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| Video Device: 6900XT - you also want to underwolt this one or possible other AMDs. Use LACT for this. | |
| My case: 7680x1440@120hz on X11 (6900XT with Ryzen 9800X3D) (GPU offset -81 via LACT app) | |
| Steam launch: mangohud gamemoderun %command% | |
| (LACT does the underwolt if you set, gamemorun has other benefits, like blocking screen saver) | |
| You want a 9800X3D for LMU, it is a beast, I upgraded from a 5800X3D - It's like 50% better, LMU is Single-Core CPU bound | |
| most the time, very noticeable on night races, eg. Paul Ricard last corner at dark. | |
| Before opening the game (if game is running changes get overwriten), edit: | |
| ~/.local/share/Steam/steamapps/common/Le Mans Ultimate/UserData/player/Settings.JSON | |
| "Headlights On Cars": false, #Just in case, dunno if's an active change. | |
| "Max Headlights": 2, (Only my car has front healights, massive gains and looks better. If you use mirrors 2 may be not enough. | |
| "Max Framerate": 120.0, (In my case) | |
| Start game, and game settings: | |
| Vertical Sync: Off | |
| Fullscreen (Important on KDE on single monitor, otherwise kwin keeps interfering, windowed for triples.) | |
| #I found out LXDE worked best for gaming due to non intrusive WM, but it is a good amount of work to set it up properly. | |
| Post processing: Low | |
| FSAA: MSAA 4x | |
| FXAA: OFF | |
| MultiView: OFF (ON for Triples) | |
| Display VR Mirror: OFF | |
| (Ultra VRAM 16G is not enough on big circuits) | |
| Circuit Detail: High | |
| Texture Detail: High | |
| Player Detail: High | |
| Opponent Detail: High | |
| Texture Filter: 8x | |
| Texture Streaming: On | |
| Special Effects: Mid | |
| Shadows: OFF #IMO shadows in LMU look horrendous anyway. | |
| Shadow Blur: OFF | |
| Soft Particles: OFF #Gimmicks, just makes game generated smoke more 'smokie' | |
| Rain Drops: Medium | |
| Road Reflection: Low | |
| Environment Reflection: Low | |
| Visible Cars: 17 if 9800X3D, other cpus better 12. | |
| #Bellow is a full cache cleaner, you may run it after doing bigger graphical changes: | |
| slemke@gamingpc:~> cat clear-cache.sh | |
| #!/bin/bash | |
| #Clear Steam's global shader cache | |
| rm -rf ~/.local/share/Steam/shadercache/* | |
| # Clear a specific game's shader cache (replace <AppID>) | |
| rm -rf ~/.local/share/Steam/steamapps/shadercache/* | |
| # Clear DXVK cache for a Proton game | |
| rm -rf ~/.local/share/Steam/steamapps/compatdata/2399420/pfx/drive_c/users/steamuser/AppData/Local/dxvk | |
| # Clear Mesa OpenGL cache | |
| rm -rf ~/.cache/mesa_shader_cache/ | |
| rm -rf ~/.cache/radv_builtin_shaders | |
| rm -rf ~/.steam/steam/steamapps/common/"Le Mans Ultimate"/UserData/Log/Shaders | |
| rm -rf ~/.steam/steam/steamapps/common/"Le Mans Ultimate"/UserData/Log/trace* | |
| #Remove practice sessions from replays | |
| rm -rf ~/.steam/steam/steamapps/common/"Le Mans Ultimate"/UserData/Replays/*P1* |
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