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[/Script/Engine.Engine] |
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bSmoothFrameRate=false |
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SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=22),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=120)) |
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[/Script/HardwareTargeting.HardwareTargetingSettings] |
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TargetedHardwareClass=Desktop |
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AppliedTargetedHardwareClass=Desktop |
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DefaultGraphicsPerformance=Maximum |
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AppliedDefaultGraphicsPerformance=Maximum |
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[/Script/EngineSettings.GameMapsSettings] |
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EditorStartupMap=/Game/Carla/Maps/Town10HD_Opt.Town10HD_Opt |
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GameDefaultMap=/Game/Carla/Maps/Town10HD_Opt.Town10HD_Opt |
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ServerDefaultMap=/Game/Carla/Maps/Town10HD_Opt.Town10HD_Opt |
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GlobalDefaultGameMode=/Game/Carla/Blueprints/Game/CarlaGameMode.CarlaGameMode_C |
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GameInstanceClass=/Script/Carla.CarlaGameInstance |
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TransitionMap=/Game/Carla/Maps/Town10HD_Opt.Town10HD_Opt |
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GlobalDefaultServerGameMode=/Game/Carla/Blueprints/Game/CarlaGameMode.CarlaGameMode_C |
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[/Script/Engine.RendererSettings] |
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r.DefaultFeature.MotionBlur=True |
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r.VelocityOutputPass=True |
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r.AllowStaticLighting=True |
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r.DiscardUnusedQuality=True |
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r.DefaultFeature.Bloom=False |
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r.DefaultFeature.AmbientOcclusion=False |
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r.DefaultFeature.AmbientOcclusionStaticFraction=False |
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r.DefaultFeature.AutoExposure=False |
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r.CustomDepth=3 |
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r.TextureStreaming=True |
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r.GenerateMeshDistanceFields=False |
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r.DistanceFieldBuild.EightBit=False |
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r.DistanceFieldBuild.Compress=False |
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True |
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r.GPUSkin.Support16BitBoneIndex=True |
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r.GPUSkin.UnlimitedBoneInfluences=True |
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r.SkinCache.CompileShaders=True |
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SkeletalMesh.UseExperimentalChunking=1 |
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r.ReflectionMethod=1 |
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r.DynamicGlobalIlluminationMethod=0 |
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r.RayTracing.Shadows=False |
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r.RayTracing.UseTextureLod=False |
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r.PathTracing=False |
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r.RayTracing.Shadows.AvoidSelfIntersectionTraceDistance=6 |
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r.ReflectionCaptureResolution=256 |
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r.SkinCache.SceneMemoryLimitInMB=1024 |
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r.CARLA.EnableSegmentationRendering=1 |
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|
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r.Shadow.Virtual.Enable=1 |
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r.RayTracing=False # Disable ray tracing completely |
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r.Lumen.Enabled=0 |
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r.Lumen.Reflections.Quality=0 |
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r.Lumen.HardwareRayTracing=False |
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r.Lumen.HardwareRayTracing.LightingMode=0 |
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r.Lumen.GlobalIllumination=0 # Disable Lumen GI |
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r.ReflectionMethod=2 # Disable reflections |
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r.VirtualTextures=True |
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r.DistanceFields.AtlasSizeXY=256 # Reduce memory usage for distance fields |
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r.DistanceFields.AtlasSizeZ=512 |
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r.Streaming.PoolSize=4000 # Reduce VRAM usage |
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r.HZBOcclusion=1 |
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r.ViewDistanceScale=0.5 # Reduce view distance |
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r.DefaultFeature.AntiAliasing=2 |
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r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=False |
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[/Script/AIModule.AISense_Sight] |
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bAutoRegisterAllPawnsAsSources=False |
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bAutoRegisterNewPawnsAsSources=False |
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[/Script/NavigationSystem.RecastNavMesh] |
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RuntimeGeneration=Static |
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[/Script/AIModule.CrowdManager] |
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MaxAgents=1000 |
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[/Script/Engine.PhysicsSettings] |
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DefaultGravityZ=-980.000000 |
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DefaultTerminalVelocity=4000.000000 |
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DefaultFluidFriction=0.300000 |
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SimulateScratchMemorySize=262144 |
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RagdollAggregateThreshold=4 |
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TriangleMeshTriangleMinAreaThreshold=5.000000 |
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bEnableShapeSharing=False |
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bEnablePCM=False |
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bEnableStabilization=False |
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bWarnMissingLocks=True |
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bEnable2DPhysics=False |
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PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000) |
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LockedAxis=Invalid |
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DefaultDegreesOfFreedom=Full3D |
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BounceThresholdVelocity=200.000000 |
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FrictionCombineMode=Average |
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RestitutionCombineMode=Average |
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MaxAngularVelocity=3600.000000 |
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MaxDepenetrationVelocity=0.000000 |
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ContactOffsetMultiplier=0.010000 |
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MinContactOffset=0.000100 |
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MaxContactOffset=1.000000 |
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bSimulateSkeletalMeshOnDedicatedServer=True |
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DefaultShapeComplexity=CTF_UseSimpleAndComplex |
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bDefaultHasComplexCollision=True |
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bSuppressFaceRemapTable=False |
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bSupportUVFromHitResults=False |
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bDisableActiveActors=False |
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bDisableKinematicStaticPairs=False |
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bDisableKinematicKinematicPairs=False |
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bDisableCCD=False |
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bEnableEnhancedDeterminism=True |
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MaxPhysicsDeltaTime=0.333330 |
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bSubstepping=True |
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bSubsteppingAsync=False |
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MaxSubstepDeltaTime=0.010000 |
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MaxSubsteps=10 |
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SyncSceneSmoothingFactor=0.000000 |
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InitialAverageFrameRate=0.016667 |
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# PhysXTreeRebuildRate=10 |
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DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2) |
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[/Script/LinuxTargetPlatform.LinuxTargetSettings] |
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SpatializationPlugin= |
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SourceDataOverridePlugin= |
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ReverbPlugin= |
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OcclusionPlugin= |
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SoundCueCookQualityIndex=-1 |
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-TargetedRHIs=SF_VULKAN_SM5 |
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+TargetedRHIs=SF_VULKAN_SM6 |
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[/Script/WindowsTargetPlatform.WindowsTargetSettings] |
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 |
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-D3D12TargetedShaderFormats=PCD3D_SM5 |
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+D3D12TargetedShaderFormats=PCD3D_SM6 |
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-VulkanTargetedShaderFormats=SF_VULKAN_SM6 |
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Compiler=Default |
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AudioSampleRate=48000 |
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AudioCallbackBufferFrameSize=1024 |
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AudioNumBuffersToEnqueue=1 |
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AudioMaxChannels=0 |
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AudioNumSourceWorkers=4 |
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SpatializationPlugin= |
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SourceDataOverridePlugin= |
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ReverbPlugin= |
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OcclusionPlugin= |
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CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) |
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CacheSizeKB=0 |
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MaxChunkSizeOverrideKB=0 |
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bResampleForDevice=False |
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MaxSampleRate=0.000000 |
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HighSampleRate=0.000000 |
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MedSampleRate=0.000000 |
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LowSampleRate=0.000000 |
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MinSampleRate=0.000000 |
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CompressionQualityModifier=0.000000 |
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AutoStreamingThreshold=0.000000 |
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SoundCueCookQualityIndex=-1 |
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|
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[/Script/Engine.CollisionProfile] |
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+Profiles=(Name="CustomSensorCollision",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="SensorObject",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="SensorObject"),(Channel="SensorTrace")),HelpMessage="Used for custom collision meshes for objects that has very complex meshes but we want them to appear in raycast based sensors") |
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="SensorObject") |
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="SensorTrace") |
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Overlap,bTraceType=True,bStaticObject=False,Name="OverlapChannel") |
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+EditProfiles=(Name="BlockAll",CustomResponses=((Channel="SensorObject"),(Channel="SensorTrace"))) |
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+EditProfiles=(Name="OverlapAll",CustomResponses=((Channel="SensorObject",Response=ECR_Overlap),(Channel="SensorTrace",Response=ECR_Overlap))) |
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|
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] |
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bEnablePlugin=True |
|
bAllowNetworkConnection=True |
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SecurityToken=9054E0B944FB8898FCDC94BAD5B596A0 |
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bIncludeInShipping=False |
|
bAllowExternalStartInShipping=False |
|
bCompileAFSProject=False |
|
bUseCompression=False |
|
bLogFiles=False |
|
bReportStats=False |
|
ConnectionType=USBOnly |
|
bUseManualIPAddress=False |
|
ManualIPAddress= |
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