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// Used to generate Texture Array asset | |
// Menu button is available in GameObject > Create Texture Array | |
// See CHANGEME in the file | |
using UnityEngine; | |
using UnityEditor; | |
public class TextureArray : MonoBehaviour { | |
[MenuItem("GameObject/Create Texture Array")] | |
static void Create() |
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// ==UserScript== | |
// @name Activate all Itch.io Bundle downloads | |
// @version 1 | |
// @include https://itch.io/bundle/download/* | |
// @include https://*.itch.io/* | |
// @require https://ajax.googleapis.com/ajax/libs/jquery/3.4.1/jquery.min.js | |
// @grant none | |
// ==/UserScript== | |
$(document).ready(function() { |
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/* ==UserStyle== | |
@name Frend Detector | |
@namespace redyoshi49q/frendDetector | |
@version 1.6 | |
@description Puts a heart next to frends from your homeserver and any manually-defined frend servers | |
@author @[email protected] and @[email protected] | |
==/UserStyle== */ | |
/* Add your home server and any other frend servers that you want highlighted here */ |
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using System; | |
using System.IO; | |
using System.Linq; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.SceneManagement; | |
using UnityEngine.AI; |
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Shader "Custom/StandardSurfaceVertex" | |
{ | |
Properties | |
{ | |
_Color ("Color", Color) = (1,1,1,1) | |
_MainTex ("Albedo (RGB)", 2D) = "white" {} | |
_Glossiness ("Smoothness", Range(0,1)) = 0.5 | |
_Metallic ("Metallic", Range(0,1)) = 0.0 | |
} | |
SubShader |