Skip to content

Instantly share code, notes, and snippets.

LLM Wiki

A pattern for building personal knowledge bases using LLMs.

This is an idea file, it is designed to be copy pasted to your own LLM Agent (e.g. OpenAI Codex, Claude Code, OpenCode / Pi, or etc.). Its goal is to communicate the high level idea, but your agent will build out the specifics in collaboration with you.

The core idea

Most people's experience with LLMs and documents looks like RAG: you upload a collection of files, the LLM retrieves relevant chunks at query time, and generates an answer. This works, but the LLM is rediscovering knowledge from scratch on every question. There's no accumulation. Ask a subtle question that requires synthesizing five documents, and the LLM has to find and piece together the relevant fragments every time. Nothing is built up. NotebookLM, ChatGPT file uploads, and most RAG systems work this way.

//
// ContentView.swift
// AnimationTimingCurve
//
// Created by Chris Eidhof on 25.09.19.
// Copyright © 2019 Chris Eidhof. All rights reserved.
//
import SwiftUI
@mrharel
mrharel / proxyTrack.js
Created December 28, 2018 14:24
Using Proxy to Track Javascript Class
const callerMap = {};
function getCaller(error) {
if (error && error.stack) {
const lines = error.stack.split('\n');
if (lines.length > 2) {
let match = lines[2].match(/at ([a-zA-Z\-_$.]+) (.*)/);
if (match) {
return {
name: match[1].replace(/^Proxy\./, ''),
@kuyazee
kuyazee / google-sheets-colour-preview.js
Created September 20, 2018 07:38 — forked from Pathoschild/google-sheets-color-preview.js
A Google Sheets script which adds colour preview to cells. When you edit a cell containing a valid CSS hexadecimal colour code (like #000 or #000000), the background colour will be changed to that colour and the font colour will be changed to the inverse colour for readability.
/*
This script is meant to be used with a Google Sheets spreadsheet. When you edit a cell containing a
valid CSS hexadecimal colour code (like #000 or #000000), the background colour will be changed to
that colour and the font colour will be changed to the inverse colour for readability.
To use this script in a Google Sheets spreadsheet:
1. go to Tools » Script Editor » Spreadsheet;
2. erase everything in the text editor;
3. change the title to "Set colour preview on edit";
@oliveratgithub
oliveratgithub / emojis.json
Last active February 28, 2026 08:52
Emoji-list with emojis, names, shortcodes, unicode and html entities [massive list]
{
"emojis": [
{"emoji": "👩‍👩‍👧‍👧", "name": "family: woman, woman, girl, girl", "shortname": ":woman_woman_girl_girl:", "unicode": "1F469 200D 1F469 200D 1F467 200D 1F467", "html": "👩‍👩‍👧‍👧", "category": "People & Body (family)", "order": ""},
{"emoji": "👩‍👩‍👧‍👦", "name": "family: woman, woman, girl, boy", "shortname": ":woman_woman_girl_boy:", "unicode": "1F469 200D 1F469 200D 1F467 200D 1F466", "html": "👩‍👩‍👧‍👦", "category": "People & Body (family)", "order": ""},
{"emoji": "👩‍👩‍👦‍👦", "name": "family: woman, woman, boy, boy", "shortname": ":woman_woman_boy_boy:", "unicode": "1F469 200D 1F469 200D 1F466 200D 1F466", "html": "👩‍👩‍👦‍👦", "category": "People & Body (family)", "order": ""},
{"emoji": "👨‍👩‍👧‍👧", "name": "family: man, woman, girl, girl", "shortname": ":man_woman_girl_girl:", "unicode": "1F468 200D 1F469 200D 1F467 200D 1F467", "html": "👨‍👩&z
@hasanbayatme
hasanbayatme / DrawLine.cs
Last active August 8, 2024 22:48
Unity (Game Engine) Line Drawing with mouse using Line Renderer. Useful for painting, drawing 2d physics lines.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DrawLine : MonoBehaviour
{
[SerializeField]
protected LineRenderer m_LineRenderer;
[SerializeField]
function withLinkAnalytics(mapPropsToData, WrappedComponent) {
class LinkAnalyticsWrapper extends React.Component {
componentDidMount() {
ReactDOM.findDOMNode(this).addEventListener('click', this.onClick);
}
componentWillUnmount() {
ReactDOM.findDOMNode(this).removeEventListener('click', this.onClick);
}
// import this to check each of the component's PropTypes against
import PropTypes from 'prop-types';
// helper method to determine whether a propType method is a particular PropType validator
const isCorrectPropType = (method, propType) =>
method === PropTypes[propType] || method === PropTypes[propType].isRequired;
// helper method to determine whether a prop is required or not - if it is required,
// it'll be equal to the .isRequired method on the propType.
const isPropTypeRequired = (method, propType) => method === PropTypes[propType].isRequired;
import hoistStatics from 'hoist-non-react-statics';
import React from 'react';
/**
* Allows two animation frames to complete to allow other components to update
* and re-render before mounting and rendering an expensive `WrappedComponent`.
*/
export default function deferComponentRender(WrappedComponent) {
class DeferredRenderWrapper extends React.Component {
constructor(props, context) {
@dmnsgn
dmnsgn / WebGL-WebGPU-frameworks-libraries.md
Last active April 15, 2026 08:57
A collection of WebGL and WebGPU frameworks and libraries

A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.

Engines and libraries ⚙️

Name Stars Last Commit Description
three.js ![GitH