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@jusuchin85
jusuchin85 / jira-epic-colors.md
Last active May 27, 2025 10:17
Epic Colors in Jira

Place the value listed in Epic Color Value in the Epic Color field.

Epic Color Value Hex Color
ghx-label-1 #8d542e #8d542e
ghx-label-2 #ff8b00 #ff8b00
ghx-label-3 #ffab01 #ffab01
ghx-label-4 #0052cc #0052cc
ghx-label-5 #505f79 #505f79
ghx-label-6 #5fa321 #5fa321
@tomhicks
tomhicks / plink-plonk.js
Last active September 13, 2025 12:13
Listen to your web pages
@paulirish
paulirish / what-forces-layout.md
Last active September 11, 2025 10:17
What forces layout/reflow. The comprehensive list.

What forces layout / reflow

All of the below properties or methods, when requested/called in JavaScript, will trigger the browser to synchronously calculate the style and layout*. This is also called reflow or layout thrashing, and is common performance bottleneck.

Generally, all APIs that synchronously provide layout metrics will trigger forced reflow / layout. Read on for additional cases and details.

Element APIs

Getting box metrics
  • elem.offsetLeft, elem.offsetTop, elem.offsetWidth, elem.offsetHeight, elem.offsetParent
@alimd
alimd / gist:3344523
Created August 13, 2012 22:28
All github Emoji (Smiles)

All github Emoji (Smiles)

ali.md/emoji

:bowtie: | πŸ˜„ | πŸ˜† | 😊 | πŸ˜ƒ | ☺️ | 😏 | 😍 | 😘 | :kissing_face: | 😳 | 😌 | πŸ˜† | 😁 | πŸ˜‰ | :wink2: | πŸ‘… | πŸ˜’ | πŸ˜… | πŸ˜“

😩 | πŸ˜” | 😞 | πŸ˜– | 😨 | 😰 | 😣 | 😒 | 😭 | πŸ˜‚ | 😲 | 😱 | :neckbeard: | 😫 | 😠 | 😑 | 😀 | πŸ˜ͺ | πŸ˜‹ | 😷

😎 | 😡 | πŸ‘Ώ | 😈 | 😐 | 😢 | πŸ˜‡ | πŸ‘½ | πŸ’› | πŸ’™ | πŸ’œ | ❀️ | πŸ’š | πŸ’” | πŸ’“ | πŸ’— | πŸ’• | πŸ’ž | πŸ’˜ | ✨

@banksean
banksean / mersenne-twister.js
Created February 10, 2010 16:24
a Mersenne Twister implementation in javascript. Makes up for Math.random() not letting you specify a seed value.
/*
I've wrapped Makoto Matsumoto and Takuji Nishimura's code in a namespace
so it's better encapsulated. Now you can have multiple random number generators
and they won't stomp all over eachother's state.
If you want to use this as a substitute for Math.random(), use the random()
method like so:
var m = new MersenneTwister();