Created
November 28, 2019 01:47
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Simple CircuitPlayground classic game where you try to stop the LED at the right time
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// a simple CircuitPlayground game by Ben Combee (age 45) and Elias Combee (age 6) | |
#include <Adafruit_CircuitPlayground.h> | |
int i = 0; | |
int direction = 1; | |
int speed = 80; | |
void setup() { | |
CircuitPlayground.begin(); | |
} | |
void win() { | |
for (int j = 0; j < 2; j = j + 1) { | |
for (int i = 0; i < 10; i = i + 1) { | |
CircuitPlayground.setPixelColor(i, CircuitPlayground.colorWheel(i * 25)); | |
delay(30); | |
CircuitPlayground.setPixelColor(i, 0); | |
} | |
} | |
} | |
void lose() { | |
for (int i = 0; i < 10; i = i + 1) { | |
CircuitPlayground.setPixelColor(i, 255, 0, 0); | |
} | |
delay(500); | |
CircuitPlayground.clearPixels(); | |
} | |
boolean game() { | |
i = 0; | |
direction = 1; | |
while (1) { | |
CircuitPlayground.setPixelColor(i, CircuitPlayground.colorWheel(i * 25)); | |
delay(speed); | |
if (CircuitPlayground.leftButton()) { | |
while (CircuitPlayground.leftButton()) { delay(1); } | |
if (i == 7) | |
return true; | |
else | |
return false; | |
} | |
CircuitPlayground.setPixelColor(i, 0); | |
i = i + direction; | |
if (i < 0) i = 9; | |
if (i > 9) i = 0; | |
} | |
} | |
void loop() { | |
if (game() == true) { | |
win(); | |
if (speed > 20) | |
speed = speed - 10; | |
} | |
else { | |
lose(); | |
if (speed < 120) | |
speed = speed + 10; | |
} | |
delay(500); | |
} |
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