A Compose implementation of shadows (drop and inner) as used in Figma.
Created
May 13, 2025 02:29
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import androidx.compose.ui.geometry.Rect | |
import androidx.compose.ui.graphics.Canvas | |
import androidx.compose.ui.graphics.Paint | |
fun Canvas.withSavedState(block: Canvas.() -> Unit) { | |
save() | |
try { | |
block() | |
} finally { | |
restore() | |
} | |
} | |
fun Canvas.withSavedLayer( | |
bounds: Rect, | |
paint: Paint, | |
block: Canvas.() -> Unit | |
) { | |
saveLayer( | |
bounds = bounds, | |
paint = paint) | |
try { | |
block() | |
} finally { | |
restore() | |
} | |
} |
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import android.graphics.BlurMaskFilter | |
import androidx.compose.foundation.background | |
import androidx.compose.foundation.layout.Box | |
import androidx.compose.foundation.layout.height | |
import androidx.compose.foundation.layout.width | |
import androidx.compose.foundation.shape.RoundedCornerShape | |
import androidx.compose.material3.Text | |
import androidx.compose.runtime.Composable | |
import androidx.compose.ui.Alignment | |
import androidx.compose.ui.Modifier | |
import androidx.compose.ui.draw.drawBehind | |
import androidx.compose.ui.geometry.Offset | |
import androidx.compose.ui.geometry.Rect | |
import androidx.compose.ui.graphics.BlendMode | |
import androidx.compose.ui.graphics.Color | |
import androidx.compose.ui.graphics.Paint | |
import androidx.compose.ui.graphics.Shape | |
import androidx.compose.ui.graphics.drawOutline | |
import androidx.compose.ui.graphics.drawscope.drawIntoCanvas | |
import androidx.compose.ui.tooling.preview.Preview | |
import androidx.compose.ui.unit.Dp | |
import androidx.compose.ui.unit.dp | |
fun Modifier.dropShadow( | |
shape: Shape, | |
color: Color, | |
blur: Dp = 0.dp, | |
offsetX: Dp = 0.dp, | |
offsetY: Dp = 0.dp, | |
showBehindTransparentAreas: Boolean = false, | |
blendMode: BlendMode = BlendMode.SrcOver | |
) = this.drawBehind { | |
drawIntoCanvas { canvas -> | |
with(canvas) { | |
val shadowOutline = shape.createOutline( | |
size = size, | |
layoutDirection = layoutDirection, | |
density = this@drawBehind) | |
val paint = Paint() | |
paint.color = color | |
paint.blendMode = blendMode | |
if (blur.toPx() > 0) { | |
paint.asFrameworkPaint().apply { | |
maskFilter = BlurMaskFilter( | |
blur.toPx(), | |
BlurMaskFilter.Blur.NORMAL) | |
} | |
} | |
withSavedLayer( | |
bounds = Rect( | |
offset = Offset( | |
x = offsetX.toPx() - blur.toPx() * 2, | |
y = offsetY.toPx() - blur.toPx() * 2), | |
size = size.copy( | |
width = size.width + offsetX.toPx() + (blur.toPx() * 4), | |
height = size.height + offsetY.toPx() + (blur.toPx() * 4))), | |
paint = paint | |
) { | |
withSavedState { | |
translate( | |
dx = offsetX.toPx(), | |
dy = offsetY.toPx()) | |
drawOutline(shadowOutline, paint) | |
} | |
if (!showBehindTransparentAreas) { | |
val cutoutPaint = Paint() | |
cutoutPaint.color = Color.Black | |
cutoutPaint.blendMode = BlendMode.Clear | |
drawOutline( | |
shadowOutline, | |
cutoutPaint) | |
} | |
} | |
} | |
} | |
} | |
@Preview | |
@Composable | |
fun RoundedRectangleShadowedPreview() { | |
Box( | |
modifier = Modifier | |
.width(200.dp) | |
.height(200.dp) | |
.background(Color.Red), | |
contentAlignment = Alignment.Center | |
) { | |
Box( | |
modifier = Modifier | |
.width(100.dp) | |
.height(100.dp) | |
.dropShadow( | |
shape = RoundedCornerShape(16.dp), | |
color = Color.Black, | |
blur = 10.dp, | |
offsetX = 10.dp, | |
offsetY = 10.dp, | |
showBehindTransparentAreas = false | |
) | |
.background( | |
shape = RoundedCornerShape(16.dp), | |
color = Color.White.copy(alpha = 0.5f), | |
), | |
contentAlignment = Alignment.Center | |
) { | |
Text("Hello") | |
} | |
} | |
} |
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import android.graphics.BlurMaskFilter | |
import android.graphics.PorterDuff | |
import android.graphics.PorterDuffXfermode | |
import androidx.compose.foundation.background | |
import androidx.compose.foundation.layout.Box | |
import androidx.compose.foundation.layout.padding | |
import androidx.compose.foundation.shape.RoundedCornerShape | |
import androidx.compose.material3.Text | |
import androidx.compose.runtime.Composable | |
import androidx.compose.ui.Modifier | |
import androidx.compose.ui.draw.drawWithContent | |
import androidx.compose.ui.geometry.toRect | |
import androidx.compose.ui.graphics.BlendMode | |
import androidx.compose.ui.graphics.Color | |
import androidx.compose.ui.graphics.CompositingStrategy | |
import androidx.compose.ui.graphics.Paint | |
import androidx.compose.ui.graphics.PaintingStyle | |
import androidx.compose.ui.graphics.Path | |
import androidx.compose.ui.graphics.PathOperation | |
import androidx.compose.ui.graphics.Shape | |
import androidx.compose.ui.graphics.addOutline | |
import androidx.compose.ui.graphics.drawOutline | |
import androidx.compose.ui.graphics.drawscope.drawIntoCanvas | |
import androidx.compose.ui.graphics.graphicsLayer | |
import androidx.compose.ui.tooling.preview.Preview | |
import androidx.compose.ui.unit.Dp | |
import androidx.compose.ui.unit.dp | |
fun Modifier.innerShadow( | |
shape: Shape, | |
color: Color = Color.Black, | |
blur: Dp = 4.dp, | |
offsetX: Dp = 2.dp, | |
offsetY: Dp = 2.dp, | |
blendMode: BlendMode = BlendMode.SrcOver | |
) = this | |
.drawWithContent { | |
drawContent() | |
drawIntoCanvas { canvas -> | |
with(canvas) { | |
val shadowOutline = shape.createOutline( | |
size = size, | |
layoutDirection = layoutDirection, | |
density = this@drawWithContent | |
) | |
val paint = Paint() | |
paint.color = color | |
paint.blendMode = blendMode | |
withSavedLayer( | |
bounds = size.toRect(), | |
paint = paint | |
) { | |
drawOutline( | |
outline = shadowOutline, | |
paint = paint) | |
paint.asFrameworkPaint().apply { | |
xfermode = PorterDuffXfermode( | |
PorterDuff.Mode.CLEAR) | |
if (blur.toPx() > 0) { | |
maskFilter = BlurMaskFilter( | |
blur.toPx(), | |
BlurMaskFilter.Blur.NORMAL) | |
} | |
} | |
withSavedState { | |
paint.color = Color.Black | |
translate( | |
dx = offsetX.toPx(), | |
dy = offsetY.toPx()) | |
drawOutline( | |
outline = shadowOutline, | |
paint = paint) | |
} | |
drawPath( | |
Path().apply { | |
op( | |
path1 = Path().apply { | |
addRect( | |
rect = this@drawWithContent.size.toRect(), | |
) | |
}, | |
path2 = Path().apply { | |
addOutline( | |
outline = shadowOutline) | |
}, | |
PathOperation.Difference | |
) | |
}, | |
paint = Paint().apply { | |
this.color = Color.Black | |
this.style = PaintingStyle.Fill | |
this.blendMode = BlendMode.Clear | |
} | |
) | |
} | |
} | |
} | |
} | |
@Composable | |
@Preview | |
fun InnerShadowModifierPreview() { | |
Box( | |
modifier = Modifier | |
.background( | |
color = Color.White) | |
.padding(16.dp) | |
) { | |
Text( | |
text = "Hello World", | |
color = Color.Black.copy(alpha = 0.5f), | |
modifier = Modifier | |
.graphicsLayer { | |
compositingStrategy = CompositingStrategy.Offscreen | |
} | |
.background(Color.Red, RoundedCornerShape(10.dp)) | |
.innerShadow( | |
shape = RoundedCornerShape(9.dp), | |
color = Color.White, | |
blur = 4.dp, | |
offsetX = 5.dp, | |
offsetY = 5.dp | |
) | |
.innerShadow( | |
shape = RoundedCornerShape(9.dp), | |
color = Color.Black, | |
blur = 4.dp, | |
offsetX = (-2).dp, | |
offsetY = (-2).dp | |
) | |
.padding(16.dp) | |
) | |
} | |
} |
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