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Survarium\binaries\win32 | |
❯ Vostok Engine v0.1, build 489, May 9 2013 | |
Copyright(C) Vostok Games - 2013 | |
Finger print info: Build 802, 11.05.2013 14:43:44 | |
Global options: | |
-check_all_threads_do_dispatch_callbacks | |
-client : connect to server | |
-editor : run editor | |
-editor_single_thread [-editor_st] : run editor in single thread | |
-flow_emulator : use network flow emulator | |
-generate_shader_masks : generate shader masks config, for shader writers only | |
-generate_shaders | |
-gpu_compressor : use gpu compressor | |
-help [-h] : shows this help | |
-lost_packets : probability of packets being lost on server side (flow emulator) | |
-max_ping : set maximum ping time in milliseconds (flow emulator) | |
-min_ping : set minimum ping time in milliseconds (flow emulator) | |
-mouse_lock : is mouse locked | |
-mouse_unlock : is mouse locked | |
-navigation_debug_controls : ai navigation debug controls enabled | |
-no_cache_shaders : disable binary shaders caching | |
-no_effect_result | |
-no_effects_initialize | |
-no_level | |
-no_srgb_textures | |
-one_texture | |
-print_build_id : prints build id to stdout | |
-spectator : connect as spectator | |
-sync_effects_creation : enable sync effects creation | |
-target_test | |
-z_only_0 | |
-z_only_1 | |
Animation options: | |
-test_animation | |
Application options: | |
-build_resources : runs engine in build resources mode | |
-no_splash_screen : suppress splash screen on startup | |
Debug options: | |
-assert_on_cook_failure | |
File system options: | |
-no_fs_watch : disables file system changes watching | |
Fs options: | |
-skip_file_not_found : doesn't debug break if file is not found | |
Logging options: | |
-console : turns on console output | |
-log_to_stdout : turns on writing to stdout | |
-log_verbosity : one of: [trace|debug|info|warning|error|silent] | |
-no_log_file [-no_log_file] = <<no arguments>> : disables writing log to a file | |
-write_errors_to_stderr | |
Math options: | |
-floating_point_control_disabled : disables floating point control flags setup for each thread | |
-fpe_disabled : turns off fpu exceptions | |
Memory options: | |
-enable_crt_memory_allocator : enables crt memory allocator usage | |
-fill_arenas_with_garbage : fills all the memory in all the arenas with garbage; could slowdown startup significantly! | |
-max_video_memory : set maximum video memory limit, Mb | |
-minimum_resources_memory_size : set up minimum resources memory size in Mb | |
-no_memory_usage_stats : disable CRT and GetProcessHeap() memory usage stats detection. Use this option if another program injected thread into application, which uses one of these allocators. | |
-no_warning_on_page_file_size : suppress warning about too many programs open or not enough page file size | |
Render options: | |
-debug_dx : create d3d device with D3D_CREATE_DEVICE_DEBUG flag | |
-texture_streaming : using texture streaming | |
Resources options: | |
-assert_on_resource_failure [-assert_on_resource_failure] : asserts when resources loading or cooking failed | |
-max_resources_size : setup maximum size for resource arenas, Mb | |
Sound engine options: | |
-debug_audio : running debug XAudio2 engine | |
-propagators_count : count of sound_instance_propagator's, default is 64. | |
-speed_of_sound : speed of sound | |
-xaudio_mono_voices_count [-xaudio_mono_voices] : count of mono xaudio voices in voice_factory, default is 64. | |
-xaudio_stereo_voices_count [-xaudio_stereo_voices] : count of stereo xaudio voices in voice_factory, default is 64. | |
Sound rms options: | |
-rms_discreteness [-rms_discr] : set discretization frequency(floats per second). Default 50. | |
Task system options: | |
-spin_count : number of trylocks before task system is notified about long lock | |
Testing options: | |
-no_test_watch : disables thread that watches for too long tests | |
-run_tests | |
-run_tests_and_exit | |
Tests options: | |
-suppress_debug_window_on_crash = <boolean> : application will not show debug window on crash | |
-terminate_on_timeout = <specify time limit (in seconds) as a first argument> : application will be terminated after timeout | |
Threading options: | |
-core_affinity : string mask with 1 and 0 | |
-debug_single_thread : run all in one thread | |
-dont_check_multithreaded_safety : turn off checks of parallel use of code that is not multithreaded | |
Vfs options: | |
-mount_mounts_path |
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