Created
June 21, 2019 17:46
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—- Abusive Cmds made by KILLME123 | |
local lvl4=game.Players.LocalPlayer | |
local divName="harng123" --- Put your damn name here.... | |
local StartMessageOn=true --\\leave this | |
local kovalue=100 --\\?????? | |
local spamtext="ts" --\\default spam -- lol? | |
local firecolor="Deep blue" -- might be broken? | |
local sp=50 --\\ default part spam amount | |
local decal1='156917878' --\\ default decal/skybox | |
local music1='142930454' --\\ default music id | |
function hatgiv(a) | |
v=game.Players.LocalPlayer | |
if v and v.Character then | |
local obj = game:service("InsertService"):LoadAsset(tonumber(a)) | |
for a,hat in pairs(obj:children()) do if hat:IsA("Hat") then hat.Parent = v.Character end end | |
obj:Destroy() | |
end | |
end | |
if StartMessageOn==true then | |
local startoff=[[ | |
show/ -- hide/ | |
obj/ -- for parts | |
obj/alt/ -- for fire, smoke, etc. | |
setko/ | |
setspam/ -- stopspam/ | |
setpartspam/ | |
setdecal/ | |
setmusic/ -- stopmusic/ | |
g/r -- resets character | |
g/base -- creates a baseplate | |
g/fixl -- fixes the lighting | |
blue gui = player things | |
red gui = server things | |
yellow gui = both player and server | |
*Bugs and warnings* | |
-- Not accountable for you being banned. | |
-- Don't use "weed" if you have epilepsy. | |
-- Don't use "Ducks" if you can't handle cursing. | |
-- Don't use "Ducks" if you don't want to be banned. | |
-- Using iOrb breaks the whole thing. | |
-- Using "stopspam/" and then "setspam/" breaks spam. | |
Team Nefilices | |
]] | |
x=Instance.new("Message",game.Players.LocalPlayer.PlayerGui) | |
x.Text=startoff | |
wait(10) | |
x:Remove() | |
end | |
function allofet() | |
f = Instance.new("ScreenGui"); | |
f.Parent = game.Players.LocalPlayer.PlayerGui; | |
f.Name = "cat"; | |
i = Instance.new("TextButton"); | |
i.Parent = game.Players.LocalPlayer.PlayerGui.cat; | |
i.Name = "Pls"; | |
i.Text="Stoopid"; | |
i.TextColor3=BrickColor.new("Really black").Color; | |
i.Active = true; | |
i.Position = UDim2.new(0, 50,0, 0); | |
i.Size = UDim2.new(0, 50,0 ,15); | |
i.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
i.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript() | |
sintax=game.Players.LocalPlayer.Character | |
sintax.Head.face:Remove() | |
sintax.Head.Transparency=1 | |
function wot(a,b,c,d,e,f) | |
Tor=Instance.new("Part") | |
Tor.Size=Vector3.new(1,1,1) | |
Tor.BrickColor=BrickColor.new('Really red') | |
Tor.Reflectance=0 | |
Tor.Transparency=0 | |
Tor.CanCollide=false | |
Tor.Parent=sintax | |
Mesh=Instance.new("SpecialMesh") | |
Mesh.MeshId="http://www.roblox.com/asset/?id=170288553" | |
Mesh.TextureId="http://www.roblox.com/asset/?id=16356321" | |
Mesh.Scale=Vector3.new(3,3,3) | |
Mesh.VertexColor=Vector3.new(d,e,f) | |
Mesh.Parent=Tor | |
w = Instance.new("Weld") | |
w.Parent = sintax.Head | |
w.Part0 = w.Parent | |
w.Part1 = Tor | |
w.C0 = CFrame.new(a,b,c) | |
end | |
wot(-0.6,2.8,-0.7,255,0,0) | |
sintax.Torso.roblox:Destroy() | |
for _,v in pairs(sintax:GetChildren()) do | |
if v:IsA("BasePart") then | |
v.BrickColor=BrickColor.new('Really red') | |
else | |
if v:IsA("Hat") then | |
v:Remove() | |
end | |
end | |
end | |
end | |
i.MouseButton1Down:connect(MakeAScript) | |
f1 = Instance.new("ScreenGui"); | |
f1.Parent = game.Players.LocalPlayer.PlayerGui; | |
f1.Name = "cat2"; | |
i1 = Instance.new("TextButton"); | |
i1.Parent = game.Players.LocalPlayer.PlayerGui.cat2; | |
i1.Name = "Pls1"; | |
i1.Text="Dipoots"; | |
i1.TextColor3=BrickColor.new("Really black").Color; | |
i1.Active = true; | |
i1.Position = UDim2.new(0, 100,0, 0); | |
i1.Size = UDim2.new(0, 50,0 ,15); | |
i1.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
i1.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript1() | |
sintax=game.Players.LocalPlayer.Character | |
function wot(a,b,c,d,e,f) | |
Tor=Instance.new("Part") | |
Tor.Size=Vector3.new(1,1,1) | |
Tor.BrickColor=BrickColor.new('Really red') | |
Tor.Reflectance=0 | |
Tor.Transparency=0 | |
Tor.CanCollide=false | |
Tor.Parent=sintax | |
Mesh=Instance.new("SpecialMesh") | |
Mesh.MeshId="http://www.roblox.com/asset/?id=16356288" | |
Mesh.TextureId="http://www.roblox.com/asset/?id=16356321" | |
Mesh.Scale=Vector3.new(3,3,3) | |
Mesh.VertexColor=Vector3.new(d,e,f) | |
Mesh.Parent=Tor | |
w = Instance.new("Weld") | |
w.Parent = sintax.Torso | |
w.Part0 = w.Parent | |
w.Part1 = Tor | |
w.C0 = CFrame.new(a,b,c)*CFrame.Angles(0,1,-0.45) | |
end | |
wot(-0.5,2,-1,255,0,0) | |
sintax.Torso.roblox:Destroy() | |
for _,v in pairs(sintax:GetChildren()) do | |
if v:IsA("BasePart") then | |
v.BrickColor=BrickColor.new('Really red') | |
end | |
end | |
end | |
i1.MouseButton1Down:connect(MakeAScript1) | |
f11 = Instance.new("ScreenGui"); | |
f11.Parent = game.Players.LocalPlayer.PlayerGui; | |
f11.Name = "cat21"; | |
i11 = Instance.new("TextButton"); | |
i11.Parent = game.Players.LocalPlayer.PlayerGui.cat21; | |
i11.Name = "Pls11"; | |
i11.Text="Night"; | |
i11.TextColor3=BrickColor.new("Really black").Color; | |
i11.Active = true; | |
i11.Position = UDim2.new(0, 150,0, 0); | |
i11.Size = UDim2.new(0, 50,0 ,15); | |
i11.BackgroundColor3=BrickColor.new("Bright red").Color; | |
i11.BorderColor3=BrickColor.new("Bright red").Color; | |
function MakeAScript11() | |
game.Lighting.TimeOfDay="00:00:00" | |
end | |
i11.MouseButton1Down:connect(MakeAScript11) | |
f111 = Instance.new("ScreenGui"); | |
f111.Parent = game.Players.LocalPlayer.PlayerGui; | |
f111.Name = "cat211"; | |
i111 = Instance.new("TextButton"); | |
i111.Parent = game.Players.LocalPlayer.PlayerGui.cat211; | |
i111.Name = "Pls11"; | |
i111.Text="Day"; | |
i111.TextColor3=BrickColor.new("Really black").Color; | |
i111.Active = true; | |
i111.Position = UDim2.new(0, 200,0, 0); | |
i111.Size = UDim2.new(0, 50,0 ,15); | |
i111.BackgroundColor3=BrickColor.new("Bright red").Color; | |
i111.BorderColor3=BrickColor.new("Bright red").Color; | |
function MakeAScript111() | |
game.Lighting.TimeOfDay="14:00:00" | |
end | |
i111.MouseButton1Down:connect(MakeAScript111) | |
f1111 = Instance.new("ScreenGui"); | |
f1111.Parent = game.Players.LocalPlayer.PlayerGui; | |
f1111.Name = "cat2111"; | |
i1111 = Instance.new("TextButton"); | |
i1111.Parent = game.Players.LocalPlayer.PlayerGui.cat2111; | |
i1111.Name = "Pls11"; | |
i1111.Text="Rainbow"; | |
i1111.TextColor3=BrickColor.new("Really black").Color; | |
i1111.Active = true; | |
i1111.Position = UDim2.new(0, 250,0, 0); | |
i1111.Size = UDim2.new(0, 50,0 ,15); | |
i1111.BackgroundColor3=BrickColor.new("Bright red").Color; | |
i1111.BorderColor3=BrickColor.new("Bright red").Color; | |
function MakeAScript1111() | |
for _,v in pairs(game.Workspace:GetChildren()) do | |
if v:IsA("Part") then | |
v.BrickColor=BrickColor.random() | |
elseif v:IsA("Model") then | |
for _,z in pairs(v:GetChildren()) do | |
if z:IsA("Part") then | |
z.BrickColor=BrickColor.random() | |
end | |
end | |
end | |
end | |
end | |
i1111.MouseButton1Down:connect(MakeAScript1111) | |
f11112 = Instance.new("ScreenGui"); | |
f11112.Parent = game.Players.LocalPlayer.PlayerGui; | |
f11112.Name = "cat21112"; | |
i11112 = Instance.new("TextButton"); | |
i11112.Parent = game.Players.LocalPlayer.PlayerGui.cat21112; | |
i11112.Name = "Pls11"; | |
i11112.Text="Spam"; | |
i11112.TextColor3=BrickColor.new("Really black").Color; | |
i11112.Active = true; | |
i11112.Position = UDim2.new(0, 300,0, 0); | |
i11112.Size = UDim2.new(0, 50,0 ,15); | |
i11112.BackgroundColor3=BrickColor.new("Bright yellow").Color; | |
i11112.BorderColor3=BrickColor.new("Bright yellow").Color; | |
function MakeAScript11112() | |
while true do | |
wait() | |
for _,v in pairs(game.Players:GetChildren()) do | |
game:GetService("Chat"):Chat(v.Character.Head, spamtext, Enum.ChatColor.Blue) | |
end | |
end | |
end | |
i11112.MouseButton1Down:connect(MakeAScript11112) | |
f111124 = Instance.new("ScreenGui"); | |
f111124.Parent = game.Players.LocalPlayer.PlayerGui; | |
f111124.Name = "cat211124"; | |
i111124 = Instance.new("TextButton"); | |
i111124.Parent = game.Players.LocalPlayer.PlayerGui.cat211124; | |
i111124.Name = "Pls11"; | |
i111124.Text="Fire"; | |
i111124.TextColor3=BrickColor.new("Really black").Color; | |
i111124.Active = true; | |
i111124.Position = UDim2.new(0, 350,0, 0); | |
i111124.Size = UDim2.new(0, 50,0 ,15); | |
i111124.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
i111124.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript111124() | |
x=game.Players.LocalPlayer.Character | |
x1=Instance.new("Fire",x.Head) | |
x1=Instance.new("Fire",x.Torso) | |
x1=Instance.new("Fire",x["Left Arm"]) | |
x1=Instance.new("Fire",x["Right Arm"]) | |
x1=Instance.new("Fire",x["Left Leg"]) | |
x1=Instance.new("Fire",x["Right Leg"]) | |
end | |
i111124.MouseButton1Down:connect(MakeAScript111124) | |
f1111245 = Instance.new("ScreenGui"); | |
f1111245.Parent = game.Players.LocalPlayer.PlayerGui; | |
f1111245.Name = "cat2111245"; | |
i1111245 = Instance.new("TextButton"); | |
i1111245.Parent = game.Players.LocalPlayer.PlayerGui.cat2111245; | |
i1111245.Name = "Pls11"; | |
i1111245.Text="Sparkle"; | |
i1111245.TextColor3=BrickColor.new("Really black").Color; | |
i1111245.Active = true; | |
i1111245.Position = UDim2.new(0, 400,0, 0); | |
i1111245.Size = UDim2.new(0, 50,0 ,15); | |
i1111245.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
i1111245.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript11112451() | |
x=game.Players.LocalPlayer.Character | |
x1=Instance.new("Sparkles",x.Head) | |
x1=Instance.new("Sparkles",x.Torso) | |
x1=Instance.new("Sparkles",x["Left Arm"]) | |
x1=Instance.new("Sparkles",x["Right Arm"]) | |
x1=Instance.new("Sparkles",x["Left Leg"]) | |
x1=Instance.new("Sparkles",x["Right Leg"]) | |
end | |
i1111245.MouseButton1Down:connect(MakeAScript11112451) | |
f11112451 = Instance.new("ScreenGui"); | |
f11112451.Parent = game.Players.LocalPlayer.PlayerGui; | |
f11112451.Name = "cat21112451"; | |
i11112451 = Instance.new("TextButton"); | |
i11112451.Parent = game.Players.LocalPlayer.PlayerGui.cat21112451; | |
i11112451.Name = "Pls11"; | |
i11112451.Text="Dark"; | |
i11112451.TextColor3=BrickColor.new("Really black").Color; | |
i11112451.Active = true; | |
i11112451.Position = UDim2.new(0, 450,0, 0); | |
i11112451.Size = UDim2.new(0, 50,0 ,15); | |
i11112451.BackgroundColor3=BrickColor.new("Bright red").Color; | |
i11112451.BorderColor3=BrickColor.new("Bright red").Color; | |
function MakeAScript111124511() | |
game.Lighting.TimeOfDay="21:00:00" | |
game.Lighting.FogEnd=33 | |
game.Lighting.FogColor=Color3.new(0,0,0) | |
game.Lighting.Ambient=Color3.new(0,0,0) | |
game.Lighting.ShadowColor=Color3.new(0,0,0) | |
game.Lighting.OutdoorAmbient=Color3.new(0,0,0) | |
end | |
i11112451.MouseButton1Down:connect(MakeAScript111124511) | |
f111124511 = Instance.new("ScreenGui"); | |
f111124511.Parent = game.Players.LocalPlayer.PlayerGui; | |
f111124511.Name = "cat211124511"; | |
i111124511 = Instance.new("TextButton"); | |
i111124511.Parent = game.Players.LocalPlayer.PlayerGui.cat211124511; | |
i111124511.Name = "Pls11"; | |
i111124511.Text="RainBod"; | |
i111124511.TextColor3=BrickColor.new("Really black").Color; | |
i111124511.Active = true; | |
i111124511.Position = UDim2.new(0, 500,0, 0); | |
i111124511.Size = UDim2.new(0, 50,0 ,15); | |
i111124511.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
i111124511.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript1111245111() | |
while wait(0.2) do | |
bb={"Lime green","Really blue","Really red","New Yeller","Toothpaste","White","Teal","Hot pink","Deep orange", "Royal purple"} | |
vv=bb[math.random(1,10)] | |
x=game.Players.LocalPlayer.Character | |
x.Head.BrickColor=BrickColor.new(vv) | |
x.Torso.BrickColor=BrickColor.new(vv) | |
x["Left Arm"].BrickColor=BrickColor.new(vv) | |
x["Right Arm"].BrickColor=BrickColor.new(vv) | |
x["Left Leg"].BrickColor=BrickColor.new(vv) | |
x["Right Leg"].BrickColor=BrickColor.new(vv) | |
end | |
end | |
i111124511.MouseButton1Down:connect(MakeAScript1111245111) | |
f1111245114 = Instance.new("ScreenGui"); | |
f1111245114.Parent = game.Players.LocalPlayer.PlayerGui; | |
f1111245114.Name = "cat2111245114"; | |
i1111245114 = Instance.new("TextButton"); | |
i1111245114.Parent = game.Players.LocalPlayer.PlayerGui.cat2111245114; | |
i1111245114.Name = "Pls11"; | |
i1111245114.Text="RainNam"; | |
i1111245114.TextColor3=BrickColor.new("Really black").Color; | |
i1111245114.Active = true; | |
i1111245114.Position = UDim2.new(0, 550,0, 0); | |
i1111245114.Size = UDim2.new(0, 50,0 ,15); | |
i1111245114.BackgroundColor3=BrickColor.new("Bright yellow").Color; | |
i1111245114.BorderColor3=BrickColor.new("Bright yellow").Color; | |
function MakeAScript1337() | |
game.Players.LocalPlayer.Neutral=false | |
while wait(0.2) do | |
bb={"Lime green","Really blue","Really red","New Yeller","Toothpaste","White","Teal","Hot pink","Deep orange", "Royal purple"} | |
vv=bb[math.random(1,10)] | |
game.Players.LocalPlayer.TeamColor=BrickColor.new(vv) | |
end | |
end | |
i1111245114.MouseButton1Down:connect(MakeAScript1337) | |
f11112451143 = Instance.new("ScreenGui"); | |
f11112451143.Parent = game.Players.LocalPlayer.PlayerGui; | |
f11112451143.Name = "cat21112451143"; | |
i11112451143 = Instance.new("TextButton"); | |
i11112451143.Parent = game.Players.LocalPlayer.PlayerGui.cat21112451143; | |
i11112451143.Name = "Pls11"; | |
i11112451143.Text="DirtyMusic"; | |
i11112451143.TextColor3=BrickColor.new("Really black").Color; | |
i11112451143.Active = true; | |
i11112451143.Position = UDim2.new(0, 600,0, 0); | |
i11112451143.Size = UDim2.new(0, 50,0 ,15); | |
i11112451143.BackgroundColor3=BrickColor.new("Bright red").Color; | |
i11112451143.BorderColor3=BrickColor.new("Bright red").Color; | |
function MakeAScript13373() | |
x=Instance.new("Sound",game.Workspace) | |
x.Pitch=1 | |
x.Looped=true | |
x.SoundId="http://www.roblox.com/asset/?id=212358628" | |
x.Volume=1 | |
x.archivable = false | |
repeat | |
x:Play() | |
wait(1) | |
x:Stop() | |
wait(.5) | |
x:Play() | |
until | |
x.IsPlaying | |
end | |
i11112451143.MouseButton1Down:connect(MakeAScript13373) | |
rat = Instance.new("ScreenGui"); | |
rat.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat.Name = "cat21112451141"; | |
i11112451141 = Instance.new("TextButton"); | |
i11112451141.Parent = game.Players.LocalPlayer.PlayerGui.cat21112451141; | |
i11112451141.Name = "Pls11"; | |
i11112451141.Text="Kill all"; | |
i11112451141.TextColor3=BrickColor.new("Really black").Color; | |
i11112451141.Active = true; | |
i11112451141.Position = UDim2.new(0, 650,0, 0); | |
i11112451141.Size = UDim2.new(0, 50,0 ,15); | |
i11112451141.BackgroundColor3=BrickColor.new("Bright red").Color; | |
i11112451141.BorderColor3=BrickColor.new("Bright red").Color; | |
function MakeAScript1332() | |
for _,v in pairs(game.Players:GetChildren()) do | |
v.Character:BreakJoints() | |
end | |
end | |
i11112451141.MouseButton1Down:connect(MakeAScript1332) | |
rat1 = Instance.new("ScreenGui"); | |
rat1.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat1.Name = "cat211124511411"; | |
i111124511411 = Instance.new("TextButton"); | |
i111124511411.Parent = game.Players.LocalPlayer.PlayerGui.cat211124511411; | |
i111124511411.Name = "Pls11"; | |
i111124511411.Text="Creeper"; | |
i111124511411.TextColor3=BrickColor.new("Really black").Color; | |
i111124511411.Active = true; | |
i111124511411.Position = UDim2.new(0, 700,0, 0); | |
i111124511411.Size = UDim2.new(0, 50,0 ,15); | |
i111124511411.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
i111124511411.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript13321() | |
v=game.Players.LocalPlayer | |
v.Character.Torso.Transparency = 0 | |
v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0) | |
v.Character.Torso["Right Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0) | |
v.Character.Torso["Left Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0) | |
v.Character.Torso["Right Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0) | |
v.Character.Torso["Left Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0) | |
end | |
i111124511411.MouseButton1Down:connect(MakeAScript13321) | |
rat11 = Instance.new("ScreenGui"); | |
rat11.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat11.Name = "cat2111245114111"; | |
i1111245114111 = Instance.new("TextButton"); | |
i1111245114111.Parent = game.Players.LocalPlayer.PlayerGui.cat2111245114111; | |
i1111245114111.Name = "Pls11"; | |
i1111245114111.Text="Btools"; | |
i1111245114111.TextColor3=BrickColor.new("Really black").Color; | |
i1111245114111.Active = true; | |
i1111245114111.Position = UDim2.new(0, 750,0, 0); | |
i1111245114111.Size = UDim2.new(0, 50,0 ,15); | |
i1111245114111.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
i1111245114111.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript133211() | |
v=game.Players.LocalPlayer | |
local t1 = Instance.new("HopperBin", v.Backpack) t1.Name = "Move" t1.BinType = "GameTool" | |
local t2 = Instance.new("HopperBin", v.Backpack) t2.Name = "Clone" t2.BinType = "Clone" | |
local t3 = Instance.new("HopperBin", v.Backpack) t3.Name = "Delete" t3.BinType = "Hammer" | |
end | |
i1111245114111.MouseButton1Down:connect(MakeAScript133211) | |
rat111 = Instance.new("ScreenGui"); | |
rat111.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat111.Name = "cat21112451141111"; | |
i11112451141111 = Instance.new("TextButton"); | |
i11112451141111.Parent = game.Players.LocalPlayer.PlayerGui.cat21112451141111; | |
i11112451141111.Name = "Pls11"; | |
i11112451141111.Text="Skybox"; | |
i11112451141111.TextColor3=BrickColor.new("Really black").Color; | |
i11112451141111.Active = true; | |
i11112451141111.Position = UDim2.new(0, 800,0, 0); | |
i11112451141111.Size = UDim2.new(0, 50,0 ,15); | |
i11112451141111.BackgroundColor3=BrickColor.new("Bright red").Color; | |
i11112451141111.BorderColor3=BrickColor.new("Bright red").Color; | |
function MakeAScript1332111() | |
s = Instance.new("Sky") | |
s.Name = "nef" | |
s.SkyboxBk = "http://www.roblox.com/asset/?id="..decal1 | |
s.SkyboxDn = "http://www.roblox.com/asset/?id="..decal1 | |
s.SkyboxFt = "http://www.roblox.com/asset/?id="..decal1 | |
s.SkyboxLf = "http://www.roblox.com/asset/?id="..decal1 | |
s.SkyboxRt = "http://www.roblox.com/asset/?id="..decal1 | |
s.SkyboxUp = "http://www.roblox.com/asset/?id="..decal1 | |
s.Parent = game.Lighting | |
end | |
i11112451141111.MouseButton1Down:connect(MakeAScript1332111) | |
function decal(s,b,v) | |
x=Instance.new("Decal",s) | |
x.Texture="http://www.roblox.com/asset/?id="..b | |
x.Face=v | |
end | |
rat1111 = Instance.new("ScreenGui"); | |
rat1111.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat1111.Name = "cat211124511411111"; | |
catsss = Instance.new("TextButton"); | |
catsss.Parent = game.Players.LocalPlayer.PlayerGui.cat211124511411111; | |
catsss.Name = "Pls11"; | |
catsss.Text="DecalAll"; | |
catsss.TextColor3=BrickColor.new("Really black").Color; | |
catsss.Active = true; | |
catsss.Position = UDim2.new(0, 850,0, 0); | |
catsss.Size = UDim2.new(0, 50,0 ,15); | |
catsss.BackgroundColor3=BrickColor.new("Bright red").Color; | |
catsss.BorderColor3=BrickColor.new("Bright red").Color; | |
function MakeAScript13321111() | |
for _,v in pairs(game.Workspace:children()) do | |
if v:IsA("Part") then | |
decal(v,decal1,"Front") | |
decal(v,decal1,"Back") | |
decal(v,decal1,"Left") | |
decal(v,decal1,"Right") | |
decal(v,decal1,"Top") | |
decal(v,decal1,"Bottom") | |
else | |
if v:IsA("Model") then | |
for _,v1 in pairs(v:GetChildren()) do | |
decal(v1,decal1,"Front") | |
decal(v1,decal1,"Back") | |
decal(v1,decal1,"Left") | |
decal(v1,decal1,"Right") | |
decal(v1,decal1,"Top") | |
decal(v1,decal1,"Bottom") | |
end | |
end | |
end | |
end | |
end | |
catsss.MouseButton1Down:connect(MakeAScript13321111) | |
rat11111 = Instance.new("ScreenGui"); | |
rat11111.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat11111.Name = "cat2111245114111111"; | |
catsss1 = Instance.new("TextButton"); | |
catsss1.Parent = game.Players.LocalPlayer.PlayerGui.cat2111245114111111; | |
catsss1.Name = "Pls11"; | |
catsss1.Text="PartSpam"; | |
catsss1.TextColor3=BrickColor.new("Really black").Color; | |
catsss1.Active = true; | |
catsss1.Position = UDim2.new(0, 900,0, 0); | |
catsss1.Size = UDim2.new(0, 50,0 ,15); | |
catsss1.BackgroundColor3=BrickColor.new("Bright yellow").Color; | |
catsss1.BorderColor3=BrickColor.new("Bright yellow").Color; | |
function MakeAScript133211111() | |
for i=1,sp do | |
wait() | |
x=Instance.new("Part",game.Players.LocalPlayer.Character.Torso) | |
x.Position=Vector3.new(math.random(1,5),math.random(1,5),math.random(1,5)) | |
x.Size=Vector3.new(math.random(1,5),math.random(1,9),math.random(1,4)) | |
end | |
end | |
catsss1.MouseButton1Down:connect(MakeAScript133211111) | |
rat111111 = Instance.new("ScreenGui"); | |
rat111111.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat111111.Name = "cat21112451141111111"; | |
catsss11 = Instance.new("TextButton"); | |
catsss11.Parent = game.Players.LocalPlayer.PlayerGui.cat21112451141111111; | |
catsss11.Name = "Pls11"; | |
catsss11.Text="O8MP"; | |
catsss11.TextColor3=BrickColor.new("Really black").Color; | |
catsss11.Active = true; | |
catsss11.Position = UDim2.new(0, 950,0, 0); | |
catsss11.Size = UDim2.new(0, 50,0 ,15); | |
catsss11.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
catsss11.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript1332111111() | |
game.Players.LocalPlayer.CharacterAppearance="http://www.roblox.com/asset/CharacterFetch.ashx?userId=665492" | |
end | |
catsss11.MouseButton1Down:connect(MakeAScript1332111111) | |
rat1111112 = Instance.new("ScreenGui"); | |
rat1111112.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat1111112.Name = "cat211124511411111111"; | |
catsss112 = Instance.new("TextButton"); | |
catsss112.Parent = game.Players.LocalPlayer.PlayerGui.cat211124511411111111; | |
catsss112.Name = "Pls11"; | |
catsss112.Text="RektRalf"; | |
catsss112.TextColor3=BrickColor.new("Really black").Color; | |
catsss112.Active = true; | |
catsss112.Position = UDim2.new(0, 1000,0, 0); | |
catsss112.Size = UDim2.new(0, 50,0 ,15); | |
catsss112.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
catsss112.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript13321111112() | |
game.Players.LocalPlayer.CharacterAppearance="http://www.roblox.com/asset/CharacterFetch.ashx?userId=27904038" | |
end | |
catsss112.MouseButton1Down:connect(MakeAScript13321111112) | |
rat11111121 = Instance.new("ScreenGui"); | |
rat11111121.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat11111121.Name = "cat2111245114111111111"; | |
catsss1121 = Instance.new("TextButton"); | |
catsss1121.Parent = game.Players.LocalPlayer.PlayerGui.cat2111245114111111111; | |
catsss1121.Name = "Pls11"; | |
catsss1121.Text="Foil"; | |
catsss1121.TextColor3=BrickColor.new("Really black").Color; | |
catsss1121.Active = true; | |
catsss1121.Position = UDim2.new(0, 1050,0, 0); | |
catsss1121.Size = UDim2.new(0, 50,0 ,15); | |
catsss1121.BackgroundColor3=BrickColor.new("Bright red").Color; | |
catsss1121.BorderColor3=BrickColor.new("Bright red").Color; | |
function MakeAScript133211111121() | |
x=Instance.new("Sound",game.Workspace) | |
x.Pitch=1 | |
x.Looped=true | |
x.SoundId="http://www.roblox.com/asset/?id=167860741" | |
x.Volume=1 | |
x.archivable = false | |
repeat | |
x:Play() | |
wait(1) | |
x:Stop() | |
wait(.5) | |
x:Play() | |
until | |
x.IsPlaying | |
end | |
catsss1121.MouseButton1Down:connect(MakeAScript133211111121) | |
rat111111214 = Instance.new("ScreenGui"); | |
rat111111214.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat111111214.Name = "cat21112451141111111114"; | |
catsss11214 = Instance.new("TextButton"); | |
catsss11214.Parent = game.Players.LocalPlayer.PlayerGui.cat21112451141111111114; | |
catsss11214.Name = "Pls11"; | |
catsss11214.Text="LITST"; | |
catsss11214.TextColor3=BrickColor.new("Really black").Color; | |
catsss11214.Active = true; | |
catsss11214.Position = UDim2.new(0, 1100,0, 0); | |
catsss11214.Size = UDim2.new(0, 50,0 ,15); | |
catsss11214.BackgroundColor3=BrickColor.new("Bright red").Color; | |
catsss11214.BorderColor3=BrickColor.new("Bright red").Color; | |
function MakeAScript1332111111214() | |
x=Instance.new("Sound",game.Workspace) | |
x.Pitch=1 | |
x.Looped=true | |
x.SoundId="http://www.roblox.com/asset/?id=167909168" | |
x.Volume=1 | |
x.archivable = false | |
repeat | |
x:Play() | |
wait(1) | |
x:Stop() | |
wait(.5) | |
x:Play() | |
until | |
x.IsPlaying | |
end | |
catsss11214.MouseButton1Down:connect(MakeAScript1332111111214) | |
rat1111112142 = Instance.new("ScreenGui"); | |
rat1111112142.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat1111112142.Name = "cat211124511411111111142"; | |
catsss112142 = Instance.new("TextButton"); | |
catsss112142.Parent = game.Players.LocalPlayer.PlayerGui.cat211124511411111111142; | |
catsss112142.Name = "Pls11"; | |
catsss112142.Text="NoHNoid"; | |
catsss112142.TextColor3=BrickColor.new("Really black").Color; | |
catsss112142.Active = true; | |
catsss112142.Position = UDim2.new(0, 350,0, 17); | |
catsss112142.Size = UDim2.new(0, 50,0 ,15); | |
catsss112142.BackgroundColor3=BrickColor.new("Bright red").Color; | |
catsss112142.BorderColor3=BrickColor.new("Bright red").Color; | |
function MakeAScript13321111112142() | |
for _,v in pairs(game.Players:GetChildren()) do | |
if v.Name==divName then | |
else | |
v.Character.Humanoid:Remove() | |
end | |
end | |
end | |
catsss112142.MouseButton1Down:connect(MakeAScript13321111112142) | |
rat11111121423 = Instance.new("ScreenGui"); | |
rat11111121423.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat11111121423.Name = "cat2111245114111111111423"; | |
--waypoint:) | |
catsss1121423 = Instance.new("TextButton"); | |
catsss1121423.Parent = game.Players.LocalPlayer.PlayerGui.cat2111245114111111111423; | |
catsss1121423.Name = "Pls11"; | |
catsss1121423.Text="AlaFly"; | |
catsss1121423.TextColor3=BrickColor.new("Really black").Color; | |
catsss1121423.Active = true; | |
catsss1121423.Position = UDim2.new(0, 400,0, 17); | |
catsss1121423.Size = UDim2.new(0, 50,0 ,15); | |
catsss1121423.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
catsss1121423.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript133211111121423() | |
Evil=divName | |
if not (script.Parent:IsA('HopperBin')) then | |
bin=Instance.new('HopperBin',lvl4.Backpack) | |
bin.TextureId='http://www.roblox.com/asset/?id=54353092' | |
bin.Name='AlaFly' | |
script.Parent=bin | |
else | |
bin=script.Parent | |
end | |
player=bin.Parent.Parent | |
debris=game:service('Debris') | |
new=Instance.new | |
fnew=CFrame.new | |
brick=BrickColor.new | |
vnew=Vector3.new | |
rot=CFrame.fromEulerAnglesXYZ | |
if script.className~='LocalScript'then | |
bin:remove() | |
end | |
T=new('Sound') | |
T.SoundId='rbxassetid://2101157' | |
T.Pitch=.4 | |
motors={ | |
right={}, | |
left={}, | |
mains={} | |
} | |
X=function(f)coroutine.resume(coroutine.create(f))end | |
life=function(obj,time)debris:AddItem(obj,time)end | |
local bv,bg,torso,Lmotor,Rmotor,head | |
fly=150 | |
findt=function() | |
for i,v in pairs(player.Character:children())do | |
if v.Name=='Torso'then | |
return v | |
end | |
end | |
end | |
wing=function() | |
torso=player.Character.Torso | |
for i,v in pairs(torso.Parent:children())do | |
if v.Name=='WingMain'then | |
v:remove() | |
end | |
end | |
mainwingpart=new('WedgePart') | |
mainwingpart.Name='WingMain' | |
mainwingpart.CanCollide=false | |
mainwingpart.Size=vnew(1,1,1) | |
mainwingpart.Transparency=1 | |
mainwingpart.BrickColor=BrickColor.Black() | |
mainwingpart.Parent=player.Character | |
weld=new('Weld',torso) | |
weld.Part0=weld.Parent | |
weld.Part1=mainwingpart | |
weld.C0=fnew(0,.4,0) | |
WingRight=new('WedgePart') | |
WingRight.formFactor=3 | |
WingRight.Size=vnew(.04,.3,.5) | |
WingRight.CanCollide=false | |
WingRight.BrickColor=BrickColor.Black() | |
WingRight.Parent=mainwingpart | |
Rmotor=new('Motor',mainwingpart) | |
Rmotor.Part0=Rmotor.Parent | |
Rmotor.Part1=WingRight | |
Rmotor.C1=rot(0,math.pi/1.5,0)+vnew(-.18,-.10,.8) | |
nextpp=nil | |
dan=-2 | |
for w=1,15 do | |
wait() | |
dan=dan+1 | |
pp=new('WedgePart') | |
pp.Locked=true | |
pp.BrickColor=BrickColor.Black() | |
pp.formFactor=3 | |
if w==1 then | |
pp.Size=vnew(.3,2.5,.8) | |
else | |
pp.Size=vnew(.3,1/(w/5),2/w) | |
end | |
pp.CanCollide=false | |
pp.BrickColor=BrickColor.Black() | |
pp.CFrame=WingRight.CFrame | |
pp.Material='Slate' | |
pp.Parent=WingRight | |
if dan==1 then | |
dan=0 | |
asdlal=new('WedgePart') | |
asdlal.BrickColor=BrickColor.White() | |
asdlal.formFactor=3 | |
asdlal.Size=vnew(.25,pp.Size.y,15/w) | |
for lawlz,Evil in pairs(Evil)do | |
if player.Name==Evil then | |
asdlal:remove() | |
asdlal=new('WedgePart') | |
asdlal.formFactor=3 | |
asdlal.BrickColor=BrickColor.Green() | |
asdlal.Size=vnew(.25,.8,15/w) | |
end | |
end | |
asdlal.Locked=true | |
asdlal.CanCollide=false | |
asdlal.Material='Slate' | |
asdlal.Parent=pp | |
mmm=new('Motor',pp) | |
mmm.Part0=pp | |
mmm.Part1=asdlal | |
mmm.C0=fnew(0,0,-asdlal.Size.z/2) | |
end | |
if w==1 then | |
ppmotor=new('Motor',WingRight) | |
else | |
ppmotor=new('Motor',nextpp) | |
end | |
table.insert(motors.right,ppmotor) | |
ppmotor.Part0=ppmotor.Parent | |
ppmotor.Part1=pp | |
if w==1 then | |
ppmotor.C0=rot(-.04,-math.pi/6,0)+vnew(.3,0,-.1) | |
else | |
ppmotor.C0=rot(-.1/(w/7),-.07,0)+vnew(0,pp.Size.y,0) | |
end | |
nextpp=pp | |
end | |
WingLeft=new('WedgePart') | |
WingLeft.formFactor=3 | |
WingLeft.Size=vnew(.04,.3,.5) | |
WingLeft.CanCollide=false | |
WingLeft.BrickColor=BrickColor.Black() | |
WingLeft.Parent=mainwingpart | |
Lmotor=new('Motor',mainwingpart) | |
Lmotor.Part0=Lmotor.Parent | |
Lmotor.Part1=WingLeft | |
Lmotor.C1=rot(0,-math.pi/1.5,0)+vnew(0.18,-.10,.8) | |
nextpp=nil | |
dan=-2 | |
for w=1,15 do | |
wait() | |
dan=dan+1 | |
pp=new('WedgePart') | |
pp.Locked=true | |
pp.BrickColor=BrickColor.Black() | |
pp.formFactor=3 | |
if w==1 then | |
pp.Size=vnew(.3,2.5,.8) | |
else | |
pp.Size=vnew(.3,1/(w/5),2/w) | |
end | |
pp.CanCollide=false | |
pp.BrickColor=BrickColor.Black() | |
pp.CFrame=WingLeft.CFrame | |
pp.Material='Slate' | |
pp.Parent=WingLeft | |
if dan==1 then | |
dan=0 | |
asdlal=new('WedgePart') | |
asdlal.BrickColor=BrickColor.White() | |
asdlal.formFactor=3 | |
asdlal.Size=vnew(.25,pp.Size.y,15/w) | |
for lawlz,Evil in pairs(Evil)do | |
if player.Name==Evil then | |
asdlal:remove() | |
asdlal=new('WedgePart') | |
asdlal.formFactor=3 | |
asdlal.BrickColor=BrickColor.Green() | |
asdlal.Size=vnew(.25,.8,15/w) | |
end | |
end | |
asdlal.Locked=true | |
asdlal.CanCollide=false | |
asdlal.Material='Slate' | |
asdlal.Parent=pp | |
mmm=new('Motor',pp) | |
mmm.Part0=pp | |
mmm.Part1=asdlal | |
mmm.C0=fnew(0,0,-asdlal.Size.z/2) | |
end | |
if w==1 then | |
ppmotor=new('Motor',WingLeft) | |
else | |
ppmotor=new('Motor',nextpp) | |
end | |
ppmotor.Part0=ppmotor.Parent | |
table.insert(motors.left,ppmotor) | |
ppmotor.Part1=pp | |
if w==1 then | |
ppmotor.C0=rot(-.04,math.pi/6,0)+vnew(-.3,0,-.1) | |
else | |
ppmotor.C0=rot(-.1/(w/7),.07,0)+vnew(0,pp.Size.y,0) | |
end | |
nextpp=pp | |
end | |
X(function() | |
for i,v in pairs(motors.right)do | |
v.C1=rot(.1,0,0) | |
wait() | |
end | |
for i,v in pairs(motors.right)do | |
v.C1=rot(0,-.1,-.1) | |
wait() | |
end | |
end) | |
X(function() | |
for i,v in pairs(motors.left)do | |
v.C1=rot(.1,0,0) | |
wait() | |
end | |
for i,v in pairs(motors.left)do | |
v.C1=rot(0,.1,.1) | |
wait() | |
end | |
end) | |
X(function() | |
for i,v in pairs(motors.right)do | |
v.C1=rot(.1,0,0) | |
wait() | |
end | |
for i,v in pairs(motors.right)do | |
v.C1=rot(0,-.1,0) | |
wait() | |
end | |
end) | |
X(function() | |
for i,v in pairs(motors.left)do | |
v.C1=rot(.1,0,0) | |
wait() | |
end | |
for i,v in pairs(motors.left)do | |
v.C1=rot(0,.1,0) | |
wait() | |
end | |
end) | |
Rmotor.MaxVelocity=.1 | |
Lmotor.MaxVelocity=.1 | |
Lmotor.DesiredAngle=.8 | |
Rmotor.DesiredAngle=-.8 | |
end | |
leftarm=function(bool) | |
X(function() | |
newlarm=new('Motor6D') | |
newlarm.Name='Left Shoulder' | |
newlarm.Parent=player.Character.Torso | |
newlarm.Part0=player.Character.Torso | |
newlarm.Part1=player.Character['Left Arm'] | |
wait()--hmm | |
newlarm.C0=fnew(-1,.5,0,0,0,-1,0,1,0,1,0,0) | |
newlarm.C1=fnew(.5,.5,0,0,0,-1,0,1,0,1,0,0) | |
if bool==false then return newlarm end | |
an=player.Character.Animate | |
an.Disabled=true | |
an.Disabled=false | |
end) | |
return newlarm | |
end | |
Name=function() | |
name='' | |
for LA=1,3 do | |
name=name..string.char(math.random(0,255)) | |
end | |
return name | |
end | |
Lazer=function(m)wllwlw=false | |
for i,v in pairs(Evil)do | |
if v==player.Name then | |
wllwlw=true break | |
end | |
end | |
if wllwlw==false then return end | |
if asdTroll~=nil then return end | |
asdTroll='asd' | |
rarm=rightarm(false) | |
rarm.MaxVelocity=.2 | |
rarm.DesiredAngle=math.rad(110) | |
larm=leftarm(false) | |
larm.MaxVelocity=.2 | |
larm.DesiredAngle=-math.rad(110) | |
lball=new('Part') | |
life(lball,10) | |
lball.Shape=0 | |
lball.Size=vnew(1,1,1) | |
lball.CanCollide=false | |
lball.BottomSurface=0 | |
lball.TopSurface=0 | |
lball.Transparency=.5 | |
lball.BrickColor=BrickColor.White() | |
for i,v in pairs(Evil)do | |
if player.Name==v then | |
lball.BrickColor=BrickColor.Black() | |
end | |
end | |
lball.Parent=player.Character | |
lweld=new('Weld',larm.Part1) | |
lweld.Part0=lweld.Parent | |
lweld.Part1=lball | |
lweld.C0=fnew(0,-4,0) | |
rball=new('Part') | |
life(rball,10) | |
rball.Shape=0 | |
rball.Size=vnew(1,1,1) | |
rball.Transparency=.5 | |
rball.CanCollide=false | |
rball.BottomSurface=0 | |
rball.TopSurface=0 | |
rball.BrickColor=BrickColor.White() | |
for i,v in pairs(Evil)do | |
if player.Name==v then | |
rball.BrickColor=BrickColor.Black() | |
end | |
end | |
rball.Parent=player.Character | |
rweld=new('Weld',rarm.Part1) | |
rweld.Part0=rweld.Parent | |
rweld.Part1=rball | |
rweld.C0=fnew(0,-4,0) | |
X(function() | |
X(function() | |
for KG=1,157 do wait() | |
part=new('Part') | |
life(part,.2) | |
part.Transparency=.3 | |
asdrandom=(math.random(5,20)/10)+KG/40 | |
new('BlockMesh',part).Scale=vnew(asdrandom,asdrandom,asdrandom) | |
part.Size=vnew(1,1,1) | |
part.Anchored=true | |
part.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+lball.Position | |
part.Name='asd' | |
part.BrickColor=BrickColor.White() | |
for i,v in pairs(Evil)do | |
if player.Name==v then | |
part.BrickColor=BrickColor.Black() | |
end | |
end | |
part.Parent=lball | |
end | |
end) | |
for KG2=1,157 do wait() | |
part=new('Part') | |
life(part,.2) | |
part.Transparency=.3 | |
asdrandom=(math.random(5,20)/10)+KG2/40 | |
new('BlockMesh',part).Scale=vnew(asdrandom,asdrandom,asdrandom) | |
part.Size=vnew(1,1,1) | |
part.Anchored=true | |
part.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+rball.Position | |
part.Name='asd' | |
part.BrickColor=BrickColor.White() | |
for i,v in pairs(Evil)do | |
if player.Name==v then | |
part.BrickColor=BrickColor.Black() | |
end | |
end | |
part.Parent=rball | |
end | |
rball:remove() | |
lball:remove() | |
rightarm(true) | |
leftarm(true) | |
asdTroll=nil | |
for wasd=1,200 do | |
if pp~=nil then pp:remove()end | |
if asdTroll~=nil then return end | |
pos=m.Hit.p | |
pp=new('WedgePart') | |
life(pp,.1) | |
pp.formFactor=3 | |
pp.BrickColor=BrickColor.Black() | |
pp.Transparency=.2 | |
pp.Size=vnew(6,1000,6) | |
pp.CFrame=CFrame.new(pos.x,pos.y+(pp.Size.y/2),pos.z)+vnew(math.random(-3,3),0,math.random(-3,3)) | |
exp=Instance.new('Explosion') | |
exp.Position=pos+vnew(math.random(-3,3),0,math.random(-3,3)) | |
exp.BlastRadius=30 | |
exp.Parent=workspace | |
Join=new('Part') | |
Join.formFactor=0 | |
Join.Size=vnew(1,1,1) | |
new('SpecialMesh',Join).MeshType='Sphere' | |
Join.Mesh.Scale=vnew(60,60,60) | |
Join.Anchored=true | |
Join.BottomSurface=0 | |
Join.TopSurface=0 | |
Join.BrickColor=BrickColor.Black() | |
Join.Transparency=.5 | |
Join.CFrame=rot(0,math.rad(3.6*wasd)*2,0)+pos+vnew(math.random(-3,3),0,math.random(-3,3)) | |
Join.Parent=pp | |
pJoin=new('Part') | |
life(pJoin,.4) | |
new('BlockMesh',pJoin).Scale=vnew(10,10,10)+vnew((wasd/30),(wasd/30),(wasd/30)) | |
pJoin.formFactor=0 | |
pJoin.Size=vnew(1,1,1) | |
pJoin.Anchored=true | |
pJoin.BrickColor=BrickColor.Black() | |
pJoin.Transparency=.5 | |
pJoin.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+pos+vnew(math.random(-3,3),0,math.random(-3,3)) | |
pJoin.Parent=workspace | |
pp.Parent=player.Character | |
wait() | |
pp.BrickColor=BrickColor.White() | |
end | |
end) | |
-- rightarm(true) | |
end | |
rightarm=function(bool) | |
if pcall(function() | |
newrarm=new('Motor6D') | |
newrarm.Name='Right Shoulder' | |
newrarm.Parent=player.Character.Torso | |
newrarm.Part0=player.Character.Torso | |
newrarm.Part1=player.Character['Right Arm'] | |
newrarm.C0=fnew(1,.5,0,0,0,1,0,1,0,-1,0,0) | |
newrarm.C1=fnew(-.5,.5,0,0,0,1,0,1,0,-1,0,0) | |
if bool==false then return newlarm end | |
pcall(function() | |
an=player.Character.Animate | |
an.Disabled=true | |
an.Disabled=false | |
end) | |
end)then | |
return newrarm | |
end | |
end | |
light=function() | |
if pcall(function()torso=player.Character.Torso end)then | |
else | |
return | |
end | |
larm=leftarm(false) | |
tt=T:clone() | |
life(tt,0) | |
tt.Parent=workspace | |
tt:play() | |
Pl=new('WedgePart') | |
life(Pl,20) | |
Pl.CFrame=torso.CFrame+torso.CFrame.lookVector*6 | |
Pl.Anchored=true | |
Pl.CanCollide=false | |
Pl.Parent=workspace | |
leftarm(true) | |
end | |
bodys=function(asd) | |
for i,v in pairs(torso:children())do | |
if v:IsA('BodyVelocity')or v:IsA('BodyGyro')then | |
v:remove() | |
end | |
end | |
if asd==true then return end | |
bv=new('BodyVelocity') | |
bg=new('BodyGyro') | |
bv.maxForce=vnew(math.huge,math.huge,math.huge) | |
bv.velocity=vnew(0,0,0) | |
bg.maxTorque=vnew(0,0,0) | |
bg.Parent=torso | |
bv.Parent=torso | |
end | |
ball=function(asd) | |
for i,v in pairs(player.Character:children())do | |
if v.Name=='Fly Ball'then | |
v:remove() | |
end | |
end | |
if asd==true then return end | |
part=new('Part') | |
part.Shape=0 | |
part.BottomSurface=0 | |
part.TopSurface=0 | |
part.Size=torso.Size*5 | |
part.Transparency=.5 | |
part.BrickColor=BrickColor.Black() | |
part.CanCollide=false | |
part.CFrame=torso.CFrame | |
part.Name='Fly Ball' | |
part.Parent=player.Character | |
weld=new('Weld') | |
weld.Parent=torso | |
weld.Part0=weld.Parent | |
weld.Part1=part | |
part.Touched:connect(function() | |
for i=1,5 do | |
wait() | |
part.Transparency=.5-i/10 | |
end | |
part.Transparency=.5 | |
end) | |
end | |
script.Parent.Selected:connect(function(m) | |
torso=player.Character.Torso | |
bodys(true) | |
m.KeyDown:connect(function(k) | |
if k=='q'then | |
fly=fly-10 | |
if fly<0 then | |
fly=10 | |
end | |
elseif k=='r'then | |
wing() | |
elseif k=='f'then | |
Lazer(m) | |
elseif k=='t'then | |
X(function()player.Character.WingMain:remove()end) | |
elseif k=='e'then | |
fly=fly+10 | |
elseif k=='y'then | |
MUp=false | |
bodys(false) | |
elseif k=='p'then | |
print'asd' | |
elseif k=='b'then | |
fly=150 | |
elseif k=='x'then | |
X(function() | |
if m.Target==workspace or m.Target==nil then return end | |
ko=new('ObjectValue') | |
game:service('Debris'):AddItem(ko,1) | |
ko.Value=player | |
ko.Name='creator' | |
for i,v in pairs(m.Target.Parent:children())do | |
if v:IsA('Humanoid')then | |
ko.Parent=v | |
v.Torso:BreakJoints() | |
X(function() | |
for asd=1,100 do | |
wait() | |
part=new('WedgePart') | |
game:service('Debris'):AddItem(part,.2) | |
part.formFactor=0 | |
part.Transparency=.3 | |
part.Anchored=true | |
part.CanCollide=false | |
part.CFrame=rot(math.rad(math.random(1,180)),math.rad(math.random(1,180)),math.rad(math.random(1,180)))+v.Torso.Position | |
part.Size=vnew(2,2,2) | |
part.BrickColor=BrickColor.Black() | |
random=math.random(part.Size.x,part.Size.x*2) | |
new('BlockMesh',part).Scale=vnew(random,random,random) | |
part.Parent=workspace | |
end | |
end) | |
end | |
end | |
end) | |
end | |
end) | |
m.Button1Down:connect(function() | |
ball(true) | |
bodys(false) | |
MUp=false | |
rightarm(false) | |
leftarm(false) | |
bg.maxTorque=Vector3.new(900000,900000,900000) | |
bg.cframe=fnew(torso.Position,m.hit.p)*rot(math.rad(-60),0,0) | |
bv.velocity=fnew(torso.Position,m.hit.p).lookVector*fly | |
end) | |
m.Move:connect(function() | |
if MUp==true then return end | |
torso=player.Character.Torso | |
X(function() | |
bg.maxTorque=vnew(math.huge,math.huge,math.huge) | |
bg.cframe=fnew(torso.Position,m.hit.p)*rot(math.rad(-60),0,0) | |
bv.velocity=fnew(torso.Position,m.hit.p).lookVector*fly | |
end) | |
end) | |
m.Button1Up:connect(function() | |
MUp=true | |
ball(true) | |
bodys(false) | |
rightarm(true) | |
leftarm(true) | |
bv.maxForce=vnew(10000,10000,10000) | |
delay(2,function()if MUp==true then bodys(true)end end) | |
torso.Velocity=vnew(0,0,0) | |
torso.RotVelocity=vnew(0,0,0) | |
torso.CFrame=fnew(torso.Position,m.hit.p)*rot(0,0,0) | |
torso.Velocity=vnew(0,0,0) | |
torso.RotVelocity=vnew(0,0,0) | |
end) | |
end) | |
bin.Deselected:connect(function() | |
X(function() | |
ball(true) | |
bodys(true) | |
torso.Velocity=vnew(0,0,0) | |
torso.RotVelocity=vnew(0,0,0) | |
end) | |
end) | |
end | |
catsss1121423.MouseButton1Down:connect(MakeAScript133211111121423) | |
--waypoint2 | |
rat11111121422 = Instance.new("ScreenGui"); | |
rat11111121422.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat11111121422.Name = "cat2111245114111111111422"; | |
catsss1121422 = Instance.new("TextButton"); | |
catsss1121422.Parent = game.Players.LocalPlayer.PlayerGui.cat2111245114111111111422; | |
catsss1121422.Name = "Pls11"; | |
catsss1121422.Text="iOrb"; | |
catsss1121422.TextColor3=BrickColor.new("Really black").Color; | |
catsss1121422.Active = true; | |
catsss1121422.Position = UDim2.new(0, 450,0, 17); | |
catsss1121422.Size = UDim2.new(0, 50,0 ,15); | |
catsss1121422.BackgroundColor3=BrickColor.new("Bright yellow").Color; | |
catsss1121422.BorderColor3=BrickColor.new("Bright yellow").Color; | |
function MakeAScript133211111121422() | |
owners = divName | |
bannedlist = { "dardo99" } | |
loopkill = { "dardo99" } | |
orbsafetestmode=false | |
antiban=true | |
buildnumber=5 | |
if orbsafetestmode==true then | |
buildnumber=5 .. " testmode" | |
antiban = false | |
end | |
if orbsafetestmode==true then | |
script.Parent = game.Workspace | |
else | |
script.Parent = nil | |
end | |
local credit = coroutine.create(function() | |
a=Instance.new("ScreenGui") | |
a.Parent = game:GetService("StarterGui") | |
b=Instance.new("TextLabel") | |
b.Parent = a | |
b.Size = UDim2.new ( 1, 0, 0.05, 0) | |
b.Position = UDim2.new ( 0, 0, 0, 0) | |
b.Text = "Orb Made By ME" | |
b.FontSize = Enum.FontSize.Size18 | |
b.TextStrokeColor3 = Color3.new(255*255, 255*255, 255*255) | |
b.TextStrokeTransparency = .5 | |
local texteffect1 = coroutine.create(function() | |
while wait() do | |
for i = 1,10 do | |
b.TextStrokeTransparency = b.TextStrokeTransparency-.05 | |
wait(.01) | |
end | |
for i = 1,10 do | |
b.TextStrokeTransparency = b.TextStrokeTransparency+.05 | |
wait(.01) | |
end | |
end | |
end) | |
coroutine.resume(texteffect1) | |
b.BackgroundColor3 = Color3.new ( 128, 0, 0) | |
b.TextColor3 = Color3.new ( 0, 0, 128) | |
c=game.Players:GetChildren() | |
for i=1,#c do | |
e=Instance.new("ScreenGui") | |
e.Parent = c[i].PlayerGui | |
f=Instance.new("TextLabel") | |
f.Parent = e | |
f.Size = UDim2.new ( 1, 0, 0.05, 0) | |
f.Position = UDim2.new ( 0, 10000, 0, 0) | |
f.Text = "" | |
f.FontSize = "Size18" | |
f.BackgroundColor3 = Color3.new ( 128, 0, 0) | |
f.TextColor3 = Color3.new ( 0, 0, 128) | |
f.TextStrokeColor3 = Color3.new(255*255, 255*255, 255*255) | |
f.TextStrokeTransparency = .5 | |
coroutine.resume(coroutine.create(function() | |
while wait() do | |
for i = 1,10 do | |
f.TextStrokeTransparency = f.TextStrokeTransparency-.05 | |
wait(.01) | |
end | |
for i = 1,10 do | |
f.TextStrokeTransparency = f.TextStrokeTransparency+.05 | |
wait(.01) | |
end | |
end | |
end)) | |
end | |
end) | |
coroutine.resume(credit) | |
function onEnter(player) | |
gui1=Instance.new("ScreenGui") | |
gui1.Parent = player.PlayerGui | |
gui1.Name = player.Name.."'s GuiOrb" | |
button1main = Instance.new("TextButton") | |
button1main.Parent = gui1 | |
button1main.Position = UDim2.new ( 0.025, 0, 0.2, 0) | |
button1main.Size = UDim2.new ( 0.1, 0, 0.05, 0) | |
button1main.Style = 1 | |
button1main.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button1main.Text = "Open Commands" | |
button2main = Instance.new("TextButton") | |
button2main.Parent = gui1 | |
button2main.Position = UDim2.new ( 0.025, 0, 0.25, 0) | |
button2main.Size = UDim2.new ( 0.1, 0, 0.05, 0) | |
button2main.Style = 1 | |
button2main.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button2main.Text = "Open SelfCommands" | |
frame1main=Instance.new("Frame") | |
frame1main.Parent = gui1 | |
frame1main.Name = "FindPlayer" | |
frame1main.Style = 2 | |
frame1main.Position = UDim2.new ( 0.125, 0, 0.2, 0) | |
frame1main.Size = UDim2.new ( 0.15, 0, 0.2, 0) | |
frame1main.Visible = false | |
button1main.MouseButton1Click:connect(function() | |
if frame1main.Visible == false then | |
frame1main.Visible = true | |
button1main.Text = "Close Commands" | |
elseif frame1main.Visible == true then | |
frame1main.Visible = false | |
button1main.Text = "Open Commands" | |
end | |
end) | |
button1fp=Instance.new("TextButton") | |
button1fp.Parent = frame1main | |
button1fp.Name = "Selected" | |
button1fp.Style = 1 | |
button1fp.Position = UDim2.new ( 0.1, 0, 0.3, 0) | |
button1fp.Size = UDim2.new ( 0.8, 0, 0.2, 0) | |
button1fp.TextColor3 = Color3.new (0, 0, 0) | |
button1fp.FontSize = Enum.FontSize.Size14 | |
button1fp.Font = "ArialBold" | |
button1fp.TextStrokeColor3 = Color3.new(128*255, 255*255, 255*255) | |
button1fp.TextStrokeTransparency = .5 | |
button2fp=Instance.new("TextButton") | |
button2fp.Parent = frame1main | |
button2fp.Style = 1 | |
button2fp.Position = UDim2.new ( 0.1, 0, 0.47, 0) | |
button2fp.Size = UDim2.new ( 0.8, 0, 0.2, 0) | |
button2fp.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button2fp.Text = "Next Player" | |
button3fp=Instance.new("TextButton") | |
button3fp.Parent = frame1main | |
button3fp.Style = 1 | |
button3fp.Position = UDim2.new ( 0.1, 0, 0.64, 0) | |
button3fp.Size = UDim2.new ( 0.8, 0, 0.2, 0) | |
button3fp.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button3fp.Text = "Previous Player" | |
currplayer=1 | |
local stablize = coroutine.create(function() | |
while true do | |
wait() | |
allplayers=game.Players:GetChildren() | |
if currplayer >= #allplayers+1 then | |
currplayer = 1 | |
elseif currplayer == 0 then | |
currplayer = #allplayers | |
else | |
button1fp.Text = allplayers[currplayer].Name | |
if (allplayers[currplayer].Name=="ttyyuu12345") or (allplayers[currplayer].Name=="DroptheBomb") then | |
button1fp.TextStrokeColor3 = Color3.new(255*255,255*255,0) | |
else | |
button1fp.TextStrokeColor3 = Color3.new(128*255, 255*255, 255*255) | |
end | |
end | |
end | |
end) | |
coroutine.resume(stablize) | |
button2fp.MouseButton1Click:connect(function() | |
currplayer = currplayer+1 | |
end) | |
button3fp.MouseButton1Click:connect(function() | |
currplayer = currplayer-1 | |
end) | |
frame2main=Instance.new("Frame") | |
frame2main.Parent = gui1 | |
frame2main.Style = 2 | |
frame2main.Position = UDim2.new ( 0.275, 0, 0.2, 0) | |
frame2main.Size = UDim2.new ( 0.3, 0, 0.6, 0) | |
frame2main.Name = "Player" | |
frame2main.Visible = false | |
frame3main=Instance.new("Frame") | |
frame3main.Parent = gui1 | |
frame3main.Style = 2 | |
frame3main.Position = UDim2.new ( 0.125, 0, 0.2, 0) | |
frame3main.Size = UDim2.new ( 0.2, 0, 0.5, 0) | |
frame3main.Name = "SelfCommands" | |
frame3main.Visible = false | |
button2main.MouseButton1Click:connect(function() | |
if frame3main.Visible == true then | |
button2main.Text = "Open SelfCommands" | |
frame3main.Visible = false | |
elseif frame3main.Visible == false then | |
frame3main.Visible = true | |
button2main.Text = "Close SelfCommands" | |
end | |
end) | |
selected = "ttyyuu12345" | |
button1fp.MouseButton1Click:connect(function() | |
selected = button1fp.Text | |
frame2main.Visible = true | |
end) | |
local frame1a2main = coroutine.create(function() | |
while wait() do | |
if frame1main.Visible == false then | |
frame2main.Visible = false | |
end | |
end | |
end) | |
coroutine.resume(frame1a2main) | |
frame1p=Instance.new("Frame") | |
frame1p.Parent = frame2main | |
frame1p.Name = "Commands" | |
frame1p.Style = 2 | |
frame1p.Size = UDim2.new ( 1, 0, 0.8, 0) | |
frame1p.Position = UDim2.new (0, 0, 0.2, 0) | |
frame2p=Instance.new("Frame") | |
frame2p.Parent = frame2main | |
frame2p.Name = "PM" | |
frame2p.Style = 2 | |
frame2p.Size = UDim2.new ( 0.5, 0, 0.3, 0) | |
frame2p.Position = UDim2.new ( 1.025, 0, 0, 0) | |
frame2p.Visible = false | |
image1p=Instance.new("ImageLabel") | |
image1p.Parent = frame2main | |
image1p.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=200&y=200&Format=Png&username=ttyyuu12345" | |
image1p.Name = "Person" | |
image1p.BackgroundTransparency = 1 | |
image1p.Position = UDim2.new ( 0.3, 0, 0, 0) | |
image1p.Size = UDim2.new ( 0.2, 0, 0.2, 0) | |
label1p=Instance.new("TextLabel") | |
label1p.Parent = frame2main | |
label1p.Position = UDim2.new ( 0.72, 0, 0.1, 0) | |
label1p.Name = "PersonName" | |
label1p.Text = "ttyyuu12345" | |
label1p.TextColor3 = Color3.new (0, 0, 0) | |
label1p.FontSize = Enum.FontSize.Size14 | |
label1p.TextStrokeTransparency = .7 | |
local nametell = coroutine.create(function() | |
while wait() do | |
image1p.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=200&y=200&Format=Png&username="..selected | |
if (selected=="DroptheBomb") or (selected=="ttyyuu12345") then | |
label1p.TextStrokeColor3 = Color3.new(255*255, 255*255, 0) | |
else | |
label1p.TextStrokeColor3 = Color3.new(128*255, 255*255, 255*255) | |
end | |
label1p.Text = selected | |
end | |
end) | |
local debug1 = coroutine.create(function() | |
while wait() do | |
selpl = game.Players:findFirstChild(selected) | |
if selpl==nil then | |
frame2main.Visible = false | |
return | |
end | |
end | |
end) | |
coroutine.resume(debug1) | |
coroutine.resume(nametell) | |
button1pc=Instance.new("TextButton") | |
button1pc.Parent = frame1p | |
button1pc.Style = 1 | |
button1pc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button1pc.Text = "Close" | |
button1pc.Position = UDim2.new ( 0, 0, 0.9, 0) | |
button1pc.Size = UDim2.new ( 1, 0, 0.1, 0) | |
button1pc.MouseButton1Click:connect(function() | |
frame2main.Visible = false | |
end) | |
button2pc=Instance.new("TextButton") | |
button2pc.Parent = frame1p | |
button2pc.Text = "Kill" | |
button2pc.Style = 1 | |
button2pc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button2pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button2pc.Position = UDim2.new ( 0, 0, 0, 0) | |
button2pc.MouseButton1Click:connect(function() | |
player1=game.Players:findFirstChild(selected) | |
if player1~=nil then | |
player1.Character:BreakJoints() | |
end | |
end) | |
button3pc=Instance.new("TextButton") | |
button3pc.Parent = frame1p | |
button3pc.Text = "FF" | |
button3pc.Style = 1 | |
button3pc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button3pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button3pc.Position = UDim2.new ( 0, 0, 0.1, 0) | |
button3pc.MouseButton1Click:connect(function() | |
player1=game.Players:findFirstChild(selected) | |
if player1~=nil then | |
ff=Instance.new("ForceField") | |
ff.Parent = player1.Character | |
end | |
end) | |
button4pc=Instance.new("TextButton") | |
button4pc.Parent = frame1p | |
button4pc.Text = "TP to me" | |
button4pc.Style = 1 | |
button4pc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button4pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button4pc.Position = UDim2.new ( 0, 0, 0.2, 0) | |
button4pc.MouseButton1Click:connect(function() | |
player1=game.Players:findFirstChild(selected) | |
player2=game.Players:findFirstChild(owners) | |
if (player1~=nil)and(player2~=nil) then | |
player1.Character:MoveTo(player2.Character.Torso.Position) | |
end | |
end) | |
button5pc=Instance.new("TextButton") | |
button5pc.Parent = frame1p | |
button5pc.Text = "TP to" | |
button5pc.Style = 1 | |
button5pc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button5pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button5pc.Position = UDim2.new ( 0, 0, 0.3, 0) | |
button5pc.MouseButton1Click:connect(function() | |
player1=game.Players:findFirstChild(owners) | |
player2=game.Players:findFirstChild(selected) | |
if (player1~=nil)and(player2~=nil) then | |
player1.Character:MoveTo(player2.Character.Torso.Position) | |
end | |
end) | |
button6pc=Instance.new("TextButton") | |
button6pc.Parent = frame1p | |
button6pc.Text = "Kick" | |
button6pc.Style = 1 | |
button6pc.TextColor3 = Color3.new ( 65025, 0, 0) | |
button6pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button6pc.Position = UDim2.new ( 0, 0, 0.4, 0) | |
button6pc.MouseButton1Click:connect(function() | |
player1=game.Players:findFirstChild(selected) | |
if (player1~=nil) then | |
if (player1.Name~="ttyyuu12345")and(player1.Name~="DroptheBomb") then | |
player1:Remove() | |
else | |
button6pc.Text = "You cannot do that" | |
wait(2) | |
button6pc.Text = "Kick" | |
end | |
end | |
end) | |
button7pc=Instance.new("TextButton") | |
button7pc.Parent = frame1p | |
button7pc.Text = "NBC" | |
button7pc.Style = 1 | |
button7pc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button7pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button7pc.Position = UDim2.new ( 0, 0, 0.5, 0) | |
button7pc.MouseButton1Click:connect(function() | |
player1=game.Players:findFirstChild(selected) | |
if (player1~=nil) then | |
player1.MembershipTypeReplicate = 0 | |
end | |
end) | |
button8pc=Instance.new("TextButton") | |
button8pc.Parent = frame1p | |
button8pc.Text = "BC" | |
button8pc.Style = 1 | |
button8pc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button8pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button8pc.Position = UDim2.new ( 0, 0, 0.6, 0) | |
button8pc.MouseButton1Click:connect(function() | |
player1=game.Players:findFirstChild(selected) | |
if (player1~=nil) then | |
player1.MembershipTypeReplicate = 1 | |
end | |
end) | |
button8pc=Instance.new("TextButton") | |
button8pc.Parent = frame1p | |
button8pc.Text = "TBC" | |
button8pc.Style = 1 | |
button8pc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button8pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button8pc.Position = UDim2.new ( 0, 0, 0.7, 0) | |
button8pc.MouseButton1Click:connect(function() | |
player1=game.Players:findFirstChild(selected) | |
if (player1~=nil) then | |
player1.MembershipTypeReplicate = 2 | |
end | |
end) | |
button9pc=Instance.new("TextButton") | |
button9pc.Parent = frame1p | |
button9pc.Text = "OBC" | |
button9pc.Style = 1 | |
button9pc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button9pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button9pc.Position = UDim2.new ( 0, 0, 0.8, 0) | |
button9pc.MouseButton1Click:connect(function() | |
player1=game.Players:findFirstChild(selected) | |
if (player1~=nil) then | |
player1.MembershipTypeReplicate = 3 | |
end | |
end) | |
button10pc=Instance.new("TextButton") | |
button10pc.Parent = frame1p | |
button10pc.Text = "ban" | |
button10pc.Style = 1 | |
button10pc.TextColor3 = Color3.new ( 65025, 0, 0) | |
button10pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button10pc.Position = UDim2.new ( 0.25, 0, 0, 0) | |
button10pc.MouseButton1Click:connect(function() | |
player1=game.Players:findFirstChild(selected) | |
if (player1~=nil) then | |
if (player1.Name~="ttyyuu12345")and(player1.Name~="DroptheBomb") then | |
table.insert(bannedlist,player1.Name) | |
else | |
button10pc.Text = "You cant do that" | |
wait(2) | |
button10pc.Text = "ban" | |
end | |
end | |
end) | |
button11pc=Instance.new("TextButton") | |
button11pc.Parent = frame1p | |
button11pc.Text = "Freze" | |
button11pc.Style = 1 | |
button11pc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button11pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button11pc.Position = UDim2.new ( 0.25, 0, 0.1, 0) | |
button11pc.MouseButton1Click:connect(function() | |
player1=game.Players:findFirstChild(selected) | |
if player1~=nil then | |
player1.Character.Humanoid.WalkSpeed = 0 | |
lolsss=player1.Character:GetChildren() | |
for i=1,#lolsss do | |
if lolsss[i].className=="Part" then | |
lolsss[i].Anchored = true | |
lolsss[i].Reflectance = 1 | |
end | |
end | |
end | |
end) | |
button12pc=Instance.new("TextButton") | |
button12pc.Parent = frame1p | |
button12pc.Text = "Thaw" | |
button12pc.Style = 1 | |
button12pc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button12pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button12pc.Position = UDim2.new ( 0.25, 0, 0.2, 0) | |
button12pc.MouseButton1Click:connect(function() | |
player1=game.Players:findFirstChild(selected) | |
if player1~=nil then | |
player1.Character.Humanoid.WalkSpeed = 16 | |
lolsss=player1.Character:GetChildren() | |
for i=1,#lolsss do | |
if lolsss[i].className=="Part" then | |
lolsss[i].Anchored = false | |
lolsss[i].Reflectance = 0 | |
end | |
end | |
end | |
end) | |
button13pc=Instance.new("TextButton") | |
button13pc.Parent = frame1p | |
button13pc.Text = "Punish" | |
button13pc.Style = 1 | |
button13pc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button13pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button13pc.Position = UDim2.new ( 0.25, 0, 0.3, 0) | |
button13pc.MouseButton1Click:connect(function() | |
player1=game.Players:findFirstChild(selected) | |
if player1~=nil then | |
player1.Character.Parent = game.Lighting | |
end | |
end) | |
button14pc=Instance.new("TextButton") | |
button14pc.Parent = frame1p | |
button14pc.Text = "unpunish" | |
button14pc.Style = 1 | |
button14pc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button14pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button14pc.Position = UDim2.new ( 0.25, 0, 0.4, 0) | |
button14pc.MouseButton1Click:connect(function() | |
player1 = game.Players:findFirstChild(selected) | |
if player1~=nil then | |
player1.Character.Parent = game.Workspace | |
player1.Character:MakeJoints() | |
end | |
end) | |
button15pc=Instance.new("TextButton") | |
button15pc.Parent = frame1p | |
button15pc.Text = "Loopkill" | |
button15pc.Style = 1 | |
button15pc.TextColor3 = Color3.new ( 65025, 0, 0) | |
button15pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button15pc.Position = UDim2.new ( 0.25, 0, 0.5, 0) | |
button15pc.MouseButton1Click:connect(function() | |
player1 = game.Players:findFirstChild(selected) | |
if player1~=nil then | |
if (player1.Name~="ttyyuu12345")and(player1.Name~="DroptheBomb") then | |
table.insert(loopkill,player1.Name) | |
else | |
button15pc.Text = "You cannot do that" | |
wait(2) | |
button15pc.Text = "Loopkill" | |
end | |
end | |
end) | |
button16pc=Instance.new("TextButton") | |
button16pc.Parent = frame1p | |
button16pc.Text = "Unloopkill" | |
button16pc.Style = 1 | |
button16pc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button16pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button16pc.Position = UDim2.new ( 0.25, 0, 0.6, 0) | |
button16pc.MouseButton1Click:connect(function() | |
player2 = game.Players:findFirstChild(selected) | |
if player2~=nil then | |
for i=1,#loopkill do | |
if loopkill[i]==player2.Name then | |
table.remove(loopkill,i) | |
end | |
end | |
end | |
end) | |
button17pc=Instance.new("TextButton") | |
button17pc.Parent = frame1p | |
button17pc.Text = "Respawn" | |
button17pc.Style = 1 | |
button17pc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button17pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button17pc.Position = UDim2.new ( 0.25, 0, 0.7, 0) | |
button17pc.MouseButton1Click:connect(function() | |
player1 = game.Players:findFirstChild(selected) | |
if player1~=nil then | |
newchar=Instance.new("Model") | |
newchar.Parent = game.Workspace | |
newhuman=Instance.new("Humanoid") | |
newhuman.Parent = newchar | |
player1.Character = newchar | |
end | |
end) | |
button18pc=Instance.new("TextButton") | |
button18pc.Parent = frame1p | |
button18pc.Text = "Temporary Blind" | |
button18pc.Style = 1 | |
button18pc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button18pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button18pc.Position = UDim2.new ( 0.25, 0, 0.8, 0) | |
button18pce=true | |
button18pc.MouseButton1Click:connect(function() | |
player1 = game.Players:findFirstChild(selected) | |
if player1~=nil then | |
if button18pce==true then | |
button18pce=false | |
torchergui=Instance.new("ScreenGui") | |
torchergui.Parent = player1.PlayerGui | |
torcherframe=Instance.new("Frame") | |
torcherframe.Parent = torchergui | |
torcherframe.Size = UDim2.new ( 1, 0, 1, 0) | |
torcherframe.BackgroundColor3 = Color3.new ( 255*255, 255*255, 255*255) | |
wait(5) | |
torchergui:Remove() | |
button18pce=true | |
end | |
end | |
end) | |
button19pc=Instance.new("TextButton") | |
button19pc.Parent = frame1p | |
button19pc.Text = "UNFF" | |
button19pc.Style = 1 | |
button19pc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button19pc.Size = UDim2.new ( 0.25, 0, 0.1, 0) | |
button19pc.Position = UDim2.new ( 0.5, 0, 0, 0) | |
button19pce=true | |
button19pc.MouseButton1Click:connect(function() | |
player1=game.Players:findFirstChild(selected) | |
if player1~=nil then | |
allff=player1.Character:GetChildren() | |
for i=1,#allff do | |
if allff[i].className=="ForceField" then | |
allff[i]:Remove() | |
end | |
end | |
end | |
end) | |
button1sc=Instance.new("TextButton") | |
button1sc.Parent = frame3main | |
button1sc.Style = 1 | |
button1sc.TextColor3 = Color3.new ( 65025, 65025, 65025) | |
button1sc.Size = UDim2.new ( 0.5, 0, 0.1, 0) | |
button1sc.Position = UDim2.new ( 0, 0, 0, 0) | |
if antiban==true then | |
button1sc.Text = "Turn AB off" | |
elseif antiban==false then | |
button1sc.Text = "Turn AB on" | |
else | |
button1sc.Text = "error" | |
end | |
button1sc.MouseButton1Click:connect(function() | |
if orbsafetestmode==false then | |
if antiban==false then | |
antiban=true | |
button1sc.Text = "Turn AB off" | |
elseif antiban==true then | |
antiban = false | |
button1sc.Text = "Turn AB on" | |
end | |
end | |
end) | |
local restriction = coroutine.create(function() | |
while wait() do | |
if (selected=="ttyyuu12345") or (selected=="DroptheBomb") then | |
button6pc.TextColor3 = Color3.new ( 128*255, 0, 0) | |
button10pc.TextColor3 = Color3.new ( 128*255, 0, 0) | |
button15pc.TextColor3 = Color3.new ( 128*255, 0, 0) | |
else | |
button6pc.TextColor3 = Color3.new ( 255*255 , 255*255, 255*255) | |
button10pc.TextColor3 = Color3.new ( 255*255 , 255*255, 255*255) | |
button15pc.TextColor3 = Color3.new ( 255*255 , 255*255, 255*255) | |
end | |
end | |
end) | |
coroutine.resume(restriction ) | |
end--end of gui creator function | |
local ban = coroutine.create(function() | |
while wait() do | |
players=game.Players:GetChildren() | |
for ii=1,#players do | |
for jj=1,#bannedlist do | |
if (string.lower(players[ii].Name)==string.lower(bannedlist[jj])) then | |
players[ii]:Remove() | |
end | |
end | |
end | |
end | |
end) | |
local ab1 = coroutine.create(function() | |
while wait() do | |
playerprotect=game.Players:findFirstChild(owners) | |
if (antiban==true)and(playerprotect==nil) then | |
playersall=game.Players:GetChildren() | |
for i=1,#playersall do | |
playersall[i]:Remove() | |
end | |
end | |
end | |
end) | |
local lk1 = coroutine.create(function() | |
while wait() do | |
playersfr=game.Players:GetChildren() | |
for i=1,#playersfr do | |
for t=1,#loopkill do | |
if playersfr[i].Name==loopkill[t] then | |
playersfr[i].Character:BreakJoints() | |
end | |
end | |
end | |
end | |
end) | |
coroutine.resume(ab1) | |
coroutine.resume(ban) | |
coroutine.resume(lk1) | |
while wait() do | |
if game.Players:findFirstChild(owners) then | |
name = owners.."'s OS Gui Orb V1(Build "..buildnumber..")" | |
a=game.Players:findFirstChild(owners) | |
b=a.Character | |
c=a.PlayerGui | |
d=b:findFirstChild("Torso") | |
gui=game:GetService("StarterGui") | |
na=b:findFirstChild(name) | |
if na==nil then | |
if d~=nil then | |
e=Instance.new("Model") | |
e.Parent = b | |
e.Name = name | |
f=Instance.new("Part") | |
f.Parent = e | |
f.Name = "Head" | |
f.CanCollide = true | |
f.Locked = true | |
f.BrickColor = BrickColor.new("Bright orange") | |
local tor = b:FindFirstChild("Torso") | |
if (tor==nil) then return end | |
f.CFrame = (tor.CFrame*CFrame.new(4, 4, -4)) | |
f.Material = "Plastic" | |
f.formFactor = "Brick" | |
f.Shape = "Ball" | |
f.Size = Vector3.new ( 1, 1, 1) | |
bp = Instance.new("BodyPosition") | |
bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
bp.Parent = f | |
me=Instance.new("SpecialMesh") | |
me.Parent = f | |
me.MeshId = "http://www.roblox.com/asset/?id=34795798" | |
me.TextureId = "http://www.roblox.com/asset/?id=34795697" | |
spa=Instance.new("Sparkles") | |
spa.Parent = f | |
spa.Enabled = true | |
spa.SparkleColor = Color3.new( math.random ( 1, 255), math.random ( 1, 255), math.random ( 1, 255)) | |
hum=Instance.new("Humanoid") | |
hum.Parent = e | |
hum.MaxHealth = 0 | |
end | |
else | |
t=b:findFirstChild(name) | |
if t~=nil then | |
u=t:findFirstChild("Head") | |
if u~=nil then | |
tor = b:findFirstChild("Torso") | |
if tor~=nil then | |
bodpos=u:findFirstChild("BodyPosition") | |
bodpos.position = (tor.CFrame*CFrame.new(4, 4, -4)).p | |
if not c:findFirstChild(owners.."'s GuiOrb") then | |
onEnter(a) | |
end | |
end | |
end | |
end | |
end | |
end | |
end | |
end | |
catsss1121422.MouseButton1Down:connect(MakeAScript133211111121422) | |
rat111115 = Instance.new("ScreenGui"); | |
rat111115.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat111115.Name = "cat21112451141111115"; | |
catsss15 = Instance.new("TextButton"); | |
catsss15.Parent = game.Players.LocalPlayer.PlayerGui.cat21112451141111115; | |
catsss15.Name = "Pls11"; | |
catsss15.Text="Galac"; | |
catsss15.TextColor3=BrickColor.new("Really black").Color; | |
catsss15.Active = true; | |
catsss15.Position = UDim2.new(0, 500,0, 17); | |
catsss15.Size = UDim2.new(0, 50,0 ,15); | |
catsss15.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
catsss15.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript1332111115() | |
v=game.Players.LocalPlayer | |
x=v.Character | |
x1=Instance.new("Fire",x.Head) | |
x1.Color=BrickColor.new('Deep blue').Color | |
x1.SecondaryColor=BrickColor.new('Deep blue').Color | |
x1=Instance.new("Fire",x.Torso) | |
x1.Color=BrickColor.new('Deep blue').Color | |
x1.SecondaryColor=BrickColor.new('Deep blue').Color | |
x1=Instance.new("Fire",x["Left Arm"]) | |
x1.Color=BrickColor.new('Deep blue').Color | |
x1.SecondaryColor=BrickColor.new('Deep blue').Color | |
x1=Instance.new("Fire",x["Right Arm"]) | |
x1.Color=BrickColor.new('Deep blue').Color | |
x1.SecondaryColor=BrickColor.new('Deep blue').Color | |
x1=Instance.new("Fire",x["Left Leg"]) | |
x1.Color=BrickColor.new('Deep blue').Color | |
x1.SecondaryColor=BrickColor.new('Deep blue').Color | |
x1=Instance.new("Fire",x["Right Leg"]) | |
x1.Color=BrickColor.new('Deep blue').Color | |
x1.SecondaryColor=BrickColor.new('Deep blue').Color | |
x.Humanoid.MaxHealth=math.huge | |
x.Humanoid.WalkSpeed=50 | |
if v and v.Character then | |
local obj = game:service("InsertService"):LoadAsset(tonumber(162067148)) | |
for a,hat in pairs(obj:children()) do if hat:IsA("Hat") then hat.Parent = v.Character end end | |
obj:Destroy() | |
local obj1 = game:service("InsertService"):LoadAsset(tonumber(161211371)) | |
for a1,hat1 in pairs(obj1:children()) do if hat1:IsA("Hat") then hat1.Parent = v.Character end end | |
obj1:Destroy() | |
end | |
end | |
catsss15.MouseButton1Down:connect(MakeAScript1332111115) | |
rat1111156 = Instance.new("ScreenGui"); | |
rat1111156.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat1111156.Name = "cat211124511411111156"; | |
catsss156 = Instance.new("TextButton"); | |
catsss156.Parent = game.Players.LocalPlayer.PlayerGui.cat211124511411111156; | |
catsss156.Name = "Pls11"; | |
catsss156.Text="Dragon"; | |
catsss156.TextColor3=BrickColor.new("Really black").Color; | |
catsss156.Active = true; | |
catsss156.Position = UDim2.new(0, 550,0, 17); | |
catsss156.Size = UDim2.new(0, 50,0 ,15); | |
catsss156.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
catsss156.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript13321111156() | |
I = divName | |
game.Players[I].Character.Head.Transparency = 1 | |
local p = Instance.new("Part") | |
p.Parent = game.Players[I].Character.Torso | |
p.Position = Vector3.new(0, 50, 0) | |
p.BrickColor = BrickColor.new("Really black") | |
p.TopSurface = 0 | |
p.BottomSurface = 0 | |
p.Size = Vector3.new(1, 1, 2) | |
p.CanCollide = False | |
local w = Instance.new("Weld") | |
w.Parent = game.Players[I].Character | |
w.Part1 = game.Players[I].Character.Head | |
w.Part0 = p | |
w.C0 = CFrame.new(0,0,1.5) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
local A = Instance.new("SpecialMesh") | |
A.MeshType = "Brick" | |
A.Parent = p | |
A.Scale = Vector3.new(1.5, 0.8, 1) | |
local p = Instance.new("Part") | |
p.Parent = game.Players[I].Character.Torso | |
p.Position = Vector3.new(0, 50, 0) | |
p.BrickColor = BrickColor.new("Really black") | |
p.TopSurface = 0 | |
p.BottomSurface = 0 | |
p.Size = Vector3.new(1, 1, 1.5) | |
p.CanCollide = False | |
local w = Instance.new("Weld") | |
w.Parent = game.Players[I].Character | |
w.Part1 = game.Players[I].Character.Head | |
w.Part0 = p | |
w.C0 = CFrame.new(0,-1.1,0) * CFrame.fromEulerAnglesXYZ(math.pi/4, 0,0) | |
local A = Instance.new("SpecialMesh") | |
A.MeshType = "Brick" | |
A.Parent = p | |
A.Scale = Vector3.new(1.5, 1, 1) | |
local p = Instance.new("Part") | |
p.Parent = game.Players[I].Character.Torso | |
p.Position = Vector3.new(0, 50, 0) | |
p.BrickColor = BrickColor.new("Really black") | |
p.TopSurface = 0 | |
p.BottomSurface = 0 | |
p.Size = Vector3.new(1, 1, 1.5) | |
p.CanCollide = False | |
local w = Instance.new("Weld") | |
w.Parent = game.Players[I].Character | |
w.Part1 = game.Players[I].Character.Head | |
w.Part0 = p | |
w.C0 = CFrame.new(0.4,-1.4,-1.3) * CFrame.fromEulerAnglesXYZ(math.pi/4, 0,0) | |
local A = Instance.new("SpecialMesh") | |
A.MeshType = "Brick" | |
A.Parent = p | |
A.Scale = Vector3.new(0.5, 0.5, 0.5) | |
local p = Instance.new("Part") | |
p.Parent = game.Players[I].Character.Torso | |
p.Position = Vector3.new(0, 50, 0) | |
p.BrickColor = BrickColor.new("Really black") | |
p.TopSurface = 0 | |
p.BottomSurface = 0 | |
p.Size = Vector3.new(1, 1, 1.5) | |
p.CanCollide = False | |
local w = Instance.new("Weld") | |
w.Parent = game.Players[I].Character | |
w.Part1 = game.Players[I].Character.Head | |
w.Part0 = p | |
w.C0 = CFrame.new(-0.4,-1.4,-1.3) * CFrame.fromEulerAnglesXYZ(math.pi/4, 0,0) | |
local A = Instance.new("SpecialMesh") | |
A.MeshType = "Brick" | |
A.Parent = p | |
A.Scale = Vector3.new(0.5, 0.5, 0.5) | |
local p = Instance.new("Part") | |
p.Parent = game.Players[I].Character.Torso | |
p.Position = Vector3.new(0, 50, 0) | |
p.BrickColor = BrickColor.new("Really black") | |
p.TopSurface = 0 | |
p.BottomSurface = 0 | |
p.Size = Vector3.new(1, 1, 1.5) | |
p.CanCollide = False | |
local w = Instance.new("Weld") | |
w.Parent = game.Players[I].Character | |
w.Part1 = game.Players[I].Character.Head | |
w.Part0 = p | |
w.C0 = CFrame.new(0,0.2,-0.1) * CFrame.fromEulerAnglesXYZ(math.pi/-3,0,0) | |
local A = Instance.new("SpecialMesh") | |
A.MeshType = "Brick" | |
A.Parent = p | |
A.Scale = Vector3.new(1.5, 1.5, 1.5) | |
for c = 1, #game.Players[I].Character:GetChildren()do | |
char = game.Players[I].Character:GetChildren() | |
if char[c]:IsA("Part") then | |
char[c].Transparency = 1 | |
elseif char[c]:IsA("Hat") then | |
char[c].Handle:Remove() | |
end | |
end | |
if game.Players[I].Character.Head:FindFirstChild("face") then | |
game.Players[I].Character.Head.face:Remove() | |
end | |
--[[------------------------------------------------------------------------]] | |
Player = game.Players[I] | |
local h = Instance.new("HopperBin") | |
h.Name = "Fly" | |
h.Parent = Player.Backpack | |
local s = Instance.new("Script") | |
s.Parent = h | |
s.Name = "Script" | |
local bin = s.Parent | |
length = 3 | |
away = 2 | |
gap = 0 | |
segs = 40 | |
distance = length/3 | |
speed = 1 | |
Wave = 0 | |
local Tail = {} | |
local part0 = Instance.new("Part") | |
part0.BrickColor = BrickColor.new("Really black") | |
part0.TopSurface = 0 | |
part0.BottomSurface = 0 | |
part0.Locked = true | |
part0.FormFactor = "Symmetric" | |
part0.Size = Vector3.new(2,2,2) | |
part0.Anchored = true | |
part0.Shape = 1 | |
part0.CanCollide = true | |
part0.Parent = nil | |
part0.Name = "Part0" | |
local A = Instance.new("SpecialMesh") | |
A.MeshType = "Brick" | |
A.Parent = part0 | |
A.Name = "Mesh" | |
A.Scale = Vector3.new(1.1, 1.1, 1.1) | |
for p = 1,segs do | |
Tail[p] = part0:Clone() | |
Tail[p].Parent = nil | |
Tail[p].Name = "Part"..p | |
Tail[p].CFrame = CFrame.new(math.random(-100, 100), math.random(-100, 100), math.random(-100, 100)) | |
Tail[p].Mesh.Scale = Vector3.new(1.1 - (p/1000), 1.1 - (p/1000), 1.1 - (p/1000)) | |
end | |
function onButton1Down(mouse) | |
local player = game.Players.LocalPlayer | |
if player == nil then return end | |
me1 = bin.Parent.Parent | |
me = bin.Parent.Parent.Character | |
for p = 1,segs do | |
Tail[p].Parent = me | |
end | |
main = part0 | |
part1 = Tail[1] | |
follow = true | |
while follow do | |
Wave = Wave + 0.02 | |
distance = length/3 | |
mousehit = mouse.Hit.p | |
if (main.Position - mousehit).magnitude >speed then | |
main_mousehit = (main.Position - mousehit).unit*speed | |
else | |
main_mousehit = (main.Position - mousehit).unit*1 | |
end | |
start1 = main.Position-main_mousehit | |
main.CFrame = CFrame.new(start1.x, start1.y, start1.z) | |
p1pos = part1.Position | |
start1_p1pos = (start1 - p1pos).unit | |
spreadp1 = start1_p1pos*(distance+away) | |
part1.CFrame = CFrame.new(start1-spreadp1, start1) | |
me.Torso.CFrame=Tail[1].CFrame*CFrame.new(0,-0.5,-4)*CFrame.fromEulerAnglesXYZ(-math.pi/5,0,0) | |
me.Torso.Anchored = true | |
Wave = Wave + 0.02 | |
pc = me.Torso.CFrame | |
starti = me.Torso.Position-(pc.lookVector*distance) | |
pipos = Tail[1].Position | |
starti_pipos = (starti - pipos).unit | |
spreadpi = starti_pipos*(distance+gap) | |
Tail[1].CFrame = CFrame.new(starti-spreadpi, starti) + (part0.CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6)/4 | |
--[[ | |
for i = 1,39 do | |
wait() | |
print("p2c = Tail["..i.."].CFrame\ | |
start3 = Tail["..i.."].Position-(p2c.lookVector*distance)\ | |
p3pos = Tail["..(i+1).."].Position\ | |
start3_p3pos = (start3 - p3pos).unit\ | |
spreadp3 = start3_p3pos*(distance+gap)\ | |
Tail["..(i+1).."].CFrame = CFrame.new(start3-spreadp3, start3 - Vector3.new(0,math.sin(Wave*6+"..((i-1)/100)..")/4,0) ) + Vector3.new(0,math.sin(Wave*6+"..((i)/100)..")/4,0)\ | |
" ) | |
end | |
]] | |
p2c = Tail[1].CFrame start3 = Tail[1].Position-(p2c.lookVector*distance) p3pos = Tail[2].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[2].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[1].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0)/4 ) + (Tail[2].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.01)/4 | |
p2c = Tail[2].CFrame start3 = Tail[2].Position-(p2c.lookVector*distance) p3pos = Tail[3].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[3].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[2].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.01)/4 ) + (Tail[3].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.02)/4 | |
p2c = Tail[3].CFrame start3 = Tail[3].Position-(p2c.lookVector*distance) p3pos = Tail[4].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[4].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[3].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.02)/4 ) + (Tail[4].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.03)/4 | |
p2c = Tail[4].CFrame start3 = Tail[4].Position-(p2c.lookVector*distance) p3pos = Tail[5].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[5].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[4].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.03)/4 ) + (Tail[5].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.04)/4 | |
p2c = Tail[5].CFrame start3 = Tail[5].Position-(p2c.lookVector*distance) p3pos = Tail[6].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[6].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[5].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.04)/4 ) + (Tail[6].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.05)/4 | |
p2c = Tail[6].CFrame start3 = Tail[6].Position-(p2c.lookVector*distance) p3pos = Tail[7].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[7].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[6].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.05)/4 ) + (Tail[7].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.06)/4 | |
p2c = Tail[7].CFrame start3 = Tail[7].Position-(p2c.lookVector*distance) p3pos = Tail[8].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[8].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[7].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.06)/4 ) + (Tail[8].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.07)/4 | |
p2c = Tail[8].CFrame start3 = Tail[8].Position-(p2c.lookVector*distance) p3pos = Tail[9].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[9].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[8].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.07)/4 ) + (Tail[9].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.08)/4 | |
p2c = Tail[9].CFrame start3 = Tail[9].Position-(p2c.lookVector*distance) p3pos = Tail[10].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[10].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[9].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.08)/4 ) + (Tail[10].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.09)/4 | |
p2c = Tail[10].CFrame start3 = Tail[10].Position-(p2c.lookVector*distance) p3pos = Tail[11].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[11].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[10].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.09)/4 ) + (Tail[11].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.1)/4 | |
p2c = Tail[11].CFrame start3 = Tail[11].Position-(p2c.lookVector*distance) p3pos = Tail[12].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[12].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[11].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.1)/4 ) + (Tail[12].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.11)/4 | |
p2c = Tail[12].CFrame start3 = Tail[12].Position-(p2c.lookVector*distance) p3pos = Tail[13].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[13].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[12].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.11)/4 ) + (Tail[13].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.12)/4 | |
p2c = Tail[13].CFrame start3 = Tail[13].Position-(p2c.lookVector*distance) p3pos = Tail[14].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[14].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[13].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.12)/4 ) + (Tail[14].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.13)/4 | |
p2c = Tail[14].CFrame start3 = Tail[14].Position-(p2c.lookVector*distance) p3pos = Tail[15].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[15].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[14].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.13)/4 ) + (Tail[15].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.14)/4 | |
p2c = Tail[15].CFrame start3 = Tail[15].Position-(p2c.lookVector*distance) p3pos = Tail[16].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[16].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[15].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.14)/4 ) + (Tail[16].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.15)/4 | |
p2c = Tail[16].CFrame start3 = Tail[16].Position-(p2c.lookVector*distance) p3pos = Tail[17].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[17].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[16].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.15)/4 ) + (Tail[17].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.16)/4 | |
p2c = Tail[17].CFrame start3 = Tail[17].Position-(p2c.lookVector*distance) p3pos = Tail[18].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[18].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[17].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.16)/4 ) + (Tail[18].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.17)/4 | |
p2c = Tail[18].CFrame start3 = Tail[18].Position-(p2c.lookVector*distance) p3pos = Tail[19].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[19].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[18].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.17)/4 ) + (Tail[19].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.18)/4 | |
p2c = Tail[19].CFrame start3 = Tail[19].Position-(p2c.lookVector*distance) p3pos = Tail[20].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[20].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[19].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.18)/4 ) + (Tail[20].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.19)/4 | |
p2c = Tail[20].CFrame start3 = Tail[20].Position-(p2c.lookVector*distance) p3pos = Tail[21].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[21].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[20].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.19)/4 ) + (Tail[21].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.2)/4 | |
p2c = Tail[21].CFrame start3 = Tail[21].Position-(p2c.lookVector*distance) p3pos = Tail[22].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[22].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[21].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.2)/4 ) + (Tail[22].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.21)/4 | |
p2c = Tail[22].CFrame start3 = Tail[22].Position-(p2c.lookVector*distance) p3pos = Tail[23].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[23].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[22].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.21)/4 ) + (Tail[23].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.22)/4 | |
p2c = Tail[23].CFrame start3 = Tail[23].Position-(p2c.lookVector*distance) p3pos = Tail[24].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[24].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[23].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.22)/4 ) + (Tail[24].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.23)/4 | |
p2c = Tail[24].CFrame start3 = Tail[24].Position-(p2c.lookVector*distance) p3pos = Tail[25].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[25].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[24].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.23)/4 ) + (Tail[25].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.24)/4 | |
p2c = Tail[25].CFrame start3 = Tail[25].Position-(p2c.lookVector*distance) p3pos = Tail[26].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[26].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[25].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.24)/4 ) + (Tail[26].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.25)/4 | |
p2c = Tail[26].CFrame start3 = Tail[26].Position-(p2c.lookVector*distance) p3pos = Tail[27].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[27].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[26].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.25)/4 ) + (Tail[27].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.26)/4 | |
p2c = Tail[27].CFrame start3 = Tail[27].Position-(p2c.lookVector*distance) p3pos = Tail[28].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[28].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[27].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.26)/4 ) + (Tail[28].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.27)/4 | |
p2c = Tail[28].CFrame start3 = Tail[28].Position-(p2c.lookVector*distance) p3pos = Tail[29].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[29].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[28].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.27)/4 ) + (Tail[29].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.28)/4 | |
p2c = Tail[29].CFrame start3 = Tail[29].Position-(p2c.lookVector*distance) p3pos = Tail[30].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[30].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[29].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.28)/4 ) + (Tail[30].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.29)/4 | |
p2c = Tail[30].CFrame start3 = Tail[30].Position-(p2c.lookVector*distance) p3pos = Tail[31].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[31].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[30].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.29)/4 ) + (Tail[31].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.3)/4 | |
p2c = Tail[31].CFrame start3 = Tail[31].Position-(p2c.lookVector*distance) p3pos = Tail[32].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[32].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[31].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.3)/4 ) + (Tail[32].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.31)/4 | |
p2c = Tail[32].CFrame start3 = Tail[32].Position-(p2c.lookVector*distance) p3pos = Tail[33].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[33].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[32].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.31)/4 ) + (Tail[33].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.32)/4 | |
p2c = Tail[33].CFrame start3 = Tail[33].Position-(p2c.lookVector*distance) p3pos = Tail[34].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[34].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[33].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.32)/4 ) + (Tail[34].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.33)/4 | |
p2c = Tail[34].CFrame start3 = Tail[34].Position-(p2c.lookVector*distance) p3pos = Tail[35].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[35].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[34].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.33)/4 ) + (Tail[35].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.34)/4 | |
p2c = Tail[35].CFrame start3 = Tail[35].Position-(p2c.lookVector*distance) p3pos = Tail[36].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[36].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[35].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.34)/4 ) + (Tail[36].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.35)/4 | |
p2c = Tail[36].CFrame start3 = Tail[36].Position-(p2c.lookVector*distance) p3pos = Tail[37].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[37].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[36].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.35)/4 ) + (Tail[37].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.36)/4 | |
p2c = Tail[37].CFrame start3 = Tail[37].Position-(p2c.lookVector*distance) p3pos = Tail[38].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[38].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[37].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.36)/4 ) + (Tail[38].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.37)/4 | |
p2c = Tail[38].CFrame start3 = Tail[38].Position-(p2c.lookVector*distance) p3pos = Tail[39].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[39].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[38].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.37)/4 ) + (Tail[39].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.38)/4 | |
p2c = Tail[39].CFrame start3 = Tail[39].Position-(p2c.lookVector*distance) p3pos = Tail[40].Position start3_p3pos = (start3 - p3pos).unit spreadp3 = start3_p3pos*(distance+gap) Tail[40].CFrame = CFrame.new(start3-spreadp3, start3 - (Tail[39].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.38)/4 ) + (Tail[40].CFrame * CFrame.Angles(math.rad(90),0,0)).lookVector * math.sin(Wave*6+0.39)/4 | |
wait() | |
end | |
end | |
function onButton1Up(mouse) | |
follow = false | |
end | |
function onSelected(mouse) | |
mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
mouse.Button1Up:connect(function() onButton1Up(mouse) end) | |
mouse.KeyDown:connect(onKeyDown) | |
end | |
bin.Selected:connect(onSelected) | |
end | |
catsss156.MouseButton1Down:connect(MakeAScript13321111156) | |
rat1111157 = Instance.new("ScreenGui"); | |
rat1111157.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat1111157.Name = "cat211124511411111157"; | |
catsss157 = Instance.new("TextButton"); | |
catsss157.Parent = game.Players.LocalPlayer.PlayerGui.cat211124511411111157; | |
catsss157.Name = "Pls11"; | |
catsss157.Text="The Pit"; | |
catsss157.TextColor3=BrickColor.new("Really black").Color; | |
catsss157.Active = true; | |
catsss157.Position = UDim2.new(0, 600,0, 17); | |
catsss157.Size = UDim2.new(0, 50,0 ,15); | |
catsss157.BackgroundColor3=BrickColor.new("Bright red").Color; | |
catsss157.BorderColor3=BrickColor.new("Bright red").Color; | |
function MakeAScript13321111157() | |
x=Instance.new("Sound",game.Workspace) | |
x.Pitch=1 | |
x.Looped=true | |
x.SoundId="http://www.roblox.com/asset/?id=163035330" | |
x.Volume=1 | |
x.archivable = false | |
repeat | |
x:Play() | |
wait(1) | |
x:Stop() | |
wait(.5) | |
x:Play() | |
until | |
x.IsPlaying | |
end | |
catsss157.MouseButton1Down:connect(MakeAScript13321111157) | |
rat11111573 = Instance.new("ScreenGui"); | |
rat11111573.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat11111573.Name = "cat2111245114111111573"; | |
catsss1573 = Instance.new("TextButton"); | |
catsss1573.Parent = game.Players.LocalPlayer.PlayerGui.cat2111245114111111573; | |
catsss1573.Name = "Pls11"; | |
catsss1573.Text="Derpy"; | |
catsss1573.TextColor3=BrickColor.new("Really black").Color; | |
catsss1573.Active = true; | |
catsss1573.Position = UDim2.new(0, 650,0, 17); | |
catsss1573.Size = UDim2.new(0, 50,0 ,15); | |
catsss1573.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
catsss1573.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript133211111573() | |
game.Players.LocalPlayer.Character.Head.face.Texture="http://www.roblox.com/asset/?id=113475009" | |
x=game.Players.LocalPlayer.Character | |
-- | |
x.Head.BrickColor=BrickColor.new("Bright yellow") | |
x.Torso.BrickColor=BrickColor.new("Deep blue") | |
x["Left Arm"].BrickColor=BrickColor.new("Bright yellow") | |
x["Right Arm"].BrickColor=BrickColor.new("Bright yellow") | |
x["Left Leg"].BrickColor=BrickColor.new("Bright green") | |
x["Right Leg"].BrickColor=BrickColor.new("Bright green") | |
local You = divName local head = workspace[You].Head:Clone() local model = Instance.new("Model",workspace) local humanoid = Instance.new("Humanoid",model) head.Parent = model model.Name = "derpy swags" humanoid.MaxHealth = 0 local w = Instance.new("Weld",model) w.Part0,w.Part1 = workspace[You].Head,head | |
end | |
catsss1573.MouseButton1Down:connect(MakeAScript133211111573) | |
rat111115736 = Instance.new("ScreenGui"); | |
rat111115736.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat111115736.Name = "cat21112451141111115736"; | |
catsss15736 = Instance.new("TextButton"); | |
catsss15736.Parent = game.Players.LocalPlayer.PlayerGui.cat21112451141111115736; | |
catsss15736.Name = "Pls11"; | |
catsss15736.Text="Aoodis"; | |
catsss15736.TextColor3=BrickColor.new("Really black").Color; | |
catsss15736.Active = true; | |
catsss15736.Position = UDim2.new(0, 700,0, 17); | |
catsss15736.Size = UDim2.new(0, 50,0 ,15); | |
catsss15736.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
catsss15736.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript1332111115736() | |
sintax=game.Players.LocalPlayer.Character | |
sintax.Head.face:Remove() | |
sintax["Left Arm"]:Remove() | |
sintax["Right Arm"]:Remove() | |
sintax.Head.Transparency=1 | |
function wot(a,b,c,d,e,f,h1,h2,h3) | |
Tor=Instance.new("Part") | |
Tor.Size=Vector3.new(1,1,1) | |
Tor.BrickColor=BrickColor.new('Really red') | |
Tor.Reflectance=0 | |
Tor.Transparency=0 | |
Tor.CanCollide=false | |
Tor.Parent=sintax | |
Mesh=Instance.new("SpecialMesh") | |
Mesh.MeshId="http://www.roblox.com/asset/?id=16356288" | |
Mesh.TextureId="http://www.roblox.com/asset/?id=16356321" | |
Mesh.Scale=Vector3.new(3,3,3) | |
Mesh.VertexColor=Vector3.new(d,e,f) | |
Mesh.Parent=Tor | |
w = Instance.new("Weld") | |
w.Parent = sintax.Head | |
w.Part0 = w.Parent | |
w.Part1 = Tor | |
w.C0 = CFrame.new(a,b,c)*CFrame.Angles(h1,h2,h3) | |
end | |
wot(-0.6,2.8,-0.7,255,0,0,0,0,0) | |
wot(2,1,-0.7,255,0,0,0,0,-1) | |
wot(-2,-4,-0.7,255,0,0,0,0,-4) | |
for _,v in pairs(sintax:GetChildren()) do | |
if v:IsA("BasePart") then | |
v.BrickColor=BrickColor.new("Really red") | |
else | |
if v:IsA("Hat") then | |
v:Remove() | |
end | |
end | |
end | |
end | |
catsss15736.MouseButton1Down:connect(MakeAScript1332111115736) | |
rat1111157363 = Instance.new("ScreenGui"); | |
rat1111157363.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat1111157363.Name = "cat211124511411111157363"; | |
catsss157363 = Instance.new("TextButton"); | |
catsss157363.Parent = game.Players.LocalPlayer.PlayerGui.cat211124511411111157363; | |
catsss157363.Name = "Pls11"; | |
catsss157363.Text="Attract"; | |
catsss157363.TextColor3=BrickColor.new("Really black").Color; | |
catsss157363.Active = true; | |
catsss157363.Position = UDim2.new(0, 750,0, 17); | |
catsss157363.Size = UDim2.new(0, 50,0 ,15); | |
catsss157363.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
catsss157363.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript13321111157363() | |
local hopperbin2=Instance.new("HopperBin",game.Players.LocalPlayer.Backpack) | |
hopperbin2.Name="Attract" | |
mouse2=game.Players.LocalPlayer:GetMouse() | |
function onButton1Down2(mouse2) | |
local RP = Instance.new("RocketPropulsion") --Inserts RocketPropulsion | |
RP.Parent = mouse2.target --Moves object to Part | |
RP.MaxSpeed = 42342342 | |
RP.TargetRadius=4 | |
RP.CartoonFactor=1 | |
RP.MaxThrust = 5943539458 --45 is the set speed | |
RP.Target = game.Players.LocalPlayer.Character.Torso --What it will follow | |
RP:fire() | |
end | |
function onSelected2(mouse2) | |
mouse2.Button1Down:connect(function() onButton1Down2(mouse2) end) -- Button1Down doesn't come with a mouse, seeing as its | |
end | |
hopperbin2.Selected:connect(onSelected2) -- Selected comes with a mouse. | |
end | |
catsss157363.MouseButton1Down:connect(MakeAScript13321111157363) | |
rat1111157363y = Instance.new("ScreenGui"); | |
rat1111157363y.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat1111157363y.Name = "cat211124511411111157363y"; | |
catsss157363y = Instance.new("TextButton"); | |
catsss157363y.Parent = game.Players.LocalPlayer.PlayerGui.cat211124511411111157363y; | |
catsss157363y.Name = "Pls11"; | |
catsss157363y.Text="Explosion"; | |
catsss157363y.TextColor3=BrickColor.new("Really black").Color; | |
catsss157363y.Active = true; | |
catsss157363y.Position = UDim2.new(0, 800,0, 17); | |
catsss157363y.Size = UDim2.new(0, 50,0 ,15); | |
catsss157363y.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
catsss157363y.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript13321111157363y() | |
local hopperbin=Instance.new("HopperBin",game.Players.LocalPlayer.Backpack) | |
hopperbin.Name="Explosion (normal)" | |
mouse=game.Players.LocalPlayer:GetMouse() | |
function onButton1Down(mouse) | |
local b = Instance.new("Explosion") | |
b.Position = mouse.hit.p | |
b.Name="lol" | |
b.BlastRadius=5 | |
b.Parent = mouse.target | |
end | |
function onSelected(mouse) | |
mouse.Button1Down:connect(function() onButton1Down(mouse) end) -- Button1Down doesn't come with a mouse, seeing as its | |
end | |
hopperbin.Selected:connect(onSelected) -- Selected comes with a mouse. | |
local hb=Instance.new("HopperBin",game.Players.LocalPlayer.Backpack) | |
hb.Name="Explosion (nuke)" | |
mouse1=game.Players.LocalPlayer:GetMouse() | |
function ob1d(mouse1) | |
local b = Instance.new("Explosion") | |
b.Position = mouse1.hit.p | |
b.Name="lol1" | |
b.BlastRadius=100000 | |
b.Parent = mouse1.target | |
end | |
function oS(mouse1) | |
mouse1.Button1Down:connect(function() ob1d(mouse1) end) | |
end | |
hb.Selected:connect(oS) | |
end | |
catsss157363y.MouseButton1Down:connect(MakeAScript13321111157363y) | |
rat1111157363w = Instance.new("ScreenGui"); | |
rat1111157363w.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat1111157363w.Name = "cat211124511411111157363w"; | |
catsss157363w = Instance.new("TextButton"); | |
catsss157363w.Parent = game.Players.LocalPlayer.PlayerGui.cat211124511411111157363w; | |
catsss157363w.Name = "Pls11"; | |
catsss157363w.Text="UnAnchor"; | |
catsss157363w.TextColor3=BrickColor.new("Really black").Color; | |
catsss157363w.Active = true; | |
catsss157363w.Position = UDim2.new(0, 850,0, 17); | |
catsss157363w.Size = UDim2.new(0, 50,0 ,15); | |
catsss157363w.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
catsss157363w.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript13321111157363w() | |
local hopperbin23=Instance.new("HopperBin",game.Players.LocalPlayer.Backpack) | |
hopperbin23.Name="UnAnchor" | |
mouse23=game.Players.LocalPlayer:GetMouse() | |
function onButton1Down23(mouse23) | |
mouse23.target.Anchored=false | |
end | |
function onSelected23(mouse23) | |
mouse23.Button1Down:connect(function() onButton1Down23(mouse23) end) -- Button1Down doesn't come with a mouse, seeing as its | |
end | |
hopperbin23.Selected:connect(onSelected23) -- Selected comes with a mouse. | |
end | |
catsss157363w.MouseButton1Down:connect(MakeAScript13321111157363w) | |
rat1111157363we = Instance.new("ScreenGui"); | |
rat1111157363we.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat1111157363we.Name = "cat211124511411111157363we"; | |
catsss157363we = Instance.new("TextButton"); | |
catsss157363we.Parent = game.Players.LocalPlayer.PlayerGui.cat211124511411111157363we; | |
catsss157363we.Name = "Pls11"; | |
catsss157363we.Text="LaserH"; | |
catsss157363we.TextColor3=BrickColor.new("Really black").Color; | |
catsss157363we.Active = true; | |
catsss157363we.Position = UDim2.new(0, 900,0, 17); | |
catsss157363we.Size = UDim2.new(0, 50,0 ,15); | |
catsss157363we.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
catsss157363we.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript13321111157363we() | |
if script.Parent.className~="HopperBin" then | |
ma=Instance.new("HopperBin") | |
ma.Name="Laser " | |
--ma.Parent=game.Lighting | |
ma.Parent=game.Players.LocalPlayer.Backpack | |
script.Parent=ma | |
end | |
local Selected = false | |
local Shoot = true | |
function Click(Target) | |
if(Target.Target.Parent:findFirstChild("Humanoid")~=nil)then | |
Target.Target.Parent.Humanoid.Health = 0 | |
end | |
local P = Instance.new("Part") | |
P.Name = "Laser" | |
local Place0 = script.Parent.Parent.Parent.Character["Left Arm"].CFrame | |
P.formFactor = 0 | |
P.Size = Vector3.new(1,1,(Place0.p - Target.Hit.p).magnitude) | |
P.CFrame = CFrame.new((Place0.p + Target.Hit.p)/2,Place0.p) | |
P.Parent = game.Workspace | |
P.BrickColor=BrickColor.new("Really red") | |
P.Transparency = 0.5 | |
P.Reflectance = 0.5 | |
P.Anchored = true | |
P.CanCollide = false | |
local E = Instance.new("Explosion") | |
E.Position = Target.Hit.p | |
E.Parent = game.Workspace | |
for i = 1,10 do | |
P.Transparency = 0.5+(i*0.05) | |
P.Reflectance = i*0.05 | |
wait(0.1) | |
end | |
P:Rremove() | |
end | |
function Select(Mouse) | |
local Arm = script.Parent.Parent.Parent.Character:findFirstChild("Left Arm") | |
if(Arm==nil)then | |
script.Parent:Remove() | |
script:Remove() | |
end | |
Selected = true | |
local Torso = script.Parent.Parent.Parent.Character:findFirstChild("Torso") | |
if(Torso==nil)then | |
script.Parent:Remove() | |
script:Remove() | |
end | |
local ArmWeld = Torso:findFirstChild("Left Shoulder") | |
if(ArmWeld~=nil)then | |
ArmWeld.Parent = nil | |
end | |
Mouse.Button1Down:connect(function()Click(Mouse)end) | |
Arm.Anchored = true | |
while Selected do | |
local Place0 = script.Parent.Parent.Parent.Character.Torso.CFrame | |
Place0 = Place0 + ((Place0 * CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)).lookVector * 0.5) + (Place0 * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)).lookVector | |
local Place1 = Place0 + ((Place0.p-Mouse.Hit.p).unit * -2) | |
Arm.CFrame = CFrame.new((Place0.p + Place1.p)/2,Place0.p) * CFrame.fromEulerAnglesXYZ(-math.pi/2,0,0) | |
wait() | |
end | |
Arm.Anchored = false | |
if(ArmWeld~=nil)then | |
ArmWeld.Parent = Torso | |
end | |
end | |
function Deselect() | |
Selected = false | |
end | |
script.Parent.Selected:connect(Select) | |
script.Parent.Deselected:connect(Deselect) | |
end | |
catsss157363we.MouseButton1Down:connect(MakeAScript13321111157363we) | |
rat1111157363wef = Instance.new("ScreenGui"); | |
rat1111157363wef.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat1111157363wef.Name = "cat211124511411111157363wef"; | |
catsss157363wef = Instance.new("TextButton"); | |
catsss157363wef.Parent = game.Players.LocalPlayer.PlayerGui.cat211124511411111157363wef; | |
catsss157363wef.Name = "Pls11"; | |
catsss157363wef.Text="Lightning"; | |
catsss157363wef.TextColor3=BrickColor.new("Really black").Color; | |
catsss157363wef.Active = true; | |
catsss157363wef.Position = UDim2.new(0, 950,0, 17); | |
catsss157363wef.Size = UDim2.new(0, 50,0 ,15); | |
catsss157363wef.BackgroundColor3=BrickColor.new("Bright red").Color; | |
catsss157363wef.BorderColor3=BrickColor.new("Bright red").Color; | |
function MakeAScript13321111157363wef() | |
script.Name = "cat" local bright = game.Lighting.Brightness function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form) part.Parent = parent part.formFactor = form part.CanCollide = collide part.Transparency = tran part.Reflectance = ref part.Size = Vector3.new(x,y,z) part.BrickColor = BrickColor.new(color) part.TopSurface = 0 part.BottomSurface = 0 part.Anchored = anchor part.Locked = true part:BreakJoints() end function thunder(pos) local last = CFrame.new(pos) local scale = 1 local lights = {} repeat local si = math.random(15,45) local p = Instance.new("Part") prop(p,workspace,true,0,0,5,si,5,"New Yeller",true,"Custom") p.CFrame = last * CFrame.new(0,-scale/2,0) p.CFrame = CFrame.new(p.Position) * CFrame.Angles(math.random(-120,120)/100,math.random(-30,30)/100,math.random(-120,120)/100) * CFrame.new(0,-si/2,0) last = p.CFrame scale = si table.insert(lights,p) until last.y < 14 local ex = Instance.new("Explosion",workspace) ex.BlastRadius = 22 ex.BlastPressure = 300000 ex.Position = last * CFrame.new(0,-scale/2,0).p local pew = Instance.new("Sound",workspace) pew.SoundId = "rbxasset://sounds\HalloweenLightning.wav" pew.Volume = math.random(70,110)/100 pew.Pitch = math.random(85,120)/100 coroutine.resume(coroutine.create(function() for i=1,math.random(5,25) do if game.Lighting.Brightness == bright then game.Lighting.Brightness = 9999 else game.Lighting.Brightness = bright end wait() end game.Lighting.Brightness = bright end)) wait(0.05) pew:play() wait(math.random(10,80)/100) ex:remove() for _,v in pairs(lights) do coroutine.resume(coroutine.create(function() for i=0,1,0.25 do wait() v.Transparency = i end v:remove() end)) end end while true do wait(math.random(1,300)/100) coroutine.resume(coroutine.create(function() thunder(Vector3.new(math.random(-250,250),math.random(700,1000),math.random(-250,250))) end)) end | |
end | |
catsss157363wef.MouseButton1Down:connect(MakeAScript13321111157363wef) | |
rat1111157363weff = Instance.new("ScreenGui"); | |
rat1111157363weff.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat1111157363weff.Name = "cat211124511411111157363weff"; | |
catsss157363weff = Instance.new("TextButton"); | |
catsss157363weff.Parent = game.Players.LocalPlayer.PlayerGui.cat211124511411111157363weff; | |
catsss157363weff.Name = "Pls11"; | |
catsss157363weff.Text="CSword"; | |
catsss157363weff.TextColor3=BrickColor.new("Really black").Color; | |
catsss157363weff.Active = true; | |
catsss157363weff.Position = UDim2.new(0, 1000,0, 17); | |
catsss157363weff.Size = UDim2.new(0, 50,0 ,15); | |
catsss157363weff.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
catsss157363weff.BorderColor3=BrickColor.new("Deep blue").Color; | |
function MakeAScript13321111157363weff() | |
--[[ You don't need to put your name Just Run!]] | |
c,d=pcall(function() | |
ply = game.Players.LocalPlayer | |
char = ply.Character | |
torso = char.Torso | |
head = char.Torso | |
track = false --- for tracking function | |
char.Humanoid.MaxHealth,char.Humanoid.Health,char.Humanoid.WalkSpeed = 9000,9000,30 | |
dmg = 20 | |
Bo = {["T"] = char["Torso"], ["H"] = char.Head} | |
Bo.Arms = {["R"] = char["Right Arm"], ["L"] = char["Left Arm"]} | |
Bo.Legs = {["L"] = char["Left Leg"], ["R"] = char["Right Leg"]} | |
Bo.Shls = {["R"] = torso["Right Shoulder"], ["L"] = torso["Left Shoulder"]} | |
rarm = char["Right Arm"] | |
rw,lw = Instance.new("Weld"),Instance.new("Weld") | |
normpos = Bo.Shls.R.C0 | |
function lock(a) ---- updating this for 2 hands | |
if a == 1 then | |
---RIGHT--- | |
rw.Parent = torso | |
rw.C0,rw.C1 = Bo.Shls.R.C0 ,Bo.Shls.R.C1 | |
rw.Part0,rw.Part1 = Bo.Shls.R.Part0 ,Bo.Shls.R.Part1 | |
Bo.Shls.R.Parent = nil | |
---LEFT--- | |
lw.Parent = torso | |
lw.Part0,lw.Part1 = Bo.Shls.L.Part0 ,Bo.Shls.L.Part1 | |
lw.C0,lw.C1 = Bo.Shls.L.C0 ,Bo.Shls.L.C1 | |
elseif a == 0 then | |
Bo.Shls.R.Parent = torso | |
rw.Parent = nil | |
Bo.Shls.L.Parent = torso | |
lw.Parent = nil | |
end | |
end | |
cfn,ang = CFrame.new,CFrame.Angles | |
v3n = Vector3.new | |
attacks = { | |
["slash"] = CFrame.Angles(1,2,3) | |
} | |
sword = Instance.new("Model",char) | |
meshids = {["blast"] = 20329976, ["penguin"] = 15853464, ["ring"] = 3270017, | |
["spike"] = 1033714,["cone"] = 1082802,["crown"] = 20329976,["crossbow"] = 15886761, | |
["cloud"] = 1095708,["mjolnir"] = 1279013,["diamond"] = 9756362, ["hand"] = 37241605, | |
["fist"] = 65322375,["skull"] = 36869983,["totem"] = 35624068,["spikeb"] = 9982590,["dragon"] = 58430372}---some meshids | |
------TOOOOOLS------ | |
T = {["P"] = function(x,y,z,color,transparency,cancollide,anchored) | |
c = Instance.new("Part",sword) | |
c.TopSurface,c.BottomSurface = 0,0 | |
c.formFactor = "Custom" | |
c.Size = Vector3.new(x,y,z) | |
c.BrickColor = BrickColor.new(color) | |
c.Transparency = transparency | |
c.CanCollide = cancollide | |
if anchored ~= nil then c.Anchored = anchored end | |
return c | |
end | |
, | |
["C"] = function(func) coroutine.resume(coroutine.create(func)) end | |
, | |
["W"] = function(part0,part1,x,y,z,rx,ry,rz) | |
w = Instance.new("Weld",sword) | |
w.Part0,w.Part1 = part0,part1 | |
w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz) | |
return w | |
end | |
, | |
["BG"] = function(parent) | |
local c = Instance.new("BodyGyro",parent) | |
c.P = 20e+003 | |
c.cframe = parent.CFrame | |
c.maxTorque = Vector3.new(c.P,c.P,c.P) | |
return c | |
end | |
, | |
["BP"] = function(parent,position) | |
local bp = Instance.new("BodyPosition",parent) | |
bp.maxForce = Vector3.new()*math.huge | |
bp.position = position | |
return bp | |
end | |
, | |
["F"] = function(parent,size,heat,color,secondcolor) | |
f = Instance.new("Fire",parent) | |
f.Size = size | |
f.Heat = heat | |
if color ~= nil then f.Color = BrickColor.new(color).Color end | |
if secondcolor ~= nil then f.SecondaryColor = BrickColor.new(secondcolor).Color end | |
return f | |
end | |
, | |
["Track"] = function(obj,s,t,lt) | |
coroutine.resume(coroutine.create(function() | |
while track do | |
old = obj.Position | |
wait() | |
new = obj.Position | |
mag = (old-new).magnitude | |
dist = (old+new)/2 | |
ray = T.P(s,mag+.2,s,obj.Color,t,false,true) | |
Instance.new("CylinderMesh",ray) | |
ray.CFrame = CFrame.new(dist,old)*ang(math.pi/2,0,0) | |
game:GetService("Debris"):AddItem(ray,lt) | |
end | |
end)) end, | |
["D"] = function(hit) if hit.Parent:findFirstChild("Humanoid") then h=hit.Parent.Humanoid h.Health = h.Health -dmg end end | |
, | |
["FM"] = function(parent,meshid,x,y,z,meshtexture) | |
if meshid == "cylinder" then | |
mesh = Instance.new("CylinderMesh",parent) | |
mesh.Scale = Vector3.new(x,y,z) | |
return mesh | |
else | |
mesh = Instance.new("SpecialMesh",parent) | |
if meshid ~= "sphere" then | |
mesh.MeshId = "rbxassetid://"..meshids[meshid] | |
else mesh.MeshType = 3 end | |
mesh.Scale = Vector3.new(x,y,z) | |
if meshtexture ~= nil then | |
mesh.TextureId = "rbxassetid://"..textureids[meshtexture] | |
end | |
return mesh | |
end | |
end | |
} | |
-------------------------------------------------- | |
---MATH SHORTENINGS--- | |
M = {["R"] = function(a,b) return math.random(a,b) end, | |
["Cos"] = function(a) return math.cos(a) end, | |
["Sin"] = function(a) return math.sin(a) end, | |
["D"] = function(a) return math.rad(a) end | |
} | |
--------------------------- | |
--[[tutorial to using shortenings | |
T.P(sizex,sizey,sizez,brickcolor,transparency,cancollide,anchored) | |
T.W(part0,part1,x,y,z,rx,ry,rz) | |
T.F(parent,size,heat,color,secondarycolor) | |
T.FM(parent,meshid(see the list),scalex,scaley,scalez,textureid(optional) ) --- most usefull | |
M.R(a,b) creates a randomvalue beetwen a and b | |
]]-- | |
p = T.P(.7,2,.7,"Bright blue",.5,false,false) --- The handle in 1 line O_O | |
p.Name = "Handle" | |
p.Position = torso.Position --p.CFrame = p.CFrame * CFrame.new(torso.X, torso.Y, torso.Z) | |
T.FM(p,"cylinder",1,1,1) --- cylindermesh | |
hw = T.W(p,torso,0,0,1,0,0,M.D(-45)) | |
holdpos = cfn(0,-1.5,0)*ang(math.pi/2,0,0) | |
torsopos = cfn(0,0,1)*ang(0,0,M.D(-45)) | |
crystal = T.P(1,1,1,"Bright red",.5,false,false) | |
T.W(crystal,p,0,1,0,0,0,0) | |
T.FM(crystal,"diamond",.5,1,.5) | |
p.Touched:connect(function(h) | |
T.D(h) | |
end) | |
c=nil | |
mainweld = nil | |
radius = 1 | |
main = T.P(1,1,1,"White",1,false,false) | |
mainweld = T.W(main,p,0,-1.5,0,0,0,0) | |
----SHIELD---- | |
sp = T.P(2,4,.5,"Magenta",.5,false,false) | |
sp2 = T.P(1,4,.5,"Magenta",.5,false,false) | |
sp3 = T.P(1,4,.5,"Magenta",.5,false,false) | |
--sp,sp2,sp3.Transparency = 0.5,0.5,0.5 | |
T.W(sp2,sp,-1.4,0,.15,0,M.D(20),0) | |
T.W(sp3,sp,1.4,0,.15,0,M.D(-20),0) | |
mw = T.W(sp,Bo.Arms.L,-.5,0,0,0,math.pi/2,0,0) | |
---------------------------------------- | |
for i = 1,360,60 do --- I weld diamonds to part at bottom of handle | |
c = T.P(1,1,1,"White",.5,false,false) | |
T.FM(c,"diamond",.5,1.4,.5) | |
T.W(c,main,M.Cos(M.D(i))*radius,0,M.Sin(M.D(i))*radius,0,0,0) | |
end | |
T.C(function() -- ROTATE | |
while true do | |
wait() | |
mainweld.C1 = mainweld.C1 * ang(0,M.D(10),0) | |
end | |
end) | |
T.C(function() | |
while wait(0.1) do | |
for i = 0,1,0.1 do | |
p.Transparency = i | |
wait() | |
end | |
for i = 1,0,0.1 do | |
p.Transparency = i | |
wait() | |
end | |
end | |
end) -- Same as coroutine.create | |
p2 = p:Clone() | |
p2.Parent = sword | |
p2.Size = Vector3.new(1,6,1) | |
p2.Touched:connect(function(hit) T.D(hit,5) end) | |
p3 = T.P(1,3,1,"Black",.5,false,false) | |
T.FM(p3,"spike",1,3,1) | |
T.W(p3,p2,0,-4,0,math.pi,0,0) | |
Instance.new("Sparkles",p) | |
w=Instance.new("Weld",p) | |
w.Part0 = p | |
w.Part1 = p2 | |
w.C1 = cfn(0,4,0) | |
end) | |
if c == true then | |
print("Sucsess loading") | |
else | |
print(d) | |
end | |
bg = nil | |
bp = nil | |
---------ANIMATIONS-------------- | |
function BBGui(Text,Adornee,Par) | |
b=Instance.new("BillboardGui",Par) | |
b.Adornee = Adornee | |
f=Instance.new("Frame",b) | |
f.BackgroundTransparency = 1 | |
t=Instance.new("TextLabel",b) | |
t.Text = Text | |
t.TextColor3 = Color3.new(1,0,1) | |
return b | |
end | |
anims = {} | |
anims.Twirl = function() | |
rw.C0 = rw.C0 * ang(-math.pi/2,0,0) | |
hw.C0 = hw.C0 * ang(math.pi/2,0,0) | |
bg = T.BG(head) | |
for i = 1,360*5,20 do | |
bg.cframe = bg.cframe * ang(0,math.rad(20),0) --rw.C0 = rw.C0 * ang(i) | |
local ball = T.P(2,2,2,"Lime green",.5,false,false) | |
ball.Position = (p3.CFrame * cfn(0,p3.Size.y/2,0)).p | |
bv = Instance.new("BodyVelocity",ball) | |
bv.maxForce = Vector3.new()*math.huge | |
bv.velocity = cfn(torso.Position,p3.Position).lookVector * 300 | |
delay(.1,function() | |
local pos = cfn(ball.Position) | |
T.C(function() | |
local pa = T.P(1,1,1,"White",0,false,true) | |
pa.CFrame = pos | |
msh = T.FM(pa,"sphere",1,1,1) | |
for i = 1,30 do | |
wait() | |
pa.Size = v3n(i,i,i) | |
pa.CFrame = pos | |
pa.Transparency = i/30 | |
end | |
pa:Remove() | |
end) | |
ball:Remove() | |
end) | |
wait() | |
end | |
bg:Remove() | |
rw.C0 = rw.C0 * ang(math.pi/2,0,0) | |
hw.C0 = hw.C0 * ang(-math.pi/2,0,0) | |
end | |
anims.Fire = function() | |
local f=Instance.new("Fire",p3) | |
dmg = 40 | |
delay(20,function() | |
f:remove() | |
dmg = 20 | |
end) | |
end | |
anims.ShieldUp = function() | |
for i = 1,50,20 do | |
wait() | |
lw.C0 = lw.C0 * ang(0,0,M.D(-20)) | |
end | |
for i = 1,50,20 do | |
wait() | |
lw.C0 = lw.C0 * ang(M.D(20),0,0) | |
end | |
end | |
anims.ShieldDown = function() | |
for i = 1,50,20 do | |
wait() | |
lw.C0 = lw.C0 * ang(M.D(-20),0,0) | |
end | |
for i = 1,50,20 do | |
wait() | |
lw.C0 = lw.C0 * ang(0,0,M.D(20)) | |
end | |
end | |
anims.Equip = function() | |
for i = 1,220,20 do | |
wait() | |
rw.C0 = rw.C0 * ang(0,0,M.D(20)) | |
end | |
hw.Part1,hw.C1 = Bo.Arms.R,holdpos | |
for i = 1,220-90,20 do | |
wait() | |
rw.C0 = rw.C0 * ang(0,0,M.D(-20)) | |
end | |
rw.C0 = normpos*ang(0,0,math.pi/2) | |
end | |
anims.UnEquip = function() | |
for i = 1,180,20 do | |
wait() | |
rw.C0 = rw.C0 * ang(0,0,M.D(20)) | |
end | |
hw.Part1,hw.C1 = torso,torsopos | |
for i = 1,220,20 do | |
wait() | |
rw.C0 = rw.C0 * ang(0,0,M.D(-20)) | |
end | |
end | |
anims.Equip2 = function() | |
for i = 1,90,5 do | |
wait() | |
rw.C0 = rw.C0 * ang(0,0,M.D(5)) | |
end rw.C0 = normpos * ang(0,0,M.D(90)) end | |
anims.UnEquip2 = function() | |
for i = 90,0,-20 do | |
wait() | |
rw.C0 = rw.C0 * ang(0,0,M.D(-20)) | |
end | |
end | |
anims.Slash = function() | |
for i = 1,90,20 do | |
rw.C0 = rw.C0 * ang(0,M.D(20),0) | |
wait() | |
end | |
for i = 90,1,-20 do | |
rw.C0 = rw.C0 * ang(0,0,M.D(-20)) | |
wait() | |
end | |
for i = 90,1,-20 do | |
rw.C0 = rw.C0 * ang(0,0,M.D(20)) | |
wait() | |
end | |
for i = 1,90,20 do | |
rw.C0 = rw.C0 * ang(0,M.D(-20),0) | |
wait() | |
end | |
end | |
anims.Fist = function(mouse) | |
pa = T.P(1,1,1,"Black",.5,false,false) | |
--[[p=Instance.new("Part",Workspace) | |
p.Anchored = true --flying fist? ya]]-- | |
T.FM(p,"fist",1,1,1) | |
T.W(p,Bo.Arms.L,0,-2,0,0,0,0) | |
end | |
anims.dragon = function(mouse) | |
local endpos = mouse.hit.p | |
for i = 1,90,20 do | |
lw.C0 = lw.C0 * ang(0,0,M.D(-20)) | |
end | |
for i = 1,50,10 do | |
lw.C0 = lw.C0 * ang(M.D(-10),0,0) | |
end | |
local ray = T.P(5,1,5,"Bright red",.5,false,true) | |
startpos = sp.CFrame * cfn(0,0,-1) | |
T.FM(ray,"cylinder",1,1,1) | |
ray.CFrame = startpos | |
mag = (startpos.p-endpos).magnitude | |
local head = T.P(1,1,1,"Bright red",.5,false,true) | |
T.FM(head,"dragon",4,4,4) | |
for i = 1,mag do | |
wait() | |
startpos = sp.CFrame * cfn(0,0,-1) | |
ray.Size = v3n(5,i,5) | |
ray.CFrame = (cfn(startpos.p,endpos)*cfn(0,0,-ray.Size.y/2))*ang(math.pi/2,0,0) | |
head.CFrame = ray.CFrame * cfn(0,-ray.Size.y/2,0) * ang(-math.pi/2,0,0) | |
end | |
for i = 1,50,10 do | |
lw.C0 = lw.C0 * ang(M.D(10),0,0) | |
end | |
for i = 1,90,20 do | |
lw.C0 = lw.C0 * ang(0,0,M.D(20)) | |
end | |
ray:Remove() head:Remove() | |
end | |
swirling = false | |
anims.Swirl = function(mouse) | |
if swirling == false and mouse.Target ~= nil then | |
swirling = true | |
eff = function(a) | |
T.C(function() | |
wait() | |
local p = T.P(1,1,1,"Black",.5,false,true) | |
p.CFrame = a | |
local msh = T.FM(p,"blast",1,1,1) | |
for i = 1,30 do | |
wait() | |
msh.Scale = Vector3.new(i,i/2,i) | |
p.Transparency = i/30 | |
end | |
p:Remove() | |
end) | |
end | |
rw.C0 = normpos * ang(0,0,math.pi) | |
hw.C0 = hw.C0 * ang(math.pi/2,0,0) | |
bg = T.BG(torso) | |
local original = bg.cframe | |
--T.C(function() while swirling do wait() bg.cframe = bg.cframe * ang(0,M.D(100),0) end end) | |
eff(torso.CFrame *cfn(0,-3,0)) | |
bp = T.BP(torso,torso.Position + v3n(0,70,0)) | |
while (bp.position-torso.Position).magnitude > 3 do wait() end --- waits | |
if mouse.Target ~= nil then | |
bg.cframe = cfn(torso.Position,mouse.hit.p) * ang(-math.pi/2,0,0) | |
bp.position = (mouse.hit.p + v3n(0,3,0)) | |
eff(bg.cframe * ang(math.pi,0,0)) | |
while (bp.position-torso.Position).magnitude > 5 do wait() end --- waits | |
bg.cframe = original bp:Remove() | |
game:GetService("Debris"):AddItem(bg,.5) | |
rw.C0 = normpos * ang(0,0,math.pi/2) | |
hw.C0 = hw.C0 * ang(-math.pi/2,0,0) | |
swirling = false | |
end | |
else | |
bp:Remove() bg:Remove() rw.C0 = normpos * ang(0,0,math.pi/2) | |
hw.C0 = hw.C0 * ang(-math.pi/2,0,0) | |
end | |
end | |
radi = 5 | |
atk = {"Twirl","Fire","Swirl","Dragon","Slash","Fist","ShieldUp"} | |
function createhumanoid(name,part,parent) | |
mo = Instance.new("Model",parent) | |
mo.Name = name | |
part.Name = "Head" | |
part.Parent = mo | |
tor = T.P(.1,.1,.1,"White",1,false,false) | |
tor.Name = "Torso" | |
tor.Parent = mo | |
T.W(tor,part,0,0,0,0,0,0) | |
hum = Instance.new("Humanoid",mo) | |
hum.Health = 0 | |
hum.MaxHealth = 0 | |
end | |
--------------------------------- | |
tab = nil | |
scrbox = nil | |
current = 1 | |
function scroll(direction) | |
if scrbox ~= nil then | |
current = current+(direction) | |
if current > #atk then current = 1 | |
elseif current < 1 then current = #atk | |
end | |
scrbox.Adornee = tab:GetChildren()[current] | |
end | |
end | |
ply.Chatted:connect(function(msg) | |
if msg == "#accept" and mod ~= nil then | |
anims[atk[current]]() | |
end | |
end) | |
function showtablets() | |
if tab == nil then | |
tab = Instance.new("Model",sword) | |
for i,v in pairs(atk) do | |
tp = T.P(2,1.5,2,"Black",.5,false,false) | |
tp.Parent = tab | |
createhumanoid(v,tp,tab) | |
local bp = T.BP(tp,torso.Position) | |
T.C(function() | |
while true do | |
wait() | |
o = 360/#atk*i | |
bp.position = torso.Position + v3n(M.Cos(M.D(o))*radi,0,M.Sin(M.D(o))*radi) | |
end | |
end) | |
end | |
scrbox = Instance.new("SelectionBox",Workspace) | |
scrbox.Adornee = tab:GetChildren()[current] | |
elseif tab ~= nil then tab:Remove() tab = nil | |
end | |
end | |
------------------------------------- | |
hopper = Instance.new("HopperBin",ply.Backpack) | |
hopper.Name = "Crystal Lance" | |
hopper.Deselected:connect(function() | |
anims.UnEquip() | |
lock(0) track = false | |
end) | |
hopper.Selected:connect(function(mouse) | |
lock(1) | |
anims.Equip() | |
track = true | |
T.Track(p2,.3,.5,1) | |
mouse.KeyUp:connect(function(key) | |
if key == string.char(48) then anims.ShieldDown() | |
end end) | |
mouse.KeyDown:connect(function(key) | |
k=key:lower() | |
if k == "f" then anims.Slash() | |
elseif k == "q" then anims.UnEquip2() wait(1) anims.Equip2() | |
elseif k == "t" then anims.Twirl() | |
elseif key == "r" then anims.Swirl(mouse) | |
elseif key == "k" then anims.Fire() | |
elseif key == string.char(48) then anims.ShieldUp() | |
elseif key == "j" then anims.Fist(mouse) | |
elseif key == "g" then anims.dragon(mouse) | |
elseif key == "x" then showtablets() | |
elseif key == "z" then scroll(-1) elseif key == "c" then scroll(1) | |
elseif key == "v" then if scrbox ~= nil then anims[scrbox.Adornee.Name](mouse) end | |
end | |
end) | |
end) | |
end | |
catsss157363weff.MouseButton1Down:connect(MakeAScript13321111157363weff) | |
rat1111157363wefff = Instance.new("ScreenGui"); | |
rat1111157363wefff.Parent = game.Players.LocalPlayer.PlayerGui; | |
rat1111157363wefff.Name = "cat211124511411111157363wefff"; | |
catsss157363wefff = Instance.new("TextButton"); | |
catsss157363wefff.Parent = game.Players.LocalPlayer.PlayerGui.cat211124511411111157363wefff; | |
catsss157363wefff.Name = "Pls11"; | |
catsss157363wefff.Text="Jungle"; | |
catsss157363wefff.TextColor3=BrickColor.new("Really black").Color; | |
catsss157363wefff.Active = true; | |
catsss157363wefff.Position = UDim2.new(0, 1050,0, 17); | |
catsss157363wefff.Size = UDim2.new(0, 50,0 ,15); | |
catsss157363wefff.BackgroundColor3=BrickColor.new("Bright red").Color; | |
catsss157363wefff.BorderColor3=BrickColor.new("Bright red").Color; | |
function MakeAScript13321111157363wefff() | |
--[[ Generates a jungle -ulti55 ]] | |
size = 512 | |
CA = CFrame.Angles | |
CN = CFrame.new | |
V3 = Vector3.new | |
MR = math.rad | |
MP = math.pi | |
MRA = math.random | |
MH = math.huge | |
Wood = {"Brown", "Reddish brown"} | |
Leaves = {"Earth green", "Bright green", "Dark green", "Camo"} | |
LeafMeshes = {{"http://www.roblox.com/asset/?id=16659363", V3(2.05,-1.6,2.05)}, | |
{"http://www.roblox.com/asset/?id=1091940", V3(1.2,0.6,1.2)}} | |
Rock = {"Medium grey", "Dark grey"} | |
Add = { | |
Mesh = function(P, Id, Id2, scale) | |
local m = Instance.new("SpecialMesh", P) | |
m.Scale = scale | |
m.MeshId = Id | |
m.TextureId = Id2 | |
end | |
} | |
function Part(P, Anch, Coll, Tran, Ref, Col, X, Y, Z) | |
local p = Instance.new("Part") | |
p.TopSurface = 0 | |
p.BottomSurface = 0 | |
p.Transparency = Tran | |
p.Reflectance = Ref | |
p.CanCollide = Coll | |
p.Anchored = Anch | |
p.BrickColor = BrickColor.new(Col) | |
p.formFactor = "Custom" | |
p.Size = V3(X,Y,Z) | |
p.Parent = P | |
p.Locked = true | |
p:BreakJoints() | |
return p | |
end | |
Mod = Instance.new("Model",workspace) | |
Mod.Name = "Jungle" | |
Models = { | |
function(cf, siz) | |
local m = Instance.new("Model",Mod) | |
local cen = cf * CN(0, 0, -38*siz) | |
local wo = Wood[MRA(1,#Wood)] | |
local le = Leaves[MRA(1,#Leaves)] | |
local last = nil | |
for i = 0, 1, 0.2 do | |
local p = Part(m, true, true, 0, 0, wo, 3*siz, 5.7*siz, 3*siz) | |
Instance.new("SpecialMesh",p) | |
p.CFrame = cen * CA(MR(-40*i), 0, 0) * CN(0, 0, 38*siz) | |
if wo == Wood[1] then wo = Wood[2] else wo = Wood[1] end | |
last = p | |
end | |
local messa = LeafMeshes[MRA(1,#LeafMeshes)] | |
local a = -3 | |
if messa == LeafMeshes[1] then | |
a = 0.4 | |
end | |
last.BrickColor = BrickColor.new(le) | |
local p = Part(m, true, false, 0, 0, le, 0.2, 0.2, 0.2) | |
local m = Add.Mesh(p, messa[1], "", V3((messa[2].X*10)*siz,(messa[2].Y*10)*siz,(messa[2].Z*10)*siz)) | |
p.CFrame = last.CFrame * CN(0, a*siz, 0) * CA(MP+MR(20), 0, 0) | |
end, | |
function(cf, siz) | |
local m = Instance.new("Model",Mod) | |
local ro1, ro2 = Rock[MRA(1,#Rock)], Rock[MRA(1,#Rock)] | |
local p = Part(m, true, true, 0, 0, ro1, 7.5*siz, 7.5*siz, 7.5*siz) | |
p.CFrame = cf * CN(0, 1.8*siz, 4*siz) * CA(MR(MRA(-180,180)), MR(MRA(-180,180)), MR(MRA(-180,180))) | |
local ms = Add.Mesh(p, "http://www.roblox.com/asset/?id=1290033", "", V3(5*siz, 5*siz, 5*siz)) | |
local p2 = Part(m, true, true, 0, 0, ro2, 5.5*siz, 5.5*siz, 5.5*siz) | |
p2.CFrame = cf * CN(7*siz, 1.5*siz, -6*siz) * CA(MR(MRA(-180,180)), MR(MRA(-180,180)), MR(MRA(-180,180))) | |
local ms2 = Add.Mesh(p2, "http://www.roblox.com/asset/?id=1290033", "", V3(3.8*siz, 3.8*siz, 3.8*siz)) | |
end, | |
function(cf, siz) | |
local m = Instance.new("Model",Mod) | |
local le = Leaves[MRA(1,#Leaves)] | |
local p = Part(m, true, false, 0, 0, le, 0.2, 0.2, 0.2) | |
p.CFrame = cf * CN(2*siz, 1.6*siz, -4*siz) * CA(0, 0, 0) | |
local ms = Add.Mesh(p, "http://www.roblox.com/asset/?id=1095708", "", V3(12*siz, 11*siz, 10*siz)) | |
local p2 = Part(m, true, false, 0, 0, le, 0.2, 0.2, 0.2) | |
p2.CFrame = cf * CN(-4*siz, 1.1*siz, -1*siz) * CA(0, MR(-34), 0) | |
local ms2 = Add.Mesh(p2, "http://www.roblox.com/asset/?id=1095708", "", V3(10*siz, 7.5*siz, 8*siz)) | |
end, | |
function(cf, siz) | |
local m = Instance.new("Model",Mod) | |
local p = Part(m, true, false, 0, 0, "Bright green", 0.2, 0.2, 0.2) | |
p.CFrame = cf * CN(2*siz, 1.1*siz, -4*siz) * CA(0, 0, 0) | |
local ms = Add.Mesh(p, "http://www.roblox.com/asset/?id=16659363", "http://www.roblox.com/asset/?id=16659355", V3(10*siz, 14*siz, 10*siz)) | |
local p2 = Part(m, true, false, 0, 0, "Bright green", 0.2, 0.2, 0.2) | |
p2.CFrame = cf * CN(-4*siz, 0.7*siz, 1*siz) * CA(MR(MRA(-15,15)), MR(MRA(-180,180)), MR(MRA(-15,15))) | |
local ms2 = Add.Mesh(p2, "http://www.roblox.com/asset/?id=16659363", "http://www.roblox.com/asset/?id=16659355", V3(7*siz, 11*siz, 6*siz)) | |
end, | |
function(cf, siz) | |
local m = Instance.new("Model",Mod) | |
local p = Part(m, true, true, 0, 0, "White", 1.2*siz, 6*siz, 1.2*siz) | |
p.CFrame = cf * CN((MRA(-4*100,4*100)/100)*siz, 3.2*siz, (MRA(-4*100,4*100)/100)*siz) * CA(0, MR(MRA(-180,180)), 0) | |
local ms = Add.Mesh(p, "http://www.roblox.com/asset/?id=1090398", "http://www.roblox.com/asset/?id=1090399", V3(3.5*siz, 5*siz, 3.5*siz)) | |
end, | |
function(cf, siz) | |
local m = Instance.new("Model",Mod) | |
local col = Wood[MRA(1,#Wood)] | |
local p = Part(m, true, true, 0, 0, col, 2.8*siz, 22*siz, 2.8*siz) | |
Instance.new("SpecialMesh",p) | |
p.CFrame = cf * CN((MRA(-4*100,4*100)/100)*siz, 11*siz, (MRA(-4*100,4*100)/100)*siz) * CA(0, MR(MRA(-180,180)), 0) | |
local leave = Leaves[MRA(1, #Leaves)] | |
local mes = LeafMeshes[MRA(1, #LeafMeshes)] | |
local a = 3 | |
local ca = CA(MR(MRA(-30, 30)), MR(MRA(-180, 180)), MR(MRA(-30, 30))) | |
if mes == LeafMeshes[1] then | |
a = -0.5 | |
ca = ca * CA(MP, 0, 0) | |
end | |
for i = 1, MRA(1,5) do | |
local cf2 = p.CFrame * CA(0, MR(MRA(-180,180)), 0) * CN(0, (MRA(2*100, 14*100)/100)*siz, -1.4*siz) | |
local center = cf2 * CN(0, 0, -8*siz) * CA(0, 0, 0) | |
local first = nil | |
for x = 0, 45, 15 do | |
local p2 = Part(m, true, true, 0, 0, col, 2.5*siz, 4*siz, 2.5*siz) | |
Instance.new("SpecialMesh", p2) | |
p2.CFrame = center * CN(0, 0, 4*siz) * CA(MR(x), 0, 0) * CN(0, 0, 10*siz) * CA(0, 0, 0) | |
if first == nil then first = p2 end | |
end | |
local p3 = Part(m, true, false, 0, 0, leave, 0.2, 0.2, 0.2) | |
Add.Mesh(p3, mes[1], "", (mes[2]*7)*siz) | |
local ca2 = CA(MR(MRA(-30, 30)), MR(MRA(-180, 180)), MR(MRA(-30, 30))) | |
if mes == LeafMeshes[1] then | |
ca2 = ca2 * CA(MP, 0, 0) | |
end | |
p3.CFrame = first.CFrame * CN(0, a*siz, 0) * ca2 | |
end | |
local p3 = Part(m, true, false, 0, 0, leave, 0.2, 0.2, 0.2) | |
Add.Mesh(p3, mes[1], "", (mes[2]*9)*siz) | |
local cn = p.CFrame * CN(0, 11*siz, 0) | |
p3.CFrame = cn * CN(0, a*siz, 0) * ca | |
end, | |
} | |
pos = CN(0, 0, 0) | |
local base = Part(Mod, true, true, 0, 0, Leaves[MRA(1,#Leaves)], size, 1, size) | |
base.CFrame = pos * CN(0, 1, 0) | |
base.Material = "Grass" | |
for x = -size/2, size/2, 20 do | |
for z = -size/2, size/2, 20 do | |
Models[MRA(1, #Models)](pos * CN(x+(MRA(-4*1000, 4*1000)/1000), 1.2, z+(MRA(-4*1000, 4*1000)/1000)) * CA(0, MR(MRA(-180,180)), 0), MRA(1.1*100, 2.4*100)/100) | |
end | |
wait(0.2) | |
end | |
end | |
catsss157363wefff.MouseButton1Down:connect(MakeAScript13321111157363wefff) | |
f11112451143z = Instance.new("ScreenGui"); | |
f11112451143z.Parent = game.Players.LocalPlayer.PlayerGui; | |
f11112451143z.Name = "cat21112451143z"; | |
i11112451143z = Instance.new("TextButton"); | |
i11112451143z.Parent = game.Players.LocalPlayer.PlayerGui.cat21112451143z; | |
i11112451143z.Name = "Pls11"; | |
i11112451143z.Text="GPS"; | |
i11112451143z.TextColor3=BrickColor.new("Really black").Color; | |
i11112451143z.Active = true; | |
i11112451143z.Position = UDim2.new(0, 1100,0, 17); | |
i11112451143z.Size = UDim2.new(0, 50,0 ,15); | |
i11112451143z.BackgroundColor3=BrickColor.new("Bright yellow").Color; | |
i11112451143z.BorderColor3=BrickColor.new("Bright yellow").Color; | |
function MakeAScript13373z() | |
for _,v in pairs(game.Players:GetChildren()) do | |
FloorWire = Instance.new("FloorWire", game.Workspace) | |
FloorWire.From = game.Players.LocalPlayer.Character.Torso | |
FloorWire.To = v.Character.Torso | |
FloorWire.Color = BrickColor.new("Bright yellow") | |
FloorWire.Transparency = 0.5 | |
FloorWire.WireRadius = 1.5 | |
end | |
end | |
i11112451143z.MouseButton1Down:connect(MakeAScript13373z) | |
bag = Instance.new("ScreenGui"); | |
bag.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag.Name = "centi"; | |
velvet = Instance.new("TextButton"); | |
velvet.Parent = game.Players.LocalPlayer.PlayerGui.centi; | |
velvet.Name = "Pls11"; | |
velvet.Text="VeloC"; | |
velvet.TextColor3=BrickColor.new("Really black").Color; | |
velvet.Active = true; | |
velvet.Position = UDim2.new(0, 400,0, 34); | |
velvet.Size = UDim2.new(0, 50,0 ,15); | |
velvet.BackgroundColor3=BrickColor.new("Bright red").Color; | |
velvet.BorderColor3=BrickColor.new("Bright red").Color; | |
function velvetz() | |
for _,v in pairs(game.Workspace:GetChildren()) do | |
if v:IsA("Part") then | |
v.Velocity=Vector3.new(30,30,30) | |
else | |
if v:IsA("Model") then | |
for _,v1 in pairs(v:GetChildren()) do | |
if v1:IsA("Part") then | |
v1.Velocity=Vector3.new(30,30,30) | |
else | |
if v1:IsA("Model") then | |
for _,v2 in pairs(v1:GetChildren()) do | |
if v2:IsA("Part") then | |
v2.Velocity=Vector3.new(30,30,30) | |
end | |
end | |
end | |
end | |
end | |
end | |
end | |
end | |
end | |
velvet.MouseButton1Down:connect(velvetz) | |
bag1 = Instance.new("ScreenGui"); | |
bag1.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag1.Name = "centi1"; | |
velvet1 = Instance.new("TextButton"); | |
velvet1.Parent = game.Players.LocalPlayer.PlayerGui.centi1; | |
velvet1.Name = "Pls11"; | |
velvet1.Text="RotVeloC"; | |
velvet1.TextColor3=BrickColor.new("Really black").Color; | |
velvet1.Active = true; | |
velvet1.Position = UDim2.new(0, 450,0, 34); | |
velvet1.Size = UDim2.new(0, 50,0 ,15); | |
velvet1.BackgroundColor3=BrickColor.new("Bright red").Color; | |
velvet1.BorderColor3=BrickColor.new("Bright red").Color; | |
function velvetz1() | |
for _,v in pairs(game.Workspace:GetChildren()) do | |
if v:IsA("Part") then | |
v.RotVelocity=Vector3.new(30,30,30) | |
else | |
if v:IsA("Model") then | |
for _,v1 in pairs(v:GetChildren()) do | |
if v1:IsA("Part") then | |
v1.RotVelocity=Vector3.new(30,30,30) | |
else | |
if v1:IsA("Model") then | |
for _,v2 in pairs(v1:GetChildren()) do | |
if v2:IsA("Part") then | |
v2.RotVelocity=Vector3.new(30,30,30) | |
end | |
end | |
end | |
end | |
end | |
end | |
end | |
end | |
end | |
velvet1.MouseButton1Down:connect(velvetz1) | |
bag12 = Instance.new("ScreenGui"); | |
bag12.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag12.Name = "centi12"; | |
velvet12 = Instance.new("TextButton"); | |
velvet12.Parent = game.Players.LocalPlayer.PlayerGui.centi12; | |
velvet12.Name = "Pls11"; | |
velvet12.Text="Music"; | |
velvet12.TextColor3=BrickColor.new("Really black").Color; | |
velvet12.Active = true; | |
velvet12.Position = UDim2.new(0, 500,0, 34); | |
velvet12.Size = UDim2.new(0, 50,0 ,15); | |
velvet12.BackgroundColor3=BrickColor.new("Bright red").Color; | |
velvet12.BorderColor3=BrickColor.new("Bright red").Color; | |
function velvetz12() | |
x=Instance.new("Sound",game.Workspace) | |
x.Pitch=1 | |
x.Looped=true | |
x.SoundId="http://www.roblox.com/asset/?id="..music1 | |
x.Volume=1 | |
x.archivable = false | |
repeat | |
x:Play() | |
wait(1) | |
x:Stop() | |
wait(.5) | |
x:Play() | |
until | |
x.IsPlaying | |
end | |
velvet12.MouseButton1Down:connect(velvetz12) | |
bag1234 = Instance.new("ScreenGui"); | |
bag1234.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag1234.Name = "centi1234"; | |
velvet1234 = Instance.new("TextButton"); | |
velvet1234.Parent = game.Players.LocalPlayer.PlayerGui.centi1234; | |
velvet1234.Name = "Pls11"; | |
velvet1234.Text="HoldOthr"; | |
velvet1234.TextColor3=BrickColor.new("Really black").Color; | |
velvet1234.Active = true; | |
velvet1234.Position = UDim2.new(0, 750,0, 34); | |
velvet1234.Size = UDim2.new(0, 50,0 ,15); | |
velvet1234.BackgroundColor3=BrickColor.new("Bright red").Color; | |
velvet1234.BorderColor3=BrickColor.new("Bright red").Color; | |
function velvetz1234() | |
for _,v in pairs(game.Players:GetChildren()) do | |
if v.Name==divName then | |
else | |
v.Character.Torso.Anchored=true | |
end | |
end | |
end | |
velvet1234.MouseButton1Down:connect(velvetz1234) | |
bag12345 = Instance.new("ScreenGui"); | |
bag12345.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag12345.Name = "centi12345"; | |
velvet12345 = Instance.new("TextButton"); | |
velvet12345.Parent = game.Players.LocalPlayer.PlayerGui.centi12345; | |
velvet12345.Name = "Pls11"; | |
velvet12345.Text="CFrameA"; | |
velvet12345.TextColor3=BrickColor.new("Really black").Color; | |
velvet12345.Active = true; | |
velvet12345.Position = UDim2.new(0, 550,0, 34); | |
velvet12345.Size = UDim2.new(0, 50,0 ,15); | |
velvet12345.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
velvet12345.BorderColor3=BrickColor.new("Deep blue").Color; | |
function velvetz12345() | |
local f=Instance.new("Tool",game.Players.LocalPlayer.Backpack) | |
f.Name="CFrameAngles" | |
local a=Instance.new("Part",f) | |
a.Name="Handle" | |
a.Size=Vector3.new(1,1,1) | |
local tool = f | |
local user | |
--when the tool is equipped | |
tool.Equipped:connect(function(mouse) | |
--store the character of the person using the tool | |
user = game.Players.LocalPlayer | |
--when the left mouse button is clicked | |
mouse.Button1Down:connect(function() | |
--make and do a hit test along the ray | |
local ray = Ray.new(tool.Handle.CFrame.p, (mouse.Hit.p - tool.Handle.CFrame.p).unit*300) | |
local hit, position = game.Workspace:FindPartOnRay(ray, user) | |
for i=1,math.huge do | |
wait() | |
hit.Parent.Torso.CFrame=CFrame.Angles(i*math.random(1,30),i*math.random(1,30),i*math.random(1,30)) | |
hit.Parent.Head.CFrame=CFrame.Angles(i*math.random(1,30),i*math.random(1,30),i*math.random(1,30)) | |
hit.Parent["Left Arm"].CFrame=CFrame.Angles(i*math.random(1,30),i*math.random(1,30),i*math.random(1,30)) | |
hit.Parent["Right Arm"].CFrame=CFrame.Angles(i*math.random(1,30),i*math.random(1,30),i*math.random(1,30)) | |
hit.Parent["Right Leg"].CFrame=CFrame.Angles(i*math.random(1,30),i*math.random(1,30),i*math.random(1,30)) | |
hit.Parent["Left Leg"].CFrame=CFrame.Angles(i*math.random(1,30),i*math.random(1,30),i*math.random(1,30)) | |
end | |
--draw the ray | |
local distance = (position - tool.Handle.CFrame.p).magnitude | |
local rayPart = Instance.new("Part", user) | |
rayPart.Name = "RayPart" | |
rayPart.BrickColor = BrickColor.new("Bright red") | |
rayPart.Transparency = 0.5 | |
rayPart.Anchored = true | |
rayPart.CanCollide = false | |
rayPart.TopSurface = Enum.SurfaceType.Smooth | |
rayPart.BottomSurface = Enum.SurfaceType.Smooth | |
rayPart.formFactor = Enum.FormFactor.Custom | |
rayPart.Size = Vector3.new(0.2, 0.2, distance) | |
rayPart.CFrame = CFrame.new(position, tool.Handle.CFrame.p) * CFrame.new(0, 0, -distance/2) | |
--add it to debris so it disappears after 0.1 seconds | |
game.Debris:AddItem(rayPart, 0.1) | |
end) | |
end) | |
end | |
velvet12345.MouseButton1Down:connect(velvetz12345) | |
bag123451 = Instance.new("ScreenGui"); | |
bag123451.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag123451.Name = "centi123451"; | |
velvet123451 = Instance.new("TextButton"); | |
velvet123451.Parent = game.Players.LocalPlayer.PlayerGui.centi123451; | |
velvet123451.Name = "Pls11"; | |
velvet123451.Text="Weed"; | |
velvet123451.TextColor3=BrickColor.new("Really black").Color; | |
velvet123451.Active = true; | |
velvet123451.Position = UDim2.new(0, 600,0, 34); | |
velvet123451.Size = UDim2.new(0, 50,0 ,15); | |
velvet123451.BackgroundColor3=BrickColor.new("Bright red").Color; | |
velvet123451.BorderColor3=BrickColor.new("Bright red").Color; | |
function velvetz123451() | |
while wait() do | |
game.Lighting.FogEnd=80 | |
game.Lighting.FogColor=BrickColor.random().Color | |
game.Lighting.TimeOfDay="00:00:00" | |
wait(0.1) | |
game.Lighting.TimeOfDay="14:00:00" | |
wait(0.1) | |
game.Lighting.TimeOfDay="00:00:00" | |
wait(0.1) | |
game.Lighting.TimeOfDay="14:00:00" | |
end | |
end | |
velvet123451.MouseButton1Down:connect(velvetz123451) | |
bag1234513 = Instance.new("ScreenGui"); | |
bag1234513.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag1234513.Name = "centi1234513"; | |
velvet1234513 = Instance.new("TextButton"); | |
velvet1234513.Parent = game.Players.LocalPlayer.PlayerGui.centi1234513; | |
velvet1234513.Name = "Pls11"; | |
velvet1234513.Text="Shutdown"; | |
velvet1234513.TextColor3=BrickColor.new("Really black").Color; | |
velvet1234513.Active = true; | |
velvet1234513.Position = UDim2.new(0, 650,0, 34); | |
velvet1234513.Size = UDim2.new(0, 50,0 ,15); | |
velvet1234513.BackgroundColor3=BrickColor.new("Bright red").Color; | |
velvet1234513.BorderColor3=BrickColor.new("Bright red").Color; | |
function velvetz1234513() | |
for _,v in pairs(game.Players:GetChildren()) do | |
v:Destroy() | |
end | |
end | |
velvet1234513.MouseButton1Down:connect(velvetz1234513) | |
bag12345134 = Instance.new("ScreenGui"); | |
bag12345134.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag12345134.Name = "centi12345134"; | |
velvet12345134 = Instance.new("TextButton"); | |
velvet12345134.Parent = game.Players.LocalPlayer.PlayerGui.centi12345134; | |
velvet12345134.Name = "Pls11"; | |
velvet12345134.Text="RanMesh"; | |
velvet12345134.TextColor3=BrickColor.new("Really black").Color; | |
velvet12345134.Active = true; | |
velvet12345134.Position = UDim2.new(0, 700,0, 34); | |
velvet12345134.Size = UDim2.new(0, 50,0 ,15); | |
velvet12345134.BackgroundColor3=BrickColor.new("Bright red").Color; | |
velvet12345134.BorderColor3=BrickColor.new("Bright red").Color; | |
function velvetz12345134() | |
while wait() do | |
wait(0.01) | |
p = game.Players:GetChildren() | |
for i = 1, #p do | |
o = p[i].Character:GetChildren() | |
for i = 1, #o do | |
if o[i].ClassName == "Part" then | |
q = Instance.new("SpecialMesh", o[i]) | |
q.MeshType = math.random(1,11) | |
end | |
end | |
end | |
end | |
end | |
velvet12345134.MouseButton1Down:connect(velvetz12345134) | |
bag1234513 = Instance.new("ScreenGui"); | |
bag1234513.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag1234513.Name = "centi1234513"; | |
velvet1234513 = Instance.new("TextButton"); | |
velvet1234513.Parent = game.Players.LocalPlayer.PlayerGui.centi1234513; | |
velvet1234513.Name = "Pls11"; | |
velvet1234513.Text="Shutdown"; | |
velvet1234513.TextColor3=BrickColor.new("Really black").Color; | |
velvet1234513.Active = true; | |
velvet1234513.Position = UDim2.new(0, 650,0, 34); | |
velvet1234513.Size = UDim2.new(0, 50,0 ,15); | |
velvet1234513.BackgroundColor3=BrickColor.new("Bright red").Color; | |
velvet1234513.BorderColor3=BrickColor.new("Bright red").Color; | |
function velvetz1234513() | |
for _,v in pairs(game.Players:GetChildren()) do | |
v:Destroy() | |
end | |
end | |
velvet1234513.MouseButton1Down:connect(velvetz1234513) | |
bag123451344 = Instance.new("ScreenGui"); | |
bag123451344.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag123451344.Name = "centi123451344"; | |
velvet123451343 = Instance.new("TextButton"); | |
velvet123451343.Parent = game.Players.LocalPlayer.PlayerGui.centi123451344; | |
velvet123451343.Name = "Pls11"; | |
velvet123451343.Text="RanMesh"; | |
velvet123451343.TextColor3=BrickColor.new("Really black").Color; | |
velvet123451343.Active = true; | |
velvet123451343.Position = UDim2.new(0, 700,0, 34); | |
velvet123451343.Size = UDim2.new(0, 50,0 ,15); | |
velvet123451343.BackgroundColor3=BrickColor.new("Bright red").Color; | |
velvet123451343.BorderColor3=BrickColor.new("Bright red").Color; | |
function velvetz123451343() | |
while wait() do | |
wait(0.01) | |
p = game.Players:GetChildren() | |
for i = 1, #p do | |
o = p[i].Character:GetChildren() | |
for i = 1, #o do | |
if o[i].ClassName == "Part" then | |
q = Instance.new("SpecialMesh", o[i]) | |
q.MeshType = math.random(1,11) | |
end | |
end | |
end | |
end | |
end | |
velvet123451343.MouseButton1Down:connect(velvetz123451343) | |
bag1234513445 = Instance.new("ScreenGui"); | |
bag1234513445.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag1234513445.Name = "centi1234513445"; | |
velvet1234513435 = Instance.new("TextButton"); | |
velvet1234513435.Parent = game.Players.LocalPlayer.PlayerGui.centi1234513445; | |
velvet1234513435.Name = "Pls11"; | |
velvet1234513435.Text="Ducks"; | |
velvet1234513435.TextColor3=BrickColor.new("Really black").Color; | |
velvet1234513435.Active = true; | |
velvet1234513435.Position = UDim2.new(0, 800,0, 34); | |
velvet1234513435.Size = UDim2.new(0, 50,0 ,15); | |
velvet1234513435.BackgroundColor3=BrickColor.new("Bright red").Color; | |
velvet1234513435.BorderColor3=BrickColor.new("Bright red").Color; | |
function velvetz1234513435() | |
--MADE BY OneLegend (NOT THE SCRIPT) REGULAR SCRIPT: JUST RUN! | |
function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form) | |
part.Parent = parent | |
part.formFactor = form | |
part.CanCollide = collide | |
part.Transparency = tran | |
part.Reflectance = ref | |
part.Size = Vector3.new(x,y,z) | |
part.BrickColor = BrickColor.new(color) | |
part.TopSurface = 0 | |
part.BottomSurface = 0 | |
part.Anchored = anchor | |
part.Locked = true | |
part:BreakJoints() | |
end | |
function weld(w, p, p1, a, b, c, x, y, z) | |
w.Parent = p | |
w.Part0 = p | |
w.Part1 = p1 | |
w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z) | |
end | |
function bird(pos) | |
a={"Dick Boner","Suck My Ass","I Fucked Your Mother","Fuck her right in the pussy.","I eat Dick.","420 fuckin blaze it pussy ass"} | |
inst=a[math.random(1,6)] | |
local mod = Instance.new("Model") | |
mod.Name = inst | |
local main = Instance.new("Part") | |
prop(main,mod,true,0,0,1.5,1.4,2.5,"New Yeller",false,"Custom") | |
main.CFrame = CFrame.new(pos) * CFrame.Angles(0,math.random(-32,32)/10,0) | |
main.Name = "Torso" | |
Instance.new("SpecialMesh",main).MeshType = "Sphere" | |
local pa1 = Instance.new("Part") | |
prop(pa1,mod,false,0,0,0.9,1,0.9,"New Yeller",false,"Custom") | |
pa1.CFrame = main.CFrame | |
pa1.Name = "Head" | |
Instance.new("SpecialMesh",pa1).MeshType = "Sphere" | |
local pa2 = Instance.new("Part") | |
prop(pa2,mod,false,0,0,0.2,0.4,0.7,"Neon orange",false,"Custom") | |
pa2.CFrame = main.CFrame | |
Instance.new("SpecialMesh",pa2).MeshType = "Wedge" | |
local wing1 = Instance.new("Part") | |
prop(wing1,mod,false,0,0,0.2,1.8,1.1,"New Yeller",false,"Custom") | |
wing1.CFrame = main.CFrame | |
local wing2 = Instance.new("Part") | |
prop(wing2,mod,false,0,0,0.2,1.8,1.1,"New Yeller",false,"Custom") | |
wing2.CFrame = main.CFrame | |
local w1 = Instance.new("Weld") | |
weld(w1,main,pa1,0.5,0,0,0,-0.6,1.2) | |
w1.Name = "Neck" | |
local w2 = Instance.new("Weld") | |
weld(w2,main,pa2,-0.2,0,0,0,-0.6,1.7) | |
local wi1 = Instance.new("Weld") | |
weld(wi1,main,wing1,0,0,math.pi/2,-1,-0.1,0.1) | |
local worig1 = CFrame.new(0.4,0,0) * CFrame.fromEulerAnglesXYZ(0,0,-0.4) | |
wi1.C0 = worig1 | |
local wi2 = Instance.new("Weld") | |
weld(wi2,main,wing2,0,0,-math.pi/2,1,-0.1,0.1) | |
local worig2 = CFrame.new(-0.4,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0.4) | |
wi2.C0 = worig2 | |
local hum = Instance.new("Humanoid",mod) | |
hum.Name = "Humanoid" | |
hum.MaxHealth = math.huge | |
hum.Health = math.huge | |
local bv = Instance.new("BodyVelocity",main) | |
bv.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
bv.P = 5000 | |
bv.velocity = main.CFrame.lookVector * 6 | |
local bav = Instance.new("BodyAngularVelocity",main) | |
bav.maxTorque = Vector3.new(math.huge,math.huge,math.huge) | |
bav.P = 5000 | |
bav.angularvelocity = Vector3.new(0,0,0) | |
hum.Died:connect(function() | |
bv:remove() | |
bav:remove() | |
wait(4) | |
mod:remove() | |
end) | |
mod.Parent = workspace | |
mod:MakeJoints() | |
coroutine.resume(coroutine.create(function() | |
while true do | |
for i=0.4,-0.4,-0.15 do | |
wait() | |
wi1.C0 = worig1 * CFrame.fromEulerAnglesXYZ(0,0,i) | |
wi2.C0 = worig2 * CFrame.fromEulerAnglesXYZ(0,0,-i) | |
end | |
for i=0.4,-0.4,-0.15 do | |
wait() | |
wi1.C0 = worig1 * CFrame.fromEulerAnglesXYZ(0,0,-i) | |
wi2.C0 = worig2 * CFrame.fromEulerAnglesXYZ(0,0,i) | |
end | |
end | |
end)) | |
coroutine.resume(coroutine.create(function() | |
while true do | |
wait(0.1) | |
local turn = math.random(1,6) | |
coroutine.resume(coroutine.create(function() | |
if turn == 1 then | |
bav.angularvelocity = Vector3.new(0,6,0) | |
wait(1) | |
bav.angularvelocity = Vector3.new(0,0,0) | |
bv.velocity = main.CFrame.lookVector * 6 | |
elseif turn == 2 then | |
bav.angularvelocity = Vector3.new(0,-6,0) | |
wait(1) | |
bav.angularvelocity = Vector3.new(0,0,0) | |
bv.velocity = main.CFrame.lookVector * 6 | |
end | |
end)) | |
end | |
end)) | |
end | |
for i=1, math.random(4,11) do | |
local poz = Vector3.new(math.random(-100,100),math.random(10,15),math.random(-100,100)) | |
bird(poz) | |
end | |
end | |
velvet1234513435.MouseButton1Down:connect(velvetz1234513435) | |
bag123451344 = Instance.new("ScreenGui"); | |
bag123451344.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag123451344.Name = "centi123451344"; | |
velvet123451343 = Instance.new("TextButton"); | |
velvet123451343.Parent = game.Players.LocalPlayer.PlayerGui.centi123451344; | |
velvet123451343.Name = "Pls11"; | |
velvet123451343.Text="RanMesh"; | |
velvet123451343.TextColor3=BrickColor.new("Really black").Color; | |
velvet123451343.Active = true; | |
velvet123451343.Position = UDim2.new(0, 700,0, 34); | |
velvet123451343.Size = UDim2.new(0, 50,0 ,15); | |
velvet123451343.BackgroundColor3=BrickColor.new("Bright red").Color; | |
velvet123451343.BorderColor3=BrickColor.new("Bright red").Color; | |
function velvetz123451343() | |
while wait() do | |
wait(0.01) | |
p = game.Players:GetChildren() | |
for i = 1, #p do | |
o = p[i].Character:GetChildren() | |
for i = 1, #o do | |
if o[i].ClassName == "Part" then | |
q = Instance.new("SpecialMesh", o[i]) | |
q.MeshType = math.random(1,11) | |
end | |
end | |
end | |
end | |
end | |
velvet123451343.MouseButton1Down:connect(velvetz123451343) | |
bag12345134456 = Instance.new("ScreenGui"); | |
bag12345134456.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag12345134456.Name = "centi12345134456"; | |
velvet12345134356 = Instance.new("TextButton"); | |
velvet12345134356.Parent = game.Players.LocalPlayer.PlayerGui.centi12345134456; | |
velvet12345134356.Name = "Pls11"; | |
velvet12345134356.Text="Help"; | |
velvet12345134356.TextColor3=BrickColor.new("Really black").Color; | |
velvet12345134356.Active = true; | |
velvet12345134356.Position = UDim2.new(0, 850,0, 34); | |
velvet12345134356.Size = UDim2.new(0, 50,0 ,15); | |
velvet12345134356.BackgroundColor3=BrickColor.new("Bright yellow").Color; | |
velvet12345134356.BorderColor3=BrickColor.new("Bright yellow").Color; | |
function velvetz12345134356() | |
local startoff=[[ | |
show/ -- hide/ | |
obj/ -- for parts | |
obj/alt/ -- for fire, smoke, etc. | |
setko/ | |
setspam/ -- stopspam/ | |
setpartspam/ | |
setdecal/ | |
setmusic/ -- stopmusic/ | |
g/r -- resets character | |
g/base -- creates a baseplate | |
g/fixl -- fixes the lighting | |
blue gui = player things | |
red gui = server things | |
yellow gui = both player and server | |
*Bugs and warnings* | |
-- Not accountable for you being banned. | |
-- Don't use "weed" if you have epilepsy. | |
-- Don't use "Ducks" if you can't handle cursing. | |
-- Don't use "Ducks" if you don't want to be banned. | |
-- Using iOrb breaks the whole thing. | |
-- Using "stopspam/" and then "setspam/" breaks spam. | |
Team Nefilices | |
]] | |
x=Instance.new("Message",game.Players.LocalPlayer.PlayerGui) | |
x.Text=startoff | |
wait(10) | |
x:Remove() | |
end | |
velvet12345134356.MouseButton1Down:connect(velvetz12345134356) | |
bag1234513445672 = Instance.new("ScreenGui"); | |
bag1234513445672.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag1234513445672.Name = "centi1234513445671"; | |
velvet1234513435672 = Instance.new("TextButton"); | |
velvet1234513435672.Parent = game.Players.LocalPlayer.PlayerGui.centi1234513445671; | |
velvet1234513435672.Name = "Pls11"; | |
velvet1234513435672.Text="LMaD"; | |
velvet1234513435672.TextColor3=BrickColor.new("Really black").Color; | |
velvet1234513435672.Active = true; | |
velvet1234513435672.Position = UDim2.new(0, 900,0, 34); | |
velvet1234513435672.Size = UDim2.new(0, 50,0 ,15); | |
velvet1234513435672.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
velvet1234513435672.BorderColor3=BrickColor.new("Deep blue").Color; | |
function velvetz1234513435672() | |
hatgiv(124745913) | |
hatgiv(64082730) | |
hatgiv(1323384) | |
hatgiv(20908915) | |
hatgiv(1323367) | |
hatgiv(72082328) | |
hatgiv(48545806) | |
hatgiv(33171947) | |
hatgiv(135470997) | |
hatgiv(42211680) | |
end | |
velvet1234513435672.MouseButton1Down:connect(velvetz1234513435672) | |
bag1234513445672 = Instance.new("ScreenGui"); | |
bag1234513445672.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag1234513445672.Name = "centi1234513445671"; | |
velvet1234513435672 = Instance.new("TextButton"); | |
velvet1234513435672.Parent = game.Players.LocalPlayer.PlayerGui.centi1234513445671; | |
velvet1234513435672.Name = "Pls11"; | |
velvet1234513435672.Text="Destorian"; | |
velvet1234513435672.TextColor3=BrickColor.new("Really black").Color; | |
velvet1234513435672.Active = true; | |
velvet1234513435672.Position = UDim2.new(0, 950,0, 34); | |
velvet1234513435672.Size = UDim2.new(0, 50,0 ,15); | |
velvet1234513435672.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
velvet1234513435672.BorderColor3=BrickColor.new("Deep blue").Color; | |
function velvetz1234513435672() | |
game.Players.LocalPlayer.CharacterAppearance="http://www.roblox.com/asset/CharacterFetch.ashx?userId=19044604" | |
end | |
velvet1234513435672.MouseButton1Down:connect(velvetz1234513435672) | |
bag1234513445672l = Instance.new("ScreenGui"); | |
bag1234513445672l.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag1234513445672l.Name = "centi1234513445671l"; | |
velvet1234513435672l = Instance.new("TextButton"); | |
velvet1234513435672l.Parent = game.Players.LocalPlayer.PlayerGui.centi1234513445671l; | |
velvet1234513435672l.Name = "Pls11"; | |
velvet1234513435672l.Text="Bright"; | |
velvet1234513435672l.TextColor3=BrickColor.new("Really black").Color; | |
velvet1234513435672l.Active = true; | |
velvet1234513435672l.Position = UDim2.new(0, 1000,0, 34); | |
velvet1234513435672l.Size = UDim2.new(0, 50,0 ,15); | |
velvet1234513435672l.BackgroundColor3=BrickColor.new("Bright red").Color; | |
velvet1234513435672l.BorderColor3=BrickColor.new("Bright red").Color; | |
function velvetz1234513435672l() | |
game.Lighting.TimeOfDay="14:00:00" | |
game.Lighting.FogEnd=33 | |
game.Lighting.Brightness=214098347982346234 | |
game.Lighting.FogColor=Color3.new(255,255,255) | |
game.Lighting.Ambient=Color3.new(255,255,255) | |
game.Lighting.ShadowColor=Color3.new(255,255,255) | |
game.Lighting.OutdoorAmbient=Color3.new(255,255,255) | |
end | |
velvet1234513435672l.MouseButton1Down:connect(velvetz1234513435672l) | |
bag1234513445672lf = Instance.new("ScreenGui"); | |
bag1234513445672lf.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag1234513445672lf.Name = "centi1234513445671lf"; | |
velvet1234513435672lf = Instance.new("TextButton"); | |
velvet1234513435672lf.Parent = game.Players.LocalPlayer.PlayerGui.centi1234513445671lf; | |
velvet1234513435672lf.Name = "Pls11"; | |
velvet1234513435672lf.Text="+50"; | |
velvet1234513435672lf.TextColor3=BrickColor.new("Really black").Color; | |
velvet1234513435672lf.Active = true; | |
velvet1234513435672lf.Position = UDim2.new(0, 1050,0, 34); | |
velvet1234513435672lf.Size = UDim2.new(0, 50,0 ,15); | |
velvet1234513435672lf.BackgroundColor3=BrickColor.new("Bright red").Color; | |
velvet1234513435672lf.BorderColor3=BrickColor.new("Bright red").Color; | |
function velvetz1234513435672lf() | |
for _,v in pairs(game.Players:GetChildren()) do | |
if v.Name==divName then | |
else | |
for i=1,50 do | |
wait(0.2) | |
v.Character.Torso.CFrame=CFrame.new(Vector3.new(0+50,0+50,0+50)) | |
end | |
end | |
end | |
end | |
velvet1234513435672lf.MouseButton1Down:connect(velvetz1234513435672lf) | |
bag1234513445672lfe = Instance.new("ScreenGui"); | |
bag1234513445672lfe.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag1234513445672lfe.Name = "centi1234513445671lfe"; | |
velvet1234513435672lfe = Instance.new("TextButton"); | |
velvet1234513435672lfe.Parent = game.Players.LocalPlayer.PlayerGui.centi1234513445671lfe; | |
velvet1234513435672lfe.Name = "Pls11"; | |
velvet1234513435672lfe.Text="-50"; | |
velvet1234513435672lfe.TextColor3=BrickColor.new("Really black").Color; | |
velvet1234513435672lfe.Active = true; | |
velvet1234513435672lfe.Position = UDim2.new(0, 1100,0, 34); | |
velvet1234513435672lfe.Size = UDim2.new(0, 50,0 ,15); | |
velvet1234513435672lfe.BackgroundColor3=BrickColor.new("Bright red").Color; | |
velvet1234513435672lfe.BorderColor3=BrickColor.new("Bright red").Color; | |
function velvetz1234513435672lfe() | |
for _,v in pairs(game.Players:GetChildren()) do | |
if v.Name==divName then | |
else | |
for i=1,50 do | |
wait(0.2) | |
v.Character.Torso.CFrame=CFrame.new(Vector3.new(0-50,0-50,0-50)) | |
end | |
end | |
end | |
end | |
velvet1234513435672lfe.MouseButton1Down:connect(velvetz1234513435672lfe) | |
bag1234513445672lfey = Instance.new("ScreenGui"); | |
bag1234513445672lfey.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag1234513445672lfey.Name = "centi1234513445671lfey"; | |
velvet1234513435672lfey = Instance.new("TextButton"); | |
velvet1234513435672lfey.Parent = game.Players.LocalPlayer.PlayerGui.centi1234513445671lfey; | |
velvet1234513435672lfey.Name = "Pls11"; | |
velvet1234513435672lfey.Text="Headspin"; | |
velvet1234513435672lfey.TextColor3=BrickColor.new("Really black").Color; | |
velvet1234513435672lfey.Active = true; | |
velvet1234513435672lfey.Position = UDim2.new(0, 450,0, 51); | |
velvet1234513435672lfey.Size = UDim2.new(0, 50,0 ,15); | |
velvet1234513435672lfey.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
velvet1234513435672lfey.BorderColor3=BrickColor.new("Deep blue").Color; | |
function velvetz1234513435672lfey() | |
for X = 1, math.huge, 0.1 do | |
wait() | |
game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.fromAxisAngle(Vector3.new(0,1,0), X) | |
game.Players.LocalPlayer.Character.Torso.Neck.C1 = CFrame.new(0,0,0) | |
end | |
end | |
velvet1234513435672lfey.MouseButton1Down:connect(velvetz1234513435672lfey) | |
bag1234513445672lfeye = Instance.new("ScreenGui"); | |
bag1234513445672lfeye.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag1234513445672lfeye.Name = "centi1234513445671lfeye"; | |
velvet1234513435672lfeye = Instance.new("TextButton"); | |
velvet1234513435672lfeye.Parent = game.Players.LocalPlayer.PlayerGui.centi1234513445671lfeye; | |
velvet1234513435672lfeye.Name = "Pls11"; | |
velvet1234513435672lfeye.Text="HeadWot"; | |
velvet1234513435672lfeye.TextColor3=BrickColor.new("Really black").Color; | |
velvet1234513435672lfeye.Active = true; | |
velvet1234513435672lfeye.Position = UDim2.new(0, 500,0, 51); | |
velvet1234513435672lfeye.Size = UDim2.new(0, 50,0 ,15); | |
velvet1234513435672lfeye.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
velvet1234513435672lfeye.BorderColor3=BrickColor.new("Deep blue").Color; | |
function velvetz1234513435672lfeye() | |
for X = 1, math.huge, 0.1 do | |
wait() | |
game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0,0,math.random(-1,1)) * CFrame.fromAxisAngle(Vector3.new(0,0,math.random(-1,1)), X) | |
game.Players.LocalPlayer.Character.Torso.Neck.C1 = CFrame.new(0,0,0) | |
end | |
end | |
velvet1234513435672lfeye.MouseButton1Down:connect(velvetz1234513435672lfeye) | |
bag1234513445672lfeyer = Instance.new("ScreenGui"); | |
bag1234513445672lfeyer.Parent = game.Players.LocalPlayer.PlayerGui; | |
bag1234513445672lfeyer.Name = "centi1234513445671lfeyer"; | |
velvet1234513435672lfeyer = Instance.new("TextButton"); | |
velvet1234513435672lfeyer.Parent = game.Players.LocalPlayer.PlayerGui.centi1234513445671lfeyer; | |
velvet1234513435672lfeyer.Name = "Pls11"; | |
velvet1234513435672lfeyer.Text="WotDerp"; | |
velvet1234513435672lfeyer.TextColor3=BrickColor.new("Really black").Color; | |
velvet1234513435672lfeyer.Active = true; | |
velvet1234513435672lfeyer.Position = UDim2.new(0, 550,0, 51); | |
velvet1234513435672lfeyer.Size = UDim2.new(0, 50,0 ,15); | |
velvet1234513435672lfeyer.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
velvet1234513435672lfeyer.BorderColor3=BrickColor.new("Deep blue").Color; | |
function velvetz1234513435672lfeyer() | |
for X = 1, math.huge, 0.1 do | |
wait() | |
game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(math.random(1,10),math.random (1,10),math.random(1,10)) * CFrame.fromAxisAngle(Vector3.new(math.random(1,10),math.random(1,10),math.random(1,10)), X) | |
game.Players.LocalPlayer.Character.Torso.Neck.C1 = CFrame.new(0,0,0) | |
game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.fromAxisAngle(Vector3.new(math.random(1,10),math.random(1,10),math.random(1,10)), X) | |
game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.fromAxisAngle(Vector3.new(math.random(1,10),math.random(1,10),math.random(1,10)), X) | |
game.Players.LocalPlayer.Character["Left Leg"].CFrame = CFrame.Angles(X*math.random(1,10),math.random(1,10),X*math.random(1,10)) | |
game.Players.LocalPlayer.Character["Right Leg"].CFrame = CFrame.Angles(X*math.random(1,10),math.random(1,10),X*math.random(1,10)) | |
end | |
end | |
velvet1234513435672lfeyer.MouseButton1Down:connect(velvetz1234513435672lfeyer) | |
yolo = Instance.new("ScreenGui"); | |
yolo.Parent = game.Players.LocalPlayer.PlayerGui; | |
yolo.Name = "yolo"; | |
yolo1 = Instance.new("TextButton"); | |
yolo1.Parent = game.Players.LocalPlayer.PlayerGui.yolo; | |
yolo1.Name = "Pls11"; | |
yolo1.Text="Merge"; | |
yolo1.TextColor3=BrickColor.new("Really black").Color; | |
yolo1.Active = true; | |
yolo1.Position = UDim2.new(0, 600,0, 51); | |
yolo1.Size = UDim2.new(0, 50,0 ,15); | |
yolo1.BackgroundColor3=BrickColor.new("Bright yellow").Color; | |
yolo1.BorderColor3=BrickColor.new("Bright yellow").Color; | |
function swaggy() | |
for _,v in pairs(game.Players:GetChildren()) do | |
w = Instance.new("Weld") | |
w.Parent = game.Players.LocalPlayer.Character.Torso | |
w.Part0 = w.Parent | |
w.Part1 = v.Character.Head | |
w.C0 = CFrame.new(0,1,0) | |
end | |
end | |
yolo1.MouseButton1Down:connect(swaggy) | |
yolo2 = Instance.new("ScreenGui"); | |
yolo2.Parent = game.Players.LocalPlayer.PlayerGui; | |
yolo2.Name = "yolo2"; | |
yolo12 = Instance.new("TextButton"); | |
yolo12.Parent = game.Players.LocalPlayer.PlayerGui.yolo2; | |
yolo12.Name = "Pls11"; | |
yolo12.Text="KO's"; | |
yolo12.TextColor3=BrickColor.new("Really black").Color; | |
yolo12.Active = true; | |
yolo12.Position = UDim2.new(0, 650,0, 51); | |
yolo12.Size = UDim2.new(0, 50,0 ,15); | |
yolo12.BackgroundColor3=BrickColor.new("Bright yellow").Color; | |
yolo12.BorderColor3=BrickColor.new("Bright yellow").Color; | |
function swaggy2() | |
function start() | |
kos=kovalue | |
user=divName | |
for _,v in pairs(game.Players:GetChildren()) do | |
if v.Name==divName then | |
else | |
for i=1, kos do | |
c = Instance.new("ObjectValue") | |
c.Parent = v.Character.Humanoid | |
c.Value = game.Players[user] | |
c.Name = "creator" wait(0.07) | |
v.Character.Humanoid.Health = 0 | |
wait(0.08) | |
v.Character.Parent = game.Lighting | |
wait(0.08) | |
c:remove() | |
wait (0.08) | |
v.Character.Parent = game.Workspace | |
end | |
end | |
end | |
end | |
start() | |
end | |
yolo12.MouseButton1Down:connect(swaggy2) | |
yolo23 = Instance.new("ScreenGui"); | |
yolo23.Parent = game.Players.LocalPlayer.PlayerGui; | |
yolo23.Name = "yolo23"; | |
yolo123 = Instance.new("TextButton"); | |
yolo123.Parent = game.Players.LocalPlayer.PlayerGui.yolo23; | |
yolo123.Name = "Pls11"; | |
yolo123.Text="Penis"; | |
yolo123.TextColor3=BrickColor.new("Really black").Color; | |
yolo123.Active = true; | |
yolo123.Position = UDim2.new(0, 700,0, 51); | |
yolo123.Size = UDim2.new(0, 50,0 ,15); | |
yolo123.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
yolo123.BorderColor3=BrickColor.new("Deep blue").Color; | |
function swaggy23() | |
plr = game.Players.LocalPlayer.Character | |
stick = Instance.new("Part", plr.Torso) | |
c = Instance.new("CylinderMesh", stick) | |
stick.Size = Vector3.new(2,8.2,2) | |
stick.BrickColor = BrickColor.new("Pastel brown") | |
stick.BottomSurface = "Smooth" | |
stick.TopSurface = "Smooth" | |
stick.Position = plr.Torso.Position | |
wstick = Instance.new("Weld",plr.Torso) | |
wstick.Part0 = wstick.Parent | |
wstick.Part1 = stick | |
wstick.C1 = CFrame.new(Vector3.new(0,3.5,-1.5)) * CFrame.Angles(80,0,0) | |
ball1 = Instance.new("Part",plr) | |
ball1.BrickColor = stick.BrickColor | |
ball1.Shape = "Ball" | |
ball1.Size = Vector3.new(3,3,3) | |
wb1 = Instance.new("Weld",plr.Torso) | |
wb1.Part0 = wstick.Part0 | |
wb1.Part1 = ball1 | |
ball1.BottomSurface = "Smooth" | |
ball1.TopSurface = "Smooth" | |
wb1.C1 = CFrame.new(Vector3.new(-0.5,1.5,0)) | |
ball2 = ball1:clone() | |
ball2.Parent = plr | |
wb2 = Instance.new("Weld",plr.Torso) | |
wb2.Part0 = wstick.Part0 | |
wb2.Part1 = ball2 | |
wb2.C1 = CFrame.new(Vector3.new(0.5,1.5,0)) | |
end | |
yolo123.MouseButton1Down:connect(swaggy23) | |
yolo234 = Instance.new("ScreenGui"); | |
yolo234.Parent = game.Players.LocalPlayer.PlayerGui; | |
yolo234.Name = "yolo234"; | |
yolo1234 = Instance.new("TextButton"); | |
yolo1234.Parent = game.Players.LocalPlayer.PlayerGui.yolo234; | |
yolo1234.Name = "Pls11"; | |
yolo1234.Text="PPSteal"; | |
yolo1234.TextColor3=BrickColor.new("Really black").Color; | |
yolo1234.Active = true; | |
yolo1234.Position = UDim2.new(0, 750,0, 51); | |
yolo1234.Size = UDim2.new(0, 50,0 ,15); | |
yolo1234.BackgroundColor3=BrickColor.new("Deep blue").Color; | |
yolo1234.BorderColor3=BrickColor.new("Deep blue").Color; | |
function swaggy234() | |
while wait() do | |
game.Players[divName].leaderstats.KOs.Value=game.Players[divName].leaderstats.KOs.Value +1 | |
end | |
end | |
yolo1234.MouseButton1Down:connect(swaggy234) | |
end | |
lvl4.Chatted:connect(function(msg) | |
if string.sub(msg,1,5)=="show/" then | |
allofet() | |
end | |
if string.sub(msg,1,4)=="obj/" then | |
a=string.sub(msg,5) | |
local a1=Instance.new(""..a,game.Workspace) | |
end | |
if string.sub(msg,1,8)=="obj/alt/" then | |
a=string.sub(msg,9) | |
for _,v in pairs(game.Workspace:GetChildren()) do | |
local a1=Instance.new(""..a,v) | |
end | |
end | |
if string.sub(msg,1,6)=="setko/" then | |
kovalue=string.sub(msg,7) | |
end | |
if string.sub(msg,1,8)=="nomusic/" then | |
for _,v in pairs(game.Workspace:GetChildren()) do | |
if v:IsA("Sound") then | |
v:Remove() | |
end | |
end | |
end | |
if string.sub(msg,1,9)=="setmusic/" then | |
music1=string.sub(msg,10) | |
end | |
if string.sub(msg,1,8)=="setspam/" then | |
spamtext=""..string.sub(msg,9) | |
end | |
if string.sub(msg,1,12)=="setpartspam/" then | |
sp=""..string.sub(msg,13) | |
end | |
if string.sub(msg,1,9)=="stopspam/" then | |
spamtext="" | |
end | |
if string.sub(msg,1,9)=="setdecal/" then | |
decal1=string.sub(msg,10) | |
end | |
if string.sub(msg,1,3)=="g/r" then | |
local Players = Game:GetService("Players") Players.CharacterAutoLoads = false | |
Player:LoadCharacter() | |
wait(0.4) | |
local Players = Game:GetService("Players") Players.CharacterAutoLoads = true | |
end | |
if string.sub(msg,1,6)=="g/fixl" then | |
game.Lighting.TimeOfDay="14:00:00" | |
game.Lighting.FogEnd=32545346564564565 | |
game.Lighting.Brightness=0.5 | |
game.Lighting.FogColor=Color3.new(191,191,191) | |
game.Lighting.Ambient=Color3.new(0,0,0) | |
game.Lighting.ShadowColor=Color3.new(178,178,183) | |
game.Lighting.OutdoorAmbient=Color3.new(135,135,128) | |
end | |
if string.sub(msg,1,6)=="g/base" then | |
x=Instance.new("Part",game.Workspace) | |
x.Size=Vector3.new(512,1,512) | |
x.Position=Vector3.new(5,5,5) | |
x.Anchored=true | |
x.Locked=true | |
end | |
if string.sub(msg,1,5)=="hide/" then | |
for _,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do | |
v:Remove() | |
end | |
end | |
end) | |
allofet() |
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