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@ylc395
Created June 17, 2026 16:15
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Log uploaded on Thursday, June 18, 2026, 12:14:30 AM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.4.2.0]: 0Harmony(2.4.1), HarmonyMod(2.4.2)
Core(Ludeon.RimWorld): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:12.0.0)
Water Freezes (Continued)(Mlie.WaterFreezes)[mv:1.6.1]: VersionFromManifest(0.0.0), WaterFreezes(0.0.0)
Active Harmony patches:
CompTerrainPumpDry.AffectCell: PRE: WF.CompTerrainPumpDry_AffectCell.Prefix post: WF.CompTerrainPumpDry_AffectCell.Postfix
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MouseoverReadout.MouseoverReadoutOnGUI: TRANS: WF.MouseoverReadout_MouseoverReadoutOnGUI.Transpiler
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
TerrainGrid.DoTerrainChangedEffects: TRANS: WF.TerrainGrid_DoTerrainChangedEffects.Transpiler
TerrainGrid.SetTerrain: PRE: WF.TerrainGrid_SetTerrain.Prefix post: WF.TerrainGrid_SetTerrain.Postfix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
Harmony versions present: 2.4.2.0: UdderlyEvelyn.WaterFreezes; 2.4.1.0: net.pardeike.rimworld.lib.harmony; 2.3.6.0: UnlimitedHugs.HugsLib
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
Initialize engine version: 2022.3.35f1 (011206c7a712)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.129 seconds
- Finished resetting the current domain, in 0.001 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
Command line arguments: -disable-compute-shaders
RimWorld 1.6.4850 rev646
Mod Trading Control - 简繁汉化 dependency (TradingControl.Tad.Rimworld.Core) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
Mod More Injuries: Organ Failure dependency (Th3Fr3d.ExtendedInjuries) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
Mod Custom Room Names - RimTalk Addon dependency (cj.Rimtalk) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
Mod Custom Room Names - RimTalk Addon dependency (costel.CustomRoomNames) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
[HugsLib] version 12.0.0
Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
Translation data for language Simplified Chinese has 39 errors. Generate translation report for more info.
[Water Freezes 1.6.1] Initializing.
[ToggleablePatch] Processing 3 patches for "UdderlyEvelyn.WaterFreezes"..
[ToggleablePatch] Applying patch "Watermill Is Flickable", patching WatermillGenerator (Verse.ThingDef)..
[ToggleablePatch] Skipping application of patch "VPE Advanced Watermill Is Flickable" because it cannot be applied.
[ToggleablePatch] Skipping application of patch "VPE Tidal Generator Is Flickable" because it cannot be applied.
[Water Freezes 1.6.1] Generated stat cache in 290.8μs
Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 15839.
Total: 49.786400 ms (FindLiveObjects: 0.412100 ms CreateObjectMapping: 0.387900 ms MarkObjects: 48.790100 ms DeleteObjects: 0.195800 ms)
[HugsLib] Quickstarter generating map with scenario: 迫降
Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 16029.
Total: 52.217800 ms (FindLiveObjects: 0.469400 ms CreateObjectMapping: 0.493200 ms MarkObjects: 51.223700 ms DeleteObjects: 0.031300 ms)
Initializing new game with mods:
- brrainz.harmony
- Ludeon.RimWorld
- UnlimitedHugs.HugsLib
- Mlie.WaterFreezes
[Water Freezes 1.6.1] New MapComponent constructed (for map 0) adding it to the cache.
Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
[Water Freezes 1.6.1] MapComponent Initializing (for map 0).
[Water Freezes 1.6.1] Instantiating water depth grid.
[Water Freezes 1.6.1] Generating natural water grid and populating water depth grid.
[Water Freezes 1.6.1] Cloning natural water grid into all water grid.
[Water Freezes 1.6.1] Instantiating ice depth grid.
[Water Freezes 1.6.1] Updating pseudo water elevation grid.
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 21578.
Total: 82.576200 ms (FindLiveObjects: 0.589000 ms CreateObjectMapping: 0.797900 ms MarkObjects: 81.131200 ms DeleteObjects: 0.057900 ms)
Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
[Water Freezes 1.6.1] New MapComponent constructed (for map 1) adding it to the cache.
[Water Freezes 1.6.1] MapComponent Initializing (for map 1).
[Water Freezes 1.6.1] Instantiating water depth grid.
[Water Freezes 1.6.1] Generating natural water grid and populating water depth grid.
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 4021790D]
at WF.MapComponent_WaterFreezes.InitializeNaturalWaterGrid () [0x00071] in <401062285c924407951547a88c296f2d>:0
at WF.MapComponent_WaterFreezes.Initialize () [0x00067] in <401062285c924407951547a88c296f2d>:0
at WF.MapComponent_WaterFreezes.MapGenerated () [0x00000] in <401062285c924407951547a88c296f2d>:0
at Verse.MapComponentUtility.MapGenerated (Verse.Map map) [0x00016] in <239ae808e7f5427aa8022d09e89ee1ed>:0
- POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.MapComponentUtility_MapGenerated_Patch:MapGeneratedHook(Map map)
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