0000 |
name=neutral/default flag ScummVM enum |
|
|
0001 |
action requires set=3 script clear=1 script set=1 script test=3 |
SCN.005 |
action 70 "Tower Interior Off" action 71 "Tower Interior On" action 72 "Tower Interior" |
0002 |
action requires clear=1 script set=1 script test=1 |
SCN.005 |
action 79 "Flare region" action 855 "Angel look region" |
0003 |
action requires clear=8 action requires set=2 script clear=1 script set=1 script test=1 |
SCN.005 |
action 57 "Lower Walk Region 1" action 81 "Cel Interior Region 1" action 863 "another bed" |
0004 |
action requires clear=8 action requires set=2 native set=1 object requires clear=2 script clear=1 script set=2 script test=2 |
SCN.005 |
action 57 "Lower Walk Region 1" object 82 "2" object 410 "Top Rail 2" |
0005 |
action requires clear=8 action requires set=2 object requires clear=1 script clear=1 script set=2 |
SCN.005 |
action 87 "Cel Int 3 walk" object 83 "3" action 861 "a bed" |
0006 |
action requires clear=8 action requires set=1 object requires clear=2 script clear=1 script set=1 script test=3 |
SCN.005 |
action 59 "Lower Walk Region 2" action 89 "Cel Int 4 on" object 92 "Rail 8" |
0007 |
action requires set=1 script set=1 |
SCN.005 |
action 71 "Tower Interior On" object 116 "Tower door" |
0008 |
object requires set=1 script clear=1 script set=1 |
SCN.005 |
object 108 "Tower outside" action 70 "Tower Interior Off" action 71 "Tower Interior On" |
0010 |
action requires clear=1 object requires set=4 script clear=1 script set=1 |
SCN.005 |
object 109 "Tower Interior" object 365 "Safe open w/o key" object 363 "Safe open w/key" |
0011 |
object requires clear=3 object requires set=1 script clear=1 script set=1 script test=2 |
SCN.005 |
action 57 "Lower Walk Region 1" action 82 "Trigger Cel Region" object 121 "Cel Interior 1" |
0012 |
native set=1 object requires clear=1 object requires set=2 script clear=1 script set=2 script test=2 |
SCN.005 |
action 57 "Lower Walk Region 1" action 84 "Turn on cel int 2" object 122 "Cel Interior 2" |
0013 |
object requires clear=1 object requires set=2 script clear=1 script set=1 script test=2 |
SCN.005 |
action 57 "Lower Walk Region 1" action 86 "Cel Int 3 on" object 124 "Cel Interior 3" |
0014 |
object requires clear=1 object requires set=2 script clear=1 script set=1 |
SCN.005 |
object 126 "Cel Interior 4" object 3008 "Light 4" object 441 "Rocker" |
0015 |
action requires clear=1 action requires set=3 object requires clear=2 object requires set=4 script clear=1 script set=1 script test=2 |
SCN.006 |
action 218 "ChurchOpening" action 127 "ChurchWalk22" object 423 "ChurchInterior" |
0016 |
action requires set=1 object requires set=3 script clear=1 script set=1 |
SCN.006 |
object 992 "Hiding in church" object 388 "FishingKid" object 275 "BookStand" |
0017 |
action requires set=2 object requires clear=1 object requires set=1 script clear=2 script set=1 script test=3 |
SCN.006 |
action 219 "HallDoorArea" action 178 "FrontHall2" action 178 "FrontHall22" |
0018 |
object requires set=2 script clear=1 script set=1 script test=2 |
SCN.006 |
action 235 "ShedInteriorOn" action 584 "114" object 324 "ShedInterior" |
0019 |
object requires set=3 script clear=1 script set=1 |
SCN.006 |
object 982 "Lamp inside Shed Flicke" object 601 "CrowBar" object 3082 "Crowbar twinkle" |
0020 |
object requires clear=4 object requires set=1 script clear=1 script set=1 script test=2 |
SCN.006 |
action 186 "MausoArea" action 237 "CryptAreaOn" object 215 "Fence01" |
0021 |
action requires clear=1 action requires set=3 object requires clear=4 object requires set=2 script clear=1 script set=1 script test=2 |
SCN.006 |
action 650 "walk afterboard" action 227 "SchoolOnArea" object 316 "SchoolInterior" |
0022 |
object requires set=3 script clear=1 script set=1 |
SCN.006 |
object 319 "SchoolDesk" object 318 "Corpse02" object 317 "Corpse01" |
0023 |
action requires clear=4 action requires set=1 object requires clear=1 object requires set=1 script clear=1 script set=1 script test=2 |
SCN.006 |
action 192 "Proch2" action 233 "House01On" object 321 "HouseInteriros01" |
0024 |
action requires clear=4 action requires set=3 object requires clear=2 object requires set=2 script clear=1 script set=1 script test=2 |
SCN.006 |
action 191 "PorchArea" action 231 "House02On" object 323 "HouseInterior02" |
0025 |
action requires set=2 object requires clear=3 object requires set=4 script clear=1 script set=1 script test=2 |
SCN.006 |
action 131 "ShedYard" action 239 "JedHouseIntOn" object 946 "JedPorch01" |
0026 |
action requires clear=1 action requires set=3 object requires clear=4 object requires set=1 script clear=2 script set=1 script test=1 |
SCN.006 |
action 1121 "Eat crow" action 198 "Ramp" object 951 "Red Roof Left" |
0027 |
action requires set=1 object requires clear=1 object requires set=3 script clear=2 script set=1 |
SCN.006 |
action 1121 "Eat crow" object 1068 "wall for herring" object 333 "ChairInHerr" |
0028 |
object requires set=1 script clear=1 script set=1 script test=2 |
SCN.005 |
action 246 "Get Key Region" object 363 "Safe open w/key" action 245 "Open safe click region" |
0029 |
object requires set=1 script set=1 script test=1 |
SCN.005 |
action 246 "Get Key Region" object 365 "Safe open w/o key" |
0030 |
action requires clear=38 action requires set=42 ambient requires clear=2 object requires clear=3 script clear=33 script set=32 script test=23 |
SCN.006,SCN.011,SCN.012 |
action 743 "Find barrel" action 241 "RedInteriorOn" action 769 "turn off barn" |
0031 |
script clear=2 script set=1 |
SCN.006 |
action 219 "HallDoorArea" action 178 "FrontHall2" action 178 "FrontHall22" |
0033 |
object requires clear=2 script set=1 |
SCN.006 |
object 601 "CrowBar" object 3082 "Crowbar twinkle" action 496 "GetCrowBar" |
0034 |
script clear=1 script set=1 |
SCN.006 |
action 319 "UseOnSchoolDoor" |
0035 |
action requires clear=2 action requires set=1 object requires clear=1 script set=2 |
SCN.006 |
action 319 "UseOnSchoolDoor" object 943 "School Door Closed" action 589 "117" |
0036 |
script set=2 script test=2 |
SCN.005 |
action 62 "Lower Walk Region 3" action 973 "Make guy fall off 2" |
0037 |
action requires set=7 script set=2 script test=2 |
SCN.006 |
action 734 "Throw rock at church" action 217 "ChurchinteriorArea" action 2409 "Stained glass 1" |
0038 |
action requires set=2 object requires set=1 script set=1 script test=1 |
SCN.006 |
object 321 "HouseInteriros01" action 233 "House01On" action 824 "look at box" |
0039 |
object requires set=9 script clear=1 script set=1 |
SCN.006 |
object 992 "Hiding in church" object 285 "Pew05a" object 284 "Pew05" |
0040 |
action requires clear=1 action requires set=2 object requires set=2 script set=1 script test=1 |
SCN.005 |
action 321 "Control panel" object 1415 "bat 1" object 1416 "bat 2" |
0047 |
encounter test=6 object requires clear=1 script clear=1 script set=1 script test=1 |
SCN.005,encounter |
action 332 "Turn off alarm!" encounter item 0 encounter item 1 |
0048 |
action requires clear=1 script set=1 script test=2 |
SCN.006 |
action 853 "Open GS Door" action 231 "House02On" object 432 "OpenHouse02" |
0049 |
script clear=2 script set=2 script test=2 |
SCN.006 |
action 482 "BoingUp" action 484 "78" action 485 "Boing Again" |
0050 |
action requires clear=1 action requires set=2 script set=1 script test=1 |
SCN.006 |
object 485 "Opening Gate" action 490 "GateArea" action 490 "GateArea2" |
0051 |
action requires clear=1 action requires set=2 object requires clear=1 object requires set=1 script set=1 |
SCN.006 |
action 2675 "Push plank region" object 481 "Plank" object 552 "PlankUpStill" |
0052 |
action requires clear=1 action requires set=4 encounter test=21 native set=1 script set=2 script test=2 |
SCN.006,encounter |
encounter item 10 action 500 "UseOnPatchGate" encounter item 5 |
0053 |
action requires clear=1 object requires set=1 script set=2 script test=2 |
SCN.006 |
action 502 "UseHorseOnWater" action 482 "BoingUp" object 631 "PigInWater1589" |
0054 |
action requires clear=1 action requires set=1 encounter test=1 object requires set=1 script set=1 script test=1 |
SCN.006,encounter |
action 493 "UseRide02" object 1102 "Pig on ground" action 846 "get pig" |
0055 |
action requires clear=1 action requires set=1 object requires clear=1 script set=1 |
SCN.006 |
action 846 "get pig" object 1102 "Pig on ground" action 591 "148" |
0056 |
object requires clear=1 script clear=1 script set=1 |
SCN.006 |
action 489 "RideOne" object 633 "Horse01" |
0057 |
object requires clear=1 script clear=1 script set=1 |
SCN.006 |
action 494 "UseRide03" object 636 "Horse03St" |
0058 |
object requires clear=1 script set=1 |
SCN.006 |
object 635 "Horse02St" action 493 "UseRide02" |
0059 |
action requires set=2 ambient requires set=1 object requires set=4 script clear=1 script set=1 script test=2 |
SCN.007 |
action 632 "Church Entrance" action 632 "Church Exit" object 808 "Church Interior" |
0060 |
action requires set=1 object requires set=2 script clear=1 script set=1 script test=2 |
SCN.007 |
action 637 "Record Room Exit" action 638 "Record Room Enter" object 810 "Record Room Interior" |
0072 |
action requires clear=1 action requires set=2 object requires set=3 script set=1 |
SCN.007 |
action 629 "Church Door" object 828 "Open Ch. Door Floor" object 827 "Open Church Door" |
0073 |
action requires clear=4 action requires set=3 script clear=1 script set=1 script test=1 |
SCN.007 |
action 632 "Church Exit" action 627 "Walk Into Church" action 628 "Walk Church Aisle" |
0074 |
action requires set=7 script clear=1 script set=1 script test=1 |
SCN.007 |
action 637 "Record Room Exit" action 635 "Walk Record Room" action 636 "Walk Into Rec. Room" |
0075 |
ambient requires set=3 |
SCN.008 |
ambient 1 resource -2146958914 ambient 2 resource -2146958913 ambient 3 resource -2146958912 |
0077 |
action requires set=1 encounter test=1 object requires set=1 script set=1 script test=1 |
SCN.007,encounter |
object 825 "NPC 024 Fountain" action 631 "Walk Church Steps" action 629 "Church Door" |
0078 |
action requires clear=1 encounter test=1 object requires set=1 script set=1 |
SCN.007,encounter |
object 930 "NPC 024 Dancing" action 2373 "Can't Walk By Dancing G" object 887 "Open Control Box" |
0079 |
object requires clear=1 script set=1 |
SCN.007 |
object 816 "NPC 024 Church" |
0080 |
object requires set=3 script clear=1 script set=1 |
SCN.007 |
object 655 "Pew 2" object 654 "Pew 1" object 656 "Pew 3" |
0081 |
action requires clear=1 object requires clear=1 object requires set=8 script clear=1 script set=1 |
SCN.007 |
object 830 "Blue Record" object 920 "Orange Record" object 921 "Red Record" |
0082 |
encounter test=20 object requires clear=1 script clear=1 script set=1 script test=2 |
SCN.007,encounter |
encounter item 32 action 644 "Record Player" encounter item 33 |
0083 |
encounter test=24 object requires clear=1 object requires set=2 script clear=1 script set=1 script test=2 |
SCN.007,encounter |
encounter item 32 action 644 "Record Player" encounter item 39 |
0084 |
encounter test=24 object requires clear=1 object requires set=2 script clear=1 script set=1 script test=2 |
SCN.007,encounter |
encounter item 32 action 644 "Record Player" encounter item 39 |
0085 |
encounter test=24 object requires clear=1 object requires set=1 script clear=1 script set=1 script test=2 |
SCN.007,encounter |
encounter item 32 action 644 "Record Player" encounter item 39 |
0086 |
action requires clear=2 object requires clear=1 object requires set=1 script clear=1 script set=1 |
SCN.007 |
action 644 "Record Player" object 838 "NPC 027 Sit" object 844 "NPC 027 Dancing" |
0087 |
action requires clear=1 object requires clear=1 object requires set=2 script clear=1 script set=1 |
SCN.007 |
action 644 "Record Player" object 831 "Hidden Cross" object 845 "NPC 028 Dancing" |
0088 |
action requires clear=2 object requires clear=1 object requires set=1 script clear=1 script set=1 |
SCN.007 |
action 644 "Record Player" object 846 "NPC 029 Dancing" object 840 "NPC 029 Sit" |
0089 |
object requires clear=1 script set=1 |
SCN.007 |
object 830 "Blue Record" |
0090 |
object requires clear=1 script set=1 |
SCN.007 |
object 831 "Hidden Cross" |
0091 |
action requires clear=2 action requires set=2 object requires set=3 script set=1 |
SCN.007 |
action 643 "Rec. Room Door" object 836 "Rec. Floor" object 897 "Record Room Door" |
0092 |
encounter test=2 script set=1 |
SCN.007,encounter |
encounter item 37 object 803 "Preacher Bob" |
0093 |
encounter test=3 object requires clear=1 script set=3 |
SCN.007,encounter |
encounter item 37 object 866 "Broom" object 803 "Preacher Bob" |
0094 |
action requires clear=1 object requires clear=1 object requires set=1 script set=2 |
SCN.007 |
object 929 "Broom Against Wall" object 866 "Broom" action 1172 "Broom" |
0095 |
action requires clear=1 object requires clear=2 script clear=2 script set=2 |
SCN.007 |
object 803 "Preacher Bob" object 802 "Preacher Bob's Assistan" object 929 "Broom Against Wall" |
0096 |
name=BrokenPipeSpraying object requires clear=2 object requires set=1 script test=1 ScummVM enum kGameFlagBrokenPipeSpraying |
SCN.007 |
object 811 "Dripping Pipe" object 914 "Spraying Broken Pipe" object 915 "Dripping Broken Pipe" |
0097 |
name=SmFtnOverflows object requires clear=1 script test=1 ScummVM enum kGameFlagSmFtnOverflows |
SCN.007 |
object 812 "Small Fountain" object 887 "Open Control Box" |
0098 |
name=FountainFilling script test=3 ScummVM enum kGameFlagFountainFilling |
SCN.007 |
object 887 "Open Control Box" |
0099 |
name=SewerExplodes object requires clear=1 script clear=2 script set=1 script test=1 ScummVM enum kGameFlagSewerExplodes |
SCN.007 |
object 887 "Open Control Box" object 884 "Sewer Grate" |
0100 |
object requires clear=1 object requires set=2 script set=1 |
SCN.007 |
object 811 "Dripping Pipe" object 914 "Spraying Broken Pipe" object 915 "Dripping Broken Pipe" |
0101 |
action requires clear=1 object requires clear=1 object requires set=1 script set=1 |
SCN.007 |
object 918 "Fountain" object 825 "NPC 024 Fountain" action 768 "Unfilled Fountain" |
0102 |
action requires clear=2 encounter test=1 object requires set=2 script set=1 |
SCN.007,encounter |
action 656 "Control Box" object 886 "Broken Broom" object 887 "Open Control Box" |
0103 |
object requires clear=1 script set=1 |
SCN.007 |
object 921 "Red Record" |
0104 |
object requires clear=1 script set=1 |
SCN.007 |
object 920 "Orange Record" |
0105 |
encounter set=1 encounter test=1 script test=1 |
SCN.007,encounter |
encounter item 36 object 816 "NPC 024 Church" |
0106 |
encounter set=10 encounter test=10 |
encounter |
encounter item 3 encounter item 4 encounter item 6 |
0107 |
encounter set=10 encounter test=10 script test=16 |
SCN.006,SCN.012,SCN.016,encounter |
actor 0 "Olmec" encounter item 3 encounter item 4 |
0108 |
encounter set=10 encounter test=60 script test=16 |
SCN.006,SCN.012,SCN.016,encounter |
encounter item 6 encounter item 7 encounter item 8 |
0109 |
encounter clear=10 encounter set=10 encounter test=20 script test=16 |
SCN.006,SCN.012,SCN.016,encounter |
encounter item 3 encounter item 4 encounter item 6 |
0110 |
encounter test=1 script set=2 |
SCN.007,encounter |
action 1172 "Broom" object 929 "Broom Against Wall" encounter item 37 |
0111 |
encounter clear=1 encounter set=2 encounter test=1 script test=2 |
SCN.007,encounter |
encounter item 37 object 803 "Preacher Bob" object 802 "Preacher Bob's Assistan" |
0112 |
encounter clear=1 encounter set=2 encounter test=3 script clear=1 script set=1 |
SCN.007,encounter |
encounter item 38 object 802 "Preacher Bob's Assistan" encounter item 37 |
0113 |
encounter clear=3 encounter set=2 encounter test=4 script test=1 |
SCN.006,encounter |
encounter item 3 action 327 "Jessie Hatcher" |
0114 |
encounter test=9 native test-clear=1 |
encounter |
encounter item 4 encounter item 3 encounter item 6 |
0115 |
encounter test=15 native set=1 |
encounter |
encounter item 10 encounter item 3 encounter item 6 |
0117 |
encounter test=22 script set=1 |
SCN.006,encounter |
encounter item 7 encounter item 10 encounter item 3 |
0118 |
encounter test=12 script set=1 |
SCN.006,encounter |
encounter item 7 encounter item 6 encounter item 12 |
0119 |
encounter set=1 script test=7 |
SCN.006,SCN.012,SCN.016,encounter |
actor 1 "Meg" actor 0 "Olmec" encounter item 6 |
0120 |
action requires clear=1 encounter set=1 script test=1 |
SCN.006,encounter |
action 681 "Talk to marty" encounter item 7 |
0121 |
encounter set=1 encounter test=6 |
encounter |
encounter item 5 encounter item 9 encounter item 77 |
0122 |
encounter set=1 encounter test=9 |
encounter |
encounter item 5 encounter item 13 encounter item 76 |
0123 |
encounter test=3 script set=1 |
SCN.006,encounter |
encounter item 5 action 219 "HallDoorArea" |
0124 |
encounter set=1 encounter test=2 |
encounter |
encounter item 8 encounter item 77 |
0125 |
encounter set=1 encounter test=2 |
encounter |
encounter item 8 encounter item 75 |
0126 |
encounter test=2 |
encounter |
encounter item 8 |
0127 |
encounter test=15 script set=1 |
SCN.006,encounter |
encounter item 10 encounter item 8 encounter item 11 |
0128 |
action requires clear=7 action requires set=1 encounter test=15 object requires clear=5 object requires set=4 script set=2 |
SCN.006,encounter |
encounter item 10 encounter item 8 encounter item 9 |
0129 |
encounter test=2 |
encounter |
encounter item 9 |
0130 |
action requires clear=1 object requires clear=1 script set=1 script test=1 |
SCN.006 |
action 743 "Find barrel" object 1017 "Peeking out" action 666 "CirceRoadLeft" |
0131 |
action requires clear=2 action requires set=2 encounter test=3 object requires clear=2 object requires set=5 script clear=1 script set=1 script test=1 |
SCN.006,encounter |
encounter item 10 action 745 "Find I lean daily!" object 3074 "Eileen spreads legs" |
0132 |
action requires clear=2 action requires set=1 object requires clear=1 object requires set=1 script clear=2 script set=1 script test=1 |
SCN.006 |
action 749 "Find sailor" object 989 "hiding under bed" object 1021 "Sailor status" |
0133 |
action requires clear=2 action requires set=1 object requires clear=1 object requires set=1 script clear=4 script set=1 script test=1 |
SCN.006 |
action 750 "Find Sucker" action 803 "carol's stone" action 758 "Dig up the chick" |
0134 |
action requires set=1 encounter set=1 encounter test=3 script test=3 |
SCN.012,encounter |
action 2489 "Walk Thru Water" encounter item 20 encounter item 21 |
0135 |
encounter test=3 |
encounter |
encounter item 20 |
0136 |
action requires clear=2 action requires set=3 encounter test=1 object requires clear=2 object requires set=4 script set=1 |
SCN.012,encounter |
action 1359 "Talk to Witch Doctor" object 2604 "Dead Shaman Still" object 2608 "Dead Shaman" |
0137 |
object requires set=1 script clear=1 script set=1 |
SCN.007 |
action 644 "Record Player" object 835 "Orange Playing" |
0138 |
action requires clear=1 action requires set=1 encounter set=1 encounter test=2 script test=1 |
SCN.012,encounter |
encounter item 23 action 1359 "Talk to Witch Doctor" action 2071 "Pool Of Blood" |
0139 |
action requires set=1 encounter test=12 object requires set=2 script set=1 script test=1 |
SCN.012,encounter |
encounter item 21 encounter item 22 encounter item 24 |
0141 |
encounter test=4 script set=1 |
SCN.012,encounter |
encounter item 24 encounter item 26 action 1785 "Solve Walkk Mural Puzzl" |
0142 |
action requires clear=1 action requires set=1 object requires clear=3 object requires set=3 script clear=2 script set=2 script test=3 |
SCN.006 |
action 790 "Talk to mother" action 724 "TurnOnBarn" action 769 "turn off barn" |
0143 |
object requires set=2 script clear=3 script set=3 |
SCN.006 |
action 724 "TurnOnBarn" action 769 "turn off barn" object 1587 "Mother Talking" |
0144 |
object requires set=1 script clear=2 script set=2 |
SCN.006 |
object 1024 "Mask02" action 724 "TurnOnBarn" action 790 "Talk to mother" |
0145 |
object requires set=3 script clear=3 script set=2 |
SCN.006 |
action 131 "ShedYard" object 945 "Jed Chair(chair)" object 989 "hiding under bed" |
0146 |
object requires clear=1 object requires set=3 script clear=3 script set=2 script test=4 |
SCN.006 |
action 727 "Turn off forest interio" action 728 "Turn on forest interior" action 1999 "Fade Out Forest Interio" |
0147 |
action requires clear=1 action requires set=1 script set=1 |
SCN.006 |
action 729 "Open jed's door" action 239 "JedHouseIntOn" |
0148 |
action requires clear=1 action requires set=2 object requires clear=2 script set=1 script test=1 |
SCN.006 |
action 732 "Open Barn door2" object 1089 "Barn door cover" object 1130 "Barn Cover 02" |
0149 |
action requires clear=1 action requires set=2 script set=1 |
SCN.006 |
action 733 "Open Shed" action 234 "ShedInteriorArea" action 235 "ShedInteriorOn" |
0150 |
script set=1 script test=2 |
SCN.006 |
object 983 "Hood opening" object 956 "Engine w/hose" |
0151 |
object requires clear=1 script set=1 script test=1 |
SCN.006 |
object 956 "Engine w/hose" |
0152 |
object requires set=1 script set=1 |
SCN.006 |
object 412 "Angel" scene root |
0153 |
action requires clear=1 object requires set=1 script set=1 |
SCN.006 |
action 2657 "Get rock" object 3075 "Patch to cover rock" |
0154 |
script clear=2 script set=1 script test=3 |
SCN.006 |
action 127 "ChurchWalk" action 129 "AlleyToTree22" action 127 "ChurchWalk2" |
0155 |
script clear=1 script set=1 script test=2 |
SCN.006 |
action 734 "Throw rock at church" action 127 "ChurchWalk" action 127 "ChurchWalk2" |
0156 |
encounter set=1 script test=1 |
SCN.006,encounter |
action 736 "Talk to dennis" encounter item 9 |
0157 |
action requires clear=6 action requires set=7 encounter test=12 object requires clear=7 object requires set=11 script set=1 |
SCN.006,encounter |
encounter item 12 encounter item 10 encounter item 11 |
0158 |
object requires set=1 script set=1 |
SCN.006 |
object 967 "Borken Barrel" action 743 "Find barrel" |
0159 |
script clear=1 script set=1 script test=1 |
SCN.006 |
action 217 "ChurchinteriorArea" action 127 "ChurchWalk22" |
0160 |
action requires clear=2 action requires set=1 object requires set=2 script set=1 script test=1 |
SCN.006 |
action 2468 "Find Dennis" object 1051 "Dennis talk hide" object 1052 "Dennis found st" |
0161 |
encounter set=1 object requires set=1 script clear=1 script test=1 |
SCN.006,encounter |
action 790 "Talk to mother" object 1026 "Mom Throwing" encounter item 14 |
0162 |
action requires set=1 encounter test=1 object requires set=3 script set=1 script test=1 |
SCN.006,encounter |
object 3055 "Barn doorway, tentacle" object 1591 "Tentacles moved" object 1099 "Wrench in mom" |
0163 |
action requires clear=1 action requires set=1 object requires clear=1 object requires set=1 script clear=1 script set=1 script test=2 |
SCN.006 |
action 782 "Attach chord" action 784 "cross for chord" object 3060 "317" |
0164 |
action requires clear=3 object requires clear=1 object requires set=1 script set=1 script test=1 |
SCN.006 |
action 784 "cross for chord" object 3060 "317" object 1041 "Cord on cross" |
0165 |
action requires clear=1 script set=1 script test=1 |
SCN.006 |
action 785 "Put gas in" action 495 "turn on gen" |
0166 |
action requires clear=15 action requires set=5 ambient requires clear=1 object requires clear=19 object requires set=8 script set=2 script test=7 |
SCN.006 |
action 790 "Talk to mother" object 1045 "Dead Vines" object 1055 "Brat" |
0167 |
object requires set=2 script clear=4 script set=3 |
SCN.006 |
action 495 "turn on gen" action 784 "cross for chord" object 976 "Flashing Lite" |
0168 |
action requires clear=1 action requires set=1 object requires set=1 script clear=1 script set=1 |
SCN.006 |
action 784 "cross for chord" action 780 "Shove cross in ya momma" object 1039 "Cross in your mom!" |
0169 |
action requires clear=1 object requires set=1 script clear=2 script set=2 script test=1 |
SCN.006 |
action 1160 "PatchArea012" object 978 "Growing Tendrils" action 2449 "310" |
0170 |
action requires set=2 encounter set=1 encounter test=3 object requires clear=3 object requires set=4 script test=1 |
SCN.006,encounter |
encounter item 10 object 1019 "Eleen on ground" object 3016 "STQ Eileen talk w/ shov" |
0171 |
action requires clear=1 action requires set=1 object requires set=1 script clear=1 script set=1 |
SCN.006 |
action 765 "Use hose on car" action 764 "Gas lid" object 1057 "OPen lid of car" |
0172 |
action requires clear=1 action requires set=1 object requires set=1 script clear=1 script set=2 |
SCN.006 |
action 766 "Use can on hose" action 765 "Use hose on car" object 1058 "Hose in car" |
0173 |
action requires clear=2 object requires set=1 script clear=1 script set=1 |
SCN.006 |
action 766 "Use can on hose" object 1059 "Hose , car , can!" action 765 "Use hose on car" |
0174 |
object requires clear=1 object requires set=1 script clear=1 script set=1 |
SCN.006 |
action 326 "Billy Hatcher" object 1062 "billy down" object 391 "TicaTac01" |
0175 |
object requires set=1 script clear=1 script set=1 |
SCN.006 |
action 749 "Find sailor" object 1069 "wall part" |
0176 |
action requires set=1 script clear=2 script set=2 |
SCN.006 |
action 803 "carol's stone" action 758 "Dig up the chick" action 761 "Lumpy path" |
0177 |
action requires clear=2 action requires set=2 object requires clear=1 object requires set=1 script set=1 |
SCN.006 |
object 388 "FishingKid" object 1001 "Fishing Boy" action 740 "Talk to fisher boy" |
0178 |
script set=1 script test=1 |
SCN.007 |
action 632 "Church Entrance" |
0179 |
script set=1 script test=1 |
SCN.007 |
action 638 "Record Room Enter" |
0180 |
object requires clear=2 object requires set=2 script clear=3 script set=2 script test=1 |
SCN.007,SCN.014 |
object 825 "NPC 024 Fountain" object 1627 "Sewing Wall" object 2879 "Upstairs Mirror" |
0181 |
action requires clear=1 object requires clear=1 script set=1 |
SCN.006 |
action 762 "Use wrench on hose" object 953 "Hose in pool" |
0182 |
object requires clear=1 script clear=1 script set=1 |
SCN.006 |
action 327 "Jessie Hatcher" object 984 "Jessie status" |
0183 |
name=ScriptProcessing native clear=4 native set=6 native test-clear=1 ScummVM enum kGameFlagScriptProcessing |
|
ProcessScripts@00402120 RestoreLoadedScene@0040e2c0 InitializeNewScene@0040e460 |
0184 |
encounter set=1 |
encounter |
encounter item 9 |
0185 |
encounter set=1 encounter test=4 |
encounter |
encounter item 9 encounter item 13 |
0186 |
native test-set=1 script set=1 script test=1 |
SCN.006 |
action 766 "Use can on hose" action 785 "Put gas in" PlaySceneSpeechSelection@004222c0 |
0187 |
script set=1 |
SCN.006 |
action 790 "Talk to mother" |
0188 |
script clear=1 script test=1 |
SCN.006 |
action 790 "Talk to mother" |
0189 |
object requires set=1 script clear=1 script set=1 |
SCN.006 |
action 326 "Billy Hatcher" object 1090 "Billy status up" |
0190 |
object requires set=1 script clear=1 script set=1 |
SCN.006 |
action 327 "Jessie Hatcher" object 1091 "Jessie status while up" |
0191 |
action requires clear=1 object requires clear=1 script set=1 |
SCN.006 |
action 787 "get can" object 1098 "Gas can" |
0192 |
action requires clear=1 object requires set=1 script set=2 |
SCN.006 |
action 2572 "Look, Get wrench region" object 1099 "Wrench in mom" |
0193 |
action requires clear=1 object requires clear=1 script set=1 |
SCN.006 |
action 791 "Get fishing rod" object 1100 "Rod to get" |
0194 |
action requires clear=1 object requires clear=1 script set=2 script test=1 |
SCN.006 |
action 792 "SHovel" action 795 "talk to ilean after fou" object 1101 "Eileens's shovel" |
0195 |
object requires set=1 script clear=1 script set=1 |
SCN.006 |
action 734 "Throw rock at church" object 1103 "wall next to church" |
0196 |
encounter test=1 |
encounter |
encounter item 10 |
0197 |
encounter set=1 script test=1 |
SCN.006,encounter |
action 795 "talk to ilean after fou" encounter item 10 |
0199 |
action requires clear=1 script set=1 |
SCN.006 |
action 797 "Look at jessie" |
0200 |
action requires clear=1 script set=1 |
SCN.006 |
action 798 "look at billy" |
0203 |
action requires clear=1 script set=2 |
SCN.006 |
action 806 "look at metero" action 780 "Shove cross in ya momma" |
0209 |
action requires clear=1 |
SCN.006 |
action 821 "look at hall" |
0213 |
object requires set=1 script set=1 script test=3 |
SCN.006 |
action 784 "cross for chord" object 3060 "317" action 782 "Attach chord" |
0214 |
name=CommentLeavingCell script set=1 script test=1 ScummVM enum kGameFlagCommentLeavingCell |
SCN.005 |
action 841 "Comment on headbanger" |
0215 |
encounter test=2 native clear=1 native set=1 native test-clear=1 |
encounter |
encounter item 3 FinalizeTicTacToeIfWon@00420610 TicTacToePuzzleMessageHandler@00422570 |
0216 |
action requires clear=1 object requires clear=1 script set=1 |
SCN.006 |
action 842 "get cross" object 100 "Cross in Creel" |
0219 |
name=speech/interaction lock native clear=4 native set=7 native test-clear=1 script clear=1 |
SCN.006 |
ProcessScripts@00402120 UpdateWorld11Actors@0041d900 UpdateSceneEntityAndAmbientObjects@004216f0 |
0220 |
name=SolveVCRPuzzle native set=1 script test=5 ScummVM enum kGameFlagSolveVCRPuzzle |
SCN.005 |
action 245 "Open safe click region" action 856 "Filing Cabinet" HandleTriNodePuzzleMouseUp@0041c670 |
0221 |
action requires clear=1 script clear=1 script set=1 |
SCN.006 |
action 2468 "Find Dennis" action 2526 "Meg's walk region" |
0222 |
object requires clear=1 script clear=1 script set=1 |
SCN.006 |
action 849 "Look at diary" object 2992 "Carol's diary" |
0223 |
script set=1 script test=1 |
SCN.005 |
action 2635 "Comment on living condi" |
0224 |
object requires set=1 script clear=2 script set=2 |
SCN.006 |
action 803 "carol's stone" action 758 "Dig up the chick" object 1050 "Grabs Carol" |
0225 |
script set=4 script test=4 |
SCN.006 |
action 728 "Turn on forest interior" action 199 "ForestPath" action 844 "ForestPath2" |
0226 |
action requires clear=1 action requires set=2 script set=1 |
SCN.009 |
action 891 "Office Doors" action 887 "Office Entrance" action 888 "Office Exit" |
0227 |
object requires clear=19 object requires set=9 script clear=1 script set=1 script test=2 |
SCN.009 |
action 889 "Lab Exit" action 890 "Lab Entrance" object 1165 "Lab Interior" |
0228 |
ambient requires clear=1 object requires clear=8 object requires set=9 script clear=1 script set=1 script test=2 |
SCN.009 |
action 887 "Office Entrance" action 888 "Office Exit" object 1166 "Office Interior" |
0229 |
object requires clear=4 object requires set=1 script clear=1 script set=2 script test=2 |
SCN.009 |
action 885 "Tower Entrance" action 886 "Tower Exit" object 1167 "Tower Interior" |
0230 |
action requires set=3 script clear=1 script set=2 script test=1 |
SCN.009 |
action 886 "Tower Exit" action 615 "Tower Walk Region" action 912 "Skeleton" |
0231 |
object requires set=1 script set=1 script test=1 |
SCN.009 |
object 1183 "Painting" object 1164 "Hole In Wall" |
0232 |
action requires clear=2 action requires set=4 script clear=1 script set=1 script test=1 |
SCN.009 |
action 888 "Office Exit" action 613 "Office Walk Region" action 895 "Valve In Hole" |
0233 |
action requires clear=1 action requires set=31 script clear=1 script set=1 script test=1 |
SCN.009 |
action 889 "Lab Exit" action 598 "12" action 599 "13" |
0234 |
action requires set=2 script set=1 |
SCN.009 |
action 889 "Lab Exit" action 890 "Lab Entrance" action 927 "Machine Controls" |
0235 |
native clear=2 native test-set=1 script set=5 |
SCN.006 |
UpdatePostAttackSequence@00425250 action 971 "Crow 1 Attacks" action 972 "Crow 2 Attacks" |
0236 |
action requires clear=1 action requires set=1 script clear=1 script set=1 |
SCN.006 |
action 883 "Get sythe Baby!" action 212 "PatchArea09" action 980 "Put back sythe" |
0237 |
action requires clear=1 object requires set=1 script set=1 |
SCN.009 |
action 895 "Valve In Hole" object 1164 "Hole In Wall" |
0238 |
native set=1 script clear=1 |
SCN.006 |
action 1000 "Death Acion list" UpdateEntity@0040b740 |
0239 |
native clear=1 script set=1 |
SCN.006 |
action 1000 "Death Acion list" UpdateEntity@0040b740 |
0240 |
script test=1 script toggle=2 |
SCN.007 |
action 893 "Radio" |
0241 |
script set=1 script test=1 |
SCN.009 |
action 890 "Lab Entrance" |
0242 |
action requires clear=1 action requires set=1 object requires set=1 script set=1 |
SCN.009 |
action 896 "Valve Junction" object 1184 "Valve" action 2574 "Pipe Valve Wheel" |
0243 |
native set=1 script test=3 |
SCN.009 |
action 2574 "Pipe Valve Wheel" action 927 "Machine Controls" UpdateObjectChainSceneActors@00428dc0 |
0244 |
native clear=1 native test-set=1 script set=1 |
SCN.009 |
UpdateObjectChainSceneActors@00428dc0 action 2574 "Pipe Valve Wheel" |
0245 |
native clear=1 native set=1 native test-set=1 |
|
UpdateObjectChainSceneActors@00428dc0 |
0246 |
native clear=1 native set=1 native test-set=1 |
|
UpdateObjectChainSceneActors@00428dc0 |
0247 |
native clear=1 native set=1 native test-set=1 |
|
UpdateObjectChainSceneActors@00428dc0 |
0248 |
native clear=1 native set=1 native test-set=1 |
|
UpdateObjectChainSceneActors@00428dc0 |
0249 |
ambient requires clear=1 ambient requires set=1 native test-set=1 script clear=3 script set=3 |
SCN.009 |
ambient 0 resource -2146893611 ambient 1 resource -2146893610 action 885 "Tower Entrance" |
0252 |
script test=1 script toggle=2 |
SCN.009 |
action 906 "Radio" |
0253 |
native test-set=1 |
|
CompleteEightSymbolPuzzleIfSolved@004274d0 |
0254 |
native test-set=1 |
|
CompleteEightSymbolPuzzleIfSolved@004274d0 |
0255 |
native test-set=1 |
|
CompleteEightSymbolPuzzleIfSolved@004274d0 |
0256 |
native test-set=1 |
|
CompleteEightSymbolPuzzleIfSolved@004274d0 |
0257 |
native test-set=1 |
|
CompleteEightSymbolPuzzleIfSolved@004274d0 |
0258 |
native test-set=1 |
|
CompleteEightSymbolPuzzleIfSolved@004274d0 |
0259 |
native test-set=1 |
|
CompleteEightSymbolPuzzleIfSolved@004274d0 |
0260 |
native test-set=1 |
|
CompleteEightSymbolPuzzleIfSolved@004274d0 |
0261 |
native set=1 script test=2 |
SCN.009 |
action 900 "Machine" action 927 "Machine Controls" CompleteEightSymbolPuzzleIfSolved@004274d0 |
0262 |
encounter clear=7 encounter set=8 native test-set=1 |
encounter |
encounter item 5 UpdateEncounterSpeakerPresentation@004130a0 |
0263 |
native clear=1 native test-set=1 script clear=1 script set=1 |
SCN.006 |
action 934 "Scott Pumpkin" UpdateDirectionalAttacker@00424180 ActivateFlaggedSceneObjects@004246f0 |
0264 |
native clear=1 native test-set=1 script clear=1 script set=1 |
SCN.006 |
action 935 "Travis Pumpkin" UpdateDirectionalAttacker@00424180 ActivateFlaggedSceneObjects@004246f0 |
0265 |
native clear=1 native test-set=1 script clear=1 script set=1 |
SCN.006 |
action 936 "Don Pumpkin" UpdateDirectionalAttacker@00424180 ActivateFlaggedSceneObjects@004246f0 |
0266 |
native clear=1 native test-set=1 script clear=1 script set=1 |
SCN.006 |
action 937 "Chad Pumpkin" UpdateDirectionalAttacker@00424180 ActivateFlaggedSceneObjects@004246f0 |
0267 |
native clear=1 native test-set=1 script clear=1 script set=1 |
SCN.006 |
action 938 "Fuzz Pumpkin" UpdateDirectionalAttacker@00424180 ActivateFlaggedSceneObjects@004246f0 |
0268 |
native clear=2 native test-set=1 script clear=1 script set=1 |
SCN.006 |
action 939 "Keith Pumpkin" ActivateFlaggedSceneObjects@004246f0 UpdateDirectionalAttacker@00424180 |
0269 |
native clear=2 native test-set=1 script clear=1 script set=1 |
SCN.006 |
action 940 "Mike Pumpkin" ActivateFlaggedSceneObjects@004246f0 UpdateDirectionalAttacker@00424180 |
0270 |
action requires clear=1 native set=1 script test=1 |
SCN.006 |
action 934 "Scott Pumpkin" ActivateFlaggedSceneObjects@004246f0 |
0271 |
action requires clear=1 native set=1 script test=1 |
SCN.006 |
action 935 "Travis Pumpkin" ActivateFlaggedSceneObjects@004246f0 |
0272 |
action requires clear=1 native set=1 script test=1 |
SCN.006 |
action 936 "Don Pumpkin" ActivateFlaggedSceneObjects@004246f0 |
0273 |
action requires clear=1 native set=1 script test=1 |
SCN.006 |
action 937 "Chad Pumpkin" ActivateFlaggedSceneObjects@004246f0 |
0274 |
action requires clear=1 native set=1 script test=1 |
SCN.006 |
action 938 "Fuzz Pumpkin" ActivateFlaggedSceneObjects@004246f0 |
0275 |
action requires clear=1 native set=1 script test=1 |
SCN.006 |
action 939 "Keith Pumpkin" ActivateFlaggedSceneObjects@004246f0 |
0276 |
action requires clear=1 native set=1 script test=1 |
SCN.006 |
action 940 "Mike Pumpkin" ActivateFlaggedSceneObjects@004246f0 |
0279 |
native clear=1 native set=1 native test-set=1 script test=1 |
SCN.006 |
SetCharacterAnimationState@004072a0 action 978 "Play that scary music w" UpdateEntity@0040b740 |
0280 |
script set=1 script test=3 |
SCN.009 |
action 899 "Tape Recorder" action 903 "Chalkboard 1" action 904 "Chalkboard 2" |
0281 |
encounter test=1 native set=1 native test-clear=2 native test-set=1 |
encounter |
UpdateSalvationWordPuzzle@00427b60 encounter item 79 UpdateWordPuzzleHover@00427cc0 |
0282 |
encounter test=1 native set=1 native test-clear=2 native test-set=1 |
encounter |
UpdateTheyYouthPuzzle@004282d0 encounter item 79 UpdateTheyYouthPuzzleCursor@00428430 |
0283 |
encounter test=1 native set=1 native test-clear=2 native test-set=1 |
encounter |
UpdateKeyHidesToPuzzle@00428a50 encounter item 79 UpdateKeyHidesToPuzzleCursor@00428bb0 |
0284 |
encounter clear=1 encounter set=1 encounter test=1 |
encounter |
encounter item 79 |
0285 |
encounter clear=1 encounter set=1 encounter test=1 |
encounter |
encounter item 79 |
0286 |
encounter clear=1 encounter set=1 encounter test=1 |
encounter |
encounter item 79 |
0287 |
encounter clear=1 encounter set=1 encounter test=1 |
encounter |
encounter item 79 |
0288 |
encounter clear=1 encounter set=1 encounter test=1 |
encounter |
encounter item 79 |
0289 |
encounter clear=1 encounter set=1 script test=3 |
SCN.009,encounter |
action 894 "Intercom" encounter item 79 action 944 "Metal Door" |
0290 |
encounter set=1 script test=6 |
SCN.006,encounter |
actor 2 "Lumpy" actor 8 "Lumpy and Carol" encounter item 8 |
0291 |
encounter set=1 |
encounter |
encounter item 9 |
0292 |
action requires clear=3 encounter set=1 script test=1 |
SCN.006,encounter |
action 836 "talk to sailor" action 737 "Talk to sailor boy" action 859 "Talk to Saiolr After Ga" |
0293 |
action requires clear=2 encounter set=1 script test=1 |
SCN.006,encounter |
action 738 "Talk to sucker" action 838 "talk to sucker after fo" actor 5 "Sucker boy" |
0295 |
action requires clear=1 encounter set=1 |
SCN.006,encounter |
action 926 "Talk to maria" encounter item 5 |
0296 |
object requires clear=1 object requires set=2 script clear=1 script set=1 script test=2 |
SCN.008 |
action 953 "Pret-Zool Wagon Enter" action 954 "Pret-Zool Wagon Exit" object 1225 "Pret-Zool Interior" |
0297 |
object requires clear=3 object requires set=2 script clear=1 script set=1 script test=2 |
SCN.008 |
action 957 "Twins Wagon Enter" action 958 "Twins Wagon Exit" object 1226 "Twins Wagon Interior" |
0298 |
object requires clear=2 object requires set=5 script clear=2 script set=1 script test=2 |
SCN.008 |
object 1444 "Fort. Teller (045) SQ" action 959 "Fortune Teller Tent Ent" action 960 "Fortune Teller Tent Exi" |
0299 |
object requires clear=1 object requires set=8 script clear=1 script set=1 script test=2 |
SCN.008 |
action 961 "Tattoo Wagon Enter" action 962 "Tattoo Wagon Exit" object 1575 "Tattoo Door Open" |
0300 |
object requires clear=1 object requires set=4 script clear=2 script set=2 script test=4 |
SCN.008 |
action 963 "Ring Toss Booth Enter" action 964 "Ring Toss Booth Exit" action 2586 "Ring Toss Exit 2" |
0301 |
object requires clear=1 object requires set=3 script clear=2 script set=2 script test=4 |
SCN.008 |
action 965 "Pig Shoot Booth Enter" action 966 "Pig Shoot Booth Exit" action 2588 "Pig Shoot Exit 2" |
0302 |
object requires clear=1 object requires set=3 script clear=2 script set=2 script test=4 |
SCN.008 |
action 967 "Knock Down Booth Enter" action 968 "Knock Down Booth Exit" action 2590 "Knock Down Exit 2" |
0303 |
object requires clear=12 object requires set=18 script clear=1 script set=1 script test=2 |
SCN.008 |
action 969 "Big Top Enter" action 970 "Big Top Exit" object 1232 "Big Top Interior" |
0304 |
action requires clear=4 object requires set=4 script set=1 |
SCN.008 |
action 1244 "Locked Cage Door" object 1233 "Hole" object 1668 "Cage Door Shadow" |
0305 |
script set=1 script test=1 |
SCN.006 |
action 1124 "280" |
0306 |
script set=1 script test=1 |
SCN.006 |
action 1124 "280" |
0307 |
action requires clear=2 action requires set=7 script clear=1 script set=1 script test=1 |
SCN.008 |
action 970 "Big Top Exit" action 950 "Region In Big Top 1" action 951 "Big Top Walk 2" |
0308 |
action requires clear=1 action requires set=5 script clear=1 script set=1 script test=1 |
SCN.008 |
action 962 "Tattoo Wagon Exit" action 361 "Walk Wagon Interior" action 1047 "Alcohol Bottle 1" |
0309 |
action requires clear=1 action requires set=3 script clear=2 script set=1 script test=1 |
SCN.008 |
action 960 "Fortune Teller Tent Exi" action 402 "Walk Fortune Teller Ten" action 1156 "Fortunes Tent" |
0310 |
action requires clear=1 script clear=1 script set=1 script test=1 |
SCN.008 |
action 954 "Pret-Zool Wagon Exit" action 1163 "Pret-Zool Wagon" action 953 "Pret-Zool Wagon Enter" |
0311 |
action requires clear=1 script clear=1 script set=1 script test=1 |
SCN.008 |
action 958 "Twins Wagon Exit" action 1165 "Twins Wagon" action 957 "Twins Wagon Enter" |
0312 |
script clear=2 script set=2 script test=2 |
SCN.008 |
action 964 "Ring Toss Booth Exit" action 2586 "Ring Toss Exit 2" action 963 "Ring Toss Booth Enter" |
0313 |
script clear=2 script set=2 script test=2 |
SCN.008 |
action 966 "Pig Shoot Booth Exit" action 2588 "Pig Shoot Exit 2" action 965 "Pig Shoot Booth Enter" |
0314 |
script clear=2 script set=2 script test=2 |
SCN.008 |
action 968 "Knock Down Booth Exit" action 2590 "Knock Down Exit 2" action 967 "Knock Down Booth Enter" |
0315 |
action requires set=1 object requires clear=1 script set=1 |
SCN.008 |
object 1250 "NPC 032 Sleeping" action 350 "Start Walk Region" |
0316 |
encounter test=5 script set=1 |
SCN.008,encounter |
action 1129 "View Finder" encounter item 44 encounter item 45 |
0317 |
encounter set=1 |
encounter |
encounter item 47 |
0318 |
encounter set=1 |
encounter |
encounter item 48 |
0319 |
action requires clear=1 |
SCN.006 |
action 971 "Crow 1 Attacks" |
0320 |
action requires clear=1 |
SCN.006 |
action 972 "Crow 2 Attacks" |
0321 |
action requires clear=1 |
SCN.006 |
action 974 "Crow 3 Attacks" |
0322 |
action requires clear=1 |
SCN.006 |
action 975 "Crow 4 Attack" |
0323 |
action requires clear=1 native set=1 |
SCN.006 |
action 976 "Crow Attack 5" ResolvePlayerAttackAnimation@00424e40 |
0325 |
encounter set=2 script clear=1 script test=1 |
SCN.008,encounter |
object 1344 "NPC 033 Reading" encounter item 45 |
0326 |
encounter clear=3 encounter set=7 object requires set=3 script clear=7 |
SCN.008,encounter |
encounter item 59 object 1594 "Ticket 3" object 1592 "Ticket 1" |
0327 |
encounter test=1 script set=3 |
SCN.008,encounter |
action 1047 "Alcohol Bottle 1" action 1048 "Alcohol Bottles 2" object 1398 "Alcohol Bottle 3" |
0328 |
encounter set=1 encounter test=2 |
encounter |
encounter item 46 encounter item 48 |
0329 |
encounter test=1 script set=1 |
SCN.008,encounter |
action 1051 "Tattoo Needles" encounter item 46 |
0330 |
action requires clear=3 encounter test=6 object requires clear=4 object requires set=2 script set=3 script test=1 |
SCN.008,encounter |
encounter item 46 object 1402 "Strongman (035) SQ" object 1449 "Strongman (035) Left" |
0331 |
encounter clear=1 encounter test=1 script set=2 |
SCN.008,encounter |
action 1051 "Tattoo Needles" encounter item 46 |
0332 |
encounter set=1 encounter test=2 |
encounter |
encounter item 47 encounter item 48 encounter item 63 |
0333 |
encounter set=1 encounter test=4 |
encounter |
encounter item 47 encounter item 48 encounter item 46 |
0334 |
encounter clear=1 encounter test=1 script set=1 |
SCN.008,encounter |
encounter item 49 object 1424 "Juggler (NPC 037)" |
0335 |
encounter set=1 |
encounter |
encounter item 58 |
0336 |
encounter clear=1 encounter test=1 script set=1 |
SCN.008,encounter |
encounter item 54 actor 2 "Zippy" |
0337 |
encounter clear=1 encounter test=1 script set=1 |
SCN.008,encounter |
encounter item 54 actor 2 "Zippy" |
0338 |
encounter clear=1 encounter test=1 script set=1 |
SCN.008,encounter |
encounter item 54 actor 2 "Zippy" |
0339 |
encounter clear=1 encounter test=1 script set=1 |
SCN.008,encounter |
encounter item 54 actor 2 "Zippy" |
0340 |
encounter test=2 object requires clear=1 object requires set=1 script set=1 |
SCN.008,encounter |
object 1559 "Clown Meter Sad" encounter item 56 object 1558 "Clown Meter Normal" |
0341 |
encounter test=5 object requires clear=2 object requires set=1 script set=2 |
SCN.008,encounter |
encounter item 56 object 1558 "Clown Meter Normal" object 1559 "Clown Meter Sad" |
0342 |
encounter clear=1 encounter test=1 script clear=1 script set=1 |
SCN.008,encounter |
object 1437 "Fun Tix (044) SQ" encounter item 56 |
0343 |
encounter clear=1 encounter test=1 script clear=2 script set=1 script test=1 |
SCN.008,encounter |
object 1439 "Freak Tix (045) SQ Up" encounter item 57 |
0344 |
encounter set=8 encounter test=2 |
encounter |
encounter item 55 encounter item 44 encounter item 47 |
0345 |
encounter set=1 |
encounter |
encounter item 61 |
0346 |
encounter test=1 script set=1 |
SCN.008,encounter |
action 1244 "Locked Cage Door" encounter item 57 |
0347 |
encounter test=2 script set=1 script test=1 |
SCN.008,encounter |
object 1233 "Hole" encounter item 57 |
0348 |
action requires set=1 script clear=1 script set=3 |
SCN.006 |
action 978 "Play that scary music w" action 213 "PatchArea10" action 883 "Get sythe Baby!" |
0349 |
encounter set=1 encounter test=1 |
encounter |
encounter item 58 |
0350 |
encounter set=1 encounter test=1 |
encounter |
encounter item 58 |
0351 |
encounter set=1 script test=1 |
SCN.008,encounter |
object 1444 "Fort. Teller (045) SQ" encounter item 58 |
0352 |
encounter set=1 encounter test=1 |
encounter |
encounter item 54 encounter item 58 |
0353 |
encounter clear=3 encounter test=1 native test-set=1 script set=1 |
SCN.008,encounter |
encounter item 59 object 1451 "Ring Toss (047) SQ" InitializeEncounterPortraits@00413d10 |
0354 |
encounter clear=3 encounter test=1 native test-set=1 script set=1 |
SCN.008,encounter |
encounter item 59 object 1456 "Pig Shoot (047) SQ" InitializeEncounterPortraits@00413d10 |
0355 |
encounter clear=3 encounter test=1 native test-set=1 script set=1 |
SCN.008,encounter |
encounter item 59 object 1455 "Knock Dn (047) SQ" InitializeEncounterPortraits@00413d10 |
0356 |
encounter clear=3 encounter test=3 script set=3 script test=3 |
SCN.008,encounter |
encounter item 59 object 1456 "Pig Shoot (047) SQ" object 1451 "Ring Toss (047) SQ" |
0357 |
encounter clear=3 encounter test=3 script set=3 |
SCN.008,encounter |
encounter item 59 object 1456 "Pig Shoot (047) SQ" object 1451 "Ring Toss (047) SQ" |
0358 |
encounter test=2 native test-clear=1 object requires clear=1 object requires set=2 script set=1 |
SCN.008,encounter |
encounter item 59 object 1499 "Bowling Pin" object 3004 "Knock Down Pins" |
0359 |
encounter clear=1 encounter test=1 script set=1 |
SCN.008,encounter |
encounter item 59 object 1455 "Knock Dn (047) SQ" |
0360 |
script clear=1 script set=1 |
SCN.006 |
action 980 "Put back sythe" |
0361 |
encounter test=3 script set=1 |
SCN.008,encounter |
action 1164 "Iggy Wagon" encounter item 60 encounter item 61 |
0362 |
encounter clear=1 encounter test=1 script set=1 |
SCN.008,encounter |
encounter item 61 action 1244 "Locked Cage Door" |
0363 |
encounter clear=1 encounter test=1 script set=1 |
SCN.008,encounter |
encounter item 61 action 1244 "Locked Cage Door" |
0364 |
encounter set=1 encounter test=2 |
encounter |
encounter item 63 encounter item 64 encounter item 65 |
0365 |
encounter set=1 encounter test=1 |
encounter |
encounter item 64 encounter item 65 |
0366 |
script clear=1 script set=1 |
SCN.006 |
action 980 "Put back sythe" |
0367 |
encounter set=1 encounter test=1 |
encounter |
encounter item 64 encounter item 65 |
0368 |
action requires clear=1 native clear=1 script clear=1 script set=1 |
SCN.006 |
action 978 "Play that scary music w" action 980 "Put back sythe" UpdateEntity@0040b740 |
0369 |
native clear=1 native set=2 script test=1 |
SCN.006 |
AdvanceSceneAttackWave@004250c0 action 978 "Play that scary music w" UpdatePostAttackSequence@00425250 |
0370 |
action requires clear=3 ambient requires clear=1 native clear=1 native set=2 object requires clear=1 object requires set=1 script clear=1 script set=1 script test=1 |
SCN.006,SCN.011 |
AdvanceSceneAttackWave@004250c0 action 978 "Play that scary music w" object 1303 "Morgae wall 1" |
0371 |
native clear=1 native test-set=1 script set=1 |
SCN.006 |
UpdateSceneEntityAndAmbientObjects@004216f0 action 977 "Crow Comand Attack" |
0372 |
object requires set=1 script set=1 |
SCN.008 |
object 1254 "NPC 032 SQ Outside" object 1250 "NPC 032 Sleeping" |
0373 |
action requires set=1 encounter test=2 object requires clear=1 object requires set=1 script set=2 script test=4 |
SCN.008,encounter |
object 1254 "NPC 032 SQ Outside" encounter item 44 object 1256 "NPC 032 SQ Big Top" |
0374 |
encounter set=1 encounter test=1 |
encounter |
encounter item 44 |
0375 |
encounter clear=1 encounter set=1 encounter test=1 script test=2 |
SCN.008,encounter |
encounter item 44 object 1254 "NPC 032 SQ Outside" object 1250 "NPC 032 Sleeping" |
0377 |
object requires clear=3 object requires set=13 script clear=1 script set=1 |
SCN.011 |
object 1311 "Morgue Wall 9" object 1312 "Morgue Wall 10" object 2371 "Outside Wall" |
0378 |
action requires set=7 object requires clear=4 object requires set=2 script clear=1 script set=1 script test=2 |
SCN.011 |
action 525 "Turn Off Temple" action 987 "Turn on Temple" object 1264 "Temple Interior" |
0379 |
action requires set=7 ambient requires clear=1 object requires clear=8 object requires set=10 script clear=1 script set=1 |
SCN.011 |
object 1311 "Morgue Wall 9" object 1275 "Furnace Interior" object 1308 "Morgue Wall 6" |
0380 |
object requires set=4 script clear=1 script set=1 |
SCN.011 |
object 1260 "Lamp" object 1263 "Desk 2" object 1262 "Desk 2" |
0381 |
action requires set=1 object requires clear=2 object requires set=7 script clear=3 script set=5 |
SCN.011 |
object 1304 "Morgue Wall 2" object 1303 "Morgae wall 1" object 1276 "Drawers 3" |
0382 |
object requires set=10 script clear=1 script set=1 |
SCN.011 |
object 1272 "Off Wall 8" object 1288 "Cabinet ?" object 1287 "Cabinet 1" |
0383 |
object requires set=1 script clear=1 script set=1 |
SCN.011 |
object 1296 "Furn Pipe" action 997 "TurnOn Furnace" action 998 "Turn On Hall" |
0384 |
native set=1 object requires clear=4 object requires set=9 script clear=3 script set=4 script test=5 |
SCN.011 |
action 990 "Turn Hall On" action 989 "Walk Out of Morgue" action 998 "Turn On Hall" |
0385 |
object requires set=2 script clear=3 script set=4 |
SCN.011 |
object 1300 "Wall 1" object 1279 "Wall 2" action 989 "Walk Out of Morgue" |
0386 |
object requires clear=1 script clear=1 script set=1 |
SCN.008 |
object 1344 "NPC 033 Reading" |
0387 |
native clear=1 native set=1 object requires set=1 |
SCN.008 |
UpdateSecondSceneEntityAmbientVoice@004266b0 object 1341 "NPC 033 SQ No Book" |
0388 |
object requires set=1 script clear=1 script set=1 |
SCN.008 |
object 1344 "NPC 033 Reading" object 1381 "Squid Squash Book" |
0389 |
action requires clear=6 action requires set=7 ambient requires clear=1 ambient requires set=1 object requires set=1 script clear=1 script set=1 script test=1 |
SCN.011 |
action 997 "TurnOn Furnace" object 2728 "Pixel Furnace" action 996 "Furnace Area" |
0390 |
action requires clear=8 action requires set=9 ambient requires clear=1 script clear=1 script set=1 script test=1 |
SCN.011 |
action 1006 "Turn On Office" action 1005 "Office Interior" action 1078 "Look At Desk" |
0391 |
action requires clear=3 action requires set=19 ambient requires clear=2 native set=1 object requires clear=1 script clear=3 script set=4 script test=3 |
SCN.011 |
action 989 "Walk Out of Morgue" action 998 "Turn On Hall" action 1007 "Turn On Hallway" |
0392 |
action requires clear=2 script clear=2 script set=2 |
SCN.011 |
action 998 "Turn On Hall" action 1007 "Turn On Hallway" action 997 "TurnOn Furnace" |
0393 |
action requires clear=2 script clear=2 script set=2 |
SCN.011 |
action 997 "TurnOn Furnace" action 1006 "Turn On Office" action 998 "Turn On Hall" |
0394 |
action requires clear=2 action requires set=2 script clear=3 script set=1 script test=2 |
SCN.011 |
action 1873 "Close Drawer 1" action 1024 "50" [secondary] action 1037 "Freezer Interior2" [secondary] |
0395 |
action requires clear=2 action requires set=2 script clear=2 script set=1 script test=1 |
SCN.011 |
action 1874 "Close Drawer 2" action 1014 "Walk Freezer 1 or 6" [secondary] action 1026 "52" |
0396 |
action requires clear=3 action requires set=2 script clear=2 script set=1 script test=1 |
SCN.011 |
action 1875 "Close Drawer 3" action 1026 "52" [secondary] action 1025 "51" |
0397 |
action requires clear=3 action requires set=2 script clear=2 script set=1 script test=1 |
SCN.011 |
action 1876 "Close Drawer 4" action 1025 "51" [secondary] action 1024 "50" |
0398 |
action requires clear=3 action requires set=2 script clear=2 script set=1 script test=2 |
SCN.011 |
action 1850 "Open Door 6" action 1851 "Close Drawer 6" action 1037 "Freezer Interior2" [secondary] |
0399 |
action requires clear=3 action requires set=2 script clear=4 script set=1 script test=1 |
SCN.011 |
action 1853 "Open Drawer 7" action 1854 "Close Drawer 7" action 1014 "Walk Freezer 1 or 6" [secondary] |
0400 |
action requires clear=4 action requires set=2 script clear=2 script set=1 script test=1 |
SCN.011 |
action 1856 "Open Drawer 8" action 1862 "Close Drawer 8" action 1026 "52" [secondary] |
0401 |
action requires clear=5 action requires set=2 script clear=2 script set=1 script test=1 |
SCN.011 |
action 1858 "Open Drawer 9" action 1863 "Close Drawer 9" action 1025 "51" [secondary] |
0402 |
action requires clear=4 action requires set=2 script clear=2 script set=1 script test=1 |
SCN.011 |
action 1860 "Open Drawer 10" action 1864 "Close Drawer 10" action 1024 "50" [secondary] |
0403 |
object requires clear=1 script clear=1 script set=1 |
SCN.011 |
action 1038 "Talk To Bag Lady" object 1370 "Body On Table" |
0404 |
object requires set=1 script clear=1 script set=1 |
SCN.011 |
action 1038 "Talk To Bag Lady" object 1373 "Body Stat" |
0405 |
action requires clear=2 action requires set=1 native test-clear=1 object requires clear=1 script set=1 |
SCN.011 |
action 1041 "57" object 2727 "Pixel For Fudge Snd P" action 1073 "Talk to Old Man" |
0406 |
encounter set=1 script clear=1 script set=1 script test=1 |
SCN.008,encounter |
object 1344 "NPC 033 Reading" encounter item 45 |
0407 |
object requires clear=1 script clear=1 |
SCN.008 |
object 1382 "Anchor" object 1344 "NPC 033 Reading" |
0408 |
action requires clear=1 encounter set=1 script set=1 script test=1 |
SCN.011,encounter |
action 1038 "Talk To Bag Lady" action 1072 "68" encounter item 15 |
0409 |
encounter test=1 script set=1 |
SCN.011,encounter |
action 1855 "Go In Drawer 7" encounter item 16 |
0410 |
action requires clear=2 action requires set=1 object requires clear=1 object requires set=1 script set=2 |
SCN.011 |
action 1046 "Get Pipes off" action 1098 "Get Pipes off2" object 1289 "Tubes 1" |
0411 |
action requires clear=3 object requires clear=1 object requires set=1 script set=1 script test=2 |
SCN.011 |
action 1049 "Use pipe on ,well, .." action 1259 "Furnace Controls" object 1291 "Tubes 3" |
0412 |
action requires clear=1 object requires clear=2 object requires set=1 script set=1 |
SCN.008 |
action 1051 "Tattoo Needles" object 1393 "No Needle" object 1422 "Needle" |
0413 |
encounter set=1 encounter test=2 object requires clear=1 |
SCN.008,encounter |
encounter item 46 object 1398 "Alcohol Bottle 3" |
0414 |
object requires clear=1 script set=1 |
SCN.011 |
object 1285 "Head" action 1052 "49" |
0415 |
action requires set=1 object requires clear=1 object requires set=1 script set=1 |
SCN.011 |
object 2389 "Wall Undamaged" object 2059 "Damage Wall 1" action 1056 "Throw Head at wall agai" |
0416 |
action requires clear=1 action requires set=1 object requires clear=1 object requires set=1 script set=1 |
SCN.011 |
action 1056 "Throw Head at wall agai" object 2060 "Damaged Wall 2" object 2059 "Damage Wall 1" |
0417 |
action requires clear=2 action requires set=2 object requires clear=1 object requires set=1 script set=1 |
SCN.011 |
action 1057 "Throw Head and Break!" object 1274 "View Out (Hole in wall)" object 2060 "Damaged Wall 2" |
0418 |
action requires set=1 object requires set=1 script clear=1 script set=2 |
SCN.011 |
action 1055 "Get Head Again!" object 1595 "Head On Table" action 1056 "Throw Head at wall agai" |
0419 |
encounter set=1 script clear=3 script test=3 |
SCN.008,encounter |
object 1402 "Strongman (035) SQ" object 1449 "Strongman (035) Left" object 1450 "Strongman (035) Right" |
0420 |
action requires clear=1 action requires set=1 object requires clear=1 script set=1 |
SCN.011 |
action 1061 "Burn Body" object 1265 "Furnace body" action 1242 "Get Ashes !or eye!" |
0421 |
action requires clear=2 action requires set=2 object requires set=1 script clear=3 script set=1 script test=1 |
SCN.011 |
action 1764 "Close Furnace" action 1062 "Open Furnace" action 1061 "Burn Body" |
0422 |
encounter set=1 |
encounter |
encounter item 16 |
0423 |
action requires clear=1 action requires set=10 native test-set=1 object requires set=1 script set=3 script test=4 |
SCN.011 |
action 1259 "Furnace Controls" object 2727 "Pixel For Fudge Snd P" action 1041 "57" |
0424 |
action requires clear=2 ambient requires set=1 native set=1 native test-set=2 object requires set=1 script set=1 script test=6 |
SCN.011 |
action 1259 "Furnace Controls" RenderFurnaceControlsPuzzleFrame@0042b530 object 2728 "Pixel Furnace" |
0425 |
object requires set=1 script set=1 script test=1 |
SCN.011 |
action 1092 "Look At Gardner Tombsto" object 1602 "New Dirt Stone" |
0426 |
object requires set=3 script clear=2 script set=3 |
SCN.011 |
object 1289 "Tubes 1" object 1291 "Tubes 3" object 1290 "Tubes 2" |
0427 |
encounter set=1 encounter test=1 object requires clear=1 object requires set=1 |
SCN.008,encounter |
encounter item 49 object 1423 "Juggler With Pin" object 1424 "Juggler (NPC 037)" |
0428 |
action requires set=1 encounter set=1 encounter test=1 script clear=2 script test=1 |
SCN.008,encounter |
encounter item 56 action 1112 "Walk FunHouse Approach2" action 1141 "Funhouse Entrance" |
0429 |
action requires set=4 script set=3 script test=4 |
SCN.006 |
action 327 "Jessie Hatcher" action 326 "Billy Hatcher" action 837 "932" |
0430 |
script set=1 script test=1 |
SCN.006 |
action 217 "ChurchinteriorArea" |
0431 |
script set=1 script test=2 |
SCN.006 |
action 185 "CemetaryArea01" action 736 "Talk to dennis" |
0432 |
action requires set=2 object requires clear=1 object requires set=2 script clear=1 script set=1 |
SCN.008 |
object 1439 "Freak Tix (045) SQ Up" action 1115 "Exit Freak Beach" object 1443 "Sand" |
0433 |
object requires clear=1 script clear=2 script set=2 |
SCN.008 |
action 1115 "Exit Freak Beach" object 1439 "Freak Tix (045) SQ Up" object 1440 "Freak Tix (045) SQ Dn" |
0434 |
object requires clear=2 object requires set=1 script clear=2 script set=1 |
SCN.008 |
object 1402 "Strongman (035) SQ" object 1449 "Strongman (035) Left" object 1450 "Strongman (035) Right" |
0435 |
object requires clear=2 object requires set=1 script clear=2 script set=1 |
SCN.008 |
object 1402 "Strongman (035) SQ" object 1449 "Strongman (035) Left" object 1450 "Strongman (035) Right" |
0436 |
encounter set=3 script clear=3 script test=3 |
SCN.008,encounter |
encounter item 59 object 1456 "Pig Shoot (047) SQ" object 1451 "Ring Toss (047) SQ" |
0437 |
encounter set=1 script clear=1 script test=1 |
SCN.008,encounter |
object 1444 "Fort. Teller (045) SQ" encounter item 58 |
0438 |
action requires clear=1 native clear=2 script set=1 |
SCN.006 |
action 971 "Crow 1 Attacks" UpdatePostAttackSequence@00425250 ResetActorGroup13To21@0041fdf0 |
0439 |
action requires clear=1 native clear=2 script set=1 |
SCN.006 |
action 972 "Crow 2 Attacks" UpdatePostAttackSequence@00425250 ResetActorGroup13To21@0041fdf0 |
0440 |
action requires clear=1 native clear=2 script set=1 |
SCN.006 |
action 974 "Crow 3 Attacks" UpdatePostAttackSequence@00425250 ResetActorGroup13To21@0041fdf0 |
0441 |
action requires clear=1 native clear=2 script set=1 |
SCN.006 |
action 975 "Crow 4 Attack" UpdatePostAttackSequence@00425250 ResetActorGroup13To21@0041fdf0 |
0442 |
action requires clear=1 native clear=2 script set=1 |
SCN.006 |
action 976 "Crow Attack 5" UpdatePostAttackSequence@00425250 ResetActorGroup13To21@0041fdf0 |
0444 |
object requires set=1 script clear=3 script set=1 |
SCN.008 |
object 1451 "Ring Toss (047) SQ" object 1383 "Ring On Pin 1" action 964 "Ring Toss Booth Exit" |
0445 |
object requires set=1 script clear=3 script set=1 |
SCN.008 |
object 1451 "Ring Toss (047) SQ" object 1384 "Ring On Pin 2" action 964 "Ring Toss Booth Exit" |
0446 |
object requires set=1 script clear=3 script set=1 |
SCN.008 |
object 1451 "Ring Toss (047) SQ" object 1476 "Ring On Pin 3" action 964 "Ring Toss Booth Exit" |
0447 |
native clear=1 native set=1 object requires set=1 script clear=1 script set=2 script test=1 |
SCN.006 |
action 204 "LeftAngel" UpdateSceneEntityAndAmbientObjects@004216f0 object 1485 "Crow 1 Flys Away" |
0448 |
native clear=1 native set=1 object requires set=1 script clear=1 script test=1 |
SCN.006 |
action 204 "LeftAngel" UpdateSceneEntityAndAmbientObjects@004216f0 object 1486 "Crow 1 Pecks" |
0449 |
object requires clear=1 object requires set=1 script clear=3 script set=1 |
SCN.008 |
object 1456 "Pig Shoot (047) SQ" object 1489 "Pig SQ Up" object 1487 "Pig SQ Down" |
0450 |
native clear=1 native set=1 object requires set=1 script clear=4 script set=5 script test=4 |
SCN.006 |
action 182 "LemonadeArea" action 182 "GrassArea2" action 183 "GrassArea22" |
0451 |
native clear=1 native set=1 object requires set=1 script clear=4 script test=4 |
SCN.006 |
action 182 "LemonadeArea" action 182 "GrassArea2" action 183 "GrassArea22" |
0452 |
native clear=1 native set=1 object requires set=1 script clear=1 script set=3 script test=1 |
SCN.006 |
action 572 "103" UpdateSceneEntityAndAmbientObjects@004216f0 object 1502 "Crow 3 Flys Way" |
0453 |
native clear=1 native set=1 object requires set=1 script clear=1 script test=1 |
SCN.006 |
action 572 "103" UpdateSceneEntityAndAmbientObjects@004216f0 object 1503 "Crow 3 Pecks" |
0454 |
native clear=1 native set=1 object requires set=1 script clear=1 script set=2 script test=1 |
SCN.006 |
action 128 "SchoolRoad" UpdateSceneEntityAndAmbientObjects@004216f0 object 1506 "Crow 4 Flys Away" |
0455 |
native clear=1 native set=1 object requires set=1 script clear=1 script test=1 |
SCN.006 |
action 128 "SchoolRoad" UpdateSceneEntityAndAmbientObjects@004216f0 object 1507 "Crow 4 Pecks" |
0456 |
object requires clear=1 script set=1 |
SCN.008 |
object 1499 "Bowling Pin" |
0457 |
script set=1 script test=1 |
SCN.008 |
object 1553 "Lever Up" |
0458 |
action requires set=2 object requires clear=1 object requires set=5 script set=1 |
SCN.008 |
object 1543 "Carousel" object 1544 "Broken Carousel" object 1548 "Carousel Pole 4" |
0459 |
object requires clear=1 script set=1 |
SCN.008 |
object 1537 "Oil Can" |
0460 |
object requires clear=6 script clear=1 script set=1 |
SCN.008 |
object 1543 "Carousel" object 1544 "Broken Carousel" object 1548 "Carousel Pole 4" |
0461 |
object requires clear=1 object requires set=1 script set=1 script test=1 |
SCN.008 |
object 1553 "Lever Up" object 1554 "Lever Down" object 1543 "Carousel" |
0462 |
script set=1 script test=2 |
SCN.006 |
action 1160 "PatchArea012" action 977 "Crow Comand Attack" |
0463 |
script set=1 script test=1 |
SCN.008 |
action 1140 "Funhouse Entrance-Door" |
0464 |
action requires clear=2 action requires set=1 object requires set=1 script clear=1 script set=1 |
SCN.008 |
action 1140 "Funhouse Entrance-Door" object 1568 "Enter Interior" action 1141 "Funhouse Entrance" |
0465 |
action requires clear=1 action requires set=1 object requires set=1 script clear=1 script set=1 |
SCN.008 |
action 1140 "Funhouse Entrance-Door" object 1566 "Exit Interior" action 1142 "Funhouse Exit" |
0466 |
object requires set=1 script clear=1 script set=1 |
SCN.008 |
action 1140 "Funhouse Entrance-Door" object 1565 "Exit Door Open" |
0467 |
object requires set=1 script clear=1 script set=1 |
SCN.008 |
action 1140 "Funhouse Entrance-Door" object 1567 "Enter Door Open" |
0468 |
action requires set=2 object requires set=2 script set=1 |
SCN.008 |
object 1576 "Tattoo Floor" object 1575 "Tattoo Door Open" action 961 "Tattoo Wagon Enter" |
0469 |
action requires clear=1 script set=1 |
SCN.008 |
action 1145 "Clapboard Paths" |
0470 |
action requires set=1 native test-clear=2 object requires set=1 script set=2 script test=1 |
SCN.007 |
object 803 "Preacher Bob" UpdateEncounterSpeakerPresentation@004130a0 object 861 "NPC 026 Out Of Way" |
0471 |
encounter set=1 script test=1 |
SCN.007,encounter |
object 802 "Preacher Bob's Assistan" encounter item 38 |
0472 |
object requires clear=1 script set=1 |
SCN.006 |
object 1580 "Dennis status" action 2468 "Find Dennis" |
0473 |
object requires clear=1 script clear=1 script set=1 |
SCN.006 |
object 1583 "Sythe to get" action 883 "Get sythe Baby!" action 980 "Put back sythe" |
0474 |
action requires clear=1 object requires clear=1 script set=1 |
SCN.011 |
action 1220 "Get the urn" object 1286 "Chalice" |
0475 |
action requires clear=1 action requires set=2 script clear=1 script set=1 |
SCN.011 |
action 1217 "Go over wood" action 1080 "Look At Pipe" action 1255 "Turn On valve" |
0477 |
action requires clear=1 object requires clear=1 script set=1 |
SCN.011 |
action 1079 "Look At Matches" object 2102 "Matches" |
0478 |
action requires clear=2 action requires set=1 script set=1 |
SCN.011 |
action 1243 "Beam Of Lite" action 2579 "Look At Aztec Door" action 987 "Turn on Temple" |
0479 |
object requires set=2 script clear=2 script set=1 script test=3 |
SCN.008 |
action 955 "Dog Boy Wagon Exit" action 1248 "Dog Boy Wagon Exit2" action 956 "Dog Boy Wagon Enter" |
0480 |
action requires clear=1 action requires set=1 script clear=2 script set=1 script test=2 |
SCN.008 |
action 955 "Dog Boy Wagon Exit" action 1248 "Dog Boy Wagon Exit2" action 1123 "Timber's Cage" |
0481 |
action requires clear=1 action requires set=2 encounter test=1 native set=1 script test=2 |
SCN.011,encounter |
action 1093 "Look AT Crystal Statue" action 1246 "Talk To Tree" action 1249 "Look At tree" |
0482 |
action requires clear=1 action requires set=3 script set=1 |
SCN.011 |
action 1246 "Talk To Tree" action 1247 "After Tree Moved" action 1256 "Prism" |
0483 |
encounter set=1 script test=1 |
SCN.011,encounter |
action 1246 "Talk To Tree" encounter item 17 |
0484 |
object requires clear=3 script set=1 |
SCN.011 |
object 1670 "Tree To Talk to" object 1671 "Tree Talks" object 2064 "Blinks" |
0485 |
encounter set=2 encounter test=2 |
encounter |
encounter item 17 |
0486 |
encounter test=2 script set=1 |
SCN.011,encounter |
encounter item 17 action 1092 "Look At Gardner Tombsto" |
0488 |
action requires set=1 script set=1 |
SCN.014 |
action 1201 "Walk Closet 1" object 1681 "Closet Door" |
0489 |
action requires clear=1 object requires clear=1 script set=1 |
SCN.011 |
action 1254 "Get Pipe" object 1678 "Pipe" |
0490 |
action requires set=3 script set=1 |
SCN.014 |
action 1196 "Walk Bathroom 1" action 2223 "Walk Mirror 1st" action 1197 "Walk Bathroom Rug" |
0491 |
ambient requires set=1 object requires set=2 script clear=1 script set=1 script test=2 |
SCN.011 |
action 1255 "Turn On valve" object 2729 "Pixel Gas On Outside" object 1296 "Furn Pipe" |
0492 |
action requires clear=2 object requires clear=1 script set=1 |
SCN.011 |
action 1256 "Prism" object 2056 "Prism In Statue" action 1093 "Look AT Crystal Statue" |
0493 |
action requires set=2 object requires set=1 script set=1 |
SCN.014 |
object 1628 "Bathroom Doorway" action 1227 "Walk 2nd Bathroom" action 2222 "Walk Mirror 2nd" |
0494 |
action requires set=1 script set=1 |
SCN.014 |
action 1228 "Walk Sewing Room" object 1696 "Sewing Room Door" |
0495 |
action requires set=1 script set=1 |
SCN.014 |
action 1229 "Walk Entertainment Room" object 1697 "Entertainment Door" |
0496 |
action requires clear=1 action requires set=1 script set=1 |
SCN.014 |
action 2464 "M13 Door" action 1230 "Walk Master Bedroom" |
0497 |
action requires set=1 script set=1 |
SCN.014 |
action 1225 "Walk Max Room" object 1699 "Max's Door" |
0498 |
action requires set=1 script set=1 |
SCN.014 |
action 1231 "Walk Attic Door" object 1707 "Attic Door" |
0499 |
action requires clear=1 script set=1 |
SCN.014 |
action 1260 "Trigger M22 Ghosts" |
0500 |
action requires clear=2 action requires set=2 script clear=3 script set=2 |
SCN.014 |
action 1265 "Trigger M5 Ghosts" action 1270 "Reset M5 Ghosts" action 1273 "Reset M5 Ghosts" |
0501 |
action requires clear=2 script set=2 |
SCN.014 |
action 1282 "Trigger M10 Ghosts" action 1287 "Trigger M10 Ghosts" |
0502 |
action requires clear=2 script set=2 |
SCN.014 |
action 1291 "Trigger M7 Ghosts" action 1292 "Trigger M7 Ghosts" |
0503 |
action requires clear=2 script set=2 |
SCN.014 |
action 1294 "Trigger M17 Ghosts" action 1614 "Trigger M17 Ghosts2" |
0504 |
action requires clear=2 script set=2 |
SCN.014 |
action 1296 "Trigger M11 Ghosts" action 1297 "Trigger M11 Ghosts" |
0505 |
action requires clear=1 script set=1 |
SCN.014 |
action 1299 "Trigger M16 Ghosts" |
0506 |
script set=1 |
SCN.014 |
action 1301 "VCR" |
0507 |
action requires clear=1 object requires clear=2 script set=1 |
SCN.014 |
action 2473 "Key" object 1734 "Clock Key" object 2751 "Twinkle In Bedroom" |
0508 |
action requires clear=1 object requires clear=2 script set=1 |
SCN.014 |
action 2474 "Key To Attic" object 1735 "Key To Attic" object 2750 "Twinkle In Study" |
0509 |
action requires clear=1 object requires clear=1 script set=1 |
SCN.014 |
action 2475 "Video Tape" object 1736 "Video Tape" |
0510 |
action requires clear=1 action requires set=1 object requires clear=1 script set=1 script test=2 |
SCN.014 |
object 1738 "Closed Study Door" action 1208 "Walk Study 1" action 2514 "Trigger Study Ghost" |
0511 |
action requires clear=4 native set=1 native test-set=1 script test=2 |
SCN.014 |
action 1302 "Grandfather Clock" action 1265 "Trigger M5 Ghosts" action 1270 "Reset M5 Ghosts" |
0512 |
script set=1 script test=1 |
SCN.014 |
action 1302 "Grandfather Clock" |
0513 |
script set=1 script test=1 |
SCN.014 |
action 1301 "VCR" action 1310 "Stuffed Bear" |
0514 |
action requires clear=1 object requires clear=1 object requires set=1 script set=1 |
SCN.014 |
object 1739 "Trampoline On Wall" object 1740 "Trampoline On Floor" action 1311 "Walk Trampoline" |
0515 |
script set=1 |
SCN.014 |
object 1740 "Trampoline On Floor" |
0516 |
action requires clear=1 object requires clear=1 script set=1 |
SCN.014 |
action 1313 "Closed Chest" object 1744 "Closed Chest" |
0517 |
action requires clear=1 action requires set=2 object requires clear=1 object requires set=4 script clear=1 script set=2 script test=5 |
SCN.012 |
action 447 "Walk Village Exterior" action 1315 "Turn Hut On" action 1397 "Turn Hut 1 On" |
0518 |
action requires clear=1 action requires set=1 object requires clear=1 |
SCN.012 |
object 1778 "WItch Doctor" action 1421 "Dotor's Wall" action 1359 "Talk to Witch Doctor" |
0519 |
action requires clear=1 action requires set=1 object requires clear=1 script set=1 |
SCN.014 |
action 1338 "Open Sarah's Door" object 1747 "Sarah's Door" action 1226 "Walk Sarah Room" |
0520 |
action requires clear=1 action requires set=4 script clear=5 script set=1 |
SCN.014 |
action 1319 "Trigger Max B" action 1323 "Trigger Max D" action 1318 "Reset Max B" |
0521 |
action requires clear=1 action requires set=2 script clear=2 script set=1 |
SCN.014 |
action 1320 "Reset Max C" action 1321 "Trigger Max C" action 1322 "Reset Max C" |
0522 |
action requires clear=1 action requires set=2 script clear=2 script set=1 |
SCN.014 |
action 1325 "Trigger Max E" action 1324 "Reset Max E" action 1609 "Reset Max E2" |
0523 |
action requires clear=1 action requires set=2 script clear=2 script set=1 |
SCN.014 |
action 1330 "Reset Max F" action 1331 "Reset Max F" action 1332 "Trigger Max F" |
0524 |
action requires clear=2 action requires set=3 script clear=3 script set=2 |
SCN.014 |
action 1333 "Reset Max G" action 1334 "Reset Max G" action 1335 "Reset Max G" |
0525 |
action requires set=1 object requires set=1 script clear=1 script set=1 |
SCN.014 |
action 1339 "Ghostly Sarah" object 1761 "Dying Sarah" action 1338 "Open Sarah's Door" |
0526 |
action requires set=1 script set=1 |
SCN.014 |
action 1340 "1st Toilet" object 1690 "Toilet" |
0527 |
script test=2 script toggle=4 |
SCN.014 |
action 1342 "Radio" action 1380 "Stereo" |
0528 |
action requires clear=5 action requires set=5 ambient requires set=1 native test-clear=1 object requires clear=7 object requires set=38 script clear=3 script set=3 |
SCN.012 |
action 1381 "Talk To Stone Maison" action 2135 "Test Ritual" object 702 "Building 2" |
0529 |
ambient requires set=1 script set=1 |
SCN.012 |
ambient 0 resource -2146696766 action 1344 "90" |
0530 |
action requires clear=1 action requires set=1 script clear=1 script set=1 |
SCN.014 |
action 1460 "Escape Junk" action 1358 "Junk Pile" object 1740 "Trampoline On Floor" |
0531 |
script set=1 script test=1 |
SCN.014 |
action 1233 "To Attic" |
0532 |
action requires set=1 object requires clear=2 object requires set=4 script clear=1 script set=2 script test=3 |
SCN.012 |
action 447 "Walk Village Exterior" action 1392 "Turn On Hut 3" action 1393 "Turn Hut 3 On" |
0533 |
action requires set=4 object requires clear=2 object requires set=4 script clear=1 script set=3 script test=5 |
SCN.012 |
action 447 "Walk Village Exterior" action 1316 "Turn Hut on Clone" action 1395 "Turn Hut 2 On" |
0534 |
object requires clear=1 object requires set=6 script clear=3 script set=3 script test=4 |
SCN.012 |
action 447 "Walk Village Exterior" action 1391 "Turn Hut 4 On" action 1394 "Turn Hut 4 On" |
0535 |
script set=1 |
SCN.012 |
action 1392 "Turn On Hut 3" |
0536 |
script set=2 |
SCN.012 |
action 1394 "Turn Hut 4 On" action 1395 "Turn Hut 2 On" |
0537 |
script set=2 |
SCN.012 |
action 1393 "Turn Hut 3 On" action 1397 "Turn Hut 1 On" |
0538 |
script set=1 |
SCN.012 |
action 1396 "Turn Hut 2 On" |
0539 |
action requires clear=2 action requires set=5 object requires clear=7 object requires set=11 script clear=1 script set=1 script test=2 |
SCN.012 |
action 441 "Walk Top Of Pyramid" action 1400 "Turn On Jaguar" object 1796 "Jaguar Interior" |
0540 |
action requires clear=5 action requires set=2 object requires clear=10 object requires set=12 script clear=1 script set=1 script test=2 |
SCN.012 |
action 1786 "Hit Plate" action 1402 "Turn On Water Interior" object 2565 "Panel 6 Down" |
0541 |
action requires clear=2 action requires set=10 object requires clear=1 object requires set=10 script clear=1 script set=2 script test=2 |
SCN.012 |
action 455 "Walk Mountain Pyramid" action 1462 "Turn On The Wind!" object 1800 "Wind Interior" |
0542 |
action requires clear=1 action requires set=2 object requires set=1 script set=1 |
SCN.012 |
action 1405 "Push Totem Over" object 2633 "Fallen Totem" action 1406 "Walk On Totem" |
0543 |
action requires set=1 object requires set=1 |
SCN.012 |
object 2579 "Ghost 1" action 2035 "Talk To Ghost 1" |
0544 |
ScummVM enum |
|
|
0545 |
script clear=3 script set=1 |
SCN.012 |
action 2035 "Talk To Ghost 1" action 2038 "Talk to Ghost 6" |
0546 |
object requires set=4 script set=1 |
SCN.012 |
object 1822 "Groveler 4" object 1819 "Groveler 1" object 1821 "Groveler 3" |
0547 |
object requires clear=1 script set=1 |
SCN.014 |
object 1849 "Clock Door" action 1302 "Grandfather Clock" |
0548 |
action requires clear=2 script clear=2 script set=1 |
SCN.012 |
action 1354 "Talk To Oracle" action 1348 "Down Left Stairs" action 1349 "Up Right Stairs" |
0549 |
script clear=1 script set=2 script test=1 |
SCN.012 |
action 1354 "Talk To Oracle" action 1346 "Cave Walk 3" action 1346 "Cave Walk 3" [secondary] |
0550 |
action requires clear=1 object requires clear=1 object requires set=2 script clear=1 script set=1 |
SCN.012 |
action 1354 "Talk To Oracle" object 1854 "Oracle Talk Status" object 1852 "Oracle Praying" |
0551 |
object requires clear=1 script clear=1 script set=1 |
SCN.012 |
scene root object 1852 "Oracle Praying" |
0552 |
encounter set=1 encounter test=3 |
encounter |
encounter item 9 encounter item 10 |
0553 |
action requires clear=1 action requires set=2 encounter set=1 native test-clear=1 object requires set=1 script test=2 |
SCN.012,encounter |
action 1409 "Talk to Ghost 2" object 2634 "Ghost 2 b" action 1461 "Walk After Ghost" |
0554 |
action requires set=1 encounter set=1 encounter test=1 |
SCN.012,encounter |
encounter item 21 action 1417 "Boulder Blocking Temple" |
0555 |
action requires clear=1 action requires set=3 object requires clear=1 object requires set=2 script set=1 |
SCN.012 |
action 1417 "Boulder Blocking Temple" object 2166 "Boulder Open" object 2165 "Boulder Closed" |
0556 |
action requires clear=1 native set=1 native test-set=1 |
SCN.006 |
UpdateEntity@0040b740 action 978 "Play that scary music w" |
0557 |
script clear=1 script set=1 script test=1 |
SCN.015 |
action 1907 "32" action 1574 "Dead Sarah" |
0558 |
script clear=1 script test=1 |
SCN.015 |
action 1574 "Dead Sarah" action 1907 "32" |
0560 |
native set=1 native test-clear=2 script clear=1 |
SCN.015 |
UpdateWorld11Actors@0041d900 action 1574 "Dead Sarah" |
0561 |
native clear=1 native test-set=1 script set=7 |
SCN.015 |
UpdateWorld11Actors@0041d900 action 1670 "Monster To Attack" actor 10 "Purple Tentacle" |
0562 |
native test-clear=1 |
|
UpdateWorld11Actors@0041d900 |
0563 |
ScummVM enum |
|
|
0564 |
action requires clear=1 native clear=1 object requires set=1 script set=1 |
SCN.015 |
object 1956 "Monster Up" action 1670 "Monster To Attack" action 1587 "Under Squidy" |
0565 |
native clear=2 native set=3 object requires set=1 |
SCN.015 |
UpdateWorld11Actors@0041d900 object 1957 "Monster Status" AdvanceWorld11PlayerReaction@0041eb40 |
0566 |
action requires clear=1 native clear=1 native set=1 object requires clear=5 object requires set=1 |
SCN.015 |
UpdateWorld11Actors@0041d900 object 1959 "Monster Attack" object 1997 "Monster Hurt" |
0567 |
native clear=1 native set=1 native test-clear=2 object requires set=1 |
SCN.015 |
UpdateWorld11Actors@0041d900 object 1960 "Puke 1" |
0568 |
native clear=1 native set=1 object requires set=1 |
SCN.015 |
UpdateWorld11Actors@0041d900 object 1961 "Puke 2" |
0569 |
native clear=1 native set=1 object requires set=1 |
SCN.015 |
UpdateWorld11Actors@0041d900 object 1962 "Puke 3" |
0570 |
native clear=1 native set=1 native test-clear=1 object requires clear=2 object requires set=1 |
SCN.015 |
UpdateWorld11Actors@0041d900 object 1956 "Monster Up" object 1957 "Monster Status" |
0571 |
action requires clear=1 |
SCN.015 |
action 1670 "Monster To Attack" |
0572 |
action requires set=1 native set=1 script clear=2 script set=2 |
SCN.015 |
action 1670 "Monster To Attack" action 1574 "Dead Sarah" action 1587 "Under Squidy" |
0573 |
object requires clear=1 script set=1 |
SCN.013 |
object 1978 "Big head" |
0574 |
object requires clear=1 script clear=1 script set=2 |
SCN.008 |
action 962 "Tattoo Wagon Exit" object 1576 "Tattoo Floor" action 961 "Tattoo Wagon Enter" |
0575 |
action requires clear=1 action requires set=2 script clear=4 script set=4 script test=12 |
SCN.012,SCN.013 |
action 1624 "Hive exit" action 1623 "hive enter" action 1969 "Sacrifical Bowl 2" |
0576 |
object requires set=3 script clear=2 script set=1 |
SCN.013 |
object 1991 "Hive interior 1" object 2854 "panel" object 2711 "angel torso ceiling" |
0577 |
object requires set=4 script clear=2 script set=3 |
SCN.013 |
object 3034 "TORSO 3" action 2148 "pull off grate" object 2713 "hive int all cept angel" |
0578 |
object requires set=3 script clear=2 script set=2 |
SCN.013 |
object 2708 "hive grubs gone" object 2856 "panel 3" object 2712 "angel torso 2 ceiling" |
0579 |
object requires set=3 script clear=2 script set=2 |
SCN.013 |
object 2726 "Hive int all complete" object 2733 "torso on ground" object 2857 "panel 4" |
0580 |
script clear=1 script set=1 script test=1 |
SCN.010 |
action 1806 "Rope Region" |
0581 |
action requires clear=33 action requires set=5 object requires clear=12 script clear=16 script set=23 |
SCN.016 |
action 1636 "Walk Area Top Level" action 1668 "Walk Area Top Level" action 1633 "Walk Area Top Level" |
0582 |
native clear=1 native set=1 object requires clear=1 object requires set=1 |
SCN.015 |
object 1959 "Monster Attack" object 1997 "Monster Hurt" AdvanceWorld11PlayerReaction@0041eb40 |
0583 |
native test-set=1 script clear=1 script set=1 |
SCN.015 |
action 1592 "hti area" action 1592 "hti area" [secondary] AdvanceWorld11PlayerReaction@0041eb40 |
0584 |
ambient requires set=2 object requires clear=3 object requires set=16 script clear=1 script set=1 script test=2 |
SCN.010 |
action 1683 "Cybernetics Hut Enter" action 1684 "Cybernetics Hut Exit" object 1998 "Cybernetics Hut Int." |
0585 |
action requires clear=2 action requires set=4 script clear=1 script set=1 script test=1 |
SCN.010,SCN.012 |
action 1684 "Cybernetics Hut Exit" action 1698 "Walk In Cybernetics Hut" action 1978 "Limb Scanner" |
0586 |
object requires clear=5 object requires set=9 script clear=1 script set=1 script test=2 |
SCN.010 |
action 1652 "Egg Chamber Exit" action 1685 "Egg Chamber Enter" object 1999 "Egg Chamber Interior" |
0587 |
action requires set=6 script clear=1 script set=1 script test=1 |
SCN.010 |
action 1652 "Egg Chamber Exit" action 1702 "Walk In Egg Chamber" action 1703 "Worm Tube" |
0588 |
ambient requires clear=1 object requires clear=1 object requires set=7 script clear=1 script set=1 script test=2 |
SCN.010 |
action 532 "Gravin's Hut Exit" action 1686 "Gravin's Hut Enter" object 2000 "Gravin's Hut Interior" |
0589 |
action requires clear=1 action requires set=4 script clear=1 script set=1 script test=1 |
SCN.010 |
action 532 "Gravin's Hut Exit" action 1699 "Walk In Gravin's Hut" action 1910 "Walk In Gravin's Hut2" |
0590 |
object requires clear=2 object requires set=8 script clear=1 script set=1 script test=2 |
SCN.010 |
action 1687 "Gromna's Hut Exit" action 1688 "Gromna's Hut Enter" object 2017 "Pipe On Gromna's Hut" |
0591 |
script clear=1 script set=1 script test=1 |
SCN.010 |
action 1687 "Gromna's Hut Exit" action 1688 "Gromna's Hut Enter" |
0594 |
ambient requires set=1 object requires clear=1 object requires set=16 script clear=1 script set=1 script test=3 |
SCN.010 |
action 1693 "Furnace Exit" action 1694 "Furnace Enter" object 2003 "Furnace Interior" |
0595 |
action requires clear=1 action requires set=7 script clear=1 script set=1 script test=1 |
SCN.010 |
action 1693 "Furnace Exit" action 1704 "Walk In Furnace" action 1988 "Chik-nik Pissed" |
0596 |
action requires clear=3 action requires set=1 native set=1 object requires clear=7 |
SCN.015 |
object 1956 "Monster Up" object 1957 "Monster Status" object 1959 "Monster Attack" |
0597 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0598 |
script clear=1 script set=1 |
SCN.015 |
action 1889 "Rock 1 to fall" action 1896 "Reset Rocks" |
0599 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0600 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0601 |
action requires clear=1 action requires set=2 object requires clear=1 script set=1 |
SCN.010 |
object 2044 "Bridge To Machine" action 1729 "Walk On Bridge" action 1949 "Pan Back" |
0603 |
object requires clear=1 object requires set=1 script set=1 |
SCN.010 |
object 2046 "Cabinet Doors" object 2049 "No Generator" |
0604 |
action requires clear=23 action requires set=14 object requires clear=10 object requires set=2 script clear=22 script set=9 |
SCN.016 |
action 1711 "Walk Area Third Floor" action 1716 "stairs" action 1723 "stairs" |
0606 |
action requires clear=18 action requires set=19 object requires clear=2 object requires set=10 script clear=25 script set=6 |
SCN.016 |
action 1711 "Walk Area Third Floor" action 1716 "stairs" action 1723 "stairs" |
0607 |
object requires set=1 script clear=1 script set=2 |
SCN.011 |
object 2062 "Freezer Door Open" action 1010 "Unlock Freezer" action 2631 "Door Shit again" |
0608 |
action requires clear=1 script test=1 |
SCN.011 |
action 1010 "Unlock Freezer" |
0610 |
action requires clear=1 action requires set=3 object requires set=4 script clear=1 script set=1 script test=2 |
SCN.012 |
action 1317 "Turn On Witch Hut" action 2353 "Turn Off Hut" object 2106 "Shaman Interior W/ Cave" |
0611 |
object requires set=2 script clear=2 script set=1 |
SCN.012 |
action 1381 "Talk To Stone Maison" object 1780 "Stone Maison" object 1781 "Stone Maison Talk" |
0612 |
native test-set=1 script set=1 |
SCN.012 |
object 2113 "Wheel 1" UpdateLateGameSceneActors@0042e5e0 |
0613 |
native test-set=1 script set=1 |
SCN.012 |
object 2114 "Wheel 2" UpdateLateGameSceneActors@0042e5e0 |
0614 |
native test-set=1 script set=1 |
SCN.012 |
object 2115 "Wheel 3" UpdateLateGameSceneActors@0042e5e0 |
0615 |
native test-set=1 script set=1 |
SCN.012 |
object 2116 "Wheel 4" UpdateLateGameSceneActors@0042e5e0 |
0616 |
native test-set=1 script set=1 |
SCN.012 |
object 2117 "Wheel 5" UpdateLateGameSceneActors@0042e5e0 |
0617 |
native test-set=1 script set=1 |
SCN.012 |
object 2118 "Wheel 6" UpdateLateGameSceneActors@0042e5e0 |
0618 |
native test-set=1 script set=1 |
SCN.012 |
object 2119 "Wheel 7" UpdateLateGameSceneActors@0042e5e0 |
0619 |
action requires clear=1 action requires set=2 encounter test=4 native clear=1 object requires set=1 script clear=1 script test=1 |
SCN.012,encounter |
action 1786 "Hit Plate" action 1785 "Solve Walkk Mural Puzzl" encounter item 24 |
0620 |
action requires set=4 script clear=1 script set=1 script test=1 |
SCN.012 |
action 1786 "Hit Plate" action 1833 "122" action 1834 "121" |
0622 |
action requires set=3 script clear=2 script set=1 |
SCN.012 |
action 1786 "Hit Plate" action 1834 "121" action 1845 "128" |
0623 |
object requires clear=1 object requires set=1 script clear=1 script set=1 |
SCN.012 |
action 1462 "Turn On The Wind!" object 2123 "Stone Mason Status Hitt" object 2150 "Reunion" |
0624 |
action requires set=2 object requires set=2 script set=1 |
SCN.012 |
object 2166 "Boulder Open" object 2167 "Boulder Right" action 2614 "Look At Open boulders" |
0626 |
object requires clear=1 script set=1 |
SCN.010 |
object 2169 "Machine Part 2" |
0627 |
object requires set=1 script set=1 |
SCN.010 |
object 2170 "Part 2 Added" object 2169 "Machine Part 2" |
0628 |
action requires clear=1 action requires set=2 object requires clear=1 script set=1 |
SCN.010 |
action 2008 "Cybernetics Pod Globe" object 2172 "Door To Cyber Hut" action 1683 "Cybernetics Hut Enter" |
0629 |
action requires clear=1 action requires set=2 object requires clear=1 object requires set=1 script set=1 |
SCN.010 |
action 2004 "Furnace Globe" object 2023 "Door Into Furnace" object 2173 "Furnace Door" |
0631 |
action requires clear=1 action requires set=2 object requires clear=1 object requires set=1 script set=1 |
SCN.010 |
action 2010 "Gravin's Pod Globe" object 2175 "Gravin's Door" object 2559 "Gravin's Door Globe" |
0632 |
action requires clear=1 action requires set=2 object requires clear=1 object requires set=1 script set=1 |
SCN.010 |
object 2558 "Gromna's Door Globe" object 2176 "Gromna's Door" action 1687 "Gromna's Hut Exit" |
0633 |
action requires clear=1 action requires set=1 script clear=1 script set=1 |
SCN.010 |
action 1804 "Walk In Elevator" action 1805 "Elevator Door" action 1656 "Door Sound Lock" |
0634 |
action requires clear=1 action requires set=2 object requires clear=1 script set=1 |
SCN.010 |
action 2009 "Egg Pod Lock" object 2180 "Egg Chamber Door" action 1652 "Egg Chamber Exit" |
0635 |
native clear=1 native set=1 |
|
HandleControlledCharacterCommand@00405140 |
0636 |
native clear=1 native set=1 |
|
HandleControlledCharacterCommand@00405140 |
0637 |
action requires set=2 native clear=1 native set=1 |
SCN.013 |
HandleControlledCharacterCommand@00405140 action 1264 "walk vine" action 1586 "Into patch" |
0638 |
encounter set=1 encounter test=2 |
encounter |
encounter item 66 |
0639 |
encounter set=1 encounter test=2 script test=1 |
SCN.010,encounter |
encounter item 67 action 2010 "Gravin's Pod Globe" |
0640 |
name=SolveHiveControl action requires set=1 ambient requires clear=1 encounter test=4 native set=1 native test-clear=1 object requires clear=3 object requires set=1 script test=2 ScummVM enum kGameFlagSolveHiveControl |
SCN.010,encounter |
encounter item 67 encounter item 71 CheckMechanicalPuzzleCompletion@00429d90 |
0641 |
encounter set=1 encounter test=1 |
encounter |
encounter item 67 |
0642 |
encounter set=1 encounter test=1 |
encounter |
encounter item 67 encounter item 71 |
0643 |
encounter clear=1 encounter set=1 encounter test=2 script clear=1 script set=1 script test=1 |
SCN.010,encounter |
encounter item 67 object 2327 "Gravin SQ Gravin's" |
0644 |
encounter set=3 encounter test=1 |
encounter |
encounter item 67 encounter item 68 encounter item 69 |
0645 |
action requires clear=1 encounter clear=1 encounter test=2 script set=1 script test=1 |
SCN.010,encounter |
encounter item 67 action 1912 "92" object 2329 "Gravin SQ Door" |
0646 |
ambient requires set=1 encounter test=1 object requires set=1 script set=1 |
SCN.010,encounter |
object 2337 "Gravin Work Machine" ambient 6 resource -2146827834 object 2329 "Gravin SQ Door" |
0647 |
encounter clear=1 encounter test=1 script set=1 script test=1 |
SCN.010,encounter |
action 1929 "Bridge Talking" encounter item 67 |
0648 |
encounter clear=1 encounter test=1 script set=1 |
SCN.010,encounter |
encounter item 67 object 2337 "Gravin Work Machine" |
0649 |
object requires set=1 script set=1 script test=1 |
SCN.010 |
object 2358 "Piece 1 Placed" object 2169 "Machine Part 2" object 2337 "Gravin Work Machine" |
0650 |
encounter test=1 script set=1 |
SCN.010,encounter |
object 2169 "Machine Part 2" encounter item 67 |
0651 |
encounter test=1 object requires set=1 script clear=1 script set=1 |
SCN.010,encounter |
object 2329 "Gravin SQ Door" object 2332 "Gravin SQ Gromna's" encounter item 67 |
0652 |
object requires set=1 script set=2 |
SCN.010 |
object 2329 "Gravin SQ Door" object 2327 "Gravin SQ Gravin's" |
0653 |
script set=1 |
SCN.010 |
action 1920 "Great Machine" |
0654 |
encounter clear=1 encounter test=1 script set=1 |
SCN.010,encounter |
encounter item 71 action 2009 "Egg Pod Lock" |
0655 |
encounter set=1 encounter test=2 |
encounter |
encounter item 71 encounter item 67 |
0656 |
encounter clear=1 encounter test=1 script set=1 |
SCN.010,encounter |
encounter item 71 action 1978 "Limb Scanner" |
0657 |
encounter clear=1 encounter test=1 script set=1 |
SCN.010,encounter |
encounter item 71 action 1978 "Limb Scanner" |
0658 |
object requires set=1 script clear=1 script set=1 script test=1 |
SCN.013 |
object 1963 "Ghost statquo" action 1808 "Jeddah" |
0659 |
encounter clear=1 encounter test=1 script set=1 |
SCN.010,encounter |
encounter item 72 object 2024 "Pipe In Furnace" |
0660 |
encounter test=1 |
encounter |
encounter item 72 |
0661 |
script clear=7 script set=1 script test=6 |
SCN.013 |
action 1818 "Pumpkin 1 region" action 1819 "Pumpkin 2" action 1820 "pumpkin 3" |
0662 |
script clear=7 script set=1 script test=6 |
SCN.013 |
action 1819 "Pumpkin 2" action 1818 "Pumpkin 1 region" action 1820 "pumpkin 3" |
0663 |
script clear=7 script set=1 script test=6 |
SCN.013 |
action 1820 "pumpkin 3" action 1818 "Pumpkin 1 region" action 1819 "Pumpkin 2" |
0664 |
script clear=7 script set=1 script test=6 |
SCN.013 |
action 1821 "pumpkin 4" action 1818 "Pumpkin 1 region" action 1819 "Pumpkin 2" |
0665 |
script clear=7 script set=1 script test=6 |
SCN.013 |
action 1822 "pumpkin 5" action 1818 "Pumpkin 1 region" action 1819 "Pumpkin 2" |
0666 |
script clear=7 script set=1 script test=6 |
SCN.013 |
action 1823 "pumpkin 6" action 1818 "Pumpkin 1 region" action 1819 "Pumpkin 2" |
0668 |
action requires clear=1 |
SCN.012 |
action 1838 "Walk On Hook" |
0669 |
action requires clear=1 |
SCN.012 |
action 1837 "Walk On Hook" |
0670 |
object requires clear=1 |
SCN.012 |
object 2156 "Hook 4 Down" |
0671 |
action requires clear=1 |
SCN.012 |
action 1835 "Walk On Hook" |
0673 |
action requires set=6 script clear=1 script set=1 |
SCN.013 |
action 1818 "Pumpkin 1 region" action 1819 "Pumpkin 2" action 1820 "pumpkin 3" |
0674 |
action requires clear=6 action requires set=3 object requires clear=7 script set=1 script test=1 |
SCN.013 |
action 1823 "pumpkin 6" object 1954 "Kids around pumpkin" object 2217 "Pumpkin 1" |
0675 |
object requires set=3 script clear=1 script set=1 |
SCN.012 |
action 1785 "Solve Walkk Mural Puzzl" object 2149 "Water Pouring C" object 2148 "Water Pouring B" |
0676 |
action requires clear=3 script clear=13 script set=7 script test=1 |
SCN.013 |
action 1586 "Into patch" action 1818 "Pumpkin 1 region" action 1819 "Pumpkin 2" |
0677 |
action requires clear=3 action requires set=1 object requires set=2 script set=1 |
SCN.012 |
object 2235 "Ped Up" object 2730 "Water Totem" action 1832 "121" |
0678 |
action requires set=1 script set=1 script test=2 |
SCN.012 |
action 1785 "Solve Walkk Mural Puzzl" action 1429 "Mirror" action 2115 "Get Jaguar Totem" |
0679 |
action requires set=1 object requires set=1 script clear=1 script set=1 |
SCN.013 |
action 1877 "get angel" object 2253 "coffin w/head" object 2250 "Coffin rises" |
0680 |
object requires set=1 script set=1 |
SCN.013 |
object 2254 "Coffin w angel" action 1877 "get angel" |
0681 |
script set=1 script test=1 |
SCN.011 |
action 1855 "Go In Drawer 7" |
0682 |
object requires set=1 script clear=1 script set=1 |
SCN.011 |
object 2270 "Looking In With Matches" action 1855 "Go In Drawer 7" action 2445 "Leave Drawer" |
0683 |
script clear=1 script set=1 script test=3 |
SCN.011 |
action 1242 "Get Ashes !or eye!" action 1061 "Burn Body" action 1062 "Open Furnace" |
0684 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0685 |
script clear=1 script set=1 |
SCN.015 |
action 1890 "Turn On Rock 2" action 1896 "Reset Rocks" |
0686 |
action requires clear=1 script clear=1 |
SCN.012,SCN.015 |
action 2510 "Look At Rock" action 1896 "Reset Rocks" |
0687 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0688 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0689 |
script clear=1 script set=1 |
SCN.015 |
action 1891 "Turn On Rock 3" action 1896 "Reset Rocks" |
0690 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0691 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0692 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0693 |
script clear=1 script set=1 |
SCN.015 |
action 1892 "Turn On Rock 4" action 1896 "Reset Rocks" |
0694 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0695 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0696 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0697 |
script clear=1 script set=1 |
SCN.015 |
action 1893 "Turn On Rock 5" action 1896 "Reset Rocks" |
0698 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0699 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0700 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0701 |
script clear=1 script set=1 |
SCN.015 |
action 1894 "Turn On Rock 6" action 1896 "Reset Rocks" |
0702 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0703 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0704 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0705 |
script clear=1 script set=1 |
SCN.015 |
action 1895 "Turn On Rock 7" action 1896 "Reset Rocks" |
0706 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0707 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
0708 |
action requires set=1 native test-set=1 script clear=2 script set=3 |
SCN.015 |
action 1887 "Go Back Up" action 1574 "Dead Sarah" action 1888 "Walk In Water" |
0710 |
action requires clear=1 script clear=1 script set=1 |
SCN.015 |
action 1887 "Go Back Up" action 1888 "Walk In Water" |
0711 |
object requires clear=1 script clear=1 script set=1 |
SCN.015,SCN.016 |
action 1574 "Dead Sarah" object 2319 "Fire Eyes Animation" |
0713 |
script set=1 script test=1 |
SCN.010 |
action 1806 "Rope Region" |
0714 |
action requires set=1 object requires set=3 script clear=2 script set=3 script test=3 |
SCN.016 |
action 1900 "Exit Lever Interior" action 1901 "Entrance - Lever Interi" action 1902 "walk area" |
0715 |
script clear=1 script set=2 script test=1 |
SCN.016 |
action 1900 "Exit Lever Interior" action 1901 "Entrance - Lever Interi" action 1902 "walk area" |
0716 |
script set=1 script test=1 |
SCN.015 |
action 1587 "Under Squidy" |
0717 |
script set=2 script test=2 |
SCN.016 |
action 1905 "Region before crumbling" action 1906 "Region before crumbling" |
0718 |
action requires set=4 object requires clear=1 script set=1 |
SCN.013 |
object 1976 "Clown side barrier" action 1924 "red trigger" action 1927 "Blue trgr" |
0719 |
action requires clear=1 script clear=1 script set=1 script test=2 |
SCN.010 |
object 2045 "Furnace Controls" action 1910 "Walk In Gravin's Hut2" scene root |
0720 |
script set=2 script test=2 |
SCN.016 |
action 1772 "stairs" action 1911 "before wood crumbling" |
0721 |
script set=2 script test=2 |
SCN.016 |
action 1918 "walk area" action 1919 "walk area" |
0722 |
script set=1 script test=1 |
SCN.015 |
action 1921 "37" |
0723 |
script test=1 |
SCN.015 |
action 1921 "37" |
0724 |
ScummVM enum |
|
|
0725 |
script set=1 script test=1 |
SCN.015 |
action 1922 "38" |
0726 |
script test=1 |
SCN.015 |
action 1922 "38" |
0727 |
ScummVM enum |
|
|
0728 |
script set=1 script test=1 |
SCN.015 |
action 1923 "39" |
0729 |
script test=1 |
SCN.015 |
action 1923 "39" |
0730 |
native set=1 |
|
AdvanceWorld11PlayerReaction@0041eb40 |
0731 |
script set=2 script test=2 |
SCN.016 |
action 1926 "walk area" action 1928 "walk area" |
0732 |
action requires clear=1 script set=1 |
SCN.010 |
action 1929 "Bridge Talking" |
0733 |
action requires clear=1 script clear=1 script set=1 |
SCN.010 |
action 1931 "Walk Machine 2" action 1929 "Bridge Talking" object 2329 "Gravin SQ Door" |
0734 |
script set=2 script test=2 |
SCN.016 |
action 1772 "stairs" action 1932 "Walk Area" |
0735 |
script set=2 script test=2 |
SCN.016 |
action 1933 "walk area" action 1934 "Walk Area" |
0736 |
script clear=4 script set=1 script test=4 |
SCN.013 |
action 1924 "red trigger" action 1927 "Blue trgr" action 1935 "Green tooth" |
0737 |
script clear=4 script set=1 script test=4 |
SCN.013 |
action 1936 "Yellow region" action 1924 "red trigger" action 1927 "Blue trgr" |
0738 |
script clear=4 script set=1 script test=4 |
SCN.013 |
action 1935 "Green tooth" action 1924 "red trigger" action 1927 "Blue trgr" |
0739 |
action requires clear=1 object requires clear=2 script clear=4 script set=1 script test=5 |
SCN.013 |
action 1927 "Blue trgr" action 1924 "red trigger" action 1935 "Green tooth" |
0740 |
script set=2 script test=2 |
SCN.016 |
action 1938 "walk area" action 1939 "walk area" |
0742 |
action requires clear=1 object requires set=3 script clear=1 script set=2 script test=1 |
SCN.016 |
action 1951 "Temp ALEVER" object 2375 "Top Segment" object 2378 "Middle Chain - Weight U" |
0743 |
action requires clear=1 action requires set=5 script clear=1 script set=2 |
SCN.010 |
action 1700 "Walk In Gromna's Hut" action 2085 "Blueprints" action 2086 "Psycho Babble" |
0744 |
script clear=1 script set=1 script test=1 |
SCN.011 |
action 1061 "Burn Body" action 1062 "Open Furnace" action 1242 "Get Ashes !or eye!" |
0745 |
object requires set=1 script clear=3 script set=1 |
SCN.011 |
action 1764 "Close Furnace" object 2377 "Eyeball" action 1062 "Open Furnace" |
0746 |
action requires set=1 script clear=1 script set=1 script test=2 |
SCN.010 |
action 1949 "Pan Back" action 1950 "Pan To Machine" |
0747 |
action requires set=1 object requires set=2 script clear=1 script set=1 script test=2 |
SCN.016 |
action 1960 "Button 1" object 2403 "Button 1 is ON" object 3066 "Button Lit Up" |
0748 |
action requires clear=1 object requires clear=1 object requires set=1 script clear=1 script set=1 script test=3 |
SCN.016 |
action 1961 "Button 2" object 2404 "Button 2 is ON" object 3066 "Button Lit Up" |
0749 |
action requires set=1 object requires set=2 script clear=1 script set=1 script test=2 |
SCN.016 |
action 1962 "Button 3" object 2409 "Button 3 is ON" object 3066 "Button Lit Up" |
0750 |
action requires clear=1 object requires set=1 script clear=1 script set=1 script test=5 |
SCN.013 |
action 1963 "button 1" object 2453 "very high" action 1964 "button 2" |
0751 |
action requires clear=1 object requires set=1 script clear=1 script set=1 script test=5 |
SCN.013 |
action 1964 "button 2" object 2454 "low" action 1963 "button 1" |
0752 |
action requires clear=1 object requires set=1 script clear=1 script set=1 script test=5 |
SCN.013 |
action 1965 "button 3" object 2455 "high" action 1963 "button 1" |
0753 |
action requires clear=2 action requires set=1 object requires clear=7 script clear=1 script set=1 script test=5 |
SCN.013 |
action 1966 "button 4" object 1974 "Statue" object 2430 "zap 3" |
0754 |
action requires clear=1 object requires set=1 script clear=1 script set=1 script test=5 |
SCN.013 |
action 1967 "button 5" object 2456 "med" action 1963 "button 1" |
0755 |
action requires clear=1 action requires set=1 object requires set=1 script clear=2 script set=1 |
SCN.012 |
action 1968 "Sacrifical Bowl 1" action 1970 "Blood In Bowl 1" object 2722 "Blood In Right Bowl" |
0756 |
action requires clear=3 action requires set=1 object requires set=1 script clear=1 script set=1 script test=1 |
SCN.012 |
action 1973 "Get Heart From Bowl 1" action 1968 "Sacrifical Bowl 1" object 2622 "Heart In Left Pot" |
0757 |
action requires clear=3 action requires set=1 object requires set=1 script clear=2 script set=1 script test=1 |
SCN.012 |
action 1994 "136" action 1969 "Sacrifical Bowl 2" action 1995 "137" |
0758 |
action requires set=1 object requires set=1 script clear=1 script set=1 |
SCN.012 |
action 1995 "137" object 2720 "Heart In Left Bowl" action 1969 "Sacrifical Bowl 2" |
0759 |
native clear=1 native test-set=1 script clear=1 script set=1 |
SCN.016 |
UpdateWorld12Actors@0041f410 action 1972 "Left Spark Puzzle" action 1972 "Left Spark Puzzle" [secondary] |
0760 |
native clear=1 native test-set=1 script clear=1 script set=1 |
SCN.016 |
UpdateWorld12Actors@0041f410 action 1976 "Middle Spark Hit Region" action 1976 "Middle Spark Hit Region" [secondary] |
0761 |
native clear=1 native test-set=1 script clear=1 script set=1 |
SCN.016 |
UpdateWorld12Actors@0041f410 action 1977 "Right Spark Hit Region" action 1977 "Right Spark Hit Region" [secondary] |
0762 |
encounter set=1 object requires set=1 script clear=1 script test=3 |
SCN.010,encounter |
action 1978 "Limb Scanner" object 3061 "Lit Limb Scanner" action 2490 "Chik-Tok Region" |
0763 |
script set=1 script test=2 |
SCN.010 |
action 1978 "Limb Scanner" action 2009 "Egg Pod Lock" action 2047 "Force Field Trigger" |
0764 |
script clear=2 script set=1 script test=1 |
SCN.011 |
action 1217 "Go over wood" action 1219 "Walk Back Over Wood" |
0765 |
script clear=1 |
SCN.010 |
action 1978 "Limb Scanner" |
0769 |
action requires clear=1 action requires set=2 object requires set=1 script set=2 |
SCN.012 |
action 1425 "Lava Statue" object 2493 "B Statue In Lava" action 2645 "Look At Fallen Statue" |
0770 |
action requires set=2 object requires clear=1 object requires set=2 script clear=1 script set=1 |
SCN.010 |
action 1987 "Reset Repair Bugs" object 3038 "Bellows Levers" object 2499 "Bugs Pumping" |
0771 |
action requires set=2 object requires set=1 script set=1 |
SCN.012 |
object 2495 "Lava Bridge" action 1986 "Bridge Walk" action 2644 "Look At Lava Bridge" |
0772 |
action requires clear=1 object requires clear=1 script set=1 script test=3 |
SCN.010 |
action 1990 "Bellows Controls" object 2504 "NPC 066 SQ" action 1988 "Chik-nik Pissed" |
0773 |
object requires clear=2 script clear=1 script set=1 |
SCN.010 |
object 2024 "Pipe In Furnace" object 2499 "Bugs Pumping" object 2501 "Bugs Fixing Pipe" |
0774 |
encounter clear=1 encounter test=1 script set=1 |
SCN.010,encounter |
encounter item 72 action 1988 "Chik-nik Pissed" |
0775 |
action requires clear=1 script clear=1 script set=1 |
SCN.010 |
action 1988 "Chik-nik Pissed" action 1693 "Furnace Exit" |
0776 |
script clear=1 script set=1 script test=13 |
SCN.013 |
object 2514 "body slides 1" object 2516 "body slides 3" object 2515 "body slides 2" |
0777 |
script clear=1 script set=1 script test=13 |
SCN.013 |
object 2515 "body slides 2" object 2516 "body slides 3" object 2514 "body slides 1" |
0778 |
script clear=1 script set=1 script test=13 |
SCN.013 |
object 2516 "body slides 3" object 2515 "body slides 2" object 2514 "body slides 1" |
0779 |
script clear=1 script set=1 script test=13 |
SCN.013 |
object 2517 "body 4" object 2516 "body slides 3" object 2515 "body slides 2" |
0780 |
script clear=1 script set=1 script test=13 |
SCN.013 |
object 2518 "body 5 slides" object 2516 "body slides 3" object 2515 "body slides 2" |
0781 |
script clear=1 script set=1 script test=13 |
SCN.013 |
object 2519 "body 6" object 2516 "body slides 3" object 2515 "body slides 2" |
0782 |
object requires clear=1 script clear=1 script set=1 |
SCN.011 |
scene root object 2523 "Drawers 2a" |
0783 |
action requires set=1 script set=1 script test=1 |
SCN.012 |
action 441 "Walk Top Of Pyramid" action 1426 "Jaguar Head" |
0784 |
object requires clear=1 script set=1 |
SCN.016 |
object 2524 "Mask Barrier" |
0785 |
object requires set=1 script clear=1 script set=1 |
SCN.010 |
object 2508 "Broken Pipe" action 1987 "Reset Repair Bugs" object 2024 "Pipe In Furnace" |
0786 |
action requires clear=1 script clear=18 script set=6 |
SCN.012 |
action 1969 "Sacrifical Bowl 2" action 1968 "Sacrifical Bowl 1" action 1970 "Blood In Bowl 1" |
0787 |
script set=1 |
SCN.013 |
object 1978 "Big head" |
0788 |
object requires set=1 script set=1 |
SCN.012 |
object 2538 "Witch Doctor Drinks" action 1359 "Talk to Witch Doctor" |
0789 |
object requires set=1 script clear=1 script set=1 |
SCN.012 |
action 2013 "Talk To Witch Wife" object 2546 "Witch Wife Talking" |
0790 |
native clear=1 native test-set=1 script clear=1 script set=1 |
SCN.016 |
UpdateWorld12Actors@0041f410 action 2014 "In energy trap region" action 2014 "In energy trap region" [secondary] |
0791 |
native clear=1 native test-set=1 script clear=1 script set=1 |
SCN.016 |
UpdateWorld12Actors@0041f410 action 2015 "energy trap region" action 2015 "energy trap region" [secondary] |
0792 |
native clear=1 native test-set=1 script clear=1 script set=1 |
SCN.016 |
UpdateWorld12Actors@0041f410 action 2016 "energy trap" action 2016 "energy trap" [secondary] |
0793 |
script set=1 script test=1 |
SCN.010 |
action 1703 "Worm Tube" |
0794 |
native clear=1 native test-set=1 script clear=2 script set=2 |
SCN.016 |
UpdateWorld12Actors@0041f410 action 2020 "energy trap" action 2020 "energy trap" [secondary] |
0795 |
native clear=1 native test-set=1 script clear=1 script set=1 |
SCN.016 |
UpdateWorld12Actors@0041f410 action 2019 "energy trap" action 2019 "energy trap" [secondary] |
0796 |
native clear=1 native test-set=1 script clear=1 script set=1 |
SCN.016 |
UpdateWorld12Actors@0041f410 action 2018 "energy trap" action 2018 "energy trap" [secondary] |
0797 |
native clear=1 native test-set=1 script clear=1 script set=1 |
SCN.016 |
UpdateWorld12Actors@0041f410 action 2017 "energy trap" action 2017 "energy trap" [secondary] |
0798 |
object requires clear=1 script clear=1 script set=2 script test=1 |
SCN.010 |
action 2022 "Bottled Babies" object 2191 "Baby Jar 1" |
0799 |
action requires clear=1 action requires set=1 object requires clear=1 script clear=1 script set=2 script test=1 |
SCN.016 |
object 2423 "Lever Up" action 2697 "152" action 2039 "walk area" |
0800 |
object requires set=1 script clear=1 script set=2 script test=1 |
SCN.016 |
object 2424 "Lever Down" action 2039 "walk area" action 2697 "152" |
0801 |
native set=1 object requires set=1 script clear=1 |
SCN.012 |
object 2560 "Panel 1 Down" action 1786 "Hit Plate" UpdateSixButtonSequenceInput@0042fa30 |
0802 |
native set=1 object requires set=1 script clear=1 |
SCN.012 |
object 2561 "Panel 2 Down" action 1786 "Hit Plate" UpdateSixButtonSequenceInput@0042fa30 |
0803 |
native set=1 object requires set=1 script clear=1 |
SCN.012 |
object 2562 "Panel 3 Down" action 1786 "Hit Plate" UpdateSixButtonSequenceInput@0042fa30 |
0804 |
native set=1 object requires set=1 script clear=1 |
SCN.012 |
object 2563 "Panel 4 Down" action 1786 "Hit Plate" UpdateSixButtonSequenceInput@0042fa30 |
0805 |
native set=1 object requires set=1 script clear=1 |
SCN.012 |
object 2564 "Panel 5 Down" action 1786 "Hit Plate" UpdateSixButtonSequenceInput@0042fa30 |
0806 |
native set=1 object requires set=1 script clear=1 |
SCN.012 |
object 2565 "Panel 6 Down" action 1786 "Hit Plate" UpdateSixButtonSequenceInput@0042fa30 |
0807 |
script clear=1 script set=2 |
SCN.012 |
action 1786 "Hit Plate" action 1833 "122" action 1834 "121" |
0808 |
object requires clear=1 script set=1 |
SCN.010 |
object 2047 "Sledge Hammer" |
0809 |
native clear=1 native test-set=1 script clear=1 script set=1 |
SCN.016 |
UpdateWorld12Actors@0041f410 action 2027 "energy trap" action 2027 "energy trap" [secondary] |
0810 |
native clear=1 native test-set=1 script clear=1 script set=1 |
SCN.016 |
UpdateWorld12Actors@0041f410 action 2028 "energy trap" action 2028 "energy trap" [secondary] |
0811 |
object requires set=1 script set=1 |
SCN.010 |
object 2572 "Elder Bug Limb" action 1990 "Bellows Controls" |
0812 |
object requires clear=1 script set=1 |
SCN.010 |
object 2572 "Elder Bug Limb" |
0813 |
object requires set=1 script clear=2 script set=1 |
SCN.016 |
object 2551 "lock in closed position" object 2550 "lock in open position" |
0814 |
object requires clear=1 script clear=2 script set=1 script test=3 |
SCN.016 |
object 2550 "lock in open position" action 2039 "walk area" action 2697 "152" |
0815 |
action requires clear=2 encounter test=3 native set=1 native test-clear=1 script set=2 |
SCN.012,encounter |
encounter item 20 action 1423 "Pod Of Might" action 2489 "Walk Thru Water" |
0816 |
action requires set=2 object requires set=2 script clear=1 |
SCN.012 |
action 1409 "Talk to Ghost 2" object 2634 "Ghost 2 b" object 2580 "Ghost 2" |
0817 |
ScummVM enum |
|
|
0818 |
script clear=4 script set=2 |
SCN.012 |
action 1409 "Talk to Ghost 2" action 2118 "Talk To Ghost 2 After N" |
0819 |
action requires set=1 object requires set=1 |
SCN.012 |
object 2581 "Ghost 3" action 2034 "Talk to Ghost 3" |
0820 |
ScummVM enum |
|
|
0821 |
script clear=2 script set=1 |
SCN.012 |
action 2034 "Talk to Ghost 3" |
0822 |
action requires set=1 object requires set=1 |
SCN.012 |
object 2582 "Ghost 4" action 2037 "Talk to Ghost 4" |
0823 |
ScummVM enum |
|
|
0824 |
script clear=2 script set=1 |
SCN.012 |
action 2037 "Talk to Ghost 4" |
0825 |
action requires set=1 object requires set=1 |
SCN.012 |
object 2583 "Ghost 5" action 2036 "Talk to Ghost 5" |
0826 |
ScummVM enum |
|
|
0827 |
script clear=2 script set=1 |
SCN.012 |
action 2036 "Talk to Ghost 5" |
0828 |
action requires set=1 object requires set=1 |
SCN.012 |
object 2584 "Ghost 6" action 2038 "Talk to Ghost 6" |
0829 |
ScummVM enum |
|
|
0830 |
script clear=1 script set=1 |
SCN.012 |
action 2038 "Talk to Ghost 6" |
0831 |
object requires clear=1 script set=1 |
SCN.010 |
object 2587 "Discarded Bug Pincer" |
0832 |
object requires clear=1 object requires set=1 script set=1 |
SCN.010 |
object 2589 "Pillow" object 2048 "Pillow - No Key" |
0833 |
ambient requires clear=1 object requires clear=1 script set=2 |
SCN.012 |
object 2494 "Pod Of Might" ambient 2 resource -2146696764 action 1423 "Pod Of Might" |
0834 |
name=SolveHiveMachine native set=1 native test-set=1 script test=2 ScummVM enum kGameFlagSolveHiveMachine |
SCN.010 |
action 1656 "Door Sound Lock" EvaluateSixSymbolSequence@00429780 UpdateSixSymbolSequenceFrame@00429580 |
0835 |
object requires clear=1 script set=1 |
SCN.010 |
object 2052 "Tools" |
0836 |
ambient requires clear=1 script set=1 script test=1 |
SCN.010 |
action 1930 "Draining Machine" ambient 3 resource -2146827836 |
0837 |
encounter set=2 encounter test=7 |
encounter |
encounter item 21 |
0838 |
encounter set=1 encounter test=7 |
encounter |
encounter item 21 |
0839 |
encounter set=1 encounter test=7 |
encounter |
encounter item 21 |
0840 |
encounter set=1 encounter test=7 |
encounter |
encounter item 21 |
0842 |
encounter clear=4 encounter set=1 encounter test=1 |
encounter |
encounter item 21 |
0843 |
encounter clear=3 encounter set=1 encounter test=2 |
encounter |
encounter item 21 |
0844 |
encounter clear=2 encounter set=1 encounter test=2 |
encounter |
encounter item 21 |
0845 |
encounter clear=1 encounter set=1 encounter test=2 |
encounter |
encounter item 21 |
0846 |
encounter set=1 encounter test=2 |
encounter |
encounter item 21 |
0847 |
object requires clear=3 script set=12 script test=12 |
SCN.013 |
object 2516 "body slides 3" object 2515 "body slides 2" object 2514 "body slides 1" |
0848 |
script set=2 script test=2 |
SCN.016 |
action 1645 "Walk Area Top Floor" action 2014 "In energy trap region" |
0849 |
action requires set=1 object requires clear=1 script set=1 script test=1 |
SCN.010 |
action 2047 "Force Field Trigger" object 2597 "Force Field" action 2048 "12" |
0850 |
object requires clear=1 object requires set=1 script set=1 script test=2 |
SCN.010 |
object 2601 "Dead Bug W/ ID" object 2602 "Dead Bug No ID" action 2047 "Force Field Trigger" |
0852 |
object requires set=2 script set=1 |
SCN.010 |
object 2602 "Dead Bug No ID" object 2601 "Dead Bug W/ ID" scene root |
0853 |
script set=1 |
SCN.010 |
action 2047 "Force Field Trigger" |
0854 |
object requires set=1 script clear=1 script set=1 |
SCN.010 |
action 2009 "Egg Pod Lock" object 2600 "Door Rejects" |
0855 |
object requires set=1 script clear=1 script set=1 |
SCN.010 |
action 2009 "Egg Pod Lock" object 2599 "Door Accepts" |
0857 |
script set=1 script test=1 |
SCN.016 |
action 2057 "trigger energy trap2" |
0858 |
script set=1 script test=1 |
SCN.016 |
action 2056 "trigger energy trap" |
0859 |
action requires clear=1 action requires set=1 script set=1 script test=1 |
SCN.012 |
action 2054 "Hit Gong 6" action 1419 "Cystal" action 2065 "Get Wind Totem" |
0860 |
action requires clear=1 object requires clear=1 script set=1 |
SCN.012 |
action 2065 "Get Wind Totem" object 2108 "Statue 1" |
0861 |
action requires clear=1 script set=1 |
SCN.012 |
action 2071 "Pool Of Blood" |
0862 |
action requires set=1 script set=2 script test=1 |
SCN.012 |
action 1400 "Turn On Jaguar" action 1426 "Jaguar Head" action 1968 "Sacrifical Bowl 1" |
0863 |
action requires clear=1 object requires clear=1 script set=1 |
SCN.012 |
action 2073 "Get Red Herring" object 2606 "Dead Fish" |
0864 |
encounter test=1 script set=1 |
SCN.010,encounter |
action 1930 "Draining Machine" encounter item 70 |
0865 |
action requires set=2 object requires set=1 script clear=1 script set=1 script test=1 |
SCN.016 |
action 1952 "Temp Control Panel" object 2924 "BUTTON UP FOR BRIDGE" action 1955 "Walk Across Bridge" |
0866 |
native set=1 native test-clear=1 script test=1 |
SCN.012 |
UpdateLateGameSceneActors@0042e5e0 action 2115 "Get Jaguar Totem" |
0867 |
action requires clear=2 action requires set=12 object requires clear=1 script set=1 script test=1 |
SCN.012 |
object 2612 "Statue In Center" action 2666 "Walk On Totem" action 2665 "Walk On Totem" |
0868 |
action requires clear=2 action requires set=3 object requires set=1 script set=1 script test=2 |
SCN.012 |
action 2092 "Put Down Jaguar" object 2498 "Jaguar Idol On Platform" action 2666 "Walk On Totem" |
0869 |
action requires clear=2 action requires set=3 object requires set=1 script set=1 script test=2 |
SCN.012 |
action 2093 "Put Down Water" object 2497 "Water Idol On Platform" action 2665 "Walk On Totem" |
0870 |
action requires clear=2 action requires set=3 object requires set=1 script set=1 script test=2 |
SCN.012 |
action 2095 "Put Down Wind Totem" object 2496 "Wind Idol In Field" action 2664 "Walk On Totem" |
0871 |
action requires clear=5 object requires clear=3 script set=3 |
SCN.012 |
object 2497 "Water Idol On Platform" object 2496 "Wind Idol In Field" object 2498 "Jaguar Idol On Platform" |
0872 |
script clear=3 script set=1 script test=4 |
SCN.012 |
action 2111 "Open eyese" action 2114 "Close Eyes" action 2113 "Close Eyes" |
0873 |
action requires clear=1 ambient requires set=1 object requires clear=1 object requires set=2 script set=1 |
SCN.012 |
action 2115 "Get Jaguar Totem" object 2692 "Flashing Crystal" object 2620 "Glow Under Totem" |
0874 |
action requires clear=1 object requires clear=2 object requires set=1 script set=1 |
SCN.013 |
action 2136 "angel wing click" object 2683 "pedestal no wing" object 2537 "crystal shatters" |
0875 |
action requires set=1 |
SCN.012 |
action 2035 "Talk To Ghost 1" |
0876 |
action requires set=2 |
SCN.012 |
action 1409 "Talk to Ghost 2" action 2118 "Talk To Ghost 2 After N" |
0877 |
action requires set=1 |
SCN.012 |
action 2034 "Talk to Ghost 3" |
0878 |
ScummVM enum |
|
|
0879 |
action requires set=1 |
SCN.012 |
action 2036 "Talk to Ghost 5" |
0880 |
action requires set=1 |
SCN.012 |
action 2038 "Talk to Ghost 6" |
0881 |
action requires clear=1 action requires set=1 native test-set=1 object requires clear=1 object requires set=1 script set=1 |
SCN.012 |
action 1409 "Talk to Ghost 2" object 2634 "Ghost 2 b" object 2580 "Ghost 2" |
0883 |
action requires clear=2 action requires set=1 script clear=2 script set=2 |
SCN.012 |
action 1801 "Go On totem" action 2126 "Step Off Totem" action 2125 "Walk When We Fall" |
0884 |
object requires set=1 script clear=1 script set=1 |
SCN.012 |
action 2126 "Step Off Totem" object 2645 "Totem Foot" |
0885 |
action requires clear=1 script clear=1 script set=1 |
SCN.012 |
action 1801 "Go On totem" action 2126 "Step Off Totem" |
0886 |
action requires clear=1 script clear=1 script set=1 |
SCN.012 |
action 1408 "Walk Down Wind Stairs" action 1407 "Walk Up Temple Stairs" |
0887 |
action requires clear=1 object requires set=1 script set=1 |
SCN.013 |
action 2137 "hole a" object 2685 "hole a" |
0888 |
action requires clear=1 object requires set=1 script set=1 |
SCN.013 |
action 2143 "Hole B" object 2686 "Hole b" |
0889 |
action requires clear=1 object requires set=1 script set=1 |
SCN.013 |
action 2142 "Hole C" object 2687 "hole c" |
0890 |
action requires clear=1 object requires set=1 script set=1 |
SCN.013 |
action 2145 "Hole D" object 2689 "hole pincer" |
0891 |
action requires clear=1 script set=1 |
SCN.012 |
action 1418 "Gongs Inside Temple" |
0892 |
action requires clear=1 script clear=1 script set=1 |
SCN.016 |
action 1732 "stairs" action 1733 "stairs" |
0893 |
object requires clear=1 object requires set=1 script clear=1 script set=3 |
SCN.010 |
action 2047 "Force Field Trigger" object 2658 "Force Field Gree Light" object 2660 "Force Field No Light" |
0894 |
object requires clear=1 object requires set=1 script clear=1 script set=1 |
SCN.010 |
object 2659 "Force Field Red Light" object 2660 "Force Field No Light" action 2047 "Force Field Trigger" |
0895 |
object requires clear=1 |
SCN.012 |
object 1852 "Oracle Praying" |
0896 |
object requires clear=1 object requires set=1 script set=1 |
SCN.013 |
object 2689 "hole pincer" object 2688 "hole d" |
0897 |
native set=1 script test=1 |
SCN.012 |
action 2135 "Test Ritual" UpdateLateGameSceneActors@0042e5e0 |
0898 |
object requires set=1 script clear=2 script set=2 |
SCN.012 |
action 1381 "Talk To Stone Maison" action 2135 "Test Ritual" object 2690 "Flare" |
0899 |
script set=1 script test=1 |
SCN.012 |
action 1381 "Talk To Stone Maison" |
0900 |
action requires clear=1 script clear=2 script set=2 |
SCN.012 |
action 1326 "Go up Stairs Q" action 1425 "Lava Statue" action 1327 "Stairs Q Down" |
0901 |
name=FinishGame native test-set=5 script set=2 ScummVM enum kGameFlagFinishGame |
SCN.017 |
action 2220 "Break Ball Pattern 3" RenderScrollingCreditsFrame@0041a240 InitializeFrontendMenuScene@00415540 |
0902 |
object requires set=1 script clear=1 script set=1 |
SCN.012 |
action 2147 "Light Beam" object 2693 "Light Beam 1" |
0903 |
object requires set=1 script clear=1 script set=1 |
SCN.012 |
action 2147 "Light Beam" object 2694 "Light Beam 2" |
0904 |
object requires set=1 script clear=1 script set=1 |
SCN.012 |
action 2147 "Light Beam" object 2695 "Light Beam 3" |
0905 |
object requires set=1 script clear=1 script set=1 |
SCN.012 |
action 2147 "Light Beam" object 2696 "Light Beam 4" |
0906 |
object requires set=1 script clear=1 script set=1 |
SCN.012 |
action 2147 "Light Beam" object 2697 "Light Beam 5" |
0907 |
object requires set=1 script clear=1 script set=1 |
SCN.012 |
action 2147 "Light Beam" object 2698 "Light Beam 6" |
0908 |
object requires set=1 script clear=1 script set=1 |
SCN.012 |
action 2147 "Light Beam" object 2699 "Light Beam 7" |
0909 |
object requires set=1 script clear=1 script set=1 |
SCN.012 |
action 2147 "Light Beam" object 2702 "Light Beam 10" |
0910 |
object requires set=1 script clear=1 script set=1 |
SCN.012 |
action 2147 "Light Beam" object 2703 "Light Beam 11" |
0911 |
object requires set=1 script clear=1 script set=1 |
SCN.012 |
action 2147 "Light Beam" object 2701 "Light Beam 8" |
0912 |
action requires set=1 script set=1 script test=3 |
SCN.013 |
action 2498 "Sonic Generator NOISE" action 1623 "hive enter" action 1624 "Hive exit" |
0913 |
script set=1 script test=4 |
SCN.013 |
action 2148 "pull off grate" action 1623 "hive enter" action 1624 "Hive exit" |
0914 |
object requires clear=5 script test=1 |
SCN.013 |
object 3034 "TORSO 3" object 2713 "hive int all cept angel" object 2711 "angel torso ceiling" |
0915 |
action requires set=1 object requires clear=1 object requires set=1 script clear=2 script set=1 |
SCN.013 |
action 2151 "go in pipe" object 1979 "Closed pipe/hive" object 2716 "open pipe" |
0916 |
script set=5 script test=5 |
SCN.016 |
action 1716 "stairs" action 1993 "Trigger weight trap" action 2029 "walk region" |
0917 |
encounter set=9 encounter test=22 |
encounter |
encounter item 11 encounter item 12 encounter item 13 |
0918 |
ambient requires set=1 object requires set=1 script clear=1 script set=1 |
SCN.012 |
action 2115 "Get Jaguar Totem" object 2620 "Glow Under Totem" ambient 3 resource -2146696763 |
0919 |
action requires set=1 object requires set=1 script clear=2 script set=2 script test=1 |
SCN.012 |
action 1785 "Solve Walkk Mural Puzzl" action 2147 "Light Beam" object 2692 "Flashing Crystal" |
0920 |
object requires clear=1 script clear=2 |
SCN.012 |
action 2147 "Light Beam" object 2583 "Ghost 5" |
0921 |
action requires clear=1 object requires clear=1 script set=1 |
SCN.012 |
action 2157 "Get Heart" object 2721 "Heart In Witch" |
0922 |
action requires set=1 script set=1 |
SCN.013 |
action 2160 "Top walk" action 2158 "vine click" |
0923 |
encounter set=5 encounter test=5 |
encounter |
encounter item 44 encounter item 45 encounter item 46 |
0924 |
action requires clear=1 object requires clear=3 object requires set=3 script set=1 script test=4 |
SCN.013 |
action 2161 "cut rope" object 1991 "Hive interior 1" object 2708 "hive grubs gone" |
0925 |
native set=1 native test-clear=1 native test-set=2 script test=1 |
SCN.011 |
RenderFiveDialPuzzleFrame@0042d5d0 action 1781 "Aztec Calender" HandleFiveDialPuzzleClick@0042de20 |
0926 |
action requires clear=1 object requires clear=1 script set=1 |
SCN.012 |
action 2168 "Wind Totem" object 2730 "Water Totem" |
0927 |
action requires clear=1 action requires set=1 object requires set=1 script set=1 |
SCN.013 |
action 2176 "Angel torso placer" object 2734 "torso on tower" action 2181 "Angel other placer" |
0928 |
object requires set=1 script set=1 script test=1 |
SCN.013 |
action 2181 "Angel other placer" object 2735 "angel left wing" |
0929 |
object requires set=1 script set=1 script test=1 |
SCN.013 |
action 2181 "Angel other placer" object 2746 "wing right" |
0930 |
object requires set=1 script set=1 script test=1 |
SCN.013 |
action 2181 "Angel other placer" object 2747 "angel head" |
0931 |
object requires set=1 script clear=2 script set=2 |
SCN.012 |
action 1394 "Turn Hut 4 On" object 2732 "Inner Wall 2" action 1392 "Turn On Hut 3" |
0932 |
object requires clear=4 script set=1 |
SCN.013 |
object 2734 "torso on tower" object 2735 "angel left wing" object 2746 "wing right" |
0933 |
object requires set=1 script clear=3 script set=2 |
SCN.012 |
object 2739 "Inner Wall 5" action 447 "Walk Village Exterior" action 1316 "Turn Hut on Clone" |
0934 |
object requires set=1 script clear=2 script set=1 |
SCN.012 |
object 2738 "Inner Wall 4" action 447 "Walk Village Exterior" action 1392 "Turn On Hut 3" |
0935 |
ambient requires set=1 script clear=1 script set=1 |
SCN.012 |
action 1425 "Lava Statue" ambient 4 resource -2146696762 |
0936 |
ambient requires set=1 script clear=1 script set=1 |
SCN.012 |
action 1425 "Lava Statue" ambient 5 resource -2146696761 |
0937 |
native test-set=1 script set=1 |
SCN.012 |
action 1425 "Lava Statue" UpdateLateGameSceneActors@0042e5e0 |
0938 |
script set=1 script test=1 |
SCN.006 |
action 237 "CryptAreaOn" |
0939 |
object requires set=1 script clear=1 script set=1 |
SCN.012 |
action 1786 "Hit Plate" object 2742 "Water Door Closing" |
0940 |
script set=1 script test=1 |
SCN.006 |
action 227 "SchoolOnArea" |
0941 |
object requires set=1 script clear=1 script set=3 |
SCN.012 |
action 1786 "Hit Plate" object 2125 "Watin Front Door Slides" scene root |
0942 |
script clear=4 script set=1 script test=1 |
SCN.016 |
action 1960 "Button 1" |
0943 |
script clear=3 script set=1 script test=1 |
SCN.016 |
action 1961 "Button 2" |
0944 |
script clear=3 script set=1 script test=1 |
SCN.016 |
action 1962 "Button 3" |
0945 |
script clear=3 script set=1 script test=1 |
SCN.016 |
action 1952 "Temp Control Panel" |
0946 |
encounter set=5 encounter test=3 |
encounter |
encounter item 36 encounter item 39 encounter item 41 |
0947 |
action requires clear=1 object requires clear=2 script set=1 |
SCN.012 |
action 2201 "Get Bowl" object 2778 "Bowl To Get" object 3079 "Twinkle" |
0948 |
action requires clear=2 action requires set=1 object requires clear=1 object requires set=1 script set=1 |
SCN.013 |
action 2181 "Angel other placer" object 2820 "bridge" object 2749 "angel sacrifices 2" |
0949 |
encounter set=3 encounter test=3 |
encounter |
encounter item 0 encounter item 1 encounter item 2 |
0950 |
object requires clear=3 |
SCN.006 |
object 1051 "Dennis talk hide" object 1052 "Dennis found st" object 1086 "Sucker talks" |
0951 |
action requires clear=1 object requires clear=1 script clear=1 script set=1 script test=1 |
SCN.017 |
action 2218 "4" object 2826 "Orbs in Grimwall's hand" action 2385 "Voice Region Sarah" |
0952 |
object requires clear=1 script clear=1 script set=1 script test=1 |
SCN.017 |
action 2219 "Break Ball Pattern 1" object 2827 "orbs in Olmec's hand" action 2592 "CLEAR ALL" |
0953 |
action requires clear=1 object requires clear=1 script clear=1 script set=1 script test=1 |
SCN.017 |
action 2220 "Break Ball Pattern 3" object 2828 "orbs in Sara's hands" action 2383 "Voice Region" |
0954 |
action requires clear=1 object requires clear=1 script set=1 |
SCN.017 |
object 2829 "Cliff 1" action 2384 "Voice Region Olmec" action 2219 "Break Ball Pattern 1" |
0955 |
object requires clear=1 script set=1 |
SCN.017 |
object 2830 "Cliff 2" action 2220 "Break Ball Pattern 3" |
0956 |
object requires clear=1 script set=1 |
SCN.017 |
object 2831 "cliff 3" action 2218 "4" |
0957 |
action requires set=5 object requires set=3 script clear=5 script set=6 |
SCN.013 |
action 1623 "hive enter" action 1624 "Hive exit" action 2148 "pull off grate" |
0962 |
action requires clear=1 script clear=3 script set=2 |
SCN.012 |
action 1417 "Boulder Blocking Temple" action 1407 "Walk Up Temple Stairs" action 1408 "Walk Down Wind Stairs" |
0964 |
action requires clear=1 action requires set=2 script clear=1 script set=3 |
SCN.012 |
action 454 "Walk Village Interior 2" action 2246 "180" action 2643 "Look At Huts" |
0966 |
action requires set=1 script clear=1 script set=3 script test=2 |
SCN.017 |
action 2219 "Break Ball Pattern 1" scene root action 2578 "GETTING ORB 1" |
0967 |
action requires clear=1 action requires set=3 script clear=1 script set=2 |
SCN.012 |
action 1381 "Talk To Stone Maison" action 1390 "Hut 4 Walk" action 2486 "207" |
0968 |
script clear=1 script set=1 script test=1 |
SCN.014 |
object 1685 "Oven" |
0969 |
script clear=1 script set=1 script test=1 |
SCN.014 |
object 1691 "Washer" |
0970 |
script clear=1 script set=1 script test=1 |
SCN.014 |
object 1683 "Refirgerator" |
0972 |
action requires set=1 object requires set=1 script clear=1 script set=2 |
SCN.012 |
object 2741 "Inner Wall 7" action 1782 "111" action 447 "Walk Village Exterior" |
0976 |
action requires clear=1 script clear=4 script set=1 |
SCN.012 |
action 1356 "102" action 1355 "Talk to Q GOd" action 425 "Walk Landing" |
0977 |
action requires set=1 script clear=2 script set=1 script test=2 |
SCN.017 |
action 2220 "Break Ball Pattern 3" scene root action 2218 "4" |
0978 |
action requires set=1 script clear=2 script set=1 script test=2 |
SCN.017 |
action 2218 "4" scene root action 2219 "Break Ball Pattern 1" |
0979 |
action requires clear=1 script clear=4 script set=1 |
SCN.012 |
action 1785 "Solve Walkk Mural Puzzl" action 1444 "Look At Water" |
0980 |
encounter set=1 encounter test=1 |
encounter |
encounter item 19 |
0981 |
encounter set=1 encounter test=1 |
encounter |
encounter item 23 |
0982 |
encounter set=1 encounter test=1 |
encounter |
encounter item 27 |
0983 |
encounter set=1 encounter test=1 |
encounter |
encounter item 28 |
0984 |
encounter set=1 encounter test=1 |
encounter |
encounter item 29 |
0985 |
encounter set=1 encounter test=1 |
encounter |
encounter item 30 |
0986 |
encounter set=1 encounter test=1 |
encounter |
encounter item 31 |
0987 |
action requires set=1 script set=2 |
SCN.017 |
action 2220 "Break Ball Pattern 3" action 2337 "45" |
0988 |
action requires clear=1 action requires set=1 script set=1 |
SCN.015 |
action 2338 "Use Mirror On Fire" action 2340 "Use Baton On Fire" |
0989 |
action requires clear=1 |
SCN.015 |
action 2340 "Use Baton On Fire" |
0990 |
action requires set=1 script clear=1 script set=1 |
SCN.015 |
action 1507 "1" action 1887 "Go Back Up" action 2340 "Use Baton On Fire" |
0991 |
object requires clear=1 script set=1 script test=1 |
SCN.011 |
action 986 "Temp Walk Region" object 2902 "Morgan Looking" |
0992 |
script clear=4 script set=4 script test=4 |
SCN.017 |
action 2237 "teleport char" action 2329 "Teleport Pattern 2" action 2331 "Zap pattern 3 - telepor" |
0993 |
object requires set=1 script set=1 |
SCN.010 |
object 2905 "Vines" action 2022 "Bottled Babies" |
0994 |
action requires clear=2 script set=1 |
SCN.013 |
action 2347 "look at teeth" action 2348 "point to teeth" |
0995 |
ambient requires clear=1 ambient requires set=1 script set=1 |
SCN.013 |
ambient 0 resource -2146631256 ambient 1 resource -2146631255 action 1823 "pumpkin 6" |
0996 |
action requires set=2 encounter set=1 |
SCN.012,encounter |
action 1423 "Pod Of Might" action 2489 "Walk Thru Water" encounter item 20 |
0997 |
encounter set=1 encounter test=2 |
encounter |
encounter item 24 |
0998 |
action requires set=1 script clear=1 script set=1 |
SCN.016 |
action 1952 "Temp Control Panel" action 2365 "Walk Area Top Level22" |
0999 |
object requires clear=1 script set=1 |
SCN.013 |
object 2988 "Generator" action 2149 "grimwall operates machi" |
1000 |
action requires set=10 |
SCN.006,SCN.011 |
action 897 "262" action 898 "263" action 1162 "285" |
1001 |
action requires clear=1 script clear=1 |
SCN.011 |
action 2367 "Force Palette Fade" action 1010 "Unlock Freezer" |
1002 |
ambient requires set=1 script set=1 |
SCN.011 |
ambient 0 resource -2146762406 scene root |
1003 |
action requires clear=1 object requires set=1 script set=1 |
SCN.013 |
object 2989 "Grate thrown" action 2693 "hive" action 2148 "pull off grate" |
1004 |
script set=1 script test=2 |
SCN.012 |
action 1356 "102" |
1005 |
object requires clear=1 script clear=1 script set=1 |
SCN.006 |
action 1128 "Look At Obituary" object 2990 "Obituary" |
1006 |
action requires clear=1 script set=1 |
SCN.013 |
action 2374 "honeycomb look" |
1007 |
script set=1 |
SCN.013 |
action 2148 "pull off grate" |
1009 |
native clear=1 native test-set=1 script clear=1 script set=2 |
SCN.011,SCN.012 |
UpdateSecondTrackedSceneActors@0042ab00 action 1101 "Look At phone" action 1381 "Talk To Stone Maison" |
1010 |
script set=2 script test=2 |
SCN.011 |
action 1006 "Turn On Office" |
1012 |
script set=1 script test=1 |
SCN.015 |
action 2340 "Use Baton On Fire" |
1013 |
encounter set=1 encounter test=1 |
encounter |
encounter item 48 |
1014 |
encounter set=1 encounter test=1 |
encounter |
encounter item 3 |
1015 |
encounter set=1 encounter test=1 |
encounter |
encounter item 3 |
1016 |
object requires clear=1 object requires set=2 script clear=1 script set=1 |
SCN.011 |
object 1295 "Furn Wall 2" object 3007 "Furn Wall 1" object 3015 "Furn Wall 3" |
1017 |
script set=1 script test=1 |
SCN.011 |
action 2517 "Bitch About Weather" |
1018 |
script set=1 script test=1 |
SCN.005 |
action 2427 "58" |
1019 |
script set=1 script test=1 |
SCN.012 |
action 1785 "Solve Walkk Mural Puzzl" |
1021 |
native clear=1 native test-set=1 script set=2 |
SCN.011 |
UpdateSecondTrackedSceneActors@0042ab00 action 1855 "Go In Drawer 7" action 2448 "Wrong Item Regions" |
1022 |
native clear=1 native set=2 native test-set=1 script set=1 |
SCN.011 |
UpdateSecondTrackedSceneActors@0042ab00 action 1855 "Go In Drawer 7" |
1023 |
native clear=2 native test-set=1 |
|
UpdateSecondTrackedSceneActors@0042ab00 |
1024 |
script set=1 script test=1 |
SCN.011 |
action 2447 "Have Eye Actions" |
1025 |
action requires clear=2 script set=1 |
SCN.013 |
action 2149 "grimwall operates machi" action 2623 "SONIC DISRUPTOR" |
1027 |
encounter set=1 encounter test=1 |
encounter |
encounter item 5 |
1028 |
encounter set=1 encounter test=1 |
encounter |
encounter item 6 |
1029 |
encounter set=1 encounter test=1 |
encounter |
encounter item 7 |
1030 |
encounter set=1 encounter test=1 |
encounter |
encounter item 8 |
1031 |
encounter set=1 encounter test=1 |
encounter |
encounter item 9 |
1032 |
encounter set=1 encounter test=1 |
encounter |
encounter item 10 |
1033 |
encounter set=1 encounter test=1 |
encounter |
encounter item 11 |
1034 |
encounter set=1 encounter test=1 |
encounter |
encounter item 12 |
1035 |
encounter set=1 encounter test=1 |
encounter |
encounter item 13 |
1036 |
encounter set=1 encounter test=1 |
encounter |
encounter item 0 |
1037 |
encounter set=1 encounter test=1 |
encounter |
encounter item 1 |
1038 |
encounter set=1 encounter test=1 |
encounter |
encounter item 2 |
1039 |
object requires clear=1 script clear=1 script set=1 |
SCN.006 |
action 795 "talk to ilean after fou" object 3010 "Eileen digs" |
1040 |
object requires clear=3 script clear=7 script set=7 |
SCN.013 |
action 1623 "hive enter" action 1624 "Hive exit" action 2148 "pull off grate" |
1042 |
script clear=1 script set=1 script test=2 |
SCN.010 |
action 516 "7" action 1704 "Walk In Furnace" |
1043 |
script set=1 script test=1 |
SCN.010 |
action 2022 "Bottled Babies" |
1044 |
script clear=4 script set=4 script test=3 |
SCN.013 |
action 1264 "walk vine" action 1264 "walk vine" [secondary] action 1586 "Into patch" |
1045 |
script clear=1 script set=1 script test=1 |
SCN.013 |
action 2465 "RESET ENERGY" action 1963 "button 1" |
1046 |
script clear=1 script set=1 script test=1 |
SCN.013 |
action 2465 "RESET ENERGY" action 1964 "button 2" |
1047 |
script clear=1 script set=1 script test=1 |
SCN.013 |
action 2465 "RESET ENERGY" action 1965 "button 3" |
1048 |
script clear=1 script set=1 script test=1 |
SCN.013 |
action 2465 "RESET ENERGY" action 1966 "button 4" |
1049 |
script clear=1 script set=1 script test=1 |
SCN.013 |
action 2465 "RESET ENERGY" action 1967 "button 5" |
1050 |
action requires clear=1 encounter set=1 |
SCN.006,encounter |
action 740 "Talk to fisher boy" encounter item 13 |
1051 |
action requires clear=1 script clear=1 script set=1 |
SCN.011 |
action 1219 "Walk Back Over Wood" action 1217 "Go over wood" |
1052 |
script clear=1 script set=1 script test=1 |
SCN.011 |
action 1062 "Open Furnace" action 1061 "Burn Body" |
1053 |
object requires clear=5 script set=1 script test=1 |
SCN.013 |
object 1974 "Statue" object 2454 "low" object 2456 "med" |
1054 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
1055 |
script clear=1 script set=1 |
SCN.015 |
action 1896 "Reset Rocks" action 2469 "On Rock" |
1056 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
1057 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
1058 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
1059 |
script clear=1 script set=1 |
SCN.015 |
action 1896 "Reset Rocks" action 2470 "Rock ON!" |
1060 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
1061 |
script clear=1 |
SCN.015 |
action 1896 "Reset Rocks" |
1062 |
script set=1 |
SCN.012 |
action 2479 "turn on ghost 1" |
1063 |
script set=1 |
SCN.012 |
action 2472 "Ativate Ghost 1" |
1064 |
script set=1 |
SCN.012 |
action 2040 "ghost 3 on" |
1065 |
script set=1 |
SCN.012 |
action 2480 "Ghost 4 on" |
1066 |
action requires set=1 object requires set=1 script set=3 |
SCN.006,SCN.012 |
object 3023 "Withered vines" action 2477 "Walk on withered vines" action 2476 "Do vine wither" |
1067 |
object requires set=2 script set=2 |
SCN.012,SCN.013 |
action 457 "Walk On Water Pyramid" object 3024 "LEFT SIDE OF GATE" object 3025 "RIGHT SIDE OF GATE" |
1068 |
encounter set=1 encounter test=1 |
encounter |
encounter item 21 |
1069 |
ambient requires clear=1 encounter set=1 script clear=1 script set=1 |
SCN.012,encounter |
action 2034 "Talk to Ghost 3" ambient 6 resource -2146696760 encounter item 71 |
1072 |
native clear=1 native set=1 native test-clear=1 |
|
RenderFurnaceControlsPuzzleFrame@0042b530 |
1073 |
script set=1 script test=1 |
SCN.010 |
object 2324 "Gravin SQ Cyber" |
1074 |
script clear=1 script set=1 script test=1 |
SCN.006 |
action 978 "Play that scary music w" |
1075 |
action requires clear=1 script clear=4 script set=1 |
SCN.012 |
action 2489 "Walk Thru Water" |
1076 |
encounter set=1 script test=1 |
SCN.007,encounter |
object 831 "Hidden Cross" encounter item 40 |
1077 |
object requires clear=1 object requires set=1 script clear=1 script set=1 |
SCN.017 |
object 2828 "orbs in Sara's hands" object 3035 "Sara No Glow" action 2218 "4" |
1078 |
object requires clear=1 object requires set=1 script clear=1 script set=1 |
SCN.017 |
object 2826 "Orbs in Grimwall's hand" object 3037 "Grimwall No Glow" action 2219 "Break Ball Pattern 1" |
1079 |
object requires clear=1 script clear=1 script set=1 |
SCN.010 |
action 1990 "Bellows Controls" object 3038 "Bellows Levers" |
1080 |
object requires clear=1 script set=1 |
SCN.013 |
object 3039 "GENERATOR" action 2149 "grimwall operates machi" |
1081 |
ambient requires set=1 script set=1 |
SCN.013 |
ambient 8 resource -2146631248 action 2149 "grimwall operates machi" |
1082 |
action requires clear=1 script set=1 |
SCN.013 |
action 1808 "Jeddah" |
1083 |
script set=1 |
SCN.013 |
action 1808 "Jeddah" |
1084 |
action requires clear=4 action requires set=1 script set=1 |
SCN.013 |
action 1927 "Blue trgr" action 1924 "red trigger" action 1935 "Green tooth" |
1085 |
encounter set=2 encounter test=1 |
encounter |
encounter item 37 |
1086 |
script set=1 script test=1 |
SCN.013 |
action 1904 "Str Test" |
1087 |
encounter set=1 encounter test=1 |
encounter |
encounter item 48 |
1089 |
script clear=1 script set=1 script test=1 |
SCN.015 |
action 2505 "Bitch About Dark" |
1090 |
script clear=1 script set=3 script test=1 |
SCN.013 |
action 2181 "Angel other placer" |
1091 |
action requires clear=2 script clear=4 script set=2 |
SCN.012 |
action 498 "Hole To Conflict" action 2673 "Hole To Conflict2" |
1092 |
action requires set=1 object requires clear=1 script set=1 script test=1 |
SCN.010 |
action 1930 "Draining Machine" object 2050 "Machine Part 1" action 1929 "Bridge Talking" |
1093 |
encounter set=1 encounter test=2 |
encounter |
encounter item 24 |
1094 |
object requires clear=1 |
SCN.011 |
object 1356 "Freezer 7 Out" |
1095 |
script clear=2 script set=2 script test=1 |
SCN.011 |
action 2517 "Bitch About Weather" |
1096 |
action requires clear=1 script clear=1 script set=3 |
SCN.011 |
action 2517 "Bitch About Weather" scene root action 988 "Hall Walk Way" |
1097 |
ambient requires clear=1 script clear=1 script set=1 |
SCN.010 |
ambient 8 resource -2146827832 action 1649 "Walk On Cages" action 1702 "Walk In Egg Chamber" |
1098 |
script set=1 |
SCN.013 |
action 1849 "Pick up skull" |
1099 |
native set=1 native test-clear=1 |
|
UpdateWorld11Actors@0041d900 |
1100 |
encounter set=1 encounter test=1 |
encounter |
encounter item 17 |
1101 |
script clear=4 script set=1 script test=4 |
SCN.006 |
action 183 "GrassArea22" action 182 "LemonadeArea" action 182 "GrassArea2" |
1102 |
ambient requires set=6 script clear=1 script set=6 |
SCN.013 |
ambient 2 resource -2146631254 ambient 3 resource -2146631253 ambient 4 resource -2146631252 |
1103 |
ambient requires set=5 script clear=2 script set=5 |
SCN.013 |
ambient 3 resource -2146631253 ambient 4 resource -2146631252 ambient 5 resource -2146631251 |
1104 |
ambient requires set=4 script clear=3 script set=4 |
SCN.013 |
ambient 4 resource -2146631252 ambient 5 resource -2146631251 ambient 6 resource -2146631250 |
1105 |
ambient requires set=3 script clear=4 script set=3 |
SCN.013 |
ambient 5 resource -2146631251 ambient 6 resource -2146631250 ambient 7 resource -2146631249 |
1106 |
ambient requires set=2 script clear=5 script set=2 |
SCN.013 |
ambient 6 resource -2146631250 ambient 7 resource -2146631249 action 2518 "SCREAM 1" |
1107 |
ambient requires set=1 script clear=6 script set=1 |
SCN.013 |
ambient 7 resource -2146631249 action 2518 "SCREAM 1" action 2519 "SCREAM 2" |
1108 |
native set=1 native test-set=1 |
|
HandleTrackedSceneObjectEvent@0042aa90 UpdateSecondTrackedSceneActors@0042ab00 |
1109 |
action requires set=1 script clear=1 script set=1 |
SCN.006 |
action 2468 "Find Dennis" action 2529 "Hole cover walkway" |
1110 |
object requires set=1 script set=1 |
SCN.013 |
object 3054 "Empty Pedestial" action 2181 "Angel other placer" |
1111 |
encounter set=1 encounter test=2 |
encounter |
encounter item 37 |
1112 |
encounter set=1 encounter test=1 |
encounter |
encounter item 48 |
1113 |
action requires clear=1 script set=1 |
SCN.013 |
action 2573 "WALK - GRAVEYARD" object 1963 "Ghost statquo" |
1114 |
script clear=1 script set=2 script test=2 |
SCN.008,SCN.010 |
object 1455 "Knock Dn (047) SQ" action 2619 "Left Pole Machine" action 2620 "Right Pole Machine" |
1115 |
encounter set=1 script clear=1 script test=2 |
SCN.008,SCN.010,encounter |
object 1456 "Pig Shoot (047) SQ" action 1920 "Great Machine" object 2169 "Machine Part 2" |
1116 |
script clear=1 script set=1 script test=1 |
SCN.008,SCN.010 |
object 1451 "Ring Toss (047) SQ" action 1920 "Great Machine" object 2169 "Machine Part 2" |
1117 |
encounter set=1 encounter test=1 |
encounter |
encounter item 54 encounter item 58 |
1118 |
action requires clear=1 action requires set=9 ambient requires set=1 object requires set=10 script clear=5 script set=6 |
SCN.013 |
action 1623 "hive enter" action 1624 "Hive exit" object 3034 "TORSO 3" |
1119 |
action requires set=1 script clear=1 script set=1 |
SCN.006 |
action 2530 "Change back to Max" action 1121 "Eat crow" |
1120 |
object requires set=1 script set=1 script test=1 |
SCN.011 |
action 1087 "Look At box" object 3056 "Toolbox Empty" |
1121 |
native set=1 object requires clear=9 script clear=2 script set=1 script test=3 |
SCN.017 |
scene root object 2876 "ZAP PATTERN 1" object 2897 "Zap Pattern 9" |
1122 |
native test-clear=11 script clear=17 script set=7 script test=4 |
SCN.017 |
UpdateWorld13Actors@0041f900 action 2237 "teleport char" action 2218 "4" |
1123 |
script set=1 script test=1 |
SCN.006 |
action 740 "Talk to fisher boy" action 791 "Get fishing rod" |
1124 |
encounter set=6 encounter test=6 |
encounter |
encounter item 45 encounter item 46 encounter item 47 |
1125 |
encounter set=3 encounter test=2 |
encounter |
encounter item 44 encounter item 47 encounter item 65 |
1127 |
encounter clear=7 encounter set=1 encounter test=1 |
encounter |
encounter item 21 |
1128 |
script set=1 script test=1 |
SCN.005 |
action 332 "Turn off alarm!" |
1129 |
script set=1 script test=1 |
SCN.010 |
action 1703 "Worm Tube" action 2511 "Chalkboard" |
1130 |
script set=1 script test=1 |
SCN.010 |
object 2327 "Gravin SQ Gravin's" |
1131 |
native set=2 native test-set=1 |
|
UpdateSceneEntityAndAmbientObjects@004216f0 UpdateEntity@0040b740 |
1132 |
encounter set=1 encounter test=2 |
encounter |
encounter item 38 |
1133 |
action requires clear=1 script set=1 |
SCN.015 |
action 2203 "Next Level" |
1134 |
action requires clear=1 action requires set=2 script clear=1 script set=1 |
SCN.011 |
action 2631 "Door Shit again" action 1004 "34" action 2633 "Walk When door not ther" |
1135 |
action requires set=1 script set=1 |
SCN.011 |
action 2517 "Bitch About Weather" action 2632 "Leave Freezer" |
1136 |
object requires clear=1 script clear=3 script set=3 |
SCN.011 |
object 1597 "Freezer Door Opens" action 989 "Walk Out of Morgue" action 990 "Turn Hall On" |
1137 |
native clear=1 native test-set=1 script clear=1 script set=1 |
SCN.006 |
action 980 "Put back sythe" UpdateSceneEntityAndAmbientObjects@004216f0 |
1138 |
script set=6 |
SCN.015 |
actor 10 "Purple Tentacle" actor 11 "Purple Tentacle" actor 12 "Purple Tentacle" |
1139 |
action requires clear=1 script set=1 |
SCN.012 |
action 2647 "Look At Puzzle" |
1140 |
action requires clear=1 script set=1 |
SCN.016 |
action 2652 "LOOK Control Panel" |
1141 |
script set=1 script test=1 |
SCN.011 |
action 1217 "Go over wood" |
1142 |
encounter set=1 encounter test=1 |
encounter |
encounter item 49 |
1143 |
action requires clear=1 script set=2 |
SCN.011 |
action 1242 "Get Ashes !or eye!" |
1144 |
action requires set=1 native set=1 object requires set=1 |
SCN.011 |
object 3076 "Spork!" action 2658 "Look At Spork" HandleTrackedSceneObjectEvent@0042aa90 |
1145 |
script set=1 script test=1 |
SCN.010 |
action 1703 "Worm Tube" |
1146 |
object requires clear=2 object requires set=2 script clear=1 script set=1 script test=2 |
SCN.016 |
action 1897 "Entrance To Head Interi" action 1898 "Exit Head Interior" object 2320 "Fire Head Interior" |
1147 |
action requires set=1 object requires set=2 script clear=1 script set=1 script test=1 |
SCN.016 |
action 1898 "Exit Head Interior" object 2318 "Firepot - Interior" object 2317 "Firepot - Interior" |
1148 |
encounter set=1 encounter test=1 |
encounter |
encounter item 71 |
1149 |
action requires clear=1 script clear=5 script set=1 |
SCN.012 |
action 1381 "Talk To Stone Maison" |
1150 |
encounter set=1 script test=1 |
SCN.012,encounter |
action 1359 "Talk to Witch Doctor" encounter item 20 |
1151 |
object requires clear=1 object requires set=1 script set=1 |
SCN.017 |
object 2827 "orbs in Olmec's hand" object 3036 "Olmec No Glow" scene root |
1152 |
script set=1 script test=1 |
SCN.013 |
action 2623 "SONIC DISRUPTOR" |
1153 |
script set=3 script test=3 |
SCN.013 |
action 2206 "Change to Sarah" action 2207 "Change to Grimwall" action 2208 "Change to olmec" |
1154 |
action requires clear=1 script clear=1 script set=1 |
SCN.013 |
action 2689 "118" action 1263 "walk 3" action 1586 "Into patch" |
1155 |
action requires clear=1 script set=1 |
SCN.013 |
action 2689 "118" action 1823 "pumpkin 6" |
1156 |
action requires clear=1 action requires set=1 script set=1 |
SCN.013 |
action 2381 "clown nose look" action 2692 "120" |
1157 |
action requires clear=1 script clear=1 script set=1 |
SCN.012 |
action 1381 "Talk To Stone Maison" |
1158 |
encounter set=1 encounter test=1 |
encounter |
encounter item 25 |
1159 |
action requires set=1 script set=1 |
SCN.013 |
action 2347 "look at teeth" action 1904 "Str Test" |
1160 |
script set=6 script test=6 |
SCN.013 |
object 2516 "body slides 3" object 2515 "body slides 2" object 2514 "body slides 1" |
2000 |
script clear=1 script set=1 script test=1 |
SCN.017 |
action 2578 "GETTING ORB 1" |
3189 |
ScummVM bookkeeping ScummVM enum |
|
|
3351 |
ScummVM bookkeeping ScummVM enum |
|
|
3386 |
ScummVM bookkeeping ScummVM enum |
|
|
3387 |
ScummVM bookkeeping ScummVM enum |
|
|
3388 |
ScummVM bookkeeping ScummVM enum |
|
|
3389 |
ScummVM bookkeeping ScummVM enum |
|
|
3754 |
ScummVM bookkeeping ScummVM enum |
|
|
3755 |
ScummVM bookkeeping ScummVM enum |
|
|
3810 |
ScummVM bookkeeping ScummVM achievement range=1 ScummVM enum |
|
|
3811 |
ScummVM achievement range=1 |
|
|
3812 |
ScummVM achievement range=1 |
|
|
3813 |
ScummVM achievement range=1 |
|
|
3814 |
ScummVM achievement range=1 |
|
|
3815 |
ScummVM achievement range=1 |
|
|
3816 |
ScummVM achievement range=1 |
|
|
3817 |
ScummVM achievement range=1 |
|
|
3818 |
ScummVM achievement range=1 |
|
|
3819 |
ScummVM achievement range=1 |
|
|
3820 |
ScummVM achievement range=1 |
|
|
3821 |
ScummVM achievement range=1 |
|
|
3822 |
ScummVM achievement range=1 |
|
|
3823 |
ScummVM bookkeeping ScummVM achievement range=1 ScummVM enum |
|
|
3842 |
ScummVM bookkeeping ScummVM enum |
|
|
3843 |
ScummVM bookkeeping ScummVM enum |
|
|
3931 |
ScummVM bookkeeping ScummVM enum |
|
|
The source cross-check found two
sntrm.exe/ScummVM discrepancies:sntrm.exe, opcode0x52uses parameter 1 to select the actor, then iterates that actor's graphic-resource slots0..54. The currentDeleteGraphicshandler inengines/asylum/resources/script.cppusescmd->param1as the resource index inside the loop, so it selects the same resource 55 times.sntrm.exeSetActorPositionhelper compares the requested direction argument with sentinel value8. The currentActor::setPositioninengines/asylum/resources/actor.cppcompares the actor's existing direction instead, so direction-preservation behavior can differ.These are static parity findings. This gist documents them, but it does not change ScummVM or establish a runtime fix.