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Stem launch: | |
LD_PRELOAD=/usr/lib64/libgamemode.so.0 gamemoderun mangohud %command% | |
What set and use, 6900XT: | |
in Settings.JSON set | |
"CEF Mode": 2, | |
Reflections all low | |
Shadows off | |
Post processing low. | |
This shall give 120fps at 5120 x 1440 | |
-> Setting "Special Effects" to Medium or High in rFactor 2 enables and enhances several visual elements that contribute | |
to immersion and realism. According to user discussions and documentation, "Special Effects" primarily affects: | |
Sparks: Enables and improves the quality of spark effects when cars bottom out or make contact with the track1. | |
Smoke Effects: Controls the quality and presence of smoke, such as tire smoke from skids or burnouts1. | |
Skidmarks: Adjusts the quality and persistence of skidmarks both on and off the track1. | |
Lighting FX: Higher settings can add more bloom and dynamic lighting effects, making objects appear brighter and more photo-realistic, especially during changing daylight conditions1. | |
-> Soft Particles control how particle effects—such as smoke, dust, and tire smoke—blend visually with the environment, | |
especially when they are near solid surfaces like the ground or cars. With soft particles enabled, the edges of these | |
effects appear smoother and more natural, avoiding harsh or unrealistic lines where the particles intersect with other | |
objects. | |
Setting Options: | |
Off (0): No soft edge blending; particles may look harsh or have visible edges. | |
Cheap soft edges (1): Applies a basic softening effect for improved blending at a lower performance cost. | |
Depth buffered soft edges (2): Uses depth information for more accurate and visually appealing blending, but with a | |
higher performance impact6. | |
Soft particles can significantly enhance visual realism, but they also consume more GPU resources. | |
If you need better performance, lowering or disabling this setting can help |
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