Created
June 21, 2019 16:42
-
-
Save zupersponge/e0a1b818fb2b29603b7065ad958d4981 to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
--[[PointCoded's Edit Of The Titan Script]]-- | |
--[[Old]]-- | |
local p = game.Players.LocalPlayer | |
local char = p.Character | |
local mouse = p:GetMouse() | |
local larm = char["Left Arm"] | |
local rarm = char["Right Arm"] | |
local TitanBet = ";" | |
local lleg = char["Left Leg"] | |
local rleg = char["Right Leg"] | |
local hed = char.Head | |
local torso = char.Torso | |
local hum = char.Humanoid | |
local cam = game.Workspace.CurrentCamera | |
local root = char.HumanoidRootPart | |
local deb = false | |
local shot = 0 | |
local l = game:GetService("Lighting") | |
local rs = game:GetService("RunService").RenderStepped | |
local stanceToggle = "Normal" | |
local Mana = Instance.new("IntValue", char) | |
Mana.Value = 5000 | |
Mana.Name = "Mana" | |
math.randomseed(os.time()) | |
hum.WalkSpeed = 50 | |
char.Health:Destroy() | |
hum.MaxHealth = math.huge | |
wait(0.1) | |
hum.Health = math.huge | |
---------------------------------------------------- | |
local G = Instance.new("ScreenGui") | |
G.Parent = p.PlayerGui | |
G.Name = "Mana" | |
local T = Instance.new("TextLabel") | |
T.Name = "Mana" | |
T.Parent = G | |
T.Text = "Mana: "..char.Mana.Value | |
T.FontSize = "Size24" | |
T.BackgroundTransparency = 1 | |
T.TextColor3 = Color3.new(255,255,255) | |
T.TextStrokeTransparency = 0 | |
T.Position = UDim2.new(0,250,0,400) | |
T.BorderSizePixel = 0 | |
--// | |
for i = 1,30 do | |
Instance.new('Fire',larm); Instance.new('Fire',rarm) | |
end | |
--// | |
Debounces = { | |
on = false; | |
ks = false; | |
CanAttack = true; | |
CanJoke = true; | |
NoIdl = false; | |
Slashing = false; | |
Slashed = false; | |
Grabbing = false; | |
Grabbed = false; | |
} | |
local Touche = {char.Name, } | |
---------------------------------------------------- | |
function lerp(a, b, t) -- Linear interpolation | |
return a + (b - a)*t | |
end | |
function slerp(a, b, t) --Spherical interpolation | |
dot = a:Dot(b) | |
if dot > 0.99999 or dot < -0.99999 then | |
return t <= 0.5 and a or b | |
else | |
r = math.acos(dot) | |
return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
end | |
end | |
function matrixInterpolate(a, b, t) | |
local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
local t = v1:Dot(v2) | |
if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
return CFrame.new() | |
end | |
return CFrame.new( | |
v0.x, v0.y, v0.z, | |
v1.x, v1.y, v1.z, | |
v2.x, v2.y, v2.z, | |
v3.x, v3.y, v3.z) | |
end | |
----------------------------------------------------//Mesh setting | |
local cmeshes = {} | |
local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char) | |
ll.BodyPart = 'LeftLeg' | |
rl.BodyPart = 'RightLeg' | |
la.BodyPart = 'LeftArm' | |
ra.BodyPart = 'RightArm' | |
t.BodyPart = 'Torso' | |
ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314 | |
ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314 | |
t.MeshId,t.OverlayTextureId=68241695,18051314 | |
---------------------------------------------------- | |
function genWeld(a,b) | |
local w = Instance.new("Weld",a) | |
w.Part0 = a | |
w.Part1 = b | |
return w | |
end | |
function weld(a, b) | |
local weld = Instance.new("Weld") | |
weld.Name = "W" | |
weld.Part0 = a | |
weld.Part1 = b | |
weld.C0 = a.CFrame:inverse() * b.CFrame | |
weld.Parent = a | |
return weld; | |
end | |
---------------------------------------------------- | |
function Lerp(c1,c2,al) | |
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
for i,v in pairs(com1) do | |
com1[i] = v+(com2[i]-v)*al | |
end | |
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
end | |
---------------------------------------------------- | |
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
local wld = Instance.new("Weld", wp1) | |
wld.Part0 = wp0 | |
wld.Part1 = wp1 | |
wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
end | |
---------------------------------------------------- | |
for i,v in pairs(char:children()) do | |
if v:IsA("Hat") then | |
v:Destroy() | |
end | |
end | |
for i,v in pairs(hed:children()) do | |
if v:IsA("Sound") then | |
v:Destroy() | |
end | |
end | |
---------------------------------------------------- | |
function HasntTouched(plrname) | |
local ret = true | |
for _, v in pairs(Touche) do | |
if v == plrname then | |
ret = false | |
end | |
end | |
return ret | |
end | |
---------------------------------------------------- | |
larm.Size = larm.Size * 2 | |
rarm.Size = rarm.Size * 2 | |
lleg.Size = lleg.Size * 2 | |
rleg.Size = rleg.Size * 2 | |
torso.Size = torso.Size * 2 | |
hed.Size = hed.Size * 2 | |
root.Size = root.Size * 2 | |
---------------------------------------------------- | |
newWeld(torso, larm, -1.5, 1, 0) | |
larm.Weld.C1 = CFrame.new(0, 1, 0) | |
newWeld(torso, rarm, 1.5, 1, 0) | |
rarm.Weld.C1 = CFrame.new(0, 1, 0) | |
newWeld(torso, hed, 0, 3, 0) | |
newWeld(torso, lleg, -1, -2, 0) | |
lleg.Weld.C1 = CFrame.new(0, 1.5, 0) | |
newWeld(torso, rleg, 1, -2, 0) | |
rleg.Weld.C1 = CFrame.new(0, 1.5, 0) | |
newWeld(root, torso, 0, -2, 0) | |
torso.Weld.C1 = CFrame.new(0, -2, 0) | |
---------------------------------------------------- | |
hed.face:Remove'' | |
hed.Transparency = 0 | |
local meshx9 = Instance.new('SpecialMesh',hed) | |
meshx9.MeshType = 'FileMesh' | |
meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107' | |
meshx9.Scale = Vector3.new(2,2,2) | |
lite = Instance.new("PointLight", torso) | |
lite.Brightness = 14 | |
lite.Range = 10 | |
lite.Color = Color3.new(1, 0, 0) | |
local hed2 = hed:Clone() | |
hed2.CanCollide = false | |
hed2.Parent = char | |
hed2:ClearAllChildren() | |
hed2.Transparency = 1 | |
hed2.Name = "DARP" | |
local w = Instance.new("Weld",hed2) | |
w.Part0 = hed | |
w.Part1 = hed2 | |
w.C0 = CFrame.new(0,0,-0.175) | |
z=Instance.new("SurfaceGui",hed2) | |
z.Enabled = true | |
z.Face = "Front" | |
z.Adornee = hed2 | |
z.CanvasSize = Vector2.new(100,100) | |
local face = Instance.new("ImageLabel",z) | |
face.Size = UDim2.new(1,-30,1,0) | |
face.Position = UDim2.new(0,15,0,0) | |
face.BackgroundTransparency = 1 | |
face.Image='rbxassetid://46282671' | |
---------------------------------------------------- | |
local m = Instance.new("Model") | |
m.Name = "Absolution" | |
p1 = Instance.new("Part", m) | |
p1.BrickColor = BrickColor.new("Really black") | |
p1.FormFactor = Enum.FormFactor.Custom | |
p1.Size = Vector3.new(1, 0.600000024, 1.5) | |
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395) | |
p1.CanCollide = false | |
p1.Locked = true | |
p1.Elasticity = 0 | |
p1.BottomSurface = Enum.SurfaceType.Smooth | |
p1.TopSurface = Enum.SurfaceType.Smooth | |
b1 = Instance.new("SpecialMesh", p1) | |
b1.MeshType = Enum.MeshType.Wedge | |
b1.Name = "Mesh" | |
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928) | |
p2 = Instance.new("Part", m) | |
p2.BrickColor = BrickColor.new("Really black") | |
p2.FormFactor = Enum.FormFactor.Custom | |
p2.Size = Vector3.new(1, 2.9000001, 1) | |
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005) | |
p2.CanCollide = false | |
p2.Locked = true | |
p2.Elasticity = 0 | |
p2.BottomSurface = Enum.SurfaceType.Smooth | |
p2.TopSurface = Enum.SurfaceType.Smooth | |
b2 = Instance.new("BlockMesh", p2) | |
b2.Name = "Mesh" | |
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006) | |
p3 = Instance.new("Part", m) | |
p3.BrickColor = BrickColor.new("Really black") | |
p3.FormFactor = Enum.FormFactor.Custom | |
p3.Size = Vector3.new(1, 1.20000005, 2.0999999) | |
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501) | |
p3.CanCollide = false | |
p3.Locked = true | |
p3.Elasticity = 0 | |
p3.BottomSurface = Enum.SurfaceType.Smooth | |
p3.TopSurface = Enum.SurfaceType.Smooth | |
b3 = Instance.new("SpecialMesh", p3) | |
b3.MeshType = Enum.MeshType.Wedge | |
b3.Name = "Mesh" | |
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928) | |
p4 = Instance.new("Part", m) | |
p4.BrickColor = BrickColor.new("Really black") | |
p4.FormFactor = Enum.FormFactor.Custom | |
p4.Size = Vector3.new(1, 1.43999994, 2.05000019) | |
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151) | |
p4.CanCollide = false | |
p4.Locked = true | |
p4.Elasticity = 0 | |
p4.BottomSurface = Enum.SurfaceType.Smooth | |
p4.TopSurface = Enum.SurfaceType.Smooth | |
b4 = Instance.new("SpecialMesh", p4) | |
b4.MeshType = Enum.MeshType.Wedge | |
b4.Name = "Mesh" | |
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988) | |
p5 = Instance.new("Part", m) | |
p5.BrickColor = BrickColor.new("Really black") | |
p5.FormFactor = Enum.FormFactor.Custom | |
p5.Size = Vector3.new(1, 1.20000005, 3.20000005) | |
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246) | |
p5.CanCollide = false | |
p5.Locked = true | |
p5.Elasticity = 0 | |
p5.BottomSurface = Enum.SurfaceType.Smooth | |
p5.TopSurface = Enum.SurfaceType.Smooth | |
b5 = Instance.new("SpecialMesh", p5) | |
b5.MeshType = Enum.MeshType.Wedge | |
b5.Name = "Mesh" | |
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928) | |
p6 = Instance.new("Part", m) | |
p6.Name = "Handle" | |
p6.BrickColor = BrickColor.new(192) | |
p6.FormFactor = Enum.FormFactor.Custom | |
p6.Size = Vector3.new(1.5999999, 13.6000004, 1) | |
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005) | |
p6.CanCollide = false | |
p6.Locked = true | |
p6.Elasticity = 0 | |
p6.BottomSurface = Enum.SurfaceType.Smooth | |
p6.TopSurface = Enum.SurfaceType.Smooth | |
b6 = Instance.new("BlockMesh", p6) | |
b6.Name = "Mesh" | |
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006) | |
p7 = Instance.new("Part", m) | |
p7.BrickColor = BrickColor.new("Really black") | |
p7.FormFactor = Enum.FormFactor.Custom | |
p7.Size = Vector3.new(1, 1.00999999, 1.05000019) | |
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818) | |
p7.CanCollide = false | |
p7.Locked = true | |
p7.Elasticity = 0 | |
p7.BottomSurface = Enum.SurfaceType.Smooth | |
p7.TopSurface = Enum.SurfaceType.Smooth | |
b7 = Instance.new("SpecialMesh", p7) | |
b7.MeshType = Enum.MeshType.Wedge | |
b7.Name = "Mesh" | |
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988) | |
p8 = Instance.new("Part", m) | |
p8.BrickColor = BrickColor.new("Really black") | |
p8.FormFactor = Enum.FormFactor.Custom | |
p8.Size = Vector3.new(1, 1.00999999, 1.05000019) | |
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699) | |
p8.CanCollide = false | |
p8.Locked = true | |
p8.Elasticity = 0 | |
p8.BottomSurface = Enum.SurfaceType.Smooth | |
p8.TopSurface = Enum.SurfaceType.Smooth | |
b8 = Instance.new("SpecialMesh", p8) | |
b8.MeshType = Enum.MeshType.Wedge | |
b8.Name = "Mesh" | |
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988) | |
p9 = Instance.new("Part", m) | |
p9.BrickColor = BrickColor.new("Really black") | |
p9.FormFactor = Enum.FormFactor.Custom | |
p9.Size = Vector3.new(1, 1.07999957, 1) | |
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005) | |
p9.CanCollide = false | |
p9.Locked = true | |
p9.Elasticity = 0 | |
p9.BottomSurface = Enum.SurfaceType.Smooth | |
p9.TopSurface = Enum.SurfaceType.Smooth | |
b9 = Instance.new("BlockMesh", p9) | |
b9.Name = "Mesh" | |
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012) | |
p10 = Instance.new("Part", m) | |
p10.BrickColor = BrickColor.new("Really black") | |
p10.FormFactor = Enum.FormFactor.Custom | |
p10.Size = Vector3.new(1, 1.41999948, 1) | |
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005) | |
p10.CanCollide = false | |
p10.Locked = true | |
p10.Elasticity = 0 | |
p10.BottomSurface = Enum.SurfaceType.Smooth | |
p10.TopSurface = Enum.SurfaceType.Smooth | |
b10 = Instance.new("BlockMesh", p10) | |
b10.Name = "Mesh" | |
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006) | |
p11 = Instance.new("Part", m) | |
p11.BrickColor = BrickColor.new("Really black") | |
p11.FormFactor = Enum.FormFactor.Custom | |
p11.Size = Vector3.new(1, 1.50999951, 1) | |
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005) | |
p11.CanCollide = false | |
p11.Locked = true | |
p11.Elasticity = 0 | |
p11.BottomSurface = Enum.SurfaceType.Smooth | |
p11.TopSurface = Enum.SurfaceType.Smooth | |
b11 = Instance.new("BlockMesh", p11) | |
b11.Name = "Mesh" | |
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012) | |
p12 = Instance.new("Part", m) | |
p12.Name = "BladeCenter" | |
p12.BrickColor = BrickColor.new("") | |
p12.Material = Enum.Material.Concrete | |
p12.FormFactor = Enum.FormFactor.Symmetric | |
p12.Size = Vector3.new(1, 2, 2) | |
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005) | |
p12.CanCollide = false | |
p12.Locked = true | |
p12.BottomSurface = Enum.SurfaceType.Smooth | |
p12.TopSurface = Enum.SurfaceType.Smooth | |
b12 = Instance.new("SpecialMesh", p12) | |
b12.MeshType = Enum.MeshType.Brick | |
b12.Name = "Mesh" | |
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928) | |
p13 = Instance.new("Part", m) | |
p13.BrickColor = BrickColor.new("Really black") | |
p13.FormFactor = Enum.FormFactor.Custom | |
p13.Size = Vector3.new(2.91000009, 4.3300004, 1) | |
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005) | |
p13.CanCollide = false | |
p13.Locked = true | |
p13.Elasticity = 0 | |
p13.BottomSurface = Enum.SurfaceType.Smooth | |
p13.TopSurface = Enum.SurfaceType.Smooth | |
b13 = Instance.new("BlockMesh", p13) | |
b13.Name = "Mesh" | |
b13.Scale = Vector3.new(1, 1, 0.400000006) | |
p14 = Instance.new("Part", m) | |
p14.BrickColor = BrickColor.new("Really black") | |
p14.FormFactor = Enum.FormFactor.Custom | |
p14.Size = Vector3.new(2.5, 2.17999935, 1) | |
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005) | |
p14.CanCollide = false | |
p14.Locked = true | |
p14.Elasticity = 0 | |
p14.BottomSurface = Enum.SurfaceType.Smooth | |
p14.TopSurface = Enum.SurfaceType.Smooth | |
b14 = Instance.new("BlockMesh", p14) | |
b14.Name = "Mesh" | |
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006) | |
p15 = Instance.new("Part", m) | |
p15.BrickColor = BrickColor.new("Really black") | |
p15.FormFactor = Enum.FormFactor.Custom | |
p15.Size = Vector3.new(1.16999996, 4.2699995, 1) | |
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005) | |
p15.CanCollide = false | |
p15.Locked = true | |
p15.Material = "Neon" | |
p15.Elasticity = 0 | |
p15.BottomSurface = Enum.SurfaceType.Smooth | |
p15.TopSurface = Enum.SurfaceType.Smooth | |
b15 = Instance.new("BlockMesh", p15) | |
b15.Name = "Mesh" | |
b15.Scale = Vector3.new(1, 1, 0.400000006) | |
p16 = Instance.new("Part", m) | |
p16.BrickColor = BrickColor.new("Really black") | |
p16.FormFactor = Enum.FormFactor.Custom | |
p16.Size = Vector3.new(1.68999994, 4.76000023, 1) | |
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005) | |
p16.CanCollide = false | |
p16.Locked = true | |
p16.Material = "Neon" | |
p16.Elasticity = 0 | |
p16.BottomSurface = Enum.SurfaceType.Smooth | |
p16.TopSurface = Enum.SurfaceType.Smooth | |
b16 = Instance.new("BlockMesh", p16) | |
b16.Name = "Mesh" | |
b16.Scale = Vector3.new(1, 1, 0.400000006) | |
p17 = Instance.new("Part", m) | |
p17.BrickColor = BrickColor.new("Really black") | |
p17.FormFactor = Enum.FormFactor.Custom | |
p17.Size = Vector3.new(1.78999996, 4.21999979, 1) | |
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005) | |
p17.CanCollide = false | |
p17.Material = "Neon" | |
p17.Locked = true | |
p17.Elasticity = 0 | |
p17.BottomSurface = Enum.SurfaceType.Smooth | |
p17.TopSurface = Enum.SurfaceType.Smooth | |
b17 = Instance.new("BlockMesh", p17) | |
b17.Name = "Mesh" | |
b17.Scale = Vector3.new(1, 1, 0.400000006) | |
p18 = Instance.new("WedgePart", m) | |
p18.BrickColor = BrickColor.new("Black") | |
p18.Material = "Neon" | |
p18.Name = "BladePart1" | |
p18.Material = Enum.Material.Concrete | |
p18.Name = "Wedge" | |
p18.FormFactor = Enum.FormFactor.Symmetric | |
p18.Size = Vector3.new(1, 4, 2) | |
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005) | |
p18.CanCollide = false | |
p18.Locked = true | |
p18.BottomSurface = Enum.SurfaceType.Smooth | |
p18.TopSurface = Enum.SurfaceType.Smooth | |
b18 = Instance.new("SpecialMesh", p18) | |
b18.MeshType = Enum.MeshType.Wedge | |
b18.Name = "Mesh" | |
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928) | |
p19 = Instance.new("WedgePart", m) | |
p19.BrickColor = BrickColor.new("Institutional white") | |
p19.Name = "BladePart2" | |
p19.Material = "Neon" | |
p19.Material = Enum.Material.Concrete | |
p19.Name = "Wedge" | |
p19.FormFactor = Enum.FormFactor.Symmetric | |
p19.Size = Vector3.new(1, 4, 2) | |
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005) | |
p19.CanCollide = false | |
p19.Locked = true | |
p19.BottomSurface = Enum.SurfaceType.Smooth | |
p19.TopSurface = Enum.SurfaceType.Smooth | |
b19 = Instance.new("SpecialMesh", p19) | |
b19.MeshType = Enum.MeshType.Wedge | |
b19.Name = "Mesh" | |
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928) | |
p20 = Instance.new("Part", m) | |
p20.BrickColor = BrickColor.new("Really black") | |
p20.FormFactor = Enum.FormFactor.Custom | |
p20.Size = Vector3.new(2.53000021, 2.39999938, 1) | |
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005) | |
p20.CanCollide = false | |
p20.Material = "Neon" | |
p20.Locked = true | |
p20.Elasticity = 0 | |
p20.BottomSurface = Enum.SurfaceType.Smooth | |
p20.TopSurface = Enum.SurfaceType.Smooth | |
b20 = Instance.new("BlockMesh", p20) | |
b20.Name = "Mesh" | |
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006) | |
p21 = Instance.new("Part", m) | |
p21.BrickColor = BrickColor.new("Really black") | |
p21.FormFactor = Enum.FormFactor.Custom | |
p21.Size = Vector3.new(1, 1.43999994, 1.59000015) | |
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025) | |
p21.CanCollide = false | |
p21.Locked = true | |
p21.Elasticity = 0 | |
p21.BottomSurface = Enum.SurfaceType.Smooth | |
p21.TopSurface = Enum.SurfaceType.Smooth | |
b21 = Instance.new("SpecialMesh", p21) | |
b21.MeshType = Enum.MeshType.Wedge | |
b21.Name = "Mesh" | |
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988) | |
w1 = Instance.new("Weld", p1) | |
w1.Name = "Part_Weld" | |
w1.Part0 = p1 | |
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252) | |
w1.Part1 = p2 | |
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008) | |
w2 = Instance.new("Weld", p2) | |
w2.Name = "Part_Weld" | |
w2.Part0 = p2 | |
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008) | |
w2.Part1 = p3 | |
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105) | |
w3 = Instance.new("Weld", p3) | |
w3.Name = "Part_Weld" | |
w3.Part0 = p3 | |
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105) | |
w3.Part1 = p4 | |
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637) | |
w4 = Instance.new("Weld", p4) | |
w4.Name = "Part_Weld" | |
w4.Part0 = p4 | |
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637) | |
w4.Part1 = p5 | |
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252) | |
w5 = Instance.new("Weld", p5) | |
w5.Name = "Part_Weld" | |
w5.Part0 = p5 | |
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252) | |
w5.Part1 = p6 | |
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015) | |
w6 = Instance.new("Weld", p6) | |
w6.Name = "Part_Weld" | |
w6.Part0 = p6 | |
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015) | |
w6.Part1 = p7 | |
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088) | |
w7 = Instance.new("Weld", p7) | |
w7.Name = "Part_Weld" | |
w7.Part0 = p7 | |
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088) | |
w7.Part1 = p8 | |
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088) | |
w8 = Instance.new("Weld", p8) | |
w8.Name = "Part_Weld" | |
w8.Part0 = p8 | |
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088) | |
w8.Part1 = p9 | |
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005) | |
w9 = Instance.new("Weld", p9) | |
w9.Name = "Part_Weld" | |
w9.Part0 = p9 | |
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005) | |
w9.Part1 = p10 | |
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008) | |
w10 = Instance.new("Weld", p10) | |
w10.Name = "Part_Weld" | |
w10.Part0 = p10 | |
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008) | |
w10.Part1 = p11 | |
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005) | |
w11 = Instance.new("Weld", p11) | |
w11.Name = "Part_Weld" | |
w11.Part0 = p11 | |
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005) | |
w11.Part1 = p12 | |
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005) | |
w12 = Instance.new("Weld", p12) | |
w12.Name = "Part_Weld" | |
w12.Part0 = p12 | |
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005) | |
w12.Part1 = p13 | |
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008) | |
w13 = Instance.new("Weld", p13) | |
w13.Name = "Part_Weld" | |
w13.Part0 = p13 | |
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008) | |
w13.Part1 = p14 | |
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008) | |
w14 = Instance.new("Weld", p14) | |
w14.Name = "Part_Weld" | |
w14.Part0 = p14 | |
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008) | |
w14.Part1 = p15 | |
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008) | |
w15 = Instance.new("Weld", p15) | |
w15.Name = "Part_Weld" | |
w15.Part0 = p15 | |
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008) | |
w15.Part1 = p16 | |
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008) | |
w16 = Instance.new("Weld", p16) | |
w16.Name = "Part_Weld" | |
w16.Part0 = p16 | |
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008) | |
w16.Part1 = p17 | |
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008) | |
w17 = Instance.new("Weld", p17) | |
w17.Name = "Wedge_Weld" | |
w17.Part0 = p17 | |
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008) | |
w17.Part1 = p18 | |
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005) | |
w18 = Instance.new("Weld", p18) | |
w18.Name = "Wedge_Weld" | |
w18.Part0 = p18 | |
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005) | |
w18.Part1 = p19 | |
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005) | |
w19 = Instance.new("Weld", p19) | |
w19.Name = "Part_Weld" | |
w19.Part0 = p19 | |
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005) | |
w19.Part1 = p20 | |
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009) | |
w20 = Instance.new("Weld", p20) | |
w20.Name = "Part_Weld" | |
w20.Part0 = p20 | |
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009) | |
w20.Part1 = p21 | |
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637) | |
m.Parent = char | |
m:MakeJoints() | |
---------------------------------------------------- | |
local cor = Instance.new("Part", char.Absolution) | |
cor.Name = "Thingy" | |
cor.Locked = true | |
cor.BottomSurface = 0 | |
cor.CanCollide = false | |
cor.Size = Vector3.new(1, 13, 1) | |
cor.Transparency = 1 | |
cor.TopSurface = 0 | |
corw = Instance.new("Weld", cor) | |
corw.Part0 = rarm | |
corw.Part1 = cor | |
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
corw.C1 = CFrame.new(0, 0, 0) | |
weld1 = Instance.new("Weld", char.Absolution) | |
weld1.Part0 = cor | |
weld1.Part1 = p6 | |
weld1.C0 = CFrame.new(0, 0, 0) | |
---------------------------------------------------- | |
hitb = Instance.new("Part", char.Absolution) | |
hitb.Name = "Thingy2" | |
hitb.Locked = true | |
hitb.BottomSurface = 0 | |
hitb.CanCollide = false | |
hitb.Size = Vector3.new(0, 8, 6) | |
hitb.Transparency = 1 | |
hitb.TopSurface = 0 | |
weld2 = Instance.new("Weld", char.Absolution) | |
weld2.Part0 = hitb | |
weld2.Part1 = p12 | |
weld2.C0 = CFrame.new(0, .6, 1) | |
---------------------------------------------------- | |
function weld5(part0, part1, c0, c1) | |
weeld=Instance.new("Weld", part0) | |
weeld.Part0=part0 | |
weeld.Part1=part1 | |
weeld.C0=c0 | |
weeld.C1=c1 | |
return weeld | |
end | |
---------------------------------------------------- | |
function newRay(start,face,range,wat) | |
local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
return rey,hit,pos | |
end | |
---------------------------------------------------- | |
mod5 = Instance.new("Model",char) | |
function FindNearestTorso(Position,Distance,SinglePlayer) | |
if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
local List = {} | |
for i,v in pairs(workspace:GetChildren())do | |
if v:IsA("Model")then | |
if v:findFirstChild("Torso")then | |
if v ~= char then | |
if(v.Torso.Position -Position).magnitude <= Distance then | |
table.insert(List,v) | |
end | |
end | |
end | |
end | |
end | |
return List | |
end | |
function Landing() | |
part=Instance.new('Part',mod5) | |
part.Anchored=true | |
part.CanCollide=false | |
part.FormFactor='Custom' | |
part.Size=Vector3.new(.2,.2,.2) | |
part.CFrame=root.CFrame*CFrame.new(0,-2,0) | |
part.Transparency=.7 | |
part.BrickColor=BrickColor.new('Really black') | |
mesh=Instance.new('SpecialMesh',part) | |
mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
mesh.TextureId = "http://www.roblox.com/asset/?id=122569107" | |
mesh.Scale=Vector3.new(10,5,10) | |
for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do | |
if v:FindFirstChild('Humanoid') then | |
v.Humanoid:TakeDamage(math.random(20,30)) | |
v.Humanoid.PlatformStand = true | |
v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
end | |
end | |
coroutine.resume(coroutine.create(function() | |
for i=0,3.8,0.05 do | |
wait() | |
part.CFrame=part.CFrame | |
part.Transparency=i | |
mesh.Scale=mesh.Scale+Vector3.new(3,3,3) | |
end | |
part.Parent = nil | |
end)) | |
end | |
---------------------------------------------------- | |
mod4 = Instance.new("Model",char) | |
ptez = {0.7, 0.8, 0.9, 1} | |
function FindNearestTorso(Position,Distance,SinglePlayer) | |
if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
local List = {} | |
for i,v in pairs(workspace:GetChildren())do | |
if v:IsA("Model")then | |
if v:findFirstChild("Torso")then | |
if v ~= char then | |
if(v.Torso.Position -Position).magnitude <= Distance then | |
table.insert(List,v) | |
end | |
end | |
end | |
end | |
end | |
return List | |
end | |
function GroundPound() | |
part=Instance.new('Part',mod4) | |
part.Anchored=true | |
part.CanCollide=false | |
part.FormFactor='Custom' | |
part.Size=Vector3.new(.2,.2,.2) | |
part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0) | |
part.Transparency=.7 | |
part.BrickColor=BrickColor.new('Institutional white') | |
mesh=Instance.new('SpecialMesh',part) | |
mesh.MeshId='http://www.roblox.com/asset/?id=3270017' | |
mesh.TextureId = "http://www.roblox.com/asset/?id=122569107" | |
mesh.Scale=Vector3.new(3,3,3) | |
part2=Instance.new('Part',mod4) | |
part2.Anchored=true | |
part2.CanCollide=false | |
part2.FormFactor='Custom' | |
part2.Size=Vector3.new(.2,.2,.2) | |
part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6) | |
part2.Transparency=.7 | |
part2.BrickColor=BrickColor.new('Institutional white') | |
mesh2=Instance.new('SpecialMesh',part2) | |
mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' | |
mesh2.Scale=Vector3.new(3,1.5,3) | |
x = Instance.new("Sound",char) | |
x.SoundId = "http://www.roblox.com/asset/?id=142070127" | |
x.Pitch = ptez[math.random(1,#ptez)] | |
x.Volume = 1 | |
wait(.1) | |
x:Play() | |
for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do | |
if v:FindFirstChild('Humanoid') then | |
v.Humanoid:TakeDamage(math.random(8,15)) | |
end | |
end | |
coroutine.resume(coroutine.create(function() | |
for i=0,0.62,0.13 do | |
wait() | |
part.CFrame=part.CFrame | |
part.Transparency=i | |
mesh.Scale=mesh.Scale+Vector3.new(5,5,5) | |
part2.CFrame=part2.CFrame | |
part2.Transparency=i | |
mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5) | |
end | |
part.Parent=nil | |
part2.Parent=nil | |
x:Destroy() | |
end)) | |
end | |
---------------------------------------------------- | |
mod=Instance.new('Model',char) | |
function charge() | |
hed.Velocity=hed.CFrame.lookVector*200 | |
part=Instance.new('Part',mod) | |
part.Anchored=true | |
part.CanCollide=false | |
part.FormFactor='Custom' | |
part.Size=Vector3.new(.2,.2,.2) | |
part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0) | |
part.Transparency=.7 | |
part.Name = "Wow" | |
part.BrickColor=BrickColor.new('Black') | |
mesh=Instance.new('SpecialMesh',part) | |
mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
mesh.TextureId = "http://www.roblox.com/asset/?id=122569107" | |
mesh.Scale=Vector3.new(10,5,10) | |
part2=part:clone() | |
part2.Parent=mod | |
part2.BrickColor=BrickColor.new('Institutional white') | |
mesh2=mesh:clone() | |
mesh2.Parent=part2 | |
mesh2.Scale=Vector3.new(20,10,20) | |
part3=part2:clone() | |
part3.Parent = mod | |
part3.BrickColor=BrickColor.new('Cyan') | |
mesh3=mesh2:clone() | |
mesh2.Parent=part3 | |
mesh3.Scale=Vector3.new(30,15,30) | |
coroutine.resume(coroutine.create(function() | |
for i=0,1,0.1 do | |
wait() | |
part.CFrame=part.CFrame | |
part.Transparency=i | |
mesh.Scale=mesh.Scale+Vector3.new(1,1,1) | |
part2.CFrame=part2.CFrame | |
part2.Transparency=i | |
mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1) | |
part3.CFrame=part3.CFrame | |
part3.Transparency=i | |
mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1) | |
end | |
part.Parent=nil | |
part2.Parent=nil | |
part3.Parent = nil | |
part1:remove() | |
part:remove() | |
part2:remove() | |
part3:remove() | |
end)) | |
end | |
---------------------------------------------------- | |
function FindNearestTorso(Position,Distance,SinglePlayer) | |
if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
local List = {} | |
for i,v in pairs(workspace:GetChildren())do | |
if v:IsA("Model")then | |
if v:findFirstChild("Torso")then | |
if v ~= char then | |
if(v.Torso.Position -Position).magnitude <= Distance then | |
table.insert(List,v) | |
end | |
end | |
end | |
end | |
end | |
return List | |
end | |
mod3 = Instance.new("Model",rleg) | |
function Stomp() | |
part=Instance.new('Part',mod3) | |
part.Anchored=true | |
part.CanCollide=false | |
part.FormFactor='Custom' | |
part.Size=Vector3.new(.2,.2,.2) | |
part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0) | |
part.Transparency=0.7 | |
part.BrickColor=BrickColor.new('') | |
mesh=Instance.new('SpecialMesh',part) | |
mesh.MeshId='http://www.roblox.com/asset/?id=3270017' | |
mesh.TextureId = "http://www.roblox.com/asset/?id=122569107" | |
mesh.Scale=Vector3.new(25,25,25) | |
part2=part:clone() | |
part2.Parent=mod3 | |
part2.BrickColor=BrickColor.new('Deep orange') | |
mesh2=mesh:clone() | |
mesh2.Parent=part2 | |
mesh2.Scale=Vector3.new(15,15,15) | |
part3=part:clone() | |
part3.Parent=mod3 | |
part3.TopSurface=0 | |
part3.BottomSurface=0 | |
part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0) | |
mesh3=Instance.new('SpecialMesh',part3) | |
mesh3.MeshType = 3 | |
mesh3.Scale=Vector3.new(12,12,12) | |
for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do | |
if v:FindFirstChild('Humanoid') then | |
v.Humanoid:TakeDamage(math.random(20,60)) | |
v.Humanoid.PlatformStand = true | |
v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
end | |
end | |
coroutine.resume(coroutine.create(function() | |
for i=0,3.8,0.05 do | |
wait() | |
part.CFrame=part.CFrame | |
part.Transparency=i | |
mesh.Scale=mesh.Scale+Vector3.new(5,5,5) | |
part2.CFrame=part2.CFrame | |
part2.Transparency=i | |
mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5) | |
part3.CFrame=part3.CFrame | |
part3.Transparency=i | |
mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5) | |
end | |
end)) | |
end | |
---------------------------------------------------- | |
local acos = math.acos | |
local sqrt = math.sqrt | |
local Vec3 = Vector3.new | |
local fromAxisAngle = CFrame.fromAxisAngle | |
local function toAxisAngle(CFr) | |
local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
local Angle = math.acos((R00+R11+R22-1)/2) | |
local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
A = A == 0 and 0.00001 or A | |
local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
B = B == 0 and 0.00001 or B | |
local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
C = C == 0 and 0.00001 or C | |
local x = (R21-R12)/sqrt(A) | |
local y = (R02-R20)/sqrt(B) | |
local z = (R10-R01)/sqrt(C) | |
return Vec3(x,y,z),Angle | |
end | |
function ApplyTrig(Num,Func) | |
local Min,Max = Func(0),Func(1) | |
local i = Func(Num) | |
return (i-Min)/(Max-Min) | |
end | |
function LerpCFrame(CFrame1,CFrame2,Num) | |
local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
end | |
function Crater(Torso,Radius) | |
Spawn(function() | |
local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) | |
local Ignore = {} | |
for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
if v.Character ~= nil then | |
Ignore[#Ignore+1] = v.Character | |
end | |
end | |
local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
if Hit == nil then return end | |
local Parts = {} | |
for i = 1,360,10 do | |
local P = Instance.new("Part",Torso.Parent) | |
P.Anchored = true | |
P.FormFactor = "Custom" | |
P.BrickColor = Hit.BrickColor | |
P.Material = Hit.Material | |
P.TopSurface = "Smooth" | |
P.BottomSurface = "Smooth" | |
P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100) | |
P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size} | |
if math.random(0,5) == 0 then -- rubble | |
local P = Instance.new("Part",Torso.Parent) | |
P.Anchored = true | |
P.FormFactor = "Custom" | |
P.BrickColor = Hit.BrickColor | |
P.Material = Hit.Material | |
P.TopSurface = "Smooth" | |
P.BottomSurface = "Smooth" | |
P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100) | |
P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size} | |
end | |
end | |
for i = 0,1,0.05 do | |
for i2,v in pairs(Parts) do | |
v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) | |
end | |
wait(0.02) | |
end | |
for i,v in pairs(Parts) do | |
if v[1].Size.X > 2.1 then | |
v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) | |
end | |
v[1].Anchored = false | |
end | |
for i = 0,1,0.05 do | |
for i2,v in pairs(Parts) do | |
v[1].Transparency = i | |
if i == 1 then | |
v[1]:Destroy() | |
elseif i >= 0.25 then | |
v[1].CanCollide = false | |
end | |
end | |
wait(0.02) | |
end | |
Parts = nil | |
end) | |
end | |
---------------------------------------------------- | |
mouse.KeyDown:connect(function(key) | |
if key == "r" and char.Mana.Value>=50 then | |
char.Mana.Value = char.Mana.Value - 50 | |
larm.BrickColor = BrickColor.new("Bright red") | |
rarm.BrickColor = BrickColor.new("Bright red") | |
if Debounces.CanAttack == true then | |
Debounces.CanAttack = false | |
Debounces.on = true | |
Debounces.NoIdl = true | |
to = char.Absolution.Thingy2.Touched:connect(function(ht) | |
hit = ht.Parent | |
if ht and hit:IsA("Model") then | |
if hit:FindFirstChild("Humanoid") then | |
if hit.Name ~= p.Name then | |
hit:FindFirstChild("Humanoid"):TakeDamage(10) | |
wait(1) | |
end | |
end | |
elseif ht and hit:IsA("Hat") then | |
if hit.Parent.Name ~= p.Name then | |
if hit.Parent:FindFirstChild("Humanoid") then | |
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10) | |
wait(1) | |
--Debounces.Slashed = false | |
end | |
end | |
end | |
end) | |
q = Instance.new("Sound",hed) | |
q.SoundId = "http://www.roblox.com/asset/?id=134012322" | |
q.Pitch = 0.85 | |
q.Looped = false | |
q1 = Instance.new("Sound",hed) | |
q1.SoundId = "http://www.roblox.com/asset/?id=134012322" | |
q1.Pitch = 0.85 | |
q1.Looped = false | |
q:Play() | |
q1:Play() | |
for i = 1,20 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5) | |
if Debounces.on == false then break end | |
wait() | |
end | |
n = Instance.new("Sound",hed) | |
n.SoundId = "http://www.roblox.com/asset/?id=168514932" | |
n.Pitch = 0.94 | |
n.Looped = false | |
n1 = Instance.new("Sound",hed) | |
n1.SoundId = "http://www.roblox.com/asset/?id=168514932" | |
n1.Pitch = 0.94 | |
n1.Looped = false | |
n:Play() | |
n1:Play() | |
b = Instance.new("Sound",hed) | |
b.SoundId = "http://www.roblox.com/asset/?id=168586586" | |
b.Pitch = 0.94 | |
b.Looped = false | |
b1 = Instance.new("Sound",hed) | |
b1.SoundId = "http://www.roblox.com/asset/?id=168586586" | |
b1.Pitch = 0.94 | |
b1.Looped = false | |
b:Play() | |
b1:Play() | |
for i = 1,26 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5) | |
if Debounces.on == false then break end | |
wait() | |
end | |
wait(.5) | |
to:disconnect() | |
q:Destroy() | |
q1:Destroy() | |
n:Destroy() | |
n1:Destroy() | |
larm.BrickColor = BrickColor.new("Really black") | |
rarm.BrickColor = BrickColor.new("Really black") | |
if Debounces.CanAttack == false then | |
Debounces.CanAttack = true | |
Debounces.on = false | |
Debounces.NoIdl = false | |
end | |
end | |
end | |
end) | |
---------------------------------------------------- | |
mouse.KeyDown:connect(function(key) | |
if key == "q" and char.Mana.Value>=50 then | |
char.Mana.Value = char.Mana.Value - 50 | |
larm.BrickColor = BrickColor.new("Bright red") | |
rarm.BrickColor = BrickColor.new("Bright red") | |
if Debounces.CanAttack == true then | |
Debounces.CanAttack = false | |
Debounces.on = true | |
Debounces.NoIdl = true | |
to = char.Absolution.Thingy2.Touched:connect(function(ht) | |
hit = ht.Parent | |
if ht and hit:IsA("Model") then | |
if hit:FindFirstChild("Humanoid") then | |
if hit.Name ~= p.Name then | |
hit:FindFirstChild("Humanoid"):TakeDamage(4) | |
wait(1) | |
--Debounces.Slashed = false | |
--end | |
end | |
end | |
elseif ht and hit:IsA("Hat") then | |
if hit.Parent.Name ~= p.Name then | |
if hit.Parent:FindFirstChild("Humanoid") then | |
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4) | |
wait(1) | |
--Debounces.Slashed = false | |
end | |
end | |
end | |
end) | |
for i = 1, 20 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
z = Instance.new("Sound",hed) | |
z.SoundId = "rbxassetid://160069154" | |
z.Looped = false | |
z.Pitch = .9 | |
z1 = Instance.new("Sound",hed) | |
z1.SoundId = "rbxassetid://160069154" | |
z1.Looped = false | |
z1.Pitch = .9 | |
wait(0.01) | |
z:Play() | |
z1:Play() | |
for i = 1, 12 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
for i = 1, 12 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
z = Instance.new("Sound",hed) | |
z.SoundId = "rbxassetid://168586621" | |
z.Looped = false | |
z.Pitch = 1 | |
z1 = Instance.new("Sound",hed) | |
z1.SoundId = "rbxassetid://168586621" | |
z1.Looped = false | |
z1.Pitch = 1 | |
wait(0.01) | |
z:Play() | |
z1:Play() | |
for i = 1, 12 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
to:disconnect() | |
larm.BrickColor = BrickColor.new("Really black") | |
rarm.BrickColor = BrickColor.new("Really black") | |
if Debounces.CanAttack == false then | |
Debounces.CanAttack = true | |
Debounces.on = false | |
Debounces.NoIdl = false | |
end | |
end | |
end | |
end) | |
---------------------------------------------------- | |
Sit = false | |
mouse.KeyDown:connect(function(key) | |
if key == "v" then | |
if Sit == false then | |
Sit = true | |
hum.WalkSpeed = 20 | |
stanceToggle = "Sitting" | |
elseif Sit == true then | |
Sit = false | |
hum.WalkSpeed = 50 | |
stanceToggle = "Normal" | |
end | |
end | |
end) | |
---------------------------------------------------- | |
mouse.KeyDown:connect(function(key) | |
if key == "t" and char.Mana.Value>=50 then | |
char.Mana.Value = char.Mana.Value - 50 | |
if Debounces.CanAttack == true then | |
Debounces.CanAttack = false | |
Debounces.on = true | |
Debounces.NoIdl = true | |
for i = 1, 25 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
Spawn(function() | |
local Parts = {} | |
for Y = -5,5 do | |
local P = Instance.new("Part",char) | |
P.Anchored = true | |
P.FormFactor = "Custom" | |
P.CanCollide = false | |
P.Size = Vector3.new(1,1,1) | |
P.TopSurface = "SmoothNoOutlines" | |
P.BottomSurface = "SmoothNoOutlines" | |
P.BrickColor = BrickColor.new("Really black") | |
P.Material = "Neon" | |
P.Name = tostring(Y) | |
local i = (Y+5)/(10) | |
i = 1-math.cos(math.pi*i-(math.pi/2)) | |
P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0) | |
P.Touched:connect(function(ht) | |
local hit = ht.Parent | |
if hit:FindFirstChild("Humanoid") then | |
hit.Humanoid:TakeDamage(math.random(100,math.huge)) | |
end | |
end) | |
s = Instance.new("Sound",P) | |
s.SoundId = "rbxassetid://228343271" | |
s.Volume = .7 | |
s.Pitch = 0.9 | |
s:Play() | |
P.Touched:connect(function(ht) | |
hit = ht.Parent | |
if ht and hit:IsA("Model") then | |
if hit:FindFirstChild("Humanoid") then | |
if hit.Name ~= p.Name then | |
hit:FindFirstChild("Humanoid"):TakeDamage(math.huge) | |
hit:FindFirstChild("Humanoid").PlatformStand = true | |
wait(1) | |
--Debounces.Slashed = false | |
--end | |
end | |
end | |
elseif ht and hit:IsA("Hat") then | |
if hit.Parent.Name ~= p.Name then | |
if hit.Parent:FindFirstChild("Humanoid") then | |
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3)) | |
hit:FindFirstChild("Humanoid").PlatformStand = true | |
wait(1) | |
--Debounces.Slashed = false | |
--end | |
end | |
end | |
end | |
end) | |
Parts[#Parts+1] = P | |
end | |
local BREAKIT = false | |
local CParts = {} | |
local Rocks = {} | |
local LastPos = nil | |
for i = 1,70 do | |
for i2,v in pairs(Parts) do | |
v.CFrame = v.CFrame*CFrame.new(0,0,-4) | |
local cf = v.CFrame | |
v.Size = v.Size+Vector3.new(1,1,1) | |
v.CFrame = cf | |
v.Transparency = v.Transparency+0.02 | |
if v.Transparency >= 0.975 then BREAKIT = true end | |
if v.Name == "0" then | |
local Ignore = {} | |
for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
if v.Character ~= nil then | |
Ignore[#Ignore+1] = v.Character | |
end | |
end | |
local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0)) | |
local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore) | |
if Hit ~= nil then | |
if #Rocks == 0 then | |
for i = 1,5 do | |
local P = Instance.new("Part",char) | |
Rocks[#Rocks+1] = P | |
P.Anchored = true | |
P.FormFactor = "Custom" | |
P.BrickColor = Hit.BrickColor | |
P.Material = Hit.Material | |
P.TopSurface = "Smooth" | |
P.BottomSurface = "Smooth" | |
P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100) | |
end | |
end | |
for i,P in pairs(Rocks) do | |
P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) | |
end | |
local P = Instance.new("Part",char) | |
CParts[#CParts+1] = {P,tick()} | |
P.Anchored = true | |
P.FormFactor = "Custom" | |
P.BrickColor = Hit.BrickColor | |
P.Material = Hit.Material | |
P.TopSurface = "Smooth" | |
P.BottomSurface = "Smooth" | |
P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100) | |
Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) | |
Pos = Pos.p | |
P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) | |
local P = P:Clone() | |
CParts[#CParts+1] = {P,tick()} | |
P.Parent = char | |
Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0) | |
Pos = Pos.p | |
P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20))) | |
if LastPos ~= nil then | |
local P = P:Clone() | |
CParts[#CParts+1] = {P,tick()} | |
P.Parent = char | |
P.BrickColor = BrickColor.new("Really black") | |
Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) | |
Pos = Pos.p | |
local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) | |
P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30) | |
--P.Velocity = Vector3.new(0,-1000,0) | |
P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2) | |
end | |
LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) | |
end | |
end | |
end | |
if BREAKIT then break end | |
wait(0.002) | |
end | |
for i,v in pairs(Rocks) do | |
CParts[#CParts+1] = {v,tick()} | |
end | |
for i,v in pairs(Parts) do | |
v:Destroy() | |
end | |
Parts = nil | |
while true do | |
local t = tick() | |
local p = nil | |
for i,v in pairs(CParts) do | |
if t-v[2] > 4 then | |
v[1].Transparency = v[1].Transparency+0.05 | |
if v[1].Transparency >= 1 then | |
v[1]:Destroy() | |
CParts[i] = nil | |
end | |
end | |
p = v | |
end | |
if p == nil then break end | |
wait(0.002) | |
end | |
for i,v in pairs(CParts) do | |
v:Destroy() | |
end | |
CParts = {} | |
end) | |
for i = 1, 20 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
if Debounces.CanAttack == false then | |
Debounces.CanAttack = true | |
Debounces.on = false | |
Debounces.NoIdl = false | |
end | |
end | |
end | |
end) | |
---------------------------------------------------- | |
mouse.KeyDown:connect(function(key) | |
if key == "e" and char.Mana.Value>=50 then | |
char.Mana.Value = char.Mana.Value - 50 | |
larm.BrickColor = BrickColor.new("Bright red") | |
rarm.BrickColor = BrickColor.new("Bright red") | |
if Debounces.CanAttack == true then | |
Debounces.CanAttack = false | |
Debounces.on = true | |
Debounces.NoIdl = true | |
for i = 1, 18 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
local rng = Instance.new("Part", char.Absolution.Handle) | |
rng.Anchored = true | |
rng.BrickColor = BrickColor.new("Really black") | |
rng.CanCollide = true | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.CanCollide = false | |
rng.Transparency = 0.35 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.CFrame = HandCF | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
rngm.Scale = Vector3.new(1, 1, 2) | |
x = Instance.new("Sound", hed) | |
x.SoundId = "http://www.roblox.com/asset/?id=169445602" | |
x.Looped = false | |
x.Pitch = .7 | |
x.Volume = 1 | |
x1 = Instance.new("Sound", hed) | |
x1.SoundId = "http://www.roblox.com/asset/?id=169445602" | |
x1.Looped = false | |
x1.Pitch = .7 | |
x1.Volume = 1 | |
x:Play() | |
x1:Play() | |
rngto = rng.Touched:connect(function(ht) | |
hit = ht.Parent | |
if ht and hit:IsA("Model") then | |
if hit:FindFirstChild("Humanoid") then | |
if hit.Name ~= p.Name then | |
hit:FindFirstChild("Humanoid"):TakeDamage(4) | |
hit:FindFirstChild("Humanoid").PlatformStand = true | |
hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120 | |
--Debounces.Slashed = false | |
--end | |
end | |
end | |
elseif ht and hit:IsA("Hat") then | |
if hit.Parent.Name ~= p.Name then | |
if hit.Parent:FindFirstChild("Humanoid") then | |
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4) | |
hit:FindFirstChild("Humanoid").PlatformStand = true | |
hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120 | |
--Debounces.Slashed = false | |
end | |
end | |
end | |
end) | |
coroutine.wrap(function() | |
for i = 1, 60, 2 do | |
rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10) | |
rng.Size = rngm.Scale | |
rng.CFrame = HandCF | |
rng.Transparency = i/60 | |
wait() | |
end | |
wait() | |
rng:Destroy() | |
end)() | |
for i = 1, 18 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
larm.BrickColor = BrickColor.new("Really black") | |
rarm.BrickColor = BrickColor.new("Really black") | |
x:Destroy() | |
x1:Destroy() | |
if Debounces.CanAttack == false then | |
Debounces.CanAttack = true | |
Debounces.on = false | |
Debounces.NoIdl = false | |
end | |
end | |
end | |
end) | |
---------------------------------------------------- | |
mouse.KeyDown:connect(function(key) | |
if key == "y" then | |
if Debounces.CanAttack == true then | |
Debounces.CanAttack = false | |
Debounces.on = true | |
Debounces.NoIdl = true | |
for i = 1, 15 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
x = Instance.new("Sound",char) | |
x.SoundId = "rbxassetid://228343271" | |
x.Pitch = 1 | |
x.Volume = .8 | |
wait(.1) | |
x:Play() | |
Debounces.on = false | |
Debounces.Here = false | |
shot = shot + 1 | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = BrickColor.new("Really black") | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0.35 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng2 = rng:clone() | |
rng3 = rng2:clone() | |
rng4 = rng2:clone() | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
rngm.TextureId = "http://www.roblox.com/asset/?id=122569107" | |
rngm.Scale = Vector3.new(10, 10, 1) | |
rngm2 = rngm:clone() | |
rngm2.Scale = Vector3.new(5, 5, 1) | |
rngm3=rngm2:clone() | |
rngm3.Parent = rng3 | |
rngm3.Scale = Vector3.new(8, 8, 1) | |
rngm4 = rngm2:clone() | |
rngm4.Parent = rng4 | |
rngm4.Scale = Vector3.new(6, 6, 1) | |
local bem = Instance.new("Part", char) | |
bem.Anchored = true | |
bem.BrickColor = BrickColor.new("Really black") | |
bem.CanCollide = false | |
bem.FormFactor = 3 | |
bem.Name = "Beam" .. shot | |
bem.Size = Vector3.new(1, 1, 1) | |
bem.Transparency = 0.35 | |
bem.TopSurface = 0 | |
bem.BottomSurface = 0 | |
local bemm = Instance.new("SpecialMesh", bem) | |
bemm.MeshType = 4 | |
bemm.Scale = Vector3.new(1, 4, 4) | |
local out = Instance.new("Part", char) | |
out.Anchored = true | |
out.BrickColor = BrickColor.new("Really black") | |
out.CanCollide = false | |
out.FormFactor = 3 | |
out.Name = "Out" | |
out.Size = Vector3.new(4, 4, 4) | |
out.Transparency = 0.35 | |
out.TopSurface = 0 | |
out.BottomSurface = 0 | |
local outm = Instance.new("SpecialMesh", out) | |
outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
outm.TextureId = "http://www.roblox.com/asset/?id=122569107" | |
outm.Scale = Vector3.new(4, 4, 4) | |
local bnd = Instance.new("Part", char) | |
bnd.Anchored = true | |
bnd.BrickColor = BrickColor.new("Really black") | |
bnd.CanCollide = false | |
bnd.FormFactor = 3 | |
bnd.Material = "Neon" | |
bnd.Name = "Bend" | |
bnd.Size = Vector3.new(1, 1, 1) | |
bnd.Transparency = 1 | |
bnd.TopSurface = 0 | |
bnd.BottomSurface = 0 | |
local bndm = Instance.new("SpecialMesh", bnd) | |
bndm.MeshType = 3 | |
bndm.Scale = Vector3.new(8, 8, 8) | |
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0) | |
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0) | |
Debounces.Shewt = true | |
coroutine.wrap(function() | |
for i = 1, 50, 0.2 do | |
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1) | |
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1) | |
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1) | |
rng.Transparency = i/20 | |
rng3.Transparency = 1/16 | |
rng4.Transparency = i/12 | |
wait() | |
end | |
wait() | |
rng:Destroy() | |
end)() | |
if Debounces.Shewt == true then | |
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht) | |
hit = ht.Parent | |
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
if HasntTouched(hit.Name) == true and deb == false then | |
deb = true | |
coroutine.wrap(function() | |
hit:FindFirstChild("Humanoid").PlatformStand = true | |
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73)) | |
end)() | |
table.insert(Touche, hit.Name) | |
deb = false | |
end | |
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then | |
if HasntTouched(hit.Parent.Name) == true and deb == false then | |
deb = true | |
coroutine.wrap(function() | |
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true | |
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
wait(1) | |
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false | |
end)() | |
table.insert(Touche, hit.Parent.Name) | |
deb = false | |
for i, v in pairs(Touche) do | |
print(v) | |
end | |
end | |
end | |
end) | |
end | |
for i = 0, 260, 8 do | |
bem.Size = Vector3.new(i, 2, 2) | |
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2) | |
bnd.Size = Vector3.new(1,1,1) | |
bndm.Scale = Vector3.new(8,8,8) | |
if i % 10 == 0 then | |
local newRng = rng2:Clone() | |
newRng.Parent = char | |
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
local newRngm = rngm2:clone() | |
newRngm.Parent=newRng | |
coroutine.wrap(function() | |
for i = 1, 10, 0.2 do | |
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1) | |
newRng.Transparency = i/10 | |
wait() | |
end | |
wait() | |
newRng:Destroy() | |
end)() | |
end | |
wait() | |
end | |
wait() | |
Debounces.Shewt = false | |
bem:Destroy() | |
out:Destroy() | |
bnd:Destroy() | |
Debounces.Ready = false | |
for i, v in pairs(Touche) do | |
table.remove(Touche, i) | |
end | |
wait() | |
table.insert(Touche, char.Name) | |
Debounces.NoIdl = false | |
if Debounces.CanAttack == false then | |
Debounces.CanAttack = true | |
end | |
end | |
end | |
end) | |
---------------------------------------------------- | |
sidz = {"231917888", "231917845", "231917806"} | |
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1} | |
mouse.KeyDown:connect(function(key) | |
if key == "f" and char.Mana.Value>=50 then | |
char.Mana.Value = char.Mana.Value - 50 | |
larm.BrickColor = BrickColor.new("Really black") | |
rarm.BrickColor = BrickColor.new("Camo") | |
if Debounces.CanAttack == true then | |
Debounces.CanAttack = false | |
Debounces.on = true | |
Debounces.NoIdl = true | |
for i = 1, 10 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
z = Instance.new("Sound",char) | |
z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)] | |
z.Pitch = ptz[math.random(1,#ptz)] | |
z.Volume = 1 | |
z1 = Instance.new("Sound",char) | |
z1.SoundId = z.SoundId | |
z1.Pitch = z.Pitch | |
z1.Volume = 1 | |
wait(1) | |
z:Play() | |
z1:Play() | |
Stomp() | |
for i = 1, 20 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
if Debounces.CanAttack == false then | |
Debounces.CanAttack = true | |
Debounces.on = false | |
Debounces.NoIdl = false | |
larm.BrickColor = BrickColor.new("Really black") | |
rarm.BrickColor = BrickColor.new("Really black") | |
end | |
end | |
end | |
end) | |
---------------------------------------------------- | |
mouse.KeyDown:connect(function(key) | |
if key == "g" and char.Mana.Value>5 then | |
char.Mana.Value = char.Mana.Value - 5 | |
larm.BrickColor = BrickColor.new("Camo") | |
rarm.BrickColor = BrickColor.new("Really black") | |
if Debounces.CanAttack == true then | |
Debounces.CanAttack = false | |
Debounces.on = true | |
Debounces.NoIdl = true | |
chrg = lleg.Touched:connect(function(ht) | |
hit = ht.Parent | |
if ht and hit:IsA("Model") then | |
if hit:FindFirstChild("Humanoid") then | |
if hit.Name ~= p.Name then | |
hit:FindFirstChild("Humanoid"):TakeDamage(2) | |
hit:FindFirstChild("Humanoid").PlatformStand = true | |
hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70 | |
--Debounces.Slashed = false | |
--end | |
end | |
end | |
elseif ht and hit:IsA("Hat") then | |
if hit.Parent.Name ~= p.Name then | |
if hit.Parent:FindFirstChild("Humanoid") then | |
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2) | |
hit:FindFirstChild("Humanoid").PlatformStand = true | |
hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70 | |
--Debounces.Slashed = false | |
end | |
end | |
end | |
end) | |
for i = 1, 14 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9) | |
if Debounces.on == false then break end | |
wait() | |
end | |
charge() | |
z = Instance.new("Sound",char) | |
z.SoundId = "rbxassetid://200632875" | |
z.Volume = 1 | |
z.Pitch = .8 | |
z1 = Instance.new("Sound",char) | |
z1.SoundId = "rbxassetid://200632875" | |
z1.Volume = 1 | |
z1.Pitch = .9 | |
z:Play() | |
z1:Play() | |
wait(1) | |
z:Destroy() | |
z1:Destroy() | |
chrg:disconnect() | |
if Debounces.CanAttack == false then | |
Debounces.CanAttack = true | |
Debounces.on = false | |
Debounces.NoIdl = false | |
larm.BrickColor = BrickColor.new("Really black") | |
rarm.BrickColor = BrickColor.new("Really black") | |
end | |
end | |
end | |
end) | |
---------------------------------------------------- | |
pt = {0.7, 0.8, 0.9} | |
mouse.KeyDown:connect(function(key) | |
if key == "h" and char.Mana.Value>50 then | |
char.Mana.Value = char.Mana.Value - 50 | |
if Debounces.CanJoke == true then | |
Debounces.CanJoke = false | |
u = Instance.new("Sound") | |
u.SoundId = "http://www.roblox.com/asset/?id=138199573" | |
u.Parent = char | |
u.Looped = false | |
u.Pitch = pt[math.random(1,#pt)] | |
u.Volume = 1 | |
u2 = Instance.new("Sound") | |
u2.SoundId = "http://www.roblox.com/asset/?id=138199573" | |
u2.Parent = char | |
u2.Looped = false | |
u2.Pitch = u.Pitch | |
u2.Volume = 1 | |
wait(.01) | |
u:Play() | |
u2:Play() | |
wait(6) | |
u:Destroy() | |
u2:Destroy() | |
if Debounces.CanJoke == false then | |
Debounces.CanJoke = true | |
end | |
end | |
end | |
end) | |
---------------------------------------------------- | |
mouse.KeyDown:connect(function(key) | |
if key == "j" and char.Mana.Value> 30 then | |
char.Mana.Value = char.Mana.Value-30 | |
if Debounces.CanJoke == true then | |
Debounces.CanJoke = false | |
z = Instance.new("Sound",char) | |
z.SoundId = "rbxassetid://135017755" | |
z.Pitch = .76 | |
z.Volume = 1 | |
wait() | |
z:Play() | |
wait(6) | |
z:Destroy() | |
if Debounces.CanJoke == false then | |
Debounces.CanJoke = true | |
end | |
end | |
end | |
end) | |
---------------------------------------------------- | |
mouse.KeyDown:connect(function(key) | |
if key == "k" and char.Mana.Value> 10 then | |
char.Mana.Value = char.Mana.Value -10 | |
if Debounces.CanJoke == true then | |
Debounces.CanJoke = false | |
z = Instance.new("Sound",char) | |
z.SoundId = "rbxassetid://135017578" | |
z.Pitch = .76 | |
z.Volume = 1 | |
wait() | |
z:Play() | |
wait(4) | |
z:Destroy() | |
if Debounces.CanJoke == false then | |
Debounces.CanJoke = true | |
end | |
end | |
end | |
end) | |
---------------------------------------------------- | |
mouse.KeyDown:connect(function(key) | |
if key == "u" and char.Mana.Value>200 then | |
wait(1) | |
char.Mana.Value = char.Mana.Value-200 | |
charge() | |
wait(0.6) | |
charge() | |
wait(0.6) | |
charge() | |
wait(2) | |
end | |
end) | |
---------------------------------------------------- | |
mouse.KeyDown:connect(function(key) | |
if key == "x" and char.Mana.Value>50 then | |
char.Mana.Value = char.Mana.Value-50 | |
if Debounces.CanAttack == true then | |
Debounces.CanAttack = false | |
Debounces.NoIdl = true | |
Debounces.on = true | |
Debounces.ks = true | |
for i = 1, 10 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
z = Instance.new("Sound",hed) | |
z.SoundId = "rbxassetid://169445092" | |
z.Volume = 1 | |
wait(0.1) | |
z:Play() | |
kik = rleg.Touched:connect(function(ht) | |
hit = ht.Parent | |
if ht and hit:IsA("Model") then | |
if hit:FindFirstChild("Humanoid") then | |
if hit.Name ~= p.Name then | |
if Debounces.ks==true then | |
z = Instance.new("Sound",hed) | |
z.SoundId = "rbxassetid://169380525" | |
z.Volume = 1 | |
z:Play() | |
Debounces.ks=false | |
end | |
hit:FindFirstChild("Humanoid"):TakeDamage(2) | |
hit:FindFirstChild("Humanoid").PlatformStand = true | |
hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70 | |
--Debounces.Slashed = false | |
--end | |
end | |
end | |
elseif ht and hit:IsA("Hat") then | |
if hit.Parent.Name ~= p.Name then | |
if hit.Parent:FindFirstChild("Humanoid") then | |
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2) | |
hit:FindFirstChild("Humanoid").PlatformStand = true | |
hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70 | |
--Debounces.Slashed = false | |
--end | |
end | |
end | |
end | |
end) | |
for i = 1, 8 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
kik:disconnect() | |
if Debounces.CanAttack == false then | |
Debounces.CanAttack = true | |
Debounces.on = false | |
Debounces.NoIdl = false | |
end | |
end | |
end | |
end) | |
---------------------------------------------------- | |
mouse.KeyDown:connect(function(key) | |
if key == "c" and char.Mana.Value>80 then | |
char.Mana.Value = char.Mana.Value -80 | |
if Debounces.CanAttack == true then | |
Debounces.CanAttack = false | |
Debounces.NoIdl = true | |
Debounces.on = true | |
SIDZ = {"231917744", "231917742"} | |
PTZ = {0.7, 0.8, 0.9, 1} | |
for i = 1, 20 do | |
wait() | |
for i,v in pairs(char.Absolution:children()) do | |
if v:IsA("Part") or v:IsA("WedgePart") then | |
v.Transparency = v.Transparency + 0.05 | |
end | |
end | |
end | |
function FindNearestTorso(Position,Distance,SinglePlayer) | |
if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
local List = {} | |
for i,v in pairs(workspace:GetChildren())do | |
if v:IsA("Model")then | |
if v:findFirstChild("Torso")then | |
if v ~= char then | |
if(v.Torso.Position -Position).magnitude <= Distance then | |
table.insert(List,v) | |
end | |
end | |
end | |
end | |
end | |
return List | |
end | |
GroundPound() | |
for i = 1, 5 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
GroundPound() | |
for i = 1, 5 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
GroundPound() | |
for i = 1, 5 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
GroundPound() | |
for i = 1, 5 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
GroundPound() | |
for i = 1, 5 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
GroundPound() | |
for i = 1, 5 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
for i = 1, 18 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do | |
if v:FindFirstChild('Humanoid') then | |
v.Humanoid:TakeDamage(math.random(20,60)) | |
v.Humanoid.PlatformStand = true | |
v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
end | |
end | |
x = Instance.new("Sound",char) | |
x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)] | |
x.Pitch = PTZ[math.random(1,#PTZ)] | |
x.Volume = 1 | |
wait(0.1) | |
x:Play() | |
Crater(hed,20) | |
for i = 1, 14 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
if Debounces.CanAttack == false then | |
Debounces.CanAttack = true | |
Debounces.on = false | |
Debounces.NoIdl = false | |
for i = 1, 20 do | |
wait() | |
for i,v in pairs(char.Absolution:children()) do | |
if v:IsA("Part") or v:IsA("WedgePart") then | |
v.Transparency = v.Transparency - 0.05 | |
end | |
end | |
end | |
end | |
end | |
end | |
end) | |
----------------------------------------------------176349813 | |
mouse.KeyDown:connect(function(key) | |
if key == "b" and char.Mana.Value>80 then | |
char.Mana.Value = char.Mana.Value -80 | |
hum.WalkSpeed = 20 | |
if Debounces.CanAttack == true then | |
Debounces.CanAttack = false | |
Debounces.NoIdl = true | |
Debounces.on = true | |
for i = 1,20 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
wait(1) | |
v = Instance.new("Sound") | |
v.SoundId = "rbxassetid://181384451" | |
v.Parent = char | |
v.Looped = false | |
v.Pitch = 1.04 | |
v.Volume = 1.5 | |
wait(.01) | |
v:Play() | |
v = Instance.new("Sound") | |
v.SoundId = "rbxassetid://138252341" | |
v.Parent = char | |
v.Looped = false | |
v.Pitch = 1.04 | |
v.Volume = 1.2 | |
wait(.01) | |
v:Play() | |
if Daytime == true then | |
Daytime = false | |
l.TimeOfDay = 24 | |
else | |
Daytime = true | |
l.TimeOfDay = 12 | |
l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039) | |
end | |
local Shockwave = function() | |
local rng1 = Instance.new("Part", char) | |
rng1.Anchored = true | |
rng1.BrickColor = BrickColor.new("Institutional white") | |
rng1.CanCollide = false | |
rng1.FormFactor = 3 | |
rng1.Name = "Ring" | |
rng1.Material = "Neon" | |
rng1.Size = Vector3.new(1, 1, 1) | |
rng1.Transparency = 0.35 | |
rng1.TopSurface = 0 | |
rng1.BottomSurface = 0 | |
local rngm1 = Instance.new("SpecialMesh", rng) | |
rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
rngm1.Scale = Vector3.new(10, 10, 1) | |
rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
local Wave = Instance.new("Part", game.Workspace) | |
Wave.Name = "Shockwave" | |
Wave.BrickColor = BrickColor.new("Really black") | |
Wave.Size = Vector3.new(1, 1, 1) | |
Wave.Shape = "Ball" | |
Wave.Name = "Wave" | |
Wave.Material = "Neon" | |
Wave.CanCollide = false | |
Wave.Anchored = true | |
Wave.TopSurface = 0 | |
Wave.BottomSurface = 0 | |
Wave.Touched:connect(function(hit) | |
if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then | |
local Occlude = true | |
local NotOccludes = { | |
char.Name; | |
"Wings"; | |
"Scythe"; | |
"Thingy"; | |
"Thingy2"; -- put all of the names in a table pls | |
} | |
for i,v in pairs(NotOccludes) do | |
if hit.Parent.Name == v then | |
Occlude = false | |
end | |
end | |
--if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then | |
if Occlude then | |
hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge | |
hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120 | |
end | |
end | |
end) | |
Instance.new("SpecialMesh", Wave).MeshType = "Sphere" | |
coroutine.wrap(function() | |
for i = 1, 20, 0.2 do | |
rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1) | |
rng1.Transparency = i/20 | |
local Wav2 = game.Workspace.Wave:Clone() | |
Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200)) | |
wait() | |
end | |
wait() | |
rng1:Destroy() | |
end)() | |
Delay(0, function() | |
if Daytime == false then | |
for i = 1, 50, 1 do | |
Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i) | |
Wave.CFrame = char.Torso.CFrame | |
local t = i / 50 | |
Wave.Transparency = t | |
wait() | |
end | |
else | |
for i = 1, 50, 1 do | |
Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i) | |
Wave.CFrame = char.Torso.CFrame | |
local t = i / 50 | |
Wave.Transparency = t | |
wait() | |
end | |
end | |
Wave:Destroy() | |
end) | |
Delay(0, function() | |
while wait() do | |
if Wave ~= nil then | |
Wave.CFrame = char.Torso.CFrame | |
else | |
break | |
end | |
end | |
end) | |
end | |
Shockwave() | |
for i = 1, 15 do | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2) | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
for i = 1, 15 do | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2) | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
for i = 1, 15 do | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2) | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
for i = 1, 15 do | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2) | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
for i = 1, 15 do | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2) | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
for i = 1, 15 do | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2) | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
wait(1.4) | |
Debounces.NoIdl = false | |
hum.WalkSpeed = 50 | |
Debounces.on = false | |
wait() | |
if Debounces.CanAttack == false then | |
Debounces.CanAttack = true | |
v:Destroy() | |
end | |
char.Mana.Value = char.Mana.Value + 1000 | |
wait(4) | |
end | |
end | |
end) | |
---------------------------------------------------- | |
mouse.KeyDown:connect(function(key) | |
if key == "m" and char.Mana.Value> 60 then | |
char.Mana.Value = char.Mana.Value-60 | |
hum.WalkSpeed = 0 | |
if Debounces.CanAttack == true then | |
Debounces.CanAttack = false | |
Debounces.on = true | |
Debounces.NoIdl = true | |
x = Instance.new("Sound",char) | |
x.SoundId = "http://www.roblox.com/asset/?id=169445572" | |
x.Looped = false | |
x.Pitch = 1.1 | |
x.Volume = 1 | |
x:Play() | |
x2 = Instance.new("Sound",char) | |
x2.SoundId = "http://www.roblox.com/asset/?id=169380495" | |
x2.Looped = false | |
x2.Pitch = .7 | |
x2.Volume = 1 | |
wait(.1) | |
x:Play() | |
x2:Play() | |
for i = 1, 20 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4) | |
if Debounces.on == false then break end | |
wait() | |
x:Destroy() | |
x2:Destroy() | |
end | |
wait(1) | |
local rng = Instance.new("Part", char) | |
rng.Anchored = true | |
rng.BrickColor = BrickColor.new("Really black") | |
rng.CanCollide = false | |
rng.FormFactor = 3 | |
rng.Name = "Ring" | |
rng.Size = Vector3.new(1, 1, 1) | |
rng.Transparency = 0.35 | |
rng.TopSurface = 0 | |
rng.BottomSurface = 0 | |
rng.Position = torso.Position - Vector3.new(0,2,0) | |
rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
local rngm = Instance.new("SpecialMesh", rng) | |
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
rngm.Scale = Vector3.new(1, 1, 2) | |
x = Instance.new("Sound",char) | |
x.SoundId = "http://www.roblox.com/asset/?id=169445602" | |
x.Looped = false | |
x.Pitch = .7 | |
x.Volume = 1 | |
x:Play() | |
coroutine.wrap(function() | |
for i = 1, 60, 2 do | |
rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1) | |
rng.Transparency = i/60 | |
wait() | |
end | |
wait() | |
rng:Destroy() | |
end)() | |
hum.WalkSpeed = 50 | |
BV = Instance.new("BodyVelocity", torso) | |
BV.maxForce = Vector3.new(0,200000,0) | |
BV.P = 100000 | |
BV.velocity = Vector3.new(0,800,0) | |
for i = 1, 20 do | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7) | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
x:Destroy() | |
BV:Destroy() | |
for i = 1, 30 do | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
if Debounces.on == false then break end | |
wait() | |
end | |
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then | |
for i = 1, 30 do | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
if Debounces.on == false then break end | |
wait() | |
end | |
end | |
Debounces.on = false | |
Debounces.NoIdl = false | |
local ry,ht,ps=nil,nil,nil | |
while ht==nil do | |
ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char}) | |
wait() | |
end | |
z = Instance.new("Sound",char) | |
z.SoundId = "rbxassetid://142070127" | |
z.Volume = 1 | |
wait(.1) | |
z:Play() | |
Landing() | |
hum.WalkSpeed = 50 | |
if Debounces.CanAttack == false then | |
Debounces.CanAttack = true | |
end | |
end | |
end | |
end) | |
---------------------------------------------------- | |
Grab = false | |
mouse.KeyDown:connect(function(key) | |
if key == "z" then | |
larm.BrickColor = BrickColor.new("Bright red") | |
rarm.BrickColor = BrickColor.new("Bright red") | |
Debounces.on = true | |
Debounces.NoIdl = true | |
if Grab == false then | |
gp = nil | |
con1=larm.Touched:connect(function(hit) -- this is grab | |
ht = hit.Parent | |
hum1=ht:FindFirstChild('Humanoid') | |
if hum1 ~= nil then | |
hum1.PlatformStand=true | |
gp = ht | |
Grab = true | |
asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0)) | |
asd.Parent = larm | |
asd.Name = "asd" | |
asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0) | |
elseif hum1 == nil then | |
con1:disconnect() | |
wait() return | |
end | |
end) | |
for i = 1, 18 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9) | |
if Debounces.on == false then break end | |
wait() | |
end | |
con1:disconnect() | |
Debounces.on = false | |
Debounces.NoIdl = false | |
elseif Grab == true then | |
Grab = false | |
for i = 1, 20 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) | |
if Debounces.on == false then end | |
wait() | |
end | |
if gp ~= nil then | |
for i,v in pairs(larm:GetChildren()) do | |
if v.Name == "asd" and v:IsA("Weld") then | |
v:Remove() | |
end | |
end | |
bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso")) | |
bv.maxForce = Vector3.new(400000, 400000, 400000) | |
bv.P = 125000 | |
bv.velocity = char.Head.CFrame.lookVector * 200 | |
for i = 1, 12 do | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5) | |
if Debounces.on == false then end | |
wait() | |
end | |
ht=nil | |
Spawn(function() | |
wait(0.5) | |
bv:Destroy() | |
end) | |
Debounces.on = false | |
Debounces.NoIdl = false | |
elseif ht == nil then wait() | |
Grab = false | |
Debounces.on = false | |
Debounces.NoIdl = false | |
end | |
end | |
end | |
end) | |
---------------------------------------------------- | |
mouse.KeyDown:connect(function(key) | |
if string.byte(key) == 52 then | |
char.Humanoid.WalkSpeed = 21 | |
end | |
end) | |
mouse.KeyUp:connect(function(key) | |
if string.byte(key) == 52 then | |
char.Humanoid.WalkSpeed = 50 | |
end | |
end) | |
---------------------------------------------------- | |
local animpose = "Idle" | |
local lastanimpose = "Idle" | |
local sine = 0 | |
local change = 1 | |
local val = 0 | |
local ffing = false | |
---------------------------------------------------- | |
x = Instance.new("Sound", char) | |
x.SoundId = "http://www.roblox.com/asset/?id=187922823" | |
x.Looped = true | |
x.Volume = 1 | |
x.Pitch = 1 | |
local footsteps = false | |
------------------------------- | |
game:GetService("RunService").RenderStepped:connect(function() | |
if char.Humanoid.Jump == true then | |
jump = true | |
else | |
jump = false | |
end | |
char.Humanoid.FreeFalling:connect(function(f) | |
if f then | |
ffing = true | |
else | |
ffing = false | |
end | |
end) | |
sine = sine + change | |
if jumpn == true then | |
animpose = "Jumping" | |
elseif ffing == true then | |
animpose = "Freefalling" | |
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
animpose = "Idle" | |
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
animpose = "Walking" | |
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
animpose = "Running" | |
end | |
if animpose ~= lastanimpose then | |
sine = 0 | |
if Debounces.NoIdl == false then | |
if animpose == "Idle" then | |
for i = 1, 2 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) | |
end | |
elseif animpose == "Walking" then | |
for i = 1, 2 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) | |
end | |
elseif animpose == "Running" then | |
for i = 1, 2 do | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
end | |
wait() | |
end | |
else | |
end | |
end | |
lastanimpose = animpose | |
if Debounces.NoIdl == false then | |
if animpose == "Idle" then | |
if stanceToggle == "Normal" then | |
change = 0.5 | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) | |
elseif stanceToggle == "Sitting" then | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
end | |
elseif animpose == "Walking" then | |
if stanceToggle == "Normal" then | |
change = 1 | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04) | |
end | |
elseif animpose == "Running" then | |
change = 1 | |
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2) | |
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2) | |
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2) | |
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2) | |
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4) | |
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4) | |
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
end | |
end | |
if animpose == "Walking" then | |
if footsteps == false then | |
x:Play() | |
footsteps = true | |
end | |
x.Pitch = 1.1 | |
elseif animpose == "Idle" then | |
x:Stop() | |
footsteps = false | |
elseif animpose == "Running" then | |
x.Pitch = 1.2 | |
if footsteps == false then | |
x:Play() | |
footsteps = true | |
end | |
end | |
end) | |
p.Chatted:connect(function(msg) | |
if msg == TitanBet.."loadsong" then | |
z = Instance.new("Sound", char) | |
z.SoundId = "rbxassetid://306826153"--242463565 | |
z.Name = "Music" | |
z.Looped = true | |
z.Volume = 1 | |
z.Pitch = 1 | |
wait() | |
if p.Name == "PointCoded" or "nguyenjimbo" then | |
z:Play() | |
else | |
print("Not Point Coded = no music") | |
end | |
end | |
end) | |
p.Chatted:connect(function(msg) | |
if msg == TitanBet.."stopsong" then | |
char.Music:remove() | |
end | |
end) | |
while true do | |
local pe = char:GetChildren() | |
pe.Locked = true | |
p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value | |
if char.Mana.Value>4999 then | |
char.Mana.Value = 4999 | |
end | |
char.Mana.Value = char.Mana.Value + 1 | |
local pe = char:GetChildren() | |
hum.MaxHealth = 50000 | |
hum.Health = 50000 | |
pe.Locked = true | |
wait(0.000000000000000000000000001) | |
end |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment