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Algorithm implementations in C++
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#include <bits/stdc++.h> | |
using namespace std ; | |
struct Point{ | |
int x; | |
int y; | |
}; | |
struct Comparator { | |
Point origin; | |
public: | |
Comparator(Point p) { | |
this->origin = p; | |
} | |
bool operator()(const Point &a, const Point &b) { | |
if(triAngleArea(origin, a, b) == 0) // co linear | |
return sqDist(origin,a)<sqDist(origin,b) ; | |
double d1x = a.x-origin.x ; double d1y = a.y-origin.y ; | |
double d2x = b.x-origin.x ; double d2y = b.y-origin.y ; | |
return (atan2(d1y,d1x)-atan2(d2y,d2x))<0; | |
} | |
private: | |
int triAngleArea(Point a, Point b, Point c) { | |
return (a.x*(b.y-c.y) + b.x*(c.y-a.y) + c.x*(a.y-b.y)); | |
} | |
int sqDist(Point a, Point b) { | |
return ((a.x-b.x)*(a.x-b.x) + (a.y-b.y)*(a.y-b.y)); | |
} | |
}; | |
class ConvexHull { | |
Point origin; | |
vector<Point> points; | |
vector<Point> convexPoints; | |
public: | |
ConvexHull(vector<Point> coordinates) { | |
this->points = coordinates; | |
} | |
vector<Point> getConvexPoints() { | |
setOrigin(points); | |
sort(next(points.begin()), points.end(), Comparator(origin)); | |
convexPoints = {points[0], points[1], points[2]}; | |
for(int i=3, j=3; i<points.size(); i++){ | |
while(j>=2 && triAngleArea(convexPoints[j-2], convexPoints[j-1], points[i]) <= 0) { | |
convexPoints.pop_back(); | |
j--; | |
} | |
convexPoints.push_back(points[i]); | |
j++; | |
} | |
return convexPoints; | |
} | |
private: | |
//set the left most upper point as origin | |
void setOrigin(vector<Point> coordinates) { | |
int originIndex = 0; | |
for(int i=1; i<coordinates.size(); i++) { | |
Point point = coordinates[i]; | |
Point probableOrigin = coordinates[originIndex]; | |
if(point.x < probableOrigin.x || (point.x == probableOrigin.x && point.y > probableOrigin.y)) | |
originIndex = i; | |
} | |
origin = points[originIndex]; | |
swap(points[0], points[originIndex]); | |
} | |
int triAngleArea(Point a, Point b, Point c) { | |
return (a.x*(b.y-c.y) + b.x*(c.y-a.y) + c.x*(a.y-b.y)); | |
} | |
}; | |
int main(){ | |
ConvexHull *ch = new ConvexHull({{1,1},{2,2},{1,0},{0,10},{10,10},{3,3}}); | |
vector<Point> convexPoints = ch->getConvexPoints(); | |
for(Point point : convexPoints) { | |
cout<<"X: "<<point.x<<" Y: "<<point.y<<endl; | |
} | |
return 0; | |
} |
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#include<bits/stdc++.h> | |
using namespace std; | |
class DSU { | |
vector<int> parent; | |
vector<int> rank; | |
public: | |
DSU (int nodes) { | |
vector<int> temp(nodes); | |
parent = temp; | |
rank = temp; | |
for(int i=0; i<nodes; i++) { | |
parent[i] = i; | |
rank[i] = 0; | |
} | |
} | |
int getParent(int node) { | |
if(node == parent[node]) | |
return node; | |
return parent[node] = getParent(parent[node]); | |
} | |
void makeUnion(int a, int b) { | |
int pa = getParent(a); | |
int pb = getParent(b); | |
if(rank[pa] == rank[pb]) { | |
parent[pb] = pa; | |
rank[pa]++; | |
} else { | |
if(rank[pa] < rank[pb]) | |
parent[pa] = pb; | |
else parent[pb] = pa; | |
} | |
} | |
void printParents() { | |
for(int i=0; i<parent.size(); i++) { | |
cout<<"Node: "<<i<<" Parent: "<<parent[i]<<endl; | |
} | |
} | |
}; | |
int main() { | |
DSU *dsu = new DSU(10); | |
dsu->makeUnion(1,2); | |
dsu->makeUnion(4,5); | |
dsu->makeUnion(6,7); | |
dsu->makeUnion(5,6); | |
cout<<dsu->getParent(7)<<endl; | |
return 0; | |
} |
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