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// Available variables: | |
// - Machine | |
// - interpret | |
// - assign | |
// - send | |
// - sendParent | |
// - spawn | |
// - raise | |
// - actions | |
// - XState (all XState exports) | |
const network = Machine( | |
{ | |
id: "network", | |
initial: "init", | |
context: { | |
retries: 0, | |
result: null, | |
connected: true, | |
}, | |
states: { | |
init: { | |
on: { | |
START: [{ target: "active", cond: "isOnline" }, { target: "complete.failed", cond: "isOffline" }] | |
}, | |
}, | |
active: { | |
initial: "running", | |
on: { | |
RESOLVE: "complete.succeeded", | |
CANCEL: "complete.cancelled", | |
}, | |
states: { | |
running: { | |
on: { | |
OFFLINE: { | |
target: "paused.waiting", | |
// actions: [ | |
// assign({ | |
// result: { name: "error", message: "" }, | |
// }), | |
// ], | |
}, | |
REJECT: { | |
target: "paused.failure", | |
actions: [ | |
assign({ | |
result: { name: "error", message: "failed" }, | |
}), | |
], | |
}, | |
}, | |
}, | |
paused: { | |
initial: "waiting", | |
states: { | |
failure: { | |
// handling failures | |
on: { | |
RETRY: { | |
target: "#network.active", | |
actions: assign({ | |
retries: (context, event) => context.retries + 1, | |
}), | |
}, | |
FAIL: { | |
target: "#network.complete.failed", | |
}, | |
}, | |
}, | |
waiting: { | |
on: { | |
ONLINE: "#network.active.running", | |
}, | |
}, | |
}, | |
}, | |
}, | |
}, | |
complete: { | |
initial: "succeeded", | |
states: { | |
succeeded: { | |
type: "final", | |
}, | |
failed: { | |
type: "final", | |
}, | |
cancelled: { | |
type: "final", | |
}, | |
}, | |
}, | |
}, | |
}, | |
{ | |
guards: { | |
didError: (context, event) => { | |
// check if error | |
return context.result == "error"; | |
}, | |
didNotError: (context, event) => { | |
// check if error | |
return context.result !== "error"; | |
}, | |
isOnline: (context, event) => { | |
return context.connected; | |
}, | |
isOffline: (context, event) => { | |
return !context.connected; | |
}, | |
}, | |
}, | |
); |
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