Last active
August 19, 2016 23:02
-
-
Save ulitiy/a82ba7e966544893cbbd3222b113a1b4 to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
generateNLTexture() { | |
this.mainBMD = new Phaser.BitmapData(this.game, this.game.rnd.uuid().toString(), this.thickness, this.length); | |
this.mainBMD.context.fillStyle = this.buildGradient(this.mainBMD.context); | |
this.mainBMD.context.fillRect(0, 0, this.thickness, this.length); | |
this.maskBMD = new Phaser.BitmapData(this.game, this.game.rnd.uuid().toString(), this.thickness, this.length); | |
this.maskBMD.context.fillStyle = this.buildMask(this.maskBMD.context); | |
this.maskBMD.context.fillRect(0, 0, this.thickness, this.length); | |
this.texBMD = new Phaser.BitmapData(this.game, this.game.rnd.uuid().toString(), this.thickness, this.length); | |
// this.texBMD.draw(this.mainBMD); // this works ok | |
this.texBMD.alphaMask(this.mainBMD, this.maskBMD); // this doesn't | |
return this.texBMD.texture; | |
} | |
buildGradient(context: CanvasRenderingContext2D) { | |
let gradient = context.createLinearGradient(0, 0, this.thickness, 0); | |
gradient.addColorStop(0, "rgba(60,10,200,0)"); | |
gradient.addColorStop(0.41, "rgba(60,10,200,0.6)"); | |
gradient.addColorStop(0.5, "rgba(60,10,200,1)"); | |
gradient.addColorStop(0.59, "rgba(60,10,200,0.6)"); | |
gradient.addColorStop(1, "rgba(60,10,200,0)"); | |
return gradient; | |
} | |
buildMask(context: CanvasRenderingContext2D) { | |
let gradient = context.createLinearGradient(0, 0, 0, this.length); | |
gradient.addColorStop(0, "rgba(255,255,255,0)"); | |
gradient.addColorStop(0.3, "rgba(255,255,255,0.8)"); | |
gradient.addColorStop(0.5, "rgba(255,255,255,1)"); | |
gradient.addColorStop(0.7, "rgba(255,255,255,0.8)"); | |
gradient.addColorStop(1, "rgba(255,255,255,0)"); | |
return gradient; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment