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@twizmwazin
Forked from MarcRoizman/en
Last active August 29, 2015 14:14
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<?xml version="1.0" encoding="UTF-8"?>
<locale lang="en">
<error>
<restartDuringMatch>You may not restart during a match. Use -f to override.</restartDuringMatch>
<cycleDuringMatch>You may not cycle during a match. Use -f to override.</cycleDuringMatch>
<matchRunning>Match is already running.</matchRunning>
<matchNoResume>Match has finished and may not be resumed.</matchNoResume>
<matchNoStart>Match could not be started at this time.</matchNoStart>
<matchNoEnd>Match could not be ended at this time.</matchNoEnd>
<noSetNext>You may not set the next map when a restart is queued. Use -f to override.</noSetNext>
<disabledCommand>This command is disabled. Maps will reload automatically if changes are detected.</disabledCommand>
<rotPointInvalid>Specified rotation point is not valid.</rotPointInvalid>
<invalidTime>Invalid countdown time specified.</invalidTime>
<teamChatDefault>Team chat is already your default channel.</teamChatDefault>
<teamChannel>Your team channel could not be resolved. Please try again in a few moments.</teamChannel>
<noClass>No class matched query.</noClass>
<classRestricted>The {0} class is restricted</classRestricted>
<noClassChange>You may not change classes because your current class is sticky.</noClassChange>
<classesDisabled>Classes are not enabled on this map.</classesDisabled>
<noTeam>You are not on a team.</noTeam>
<alreadyObs>You are already on the observing team.</alreadyObs>
<alreadyJoined>You have already joined {0}</alreadyJoined>
<teamFull>Sorry, {0} is completely full</teamFull>
<forceExemption>{0} is exempt from being forced on to teams.</forceExemption>
<noShuffle>You may not shuffle teams during a match.</noShuffle>
<teamExists>A team by the name of {0} already exists.</teamExists>
<mayNotJoin>You may not join during a {0} match.</mayNotJoin>
<matchOver>Match is over</matchOver>
<cycle>Please wait for the server to cycle</cycle>
<playerCommand>You must be a player to use this command.</playerCommand>
<noMapMatch>No maps matched query.</noMapMatch>
<noTeamMatch>No teams matched query.</noTeamMatch>
<noRotsMatch>No rotations matched query.</noRotsMatch>
<noPlayerMatch>No players matched query.</noPlayerMatch>
<multiplePlayers>More than one player found! Use {0} for exact matching.</multiplePlayers>
<unknownError>An unknown error has occurred. Please refer to the server console.</unknownError>
<movedForBalance>You were moved to {0} to balance team sizes</movedForBalance>
<autoJoinSwitch>(you didn't choose a team, so we assumed you wouldn't mind)</autoJoinSwitch>
<ownCore>You may not damage your own core.</ownCore>
<ownObjective>You may not damage your own objective.</ownObjective>
<enemeyObjective>You may not repair an enemy objective.</enemeyObjective>
<repairObjective>This objective may not be repaired.</repairObjective>
<noPotions>No potion effects</noPotions>
<teamPlace>Only a member of {0} may place {1} here!</teamPlace>
<blockPlace>Only {0} may be placed here!</blockPlace>
<noCraft>You may not craft {0}.</noCraft>
<bedsDisabled>Beds are disabled on this map!</bedsDisabled>
<pearlOut>You may not use Ender Pearls to leave your lane</pearlOut>
<laneReEnter>You may not re-enter your lane</laneReEnter>
<landminePlace>You can't place a landmine there!</landminePlace>
<landmineExists>A landmine already exists there!</landmineExists>
<landmineProximity>You can't place landmines that close to one another!</landmineProximity>
<tutorialTp>WARNING: Unable to safely teleport you to tutorial spot!</tutorialTp>
<defuseTntWater>You may not defuse TNT in water.</defuseTntWater>
<defuseTntEnemy>You may not defuse enemy TNT.</defuseTntEnemy>
<noPermission>You do not have permission.</noPermission>
<numberString>Number expected, string received instead.</numberString>
<errorRejoin>Uh oh! We had an error. Please try rejoining.</errorRejoin>
<serverFull>Server is full</serverFull>
<teamsFull>Teams are full</teamsFull>
<teansCapacity>Teams are at capacity</teansCapacity>
<invalidMatch>Invalid match</invalidMatch>
<ratingRange>Rating must be between {0} and {1}, inclusive.</ratingRange>
<ratingsDisabled>Map ratings are not enabled on this server.</ratingsDisabled>
<lowParticipation>Sorry, you haven't participated in this match enough to rate the map</lowParticipation>
<rateWhilePlaying>To rate the map while playing, type {0}</rateWhilePlaying>
</error>
<generic>
<mapSet>Next map set to {0}</mapSet>
<markedForReloading>{0} successfully marked for reloading.</markedForReloading>
<allMarkedReloading>All maps successfully marked for reloading.</allMarkedReloading>
<countdownCancelled>All countdowns cancelled.</countdownCancelled>
<autoStart>Auto-start enabled for this match</autoStart>
<autoStartDisabled>Auto-start disabled for this match</autoStartDisabled>
<skippedOver>Successfully skipped over {0}</skippedOver>
<skippedFromTo>Successfully skipped {0} to {1}</skippedFromTo>
<skippedTo>Successfully skipped to {0}</skippedTo>
<configReload>Configuration successfully reloaded.</configReload>
<mapNext>Next map: {0}</mapNext>
<rotationSet>Current rotation set to {0}</rotationSet>
<rotationReload>Successfully reloaded the rotation</rotationReload>
<rotationAppend>Successfully appended {0} to the rotation</rotationAppend>
<insertedIndex>{0} successfully inserted at index {1}</insertedIndex>
<removedInstance>Successfully removed all instances of {0} from the rotation</removedInstance>
<removedMap>Successfully removed map at index {0} from the rotation</removedMap>
<playerForce>{0} successfully forced onto {1}</playerForce>
<teamShuffle>Teams successfully shuffled.</teamShuffle>
<teamAlias>{0} successfully renamed to {1}</teamAlias>
<channelSet>Changed default channel to team chat.</channelSet>
<messageSent>Message sent.</messageSent>
<onTeam>You are on {0}</onTeam>
<haveSelected>You have selected {0}</haveSelected>
<changeOnSpawn>Changes will take effect on next spawn.</changeOnSpawn>
<classCurrent>Current class:</classCurrent>
<classList>List all classes by typing '/classes'</classList>
<errorsCleared>Errors cleared!</errorsCleared>
<noErrors>No errors!</noErrors>
<joined>You joined {0}</joined>
<worldDefuse>You defused world TNT.</worldDefuse>
<defusePlayerTnt>You defused {0}'s TNT.</defusePlayerTnt>
<landminePlanted>Landmine planted!</landminePlanted>
<ratingSaved>Your rating of {0} for {1} {2} has been saved.</ratingSaved>
<ratingChange>You can change your rating later using the hopper, or by typing {0}</ratingChange>
<mapRated>Someone on {0} rated this map {1}</mapRated>
<mapRe-Rated>Someone on {0} re-rated this map from {2} to {1}</mapRe-Rated>
<autoBalance>Teams will be auto-balanced if {0} remains stacked</autoBalance>
<youChangedRating>You changed your rating for {1} {2} from {3} to {0}.</youChangedRating>
</generic>
<misc>
<enemy>the enemy</enemy>
<fate>fate</fate>
<others>others</others>
<blocks>{0} blocks</blocks>
<ownership>{0}'s {1}</ownership>
<and>and</and>
<by>by</by>
<team>Team</team>
</misc>
<userInterface>
<mapLoaded>Loaded Maps</mapLoaded>
<mapObjective>Objective</mapObjective>
<mapAuthor>Author</mapAuthor>
<mapAuthors>Authors</mapAuthors>
<mapContributors>Contributors</mapContributors>
<mapRules>Rules</mapRules>
<mapMax>Max players</mapMax>
<rotationCurrent>Current Rotation</rotationCurrent>
<rotationLoaded>Loaded Rotations</rotationLoaded>
<matchInfo>Match Info</matchInfo>
<time>Time</time>
<matchTime>Match Time</matchTime>
<goals>Goals</goals>
<classes>Classes</classes>
<of>{0} of {1}</of>
<xmlErrors>XML Errors</xmlErrors>
<close>Close</close>
<teamSelection>Team/Class Selection</teamSelection>
<teamJoinTip>Join the game!</teamJoinTip>
<teamPick>Pick your team</teamPick>
<teamJoinAuto>Auto Join</teamJoinAuto>
<teamJoinAutoLore>Puts you on the team with the fewest players</teamJoinAutoLore>
<teamCapacity>Team is at capacity, you can not join.</teamCapacity>
<teamCanPick>You are able to pick your team, click to join!</teamCanPick>
<teamSelection>Team Selection</teamSelection>
<tutorialView>View Tutorial</tutorialView>
<tutorialLore>Learn how to play {0}!</tutorialLore>
<potionEffects>Potion Effects</potionEffects>
<hungerLevel>Hunger level</hungerLevel>
<healthLevel>Health level</healthLevel>
<oneMap>1 map</oneMap>
<maps>{0} maps</maps>
<second>{0} second</second>
<seconds>{0} seconds</seconds>
<matchStarted>The match has started!</matchStarted>
<matchStartCancelled>Match start cancelled</matchStartCancelled>
<matchOver>Game over!</matchOver>
<matchWin>{0} wins!</matchWin>
<matchTeamWin>Your team won!</matchTeamWin>
<matchTeamLose>Your team lost</matchTeamLose>
<matchMaxScoreReached>Score limit of {0} reached</matchMaxScoreReached>
<playerJoin>{0} joined the game</playerJoin>
<playerLeave>{0} left the game</playerLeave>
<serverRestart>Server restarting!</serverRestart>
<mapPlaying>Currently playing {0}</mapPlaying>
<objectivePlaced>{0} placed {2} for the {1}</objectivePlaced>
<objectiveLeaked>{0}'s {1} has leaked!</objectiveLeaked>
<objectiveDestroyed>{0}'s {1} destroyed by {2}</objectiveDestroyed>
<objectiveTouchedFor>{0} broke a piece of {1} for the {2}</objectiveTouchedFor>
<objectiveTouched>{0} broke a piece of {1}</objectiveTouched>
<objectiveDamagedFor>{0} damaged {1} for the {2}</objectiveDamagedFor>
<objectiveDamaged>{0} damaged {1}</objectiveDamaged>
<creditReceived>You will receive credit when this objective is completed.</creditReceived>
<objectiveTouchedFor>{0} picked up {1} for the {2}</objectiveTouchedFor>
<objectiveTouched>{0} picked up {1}</objectiveTouched>
<scoredFor>{0} scored {1} for {2}</scoredFor>
<onePoint>1 point</onePoint>
<points>{0} points</points>
<amountRemaining>You have {0} remaining.</amountRemaining>
<oneLife>1 life</oneLife>
<lives>{0} lives</lives>
<timer>Time Remaining:</timer>
<leftLane>You have left your lane</leftLane>
<scores>Scores</scores>
<typeForMapInfo>type /map for info</typeForMapInfo>
<cyclingTimer>Cycling to {0} in {1}</cyclingTimer>
<cycledTo>Cycled to {0}</cycledTo>
<matchStartingIn>Match starting in {0}</matchStartingIn>
<serverRestartingIn>Server restarting in {0}</serverRestartingIn>
<tntDefuser>TNT Defuser</tntDefuser>
<tntRadiusDefuser>Right-click to defuse TNT in a 5-block radius</tntRadiusDefuser>
<rateMap>Rate This Map</rateMap>
<terrible>Terrible!</terrible>
<bad>Bad</bad>
<ok>OK</ok>
<good>Good</good>
<amazing>Amazing!</amazing>
<teamChoose>Choose your team/class</teamChoose>
</userInterface>
</locale>
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