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trentpolack / WebGL-frameworks-libraries.md
Created June 2, 2018 23:04 — forked from dmnsgn/WebGL-WebGPU-frameworks-libraries.md
A collection of WebGL frameworks and libraries

A non-exhaustive list of WebGL frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are outdated/not maintained anymore.

Engines and libraries

  • three.js: JavaScript 3D library
  • stack.gl: an open software ecosystem for WebGL, built on top of browserify and npm.
  • PixiJS: Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback
  • Pex: Pex is a javascript 3d library / engine allowing for seamless development between Plask and WebGL in the browser.
  • Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
  • AwayJS: AwayJS is a graphics library for javascript written in typescript
  • SceneJS: An extensible WebGL-based engine for high-detail 3D visualisation

#Quixel Megascans Scripting Reference ###Updated: Aug 19th, 2016

The Megascans Bridge allows the user to send assets from the Bridge to external applications. The Bridge currently supports the following tools:

  • 3DS Max
  • Marmoset Toolbag 2
  • Unity 3d
  • Unreal Engine 4

#Quixel Megascans Bridge API ####Updated: Aug 19th, 2016

We have developed an API to fetch information from the Bridge. The following is an initial list of endpoints any software will be able to retrieve information from.

  • Megascans repository path
  • Zip folder paths
  • Get all assets (folder and json path)
  • Get selected assets (folder and json path)
  • Search results (folder and json path) against a string