| Key | English | Irish |
|---|---|---|
| pc_loop_browser | Loop Browser | Brabhsálaí Lúb |
| pc_note_loop_browser_entry | Start any loop without replacing your save. | Tosaigh aon lúb gan do shábháil a athsholáthar. |
| pc_loop_choose | Choose a loop | Roghnaigh lúb |
| pc_loop_preview | Preview | Réamhamharc |
| pc_loop_start_hint | Enter / X / A: start loop | Iontráil / X / A: tosaigh an lúb |
| pc_loop_f000 | Start room: the opening | Seomra tosaigh: an tús |
| pc_loop_f010 | Loop 1: the radio | Lúb 1: an raidió |
| pc_loop_f005 | Loop 2: the lobby door opens | Lúb 2: osclaíonn doras an halla |
| pc_loop_f020 | Loop 3: crying in the bathroom | Lúb 3: ag caoineadh sa seomra folctha |
| pc_loop_f030 | Loop 4: the bathroom door | Lúb 4: doras an tseomra folctha |
| pc_loop_f040 | Loop 5: Lisa down the hall | Lúb 5: Lisa síos an halla |
| pc_loop_f060 | Loop 6: the bathroom, the flashlight | Lúb 6: an seomra folctha, an tóirse |
| pc_loop_f050a | Loop 7: Lisa follows you | Lúb 7: leanann Lisa thú |
| pc_loop_f050b | Loop 8: the X mark photo | Lúb 8: an grianghraf den mharc X |
| pc_loop_f070 | Loop 9: the window breaks | Lúb 9: briseann an fhuinneog |
| pc_loop_f080 | Loop 10: the bleeding fridge | Lúb 10: an cuisneoir ag fuiliú |
| pc_loop_f090 | Loop 11: HELLO | Lúb 11: DIA DUIT |
| pc_loop_f100 | Loop 12: the red hallway | Lúb 12: an halla dearg |
| pc_loop_f110 | Loop 13: the maze and the peephole | Lúb 13: an lúbra agus an poll breathnaithe |
| pc_loop_f120 | Loop 14: 204863, the bug screen | Lúb 14: 204863, scáileán na fabhtanna |
| pc_loop_f160 | Loop 15: the final loop | Lúb 15: an lúb deiridh |
| pc_loop_ending | Ending cinematic and credits | Radharc cineamatach an deiridh agus na creidiúintí |
| pc_loop_street | Street walk (after the ending) | Siúlóid ar an tsráid (tar éis an deiridh) |
| pc_note_loop_opening | Starts the opening in the start room, as a new game does. Your save is kept. | Tosaíonn sé an tús sa seomra tosaigh, mar a dhéanfadh cluiche nua. Coinnítear do shábháil. |
| pc_note_loop_hallway | Starts in the start room just before this loop, with the puzzles before it solved. Walk through the door. Your save is kept; saving resumes at the next checkpoint. | Tosaíonn sé sa seomra tosaigh díreach roimh an lúb seo, agus na puzail roimhe réitithe. Siúil tríd an doras. Coinnítear do shábháil; leanann an sábháil ar aghaidh ag an gcéad phointe seiceála eile. |
| pc_note_loop_ending | Plays the ending cinematic and the credits, then offers the street walk. Your save is kept. | Seinneann sé radharc cineamatach an deiridh agus na creidiúintí, ansin tairgeann sé an tsiúlóid ar an tsráid. Coinnítear do shábháil. |
| pc_note_loop_street | Puts you in the street from the ending, in first person. Leave it from Extras. Your save is kept. | Cuireann sé sa tsráid thú ón deireadh, sa chéad phearsa. Fág é ó na Breiseáin. Coinnítear do shábháil. |
| pc_note_loop_locked | Locked. Finish the game once; then every loop you reached in play opens. | Faoi ghlas. Críochnaigh an cluiche uair amháin; ansin osclaítear gach lúb a shroich tú agus tú ag imirt. |
| pc_note_loop_browser_locked | Finish the game once to unlock the loop browser. | Críochnaigh an cluiche uair amháin chun an brabhsálaí lúb a dhíghlasáil. |
| pc_street_title | The street | An tsráid |
| pc_street_question | Explore the street? | An bhfuil fonn ort an tsráid a iniúchadh? |
| pc_street_walk | Yes, walk the street | Tá, siúil an tsráid |
| pc_credit_version | P.T. PC Port {1} by LoreanXavier | Port P.T. do ríomhaire {1} le LoreanXavier |
| pc_update_available | Version {1} is available (this is {2}) | Tá leagan {1} ar fáil (is é seo {2}) |
| pc_credits_by | by LoreanXavier | le LoreanXavier |
| pc_credits_dlss | This game uses NVIDIA DLSS. | Úsáideann an cluiche seo NVIDIA DLSS. |
| pc_credits_licenses | The full license texts are in the licenses folder next to pt.exe. | Tá téacsanna iomlána na gceadúnas san fhillteán licenses in aice le pt.exe. |
| pc_credits_konami | P.T. belongs to Konami Digital Entertainment and Kojima Productions. | Is le Konami Digital Entertainment agus Kojima Productions P.T. |
| pc_credits_fan | This port is an unofficial fan project, not affiliated with or endorsed by Konami, NVIDIA, AMD or Intel. | Tionscadal lucht leanúna neamhoifigiúil is ea an port seo, nach bhfuil cleamhnaithe le Konami, NVIDIA, AMD ná Intel agus nach bhfuil formhuinithe acu. |
| pc_note_street_walk | Walk the street from the ending in first person. Leave it from Extras. | Siúil an tsráid ón deireadh sa chéad phearsa. Fág í ó na Breiseáin. |
| pc_street_restart | No, return to the start | Níl, fill ar an tús |
| pc_note_street_restart | Restart from the start room, as the original does after the credits. | Atosaigh ón seomra tosaigh, mar a dhéanann an bunleagan tar éis na gcreidiúintí. |
| pc_street_leave | Leave the street | Fág an tsráid |
| pc_note_street_leave | Ends the street walk and returns to the start room. | Críochnaíonn sé an tsiúlóid ar an tsráid agus filleann sé ar an seomra tosaigh. |
| pc_street_return | Return to the house | Fill ar an teach |
| pc_street_return_confirm | Return to the house? | Fill ar an teach? |
| pc_speedrun | Speedrun timer | Uaineadóir luathreatha |
| pc_note_speedrun | An on-screen timer with a split at every loop and a results screen after the credits. Real time counts everything; game time leaves out pauses and loads. Not in the original. | Uaineadóir ar an scáileán le scoilt ag gach lúb agus scáileán torthaí tar éis na gcreidiúintí. Áirítear gach rud san fhíor-am; fágtar sosanna agus lódálacha as am an chluiche. Níl sé sa bhunleagan. |
| pc_speedrun_real_time | Real time | Fíor-am |
| pc_speedrun_game_time | Game time | Am an chluiche |
| pc_livesplit | LiveSplit server | Freastalaí LiveSplit |
| pc_note_livesplit | Sends the timer's start, splits and game time to LiveSplit (Control > Start TCP Server, port {1}). The host and port are in pt.ini. | Seolann sé tús an uaineadóra, na scoilteanna agus am an chluiche chuig LiveSplit (Control > Start TCP Server, port {1}). Tá an t-óstainm agus an port in pt.ini. |
| pc_speedrun_results | RUN COMPLETE | RITH CRÍOCHNAITHE |
| pc_speedrun_run | Run | Rith |
| pc_speedrun_splits | Splits | Scoilteanna |
| pc_speedrun_menu | Return to menu | Fill ar an roghchlár |
| pc_note_speedrun_menu | Restarts from the start as the original does after the ending, with the options screen first. The next run starts when you get control. | Atosaíonn sé ón tús mar a dhéanann an bunleagan tar éis an deiridh, agus an scáileán roghanna ar dtús. Tosaíonn an chéad rith eile nuair a fhaigheann tú smacht. |
| pc_speedrun_outside | Explore outside | Déan iniúchadh taobh amuigh |
| pc_note_speedrun_outside | Walk the street from the ending. Return to the house from the pause menu. | Siúil an tsráid ón deireadh. Fill ar an teach ón roghchlár sos. |
| pc_note_speedrun_real | Wall clock from getting control to the ending: pauses, loads and cutscenes included. | Am iomlán ón nóiméad a fhaigheann tú smacht go dtí an deireadh: sosanna, lódálacha agus radhairc ghearrtha san áireamh. |
| pc_note_speedrun_game | Unpaused play only: the pause menu and the stage loads after a game over are left out. | Imirt gan sos amháin: fágtar an roghchlár sos agus lódálacha na céime tar éis deireadh an chluiche ar lár. |
| pc_speedrun_best | Personal best | An taifead pearsanta |
| pc_note_speedrun_best | Previous best: {1}. Records are in speedrun.ini, speedrun_history.txt and speedrun_pb.lss (LiveSplit) in the user folder. | An taifead roimhe seo: {1}. Tá na taifid in speedrun.ini, speedrun_history.txt agus speedrun_pb.lss (LiveSplit) i bhfillteán an úsáideora. |
| pc_speedrun_new_best | New best! | Taifead nua! |
| pc_speedrun_partial | Not from the start | Ní ón tús |
| pc_speedrun_start_room | Start room | Seomra tosaigh |
| pc_speedrun_loop | Loop {1} | Lúb {1} |
| pc_loop_lock | Lock the loop browser | Cuir an brabhsálaí lúb faoi ghlas |
| pc_note_loop_lock | Locks every loop browser entry again, as before your first finished game. Your save is not changed. | Cuireann sé gach iontráil sa bhrabhsálaí lúb faoi ghlas arís, mar a bhí siad sular chríochnaigh tú an cluiche den chéad uair. Ní athraítear do shábháil. |
| pc_extras | Extras | Breiseáin |
| pc_note_extras | Loop browser, free camera and photo mode. | Brabhsálaí lúb, ceamara saor agus mód grianghraf. |
| pc_freecam | Free camera | Ceamara saor |
| pc_note_freecam | Fly the camera away from the player (F6). Space / Ctrl or the triggers rise and sink, Shift or L3 is faster. Esc ends it. | Eitil an ceamara amach ón imreoir (F6). Ardaíonn agus íslíonn Space / Ctrl nó na truicear é; tá Shift nó L3 níos tapúla. Cuireann Esc deireadh leis. |
| pc_photo_mode | Photo mode | Mód grianghraf |
| pc_note_photo_mode | Pause and frame a shot with the free camera (F7). P or Square saves to Pictures/PT Photos, H or Triangle hides the panel. | Cuir an cluiche ar sos agus cum an radharc leis an gceamara saor (F7). Sábhálann P nó Cearnóg chuig Pictures/PT Photos; folaíonn H nó Triantán an painéal. |
| pc_third_person | Third person (experimental) | Tríú pearsa (turgnamhach) |
| pc_note_third_person | Experimental, not in the original: the camera follows the player over the shoulder. The zoom and the cutscenes return to first person; events play out as in first person. | Turgnamhach, níl sé sa bhunleagan: leanann an ceamara an t-imreoir thar a ghualainn. Filleann an zúmáil agus na radhairc ghearrtha ar an gcéad phearsa; tarlaíonn na himeachtaí mar a tharlaíonn sa chéad phearsa. |
| pc_extras_start | Start | Tosaigh |
| pc_vr | VR (experimental) | VR (turgnamhach) |
| pc_note_vr | Play in a VR headset through OpenXR. Experimental: not tested on real hardware. | Imir le headset VR trí OpenXR. Turgnamhach: níor tástáladh ar chrua-earraí réadacha é. |
| pc_vr_mode | VR mode | Mód VR |
| pc_note_vr_mode | Untested on real hardware. Needs an OpenXR runtime and a headset. Applies at the next start; without a headset the game starts as usual. | Níor tástáladh ar chrua-earraí réadacha é. Teastaíonn runtime OpenXR agus headset uaidh. Cuirtear i bhfeidhm é ag an gcéad tosú eile; gan headset, tosóidh an cluiche mar is gnách. |
| pc_vr_flashlight | Flashlight | Tóirse |
| pc_note_vr_flashlight | The flashlight follows your head, as in the original, or the controller in your hand. | Leanann an tóirse do cheann, mar a dhéanann sé sa bhunleagan, nó an rialaitheoir atá i do lámh. |
| pc_vr_head | Head | Ceann |
| pc_vr_controller | Controller | Rialaitheoir |
| pc_vr_turn | Turning | Casadh |
| pc_note_vr_turn | The right stick turns in steps or smoothly. Steps are easier on the stomach. | Casann an maide deas i gcéimeanna nó go réidh. Is fusa don bholg na céimeanna. |
| pc_vr_snap | Steps | Céimeanna |
| pc_vr_smooth | Smooth | Réidh |
| pc_photo_title | PHOTO MODE | MÓD GRIANGHRAF |
| pc_photo_section_camera | Camera | Ceamara |
| pc_photo_section_lens | Lens | Lionsa |
| pc_photo_section_image | Image | Íomhá |
| pc_photo_take | Take photo | Tóg grianghraf |
| pc_photo_capture | Capture | Gabh |
| pc_photo_fov | Field of view | Réimse radhairc |
| pc_photo_roll | Camera roll | Claonadh ceamara |
| pc_photo_speed | Camera speed | Luas an cheamara |
| pc_photo_speed_slow | Slow | Mall |
| pc_photo_speed_normal | Normal | Gnáth |
| pc_photo_speed_fast | Fast | Tapa |
| pc_photo_reset | Reset camera | Athshocraigh an ceamara |
| pc_photo_focus | Focus distance | Fad fócais |
| pc_photo_aperture | Aperture | Cró |
| pc_photo_exposure | Exposure | Nochtadh |
| pc_photo_grading | Colour grading | Grádú datha |
| pc_photo_letterbox | Letterbox | Barraí dubha |
| pc_photo_body | Player body | Corp an imreora |
| pc_photo_flashlight | Flashlight | Tóirse |
| pc_photo_shown | Shown | Léirithe |
| pc_photo_hidden | Hidden | Folaithe |
| pc_photo_auto | Auto | Uathoibríoch |
| pc_photo_metres | {value} m | {value} m |
| pc_photo_saved | Saved to Pictures/PT Photos: {file} | Sábháilte chuig Pictures/PT Photos: {file} |
| pc_photo_hint | Arrows / D-pad: choose and change. P / Square: photo. H / Triangle: hide panel. Right mouse: look. Esc / Circle: leave. | Saigheada / D-pad: roghnaigh agus athraigh. P / Cearnóg: grianghraf. H / Triantán: folaigh an painéal. Luch dheas: féach. Esc / Ciorcal: fág. |
| pc_note_photo_take | Saves the current view to Pictures/PT Photos. The panel is never in the photo. | Sábhálann sé an radharc reatha chuig Pictures/PT Photos. Ní bhíonn an painéal sa ghrianghraf riamh. |
| pc_note_photo_fov | Vertical field of view in degrees. Lower values zoom in. | Réimse radhairc ingearach i gcéimeanna. Déanann luachanna níos ísle zúmáil isteach. |
| pc_note_photo_roll | Tilts the camera sideways for a Dutch angle. | Claonann sé an ceamara ar leataobh chun uillinn Ollannach a chruthú. |
| pc_note_photo_speed | How fast the camera moves. Shift or L3 is still faster. | Cé chomh tapa agus a ghluaiseann an ceamara. Tá Shift nó L3 níos tapúla fós. |
| pc_note_photo_reset | Returns the camera to where the photo mode started. | Filleann sé an ceamara chuig an áit ar thosaigh an mód grianghraf. |
| pc_note_photo_dof | Blurs what is nearer or farther than the focus distance. | Doiléiríonn sé rudaí atá níos cóngaraí nó níos faide ná an fad fócais. |
| pc_note_photo_focus | Auto focuses on what is at the centre of the frame. | Díríonn sé go huathoibríoch ar a bhfuil i lár an fhráma. |
| pc_note_photo_aperture | Lower f-numbers blur more. Auto keeps the game's own lens. | Doiléiríonn uimhreacha f níos ísle níos mó. Coinníonn Uathoibríoch lionsa an chluiche féin. |
| pc_note_photo_exposure | Brightens or darkens the image, in steps of half a stop. | Éadromaíonn nó dorchaíonn sé an íomhá, i gcéimeanna leath-stad. |
| pc_note_photo_grain | The original film grain. Off gives a cleaner image. | Grán scannáin an bhunleagain. Tugann Múchta íomhá níos glaine. |
| pc_note_photo_grading | The original colour look. Off shows neutral colours. | Cuma datha an bhunleagain. Taispeánann Múchta dathanna neodracha. |
| pc_note_photo_letterbox | Cinematic black bars. They are part of the photo. | Barraí dubha cineamatacha. Is cuid den ghrianghraf iad. |
| pc_note_photo_body | Shows or hides the player's body. | Taispeánann nó folaíonn sé corp an imreora. |
| pc_note_photo_flashlight | Turns the flashlight's light off while the photo mode runs. | Múchann sé solas an tóirse fad a bhíonn an mód grianghraf ar siúl. |
| pc_extras_stop | Stop | Stop |
| pc_note_loop_generating | Generating previews... Your save is kept. Saving resumes at the next checkpoint: leaving the basement, or reaching the final loop. | Réamhamhairc á nginiúint... Coinnítear do shábháil. Leanann an sábháil ar aghaidh ag an gcéad phointe seiceála eile: agus tú ag fágáil an íoslaigh, nó nuair a shroicheann tú an lúb deiridh. |
| pc_title | PC SETTINGS | SOCruithe RÍOMHAIRE |
| pc_entry | PC Settings | Socruithe Ríomhaire |
| pc_back | Back | Ar ais |
| pc_quit | Quit | Scoir |
| pc_nav_columns | Tab / L1 / R1: switch column | Tab / L1 / R1: athraigh colún |
| pc_quit_confirm | Quit? | Scoir? |
| pc_save_no_space | There is not enough free space to save the game.\nFree some space, then close this message to try again. | Níl go leor spáis saor ann chun an cluiche a shábháil.\nSaoraigh roinnt spáis, ansin dún an teachtaireacht seo chun triail eile a bhaint as. |
| pc_ok | OK | Ceart go leor |
| pc_note_quit | Exit the game. | Scoir den chluiche. |
| pc_note_quit_confirm | Press {accept} again to quit. Back cancels. | Brúigh {accept} arís chun scor. Cealaíonn Ar ais é. |
| pc_section_display | Display | Taispeáint |
| pc_section_upscaling | Upscaling | Uas-scálú |
| pc_section_sound | Sound | Fuaim |
| pc_section_controls | Controls | Rialuithe |
| pc_section_progress | Progress | Dul chun cinn |
| pc_section_ray_tracing | Ray tracing | Rianú gathanna |
| pc_section_textures | Textures | Uigeachtaí |
| pc_display_mode | Display mode | Mód taispeána |
| pc_resolution | Resolution | Taifeach |
| pc_vsync | V-sync | V-sync |
| pc_focus_pause | Pause in background | Sos sa chúlra |
| pc_focus_mute | Mute in background | Balbhaigh sa chúlra |
| pc_upscaler | Upscaler | Uas-scálaitheoir |
| pc_quality | Quality | Cáilíocht |
| pc_sharpness | Sharpness | Géire |
| pc_frame_generation | Frame generation | Giniúint frámaí |
| pc_volume | Volume | Toirt |
| pc_microphone | Microphone | Micreafón |
| pc_microphone_test | Microphone test | Tástáil mhicreafóin |
| pc_mic_level | Input level | Leibhéal ionchuir |
| pc_mic_heard | Recognized words | Focail a aithníodh |
| pc_mic_monitor | Hear my voice | Éist le mo ghuth |
| pc_mic_no_word | None yet | Fós faic |
| pc_mic_waiting | Waiting for the selected microphone. | Ag fanacht leis an micreafón roghnaithe. |
| pc_mic_unavailable | Could not open the selected microphone. Check recording permissions and device selection. | Níorbh fhéidir an micreafón roghnaithe a oscailt. Seiceáil ceadanna taifeadta agus roghnú an ghléis. |
| pc_mic_say_jack | Say Jack into the selected microphone. This test does not advance the puzzle. | Abair Jack isteach sa mhicreafón roghnaithe. Ní chuireann an tástáil seo an puzal chun cinn. |
| pc_mic_monitor_note | Listen to your microphone. Headphones prevent feedback. Monitoring stops when you leave this test. | Éist le do mhicreafón. Coscann cluasáin aiseolas. Stopann an mhonatóireacht nuair a fhágann tú an tástáil seo. |
| pc_mouse | Mouse sensitivity | Íogaireacht na luiche |
| pc_camera_tilt | Camera tilt | Claonadh ceamara |
| pc_vibration | Vibration | Creathadh |
| pc_dead_zone | Stick dead zone | Crios marbh an mhaide |
| pc_reset | Reset progress | Athshocraigh an dul chun cinn |
| pc_graphics | Graphics | Grafaicí |
| pc_graphics_value | More | Níos mó |
| pc_rt_shadows | Ray-traced shadows | Scáthanna rianaithe gathanna |
| pc_rt_contact | Contact shadows | Scáthanna teagmhála |
| pc_shadows | Shadows | Scáthanna |
| pc_reflections | Reflections | Frithchaitheamh |
| pc_standard | Standard | Caighdeánach |
| pc_ray_traced | Ray traced | Rianaithe gathanna |
| pc_rt_sharp_long | Ray traced, sharp | Rianaithe gathanna, géar |
| pc_rt_soft_long | Ray traced, soft | Rianaithe gathanna, bog |
| pc_note_shadows | Low to Original are the original's shadow maps (512, 1024 or 2048 px). Ray traced replaces them: sharp as the original, or soft from each light's size. | Is iad Low go Original léarscáileanna scátha an bhunleagain (512, 1024 nó 2048 px). Cuirtear rianú gathanna ina n-áit: géar mar atá sa bhunleagan, nó bog de réir mhéid gach solais. |
| pc_note_ao | Standard is the original's screen-space shading. Ray traced darkens corners and the space under objects from the scene itself. Not in the original. | Is é Standard scáthú spás-scáileáin an bhunleagain. Dorchaíonn rianú gathanna coirnéil agus an spás faoi réada ón radharc féin. Níl sé sa bhunleagan. |
| pc_note_reflections | Standard is the original's screen-space floor reflections. Ray traced also reflects what is off screen. Experimental. | Is iad Standard frithchaitheamh urláir spás-scáileáin an bhunleagain. Frithchaitheann rianú gathanna rudaí atá lasmuigh den scáileán freisin. Turgnamhach. |
| pc_rt_ao | Ambient occlusion | Occlusion chomhthimpeallach |
| pc_anisotropy | Anisotropic filtering | Scagadh aniseatrópach |
| pc_enhanced_textures | Enhanced textures | Uigeachtaí feabhsaithe |
| pc_texture_preparing | Preparing | Á ullmhú |
| pc_note_texture_tools_missing | The enhanced texture tools or model files are missing. Restore texture-tools from the portable package, then try again. Original textures are preserved. | Tá na huirlisí uigeachtaí feabhsaithe nó na comhaid samhlacha ar iarraidh. Athchóirigh texture-tools ón bpacáiste iniompartha, ansin bain triail eile as. Coinnítear na huigeachtaí bunaidh. |
| pc_note_texture_busy | Another game instance is preparing this texture cache. Wait until it finishes, then try again. Original textures are preserved. | Tá sampla eile den chluiche ag ullmhú an taisce uigeachtaí seo. Fan go gcríochnóidh sé, ansin bain triail eile as. Coinnítear na huigeachtaí bunaidh. |
| pc_note_texture_failed | Texture preparation failed; original textures are preserved. Check free disk space and pt.log for the cause, then try again. | Theip ar ullmhú na n-uigeachtaí; coinnítear na huigeachtaí bunaidh. Seiceáil an spás saor ar an diosca agus pt.log chun an chúis a fháil, ansin bain triail eile as. |
| pc_note_texture_preparing | Preparing enhanced textures. Original textures stay visible until ready; then they change here without restarting. Off cancels preparation. | Uigeachtaí feabhsaithe á n-ullmhú. Fanann na huigeachtaí bunaidh le feiceáil go dtí go mbíonn siad réidh; ansin athraíonn siad anseo gan atosú. Cuireann Múchta an t-ullmhúchán ar ceal. |
| pc_note_enhanced_textures | Generates sharper colour textures once from your game files, walls and people included (4096 px with 10 GB of video memory, else 2048). Switch Off to cancel; original textures stay available. | Gineann sé uigeachtaí datha níos géire uair amháin ó chomhaid do chluiche, ballaí agus daoine san áireamh (4096 px le 10 GB de chuimhne físe, nó 2048 murach sin). Roghnaigh Múchta chun é a chealú; fanann na huigeachtaí bunaidh ar fáil. |
| pc_rt_sharp | Sharp | Géar |
| pc_rt_soft | Soft | Bog |
| pc_on | On | Casta air |
| pc_off | Off | Múchta |
| pc_window | Window | Fuinneog |
| pc_borderless | Borderless | Gan teorainn |
| pc_fullscreen | Fullscreen | Lánscáileán |
| pc_native | Native | Dúchasach |
| pc_quality_quality | Quality | Cáilíocht |
| pc_quality_balanced | Balanced | Cothromaithe |
| pc_quality_performance | Performance | Feidhmíocht |
| pc_quality_ultra | Ultra performance | Sárfheidhmíocht |
| pc_quality_custom | Custom | Saincheaptha |
| pc_system_default | System default | Réamhshocrú an chórais |
| pc_reset_value | Reset | Athshocraigh |
| pc_reset_confirm | Confirm | Deimhnigh |
| pc_reset_done | Done | Déanta |
| pc_note_vsync | Applies immediately. Synchronizes presentation with the monitor refresh rate. | Cuirtear i bhfeidhm láithreach é. Sioncrónaíonn sé an taispeáint le ráta athnuachana an mhonatóra. |
| pc_note_vsync_off | Applies immediately. Off shows each frame as soon as it is ready: the frame rate is not held to the refresh rate, and the picture can tear. | Cuirtear i bhfeidhm láithreach é. Nuair atá sé Múchta, taispeántar gach fráma a luaithe a bhíonn sé réidh: ní choinnítear ráta na bhfrámaí ag ráta athnuachana an mhonatóra, agus d’fhéadfadh an íomhá stróiceadh. |
| pc_note_restart | Takes effect at the next start. | Cuirtear i bhfeidhm ag an gcéad tosú eile. |
| pc_note_display_mode | Alt+Enter also switches between window and fullscreen. | Athraíonn Alt+Enter idir fuinneog agus lánscáileán freisin. |
| pc_note_resolution | Window size. | Méid na fuinneoige. |
| pc_note_resolution_fullscreen | Fullscreen uses the desktop resolution. | Úsáideann lánscáileán taifeach an deisce. |
| pc_note_upscaler_off | Off renders at the display resolution, as the original. | Nuair atá sé Múchta, déantar rindreáil ag taifeach an taispeántais, mar atá sa bhunleagan. |
| pc_note_render_size | {1} rendered, {2} shown. | {1} rindreáilte, {2} léirithe. |
| pc_note_needs_upscaler | Needs an upscaler. | Teastaíonn uas-scálaitheoir uaidh. |
| pc_note_sharpness_fsr | Only FSR has its own sharpening. Image clarity on the Graphics page sharpens with any upscaler. | Níl géarú dá chuid féin ach ag FSR. Déanann Image clarity ar an leathanach Grafaicí an íomhá a ghéarú le haon uas-scálaitheoir. |
| pc_note_reset | Resets progression and restarts the game now. Your language and PC settings are preserved. | Athshocraíonn sé an dul chun cinn agus atosaíonn sé an cluiche anois. Coinnítear do theanga agus do shocruithe ríomhaire. |
| pc_note_reset_confirm | Press {accept} again to delete the save. | Brúigh {accept} arís chun an sábháil a scriosadh. |
| pc_note_reset_done | Progress restarted in this session. | Atosaíodh an dul chun cinn sa seisiún seo. |
| pc_note_camera_tilt | The camera leans with the head, as in the original. | Claonann an ceamara leis an gceann, mar atá sa bhunleagan. |
| pc_note_voice | The microphone listens only where the original game does. | Ní éisteann an micreafón ach sna háiteanna ina n-éisteann an cluiche bunaidh. |
| pc_note_focus_pause | Opens this menu when the window goes to the background. | Osclaíonn sé an roghchlár seo nuair a théann an fhuinneog sa chúlra. |
| pc_note_focus_mute | Silences the game while the window is in the background. | Balbhaíonn sé an cluiche fad atá an fhuinneog sa chúlra. |
| pc_note_frame_generation_missing | Not in this build. | Níl sé sa leagan seo. |
| pc_note_frame_generation | AMD FSR 3 shows a generated frame between two rendered frames. | Taispeánann AMD FSR 3 fráma ginte idir dhá fhráma rindreáilte. |
| pc_note_fsr4_vulkan | AMD releases FSR 4 for DirectX 12 only; this game renders with Vulkan, so FSR 4 cannot run here. | Eisíonn AMD FSR 4 do DirectX 12 amháin; déanann an cluiche seo rindreáil le Vulkan, mar sin ní féidir FSR 4 a rith anseo. |
| pc_dlss_model | DLSS model | Samhail DLSS |
| pc_dlss_model_auto | Auto | Uathoibríoch |
| pc_note_dlss_model | Auto follows NVIDIA: K up to Balanced, M for Performance, L for Ultra performance. L and M cost about twice as much on RTX 20 and 30. | Leanann Uathoibríoch socruithe NVIDIA: K suas go Cothromaithe, M le haghaidh Feidhmíochta, L le haghaidh Sárfheidhmíochta. Cosnaíonn L agus M thart ar dhá oiread ar RTX 20 agus 30. |
| pc_note_frame_generation_dlss | Experimental. NVIDIA DLSS Frame Generation shows a generated frame between two rendered frames. Takes effect at the next start. | Turgnamhach. Taispeánann NVIDIA DLSS Frame Generation fráma ginte idir dhá fhráma rindreáilte. Cuirtear i bhfeidhm ag an gcéad tosú eile. |
| pc_note_dlssg_gpu | DLSS Frame Generation needs an NVIDIA GeForce RTX 40 series or newer GPU. | Teastaíonn GPU NVIDIA GeForce RTX 40 Series nó níos nuaí ó DLSS Frame Generation. |
| pc_note_fsr_fg_gpu | FSR 3 frame generation needs an AMD Radeon RX 5000 series or newer GPU. | Teastaíonn GPU AMD Radeon RX 5000 Series nó níos nuaí ó ghiniúint frámaí FSR 3. |
| pc_note_dlssg_driver | DLSS Frame Generation needs a newer NVIDIA driver. | Teastaíonn tiománaí NVIDIA níos nuaí ó DLSS Frame Generation. |
| pc_note_dlssg_hags | DLSS Frame Generation needs hardware-accelerated GPU scheduling (Windows graphics settings). | Teastaíonn sceidealú GPU luathaithe ag crua-earraí ó DLSS Frame Generation (i socruithe grafaicí Windows). |
| pc_note_dlssg_missing | DLSS Frame Generation is not in this build. | Níl DLSS Frame Generation sa leagan seo. |
| pc_note_dlssg_failed | DLSS Frame Generation could not start and was turned off. | Níorbh fhéidir DLSS Frame Generation a thosú agus múchadh é. |
| pc_note_dlssg_restart | Restart the game to start DLSS Frame Generation. | Atosaigh an cluiche chun DLSS Frame Generation a thosú. |
| pc_note_vsync_dlssg | DLSS Frame Generation runs without v-sync on Vulkan; the setting applies again when frame generation is off. | Ritheann DLSS Frame Generation gan v-sync ar Vulkan; cuirtear an socrú i bhfeidhm arís nuair atá giniúint frámaí múchta. |
| pc_note_fsr_fg_restart | Restart the game to switch from DLSS Frame Generation to FSR 3. | Atosaigh an cluiche chun aistriú ó DLSS Frame Generation go FSR 3. |
| pc_note_dead_zone | 0.10 is the DualShock 4's own. | Is é 0.10 crios marbh dúchasach an DualShock 4. |
| pc_note_rt_shadows | Shadows traced against the scene instead of shadow maps, as sharp as the original's. Not in the original. | Rianaítear scáthanna i gcoinne an radhairc in ionad léarscáileanna scátha, chomh géar le scáthanna an bhunleagain. Níl sé sa bhunleagan. |
| pc_note_rt_soft | Traced shadows with soft edges from each light's size. Not in the original. | Scáthanna rianaithe le himill bhoga de réir mhéid gach solais. Níl sé sa bhunleagan. |
| pc_note_rt_unsupported | Needs a GPU with Vulkan ray tracing. | Teastaíonn GPU le rianú gathanna Vulkan uaidh. |
| pc_note_graphics | Choose a graphics preset, or fine-tune lighting, textures and image effects. Resolution and upscaling stay separate. | Roghnaigh réamhshocrú grafaicí, nó mionchoigeartaigh soilsiú, uigeachtaí agus maisíochtaí íomhá. Fanann taifeach agus uas-scálú ar leithligh. |
| pc_note_rt_contact | Objects cast short traced shadows from every light, also the ones the original leaves unshadowed. | Caitheann réada scáthanna gearra rianaithe ó gach solas, lena n-áirítear na soilse nach bhfágann scáth sa bhunleagan. |
| pc_note_rt_ao | Traced shading darkens corners and the space under and behind objects. Not in the original. | Dorchaíonn scáthú rianaithe coirnéil agus an spás faoi agus taobh thiar de réada. Níl sé sa bhunleagan. |
| pc_rt_reflections | Reflections | Frithchaitheamh |
| pc_note_rt_reflections | Floors reflect the scene beyond the screen edges. Experimental; appearance may differ from the original. | Frithchaitheann urláir an radharc thar imill an scáileáin. Turgnamhach; d’fhéadfadh cuma an radhairc a bheith éagsúil ón mbunleagan. |
| pc_note_anisotropy | Sharper floors and walls seen at a slant. Off is the original's filtering. | Urláir agus ballaí níos géire nuair a fheictear iad ar fiar. Is é Múchta scagadh an bhunleagain. |
| pc_graphics_quality | Quality | Cáilíocht |
| pc_graphics_preset | Preset | Réamhshocrú |
| pc_preset_low | Low | Íseal |
| pc_preset_medium | Medium | Meánach |
| pc_preset_original | Original (PS4) | Bunleagan (PS4) |
| pc_preset_high | High | Ard |
| pc_preset_ultra | Ultra | Sár |
| pc_preset_custom | Custom | Saincheaptha |
| pc_ray_tracing | Ray tracing | Rianú gathanna |
| pc_clarity | Image clarity | Soiléireacht íomhá |
| pc_graphics_advanced | Advanced | Ardroghanna |
| pc_graphics_lighting | Lighting | Soilsiú |
| pc_graphics_effects | Image effects | Maisíochtaí íomhá |
| pc_graphics_image | Image detail | Mionsonraí íomhá |
| pc_lighting_standard | Standard lighting | Soilsiú caighdeánach |
| pc_shadow_quality | Shadow maps | Léarscáileanna scátha |
| pc_standard_ao | Ambient occlusion | Occlusion chomhthimpeallach |
| pc_standard_reflections | Screen reflections | Frithchaitheamh scáileáin |
| pc_ray_quality | Ray quality | Cáilíocht gathanna |
| pc_ray_balanced | Balanced | Cothromaithe |
| pc_texture_detail | Texture detail | Mionsonraí uigeachta |
| pc_detail_reduced | Reduced | Laghdaithe |
| pc_detail_fine | Fine | Mín |
| pc_dof | Depth of field | Doimhneacht réimse |
| pc_motion_blur | Motion blur | Doiléiriú gluaisne |
| pc_bloom | Bloom | Glow |
| pc_lens_ghosts | Lens flare ghosts | Taibhsí flare lionsa |
| pc_note_lens_ghosts | The large lens flare reflections across the screen when looking near a lamp, as in the original (PS4). Off removes them. | Na frithchaitheamh móra flare lionsa trasna an scáileáin agus tú ag féachaint gar do lampa, mar atá sa bhunleagan (PS4). Baintear iad le Múchta. |
| pc_film_grain | Film grain | Grán scannáin |
| pc_note_preset | Changes graphics only; keeps your resolution and upscaler. Manual adjustments show Custom. Ultra uses ray tracing when supported. | Athraíonn sé na grafaicí amháin; coinníonn sé do thaifeach agus d’uas-scálaitheoir. Taispeántar Saincheaptha nuair a dhéantar coigeartuithe de láimh. Úsáideann Sár rianú gathanna nuair a thacaítear leis. |
| pc_note_ray_master | Enable or disable traced shadows, contact shadows, ambient occlusion and reflections together. Individual controls are in Lighting. | Cumasaigh nó díchumasaigh scáthanna rianaithe, scáthanna teagmhála, occlusion chomhthimpeallach agus frithchaitheamh le chéile. Tá na rialuithe aonair faoi Soilsiú. |
| pc_lens_distortion | Lens effect | Maisíocht lionsa |
| pc_note_lens_distortion | Original curved lens and colour fringing. Off gives sharper edges and a wider unobstructed image. | Lionsa cuartha agus imeallú datha an bhunleagain. Tugann Múchta imill níos géire agus íomhá níos leithne gan bhac. |
| pc_note_clarity | Adds restrained local-contrast sharpening at output resolution. Zero preserves the original image. | Cuireann sé géarú measartha ar chodarsnacht áitiúil ag an taifeach aschuir. Coinníonn nialas an íomhá bhunaidh. |
| pc_note_letterbox | Black bars over and under the picture in play and in cutscenes. Subtitles stay inside the picture. Not in the original. | Barraí dubha os cionn agus faoi bhun na híomhá le linn imeartha agus i radhairc ghearrtha. Fanann fotheidil laistigh den íomhá. Níl sé sa bhunleagan. |
| pc_note_advanced | Fine-tune this category. Back returns to Graphics; changes automatically show Custom. | Mionchoigeartaigh an chatagóir seo. Filleann Ar ais ar Grafaicí; taispeántar Saincheaptha go huathoibríoch tar éis athruithe. |
| pc_note_shadow_quality | 512, 1024 or original 2048 px shadow maps. Ray-traced shadows replace maps when enabled. Resolution scale is unchanged. | Léarscáileanna scátha 512, 1024 nó 2048 px den bhunleagan. Cuirtear scáthanna rianaithe gathanna in áit na léarscáileanna nuair a chumasaítear iad. Ní athraítear scála an taifigh. |
| pc_note_standard_ao | Original screen-space ambient shading. Turn off to reduce cost on slower GPUs. | Scáthú comhthimpeallach spás-scáileáin an bhunleagain. Múch é chun an t-ualach ar GPUanna níos moille a laghdú. |
| pc_note_standard_reflections | Original screen-space floor reflections. Traced reflections replace them when enabled. | Frithchaitheamh urláir spás-scáileáin an bhunleagain. Cuirtear frithchaitheamh rianaithe ina n-áit nuair a chumasaítear iad. |
| pc_note_ray_quality | Balanced: 2 rays. High: 4 rays. Ultra: 8 rays for softer shadows and less noisy traced ambient shading. | Cothromaithe: 2 gha. Ard: 4 gha. Sár: 8 ngath chun scáthanna níos boige agus scáthú comhthimpeallach rianaithe níos lú torainn a fháil. |
| pc_note_texture_detail | Reduced uses coarser texture mips. Fine preserves more texture detail at a distance; may shimmer. Output resolution stays unchanged. | Úsáideann Laghdaithe mips uigeachta níos garbha. Coinníonn Mín níos mó mionsonraí uigeachta i bhfad uait; d’fhéadfadh sé caochaíl. Fanann taifeach an aschuir gan athrú. |
| pc_note_dof | Original camera focus blur. Off keeps nearby surfaces and the background sharp. | Doiléiriú fócais cheamara an bhunleagain. Coinníonn Múchta dromchlaí cóngaracha agus an cúlra géar. |
| pc_note_motion_blur | Original blur while turning and moving. Off gives a clearer moving image. | Doiléiriú an bhunleagain agus tú ag casadh agus ag gluaiseacht. Tugann Múchta íomhá gluaisteach níos soiléire. |
| pc_note_bloom | Original light bloom. Off reduces glow and post-processing cost. | Glow solais an bhunleagain. Laghdaíonn Múchta an glow agus costas na hiarphróiseála. |
| pc_note_film_grain | Original film grain strength. Zero reveals a cleaner image; 100% retains the original effect. | Neart ghrán scannáin an bhunleagain. Taispeánann nialas íomhá níos glaine; coinníonn 100% an bhunéifeacht. |
| pc_mods | Mods | Móid |
| pc_section_mods | Installed mods | Móid suiteáilte |
| pc_note_mods | Turning a mod on or off takes effect at the next start. Mods are not part of the original game. | Cuirtear mod a chasadh air nó as i bhfeidhm ag an gcéad tosú eile. Ní cuid den chluiche bunaidh iad móid. |
| pc_archive | Museum | Músaem |
| pc_note_archive | The game's own pictures, voices, photo pieces, cutscenes and models, as you reach them in play. Your game is not changed. | Pictiúir, guthanna, píosaí grianghraf, radhairc ghearrtha agus samhlacha an chluiche féin, de réir mar a shroicheann tú iad agus tú ag imirt. Ní athraítear do chluiche. |
| pc_note_archive_locked | Finish the game once to unlock the museum. | Críochnaigh an cluiche uair amháin chun an músaem a dhíghlasáil. |
| pc_note_extras_archive | Loop browser, museum, free camera and photo mode. | Brabhsálaí lúb, músaem, ceamara saor agus mód grianghraf. |
| pc_archive_sections | Halls | Hallaí |
| pc_archive_images | Subliminal images | Íomhánna fo-chomhfhiosacha |
| pc_archive_voices | Voices and radio | Guthanna agus raidió |
| pc_archive_photos | Photo pieces | Píosaí grianghraf |
| pc_archive_cutscenes | Cutscenes | Radhairc ghearrtha |
| pc_archive_models | Models | Samhlacha |
| pc_archive_unused | Unused content | Ábhar nach n-úsáidtear |
Created
October 7, 2026 21:59
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