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Created November 12, 2024 23:09
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CONSOLE: Use build tool: C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\amd64\MSBuild.exe
7:34:13 PM Building F:\UE_5.4\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj
7:34:13 PM Building F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Build\EpicGames.Build.csproj
7:34:13 PM Building F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Core\EpicGames.Core.csproj
7:34:13 PM Building F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Horde\EpicGames.Horde.csproj
7:34:13 PM Building F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.IoHash\EpicGames.IoHash.csproj
7:34:13 PM Building F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.OIDC\EpicGames.OIDC.csproj
7:34:13 PM Building F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Serialization\EpicGames.Serialization.csproj
7:34:13 PM Building F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.UBA\EpicGames.UBA.csproj
7:34:13 PM Building F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.UHT\EpicGames.UHT.csproj
7:34:13 PM Building F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.MsBuild\EpicGames.MsBuild.csproj
7:34:13 PM Building F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Oodle\EpicGames.Oodle.csproj
C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\Roslyn\csc.exe /noconfig /unsafe+ /checked- /nowarn:1701,1702,1701,1702 /fullpaths /nostdlib+ /errorreport:prompt /warn:6 /define:TRACE;DEVELOPMENT;NET;NET6_0;NETCOREAPP;NET5_0_OR_GREATER;NET6_0_OR_GREATER;NETCOREAPP1_0_OR_GREATER;NETCOREAPP1_1_OR_GREATER;NETCOREAPP2_0_OR_GREATER;NETCOREAPP2_1_OR_GREATER;NETCOREAPP2_2_OR_GREATER;NETCOREAPP3_0_OR_GREATER;NETCOREAPP3_1_OR_GREATER /highentropyva+ /nullable:enable /reference:C:\Users\ferna\.nuget\packages\jetbrains.annotations\2022.1.0\lib\netstandard2.0\JetBrains.Annotations.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.CSharp.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration.abstractions\8.0.0\lib\net6.0\Microsoft.Extensions.Configuration.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration.binder\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Configuration.Binder.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration\8.0.0\lib\net6.0\Microsoft.Extensions.Configuration.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.dependencyinjection.abstractions\6.0.0\lib\net6.0\Microsoft.Extensions.DependencyInjection.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.dependencyinjection\6.0.0\lib\net6.0\Microsoft.Extensions.DependencyInjection.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.http\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Http.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.http.polly\6.0.26\lib\netstandard2.0\Microsoft.Extensions.Http.Polly.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.abstractions\6.0.1\lib\net6.0\Microsoft.Extensions.Logging.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.configuration\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Logging.Configuration.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.console\6.0.0\lib\net6.0\Microsoft.Extensions.Logging.Console.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging\6.0.0\lib\netstandard2.1\Microsoft.Extensions.Logging.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.objectpool\6.0.8\lib\net6.0\Microsoft.Extensions.ObjectPool.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.options.configurationextensions\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Options.ConfigurationExtensions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.options\6.0.0\lib\netstandard2.1\Microsoft.Extensions.Options.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.primitives\8.0.0\lib\net6.0\Microsoft.Extensions.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.VisualBasic.Core.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.VisualBasic.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.Win32.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.Win32.Registry.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\mscorlib.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\netstandard.dll /reference:C:\Users\ferna\.nuget\packages\opentracing\0.12.1\lib\netstandard2.0\OpenTracing.dll /reference:C:\Users\ferna\.nuget\packages\polly\7.2.2\lib\netstandard2.0\Polly.dll /reference:C:\Users\ferna\.nuget\packages\polly.extensions.http\3.0.0\lib\netstandard2.0\Polly.Extensions.Http.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.AppContext.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Buffers.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Concurrent.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Immutable.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.NonGeneric.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Specialized.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.Annotations.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.DataAnnotations.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.EventBasedAsync.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.TypeConverter.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Configuration.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Console.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Core.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Data.Common.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Data.DataSetExtensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Data.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Contracts.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Debug.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.DiagnosticSource.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.FileVersionInfo.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Process.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.StackTrace.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.TextWriterTraceListener.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Tools.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.TraceSource.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Tracing.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Drawing.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Drawing.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Dynamic.Runtime.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Formats.Asn1.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Globalization.Calendars.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Globalization.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Globalization.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.Compression.Brotli.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.Compression.dll 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/reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Claims.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Algorithms.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Cng.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Csp.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Encoding.dll 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/reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Principal.Windows.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.SecureString.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ServiceModel.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ServiceProcess.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.CodePages.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encodings.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Json.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.RegularExpressions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Channels.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Overlapped.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Dataflow.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Parallel.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Thread.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.ThreadPool.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Timer.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Transactions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Transactions.Local.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ValueTuple.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Web.HttpUtility.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Windows.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.Linq.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.ReaderWriter.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.Serialization.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XmlDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XmlSerializer.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XPath.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XPath.XDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\WindowsBase.dll /debug- /debug:pdbonly /filealign:512 /optimize+ /out:obj\Development\net6.0\EpicGames.Core.dll /refout:obj\Development\net6.0\refint\EpicGames.Core.dll /target:library /warnaserror- /utf8output /deterministic+ /langversion:10.0 /skipanalyzers+ /analyzerconfig:F:\UE_5.4\Engine\Source\Programs\Shared\.editorconfig /analyzerconfig:obj\Development\net6.0\EpicGames.Core.GeneratedMSBuildEditorConfig.editorconfig /analyzerconfig:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\analyzers\build\config\analysislevel_6_default.editorconfig /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.CSharp.NetAnalyzers.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.NetAnalyzers.dll /analyzer:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.abstractions\6.0.1\analyzers\dotnet\roslyn4.0\cs\Microsoft.Extensions.Logging.Generators.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\analyzers/dotnet/cs/System.Text.Json.SourceGeneration.dll AppContainer.cs ArrayExtensions.cs AssemblyUtils.cs AsyncEvent.cs AsyncThreadPoolWorkQueue.cs AsyncUtils.cs BackgroundTask.cs BinaryArchive.cs BinaryArchiveAttributes.cs BinaryArchiveReader.cs BinaryArchiveWriter.cs BinaryConverter.cs BinaryFormatterUtils.cs BinaryReaderExtensions.cs BinaryWriterExtensions.cs Boxed.cs BuzHash.cs ByteArrayBuilder.cs ByteString.cs CancellationTask.cs CertificateUtils.cs CityHash.cs CommandHost.cs CommandLineArguments.cs CommandLineAttribute.cs CommandLineExtensions.cs ConsoleUtils.cs ContentHash.cs CsProjBuildHook.cs CsProjBuildRecord.cs CsProjectInfo.cs DefaultConsoleLogger.cs Digest.cs DirectoryReference.cs DirectoryUtils.cs EnumerableExtensions.cs ExceptionUtils.cs FatalErrorException.cs FileFilter.cs FileFilterNode.cs FilePattern.cs FileReference.cs FileSet.cs FileSystemReference.cs FileTransaction.cs FileUtils.cs ForwardingLogger.cs GuidUtils.cs HelpUtils.cs HttpClientExtensions.cs ILogCursor.cs ILoggerIndent.cs ILoggerProgress.cs ILoggerProperty.cs IMemoryAllocator.cs IReadOnlyMemoryOwner.cs JsonElementExtensions.cs JsonExtensions.cs JsonKnownTypes.cs JsonLogEvent.cs JsonObject.cs JsonSchema.cs JsonSchemaAttributes.cs JsonSchemaType.cs JsonTracer.cs JsonWriter.cs KnownLogEvents.cs ListExtensions.cs ListSegment.cs Log.cs LogBuffer.cs LogEvent.cs LogEventBuilder.cs LogEventMarkup.cs LogEventParser.cs LogIndent.cs LogIndentScope.cs LogStatusScope.cs LogValue.cs LogValueFormatter.cs ManagedProcess.cs Md5Hash.cs MemoryMappedFileCache.cs MemoryMappedView.cs MemoryReader.cs MemoryReaderStream.cs MemoryWriter.cs MemoryWriterStream.cs MessageTemplate.cs ParallelTask.cs PrefixLogger.cs ProcessUtils.cs QueryStringBuilder.cs ReadOnlyHashSet.cs ReadOnlyListExtensions.cs ReadOnlyMemoryArray.cs ReadOnlyMemoryStream.cs ReadOnlySequenceBuilder.cs ReadOnlySequenceStream.cs RefCountedHandle.cs RegistryConfigurationSource.cs RuntimePlatform.cs ScopeProfiler.cs SemaphoreSlimExtensions.cs SemVer.cs Sha1Hash.cs SingleInstanceMutex.cs SocketExtensions.cs StartupTraceListener.cs StreamUtils.cs StreamWrapper.cs StringComparerUE.cs StringUtils.cs StringView.cs Telemetry\DataRouterTelemetryService.cs Telemetry\DefaultTelemetryHttpClient.cs Telemetry\TelemetryService.cs ThreadPoolWorkQueue.cs TraceSpan.cs UHTTypes.cs UnrealEngineTypes.cs Utf8String.cs Utf8StringBuilder.cs VarInt.cs VersionNumber.cs VersionNumberRange.cs Win32ExceptionWithCode.cs XmlDocReader.cs ZipArchiveExtensions.cs ..\..\Shared\MetaData.cs /warnaserror+:NU1605
EpicGames.Core -> F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Core\bin\Development\net6.0\EpicGames.Core.dll
C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\Roslyn\csc.exe /noconfig /unsafe- /checked- /nowarn:1701,1702,1701,1702 /fullpaths /nostdlib+ /errorreport:prompt /warn:6 /define:TRACE;DEVELOPMENT;NET;NET6_0;NETCOREAPP;NET5_0_OR_GREATER;NET6_0_OR_GREATER;NETCOREAPP1_0_OR_GREATER;NETCOREAPP1_1_OR_GREATER;NETCOREAPP2_0_OR_GREATER;NETCOREAPP2_1_OR_GREATER;NETCOREAPP2_2_OR_GREATER;NETCOREAPP3_0_OR_GREATER;NETCOREAPP3_1_OR_GREATER /highentropyva+ /nullable:enable /reference:C:\Users\ferna\.nuget\packages\blake3\0.5.1\lib\net5.0\Blake3.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Core\obj\Development\net6.0\ref\EpicGames.Core.dll /reference:C:\Users\ferna\.nuget\packages\jetbrains.annotations\2022.1.0\lib\netstandard2.0\JetBrains.Annotations.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.CSharp.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration.abstractions\8.0.0\lib\net6.0\Microsoft.Extensions.Configuration.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration.binder\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Configuration.Binder.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration\8.0.0\lib\net6.0\Microsoft.Extensions.Configuration.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.dependencyinjection.abstractions\6.0.0\lib\net6.0\Microsoft.Extensions.DependencyInjection.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.dependencyinjection\6.0.0\lib\net6.0\Microsoft.Extensions.DependencyInjection.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.http\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Http.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.http.polly\6.0.26\lib\netstandard2.0\Microsoft.Extensions.Http.Polly.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.abstractions\6.0.1\lib\net6.0\Microsoft.Extensions.Logging.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.configuration\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Logging.Configuration.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.console\6.0.0\lib\net6.0\Microsoft.Extensions.Logging.Console.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging\6.0.0\lib\netstandard2.1\Microsoft.Extensions.Logging.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.objectpool\6.0.8\lib\net6.0\Microsoft.Extensions.ObjectPool.dll 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/reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.OpenSsl.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.X509Certificates.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Principal.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Principal.Windows.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.SecureString.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ServiceModel.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ServiceProcess.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.CodePages.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encodings.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Json.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.RegularExpressions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Channels.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Overlapped.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Dataflow.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Parallel.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Thread.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.ThreadPool.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Timer.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Transactions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Transactions.Local.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ValueTuple.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Web.HttpUtility.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Windows.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.Linq.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.ReaderWriter.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.Serialization.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XmlDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XmlSerializer.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XPath.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XPath.XDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\WindowsBase.dll /debug- /debug:pdbonly /filealign:512 /optimize+ /out:obj\Development\net6.0\EpicGames.IoHash.dll /refout:obj\Development\net6.0\refint\EpicGames.IoHash.dll /target:library /warnaserror- /utf8output /deterministic+ /langversion:10.0 /analyzerconfig:F:\UE_5.4\Engine\Source\Programs\Shared\.editorconfig /analyzerconfig:obj\Development\net6.0\EpicGames.IoHash.GeneratedMSBuildEditorConfig.editorconfig /analyzerconfig:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\analyzers\build\config\analysislevel_6_default.editorconfig /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.CSharp.NetAnalyzers.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.NetAnalyzers.dll /analyzer:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.abstractions\6.0.1\analyzers\dotnet\roslyn4.0\cs\Microsoft.Extensions.Logging.Generators.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\analyzers/dotnet/cs/System.Text.Json.SourceGeneration.dll Blake3Hash.cs IoHash.cs ..\..\Shared\MetaData.cs /warnaserror+:NU1605
EpicGames.IoHash -> F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.IoHash\bin\Development\net6.0\EpicGames.IoHash.dll
C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\Roslyn\csc.exe /noconfig /unsafe- /checked- /nowarn:1701,1702,1701,1702 /fullpaths /nostdlib+ /errorreport:prompt /warn:6 /define:TRACE;DEVELOPMENT;NET;NET6_0;NETCOREAPP;NET5_0_OR_GREATER;NET6_0_OR_GREATER;NETCOREAPP1_0_OR_GREATER;NETCOREAPP1_1_OR_GREATER;NETCOREAPP2_0_OR_GREATER;NETCOREAPP2_1_OR_GREATER;NETCOREAPP2_2_OR_GREATER;NETCOREAPP3_0_OR_GREATER;NETCOREAPP3_1_OR_GREATER /highentropyva+ /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Core\obj\Development\net6.0\ref\EpicGames.Core.dll /reference:C:\Users\ferna\.nuget\packages\jetbrains.annotations\2022.1.0\lib\netstandard2.0\JetBrains.Annotations.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.build\17.1.0\lib\net6.0\Microsoft.Build.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.build.framework\17.1.0\lib\netstandard2.0\Microsoft.Build.Framework.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.build.locator\1.4.1\lib\netcoreapp2.0\Microsoft.Build.Locator.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.CSharp.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration.abstractions\8.0.0\lib\net6.0\Microsoft.Extensions.Configuration.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration.binder\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Configuration.Binder.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration\8.0.0\lib\net6.0\Microsoft.Extensions.Configuration.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.dependencyinjection.abstractions\6.0.0\lib\net6.0\Microsoft.Extensions.DependencyInjection.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.dependencyinjection\6.0.0\lib\net6.0\Microsoft.Extensions.DependencyInjection.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.http\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Http.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.http.polly\6.0.26\lib\netstandard2.0\Microsoft.Extensions.Http.Polly.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.abstractions\6.0.1\lib\net6.0\Microsoft.Extensions.Logging.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.configuration\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Logging.Configuration.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.console\6.0.0\lib\net6.0\Microsoft.Extensions.Logging.Console.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging\6.0.0\lib\netstandard2.1\Microsoft.Extensions.Logging.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.objectpool\6.0.8\lib\net6.0\Microsoft.Extensions.ObjectPool.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.options.configurationextensions\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Options.ConfigurationExtensions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.options\6.0.0\lib\netstandard2.1\Microsoft.Extensions.Options.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.primitives\8.0.0\lib\net6.0\Microsoft.Extensions.Primitives.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.net.stringtools\1.0.0\lib\netstandard2.0\Microsoft.NET.StringTools.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.VisualBasic.Core.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.VisualBasic.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.Win32.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.Win32.Registry.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\mscorlib.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\netstandard.dll /reference:C:\Users\ferna\.nuget\packages\opentracing\0.12.1\lib\netstandard2.0\OpenTracing.dll /reference:C:\Users\ferna\.nuget\packages\polly\7.2.2\lib\netstandard2.0\Polly.dll /reference:C:\Users\ferna\.nuget\packages\polly.extensions.http\3.0.0\lib\netstandard2.0\Polly.Extensions.Http.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.AppContext.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Buffers.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Concurrent.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Immutable.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.NonGeneric.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Specialized.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.Annotations.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.DataAnnotations.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.EventBasedAsync.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.TypeConverter.dll /reference:C:\Users\ferna\.nuget\packages\system.configuration.configurationmanager\4.7.0\ref\netstandard2.0\System.Configuration.ConfigurationManager.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Configuration.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Console.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Core.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Data.Common.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Data.DataSetExtensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Data.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Contracts.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Debug.dll 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/reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.Linq.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.ReaderWriter.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.Serialization.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XmlDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XmlSerializer.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XPath.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XPath.XDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\WindowsBase.dll /debug- /debug:pdbonly /filealign:512 /optimize+ /out:obj\Development\net6.0\EpicGames.MsBuild.dll /refout:obj\Development\net6.0\refint\EpicGames.MsBuild.dll /target:library /warnaserror- /utf8output /deterministic+ /langversion:10.0 /analyzerconfig:F:\UE_5.4\Engine\Source\Programs\Shared\.editorconfig /analyzerconfig:obj\Development\net6.0\EpicGames.MsBuild.GeneratedMSBuildEditorConfig.editorconfig /analyzerconfig:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\analyzers\build\config\analysislevel_6_default.editorconfig /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.CSharp.NetAnalyzers.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.NetAnalyzers.dll /analyzer:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.abstractions\6.0.1\analyzers\dotnet\roslyn4.0\cs\Microsoft.Extensions.Logging.Generators.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\analyzers/dotnet/cs/System.Text.Json.SourceGeneration.dll CsProjBuilder.cs ..\MetaData.cs /warnaserror+:NU1605
EpicGames.MsBuild -> F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.MsBuild\bin\Development\net6.0\EpicGames.MsBuild.dll
C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\Roslyn\csc.exe /noconfig /unsafe+ /checked- /nowarn:1701,1702,1701,1702 /fullpaths /nostdlib+ /errorreport:prompt /warn:6 /define:TRACE;DEVELOPMENT;NET;NET6_0;NETCOREAPP;NET5_0_OR_GREATER;NET6_0_OR_GREATER;NETCOREAPP1_0_OR_GREATER;NETCOREAPP1_1_OR_GREATER;NETCOREAPP2_0_OR_GREATER;NETCOREAPP2_1_OR_GREATER;NETCOREAPP2_2_OR_GREATER;NETCOREAPP3_0_OR_GREATER;NETCOREAPP3_1_OR_GREATER /highentropyva+ /nullable:enable /reference:C:\Users\ferna\.nuget\packages\blake3\0.5.1\lib\net5.0\Blake3.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Core\obj\Development\net6.0\ref\EpicGames.Core.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.IoHash\obj\Development\net6.0\ref\EpicGames.IoHash.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.MsBuild\bin\Development\net6.0\ref\EpicGames.MsBuild.dll /reference:C:\Users\ferna\.nuget\packages\jetbrains.annotations\2022.1.0\lib\netstandard2.0\JetBrains.Annotations.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.CSharp.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration.abstractions\8.0.0\lib\net6.0\Microsoft.Extensions.Configuration.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration.binder\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Configuration.Binder.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration\8.0.0\lib\net6.0\Microsoft.Extensions.Configuration.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.dependencyinjection.abstractions\6.0.0\lib\net6.0\Microsoft.Extensions.DependencyInjection.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.dependencyinjection\6.0.0\lib\net6.0\Microsoft.Extensions.DependencyInjection.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.filesystemglobbing\6.0.0\lib\net6.0\Microsoft.Extensions.FileSystemGlobbing.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.http\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Http.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.http.polly\6.0.26\lib\netstandard2.0\Microsoft.Extensions.Http.Polly.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.abstractions\6.0.1\lib\net6.0\Microsoft.Extensions.Logging.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.configuration\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Logging.Configuration.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.console\6.0.0\lib\net6.0\Microsoft.Extensions.Logging.Console.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging\6.0.0\lib\netstandard2.1\Microsoft.Extensions.Logging.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.objectpool\6.0.8\lib\net6.0\Microsoft.Extensions.ObjectPool.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.options.configurationextensions\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Options.ConfigurationExtensions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.options\6.0.0\lib\netstandard2.1\Microsoft.Extensions.Options.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.primitives\8.0.0\lib\net6.0\Microsoft.Extensions.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.VisualBasic.Core.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.VisualBasic.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.Win32.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.Win32.Registry.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\mscorlib.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\netstandard.dll /reference:C:\Users\ferna\.nuget\packages\opentracing\0.12.1\lib\netstandard2.0\OpenTracing.dll /reference:C:\Users\ferna\.nuget\packages\polly\7.2.2\lib\netstandard2.0\Polly.dll /reference:C:\Users\ferna\.nuget\packages\polly.extensions.http\3.0.0\lib\netstandard2.0\Polly.Extensions.Http.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.AppContext.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Buffers.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Concurrent.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Immutable.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.NonGeneric.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Specialized.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.Annotations.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.DataAnnotations.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.EventBasedAsync.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.TypeConverter.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Configuration.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Console.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Core.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Data.Common.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Data.DataSetExtensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Data.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Contracts.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Debug.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.DiagnosticSource.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.FileVersionInfo.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Process.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.StackTrace.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.TextWriterTraceListener.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Tools.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.TraceSource.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Tracing.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Drawing.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Drawing.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Dynamic.Runtime.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Formats.Asn1.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Globalization.Calendars.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Globalization.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Globalization.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.Compression.Brotli.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.Compression.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.Compression.FileSystem.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.Compression.ZipFile.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.FileSystem.AccessControl.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.FileSystem.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.FileSystem.DriveInfo.dll 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/reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Net.Sockets.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Net.WebClient.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Net.WebHeaderCollection.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Net.WebProxy.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Net.WebSockets.Client.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Net.WebSockets.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Numerics.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Numerics.Vectors.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ObjectModel.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.DispatchProxy.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.Emit.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.Emit.ILGeneration.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.Emit.Lightweight.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.Metadata.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.TypeExtensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Resources.Reader.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Resources.ResourceManager.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Resources.Writer.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.CompilerServices.Unsafe.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.CompilerServices.VisualC.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Handles.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.InteropServices.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.InteropServices.RuntimeInformation.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Intrinsics.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Loader.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Numerics.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.Formatters.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.Json.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.Xml.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.AccessControl.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Claims.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Algorithms.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Cng.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Csp.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Encoding.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.OpenSsl.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.X509Certificates.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.dll /reference:C:\Users\ferna\.nuget\packages\system.security.permissions\4.7.0\ref\netcoreapp3.0\System.Security.Permissions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Principal.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Principal.Windows.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.SecureString.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ServiceModel.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ServiceProcess.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.CodePages.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encodings.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Json.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.RegularExpressions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Channels.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Overlapped.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Dataflow.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Parallel.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Thread.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.ThreadPool.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Timer.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Transactions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Transactions.Local.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ValueTuple.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Web.HttpUtility.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Windows.dll /reference:C:\Users\ferna\.nuget\packages\system.windows.extensions\4.7.0\ref\netcoreapp3.0\System.Windows.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.Linq.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.ReaderWriter.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.Serialization.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XmlDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XmlSerializer.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XPath.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XPath.XDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\WindowsBase.dll /debug- /debug:pdbonly /filealign:512 /optimize+ /out:obj\Development\net6.0\EpicGames.Build.dll /refout:obj\Development\net6.0\refint\EpicGames.Build.dll /target:library /warnaserror- /utf8output /deterministic+ /langversion:10.0 /skipanalyzers+ /analyzerconfig:F:\UE_5.4\Engine\Source\Programs\Shared\.editorconfig /analyzerconfig:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Build\.editorconfig /analyzerconfig:obj\Development\net6.0\EpicGames.Build.GeneratedMSBuildEditorConfig.editorconfig /analyzerconfig:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\analyzers\build\config\analysislevel_6_default.editorconfig /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.CSharp.NetAnalyzers.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.NetAnalyzers.dll /analyzer:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.abstractions\6.0.1\analyzers\dotnet\roslyn4.0\cs\Microsoft.Extensions.Logging.Generators.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\analyzers/dotnet/cs/System.Text.Json.SourceGeneration.dll Automation\CommandLine.cs Automation\ExitCode.cs Automation\FormatCommandLine.cs Automation\ProcessSingleton.cs Platform\Mac\ApplePlatformSDK.cs System\AssemblyExtensions.cs System\CompileScriptModules.cs System\DirectoryItem.cs System\DirectoryLookupCache.cs System\EnumeratePlugins.cs System\FileHasher.cs System\FileItem.cs System\NativeProjectsBase.cs System\Rules.cs UEBuildPlatformSDK.cs Unreal.cs ..\MetaData.cs /warnaserror+:NU1605
EpicGames.Build -> F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Build\bin\Development\net6.0\EpicGames.Build.dll
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/reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Loader.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Numerics.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.Formatters.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.Json.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.Xml.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.AccessControl.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Claims.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Algorithms.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Cng.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Csp.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Encoding.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.OpenSsl.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.X509Certificates.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Principal.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Principal.Windows.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.SecureString.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ServiceModel.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ServiceProcess.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.CodePages.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encodings.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Json.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.RegularExpressions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Channels.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Overlapped.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Dataflow.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Parallel.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Thread.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.ThreadPool.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Timer.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Transactions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Transactions.Local.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ValueTuple.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Web.HttpUtility.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Windows.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.Linq.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.ReaderWriter.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.Serialization.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XmlDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XmlSerializer.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XPath.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XPath.XDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\WindowsBase.dll /debug- /debug:pdbonly /filealign:512 /optimize+ /out:obj\Development\net6.0\EpicGames.OIDC.dll /refout:obj\Development\net6.0\refint\EpicGames.OIDC.dll /target:library /warnaserror- /utf8output /deterministic+ /langversion:10.0 /skipanalyzers+ /analyzerconfig:F:\UE_5.4\Engine\Source\Programs\Shared\.editorconfig /analyzerconfig:obj\Development\net6.0\EpicGames.OIDC.GeneratedMSBuildEditorConfig.editorconfig /analyzerconfig:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\analyzers\build\config\analysislevel_6_default.editorconfig /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.CSharp.NetAnalyzers.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.NetAnalyzers.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\analyzers/dotnet/cs/System.Text.Json.SourceGeneration.dll ITokenStore.cs MacOSTokenStore.cs OidcTokenManager.cs ProviderConfigurationFactory.cs TokenStore.cs WindowsTokenStore.cs ..\MetaData.cs /warnaserror+:NU1605
EpicGames.OIDC -> F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.OIDC\bin\Development\net6.0\EpicGames.OIDC.dll
C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\Roslyn\csc.exe /noconfig /unsafe+ /checked- /nowarn:1701,1702,1701,1702 /fullpaths /nostdlib+ /errorreport:prompt /warn:6 /doc:obj\Development\net6.0\EpicGames.Oodle.xml /define:TRACE;DEVELOPMENT;NET;NET6_0;NETCOREAPP;NET5_0_OR_GREATER;NET6_0_OR_GREATER;NETCOREAPP1_0_OR_GREATER;NETCOREAPP1_1_OR_GREATER;NETCOREAPP2_0_OR_GREATER;NETCOREAPP2_1_OR_GREATER;NETCOREAPP2_2_OR_GREATER;NETCOREAPP3_0_OR_GREATER;NETCOREAPP3_1_OR_GREATER /highentropyva+ /nullable:enable /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.CSharp.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.VisualBasic.Core.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.VisualBasic.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.Win32.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.Win32.Registry.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\mscorlib.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\netstandard.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.AppContext.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Buffers.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Concurrent.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Immutable.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.NonGeneric.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Specialized.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.Annotations.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.DataAnnotations.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.EventBasedAsync.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.TypeConverter.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Configuration.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Console.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Core.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Data.Common.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Data.DataSetExtensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Data.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Contracts.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Debug.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.DiagnosticSource.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.FileVersionInfo.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Process.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.StackTrace.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.TextWriterTraceListener.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Tools.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.TraceSource.dll 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/reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.Serialization.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XmlDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XmlSerializer.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XPath.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XPath.XDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\WindowsBase.dll /debug- /debug:pdbonly /filealign:512 /optimize- /out:obj\Development\net6.0\EpicGames.Oodle.dll /refout:obj\Development\net6.0\refint\EpicGames.Oodle.dll /target:library /warnaserror- /utf8output /deterministic+ /langversion:10.0 /skipanalyzers+ /analyzerconfig:F:\UE_5.4\Engine\Source\Programs\Shared\.editorconfig /analyzerconfig:obj\Development\net6.0\EpicGames.Oodle.GeneratedMSBuildEditorConfig.editorconfig /analyzerconfig:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\analyzers\build\config\analysislevel_6_default.editorconfig /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.CSharp.NetAnalyzers.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.NetAnalyzers.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\analyzers/dotnet/cs/System.Text.Json.SourceGeneration.dll Oodle.cs ..\..\Shared\MetaData.cs /warnaserror+:NU1605
EpicGames.Oodle -> F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Oodle\bin\Development\net6.0\EpicGames.Oodle.dll
C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\Roslyn\csc.exe /noconfig /unsafe- /checked- /nowarn:1701,1702,1701,1702 /fullpaths /nostdlib+ /errorreport:prompt /warn:6 /define:TRACE;DEVELOPMENT;NET;NET6_0;NETCOREAPP;NET5_0_OR_GREATER;NET6_0_OR_GREATER;NETCOREAPP1_0_OR_GREATER;NETCOREAPP1_1_OR_GREATER;NETCOREAPP2_0_OR_GREATER;NETCOREAPP2_1_OR_GREATER;NETCOREAPP2_2_OR_GREATER;NETCOREAPP3_0_OR_GREATER;NETCOREAPP3_1_OR_GREATER /highentropyva+ /nullable:enable /reference:C:\Users\ferna\.nuget\packages\blake3\0.5.1\lib\net5.0\Blake3.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Core\obj\Development\net6.0\ref\EpicGames.Core.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.IoHash\obj\Development\net6.0\ref\EpicGames.IoHash.dll /reference:C:\Users\ferna\.nuget\packages\jetbrains.annotations\2022.1.0\lib\netstandard2.0\JetBrains.Annotations.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.CSharp.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration.abstractions\8.0.0\lib\net6.0\Microsoft.Extensions.Configuration.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration.binder\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Configuration.Binder.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration\8.0.0\lib\net6.0\Microsoft.Extensions.Configuration.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.dependencyinjection.abstractions\6.0.0\lib\net6.0\Microsoft.Extensions.DependencyInjection.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.dependencyinjection\6.0.0\lib\net6.0\Microsoft.Extensions.DependencyInjection.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.http\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Http.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.http.polly\6.0.26\lib\netstandard2.0\Microsoft.Extensions.Http.Polly.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.abstractions\6.0.1\lib\net6.0\Microsoft.Extensions.Logging.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.configuration\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Logging.Configuration.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.console\6.0.0\lib\net6.0\Microsoft.Extensions.Logging.Console.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging\6.0.0\lib\netstandard2.1\Microsoft.Extensions.Logging.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.objectpool\6.0.8\lib\net6.0\Microsoft.Extensions.ObjectPool.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.options.configurationextensions\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Options.ConfigurationExtensions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.options\6.0.0\lib\netstandard2.1\Microsoft.Extensions.Options.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.primitives\8.0.0\lib\net6.0\Microsoft.Extensions.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.VisualBasic.Core.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.VisualBasic.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.Win32.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.Win32.Registry.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\mscorlib.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\netstandard.dll /reference:C:\Users\ferna\.nuget\packages\opentracing\0.12.1\lib\netstandard2.0\OpenTracing.dll /reference:C:\Users\ferna\.nuget\packages\polly\7.2.2\lib\netstandard2.0\Polly.dll /reference:C:\Users\ferna\.nuget\packages\polly.extensions.http\3.0.0\lib\netstandard2.0\Polly.Extensions.Http.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.AppContext.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Buffers.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Concurrent.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Immutable.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.NonGeneric.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Specialized.dll 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/reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Data.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Contracts.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Debug.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.DiagnosticSource.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.FileVersionInfo.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Process.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.StackTrace.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.TextWriterTraceListener.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Tools.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.TraceSource.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Tracing.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Drawing.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Drawing.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Dynamic.Runtime.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Formats.Asn1.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Globalization.Calendars.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Globalization.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Globalization.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.Compression.Brotli.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.Compression.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.Compression.FileSystem.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.Compression.ZipFile.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.FileSystem.AccessControl.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.FileSystem.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.IO.FileSystem.DriveInfo.dll 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/reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Net.Sockets.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Net.WebClient.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Net.WebHeaderCollection.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Net.WebProxy.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Net.WebSockets.Client.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Net.WebSockets.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Numerics.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Numerics.Vectors.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ObjectModel.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.DispatchProxy.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.Emit.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.Emit.ILGeneration.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.Emit.Lightweight.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.Metadata.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Reflection.TypeExtensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Resources.Reader.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Resources.ResourceManager.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Resources.Writer.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.CompilerServices.Unsafe.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.CompilerServices.VisualC.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Handles.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.InteropServices.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.InteropServices.RuntimeInformation.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Intrinsics.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Loader.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Numerics.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.Formatters.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.Json.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.Xml.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.AccessControl.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Claims.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Algorithms.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Cng.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Csp.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Encoding.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.OpenSsl.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.X509Certificates.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Principal.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Principal.Windows.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.SecureString.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ServiceModel.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ServiceProcess.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.CodePages.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encodings.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Json.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.RegularExpressions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Channels.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Overlapped.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Dataflow.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Parallel.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Thread.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.ThreadPool.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Timer.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Transactions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Transactions.Local.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ValueTuple.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Web.HttpUtility.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Windows.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.Linq.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.ReaderWriter.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.Serialization.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XmlDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XmlSerializer.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XPath.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XPath.XDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\WindowsBase.dll /debug- /debug:pdbonly /filealign:512 /optimize+ /out:obj\Development\net6.0\EpicGames.Serialization.dll /refout:obj\Development\net6.0\refint\EpicGames.Serialization.dll /target:library /warnaserror- /utf8output /deterministic+ /langversion:10.0 /skipanalyzers+ /analyzerconfig:F:\UE_5.4\Engine\Source\Programs\Shared\.editorconfig /analyzerconfig:obj\Development\net6.0\EpicGames.Serialization.GeneratedMSBuildEditorConfig.editorconfig /analyzerconfig:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\analyzers\build\config\analysislevel_6_default.editorconfig /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.CSharp.NetAnalyzers.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.NetAnalyzers.dll /analyzer:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.abstractions\6.0.1\analyzers\dotnet\roslyn4.0\cs\Microsoft.Extensions.Logging.Generators.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\analyzers/dotnet/cs/System.Text.Json.SourceGeneration.dll CbConverter.cs CbField.cs CbPackage.cs CbSerializer.cs CbWriter.cs Converters\CbArrayConverter.cs Converters\CbClassConverter.cs Converters\CbDictionaryConverter.cs Converters\CbEnumConverter.cs Converters\CbFieldConverter.cs Converters\CbListConverter.cs Converters\CbNullableConverter.cs Converters\CbPrimitiveConverter.cs Converters\CbStringConverter.cs ..\..\Shared\MetaData.cs /warnaserror+:NU1605
EpicGames.Serialization -> F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Serialization\bin\Development\net6.0\EpicGames.Serialization.dll
C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\Roslyn\csc.exe /noconfig /unsafe+ /checked- /nowarn:1701,1702,1701,1702 /fullpaths /nostdlib+ /errorreport:prompt /warn:6 /doc:obj\Development\net6.0\EpicGames.Horde.xml /define:TRACE;DEVELOPMENT;NET;NET6_0;NETCOREAPP;NET5_0_OR_GREATER;NET6_0_OR_GREATER;NETCOREAPP1_0_OR_GREATER;NETCOREAPP1_1_OR_GREATER;NETCOREAPP2_0_OR_GREATER;NETCOREAPP2_1_OR_GREATER;NETCOREAPP2_2_OR_GREATER;NETCOREAPP3_0_OR_GREATER;NETCOREAPP3_1_OR_GREATER /highentropyva+ /nullable:enable /reference:C:\Users\ferna\.nuget\packages\bitfaster.caching\2.4.1\lib\net6.0\BitFaster.Caching.dll /reference:C:\Users\ferna\.nuget\packages\blake3\0.5.1\lib\net5.0\Blake3.dll /reference:C:\Users\ferna\.nuget\packages\dapper\2.1.24\lib\net5.0\Dapper.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Core\obj\Development\net6.0\ref\EpicGames.Core.dll 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EpicGames.Horde -> F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Horde\bin\Development\net6.0\EpicGames.Horde.dll
C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\Roslyn\csc.exe /noconfig /unsafe+ /checked- /nowarn:1701,1702,1701,1702 /fullpaths /nostdlib+ /errorreport:prompt /warn:6 /doc:obj\Development\net6.0\EpicGames.UBA.xml /define:TRACE;DEVELOPMENT;NET;NET6_0;NETCOREAPP;NET5_0_OR_GREATER;NET6_0_OR_GREATER;NETCOREAPP1_0_OR_GREATER;NETCOREAPP1_1_OR_GREATER;NETCOREAPP2_0_OR_GREATER;NETCOREAPP2_1_OR_GREATER;NETCOREAPP2_2_OR_GREATER;NETCOREAPP3_0_OR_GREATER;NETCOREAPP3_1_OR_GREATER /highentropyva+ /nullable:enable /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.CSharp.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.dependencyinjection.abstractions\6.0.0\lib\net6.0\Microsoft.Extensions.DependencyInjection.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.dependencyinjection\6.0.0\lib\net6.0\Microsoft.Extensions.DependencyInjection.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.abstractions\6.0.0\lib\net6.0\Microsoft.Extensions.Logging.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging\6.0.0\lib\netstandard2.1\Microsoft.Extensions.Logging.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.options\6.0.0\lib\netstandard2.1\Microsoft.Extensions.Options.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.primitives\6.0.0\lib\net6.0\Microsoft.Extensions.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.VisualBasic.Core.dll 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/reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Diagnostics.Tracing.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Drawing.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Drawing.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Dynamic.Runtime.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Formats.Asn1.dll 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/reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.Formatters.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.Json.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Runtime.Serialization.Xml.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.AccessControl.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Claims.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Algorithms.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Cng.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Csp.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Encoding.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.OpenSsl.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Cryptography.X509Certificates.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Principal.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.Principal.Windows.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Security.SecureString.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ServiceModel.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ServiceProcess.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.CodePages.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encoding.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Encodings.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.Json.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Text.RegularExpressions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Channels.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Overlapped.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Dataflow.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Extensions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Tasks.Parallel.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Thread.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.ThreadPool.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Threading.Timer.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Transactions.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Transactions.Local.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ValueTuple.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Web.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Web.HttpUtility.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Windows.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.Linq.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.ReaderWriter.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.Serialization.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XmlDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XmlSerializer.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XPath.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Xml.XPath.XDocument.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\WindowsBase.dll /debug- /debug:pdbonly /filealign:512 /optimize+ /out:obj\Development\net6.0\EpicGames.UBA.dll /refout:obj\Development\net6.0\refint\EpicGames.UBA.dll /target:library /warnaserror- /utf8output /deterministic+ /langversion:10.0 /skipanalyzers+ /analyzerconfig:F:\UE_5.4\Engine\Source\Programs\Shared\.editorconfig /analyzerconfig:obj\Development\net6.0\EpicGames.UBA.GeneratedMSBuildEditorConfig.editorconfig /analyzerconfig:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\analyzers\build\config\analysislevel_6_default.editorconfig /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.CSharp.NetAnalyzers.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.NetAnalyzers.dll /analyzer:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.abstractions\6.0.0\analyzers\dotnet\roslyn4.0\cs\Microsoft.Extensions.Logging.Generators.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\analyzers/dotnet/cs/System.Text.Json.SourceGeneration.dll IBaseInterface.cs ILogger.cs Impl\LoggerImpl.cs Impl\ProcessImpl.cs Impl\ServerImpl.cs Impl\SessionServerImpl.cs Impl\StorageServerImpl.cs IProcess.cs IServer.cs ISessionServer.cs IStorageServer.cs ThreadedLogger.cs Utils.cs ..\MetaData.cs /warnaserror+:NU1605
EpicGames.UBA -> F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.UBA\bin\Development\net6.0\EpicGames.UBA.dll
C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\Roslyn\csc.exe /noconfig /unsafe+ /checked- /nowarn:1701,1702,1701,1702 /fullpaths /nostdlib+ /errorreport:prompt /warn:6 /doc:obj\Development\net6.0\EpicGames.UHT.xml /define:TRACE;DEVELOPMENT;NET;NET6_0;NETCOREAPP;NET5_0_OR_GREATER;NET6_0_OR_GREATER;NETCOREAPP1_0_OR_GREATER;NETCOREAPP1_1_OR_GREATER;NETCOREAPP2_0_OR_GREATER;NETCOREAPP2_1_OR_GREATER;NETCOREAPP2_2_OR_GREATER;NETCOREAPP3_0_OR_GREATER;NETCOREAPP3_1_OR_GREATER /highentropyva+ /nullable:enable /reference:C:\Users\ferna\.nuget\packages\blake3\0.5.1\lib\net5.0\Blake3.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Build\bin\Development\net6.0\ref\EpicGames.Build.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Core\obj\Development\net6.0\ref\EpicGames.Core.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.IoHash\obj\Development\net6.0\ref\EpicGames.IoHash.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.MsBuild\bin\Development\net6.0\ref\EpicGames.MsBuild.dll /reference:C:\Users\ferna\.nuget\packages\jetbrains.annotations\2022.1.0\lib\netstandard2.0\JetBrains.Annotations.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.CSharp.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration.abstractions\8.0.0\lib\net6.0\Microsoft.Extensions.Configuration.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration.binder\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Configuration.Binder.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.configuration\8.0.0\lib\net6.0\Microsoft.Extensions.Configuration.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.dependencyinjection.abstractions\6.0.0\lib\net6.0\Microsoft.Extensions.DependencyInjection.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.dependencyinjection\6.0.0\lib\net6.0\Microsoft.Extensions.DependencyInjection.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.filesystemglobbing\6.0.0\lib\net6.0\Microsoft.Extensions.FileSystemGlobbing.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.http\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Http.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.http.polly\6.0.26\lib\netstandard2.0\Microsoft.Extensions.Http.Polly.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.abstractions\6.0.1\lib\net6.0\Microsoft.Extensions.Logging.Abstractions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.configuration\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Logging.Configuration.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.console\6.0.0\lib\net6.0\Microsoft.Extensions.Logging.Console.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging\6.0.0\lib\netstandard2.1\Microsoft.Extensions.Logging.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.objectpool\6.0.8\lib\net6.0\Microsoft.Extensions.ObjectPool.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.options.configurationextensions\6.0.0\lib\netstandard2.0\Microsoft.Extensions.Options.ConfigurationExtensions.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.options\6.0.0\lib\netstandard2.1\Microsoft.Extensions.Options.dll /reference:C:\Users\ferna\.nuget\packages\microsoft.extensions.primitives\8.0.0\lib\net6.0\Microsoft.Extensions.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.VisualBasic.Core.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.VisualBasic.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.Win32.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\Microsoft.Win32.Registry.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\mscorlib.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\netstandard.dll /reference:C:\Users\ferna\.nuget\packages\opentracing\0.12.1\lib\netstandard2.0\OpenTracing.dll /reference:C:\Users\ferna\.nuget\packages\polly\7.2.2\lib\netstandard2.0\Polly.dll /reference:C:\Users\ferna\.nuget\packages\polly.extensions.http\3.0.0\lib\netstandard2.0\Polly.Extensions.Http.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.AppContext.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Buffers.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Concurrent.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Immutable.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.NonGeneric.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Collections.Specialized.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.Annotations.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.DataAnnotations.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.EventBasedAsync.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.Primitives.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.ComponentModel.TypeConverter.dll /reference:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\ref\net6.0\System.Configuration.dll 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/filealign:512 /optimize+ /out:obj\Development\net6.0\EpicGames.UHT.dll /refout:obj\Development\net6.0\refint\EpicGames.UHT.dll /target:library /warnaserror- /utf8output /deterministic+ /langversion:10.0 /skipanalyzers+ /analyzerconfig:F:\UE_5.4\Engine\Source\Programs\Shared\.editorconfig /analyzerconfig:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.UHT\.editorconfig /analyzerconfig:obj\Development\net6.0\EpicGames.UHT.GeneratedMSBuildEditorConfig.editorconfig /analyzerconfig:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\analyzers\build\config\analysislevel_6_default.editorconfig /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.CSharp.NetAnalyzers.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\sdk\6.0.302\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.NetAnalyzers.dll /analyzer:C:\Users\ferna\.nuget\packages\microsoft.extensions.logging.abstractions\6.0.1\analyzers\dotnet\roslyn4.0\cs\Microsoft.Extensions.Logging.Generators.dll /analyzer:F:\UnrealProjects\UE_Main\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\packs\Microsoft.NETCore.App.Ref\6.0.7\analyzers/dotnet/cs/System.Text.Json.SourceGeneration.dll Exporters\CodeGen\UhtCodeGenerator.cs Exporters\CodeGen\UhtHeaderCodeGenerator.cs Exporters\CodeGen\UhtHeaderCodeGeneratorCppFile.cs Exporters\CodeGen\UhtHeaderCodeGeneratorHFile.cs Exporters\CodeGen\UhtMacroBlockEmitter.cs Exporters\CodeGen\UhtMacroCreator.cs Exporters\CodeGen\UhtPackageCodeGenerator.cs Exporters\CodeGen\UhtPackageCodeGeneratorCppFile.cs Exporters\CodeGen\UhtPackageCodeGeneratorHFile.cs Exporters\CodeGen\UhtRigVMStringBuilderExtensions.cs Exporters\CodeGen\UhtUsedDefineScopes.cs Exporters\Json\UhtJsonExporter.cs Exporters\Stats\UhtStatsExporter.cs Parsers\UhtClassParser.cs Parsers\UhtEnumParser.cs Parsers\UhtFunctionParser.cs Parsers\UhtHeaderFileParser.cs Parsers\UhtInterfaceClassParser.cs Parsers\UhtNativeInterfaceClassParser.cs Parsers\UhtParserHelpers.cs Parsers\UhtParsingScope.cs Parsers\UhtPropertyParser.cs Parsers\UhtScriptStructParser.cs Parsers\UhtSpecifierParser.cs Specifiers\UhtClassSpecifiers.cs Specifiers\UhtDefaultSpecifiers.cs Specifiers\UhtEnumSpecifiers.cs Specifiers\UhtFunctionSpecifiers.cs Specifiers\UhtInterfaceClassSpecifiers.cs Specifiers\UhtPropertyArgumentSpecifiers.cs Specifiers\UhtPropertyMemberSpecifiers.cs Specifiers\UhtScriptStructSpecifiers.cs Tables\UhtEngineClassTable.cs Tables\UhtExporterTable.cs Tables\UhtKeywordTable.cs Tables\UhtLocTextDefaultValueTable.cs Tables\UhtPropertyTypeTable.cs Tables\UhtSpecifierTable.cs Tables\UhtSpecifierValidatorTable.cs Tables\UhtStructDefaultValueTable.cs Tokenizer\UhtToken.cs Tokenizer\UhtTokenBufferReader.cs Tokenizer\UhtTokenReader.cs Tokenizer\UhtTokenReaderFloatExtensions.cs Tokenizer\UhtTokenReaderFlowControlExtensions.cs Tokenizer\UhtTokenReaderGeneralExtensions.cs Tokenizer\UhtTokenReaderIdentifierExtensions.cs Tokenizer\UhtTokenReaderIntegerExtensions.cs Tokenizer\UhtTokenReaderSkipExtensions.cs Tokenizer\UhtTokenReaderStringExtensions.cs Tokenizer\UhtTokenReaderUtilityExtensions.cs Tokenizer\UhtTokenReplayReader.cs Types\Properties\UhtArrayProperty.cs Types\Properties\UhtBoolProperty.cs Types\Properties\UhtByteProperty.cs Types\Properties\UhtClassProperty.cs Types\Properties\UhtClassPtrProperties.cs Types\Properties\UhtContainerProperty.cs Types\Properties\UhtDelegateProperty.cs Types\Properties\UhtDoubleProperty.cs Types\Properties\UhtEnumProperty.cs Types\Properties\UhtFieldPathProperty.cs Types\Properties\UhtFloatProperty.cs Types\Properties\UhtInt16Property.cs Types\Properties\UhtInt64Property.cs Types\Properties\UhtInt8Property.cs Types\Properties\UhtInterfaceProperty.cs Types\Properties\UhtIntProperty.cs Types\Properties\UhtLargeWorldCoordinatesRealProperty.cs Types\Properties\UhtLazyObjectPtrProperty.cs Types\Properties\UhtMapProperty.cs Types\Properties\UhtMulticastDelegateProperty.cs Types\Properties\UhtMulticastInlineDelegateProperty.cs Types\Properties\UhtMulticastSparseDelegateProperty.cs Types\Properties\UhtNameProperty.cs Types\Properties\UhtNumericProperty.cs Types\Properties\UhtObjectProperty.cs Types\Properties\UhtObjectPropertyBase.cs Types\Properties\UhtObjectPtrProperty.cs Types\Properties\UhtOptionalProperty.cs Types\Properties\UhtSetProperty.cs Types\Properties\UhtSoftClassProperty.cs Types\Properties\UhtSoftObjectProperty.cs Types\Properties\UhtStrProperty.cs Types\Properties\UhtStructProperty.cs Types\Properties\UhtTextProperty.cs Types\Properties\UhtUInt16Property.cs Types\Properties\UhtUInt32Property.cs Types\Properties\UhtUInt64Property.cs Types\Properties\UhtVerseValueProperty.cs Types\Properties\UhtVoidProperty.cs Types\Properties\UhtWeakObjectPtrProperty.cs Types\UhtClass.cs Types\UhtEnum.cs Types\UhtField.cs Types\UhtFunction.cs Types\UhtHeaderFile.cs Types\UhtManifestFile.cs Types\UhtMetaData.cs Types\UhtObject.cs Types\UhtPackage.cs Types\UhtProperty.cs Types\UhtScriptStruct.cs Types\UhtSourceFile.cs Types\UhtStruct.cs Types\UhtType.cs Utils\UhtBuffer.cs Utils\UhtConfig.cs Utils\UhtException.cs Utils\UhtExport.cs Utils\UhtFCString.cs Utils\UhtFileManager.cs Utils\UhtHash.cs Utils\UhtJsonConverters.cs Utils\UhtMessage.cs Utils\UhtNames.cs Utils\UhtReferenceCollector.cs Utils\UhtSession.cs Utils\UhtStringBuilderExtensions.cs Utils\UhtSymbolTable.cs Utils\UhtTables.cs Utils\UhtUtilities.cs ..\MetaData.cs /warnaserror+:NU1605
EpicGames.UHT -> F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.UHT\bin\Development\net6.0\EpicGames.UHT.dll
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/reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Core\obj\Development\net6.0\ref\EpicGames.Core.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Horde\obj\Development\net6.0\ref\EpicGames.Horde.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.IoHash\obj\Development\net6.0\ref\EpicGames.IoHash.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.MsBuild\bin\Development\net6.0\ref\EpicGames.MsBuild.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.OIDC\obj\Development\net6.0\ref\EpicGames.OIDC.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Oodle\obj\Development\net6.0\ref\EpicGames.Oodle.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Serialization\obj\Development\net6.0\ref\EpicGames.Serialization.dll /reference:F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.UBA\bin\Development\net6.0\ref\EpicGames.UBA.dll 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..\Shared\MetaData.cs ..\..\..\Platforms\VisionOS\Source\Programs\UnrealBuildTool\UEBuildVisionOS.cs ..\..\..\Platforms\VisionOS\Source\Programs\UnrealBuildTool\UEDeployVisionOS.cs ..\..\..\Platforms\VisionOS\Source\Programs\UnrealBuildTool\VisionOSExports.cs ..\..\..\Platforms\VisionOS\Source\Programs\UnrealBuildTool\VisionOSProjectGenerator.cs ..\..\..\Platforms\VisionOS\Source\Programs\UnrealBuildTool\VisionOSToolChain.cs /warnaserror+:NU1605
UnrealBuildTool -> F:\UE_5.4\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll
7:34:32 PM Building F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\ProjectFiles\InfinitesimalsDev.vcxproj
F:\UE_5.4\Engine\Build\BatchFiles\Build.bat InfinitesimalsDevEditor Win64 Development -Project="F:\UnrealProjects\UE_Main\Infinitesimals\InfinitesimalsDev.uproject" -WaitMutex -FromMsBuild -architecture=x64
Using bundled DotNet SDK version: 6.0.302
Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" InfinitesimalsDevEditor Win64 Development -Project="F:\UnrealProjects\UE_Main\Infinitesimals\InfinitesimalsDev.uproject" -WaitMutex -FromMsBuild -architecture=x64
Log file: C:\Users\ferna\AppData\Local\UnrealBuildTool\Log.txt
Creating makefile for InfinitesimalsDevEditor (UnrealBuildTool assembly is newer)
Parsing headers for InfinitesimalsDevEditor
Running Internal UnrealHeaderTool F:\UnrealProjects\UE_Main\Infinitesimals\InfinitesimalsDev.uproject F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\InfinitesimalsDevEditor\Development\InfinitesimalsDevEditor.uhtmanifest -WarningsAsErrors -installed
Total of 21 written
Reflection code generated for InfinitesimalsDevEditor in 4.4044162 seconds
Building InfinitesimalsDevEditor...
Using Visual Studio 2022 14.38.33130 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130) and Windows 10.0.19041.0 SDK (F:\UnrealProjects\AutoSDK\HostWin64\Win64\Windows Kits\10).
Determining max actions to execute in parallel (9 physical cores, 18 logical cores)
Executing up to 9 processes, one per physical core
Requested 1.5 GB memory per action, 8.29 GB available: limiting max parallel actions to 5
Using Parallel executor to run 987 action(s)
------ Building 987 action(s) started ------
[1/987] Compile [x64] Module.InfCommonComponents.cpp
11>InfSensorEmissionComponent.h(11): Error C2504 : 'ICustomStreamingInterface': base class undefined
11>InfSensorEmissionComponent.h(22): Error C3668 : 'UInfSensorEmissionComponent::GetCustomStreamingBounds': method with override specifier 'override' did not override any base class methods
[2/987] Compile [x64] InfCollisionModuleImpl.cpp
[3/987] Compile [x64] InfCollision.cpp
[4/987] Link [x64] UnrealEditor-InfCollision.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCollision\UnrealEditor-InfCollision.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCollision\UnrealEditor-InfCollision.exp
[5/987] Link [x64] UnrealEditor-InfCollision.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCollision\UnrealEditor-InfCollision.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCollision\UnrealEditor-InfCollision.sup.exp
[6/987] Compile [x64] Module.DamageableMesh.cpp
[7/987] Link [x64] UnrealEditor-DamageableMesh.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\DamageableMesh\Intermediate\Build\Win64\x64\UnrealEditor\Development\DamageableMesh\UnrealEditor-DamageableMesh.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\DamageableMesh\Intermediate\Build\Win64\x64\UnrealEditor\Development\DamageableMesh\UnrealEditor-DamageableMesh.exp
[8/987] Compile [x64] Module.InfAICore.4.cpp
[9/987] Link [x64] UnrealEditor-DamageableMesh.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\DamageableMesh\Intermediate\Build\Win64\x64\UnrealEditor\Development\DamageableMesh\UnrealEditor-DamageableMesh.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\DamageableMesh\Intermediate\Build\Win64\x64\UnrealEditor\Development\DamageableMesh\UnrealEditor-DamageableMesh.sup.exp
[10/987] Compile [x64] InfSimpleInteractableComponent.cpp
[11/987] Link [x64] UnrealEditor-InfInteractions.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfInteractions\UnrealEditor-InfInteractions.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfInteractions\UnrealEditor-InfInteractions.exp
[12/987] Compile [x64] Module.InfCore.2.cpp
[13/987] Compile [x64] Module.InfCore.1.cpp
[14/987] Compile [x64] Module.InfItems.3.cpp
[15/987] Link [x64] UnrealEditor-InfItems.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfItems\UnrealEditor-InfItems.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfItems\UnrealEditor-InfItems.exp
[16/987] Compile [x64] InfCommonAction.gen.cpp
[17/987] Compile [x64] InfCommonActionBase.cpp
[18/987] Compile [x64] InfCommonActionBase.gen.cpp
[19/987] Compile [x64] Module.InfAICore.5.cpp
[20/987] Link [x64] UnrealEditor-InfAICore.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfAICore\UnrealEditor-InfAICore.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfAICore\UnrealEditor-InfAICore.exp
[21/987] Compile [x64] InfCommonActions.init.gen.cpp
[22/987] Compile [x64] InfCommonActionTypes.cpp
[23/987] Compile [x64] InfCommonActionsComponent.gen.cpp
[24/987] Compile [x64] InfCommonActionsComponent.cpp
[25/987] Resource Default.rc2
[26/987] Compile [x64] Module.InfCore.3.cpp
[27/987] Compile [x64] InfCommonActionsModuleImpl.cpp
[28/987] Compile [x64] HidingZoneInterface.gen.cpp
[29/987] Link [x64] UnrealEditor-InfCommonActions.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCommonActions\UnrealEditor-InfCommonActions.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCommonActions\UnrealEditor-InfCommonActions.exp
[30/987] Compile [x64] Module.InfCore.4.cpp
[31/987] Link [x64] UnrealEditor-InfCommonActions.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCommonActions\UnrealEditor-InfCommonActions.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCommonActions\UnrealEditor-InfCommonActions.sup.exp
[32/987] Compile [x64] Module.InfCore.5.cpp
[33/987] Link [x64] UnrealEditor-InfCore.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCore\UnrealEditor-InfCore.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCore\UnrealEditor-InfCore.exp
[34/987] Compile [x64] InfAISense_Damage.cpp
[35/987] Compile [x64] InfAISenseConfig_Sight.gen.cpp
[36/987] Compile [x64] InfAISenseConfig_Sight.cpp
[37/987] Compile [x64] InfAIPerceptionComponent.gen.cpp
[38/987] Compile [x64] InfAIPerceptionComponent.cpp
[39/987] Compile [x64] InfAlertInterface.gen.cpp
[40/987] Compile [x64] InfAISense_Damage.gen.cpp
[41/987] Compile [x64] InfAISightTargetInterface.gen.cpp
[42/987] Compile [x64] InfAISightTargetInterface.cpp
[43/987] Compile [x64] InfPerception.init.gen.cpp
[44/987] Compile [x64] InfPerceptionModuleImpl.cpp
[45/987] Resource Default.rc2
[46/987] Compile [x64] InfTargettableInterface.gen.cpp
[47/987] Compile [x64] FunctionalSlot.cpp
[48/987] Compile [x64] InfSightInterface.gen.cpp
[49/987] Compile [x64] FunctionalSlot.gen.cpp
[50/987] Compile [x64] InfPlayable.init.gen.cpp
[51/987] Compile [x64] InfPlayableModuleImpl.cpp
[52/987] Compile [x64] InfAISense_Sight.cpp
[53/987] Link [x64] UnrealEditor-InfPerception.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPerception\UnrealEditor-InfPerception.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPerception\UnrealEditor-InfPerception.exp
[54/987] Compile [x64] PawnAimState.gen.cpp
[55/987] Compile [x64] PlayerAim.gen.cpp
[56/987] Compile [x64] InfQuickslotsBarWidget.gen.cpp
[57/987] Compile [x64] IInfControllablePawn.cpp
[58/987] Compile [x64] IInfControllablePawn.gen.cpp
[59/987] Compile [x64] InfQuickslotsBarWidget.cpp
[60/987] Compile [x64] PlayerZoom.gen.cpp
[61/987] Compile [x64] Quickslot.cpp
[62/987] Compile [x64] Quickslot.gen.cpp
[63/987] Compile [x64] QuickslotsFwd.gen.cpp
[64/987] Resource Default.rc2
[65/987] Compile [x64] TargettedLeap.gen.cpp
[66/987] Resource Default.rc2
[67/987] Compile [x64] QuickslotMapping.gen.cpp
[68/987] Compile [x64] PlayerWieldState.gen.cpp
[69/987] Resource Default.rc2
[70/987] Compile [x64] DialogueCharacterInterface.cpp
[71/987] Compile [x64] DialogueCharacterInterface.gen.cpp
[72/987] Compile [x64] DialogueSpeakerInterface.cpp
[73/987] Compile [x64] QuickslotMapping.cpp
[74/987] Compile [x64] Module.PersistentData.cpp
[75/987] Link [x64] UnrealEditor-InfPlayable.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPlayable\UnrealEditor-InfPlayable.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPlayable\UnrealEditor-InfPlayable.exp
[76/987] Link [x64] UnrealEditor-PersistentData.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\PersistentData\Intermediate\Build\Win64\x64\UnrealEditor\Development\PersistentData\UnrealEditor-PersistentData.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\PersistentData\Intermediate\Build\Win64\x64\UnrealEditor\Development\PersistentData\UnrealEditor-PersistentData.exp
[77/987] Compile [x64] DialogueSpeakerInterface.gen.cpp
[78/987] Compile [x64] DialogueSystemInterfaces.cpp
[79/987] Link [x64] UnrealEditor-InfPlayable.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPlayable\UnrealEditor-InfPlayable.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPlayable\UnrealEditor-InfPlayable.sup.exp
[80/987] Resource Default.rc2
[81/987] Compile [x64] DialogueSystemInterfaces.init.gen.cpp
[82/987] Compile [x64] InfAnimEntity.init.gen.cpp
[83/987] Compile [x64] InfAnimEntityModuleImpl.cpp
[84/987] Compile [x64] DialogueSystemTypes.gen.cpp
[85/987] Link [x64] UnrealEditor-DialogueSystemInterfaces.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialogueSystemInterfaces\UnrealEditor-DialogueSystemInterfaces.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialogueSystemInterfaces\UnrealEditor-DialogueSystemInterfaces.exp
[86/987] Link [x64] UnrealEditor-DialogueSystemInterfaces.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialogueSystemInterfaces\UnrealEditor-DialogueSystemInterfaces.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialogueSystemInterfaces\UnrealEditor-DialogueSystemInterfaces.sup.exp
[87/987] Compile [x64] Module.ElectricalSystem.cpp
[88/987] Link [x64] UnrealEditor-ElectricalSystem.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ElectricalSystem\Intermediate\Build\Win64\x64\UnrealEditor\Development\ElectricalSystem\UnrealEditor-ElectricalSystem.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ElectricalSystem\Intermediate\Build\Win64\x64\UnrealEditor\Development\ElectricalSystem\UnrealEditor-ElectricalSystem.exp
[89/987] Compile [x64] InfEntityDamageConfig.gen.cpp
[90/987] Compile [x64] InfAnimEntityBase.gen.cpp
[91/987] Link [x64] UnrealEditor-ElectricalSystem.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ElectricalSystem\Intermediate\Build\Win64\x64\UnrealEditor\Development\ElectricalSystem\UnrealEditor-ElectricalSystem.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ElectricalSystem\Intermediate\Build\Win64\x64\UnrealEditor\Development\ElectricalSystem\UnrealEditor-ElectricalSystem.sup.exp
[92/987] Compile [x64] InfEntityDamageConfig.cpp
[93/987] Compile [x64] InfEntitySubcomponent.gen.cpp
[94/987] Compile [x64] InfGroundReferenceComponent.gen.cpp
[95/987] Resource Default.rc2
[96/987] Compile [x64] InfGroundReferenceComponent.cpp
[97/987] Compile [x64] InfEntitySubcomponent.cpp
[98/987] Link [x64] UnrealEditor-InfAnimEntity.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfAnimEntity\UnrealEditor-InfAnimEntity.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfAnimEntity\UnrealEditor-InfAnimEntity.exp
[99/987] Compile [x64] InfSystem.cpp
[100/987] Compile [x64] InfAssetManagerStartupJob.cpp
[101/987] Resource Default.rc2
[102/987] Compile [x64] InfSystem.init.gen.cpp
[103/987] Resource Default.rc2
[104/987] Compile [x64] InfGameData.cpp
[105/987] Compile [x64] InfAssetManager.cpp
[106/987] Link [x64] UnrealEditor-InfSystem.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfSystem\UnrealEditor-InfSystem.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfSystem\UnrealEditor-InfSystem.exp
[107/987] Compile [x64] Module.NavSVO.cpp
[108/987] Link [x64] UnrealEditor-NavSVO.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\NavSVO\UnrealEditor-NavSVO.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\NavSVO\UnrealEditor-NavSVO.exp
[109/987] Link [x64] UnrealEditor-NavSVO.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\NavSVO\UnrealEditor-NavSVO.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\NavSVO\UnrealEditor-NavSVO.sup.exp
[110/987] Compile [x64] Module.POD_Core.2.cpp
[111/987] Compile [x64] Module.POD_Core.1.cpp
[112/987] Resource Default.rc2
[113/987] Resource Default.rc2
[114/987] Compile [x64] Module.PsDebug.cpp
[115/987] Link [x64] UnrealEditor-PsDebug.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsDebug\UnrealEditor-PsDebug.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsDebug\UnrealEditor-PsDebug.exp
[116/987] Link [x64] UnrealEditor-PsDebug.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsDebug\UnrealEditor-PsDebug.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsDebug\UnrealEditor-PsDebug.sup.exp
[117/987] Resource Default.rc2
[118/987] Compile [x64] Module.InfIndicatorSystem.cpp
[119/987] Link [x64] UnrealEditor-InfIndicatorSystem.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\IndicatorSystem\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfIndicatorSystem\UnrealEditor-InfIndicatorSystem.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\IndicatorSystem\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfIndicatorSystem\UnrealEditor-InfIndicatorSystem.exp
[120/987] Resource Default.rc2
[121/987] Compile [x64] Module.WaterPhysics.cpp
[122/987] Link [x64] UnrealEditor-WaterPhysics.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\WaterPhysics\UnrealEditor-WaterPhysics.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\WaterPhysics\UnrealEditor-WaterPhysics.exp
[123/987] Compile [x64] Module.POD_Core.4.cpp
[124/987] Link [x64] UnrealEditor-WaterPhysics.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\WaterPhysics\UnrealEditor-WaterPhysics.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\WaterPhysics\UnrealEditor-WaterPhysics.sup.exp
[125/987] Compile [x64] Module.POD_Core.3.cpp
[126/987] Link [x64] UnrealEditor-POD_Core.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\POD_Core\UnrealEditor-POD_Core.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\POD_Core\UnrealEditor-POD_Core.exp
[127/987] Compile [x64] Module.PsDefault.cpp
[128/987] Link [x64] UnrealEditor-PsDefault.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsDefault\UnrealEditor-PsDefault.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsDefault\UnrealEditor-PsDefault.exp
[129/987] Link [x64] UnrealEditor-PsDefault.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsDefault\UnrealEditor-PsDefault.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsDefault\UnrealEditor-PsDefault.sup.exp
[130/987] Compile [x64] Module.SMSystemEditor.1.cpp
[131/987] Resource Default.rc2
[132/987] Compile [x64] Module.SMSystemEditor.2.cpp
[133/987] Resource Default.rc2
[134/987] Compile [x64] Module.SMSystemEditor.3.cpp
[135/987] Compile [x64] Module.SMSystemEditor.4.cpp
[136/987] Compile [x64] InfAbilitySystem.cpp
[137/987] Compile [x64] InfAbilitySystem.init.gen.cpp
[138/987] Compile [x64] InfAbilityAttributeSet.cpp
[139/987] Compile [x64] InfAbilityAttributeSet.gen.cpp
[140/987] Compile [x64] InfCharacterSet.gen.cpp
[141/987] Compile [x64] InfCharacterSet.cpp
[142/987] Compile [x64] Module.ArtEntity_Core.cpp
[143/987] Link [x64] UnrealEditor-ArtEntity_Core.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\ArtEntity_Core\UnrealEditor-ArtEntity_Core.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\ArtEntity_Core\UnrealEditor-ArtEntity_Core.exp
[144/987] Compile [x64] Module.SMSystemEditor.5.cpp
[145/987] Resource Default.rc2
[146/987] Link [x64] UnrealEditor-SMSystemEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMSystemEditor\UnrealEditor-SMSystemEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMSystemEditor\UnrealEditor-SMSystemEditor.exp
[147/987] Compile [x64] InfGameplayCueManager.cpp
[148/987] Link [x64] UnrealEditor-SMSystemEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMSystemEditor\UnrealEditor-SMSystemEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMSystemEditor\UnrealEditor-SMSystemEditor.sup.exp
[149/987] Compile [x64] InfBallisticsEventLogging.cpp
[150/987] Compile [x64] InfBallistics.init.gen.cpp
[151/987] Compile [x64] InfBallisticsModuleImpl.cpp
[152/987] Compile [x64] InfProjectileCollisionReaction.gen.cpp
[153/987] Compile [x64] InfMovementSet.cpp
[154/987] Compile [x64] InfProjectileBPLogic.gen.cpp
[155/987] Compile [x64] InfMovementSet.gen.cpp
[156/987] Link [x64] UnrealEditor-InfAbilitySystem.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfAbilitySystem\UnrealEditor-InfAbilitySystem.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfAbilitySystem\UnrealEditor-InfAbilitySystem.exp
[157/987] Link [x64] UnrealEditor-InfAbilitySystem.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfAbilitySystem\UnrealEditor-InfAbilitySystem.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfAbilitySystem\UnrealEditor-InfAbilitySystem.sup.exp
[158/987] Link [x64] UnrealEditor-InfSystem.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfSystem\UnrealEditor-InfSystem.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfSystem\UnrealEditor-InfSystem.sup.exp
[159/987] Compile [x64] InfProjectileManager.InstancedActorUpdate.cpp
[160/987] Compile [x64] InfProjectileManager.Query.cpp
[161/987] Compile [x64] InfProjectileManager.DefaultUpdate.cpp
[162/987] Compile [x64] InfProjectileManager.cpp
[163/987] Compile [x64] InfProjectilePathHistory.cpp
[164/987] Compile [x64] InfProjectileVisuals.cpp
[165/987] Compile [x64] InfProjectileState.gen.cpp
[166/987] Compile [x64] InfProjectileStaticProperties.gen.cpp
[167/987] Resource Default.rc2
[168/987] Resource Default.rc2
[169/987] Compile [x64] PseudoProjectile.gen.cpp
[170/987] Compile [x64] InfProjectileVisuals.gen.cpp
[171/987] Resource Default.rc2
[172/987] Compile [x64] HeatActorComponent.gen.cpp
[173/987] Compile [x64] HeatActorComponent.cpp
[174/987] Compile [x64] Module.InfCommandables.cpp
[175/987] Compile [x64] InfProjectileManager.gen.cpp
[176/987] Link [x64] UnrealEditor-InfCommandables.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCommandables\UnrealEditor-InfCommandables.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCommandables\UnrealEditor-InfCommandables.exp
[177/987] Compile [x64] InfPhysicalMaterial.cpp
[178/987] Compile [x64] InfPhysicalMaterial.gen.cpp
[179/987] Link [x64] UnrealEditor-InfBallistics.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfBallistics\UnrealEditor-InfBallistics.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfBallistics\UnrealEditor-InfBallistics.exp
[180/987] Link [x64] UnrealEditor-InfCommandables.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCommandables\UnrealEditor-InfCommandables.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCommandables\UnrealEditor-InfCommandables.sup.exp
[181/987] Link [x64] UnrealEditor-InfBallistics.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfBallistics\UnrealEditor-InfBallistics.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfBallistics\UnrealEditor-InfBallistics.sup.exp
[182/987] Compile [x64] InfPhysicalProperties.init.gen.cpp
[183/987] Compile [x64] SimpleTemperatureSimulation.cpp
[184/987] Compile [x64] InfPhysicalPropertiesModuleImpl.cpp
[185/987] Compile [x64] SimpleTemperatureSimulation.gen.cpp
[186/987] Compile [x64] TemperatureSpotComponent.gen.cpp
[187/987] Resource Default.rc2
[188/987] Compile [x64] TemperatureSubsystem.cpp
[189/987] Compile [x64] TemperatureSubsystem.gen.cpp
[190/987] Compile [x64] TemperatureSpotComponent.cpp
[191/987] Link [x64] UnrealEditor-InfPhysicalProperties.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPhysicalProperties\UnrealEditor-InfPhysicalProperties.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPhysicalProperties\UnrealEditor-InfPhysicalProperties.exp
[192/987] Compile [x64] IInfZoneManager.gen.cpp
[193/987] Link [x64] UnrealEditor-InfPhysicalProperties.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPhysicalProperties\UnrealEditor-InfPhysicalProperties.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPhysicalProperties\UnrealEditor-InfPhysicalProperties.sup.exp
[194/987] Compile [x64] IInfZone.gen.cpp
[195/987] Compile [x64] InfZonalEntityComponent.cpp
[196/987] Compile [x64] InfZonalEntityComponent.gen.cpp
[197/987] Compile [x64] InfTempZoneTrackingComponent.gen.cpp
[198/987] Compile [x64] Module.InfCommonActors.cpp
[199/987] Link [x64] UnrealEditor-InfCommonActors.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCommonActors\UnrealEditor-InfCommonActors.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCommonActors\UnrealEditor-InfCommonActors.exp
[200/987] Compile [x64] InfZone.gen.cpp
[201/987] Compile [x64] InfTempZoneTrackingComponent.cpp
[202/987] Compile [x64] InfZone.cpp
[203/987] Compile [x64] InfZones.init.gen.cpp
[204/987] Compile [x64] InfZoneSubsystem.gen.cpp
[205/987] Compile [x64] InfZoneSubsystem.cpp
[206/987] Compile [x64] InfZoneVolume.gen.cpp
[207/987] Resource Default.rc2
[208/987] Compile [x64] InfZonesModuleImpl.cpp
[209/987] Compile [x64] InfZonesBFL.gen.cpp
[210/987] Resource Default.rc2
[211/987] Resource Default.rc2
[212/987] Compile [x64] InfZoneVolume.cpp
[213/987] Compile [x64] InfZonesBFL.cpp
[214/987] Resource Default.rc2
[215/987] Link [x64] UnrealEditor-InfZones.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfZones\UnrealEditor-InfZones.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfZones\UnrealEditor-InfZones.exp
[216/987] Link [x64] UnrealEditor-InfZones.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfZones\UnrealEditor-InfZones.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfZones\UnrealEditor-InfZones.sup.exp
[217/987] Resource Default.rc2
[218/987] Compile [x64] Module.AsyncMixin.cpp
[219/987] Link [x64] UnrealEditor-AsyncMixin.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\AsyncMixin\Intermediate\Build\Win64\x64\UnrealEditor\Development\AsyncMixin\UnrealEditor-AsyncMixin.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\AsyncMixin\Intermediate\Build\Win64\x64\UnrealEditor\Development\AsyncMixin\UnrealEditor-AsyncMixin.exp
[220/987] Link [x64] UnrealEditor-AsyncMixin.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\AsyncMixin\Intermediate\Build\Win64\x64\UnrealEditor\Development\AsyncMixin\UnrealEditor-AsyncMixin.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\AsyncMixin\Intermediate\Build\Win64\x64\UnrealEditor\Development\AsyncMixin\UnrealEditor-AsyncMixin.sup.exp
[221/987] Resource Default.rc2
[222/987] Compile [x64] Module.LipSync.cpp
[223/987] Compile [x64] Module.CubitDevUtils.cpp
[224/987] Link [x64] UnrealEditor-LipSync.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\LipSync\Intermediate\Build\Win64\x64\UnrealEditor\Development\LipSync\UnrealEditor-LipSync.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\LipSync\Intermediate\Build\Win64\x64\UnrealEditor\Development\LipSync\UnrealEditor-LipSync.exp
[225/987] Link [x64] UnrealEditor-CubitDevUtils.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitUtils\Intermediate\Build\Win64\x64\UnrealEditor\Development\CubitDevUtils\UnrealEditor-CubitDevUtils.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitUtils\Intermediate\Build\Win64\x64\UnrealEditor\Development\CubitDevUtils\UnrealEditor-CubitDevUtils.exp
[226/987] Compile [x64] Module.QuestSystem.cpp
[227/987] Link [x64] UnrealEditor-QuestSystem.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\QuestSystem\UnrealEditor-QuestSystem.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\QuestSystem\UnrealEditor-QuestSystem.exp
[228/987] Link [x64] UnrealEditor-CubitDevUtils.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitUtils\Intermediate\Build\Win64\x64\UnrealEditor\Development\CubitDevUtils\UnrealEditor-CubitDevUtils.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitUtils\Intermediate\Build\Win64\x64\UnrealEditor\Development\CubitDevUtils\UnrealEditor-CubitDevUtils.sup.exp
[229/987] Link [x64] UnrealEditor-LipSync.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\LipSync\Intermediate\Build\Win64\x64\UnrealEditor\Development\LipSync\UnrealEditor-LipSync.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\LipSync\Intermediate\Build\Win64\x64\UnrealEditor\Development\LipSync\UnrealEditor-LipSync.sup.exp
[230/987] Resource Default.rc2
[231/987] Resource Default.rc2
[232/987] Link [x64] UnrealEditor-QuestSystem.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\QuestSystem\UnrealEditor-QuestSystem.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\QuestSystem\UnrealEditor-QuestSystem.sup.exp
[233/987] Resource Default.rc2
[234/987] Compile [x64] Module.CPA_Development.cpp
[235/987] Link [x64] UnrealEditor-CPA_Development.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_Development\UnrealEditor-CPA_Development.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_Development\UnrealEditor-CPA_Development.exp
[236/987] Link [x64] UnrealEditor-CPA_Development.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_Development\UnrealEditor-CPA_Development.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_Development\UnrealEditor-CPA_Development.sup.exp
[237/987] Compile [x64] InfLights.init.gen.cpp
[238/987] Compile [x64] InfLightsModuleImpl.cpp
[239/987] Compile [x64] Module.SMExtendedRuntime.cpp
[240/987] Link [x64] UnrealEditor-SMExtendedRuntime.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMExtendedRuntime\UnrealEditor-SMExtendedRuntime.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMExtendedRuntime\UnrealEditor-SMExtendedRuntime.exp
[241/987] Link [x64] UnrealEditor-SMExtendedRuntime.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMExtendedRuntime\UnrealEditor-SMExtendedRuntime.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMExtendedRuntime\UnrealEditor-SMExtendedRuntime.sup.exp
[242/987] Compile [x64] LightMeterComponent.gen.cpp
[243/987] Compile [x64] Module.InfRegions.cpp
[244/987] Link [x64] UnrealEditor-InfRegions.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\WorldPartitionMiniMap\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfRegions\UnrealEditor-InfRegions.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\WorldPartitionMiniMap\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfRegions\UnrealEditor-InfRegions.exp
[245/987] Compile [x64] LightProbe.gen.cpp
[246/987] Compile [x64] LightMeterComponent.cpp
[247/987] Link [x64] UnrealEditor-InfRegions.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\WorldPartitionMiniMap\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfRegions\UnrealEditor-InfRegions.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\WorldPartitionMiniMap\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfRegions\UnrealEditor-InfRegions.sup.exp
[248/987] Resource Default.rc2
[249/987] Compile [x64] LightSceneCaptureComponent2D.gen.cpp
[250/987] Compile [x64] LightProbe.cpp
[251/987] Resource Default.rc2
[252/987] Compile [x64] InfStyleSet.cpp
[253/987] Compile [x64] LightSceneCaptureComponent2D.cpp
[254/987] Link [x64] UnrealEditor-InfLights.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfLights\UnrealEditor-InfLights.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfLights\UnrealEditor-InfLights.exp
[255/987] Link [x64] UnrealEditor-InfLights.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfLights\UnrealEditor-InfLights.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfLights\UnrealEditor-InfLights.sup.exp
[256/987] Resource Default.rc2
[257/987] Compile [x64] Module.CPA_Editor.cpp
[258/987] Link [x64] UnrealEditor-CPA_Editor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_Editor\UnrealEditor-CPA_Editor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_Editor\UnrealEditor-CPA_Editor.exp
[259/987] Compile [x64] SaveGame.init.gen.cpp
[260/987] Compile [x64] SaveGame.cpp
[261/987] Compile [x64] InfStyleSetModule.cpp
[262/987] Link [x64] UnrealEditor-InfStyleSet.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfStyleSet\UnrealEditor-InfStyleSet.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfStyleSet\UnrealEditor-InfStyleSet.exp
[263/987] Compile [x64] Module.InfSettings.1.cpp
[264/987] Resource Default.rc2
[265/987] Link [x64] UnrealEditor-InfStyleSet.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfStyleSet\UnrealEditor-InfStyleSet.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfStyleSet\UnrealEditor-InfStyleSet.sup.exp
[266/987] Resource Default.rc2
[267/987] Compile [x64] Module.InfSettings.2.cpp
[268/987] Link [x64] UnrealEditor-InfSettings.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfSettings\UnrealEditor-InfSettings.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfSettings\UnrealEditor-InfSettings.exp
[269/987] Resource Default.rc2
[270/987] Compile [x64] SaveGameSubsystem.cpp
[271/987] Compile [x64] SaveGameSubsystem.gen.cpp
[272/987] Compile [x64] Module.CPA_Gaits.cpp
[273/987] Resource Default.rc2
[274/987] Link [x64] UnrealEditor-SaveGame.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\SaveGame\UnrealEditor-SaveGame.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\SaveGame\UnrealEditor-SaveGame.exp
[275/987] Link [x64] UnrealEditor-CPA_Gaits.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_Gaits\UnrealEditor-CPA_Gaits.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_Gaits\UnrealEditor-CPA_Gaits.exp
[276/987] Compile [x64] Module.CommonLoadingScreen.cpp
[277/987] Link [x64] UnrealEditor-CommonLoadingScreen.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CommonLoadingScreen\Intermediate\Build\Win64\x64\UnrealEditor\Development\CommonLoadingScreen\UnrealEditor-CommonLoadingScreen.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CommonLoadingScreen\Intermediate\Build\Win64\x64\UnrealEditor\Development\CommonLoadingScreen\UnrealEditor-CommonLoadingScreen.exp
[278/987] Link [x64] UnrealEditor-CPA_Gaits.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_Gaits\UnrealEditor-CPA_Gaits.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_Gaits\UnrealEditor-CPA_Gaits.sup.exp
[279/987] Link [x64] UnrealEditor-SaveGame.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\SaveGame\UnrealEditor-SaveGame.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\SaveGame\UnrealEditor-SaveGame.sup.exp
[280/987] Compile [x64] Module.AWSPlugin.cpp
[281/987] Resource Default.rc2
[282/987] Link [x64] UnrealEditor-AWSPlugin.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\AWSPlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\AWSPlugin\UnrealEditor-AWSPlugin.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\AWSPlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\AWSPlugin\UnrealEditor-AWSPlugin.exp
[283/987] Resource Default.rc2
[284/987] Link [x64] UnrealEditor-CommonLoadingScreen.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CommonLoadingScreen\Intermediate\Build\Win64\x64\UnrealEditor\Development\CommonLoadingScreen\UnrealEditor-CommonLoadingScreen.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CommonLoadingScreen\Intermediate\Build\Win64\x64\UnrealEditor\Development\CommonLoadingScreen\UnrealEditor-CommonLoadingScreen.sup.exp
[285/987] Resource Default.rc2
[286/987] Link [x64] UnrealEditor-AWSPlugin.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\AWSPlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\AWSPlugin\UnrealEditor-AWSPlugin.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\AWSPlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\AWSPlugin\UnrealEditor-AWSPlugin.sup.exp
[287/987] Resource Default.rc2
[288/987] Compile [x64] Module.PersistentDataEditor.cpp
[289/987] Link [x64] UnrealEditor-PersistentDataEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\PersistentData\Intermediate\Build\Win64\x64\UnrealEditor\Development\PersistentDataEditor\UnrealEditor-PersistentDataEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\PersistentData\Intermediate\Build\Win64\x64\UnrealEditor\Development\PersistentDataEditor\UnrealEditor-PersistentDataEditor.exp
[290/987] Compile [x64] Module.GameplayMessageRuntime.cpp
[291/987] Link [x64] UnrealEditor-GameplayMessageRuntime.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\GameplayMessageRouter\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayMessageRuntime\UnrealEditor-GameplayMessageRuntime.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\GameplayMessageRouter\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayMessageRuntime\UnrealEditor-GameplayMessageRuntime.exp
[292/987] Compile [x64] Module.GameSubtitles.cpp
[293/987] Link [x64] UnrealEditor-GameSubtitles.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\GameSubtitles\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameSubtitles\UnrealEditor-GameSubtitles.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\GameSubtitles\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameSubtitles\UnrealEditor-GameSubtitles.exp
[294/987] Compile [x64] Module.MissionObjectives.cpp
[295/987] Link [x64] UnrealEditor-PersistentData.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\PersistentData\Intermediate\Build\Win64\x64\UnrealEditor\Development\PersistentData\UnrealEditor-PersistentData.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\PersistentData\Intermediate\Build\Win64\x64\UnrealEditor\Development\PersistentData\UnrealEditor-PersistentData.sup.exp
[296/987] Link [x64] UnrealEditor-GameplayMessageRuntime.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\GameplayMessageRouter\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayMessageRuntime\UnrealEditor-GameplayMessageRuntime.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\GameplayMessageRouter\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayMessageRuntime\UnrealEditor-GameplayMessageRuntime.sup.exp
[297/987] Link [x64] UnrealEditor-MissionObjectives.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\MissionObjectives\Intermediate\Build\Win64\x64\UnrealEditor\Development\MissionObjectives\UnrealEditor-MissionObjectives.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\MissionObjectives\Intermediate\Build\Win64\x64\UnrealEditor\Development\MissionObjectives\UnrealEditor-MissionObjectives.exp
[298/987] Link [x64] UnrealEditor-GameSubtitles.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\GameSubtitles\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameSubtitles\UnrealEditor-GameSubtitles.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\GameSubtitles\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameSubtitles\UnrealEditor-GameSubtitles.sup.exp
[299/987] Resource Default.rc2
[300/987] Link [x64] UnrealEditor-InfIndicatorSystem.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\IndicatorSystem\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfIndicatorSystem\UnrealEditor-InfIndicatorSystem.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\IndicatorSystem\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfIndicatorSystem\UnrealEditor-InfIndicatorSystem.sup.exp
[301/987] Resource Default.rc2
[302/987] Link [x64] UnrealEditor-MissionObjectives.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\MissionObjectives\Intermediate\Build\Win64\x64\UnrealEditor\Development\MissionObjectives\UnrealEditor-MissionObjectives.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\MissionObjectives\Intermediate\Build\Win64\x64\UnrealEditor\Development\MissionObjectives\UnrealEditor-MissionObjectives.sup.exp
[303/987] Link [x64] UnrealEditor-PersistentDataEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\PersistentData\Intermediate\Build\Win64\x64\UnrealEditor\Development\PersistentDataEditor\UnrealEditor-PersistentDataEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\PersistentData\Intermediate\Build\Win64\x64\UnrealEditor\Development\PersistentDataEditor\UnrealEditor-PersistentDataEditor.sup.exp
[304/987] Compile [x64] Corpse.gen.cpp
[305/987] Compile [x64] Corpse.cpp
[306/987] Compile [x64] Module.UtilityAI.cpp
[307/987] Link [x64] UnrealEditor-UtilityAI.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\UtilityAI\Intermediate\Build\Win64\x64\UnrealEditor\Development\UtilityAI\UnrealEditor-UtilityAI.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\UtilityAI\Intermediate\Build\Win64\x64\UnrealEditor\Development\UtilityAI\UnrealEditor-UtilityAI.exp
[308/987] Link [x64] UnrealEditor-UtilityAI.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\UtilityAI\Intermediate\Build\Win64\x64\UnrealEditor\Development\UtilityAI\UnrealEditor-UtilityAI.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\UtilityAI\Intermediate\Build\Win64\x64\UnrealEditor\Development\UtilityAI\UnrealEditor-UtilityAI.sup.exp
[309/987] Compile [x64] CorpseAnimInstance.gen.cpp
[310/987] Compile [x64] CorpseInterface.cpp
[311/987] Compile [x64] CorpseInterface.gen.cpp
[312/987] Compile [x64] CorpseSubsystem.gen.cpp
[313/987] Compile [x64] Module.DialogueSystem.cpp
[314/987] Link [x64] UnrealEditor-DialogueSystem.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialogueSystem\UnrealEditor-DialogueSystem.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialogueSystem\UnrealEditor-DialogueSystem.exp
[315/987] Resource Default.rc2
[316/987] Compile [x64] InfCorpse.init.gen.cpp
[317/987] Compile [x64] CorpseTypes.gen.cpp
[318/987] Compile [x64] CorpseAnimInstance.cpp
[319/987] Compile [x64] InfCorpseLog.cpp
[320/987] Compile [x64] InfCorpseModule.cpp
[321/987] Compile [x64] Module.FlowEditor.cpp
[322/987] Link [x64] UnrealEditor-FlowEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\FlowGraph\Intermediate\Build\Win64\x64\UnrealEditor\Development\FlowEditor\UnrealEditor-FlowEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\FlowGraph\Intermediate\Build\Win64\x64\UnrealEditor\Development\FlowEditor\UnrealEditor-FlowEditor.exp
[323/987] Link [x64] UnrealEditor-FlowEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\FlowGraph\Intermediate\Build\Win64\x64\UnrealEditor\Development\FlowEditor\UnrealEditor-FlowEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\FlowGraph\Intermediate\Build\Win64\x64\UnrealEditor\Development\FlowEditor\UnrealEditor-FlowEditor.sup.exp
[324/987] Compile [x64] BPNode_InfCommonAction.gen.cpp
[325/987] Compile [x64] AnimGraphNode_CableSpline.gen.cpp
[326/987] Compile [x64] AnimGraphNode_CableSpline.cpp
[327/987] Resource Default.rc2
[328/987] Compile [x64] BPNode_InfCommonAction.cpp
[329/987] Resource Default.rc2
[330/987] Compile [x64] CorpseSubsystem.cpp
[331/987] Link [x64] UnrealEditor-InfCorpse.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCorpse\UnrealEditor-InfCorpse.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCorpse\UnrealEditor-InfCorpse.exp
[332/987] Link [x64] UnrealEditor-InfCorpse.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCorpse\UnrealEditor-InfCorpse.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCorpse\UnrealEditor-InfCorpse.sup.exp
[333/987] Compile [x64] InfEnvironment.init.gen.cpp
[334/987] Compile [x64] InfCustomNodes.init.gen.cpp
[335/987] Compile [x64] InfEnvironmentModuleImpl.cpp
[336/987] Compile [x64] InfCustomNodesModuleImpl.cpp
[337/987] Resource Default.rc2
[338/987] Link [x64] UnrealEditor-InfCustomNodes.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCustomNodes\UnrealEditor-InfCustomNodes.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCustomNodes\UnrealEditor-InfCustomNodes.exp
[339/987] Link [x64] UnrealEditor-InfCustomNodes.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCustomNodes\UnrealEditor-InfCustomNodes.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCustomNodes\UnrealEditor-InfCustomNodes.sup.exp
[340/987] Compile [x64] InfWeatherSystem.cpp
[341/987] Compile [x64] InfWeatherSystem.gen.cpp
[342/987] Link [x64] UnrealEditor-InfEnvironment.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfEnvironment\UnrealEditor-InfEnvironment.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfEnvironment\UnrealEditor-InfEnvironment.exp
[343/987] Link [x64] UnrealEditor-InfEnvironment.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfEnvironment\UnrealEditor-InfEnvironment.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfEnvironment\UnrealEditor-InfEnvironment.sup.exp
[344/987] Compile [x64] InfFlow.cpp
[345/987] Compile [x64] InfFlow.init.gen.cpp
[346/987] Compile [x64] InFlowNode_DestroyActors.gen.cpp
[347/987] Compile [x64] InFlowNode_TriggerSpawn.gen.cpp
[348/987] Compile [x64] InFlowNode_DestroyActors.cpp
[349/987] Compile [x64] InFlowNode_TriggerSpawn.cpp
[350/987] Compile [x64] InfFlowNode.cpp
[351/987] Compile [x64] InfFlowNode.gen.cpp
[352/987] Compile [x64] InfFlowNode_ChangeTimeOfDay.gen.cpp
[353/987] Compile [x64] InfFlowNode_Fact_HasHappened.cpp
[354/987] Compile [x64] InfFlowNode_ChangeTimeOfDay.cpp
[355/987] Compile [x64] InfFlowNode_GrantAbility.gen.cpp
[356/987] Compile [x64] InfFlowNode_Fact_HasHappened.gen.cpp
[357/987] Compile [x64] InfFlowNode_Fact_SetHappened.gen.cpp
[358/987] Compile [x64] InfFlowNode_Fact_SetHappened.cpp
[359/987] Compile [x64] InfFlowNode_GrantAbility.cpp
[360/987] Resource Default.rc2
[361/987] Compile [x64] InfGameplayDebuggerModuleImpl.cpp
[362/987] Compile [x64] InfFlow_HealthBranch.gen.cpp
[363/987] Compile [x64] InfFlowNode_RemoveAbility.gen.cpp
[364/987] Resource Default.rc2
[365/987] Compile [x64] InfGameplayDebuggerTypes.cpp
[366/987] Compile [x64] FoliageShadowImposterComponent.cpp
[367/987] Compile [x64] FoliageShadowImposterComponent.gen.cpp
[368/987] Link [x64] UnrealEditor-InfGameplayDebugger.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfGameplayDebugger\UnrealEditor-InfGameplayDebugger.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfGameplayDebugger\UnrealEditor-InfGameplayDebugger.exp
[369/987] Compile [x64] InfFlow_HealthBranch.cpp
[370/987] Compile [x64] InfFlowNode_RemoveAbility.cpp
[371/987] Link [x64] UnrealEditor-InfFlow.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfFlow\UnrealEditor-InfFlow.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfFlow\UnrealEditor-InfFlow.exp
[372/987] Link [x64] UnrealEditor-InfGameplayDebugger.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfGameplayDebugger\UnrealEditor-InfGameplayDebugger.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfGameplayDebugger\UnrealEditor-InfGameplayDebugger.sup.exp
[373/987] Link [x64] UnrealEditor-InfPerception.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPerception\UnrealEditor-InfPerception.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPerception\UnrealEditor-InfPerception.sup.exp
[374/987] Link [x64] UnrealEditor-InfFlow.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfFlow\UnrealEditor-InfFlow.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfFlow\UnrealEditor-InfFlow.sup.exp
[375/987] Compile [x64] InfInteractiveFoliage.init.gen.cpp
[376/987] Compile [x64] InfInteractiveFoliage.cpp
[377/987] Compile [x64] InteractiveFoliageDeveloperSettings.gen.cpp
[378/987] Compile [x64] InteractiveFoliageDataAsset.gen.cpp
[379/987] Resource Default.rc2
[380/987] Compile [x64] InteractiveFoliageISMC.gen.cpp
[381/987] Compile [x64] InteractiveFoliageSubsystem.gen.cpp
[382/987] Compile [x64] InteractiveFoliageISMC.cpp
[383/987] Compile [x64] InfFlowNode_AddReputation.gen.cpp
[384/987] Compile [x64] InfFlowNode_Checkpoint.gen.cpp
[385/987] Compile [x64] InfFlowNode_AddReputation.cpp
[386/987] Compile [x64] InfFlowNode_Checkpoint.cpp
[387/987] Compile [x64] InfFlowNode_DismountAjoxian.gen.cpp
[388/987] Compile [x64] InfFlowNode_GiveItemsToPlayer.gen.cpp
[389/987] Compile [x64] InfFlowNode_DismountAjoxian.cpp
[390/987] Compile [x64] InfFlowNode_GiveItemsToPlayer.cpp
[391/987] Compile [x64] InteractiveFoliageSubsystem.cpp
[392/987] Link [x64] UnrealEditor-InfInteractiveFoliage.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfInteractiveFoliage\UnrealEditor-InfInteractiveFoliage.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfInteractiveFoliage\UnrealEditor-InfInteractiveFoliage.exp
[393/987] Link [x64] UnrealEditor-InfInteractiveFoliage.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfInteractiveFoliage\UnrealEditor-InfInteractiveFoliage.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfInteractiveFoliage\UnrealEditor-InfInteractiveFoliage.sup.exp
[394/987] Compile [x64] InfFlowNode_MountAjoxian.gen.cpp
[395/987] Compile [x64] InfFlowNode_PlayerHasItems.gen.cpp
[396/987] Compile [x64] InfFlowNode_MountAjoxian.cpp
[397/987] Compile [x64] InfFlowNode_ReputationBranch.cpp
[398/987] Compile [x64] InfFlowNode_PlayerHasItems.cpp
[399/987] Compile [x64] InfNarrative.init.gen.cpp
[400/987] Compile [x64] InfNarrative.cpp
[401/987] Compile [x64] NarrativeCharacterAsset.cpp
[402/987] Compile [x64] NarrativeCharacterAsset.gen.cpp
[403/987] Compile [x64] InfFlowNode_ReputationBranch.gen.cpp
[404/987] Compile [x64] InfFlowNode_Teleport.gen.cpp
[405/987] Compile [x64] NarrativeCharacterPDA.cpp
[406/987] Compile [x64] NarrativeCharacterPDA.gen.cpp
[407/987] Resource Default.rc2
[408/987] Compile [x64] InfPerformance.init.gen.cpp
[409/987] Compile [x64] InfPerformanceModule.cpp
[410/987] Compile [x64] PerformanceActor.gen.cpp
[411/987] Compile [x64] PerformanceCamera.cpp
[412/987] Compile [x64] ReputationSubsystem.gen.cpp
[413/987] Compile [x64] ReputationSubsystem.cpp
[414/987] Compile [x64] PerformanceActor.cpp
[415/987] Resource Default.rc2
[416/987] Compile [x64] PerformanceCamera.gen.cpp
[417/987] Compile [x64] ForceBasedMovementComponent.gen.cpp
[418/987] Compile [x64] ForceBasedMovementComponent.cpp
[419/987] Compile [x64] PerformanceTest.cpp
[420/987] Compile [x64] InfFlowNode_Teleport.cpp
[421/987] Compile [x64] InfSimplePawnsModuleImpl.cpp
[422/987] Compile [x64] InfSimplePawns.init.gen.cpp
[423/987] Link [x64] UnrealEditor-InfPerformance.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPerformance\UnrealEditor-InfPerformance.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPerformance\UnrealEditor-InfPerformance.exp
[424/987] Link [x64] UnrealEditor-InfNarrative.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfNarrative\UnrealEditor-InfNarrative.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfNarrative\UnrealEditor-InfNarrative.exp
[425/987] Link [x64] UnrealEditor-InfPerformance.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPerformance\UnrealEditor-InfPerformance.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPerformance\UnrealEditor-InfPerformance.sup.exp
[426/987] Link [x64] UnrealEditor-InfNarrative.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfNarrative\UnrealEditor-InfNarrative.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfNarrative\UnrealEditor-InfNarrative.sup.exp
[427/987] Compile [x64] PhysicsMovementPawn.cpp
[428/987] Compile [x64] PhysicsMovementPawn.gen.cpp
[429/987] Compile [x64] LimbStepping.gen.cpp
[430/987] Compile [x64] SecurityBotAnimInstance.cpp
[431/987] Compile [x64] LimbStepping.cpp
[432/987] Compile [x64] TargetVelocityMovementComponent.gen.cpp
[433/987] Compile [x64] SimpleForceBasedMovementComponent.cpp
[434/987] Compile [x64] SimpleForceBasedMovementComponent.gen.cpp
[435/987] Compile [x64] TargetVelocityMovementComponent.cpp
[436/987] Resource Default.rc2
[437/987] Compile [x64] SecurityBotAnimInstance.gen.cpp
[438/987] Compile [x64] InfStates.cpp
[439/987] Compile [x64] InfStateMachineStateBase.gen.cpp
[440/987] Compile [x64] TurningCircleMovementComponent.gen.cpp
[441/987] Compile [x64] TurningCircleMovementComponent.cpp
[442/987] Resource Default.rc2
[443/987] Compile [x64] InfStateMachine.gen.cpp
[444/987] Link [x64] UnrealEditor-InfSimplePawns.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfSimplePawns\UnrealEditor-InfSimplePawns.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfSimplePawns\UnrealEditor-InfSimplePawns.exp
[445/987] Compile [x64] InfStates.init.gen.cpp
[446/987] Link [x64] UnrealEditor-InfStates.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfStates\UnrealEditor-InfStates.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfStates\UnrealEditor-InfStates.exp
[447/987] Link [x64] UnrealEditor-InfSimplePawns.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfSimplePawns\UnrealEditor-InfSimplePawns.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfSimplePawns\UnrealEditor-InfSimplePawns.sup.exp
[448/987] Link [x64] UnrealEditor-InfStates.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfStates\UnrealEditor-InfStates.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfStates\UnrealEditor-InfStates.sup.exp
[449/987] Compile [x64] EditorValidator_Blueprints.gen.cpp
[450/987] Compile [x64] EditorValidator.gen.cpp
[451/987] Compile [x64] EditorValidator_Load.gen.cpp
[452/987] Compile [x64] EditorValidator_Blueprints.cpp
[453/987] Compile [x64] EditorValidator_Material.cpp
[454/987] Compile [x64] EditorValidator_Material.gen.cpp
[455/987] Compile [x64] EditorValidator_MaterialFunctions.gen.cpp
[456/987] Compile [x64] EditorValidator_MaterialFunctions.cpp
[457/987] Compile [x64] EditorValidator_SourceControl.gen.cpp
[458/987] Compile [x64] EditorValidator_StaticMesh.cpp
[459/987] Compile [x64] EditorValidator_StaticMesh.gen.cpp
[460/987] Compile [x64] EditorValidator_SourceControl.cpp
[461/987] Compile [x64] EditorValidator_Load.cpp
[462/987] Compile [x64] EditorValidator.cpp
[463/987] Compile [x64] InfValidation.init.gen.cpp
[464/987] Compile [x64] InfValidator_AICharacterBase.gen.cpp
[465/987] Compile [x64] InfValidationModule.cpp
[466/987] Compile [x64] InfDirtyFilesChangelistValidator.cpp
[467/987] Compile [x64] InfValidator_AIControllerBase.gen.cpp
[468/987] Compile [x64] InfValidator_AICharacterBase.cpp
[469/987] Compile [x64] InfValidator_Flow.gen.cpp
[470/987] Compile [x64] InfValidator_FoliageType.gen.cpp
[471/987] Compile [x64] InfValidator_Flow.cpp
[472/987] Compile [x64] InfValidator_MaterialInstance.gen.cpp
[473/987] Compile [x64] InfValidator_AIControllerBase.cpp
[474/987] Compile [x64] InfValidator_FoliageType.cpp
[475/987] Compile [x64] InfValidator_MaterialInstance.cpp
[476/987] Resource Default.rc2
[477/987] Compile [x64] InfValidator_MaxNodeCount.cpp
[478/987] Compile [x64] InfValidator_MaxNodeCount.gen.cpp
[479/987] Compile [x64] InfValidator_SoundAsset.cpp
[480/987] Compile [x64] InfValidator_SoundAsset.gen.cpp
[481/987] Link [x64] UnrealEditor-InfValidation.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfValidation\UnrealEditor-InfValidation.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfValidation\UnrealEditor-InfValidation.exp
[482/987] Compile [x64] VisualLoggerExtensions.init.gen.cpp
[483/987] Compile [x64] InfVisualLogger.cpp
[484/987] Compile [x64] VisualLoggerExtensions.cpp
[485/987] Compile [x64] VisualLoggerTimestampInterface.gen.cpp
[486/987] Resource Default.rc2
[487/987] Resource Default.rc2
[488/987] Link [x64] UnrealEditor-VisualLoggerExtensions.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\VisualLoggerExtensions\UnrealEditor-VisualLoggerExtensions.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\VisualLoggerExtensions\UnrealEditor-VisualLoggerExtensions.exp
[489/987] Resource Default.rc2
[490/987] Link [x64] UnrealEditor-VisualLoggerExtensions.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\VisualLoggerExtensions\UnrealEditor-VisualLoggerExtensions.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\VisualLoggerExtensions\UnrealEditor-VisualLoggerExtensions.sup.exp
[491/987] Link [x64] UnrealEditor-InfValidation.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfValidation\UnrealEditor-InfValidation.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfValidation\UnrealEditor-InfValidation.sup.exp
[492/987] Resource Default.rc2
[493/987] Resource Default.rc2
[494/987] Compile [x64] Module.CommonUIExtensions.cpp
[495/987] Link [x64] UnrealEditor-CommonUIExtensions.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CommonUIExtensions\Intermediate\Build\Win64\x64\UnrealEditor\Development\CommonUIExtensions\UnrealEditor-CommonUIExtensions.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CommonUIExtensions\Intermediate\Build\Win64\x64\UnrealEditor\Development\CommonUIExtensions\UnrealEditor-CommonUIExtensions.exp
[496/987] Compile [x64] Module.CPA_DebugDup.cpp
[497/987] Link [x64] UnrealEditor-CPA_DebugDup.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_DebugDup\UnrealEditor-CPA_DebugDup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_DebugDup\UnrealEditor-CPA_DebugDup.exp
[498/987] Compile [x64] Module.AnimEvent.cpp
[499/987] Link [x64] UnrealEditor-AnimEvent.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\AnimEvent\Intermediate\Build\Win64\x64\UnrealEditor\Development\AnimEvent\UnrealEditor-AnimEvent.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\AnimEvent\Intermediate\Build\Win64\x64\UnrealEditor\Development\AnimEvent\UnrealEditor-AnimEvent.exp
[500/987] Link [x64] UnrealEditor-CommonUIExtensions.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CommonUIExtensions\Intermediate\Build\Win64\x64\UnrealEditor\Development\CommonUIExtensions\UnrealEditor-CommonUIExtensions.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CommonUIExtensions\Intermediate\Build\Win64\x64\UnrealEditor\Development\CommonUIExtensions\UnrealEditor-CommonUIExtensions.sup.exp
[501/987] Link [x64] UnrealEditor-CPA_DebugDup.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_DebugDup\UnrealEditor-CPA_DebugDup.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_DebugDup\UnrealEditor-CPA_DebugDup.sup.exp
[502/987] Link [x64] UnrealEditor-AnimEvent.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\AnimEvent\Intermediate\Build\Win64\x64\UnrealEditor\Development\AnimEvent\UnrealEditor-AnimEvent.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\AnimEvent\Intermediate\Build\Win64\x64\UnrealEditor\Development\AnimEvent\UnrealEditor-AnimEvent.sup.exp
[503/987] Resource Default.rc2
[504/987] Resource Default.rc2
[505/987] Compile [x64] Module.GameSettings.cpp
[506/987] Link [x64] UnrealEditor-GameSettings.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\GameSettings\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameSettings\UnrealEditor-GameSettings.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\GameSettings\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameSettings\UnrealEditor-GameSettings.exp
[507/987] Link [x64] UnrealEditor-CPA_Editor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_Editor\UnrealEditor-CPA_Editor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_Editor\UnrealEditor-CPA_Editor.sup.exp
[508/987] Link [x64] UnrealEditor-InfSettings.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfSettings\UnrealEditor-InfSettings.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfSettings\UnrealEditor-InfSettings.sup.exp
[509/987] Resource Default.rc2
[510/987] Link [x64] UnrealEditor-GameSettings.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\GameSettings\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameSettings\UnrealEditor-GameSettings.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\GameSettings\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameSettings\UnrealEditor-GameSettings.sup.exp
[511/987] Resource Default.rc2
[512/987] Compile [x64] Module.CPA_TestEntities.cpp
[513/987] Link [x64] UnrealEditor-CPA_TestEntities.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_TestEntities\UnrealEditor-CPA_TestEntities.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_TestEntities\UnrealEditor-CPA_TestEntities.exp
[514/987] Link [x64] UnrealEditor-CPA_TestEntities.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_TestEntities\UnrealEditor-CPA_TestEntities.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_TestEntities\UnrealEditor-CPA_TestEntities.sup.exp
[515/987] Resource Default.rc2
[516/987] Compile [x64] Module.LogicChecker.cpp
[517/987] Link [x64] UnrealEditor-LogicChecker.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\BlueprintLogicChecker\Intermediate\Build\Win64\x64\UnrealEditor\Development\LogicChecker\UnrealEditor-LogicChecker.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\BlueprintLogicChecker\Intermediate\Build\Win64\x64\UnrealEditor\Development\LogicChecker\UnrealEditor-LogicChecker.exp
[518/987] Compile [x64] Module.BlockoutToolsPlugin.cpp
[519/987] Link [x64] UnrealEditor-BlockoutToolsPlugin.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\BlockoutToolsPlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\BlockoutToolsPlugin\UnrealEditor-BlockoutToolsPlugin.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\BlockoutToolsPlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\BlockoutToolsPlugin\UnrealEditor-BlockoutToolsPlugin.exp
[520/987] Compile [x64] Module.DialoguePlugin.cpp
[521/987] Link [x64] UnrealEditor-DialoguePlugin.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\DialoguePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialoguePlugin\UnrealEditor-DialoguePlugin.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\DialoguePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialoguePlugin\UnrealEditor-DialoguePlugin.exp
[522/987] Link [x64] UnrealEditor-LogicChecker.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\BlueprintLogicChecker\Intermediate\Build\Win64\x64\UnrealEditor\Development\LogicChecker\UnrealEditor-LogicChecker.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\BlueprintLogicChecker\Intermediate\Build\Win64\x64\UnrealEditor\Development\LogicChecker\UnrealEditor-LogicChecker.sup.exp
[523/987] Link [x64] UnrealEditor-BlockoutToolsPlugin.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\BlockoutToolsPlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\BlockoutToolsPlugin\UnrealEditor-BlockoutToolsPlugin.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\BlockoutToolsPlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\BlockoutToolsPlugin\UnrealEditor-BlockoutToolsPlugin.sup.exp
[524/987] Compile [x64] Module.LipSyncEditor.cpp
[525/987] Compile [x64] Module.DragonIKPlugin.1.cpp
[526/987] Link [x64] UnrealEditor-DialoguePlugin.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\DialoguePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialoguePlugin\UnrealEditor-DialoguePlugin.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\DialoguePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialoguePlugin\UnrealEditor-DialoguePlugin.sup.exp
[527/987] Link [x64] UnrealEditor-LipSyncEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\LipSync\Intermediate\Build\Win64\x64\UnrealEditor\Development\LipSyncEditor\UnrealEditor-LipSyncEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\LipSync\Intermediate\Build\Win64\x64\UnrealEditor\Development\LipSyncEditor\UnrealEditor-LipSyncEditor.exp
[528/987] Resource Default.rc2
[529/987] Resource Default.rc2
[530/987] Link [x64] UnrealEditor-LipSyncEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\LipSync\Intermediate\Build\Win64\x64\UnrealEditor\Development\LipSyncEditor\UnrealEditor-LipSyncEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\LipSync\Intermediate\Build\Win64\x64\UnrealEditor\Development\LipSyncEditor\UnrealEditor-LipSyncEditor.sup.exp
[531/987] Resource Default.rc2
[532/987] Compile [x64] Module.RMAMirrorAnimation.cpp
[533/987] Link [x64] UnrealEditor-RMAMirrorAnimation.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\RMAMirrorAnimation\Intermediate\Build\Win64\x64\UnrealEditor\Development\RMAMirrorAnimation\UnrealEditor-RMAMirrorAnimation.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\RMAMirrorAnimation\Intermediate\Build\Win64\x64\UnrealEditor\Development\RMAMirrorAnimation\UnrealEditor-RMAMirrorAnimation.exp
[534/987] Compile [x64] Module.Strider.cpp
[535/987] Link [x64] UnrealEditor-Strider.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\Strider\Intermediate\Build\Win64\x64\UnrealEditor\Development\Strider\UnrealEditor-Strider.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\Strider\Intermediate\Build\Win64\x64\UnrealEditor\Development\Strider\UnrealEditor-Strider.exp
[536/987] Link [x64] UnrealEditor-RMAMirrorAnimation.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\RMAMirrorAnimation\Intermediate\Build\Win64\x64\UnrealEditor\Development\RMAMirrorAnimation\UnrealEditor-RMAMirrorAnimation.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\RMAMirrorAnimation\Intermediate\Build\Win64\x64\UnrealEditor\Development\RMAMirrorAnimation\UnrealEditor-RMAMirrorAnimation.sup.exp
[537/987] Resource Default.rc2
[538/987] Compile [x64] Module.SMAssetTools.cpp
[539/987] Link [x64] UnrealEditor-Strider.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\Strider\Intermediate\Build\Win64\x64\UnrealEditor\Development\Strider\UnrealEditor-Strider.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\Strider\Intermediate\Build\Win64\x64\UnrealEditor\Development\Strider\UnrealEditor-Strider.sup.exp
[540/987] Link [x64] UnrealEditor-SMAssetTools.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMAssetTools\UnrealEditor-SMAssetTools.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMAssetTools\UnrealEditor-SMAssetTools.exp
[541/987] Resource Default.rc2
[542/987] Link [x64] UnrealEditor-SMAssetTools.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMAssetTools\UnrealEditor-SMAssetTools.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMAssetTools\UnrealEditor-SMAssetTools.sup.exp
[543/987] Compile [x64] Module.DragonIKPlugin.3.cpp
[544/987] Resource Default.rc2
[545/987] Compile [x64] Export.cc
[546/987] Compile [x64] Agent.cc
[547/987] Compile [x64] Module.ModularGameplayActors.cpp
[548/987] Link [x64] UnrealEditor-ModularGameplayActors.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ModularGameplayActors\Intermediate\Build\Win64\x64\UnrealEditor\Development\ModularGameplayActors\UnrealEditor-ModularGameplayActors.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ModularGameplayActors\Intermediate\Build\Win64\x64\UnrealEditor\Development\ModularGameplayActors\UnrealEditor-ModularGameplayActors.exp
[549/987] Compile [x64] KdTree.cc
[550/987] Link [x64] UnrealEditor-ModularGameplayActors.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ModularGameplayActors\Intermediate\Build\Win64\x64\UnrealEditor\Development\ModularGameplayActors\UnrealEditor-ModularGameplayActors.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ModularGameplayActors\Intermediate\Build\Win64\x64\UnrealEditor\Development\ModularGameplayActors\UnrealEditor-ModularGameplayActors.sup.exp
[551/987] Compile [x64] Plane.cc
[552/987] Compile [x64] Module.OrcaAvoidance.cpp
[553/987] Resource Default.rc2
[554/987] Compile [x64] Module.TechTree.cpp
[555/987] Link [x64] UnrealEditor-TechTree.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\TechTree\Intermediate\Build\Win64\x64\UnrealEditor\Development\TechTree\UnrealEditor-TechTree.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\TechTree\Intermediate\Build\Win64\x64\UnrealEditor\Development\TechTree\UnrealEditor-TechTree.exp
[556/987] Link [x64] UnrealEditor-TechTree.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\TechTree\Intermediate\Build\Win64\x64\UnrealEditor\Development\TechTree\UnrealEditor-TechTree.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\TechTree\Intermediate\Build\Win64\x64\UnrealEditor\Development\TechTree\UnrealEditor-TechTree.sup.exp
[557/987] Resource Default.rc2
[558/987] Compile [x64] Vector3.cc
[559/987] Compile [x64] RVOSimulator.cc
[560/987] Resource Default.rc2
[561/987] Link [x64] UnrealEditor-OrcaAvoidance.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\OrcaAvoidance\Intermediate\Build\Win64\x64\UnrealEditor\Development\OrcaAvoidance\UnrealEditor-OrcaAvoidance.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\OrcaAvoidance\Intermediate\Build\Win64\x64\UnrealEditor\Development\OrcaAvoidance\UnrealEditor-OrcaAvoidance.exp
[562/987] Link [x64] UnrealEditor-OrcaAvoidance.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\OrcaAvoidance\Intermediate\Build\Win64\x64\UnrealEditor\Development\OrcaAvoidance\UnrealEditor-OrcaAvoidance.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\OrcaAvoidance\Intermediate\Build\Win64\x64\UnrealEditor\Development\OrcaAvoidance\UnrealEditor-OrcaAvoidance.sup.exp
[563/987] Compile [x64] Module.UIExtension.cpp
[564/987] Link [x64] UnrealEditor-UIExtension.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\UIExtension\Intermediate\Build\Win64\x64\UnrealEditor\Development\UIExtension\UnrealEditor-UIExtension.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\UIExtension\Intermediate\Build\Win64\x64\UnrealEditor\Development\UIExtension\UnrealEditor-UIExtension.exp
[565/987] Link [x64] UnrealEditor-DialogueSystem.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialogueSystem\UnrealEditor-DialogueSystem.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialogueSystem\UnrealEditor-DialogueSystem.sup.exp
[566/987] Link [x64] UnrealEditor-UIExtension.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\UIExtension\Intermediate\Build\Win64\x64\UnrealEditor\Development\UIExtension\UnrealEditor-UIExtension.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\UIExtension\Intermediate\Build\Win64\x64\UnrealEditor\Development\UIExtension\UnrealEditor-UIExtension.sup.exp
[567/987] Compile [x64] Module.Sentry.1.cpp
[568/987] Compile [x64] ArtEntity_Editor.init.gen.cpp
[569/987] Compile [x64] Module.Sentry.3.cpp
[570/987] Compile [x64] Module.WorldMap.cpp
[571/987] Link [x64] UnrealEditor-WorldMap.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\WorldMap\Intermediate\Build\Win64\x64\UnrealEditor\Development\WorldMap\UnrealEditor-WorldMap.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\WorldMap\Intermediate\Build\Win64\x64\UnrealEditor\Development\WorldMap\UnrealEditor-WorldMap.exp
[572/987] Link [x64] UnrealEditor-WorldMap.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\WorldMap\Intermediate\Build\Win64\x64\UnrealEditor\Development\WorldMap\UnrealEditor-WorldMap.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\WorldMap\Intermediate\Build\Win64\x64\UnrealEditor\Development\WorldMap\UnrealEditor-WorldMap.sup.exp
[573/987] Compile [x64] AssetTypeActions_FullSimArticulatedLimb.cpp
[574/987] Compile [x64] Module.DragonIKPlugin.2.cpp
[575/987] Link [x64] UnrealEditor-DragonIKPlugin.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\DragonIK\Intermediate\Build\Win64\x64\UnrealEditor\Development\DragonIKPlugin\UnrealEditor-DragonIKPlugin.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\DragonIK\Intermediate\Build\Win64\x64\UnrealEditor\Development\DragonIKPlugin\UnrealEditor-DragonIKPlugin.exp
[576/987] Compile [x64] ArticulatedEntityEditSubmode.cpp
[577/987] Resource Default.rc2
[578/987] Compile [x64] ArticulatedEntityEditorModule.cpp
[579/987] Link [x64] UnrealEditor-DragonIKPlugin.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\DragonIK\Intermediate\Build\Win64\x64\UnrealEditor\Development\DragonIKPlugin\UnrealEditor-DragonIKPlugin.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\DragonIK\Intermediate\Build\Win64\x64\UnrealEditor\Development\DragonIKPlugin\UnrealEditor-DragonIKPlugin.sup.exp
[580/987] Compile [x64] AssetTypeActions_IKArticulatedLimb.cpp
[581/987] Compile [x64] Module.Sentry.2.cpp
[582/987] Link [x64] UnrealEditor-Sentry.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\sentry-unreal-0.16.0-engine5.3-github\Intermediate\Build\Win64\x64\UnrealEditor\Development\Sentry\UnrealEditor-Sentry.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\sentry-unreal-0.16.0-engine5.3-github\Intermediate\Build\Win64\x64\UnrealEditor\Development\Sentry\UnrealEditor-Sentry.exp
[583/987] Link [x64] UnrealEditor-Sentry.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\sentry-unreal-0.16.0-engine5.3-github\Intermediate\Build\Win64\x64\UnrealEditor\Development\Sentry\UnrealEditor-Sentry.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\sentry-unreal-0.16.0-engine5.3-github\Intermediate\Build\Win64\x64\UnrealEditor\Development\Sentry\UnrealEditor-Sentry.sup.exp
[584/987] Compile [x64] IKArticulatedLimbSetupFactory.gen.cpp
[585/987] Compile [x64] IKArticulatedLimbSetupFactory.cpp
[586/987] Compile [x64] FullSimEntityTestSubmode.cpp
[587/987] Compile [x64] JointMotorCustomization.cpp
[588/987] Compile [x64] PhysicsLegSolverCustomization.cpp
[589/987] Compile [x64] RigidLimbFactory.cpp
[590/987] Compile [x64] IKEntityEditSubmode.cpp
[591/987] Compile [x64] FullSimEntityEditSubmode.cpp
[592/987] Compile [x64] RigidLimbFactory.gen.cpp
[593/987] Compile [x64] RigidBodyLimbSegmentCustomization.cpp
[594/987] Resource Default.rc2
[595/987] Compile [x64] AssetTypeActions_DialogueAsset.cpp
[596/987] Compile [x64] SCPAEdPhysicsKeystepEdit.cpp
[597/987] Compile [x64] DialogueAssetEditor.cpp
[598/987] Compile [x64] DialogueAssetFactory.gen.cpp
[599/987] Compile [x64] DialogueAssetScriptExporter.gen.cpp
[600/987] Compile [x64] DialogueCharacterAssetItem.gen.cpp
[601/987] Compile [x64] DialogueAssetFactory.cpp
[602/987] Compile [x64] SEntityJointSelection.cpp
[603/987] Compile [x64] DialogueAssetScriptExporter.cpp
[604/987] Compile [x64] DialogueGraphNode_PlayLine.gen.cpp
[605/987] Compile [x64] DialogueGraphNode_PlayLine.cpp
[606/987] Compile [x64] DialogueCharacterSelectionWindow.cpp
[607/987] Compile [x64] RigidBodyAnimEntityBaseCustomization.cpp
[608/987] Compile [x64] DialogueSystemEditor.init.gen.cpp
[609/987] Compile [x64] DialogueGraphNode_PlayerChoice.gen.cpp
[610/987] Link [x64] UnrealEditor-ArtEntity_Editor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\ArtEntity_Editor\UnrealEditor-ArtEntity_Editor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\ArtEntity_Editor\UnrealEditor-ArtEntity_Editor.exp
[611/987] Link [x64] UnrealEditor-ArtEntity_Editor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\ArtEntity_Editor\UnrealEditor-ArtEntity_Editor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\ArtEntity_Editor\UnrealEditor-ArtEntity_Editor.sup.exp
[612/987] Compile [x64] DialogueGraphNode_PlayerChoice.cpp
[613/987] Compile [x64] DialogueSystemStyleSet.cpp
[614/987] Compile [x64] DialogueToolbarCommands.cpp
[615/987] Compile [x64] DialogueSectionDrawer.cpp
[616/987] Compile [x64] FLipsyncTrackEditor.cpp
[617/987] Compile [x64] DialogueTrackEditor.cpp
[618/987] Compile [x64] DialogueSystemEditorModule.cpp
[619/987] Compile [x64] DialogueSystem_SequenceGenerator_V2.cpp
[620/987] Compile [x64] FRuntimeCameraTrackEditor.cpp
[621/987] Compile [x64] SDialogueGraphNode_PlayerChoice.cpp
[622/987] Compile [x64] SDialogueGraphNode_PlayLine.cpp
[623/987] Compile [x64] SDialogueLineEdit.cpp
[624/987] Resource Default.rc2
[625/987] Compile [x64] DynamicFoliage.init.gen.cpp
[626/987] Compile [x64] DFSkeletalMeshComponent.cpp
[627/987] Compile [x64] DFSkeletalMeshComponent.gen.cpp
[628/987] Compile [x64] SDialogueCameraSelection.cpp
[629/987] Compile [x64] DynamicFoliageModuleImpl.cpp
[630/987] Compile [x64] DynamicFoliageActor.gen.cpp
[631/987] Compile [x64] DynamicFoliageActor.cpp
[632/987] Compile [x64] DynamicFoliageDeveloperSettings.gen.cpp
[633/987] Resource Default.rc2
[634/987] Compile [x64] DynamicFoliageSubSystem.gen.cpp
[635/987] Compile [x64] InfAIDebugModuleImpl.cpp
[636/987] Compile [x64] InfGameplayDebuggerCategory_AI.cpp
[637/987] Compile [x64] SDialogueLineEditArray.cpp
[638/987] Compile [x64] DynamicFoliageSubSystem.cpp
[639/987] Link [x64] UnrealEditor-DialogueSystemEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialogueSystemEditor\UnrealEditor-DialogueSystemEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialogueSystemEditor\UnrealEditor-DialogueSystemEditor.exp
[640/987] Link [x64] UnrealEditor-DynamicFoliage.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\DynamicFoliage\UnrealEditor-DynamicFoliage.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\DynamicFoliage\UnrealEditor-DynamicFoliage.sup.exp
[641/987] Link [x64] UnrealEditor-DynamicFoliage.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\DynamicFoliage\UnrealEditor-DynamicFoliage.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\DynamicFoliage\UnrealEditor-DynamicFoliage.exp
[642/987] Link [x64] UnrealEditor-DialogueSystemEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialogueSystemEditor\UnrealEditor-DialogueSystemEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialogueSystemEditor\UnrealEditor-DialogueSystemEditor.sup.exp
[643/987] Compile [x64] InfGameplayDebuggerCategory_Perception.cpp
[644/987] Compile [x64] ApollianBodyController.gen.cpp
[645/987] Resource Default.rc2
[646/987] Compile [x64] ApollianBase.cpp
[647/987] Compile [x64] ApollianBodyController.cpp
[648/987] Compile [x64] ApollianBase.gen.cpp
[649/987] Compile [x64] InfGameplayDebuggerCategory_Navigation.cpp
[650/987] Compile [x64] HGSubcomponent.gen.cpp
[651/987] Link [x64] UnrealEditor-InfAIDebug.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfAIDebug\UnrealEditor-InfAIDebug.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfAIDebug\UnrealEditor-InfAIDebug.exp
[652/987] Compile [x64] InfAnimEntities.init.gen.cpp
[653/987] Link [x64] UnrealEditor-InfAIDebug.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfAIDebug\UnrealEditor-InfAIDebug.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfAIDebug\UnrealEditor-InfAIDebug.sup.exp
[654/987] Compile [x64] InfAnimEntitiesModuleImpl.cpp
[655/987] Compile [x64] BuildNavigationCommandlet.gen.cpp
[656/987] Compile [x64] HGSubcomponent.cpp
[657/987] Compile [x64] HunterGathererBase.gen.cpp
[658/987] Compile [x64] HunterGathererBase.cpp
[659/987] Resource Default.rc2
[660/987] Compile [x64] BuildNavigationCommandlet.cpp
[661/987] Link [x64] UnrealEditor-InfAnimEntities.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfAnimEntities\UnrealEditor-InfAnimEntities.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfAnimEntities\UnrealEditor-InfAnimEntities.exp
[662/987] Compile [x64] InfCommandlets.init.gen.cpp
[663/987] Compile [x64] InfCommandletsModule.cpp
[664/987] Compile [x64] ResaveDoorsCommandlet.gen.cpp
[665/987] Compile [x64] UpgradeAssetCommandlet.gen.cpp
[666/987] Compile [x64] ContentValidationCommandlet.cpp
[667/987] Compile [x64] AssetDefinition_DialogueCharacterAsset.gen.cpp
[668/987] Compile [x64] UpgradeAssetCommandlet.cpp
[669/987] Resource Default.rc2
[670/987] Compile [x64] AssetTypeActions_AbilitySystemConfig.gen.cpp
[671/987] Compile [x64] InfCommonActionNodeCustomization.cpp
[672/987] Compile [x64] AnimRetargetFixes.cpp
[673/987] Compile [x64] HeatActorComponentCustomization.cpp
[674/987] Compile [x64] ResaveDoorsCommandlet.cpp
[675/987] Link [x64] UnrealEditor-InfCommandlets.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCommandlets\UnrealEditor-InfCommandlets.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfCommandlets\UnrealEditor-InfCommandlets.exp
[676/987] Compile [x64] InfCustomizations.init.gen.cpp
[677/987] Compile [x64] InfFrontendFilterExtension.gen.cpp
[678/987] Compile [x64] InfFrontendFilterExtension.cpp
[679/987] Compile [x64] MarkAssetAsGameReady.cpp
[680/987] Compile [x64] NavLinkCustomComponentVisualizer.cpp
[681/987] Compile [x64] AssetTypeActions_AbilitySystemConfig.cpp
[682/987] Compile [x64] InfCustomizationsModule.cpp
[683/987] Compile [x64] NavigationProxyGenerator.cpp
11>NavigationProxyGenerator.cpp(151): Error C2039 : 'ComplexNavigationCollisionMesh': is not a member of 'UStaticMesh'
11>Factories.h(17): Reference C2039 : see declaration of 'UStaticMesh'
[684/987] Compile [x64] ProjectileManagerCustomization.gen.cpp
[685/987] Resource Default.rc2
[686/987] Compile [x64] CollisionConsoleCommands.cpp
[687/987] Compile [x64] PatrolPathComponentVisualizer.cpp
[688/987] Compile [x64] InfDebugSubsystem.Console.cpp
[689/987] Compile [x64] PackedLevelActorProxyGenerator.cpp
[690/987] Compile [x64] InfDebugSubsystem.gen.cpp
[691/987] Compile [x64] InfDebugging.init.gen.cpp
[692/987] Compile [x64] ProjectileManagerCustomization.cpp
[693/987] Compile [x64] InfDebuggingModuleImpl.cpp
[694/987] Resource Default.rc2
[695/987] Compile [x64] InfEditor.init.gen.cpp
[696/987] Compile [x64] InfEditorBlueprintFunctionLibrary.cpp
[697/987] Compile [x64] InfEditorBlueprintFunctionLibrary.gen.cpp
[698/987] Compile [x64] InfDebugSubsystem.cpp
[699/987] Compile [x64] InventoryConsoleCommands.cpp
[700/987] Compile [x64] InfEditorEngine.cpp
[701/987] Compile [x64] InfEditorEngine.gen.cpp
[702/987] Resource Default.rc2
[703/987] Compile [x64] InfEditorModule.cpp
[704/987] Compile [x64] DevCheatConsoleCommands.cpp
[705/987] Link [x64] UnrealEditor-InfEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfEditor\UnrealEditor-InfEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfEditor\UnrealEditor-InfEditor.exp
[706/987] Compile [x64] InfFX.init.gen.cpp
[707/987] Compile [x64] InfFXModuleImpl.cpp
[708/987] Resource Default.rc2
[709/987] Compile [x64] PerformanceConsoleCommands.cpp
[710/987] Link [x64] UnrealEditor-InfEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfEditor\UnrealEditor-InfEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfEditor\UnrealEditor-InfEditor.sup.exp
[711/987] Link [x64] UnrealEditor-InfDebugging.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfDebugging\UnrealEditor-InfDebugging.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfDebugging\UnrealEditor-InfDebugging.exp
[712/987] Link [x64] UnrealEditor-InfDebugging.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfDebugging\UnrealEditor-InfDebugging.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfDebugging\UnrealEditor-InfDebugging.sup.exp
[713/987] Compile [x64] InfFoliageEditor.init.gen.cpp
[714/987] Compile [x64] FoliageShadowImposterRow.gen.cpp
[715/987] Compile [x64] AsyncAction_WaitForShadersToCompile.cpp
[716/987] Compile [x64] InfFoliageEditorStyle.cpp
[717/987] Resource Default.rc2
[718/987] Compile [x64] LaserBeamComponent.gen.cpp
[719/987] Compile [x64] InfGauntlet.cpp
[720/987] Compile [x64] InfGauntlet.init.gen.cpp
[721/987] Compile [x64] AsyncAction_WaitForShadersToCompile.gen.cpp
[722/987] Resource Default.rc2
[723/987] Compile [x64] InfPerformanceGauntletController.gen.cpp
[724/987] Resource Default.rc2
[725/987] Compile [x64] InfInteractionTypesModuleImpl.cpp
[726/987] Compile [x64] InfFoliageEditor.cpp
[727/987] Compile [x64] LaserBeamComponent.cpp
[728/987] Compile [x64] InfPCG.cpp
[729/987] Link [x64] UnrealEditor-InfFX.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfFX\UnrealEditor-InfFX.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfFX\UnrealEditor-InfFX.exp
[730/987] Link [x64] UnrealEditor-InfFoliageEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfFoliageEditor\UnrealEditor-InfFoliageEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfFoliageEditor\UnrealEditor-InfFoliageEditor.exp
[731/987] Link [x64] UnrealEditor-InfInteractionTypes.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfInteractionTypes\UnrealEditor-InfInteractionTypes.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfInteractionTypes\UnrealEditor-InfInteractionTypes.exp
[732/987] Link [x64] UnrealEditor-InfInteractionTypes.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfInteractionTypes\UnrealEditor-InfInteractionTypes.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfInteractionTypes\UnrealEditor-InfInteractionTypes.sup.exp
[733/987] Link [x64] UnrealEditor-InfFoliageEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfFoliageEditor\UnrealEditor-InfFoliageEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfFoliageEditor\UnrealEditor-InfFoliageEditor.sup.exp
[734/987] Link [x64] UnrealEditor-InfFX.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfFX\UnrealEditor-InfFX.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfFX\UnrealEditor-InfFX.sup.exp
[735/987] Compile [x64] InfPCG.init.gen.cpp
[736/987] Compile [x64] InfPerformanceGauntletController.cpp
[737/987] Compile [x64] InfPCGActiveZoneBase.gen.cpp
[738/987] Link [x64] UnrealEditor-InfGauntlet.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfGauntlet\UnrealEditor-InfGauntlet.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfGauntlet\UnrealEditor-InfGauntlet.exp
[739/987] Compile [x64] InfPCGBase.gen.cpp
[740/987] Link [x64] UnrealEditor-InfGauntlet.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfGauntlet\UnrealEditor-InfGauntlet.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfGauntlet\UnrealEditor-InfGauntlet.sup.exp
[741/987] Compile [x64] MergePointsWithoutColliding.gen.cpp
[742/987] Compile [x64] InfPCGBase.cpp
[743/987] Resource Default.rc2
[744/987] Compile [x64] ProceduralCollisionComponent.gen.cpp
[745/987] Compile [x64] InfResourceAsset.cpp
[746/987] Compile [x64] InfResources.cpp
[747/987] Compile [x64] InfResourceAsset.gen.cpp
[748/987] Compile [x64] InfResources.init.gen.cpp
[749/987] Compile [x64] InfResourcesSettings.cpp
[750/987] Compile [x64] InfResourcesSettings.gen.cpp
[751/987] Compile [x64] MergePointsWithoutColliding.cpp
[752/987] Resource Default.rc2
[753/987] Compile [x64] ProceduralCollisionComponent.cpp
[754/987] Compile [x64] InfPCGActiveZoneBase.cpp
[755/987] Link [x64] UnrealEditor-InfPCG.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPCG\UnrealEditor-InfPCG.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPCG\UnrealEditor-InfPCG.sup.exp
[756/987] Link [x64] UnrealEditor-InfPCG.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPCG\UnrealEditor-InfPCG.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfPCG\UnrealEditor-InfPCG.exp
[757/987] Compile [x64] InfWorldPartition.init.gen.cpp
[758/987] Compile [x64] InfWorldPartition.cpp
[759/987] Resource Default.rc2
[760/987] Compile [x64] InfResourcesSubsystem.gen.cpp
[761/987] Resource Default.rc2
[762/987] Compile [x64] PODDevelopmentModule.cpp
[763/987] Compile [x64] InfResourcesSubsystem.cpp
[764/987] Compile [x64] PODTestbedController.gen.cpp
[765/987] Link [x64] UnrealEditor-InfResources.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfResources\UnrealEditor-InfResources.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfResources\UnrealEditor-InfResources.exp
[766/987] Compile [x64] InfinitesimalsDev.cpp
[767/987] Link [x64] UnrealEditor-InfResources.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfResources\UnrealEditor-InfResources.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfResources\UnrealEditor-InfResources.sup.exp
[768/987] Link [x64] UnrealEditor-InfinitesimalsDev.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfinitesimalsDev\UnrealEditor-InfinitesimalsDev.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfinitesimalsDev\UnrealEditor-InfinitesimalsDev.exp
[769/987] Link [x64] UnrealEditor-InfinitesimalsDev.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfinitesimalsDev\UnrealEditor-InfinitesimalsDev.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfinitesimalsDev\UnrealEditor-InfinitesimalsDev.sup.exp
[770/987] Resource Default.rc2
[771/987] Compile [x64] POD_Development.init.gen.cpp
[772/987] Compile [x64] AssetTypeActions_PODLimbSetup.cpp
[773/987] Compile [x64] PODLimbFactory.cpp
[774/987] Compile [x64] PODLimbFactory.gen.cpp
[775/987] Compile [x64] PODTestbedController.cpp
[776/987] Link [x64] UnrealEditor-POD_Development.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\POD_Development\UnrealEditor-POD_Development.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\POD_Development\UnrealEditor-POD_Development.exp
[777/987] Compile [x64] POD_Editor.init.gen.cpp
[778/987] Compile [x64] PODEditorModule.cpp
[779/987] Compile [x64] PODTestSubmode.cpp
[780/987] Compile [x64] InfHLODBuilderSoil.cpp
[781/987] Compile [x64] AssetDefinition_QuestObjective.cpp
[782/987] Compile [x64] AssetDefinition_QuestObjectiveAsset.gen.cpp
[783/987] Link [x64] UnrealEditor-InfWorldPartition.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfWorldPartition\UnrealEditor-InfWorldPartition.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfWorldPartition\UnrealEditor-InfWorldPartition.exp
[784/987] Resource Default.rc2
[785/987] Compile [x64] SCPAEdPODEdit.cpp
[786/987] Compile [x64] QuestAssetFactory.gen.cpp
[787/987] Link [x64] UnrealEditor-InfWorldPartition.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfWorldPartition\UnrealEditor-InfWorldPartition.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfWorldPartition\UnrealEditor-InfWorldPartition.sup.exp
[788/987] Compile [x64] QuestSystemEditor.init.gen.cpp
[789/987] Resource Default.rc2
[790/987] Compile [x64] QuestAssetFactory.cpp
[791/987] Resource Default.rc2
[792/987] Compile [x64] QuestSystemEditor.cpp
[793/987] Resource Default.rc2
[794/987] Compile [x64] AssetTypeActions_QuestAsset.cpp
[795/987] Compile [x64] Module.CommonStartupLoadingScreen.cpp
[796/987] Link [x64] UnrealEditor-QuestSystemEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\QuestSystemEditor\UnrealEditor-QuestSystemEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\QuestSystemEditor\UnrealEditor-QuestSystemEditor.exp
[797/987] Link [x64] UnrealEditor-QuestSystemEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\QuestSystemEditor\UnrealEditor-QuestSystemEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\QuestSystemEditor\UnrealEditor-QuestSystemEditor.sup.exp
[798/987] Link [x64] UnrealEditor-CommonStartupLoadingScreen.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CommonLoadingScreen\Intermediate\Build\Win64\x64\UnrealEditor\Development\CommonStartupLoadingScreen\UnrealEditor-CommonStartupLoadingScreen.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CommonLoadingScreen\Intermediate\Build\Win64\x64\UnrealEditor\Development\CommonStartupLoadingScreen\UnrealEditor-CommonStartupLoadingScreen.exp
[799/987] Compile [x64] Module.AnimEventEditor.cpp
[800/987] Resource Default.rc2
[801/987] Link [x64] UnrealEditor-AnimEventEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\AnimEvent\Intermediate\Build\Win64\x64\UnrealEditor\Development\AnimEventEditor\UnrealEditor-AnimEventEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\AnimEvent\Intermediate\Build\Win64\x64\UnrealEditor\Development\AnimEventEditor\UnrealEditor-AnimEventEditor.exp
[802/987] Link [x64] UnrealEditor-CommonStartupLoadingScreen.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CommonLoadingScreen\Intermediate\Build\Win64\x64\UnrealEditor\Development\CommonStartupLoadingScreen\UnrealEditor-CommonStartupLoadingScreen.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CommonLoadingScreen\Intermediate\Build\Win64\x64\UnrealEditor\Development\CommonStartupLoadingScreen\UnrealEditor-CommonStartupLoadingScreen.sup.exp
[803/987] Compile [x64] PODEditSubmode.cpp
[804/987] Resource Default.rc2
[805/987] Link [x64] UnrealEditor-POD_Editor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\POD_Editor\UnrealEditor-POD_Editor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\POD_Editor\UnrealEditor-POD_Editor.exp
[806/987] Link [x64] UnrealEditor-AnimEventEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\AnimEvent\Intermediate\Build\Win64\x64\UnrealEditor\Development\AnimEventEditor\UnrealEditor-AnimEventEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\AnimEvent\Intermediate\Build\Win64\x64\UnrealEditor\Development\AnimEventEditor\UnrealEditor-AnimEventEditor.sup.exp
[807/987] Resource Default.rc2
[808/987] Link [x64] UnrealEditor-POD_Editor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\POD_Editor\UnrealEditor-POD_Editor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Intermediate\Build\Win64\x64\UnrealEditor\Development\POD_Editor\UnrealEditor-POD_Editor.sup.exp
[809/987] Resource Default.rc2
[810/987] Compile [x64] Module.CPA_Events.cpp
[811/987] Compile [x64] Module.CubitUtilsCustomNodes.cpp
[812/987] Link [x64] UnrealEditor-CPA_Events.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_Events\UnrealEditor-CPA_Events.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_Events\UnrealEditor-CPA_Events.exp
[813/987] Link [x64] UnrealEditor-CPA_Events.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_Events\UnrealEditor-CPA_Events.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_Events\UnrealEditor-CPA_Events.sup.exp
[814/987] Link [x64] UnrealEditor-CubitUtilsCustomNodes.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitUtils\Intermediate\Build\Win64\x64\UnrealEditor\Development\CubitUtilsCustomNodes\UnrealEditor-CubitUtilsCustomNodes.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitUtils\Intermediate\Build\Win64\x64\UnrealEditor\Development\CubitUtilsCustomNodes\UnrealEditor-CubitUtilsCustomNodes.exp
[815/987] Link [x64] UnrealEditor-CubitUtilsCustomNodes.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitUtils\Intermediate\Build\Win64\x64\UnrealEditor\Development\CubitUtilsCustomNodes\UnrealEditor-CubitUtilsCustomNodes.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitUtils\Intermediate\Build\Win64\x64\UnrealEditor\Development\CubitUtilsCustomNodes\UnrealEditor-CubitUtilsCustomNodes.sup.exp
[816/987] Resource Default.rc2
[817/987] Resource Default.rc2
[818/987] Compile [x64] Module.CommonUser.cpp
[819/987] Link [x64] UnrealEditor-CommonUser.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CommonUser\Intermediate\Build\Win64\x64\UnrealEditor\Development\CommonUser\UnrealEditor-CommonUser.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CommonUser\Intermediate\Build\Win64\x64\UnrealEditor\Development\CommonUser\UnrealEditor-CommonUser.sup.exp
[820/987] Link [x64] UnrealEditor-CommonUser.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CommonUser\Intermediate\Build\Win64\x64\UnrealEditor\Development\CommonUser\UnrealEditor-CommonUser.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CommonUser\Intermediate\Build\Win64\x64\UnrealEditor\Development\CommonUser\UnrealEditor-CommonUser.exp
[821/987] Resource Default.rc2
[822/987] Compile [x64] Module.GameplayMessageNodes.cpp
[823/987] Compile [x64] Module.DamageableMeshEditor.cpp
[824/987] Link [x64] UnrealEditor-GameplayMessageNodes.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\GameplayMessageRouter\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayMessageNodes\UnrealEditor-GameplayMessageNodes.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\GameplayMessageRouter\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayMessageNodes\UnrealEditor-GameplayMessageNodes.sup.exp
[825/987] Link [x64] UnrealEditor-DamageableMeshEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\DamageableMesh\Intermediate\Build\Win64\x64\UnrealEditor\Development\DamageableMeshEditor\UnrealEditor-DamageableMeshEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\DamageableMesh\Intermediate\Build\Win64\x64\UnrealEditor\Development\DamageableMeshEditor\UnrealEditor-DamageableMeshEditor.exp
[826/987] Link [x64] UnrealEditor-DamageableMeshEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\DamageableMesh\Intermediate\Build\Win64\x64\UnrealEditor\Development\DamageableMeshEditor\UnrealEditor-DamageableMeshEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\DamageableMesh\Intermediate\Build\Win64\x64\UnrealEditor\Development\DamageableMeshEditor\UnrealEditor-DamageableMeshEditor.sup.exp
[827/987] Link [x64] UnrealEditor-GameplayMessageNodes.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\GameplayMessageRouter\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayMessageNodes\UnrealEditor-GameplayMessageNodes.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\GameplayMessageRouter\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayMessageNodes\UnrealEditor-GameplayMessageNodes.exp
[828/987] Resource Default.rc2
[829/987] Resource Default.rc2
[830/987] Compile [x64] Module.ElectricalSystemTestSuite.cpp
[831/987] Link [x64] UnrealEditor-ElectricalSystemTestSuite.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ElectricalSystem\Intermediate\Build\Win64\x64\UnrealEditor\Development\ElectricalSystemTestSuite\UnrealEditor-ElectricalSystemTestSuite.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ElectricalSystem\Intermediate\Build\Win64\x64\UnrealEditor\Development\ElectricalSystemTestSuite\UnrealEditor-ElectricalSystemTestSuite.sup.exp
[832/987] Link [x64] UnrealEditor-ElectricalSystemTestSuite.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ElectricalSystem\Intermediate\Build\Win64\x64\UnrealEditor\Development\ElectricalSystemTestSuite\UnrealEditor-ElectricalSystemTestSuite.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ElectricalSystem\Intermediate\Build\Win64\x64\UnrealEditor\Development\ElectricalSystemTestSuite\UnrealEditor-ElectricalSystemTestSuite.exp
[833/987] Resource Default.rc2
[834/987] Compile [x64] Module.LogicCheckerCustomNodes.cpp
[835/987] Compile [x64] Module.KantanCommandlets.cpp
[836/987] Link [x64] UnrealEditor-LogicCheckerCustomNodes.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\BlueprintLogicChecker\Intermediate\Build\Win64\x64\UnrealEditor\Development\LogicCheckerCustomNodes\UnrealEditor-LogicCheckerCustomNodes.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\BlueprintLogicChecker\Intermediate\Build\Win64\x64\UnrealEditor\Development\LogicCheckerCustomNodes\UnrealEditor-LogicCheckerCustomNodes.sup.exp
[837/987] Link [x64] UnrealEditor-KantanCommandlets.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\KantanCommandlets\Intermediate\Build\Win64\x64\UnrealEditor\Development\KantanCommandlets\UnrealEditor-KantanCommandlets.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\KantanCommandlets\Intermediate\Build\Win64\x64\UnrealEditor\Development\KantanCommandlets\UnrealEditor-KantanCommandlets.exp
[838/987] Link [x64] UnrealEditor-LogicCheckerCustomNodes.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\BlueprintLogicChecker\Intermediate\Build\Win64\x64\UnrealEditor\Development\LogicCheckerCustomNodes\UnrealEditor-LogicCheckerCustomNodes.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\BlueprintLogicChecker\Intermediate\Build\Win64\x64\UnrealEditor\Development\LogicCheckerCustomNodes\UnrealEditor-LogicCheckerCustomNodes.exp
[839/987] Link [x64] UnrealEditor-KantanCommandlets.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\KantanCommandlets\Intermediate\Build\Win64\x64\UnrealEditor\Development\KantanCommandlets\UnrealEditor-KantanCommandlets.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\KantanCommandlets\Intermediate\Build\Win64\x64\UnrealEditor\Development\KantanCommandlets\UnrealEditor-KantanCommandlets.sup.exp
[840/987] Resource Default.rc2
[841/987] Resource Default.rc2
[842/987] Compile [x64] Module.ElectricalSystemEditor.cpp
[843/987] Link [x64] UnrealEditor-ElectricalSystemEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ElectricalSystem\Intermediate\Build\Win64\x64\UnrealEditor\Development\ElectricalSystemEditor\UnrealEditor-ElectricalSystemEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ElectricalSystem\Intermediate\Build\Win64\x64\UnrealEditor\Development\ElectricalSystemEditor\UnrealEditor-ElectricalSystemEditor.sup.exp
[844/987] Link [x64] UnrealEditor-ElectricalSystemEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ElectricalSystem\Intermediate\Build\Win64\x64\UnrealEditor\Development\ElectricalSystemEditor\UnrealEditor-ElectricalSystemEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ElectricalSystem\Intermediate\Build\Win64\x64\UnrealEditor\Development\ElectricalSystemEditor\UnrealEditor-ElectricalSystemEditor.exp
[845/987] Resource Default.rc2
[846/987] Compile [x64] DispatchHelpers.cpp
[847/987] Compile [x64] Module.PsCustomNodes.cpp
[848/987] Link [x64] UnrealEditor-PsCustomNodes.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsCustomNodes\UnrealEditor-PsCustomNodes.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsCustomNodes\UnrealEditor-PsCustomNodes.sup.exp
[849/987] Compile [x64] EditorNotification.cpp
[850/987] Link [x64] UnrealEditor-PsCustomNodes.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsCustomNodes\UnrealEditor-PsCustomNodes.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsCustomNodes\UnrealEditor-PsCustomNodes.exp
[851/987] Compile [x64] Module.PsTestingRange.cpp
[852/987] Compile [x64] SocketListener.cpp
[853/987] Link [x64] UnrealEditor-PsTestingRange.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsTestingRange\UnrealEditor-PsTestingRange.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsTestingRange\UnrealEditor-PsTestingRange.exp
[854/987] Link [x64] UnrealEditor-PsTestingRange.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsTestingRange\UnrealEditor-PsTestingRange.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsTestingRange\UnrealEditor-PsTestingRange.sup.exp
[855/987] Compile [x64] ULink.init.gen.cpp
[856/987] Compile [x64] ULinkEditorCommands.cpp
[857/987] Compile [x64] Module.PsEditor.cpp
[858/987] Link [x64] UnrealEditor-PsEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsEditor\UnrealEditor-PsEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsEditor\UnrealEditor-PsEditor.sup.exp
[859/987] Link [x64] UnrealEditor-PsEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsEditor\UnrealEditor-PsEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\PreSight\Intermediate\Build\Win64\x64\UnrealEditor\Development\PsEditor\UnrealEditor-PsEditor.exp
[860/987] Compile [x64] ULinkScriptAccessLibrary.gen.cpp
[861/987] Compile [x64] ULinkModuleImpl.cpp
[862/987] Compile [x64] UIExtension.cpp
[863/987] Resource Default.rc2
[864/987] Compile [x64] ProtocolHandlerInstallation.cpp
[865/987] Resource Default.rc2
[866/987] Compile [x64] Module.CPA_AnimEditor.cpp
[867/987] Link [x64] UnrealEditor-CPA_AnimEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_AnimEditor\UnrealEditor-CPA_AnimEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_AnimEditor\UnrealEditor-CPA_AnimEditor.sup.exp
[868/987] Link [x64] UnrealEditor-CPA_AnimEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_AnimEditor\UnrealEditor-CPA_AnimEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\CubitProcAnim\Intermediate\Build\Win64\x64\UnrealEditor\Development\CPA_AnimEditor\UnrealEditor-CPA_AnimEditor.exp
[869/987] Resource Default.rc2
[870/987] Compile [x64] ULinkStyleSet.cpp
[871/987] Resource Default.rc2
[872/987] Compile [x64] Module.BQL.cpp
[873/987] Compile [x64] Module.OceanologyIntegration.cpp
[874/987] Link [x64] UnrealEditor-BlueprintQuaternionLibrary.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\Required\BlueprintQuaternionLibrary\Intermediate\Build\Win64\x64\UnrealEditor\Development\BQL\UnrealEditor-BlueprintQuaternionLibrary.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\Required\BlueprintQuaternionLibrary\Intermediate\Build\Win64\x64\UnrealEditor\Development\BQL\UnrealEditor-BlueprintQuaternionLibrary.exp
[875/987] Compile [x64] Module.MapMigration.cpp
[876/987] Link [x64] UnrealEditor-BlueprintQuaternionLibrary.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\Required\BlueprintQuaternionLibrary\Intermediate\Build\Win64\x64\UnrealEditor\Development\BQL\UnrealEditor-BlueprintQuaternionLibrary.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\Required\BlueprintQuaternionLibrary\Intermediate\Build\Win64\x64\UnrealEditor\Development\BQL\UnrealEditor-BlueprintQuaternionLibrary.sup.exp
[877/987] Link [x64] UnrealEditor-MapMigration.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\MapMigration\Intermediate\Build\Win64\x64\UnrealEditor\Development\MapMigration\UnrealEditor-MapMigration.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\MapMigration\Intermediate\Build\Win64\x64\UnrealEditor\Development\MapMigration\UnrealEditor-MapMigration.exp
[878/987] Link [x64] UnrealEditor-OceanologyIntegration.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\OceanologyIntegration\UnrealEditor-OceanologyIntegration.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\OceanologyIntegration\UnrealEditor-OceanologyIntegration.sup.exp
[879/987] Link [x64] UnrealEditor-OceanologyIntegration.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\OceanologyIntegration\UnrealEditor-OceanologyIntegration.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\OceanologyIntegration\UnrealEditor-OceanologyIntegration.exp
[880/987] Resource Default.rc2
[881/987] Resource Default.rc2
[882/987] Link [x64] UnrealEditor-MapMigration.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\MapMigration\Intermediate\Build\Win64\x64\UnrealEditor\Development\MapMigration\UnrealEditor-MapMigration.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\MapMigration\Intermediate\Build\Win64\x64\UnrealEditor\Development\MapMigration\UnrealEditor-MapMigration.sup.exp
[883/987] Resource Default.rc2
[884/987] Compile [x64] Module.PTMTool.cpp
[885/987] Link [x64] UnrealEditor-PTMTool.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\PTMTool\Intermediate\Build\Win64\x64\UnrealEditor\Development\PTMTool\UnrealEditor-PTMTool.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\PTMTool\Intermediate\Build\Win64\x64\UnrealEditor\Development\PTMTool\UnrealEditor-PTMTool.sup.exp
[886/987] Link [x64] UnrealEditor-PTMTool.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\PTMTool\Intermediate\Build\Win64\x64\UnrealEditor\Development\PTMTool\UnrealEditor-PTMTool.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\PTMTool\Intermediate\Build\Win64\x64\UnrealEditor\Development\PTMTool\UnrealEditor-PTMTool.exp
[887/987] Compile [x64] UrlRequestDispatcher.cpp
[888/987] Resource Default.rc2
[889/987] Link [x64] UnrealEditor-ULink.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\ULink\Intermediate\Build\Win64\x64\UnrealEditor\Development\ULink\UnrealEditor-ULink.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\ULink\Intermediate\Build\Win64\x64\UnrealEditor\Development\ULink\UnrealEditor-ULink.exp
[890/987] Link [x64] UnrealEditor-ULink.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\ULink\Intermediate\Build\Win64\x64\UnrealEditor\Development\ULink\UnrealEditor-ULink.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Kantan\ULink\Intermediate\Build\Win64\x64\UnrealEditor\Development\ULink\UnrealEditor-ULink.sup.exp
[891/987] Resource Default.rc2
[892/987] Compile [x64] Module.UEWaterIntegration.cpp
[893/987] Compile [x64] Module.RiverologyIntegration.cpp
[894/987] Compile [x64] Module.BlockoutToolsEditorPlugin.cpp
[895/987] Link [x64] UnrealEditor-RiverologyIntegration.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\RiverologyIntegration\UnrealEditor-RiverologyIntegration.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\RiverologyIntegration\UnrealEditor-RiverologyIntegration.exp
[896/987] Link [x64] UnrealEditor-UEWaterIntegration.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEWaterIntegration\UnrealEditor-UEWaterIntegration.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEWaterIntegration\UnrealEditor-UEWaterIntegration.exp
[897/987] Link [x64] UnrealEditor-UEWaterIntegration.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEWaterIntegration\UnrealEditor-UEWaterIntegration.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEWaterIntegration\UnrealEditor-UEWaterIntegration.sup.exp
[898/987] Link [x64] UnrealEditor-RiverologyIntegration.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\RiverologyIntegration\UnrealEditor-RiverologyIntegration.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\RiverologyIntegration\UnrealEditor-RiverologyIntegration.sup.exp
[899/987] Link [x64] UnrealEditor-BlockoutToolsEditorPlugin.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\BlockoutToolsPlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\BlockoutToolsEditorPlugin\UnrealEditor-BlockoutToolsEditorPlugin.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\BlockoutToolsPlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\BlockoutToolsEditorPlugin\UnrealEditor-BlockoutToolsEditorPlugin.exp
[900/987] Resource Default.rc2
[901/987] Resource Default.rc2
[902/987] Link [x64] UnrealEditor-BlockoutToolsEditorPlugin.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\BlockoutToolsPlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\BlockoutToolsEditorPlugin\UnrealEditor-BlockoutToolsEditorPlugin.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\BlockoutToolsPlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\BlockoutToolsEditorPlugin\UnrealEditor-BlockoutToolsEditorPlugin.sup.exp
[903/987] Resource Default.rc2
[904/987] Compile [x64] Module.WaterPhysicsEditor.cpp
[905/987] Compile [x64] Module.DialoguePluginEditor.cpp
[906/987] Link [x64] UnrealEditor-WaterPhysicsEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\WaterPhysicsEditor\UnrealEditor-WaterPhysicsEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\WaterPhysicsEditor\UnrealEditor-WaterPhysicsEditor.exp
[907/987] Link [x64] UnrealEditor-WaterPhysicsEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\WaterPhysicsEditor\UnrealEditor-WaterPhysicsEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Pending\WaterPhysics\Intermediate\Build\Win64\x64\UnrealEditor\Development\WaterPhysicsEditor\UnrealEditor-WaterPhysicsEditor.sup.exp
[908/987] Link [x64] UnrealEditor-DialoguePluginEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\DialoguePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialoguePluginEditor\UnrealEditor-DialoguePluginEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\DialoguePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialoguePluginEditor\UnrealEditor-DialoguePluginEditor.exp
[909/987] Resource Default.rc2
[910/987] Link [x64] UnrealEditor-DialoguePluginEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\DialoguePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialoguePluginEditor\UnrealEditor-DialoguePluginEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\DialoguePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\DialoguePluginEditor\UnrealEditor-DialoguePluginEditor.sup.exp
[911/987] Resource Default.rc2
[912/987] Compile [x64] Module.DragonIKPluginEditor.cpp
[913/987] Compile [x64] Module.MissionObjectivesEditor.cpp
[914/987] Link [x64] UnrealEditor-DragonIKPluginEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\DragonIK\Intermediate\Build\Win64\x64\UnrealEditor\Development\DragonIKPluginEditor\UnrealEditor-DragonIKPluginEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\DragonIK\Intermediate\Build\Win64\x64\UnrealEditor\Development\DragonIKPluginEditor\UnrealEditor-DragonIKPluginEditor.sup.exp
[915/987] Link [x64] UnrealEditor-DragonIKPluginEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\DragonIK\Intermediate\Build\Win64\x64\UnrealEditor\Development\DragonIKPluginEditor\UnrealEditor-DragonIKPluginEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\DragonIK\Intermediate\Build\Win64\x64\UnrealEditor\Development\DragonIKPluginEditor\UnrealEditor-DragonIKPluginEditor.exp
[916/987] Link [x64] UnrealEditor-MissionObjectivesEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\MissionObjectives\Intermediate\Build\Win64\x64\UnrealEditor\Development\MissionObjectivesEditor\UnrealEditor-MissionObjectivesEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\MissionObjectives\Intermediate\Build\Win64\x64\UnrealEditor\Development\MissionObjectivesEditor\UnrealEditor-MissionObjectivesEditor.exp
[917/987] Resource Default.rc2
[918/987] Link [x64] UnrealEditor-MissionObjectivesEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\MissionObjectives\Intermediate\Build\Win64\x64\UnrealEditor\Development\MissionObjectivesEditor\UnrealEditor-MissionObjectivesEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\MissionObjectives\Intermediate\Build\Win64\x64\UnrealEditor\Development\MissionObjectivesEditor\UnrealEditor-MissionObjectivesEditor.sup.exp
[919/987] Resource Default.rc2
[920/987] Compile [x64] Module.SMExtendedEditor.cpp
[921/987] Compile [x64] Module.SMPreviewEditor.cpp
[922/987] Link [x64] UnrealEditor-SMExtendedEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMExtendedEditor\UnrealEditor-SMExtendedEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMExtendedEditor\UnrealEditor-SMExtendedEditor.exp
[923/987] Compile [x64] Module.SMSearch.cpp
[924/987] Link [x64] UnrealEditor-SMPreviewEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMPreviewEditor\UnrealEditor-SMPreviewEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMPreviewEditor\UnrealEditor-SMPreviewEditor.exp
[925/987] Link [x64] UnrealEditor-SMExtendedEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMExtendedEditor\UnrealEditor-SMExtendedEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMExtendedEditor\UnrealEditor-SMExtendedEditor.sup.exp
[926/987] Link [x64] UnrealEditor-SMSearch.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMSearch\UnrealEditor-SMSearch.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMSearch\UnrealEditor-SMSearch.exp
[927/987] Resource Default.rc2
[928/987] Link [x64] UnrealEditor-SMPreviewEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMPreviewEditor\UnrealEditor-SMPreviewEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMPreviewEditor\UnrealEditor-SMPreviewEditor.sup.exp
[929/987] Resource Default.rc2
[930/987] Link [x64] UnrealEditor-SMSearch.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMSearch\UnrealEditor-SMSearch.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\LogicDriver\Intermediate\Build\Win64\x64\UnrealEditor\Development\SMSearch\UnrealEditor-SMSearch.sup.exp
[931/987] Resource Default.rc2
[932/987] Compile [x64] Module.StriderEditor.cpp
[933/987] Compile [x64] Module.SPUDEditor.cpp
[934/987] Link [x64] UnrealEditor-StriderEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\Strider\Intermediate\Build\Win64\x64\UnrealEditor\Development\StriderEditor\UnrealEditor-StriderEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\Strider\Intermediate\Build\Win64\x64\UnrealEditor\Development\StriderEditor\UnrealEditor-StriderEditor.exp
[935/987] Link [x64] UnrealEditor-SPUDEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\SPUD\Intermediate\Build\Win64\x64\UnrealEditor\Development\SPUDEditor\UnrealEditor-SPUDEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\SPUD\Intermediate\Build\Win64\x64\UnrealEditor\Development\SPUDEditor\UnrealEditor-SPUDEditor.sup.exp
[936/987] Link [x64] UnrealEditor-StriderEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\Strider\Intermediate\Build\Win64\x64\UnrealEditor\Development\StriderEditor\UnrealEditor-StriderEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\Strider\Intermediate\Build\Win64\x64\UnrealEditor\Development\StriderEditor\UnrealEditor-StriderEditor.sup.exp
[937/987] Compile [x64] Module.CME_Editor.cpp
[938/987] Resource Default.rc2
[939/987] Link [x64] UnrealEditor-SPUDEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\SPUD\Intermediate\Build\Win64\x64\UnrealEditor\Development\SPUDEditor\UnrealEditor-SPUDEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\SPUD\Intermediate\Build\Win64\x64\UnrealEditor\Development\SPUDEditor\UnrealEditor-SPUDEditor.exp
[940/987] Link [x64] UnrealEditor-CME_Editor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ModularEntity\Intermediate\Build\Win64\x64\UnrealEditor\Development\CME_Editor\UnrealEditor-CME_Editor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ModularEntity\Intermediate\Build\Win64\x64\UnrealEditor\Development\CME_Editor\UnrealEditor-CME_Editor.exp
[941/987] Resource Default.rc2
[942/987] Compile [x64] Module.RMAMirrorAnimationEditor.cpp
[943/987] Link [x64] UnrealEditor-CME_Editor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ModularEntity\Intermediate\Build\Win64\x64\UnrealEditor\Development\CME_Editor\UnrealEditor-CME_Editor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\ModularEntity\Intermediate\Build\Win64\x64\UnrealEditor\Development\CME_Editor\UnrealEditor-CME_Editor.sup.exp
[944/987] Link [x64] UnrealEditor-RMAMirrorAnimationEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\RMAMirrorAnimation\Intermediate\Build\Win64\x64\UnrealEditor\Development\RMAMirrorAnimationEditor\UnrealEditor-RMAMirrorAnimationEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\RMAMirrorAnimation\Intermediate\Build\Win64\x64\UnrealEditor\Development\RMAMirrorAnimationEditor\UnrealEditor-RMAMirrorAnimationEditor.exp
[945/987] Resource Default.rc2
[946/987] Link [x64] UnrealEditor-RMAMirrorAnimationEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\RMAMirrorAnimation\Intermediate\Build\Win64\x64\UnrealEditor\Development\RMAMirrorAnimationEditor\UnrealEditor-RMAMirrorAnimationEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\RMAMirrorAnimation\Intermediate\Build\Win64\x64\UnrealEditor\Development\RMAMirrorAnimationEditor\UnrealEditor-RMAMirrorAnimationEditor.sup.exp
[947/987] Resource Default.rc2
[948/987] Compile [x64] Module.TechTreeEditor.cpp
[949/987] Link [x64] UnrealEditor-TechTreeEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\TechTree\Intermediate\Build\Win64\x64\UnrealEditor\Development\TechTreeEditor\UnrealEditor-TechTreeEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\TechTree\Intermediate\Build\Win64\x64\UnrealEditor\Development\TechTreeEditor\UnrealEditor-TechTreeEditor.sup.exp
[950/987] Link [x64] UnrealEditor-TechTreeEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\TechTree\Intermediate\Build\Win64\x64\UnrealEditor\Development\TechTreeEditor\UnrealEditor-TechTreeEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\Marketplace\Required\TechTree\Intermediate\Build\Win64\x64\UnrealEditor\Development\TechTreeEditor\UnrealEditor-TechTreeEditor.exp
[951/987] Resource Default.rc2
[952/987] Compile [x64] Module.InfRegionsEditor.cpp
[953/987] Compile [x64] Module.SPUDTest.cpp
[954/987] Link [x64] UnrealEditor-InfRegionsEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\WorldPartitionMiniMap\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfRegionsEditor\UnrealEditor-InfRegionsEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\WorldPartitionMiniMap\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfRegionsEditor\UnrealEditor-InfRegionsEditor.sup.exp
[955/987] Compile [x64] Module.WorldMapEditor.cpp
[956/987] Link [x64] UnrealEditor-SPUDTest.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\SPUD\Intermediate\Build\Win64\x64\UnrealEditor\Development\SPUDTest\UnrealEditor-SPUDTest.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\SPUD\Intermediate\Build\Win64\x64\UnrealEditor\Development\SPUDTest\UnrealEditor-SPUDTest.exp
[957/987] Link [x64] UnrealEditor-WorldMapEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\WorldMap\Intermediate\Build\Win64\x64\UnrealEditor\Development\WorldMapEditor\UnrealEditor-WorldMapEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\WorldMap\Intermediate\Build\Win64\x64\UnrealEditor\Development\WorldMapEditor\UnrealEditor-WorldMapEditor.exp
[958/987] Link [x64] UnrealEditor-InfRegionsEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\WorldPartitionMiniMap\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfRegionsEditor\UnrealEditor-InfRegionsEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\WorldPartitionMiniMap\Intermediate\Build\Win64\x64\UnrealEditor\Development\InfRegionsEditor\UnrealEditor-InfRegionsEditor.exp
[959/987] Resource Default.rc2
[960/987] Link [x64] UnrealEditor-SPUDTest.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\SPUD\Intermediate\Build\Win64\x64\UnrealEditor\Development\SPUDTest\UnrealEditor-SPUDTest.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\SPUD\Intermediate\Build\Win64\x64\UnrealEditor\Development\SPUDTest\UnrealEditor-SPUDTest.sup.exp
[961/987] Link [x64] UnrealEditor-WorldMapEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\WorldMap\Intermediate\Build\Win64\x64\UnrealEditor\Development\WorldMapEditor\UnrealEditor-WorldMapEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\WorldMap\Intermediate\Build\Win64\x64\UnrealEditor\Development\WorldMapEditor\UnrealEditor-WorldMapEditor.sup.exp
[962/987] Compile [x64] Module.UtilityAIEditor.cpp
[963/987] Link [x64] UnrealEditor-UtilityAIEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\UtilityAI\Intermediate\Build\Win64\x64\UnrealEditor\Development\UtilityAIEditor\UnrealEditor-UtilityAIEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\UtilityAI\Intermediate\Build\Win64\x64\UnrealEditor\Development\UtilityAIEditor\UnrealEditor-UtilityAIEditor.exp
[964/987] Link [x64] UnrealEditor-UtilityAIEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\UtilityAI\Intermediate\Build\Win64\x64\UnrealEditor\Development\UtilityAIEditor\UnrealEditor-UtilityAIEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\UtilityAI\Intermediate\Build\Win64\x64\UnrealEditor\Development\UtilityAIEditor\UnrealEditor-UtilityAIEditor.sup.exp
[965/987] Compile [x64] Module.SegmentTracing.cpp
[966/987] Link [x64] UnrealEditor-SegmentTracing.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\SegmentTracing\Intermediate\Build\Win64\x64\UnrealEditor\Development\SegmentTracing\UnrealEditor-SegmentTracing.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\SegmentTracing\Intermediate\Build\Win64\x64\UnrealEditor\Development\SegmentTracing\UnrealEditor-SegmentTracing.exp
[967/987] Link [x64] UnrealEditor-SegmentTracing.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\SegmentTracing\Intermediate\Build\Win64\x64\UnrealEditor\Development\SegmentTracing\UnrealEditor-SegmentTracing.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\SegmentTracing\Intermediate\Build\Win64\x64\UnrealEditor\Development\SegmentTracing\UnrealEditor-SegmentTracing.sup.exp
[968/987] Compile [x64] Module.SentryEditor.cpp
[969/987] Link [x64] UnrealEditor-SentryEditor.lib
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\sentry-unreal-0.16.0-engine5.3-github\Intermediate\Build\Win64\x64\UnrealEditor\Development\SentryEditor\UnrealEditor-SentryEditor.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\sentry-unreal-0.16.0-engine5.3-github\Intermediate\Build\Win64\x64\UnrealEditor\Development\SentryEditor\UnrealEditor-SentryEditor.exp
[970/987] Link [x64] UnrealEditor-SentryEditor.dll
Creating library F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\sentry-unreal-0.16.0-engine5.3-github\Intermediate\Build\Win64\x64\UnrealEditor\Development\SentryEditor\UnrealEditor-SentryEditor.sup.lib and object F:\UnrealProjects\UE_Main\Infinitesimals\Plugins\sentry-unreal-0.16.0-engine5.3-github\Intermediate\Build\Win64\x64\UnrealEditor\Development\SentryEditor\UnrealEditor-SentryEditor.sup.exp
Total time in Parallel executor: 1921.15 seconds
Total execution time: 1966.18 seconds
11>Microsoft.MakeFile.Targets(44,5): Error MSB3073 : The command "F:\UE_5.4\Engine\Build\BatchFiles\Build.bat InfinitesimalsDevEditor Win64 Development -Project="F:\UnrealProjects\UE_Main\Infinitesimals\InfinitesimalsDev.uproject" -WaitMutex -FromMsBuild -architecture=x64" exited with code 6.
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