Created
April 29, 2014 13:47
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input several gl extension list file, extract common extensions and differences
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/** | |
* Created with JetBrains WebStorm. | |
* User: xophiix | |
* Date: 14-4-24 | |
* Time: 22:58 | |
* To change this template use File | Settings | File Templates. | |
*/ | |
var passGroup = ["hongmi", "ios-simulator", "ipad2", "lenovo"]; | |
var failGroup = ["htc", "sony", "xiaomi"]; | |
var fs = require("fs"); | |
function getExtesions(type) { | |
var filename = "ext/gles-ext-log-" + type + ".txt"; | |
return fs.readFileSync(filename, "utf-8").split("\n").map(function (s) { | |
return s.toLowerCase(); | |
}); | |
} | |
function getCommon(extesionsArray) { | |
var common = []; | |
var map = {}; | |
for (var i = 0; i < extesionsArray.length; ++i) { | |
var extensions = extesionsArray[i]; | |
extensions.forEach(function (ext) { | |
map[ext] = map[ext] || 0; | |
map[ext]++; | |
if (map[ext] == arguments.length) { | |
common.push(ext); | |
} | |
}); | |
} | |
return common; | |
} | |
var commonExtesionsFail = getCommon( | |
failGroup.map(function (type) { | |
return getExtesions(type); | |
}) | |
); | |
var commonExtesionsPass = getCommon( | |
passGroup.map(function (type) { | |
return getExtesions(type); | |
}) | |
); | |
function getNotIn(extensions, notInCheckExtensionArray) { | |
var result = extensions.concat(); | |
for (var i = 0; i < notInCheckExtensionArray.length; ++i) { | |
var checkExtensions = notInCheckExtensionArray[i]; | |
for (var j = 0; j < result.length; ) { | |
if (checkExtensions.indexOf(result[j]) >= 0) { | |
result.splice(j, 1); | |
} else { | |
++j; | |
} | |
} | |
} | |
return result; | |
} | |
var extensionsNoInFailGroup = getNotIn(commonExtesionsPass, failGroup.map(function (type) { | |
return getExtesions(type); | |
})); | |
console.log("common extensions in fail group: \n", commonExtesionsFail); | |
console.log("common extensions in fail group and not in pass group: \n", getNotIn(commonExtesionsFail, passGroup.map(function (type) { | |
return getExtesions(type); | |
}))); | |
console.log("extensions that pass group own and fail group not: \n", extensionsNoInFailGroup); | |
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GL_EXT_debug_marker | |
GL_EXT_discard_framebuffer | |
GL_EXT_multi_draw_arrays | |
GL_EXT_shader_texture_lod | |
GL_EXT_texture_format_BGRA8888 | |
GL_IMG_program_binary | |
GL_IMG_read_format | |
GL_IMG_shader_binary | |
GL_IMG_texture_compression_pvrtc | |
GL_IMG_texture_compression_pvrtc2 | |
GL_IMG_texture_format_BGRA8888 | |
GL_IMG_texture_npot | |
GL_IMG_uniform_buffer_object | |
GL_OES_EGL_image | |
GL_OES_EGL_image_external | |
GL_OES_compressed_ETC1_RGB8_texture | |
GL_OES_depth24 | |
GL_OES_depth_texture | |
GL_OES_egl_sync | |
GL_OES_element_index_uint | |
GL_OES_fragment_precision_high | |
GL_OES_get_program_binary | |
GL_OES_mapbuffer | |
GL_OES_packed_depth_stencil | |
GL_OES_required_internalformat | |
GL_OES_rgb8_rgba8 | |
GL_OES_standard_derivatives | |
GL_OES_texture_float | |
GL_OES_texture_half_float | |
GL_OES_texture_npot | |
GL_OES_vertex_array_object | |
GL_OES_vertex_half_float |
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GL_AMD_compressed_3DC_texture | |
GL_AMD_compressed_ATC_texture | |
GL_AMD_performance_monitor | |
GL_AMD_program_binary_Z400 | |
GL_EXT_texture_filter_anisotropic | |
GL_EXT_texture_format_BGRA8888 | |
GL_EXT_texture_type_2_10_10_10_REV | |
GL_NV_fence | |
GL_OES_EGL_image | |
GL_OES_EGL_image_external | |
GL_OES_compressed_ETC1_RGB8_texture | |
GL_OES_depth24 | |
GL_OES_depth_texture | |
GL_OES_element_index_uint | |
GL_OES_fbo_render_mipmap | |
GL_OES_fragment_precision_high | |
GL_OES_get_program_binary | |
GL_OES_packed_depth_stencil | |
GL_OES_rgb8_rgba8 | |
GL_OES_standard_derivatives | |
GL_OES_texture_3D | |
GL_OES_texture_float | |
GL_OES_texture_half_float | |
GL_OES_texture_half_float_linear | |
GL_OES_texture_npot | |
GL_OES_vertex_array_object | |
GL_OES_vertex_half_float | |
GL_OES_vertex_type_10_10_10_2 | |
GL_QCOM_alpha_test | |
GL_QCOM_binning_control | |
GL_QCOM_driver_control | |
GL_QCOM_extended_get | |
GL_QCOM_extended_get2 | |
GL_QCOM_perfmon_global_mode | |
GL_QCOM_tiled_rendering | |
GL_QCOM_writeonly_rendering |
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GL_APPLE_copy_texture_levels | |
GL_APPLE_framebuffer_multisample | |
GL_APPLE_rgb_422 | |
GL_APPLE_sync | |
GL_APPLE_texture_format_BGRA8888 | |
GL_APPLE_texture_max_level | |
GL_EXT_blend_minmax | |
GL_EXT_color_buffer_half_float | |
GL_EXT_debug_label | |
GL_EXT_debug_marker | |
GL_EXT_discard_framebuffer | |
GL_EXT_draw_instanced | |
GL_EXT_instanced_arrays | |
GL_EXT_map_buffer_range | |
GL_EXT_occlusion_query_boolean | |
GL_EXT_pvrtc_sRGB | |
GL_EXT_read_format_bgra | |
GL_EXT_sRGB | |
GL_EXT_separate_shader_objects | |
GL_EXT_shader_framebuffer_fetch | |
GL_EXT_shader_texture_lod | |
GL_EXT_shadow_samplers | |
GL_EXT_texture_filter_anisotropic | |
GL_EXT_texture_rg | |
GL_EXT_texture_storage | |
GL_IMG_read_format | |
GL_IMG_texture_compression_pvrtc | |
GL_OES_depth24 | |
GL_OES_depth_texture | |
GL_OES_element_index_uint | |
GL_OES_fbo_render_mipmap | |
GL_OES_mapbuffer | |
GL_OES_packed_depth_stencil | |
GL_OES_rgb8_rgba8 | |
GL_OES_standard_derivatives | |
GL_OES_texture_float | |
GL_OES_texture_half_float | |
GL_OES_texture_half_float_linear | |
GL_OES_vertex_array_object |
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GL_APPLE_copy_texture_levels | |
GL_APPLE_framebuffer_multisample | |
GL_APPLE_rgb_422 | |
GL_APPLE_sync | |
GL_APPLE_texture_format_BGRA8888 | |
GL_APPLE_texture_max_level | |
GL_EXT_blend_minmax | |
GL_EXT_color_buffer_half_float | |
GL_EXT_debug_label | |
GL_EXT_debug_marker | |
GL_EXT_discard_framebuffer | |
GL_EXT_draw_instanced | |
GL_EXT_instanced_arrays | |
GL_EXT_map_buffer_range | |
GL_EXT_occlusion_query_boolean | |
GL_EXT_pvrtc_sRGB | |
GL_EXT_read_format_bgra | |
GL_EXT_sRGB | |
GL_EXT_separate_shader_objects | |
GL_EXT_shader_framebuffer_fetch | |
GL_EXT_shader_texture_lod | |
GL_EXT_shadow_samplers | |
GL_EXT_texture_filter_anisotropic | |
GL_EXT_texture_rg | |
GL_EXT_texture_storage | |
GL_IMG_read_format | |
GL_IMG_texture_compression_pvrtc | |
GL_OES_depth24 | |
GL_OES_depth_texture | |
GL_OES_element_index_uint | |
GL_OES_fbo_render_mipmap | |
GL_OES_mapbuffer | |
GL_OES_packed_depth_stencil | |
GL_OES_rgb8_rgba8 | |
GL_OES_standard_derivatives | |
GL_OES_texture_float | |
GL_OES_texture_half_float | |
GL_OES_texture_half_float_linear | |
GL_OES_vertex_array_object |
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GL_ARM_mali_program_binary | |
GL_ARM_mali_shader_binary | |
GL_ARM_rgba8 | |
GL_EXT_blend_minmax | |
GL_EXT_debug_marker | |
GL_EXT_discard_framebuffer | |
GL_EXT_multisampled_render_to_texture | |
GL_EXT_robustness | |
GL_EXT_shader_texture_lod | |
GL_EXT_texture_format_BGRA8888 | |
GL_OES_EGL_image | |
GL_OES_EGL_image_external | |
GL_OES_EGL_sync | |
GL_OES_compressed_ETC1_RGB8_texture | |
GL_OES_depth24 | |
GL_OES_depth_texture | |
GL_OES_get_program_binary | |
GL_OES_packed_depth_stencil | |
GL_OES_rgb8_rgba8 | |
GL_OES_standard_derivatives | |
GL_OES_texture_npot |
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GL_AMD_compressed_3DC_texture | |
GL_AMD_compressed_ATC_texture | |
GL_AMD_performance_monitor | |
GL_AMD_program_binary_Z400 | |
GL_EXT_debug_marker | |
GL_EXT_robustness | |
GL_EXT_texture_format_BGRA8888 | |
GL_EXT_texture_type_2_10_10_10_REV | |
GL_NV_fence | |
GL_OES_EGL_image | |
GL_OES_EGL_image_external | |
GL_OES_compressed_ETC1_RGB8_texture | |
GL_OES_depth24 | |
GL_OES_depth_texture | |
GL_OES_element_index_uint | |
GL_OES_fbo_render_mipmap | |
GL_OES_fragment_precision_high | |
GL_OES_get_program_binary | |
GL_OES_packed_depth_stencil | |
GL_OES_rgb8_rgba8 | |
GL_OES_standard_derivatives | |
GL_OES_texture_3D | |
GL_OES_texture_float | |
GL_OES_texture_half_float | |
GL_OES_texture_half_float_linear | |
GL_OES_texture_npot | |
GL_OES_vertex_array_object | |
GL_OES_vertex_half_float | |
GL_OES_vertex_type_10_10_10_2 | |
GL_QCOM_alpha_test | |
GL_QCOM_binning_control | |
GL_QCOM_driver_control | |
GL_QCOM_extended_get | |
GL_QCOM_extended_get2 | |
GL_QCOM_perfmon_global_mode | |
GL_QCOM_tiled_rendering | |
GL_QCOM_writeonly_rende |
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GL_AMD_compressed_3DC_texture | |
GL_AMD_compressed_ATC_texture | |
GL_AMD_performance_monitor | |
GL_AMD_program_binary_Z400 | |
GL_EXT_debug_marker | |
GL_EXT_robustness | |
GL_EXT_texture_format_BGRA8888 | |
GL_EXT_texture_type_2_10_10_10_REV | |
GL_NV_fence | |
GL_OES_EGL_image | |
GL_OES_EGL_image_external | |
GL_OES_compressed_ETC1_RGB8_texture | |
GL_OES_depth24 | |
GL_OES_depth_texture | |
GL_OES_element_index_uint | |
GL_OES_fbo_render_mipmap | |
GL_OES_fragment_precision_high | |
GL_OES_get_program_binary | |
GL_OES_packed_depth_stencil | |
GL_OES_rgb8_rgba8 | |
GL_OES_standard_derivatives | |
GL_OES_texture_3D | |
GL_OES_texture_float | |
GL_OES_texture_half_float | |
GL_OES_texture_half_float_linear | |
GL_OES_texture_npot | |
GL_OES_vertex_array_object | |
GL_OES_vertex_half_float | |
GL_OES_vertex_type_10_10_10_2 | |
GL_QCOM_alpha_test | |
GL_QCOM_binning_control | |
GL_QCOM_driver_control | |
GL_QCOM_extended_get | |
GL_QCOM_extended_get2 | |
GL_QCOM_perfmon_global_mode | |
GL_QCOM_tiled_rendering | |
GL_QCOM_writeonly_rende |
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