Created
February 5, 2020 07:28
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Godot 3.2 scons Windows build error
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$ scons p=windows vsproj=yes | |
scons: Reading SConscript files ... | |
Configuring for Windows: target=debug, bits=default | |
Found MSVC version 14.2, arch amd64, bits=64 | |
Checking for C header file mntent.h... no | |
scons: done reading SConscript files. | |
scons: Building targets ... | |
[Initial build] run(["core/method_bind.gen.inc", "core/method_bind_ext.gen.inc", "core/method_bind_free_func.gen.inc"], ["core/make_binders.py"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/core/make_binders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/36b3441eba534d6a9f1f873b77263405.json', parameter_file_size=18091, target=['C:/msys64/home/dresden/godot/core/method_bind.gen.inc', 'C:/msys64/home/dresden/godot/core/method_bind_ext.gen.inc', 'C:/msys64/home/dresden/godot/core/method_bind_free_func.gen.inc'], source=['C:/msys64/home/dresden/godot/core/make_binders.py'] | |
[Initial build] Compiling ==> platform/windows/godot_windows.cpp | |
godot_windows.cpp | |
[Initial build] Compiling ==> platform/windows/context_gl_windows.cpp | |
context_gl_windows.cpp | |
[Initial build] Compiling ==> platform/windows/crash_handler_windows.cpp | |
crash_handler_windows.cpp | |
[Initial build] build_gles2_headers(["drivers/gles2/shaders/canvas.glsl.gen.h"], ["drivers/gles2/shaders/canvas.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/43516b53a3384856aec6814da88cd515.json', parameter_file_size=17993, target=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/canvas.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/canvas.glsl'] | |
[Initial build] build_gles2_headers(["drivers/gles2/shaders/canvas_shadow.glsl.gen.h"], ["drivers/gles2/shaders/canvas_shadow.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/7ece54b6f8fb4cfbb1a7c1df421eb765.json', parameter_file_size=18007, target=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/canvas_shadow.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/canvas_shadow.glsl'] | |
[Initial build] build_gles2_headers(["drivers/gles2/shaders/lens_distorted.glsl.gen.h"], ["drivers/gles2/shaders/lens_distorted.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/38e154696426427693c9d7f2c658537a.json', parameter_file_size=18009, target=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/lens_distorted.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/lens_distorted.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/exposure.glsl.gen.h"], ["drivers/gles3/shaders/exposure.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/ed30856a13a34da79f082c826f6f6f43.json', parameter_file_size=17997, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/exposure.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/exposure.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/resolve.glsl.gen.h"], ["drivers/gles3/shaders/resolve.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/d0009513c93742c5b047c22456d24ef9.json', parameter_file_size=17995, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/resolve.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/resolve.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/scene.glsl.gen.h"], ["drivers/gles3/shaders/scene.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/22fc9a4236564597b15a4701fbf35937.json', parameter_file_size=17991, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/scene.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/scene.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/screen_space_reflection.glsl.gen.h"], ["drivers/gles3/shaders/screen_space_reflection.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/69946de6da934cc19e8326eba057f261.json', parameter_file_size=18027, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/screen_space_reflection.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/screen_space_reflection.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/ssao.glsl.gen.h"], ["drivers/gles3/shaders/ssao.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/a358b46e2e794f0aa8701542d1df5ad2.json', parameter_file_size=17989, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/ssao.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/ssao.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/ssao_blur.glsl.gen.h"], ["drivers/gles3/shaders/ssao_blur.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/405134c8261c4c14975c873edae340ec.json', parameter_file_size=17999, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/ssao_blur.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/ssao_blur.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/ssao_minify.glsl.gen.h"], ["drivers/gles3/shaders/ssao_minify.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/ec6e4792d918423fab60c2b892b777ab.json', parameter_file_size=18003, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/ssao_minify.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/ssao_minify.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/subsurf_scattering.glsl.gen.h"], ["drivers/gles3/shaders/subsurf_scattering.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/f00f761fe0e94fe5bd6a1d7817e0951b.json', parameter_file_size=18017, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/subsurf_scattering.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/subsurf_scattering.glsl'] | |
[Initial build] build_gles2_headers(["drivers/gles2/shaders/cube_to_dp.glsl.gen.h"], ["drivers/gles2/shaders/cube_to_dp.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/aaf326a6fdc94fc9a70dc25ff989ce3e.json', parameter_file_size=18001, target=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/cube_to_dp.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/cube_to_dp.glsl'] | |
[Initial build] build_gles2_headers(["drivers/gles2/shaders/effect_blur.glsl.gen.h"], ["drivers/gles2/shaders/effect_blur.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/948248e5dba74d058f02bc569661dc44.json', parameter_file_size=18003, target=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/effect_blur.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/effect_blur.glsl'] | |
[Initial build] build_gles2_headers(["drivers/gles2/shaders/scene.glsl.gen.h"], ["drivers/gles2/shaders/scene.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/725ada5b2c044edc975253eb63b44ae4.json', parameter_file_size=17991, target=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/scene.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/scene.glsl'] | |
[Initial build] build_gles2_headers(["drivers/gles2/shaders/tonemap.glsl.gen.h"], ["drivers/gles2/shaders/tonemap.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/39d00bf6ca6942379c48b1241448f34c.json', parameter_file_size=17995, target=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/tonemap.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/tonemap.glsl'] | |
[Initial build] build_gles2_headers(["drivers/gles2/shaders/copy.glsl.gen.h"], ["drivers/gles2/shaders/copy.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/2b4c0d4a0785436e8e515d7fb3705d53.json', parameter_file_size=17989, target=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/copy.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/copy.glsl'] | |
[Initial build] build_gles2_headers(["drivers/gles2/shaders/cubemap_filter.glsl.gen.h"], ["drivers/gles2/shaders/cubemap_filter.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/818b7e1d848c4cf99aa5998bc82c625e.json', parameter_file_size=18009, target=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/cubemap_filter.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles2/shaders/cubemap_filter.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/canvas_shadow.glsl.gen.h"], ["drivers/gles3/shaders/canvas_shadow.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/f0518fb449b444bb9ff995d60258cc09.json', parameter_file_size=18007, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/canvas_shadow.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/canvas_shadow.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/lens_distorted.glsl.gen.h"], ["drivers/gles3/shaders/lens_distorted.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/0d8dce3426a749ab8d045964ee423003.json', parameter_file_size=18009, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/lens_distorted.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/lens_distorted.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/cube_to_dp.glsl.gen.h"], ["drivers/gles3/shaders/cube_to_dp.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/2ceafe4e0d534d8e86b4e8179b9ddc0d.json', parameter_file_size=18001, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/cube_to_dp.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/cube_to_dp.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/effect_blur.glsl.gen.h"], ["drivers/gles3/shaders/effect_blur.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/96bd19124ade43e095678259309ce4a0.json', parameter_file_size=18003, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/effect_blur.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/effect_blur.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/tonemap.glsl.gen.h"], ["drivers/gles3/shaders/tonemap.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/1381856bef764c55aa5ab8dba77116a4.json', parameter_file_size=17995, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/tonemap.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/tonemap.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/blend_shape.glsl.gen.h"], ["drivers/gles3/shaders/blend_shape.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/0a46489820684c2fb4f0de63ea297003.json', parameter_file_size=18003, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/blend_shape.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/blend_shape.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/canvas.glsl.gen.h"], ["drivers/gles3/shaders/canvas.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/fd0c328a45f146c5b86bf7797bcf757e.json', parameter_file_size=17993, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/canvas.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/canvas.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/copy.glsl.gen.h"], ["drivers/gles3/shaders/copy.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/95804c4ac6414696af334e65325c2220.json', parameter_file_size=17989, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/copy.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/copy.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/cubemap_filter.glsl.gen.h"], ["drivers/gles3/shaders/cubemap_filter.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/b17a2948cdbf477dbb5f305c5effb815.json', parameter_file_size=18009, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/cubemap_filter.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/cubemap_filter.glsl'] | |
[Initial build] build_gles3_headers(["drivers/gles3/shaders/particles.glsl.gen.h"], ["drivers/gles3/shaders/particles.glsl"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/gles_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/4da3a39b28a54b7da4a7a4a7e5d6ccb9.json', parameter_file_size=17999, target=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/particles.glsl.gen.h'], source=['C:/msys64/home/dresden/godot/drivers/gles3/shaders/particles.glsl'] | |
[Initial build] Compiling ==> platform/windows/os_windows.cpp | |
os_windows.cpp | |
[Initial build] Compiling ==> platform/windows/key_mapping_windows.cpp | |
key_mapping_windows.cpp | |
[Initial build] Compiling ==> platform/windows/joypad_windows.cpp | |
joypad_windows.cpp | |
[Initial build] Compiling ==> platform/windows/power_windows.cpp | |
power_windows.cpp | |
[Initial build] Compiling ==> platform/windows/windows_terminal_logger.cpp | |
windows_terminal_logger.cpp | |
[Initial build] rc /DDEBUG_MEMORY_ALLOC /DDISABLE_FORCED_INLINE /DDEBUG_ENABLED /DDEBUG_MEMORY_ENABLED /DD3D_DEBUG_INFO /DWINDOWS_ENABLED /DOPENGL_ENABLED /DWASAPI_ENABLED /DWINMIDI_ENABLED /DTYPED_METHOD_BIND /DWIN32 /DMSVC /DWINVER=0x0601 /D_WIN32_WINNT=0x0601 /DNOMINMAX /D_WIN64 /DPTRCALL_ENABLED /DTOOLS_ENABLED /DGDSCRIPT_ENABLED /DMINIZIP_ENABLED /DZSTD_STATIC_LINKING_ONLY /DGLAD_ENABLED /DGLES_OVER_GL /DFREETYPE_ENABLED /DSVG_ENABLED /Ithirdparty/nanosvg /Ithirdparty/freetype/include /Ithirdparty/libpng /Ithirdparty/glad /Ithirdparty/zstd /Ithirdparty/zlib /Iplatform/windows /I. /nologo /foplatform/windows/godot_res.windows.tools.64.obj platform/windows/godot_res.rc | |
[Initial build] Compiling ==> main/input_default.cpp | |
input_default.cpp | |
[Initial build] make_app_icon(["main/app_icon.gen.h"], ["main/app_icon.png"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/main/main_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/9e75282c4d5a4538b96197bdd0ba7b0a.json', parameter_file_size=17951, target=['C:/msys64/home/dresden/godot/main/app_icon.gen.h'], source=['C:/msys64/home/dresden/godot/main/app_icon.png'] | |
[Initial build] make_splash(["main/splash.gen.h"], ["main/splash.png"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/main/main_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/58b306c5461348f080f0b0b1ffcf063d.json', parameter_file_size=17945, target=['C:/msys64/home/dresden/godot/main/splash.gen.h'], source=['C:/msys64/home/dresden/godot/main/splash.png'] | |
[Initial build] make_splash_editor(["main/splash_editor.gen.h"], ["main/splash_editor.png"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/main/main_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/4016e6fe2aa34bc3a49933c336a0e82c.json', parameter_file_size=17966, target=['C:/msys64/home/dresden/godot/main/splash_editor.gen.h'], source=['C:/msys64/home/dresden/godot/main/splash_editor.png'] | |
[Initial build] Compiling ==> main/main.cpp | |
main.cpp | |
[Initial build] Compiling ==> main/main_timer_sync.cpp | |
main_timer_sync.cpp | |
[Initial build] Compiling ==> main/performance.cpp | |
performance.cpp | |
[Initial build] make_default_controller_mappings(["main/default_controller_mappings.gen.cpp"], ["main/gamecontrollerdb_204.txt", "main/gamecontrollerdb_205.txt", "main/gamecontrollerdb.txt", "main/godotcontrollerdb.txt"]) | |
Executing builder function in subprocess: module_path='C:/msys64/home/dresden/godot/main/main_builders.py', parameter_file='C:\\Users\\dresden\\AppData\\Local\\Temp/bcb7d020467d43aa8b341d9ac77fbe5c.json', parameter_file_size=18203, target=['C:/msys64/home/dresden/godot/main/default_controller_mappings.gen.cpp'], source=['C:/msys64/home/dresden/godot/main/gamecontrollerdb_204.txt', 'C:/msys64/home/dresden/godot/main/gamecontrollerdb_205.txt', 'C:/msys64/home/dresden/godot/main/gamecontrollerdb.txt', 'C:/msys64/home/dresden/godot/main/godotcontrollerdb.txt'] | |
[Initial build] Compiling ==> main/default_controller_mappings.gen.cpp | |
default_controller_mappings.gen.cpp | |
[Initial build] Linking Static Library ==> main/main.windows.tools.64.lib | |
[Initial build] Compiling ==> main/tests/test_astar.cpp | |
test_astar.cpp | |
[Initial build] Compiling ==> main/tests/test_gdscript.cpp | |
test_gdscript.cpp | |
[Initial build] Compiling ==> main/tests/test_gui.cpp | |
test_gui.cpp | |
[Initial build] Compiling ==> main/tests/test_main.cpp | |
test_main.cpp | |
[Initial build] Compiling ==> main/tests/test_math.cpp | |
test_math.cpp | |
[Initial build] Compiling ==> main/tests/test_oa_hash_map.cpp | |
test_oa_hash_map.cpp | |
[Initial build] Compiling ==> main/tests/test_ordered_hash_map.cpp | |
test_ordered_hash_map.cpp | |
[Initial build] Compiling ==> main/tests/test_physics.cpp | |
test_physics.cpp | |
[Initial build] Compiling ==> main/tests/test_physics_2d.cpp | |
test_physics_2d.cpp | |
[Initial build] Compiling ==> main/tests/test_render.cpp | |
test_render.cpp | |
[Initial build] Compiling ==> main/tests/test_shader_lang.cpp | |
test_shader_lang.cpp | |
[Initial build] Compiling ==> main/tests/test_string.cpp | |
test_string.cpp | |
[Initial build] Linking Static Library ==> main/tests/tests.windows.tools.64.lib | |
[Initial build] Compiling ==> modules/register_module_types.gen.cpp | |
register_module_types.gen.cpp | |
[Initial build] Compiling ==> thirdparty/assimp/code/Common/Assimp.cpp | |
Assimp.cpp | |
Ung▒ltige Option - "Users". | |
scons: *** [thirdparty/assimp/code/Common/Assimp.windows.tools.64.obj] Error 1 | |
scons: building terminated because of errors. |
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