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Maplestory.js with PIXI.js 7 AnimatedSprite
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export enum CharacterAction { | |
Stand1 = 'stand1', | |
Walk1 = 'walk1', | |
Alert = 'alert', | |
} |
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import MapleStoryBuilder from 'maplestory/dist/bundle'; | |
import type { IRenderRequest } from 'maplestory/dist/Character/IRenderRequest'; | |
import type { AnimatedRenderPlan } from 'maplestory/dist/Character/AnimatedRenderPlan'; | |
import type { RenderPlan } from 'maplestory/dist/Character/RenderPlan'; | |
import * as PIXI from 'pixi.js'; | |
import { CharacterAction } from './action'; | |
import { characterData } from './characterData' | |
const MapleStory = new MapleStoryBuilder({ | |
Endpoint: 'https://store.maplestory.io/api', | |
}); | |
class Character { | |
plan?: AnimatedRenderPlan; | |
frames: { canvas: HTMLCanvasElement; delay: number; frame: RenderPlan }[] = []; | |
sprite: PIXI.AnimatedSprite; | |
constructor(public data: IRenderRequest) { | |
this.sprite = new PIXI.AnimatedSprite([PIXI.Texture.EMPTY]); | |
this.sprite.onFrameChange = this.onFrameChange.bind(this); | |
} | |
async prepare() { | |
this.plan = await MapleStory.CharacterRenderer.GenerateAnimatedRenderPlan(this.data); | |
const allFrames = await Promise.all(this.plan!.frames.map((frame) => frame.Render())); | |
this.frames = allFrames.map((frame, index) => ({ | |
canvas: frame, | |
delay: this.plan!.frames[index]!.minimumDelay, | |
frame: this.plan!.frames[index]!, | |
})); | |
this.sprite.textures = this.getTexures(); | |
this.onFrameChange(0); | |
this.sprite.gotoAndPlay(0); | |
} | |
getTexures(): PIXI.FrameObject[] { | |
return this.frames.map((frame) => { | |
const texture = new PIXI.Texture(new PIXI.BaseTexture(frame.canvas)); | |
return { texture, time: frame.delay }; | |
}); | |
} | |
getCurrentOffset(frame: number) { | |
const currentFrame = this.frames[frame]; | |
return { | |
x: currentFrame.frame.feetCenter.x - this.plan!.MaxFeetPosition.x, | |
y: currentFrame.frame.feetCenter.y - this.plan!.MaxFeetPosition.y, | |
}; | |
} | |
/* update offset preframe */ | |
onFrameChange(frame: number) { | |
const offset = this.getCurrentOffset(frame); | |
this.sprite!.pivot.set(offset.x, offset.y); | |
} | |
updateAction(action: CharacterAction) { | |
this.data.action = action; | |
this.prepare(); | |
} | |
} | |
class App { | |
app: PIXI.Application; | |
characters: Character[] = []; | |
charactersData: IRenderRequest[] = []; | |
constructor(private canvas: HTMLCanvasElement) { | |
this.app = new PIXI.Application({ | |
view: canvas, | |
width: canvas.width, | |
height: canvas.height, | |
resolution: window.devicePixelRatio, | |
autoDensity: true, | |
}); | |
this.charactersData.push(characterData); | |
} | |
async init() { | |
this.characters = this.charactersData.map((data) => new Character({ ...data })); | |
await Promise.all(this.characters.map((character) => character.prepare())); | |
this.characters.forEach((character) => { | |
this.app.stage.addChild(character.sprite!); | |
character.sprite!.play(); | |
}); | |
} | |
} | |
const canvas = document.querySelector('canvas')!; | |
const app = new App(canvas); | |
app.init(); | |
function createUpdateCharacterButton(action: CharacterAction) { | |
const button = document.createElement('button'); | |
button.innerText = action; | |
button.onclick = () => { | |
app.characters.map((ch) => { | |
ch.updateAction(action); | |
}); | |
}; | |
return button; | |
} | |
const actions = [CharacterAction.Stand1, CharacterAction.Walk1, CharacterAction.Alert]; | |
actions.forEach((action) => { | |
document.body.appendChild(createUpdateCharacterButton(action)); | |
}); |
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const characterData: IRenderRequest = { | |
type: 'character', | |
action: 'stabO2', | |
emotion: 'default', | |
skin: 2000, | |
zoom: 1, | |
frame: 0, | |
selectedItems: { | |
Body: { | |
name: 'Blushing Rose Hue (Body)', | |
id: 2016, | |
region: 'GMS', | |
version: '217', | |
typeInfo: { | |
overallCategory: 'Character', | |
category: 'Character', | |
subCategory: 'Body', | |
lowItemId: 2000, | |
highItemId: 2999, | |
}, | |
}, | |
Head: { | |
name: 'Blushing Rose Hue (Head)', | |
id: 12016, | |
region: 'GMS', | |
version: '217', | |
typeInfo: { | |
overallCategory: 'Character', | |
category: 'Character', | |
subCategory: 'Head', | |
lowItemId: 12000, | |
highItemId: 12999, | |
}, | |
}, | |
Face: { | |
name: 'Perplexed Stare (Black)', | |
id: 20001, | |
typeInfo: { | |
overallCategory: 'Equip', | |
category: 'Character', | |
subCategory: 'Face', | |
lowItemId: 20000, | |
highItemId: 29999, | |
}, | |
region: 'GMS', | |
version: '217', | |
visible: false, | |
}, | |
Overall: { | |
name: 'Black Dragon Robe', | |
id: 1050011, | |
typeInfo: { | |
overallCategory: 'Equip', | |
category: 'Armor', | |
subCategory: 'Overall', | |
lowItemId: 1050000, | |
highItemId: 1060000, | |
}, | |
region: 'GMS', | |
version: '217', | |
}, | |
Hair: { | |
name: 'Twisty Pufftails Hair', | |
id: 47046, | |
typeInfo: { | |
overallCategory: 'Equip', | |
category: 'Character', | |
subCategory: 'Hair', | |
lowItemId: 30000, | |
highItemId: 49999, | |
}, | |
region: 'GMS', | |
version: '217', | |
hue: 0, | |
}, | |
}, | |
visible: true, | |
position: { | |
x: 0, | |
y: 0, | |
}, | |
fhSnap: true, | |
flipX: false, | |
name: '', | |
includeBackground: true, | |
id: 1693302570930, | |
hairDye: { | |
colorId: 1, | |
percentile: 0.49, | |
}, | |
}; |
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