- This script is test to fail when MonobehaviourTest is timeout.
- Unity Version 5.6.0
- Please inherit your own class instead of Monobehaviour.
Shader "Unlit/Polygon" | |
{ | |
Properties | |
{ | |
[HideInInspector] _MainTex ("Texture", 2D) = "white" {} | |
_N("N", Int) = 3 | |
} | |
SubShader | |
{ | |
Tags { "RenderType"="Opaque" } |