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Last active May 23, 2020 03:17
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2.8 Pulling it all together (second week assignment)
-module(two8).
-export([perimeter/1, area/1, enclose/1, bits/1, bits_tr/1]).
%% Shapes
%% Define a function perimeter/1 which takes a shape and returns the perimeter
%% of the shape.
%% Choose a suitable representation of triangles, and augment area/1 and
%% perimeter/1 to handle this case too.
%% we assume that the shape's data is represented as shown in
%% https://www.futurelearn.com/courses/functional-programming-erlang/3/steps/488100/
%% {circle, {X, Y}, R}
%% {rectangle, {X, Y}, H, W}
%% with {X, Y} being the coordinates of the shape's centre.
%% Triangles are represented as {triangle, {X1, Y1}, {X2, Y2}, {X3, Y3}}
%% instead, where each tuple {Xn, Yn} corresponds to a vertex's coordinates.
distance({X1, Y1}, {X2, Y2}) ->
math:sqrt((((X2 - X1) * (X2 - X1)) + ((Y2 - Y1) * (Y2 - Y1)))).
perimeter({circle, _, R}) ->
2 * math:pi() * R;
perimeter({rectangle, _, H, W}) ->
2 * (H + W);
perimeter({triangle, {X1, Y1}, {X2, Y2}, {X3, Y3}}) ->
A = distance({X1, Y1}, {X2, Y2}),
B = distance({X2, Y2}, {X3, Y3}),
C = distance({X3, Y3}, {X1, Y1}),
A + B + C.
area({circle, _, R}) ->
math:pi() * R * R;
area({rectangle, _Centre, H, W}) ->
H * W;
area({triangle, {X1, Y1}, {X2, Y2}, {X3, Y3}}) ->
abs((X1 * (Y2 - Y3) + X2 * (Y3 - Y1) + X3 * (Y1 - Y2)) / 2).
%% Define a function enclose/1 that takes a shape and returns the smallest
%% enclosing rectangle of the shape.
enclose({circle, {X, Y}, R}) ->
D = R * 2,
{rectangle, {X, Y}, D, D};
enclose({rectangle, _Centre, _H, _W} = Identity) ->
%% Is this idiomatic when we want to just return the identity?
Identity;
enclose({triangle, {X1, Y1}, {X2, Y2}, {X3, Y3}}) ->
Xmin = lists:min([X1, X2, X3]),
Xmax = lists:max([X1, X2, X3]),
Ymin = lists:min([Y1, Y2, Y3]),
Ymax = lists:max([Y1, Y2, Y3]),
{rectangle, {(Xmin + Xmax) / 2, (Ymin + Ymax) / 2}, Ymax - Ymin, Xmax - Xmin}.
%% Summing the bits
%% Define a function bits/1 that takes a positive integer N and returns the sum
%% of the bits in the binary representation. For example bits(7) is 3 and
%% bits(8) is 1.
bits(0) ->
0;
bits(1) ->
1;
bits(N) when N > 1 ->
bits(N div 2) + N rem 2.
bits_tr(N) when N >= 0 ->
bits_tr(N, 0).
bits_tr(0, Acc) ->
Acc;
bits_tr(N, Acc) ->
bits_tr(N div 2, Acc + N rem 2).
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stormwatch commented May 22, 2020

Comments

I learned that as of today there are 38494 triangle centre definitions!
No wonder then that I choosed to spare them; triangles are represented as {triangle, {X1, Y1}, {X2, Y2}, {X3, Y3}} instead, where each {Xn, Yn} marks vertex coordinates.

bits_tr/1 is preferred over the non-tail recursive bits/1 but I'd probably should compare them systematically like in https://ferd.ca/erlang-s-tail-recursion-is-not-a-silver-bullet.html

Also, there are for sure more efficient ways of computing Hamming Weights https://stackoverflow.com/questions/109023/how-to-count-the-number-of-set-bits-in-a-32-bit-integer

Questions:

  1. Please look at enclose/1 for rectangles is this an idiomatic way in Erlang to return the complex data-type tuple? Would you rather just rewrite the tuple instead?
  2. Should I add a check to ensure Height, Weight and Radius are non-negative or delegate that responsability on the user and rejoice in my lazyness?

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