or `this` if called as a setter for chaining)
*/
this.onChangesTtl = function(value) {
if (arguments.length) {
TTL = value;
return this;
}
return TTL;
};
this.$get = [
'$injector', '$interpolate', '$exceptionHandler', '$templateRequest', '$parse',
'$controller', '$rootScope', '$sce', '$animate', '$$sanitizeUri',
function($injector, $interpolate, $exceptionHandler, $templateRequest, $parse,
$controller, $rootScope, $sce, $animate, $$sanitizeUri) {
var SIMPLE_ATTR_NAME = /^\w/;
var specialAttrHolder = document.createElement('div');
var onChangesTtl = TTL;
// The onChanges hooks should all be run together in a single digest
// When changes occur, the call to trigger their hooks will be added to this queue
var onChangesQueue;
// This function is called in a $$postDigest to trigger all the onChanges hooks in a single digest
function flushOnChangesQueue() {
try {
if (!(--onChangesTtl)) {
// We have hit the TTL limit so reset everything
onChangesQueue = undefined;
throw $compileMinErr('infchng', '{0} $onChanges() iterations reached. Aborting!\n', TTL);
}
// We must run this hook in an apply since the $$postDigest runs outside apply
$rootScope.$apply(function() {
for (var i = 0, ii = onChangesQueue.length; i < ii; ++i) {
onChangesQueue[i]();
}
// Reset the queue to trigger a new schedule next time there is a change
onChangesQueue = undefined;
});
} finally {
onChangesTtl++;
}
}
function Attributes(element, attributesToCopy) {
if (attributesToCopy) {
var keys = Object.keys(attributesToCopy);
var i, l, key;
for (i = 0, l = keys.length; i < l; i++) {
key = keys[i];
this[key] = attributesToCopy[key];
}
} else {
this.$attr = {};
}
this.$$element = element;
}
Attributes.prototype = {
/**
* @ngdoc method
* @name $compile.directive.Attributes#$normalize
* @kind function
*
* @description
* Converts an attribute name (e.g. dash/colon/underscore-delimited string, optionally prefixed with `x-` or
* `data-`) to its normalized, camelCase form.
*
* Also there is special case for Moz prefix starting with upper case letter.
*
* For further information check out the guide on {@link guide/directive#matching-directives Matching Directives}
*
* @param {string} name Name to normalize
*/
$normalize: directiveNormalize,
/**
* @ngdoc method
* @name $compile.directive.Attributes#$addClass
* @kind function
*
* @description
* Adds the CSS class value specified by the classVal parameter to the element. If animations
* are enabled then an animation will be triggered for the class addition.
*
* @param {string} classVal The className value that will be added to the element
*/
$addClass: function(classVal) {
if (classVal && classVal.length > 0) {
$animate.addClass(this.$$element, classVal);
}
},
/**
* @ngdoc method
* @name $compile.directive.Attributes#$removeClass
* @kind function
*
* @description
* Removes the CSS class value specified by the classVal parameter from the element. If
* animations are enabled then an animation will be triggered for the class removal.
*
* @param {string} classVal The className value that will be removed from the element
*/
$removeClass: function(classVal) {
if (classVal && classVal.length > 0) {
$animate.removeClass(this.$$element, classVal);
}
},
/**
* @ngdoc method
* @name $compile.directive.Attributes#$updateClass
* @kind function
*
* @description
* Adds and removes the appropriate CSS class values to the element based on the difference
* between the new and old CSS class values (specified as newClasses and oldClasses).
*
* @param {string} newClasses The current CSS className value
* @param {string} oldClasses The former CSS className value
*/
$updateClass: function(newClasses, oldClasses) {
var toAdd = tokenDifference(newClasses, oldClasses);
if (toAdd && toAdd.length) {
$animate.addClass(this.$$element, toAdd);
}
var toRemove = tokenDifference(oldClasses, newClasses);
if (toRemove && toRemove.length) {
$animate.removeClass(this.$$element, toRemove);
}
},
/**
* Set a normalized attribute on the element in a way such that all directives
* can share the attribute. This function properly handles boolean attributes.
* @param {string} key Normalized key. (ie ngAttribute)
* @param {string|boolean} value The value to set. If `null` attribute will be deleted.
* @param {boolean=} writeAttr If false, does not write the value to DOM element attribute.
* Defaults to true.
* @param {string=} attrName Optional none normalized name. Defaults to key.
*/
$set: function(key, value, writeAttr, attrName) {
// TODO: decide whether or not to throw an error if "class"
//is set through this function since it may cause $updateClass to
//become unstable.
var node = this.$$element[0],
booleanKey = getBooleanAttrName(node, key),
aliasedKey = getAliasedAttrName(key),
observer = key,
nodeName;
if (booleanKey) {
this.$$element.prop(key, value);
attrName = booleanKey;
} else if (aliasedKey) {
this[aliasedKey] = value;
observer = aliasedKey;
}
this[key] = value;
// translate normalized key to actual key
if (attrName) {
this.$attr[key] = attrName;
} else {
attrName = this.$attr[key];
if (!attrName) {
this.$attr[key] = attrName = snake_case(key, '-');
}
}
nodeName = nodeName_(this.$$element);
if ((nodeName === 'a' && (key === 'href' || key === 'xlinkHref')) ||
(nodeName === 'img' && key === 'src')) {
// sanitize a[href] and img[src] values
this[key] = value = $$sanitizeUri(value, key === 'src');
} else if (nodeName === 'img' && key === 'srcset') {
// sanitize img[srcset] values
var result = "";
// first check if there are spaces because it's not the same pattern
var trimmedSrcset = trim(value);
// ( 999x ,| 999w ,| ,|, )
var srcPattern = /(\s+\d+x\s*,|\s+\d+w\s*,|\s+,|,\s+)/;
var pattern = /\s/.test(trimmedSrcset) ? srcPattern : /(,)/;
// split srcset into tuple of uri and descriptor except for the last item
var rawUris = trimmedSrcset.split(pattern);
// for each tuples
var nbrUrisWith2parts = Math.floor(rawUris.length / 2);
for (var i = 0; i < nbrUrisWith2parts; i++) {
var innerIdx = i * 2;
// sanitize the uri
result += $$sanitizeUri(trim(rawUris[innerIdx]), true);
// add the descriptor
result += (" " + trim(rawUris[innerIdx + 1]));
}
// split the last item into uri and descriptor
var lastTuple = trim(rawUris[i * 2]).split(/\s/);
// sanitize the last uri
result += $$sanitizeUri(trim(lastTuple[0]), true);
// and add the last descriptor if any
if (lastTuple.length === 2) {
result += (" " + trim(lastTuple[1]));
}
this[key] = value = result;
}
if (writeAttr !== false) {
if (value === null || isUndefined(value)) {
this.$$element.removeAttr(attrName);
} else {
if (SIMPLE_ATTR_NAME.test(attrName)) {
this.$$element.attr(attrName, value);
} else {
setSpecialAttr(this.$$element[0], attrName, value);
}
}
}
// fire observers
var $$observers = this.$$observers;
$$observers && forEach($$observers[observer], function(fn) {
try {
fn(value);
} catch (e) {
$exceptionHandler(e);
}
});
},
/**
* @ngdoc method
* @name $compile.directive.Attributes#$observe
* @kind function
*
* @description
* Observes an interpolated attribute.
*
* The observer function will be invoked once during the next `$digest` following
* compilation. The observer is then invoked whenever the interpolated value
* changes.
*
* @param {string} key Normalized key. (ie ngAttribute) .
* @param {function(interpolatedValue)} fn Function that will be called whenever
the interpolated value of the attribute changes.
* See the {@link guide/interpolation#how-text-and-attribute-bindings-work Interpolation
* guide} for more info.
* @returns {function()} Returns a deregistration function for this observer.
*/
$observe: function(key, fn) {
var attrs = this,
$$observers = (attrs.$$observers || (attrs.$$observers = createMap())),
listeners = ($$observers[key] || ($$observers[key] = []));
listeners.push(fn);
$rootScope.$evalAsync(function() {
if (!listeners.$$inter && attrs.hasOwnProperty(key) && !isUndefined(attrs[key])) {
// no one registered attribute interpolation function, so lets call it manually
fn(attrs[key]);
}
});
return function() {
arrayRemove(listeners, fn);
};
}
};
function setSpecialAttr(element, attrName, value) {
// Attributes names that do not start with letters (such as `(click)`) cannot be set using `setAttribute`
// so we have to jump through some hoops to get such an attribute
// https://github.com/angular/angular.js/pull/13318
specialAttrHolder.innerHTML = "<span " + attrName + ">";
var attributes = specialAttrHolder.firstChild.attributes;
var attribute = attributes[0];
// We have to remove the attribute from its container element before we can add it to the destination element
attributes.removeNamedItem(attribute.name);
attribute.value = value;
element.attributes.setNamedItem(attribute);
}
function safeAddClass($element, className) {
try {
$element.addClass(className);
} catch (e) {
// ignore, since it means that we are trying to set class on
// SVG element, where class name is read-only.
}
}
var startSymbol = $interpolate.startSymbol(),
endSymbol = $interpolate.endSymbol(),
denormalizeTemplate = (startSymbol == '{{' && endSymbol == '}}')
? identity
: function denormalizeTemplate(template) {
return template.replace(/\{\{/g, startSymbol).replace(/}}/g, endSymbol);
},
NG_ATTR_BINDING = /^ngAttr[A-Z]/;
var MULTI_ELEMENT_DIR_RE = /^(.+)Start$/;
compile.$$addBindingInfo = debugInfoEnabled ? function $$addBindingInfo($element, binding) {
var bindings = $element.data('$binding') || [];
if (isArray(binding)) {
bindings = bindings.concat(binding);
} else {
bindings.push(binding);
}
$element.data('$binding', bindings);
} : noop;
compile.$$addBindingClass = debugInfoEnabled ? function $$addBindingClass($element) {
safeAddClass($element, 'ng-binding');
} : noop;
compile.$$addScopeInfo = debugInfoEnabled ? function $$addScopeInfo($element, scope, isolated, noTemplate) {
var dataName = isolated ? (noTemplate ? '$isolateScopeNoTemplate' : '$isolateScope') : '$scope';
$element.data(dataName, scope);
} : noop;
compile.$$addScopeClass = debugInfoEnabled ? function $$addScopeClass($element, isolated) {
safeAddClass($element, isolated ? 'ng-isolate-scope' : 'ng-scope');
} : noop;
compile.$$createComment = function(directiveName, comment) {
var content = '';
if (debugInfoEnabled) {
content = ' ' + (directiveName || '') + ': ' + (comment || '') + ' ';
}
return document.createComment(content);
};
return compile;
//================================
function compile($compileNodes, transcludeFn, maxPriority, ignoreDirective,
previousCompileContext) {
if (!($compileNodes instanceof jqLite)) {
// jquery always rewraps, whereas we need to preserve the original selector so that we can
// modify it.
$compileNodes = jqLite($compileNodes);
}
var NOT_EMPTY = /\S+/;
// We can not compile top level text elements since text nodes can be merged and we will
// not be able to attach scope data to them, so we will wrap them in <span>
for (var i = 0, len = $compileNodes.length; i < len; i++) {
var domNode = $compileNodes[i];
if (domNode.nodeType === NODE_TYPE_TEXT && domNode.nodeValue.match(NOT_EMPTY) /* non-empty */) {
jqLiteWrapNode(domNode, $compileNodes[i] = document.createElement('span'));
}
}
var compositeLinkFn =
compileNodes($compileNodes, transcludeFn, $compileNodes,
maxPriority, ignoreDirective, previousCompileContext);
compile.$$addScopeClass($compileNodes);
var namespace = null;
return function publicLinkFn(scope, cloneConnectFn, options) {
assertArg(scope, 'scope');
if (previousCompileContext && previousCompileContext.needsNewScope) {
// A parent directive did a replace and a directive on this element asked
// for transclusion, which caused us to lose a layer of element on which
// we could hold the new transclusion scope, so we will create it manually
// here.
scope = scope.$parent.$new();
}
options = options || {};
var parentBoundTranscludeFn = options.parentBoundTranscludeFn,
transcludeControllers = options.transcludeControllers,
futureParentElement = options.futureParentElement;
// When `parentBoundTranscludeFn` is passed, it is a
// `controllersBoundTransclude` function (it was previously passed
// as `transclude` to directive.link) so we must unwrap it to get
// its `boundTranscludeFn`
if (parentBoundTranscludeFn && parentBoundTranscludeFn.$$boundTransclude) {
parentBoundTranscludeFn = parentBoundTranscludeFn.$$boundTransclude;
}
if (!namespace) {
namespace = detectNamespaceForChildElements(futureParentElement);
}
var $linkNode;
if (namespace !== 'html') {
// When using a directive with replace:true and templateUrl the $compileNodes
// (or a child element inside of them)
// might change, so we need to recreate the namespace adapted compileNodes
// for call to the link function.
// Note: This will already clone the nodes...
$linkNode = jqLite(
wrapTemplate(namespace, jqLite('<div>').append($compileNodes).html())
);
} else if (cloneConnectFn) {
// important!!: we must call our jqLite.clone() since the jQuery one is trying to be smart
// and sometimes changes the structure of the DOM.
$linkNode = JQLitePrototype.clone.call($compileNodes);
} else {
$linkNode = $compileNodes;
}
if (transcludeControllers) {
for (var controllerName in transcludeControllers) {
$linkNode.data('$' + controllerName + 'Controller', transcludeControllers[controllerName].instance);
}
}
compile.$$addScopeInfo($linkNode, scope);
if (cloneConnectFn) cloneConnectFn($linkNode, scope);
if (compositeLinkFn) compositeLinkFn(scope, $linkNode, $linkNode, parentBoundTranscludeFn);
return $linkNode;
};
}
function detectNamespaceForChildElements(parentElement) {
// TODO: Make this detect MathML as well...
var node = parentElement && parentElement[0];
if (!node) {
return 'html';
} else {
return nodeName_(node) !== 'foreignobject' && toString.call(node).match(/SVG/) ? 'svg' : 'html';
}
}
/**
* Compile function matches each node in nodeList against the directives. Once all directives
* for a particular node are collected their compile functions are executed. The compile
* functions return values - the linking functions - are combined into a composite linking
* function, which is the a linking function for the node.
*
* @param {NodeList} nodeList an array of nodes or NodeList to compile
* @param {function(angular.Scope, cloneAttachFn=)} transcludeFn A linking function, where the
* scope argument is auto-generated to the new child of the transcluded parent scope.
* @param {DOMElement=} $rootElement If the nodeList is the root of the compilation tree then
* the rootElement must be set the jqLite collection of the compile root. This is
* needed so that the jqLite collection items can be replaced with widgets.
* @param {number=} maxPriority Max directive priority.
* @returns {Function} A composite linking function of all of the matched directives or null.
*/
function compileNodes(nodeList, transcludeFn, $rootElement, maxPriority, ignoreDirective,
previousCompileContext) {
var linkFns = [],
attrs, directives, nodeLinkFn, childNodes, childLinkFn, linkFnFound, nodeLinkFnFound;
for (var i = 0; i < nodeList.length; i++) {
attrs = new Attributes();
// we must always refer to nodeList[i] since the nodes can be replaced underneath us.
directives = collectDirectives(nodeList[i], [], attrs, i === 0 ? maxPriority : undefined,
ignoreDirective);
nodeLinkFn = (directives.length)
? applyDirectivesToNode(directives, nodeList[i], attrs, transcludeFn, $rootElement,
null, [], [], previousCompileContext)
: null;
if (nodeLinkFn && nodeLinkFn.scope) {
compile.$$addScopeClass(attrs.$$element);
}
childLinkFn = (nodeLinkFn && nodeLinkFn.terminal ||
!(childNodes = nodeList[i].childNodes) ||
!childNodes.length)
? null
: compileNodes(childNodes,
nodeLinkFn ? (
(nodeLinkFn.transcludeOnThisElement || !nodeLinkFn.templateOnThisElement)
&& nodeLinkFn.transclude) : transcludeFn);
if (nodeLinkFn || childLinkFn) {
linkFns.push(i, nodeLinkFn, childLinkFn);
linkFnFound = true;
nodeLinkFnFound = nodeLinkFnFound || nodeLinkFn;
}
//use the previous context only for the first element in the virtual group
previousCompileContext = null;
}
// return a linking function if we have found anything, null otherwise
return linkFnFound ? compositeLinkFn : null;
function compositeLinkFn(scope, nodeList, $rootElement, parentBoundTranscludeFn) {
var nodeLinkFn, childLinkFn, node, childScope, i, ii, idx, childBoundTranscludeFn;
var stableNodeList;
if (nodeLinkFnFound) {
// copy nodeList so that if a nodeLinkFn removes or adds an element at this DOM level our
// offsets don't get screwed up
var nodeListLength = nodeList.length;
stableNodeList = new Array(nodeListLength);
// create a sparse array by only copying the elements which have a linkFn
for (i = 0; i < linkFns.length; i+=3) {
idx = linkFns[i];
stableNodeList[idx] = nodeList[idx];
}
} else {
stableNodeList = nodeList;
}
for (i = 0, ii = linkFns.length; i < ii;) {
node = stableNodeList[linkFns[i++]];
nodeLinkFn = linkFns[i++];
childLinkFn = linkFns[i++];
if (nodeLinkFn) {
if (nodeLinkFn.scope) {
childScope = scope.$new();
compile.$$addScopeInfo(jqLite(node), childScope);
} else {
childScope = scope;
}
if (nodeLinkFn.transcludeOnThisElement) {
childBoundTranscludeFn = createBoundTranscludeFn(
scope, nodeLinkFn.transclude, parentBoundTranscludeFn);
} else if (!nodeLinkFn.templateOnThisElement && parentBoundTranscludeFn) {
childBoundTranscludeFn = parentBoundTranscludeFn;
} else if (!parentBoundTranscludeFn && transcludeFn) {
childBoundTranscludeFn = createBoundTranscludeFn(scope, transcludeFn);
} else {
childBoundTranscludeFn = null;
}
nodeLinkFn(childLinkFn, childScope, node, $rootElement, childBoundTranscludeFn);
} else if (childLinkFn) {
childLinkFn(scope, node.childNodes, undefined, parentBoundTranscludeFn);
}
}
}
}
function createBoundTranscludeFn(scope, transcludeFn, previousBoundTranscludeFn) {
function boundTranscludeFn(transcludedScope, cloneFn, controllers, futureParentElement, containingScope) {
if (!transcludedScope) {
transcludedScope = scope.$new(false, containingScope);
transcludedScope.$$transcluded = true;
}
return transcludeFn(transcludedScope, cloneFn, {
parentBoundTranscludeFn: previousBoundTranscludeFn,
transcludeControllers: controllers,
futureParentElement: futureParentElement
});
}
// We need to attach the transclusion slots onto the `boundTranscludeFn`
// so that they are available inside the `controllersBoundTransclude` function
var boundSlots = boundTranscludeFn.$$slots = createMap();
for (var slotName in transcludeFn.$$slots) {
if (transcludeFn.$$slots[slotName]) {
boundSlots[slotName] = createBoundTranscludeFn(scope, transcludeFn.$$slots[slotName], previousBoundTranscludeFn);
} else {
boundSlots[slotName] = null;
}
}
return boundTranscludeFn;
}
/**
* Looks for directives on the given node and adds them to the directive collection which is
* sorted.
*
* @param node Node to search.
* @param directives An array to which the directives are added to. This array is sorted before
* the function returns.
* @param attrs The shared attrs object which is used to populate the normalized attributes.
* @param {number=} maxPriority Max directive priority.
*/
function collectDirectives(node, directives, attrs, maxPriority, ignoreDirective) {
var nodeType = node.nodeType,
attrsMap = attrs.$attr,
match,
className;
switch (nodeType) {
case NODE_TYPE_ELEMENT: /* Element */
// use the node name: <directive>
addDirective(directives,
directiveNormalize(nodeName_(node)), 'E', maxPriority, ignoreDirective);
// iterate over the attributes
for (var attr, name, nName, ngAttrName, value, isNgAttr, nAttrs = node.attributes,
j = 0, jj = nAttrs && nAttrs.length; j < jj; j++) {
var attrStartName = false;
var attrEndName = false;
attr = nAttrs[j];
name = attr.name;
value = trim(attr.value);
// support ngAttr attribute binding
ngAttrName = directiveNormalize(name);
if (isNgAttr = NG_ATTR_BINDING.test(ngAttrName)) {
name = name.replace(PREFIX_REGEXP, '')
.substr(8).replace(/_(.)/g, function(match, letter) {
return letter.toUpperCase();
});
}
var multiElementMatch = ngAttrName.match(MULTI_ELEMENT_DIR_RE);
if (multiElementMatch && directiveIsMultiElement(multiElementMatch[1])) {
attrStartName = name;
attrEndName = name.substr(0, name.length - 5) + 'end';
name = name.substr(0, name.length - 6);
}
nName = directiveNormalize(name.toLowerCase());
attrsMap[nName] = name;
if (isNgAttr || !attrs.hasOwnProperty(nName)) {
attrs[nName] = value;
if (getBooleanAttrName(node, nName)) {
attrs[nName] = true; // presence means true
}
}
addAttrInterpolateDirective(node, directives, value, nName, isNgAttr);
addDirective(directives, nName, 'A', maxPriority, ignoreDirective, attrStartName,
attrEndName);
}
// use class as directive
className = node.className;
if (isObject(className)) {
// Maybe SVGAnimatedString
className = className.animVal;
}
if (isString(className) && className !== '') {
while (match = CLASS_DIRECTIVE_REGEXP.exec(className)) {
nName = directiveNormalize(match[2]);
if (addDirective(directives, nName, 'C', maxPriority, ignoreDirective)) {
attrs[nName] = trim(match[3]);
}
className = className.substr(match.index + match[0].length);
}
}
break;
case NODE_TYPE_TEXT: /* Text Node */
if (msie === 11) {
// Workaround for #11781
while (node.parentNode && node.nextSibling && node.nextSibling.nodeType === NODE_TYPE_TEXT) {
node.nodeValue = node.nodeValue + node.nextSibling.nodeValue;
node.parentNode.removeChild(node.nextSibling);
}
}
addTextInterpolateDirective(directives, node.nodeValue);
break;
case NODE_TYPE_COMMENT: /* Comment */
try {
match = COMMENT_DIRECTIVE_REGEXP.exec(node.nodeValue);
if (match) {
nName = directiveNormalize(match[1]);
if (addDirective(directives, nName, 'M', maxPriority, ignoreDirective)) {
attrs[nName] = trim(match[2]);
}
}
} catch (e) {
// turns out that under some circumstances IE9 throws errors when one attempts to read
// comment's node value.
// Just ignore it and continue. (Can't seem to reproduce in test case.)
}
break;
}
directives.sort(byPriority);
return directives;
}
/**
* Given a node with an directive-start it collects all of the siblings until it finds
* directive-end.
* @param node
* @param attrStart
* @param attrEnd
* @returns {*}
*/
function groupScan(node, attrStart, attrEnd) {
var nodes = [];
var depth = 0;
if (attrStart && node.hasAttribute && node.hasAttribute(attrStart)) {
do {
if (!node) {
throw $compileMinErr('uterdir',
"Unterminated attribute, found '{0}' but no matching '{1}' found.",
attrStart, attrEnd);
}
if (node.nodeType == NODE_TYPE_ELEMENT) {
if (node.hasAttribute(attrStart)) depth++;
if (node.hasAttribute(attrEnd)) depth--;
}
nodes.push(node);
node = node.nextSibling;
} while (depth > 0);
} else {
nodes.push(node);
}
return jqLite(nodes);
}
/**
* Wrapper for linking function which converts normal linking function into a grouped
* linking function.
* @param linkFn
* @param attrStart
* @param attrEnd
* @returns {Function}
*/
function groupElementsLinkFnWrapper(linkFn, attrStart, attrEnd) {
return function groupedElementsLink(scope, element, attrs, controllers, transcludeFn) {
element = groupScan(element[0], attrStart, attrEnd);
return linkFn(scope, element, attrs, controllers, transcludeFn);
};
}
/**
* A function generator that is used to support both eager and lazy compilation
* linking function.
* @param eager
* @param $compileNodes
* @param transcludeFn
* @param maxPriority
* @param ignoreDirective
* @param previousCompileContext
* @returns {Function}
*/
function compilationGenerator(eager, $compileNodes, transcludeFn, maxPriority, ignoreDirective, previousCompileContext) {
var compiled;
if (eager) {
return compile($compileNodes, transcludeFn, maxPriority, ignoreDirective, previousCompileContext);
}
return function lazyCompilation() {
if (!compiled) {
compiled = compile($compileNodes, transcludeFn, maxPriority, ignoreDirective, previousCompileContext);
// Null out all of these references in order to make them eligible for garbage collection
// since this is a potentially long lived closure
$compileNodes = transcludeFn = previousCompileContext = null;
}
return compiled.apply(this, arguments);
};
}
/**
* Once the directives have been collected, their compile functions are executed. This method
* is responsible for inlining directive templates as well as terminating the application
* of the directives if the terminal directive has been reached.
*
* @param {Array} directives Array of collected directives to execute their compile function.
* this needs to be pre-sorted by priority order.
* @param {Node} compileNode The raw DOM node to apply the compile functions to
* @param {Object} templateAttrs The shared attribute function
* @param {function(angular.Scope, cloneAttachFn=)} transcludeFn A linking function, where the
* scope argument is auto-generated to the new
* child of the transcluded parent scope.
* @param {JQLite} jqCollection If we are working on the root of the compile tree then this
* argument has the root jqLite array so that we can replace nodes
* on it.
* @param {Object=} originalReplaceDirective An optional directive that will be ignored when
* compiling the transclusion.
* @param {Array.<Function>} preLinkFns
* @param {Array.<Function>} postLinkFns
* @param {Object} previousCompileContext Context used for previous compilation of the current
* node
* @returns {Function} linkFn
*/
function applyDirectivesToNode(directives, compileNode, templateAttrs, transcludeFn,
jqCollection, originalReplaceDirective, preLinkFns, postLinkFns,
previousCompileContext) {
previousCompileContext = previousCompileContext || {};
var terminalPriority = -Number.MAX_VALUE,
newScopeDirective = previousCompileContext.newScopeDirective,
controllerDirectives = previousCompileContext.controllerDirectives,
newIsolateScopeDirective = previousCompileContext.newIsolateScopeDirective,
templateDirective = previousCompileContext.templateDirective,
nonTlbTranscludeDirective = previousCompileContext.nonTlbTranscludeDirective,
hasTranscludeDirective = false,
hasTemplate = false,
hasElementTranscludeDirective = previousCompileContext.hasElementTranscludeDirective,
$compileNode = templateAttrs.$$element = jqLite(compileNode),
directive,
directiveName,
$template,
replaceDirective = originalReplaceDirective,
childTranscludeFn = transcludeFn,
linkFn,
didScanForMultipleTransclusion = false,
mightHaveMultipleTransclusionError = false,
directiveValue;
// executes all directives on the current element
for (var i = 0, ii = directives.length; i < ii; i++) {
directive = directives[i];
var attrStart = directive.$$start;
var attrEnd = directive.$$end;
// collect multiblock sections
if (attrStart) {
$compileNode = groupScan(compileNode, attrStart, attrEnd);
}
$template = undefined;
if (terminalPriority > directive.priority) {
break; // prevent further processing of directives
}
if (directiveValue = directive.scope) {
// skip the check for directives with async templates, we'll check the derived sync
// directive when the template arrives
if (!directive.templateUrl) {
if (isObject(directiveValue)) {
// This directive is trying to add an isolated scope.
// Check that there is no scope of any kind already
assertNoDuplicate('new/isolated scope', newIsolateScopeDirective || newScopeDirective,
directive, $compileNode);
newIsolateScopeDirective = directive;
} else {
// This directive is trying to add a child scope.
// Check that there is no isolated scope already
assertNoDuplicate('new/isolated scope', newIsolateScopeDirective, directive,
$compileNode);
}
}
newScopeDirective = newScopeDirective || directive;
}
directiveName = directive.name;
// If we encounter a condition that can result in transclusion on the directive,
// then scan ahead in the remaining directives for others that may cause a multiple
// transclusion error to be thrown during the compilation process. If a matching directive
// is found, then we know that when we encounter a transcluded directive, we need to eagerly
// compile the `transclude` function rather than doing it lazily in order to throw
// exceptions at the correct time
if (!didScanForMultipleTransclusion && ((directive.replace && (directive.templateUrl || directive.template))
|| (directive.transclude && !directive.$$tlb))) {
var candidateDirective;
for (var scanningIndex = i + 1; candidateDirective = directives[scanningIndex++];) {
if ((candidateDirective.transclude && !candidateDirective.$$tlb)
|| (candidateDirective.replace && (candidateDirective.templateUrl || candidateDirective.template))) {
mightHaveMultipleTransclusionError = true;
break;
}
}
didScanForMultipleTransclusion = true;
}
if (!directive.templateUrl && directive.controller) {
directiveValue = directive.controller;
controllerDirectives = controllerDirectives || createMap();
assertNoDuplicate("'" + directiveName + "' controller",
controllerDirectives[directiveName], directive, $compileNode);
controllerDirectives[directiveName] = directive;
}
if (directiveValue = directive.transclude) {
hasTranscludeDirective = true;
// Special case ngIf and ngRepeat so that we don't complain about duplicate transclusion.
// This option should only be used by directives that know how to safely handle element transclusion,
// where the transcluded nodes are added or replaced after linking.
if (!directive.$$tlb) {
assertNoDuplicate('transclusion', nonTlbTranscludeDirective, directive, $compileNode);
nonTlbTranscludeDirective = directive;
}
if (directiveValue == 'element') {
hasElementTranscludeDirective = true;
terminalPriority = directive.priority;
$template = $compileNode;
$compileNode = templateAttrs.$$element =
jqLite(compile.$$createComment(directiveName, templateAttrs[directiveName]));
compileNode = $compileNode[0];
replaceWith(jqCollection, sliceArgs($template), compileNode);
// Support: Chrome < 50
// https://github.com/angular/angular.js/issues/14041
// In the versions of V8 prior to Chrome 50, the document fragment that is created
// in the `replaceWith` function is improperly garbage collected despite still
// being referenced by the `parentNode` property of all of the child nodes. By adding
// a reference to the fragment via a different property, we can avoid that incorrect
// behavior.
// TODO: remove this line after Chrome 50 has been released
$template[0].$$parentNode = $template[0].parentNode;
childTranscludeFn = compilationGenerator(mightHaveMultipleTransclusionError, $template, transcludeFn, terminalPriority,
replaceDirective && replaceDirective.name, {
// Don't pass in:
// - controllerDirectives - otherwise we'll create duplicates controllers
// - newIsolateScopeDirective or templateDirective - combining templates with
// element transclusion doesn't make sense.
//
// We need only nonTlbTranscludeDirective so that we prevent putting transclusion
// on the same element more than once.
nonTlbTranscludeDirective: nonTlbTranscludeDirective
});
} else {
var slots = createMap();
$template = jqLite(jqLiteClone(compileNode)).contents();
if (isObject(directiveValue)) {
// We have transclusion slots,
// collect them up, compile them and store their transclusion functions
$template = [];
var slotMap = createMap();
var filledSlots = createMap();
// Parse the element selectors
forEach(directiveValue, function(elementSelector, slotName) {
// If an element selector starts with a ? then it is optional
var optional = (elementSelector.charAt(0) === '?');
elementSelector = optional ? elementSelector.substring(1) : elementSelector;
slotMap[elementSelector] = slotName;
// We explicitly assign `null` since this implies that a slot was defined but not filled.
// Later when calling boundTransclusion functions with a slot name we only error if the
// slot is `undefined`
slots[slotName] = null;
// filledSlots contains `true` for all slots that are either optional or have been
// filled. This is used to check that we have not missed any required slots
filledSlots[slotName] = optional;
});
// Add the matching elements into their slot
forEach($compileNode.contents(), function(node) {
var slotName = slotMap[directiveNormalize(nodeName_(node))];
if (slotName) {
filledSlots[slotName] = true;
slots[slotName] = slots[slotName] || [];
slots[slotName].push(node);
} else {
$template.push(node);
}
});
// Check for required slots that were not filled
forEach(filledSlots, function(filled, slotName) {
if (!filled) {
throw $compileMinErr('reqslot', 'Required transclusion slot `{0}` was not filled.', slotName);
}
});
for (var slotName in slots) {
if (slots[slotName]) {
// Only define a transclusion function if the slot was filled
slots[slotName] = compilationGenerator(mightHaveMultipleTransclusionError, slots[slotName], transcludeFn);
}
}
}
$compileNode.empty(); // clear contents
childTranscludeFn = compilationGenerator(mightHaveMultipleTransclusionError, $template, transcludeFn, undefined,
undefined, { needsNewScope: directive.$$isolateScope || directive.$$newScope});
childTranscludeFn.$$slots = slots;
}
}
if (directive.template) {
hasTemplate = true;
assertNoDuplicate('template', templateDirective, directive, $compileNode);
templateDirective = directive;
directiveValue = (isFunction(directive.template))
? directive.template($compileNode, templateAttrs)
: directive.template;
directiveValue = denormalizeTemplate(directiveValue);
if (directive.replace) {
replaceDirective = directive;
if (jqLiteIsTextNode(directiveValue)) {
$template = [];
} else {
$template = removeComments(wrapTemplate(directive.templateNamespace, trim(directiveValue)));
}
compileNode = $template[0];
if ($template.length != 1 || compileNode.nodeType !== NODE_TYPE_ELEMENT) {
throw $compileMinErr('tplrt',
"Template for directive '{0}' must have exactly one root element. {1}",
directiveName, '');
}
replaceWith(jqCollection, $compileNode, compileNode);
var newTemplateAttrs = {$attr: {}};
// combine directives from the original node and from the template:
// - take the array of directives for this element
// - split it into two parts, those that already applied (processed) and those that weren't (unprocessed)
// - collect directives from the template and sort them by priority
// - combine directives as: processed + template + unprocessed
var templateDirectives = collectDirectives(compileNode, [], newTemplateAttrs);
var unprocessedDirectives = directives.splice(i + 1, directives.length - (i + 1));
if (newIsolateScopeDirective || newScopeDirective) {
// The original directive caused the current element to be replaced but this element
// also needs to have a new scope, so we need to tell the template directives
// that they would need to get their scope from further up, if they require transclusion
markDirectiveScope(templateDirectives, newIsolateScopeDirective, newScopeDirective);
}
directives = directives.concat(templateDirectives).concat(unprocessedDirectives);
mergeTemplateAttributes(templateAttrs, newTemplateAttrs);
ii = directives.length;
} else {
$compileNode.html(directiveValue);
}
}
if (directive.templateUrl) {
hasTemplate = true;
assertNoDuplicate('template', templateDirective, directive, $compileNode);
templateDirective = directive;
if (directive.replace) {
replaceDirective = directive;
}
nodeLinkFn = compileTemplateUrl(directives.splice(i, directives.length - i), $compileNode,
templateAttrs, jqCollection, hasTranscludeDirective && childTranscludeFn, preLinkFns, postLinkFns, {
controllerDirectives: controllerDirectives,
newScopeDirective: (newScopeDirective !== directive) && newScopeDirective,
newIsolateScopeDirective: newIsolateScopeDirective,
templateDirective: templateDirective,
nonTlbTranscludeDirective: nonTlbTranscludeDirective
});
ii = directives.length;
} else if (directive.compile) {
try {
linkFn = directive.compile($compileNode, templateAttrs, childTranscludeFn);
if (isFunction(linkFn)) {
addLinkFns(null, linkFn, attrStart, attrEnd);
} else if (linkFn) {
addLinkFns(linkFn.pre, linkFn.post, attrStart, attrEnd);
}
} catch (e) {
$exceptionHandler(e, startingTag($compileNode));
}
}
if (directive.terminal) {
nodeLinkFn.terminal = true;
terminalPriority = Math.max(terminalPriority, directive.priority);
}
}
nodeLinkFn.scope = newScopeDirective && newScopeDirective.scope === true;
nodeLinkFn.transcludeOnThisElement = hasTranscludeDirective;
nodeLinkFn.templateOnThisElement = hasTemplate;
nodeLinkFn.transclude = childTranscludeFn;
previousCompileContext.hasElementTranscludeDirective = hasElementTranscludeDirective;
// might be normal or delayed nodeLinkFn depending on if templateUrl is present
return nodeLinkFn;
////////////////////
function addLinkFns(pre, post, attrStart, attrEnd) {
if (pre) {
if (attrStart) pre = groupElementsLinkFnWrapper(pre, attrStart, attrEnd);
pre.require = directive.require;
pre.directiveName = directiveName;
if (newIsolateScopeDirective === directive || directive.$$isolateScope) {
pre = cloneAndAnnotateFn(pre, {isolateScope: true});
}
preLinkFns.push(pre);
}
if (post) {
if (attrStart) post = groupElementsLinkFnWrapper(post, attrStart, attrEnd);
post.require = directive.require;
post.directiveName = directiveName;
if (newIsolateScopeDirective === directive || directive.$$isolateScope) {
post = cloneAndAnnotateFn(post, {isolateScope: true});
}
postLinkFns.push(post);
}
}
function nodeLinkFn(childLinkFn, scope, linkNode, $rootElement, boundTranscludeFn) {
var i, ii, linkFn, isolateScope, controllerScope, elementControllers, transcludeFn, $element,
attrs, removeScopeBindingWatches, removeControllerBindingWatches;
if (compileNode === linkNode) {
attrs = templateAttrs;
$element = templateAttrs.$$element;
} else {
$element = jqLite(linkNode);
attrs = new Attributes($element, templateAttrs);
}
controllerScope = scope;
if (newIsolateScopeDirective) {
isolateScope = scope.$new(true);
} else if (newScopeDirective) {
controllerScope = scope.$parent;
}
if (boundTranscludeFn) {
// track `boundTranscludeFn` so it can be unwrapped if `transcludeFn`
// is later passed as `parentBoundTranscludeFn` to `publicLinkFn`
transcludeFn = controllersBoundTransclude;
transcludeFn.$$boundTransclude = boundTranscludeFn;
// expose the slots on the `$transclude` function
transcludeFn.isSlotFilled = function(slotName) {
return !!boundTranscludeFn.$$slots[slotName];
};
}
if (controllerDirectives) {
elementControllers = setupControllers($element, attrs, transcludeFn, controllerDirectives, isolateScope, scope, newIsolateScopeDirective);
}
if (newIsolateScopeDirective) {
// Initialize isolate scope bindings for new isolate scope directive.
compile.$$addScopeInfo($element, isolateScope, true, !(templateDirective && (templateDirective === newIsolateScopeDirective ||
templateDirective === newIsolateScopeDirective.$$originalDirective)));
compile.$$addScopeClass($element, true);
isolateScope.$$isolateBindings =
newIsolateScopeDirective.$$isolateBindings;
removeScopeBindingWatches = initializeDirectiveBindings(scope, attrs, isolateScope,
isolateScope.$$isolateBindings,
newIsolateScopeDirective);
if (removeScopeBindingWatches) {
isolateScope.$on('$destroy', removeScopeBindingWatches);
}
}
// Initialize bindToController bindings
for (var name in elementControllers) {
var controllerDirective = controllerDirectives[name];
var controller = elementControllers[name];
var bindings = controllerDirective.$$bindings.bindToController;
if (controller.identifier && bindings) {
removeControllerBindingWatches =
initializeDirectiveBindings(controllerScope, attrs, controller.instance, bindings, controllerDirective);
}
var controllerResult = controller();
if (controllerResult !== controller.instance) {
// If the controller constructor has a return value, overwrite the instance
// from setupControllers
controller.instance = controllerResult;
$element.data('$' + controllerDirective.name + 'Controller', controllerResult);
removeControllerBindingWatches && removeControllerBindingWatches();
removeControllerBindingWatches =
initializeDirectiveBindings(controllerScope, attrs, controller.instance, bindings, controllerDirective);
}
}
// Bind the required controllers to the controller, if `require` is an object and `bindToController` is truthy
forEach(controllerDirectives, function(controllerDirective, name) {
var require = controllerDirective.require;
if (controllerDirective.bindToController && !isArray(require) && isObject(require)) {
extend(elementControllers[name].instance, getControllers(name, require, $element, elementControllers));
}
});
// Handle the init and destroy lifecycle hooks on all controllers that have them
forEach(elementControllers, function(controller) {
var controllerInstance = controller.instance;
if (isFunction(controllerInstance.$onInit)) {
controllerInstance.$onInit();
}
if (isFunction(controllerInstance.$onDestroy)) {
controllerScope.$on('$destroy', function callOnDestroyHook() {
controllerInstance.$onDestroy();
});
}
});
// PRELINKING
for (i = 0, ii = preLinkFns.length; i < ii; i++) {
linkFn = preLinkFns[i];
invokeLinkFn(linkFn,
linkFn.isolateScope ? isolateScope : scope,
$element,
attrs,
linkFn.require && getControllers(linkFn.directiveName, linkFn.require, $element, elementControllers),
transcludeFn
);
}
// RECURSION
// We only pass the isolate scope, if the isolate directive has a template,
// otherwise the child elements do not belong to the isolate directive.
var scopeToChild = scope;
if (newIsolateScopeDirective && (newIsolateScopeDirective.template || newIsolateScopeDirective.templateUrl === null)) {
scopeToChild = isolateScope;
}
childLinkFn && childLinkFn(scopeToChild, linkNode.childNodes, undefined, boundTranscludeFn);
// POSTLINKING
for (i = postLinkFns.length - 1; i >= 0; i--) {
linkFn = postLinkFns[i];
invokeLinkFn(linkFn,
linkFn.isolateScope ? isolateScope : scope,
$element,
attrs,
linkFn.require && getControllers(linkFn.directiveName, linkFn.require, $element, elementControllers),
transcludeFn
);
}
// Trigger $postLink lifecycle hooks
forEach(elementControllers, function(controller) {
var controllerInstance = controller.instance;
if (isFunction(controllerInstance.$postLink)) {
controllerInstance.$postLink();
}
});
// This is the function that is injected as `$transclude`.
// Note: all arguments are optional!
function controllersBoundTransclude(scope, cloneAttachFn, futureParentElement, slotName) {
var transcludeControllers;
// No scope passed in:
if (!isScope(scope)) {
slotName = futureParentElement;
futureParentElement = cloneAttachFn;
cloneAttachFn = scope;
scope = undefined;
}
if (hasElementTranscludeDirective) {
transcludeControllers = elementControllers;
}
if (!futureParentElement) {
futureParentElement = hasElementTranscludeDirective ? $element.parent() : $element;
}
if (slotName) {
// slotTranscludeFn can be one of three things:
// * a transclude function - a filled slot
// * `null` - an optional slot that was not filled
// * `undefined` - a slot that was not declared (i.e. invalid)
var slotTranscludeFn = boundTranscludeFn.$$slots[slotName];
if (slotTranscludeFn) {
return slotTranscludeFn(scope, cloneAttachFn, transcludeControllers, futureParentElement, scopeToChild);
} else if (isUndefined(slotTranscludeFn)) {
throw $compileMinErr('noslot',
'No parent directive that requires a transclusion with slot name "{0}". ' +
'Element: {1}',
slotName, startingTag($element));
}
} else {
return boundTranscludeFn(scope, cloneAttachFn, transcludeControllers, futureParentElement, scopeToChild);
}
}
}
}
function getControllers(directiveName, require, $element, elementControllers) {
var value;
if (isString(require)) {
var match = require.match(REQUIRE_PREFIX_REGEXP);
var name = require.substring(match[0].length);
var inheritType = match[1] || match[3];
var optional = match[2] === '?';
//If only parents then start at the parent element
if (inheritType === '^^') {
$element = $element.parent();
//Otherwise attempt getting the controller from elementControllers in case
//the element is transcluded (and has no data) and to avoid .data if possible
} else {
value = elementControllers && elementControllers[name];
value = value && value.instance;
}
if (!value) {
var dataName = '$' + name + 'Controller';
value = inheritType ? $element.inheritedData(dataName) : $element.data(dataName);
}
if (!value && !optional) {
throw $compileMinErr('ctreq',
"Controller '{0}', required by directive '{1}', can't be found!",
name, directiveName);
}
} else if (isArray(require)) {
value = [];
for (var i = 0, ii = require.length; i < ii; i++) {
value[i] = getControllers(directiveName, require[i], $element, elementControllers);
}
} else if (isObject(require)) {
value = {};
forEach(require, function(controller, property) {
value[property] = getControllers(directiveName, controller, $element, elementControllers);
});
}
return value || null;
}
function setupControllers($element, attrs, transcludeFn, controllerDirectives, isolateScope, scope, newIsolateScopeDirective) {
var elementControllers = createMap();
for (var controllerKey in controllerDirectives) {
var directive = controllerDirectives[controllerKey];
var locals = {
$scope: directive === newIsolateScopeDirective || directive.$$isolateScope ? isolateScope : scope,
$element: $element,
$attrs: attrs,
$transclude: transcludeFn
};
var controller = directive.controller;
if (controller == '@') {
controller = attrs[directive.name];
}
var controllerInstance = $controller(controller, locals, true, directive.controllerAs);
// For directives with element transclusion the element is a comment.
// In this case .data will not attach any data.
// Instead, we save the controllers for the element in a local hash and attach to .data
// later, once we have the actual element.
elementControllers[directive.name] = controllerInstance;
$element.data('$' + directive.name + 'Controller', controllerInstance.instance);
}
return elementControllers;
}
// Depending upon the context in which a directive finds itself it might need to have a new isolated
// or child scope created. For instance:
// * if the directive has been pulled into a template because another directive with a higher priority
// asked for element transclusion
// * if the directive itself asks for transclusion but it is at the root of a template and the original
// element was replaced. See https://github.com/angular/angular.js/issues/12936
function markDirectiveScope(directives, isolateScope, newScope) {
for (var j = 0, jj = directives.length; j < jj; j++) {
directives[j] = inherit(directives[j], {$$isolateScope: isolateScope, $$newScope: newScope});
}
}
/**
* looks up the directive and decorates it with exception handling and proper parameters. We
* call this the boundDirective.
*
* @param {string} name name of the directive to look up.
* @param {string} location The directive must be found in specific format.
* String containing any of theses characters:
*
* * `E`: element name
* * `A': attribute
* * `C`: class
* * `M`: comment
* @returns {boolean} true if directive was added.
*/
function addDirective(tDirectives, name, location, maxPriority, ignoreDirective, startAttrName,
endAttrName) {
if (name === ignoreDirective) return null;
var match = null;
if (hasDirectives.hasOwnProperty(name)) {
for (var directive, directives = $injector.get(name + Suffix),
i = 0, ii = directives.length; i < ii; i++) {
try {
directive = directives[i];
if ((isUndefined(maxPriority) || maxPriority > directive.priority) &&
directive.restrict.indexOf(location) != -1) {
if (startAttrName) {
directive = inherit(directive, {$$start: startAttrName, $$end: endAttrName});
}
if (!directive.$$bindings) {
var bindings = directive.$$bindings =
parseDirectiveBindings(directive, directive.name);
if (isObject(bindings.isolateScope)) {
directive.$$isolateBindings = bindings.isolateScope;
}
}
tDirectives.push(directive);
match = directive;
}
} catch (e) { $exceptionHandler(e); }
}
}
return match;
}
/**
* looks up the directive and returns true if it is a multi-element directive,
* and therefore requires DOM nodes between -start and -end markers to be grouped
* together.
*
* @param {string} name name of the directive to look up.
* @returns true if directive was registered as multi-element.
*/
function directiveIsMultiElement(name) {
if (hasDirectives.hasOwnProperty(name)) {
for (var directive, directives = $injector.get(name + Suffix),
i = 0, ii = directives.length; i < ii; i++) {
directive = directives[i];
if (directive.multiElement) {
return true;
}
}
}
return false;
}
/**
* When the element is replaced with HTML template then the new attributes
* on the template need to be merged with the existing attributes in the DOM.
* The desired effect is to have both of the attributes present.
*
* @param {object} dst destination attributes (original DOM)
* @param {object} src source attributes (from the directive template)
*/
function mergeTemplateAttributes(dst, src) {
var srcAttr = src.$attr,
dstAttr = dst.$attr,
$element = dst.$$element;
// reapply the old attributes to the new element
forEach(dst, function(value, key) {
if (key.charAt(0) != '$') {
if (src[key] && src[key] !== value) {
value += (key === 'style' ? ';' : ' ') + src[key];
}
dst.$set(key, value, true, srcAttr[key]);
}
});
// copy the new attributes on the old attrs object
forEach(src, function(value, key) {
if (key == 'class') {
safeAddClass($element, value);
dst['class'] = (dst['class'] ? dst['class'] + ' ' : '') + value;
} else if (key == 'style') {
$element.attr('style', $element.attr('style') + ';' + value);
dst['style'] = (dst['style'] ? dst['style'] + ';' : '') + value;
// `dst` will never contain hasOwnProperty as DOM parser won't let it.
// You will get an "InvalidCharacterError: DOM Exception 5" error if you
// have an attribute like "has-own-property" or "data-has-own-property", etc.
} else if (key.charAt(0) != '$' && !dst.hasOwnProperty(key)) {
dst[key] = value;
dstAttr[key] = srcAttr[key];
}
});
}
function compileTemplateUrl(directives, $compileNode, tAttrs,
$rootElement, childTranscludeFn, preLinkFns, postLinkFns, previousCompileContext) {
var linkQueue = [],
afterTemplateNodeLinkFn,
afterTemplateChildLinkFn,
beforeTemplateCompileNode = $compileNode[0],
origAsyncDirective = directives.shift(),
derivedSyncDirective = inherit(origAsyncDirective, {
templateUrl: null, transclude: null, replace: null, $$originalDirective: origAsyncDirective
}),
templateUrl = (isFunction(origAsyncDirective.templateUrl))
? origAsyncDirective.templateUrl($compileNode, tAttrs)
: origAsyncDirective.templateUrl,
templateNamespace = origAsyncDirective.templateNamespace;
$compileNode.empty();
$templateRequest(templateUrl)
.then(function(content) {
var compileNode, tempTemplateAttrs, $template, childBoundTranscludeFn;
content = denormalizeTemplate(content);
if (origAsyncDirective.replace) {
if (jqLiteIsTextNode(content)) {
$template = [];
} else {
$template = removeComments(wrapTemplate(templateNamespace, trim(content)));
}
compileNode = $template[0];
if ($template.length != 1 || compileNode.nodeType !== NODE_TYPE_ELEMENT) {
throw $compileMinErr('tplrt',
"Template for directive '{0}' must have exactly one root element. {1}",
origAsyncDirective.name, templateUrl);
}
tempTemplateAttrs = {$attr: {}};
replaceWith($rootElement, $compileNode, compileNode);
var templateDirectives = collectDirectives(compileNode, [], tempTemplateAttrs);
if (isObject(origAsyncDirective.scope)) {
// the original directive that caused the template to be loaded async required
// an isolate scope
markDirectiveScope(templateDirectives, true);
}
directives = templateDirectives.concat(directives);
mergeTemplateAttributes(tAttrs, tempTemplateAttrs);
} else {
compileNode = beforeTemplateCompileNode;
$compileNode.html(content);
}
directives.unshift(derivedSyncDirective);
afterTemplateNodeLinkFn = applyDirectivesToNode(directives, compileNode, tAttrs,
childTranscludeFn, $compileNode, origAsyncDirective, preLinkFns, postLinkFns,
previousCompileContext);
forEach($rootElement, function(node, i) {
if (node == compileNode) {
$rootElement[i] = $compileNode[0];
}
});
afterTemplateChildLinkFn = compileNodes($compileNode[0].childNodes, childTranscludeFn);
while (linkQueue.length) {
var scope = linkQueue.shift(),
beforeTemplateLinkNode = linkQueue.shift(),
linkRootElement = linkQueue.shift(),
boundTranscludeFn = linkQueue.shift(),
linkNode = $compileNode[0];
if (scope.$$destroyed) continue;
if (beforeTemplateLinkNode !== beforeTemplateCompileNode) {
var oldClasses = beforeTemplateLinkNode.className;
if (!(previousCompileContext.hasElementTranscludeDirective &&
origAsyncDirective.replace)) {
// it was cloned therefore we have to clone as well.
linkNode = jqLiteClone(compileNode);
}
replaceWith(linkRootElement, jqLite(beforeTemplateLinkNode), linkNode);
// Copy in CSS classes from original node
safeAddClass(jqLite(linkNode), oldClasses);
}
if (afterTemplateNodeLinkFn.transcludeOnThisElement) {
childBoundTranscludeFn = createBoundTranscludeFn(scope, afterTemplateNodeLinkFn.transclude, boundTranscludeFn);
} else {
childBoundTranscludeFn = boundTranscludeFn;
}
afterTemplateNodeLinkFn(afterTemplateChildLinkFn, scope, linkNode, $rootElement,
childBoundTranscludeFn);
}
linkQueue = null;
});
return function delayedNodeLinkFn(ignoreChildLinkFn, scope, node, rootElement, boundTranscludeFn) {
var childBoundTranscludeFn = boundTranscludeFn;
if (scope.$$destroyed) return;
if (linkQueue) {
linkQueue.push(scope,
node,
rootElement,
childBoundTranscludeFn);
} else {
if (afterTemplateNodeLinkFn.transcludeOnThisElement) {
childBoundTranscludeFn = createBoundTranscludeFn(scope, afterTemplateNodeLinkFn.transclude, boundTranscludeFn);
}
afterTemplateNodeLinkFn(afterTemplateChildLinkFn, scope, node, rootElement, childBoundTranscludeFn);
}
};
}
/**
* Sorting function for bound directives.
*/
function byPriority(a, b) {
var diff = b.priority - a.priority;
if (diff !== 0) return diff;
if (a.name !== b.name) return (a.name < b.name) ? -1 : 1;
return a.index - b.index;
}
function assertNoDuplicate(what, previousDirective, directive, element) {
function wrapModuleNameIfDefined(moduleName) {
return moduleName ?
(' (module: ' + moduleName + ')') :
'';
}
if (previousDirective) {
throw $compileMinErr('multidir', 'Multiple directives [{0}{1}, {2}{3}] asking for {4} on: {5}',
previousDirective.name, wrapModuleNameIfDefined(previousDirective.$$moduleName),
directive.name, wrapModuleNameIfDefined(directive.$$moduleName), what, startingTag(element));
}
}
function addTextInterpolateDirective(directives, text) {
var interpolateFn = $interpolate(text, true);
if (interpolateFn) {
directives.push({
priority: 0,
compile: function textInterpolateCompileFn(templateNode) {
var templateNodeParent = templateNode.parent(),
hasCompileParent = !!templateNodeParent.length;
// When transcluding a template that has bindings in the root
// we don't have a parent and thus need to add the class during linking fn.
if (hasCompileParent) compile.$$addBindingClass(templateNodeParent);
return function textInterpolateLinkFn(scope, node) {
var parent = node.parent();
if (!hasCompileParent) compile.$$addBindingClass(parent);
compile.$$addBindingInfo(parent, interpolateFn.expressions);
scope.$watch(interpolateFn, function interpolateFnWatchAction(value) {
node[0].nodeValue = value;
});
};
}
});
}
}
function wrapTemplate(type, template) {
type = lowercase(type || 'html');
switch (type) {
case 'svg':
case 'math':
var wrapper = document.createElement('div');
wrapper.innerHTML = '<' + type + '>' + template + '</' + type + '>';
return wrapper.childNodes[0].childNodes;
default:
return template;
}
}
function getTrustedContext(node, attrNormalizedName) {
if (attrNormalizedName == "srcdoc") {
return $sce.HTML;
}
var tag = nodeName_(node);
// maction[xlink:href] can source SVG. It's not limited to <maction>.
if (attrNormalizedName == "xlinkHref" ||
(tag == "form" && attrNormalizedName == "action") ||
(tag != "img" && (attrNormalizedName == "src" ||
attrNormalizedName == "ngSrc"))) {
return $sce.RESOURCE_URL;
}
}
function addAttrInterpolateDirective(node, directives, value, name, allOrNothing) {
var trustedContext = getTrustedContext(node, name);
allOrNothing = ALL_OR_NOTHING_ATTRS[name] || allOrNothing;
var interpolateFn = $interpolate(value, true, trustedContext, allOrNothing);
// no interpolation found -> ignore
if (!interpolateFn) return;
if (name === "multiple" && nodeName_(node) === "select") {
throw $compileMinErr("selmulti",
"Binding to the 'multiple' attribute is not supported. Element: {0}",
startingTag(node));
}
directives.push({
priority: 100,
compile: function() {
return {
pre: function attrInterpolatePreLinkFn(scope, element, attr) {
var $$observers = (attr.$$observers || (attr.$$observers = createMap()));
if (EVENT_HANDLER_ATTR_REGEXP.test(name)) {
throw $compileMinErr('nodomevents',
"Interpolations for HTML DOM event attributes are disallowed. Please use the " +
"ng- versions (such as ng-click instead of onclick) instead.");
}
// If the attribute has changed since last $interpolate()ed
var newValue = attr[name];
if (newValue !== value) {
// we need to interpolate again since the attribute value has been updated
// (e.g. by another directive's compile function)
// ensure unset/empty values make interpolateFn falsy
interpolateFn = newValue && $interpolate(newValue, true, trustedContext, allOrNothing);
value = newValue;
}
// if attribute was updated so that there is no interpolation going on we don't want to
// register any observers
if (!interpolateFn) return;
// initialize attr object so that it's ready in case we need the value for isolate
// scope initialization, otherwise the value would not be available from isolate
// directive's linking fn during linking phase
attr[name] = interpolateFn(scope);
($$observers[name] || ($$observers[name] = [])).$$inter = true;
(attr.$$observers && attr.$$observers[name].$$scope || scope).
$watch(interpolateFn, function interpolateFnWatchAction(newValue, oldValue) {
//special case for class attribute addition + removal
//so that class changes can tap into the animation
//hooks provided by the $animate service. Be sure to
//skip animations when the first digest occurs (when
//both the new and the old values are the same) since
//the CSS classes are the non-interpolated values
if (name === 'class' && newValue != oldValue) {
attr.$updateClass(newValue, oldValue);
} else {
attr.$set(name, newValue);
}
});
}
};
}
});
}
/**
* This is a special jqLite.replaceWith, which can replace items which
* have no parents, provided that the containing jqLite collection is provided.
*
* @param {JqLite=} $rootElement The root of the compile tree. Used so that we can replace nodes
* in the root of the tree.
* @param {JqLite} elementsToRemove The jqLite element which we are going to replace. We keep
* the shell, but replace its DOM node reference.
* @param {Node} newNode The new DOM node.
*/
function replaceWith($rootElement, elementsToRemove, newNode) {
var firstElementToRemove = elementsToRemove[0],
removeCount = elementsToRemove.length,
parent = firstElementToRemove.parentNode,
i, ii;
if ($rootElement) {
for (i = 0, ii = $rootElement.length; i < ii; i++) {
if ($rootElement[i] == firstElementToRemove) {
$rootElement[i++] = newNode;
for (var j = i, j2 = j + removeCount - 1,
jj = $rootElement.length;
j < jj; j++, j2++) {
if (j2 < jj) {
$rootElement[j] = $rootElement[j2];
} else {
delete $rootElement[j];
}
}
$rootElement.length -= removeCount - 1;
// If the replaced element is also the jQuery .context then replace it
// .context is a deprecated jQuery api, so we should set it only when jQuery set it
// http://api.jquery.com/context/
if ($rootElement.context === firstElementToRemove) {
$rootElement.context = newNode;
}
break;
}
}
}
if (parent) {
parent.replaceChild(newNode, firstElementToRemove);
}
// Append all the `elementsToRemove` to a fragment. This will...
// - remove them from the DOM
// - allow them to still be traversed with .nextSibling
// - allow a single fragment.qSA to fetch all elements being removed
var fragment = document.createDocumentFragment();
for (i = 0; i < removeCount; i++) {
fragment.appendChild(elementsToRemove[i]);
}
if (jqLite.hasData(firstElementToRemove)) {
// Copy over user data (that includes Angular's $scope etc.). Don't copy private
// data here because there's no public interface in jQuery to do that and copying over
// event listeners (which is the main use of private data) wouldn't work anyway.
jqLite.data(newNode, jqLite.data(firstElementToRemove));
// Remove $destroy event listeners from `firstElementToRemove`
jqLite(firstElementToRemove).off('$destroy');
}
// Cleanup any data/listeners on the elements and children.
// This includes invoking the $destroy event on any elements with listeners.
jqLite.cleanData(fragment.querySelectorAll('*'));
// Update the jqLite collection to only contain the `newNode`
for (i = 1; i < removeCount; i++) {
delete elementsToRemove[i];
}
elementsToRemove[0] = newNode;
elementsToRemove.length = 1;
}
function cloneAndAnnotateFn(fn, annotation) {
return extend(function() { return fn.apply(null, arguments); }, fn, annotation);
}
function invokeLinkFn(linkFn, scope, $element, attrs, controllers, transcludeFn) {
try {
linkFn(scope, $element, attrs, controllers, transcludeFn);
} catch (e) {
$exceptionHandler(e, startingTag($element));
}
}
// Set up $watches for isolate scope and controller bindings. This process
// only occurs for isolate scopes and new scopes with controllerAs.
function initializeDirectiveBindings(scope, attrs, destination, bindings, directive) {
var removeWatchCollection = [];
var changes;
forEach(bindings, function initializeBinding(definition, scopeName) {
var attrName = definition.attrName,
optional = definition.optional,
mode = definition.mode, // @, =, or &
lastValue,
parentGet, parentSet, compare, removeWatch;
switch (mode) {
case '@':
if (!optional && !hasOwnProperty.call(attrs, attrName)) {
destination[scopeName] = attrs[attrName] = void 0;
}
attrs.$observe(attrName, function(value) {
if (isString(value)) {
var oldValue = destination[scopeName];
recordChanges(scopeName, value, oldValue);
destination[scopeName] = value;
}
});
attrs.$$observers[attrName].$$scope = scope;
lastValue = attrs[attrName];
if (isString(lastValue)) {
// If the attribute has been provided then we trigger an interpolation to ensure
// the value is there for use in the link fn
destination[scopeName] = $interpolate(lastValue)(scope);
} else if (isBoolean(lastValue)) {
// If the attributes is one of the BOOLEAN_ATTR then Angular will have converted
// the value to boolean rather than a string, so we special case this situation
destination[scopeName] = lastValue;
}
break;
case '=':
if (!hasOwnProperty.call(attrs, attrName)) {
if (optional) break;
attrs[attrName] = void 0;
}
if (optional && !attrs[attrName]) break;
parentGet = $parse(attrs[attrName]);
if (parentGet.literal) {
compare = equals;
} else {
compare = function simpleCompare(a, b) { return a === b || (a !== a && b !== b); };
}
parentSet = parentGet.assign || function() {
// reset the change, or we will throw this exception on every $digest
lastValue = destination[scopeName] = parentGet(scope);
throw $compileMinErr('nonassign',
"Expression '{0}' in attribute '{1}' used with directive '{2}' is non-assignable!",
attrs[attrName], attrName, directive.name);
};
lastValue = destination[scopeName] = parentGet(scope);
var parentValueWatch = function parentValueWatch(parentValue) {
if (!compare(parentValue, destination[scopeName])) {
// we are out of sync and need to copy
if (!compare(parentValue, lastValue)) {
// parent changed and it has precedence
destination[scopeName] = parentValue;
} else {
// if the parent can be assigned then do so
parentSet(scope, parentValue = destination[scopeName]);
}
}
return lastValue = parentValue;
};
parentValueWatch.$stateful = true;
if (definition.collection) {
removeWatch = scope.$watchCollection(attrs[attrName], parentValueWatch);
} else {
removeWatch = scope.$watch($parse(attrs[attrName], parentValueWatch), null, parentGet.literal);
}
removeWatchCollection.push(removeWatch);
break;
case '<':
if (!hasOwnProperty.call(attrs, attrName)) {
if (optional) break;
attrs[attrName] = void 0;
}
if (optional && !attrs[attrName]) break;
parentGet = $parse(attrs[attrName]);
destination[scopeName] = parentGet(scope);
removeWatch = scope.$watch(parentGet, function parentValueWatchAction(newParentValue) {
var oldValue = destination[scopeName];
recordChanges(scopeName, newParentValue, oldValue);
destination[scopeName] = newParentValue;
}, parentGet.literal);
removeWatchCollection.push(removeWatch);
break;
case '&':
// Don't assign Object.prototype method to scope
parentGet = attrs.hasOwnProperty(attrName) ? $parse(attrs[attrName]) : noop;
// Don't assign noop to destination if expression is not valid
if (parentGet === noop && optional) break;
destination[scopeName] = function(locals) {
return parentGet(scope, locals);
};
break;
}
});
function recordChanges(key, currentValue, previousValue) {
if (isFunction(destination.$onChanges) && currentValue !== previousValue) {
// If we have not already scheduled the top level onChangesQueue handler then do so now
if (!onChangesQueue) {
scope.$$postDigest(flushOnChangesQueue);
onChangesQueue = [];
}
// If we have not already queued a trigger of onChanges for this controller then do so now
if (!changes) {
changes = {};
onChangesQueue.push(triggerOnChangesHook);
}
// If the has been a change on this property already then we need to reuse the previous value
if (changes[key]) {
previousValue = changes[key].previousValue;
}
// Store this change
changes[key] = {previousValue: previousValue, currentValue: currentValue};
}
}
function triggerOnChangesHook() {
destination.$onChanges(changes);
// Now clear the changes so that we schedule onChanges when more changes arrive
changes = undefined;
}
return removeWatchCollection.length && function removeWatches() {
for (var i = 0, ii = removeWatchCollection.length; i < ii; ++i) {
removeWatchCollection[i]();
}
};
}
}];
}
var PREFIX_REGEXP = /^((?:x|data)[\:\-_])/i;
/**
* Converts all accepted directives format into proper directive name.
* @param name Name to normalize
*/
function directiveNormalize(name) {
return camelCase(name.replace(PREFIX_REGEXP, ''));
}
/**
* @ngdoc type
* @name $compile.directive.Attributes
*
* @description
* A shared object between directive compile / linking functions which contains normalized DOM
* element attributes. The values reflect current binding state `{{ }}`. The normalization is
* needed since all of these are treated as equivalent in Angular:
*
* ```
* <span ng:bind="a" ng-bind="a" data-ng-bind="a" x-ng-bind="a">
* ```
*/
/**
* @ngdoc property
* @name $compile.directive.Attributes#$attr
*
* @description
* A map of DOM element attribute names to the normalized name. This is
* needed to do reverse lookup from normalized name back to actual name.
*/
/**
* @ngdoc method
* @name $compile.directive.Attributes#$set
* @kind function
*
* @description
* Set DOM element attribute value.
*
*
* @param {string} name Normalized element attribute name of the property to modify. The name is
* reverse-translated using the {@link ng.$compile.directive.Attributes#$attr $attr}
* property to the original name.
* @param {string} value Value to set the attribute to. The value can be an interpolated string.
*/
/**
* Closure compiler type information
*/
function nodesetLinkingFn(
/* angular.Scope */ scope,
/* NodeList */ nodeList,
/* Element */ rootElement,
/* function(Function) */ boundTranscludeFn
) {}
function directiveLinkingFn(
/* nodesetLinkingFn */ nodesetLinkingFn,
/* angular.Scope */ scope,
/* Node */ node,
/* Element */ rootElement,
/* function(Function) */ boundTranscludeFn
) {}
function tokenDifference(str1, str2) {
var values = '',
tokens1 = str1.split(/\s+/),
tokens2 = str2.split(/\s+/);
outer:
for (var i = 0; i < tokens1.length; i++) {
var token = tokens1[i];
for (var j = 0; j < tokens2.length; j++) {
if (token == tokens2[j]) continue outer;
}
values += (values.length > 0 ? ' ' : '') + token;
}
return values;
}
function removeComments(jqNodes) {
jqNodes = jqLite(jqNodes);
var i = jqNodes.length;
if (i <= 1) {
return jqNodes;
}
while (i--) {
var node = jqNodes[i];
if (node.nodeType === NODE_TYPE_COMMENT) {
splice.call(jqNodes, i, 1);
}
}
return jqNodes;
}
var $controllerMinErr = minErr('$controller');
var CNTRL_REG = /^(\S+)(\s+as\s+([\w$]+))?$/;
function identifierForController(controller, ident) {
if (ident && isString(ident)) return ident;
if (isString(controller)) {
var match = CNTRL_REG.exec(controller);
if (match) return match[3];
}
}
/**
* @ngdoc provider
* @name $controllerProvider
* @description
* The {@link ng.$controller $controller service} is used by Angular to create new
* controllers.
*
* This provider allows controller registration via the
* {@link ng.$controllerProvider#register register} method.
*/
function $ControllerProvider() {
var controllers = {},
globals = false;
/**
* @ngdoc method
* @name $controllerProvider#has
* @param {string} name Controller name to check.
*/
this.has = function(name) {
return controllers.hasOwnProperty(name);
};
/**
* @ngdoc method
* @name $controllerProvider#register
* @param {string|Object} name Controller name, or an object map of controllers where the keys are
* the names and the values are the constructors.
* @param {Function|Array} constructor Controller constructor fn (optionally decorated with DI
* annotations in the array notation).
*/
this.register = function(name, constructor) {
assertNotHasOwnProperty(name, 'controller');
if (isObject(name)) {
extend(controllers, name);
} else {
controllers[name] = constructor;
}
};
/**
* @ngdoc method
* @name $controllerProvider#allowGlobals
* @description If called, allows `$controller` to find controller constructors on `window`
*/
this.allowGlobals = function() {
globals = true;
};
this.$get = ['$injector', '$window', function($injector, $window) {
/**
* @ngdoc service
* @name $controller
* @requires $injector
*
* @param {Function|string} constructor If called with a function then it's considered to be the
* controller constructor function. Otherwise it's considered to be a string which is used
* to retrieve the controller constructor using the following steps:
*
* * check if a controller with given name is registered via `$controllerProvider`
* * check if evaluating the string on the current scope returns a constructor
* * if $controllerProvider#allowGlobals, check `window[constructor]` on the global
* `window` object (not recommended)
*
* The string can use the `controller as property` syntax, where the controller instance is published
* as the specified property on the `scope`; the `scope` must be injected into `locals` param for this
* to work correctly.
*
* @param {Object} locals Injection locals for Controller.
* @return {Object} Instance of given controller.
*
* @description
* `$controller` service is responsible for instantiating controllers.
*
* It's just a simple call to {@link auto.$injector $injector}, but extracted into
* a service, so that one can override this service with [BC version](https://gist.github.com/1649788).
*/
return function $controller(expression, locals, later, ident) {
// PRIVATE API:
// param `later` --- indicates that the controller's constructor is invoked at a later time.
// If true, $controller will allocate the object with the correct
// prototype chain, but will not invoke the controller until a returned
// callback is invoked.
// param `ident` --- An optional label which overrides the label parsed from the controller
// expression, if any.
var instance, match, constructor, identifier;
later = later === true;
if (ident && isString(ident)) {
identifier = ident;
}
if (isString(expression)) {
match = expression.match(CNTRL_REG);
if (!match) {
throw $controllerMinErr('ctrlfmt',
"Badly formed controller string '{0}'. " +
"Must match `__name__ as __id__` or `__name__`.", expression);
}
constructor = match[1],
identifier = identifier || match[3];
expression = controllers.hasOwnProperty(constructor)
? controllers[constructor]
: getter(locals.$scope, constructor, true) ||
(globals ? getter($window, constructor, true) : undefined);
assertArgFn(expression, constructor, true);
}
if (later) {
// Instantiate controller later:
// This machinery is used to create an instance of the object before calling the
// controller's constructor itself.
//
// This allows properties to be added to the controller before the constructor is
// invoked. Primarily, this is used for isolate scope bindings in $compile.
//
// This feature is not intended for use by applications, and is thus not documented
// publicly.
// Object creation: http://jsperf.com/create-constructor/2
var controllerPrototype = (isArray(expression) ?
expression[expression.length - 1] : expression).prototype;
instance = Object.create(controllerPrototype || null);
if (identifier) {
addIdentifier(locals, identifier, instance, constructor || expression.name);
}
var instantiate;
return instantiate = extend(function $controllerInit() {
var result = $injector.invoke(expression, instance, locals, constructor);
if (result !== instance && (isObject(result) || isFunction(result))) {
instance = result;
if (identifier) {
// If result changed, re-assign controllerAs value to scope.
addIdentifier(locals, identifier, instance, constructor || expression.name);
}
}
return instance;
}, {
instance: instance,
identifier: identifier
});
}
instance = $injector.instantiate(expression, locals, constructor);
if (identifier) {
addIdentifier(locals, identifier, instance, constructor || expression.name);
}
return instance;
};
function addIdentifier(locals, identifier, instance, name) {
if (!(locals && isObject(locals.$scope))) {
throw minErr('$controller')('noscp',
"Cannot export controller '{0}' as '{1}'! No $scope object provided via `locals`.",
name, identifier);
}
locals.$scope[identifier] = instance;
}
}];
}
/**
* @ngdoc service
* @name $document
* @requires $window
*
* @description
* A {@link angular.element jQuery or jqLite} wrapper for the browser's `window.document` object.
*
* @example
<example module="documentExample">
<file name="index.html">
<div ng-controller="ExampleController">
<p>$document title: <b ng-bind="title"></b></p>
<p>window.document title: <b ng-bind="windowTitle"></b></p>
</div>
</file>
<file name="script.js">
angular.module('documentExample', [])
.controller('ExampleController', ['$scope', '$document', function($scope, $document) {
$scope.title = $document[0].title;
$scope.windowTitle = angular.element(window.document)[0].title;
}]);
</file>
</example>
*/
function $DocumentProvider() {
this.$get = ['$window', function(window) {
return jqLite(window.document);
}];
}
/**
* @ngdoc service
* @name $exceptionHandler
* @requires ng.$log
*
* @description
* Any uncaught exception in angular expressions is delegated to this service.
* The default implementation simply delegates to `$log.error` which logs it into
* the browser console.
*
* In unit tests, if `angular-mocks.js` is loaded, this service is overridden by
* {@link ngMock.$exceptionHandler mock $exceptionHandler} which aids in testing.
*
* ## Example:
*
* ```js
* angular.module('exceptionOverride', []).factory('$exceptionHandler', function() {
* return function(exception, cause) {
* exception.message += ' (caused by "' + cause + '")';
* throw exception;
* };
* });
* ```
*
* This example will override the normal action of `$exceptionHandler`, to make angular
* exceptions fail hard when they happen, instead of just logging to the console.
*
* <hr />
* Note, that code executed in event-listeners (even those registered using jqLite's `on`/`bind`
* methods) does not delegate exceptions to the {@link ng.$exceptionHandler $exceptionHandler}
* (unless executed during a digest).
*
* If you wish, you can manually delegate exceptions, e.g.
* `try { ... } catch(e) { $exceptionHandler(e); }`
*
* @param {Error} exception Exception associated with the error.
* @param {string=} cause optional information about the context in which
* the error was thrown.
*
*/
function $ExceptionHandlerProvider() {
this.$get = ['$log', function($log) {
return function(exception, cause) {
$log.error.apply($log, arguments);
};
}];
}
var $$ForceReflowProvider = function() {
this.$get = ['$document', function($document) {
return function(domNode) {
//the line below will force the browser to perform a repaint so
//that all the animated elements within the animation frame will
//be properly updated and drawn on screen. This is required to
//ensure that the preparation animation is properly flushed so that
//the active state picks up from there. DO NOT REMOVE THIS LINE.
//DO NOT OPTIMIZE THIS LINE. THE MINIFIER WILL REMOVE IT OTHERWISE WHICH
//WILL RESULT IN AN UNPREDICTABLE BUG THAT IS VERY HARD TO TRACK DOWN AND
//WILL TAKE YEARS AWAY FROM YOUR LIFE.
if (domNode) {
if (!domNode.nodeType && domNode instanceof jqLite) {
domNode = domNode[0];
}
} else {
domNode = $document[0].body;
}
return domNode.offsetWidth + 1;
};
}];
};
var APPLICATION_JSON = 'application/json';
var CONTENT_TYPE_APPLICATION_JSON = {'Content-Type': APPLICATION_JSON + ';charset=utf-8'};
var JSON_START = /^\[|^\{(?!\{)/;
var JSON_ENDS = {
'[': /]$/,
'{': /}$/
};
var JSON_PROTECTION_PREFIX = /^\)\]\}',?\n/;
var $httpMinErr = minErr('$http');
var $httpMinErrLegacyFn = function(method) {
return function() {
throw $httpMinErr('legacy', 'The method `{0}` on the promise returned from `$http` has been disabled.', method);
};
};
function serializeValue(v) {
if (isObject(v)) {
return isDate(v) ? v.toISOString() : toJson(v);
}
return v;
}
function $HttpParamSerializerProvider() {
/**
* @ngdoc service
* @name $httpParamSerializer
* @description
*
* Default {@link $http `$http`} params serializer that converts objects to strings
* according to the following rules:
*
* * `{'foo': 'bar'}` results in `foo=bar`
* * `{'foo': Date.now()}` results in `foo=2015-04-01T09%3A50%3A49.262Z` (`toISOString()` and encoded representation of a Date object)
* * `{'foo': ['bar', 'baz']}` results in `foo=bar&foo=baz` (repeated key for each array element)
* * `{'foo': {'bar':'baz'}}` results in `foo=%7B%22bar%22%3A%22baz%22%7D"` (stringified and encoded representation of an object)
*
* Note that serializer will sort the request parameters alphabetically.
* */
this.$get = function() {
return function ngParamSerializer(params) {
if (!params) return '';
var parts = [];
forEachSorted(params, function(value, key) {
if (value === null || isUndefined(value)) return;
if (isArray(value)) {
forEach(value, function(v) {
parts.push(encodeUriQuery(key) + '=' + encodeUriQuery(serializeValue(v)));
});
} else {
parts.push(encodeUriQuery(key) + '=' + encodeUriQuery(serializeValue(value)));
}
});
return parts.join('&');
};
};
}
function $HttpParamSerializerJQLikeProvider() {
/**
* @ngdoc service
* @name $httpParamSerializerJQLike
* @description
*
* Alternative {@link $http `$http`} params serializer that follows
* jQuery's [`param()`](http://api.jquery.com/jquery.param/) method logic.
* The serializer will also sort the params alphabetically.
*
* To use it for serializing `$http` request parameters, set it as the `paramSerializer` property:
*
* ```js
* $http({
* url: myUrl,
* method: 'GET',
* params: myParams,
* paramSerializer: '$httpParamSerializerJQLike'
* });
* ```
*
* It is also possible to set it as the default `paramSerializer` in the
* {@link $httpProvider#defaults `$httpProvider`}.
*
* Additionally, you can inject the serializer and use it explicitly, for example to serialize
* form data for submission:
*
* ```js
* .controller(function($http, $httpParamSerializerJQLike) {
* //...
*
* $http({
* url: myUrl,
* method: 'POST',
* data: $httpParamSerializerJQLike(myData),
* headers: {
* 'Content-Type': 'application/x-www-form-urlencoded'
* }
* });
*
* });
* ```
*
* */
this.$get = function() {
return function jQueryLikeParamSerializer(params) {
if (!params) return '';
var parts = [];
serialize(params, '', true);
return parts.join('&');
function serialize(toSerialize, prefix, topLevel) {
if (toSerialize === null || isUndefined(toSerialize)) return;
if (isArray(toSerialize)) {
forEach(toSerialize, function(value, index) {
serialize(value, prefix + '[' + (isObject(value) ? index : '') + ']');
});
} else if (isObject(toSerialize) && !isDate(toSerialize)) {
forEachSorted(toSerialize, function(value, key) {
serialize(value, prefix +
(topLevel ? '' : '[') +
key +
(topLevel ? '' : ']'));
});
} else {
parts.push(encodeUriQuery(prefix) + '=' + encodeUriQuery(serializeValue(toSerialize)));
}
}
};
};
}
function defaultHttpResponseTransform(data, headers) {
if (isString(data)) {
// Strip json vulnerability protection prefix and trim whitespace
var tempData = data.replace(JSON_PROTECTION_PREFIX, '').trim();
if (tempData) {
var contentType = headers('Content-Type');
if ((contentType && (contentType.indexOf(APPLICATION_JSON) === 0)) || isJsonLike(tempData)) {
data = fromJson(tempData);
}
}
}
return data;
}
function isJsonLike(str) {
var jsonStart = str.match(JSON_START);
return jsonStart && JSON_ENDS[jsonStart[0]].test(str);
}
/**
* Parse headers into key value object
*
* @param {string} headers Raw headers as a string
* @returns {Object} Parsed headers as key value object
*/
function parseHeaders(headers) {
var parsed = createMap(), i;
function fillInParsed(key, val) {
if (key) {
parsed[key] = parsed[key] ? parsed[key] + ', ' + val : val;
}
}
if (isString(headers)) {
forEach(headers.split('\n'), function(line) {
i = line.indexOf(':');
fillInParsed(lowercase(trim(line.substr(0, i))), trim(line.substr(i + 1)));
});
} else if (isObject(headers)) {
forEach(headers, function(headerVal, headerKey) {
fillInParsed(lowercase(headerKey), trim(headerVal));
});
}
return parsed;
}
/**
* Returns a function that provides access to parsed headers.
*
* Headers are lazy parsed when first requested.
* @see parseHeaders
*
* @param {(string|Object)} headers Headers to provide access to.
* @returns {function(string=)} Returns a getter function which if called with:
*
* - if called with single an argument returns a single header value or null
* - if called with no arguments returns an object containing all headers.
*/
function headersGetter(headers) {
var headersObj;
return function(name) {
if (!headersObj) headersObj = parseHeaders(headers);
if (name) {
var value = headersObj[lowercase(name)];
if (value === void 0) {
value = null;
}
return value;
}
return headersObj;
};
}
/**
* Chain all given functions
*
* This function is used for both request and response transforming
*
* @param {*} data Data to transform.
* @param {function(string=)} headers HTTP headers getter fn.
* @param {number} status HTTP status code of the response.
* @param {(Function|Array.<Function>)} fns Function or an array of functions.
* @returns {*} Transformed data.
*/
function transformData(data, headers, status, fns) {
if (isFunction(fns)) {
return fns(data, headers, status);
}
forEach(fns, function(fn) {
data = fn(data, headers, status);
});
return data;
}
function isSuccess(status) {
return 200 <= status && status < 300;
}
/**
* @ngdoc provider
* @name $httpProvider
* @description
* Use `$httpProvider` to change the default behavior of the {@link ng.$http $http} service.
* */
function $HttpProvider() {
/**
* @ngdoc property
* @name $httpProvider#defaults
* @description
*
* Object containing default values for all {@link ng.$http $http} requests.
*
* - **`defaults.cache`** - {boolean|Object} - A boolean value or object created with
* {@link ng.$cacheFactory `$cacheFactory`} to enable or disable caching of HTTP responses
* by default. See {@link $http#caching $http Caching} for more information.
*
* - **`defaults.xsrfCookieName`** - {string} - Name of cookie containing the XSRF token.
* Defaults value is `'XSRF-TOKEN'`.
*
* - **`defaults.xsrfHeaderName`** - {string} - Name of HTTP header to populate with the
* XSRF token. Defaults value is `'X-XSRF-TOKEN'`.
*
* - **`defaults.headers`** - {Object} - Default headers for all $http requests.
* Refer to {@link ng.$http#setting-http-headers $http} for documentation on
* setting default headers.
* - **`defaults.headers.common`**
* - **`defaults.headers.post`**
* - **`defaults.headers.put`**
* - **`defaults.headers.patch`**
*
*
* - **`defaults.paramSerializer`** - `{string|function(Object<string,string>):string}` - A function
* used to the prepare string representation of request parameters (specified as an object).
* If specified as string, it is interpreted as a function registered with the {@link auto.$injector $injector}.
* Defaults to {@link ng.$httpParamSerializer $httpParamSerializer}.
*
**/
var defaults = this.defaults = {
// transform incoming response data
transformResponse: [defaultHttpResponseTransform],
// transform outgoing request data
transformRequest: [function(d) {
return isObject(d) && !isFile(d) && !isBlob(d) && !isFormData(d) ? toJson(d) : d;
}],
// default headers
headers: {
common: {
'Accept': 'application/json, text/plain, */*'
},
post: shallowCopy(CONTENT_TYPE_APPLICATION_JSON),
put: shallowCopy(CONTENT_TYPE_APPLICATION_JSON),
patch: shallowCopy(CONTENT_TYPE_APPLICATION_JSON)
},
xsrfCookieName: 'XSRF-TOKEN',
xsrfHeaderName: 'X-XSRF-TOKEN',
paramSerializer: '$httpParamSerializer'
};
var useApplyAsync = false;
/**
* @ngdoc method
* @name $httpProvider#useApplyAsync
* @description
*
* Configure $http service to combine processing of multiple http responses received at around
* the same time via {@link ng.$rootScope.Scope#$applyAsync $rootScope.$applyAsync}. This can result in
* significant performance improvement for bigger applications that make many HTTP requests
* concurrently (common during application bootstrap).
*
* Defaults to false. If no value is specified, returns the current configured value.
*
* @param {boolean=} value If true, when requests are loaded, they will schedule a deferred
* "apply" on the next tick, giving time for subsequent requests in a roughly ~10ms window
* to load and share the same digest cycle.
*
* @returns {boolean|Object} If a value is specified, returns the $httpProvider for chaining.
* otherwise, returns the current configured value.
**/
this.useApplyAsync = function(value) {
if (isDefined(value)) {
useApplyAsync = !!value;
return this;
}
return useApplyAsync;
};
var useLegacyPromise = true;
/**
* @ngdoc method
* @name $httpProvider#useLegacyPromiseExtensions
* @description
*
* Configure `$http` service to return promises without the shorthand methods `success` and `error`.
* This should be used to make sure that applications work without these methods.
*
* Defaults to true. If no value is specified, returns the current configured value.
*
* @param {boolean=} value If true, `$http` will return a promise with the deprecated legacy `success` and `error` methods.
*
* @returns {boolean|Object} If a value is specified, returns the $httpProvider for chaining.
* otherwise, returns the current configured value.
**/
this.useLegacyPromiseExtensions = function(value) {
if (isDefined(value)) {
useLegacyPromise = !!value;
return this;
}
return useLegacyPromise;
};
/**
* @ngdoc property
* @name $httpProvider#interceptors
* @description
*
* Array containing service factories for all synchronous or asynchronous {@link ng.$http $http}
* pre-processing of request or postprocessing of responses.
*
* These service factories are ordered by request, i.e. they are applied in the same order as the
* array, on request, but reverse order, on response.
*
* {@link ng.$http#interceptors Interceptors detailed info}
**/
var interceptorFactories = this.interceptors = [];
this.$get = ['$httpBackend', '$$cookieReader', '$cacheFactory', '$rootScope', '$q', '$injector',
function($httpBackend, $$cookieReader, $cacheFactory, $rootScope, $q, $injector) {
var defaultCache = $cacheFactory('$http');
/**
* Make sure that default param serializer is exposed as a function
*/
defaults.paramSerializer = isString(defaults.paramSerializer) ?
$injector.get(defaults.paramSerializer) : defaults.paramSerializer;
/**
* Interceptors stored in reverse order. Inner interceptors before outer interceptors.
* The reversal is needed so that we can build up the interception chain around the
* server request.
*/
var reversedInterceptors = [];
forEach(interceptorFactories, function(interceptorFactory) {
reversedInterceptors.unshift(isString(interceptorFactory)
? $injector.get(interceptorFactory) : $injector.invoke(interceptorFactory));
});
/**
* @ngdoc service
* @kind function
* @name $http
* @requires ng.$httpBackend
* @requires $cacheFactory
* @requires $rootScope
* @requires $q
* @requires $injector
*
* @description
* The `$http` service is a core Angular service that facilitates communication with the remote
* HTTP servers via the browser's [XMLHttpRequest](https://developer.mozilla.org/en/xmlhttprequest)
* object or via [JSONP](http://en.wikipedia.org/wiki/JSONP).
*
* For unit testing applications that use `$http` service, see
* {@link ngMock.$httpBackend $httpBackend mock}.
*
* For a higher level of abstraction, please check out the {@link ngResource.$resource
* $resource} service.
*
* The $http API is based on the {@link ng.$q deferred/promise APIs} exposed by
* the $q service. While for simple usage patterns this doesn't matter much, for advanced usage
* it is important to familiarize yourself with these APIs and the guarantees they provide.
*
*
* ## General usage
* The `$http` service is a function which takes a single argument — a {@link $http#usage configuration object} —
* that is used to generate an HTTP request and returns a {@link ng.$q promise}.
*
* ```js
* // Simple GET request example:
* $http({
* method: 'GET',
* url: '/someUrl'
* }).then(function successCallback(response) {
* // this callback will be called asynchronously
* // when the response is available
* }, function errorCallback(response) {
* // called asynchronously if an error occurs
* // or server returns response with an error status.
* });
* ```
*
* The response object has these properties:
*
* - **data** – `{string|Object}` – The response body transformed with the transform
* functions.
* - **status** – `{number}` – HTTP status code of the response.
* - **headers** – `{function([headerName])}` – Header getter function.
* - **config** – `{Object}` – The configuration object that was used to generate the request.
* - **statusText** – `{string}` – HTTP status text of the response.
*
* A response status code between 200 and 299 is considered a success status and
* will result in the success callback being called. Note that if the response is a redirect,
* XMLHttpRequest will transparently follow it, meaning that the error callback will not be
* called for such responses.
*
*
* ## Shortcut methods
*
* Shortcut methods are also available. All shortcut methods require passing in the URL, and
* request data must be passed in for POST/PUT requests. An optional config can be passed as the
* last argument.
*
* ```js
* $http.get('/someUrl', config).then(successCallback, errorCallback);
* $http.post('/someUrl', data, config).then(successCallback, errorCallback);
* ```
*
* Complete list of shortcut methods:
*
* - {@link ng.$http#get $http.get}
* - {@link ng.$http#head $http.head}
* - {@link ng.$http#post $http.post}
* - {@link ng.$http#put $http.put}
* - {@link ng.$http#delete $http.delete}
* - {@link ng.$http#jsonp $http.jsonp}
* - {@link ng.$http#patch $http.patch}
*
*
* ## Writing Unit Tests that use $http
* When unit testing (using {@link ngMock ngMock}), it is necessary to call
* {@link ngMock.$httpBackend#flush $httpBackend.flush()} to flush each pending
* request using trained responses.
*
* ```
* $httpBackend.expectGET(...);
* $http.get(...);
* $httpBackend.flush();
* ```
*
* ## Deprecation Notice
* <div class="alert alert-danger">
* The `$http` legacy promise methods `success` and `error` have been deprecated.
* Use the standard `then` method instead.
* If {@link $httpProvider#useLegacyPromiseExtensions `$httpProvider.useLegacyPromiseExtensions`} is set to
* `false` then these methods will throw {@link $http:legacy `$http/legacy`} error.
* </div>
*
* ## Setting HTTP Headers
*
* The $http service will automatically add certain HTTP headers to all requests. These defaults
* can be fully configured by accessing the `$httpProvider.defaults.headers` configuration
* object, which currently contains this default configuration:
*
* - `$httpProvider.defaults.headers.common` (headers that are common for all requests):
* - `Accept: application/json, text/plain, * / *`
* - `$httpProvider.defaults.headers.post`: (header defaults for POST requests)
* - `Content-Type: application/json`
* - `$httpProvider.defaults.headers.put` (header defaults for PUT requests)
* - `Content-Type: application/json`
*
* To add or overwrite these defaults, simply add or remove a property from these configuration
* objects. To add headers for an HTTP method other than POST or PUT, simply add a new object
* with the lowercased HTTP method name as the key, e.g.
* `$httpProvider.defaults.headers.get = { 'My-Header' : 'value' }`.
*
* The defaults can also be set at runtime via the `$http.defaults` object in the same
* fashion. For example:
*
* ```
* module.run(function($http) {
* $http.defaults.headers.common.Authorization = 'Basic YmVlcDpib29w';
* });
* ```
*
* In addition, you can supply a `headers` property in the config object passed when
* calling `$http(config)`, which overrides the defaults without changing them globally.
*
* To explicitly remove a header automatically added via $httpProvider.defaults.headers on a per request basis,
* Use the `headers` property, setting the desired header to `undefined`. For example:
*
* ```js
* var req = {
* method: 'POST',
* url: 'http://example.com',
* headers: {
* 'Content-Type': undefined
* },
* data: { test: 'test' }
* }
*
* $http(req).then(function(){...}, function(){...});
* ```
*
* ## Transforming Requests and Responses
*
* Both requests and responses can be transformed using transformation functions: `transformRequest`
* and `transformResponse`. These properties can be a single function that returns
* the transformed value (`function(data, headersGetter, status)`) or an array of such transformation functions,
* which allows you to `push` or `unshift` a new transformation function into the transformation chain.
*
* <div class="alert alert-warning">
* **Note:** Angular does not make a copy of the `data` parameter before it is passed into the `transformRequest` pipeline.
* That means changes to the properties of `data` are not local to the transform function (since Javascript passes objects by reference).
* For example, when calling `$http.get(url, $scope.myObject)`, modifications to the object's properties in a transformRequest
* function will be reflected on the scope and in any templates where the object is data-bound.
* To prevent his, transform functions should have no side-effects.
* If you need to modify properties, it is recommended to make a copy of the data, or create new object to return.
* </div>
*
* ### Default Transformations
*
* The `$httpProvider` provider and `$http` service expose `defaults.transformRequest` and
* `defaults.transformResponse` properties. If a request does not provide its own transformations
* then these will be applied.
*
* You can augment or replace the default transformations by modifying these properties by adding to or
* replacing the array.
*
* Angular provides the following default transformations:
*
* Request transformations (`$httpProvider.defaults.transformRequest` and `$http.defaults.transformRequest`):
*
* - If the `data` property of the request configuration object contains an object, serialize it
* into JSON format.
*
* Response transformations (`$httpProvider.defaults.transformResponse` and `$http.defaults.transformResponse`):
*
* - If XSRF prefix is detected, strip it (see Security Considerations section below).
* - If JSON response is detected, deserialize it using a JSON parser.
*
*
* ### Overriding the Default Transformations Per Request
*
* If you wish override the request/response transformations only for a single request then provide
* `transformRequest` and/or `transformResponse` properties on the configuration object passed
* into `$http`.
*
* Note that if you provide these properties on the config object the default transformations will be
* overwritten. If you wish to augment the default transformations then you must include them in your
* local transformation array.
*
* The following code demonstrates adding a new response transformation to be run after the default response
* transformations have been run.
*
* ```js
* function appendTransform(defaults, transform) {
*
* // We can't guarantee that the default transformation is an array
* defaults = angular.isArray(defaults) ? defaults : [defaults];
*
* // Append the new transformation to the defaults
* return defaults.concat(transform);
* }
*
* $http({
* url: '...',
* method: 'GET',
* transformResponse: appendTransform($http.defaults.transformResponse, function(value) {
* return doTransform(value);
* })
* });
* ```
*
*
* ## Caching
*
* {@link ng.$http `$http`} responses are not cached by default. To enable caching, you must
* set the config.cache value or the default cache value to TRUE or to a cache object (created
* with {@link ng.$cacheFactory `$cacheFactory`}). If defined, the value of config.cache takes
* precedence over the default cache value.
*
* In order to:
* * cache all responses - set the default cache value to TRUE or to a cache object
* * cache a specific response - set config.cache value to TRUE or to a cache object
*
* If caching is enabled, but neither the default cache nor config.cache are set to a cache object,
* then the default `$cacheFactory($http)` object is used.
*
* The default cache value can be set by updating the
* {@link ng.$http#defaults `$http.defaults.cache`} property or the
* {@link $httpProvider#defaults `$httpProvider.defaults.cache`} property.
*
* When caching is enabled, {@link ng.$http `$http`} stores the response from the server using
* the relevant cache object. The next time the same request is made, the response is returned
* from the cache without sending a request to the server.
*
* Take note that:
*
* * Only GET and JSONP requests are cached.
* * The cache key is the request URL including search parameters; headers are not considered.
* * Cached responses are returned asynchronously, in the same way as responses from the server.
* * If multiple identical requests are made using the same cache, which is not yet populated,
* one request will be made to the server and remaining requests will return the same response.
* * A cache-control header on the response does not affect if or how responses are cached.
*
*
* ## Interceptors
*
* Before you start creating interceptors, be sure to understand the
* {@link ng.$q $q and deferred/promise APIs}.
*
* For purposes of global error handling, authentication, or any kind of synchronous or
* asynchronous pre-processing of request or postprocessing of responses, it is desirable to be
* able to intercept requests before they are handed to the server and
* responses before they are handed over to the application code that
* initiated these requests. The interceptors leverage the {@link ng.$q
* promise APIs} to fulfill this need for both synchronous and asynchronous pre-processing.
*
* The interceptors are service factories that are registered with the `$httpProvider` by
* adding them to the `$httpProvider.interceptors` array. The factory is called and
* injected with dependencies (if specified) and returns the interceptor.
*
* There are two kinds of interceptors (and two kinds of rejection interceptors):
*
* * `request`: interceptors get called with a http {@link $http#usage config} object. The function is free to
* modify the `config` object or create a new one. The function needs to return the `config`
* object directly, or a promise containing the `config` or a new `config` object.
* * `requestError`: interceptor gets called when a previous interceptor threw an error or
* resolved with a rejection.
* * `response`: interceptors get called with http `response` object. The function is free to
* modify the `response` object or create a new one. The function needs to return the `response`
* object directly, or as a promise containing the `response` or a new `response` object.
* * `responseError`: interceptor gets called when a previous interceptor threw an error or
* resolved with a rejection.
*
*
* ```js
* // register the interceptor as a service
* $provide.factory('myHttpInterceptor', function($q, dependency1, dependency2) {
* return {
* // optional method
* 'request': function(config) {
* // do something on success
* return config;
* },
*
* // optional method
* 'requestError': function(rejection) {
* // do something on error
* if (canRecover(rejection)) {
* return responseOrNewPromise
* }
* return $q.reject(rejection);
* },
*
*
*
* // optional method
* 'response': function(response) {
* // do something on success
* return response;
* },
*
* // optional method
* 'responseError': function(rejection) {
* // do something on error
* if (canRecover(rejection)) {
* return responseOrNewPromise
* }
* return $q.reject(rejection);
* }
* };
* });
*
* $httpProvider.interceptors.push('myHttpInterceptor');
*
*
* // alternatively, register the interceptor via an anonymous factory
* $httpProvider.interceptors.push(function($q, dependency1, dependency2) {
* return {
* 'request': function(config) {
* // same as above
* },
*
* 'response': function(response) {
* // same as above
* }
* };
* });
* ```
*
* ## Security Considerations
*
* When designing web applications, consider security threats from:
*
* - [JSON vulnerability](http://haacked.com/archive/2008/11/20/anatomy-of-a-subtle-json-vulnerability.aspx)
* - [XSRF](http://en.wikipedia.org/wiki/Cross-site_request_forgery)
*
* Both server and the client must cooperate in order to eliminate these threats. Angular comes
* pre-configured with strategies that address these issues, but for this to work backend server
* cooperation is required.
*
* ### JSON Vulnerability Protection
*
* A [JSON vulnerability](http://haacked.com/archive/2008/11/20/anatomy-of-a-subtle-json-vulnerability.aspx)
* allows third party website to turn your JSON resource URL into
* [JSONP](http://en.wikipedia.org/wiki/JSONP) request under some conditions. To
* counter this your server can prefix all JSON requests with following string `")]}',\n"`.
* Angular will automatically strip the prefix before processing it as JSON.
*
* For example if your server needs to return:
* ```js
* ['one','two']
* ```
*
* which is vulnerable to attack, your server can return:
* ```js
* )]}',
* ['one','two']
* ```
*
* Angular will strip the prefix, before processing the JSON.
*
*
* ### Cross Site Request Forgery (XSRF) Protection
*
* [XSRF](http://en.wikipedia.org/wiki/Cross-site_request_forgery) is an attack technique by
* which the attacker can trick an authenticated user into unknowingly executing actions on your
* website. Angular provides a mechanism to counter XSRF. When performing XHR requests, the
* $http service reads a token from a cookie (by default, `XSRF-TOKEN`) and sets it as an HTTP
* header (`X-XSRF-TOKEN`). Since only JavaScript that runs on your domain could read the
* cookie, your server can be assured that the XHR came from JavaScript running on your domain.
* The header will not be set for cross-domain requests.
*
* To take advantage of this, your server needs to set a token in a JavaScript readable session
* cookie called `XSRF-TOKEN` on the first HTTP GET request. On subsequent XHR requests the
* server can verify that the cookie matches `X-XSRF-TOKEN` HTTP header, and therefore be sure
* that only JavaScript running on your domain could have sent the request. The token must be
* unique for each user and must be verifiable by the server (to prevent the JavaScript from
* making up its own tokens). We recommend that the token is a digest of your site's
* authentication cookie with a [salt](https://en.wikipedia.org/wiki/Salt_(cryptography&#41;)
* for added security.
*
* The name of the headers can be specified using the xsrfHeaderName and xsrfCookieName
* properties of either $httpProvider.defaults at config-time, $http.defaults at run-time,
* or the per-request config object.
*
* In order to prevent collisions in environments where multiple Angular apps share the
* same domain or subdomain, we recommend that each application uses unique cookie name.
*
* @param {object} config Object describing the request to be made and how it should be
* processed. The object has following properties:
*
* - **method** – `{string}` – HTTP method (e.g. 'GET', 'POST', etc)
* - **url** – `{string}` – Absolute or relative URL of the resource that is being requested.
* - **params** – `{Object.<string|Object>}` – Map of strings or objects which will be serialized
* with the `paramSerializer` and appended as GET parameters.
* - **data** – `{string|Object}` – Data to be sent as the request message data.
* - **headers** – `{Object}` – Map of strings or functions which return strings representing
* HTTP headers to send to the server. If the return value of a function is null, the
* header will not be sent. Functions accept a config object as an argument.
* - **xsrfHeaderName** – `{string}` – Name of HTTP header to populate with the XSRF token.
* - **xsrfCookieName** – `{string}` – Name of cookie containing the XSRF token.
* - **transformRequest** –
* `{function(data, headersGetter)|Array.<function(data, headersGetter)>}` –
* transform function or an array of such functions. The transform function takes the http
* request body and headers and returns its transformed (typically serialized) version.
* See {@link ng.$http#overriding-the-default-transformations-per-request
* Overriding the Default Transformations}
* - **transformResponse** –
* `{function(data, headersGetter, status)|Array.<function(data, headersGetter, status)>}` –
* transform function or an array of such functions. The transform function takes the http
* response body, headers and status and returns its transformed (typically deserialized) version.
* See {@link ng.$http#overriding-the-default-transformations-per-request
* Overriding the Default Transformations}
* - **paramSerializer** - `{string|function(Object<string,string>):string}` - A function used to
* prepare the string representation of request parameters (specified as an object).
* If specified as string, it is interpreted as function registered with the
* {@link $injector $injector}, which means you can create your own serializer
* by registering it as a {@link auto.$provide#service service}.
* The default serializer is the {@link $httpParamSerializer $httpParamSerializer};
* alternatively, you can use the {@link $httpParamSerializerJQLike $httpParamSerializerJQLike}
* - **cache** – `{boolean|Object}` – A boolean value or object created with
* {@link ng.$cacheFactory `$cacheFactory`} to enable or disable caching of the HTTP response.
* See {@link $http#caching $http Caching} for more information.
* - **timeout** – `{number|Promise}` – timeout in milliseconds, or {@link ng.$q promise}
* that should abort the request when resolved.
* - **withCredentials** - `{boolean}` - whether to set the `withCredentials` flag on the
* XHR object. See [requests with credentials](https://developer.mozilla.org/docs/Web/HTTP/Access_control_CORS#Requests_with_credentials)
* for more information.
* - **responseType** - `{string}` - see
* [XMLHttpRequest.responseType](https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest#xmlhttprequest-responsetype).
*
* @returns {HttpPromise} Returns a {@link ng.$q `Promise}` that will be resolved to a response object
* when the request succeeds or fails.
*
*
* @property {Array.<Object>} pendingRequests Array of config objects for currently pending
* requests. This is primarily meant to be used for debugging purposes.
*
*
* @example
<example module="httpExample">
<file name="index.html">
<div ng-controller="FetchController">
<select ng-model="method" aria-label="Request method">
<option>GET</option>
<option>JSONP</option>
</select>
<input type="text" ng-model="url" size="80" aria-label="URL" />
<button id="fetchbtn" ng-click="fetch()">fetch</button><br>
<button id="samplegetbtn" ng-click="updateModel('GET', 'http-hello.html')">Sample GET</button>
<button id="samplejsonpbtn"
ng-click="updateModel('JSONP',
'https://angularjs.org/greet.php?callback=JSON_CALLBACK&name=Super%20Hero')">
Sample JSONP
</button>
<button id="invalidjsonpbtn"
ng-click="updateModel('JSONP', 'https://angularjs.org/doesntexist&callback=JSON_CALLBACK')">
Invalid JSONP
</button>
<pre>http status code: {{status}}</pre>
<pre>http response data: {{data}}</pre>
</div>
</file>
<file name="script.js">
angular.module('httpExample', [])
.controller('FetchController', ['$scope', '$http', '$templateCache',
function($scope, $http, $templateCache) {
$scope.method = 'GET';
$scope.url = 'http-hello.html';
$scope.fetch = function() {
$scope.code = null;
$scope.response = null;
$http({method: $scope.method, url: $scope.url, cache: $templateCache}).
then(function(response) {
$scope.status = response.status;
$scope.data = response.data;
}, function(response) {
$scope.data = response.data || "Request failed";
$scope.status = response.status;
});
};
$scope.updateModel = function(method, url) {
$scope.method = method;
$scope.url = url;
};
}]);
</file>
<file name="http-hello.html">
Hello, $http!
</file>
<file name="protractor.js" type="protractor">
var status = element(by.binding('status'));
var data = element(by.binding('data'));
var fetchBtn = element(by.id('fetchbtn'));
var sampleGetBtn = element(by.id('samplegetbtn'));
var sampleJsonpBtn = element(by.id('samplejsonpbtn'));
var invalidJsonpBtn = element(by.id('invalidjsonpbtn'));
it('should make an xhr GET request', function() {
sampleGetBtn.click();
fetchBtn.click();
expect(status.getText()).toMatch('200');
expect(data.getText()).toMatch(/Hello, \$http!/);
});
// Commented out due to flakes. See https://github.com/angular/angular.js/issues/9185
// it('should make a JSONP request to angularjs.org', function() {
// sampleJsonpBtn.click();
// fetchBtn.click();
// expect(status.getText()).toMatch('200');
// expect(data.getText()).toMatch(/Super Hero!/);
// });
it('should make JSONP request to invalid URL and invoke the error handler',
function() {
invalidJsonpBtn.click();
fetchBtn.click();
expect(status.getText()).toMatch('0');
expect(data.getText()).toMatch('Request failed');
});
</file>
</example>
*/
function $http(requestConfig) {
if (!isObject(requestConfig)) {
throw minErr('$http')('badreq', 'Http request configuration must be an object. Received: {0}', requestConfig);
}
if (!isString(requestConfig.url)) {
throw minErr('$http')('badreq', 'Http request configuration url must be a string. Received: {0}', requestConfig.url);
}
var config = extend({
method: 'get',
transformRequest: defaults.transformRequest,
transformResponse: defaults.transformResponse,
paramSerializer: defaults.paramSerializer
}, requestConfig);
config.headers = mergeHeaders(requestConfig);
config.method = uppercase(config.method);
config.paramSerializer = isString(config.paramSerializer) ?
$injector.get(config.paramSerializer) : config.paramSerializer;
var serverRequest = function(config) {
var headers = config.headers;
var reqData = transformData(config.data, headersGetter(headers), undefined, config.transformRequest);
// strip content-type if data is undefined
if (isUndefined(reqData)) {
forEach(headers, function(value, header) {
if (lowercase(header) === 'content-type') {
delete headers[header];
}
});
}
if (isUndefined(config.withCredentials) && !isUndefined(defaults.withCredentials)) {
config.withCredentials = defaults.withCredentials;
}
// send request
return sendReq(config, reqData).then(transformResponse, transformResponse);
};
var chain = [serverRequest, undefined];
var promise = $q.when(config);
// apply interceptors
forEach(reversedInterceptors, function(interceptor) {
if (interceptor.request || interceptor.requestError) {
chain.unshift(interceptor.request, interceptor.requestError);
}
if (interceptor.response || interceptor.responseError) {
chain.push(interceptor.response, interceptor.responseError);
}
});
while (chain.length) {
var thenFn = chain.shift();
var rejectFn = chain.shift();
promise = promise.then(thenFn, rejectFn);
}
if (useLegacyPromise) {
promise.success = function(fn) {
assertArgFn(fn, 'fn');
promise.then(function(response) {
fn(response.data, response.status, response.headers, config);
});
return promise;
};
promise.error = function(fn) {
assertArgFn(fn, 'fn');
promise.then(null, function(response) {
fn(response.data, response.status, response.headers, config);
});
return promise;
};
} else {
promise.success = $httpMinErrLegacyFn('success');
promise.error = $httpMinErrLegacyFn('error');
}
return promise;
function transformResponse(response) {
// make a copy since the response must be cacheable
var resp = extend({}, response);
resp.data = transformData(response.data, response.headers, response.status,
config.transformResponse);
return (isSuccess(response.status))
? resp
: $q.reject(resp);
}
function executeHeaderFns(headers, config) {
var headerContent, processedHeaders = {};
forEach(headers, function(headerFn, header) {
if (isFunction(headerFn)) {
headerContent = headerFn(config);
if (headerContent != null) {
processedHeaders[header] = headerContent;
}
} else {
processedHeaders[header] = headerFn;
}
});
return processedHeaders;
}
function mergeHeaders(config) {
var defHeaders = defaults.headers,
reqHeaders = extend({}, config.headers),
defHeaderName, lowercaseDefHeaderName, reqHeaderName;
defHeaders = extend({}, defHeaders.common, defHeaders[lowercase(config.method)]);
// using for-in instead of forEach to avoid unnecessary iteration after header has been found
defaultHeadersIteration:
for (defHeaderName in defHeaders) {
lowercaseDefHeaderName = lowercase(defHeaderName);
for (reqHeaderName in reqHeaders) {
if (lowercase(reqHeaderName) === lowercaseDefHeaderName) {
continue defaultHeadersIteration;
}
}
reqHeaders[defHeaderName] = defHeaders[defHeaderName];
}
// execute if header value is a function for merged headers
return executeHeaderFns(reqHeaders, shallowCopy(config));
}
}
$http.pendingRequests = [];
/**
* @ngdoc method
* @name $http#get
*
* @description
* Shortcut method to perform `GET` request.
*
* @param {string} url Relative or absolute URL specifying the destination of the request
* @param {Object=} config Optional configuration object
* @returns {HttpPromise} Future object
*/
/**
* @ngdoc method
* @name $http#delete
*
* @description
* Shortcut method to perform `DELETE` request.
*
* @param {string} url Relative or absolute URL specifying the destination of the request
* @param {Object=} config Optional configuration object
* @returns {HttpPromise} Future object
*/
/**
* @ngdoc method
* @name $http#head
*
* @description
* Shortcut method to perform `HEAD` request.
*
* @param {string} url Relative or absolute URL specifying the destination of the request
* @param {Object=} config Optional configuration object
* @returns {HttpPromise} Future object
*/
/**
* @ngdoc method
* @name $http#jsonp
*
* @description
* Shortcut method to perform `JSONP` request.
*
* @param {string} url Relative or absolute URL specifying the destination of the request.
* The name of the callback should be the string `JSON_CALLBACK`.
* @param {Object=} config Optional configuration object
* @returns {HttpPromise} Future object
*/
createShortMethods('get', 'delete', 'head', 'jsonp');
/**
* @ngdoc method
* @name $http#post
*
* @description
* Shortcut method to perform `POST` request.
*
* @param {string} url Relative or absolute URL specifying the destination of the request
* @param {*} data Request content
* @param {Object=} config Optional configuration object
* @returns {HttpPromise} Future object
*/
/**
* @ngdoc method
* @name $http#put
*
* @description
* Shortcut method to perform `PUT` request.
*
* @param {string} url Relative or absolute URL specifying the destination of the request
* @param {*} data Request content
* @param {Object=} config Optional configuration object
* @returns {HttpPromise} Future object
*/
/**
* @ngdoc method
* @name $http#patch
*
* @description
* Shortcut method to perform `PATCH` request.
*
* @param {string} url Relative or absolute URL specifying the destination of the request
* @param {*} data Request content
* @param {Object=} config Optional configuration object
* @returns {HttpPromise} Future object
*/
createShortMethodsWithData('post', 'put', 'patch');
/**
* @ngdoc property
* @name $http#defaults
*
* @description
* Runtime equivalent of the `$httpProvider.defaults` property. Allows configuration of
* default headers, withCredentials as well as request and response transformations.
*
* See "Setting HTTP Headers" and "Transforming Requests and Responses" sections above.
*/
$http.defaults = defaults;
return $http;
function createShortMethods(names) {
forEach(arguments, function(name) {
$http[name] = function(url, config) {
return $http(extend({}, config || {}, {
method: name,
url: url
}));
};
});
}
function createShortMethodsWithData(name) {
forEach(arguments, function(name) {
$http[name] = function(url, data, config) {
return $http(extend({}, config || {}, {
method: name,
url: url,
data: data
}));
};
});
}
/**
* Makes the request.
*
* !!! ACCESSES CLOSURE VARS:
* $httpBackend, defaults, $log, $rootScope, defaultCache, $http.pendingRequests
*/
function sendReq(config, reqData) {
var deferred = $q.defer(),
promise = deferred.promise,
cache,
cachedResp,
reqHeaders = config.headers,
url = buildUrl(config.url, config.paramSerializer(config.params));
$http.pendingRequests.push(config);
promise.then(removePendingReq, removePendingReq);
if ((config.cache || defaults.cache) && config.cache !== false &&
(config.method === 'GET' || config.method === 'JSONP')) {
cache = isObject(config.cache) ? config.cache
: isObject(defaults.cache) ? defaults.cache
: defaultCache;
}
if (cache) {
cachedResp = cache.get(url);
if (isDefined(cachedResp)) {
if (isPromiseLike(cachedResp)) {
// cached request has already been sent, but there is no response yet
cachedResp.then(resolvePromiseWithResult, resolvePromiseWithResult);
} else {
// serving from cache
if (isArray(cachedResp)) {
resolvePromise(cachedResp[1], cachedResp[0], shallowCopy(cachedResp[2]), cachedResp[3]);
} else {
resolvePromise(cachedResp, 200, {}, 'OK');
}
}
} else {
// put the promise for the non-transformed response into cache as a placeholder
cache.put(url, promise);
}
}
// if we won't have the response in cache, set the xsrf headers and
// send the request to the backend
if (isUndefined(cachedResp)) {
var xsrfValue = urlIsSameOrigin(config.url)
? $$cookieReader()[config.xsrfCookieName || defaults.xsrfCookieName]
: undefined;
if (xsrfValue) {
reqHeaders[(config.xsrfHeaderName || defaults.xsrfHeaderName)] = xsrfValue;
}
$httpBackend(config.method, url, reqData, done, reqHeaders, config.timeout,
config.withCredentials, config.responseType);
}
return promise;
/**
* Callback registered to $httpBackend():
* - caches the response if desired
* - resolves the raw $http promise
* - calls $apply
*/
function done(status, response, headersString, statusText) {
if (cache) {
if (isSuccess(status)) {
cache.put(url, [status, response, parseHeaders(headersString), statusText]);
} else {
// remove promise from the cache
cache.remove(url);
}
}
function resolveHttpPromise() {
resolvePromise(response, status, headersString, statusText);
}
if (useApplyAsync) {
$rootScope.$applyAsync(resolveHttpPromise);
} else {
resolveHttpPromise();
if (!$rootScope.$$phase) $rootScope.$apply();
}
}
/**
* Resolves the raw $http promise.
*/
function resolvePromise(response, status, headers, statusText) {
//status: HTTP response status code, 0, -1 (aborted by timeout / promise)
status = status >= -1 ? status : 0;
(isSuccess(status) ? deferred.resolve : deferred.reject)({
data: response,
status: status,
headers: headersGetter(headers),
config: config,
statusText: statusText
});
}
function resolvePromiseWithResult(result) {
resolvePromise(result.data, result.status, shallowCopy(result.headers()), result.statusText);
}
function removePendingReq() {
var idx = $http.pendingRequests.indexOf(config);
if (idx !== -1) $http.pendingRequests.splice(idx, 1);
}
}
function buildUrl(url, serializedParams) {
if (serializedParams.length > 0) {
url += ((url.indexOf('?') == -1) ? '?' : '&') + serializedParams;
}
return url;
}
}];
}
/**
* @ngdoc service
* @name $xhrFactory
*
* @description
* Factory function used to create XMLHttpRequest objects.
*
* Replace or decorate this service to create your own custom XMLHttpRequest objects.
*
* ```
* angular.module('myApp', [])
* .factory('$xhrFactory', function() {
* return function createXhr(method, url) {
* return new window.XMLHttpRequest({mozSystem: true});
* };
* });
* ```
*
* @param {string} method HTTP method of the request (GET, POST, PUT, ..)
* @param {string} url URL of the request.
*/
function $xhrFactoryProvider() {
this.$get = function() {
return function createXhr() {
return new window.XMLHttpRequest();
};
};
}
/**
* @ngdoc service
* @name $httpBackend
* @requires $window
* @requires $document
* @requires $xhrFactory
*
* @description
* HTTP backend used by the {@link ng.$http service} that delegates to
* XMLHttpRequest object or JSONP and deals with browser incompatibilities.
*
* You should never need to use this service directly, instead use the higher-level abstractions:
* {@link ng.$http $http} or {@link ngResource.$resource $resource}.
*
* During testing this implementation is swapped with {@link ngMock.$httpBackend mock
* $httpBackend} which can be trained with responses.
*/
function $HttpBackendProvider() {
this.$get = ['$browser', '$window', '$document', '$xhrFactory', function($browser, $window, $document, $xhrFactory) {
return createHttpBackend($browser, $xhrFactory, $browser.defer, $window.angular.callbacks, $document[0]);
}];
}
function createHttpBackend($browser, createXhr, $browserDefer, callbacks, rawDocument) {
// TODO(vojta): fix the signature
return function(method, url, post, callback, headers, timeout, withCredentials, responseType) {
$browser.$$incOutstandingRequestCount();
url = url || $browser.url();
if (lowercase(method) == 'jsonp') {
var callbackId = '_' + (callbacks.counter++).toString(36);
callbacks[callbackId] = function(data) {
callbacks[callbackId].data = data;
callbacks[callbackId].called = true;
};
var jsonpDone = jsonpReq(url.replace('JSON_CALLBACK', 'angular.callbacks.' + callbackId),
callbackId, function(status, text) {
completeRequest(callback, status, callbacks[callbackId].data, "", text);
callbacks[callbackId] = noop;
});
} else {
var xhr = createXhr(method, url);
xhr.open(method, url, true);
forEach(headers, function(value, key) {
if (isDefined(value)) {
xhr.setRequestHeader(key, value);
}
});
xhr.onload = function requestLoaded() {
var statusText = xhr.statusText || '';
// responseText is the old-school way of retrieving response (supported by IE9)
// response/responseType properties were introduced in XHR Level2 spec (supported by IE10)
var response = ('response' in xhr) ? xhr.response : xhr.responseText;
// normalize IE9 bug (http://bugs.jquery.com/ticket/1450)
var status = xhr.status === 1223 ? 204 : xhr.status;
// fix status code when it is 0 (0 status is undocumented).
// Occurs when accessing file resources or on Android 4.1 stock browser
// while retrieving files from application cache.
if (status === 0) {
status = response ? 200 : urlResolve(url).protocol == 'file' ? 404 : 0;
}
completeRequest(callback,
status,
response,
xhr.getAllResponseHeaders(),
statusText);
};
var requestError = function() {
// The response is always empty
// See https://xhr.spec.whatwg.org/#request-error-steps and https://fetch.spec.whatwg.org/#concept-network-error
completeRequest(callback, -1, null, null, '');
};
xhr.onerror = requestError;
xhr.onabort = requestError;
if (withCredentials) {
xhr.withCredentials = true;
}
if (responseType) {
try {
xhr.responseType = responseType;
} catch (e) {
// WebKit added support for the json responseType value on 09/03/2013
// https://bugs.webkit.org/show_bug.cgi?id=73648. Versions of Safari prior to 7 are
// known to throw when setting the value "json" as the response type. Other older
// browsers implementing the responseType
//
// The json response type can be ignored if not supported, because JSON payloads are
// parsed on the client-side regardless.
if (responseType !== 'json') {
throw e;
}
}
}
xhr.send(isUndefined(post) ? null : post);
}
if (timeout > 0) {
var timeoutId = $browserDefer(timeoutRequest, timeout);
} else if (isPromiseLike(timeout)) {
timeout.then(timeoutRequest);
}
function timeoutRequest() {
jsonpDone && jsonpDone();
xhr && xhr.abort();
}
function completeRequest(callback, status, response, headersString, statusText) {
// cancel timeout and subsequent timeout promise resolution
if (isDefined(timeoutId)) {
$browserDefer.cancel(timeoutId);
}
jsonpDone = xhr = null;
callback(status, response, headersString, statusText);
$browser.$$completeOutstandingRequest(noop);
}
};
function jsonpReq(url, callbackId, done) {
// we can't use jQuery/jqLite here because jQuery does crazy stuff with script elements, e.g.:
// - fetches local scripts via XHR and evals them
// - adds and immediately removes script elements from the document
var script = rawDocument.createElement('script'), callback = null;
script.type = "text/javascript";
script.src = url;
script.async = true;
callback = function(event) {
removeEventListenerFn(script, "load", callback);
removeEventListenerFn(script, "error", callback);
rawDocument.body.removeChild(script);
script = null;
var status = -1;
var text = "unknown";
if (event) {
if (event.type === "load" && !callbacks[callbackId].called) {
event = { type: "error" };
}
text = event.type;
status = event.type === "error" ? 404 : 200;
}
if (done) {
done(status, text);
}
};
addEventListenerFn(script, "load", callback);
addEventListenerFn(script, "error", callback);
rawDocument.body.appendChild(script);
return callback;
}
}
var $interpolateMinErr = angular.$interpolateMinErr = minErr('$interpolate');
$interpolateMinErr.throwNoconcat = function(text) {
throw $interpolateMinErr('noconcat',
"Error while interpolating: {0}\nStrict Contextual Escaping disallows " +
"interpolations that concatenate multiple expressions when a trusted value is " +
"required. See http://docs.angularjs.org/api/ng.$sce", text);
};
$interpolateMinErr.interr = function(text, err) {
return $interpolateMinErr('interr', "Can't interpolate: {0}\n{1}", text, err.toString());
};
/**
* @ngdoc provider
* @name $interpolateProvider
*
* @description
*
* Used for configuring the interpolation markup. Defaults to `{{` and `}}`.
*
* <div class="alert alert-danger">
* This feature is sometimes used to mix different markup languages, e.g. to wrap an Angular
* template within a Python Jinja template (or any other template language). Mixing templating
* languages is **very dangerous**. The embedding template language will not safely escape Angular
* expressions, so any user-controlled values in the template will cause Cross Site Scripting (XSS)
* security bugs!
* </div>
*
* @example
<example name="custom-interpolation-markup" module="customInterpolationApp">
<file name="index.html">
<script>
var customInterpolationApp = angular.module('customInterpolationApp', []);
customInterpolationApp.config(function($interpolateProvider) {
$interpolateProvider.startSymbol('//');
$interpolateProvider.endSymbol('//');
});
customInterpolationApp.controller('DemoController', function() {
this.label = "This binding is brought you by // interpolation symbols.";
});
</script>
<div ng-controller="DemoController as demo">
//demo.label//
</div>
</file>
<file name="protractor.js" type="protractor">
it('should interpolate binding with custom symbols', function() {
expect(element(by.binding('demo.label')).getText()).toBe('This binding is brought you by // interpolation symbols.');
});
</file>
</example>
*/
function $InterpolateProvider() {
var startSymbol = '{{';
var endSymbol = '}}';
/**
* @ngdoc method
* @name $interpolateProvider#startSymbol
* @description
* Symbol to denote start of expression in the interpolated string. Defaults to `{{`.
*
* @param {string=} value new value to set the starting symbol to.
* @returns {string|self} Returns the symbol when used as getter and self if used as setter.
*/
this.startSymbol = function(value) {
if (value) {
startSymbol = value;
return this;
} else {
return startSymbol;
}
};
/**
* @ngdoc method
* @name $interpolateProvider#endSymbol
* @description
* Symbol to denote the end of expression in the interpolated string. Defaults to `}}`.
*
* @param {string=} value new value to set the ending symbol to.
* @returns {string|self} Returns the symbol when used as getter and self if used as setter.
*/
this.endSymbol = function(value) {
if (value) {
endSymbol = value;
return this;
} else {
return endSymbol;
}
};
this.$get = ['$parse', '$exceptionHandler', '$sce', function($parse, $exceptionHandler, $sce) {
var startSymbolLength = startSymbol.length,
endSymbolLength = endSymbol.length,
escapedStartRegexp = new RegExp(startSymbol.replace(/./g, escape), 'g'),
escapedEndRegexp = new RegExp(endSymbol.replace(/./g, escape), 'g');
function escape(ch) {
return '\\\\\\' + ch;
}
function unescapeText(text) {
return text.replace(escapedStartRegexp, startSymbol).
replace(escapedEndRegexp, endSymbol);
}
function stringify(value) {
if (value == null) { // null || undefined
return '';
}
switch (typeof value) {
case 'string':
break;
case 'number':
value = '' + value;
break;
default:
value = toJson(value);
}
return value;
}
//TODO: this is the same as the constantWatchDelegate in parse.js
function constantWatchDelegate(scope, listener, objectEquality, constantInterp) {
var unwatch;
return unwatch = scope.$watch(function constantInterpolateWatch(scope) {
unwatch();
return constantInterp(scope);
}, listener, objectEquality);
}
/**
* @ngdoc service
* @name $interpolate
* @kind function
*
* @requires $parse
* @requires $sce
*
* @description
*
* Compiles a string with markup into an interpolation function. This service is used by the
* HTML {@link ng.$compile $compile} service for data binding. See
* {@link ng.$interpolateProvider $interpolateProvider} for configuring the
* interpolation markup.
*
*
* ```js
* var $interpolate = ...; // injected
* var exp = $interpolate('Hello {{name | uppercase}}!');
* expect(exp({name:'Angular'})).toEqual('Hello ANGULAR!');
* ```
*
* `$interpolate` takes an optional fourth argument, `allOrNothing`. If `allOrNothing` is
* `true`, the interpolation function will return `undefined` unless all embedded expressions
* evaluate to a value other than `undefined`.
*
* ```js
* var $interpolate = ...; // injected
* var context = {greeting: 'Hello', name: undefined };
*
* // default "forgiving" mode
* var exp = $interpolate('{{greeting}} {{name}}!');
* expect(exp(context)).toEqual('Hello !');
*
* // "allOrNothing" mode
* exp = $interpolate('{{greeting}} {{name}}!', false, null, true);
* expect(exp(context)).toBeUndefined();
* context.name = 'Angular';
* expect(exp(context)).toEqual('Hello Angular!');
* ```
*
* `allOrNothing` is useful for interpolating URLs. `ngSrc` and `ngSrcset` use this behavior.
*
* ####Escaped Interpolation
* $interpolate provides a mechanism for escaping interpolation markers. Start and end markers
* can be escaped by preceding each of their characters with a REVERSE SOLIDUS U+005C (backslash).
* It will be rendered as a regular start/end marker, and will not be interpreted as an expression
* or binding.
*
* This enables web-servers to prevent script injection attacks and defacing attacks, to some
* degree, while also enabling code examples to work without relying on the
* {@link ng.directive:ngNonBindable ngNonBindable} directive.
*
* **For security purposes, it is strongly encouraged that web servers escape user-supplied data,
* replacing angle brackets (&lt;, &gt;) with &amp;lt; and &amp;gt; respectively, and replacing all
* interpolation start/end markers with their escaped counterparts.**
*
* Escaped interpolation markers are only replaced with the actual interpolation markers in rendered
* output when the $interpolate service processes the text. So, for HTML elements interpolated
* by {@link ng.$compile $compile}, or otherwise interpolated with the `mustHaveExpression` parameter
* set to `true`, the interpolated text must contain an unescaped interpolation expression. As such,
* this is typically useful only when user-data is used in rendering a template from the server, or
* when otherwise untrusted data is used by a directive.
*
* <example>
* <file name="index.html">
* <div ng-init="username='A user'">
* <p ng-init="apptitle='Escaping demo'">{{apptitle}}: \{\{ username = "defaced value"; \}\}
* </p>
* <p><strong>{{username}}</strong> attempts to inject code which will deface the
* application, but fails to accomplish their task, because the server has correctly
* escaped the interpolation start/end markers with REVERSE SOLIDUS U+005C (backslash)
* characters.</p>
* <p>Instead, the result of the attempted script injection is visible, and can be removed
* from the database by an administrator.</p>
* </div>
* </file>
* </example>
*
* @param {string} text The text with markup to interpolate.
* @param {boolean=} mustHaveExpression if set to true then the interpolation string must have
* embedded expression in order to return an interpolation function. Strings with no
* embedded expression will return null for the interpolation function.
* @param {string=} trustedContext when provided, the returned function passes the interpolated
* result through {@link ng.$sce#getTrusted $sce.getTrusted(interpolatedResult,
* trustedContext)} before returning it. Refer to the {@link ng.$sce $sce} service that
* provides Strict Contextual Escaping for details.
* @param {boolean=} allOrNothing if `true`, then the returned function returns undefined
* unless all embedded expressions evaluate to a value other than `undefined`.
* @returns {function(context)} an interpolation function which is used to compute the
* interpolated string. The function has these parameters:
*
* - `context`: evaluation context for all expressions embedded in the interpolated text
*/
function $interpolate(text, mustHaveExpression, trustedContext, allOrNothing) {
// Provide a quick exit and simplified result function for text with no interpolation
if (!text.length || text.indexOf(startSymbol) === -1) {
var constantInterp;
if (!mustHaveExpression) {
var unescapedText = unescapeText(text);
constantInterp = valueFn(unescapedText);
constantInterp.exp = text;
constantInterp.expressions = [];
constantInterp.$$watchDelegate = constantWatchDelegate;
}
return constantInterp;
}
allOrNothing = !!allOrNothing;
var startIndex,
endIndex,
index = 0,
expressions = [],
parseFns = [],
textLength = text.length,
exp,
concat = [],
expressionPositions = [];
while (index < textLength) {
if (((startIndex = text.indexOf(startSymbol, index)) != -1) &&
((endIndex = text.indexOf(endSymbol, startIndex + startSymbolLength)) != -1)) {
if (index !== startIndex) {
concat.push(unescapeText(text.substring(index, startIndex)));
}
exp = text.substring(startIndex + startSymbolLength, endIndex);
expressions.push(exp);
parseFns.push($parse(exp, parseStringifyInterceptor));
index = endIndex + endSymbolLength;
expressionPositions.push(concat.length);
concat.push('');
} else {
// we did not find an interpolation, so we have to add the remainder to the separators array
if (index !== textLength) {
concat.push(unescapeText(text.substring(index)));
}
break;
}
}
// Concatenating expressions makes it hard to reason about whether some combination of
// concatenated values are unsafe to use and could easily lead to XSS. By requiring that a
// single expression be used for iframe[src], object[src], etc., we ensure that the value
// that's used is assigned or constructed by some JS code somewhere that is more testable or
// make it obvious that you bound the value to some user controlled value. This helps reduce
// the load when auditing for XSS issues.
if (trustedContext && concat.length > 1) {
$interpolateMinErr.throwNoconcat(text);
}
if (!mustHaveExpression || expressions.length) {
var compute = function(values) {
for (var i = 0, ii = expressions.length; i < ii; i++) {
if (allOrNothing && isUndefined(values[i])) return;
concat[expressionPositions[i]] = values[i];
}
return concat.join('');
};
var getValue = function(value) {
return trustedContext ?
$sce.getTrusted(trustedContext, value) :
$sce.valueOf(value);
};
return extend(function interpolationFn(context) {
var i = 0;
var ii = expressions.length;
var values = new Array(ii);
try {
for (; i < ii; i++) {
values[i] = parseFns[i](context);
}
return compute(values);
} catch (err) {
$exceptionHandler($interpolateMinErr.interr(text, err));
}
}, {
// all of these properties are undocumented for now
exp: text, //just for compatibility with regular watchers created via $watch
expressions: expressions,
$$watchDelegate: function(scope, listener) {
var lastValue;
return scope.$watchGroup(parseFns, function interpolateFnWatcher(values, oldValues) {
var currValue = compute(values);
if (isFunction(listener)) {
listener.call(this, currValue, values !== oldValues ? lastValue : currValue, scope);
}
lastValue = currValue;
});
}
});
}
function parseStringifyInterceptor(value) {
try {
value = getValue(value);
return allOrNothing && !isDefined(value) ? value : stringify(value);
} catch (err) {
$exceptionHandler($interpolateMinErr.interr(text, err));
}
}
}
/**
* @ngdoc method
* @name $interpolate#startSymbol
* @description
* Symbol to denote the start of expression in the interpolated string. Defaults to `{{`.
*
* Use {@link ng.$interpolateProvider#startSymbol `$interpolateProvider.startSymbol`} to change
* the symbol.
*
* @returns {string} start symbol.
*/
$interpolate.startSymbol = function() {
return startSymbol;
};
/**
* @ngdoc method
* @name $interpolate#endSymbol
* @description
* Symbol to denote the end of expression in the interpolated string. Defaults to `}}`.
*
* Use {@link ng.$interpolateProvider#endSymbol `$interpolateProvider.endSymbol`} to change
* the symbol.
*
* @returns {string} end symbol.
*/
$interpolate.endSymbol = function() {
return endSymbol;
};
return $interpolate;
}];
}
function $IntervalProvider() {
this.$get = ['$rootScope', '$window', '$q', '$$q', '$browser',
function($rootScope, $window, $q, $$q, $browser) {
var intervals = {};
/**
* @ngdoc service
* @name $interval
*
* @description
* Angular's wrapper for `window.setInterval`. The `fn` function is executed every `delay`
* milliseconds.
*
* The return value of registering an interval function is a promise. This promise will be
* notified upon each tick of the interval, and will be resolved after `count` iterations, or
* run indefinitely if `count` is not defined. The value of the notification will be the
* number of iterations that have run.
* To cancel an interval, call `$interval.cancel(promise)`.
*
* In tests you can use {@link ngMock.$interval#flush `$interval.flush(millis)`} to
* move forward by `millis` milliseconds and trigger any functions scheduled to run in that
* time.
*
* <div class="alert alert-warning">
* **Note**: Intervals created by this service must be explicitly destroyed when you are finished
* with them. In particular they are not automatically destroyed when a controller's scope or a
* directive's element are destroyed.
* You should take this into consideration and make sure to always cancel the interval at the
* appropriate moment. See the example below for more details on how and when to do this.
* </div>
*
* @param {function()} fn A function that should be called repeatedly.
* @param {number} delay Number of milliseconds between each function call.
* @param {number=} [count=0] Number of times to repeat. If not set, or 0, will repeat
* indefinitely.
* @param {boolean=} [invokeApply=true] If set to `false` skips model dirty checking, otherwise
* will invoke `fn` within the {@link ng.$rootScope.Scope#$apply $apply} block.
* @param {...*=} Pass additional parameters to the executed function.
* @returns {promise} A promise which will be notified on each iteration.
*
* @example
* <example module="intervalExample">
* <file name="index.html">
* <script>
* angular.module('intervalExample', [])
* .controller('ExampleController', ['$scope', '$interval',
* function($scope, $interval) {
* $scope.format = 'M/d/yy h:mm:ss a';
* $scope.blood_1 = 100;
* $scope.blood_2 = 120;
*
* var stop;
* $scope.fight = function() {
* // Don't start a new fight if we are already fighting
* if ( angular.isDefined(stop) ) return;
*
* stop = $interval(function() {
* if ($scope.blood_1 > 0 && $scope.blood_2 > 0) {
* $scope.blood_1 = $scope.blood_1 - 3;
* $scope.blood_2 = $scope.blood_2 - 4;
* } else {
* $scope.stopFight();
* }
* }, 100);
* };
*
* $scope.stopFight = function() {
* if (angular.isDefined(stop)) {
* $interval.cancel(stop);
* stop = undefined;
* }
* };
*
* $scope.resetFight = function() {
* $scope.blood_1 = 100;
* $scope.blood_2 = 120;
* };
*
* $scope.$on('$destroy', function() {
* // Make sure that the interval is destroyed too
* $scope.stopFight();
* });
* }])
* // Register the 'myCurrentTime' directive factory method.
* // We inject $interval and dateFilter service since the factory method is DI.
* .directive('myCurrentTime', ['$interval', 'dateFilter',
* function($interval, dateFilter) {
* // return the directive link function. (compile function not needed)
* return function(scope, element, attrs) {
* var format, // date format
* stopTime; // so that we can cancel the time updates
*
* // used to update the UI
* function updateTime() {
* element.text(dateFilter(new Date(), format));
* }
*
* // watch the expression, and update the UI on change.
* scope.$watch(attrs.myCurrentTime, function(value) {
* format = value;
* updateTime();
* });
*
* stopTime = $interval(updateTime, 1000);
*
* // listen on DOM destroy (removal) event, and cancel the next UI update
* // to prevent updating time after the DOM element was removed.
* element.on('$destroy', function() {
* $interval.cancel(stopTime);
* });
* }
* }]);
* </script>
*
* <div>
* <div ng-controller="ExampleController">
* <label>Date format: <input ng-model="format"></label> <hr/>
* Current time is: <span my-current-time="format"></span>
* <hr/>
* Blood 1 : <font color='red'>{{blood_1}}</font>
* Blood 2 : <font color='red'>{{blood_2}}</font>
* <button type="button" data-ng-click="fight()">Fight</button>
* <button type="button" data-ng-click="stopFight()">StopFight</button>
* <button type="button" data-ng-click="resetFight()">resetFight</button>
* </div>
* </div>
*
* </file>
* </example>
*/
function interval(fn, delay, count, invokeApply) {
var hasParams = arguments.length > 4,
args = hasParams ? sliceArgs(arguments, 4) : [],
setInterval = $window.setInterval,
clearInterval = $window.clearInterval,
iteration = 0,
skipApply = (isDefined(invokeApply) && !invokeApply),
deferred = (skipApply ? $$q : $q).defer(),
promise = deferred.promise;
count = isDefined(count) ? count : 0;
promise.$$intervalId = setInterval(function tick() {
if (skipApply) {
$browser.defer(callback);
} else {
$rootScope.$evalAsync(callback);
}
deferred.notify(iteration++);
if (count > 0 && iteration >= count) {
deferred.resolve(iteration);
clearInterval(promise.$$intervalId);
delete intervals[promise.$$intervalId];
}
if (!skipApply) $rootScope.$apply();
}, delay);
intervals[promise.$$intervalId] = deferred;
return promise;
function callback() {
if (!hasParams) {
fn(iteration);
} else {
fn.apply(null, args);
}
}
}
/**
* @ngdoc method
* @name $interval#cancel
*
* @description
* Cancels a task associated with the `promise`.
*
* @param {Promise=} promise returned by the `$interval` function.
* @returns {boolean} Returns `true` if the task was successfully canceled.
*/
interval.cancel = function(promise) {
if (promise && promise.$$intervalId in intervals) {
intervals[promise.$$intervalId].reject('canceled');
$window.clearInterval(promise.$$intervalId);
delete intervals[promise.$$intervalId];
return true;
}
return false;
};
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