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Skyrim: Gate to SovnGarde 2025

Gate to Sovngarde Installation and Mods 2026

Vortex

Disable Deploy Mods When Enabled in Vortex's Settings > Interface. Instead, deploy by hand when needed.

Bethini Pie

alias bethini="protontricks-launch --appid 489830 ~/Games/Skyrim/Bethini\ Pie/Bethini.exe"

  • Basic
    • Presets
      • Reset to Default
      • Ultra
      • Recommended Tweaks
    • Display
      • 3440x1440
      • Borderless Windowed
      • Antialiasing Off
      • All FOVs = 90
      • Disable Always Active, Lock Frame Rate & VSync
  • General
    • Saved Games
      • Disable all Autosave types except the 2 Scripted ones
  • Interface
    • Verify all Subtitles are enabled
  • Shadows
    • Ambient Occlusion -> off (only if using an ENB)
  • Visuals
    • Effects
      • Disable Depth of Field

Gate to Sovngarde Install

GtS wiki

  • Answer any FOMOD popups properly, don't just close the pop up as the instructions say.
  • If Vortex complains about unresolved file conflicts at end of install:
    • fd meta.ini -0 | xargs -0 rm
    • fd readme -t f -0 | xargs -0 rm

Mods

Leveling

Based around Experience + Static Skill Leveling. The Slow Your Roll... for GtS collection handles Experience and the patches needed to integrate it with GtS very well. We use that with some necessary changes for Static Skill Leveling compatibility.

Mods Disabled

  • Reading Is Good
    • Disable and ignore in GtS
    • Increases skill leveling rate, which is incompatible with Static Skill Leveling whereas vanilla's +1 skill behavior is compatible
  • Do not install these from Slow Your Roll's mod list as they conflict with Static Skill Leveling:
    • Racial Levelling
    • Racial Leveling - GTS Patch
  • My personal leveling collection omits these mods from Slow Your Roll for personal preference, they do not conflict with Static Skill Leveling
    • Quest Reward Additions
    • You are Not Special

Mods Added

The added mods are all in this personal collection: GtS Leveling - v1ld

  • Static Skill Leveling Rewritten
  • Skyrim Skill Uncapper
    • Edit SkyrimUncapper.ini
    • bUsePCLevelSkillExpMults = false
    • Set bUseAttributesAtLevelUp = false if using Geometric Stat Growth
    • Change SkillExpGainMults as below. The trailing / sets both base and offset exp multiplier.
      [SkillExpGainMults]
      fOneHanded = 0.0/
      fTwoHanded = 0.0/
      fMarksman = 0.0/
      fBlock = 0.0/
      fSmithing = 0.0/
      fHeavyArmor = 0.0/
      fLightArmor = 0.0/
      fPickpocket = 0.0/
      fLockPicking = 0.0/
      fSneak = 0.0/
      fAlchemy = 0.0/
      fSpeechCraft = 0.0/
      fAlteration = 0.0/
      fConjuration = 0.0/
      fDestruction = 0.0/
      fIllusion = 0.0/
      fRestoration = 0.0/
      fEnchanting = 0.0/
  • Simonrim Skillrate Alternative
    • The Artificer and Pilgrim files are both required while Starfrost isn't used in GtS
  • Compatibility Patch for Static Skill Leveling and Survival Mode Improved
  • Geometric Stat Growth
    • Set bUseAttributesAtLevelUp = false in SkyrimUncapper.ini

Dragonborn UI - 21:9

Add personal collection: GtS Dragonborn UI 21:9 - v1ld

Lighting

See Changing Weather & Lighting in Gate to Sovngarde and the GtS Lighting - v1ld collection.

Extra Mods

Add personal collection: GtS Extra Mods - v1ld

Unused

(Skip) Ultrawide Fixes

Skip this section as Dragonborn UI natively supports ultrawide, this collection is only needed if not using it.

Add personal collection: GtS Ultrawide 21:9

Sourced from:

New Game Configuration

  1. Create character - pick race before picking a preset
  2. Wait for GtS to finish initialization
  3. Save and quit to desktop
  4. Set SSSO encoded character name
    • ~/Steam/steamapps/compatdata/489830/pfx/drive_c/users/steamuser/Documents/My Games/Skyrim Special Edition/Saves
    • ~/Steam/steamapps/common/Skyrim Special Edition/Data/SSSOConf/<player name>.txt
  5. Apply edits to config files listed below
  6. Load back into save from above
  7. Make MCM changes listed below
  8. Make a manual save with F7 (should now be a Safe Save System Overhaul Save)
  9. Pick Traits
  10. Pick Origin
  11. Manual save again with F7
  12. Pick start and get to it

Config Files

  • Dragonborn UI - SkyUI Reskin - Widescreen 21x9-163074-0-54-1767276429/interface/dialoguemenu.txt
    • bShowIcon=false
    • bShowBackground=false
    • fUnselTopicAlpha=85
    • iSelectedTopicFontSize=27
    • sNewTopicColorSel=0xF0E36B
    • sOldTopicColorSel=0xECC356
  • Favorite\ Wheeler-166290-4-8-1767557998/SKSE/Plugins/wheeler/Controls.ini
    • AllowVanillaFavEventHandling = true (near end of file)
  • Improved Alternate Conversation Camera AE - Simple-68210-1-2-0-1705625502/SKSE/Plugins/AlternateConversationCamera.ini
    • bSmoothCam=0
    • Also see MCM changes below
  • LPO-136870-3-8-1763238640/SKSE/Plugins/po3_LightPlacer.ini
    • bDisableAllGameLights=false
  • Player Name Randomizer-92438-1-1-1-1686414775/SKSE/Plugins/PlayerNameRandomizer.ini
    • sGenerate = gamepady
  • Skyrim Skill Uncapper for SE and AE-82558-2-2-3-1695703184/SKSE/Plugins/SkyrimUncapper.ini
    • bUsePCLevelSkillExpMults = false
    • Set bUseAttributesAtLevelUp = false if using Geometric Stat Growth
    • Change SkillExpGainMults as below. The trailing / sets both base and offset exp multiplier.
      [SkillExpGainMults]
      fOneHanded = 0.0/
      fTwoHanded = 0.0/
      fMarksman = 0.0/
      fBlock = 0.0/
      fSmithing = 0.0/
      fHeavyArmor = 0.0/
      fLightArmor = 0.0/
      fPickpocket = 0.0/
      fLockPicking = 0.0/
      fSneak = 0.0/
      fAlchemy = 0.0/
      fSpeechCraft = 0.0/
      fAlteration = 0.0/
      fConjuration = 0.0/
      fDestruction = 0.0/
      fIllusion = 0.0/
      fRestoration = 0.0/
      fEnchanting = 0.0/
  • Smart Talk - Latest Version-161500-1-0-5-1766414595/SKSE/Plugins/SmartTalk.ini
    • QuestFilters
      • bEnable = 0

MCM Changes

  • Improved Alternate Conversation Camera
    • Camera Zoom (assumes we're using SmoothCam Vanilla Enhanced 2)
      • Lock Camera -> Off
      • Switch Target -> Off
      • Letterbox -> Off
      • 1st Person Zoom -> 75
      • 3rd Person Zoom -> 200
      • Human 3rd Person Camera: Y -> -275
  • Quickloot IE
    • General
      • Show in Combat -> Disabled
    • Controls
      • Disable Loot Menu -> -
        • Modifier -> Shift
      • Enable Loot Menu -> +
        • Modifier -> Shift
  • Safe Save System Overhaul
    • ~/Steam/steamapps/compatdata/489830/pfx/drive_c/users/steamuser/Documents/My Games/Skyrim Special Edition/Saves
    • ~/Steam/steamapps/common/Skyrim Special Edition/Data/SSSOConf/<player name>.txt
    • MCM - Main tab
      • Verify encoded character name from above was accepted
      • Enable mod
      • Enable Manual Save Rotation, 10 saves
      • Set Manual Rotation key to F7, Named Save key to F6
  • Simple Compass Hud
    • Compass Appearance
      • X -> 27, Y -> 664
      • Transparency -> 50 for all 3
      • Scale -> 20 for all 3
      • Brightness -> 5 for all 3
    • Main Options
      • Compass points North -> On
      • Compass Needle Rotates -> Off
      • Save to Json (so it remembers these values)
  • SmoothCam
    • First, select Preset
    • Dialogue tab, switch from Skyrim to Disable
    • ThirdPerson tab, scroll to bottom right and bind Toggle Custom Offset Group to PgUp (default is RS)
  • TrueHud
    • Player Widget
      • Vanilla Style -> Load
      • Display Health / Magicka / Stamina / Shout -> Dynamic

Not in use, archived for future ref.

Lux and Lux Orbis

Lux and Lux Orbis, but not Lux Via.

  1. Optional Lux Resource Pack (No ENB light)
  • Install only the resource pack from Lux Via, it's a dependency for Lux proper
  1. Lux (main)
  • Beams - Effect lighting without Particle (since we're using Lux CS)
  • Mists and fogs - Effect lighting without Particle (since we're using Lux CS)
  • Webs
  • Ice Cave Meshes: Fixed Vanilla
  • Rugs: RUGNAROK
  • Pelts: Vanilla parallax
  • Tables: Vanilla
  • Chandeliers: Vanilla
  • Embers XD compat: BYOH (for now)
  • Optional Giant Campfires: None
  • Optimized Meshes: None (as recommended by Lux CS)
  • Skip next page
  • Improved Dwemer Glass: no
  • SMIM Meshes: None for all
  • CC Meshes: parallax
  • Window models: none
  • Fixes: Skyrim Landscape and Water Fixes -> on, others off
  • USSEP: latest
  • Brighter Nights: None for all
  1. Lux (patch hub)
  • Defaults for all until Non Automated Patches
  • Select only
    • Flat Maps Framework
    • Vigilant Weathers - leave off for now
  1. Lux Orbis
  • Optimized meshes (parallax)
  • Solitude vanilla meshes
  • Vanilla well mesh
  • Vanilla Giant Campfires (for now)
  • Embers XD patch - off for now
  1. Lux Orbis - Patch Hub
  • Defaults for all until Manual Installation
  • Whiterun White Horse Statues (Capital Whiterun)
  1. "Dynamic Interior Ambient Lighting (DIAL)" must be reinstalled:
  • NAT III weathers
  • Brighter Nights
  • Seasonal Weathers Framework: No
  • Interior Weather Sounds Restored: No
  • Lux: No
  1. Deploy Mods in Vortex
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