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@stephenlacy
Created May 27, 2025 18:02
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Neovim + Unreal Engine setup command
./Engine/Build/BatchFiles/Mac/Build.sh -mode=GenerateClangDatabase \
-project='/Users/Path/To/Project/[Project Name].uproject' \
-game -engine [Project Name]Editor Mac Development

cp compile_commands.json /Users/Path/To/Project/

Where [Project Name] is the project name such as Lyra

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