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March 1, 2018 07:16
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Scroll keyboard up just enough to show control. Swift 3.
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// note that currentFirstResponder is obtained by this: | |
// | |
// static var currentFirstResponder: UIResponder? | |
// func findFirstResponder(sender: Any) { | |
// currentFirstResponder = self | |
// } | |
// | |
// class func currentFirstResponder() -> UIResponder? { | |
// currentFirstResponder = nil | |
// UIApplication.shared.sendAction(#selector(findFirstResponder), to: nil, from: nil, for: nil) | |
// return currentFirstResponder | |
// } | |
func keyboardWillShow(notification: Notification) { | |
if var keyboardRect = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue { | |
keyboardRect = self.view.convert(keyboardRect, from: nil) | |
let keyboardCurve = (notification.userInfo?[UIKeyboardAnimationCurveUserInfoKey] as? NSNumber)?.intValue | |
let keyboardDuration = (notification.userInfo?[UIKeyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue | |
if let responder = UIResponder.currentFirstResponder() as? UIView { | |
let scrollViewKeyboardIntersection = self.tableView.frame.intersection(keyboardRect) | |
let newContentInsets = UIEdgeInsetsMake(0, 0, scrollViewKeyboardIntersection.size.height, 0) | |
UIView.beginAnimations(nil, context: nil) | |
UIView.setAnimationDuration(keyboardDuration!) | |
UIView.setAnimationCurve(UIViewAnimationCurve.init(rawValue: keyboardCurve!)!) | |
self.tableView.contentInset = newContentInsets | |
self.tableView.scrollIndicatorInsets = newContentInsets | |
var controlFrameInScrollView = self.tableView.convert(responder.bounds, from: responder) | |
controlFrameInScrollView = controlFrameInScrollView.insetBy(dx: 0, dy: -10.0) | |
let controlVisualOffsetToTopOfScrollview = controlFrameInScrollView.origin.y - self.tableView.contentOffset.y | |
let controlVisualBottom = controlVisualOffsetToTopOfScrollview + controlFrameInScrollView.size.height | |
// visible part of scrollview not hidden by keyboard: | |
let scrollViewVisibleHeight = self.tableView.frame.size.height - scrollViewKeyboardIntersection.size.height | |
if controlVisualBottom > scrollViewVisibleHeight { // keyboard will heide control in question | |
var newContentOffset = self.tableView.contentOffset | |
newContentOffset.y += controlVisualBottom - scrollViewVisibleHeight | |
newContentOffset.y = min(newContentOffset.y, self.tableView.contentSize.height - scrollViewVisibleHeight) | |
self.tableView.setContentOffset(newContentOffset, animated: false) | |
} else if controlFrameInScrollView.origin.y < self.tableView.contentOffset.y { | |
// control not fully visible | |
var newContentOffset = self.tableView.contentOffset | |
newContentOffset.y = controlFrameInScrollView.origin.y | |
self.tableView.setContentOffset(newContentOffset, animated: false) | |
} | |
UIView.commitAnimations() | |
} | |
} | |
} | |
func keyboardWillHide(notification: Notification) { | |
self.tableView.contentInset = UIEdgeInsets.zero | |
self.tableView.scrollIndicatorInsets = UIEdgeInsets.zero | |
} |
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