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// constants won't change. They're used here to set pin numbers: | |
const int motorPin = 4; | |
// int high_in_millisecond = 50; // how long 5V is sent (in ms) | |
// int low_in_millisecond = 500; // how long 0V is sent (in ms) | |
// variables will change: | |
// int motorState = LOW; | |
//int ledState = HIGH; | |
int switchPin = 8; |
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[{ | |
"title": "Pilgrims travel to the healing temples of Asclepieion ", | |
"start": | |
{ | |
"$date": "-000300-01-01T05:00:00.000Z" | |
} | |
}] |
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const Redis = require("ioredis"); | |
const redisOpts = { | |
port: 6379, | |
host: "127.0.0.1" | |
}; | |
var _redis = new Redis(redisOpts); | |
var blacklist = []; |
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var supercrawler = require("supercrawler"); | |
// 1. Create a new instance of the Crawler object, providing configuration | |
// details. Note that configuration cannot be changed after the object is | |
// created. | |
var crawler = new supercrawler.Crawler({ | |
// By default, Supercrawler uses a simple FIFO queue, which doesn't support | |
// retries or memory of crawl state. For any non-trivial crawl, you should | |
// create a database. Provide your database config to the constructor of | |
// DbUrlList. |
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TL;DR: JIRA is the salesforce of project management: slow, ancient, difficult. Clubhouse is a modern, reactive application tailor-made for agile product development. I’ve measured speed increases of 400-1500% (or more in a few worst cases). No, I’m not making that up. | |
Why Clubhouse? | |
Here’s a simple presentation I made of why: | |
https://docs.google.com/presentation/d/14KWfFRXzAJGA1oAblV_5Z4wSPcuR74QxaFLaM2Mjhsg/pub?start=false&loop=false&delayms=3000 | |
A few additional items: | |
- Easily configurable/filterable workspaces | |
- Shareable workspaces for custom views tailored to a specific purpose |
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switch item.Status { | |
case "Ready for Test": | |
// ready for test | |
state = 500000010 | |
case "Task In Progress": | |
// in progress | |
state = 500000015 | |
case "Selected for Review/Development": | |
// selected | |
state = 500000011 |
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[ | |
{ | |
"jiraUsername": "userA", | |
"chProjectID": 5, | |
"chID": "476257c9-ac5a-46bc-67d6-4bc8bbfde7be" | |
}, | |
{ | |
"jiraUsername": "userB", | |
"chProjectID": 81, | |
"chID": "476257c9-ac5a-46bc-67d6-4bc8bbfde7be" |
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/****************************************************** | |
Arduino EEPROM Read-Write Test | |
by Ted Hayes 2012 | |
[email protected] | |
Demonstrates the usage of the EEPROM Library for checking the state of a single value, | |
changing it, and resetting it. To use: | |
1) Put a momentary switch between ground and pin 11 on your Arduino. |
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/* | |
* blink.c: | |
* Simple test program to blink an LED on pin 7 | |
*/ | |
#include <wiringPi.h> | |
#include <stdio.h> | |
int main (void) | |
{ |
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