This is not my work, but I wanted to share it here because it's a great hack. I found it on this 1Password forum thread. The original author is Sn0wCrack.
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[Resolve] | |
DNS=1.1.1.1#1dot1dot1dot1.cloudflare-dns.com 1.0.0.1#1dot1dot1dot1.cloudflare-dns.com 2606:4700:4700::1111#1dot1dot1dot1.cloudflare-dns.com 2606:4700:4700::1001#1dot1dot1dot1.cloudflare-dns.com | |
DNSSEC=yes | |
DNSOverTLS=yes |
- http://stackoverflow.com/questions/804115 (
rebase
vsmerge
). - https://www.atlassian.com/git/tutorials/merging-vs-rebasing (
rebase
vsmerge
) - https://www.atlassian.com/git/tutorials/undoing-changes/ (
reset
vscheckout
vsrevert
) - http://stackoverflow.com/questions/2221658 (HEAD^ vs HEAD~) (See
git rev-parse
) - http://stackoverflow.com/questions/292357 (
pull
vsfetch
) - http://stackoverflow.com/questions/39651 (
stash
vsbranch
) - http://stackoverflow.com/questions/8358035 (
reset
vscheckout
vsrevert
)
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#!/bin/sh - | |
# The important part is not to put the password as an argument to the mysql | |
# commands, i.e. don't use the -p option. Instead use a .my.cnf file in the home | |
# dir of the user you are running this script as, i.e. /root/.my.cnf if running | |
# as root. Make the file readable for the owner only: chmod 400 /root/.my.cnf | |
# See: http://stackoverflow.com/questions/17829659/securing-backup-credentials-for-mysqldump/17844997#17844997 | |
umask 007 |
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<?php | |
$cp1252_map = array( | |
"\x80" => "\xE2\x82\xAC", // EURO SIGN | |
"\x82" => "\xE2\x80\x9A", // SINGLE LOW-9 QUOTATION MARK | |
"\x83" => "\xC6\x92", // LATIN SMALL LETTER F WITH HOOK | |
"\x84" => "\xE2\x80\x9E", // DOUBLE LOW-9 QUOTATION MARK | |
"\x85" => "\xE2\x80\xA6", // HORIZONTAL ELLIPSIS | |
"\x86" => "\xE2\x80\xA0", // DAGGER | |
"\x87" => "\xE2\x80\xA1", // DOUBLE DAGGER | |
"\x88" => "\xCB\x86", // MODIFIER LETTER CIRCUMFLEX ACCENT |
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using System; | |
using System.Runtime.InteropServices; | |
using System.Text; | |
namespace <INSERT_NAMESPACE_HERE> | |
{ | |
public class INIFile | |
{ | |
public string path { get; private set; } |
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#define DEBUG_CONSOLE | |
#define DEBUG_LEVEL_LOG | |
#define DEBUG_LEVEL_WARN | |
#define DEBUG_LEVEL_ERROR | |
#if (UNITY_EDITOR || DEVELOPMENT_BUILD) | |
#define DEBUG | |
#endif | |
#if (UNITY_IOS || UNITY_ANDROID) |