@@ -0,0 +1,749 @@
#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H
#include <stdio.h>
#define offsetof (TYPE , MEMBER ) ((size_t) &((TYPE *)0)->MEMBER)
/**
* container_of - cast a member of a structure out to the containing structure
* @ptr: the pointer to the member.
* @type: the type of the container struct this is embedded in.
* @member: the name of the member within the struct.
*
*/
#define container_of (ptr , type , member ) ({ \
const typeof( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
/*
* These are non-NULL pointers that will result in page faults
* under normal circumstances, used to verify that nobody uses
* non-initialized list entries.
*/
#define LIST_POISON1 ((void *) 0x00100100)
#define LIST_POISON2 ((void *) 0x00200200)
struct list_head {
struct list_head * next , * prev ;
};
struct hlist_head {
struct hlist_node * first ;
};
struct hlist_node {
struct hlist_node * next , * * pprev ;
};
/*
* Simple doubly linked list implementation.
*
* Some of the internal functions ("__xxx") are useful when
* manipulating whole lists rather than single entries, as
* sometimes we already know the next/prev entries and we can
* generate better code by using them directly rather than
* using the generic single-entry routines.
*/
#define LIST_HEAD_INIT (name ) { &(name), &(name) }
#define LIST_HEAD (name ) \
struct list_head name = LIST_HEAD_INIT(name)
static inline void INIT_LIST_HEAD (struct list_head * list )
{
list -> next = list ;
list -> prev = list ;
}
/*
* Insert a new entry between two known consecutive entries.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
#ifndef CONFIG_DEBUG_LIST
static inline void __list_add (struct list_head * new ,
struct list_head * prev ,
struct list_head * next )
{
next -> prev = new ;
new -> next = next ;
new -> prev = prev ;
prev -> next = new ;
}
#else
extern void __list_add (struct list_head * new ,
struct list_head * prev ,
struct list_head * next );
#endif
/**
* list_add - add a new entry
* @new: new entry to be added
* @head: list head to add it after
*
* Insert a new entry after the specified head.
* This is good for implementing stacks.
*/
static inline void list_add (struct list_head * new , struct list_head * head )
{
__list_add (new , head , head -> next );
}
/**
* list_add_tail - add a new entry
* @new: new entry to be added
* @head: list head to add it before
*
* Insert a new entry before the specified head.
* This is useful for implementing queues.
*/
static inline void list_add_tail (struct list_head * new , struct list_head * head )
{
__list_add (new , head -> prev , head );
}
/*
* Delete a list entry by making the prev/next entries
* point to each other.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_del (struct list_head * prev , struct list_head * next )
{
next -> prev = prev ;
prev -> next = next ;
}
/**
* list_del - deletes entry from list.
* @entry: the element to delete from the list.
* Note: list_empty() on entry does not return true after this, the entry is
* in an undefined state.
*/
#ifndef CONFIG_DEBUG_LIST
static inline void __list_del_entry (struct list_head * entry )
{
__list_del (entry -> prev , entry -> next );
}
static inline void list_del (struct list_head * entry )
{
__list_del (entry -> prev , entry -> next );
entry -> next = LIST_POISON1 ;
entry -> prev = LIST_POISON2 ;
}
#else
extern void __list_del_entry (struct list_head * entry );
extern void list_del (struct list_head * entry );
#endif
/**
* list_replace - replace old entry by new one
* @old : the element to be replaced
* @new : the new element to insert
*
* If @old was empty, it will be overwritten.
*/
static inline void list_replace (struct list_head * old ,
struct list_head * new )
{
new -> next = old -> next ;
new -> next -> prev = new ;
new -> prev = old -> prev ;
new -> prev -> next = new ;
}
static inline void list_replace_init (struct list_head * old ,
struct list_head * new )
{
list_replace (old , new );
INIT_LIST_HEAD (old );
}
/**
* list_del_init - deletes entry from list and reinitialize it.
* @entry: the element to delete from the list.
*/
static inline void list_del_init (struct list_head * entry )
{
__list_del_entry (entry );
INIT_LIST_HEAD (entry );
}
/**
* list_move - delete from one list and add as another's head
* @list: the entry to move
* @head: the head that will precede our entry
*/
static inline void list_move (struct list_head * list , struct list_head * head )
{
__list_del_entry (list );
list_add (list , head );
}
/**
* list_move_tail - delete from one list and add as another's tail
* @list: the entry to move
* @head: the head that will follow our entry
*/
static inline void list_move_tail (struct list_head * list ,
struct list_head * head )
{
__list_del_entry (list );
list_add_tail (list , head );
}
/**
* list_is_last - tests whether @list is the last entry in list @head
* @list: the entry to test
* @head: the head of the list
*/
static inline int list_is_last (const struct list_head * list ,
const struct list_head * head )
{
return list -> next == head ;
}
/**
* list_empty - tests whether a list is empty
* @head: the list to test.
*/
static inline int list_empty (const struct list_head * head )
{
return head -> next == head ;
}
/**
* list_empty_careful - tests whether a list is empty and not being modified
* @head: the list to test
*
* Description:
* tests whether a list is empty _and_ checks that no other CPU might be
* in the process of modifying either member (next or prev)
*
* NOTE: using list_empty_careful() without synchronization
* can only be safe if the only activity that can happen
* to the list entry is list_del_init(). Eg. it cannot be used
* if another CPU could re-list_add() it.
*/
static inline int list_empty_careful (const struct list_head * head )
{
struct list_head * next = head -> next ;
return (next == head ) && (next == head -> prev );
}
/**
* list_rotate_left - rotate the list to the left
* @head: the head of the list
*/
static inline void list_rotate_left (struct list_head * head )
{
struct list_head * first ;
if (!list_empty (head )) {
first = head -> next ;
list_move_tail (first , head );
}
}
/**
* list_is_singular - tests whether a list has just one entry.
* @head: the list to test.
*/
static inline int list_is_singular (const struct list_head * head )
{
return !list_empty (head ) && (head -> next == head -> prev );
}
static inline void __list_cut_position (struct list_head * list ,
struct list_head * head , struct list_head * entry )
{
struct list_head * new_first = entry -> next ;
list -> next = head -> next ;
list -> next -> prev = list ;
list -> prev = entry ;
entry -> next = list ;
head -> next = new_first ;
new_first -> prev = head ;
}
/**
* list_cut_position - cut a list into two
* @list: a new list to add all removed entries
* @head: a list with entries
* @entry: an entry within head, could be the head itself
* and if so we won't cut the list
*
* This helper moves the initial part of @head, up to and
* including @entry, from @head to @list. You should
* pass on @entry an element you know is on @head. @list
* should be an empty list or a list you do not care about
* losing its data.
*
*/
static inline void list_cut_position (struct list_head * list ,
struct list_head * head , struct list_head * entry )
{
if (list_empty (head ))
return ;
if (list_is_singular (head ) &&
(head -> next != entry && head != entry ))
return ;
if (entry == head )
INIT_LIST_HEAD (list );
else
__list_cut_position (list , head , entry );
}
static inline void __list_splice (const struct list_head * list ,
struct list_head * prev ,
struct list_head * next )
{
struct list_head * first = list -> next ;
struct list_head * last = list -> prev ;
first -> prev = prev ;
prev -> next = first ;
last -> next = next ;
next -> prev = last ;
}
/**
* list_splice - join two lists, this is designed for stacks
* @list: the new list to add.
* @head: the place to add it in the first list.
*/
static inline void list_splice (const struct list_head * list ,
struct list_head * head )
{
if (!list_empty (list ))
__list_splice (list , head , head -> next );
}
/**
* list_splice_tail - join two lists, each list being a queue
* @list: the new list to add.
* @head: the place to add it in the first list.
*/
static inline void list_splice_tail (struct list_head * list ,
struct list_head * head )
{
if (!list_empty (list ))
__list_splice (list , head -> prev , head );
}
/**
* list_splice_init - join two lists and reinitialise the emptied list.
* @list: the new list to add.
* @head: the place to add it in the first list.
*
* The list at @list is reinitialised
*/
static inline void list_splice_init (struct list_head * list ,
struct list_head * head )
{
if (!list_empty (list )) {
__list_splice (list , head , head -> next );
INIT_LIST_HEAD (list );
}
}
/**
* list_splice_tail_init - join two lists and reinitialise the emptied list
* @list: the new list to add.
* @head: the place to add it in the first list.
*
* Each of the lists is a queue.
* The list at @list is reinitialised
*/
static inline void list_splice_tail_init (struct list_head * list ,
struct list_head * head )
{
if (!list_empty (list )) {
__list_splice (list , head -> prev , head );
INIT_LIST_HEAD (list );
}
}
/**
* list_entry - get the struct for this entry
* @ptr: the &struct list_head pointer.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_struct within the struct.
*/
#define list_entry (ptr , type , member ) \
container_of(ptr, type, member)
/**
* list_first_entry - get the first element from a list
* @ptr: the list head to take the element from.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_struct within the struct.
*
* Note, that list is expected to be not empty.
*/
#define list_first_entry (ptr , type , member ) \
list_entry((ptr)->next, type, member)
/**
* list_for_each - iterate over a list
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*/
#define list_for_each (pos , head ) \
for (pos = (head)->next; pos != (head); pos = pos->next)
/**
* __list_for_each - iterate over a list
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*
* This variant doesn't differ from list_for_each() any more.
* We don't do prefetching in either case.
*/
#define __list_for_each (pos , head ) \
for (pos = (head)->next; pos != (head); pos = pos->next)
/**
* list_for_each_prev - iterate over a list backwards
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*/
#define list_for_each_prev (pos , head ) \
for (pos = (head)->prev; pos != (head); pos = pos->prev)
/**
* list_for_each_safe - iterate over a list safe against removal of list entry
* @pos: the &struct list_head to use as a loop cursor.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_safe (pos , n , head ) \
for (pos = (head)->next, n = pos->next; pos != (head); \
pos = n, n = pos->next)
/**
* list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
* @pos: the &struct list_head to use as a loop cursor.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_prev_safe (pos , n , head ) \
for (pos = (head)->prev, n = pos->prev; \
pos != (head); \
pos = n, n = pos->prev)
/**
* list_for_each_entry - iterate over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry (pos , head , member ) \
for (pos = list_entry((head)->next, typeof(*pos), member); \
&pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member))
/**
* list_for_each_entry_reverse - iterate backwards over list of given type.
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry_reverse (pos , head , member ) \
for (pos = list_entry((head)->prev, typeof(*pos), member); \
&pos->member != (head); \
pos = list_entry(pos->member.prev, typeof(*pos), member))
/**
* list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
* @pos: the type * to use as a start point
* @head: the head of the list
* @member: the name of the list_struct within the struct.
*
* Prepares a pos entry for use as a start point in list_for_each_entry_continue().
*/
#define list_prepare_entry (pos , head , member ) \
((pos) ? : list_entry(head, typeof(*pos), member))
/**
* list_for_each_entry_continue - continue iteration over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Continue to iterate over list of given type, continuing after
* the current position.
*/
#define list_for_each_entry_continue (pos , head , member ) \
for (pos = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member))
/**
* list_for_each_entry_continue_reverse - iterate backwards from the given point
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Start to iterate over list of given type backwards, continuing after
* the current position.
*/
#define list_for_each_entry_continue_reverse (pos , head , member ) \
for (pos = list_entry(pos->member.prev, typeof(*pos), member); \
&pos->member != (head); \
pos = list_entry(pos->member.prev, typeof(*pos), member))
/**
* list_for_each_entry_from - iterate over list of given type from the current point
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate over list of given type, continuing from current position.
*/
#define list_for_each_entry_from (pos , head , member ) \
for (; &pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member))
/**
* list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry_safe (pos , n , head , member ) \
for (pos = list_entry((head)->next, typeof(*pos), member), \
n = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.next, typeof(*n), member))
/**
* list_for_each_entry_safe_continue - continue list iteration safe against removal
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate over list of given type, continuing after current point,
* safe against removal of list entry.
*/
#define list_for_each_entry_safe_continue (pos , n , head , member ) \
for (pos = list_entry(pos->member.next, typeof(*pos), member), \
n = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.next, typeof(*n), member))
/**
* list_for_each_entry_safe_from - iterate over list from current point safe against removal
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate over list of given type from current point, safe against
* removal of list entry.
*/
#define list_for_each_entry_safe_from (pos , n , head , member ) \
for (n = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.next, typeof(*n), member))
/**
* list_for_each_entry_safe_reverse - iterate backwards over list safe against removal
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate backwards over list of given type, safe against removal
* of list entry.
*/
#define list_for_each_entry_safe_reverse (pos , n , head , member ) \
for (pos = list_entry((head)->prev, typeof(*pos), member), \
n = list_entry(pos->member.prev, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.prev, typeof(*n), member))
/**
* list_safe_reset_next - reset a stale list_for_each_entry_safe loop
* @pos: the loop cursor used in the list_for_each_entry_safe loop
* @n: temporary storage used in list_for_each_entry_safe
* @member: the name of the list_struct within the struct.
*
* list_safe_reset_next is not safe to use in general if the list may be
* modified concurrently (eg. the lock is dropped in the loop body). An
* exception to this is if the cursor element (pos) is pinned in the list,
* and list_safe_reset_next is called after re-taking the lock and before
* completing the current iteration of the loop body.
*/
#define list_safe_reset_next (pos , n , member ) \
n = list_entry(pos->member.next, typeof(*pos), member)
/*
* Double linked lists with a single pointer list head.
* Mostly useful for hash tables where the two pointer list head is
* too wasteful.
* You lose the ability to access the tail in O(1).
*/
#define HLIST_HEAD_INIT { .first = NULL }
#define HLIST_HEAD (name ) struct hlist_head name = { .first = NULL }
#define INIT_HLIST_HEAD (ptr ) ((ptr)->first = NULL)
static inline void INIT_HLIST_NODE (struct hlist_node * h )
{
h -> next = NULL ;
h -> pprev = NULL ;
}
static inline int hlist_unhashed (const struct hlist_node * h )
{
return !h -> pprev ;
}
static inline int hlist_empty (const struct hlist_head * h )
{
return !h -> first ;
}
static inline void __hlist_del (struct hlist_node * n )
{
struct hlist_node * next = n -> next ;
struct hlist_node * * pprev = n -> pprev ;
* pprev = next ;
if (next )
next -> pprev = pprev ;
}
static inline void hlist_del (struct hlist_node * n )
{
__hlist_del (n );
n -> next = LIST_POISON1 ;
n -> pprev = LIST_POISON2 ;
}
static inline void hlist_del_init (struct hlist_node * n )
{
if (!hlist_unhashed (n )) {
__hlist_del (n );
INIT_HLIST_NODE (n );
}
}
static inline void hlist_add_head (struct hlist_node * n , struct hlist_head * h )
{
struct hlist_node * first = h -> first ;
n -> next = first ;
if (first )
first -> pprev = & n -> next ;
h -> first = n ;
n -> pprev = & h -> first ;
}
/* next must be != NULL */
static inline void hlist_add_before (struct hlist_node * n ,
struct hlist_node * next )
{
n -> pprev = next -> pprev ;
n -> next = next ;
next -> pprev = & n -> next ;
* (n -> pprev ) = n ;
}
static inline void hlist_add_after (struct hlist_node * n ,
struct hlist_node * next )
{
next -> next = n -> next ;
n -> next = next ;
next -> pprev = & n -> next ;
if (next -> next )
next -> next -> pprev = & next -> next ;
}
/* after that we'll appear to be on some hlist and hlist_del will work */
static inline void hlist_add_fake (struct hlist_node * n )
{
n -> pprev = & n -> next ;
}
/*
* Move a list from one list head to another. Fixup the pprev
* reference of the first entry if it exists.
*/
static inline void hlist_move_list (struct hlist_head * old ,
struct hlist_head * new )
{
new -> first = old -> first ;
if (new -> first )
new -> first -> pprev = & new -> first ;
old -> first = NULL ;
}
#define hlist_entry (ptr , type , member ) container_of(ptr,type,member)
#define hlist_for_each (pos , head ) \
for (pos = (head)->first; pos ; pos = pos->next)
#define hlist_for_each_safe (pos , n , head ) \
for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \
pos = n)
/**
* hlist_for_each_entry - iterate over list of given type
* @tpos: the type * to use as a loop cursor.
* @pos: the &struct hlist_node to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry (tpos , pos , head , member ) \
for (pos = (head)->first; \
pos && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
pos = pos->next)
/**
* hlist_for_each_entry_continue - iterate over a hlist continuing after current point
* @tpos: the type * to use as a loop cursor.
* @pos: the &struct hlist_node to use as a loop cursor.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_continue (tpos , pos , member ) \
for (pos = (pos)->next; \
pos && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
pos = pos->next)
/**
* hlist_for_each_entry_from - iterate over a hlist continuing from current point
* @tpos: the type * to use as a loop cursor.
* @pos: the &struct hlist_node to use as a loop cursor.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_from (tpos , pos , member ) \
for (; pos && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
pos = pos->next)
/**
* hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry
* @tpos: the type * to use as a loop cursor.
* @pos: the &struct hlist_node to use as a loop cursor.
* @n: another &struct hlist_node to use as temporary storage
* @head: the head for your list.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_safe (tpos , pos , n , head , member ) \
for (pos = (head)->first; \
pos && ({ n = pos->next; 1; }) && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
pos = n)
#endif