Stuff related to GAMMA: mods, configuration and per-save stuff I'm tracking.
Last active
April 20, 2025 21:54
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Save v1ld/cd5b840dc64a797f273e87ad4f72b626 to your computer and use it in GitHub Desktop.
STALKER GAMMA
- Gameplay
- Gameplay Difficulty
- Anomaly Detector Sound = On
- Progression Difficulty
- Limited Bolts? = Off
- Gameplay Difficulty
- Sorting plus
- Enable Highlight favorites
- Enable sortingplus.ltx
- QAW - Quick Action Wheel
- Controls
- Change key to O, short press
- Remove Hold
- Misc
- Old Mags Redux Compatibility = On (only if Mags Redux enabled)
- Controls
- SSS
- Post-process
x
Threshold: 3.5 -> 4- Exposure: 3 -> 2
- Post-process
- YACS
- Enable Campfire Saving > Off
- 289- Grass Tweaks
- Summer Grass/Trees
- 388- Aydins Grass Tweaks SSS Terrain LOD Compatibility
- Summer
GAMMA has a bunch of keybinds that are not visible in the settings screen. Some are not visible in user.ltx either as they're directly read from code.
- Replace WASD with ESDF
- bind use kA
- bind llookout kW
- bind rlookout kR
- bind custom22 kT (Reload/Unjam)
- bind custom24 kQ (Quick Melee)
- remove bind_sec kTAB inventory
- bind cam_zoom_in kTAB (Wipe mask)
- bind sprint_toggle kCAPITAL (Run)
- bind active_jobs kP (PDA)
- bind freelook mouse5
- bind crouch mouse4
- bind_sec crouch kLCONTROL
- bind_sec wpn_firemode_next kX
Enabled from the default GAMMA install.
- GAMMA MCM Values - Enable and remove "rename text"
x
Meatchunk's prefetcher for GAMMA (Fixes)
Disabled from default GAMMA install.
- Quick Action Wheel
- Dynamic Aspect Ratio Tweaks (Discord) - Github
- Ammo Type HUD (Discord) - Backup
- EFP [Haruka] Ammo Auto-Favorite - Take from EFP distribution
- Detailed Item Sorting (Discord) - Enable
MCM > Sorting Plus > Use sortingplus.ltx
x
Weather Expansion for Atmospherics (Discord)
Only if enabled.
- Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
- Disable G.A.M.M.A. Unjam Reload on the same key (yes, it's a mod, no, it isn't a keybind)
- Enable Ammo Check (this is a mod as well)
- [1.3.1] Shine+Awry's mags fixes -- FIXED trader profiles (Discord) - Github - Download repo as zip
- MCM > QAW > Misc > Old Mags Redux Compatibility > On
- SW Darkscape - 79MHz
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_preset Default | |
ai_aim_max_angle 0.7854 | |
ai_aim_min_angle 0.19635 | |
ai_aim_min_speed 0.24 | |
ai_aim_predict_time 0.4 | |
ai_aim_use_smooth_aim 1 | |
ai_die_in_anomaly 0 | |
ai_use_old_vision 0 | |
ai_use_torch_dynamic_lights on | |
allow_outfit_control_inertion_factor 0 | |
allow_weapon_control_inertion_factor 0 | |
default_controls | |
bind left kLEFT | |
bind right kRIGHT | |
bind up kUP | |
bind down kDOWN | |
bind jump kSPACE | |
bind crouch mouse4 | |
bind accel kLSHIFT | |
bind sprint_toggle kCAPITAL | |
bind forward kE | |
bind back kD | |
bind lstrafe kS | |
bind rstrafe kF | |
bind llookout kW | |
bind rlookout kR | |
bind cam_zoom_in kTAB | |
bind cam_zoom_out kRBRACKET | |
bind torch kL | |
bind night_vision kN | |
bind show_detector k6 | |
bind wpn_1 k1 | |
bind wpn_2 k2 | |
bind wpn_3 k3 | |
bind wpn_5 k4 | |
bind wpn_6 k5 | |
bind wpn_next kY | |
bind wpn_fire mouse1 | |
bind wpn_zoom mouse2 | |
bind wpn_zoom_dec kKANJI | |
bind wpn_reload kF10 | |
bind wpn_func kV | |
bind wpn_firemode_prev k9 | |
bind wpn_firemode_next k0 | |
bind pause kPAUSE | |
bind use kA | |
bind screenshot kF12 | |
bind quit kESCAPE | |
bind console kGRAVE | |
bind inventory kI | |
bind active_jobs kP | |
bind quick_use_1 kF1 | |
bind quick_use_2 kF2 | |
bind quick_use_3 kF3 | |
bind quick_use_4 kF4 | |
bind quick_save kF5 | |
bind quick_load kF9 | |
bind custom1 kNUMPAD1 | |
bind custom2 kNUMPAD2 | |
bind custom3 kNUMPAD3 | |
bind custom4 kNUMPAD4 | |
bind custom5 kNUMPAD5 | |
bind custom6 kNUMPADENTER | |
bind custom13 k7 | |
bind custom14 k8 | |
bind custom15 kU | |
bind custom17 kF7 | |
bind custom18 kC | |
bind custom19 kG | |
bind custom22 kT | |
bind custom23 kJ | |
bind custom24 kQ | |
bind safemode kB | |
bind freelook mouse5 | |
bind_sec crouch kLCONTROL | |
bind_sec wpn_firemode_next kX | |
cam_inert 0. | |
cam_slide_inert 0.25 | |
cl_cod_pickup_mode on | |
cl_dynamiccrosshair on | |
con_sensitive 0.15 | |
crash_save 0 | |
crash_save_count 10 | |
discord_status off | |
discord_update_rate 0.5 | |
dsr_test (0.000000, 0.000000, 0.000000) | |
dsr_test1 (0.000000, 0.000000, 0.000000) | |
dsr_test2 (0.000000, 0.000000, 0.000000) | |
first_person_death 1 | |
first_person_death_direction_offset (0.000000, 0.000000, 0.000000) | |
first_person_death_direction_smoothing 12 | |
first_person_death_near_plane_offset 0. | |
first_person_death_position_offset (0.000000, 0.000000, 0.000000) | |
first_person_death_position_smoothing 6 | |
fov 80. | |
freelook_cam_limit 1.5708 | |
g_3d_pda off | |
g_always_active on | |
g_autopickup on | |
g_backrun on | |
g_crosshair_color (255, 255, 255, 255) | |
g_crouch_toggle on | |
g_dead_body_collision actor_only | |
g_dispersion_base 2. | |
g_dispersion_factor 2.2 | |
g_dynamic_music off | |
g_feel_grenade on | |
g_freelook_toggle off | |
g_game_difficulty gd_stalker | |
g_hit_pwr_modif 1. | |
g_important_save on | |
g_ironsights_zoom_factor 1. | |
g_lookout_toggle off | |
g_multi_item_pickup on | |
g_simple_pda on | |
g_sleep_time 8 | |
g_sprint_toggle on | |
g_use_tracers off | |
g_walk_toggle off | |
head_bob_factor 1. | |
heat_vision_args_1 (0.000000, 0.000000, 0.000000, 0.000000) | |
heat_vision_args_2 (0.000000, 0.000000, 0.000000, 0.000000) | |
heat_vision_blurring (15.000000, 4.000000, 60.000000, 0.000000) | |
heat_vision_cooldown 1 | |
heat_vision_cooldown_time 20000. | |
heat_vision_mode 0. | |
heat_vision_steps (0.450000, 0.650000, 0.760000, 0.000000) | |
heat_vision_zombie_cold 0 | |
hud_crosshair off | |
hud_crosshair_dist off | |
hud_draw on | |
hud_fov 0.65 | |
hud_info on | |
hud_weapon on | |
keyboard_buffer_size 128 | |
keypress_on_start on | |
log_timestamps 0 | |
lua_gcstep 400 | |
markswitch_color (0.000000, 0.000000, 0.000000, 0.000000) | |
markswitch_count 1 | |
markswitch_current 0 | |
monster_stuck_fix 0 | |
mouse_buffer_size 1024 | |
mouse_invert off | |
mouse_sens 0.071 | |
mouse_sens_aim 1. | |
mouse_wheel_change_weapon 1 | |
mouse_wheel_invert_zoom 0 | |
new_zoom_enable on | |
particle_update_mod 0.5 | |
pda_map_zoom_in_to_mouse 1 | |
pda_map_zoom_out_to_mouse 1 | |
ph_frequency 100.00000 | |
ph_iterations 18 | |
power_loss_bias 0.37 | |
power_loss_factor 0.5 | |
pseudogiant_can_damage_objects_on_stomp 1 | |
r1_detail_textures on | |
r1_dlights on | |
r1_dlights_clip 40. | |
r1_fog_luminance 1. | |
r1_glows_per_frame 16 | |
r1_lmodel_lerp 0.1 | |
r1_pps_u 0. | |
r1_pps_v 0. | |
r1_software_skinning 0 | |
r1_ssa_lod_a 64. | |
r1_ssa_lod_b 48. | |
r2_aa off | |
r2_aa_break (0.800000, 0.100000, 0.000000) | |
r2_aa_kernel 0.5 | |
r2_aa_weight (0.250000, 0.250000, 0.000000) | |
r2_allow_r1_lights off | |
r2_detail_bump on | |
r2_dof -1.000000,0.000000,800.000000 | |
r2_dof_enable on | |
r2_dof_radius 0.25 | |
r2_dof_sky 30. | |
r2_drops_control (0.000000, 0.000000, 0.000000) | |
r2_exp_donttest_shad off | |
r2_gi off | |
r2_gi_clip 0.001 | |
r2_gi_depth 1 | |
r2_gi_photons 16 | |
r2_gi_refl 0.9 | |
r2_gloss_factor 0.001 | |
r2_gloss_min 0.56 | |
r2_ls_bloom_fast off | |
r2_ls_bloom_kernel_b 0.1 | |
r2_ls_bloom_kernel_g 1. | |
r2_ls_bloom_kernel_scale 0.05 | |
r2_ls_bloom_speed 100. | |
r2_ls_bloom_threshold 0. | |
r2_ls_depth_bias -0.00005 | |
r2_ls_depth_scale 1.00001 | |
r2_ls_dsm_kernel 0.7 | |
r2_ls_psm_kernel 0.7 | |
r2_ls_squality 1. | |
r2_ls_ssm_kernel 0.7 | |
r2_mask_control (0.000000, 0.000000, 0.000000, 0.000000) | |
r2_mblur 0. | |
r2_mblur_enabled off | |
r2_parallax_h 0.02 | |
r2_qsync 0 | |
r2_shadow_cascede_old off | |
r2_slight_fade 0.5 | |
r2_smaa off | |
r2_soft_particles on | |
r2_soft_water on | |
r2_ss_sunshafts_length 1. | |
r2_ss_sunshafts_radius 1. | |
r2_ssa_lod_a 64. | |
r2_ssa_lod_b 48. | |
r2_ssao st_opt_medium | |
r2_ssao_blur off | |
r2_ssao_half_data off | |
r2_ssao_hbao off | |
r2_ssao_hdao off | |
r2_ssao_mode default | |
r2_ssao_opt_data off | |
r2_steep_parallax off | |
r2_sun on | |
r2_sun_depth_far_bias -0.00002 | |
r2_sun_depth_far_scale 0.99988 | |
r2_sun_depth_near_bias 0.00001 | |
r2_sun_depth_near_scale 0.9998 | |
r2_sun_details off | |
r2_sun_far 100. | |
r2_sun_focus on | |
r2_sun_lumscale 2.9 | |
r2_sun_lumscale_amb 1.05 | |
r2_sun_lumscale_hemi 1.41 | |
r2_sun_near 20. | |
r2_sun_near_border 0.75 | |
r2_sun_quality st_opt_medium | |
r2_sun_tsm on | |
r2_sun_tsm_bias -0.01 | |
r2_sun_tsm_proj 0.3 | |
r2_sunshafts_min 0. | |
r2_sunshafts_mode volumetric | |
r2_sunshafts_quality st_opt_high | |
r2_sunshafts_value 0.75 | |
r2_terrain_z_prepass off | |
r2_tnmp_a 0.15 | |
r2_tnmp_b 0.5 | |
r2_tnmp_c 0.1 | |
r2_tnmp_d 0.2 | |
r2_tnmp_e 0.2 | |
r2_tnmp_exposure 0.16033 | |
r2_tnmp_f 0.3 | |
r2_tnmp_gamma 0.76667 | |
r2_tnmp_onoff 0. | |
r2_tnmp_w 1.12 | |
r2_tonemap on | |
r2_tonemap_adaptation 3. | |
r2_tonemap_amount 1. | |
r2_tonemap_lowlum 0.55 | |
r2_tonemap_middlegray 1.4 | |
r2_volumetric_lights on | |
r2_wait_sleep 0 | |
r2_water_reflections on | |
r2_zfill off | |
r2_zfill_depth 0.25 | |
r2em 0. | |
r3_dynamic_wet_surfaces on | |
r3_dynamic_wet_surfaces_far 30. | |
r3_dynamic_wet_surfaces_near 70. | |
r3_dynamic_wet_surfaces_sm_res 128 | |
r3_minmax_sm off | |
r3_msaa st_opt_off | |
r3_msaa_alphatest st_opt_atest_msaa_dx10_1 | |
r3_use_dx10_1 on | |
r3_volumetric_smoke on | |
r4_enable_tessellation off | |
r4_hdr10_bloom_blur_passes 20 | |
r4_hdr10_bloom_blur_scale 1. | |
r4_hdr10_bloom_intensity 0.06 | |
r4_hdr10_bloom_on 0 | |
r4_hdr10_brightness 0. | |
r4_hdr10_colorspace 2 | |
r4_hdr10_contrast 0. | |
r4_hdr10_contrast_middle_gray 0.5 | |
r4_hdr10_exposure 0.8 | |
r4_hdr10_flare_blur_passes 12 | |
r4_hdr10_flare_blur_scale 1. | |
r4_hdr10_flare_center_falloff 1.1 | |
r4_hdr10_flare_ghost_ca 3. | |
r4_hdr10_flare_ghost_dispersal 0.6 | |
r4_hdr10_flare_ghost_intensity 0.04 | |
r4_hdr10_flare_ghosts 1 | |
r4_hdr10_flare_halo_ca 10. | |
r4_hdr10_flare_halo_intensity 0.04 | |
r4_hdr10_flare_halo_scale 0.47 | |
r4_hdr10_flare_lens_color (1.000000, 0.700000, 1.000000) | |
r4_hdr10_flare_on 0 | |
r4_hdr10_flare_power 0.04 | |
r4_hdr10_flare_threshold 0. | |
r4_hdr10_gamma 1.1 | |
r4_hdr10_on 0 | |
r4_hdr10_pda_intensity 1. | |
r4_hdr10_saturation 0.1 | |
r4_hdr10_sun_dawn_begin 4.5 | |
r4_hdr10_sun_dawn_end 6. | |
r4_hdr10_sun_dusk_begin 18.5 | |
r4_hdr10_sun_dusk_end 21. | |
r4_hdr10_sun_inner_radius 0.2 | |
r4_hdr10_sun_intensity 80. | |
r4_hdr10_sun_on 0 | |
r4_hdr10_sun_outer_radius 0.4 | |
r4_hdr10_tonemap_mode 1 | |
r4_hdr10_tonemapper 0 | |
r4_hdr10_ui_nits 400. | |
r4_hdr10_ui_saturation 0.5 | |
r4_hdr10_whitepoint_nits 400. | |
r4_wireframe off | |
r__3Dfakescope 1 | |
r__actor_shadow off | |
r__bloom_thresh (0.700000, 0.800000, 0.900000, 0.000000) | |
r__bloom_weight (0.330000, 0.330000, 0.330000, 0.000000) | |
r__clear_models_on_unload off | |
r__color_grading (0.650000, 0.550000, 0.300000) | |
r__detail_density 0.25 | |
r__detail_height 0.5 | |
r__detail_radius 110 | |
r__dtex_range 50. | |
r__enable_grass_shadow off | |
r__exposure 1. | |
r__fakescope 1 | |
r__framelimit 90 | |
r__gamma 1. | |
r__geometry_lod 1.5 | |
r__heatvision 0 | |
r__lens_flares on | |
r__nightvision 0 | |
r__no_ram_textures off | |
r__no_scale_on_fade off | |
r__optimize_dynamic_geom 1 | |
r__optimize_shadow_geom on | |
r__optimize_static_geom 1 | |
r__saturation 1.2 | |
r__supersample 1 | |
r__tf_aniso 16 | |
r__tf_mipbias -0.5 | |
r__use_precompiled_shaders on | |
r__wallmark_ttl 50. | |
r_screenshot_mode png | |
render_short_tracers 1 | |
renderer renderer_r4 | |
rs_c_brightness 0.985 | |
rs_c_contrast 0.92 | |
rs_c_gamma 1. | |
rs_cam_pos off | |
rs_refresh_60hz off | |
rs_screenmode borderless | |
rs_skeleton_update 32 | |
rs_stats off | |
rs_v_sync off | |
rs_vis_distance 1. | |
s3ds_param_1 (4.000000, 4.000000, 0.300000, 0.000000) | |
s3ds_param_2 (0.000000, 0.000000, 0.000000, 1.500000) | |
s3ds_param_3 (0.000000, 0.000000, 0.000000, 0.020000) | |
s3ds_param_4 (1.000000, 1.000000, 1.000000, 1.000000) | |
scope_2dtexactive 0 | |
scope_blur_inner 0.2 | |
scope_blur_outer 1. | |
scope_brightness 1. | |
scope_ca 0.0066 | |
scope_factor 1. | |
scope_fog_interp 0.15 | |
scope_fog_radius 1.25 | |
scope_fog_sharp 4. | |
scope_fog_swayAim 0.66 | |
scope_fog_swayMove 0.25 | |
scope_fog_travel 0.25 | |
scope_radius 0. | |
sds_enable on | |
sds_speed_enable on | |
sds_zoom_enable on | |
shader_param_1 (1.000000, 1.000000, 1.000000, 0.100000) | |
shader_param_2 (0.000000, 0.000000, 0.000000, 0.000000) | |
shader_param_3 (0.838000, 0.847000, 0.852000, -0.005000) | |
shader_param_4 (1.120000, 1.120000, 1.130000, -0.420000) | |
shader_param_5 (0.000000, 0.000000, 0.000000, 0.000000) | |
shader_param_6 (0.000000, 1.000000, 0.000000, 0.000000) | |
shader_param_7 (0.000000, 0.000000, 1.000000, 0.000000) | |
shader_param_8 (0.000000, 0.000000, 0.000000, 0.000000) | |
sil_glow_color (1.000000, 0.000000, 0.000000) | |
sil_glow_cool_temp_rate 0.01 | |
sil_glow_max_temp 0.15 | |
sil_glow_shot_temp 0.004 | |
slot_0 medkit | |
slot_1 bandage | |
slot_2 medkit_army | |
slot_3 stimpack | |
snd_acceleration on | |
snd_cache_size 256 | |
snd_device OpenAL Soft | |
snd_doppler_power 1.8 | |
snd_doppler_smoothing 15 | |
snd_efx off | |
snd_targets 256 | |
snd_volume_eff 0.5 | |
snd_volume_music 0.7 | |
ssfx_ao (2.000000, 5.000000, 1.000000, 2.500000) | |
ssfx_ao_quality 4 | |
ssfx_ao_setup1 (150.000000, 1.000000, 1.000000, 0.000000) | |
ssfx_blood_decals (0.600000, 0.600000, 0.000000, 0.000000) | |
ssfx_florafixes_1 (0.150000, 0.190000, 0.140000, 0.200000) | |
ssfx_florafixes_2 (1.950000, 1.000000, 0.000000, 0.000000) | |
ssfx_gloss_factor 0.624 | |
ssfx_gloss_method 1 | |
ssfx_gloss_minmax (0.650000, 0.760000, 0.000000) | |
ssfx_grass_interactive (1.000000, 8.000000, 2000.000000, 1.000000) | |
ssfx_grass_shadows (0.000000, 0.350000, 30.000000, 0.000000) | |
ssfx_hud_drops_1 (0.000000, 0.000000, 30.000000, 0.050000) | |
ssfx_hud_drops_2 (0.225000, 1.250000, 0.000000, 2.000000) | |
ssfx_hud_hemi 0.3 | |
ssfx_il (6.666667, 0.730000, 1.000000, 5.000000) | |
ssfx_il_quality 32 | |
ssfx_il_setup1 (150.000000, 0.950000, 0.620000, 0.000000) | |
ssfx_int_grass_params_1 (1.000000, 1.000000, 1.000000, 25.000000) | |
ssfx_int_grass_params_2 (1.000000, 5.000000, 0.300000, 2.000000) | |
ssfx_is_underground 0 | |
ssfx_lightsetup_1 (0.550000, 1.000000, 0.000000, 0.000000) | |
ssfx_lut (1.000000, 13.000000, 0.000000, 0.000000) | |
ssfx_rain_1 (2.000000, 0.100000, 0.600000, 2.000000) | |
ssfx_rain_2 (0.700000, 0.100000, 1.000000, 0.500000) | |
ssfx_rain_3 (0.500000, 1.000000, 0.000000, 0.000000) | |
ssfx_shadow_bias (0.400000, 0.030000, 0.000000) | |
ssfx_shadow_cascades (20.000000, 60.000000, 160.000000) | |
ssfx_shadows (256.000000, 1536.000000, 0.000000) | |
ssfx_ssr (1.000000, 0.250000, 0.000000, 0.000000) | |
ssfx_ssr_2 (1.150000, 1.300000, 0.450000, 0.050000) | |
ssfx_ssr_quality 0 | |
ssfx_terrain_offset (-0.100000, -0.050000, -0.100000, 0.000000) | |
ssfx_terrain_quality (6.000000, 0.000000, 0.000000, 0.000000) | |
ssfx_volumetric (0.000000, 1.000000, 4.000000, 7.142857) | |
ssfx_water (1.000000, 0.800000, 1.000000, 0.000000) | |
ssfx_water_quality (1.000000, 2.000000, 0.000000) | |
ssfx_water_setup1 (0.600000, 3.000000, 0.300000, 0.050000) | |
ssfx_water_setup2 (0.860000, 6.000000, 0.300000, 0.500000) | |
ssfx_wetness_multiplier (1.400000, 0.500000, 0.000000) | |
ssfx_wetsurfaces_1 (0.500000, 1.400000, 0.700000, 1.250000) | |
ssfx_wetsurfaces_2 (0.800000, 1.500000, 0.200000, 0.350000) | |
ssfx_wind_grass (9.700000, 1.500000, 1.600000, 0.500000) | |
ssfx_wind_trees (11.100000, 0.170000, 0.900000, 0.100000) | |
ssfx_wpn_dof_1 (0.150000, 0.400000, 0.000000, 0.000000) | |
ssfx_wpn_dof_2 0. | |
string_table_error_msg 0 | |
telekinetic_objects_include_corpses 0 | |
texture_lod 0 | |
time_factor 1.000000 | |
use_english_text_for_missing_translations 1 | |
vid_mode 3440x1440 | |
viewport_near 0.2 | |
weapon_sway on | |
wpn_aim_toggle off | |
wpn_degradation 0.75 | |
zoom_step_count 3. | |
cfg_load Atmos_ATO |
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