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Exploiting Lua 5.1 on 32-bit Windows

The following Lua program generates a Lua bytecode program called ignore-unsigned-sga.fnt, which in turn loads a DLL from within an extremely locked down Lua 5.1 sandbox in a program called RelicCOH2.exe. The remainder of this document attempts to explain how this program works by a whirlwind tour of relevent bits of the Lua 5.1 virtual machine.

if string.dump(function()end):sub(1, 12) ~= "\27Lua\81\0\1\4\4\4\8\0" then
  error("This generator requires a 32-bit version of Lua 5.1")
end

local function outer()
  local magic -- In bytecode, the stack slot corresponding to this local is changed
#!/usr/bin/python
# Quick and dirty demonstration of CVE-2014-0160 by Jared Stafford ([email protected])
# The author disclaims copyright to this source code.
import sys
import struct
import socket
import time
import select
@wliment
wliment / javascript_resources.md
Created November 3, 2013 11:28 — forked from jookyboi/javascript_resources.md
Here are a set of libraries, plugins and guides which may be useful to your Javascript coding.

Libraries

  • jQuery - The de-facto library for the modern age. It makes things like HTML document traversal and manipulation, event handling, animation, and Ajax much simpler with an easy-to-use API that works across a multitude of browsers.
  • Backbone - Backbone.js gives structure to web applications by providing models with key-value binding and custom events, collections with a rich API of enumerable functions, views with declarative event handling, and connects it all to your existing API over a RESTful JSON interface.
  • AngularJS - Conventions based MVC framework for HTML5 apps.
  • Underscore - Underscore is a utility-belt library for JavaScript that provides a lot of the functional programming support that you would expect in Prototype.js (or Ruby), but without extending any of the built-in JavaScript objects.
  • lawnchair - Key/value store adapter for indexdb, localStorage
@wliment
wliment / 0_reuse_code.js
Created November 3, 2013 11:25
Here are some things you can do with Gists in GistBox.
// Use Gists to store code you would like to remember later on
console.log(window); // log the "window" object to the console