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import 'package:flutter/material.dart'; | |
/////////////////////////////// | |
// ① Main:Flutterアプリもmain()からコードが実行されます。 | |
// `void main() => runApp(MyApp());` でも意味は同じです。 | |
void main() { | |
return runApp(MyApp()); | |
} | |
/////////////////////////////// | |
// ② アプリの基盤:アプリのテーマやスタイルを設定する。その上のページを追加していく。 | |
class MyApp extends StatelessWidget { | |
@override | |
Widget build(BuildContext context) { | |
// MaterialAppという形式のアプリを作成 | |
return MaterialApp( | |
theme: ThemeData(), // アプリのテーマカラーなど詳細を入力 | |
home: MyHomePage(), // メインページを作成 | |
); | |
} | |
} | |
/////////////////////////////// | |
// ⑦ MyHomePage本体 | |
class MyHomePage extends StatefulWidget { | |
// ⑦-1: TodoCardWidgetを一時的に保存する配列を作成 | |
List<Widget> cards = []; | |
MyHomePage({Key? key}) : super(key: key); | |
@override | |
_MyHomePageState createState() => _MyHomePageState(); | |
} | |
// ⑧ MyHomePageの状態 | |
class _MyHomePageState extends State<MyHomePage> { | |
@override | |
Widget build(BuildContext context) { | |
return Scaffold( | |
appBar: AppBar( | |
title: Text("Menu Bar"), | |
), | |
body: Center( | |
// ⑧-3: ListViewのchildrenをwidget.cardsに変更 | |
child: ListView.builder( | |
itemCount: widget.cards.length, | |
itemBuilder: (BuildContext context, int index) { | |
return widget.cards[index]; | |
}, | |
), | |
), | |
// ⑧-1: 画面右下にボタンを追加 | |
floatingActionButton: FloatingActionButton( | |
onPressed: () { | |
// Add your onPressed code here! | |
setState(() { | |
// ⑧-2: ボタンが押された時に、TodoCardWidgetをcardsに追加 | |
widget.cards.add(TodoCardWidget(label: "a")); | |
}); | |
}, | |
child: const Icon(Icons.add), | |
), | |
); | |
} | |
} | |
//////////////////// | |
/// ⑤ StatefulWidget本体 | |
class TodoCardWidget extends StatefulWidget { | |
final String label; | |
var state = false; | |
TodoCardWidget({Key? key, required this.label}) : super(key: key); | |
@override | |
_TodoCardWidgetState createState() => _TodoCardWidgetState(); | |
} | |
/// ⑤ TodoCardWidgetの状態 | |
class _TodoCardWidgetState extends State<TodoCardWidget> { | |
void _changeState(value) { | |
setState(() { | |
widget.state = value ?? false; | |
}); | |
} | |
@override | |
Widget build(BuildContext context) { | |
return Card( | |
margin: EdgeInsets.all(10), | |
child: Container( | |
padding: EdgeInsets.all(10), | |
child: Row( | |
children: [ | |
Checkbox(onChanged: _changeState, value: widget.state), | |
Text(widget.label), | |
], | |
), | |
), | |
); | |
} | |
} |
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