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| <?xml version="1.0" encoding="UTF-8"?> | |
| <locale lang="en"> | |
| <error> | |
| <restartDuringMatch>You may not restart during a match. Use -f to override.</restartDuringMatch> | |
| <cycleDuringMatch>You may not cycle during a match. Use -f to override.</cycleDuringMatch> | |
| <matchRunning>Match is already running.</matchRunning> | |
| <matchNoResume>Match has finished and may not be resumed.</matchNoResume> | |
| <matchNoStart>Match could not be started at this time.</matchNoStart> | |
| <matchNoEnd>Match could not be ended at this time.</matchNoEnd> | |
| <noSetNext>You may not set the next map when a restart is queued. Use -f to override.</noSetNext> | |
| <disabledCommand>This command is disabled. Maps will reload automatically if changes are detected.</disabledCommand> | |
| <rotPointInvalid>Specified rotation point is not valid.</rotPointInvalid> | |
| <invalidTime>Invalid countdown time specified.</invalidTime> | |
| <teamChatDefault>Team chat is already your default channel.</teamChatDefault> | |
| <teamChannel>Your team channel could not be resolved. Please try again in a few moments.</teamChannel> | |
| <noClass>No class matched query.</noClass> | |
| <classRestricted>The {0} class is restricted</classRestricted> | |
| <noClassChange>You may not change classes because your current class is sticky.</noClassChange> | |
| <classesDisabled>Classes are not enabled on this map.</classesDisabled> | |
| <noTeam>You are not on a team.</noTeam> | |
| <alreadyObs>You are already on the observing team.</alreadyObs> | |
| <alreadyJoined>You have already joined {0}</alreadyJoined> | |
| <teamFull>Sorry, {0} is completely full</teamFull> | |
| <forceExemption>{0} is exempt from being forced on to teams.</forceExemption> | |
| <noShuffle>You may not shuffle teams during a match.</noShuffle> | |
| <teamExists>A team by the name of {0} already exists.</teamExists> | |
| <mayNotJoin>You may not join during a {0} match.</mayNotJoin> | |
| <matchOver>Match is over</matchOver> | |
| <cycle>Please wait for the server to cycle</cycle> | |
| <playerCommand>You must be a player to use this command.</playerCommand> | |
| <noMapMatch>No maps matched query.</noMapMatch> | |
| <noTeamMatch>No teams matched query.</noTeamMatch> | |
| <noRotsMatch>No rotations matched query.</noRotsMatch> | |
| <noPlayerMatch>No players matched query.</noPlayerMatch> | |
| <multiplePlayers>More than one player found! Use {0} for exact matching.</multiplePlayers> | |
| <unknownError>An unknown error has occurred. Please refer to the server console.</unknownError> | |
| <movedForBalance>You were moved to {0} to balance team sizes</movedForBalance> | |
| <autoJoinSwitch>(you didn't choose a team, so we assumed you wouldn't mind)</autoJoinSwitch> | |
| <ownCore>You may not damage your own core.</ownCore> | |
| <ownObjective>You may not damage your own objective.</ownObjective> | |
| <enemeyObjective>You may not repair an enemy objective.</enemeyObjective> | |
| <repairObjective>This objective may not be repaired.</repairObjective> | |
| <noPotions>No potion effects</noPotions> | |
| <teamPlace>Only a member of {0} may place {1} here!</teamPlace> | |
| <blockPlace>Only {0} may be placed here!</blockPlace> | |
| <noCraft>You may not craft {0}.</noCraft> | |
| <bedsDisabled>Beds are disabled on this map!</bedsDisabled> | |
| <pearlOut>You may not use Ender Pearls to leave your lane</pearlOut> | |
| <laneReEnter>You may not re-enter your lane</laneReEnter> | |
| <landminePlace>You can't place a landmine there!</landminePlace> | |
| <landmineExists>A landmine already exists there!</landmineExists> | |
| <landmineProximity>You can't place landmines that close to one another!</landmineProximity> | |
| <tutorialTp>WARNING: Unable to safely teleport you to tutorial spot!</tutorialTp> | |
| <defuseTntWater>You may not defuse TNT in water.</defuseTntWater> | |
| <defuseTntEnemy>You may not defuse enemy TNT.</defuseTntEnemy> | |
| <noPermission>You do not have permission.</noPermission> | |
| <numberString>Number expected, string received instead.</numberString> | |
| <errorRejoin>Uh oh! We had an error. Please try rejoining.</errorRejoin> | |
| <serverFull>Server is full</serverFull> | |
| <teamsFull>Teams are full</teamsFull> | |
| <teansCapacity>Teams are at capacity</teansCapacity> | |
| <invalidMatch>Invalid match</invalidMatch> | |
| <ratingRange>Rating must be between {0} and {1}, inclusive.</ratingRange> | |
| <ratingsDisabled>Map ratings are not enabled on this server.</ratingsDisabled> | |
| <lowParticipation>Sorry, you haven't participated in this match enough to rate the map</lowParticipation> | |
| <rateWhilePlaying>To rate the map while playing, type {0}</rateWhilePlaying> | |
| </error> | |
| <generic> | |
| <mapSet>Next map set to {0}</mapSet> | |
| <markedForReloading>{0} successfully marked for reloading.</markedForReloading> | |
| <allMarkedReloading>All maps successfully marked for reloading.</allMarkedReloading> | |
| <countdownCancelled>All countdowns cancelled.</countdownCancelled> | |
| <autoStart>Auto-start enabled for this match</autoStart> | |
| <autoStartDisabled>Auto-start disabled for this match</autoStartDisabled> | |
| <skippedOver>Successfully skipped over {0}</skippedOver> | |
| <skippedFromTo>Successfully skipped {0} to {1}</skippedFromTo> | |
| <skippedTo>Successfully skipped to {0}</skippedTo> | |
| <configReload>Configuration successfully reloaded.</configReload> | |
| <mapNext>Next map: {0}</mapNext> | |
| <rotationSet>Current rotation set to {0}</rotationSet> | |
| <rotationReload>Successfully reloaded the rotation</rotationReload> | |
| <rotationAppend>Successfully appended {0} to the rotation</rotationAppend> | |
| <insertedIndex>{0} successfully inserted at index {1}</insertedIndex> | |
| <removedInstance>Successfully removed all instances of {0} from the rotation</removedInstance> | |
| <removedMap>Successfully removed map at index {0} from the rotation</removedMap> | |
| <playerForce>{0} successfully forced onto {1}</playerForce> | |
| <teamShuffle>Teams successfully shuffled.</teamShuffle> | |
| <teamAlias>{0} successfully renamed to {1}</teamAlias> | |
| <channelSet>Changed default channel to team chat.</channelSet> | |
| <messageSent>Message sent.</messageSent> | |
| <onTeam>You are on {0}</onTeam> | |
| <haveSelected>You have selected {0}</haveSelected> | |
| <changeOnSpawn>Changes will take effect on next spawn.</changeOnSpawn> | |
| <classCurrent>Current class:</classCurrent> | |
| <classList>List all classes by typing '/classes'</classList> | |
| <errorsCleared>Errors cleared!</errorsCleared> | |
| <noErrors>No errors!</noErrors> | |
| <joined>You joined {0}</joined> | |
| <worldDefuse>You defused world TNT.</worldDefuse> | |
| <defusePlayerTnt>You defused {0}'s TNT.</defusePlayerTnt> | |
| <landminePlanted>Landmine planted!</landminePlanted> | |
| <ratingSaved>Your rating of {0} for {1} {2} has been saved.</ratingSaved> | |
| <ratingChange>You can change your rating later using the hopper, or by typing {0}</ratingChange> | |
| <mapRated>Someone on {0} rated this map {1}</mapRated> | |
| <mapRe-Rated>Someone on {0} re-rated this map from {2} to {1}</mapRe-Rated> | |
| <autoBalance>Teams will be auto-balanced if {0} remains stacked</autoBalance> | |
| <youChangedRating>You changed your rating for {1} {2} from {3} to {0}.</youChangedRating> | |
| </generic> | |
| <misc> | |
| <enemy>the enemy</enemy> | |
| <fate>fate</fate> | |
| <others>others</others> | |
| <blocks>{0} blocks</blocks> | |
| <ownership>{0}'s {1}</ownership> | |
| <and>and</and> | |
| <by>by</by> | |
| <team>Team</team> | |
| </misc> | |
| <userInterface> | |
| <mapLoaded>Loaded Maps</mapLoaded> | |
| <mapObjective>Objective</mapObjective> | |
| <mapAuthor>Author</mapAuthor> | |
| <mapAuthors>Authors</mapAuthors> | |
| <mapContributors>Contributors</mapContributors> | |
| <mapRules>Rules</mapRules> | |
| <mapMax>Max players</mapMax> | |
| <rotationCurrent>Current Rotation</rotationCurrent> | |
| <rotationLoaded>Loaded Rotations</rotationLoaded> | |
| <matchInfo>Match Info</matchInfo> | |
| <time>Time</time> | |
| <matchTime>Match Time</matchTime> | |
| <goals>Goals</goals> | |
| <classes>Classes</classes> | |
| <of>{0} of {1}</of> | |
| <xmlErrors>XML Errors</xmlErrors> | |
| <close>Close</close> | |
| <teamSelection>Team/Class Selection</teamSelection> | |
| <teamJoinTip>Join the game!</teamJoinTip> | |
| <teamPick>Pick your team</teamPick> | |
| <teamJoinAuto>Auto Join</teamJoinAuto> | |
| <teamJoinAutoLore>Puts you on the team with the fewest players</teamJoinAutoLore> | |
| <teamCapacity>Team is at capacity, you can not join.</teamCapacity> | |
| <teamCanPick>You are able to pick your team, click to join!</teamCanPick> | |
| <teamSelection>Team Selection</teamSelection> | |
| <tutorialView>View Tutorial</tutorialView> | |
| <tutorialLore>Learn how to play {0}!</tutorialLore> | |
| <potionEffects>Potion Effects</potionEffects> | |
| <hungerLevel>Hunger level</hungerLevel> | |
| <healthLevel>Health level</healthLevel> | |
| <oneMap>1 map</oneMap> | |
| <maps>{0} maps</maps> | |
| <second>{0} second</second> | |
| <seconds>{0} seconds</seconds> | |
| <matchStarted>The match has started!</matchStarted> | |
| <matchStartCancelled>Match start cancelled</matchStartCancelled> | |
| <matchOver>Game over!</matchOver> | |
| <matchWin>{0} wins!</matchWin> | |
| <matchTeamWin>Your team won!</matchTeamWin> | |
| <matchTeamLose>Your team lost</matchTeamLose> | |
| <matchMaxScoreReached>Score limit of {0} reached</matchMaxScoreReached> | |
| <playerJoin>{0} joined the game</playerJoin> | |
| <playerLeave>{0} left the game</playerLeave> | |
| <serverRestart>Server restarting!</serverRestart> | |
| <mapPlaying>Currently playing {0}</mapPlaying> | |
| <objectivePlaced>{0} placed {2} for the {1}</objectivePlaced> | |
| <objectiveLeaked>{0}'s {1} has leaked!</objectiveLeaked> | |
| <objectiveDestroyed>{0}'s {1} destroyed by {2}</objectiveDestroyed> | |
| <objectiveTouchedFor>{0} broke a piece of {1} for the {2}</objectiveTouchedFor> | |
| <objectiveTouched>{0} broke a piece of {1}</objectiveTouched> | |
| <objectiveDamagedFor>{0} damaged {1} for the {2}</objectiveDamagedFor> | |
| <objectiveDamaged>{0} damaged {1}</objectiveDamaged> | |
| <creditReceived>You will receive credit when this objective is completed.</creditReceived> | |
| <objectiveTouchedFor>{0} picked up {1} for the {2}</objectiveTouchedFor> | |
| <objectiveTouched>{0} picked up {1}</objectiveTouched> | |
| <scoredFor>{0} scored {1} for {2}</scoredFor> | |
| <onePoint>1 point</onePoint> | |
| <points>{0} points</points> | |
| <amountRemaining>You have {0} remaining.</amountRemaining> | |
| <oneLife>1 life</oneLife> | |
| <lives>{0} lives</lives> | |
| <timer>Time Remaining:</timer> | |
| <leftLane>You have left your lane</leftLane> | |
| <scores>Scores</scores> | |
| <typeForMapInfo>type /map for info</typeForMapInfo> | |
| <cyclingTimer>Cycling to {0} in {1}</cyclingTimer> | |
| <cycledTo>Cycled to {0}</cycledTo> | |
| <matchStartingIn>Match starting in {0}</matchStartingIn> | |
| <serverRestartingIn>Server restarting in {0}</serverRestartingIn> | |
| <tntDefuser>TNT Defuser</tntDefuser> | |
| <tntRadiusDefuser>Right-click to defuse TNT in a 5-block radius</tntRadiusDefuser> | |
| <rateMap>Rate This Map</rateMap> | |
| <terrible>Terrible!</terrible> | |
| <bad>Bad</bad> | |
| <ok>OK</ok> | |
| <good>Good</good> | |
| <amazing>Amazing!</amazing> | |
| <teamChoose>Choose your team/class</teamChoose> | |
| </userInterface> | |
| </locale> |
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